Remove I3DEngine CryCommon Interface (#567)

Delete:

- I3DEngine
- Missions
- Time of day
- GameEffectsSystem Gem
- ImageProcessing Gem
- SVOGI Gem
- Various other things that don't do anything now that the legacy renderer has been removed.
This commit is contained in:
bosnichd
2021-05-05 09:07:28 -06:00
committed by GitHub
parent 24df655d8b
commit d7b796fd73
222 changed files with 124 additions and 26474 deletions
@@ -28,8 +28,6 @@
#include <QDirIterator>
#include <GradientSignalSystemComponent.h>
#include <GradientSignal/GradientImageConversion.h>
#include <ImageProcessing/ImageObject.h>
#include <ImageProcessing/ImageProcessingBus.h>
#include <Atom/ImageProcessing/ImageObject.h>
#include <Atom/ImageProcessing/ImageProcessingBus.h>
@@ -257,14 +255,6 @@ namespace GradientSignal
return AZ::Uuid::CreateString("{7520DF20-16CA-4CF6-A6DB-D96759A09EE4}");
}
static ImageProcessing::EPixelFormat AtomPixelFormatToLegacyPixelFormat(ImageProcessingAtom::EPixelFormat atomPixFormat)
{
// This could be dangerous to do if these enums have differences in the middle.
// So far the enumerations correspond 1-to-1. Worst case this could be changed into a massive switch block.
int pixelFormatInt = static_cast<int>(atomPixFormat);
return static_cast<ImageProcessing::EPixelFormat>(pixelFormatInt);
}
static AZStd::unique_ptr<ImageAsset> AtomLoadImageFromPath(const AZStd::string& fullPath)
{
ImageProcessingAtom::IImageObjectPtr imageObject;
@@ -286,7 +276,7 @@ namespace GradientSignal
imageAsset->m_imageWidth = imageObject->GetWidth(0);
imageAsset->m_imageHeight = imageObject->GetHeight(0);
imageAsset->m_imageFormat = AtomPixelFormatToLegacyPixelFormat(imageObject->GetPixelFormat());
imageAsset->m_imageFormat = imageObject->GetPixelFormat();
AZ::u8* mem = nullptr;
AZ::u32 pitch = 0;