Remove I3DEngine CryCommon Interface (#567)
Delete: - I3DEngine - Missions - Time of day - GameEffectsSystem Gem - ImageProcessing Gem - SVOGI Gem - Various other things that don't do anything now that the legacy renderer has been removed.
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@@ -86,7 +86,6 @@
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#endif //WIN32
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#include <I3DEngine.h>
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#include <IRenderer.h>
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#include <AzCore/IO/FileIO.h>
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#include <IMovieSystem.h>
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@@ -107,7 +106,6 @@
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#include "PhysRenderer.h"
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#include "LocalizedStringManager.h"
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#include "SystemEventDispatcher.h"
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#include "Statistics/LocalMemoryUsage.h"
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#include "ThreadConfigManager.h"
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#include "Validator.h"
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#include "ServerThrottle.h"
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@@ -768,11 +766,6 @@ static void LoadDetectedSpec(ICVar* pVar)
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GetISystem()->SetConfigSpec(static_cast<ESystemConfigSpec>(spec), platform, false);
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if (gEnv->p3DEngine)
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{
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gEnv->p3DEngine->GetMaterialManager()->RefreshMaterialRuntime();
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}
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no_recursive = false;
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}
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@@ -2788,12 +2781,6 @@ AZ_POP_DISABLE_WARNING
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m_env.pRenderer->TryFlush();
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}
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#if !defined(RELEASE)
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m_env.pLocalMemoryUsage = new CLocalMemoryUsage();
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#else
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m_env.pLocalMemoryUsage = nullptr;
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#endif
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if (g_cvars.sys_float_exceptions > 0)
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{
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if (g_cvars.sys_float_exceptions == 3 && gEnv->IsEditor()) // Turn off float exceptions in editor if sys_float_exceptions = 3
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