Remove I3DEngine CryCommon Interface (#567)

Delete:

- I3DEngine
- Missions
- Time of day
- GameEffectsSystem Gem
- ImageProcessing Gem
- SVOGI Gem
- Various other things that don't do anything now that the legacy renderer has been removed.
This commit is contained in:
bosnichd
2021-05-05 09:07:28 -06:00
committed by GitHub
parent 24df655d8b
commit d7b796fd73
222 changed files with 124 additions and 26474 deletions
@@ -22,8 +22,6 @@
#include "Maestro/Types/AnimParamType.h"
#include "Maestro/Types/AnimValueType.h"
#include <I3DEngine.h>
//////////////////////////////////////////////////////////////////////////
//!
class CFXNodeDescription
@@ -385,26 +383,22 @@ void CAnimPostFXNode::Animate(SAnimContext& ac)
{
bool val(false);
pTrack->GetValue(ac.time, val);
gEnv->p3DEngine->SetShadowsGSMCache(val);
}
else
if (valueType == AnimValueType::Float)
{
float val(0);
pTrack->GetValue(ac.time, val);
gEnv->p3DEngine->GetPostEffectBaseGroup()->SetParam(m_pDescription->m_controlParams[paramIndex]->m_name.c_str(), val);
}
else if (valueType == AnimValueType::Bool)
{
bool val(false);
pTrack->GetValue(ac.time, val);
gEnv->p3DEngine->GetPostEffectBaseGroup()->SetParam(m_pDescription->m_controlParams[paramIndex]->m_name.c_str(), (val ? 1.f : 0.f));
}
else if (valueType == AnimValueType::Vector4)
{
Vec4 val(0.0f, 0.0f, 0.0f, 0.0f);
static_cast<CCompoundSplineTrack*>(pTrack)->GetValue(ac.time, val);
gEnv->p3DEngine->GetPostEffectBaseGroup()->SetParam(m_pDescription->m_controlParams[paramIndex]->m_name.c_str(), val);
}
}
}
@@ -428,26 +422,22 @@ void CAnimPostFXNode::OnReset()
{
bool val(false);
m_pDescription->m_controlParams[paramIndex]->GetDefault(val);
gEnv->p3DEngine->SetShadowsGSMCache(val);
}
else
if (valueType == AnimValueType::Float)
{
float val(0);
m_pDescription->m_controlParams[paramIndex]->GetDefault(val);
gEnv->p3DEngine->GetPostEffectBaseGroup()->SetParam(m_pDescription->m_controlParams[paramIndex]->m_name.c_str(), val);
}
else if (valueType == AnimValueType::Bool)
{
bool val(false);
m_pDescription->m_controlParams[paramIndex]->GetDefault(val);
gEnv->p3DEngine->GetPostEffectBaseGroup()->SetParam(m_pDescription->m_controlParams[paramIndex]->m_name.c_str(), (val ? 1.f : 0.f));
}
else if (valueType == AnimValueType::Vector4)
{
Vec4 val(0.0f, 0.0f, 0.0f, 0.0f);
m_pDescription->m_controlParams[paramIndex]->GetDefault(val);
gEnv->p3DEngine->GetPostEffectBaseGroup()->SetParam(m_pDescription->m_controlParams[paramIndex]->m_name.c_str(), val);
}
}
}