Add image builder processing bus
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+41
@@ -13,8 +13,14 @@
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#pragma once
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#include <AzCore/EBus/EBus.h>
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#include <AzCore/Asset/AssetCommon.h>
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#include <Atom/ImageProcessing/ImageObject.h>
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namespace AssetBuilderSDK
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{
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struct JobProduct;
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}
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namespace ImageProcessingAtom
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{
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class ImageProcessingRequests
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@@ -35,4 +41,39 @@ namespace ImageProcessingAtom
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virtual IImageObjectPtr LoadImagePreview(const AZStd::string& filePath) = 0;
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};
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using ImageProcessingRequestBus = AZ::EBus<ImageProcessingRequests>;
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class ImageBuilderRequests
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: public AZ::EBusTraits
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{
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public:
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//////////////////////////////////////////////////////////////////////////
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// EBusTraits overrides
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static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
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static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
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/////////////////////////////////////////////////////////////////////////
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//! Create an image object
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virtual IImageObjectPtr CreateImage(
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AZ::u32 width,
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AZ::u32 height,
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AZ::u32 maxMipCount,
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EPixelFormat pixelFormat) = 0;
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//! Convert an image and save its products to the specified folder
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virtual AZStd::vector<AssetBuilderSDK::JobProduct> ConvertImageObject(
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IImageObjectPtr imageObject,
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const AZStd::string& presetName,
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const AZStd::string& platformName,
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const AZStd::string& outputDir,
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const AZ::Data::AssetId& sourceAssetId,
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const AZStd::string& sourceAssetName) = 0;
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//! Return whether the specified platform is supported by the image builder
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virtual bool DoesSupportPlatform(const AZStd::string& platformId) = 0;
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//! Return whether the specified preset requires an image to be square and a power of 2
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virtual bool IsPresetFormatSquarePow2(const AZStd::string& presetName, const AZStd::string& platformName) = 0;
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};
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using ImageBuilderRequestBus = AZ::EBus<ImageBuilderRequests>;
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} // namespace ImageProcessingAtom
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+6
-1
@@ -13,10 +13,15 @@
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#include <AzCore/EBus/EBus.h>
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class QString;
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namespace ImageProcessingAtom
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{
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class IImageObject;
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}
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namespace ImageProcessingAtomEditor
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{
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typedef AZStd::shared_ptr<ImageProcessingAtom::IImageObject> IImageObjectPtr;
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class ImageProcessingEditorRequests
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: public AZ::EBusTraits
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{
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