Resolved merge conflicts

Signed-off-by: Chris Galvan <chgalvan@amazon.com>
This commit is contained in:
Chris Galvan
2021-07-02 12:42:44 -05:00
18948 changed files with 23832 additions and 24928 deletions
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/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <SandboxAPI.h>
namespace AZ
{
class Transform;
class Vector3;
} // namespace AZ
namespace SandboxEditor
{
//! Set the default viewport camera translation/position.
SANDBOX_API void SetDefaultViewportCameraPosition(const AZ::Vector3& position);
//! Set the default viewport camera orientation/rotation.
//! @param pitch Amount of pitch in radians.
//! @param yaw Amount of yaw in radians.
SANDBOX_API void SetDefaultViewportCameraRotation(float pitch, float yaw);
//! Set the camera to interpolate to the given position and orientation.
//! @param position The new position of the camera.
//! @param pitch Amount of pitch in radians.
//! @param yaw Amount of yaw in radians.
SANDBOX_API void InterpolateDefaultViewportCameraToTransform(const AZ::Vector3& position, float pitch, float yaw);
//! Get the default viewport camera transform.
SANDBOX_API AZ::Transform GetDefaultViewportCameraTransform();
} // namespace SandboxEditor