{LYN-4996} Asset Processor is not reprocessing STL files after settings are edited/updated (#2095)
* add asset importer file extension Signed-off-by: sharmajs <sharmajs@amazon.com> * add new test setreg file Signed-off-by: sharmajs <sharmajs@amazon.com> * removed an unnecessary namespace Signed-off-by: sharmajs <sharmajs@amazon.com> * addressed feedback Signed-off-by: sharmajs <sharmajs@amazon.com> * addressed feedback Signed-off-by: sharmajs <sharmajs@amazon.com> * remove unnecessay method Signed-off-by: sharmajs <sharmajs@amazon.com> * add file Signed-off-by: sharmajs <sharmajs@amazon.com> * reduce waiting time in block until idle Signed-off-by: sharmajs <sharmajs@amazon.com>
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@@ -179,6 +179,13 @@ struct ModtimeScanningTest
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AZStd::unique_ptr<StaticData> m_data;
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};
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struct MetadataFileTest
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: public AssetProcessorManagerTest
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{
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void SetUp() override;
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};
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struct FingerprintTest
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: public AssetProcessorManagerTest
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{
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