Remove I3DEngine CryCommon Interface (#567)
Delete: - I3DEngine - Missions - Time of day - GameEffectsSystem Gem - ImageProcessing Gem - SVOGI Gem - Various other things that don't do anything now that the legacy renderer has been removed.
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -1,198 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_EDITOR_CONTROLS_PREVIEWMODELCTRL_H
|
||||
#define CRYINCLUDE_EDITOR_CONTROLS_PREVIEWMODELCTRL_H
|
||||
#pragma once
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
#include <QString>
|
||||
#include <QPoint>
|
||||
#include <QWidget>
|
||||
|
||||
#include <IStatObj.h>
|
||||
|
||||
#endif
|
||||
|
||||
struct IRenderNode;
|
||||
class CImageEx;
|
||||
|
||||
class CPreviewModelCtrl
|
||||
: public QWidget
|
||||
, public IEditorNotifyListener
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit CPreviewModelCtrl(QWidget* parent = nullptr, Qt::WindowFlags f = Qt::WindowFlags());
|
||||
|
||||
QSize minimumSizeHint() const override;
|
||||
|
||||
public:
|
||||
void LoadFile(const QString& modelFile, bool changeCamera = true);
|
||||
Vec3 GetSize() const { return m_size; };
|
||||
QString GetLoadedFile() const { return m_loadedFile; }
|
||||
|
||||
void SetEntity(IRenderNode* entity);
|
||||
void SetObject(IStatObj* pObject);
|
||||
IStatObj* GetObject() { return m_pObj; }
|
||||
void SetCameraLookAt(float fRadiusScale, const Vec3& dir = Vec3(0, 1, 0));
|
||||
void SetCameraRadius(float fRadius);
|
||||
CCamera& GetCamera();
|
||||
void SetGrid(bool bEnable) { m_bGrid = bEnable; }
|
||||
void SetAxis(bool bEnable, bool forParticleEditor = false) { m_bAxis = bEnable; m_bAxisParticleEditor = forParticleEditor; }
|
||||
void SetRotation(bool bEnable);
|
||||
void SetClearColor(const ColorF& color);
|
||||
void SetBackgroundTexture(const QString& textureFilename);
|
||||
void UseBackLight(bool bEnable);
|
||||
bool UseBackLight() const { return m_bUseBacklight; }
|
||||
void SetShowNormals(bool bShow) { m_bShowNormals = bShow; }
|
||||
void SetShowPhysics(bool bShow) { m_bShowPhysics = bShow; }
|
||||
void SetShowRenderInfo(bool bShow) { m_bShowRenderInfo = bShow; }
|
||||
|
||||
void EnableUpdate(bool bEnable);
|
||||
bool IsUpdateEnabled() const { return m_bUpdate; }
|
||||
void Update(bool bForceUpdate = false);
|
||||
void ProcessKeys();
|
||||
|
||||
// this turns on and off aspect-ratio-maintaining. Use it when the widget is free to resize itself.
|
||||
void SetAspectRatio(float newAspectRatio);
|
||||
int heightForWidth(int w) const override;
|
||||
bool hasHeightForWidth() const override;
|
||||
|
||||
void GetImageOffscreen(CImageEx& image, const QSize& customSize = QSize(0, 0));
|
||||
|
||||
void GetCameraTM(Matrix34& cameraTM);
|
||||
void SetCameraTM(const Matrix34& cameraTM);
|
||||
|
||||
// Place camera so that whole object fits on screen.
|
||||
void FitToScreen();
|
||||
|
||||
// Get information about the preview model.
|
||||
int GetFaceCount();
|
||||
int GetVertexCount();
|
||||
int GetMaxLod();
|
||||
int GetMtlCount();
|
||||
|
||||
void SetShowObject(bool bShowObject) {m_bShowObject = bShowObject; }
|
||||
bool GetShowObject() {return m_bShowObject; }
|
||||
|
||||
void SetAmbient(ColorF amb) { m_ambientColor = amb; }
|
||||
void SetAmbientMultiplier(f32 multiplier) { m_ambientMultiplier = multiplier; }
|
||||
|
||||
typedef void (* CameraChangeCallback)(void* m_userData, CPreviewModelCtrl* m_currentCamera);
|
||||
void SetCameraChangeCallback(CameraChangeCallback callback, void* userData) { m_cameraChangeCallback = callback, m_pCameraChangeUserData = userData; }
|
||||
|
||||
void EnableMaterialPrecaching(bool bPrecacheMaterial) { m_bPrecacheMaterial = bPrecacheMaterial; }
|
||||
void EnableWireframeRendering(bool bDrawWireframe) { m_bDrawWireFrame = bDrawWireframe; }
|
||||
|
||||
public:
|
||||
~CPreviewModelCtrl();
|
||||
|
||||
bool CreateContext();
|
||||
void ReleaseObject();
|
||||
void DeleteRenderContex();
|
||||
|
||||
protected:
|
||||
void OnCreate();
|
||||
void OnDestroy();
|
||||
void OnLButtonDown(QPoint point);
|
||||
void OnLButtonUp(QPoint point);
|
||||
void OnMButtonDown(QPoint point);
|
||||
void OnMButtonUp(QPoint point);
|
||||
void OnRButtonUp(QPoint point);
|
||||
void OnRButtonDown(QPoint point);
|
||||
|
||||
QPaintEngine* paintEngine() const override;
|
||||
void showEvent(QShowEvent* event) override;
|
||||
void paintEvent(QPaintEvent* event) override;
|
||||
void timerEvent(QTimerEvent* event) override;
|
||||
void mouseMoveEvent(QMouseEvent* event) override;
|
||||
void mousePressEvent(QMouseEvent* event) override;
|
||||
void mouseReleaseEvent(QMouseEvent* event) override;
|
||||
void wheelEvent(QWheelEvent* event) override;
|
||||
|
||||
virtual void OnEditorNotifyEvent(EEditorNotifyEvent event);
|
||||
|
||||
protected:
|
||||
virtual bool Render();
|
||||
virtual void SetCamera(CCamera& cam);
|
||||
|
||||
virtual void RenderObject(_smart_ptr<IMaterial> pMaterial, SRenderingPassInfo& passInfo);
|
||||
|
||||
HWND m_hWnd;
|
||||
CCamera m_camera;
|
||||
float m_fov;
|
||||
|
||||
struct SPreviousContext;
|
||||
std::vector<SPreviousContext> m_previousContexts;
|
||||
|
||||
void SetOrbitAngles(const Ang3& ang);
|
||||
void DrawGrid();
|
||||
void DrawBackground();
|
||||
_smart_ptr<IMaterial> GetCurrentMaterial();
|
||||
|
||||
_smart_ptr<IStatObj> m_pObj;
|
||||
|
||||
IRenderer* m_pRenderer;
|
||||
bool m_bContextCreated;
|
||||
|
||||
Vec3 m_size;
|
||||
Vec3 m_pos;
|
||||
int m_nTimer;
|
||||
bool m_useAspectRatio = false;
|
||||
float m_aspectRatio = 1.0f;
|
||||
|
||||
QString m_loadedFile;
|
||||
std::vector<CDLight> m_lights;
|
||||
|
||||
AABB m_aabb;
|
||||
Vec3 m_cameraTarget;
|
||||
float m_cameraRadius;
|
||||
Vec3 m_cameraAngles;
|
||||
bool m_bInRotateMode;
|
||||
bool m_bInMoveMode;
|
||||
bool m_bInPanMode;
|
||||
QPoint m_mousePosition;
|
||||
QPoint m_previousMousePosition;
|
||||
IRenderNode* m_pEntity;
|
||||
bool m_bHaveAnythingToRender;
|
||||
bool m_bGrid;
|
||||
bool m_bAxis;
|
||||
bool m_bAxisParticleEditor;
|
||||
bool m_bUpdate;
|
||||
bool m_bRotate;
|
||||
float m_rotateAngle;
|
||||
ColorF m_clearColor;
|
||||
ColorF m_ambientColor;
|
||||
f32 m_ambientMultiplier;
|
||||
bool m_bUseBacklight;
|
||||
bool m_bShowObject;
|
||||
bool m_bPrecacheMaterial;
|
||||
bool m_bDrawWireFrame;
|
||||
bool m_bShowNormals;
|
||||
bool m_bShowPhysics;
|
||||
bool m_bShowRenderInfo;
|
||||
int m_backgroundTextureId;
|
||||
float m_tileX;
|
||||
float m_tileY;
|
||||
float m_tileSizeX;
|
||||
float m_tileSizeY;
|
||||
CameraChangeCallback m_cameraChangeCallback;
|
||||
void* m_pCameraChangeUserData;
|
||||
|
||||
protected:
|
||||
void StorePreviousContext();
|
||||
void SetCurrentContext();
|
||||
void RestorePreviousContext();
|
||||
};
|
||||
#endif // CRYINCLUDE_EDITOR_CONTROLS_PREVIEWMODELCTRL_H
|
||||
@@ -1,26 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
// Description : implementation file
|
||||
|
||||
|
||||
#include "EditorDefs.h"
|
||||
|
||||
#include "TimeOfDaySlider.h"
|
||||
|
||||
QString TimeOfDaySlider::hoverValueText(int sliderValue) const
|
||||
{
|
||||
return QString::fromLatin1("%1:%2").arg(static_cast<int>(sliderValue / 60)).arg(sliderValue % 60, 2, 10, QLatin1Char('0'));
|
||||
}
|
||||
|
||||
#include <Controls/moc_TimeOfDaySlider.cpp>
|
||||
@@ -1,34 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef CRYINCLUDE_EDITOR_TIMEOFDAYSLIDER_H
|
||||
#define CRYINCLUDE_EDITOR_TIMEOFDAYSLIDER_H
|
||||
#pragma once
|
||||
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
#include <AzQtComponents/Components/Widgets/Slider.h>
|
||||
#endif
|
||||
|
||||
class TimeOfDaySlider
|
||||
: public AzQtComponents::SliderInt
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
using AzQtComponents::SliderInt::SliderInt;
|
||||
|
||||
protected:
|
||||
QString hoverValueText(int sliderValue) const override;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_EDITOR_TIMEOFDAYSLIDER_H
|
||||
Reference in New Issue
Block a user