Merge branch 'development' of https://github.com/o3de/o3de into cgalvan/FixedTrackViewNodeCrash

This commit is contained in:
Chris Galvan
2021-08-25 12:05:09 -05:00
513 changed files with 13024 additions and 58469 deletions
-67
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@@ -1,67 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Debug/Profiler.h>
#define SUBSYSTEM_DEFINES \
X(PROFILE_ANY, "Any") \
X(PROFILE_RENDERER, "Renderer") \
X(PROFILE_3DENGINE, "3DEngine") \
X(PROFILE_PARTICLE, "Particle") \
X(PROFILE_AI, "AI") \
X(PROFILE_ANIMATION, "Animation") \
X(PROFILE_MOVIE, "Movie") \
X(PROFILE_ENTITY, "Entity") \
X(PROFILE_UI, "UI") \
X(PROFILE_NETWORK, "Network") \
X(PROFILE_PHYSICS, "Physics") \
X(PROFILE_SCRIPT, "Script") \
X(PROFILE_SCRIPT_CFUNC, "Script C Functions") \
X(PROFILE_AUDIO, "Audio") \
X(PROFILE_EDITOR, "Editor") \
X(PROFILE_SYSTEM, "System") \
X(PROFILE_ACTION, "Action") \
X(PROFILE_GAME, "Game") \
X(PROFILE_INPUT, "Input") \
X(PROFILE_SYNC, "Sync") \
X(PROFILE_NETWORK_TRAFFIC, "Network Traffic") \
X(PROFILE_DEVICE, "Device")
#define X(Subsystem, SubsystemName) Subsystem,
enum EProfiledSubsystem
{
SUBSYSTEM_DEFINES
PROFILE_LAST_SUBSYSTEM
};
#undef X
#include <AzCore/Debug/EventTrace.h>
#define FUNCTION_PROFILER_LEGACYONLY(pISystem, subsystem)
#define FUNCTION_PROFILER(pISystem, subsystem)
#define FUNCTION_PROFILER_FAST(pISystem, subsystem, bProfileEnabled)
#define FUNCTION_PROFILER_ALWAYS(pISystem, subsystem)
#define FRAME_PROFILER_LEGACYONLY(szProfilerName, pISystem, subsystem)
#define FRAME_PROFILER(szProfilerName, pISystem, subsystem)
#define FRAME_PROFILER_FAST(szProfilerName, pISystem, subsystem, bProfileEnabled)
#define FUNCTION_PROFILER_SYS(subsystem)
#define STALL_PROFILER(cause)
-7
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@@ -1654,11 +1654,4 @@ inline void CryLogAlways(const char* format, ...)
}
#endif // EXCLUDE_NORMAL_LOG
//////////////////////////////////////////////////////////////////////////
// Additional headers.
//////////////////////////////////////////////////////////////////////////
#include <FrameProfiler.h>
#endif // CRYINCLUDE_CRYCOMMON_ISYSTEM_H
@@ -87,7 +87,6 @@ set(FILES
CrySystemBus.h
CryTypeInfo.h
CryVersion.h
FrameProfiler.h
HeapAllocator.h
LegacyAllocator.cpp
LegacyAllocator.h