Remove I3DEngine CryCommon Interface (#567)
Delete: - I3DEngine - Missions - Time of day - GameEffectsSystem Gem - ImageProcessing Gem - SVOGI Gem - Various other things that don't do anything now that the legacy renderer has been removed.
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@@ -37,6 +37,8 @@
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#include "ViewManager.h"
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#include "IEditorImpl.h"
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#include "GameEngine.h"
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#include <IEntityRenderState.h>
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#include <IStatObj.h>
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// To use the Andrew's algorithm in order to make convex hull from the points, this header is needed.
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#include "Util/GeometryUtil.h"
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@@ -821,9 +823,8 @@ void CBaseObject::GetLocalBounds(AABB& box)
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}
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//////////////////////////////////////////////////////////////////////////
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void CBaseObject::SetModified(bool boModifiedTransformOnly)
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void CBaseObject::SetModified(bool)
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{
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((CObjectManager*)GetObjectManager())->OnObjectModified(this, false, boModifiedTransformOnly);
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}
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void CBaseObject::DrawDefault(DisplayContext& dc, const QColor& labelColor)
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