{LYN-4996} Asset Processor is not reprocessing STL files after settings are edited/updated (#2095)

* add asset importer file extension

Signed-off-by: sharmajs <sharmajs@amazon.com>

* add new test setreg file

Signed-off-by: sharmajs <sharmajs@amazon.com>

* removed an unnecessary namespace

Signed-off-by: sharmajs <sharmajs@amazon.com>

* addressed feedback

Signed-off-by: sharmajs <sharmajs@amazon.com>

* addressed feedback

Signed-off-by: sharmajs <sharmajs@amazon.com>

* remove unnecessay method

Signed-off-by: sharmajs <sharmajs@amazon.com>

* add file

Signed-off-by: sharmajs <sharmajs@amazon.com>

* reduce waiting time in block until idle

Signed-off-by: sharmajs <sharmajs@amazon.com>
This commit is contained in:
sharmajs-amzn
2021-07-20 09:26:11 -07:00
committed by GitHub
parent 00f50f2a90
commit d5431e1c57
10 changed files with 161 additions and 2 deletions
@@ -17,6 +17,9 @@ class QString;
namespace AzToolsFramework::AssetUtils
{
static constexpr const char* AssetImporterSettingsKey{ "/O3DE/SceneAPI/AssetImporter" };
static constexpr const char* AssetImporterSupportedFileTypeKey{ "SupportedFileTypeExtensions" };
//! Reads the "/Amazon/AssetProcessor/Settings/Platforms" entry from the settings registry
//! to retrieve all enabled platforms
void ReadEnabledPlatformsFromSettingsRegistry(AZ::SettingsRegistryInterface& settingsRegistry,