Remove I3DEngine CryCommon Interface (#567)

Delete:

- I3DEngine
- Missions
- Time of day
- GameEffectsSystem Gem
- ImageProcessing Gem
- SVOGI Gem
- Various other things that don't do anything now that the legacy renderer has been removed.
This commit is contained in:
bosnichd
2021-05-05 09:07:28 -06:00
committed by GitHub
parent 24df655d8b
commit d7b796fd73
222 changed files with 124 additions and 26474 deletions
+3 -2
View File
@@ -37,6 +37,8 @@
#include "ViewManager.h"
#include "IEditorImpl.h"
#include "GameEngine.h"
#include <IEntityRenderState.h>
#include <IStatObj.h>
// To use the Andrew's algorithm in order to make convex hull from the points, this header is needed.
#include "Util/GeometryUtil.h"
@@ -821,9 +823,8 @@ void CBaseObject::GetLocalBounds(AABB& box)
}
//////////////////////////////////////////////////////////////////////////
void CBaseObject::SetModified(bool boModifiedTransformOnly)
void CBaseObject::SetModified(bool)
{
((CObjectManager*)GetObjectManager())->OnObjectModified(this, false, boModifiedTransformOnly);
}
void CBaseObject::DrawDefault(DisplayContext& dc, const QColor& labelColor)