optimization ReverseUpAndDown function (#5972)
change CImageEx:: ReverseUpDown function to avoid new uint32(width*height). Signed-off-by: godpiao <godpiao@qq.com>
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@@ -75,17 +75,16 @@ void CImageEx::ReverseUpDown()
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}
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uint32* pPixData = GetData();
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uint32* pReversePix = new uint32[GetWidth() * GetHeight()];
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for (int i = GetHeight() - 1, i2 = 0; i >= 0; i--, i2++)
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const int height = GetHeight();
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const int width = GetWidth();
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for (int i = 0; i < height / 2; i++)
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{
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for (int k = 0; k < GetWidth(); k++)
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for (int j = 0; j < width; j++)
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{
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pReversePix[i2 * GetWidth() + k] = pPixData[i * GetWidth() + k];
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AZStd::swap(pPixData[i * width + j], pPixData[(height - 1 - i) * width + j]);
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}
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}
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Attach(pReversePix, GetWidth(), GetHeight());
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}
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void CImageEx::FillAlpha(unsigned char value)
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