diff --git a/.gitignore b/.gitignore index 9012ec7576..2820d1e1c1 100644 --- a/.gitignore +++ b/.gitignore @@ -2,18 +2,14 @@ .vs/ .vscode/ __pycache__ -AssetProcessorTemp/** [Bb]uild/ [Oo]ut/** CMakeUserPresets.json [Cc]ache/ /[Ii]nstall/ -Editor/EditorEventLog.xml -Editor/EditorLayout.xml **/*egg-info/** **/*egg-link **/[Rr]estricted -UserSettings.xml [Uu]ser/ FrameCapture/** .DS_Store @@ -22,9 +18,6 @@ client*.cfg server*.cfg .mayaSwatches/ _savebackup/ -#Output folder for test results when running Automated Tests -TestResults/** *.swatches /imgui.ini -/scripts/project_manager/logs/ -/AutomatedTesting/Gem/PythonTests/scripting/TestResults + diff --git a/AutomatedTesting/Gem/Code/Source/AutoGen/NetworkTestPlayerComponent.AutoComponent.xml b/AutomatedTesting/Gem/Code/Source/AutoGen/NetworkTestPlayerComponent.AutoComponent.xml index 46d6191835..251d2b25af 100644 --- a/AutomatedTesting/Gem/Code/Source/AutoGen/NetworkTestPlayerComponent.AutoComponent.xml +++ b/AutomatedTesting/Gem/Code/Source/AutoGen/NetworkTestPlayerComponent.AutoComponent.xml @@ -19,8 +19,8 @@ - - + + @@ -29,10 +29,10 @@ - + - - + + diff --git a/AutomatedTesting/Gem/PythonTests/AWS/CMakeLists.txt b/AutomatedTesting/Gem/PythonTests/AWS/CMakeLists.txt index 2a5e1d7cab..c8629bbe8b 100644 --- a/AutomatedTesting/Gem/PythonTests/AWS/CMakeLists.txt +++ b/AutomatedTesting/Gem/PythonTests/AWS/CMakeLists.txt @@ -13,7 +13,8 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS) # Only enable AWS automated tests on Windows - if(NOT "${PAL_PLATFORM_NAME}" STREQUAL "Windows") + set(SUPPORTED_PLATFORMS "Windows" "Linux") + if (NOT "${PAL_PLATFORM_NAME}" IN_LIST SUPPORTED_PLATFORMS) return() endif() @@ -21,9 +22,8 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS) NAME AutomatedTesting::AWSTests TEST_SUITE awsi TEST_SERIAL - PATH ${CMAKE_CURRENT_LIST_DIR}/${PAL_PLATFORM_NAME}/ + PATH ${CMAKE_CURRENT_LIST_DIR}/ RUNTIME_DEPENDENCIES - Legacy::Editor AZ::AssetProcessor AutomatedTesting.GameLauncher AutomatedTesting.Assets diff --git a/AutomatedTesting/Gem/PythonTests/AWS/README.md b/AutomatedTesting/Gem/PythonTests/AWS/README.md index 0d046cbe4c..a25f39d9c2 100644 --- a/AutomatedTesting/Gem/PythonTests/AWS/README.md +++ b/AutomatedTesting/Gem/PythonTests/AWS/README.md @@ -2,30 +2,61 @@ ## Prerequisites 1. Build the O3DE Editor and AutomatedTesting.GameLauncher in Profile. -2. AWS CLI is installed and configured following [Configuration and Credential File Settings](https://docs.aws.amazon.com/cli/latest/userguide/cli-configure-files.html). -3. [AWS Cloud Development Kit (CDK)](https://docs.aws.amazon.com/cdk/latest/guide/getting_started.html#getting_started_install) is installed. +2. Install the latest version of NodeJs. +3. AWS CLI is installed and configured following [Configuration and Credential File Settings](https://docs.aws.amazon.com/cli/latest/userguide/cli-configure-files.html). +4. [AWS Cloud Development Kit (CDK)](https://docs.aws.amazon.com/cdk/latest/guide/getting_started.html#getting_started_install) is installed. ## Deploy CDK Applications 1. Go to the AWS IAM console and create an IAM role called o3de-automation-tests which adds your own account as as a trusted entity and uses the "AdministratorAccess" permissions policy. -2. Copy {engine_root}\scripts\build\Platform\Windows\deploy_cdk_applications.cmd to your engine root folder. -3. Open a new Command Prompt window at the engine root and set the following environment variables: -``` - Set O3DE_AWS_PROJECT_NAME=AWSAUTO - Set O3DE_AWS_DEPLOY_REGION=us-east-1 - Set O3DE_AWS_DEPLOY_ACCOUNT={your_aws_account_id} - Set ASSUME_ROLE_ARN=arn:aws:iam::{your_aws_account_id}:role/o3de-automation-tests - Set COMMIT_ID=HEAD -``` -4. In the same Command Prompt window, Deploy the CDK applications for AWS gems by running deploy_cdk_applications.cmd. +2. Copy the following deployment script to your engine root folder: + * Windows (Command Prompt) + ``` + {engine_root}\scripts\build\Platform\Windows\deploy_cdk_applications.cmd + ``` + * Linux + ``` + {engine_root}/scripts/build/Platform/Linux/deploy_cdk_applications.sh + ``` +3. Open a new CLI window at the engine root and set the following environment variables: + * Windows + ``` + Set O3DE_AWS_PROJECT_NAME=AWSAUTO + Set O3DE_AWS_DEPLOY_REGION=us-east-1 + Set ASSUME_ROLE_ARN=arn:aws:iam::{your_aws_account_id}:role/o3de-automation-tests + Set COMMIT_ID=HEAD + ``` + * Linux + ``` + export O3DE_AWS_PROJECT_NAME=AWSAUTO + export O3DE_AWS_DEPLOY_REGION=us-east-1 + export ASSUME_ROLE_ARN=arn:aws:iam::{your_aws_account_id}:role/o3de-automation-tests + export COMMIT_ID=HEAD + ``` +4. In the same CLI window, Deploy the CDK applications for AWS gems by running deploy_cdk_applications.cmd. ## Run Automation Tests ### CLI -In the same Command Prompt window, run the following CLI command: -python\python.cmd -m pytest {path_to_the_test_file} --build-directory {directory_to_the_profile_build} +1. In the same CLI window, run the following CLI command: + * Windows + ``` + python\python.cmd -m pytest {path_to_the_test_file} --build-directory {directory_to_the_profile_build} + ``` + * Linux + ``` + python/python.sh -m pytest {path_to_the_test_file} --build-directory {directory_to_the_profile_build} + ``` ### Pycharm You can also run any specific automation test directly from Pycharm by providing the "--build-directory" argument in the Run Configuration. ## Destroy CDK Applications -1. Copy {engine_root}\scripts\build\Platform\Windows\destroy_cdk_applications.cmd to your engine root folder. -2. In the same Command Prompt window, destroy the CDK applications for AWS gems by running destroy_cdk_applications.cmd. \ No newline at end of file +1. Copy the following destruction script to your engine root folder: + * Windows + ``` + {engine_root}\scripts\build\Platform\Windows\destroy_cdk_applications.cmd + ``` + * Linux + ``` + {engine_root}/scripts/build/Platform/Linux/destroy_cdk_applications.sh + ``` +2. In the same CLI window, destroy the CDK applications for AWS gems by running destroy_cdk_applications.cmd. diff --git a/AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/__init__.py b/AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/__init__.py deleted file mode 100644 index 50cbb262dd..0000000000 --- a/AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/__init__.py +++ /dev/null @@ -1,6 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" diff --git a/AutomatedTesting/Gem/PythonTests/AWS/Windows/core/__init__.py b/AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/__init__.py similarity index 100% rename from AutomatedTesting/Gem/PythonTests/AWS/Windows/core/__init__.py rename to AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/__init__.py diff --git a/AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/aws_metrics_automation_test.py b/AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/aws_metrics_automation_test.py similarity index 96% rename from AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/aws_metrics_automation_test.py rename to AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/aws_metrics_automation_test.py index 6f3113d771..77d71df370 100644 --- a/AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/aws_metrics_automation_test.py +++ b/AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/aws_metrics_automation_test.py @@ -1,289 +1,289 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import logging -import os -import pytest -import typing -from datetime import datetime - -import ly_test_tools.log.log_monitor - -from AWS.common import constants -from AWS.common.resource_mappings import AWS_RESOURCE_MAPPINGS_ACCOUNT_ID_KEY -from .aws_metrics_custom_thread import AWSMetricsThread - -# fixture imports -from assetpipeline.ap_fixtures.asset_processor_fixture import asset_processor -from .aws_metrics_utils import aws_metrics_utils - -AWS_METRICS_FEATURE_NAME = 'AWSMetrics' - -logger = logging.getLogger(__name__) - - -def setup(launcher: pytest.fixture, - asset_processor: pytest.fixture) -> pytest.fixture: - """ - Set up the resource mapping configuration and start the log monitor. - :param launcher: Client launcher for running the test level. - :param asset_processor: asset_processor fixture. - :return log monitor object. - """ - asset_processor.start() - asset_processor.wait_for_idle() - - file_to_monitor = os.path.join(launcher.workspace.paths.project_log(), constants.GAME_LOG_NAME) - - # Initialize the log monitor. - log_monitor = ly_test_tools.log.log_monitor.LogMonitor(launcher=launcher, log_file_path=file_to_monitor) - - return log_monitor - - -def monitor_metrics_submission(log_monitor: pytest.fixture) -> None: - """ - Monitor the messages and notifications for submitting metrics. - :param log_monitor: Log monitor to check the log messages. - """ - expected_lines = [ - '(Script) - Submitted metrics without buffer.', - '(Script) - Submitted metrics with buffer.', - '(Script) - Flushed the buffered metrics.', - '(Script) - Metrics is sent successfully.' - ] - - unexpected_lines = [ - '(Script) - Failed to submit metrics without buffer.', - '(Script) - Failed to submit metrics with buffer.', - '(Script) - Failed to send metrics.' - ] - - result = log_monitor.monitor_log_for_lines( - expected_lines=expected_lines, - unexpected_lines=unexpected_lines, - halt_on_unexpected=True) - - # Assert the log monitor detected expected lines and did not detect any unexpected lines. - assert result, ( - f'Log monitoring failed. Used expected_lines values: {expected_lines} & ' - f'unexpected_lines values: {unexpected_lines}') - - -def query_metrics_from_s3(aws_metrics_utils: pytest.fixture, resource_mappings: pytest.fixture) -> None: - """ - Verify that the metrics events are delivered to the S3 bucket and can be queried. - :param aws_metrics_utils: aws_metrics_utils fixture. - :param resource_mappings: resource_mappings fixture. - """ - aws_metrics_utils.verify_s3_delivery( - resource_mappings.get_resource_name_id('AWSMetrics.AnalyticsBucketName') - ) - logger.info('Metrics are sent to S3.') - - aws_metrics_utils.run_glue_crawler( - resource_mappings.get_resource_name_id('AWSMetrics.EventsCrawlerName')) - - # Remove the events_json table if exists so that the sample query can create a table with the same name. - aws_metrics_utils.delete_table(resource_mappings.get_resource_name_id('AWSMetrics.EventDatabaseName'), 'events_json') - aws_metrics_utils.run_named_queries(resource_mappings.get_resource_name_id('AWSMetrics.AthenaWorkGroupName')) - logger.info('Query metrics from S3 successfully.') - - -def verify_operational_metrics(aws_metrics_utils: pytest.fixture, - resource_mappings: pytest.fixture, start_time: datetime) -> None: - """ - Verify that operational health metrics are delivered to CloudWatch. - :param aws_metrics_utils: aws_metrics_utils fixture. - :param resource_mappings: resource_mappings fixture. - :param start_time: Time when the game launcher starts. - """ - aws_metrics_utils.verify_cloud_watch_delivery( - 'AWS/Lambda', - 'Invocations', - [{'Name': 'FunctionName', - 'Value': resource_mappings.get_resource_name_id('AWSMetrics.AnalyticsProcessingLambdaName')}], - start_time) - logger.info('AnalyticsProcessingLambda metrics are sent to CloudWatch.') - - aws_metrics_utils.verify_cloud_watch_delivery( - 'AWS/Lambda', - 'Invocations', - [{'Name': 'FunctionName', - 'Value': resource_mappings.get_resource_name_id('AWSMetrics.EventProcessingLambdaName')}], - start_time) - logger.info('EventsProcessingLambda metrics are sent to CloudWatch.') - - -def update_kinesis_analytics_application_status(aws_metrics_utils: pytest.fixture, - resource_mappings: pytest.fixture, start_application: bool) -> None: - """ - Update the Kinesis analytics application to start or stop it. - :param aws_metrics_utils: aws_metrics_utils fixture. - :param resource_mappings: resource_mappings fixture. - :param start_application: whether to start or stop the application. - """ - if start_application: - aws_metrics_utils.start_kinesis_data_analytics_application( - resource_mappings.get_resource_name_id('AWSMetrics.AnalyticsApplicationName')) - else: - aws_metrics_utils.stop_kinesis_data_analytics_application( - resource_mappings.get_resource_name_id('AWSMetrics.AnalyticsApplicationName')) - -@pytest.mark.SUITE_awsi -@pytest.mark.usefixtures('automatic_process_killer') -@pytest.mark.usefixtures('aws_credentials') -@pytest.mark.usefixtures('resource_mappings') -@pytest.mark.parametrize('assume_role_arn', [constants.ASSUME_ROLE_ARN]) -@pytest.mark.parametrize('feature_name', [AWS_METRICS_FEATURE_NAME]) -@pytest.mark.parametrize('profile_name', ['AWSAutomationTest']) -@pytest.mark.parametrize('project', ['AutomatedTesting']) -@pytest.mark.parametrize('region_name', [constants.AWS_REGION]) -@pytest.mark.parametrize('resource_mappings_filename', [constants.AWS_RESOURCE_MAPPING_FILE_NAME]) -@pytest.mark.parametrize('session_name', [constants.SESSION_NAME]) -@pytest.mark.parametrize('stacks', [[f'{constants.AWS_PROJECT_NAME}-{AWS_METRICS_FEATURE_NAME}-{constants.AWS_REGION}']]) -class TestAWSMetricsWindows(object): - """ - Test class to verify the real-time and batch analytics for metrics. - """ - @pytest.mark.parametrize('level', ['AWS/Metrics']) - def test_realtime_and_batch_analytics(self, - level: str, - launcher: pytest.fixture, - asset_processor: pytest.fixture, - workspace: pytest.fixture, - aws_utils: pytest.fixture, - resource_mappings: pytest.fixture, - aws_metrics_utils: pytest.fixture): - """ - Verify that the metrics events are sent to CloudWatch and S3 for analytics. - """ - # Start Kinesis analytics application on a separate thread to avoid blocking the test. - kinesis_analytics_application_thread = AWSMetricsThread(target=update_kinesis_analytics_application_status, - args=(aws_metrics_utils, resource_mappings, True)) - kinesis_analytics_application_thread.start() - - log_monitor = setup(launcher, asset_processor) - - # Kinesis analytics application needs to be in the running state before we start the game launcher. - kinesis_analytics_application_thread.join() - launcher.args = ['+LoadLevel', level] - launcher.args.extend(['-rhi=null']) - start_time = datetime.utcnow() - with launcher.start(launch_ap=False): - monitor_metrics_submission(log_monitor) - - # Verify that real-time analytics metrics are delivered to CloudWatch. - aws_metrics_utils.verify_cloud_watch_delivery( - AWS_METRICS_FEATURE_NAME, - 'TotalLogins', - [], - start_time) - logger.info('Real-time metrics are sent to CloudWatch.') - - # Run time-consuming operations on separate threads to avoid blocking the test. - operational_threads = list() - operational_threads.append( - AWSMetricsThread(target=query_metrics_from_s3, - args=(aws_metrics_utils, resource_mappings))) - operational_threads.append( - AWSMetricsThread(target=verify_operational_metrics, - args=(aws_metrics_utils, resource_mappings, start_time))) - operational_threads.append( - AWSMetricsThread(target=update_kinesis_analytics_application_status, - args=(aws_metrics_utils, resource_mappings, False))) - for thread in operational_threads: - thread.start() - for thread in operational_threads: - thread.join() - - @pytest.mark.parametrize('level', ['AWS/Metrics']) - def test_realtime_and_batch_analytics_no_global_accountid(self, - level: str, - launcher: pytest.fixture, - asset_processor: pytest.fixture, - workspace: pytest.fixture, - aws_utils: pytest.fixture, - resource_mappings: pytest.fixture, - aws_metrics_utils: pytest.fixture): - """ - Verify that the metrics events are sent to CloudWatch and S3 for analytics. - """ - # Remove top-level account ID from resource mappings - resource_mappings.clear_select_keys([AWS_RESOURCE_MAPPINGS_ACCOUNT_ID_KEY]) - # Start Kinesis analytics application on a separate thread to avoid blocking the test. - kinesis_analytics_application_thread = AWSMetricsThread(target=update_kinesis_analytics_application_status, - args=(aws_metrics_utils, resource_mappings, True)) - kinesis_analytics_application_thread.start() - - log_monitor = setup(launcher, asset_processor) - - # Kinesis analytics application needs to be in the running state before we start the game launcher. - kinesis_analytics_application_thread.join() - launcher.args = ['+LoadLevel', level] - launcher.args.extend(['-rhi=null']) - start_time = datetime.utcnow() - with launcher.start(launch_ap=False): - monitor_metrics_submission(log_monitor) - - # Verify that real-time analytics metrics are delivered to CloudWatch. - aws_metrics_utils.verify_cloud_watch_delivery( - AWS_METRICS_FEATURE_NAME, - 'TotalLogins', - [], - start_time) - logger.info('Real-time metrics are sent to CloudWatch.') - - # Run time-consuming operations on separate threads to avoid blocking the test. - operational_threads = list() - operational_threads.append( - AWSMetricsThread(target=query_metrics_from_s3, - args=(aws_metrics_utils, resource_mappings))) - operational_threads.append( - AWSMetricsThread(target=verify_operational_metrics, - args=(aws_metrics_utils, resource_mappings, start_time))) - operational_threads.append( - AWSMetricsThread(target=update_kinesis_analytics_application_status, - args=(aws_metrics_utils, resource_mappings, False))) - for thread in operational_threads: - thread.start() - for thread in operational_threads: - thread.join() - - @pytest.mark.parametrize('level', ['AWS/Metrics']) - def test_unauthorized_user_request_rejected(self, - level: str, - launcher: pytest.fixture, - asset_processor: pytest.fixture, - workspace: pytest.fixture): - """ - Verify that unauthorized users cannot send metrics events to the AWS backed backend. - """ - log_monitor = setup(launcher, asset_processor) - - # Set invalid AWS credentials. - launcher.args = ['+LoadLevel', level, '+cl_awsAccessKey', 'AKIAIOSFODNN7EXAMPLE', - '+cl_awsSecretKey', 'wJalrXUtnFEMI/K7MDENG/bPxRfiCYEXAMPLEKEY'] - launcher.args.extend(['-rhi=null']) - - with launcher.start(launch_ap=False): - result = log_monitor.monitor_log_for_lines( - expected_lines=['(Script) - Failed to send metrics.'], - unexpected_lines=['(Script) - Metrics is sent successfully.'], - halt_on_unexpected=True) - assert result, 'Metrics events are sent successfully by unauthorized user' - logger.info('Unauthorized user is rejected to send metrics.') - - def test_clean_up_s3_bucket(self, - aws_utils: pytest.fixture, - resource_mappings: pytest.fixture, - aws_metrics_utils: pytest.fixture): - """ - Clear the analytics bucket objects so that the S3 bucket can be destroyed during tear down. - """ - aws_metrics_utils.empty_bucket( - resource_mappings.get_resource_name_id('AWSMetrics.AnalyticsBucketName')) +""" +Copyright (c) Contributors to the Open 3D Engine Project. +For complete copyright and license terms please see the LICENSE at the root of this distribution. + +SPDX-License-Identifier: Apache-2.0 OR MIT +""" + +import logging +import os +import pytest +import typing +from datetime import datetime + +import ly_test_tools.log.log_monitor + +from AWS.common import constants +from AWS.common.resource_mappings import AWS_RESOURCE_MAPPINGS_ACCOUNT_ID_KEY +from .aws_metrics_custom_thread import AWSMetricsThread + +# fixture imports +from assetpipeline.ap_fixtures.asset_processor_fixture import asset_processor +from .aws_metrics_utils import aws_metrics_utils + +AWS_METRICS_FEATURE_NAME = 'AWSMetrics' + +logger = logging.getLogger(__name__) + + +def setup(launcher: pytest.fixture, + asset_processor: pytest.fixture) -> pytest.fixture: + """ + Set up the resource mapping configuration and start the log monitor. + :param launcher: Client launcher for running the test level. + :param asset_processor: asset_processor fixture. + :return log monitor object. + """ + asset_processor.start() + asset_processor.wait_for_idle() + + file_to_monitor = os.path.join(launcher.workspace.paths.project_log(), constants.GAME_LOG_NAME) + + # Initialize the log monitor. + log_monitor = ly_test_tools.log.log_monitor.LogMonitor(launcher=launcher, log_file_path=file_to_monitor) + + return log_monitor + + +def monitor_metrics_submission(log_monitor: pytest.fixture) -> None: + """ + Monitor the messages and notifications for submitting metrics. + :param log_monitor: Log monitor to check the log messages. + """ + expected_lines = [ + '(Script) - Submitted metrics without buffer.', + '(Script) - Submitted metrics with buffer.', + '(Script) - Flushed the buffered metrics.', + '(Script) - Metrics is sent successfully.' + ] + + unexpected_lines = [ + '(Script) - Failed to submit metrics without buffer.', + '(Script) - Failed to submit metrics with buffer.', + '(Script) - Failed to send metrics.' + ] + + result = log_monitor.monitor_log_for_lines( + expected_lines=expected_lines, + unexpected_lines=unexpected_lines, + halt_on_unexpected=True) + + # Assert the log monitor detected expected lines and did not detect any unexpected lines. + assert result, ( + f'Log monitoring failed. Used expected_lines values: {expected_lines} & ' + f'unexpected_lines values: {unexpected_lines}') + + +def query_metrics_from_s3(aws_metrics_utils: pytest.fixture, resource_mappings: pytest.fixture) -> None: + """ + Verify that the metrics events are delivered to the S3 bucket and can be queried. + :param aws_metrics_utils: aws_metrics_utils fixture. + :param resource_mappings: resource_mappings fixture. + """ + aws_metrics_utils.verify_s3_delivery( + resource_mappings.get_resource_name_id('AWSMetrics.AnalyticsBucketName') + ) + logger.info('Metrics are sent to S3.') + + aws_metrics_utils.run_glue_crawler( + resource_mappings.get_resource_name_id('AWSMetrics.EventsCrawlerName')) + + # Remove the events_json table if exists so that the sample query can create a table with the same name. + aws_metrics_utils.delete_table(resource_mappings.get_resource_name_id('AWSMetrics.EventDatabaseName'), 'events_json') + aws_metrics_utils.run_named_queries(resource_mappings.get_resource_name_id('AWSMetrics.AthenaWorkGroupName')) + logger.info('Query metrics from S3 successfully.') + + +def verify_operational_metrics(aws_metrics_utils: pytest.fixture, + resource_mappings: pytest.fixture, start_time: datetime) -> None: + """ + Verify that operational health metrics are delivered to CloudWatch. + :param aws_metrics_utils: aws_metrics_utils fixture. + :param resource_mappings: resource_mappings fixture. + :param start_time: Time when the game launcher starts. + """ + aws_metrics_utils.verify_cloud_watch_delivery( + 'AWS/Lambda', + 'Invocations', + [{'Name': 'FunctionName', + 'Value': resource_mappings.get_resource_name_id('AWSMetrics.AnalyticsProcessingLambdaName')}], + start_time) + logger.info('AnalyticsProcessingLambda metrics are sent to CloudWatch.') + + aws_metrics_utils.verify_cloud_watch_delivery( + 'AWS/Lambda', + 'Invocations', + [{'Name': 'FunctionName', + 'Value': resource_mappings.get_resource_name_id('AWSMetrics.EventProcessingLambdaName')}], + start_time) + logger.info('EventsProcessingLambda metrics are sent to CloudWatch.') + + +def update_kinesis_analytics_application_status(aws_metrics_utils: pytest.fixture, + resource_mappings: pytest.fixture, start_application: bool) -> None: + """ + Update the Kinesis analytics application to start or stop it. + :param aws_metrics_utils: aws_metrics_utils fixture. + :param resource_mappings: resource_mappings fixture. + :param start_application: whether to start or stop the application. + """ + if start_application: + aws_metrics_utils.start_kinesis_data_analytics_application( + resource_mappings.get_resource_name_id('AWSMetrics.AnalyticsApplicationName')) + else: + aws_metrics_utils.stop_kinesis_data_analytics_application( + resource_mappings.get_resource_name_id('AWSMetrics.AnalyticsApplicationName')) + +@pytest.mark.SUITE_awsi +@pytest.mark.usefixtures('automatic_process_killer') +@pytest.mark.usefixtures('aws_credentials') +@pytest.mark.usefixtures('resource_mappings') +@pytest.mark.parametrize('assume_role_arn', [constants.ASSUME_ROLE_ARN]) +@pytest.mark.parametrize('feature_name', [AWS_METRICS_FEATURE_NAME]) +@pytest.mark.parametrize('profile_name', ['AWSAutomationTest']) +@pytest.mark.parametrize('project', ['AutomatedTesting']) +@pytest.mark.parametrize('region_name', [constants.AWS_REGION]) +@pytest.mark.parametrize('resource_mappings_filename', [constants.AWS_RESOURCE_MAPPING_FILE_NAME]) +@pytest.mark.parametrize('session_name', [constants.SESSION_NAME]) +@pytest.mark.parametrize('stacks', [[f'{constants.AWS_PROJECT_NAME}-{AWS_METRICS_FEATURE_NAME}-{constants.AWS_REGION}']]) +class TestAWSMetricsWindows(object): + """ + Test class to verify the real-time and batch analytics for metrics. + """ + @pytest.mark.parametrize('level', ['levels/aws/metrics/metrics.spawnable']) + def test_realtime_and_batch_analytics(self, + level: str, + launcher: pytest.fixture, + asset_processor: pytest.fixture, + workspace: pytest.fixture, + aws_utils: pytest.fixture, + resource_mappings: pytest.fixture, + aws_metrics_utils: pytest.fixture): + """ + Verify that the metrics events are sent to CloudWatch and S3 for analytics. + """ + # Start Kinesis analytics application on a separate thread to avoid blocking the test. + kinesis_analytics_application_thread = AWSMetricsThread(target=update_kinesis_analytics_application_status, + args=(aws_metrics_utils, resource_mappings, True)) + kinesis_analytics_application_thread.start() + + log_monitor = setup(launcher, asset_processor) + + # Kinesis analytics application needs to be in the running state before we start the game launcher. + kinesis_analytics_application_thread.join() + launcher.args = ['+LoadLevel', level] + launcher.args.extend(['-rhi=null']) + start_time = datetime.utcnow() + with launcher.start(launch_ap=False): + monitor_metrics_submission(log_monitor) + + # Verify that real-time analytics metrics are delivered to CloudWatch. + aws_metrics_utils.verify_cloud_watch_delivery( + AWS_METRICS_FEATURE_NAME, + 'TotalLogins', + [], + start_time) + logger.info('Real-time metrics are sent to CloudWatch.') + + # Run time-consuming operations on separate threads to avoid blocking the test. + operational_threads = list() + operational_threads.append( + AWSMetricsThread(target=query_metrics_from_s3, + args=(aws_metrics_utils, resource_mappings))) + operational_threads.append( + AWSMetricsThread(target=verify_operational_metrics, + args=(aws_metrics_utils, resource_mappings, start_time))) + operational_threads.append( + AWSMetricsThread(target=update_kinesis_analytics_application_status, + args=(aws_metrics_utils, resource_mappings, False))) + for thread in operational_threads: + thread.start() + for thread in operational_threads: + thread.join() + + @pytest.mark.parametrize('level', ['levels/aws/metrics/metrics.spawnable']) + def test_realtime_and_batch_analytics_no_global_accountid(self, + level: str, + launcher: pytest.fixture, + asset_processor: pytest.fixture, + workspace: pytest.fixture, + aws_utils: pytest.fixture, + resource_mappings: pytest.fixture, + aws_metrics_utils: pytest.fixture): + """ + Verify that the metrics events are sent to CloudWatch and S3 for analytics. + """ + # Remove top-level account ID from resource mappings + resource_mappings.clear_select_keys([AWS_RESOURCE_MAPPINGS_ACCOUNT_ID_KEY]) + # Start Kinesis analytics application on a separate thread to avoid blocking the test. + kinesis_analytics_application_thread = AWSMetricsThread(target=update_kinesis_analytics_application_status, + args=(aws_metrics_utils, resource_mappings, True)) + kinesis_analytics_application_thread.start() + + log_monitor = setup(launcher, asset_processor) + + # Kinesis analytics application needs to be in the running state before we start the game launcher. + kinesis_analytics_application_thread.join() + launcher.args = ['+LoadLevel', level] + launcher.args.extend(['-rhi=null']) + start_time = datetime.utcnow() + with launcher.start(launch_ap=False): + monitor_metrics_submission(log_monitor) + + # Verify that real-time analytics metrics are delivered to CloudWatch. + aws_metrics_utils.verify_cloud_watch_delivery( + AWS_METRICS_FEATURE_NAME, + 'TotalLogins', + [], + start_time) + logger.info('Real-time metrics are sent to CloudWatch.') + + # Run time-consuming operations on separate threads to avoid blocking the test. + operational_threads = list() + operational_threads.append( + AWSMetricsThread(target=query_metrics_from_s3, + args=(aws_metrics_utils, resource_mappings))) + operational_threads.append( + AWSMetricsThread(target=verify_operational_metrics, + args=(aws_metrics_utils, resource_mappings, start_time))) + operational_threads.append( + AWSMetricsThread(target=update_kinesis_analytics_application_status, + args=(aws_metrics_utils, resource_mappings, False))) + for thread in operational_threads: + thread.start() + for thread in operational_threads: + thread.join() + + @pytest.mark.parametrize('level', ['levels/aws/metrics/metrics.spawnable']) + def test_unauthorized_user_request_rejected(self, + level: str, + launcher: pytest.fixture, + asset_processor: pytest.fixture, + workspace: pytest.fixture): + """ + Verify that unauthorized users cannot send metrics events to the AWS backed backend. + """ + log_monitor = setup(launcher, asset_processor) + + # Set invalid AWS credentials. + launcher.args = ['+LoadLevel', level, '+cl_awsAccessKey', 'AKIAIOSFODNN7EXAMPLE', + '+cl_awsSecretKey', 'wJalrXUtnFEMI/K7MDENG/bPxRfiCYEXAMPLEKEY'] + launcher.args.extend(['-rhi=null']) + + with launcher.start(launch_ap=False): + result = log_monitor.monitor_log_for_lines( + expected_lines=['(Script) - Failed to send metrics.'], + unexpected_lines=['(Script) - Metrics is sent successfully.'], + halt_on_unexpected=True) + assert result, 'Metrics events are sent successfully by unauthorized user' + logger.info('Unauthorized user is rejected to send metrics.') + + def test_clean_up_s3_bucket(self, + aws_utils: pytest.fixture, + resource_mappings: pytest.fixture, + aws_metrics_utils: pytest.fixture): + """ + Clear the analytics bucket objects so that the S3 bucket can be destroyed during tear down. + """ + aws_metrics_utils.empty_bucket( + resource_mappings.get_resource_name_id('AWSMetrics.AnalyticsBucketName')) diff --git a/AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/aws_metrics_custom_thread.py b/AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/aws_metrics_custom_thread.py similarity index 96% rename from AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/aws_metrics_custom_thread.py rename to AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/aws_metrics_custom_thread.py index 1bba9c3e39..99f9072c4b 100644 --- a/AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/aws_metrics_custom_thread.py +++ b/AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/aws_metrics_custom_thread.py @@ -1,29 +1,29 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -from threading import Thread - - -class AWSMetricsThread(Thread): - """ - Custom thread for raising assertion errors on the main thread. - """ - def __init__(self, **kwargs): - super().__init__(**kwargs) - self._error = None - - def run(self) -> None: - try: - super().run() - except AssertionError as e: - self._error = e - - def join(self, **kwargs) -> None: - super().join(**kwargs) - - if self._error: - raise AssertionError(self._error) +""" +Copyright (c) Contributors to the Open 3D Engine Project. +For complete copyright and license terms please see the LICENSE at the root of this distribution. + +SPDX-License-Identifier: Apache-2.0 OR MIT +""" + +from threading import Thread + + +class AWSMetricsThread(Thread): + """ + Custom thread for raising assertion errors on the main thread. + """ + def __init__(self, **kwargs): + super().__init__(**kwargs) + self._error = None + + def run(self) -> None: + try: + super().run() + except AssertionError as e: + self._error = e + + def join(self, **kwargs) -> None: + super().join(**kwargs) + + if self._error: + raise AssertionError(self._error) diff --git a/AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/aws_metrics_utils.py b/AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/aws_metrics_utils.py similarity index 97% rename from AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/aws_metrics_utils.py rename to AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/aws_metrics_utils.py index e7eb486d02..64ee224f4e 100644 --- a/AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/aws_metrics_utils.py +++ b/AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/aws_metrics_utils.py @@ -1,239 +1,239 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import logging -import pathlib -import pytest -import typing - -from datetime import datetime -from botocore.exceptions import WaiterError - -from .aws_metrics_waiters import KinesisAnalyticsApplicationUpdatedWaiter, \ - CloudWatchMetricsDeliveredWaiter, DataLakeMetricsDeliveredWaiter, GlueCrawlerReadyWaiter - -logging.getLogger('boto').setLevel(logging.CRITICAL) - -# Expected directory and file extension for the S3 objects. -EXPECTED_S3_DIRECTORY = 'firehose_events/' -EXPECTED_S3_OBJECT_EXTENSION = '.parquet' - - -class AWSMetricsUtils: - """ - Provide utils functions for the AWSMetrics gem to interact with the deployed resources. - """ - - def __init__(self, aws_utils: pytest.fixture): - self._aws_util = aws_utils - - def start_kinesis_data_analytics_application(self, application_name: str) -> None: - """ - Start the Kenisis Data Analytics application for real-time analytics. - :param application_name: Name of the Kenisis Data Analytics application. - """ - input_id = self.get_kinesis_analytics_application_input_id(application_name) - assert input_id, 'invalid Kinesis Data Analytics application input.' - - client = self._aws_util.client('kinesisanalytics') - try: - client.start_application( - ApplicationName=application_name, - InputConfigurations=[ - { - 'Id': input_id, - 'InputStartingPositionConfiguration': { - 'InputStartingPosition': 'NOW' - } - }, - ] - ) - except client.exceptions.ResourceInUseException: - # The application has been started. - return - - try: - KinesisAnalyticsApplicationUpdatedWaiter(client, 'RUNNING').wait(application_name=application_name) - except WaiterError as e: - assert False, f'Failed to start the Kinesis Data Analytics application: {str(e)}.' - - def get_kinesis_analytics_application_input_id(self, application_name: str) -> str: - """ - Get the input ID for the Kenisis Data Analytics application. - :param application_name: Name of the Kenisis Data Analytics application. - :return: Input ID for the Kenisis Data Analytics application. - """ - client = self._aws_util.client('kinesisanalytics') - response = client.describe_application( - ApplicationName=application_name - ) - if not response: - return '' - input_descriptions = response.get('ApplicationDetail', {}).get('InputDescriptions', []) - if len(input_descriptions) != 1: - return '' - - return input_descriptions[0].get('InputId', '') - - def stop_kinesis_data_analytics_application(self, application_name: str) -> None: - """ - Stop the Kenisis Data Analytics application. - :param application_name: Name of the Kenisis Data Analytics application. - """ - client = self._aws_util.client('kinesisanalytics') - client.stop_application( - ApplicationName=application_name - ) - - try: - KinesisAnalyticsApplicationUpdatedWaiter(client, 'READY').wait(application_name=application_name) - except WaiterError as e: - assert False, f'Failed to stop the Kinesis Data Analytics application: {str(e)}.' - - def verify_cloud_watch_delivery(self, namespace: str, metrics_name: str, - dimensions: typing.List[dict], start_time: datetime) -> None: - """ - Verify that the expected metrics is delivered to CloudWatch. - :param namespace: Namespace of the metrics. - :param metrics_name: Name of the metrics. - :param dimensions: Dimensions of the metrics. - :param start_time: Start time for generating the metrics. - """ - client = self._aws_util.client('cloudwatch') - - try: - CloudWatchMetricsDeliveredWaiter(client).wait( - namespace=namespace, - metrics_name=metrics_name, - dimensions=dimensions, - start_time=start_time - ) - except WaiterError as e: - assert False, f'Failed to deliver metrics to CloudWatch: {str(e)}.' - - def verify_s3_delivery(self, analytics_bucket_name: str) -> None: - """ - Verify that metrics are delivered to S3 for batch analytics successfully. - :param analytics_bucket_name: Name of the deployed S3 bucket. - """ - client = self._aws_util.client('s3') - bucket_name = analytics_bucket_name - - try: - DataLakeMetricsDeliveredWaiter(client).wait(bucket_name=bucket_name, prefix=EXPECTED_S3_DIRECTORY) - except WaiterError as e: - assert False, f'Failed to find the S3 directory for storing metrics data: {str(e)}.' - - # Check whether the data is converted to the expected data format. - response = client.list_objects_v2( - Bucket=bucket_name, - Prefix=EXPECTED_S3_DIRECTORY - ) - assert response.get('KeyCount', 0) != 0, f'Failed to deliver metrics to the S3 bucket {bucket_name}.' - - s3_objects = response.get('Contents', []) - for s3_object in s3_objects: - key = s3_object.get('Key', '') - assert pathlib.Path(key).suffix == EXPECTED_S3_OBJECT_EXTENSION, \ - f'Invalid data format is found in the S3 bucket {bucket_name}' - - def run_glue_crawler(self, crawler_name: str) -> None: - """ - Run the Glue crawler and wait for it to finish. - :param crawler_name: Name of the Glue crawler - """ - client = self._aws_util.client('glue') - try: - client.start_crawler( - Name=crawler_name - ) - except client.exceptions.CrawlerRunningException: - # The crawler has already been started. - return - - try: - GlueCrawlerReadyWaiter(client).wait(crawler_name=crawler_name) - except WaiterError as e: - assert False, f'Failed to run the Glue crawler: {str(e)}.' - - def run_named_queries(self, work_group: str) -> None: - """ - Run the named queries under the specific Athena work group. - :param work_group: Name of the Athena work group. - """ - client = self._aws_util.client('athena') - # List all the named queries. - response = client.list_named_queries( - WorkGroup=work_group - ) - named_query_ids = response.get('NamedQueryIds', []) - - # Run each of the queries. - for named_query_id in named_query_ids: - get_named_query_response = client.get_named_query( - NamedQueryId=named_query_id - ) - named_query = get_named_query_response.get('NamedQuery', {}) - - start_query_execution_response = client.start_query_execution( - QueryString=named_query.get('QueryString', ''), - QueryExecutionContext={ - 'Database': named_query.get('Database', '') - }, - WorkGroup=work_group - ) - - # Wait for the query to finish. - state = 'RUNNING' - while state == 'QUEUED' or state == 'RUNNING': - get_query_execution_response = client.get_query_execution( - QueryExecutionId=start_query_execution_response.get('QueryExecutionId', '') - ) - - state = get_query_execution_response.get('QueryExecution', {}).get('Status', {}).get('State', '') - - assert state == 'SUCCEEDED', f'Failed to run the named query {named_query.get("Name", {})}' - - def empty_bucket(self, bucket_name: str) -> None: - """ - Empty the S3 bucket following: - https://boto3.amazonaws.com/v1/documentation/api/latest/guide/migrations3.html - - :param bucket_name: Name of the S3 bucket. - """ - s3 = self._aws_util.resource('s3') - bucket = s3.Bucket(bucket_name) - - for key in bucket.objects.all(): - key.delete() - - def delete_table(self, database_name: str, table_name: str) -> None: - """ - Delete an existing Glue table. - - :param database_name: Name of the Glue database. - :param table_name: Name of the table to delete. - """ - client = self._aws_util.client('glue') - client.delete_table( - DatabaseName=database_name, - Name=table_name - ) - - -@pytest.fixture(scope='function') -def aws_metrics_utils( - request: pytest.fixture, - aws_utils: pytest.fixture): - """ - Fixture for the AWS metrics util functions. - :param request: _pytest.fixtures.SubRequest class that handles getting - a pytest fixture from a pytest function/fixture. - :param aws_utils: aws_utils fixture. - """ - aws_utils_obj = AWSMetricsUtils(aws_utils) - return aws_utils_obj +""" +Copyright (c) Contributors to the Open 3D Engine Project. +For complete copyright and license terms please see the LICENSE at the root of this distribution. + +SPDX-License-Identifier: Apache-2.0 OR MIT +""" + +import logging +import pathlib +import pytest +import typing + +from datetime import datetime +from botocore.exceptions import WaiterError + +from .aws_metrics_waiters import KinesisAnalyticsApplicationUpdatedWaiter, \ + CloudWatchMetricsDeliveredWaiter, DataLakeMetricsDeliveredWaiter, GlueCrawlerReadyWaiter + +logging.getLogger('boto').setLevel(logging.CRITICAL) + +# Expected directory and file extension for the S3 objects. +EXPECTED_S3_DIRECTORY = 'firehose_events/' +EXPECTED_S3_OBJECT_EXTENSION = '.parquet' + + +class AWSMetricsUtils: + """ + Provide utils functions for the AWSMetrics gem to interact with the deployed resources. + """ + + def __init__(self, aws_utils: pytest.fixture): + self._aws_util = aws_utils + + def start_kinesis_data_analytics_application(self, application_name: str) -> None: + """ + Start the Kenisis Data Analytics application for real-time analytics. + :param application_name: Name of the Kenisis Data Analytics application. + """ + input_id = self.get_kinesis_analytics_application_input_id(application_name) + assert input_id, 'invalid Kinesis Data Analytics application input.' + + client = self._aws_util.client('kinesisanalytics') + try: + client.start_application( + ApplicationName=application_name, + InputConfigurations=[ + { + 'Id': input_id, + 'InputStartingPositionConfiguration': { + 'InputStartingPosition': 'NOW' + } + }, + ] + ) + except client.exceptions.ResourceInUseException: + # The application has been started. + return + + try: + KinesisAnalyticsApplicationUpdatedWaiter(client, 'RUNNING').wait(application_name=application_name) + except WaiterError as e: + assert False, f'Failed to start the Kinesis Data Analytics application: {str(e)}.' + + def get_kinesis_analytics_application_input_id(self, application_name: str) -> str: + """ + Get the input ID for the Kenisis Data Analytics application. + :param application_name: Name of the Kenisis Data Analytics application. + :return: Input ID for the Kenisis Data Analytics application. + """ + client = self._aws_util.client('kinesisanalytics') + response = client.describe_application( + ApplicationName=application_name + ) + if not response: + return '' + input_descriptions = response.get('ApplicationDetail', {}).get('InputDescriptions', []) + if len(input_descriptions) != 1: + return '' + + return input_descriptions[0].get('InputId', '') + + def stop_kinesis_data_analytics_application(self, application_name: str) -> None: + """ + Stop the Kenisis Data Analytics application. + :param application_name: Name of the Kenisis Data Analytics application. + """ + client = self._aws_util.client('kinesisanalytics') + client.stop_application( + ApplicationName=application_name + ) + + try: + KinesisAnalyticsApplicationUpdatedWaiter(client, 'READY').wait(application_name=application_name) + except WaiterError as e: + assert False, f'Failed to stop the Kinesis Data Analytics application: {str(e)}.' + + def verify_cloud_watch_delivery(self, namespace: str, metrics_name: str, + dimensions: typing.List[dict], start_time: datetime) -> None: + """ + Verify that the expected metrics is delivered to CloudWatch. + :param namespace: Namespace of the metrics. + :param metrics_name: Name of the metrics. + :param dimensions: Dimensions of the metrics. + :param start_time: Start time for generating the metrics. + """ + client = self._aws_util.client('cloudwatch') + + try: + CloudWatchMetricsDeliveredWaiter(client).wait( + namespace=namespace, + metrics_name=metrics_name, + dimensions=dimensions, + start_time=start_time + ) + except WaiterError as e: + assert False, f'Failed to deliver metrics to CloudWatch: {str(e)}.' + + def verify_s3_delivery(self, analytics_bucket_name: str) -> None: + """ + Verify that metrics are delivered to S3 for batch analytics successfully. + :param analytics_bucket_name: Name of the deployed S3 bucket. + """ + client = self._aws_util.client('s3') + bucket_name = analytics_bucket_name + + try: + DataLakeMetricsDeliveredWaiter(client).wait(bucket_name=bucket_name, prefix=EXPECTED_S3_DIRECTORY) + except WaiterError as e: + assert False, f'Failed to find the S3 directory for storing metrics data: {str(e)}.' + + # Check whether the data is converted to the expected data format. + response = client.list_objects_v2( + Bucket=bucket_name, + Prefix=EXPECTED_S3_DIRECTORY + ) + assert response.get('KeyCount', 0) != 0, f'Failed to deliver metrics to the S3 bucket {bucket_name}.' + + s3_objects = response.get('Contents', []) + for s3_object in s3_objects: + key = s3_object.get('Key', '') + assert pathlib.Path(key).suffix == EXPECTED_S3_OBJECT_EXTENSION, \ + f'Invalid data format is found in the S3 bucket {bucket_name}' + + def run_glue_crawler(self, crawler_name: str) -> None: + """ + Run the Glue crawler and wait for it to finish. + :param crawler_name: Name of the Glue crawler + """ + client = self._aws_util.client('glue') + try: + client.start_crawler( + Name=crawler_name + ) + except client.exceptions.CrawlerRunningException: + # The crawler has already been started. + return + + try: + GlueCrawlerReadyWaiter(client).wait(crawler_name=crawler_name) + except WaiterError as e: + assert False, f'Failed to run the Glue crawler: {str(e)}.' + + def run_named_queries(self, work_group: str) -> None: + """ + Run the named queries under the specific Athena work group. + :param work_group: Name of the Athena work group. + """ + client = self._aws_util.client('athena') + # List all the named queries. + response = client.list_named_queries( + WorkGroup=work_group + ) + named_query_ids = response.get('NamedQueryIds', []) + + # Run each of the queries. + for named_query_id in named_query_ids: + get_named_query_response = client.get_named_query( + NamedQueryId=named_query_id + ) + named_query = get_named_query_response.get('NamedQuery', {}) + + start_query_execution_response = client.start_query_execution( + QueryString=named_query.get('QueryString', ''), + QueryExecutionContext={ + 'Database': named_query.get('Database', '') + }, + WorkGroup=work_group + ) + + # Wait for the query to finish. + state = 'RUNNING' + while state == 'QUEUED' or state == 'RUNNING': + get_query_execution_response = client.get_query_execution( + QueryExecutionId=start_query_execution_response.get('QueryExecutionId', '') + ) + + state = get_query_execution_response.get('QueryExecution', {}).get('Status', {}).get('State', '') + + assert state == 'SUCCEEDED', f'Failed to run the named query {named_query.get("Name", {})}' + + def empty_bucket(self, bucket_name: str) -> None: + """ + Empty the S3 bucket following: + https://boto3.amazonaws.com/v1/documentation/api/latest/guide/migrations3.html + + :param bucket_name: Name of the S3 bucket. + """ + s3 = self._aws_util.resource('s3') + bucket = s3.Bucket(bucket_name) + + for key in bucket.objects.all(): + key.delete() + + def delete_table(self, database_name: str, table_name: str) -> None: + """ + Delete an existing Glue table. + + :param database_name: Name of the Glue database. + :param table_name: Name of the table to delete. + """ + client = self._aws_util.client('glue') + client.delete_table( + DatabaseName=database_name, + Name=table_name + ) + + +@pytest.fixture(scope='function') +def aws_metrics_utils( + request: pytest.fixture, + aws_utils: pytest.fixture): + """ + Fixture for the AWS metrics util functions. + :param request: _pytest.fixtures.SubRequest class that handles getting + a pytest fixture from a pytest function/fixture. + :param aws_utils: aws_utils fixture. + """ + aws_utils_obj = AWSMetricsUtils(aws_utils) + return aws_utils_obj diff --git a/AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/aws_metrics_waiters.py b/AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/aws_metrics_waiters.py similarity index 96% rename from AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/aws_metrics_waiters.py rename to AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/aws_metrics_waiters.py index 46070a3a64..7b09557c79 100644 --- a/AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/aws_metrics_waiters.py +++ b/AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/aws_metrics_waiters.py @@ -1,139 +1,139 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import botocore.client -import logging - -from datetime import timedelta -from AWS.common.custom_waiter import CustomWaiter, WaitState - -logging.getLogger('boto').setLevel(logging.CRITICAL) - - -class KinesisAnalyticsApplicationUpdatedWaiter(CustomWaiter): - """ - Subclass of the base custom waiter class. - Wait for the Kinesis analytics application being updated to a specific status. - """ - def __init__(self, client: botocore.client, status: str): - """ - Initialize the waiter. - - :param client: Boto3 client to use. - :param status: Expected status. - """ - super().__init__( - 'KinesisAnalyticsApplicationUpdated', - 'DescribeApplication', - 'ApplicationDetail.ApplicationStatus', - {status: WaitState.SUCCESS}, - client) - - def wait(self, application_name: str): - """ - Wait for the expected status. - - :param application_name: Name of the Kinesis analytics application. - """ - self._wait(ApplicationName=application_name) - - -class GlueCrawlerReadyWaiter(CustomWaiter): - """ - Subclass of the base custom waiter class. - Wait for the Glue crawler to finish its processing. Return when the crawler is in the "Stopping" status - to avoid wasting too much time in the automation tests on its shutdown process. - """ - def __init__(self, client: botocore.client): - """ - Initialize the waiter. - - :param client: Boto3 client to use. - """ - super().__init__( - 'GlueCrawlerReady', - 'GetCrawler', - 'Crawler.State', - {'STOPPING': WaitState.SUCCESS}, - client) - - def wait(self, crawler_name): - """ - Wait for the expected status. - - :param crawler_name: Name of the Glue crawler. - """ - self._wait(Name=crawler_name) - - -class DataLakeMetricsDeliveredWaiter(CustomWaiter): - """ - Subclass of the base custom waiter class. - Wait for the expected directory being created in the S3 bucket. - """ - def __init__(self, client: botocore.client): - """ - Initialize the waiter. - - :param client: Boto3 client to use. - """ - super().__init__( - 'DataLakeMetricsDelivered', - 'ListObjectsV2', - 'KeyCount > `0`', - {True: WaitState.SUCCESS}, - client) - - def wait(self, bucket_name, prefix): - """ - Wait for the expected directory being created. - - :param bucket_name: Name of the S3 bucket. - :param prefix: Name of the expected directory prefix. - """ - self._wait(Bucket=bucket_name, Prefix=prefix) - - -class CloudWatchMetricsDeliveredWaiter(CustomWaiter): - """ - Subclass of the base custom waiter class. - Wait for the expected metrics being delivered to CloudWatch. - """ - def __init__(self, client: botocore.client): - """ - Initialize the waiter. - - :param client: Boto3 client to use. - """ - super().__init__( - 'CloudWatchMetricsDelivered', - 'GetMetricStatistics', - 'length(Datapoints) > `0`', - {True: WaitState.SUCCESS}, - client) - - def wait(self, namespace, metrics_name, dimensions, start_time): - """ - Wait for the expected metrics being delivered. - - :param namespace: Namespace of the metrics. - :param metrics_name: Name of the metrics. - :param dimensions: Dimensions of the metrics. - :param start_time: Start time for generating the metrics. - """ - self._wait( - Namespace=namespace, - MetricName=metrics_name, - Dimensions=dimensions, - StartTime=start_time, - EndTime=start_time + timedelta(0, self.timeout), - Period=60, - Statistics=[ - 'SampleCount' - ], - Unit='Count' - ) +""" +Copyright (c) Contributors to the Open 3D Engine Project. +For complete copyright and license terms please see the LICENSE at the root of this distribution. + +SPDX-License-Identifier: Apache-2.0 OR MIT +""" + +import botocore.client +import logging + +from datetime import timedelta +from AWS.common.custom_waiter import CustomWaiter, WaitState + +logging.getLogger('boto').setLevel(logging.CRITICAL) + + +class KinesisAnalyticsApplicationUpdatedWaiter(CustomWaiter): + """ + Subclass of the base custom waiter class. + Wait for the Kinesis analytics application being updated to a specific status. + """ + def __init__(self, client: botocore.client, status: str): + """ + Initialize the waiter. + + :param client: Boto3 client to use. + :param status: Expected status. + """ + super().__init__( + 'KinesisAnalyticsApplicationUpdated', + 'DescribeApplication', + 'ApplicationDetail.ApplicationStatus', + {status: WaitState.SUCCESS}, + client) + + def wait(self, application_name: str): + """ + Wait for the expected status. + + :param application_name: Name of the Kinesis analytics application. + """ + self._wait(ApplicationName=application_name) + + +class GlueCrawlerReadyWaiter(CustomWaiter): + """ + Subclass of the base custom waiter class. + Wait for the Glue crawler to finish its processing. Return when the crawler is in the "Stopping" status + to avoid wasting too much time in the automation tests on its shutdown process. + """ + def __init__(self, client: botocore.client): + """ + Initialize the waiter. + + :param client: Boto3 client to use. + """ + super().__init__( + 'GlueCrawlerReady', + 'GetCrawler', + 'Crawler.State', + {'STOPPING': WaitState.SUCCESS}, + client) + + def wait(self, crawler_name): + """ + Wait for the expected status. + + :param crawler_name: Name of the Glue crawler. + """ + self._wait(Name=crawler_name) + + +class DataLakeMetricsDeliveredWaiter(CustomWaiter): + """ + Subclass of the base custom waiter class. + Wait for the expected directory being created in the S3 bucket. + """ + def __init__(self, client: botocore.client): + """ + Initialize the waiter. + + :param client: Boto3 client to use. + """ + super().__init__( + 'DataLakeMetricsDelivered', + 'ListObjectsV2', + 'KeyCount > `0`', + {True: WaitState.SUCCESS}, + client) + + def wait(self, bucket_name, prefix): + """ + Wait for the expected directory being created. + + :param bucket_name: Name of the S3 bucket. + :param prefix: Name of the expected directory prefix. + """ + self._wait(Bucket=bucket_name, Prefix=prefix) + + +class CloudWatchMetricsDeliveredWaiter(CustomWaiter): + """ + Subclass of the base custom waiter class. + Wait for the expected metrics being delivered to CloudWatch. + """ + def __init__(self, client: botocore.client): + """ + Initialize the waiter. + + :param client: Boto3 client to use. + """ + super().__init__( + 'CloudWatchMetricsDelivered', + 'GetMetricStatistics', + 'length(Datapoints) > `0`', + {True: WaitState.SUCCESS}, + client) + + def wait(self, namespace, metrics_name, dimensions, start_time): + """ + Wait for the expected metrics being delivered. + + :param namespace: Namespace of the metrics. + :param metrics_name: Name of the metrics. + :param dimensions: Dimensions of the metrics. + :param start_time: Start time for generating the metrics. + """ + self._wait( + Namespace=namespace, + MetricName=metrics_name, + Dimensions=dimensions, + StartTime=start_time, + EndTime=start_time + timedelta(0, self.timeout), + Period=60, + Statistics=[ + 'SampleCount' + ], + Unit='Count' + ) diff --git a/AutomatedTesting/Gem/PythonTests/AWS/Windows/__init__.py b/AutomatedTesting/Gem/PythonTests/AWS/client_auth/__init__.py similarity index 100% rename from AutomatedTesting/Gem/PythonTests/AWS/Windows/__init__.py rename to AutomatedTesting/Gem/PythonTests/AWS/client_auth/__init__.py diff --git a/AutomatedTesting/Gem/PythonTests/AWS/Windows/client_auth/aws_client_auth_automation_test.py b/AutomatedTesting/Gem/PythonTests/AWS/client_auth/aws_client_auth_automation_test.py similarity index 94% rename from AutomatedTesting/Gem/PythonTests/AWS/Windows/client_auth/aws_client_auth_automation_test.py rename to AutomatedTesting/Gem/PythonTests/AWS/client_auth/aws_client_auth_automation_test.py index 077a068a18..b185a155ed 100644 --- a/AutomatedTesting/Gem/PythonTests/AWS/Windows/client_auth/aws_client_auth_automation_test.py +++ b/AutomatedTesting/Gem/PythonTests/AWS/client_auth/aws_client_auth_automation_test.py @@ -40,7 +40,7 @@ class TestAWSClientAuthWindows(object): Test class to verify AWS Client Auth gem features on Windows. """ - @pytest.mark.parametrize('level', ['AWS/ClientAuth']) + @pytest.mark.parametrize('level', ['levels/aws/clientauth/clientauth.spawnable']) def test_anonymous_credentials(self, level: str, launcher: pytest.fixture, @@ -72,7 +72,7 @@ class TestAWSClientAuthWindows(object): ) assert result, 'Anonymous credentials fetched successfully.' - @pytest.mark.parametrize('level', ['AWS/ClientAuth']) + @pytest.mark.parametrize('level', ['levels/aws/clientauth/clientauth.spawnable']) def test_anonymous_credentials_no_global_accountid(self, level: str, launcher: pytest.fixture, @@ -140,7 +140,7 @@ class TestAWSClientAuthWindows(object): except cognito_idp.exceptions.UserNotFoundException: pass - launcher.args = ['+LoadLevel', 'AWS/ClientAuthPasswordSignUp'] + launcher.args = ['+LoadLevel', 'levels/aws/clientauthpasswordsignup/clientauthpasswordsignup.spawnable'] launcher.args.extend(['-rhi=null']) with launcher.start(launch_ap=False): @@ -158,7 +158,7 @@ class TestAWSClientAuthWindows(object): Username='test1' ) - launcher.args = ['+LoadLevel', 'AWS/ClientAuthPasswordSignIn'] + launcher.args = ['+LoadLevel', 'levels/aws/clientauthpasswordsignin/clientauthpasswordsignin.spawnable'] launcher.args.extend(['-rhi=null']) with launcher.start(launch_ap=False): diff --git a/AutomatedTesting/Gem/PythonTests/AWS/Windows/client_auth/__init__.py b/AutomatedTesting/Gem/PythonTests/AWS/core/__init__.py similarity index 99% rename from AutomatedTesting/Gem/PythonTests/AWS/Windows/client_auth/__init__.py rename to AutomatedTesting/Gem/PythonTests/AWS/core/__init__.py index bbcbcf1807..f5193b300e 100644 --- a/AutomatedTesting/Gem/PythonTests/AWS/Windows/client_auth/__init__.py +++ b/AutomatedTesting/Gem/PythonTests/AWS/core/__init__.py @@ -4,4 +4,3 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ - diff --git a/AutomatedTesting/Gem/PythonTests/AWS/Windows/core/test_aws_resource_interaction.py b/AutomatedTesting/Gem/PythonTests/AWS/core/test_aws_resource_interaction.py similarity index 99% rename from AutomatedTesting/Gem/PythonTests/AWS/Windows/core/test_aws_resource_interaction.py rename to AutomatedTesting/Gem/PythonTests/AWS/core/test_aws_resource_interaction.py index 59c517fd1c..367f02cac3 100644 --- a/AutomatedTesting/Gem/PythonTests/AWS/Windows/core/test_aws_resource_interaction.py +++ b/AutomatedTesting/Gem/PythonTests/AWS/core/test_aws_resource_interaction.py @@ -84,7 +84,7 @@ def write_test_data_to_dynamodb_table(resource_mappings: pytest.fixture, aws_uti @pytest.mark.parametrize('session_name', [constants.SESSION_NAME]) @pytest.mark.usefixtures('workspace') @pytest.mark.parametrize('project', ['AutomatedTesting']) -@pytest.mark.parametrize('level', ['AWS/Core']) +@pytest.mark.parametrize('level', ['levels/aws/core/core.spawnable']) @pytest.mark.usefixtures('resource_mappings') @pytest.mark.parametrize('resource_mappings_filename', [constants.AWS_RESOURCE_MAPPING_FILE_NAME]) @pytest.mark.parametrize('stacks', [[f'{constants.AWS_PROJECT_NAME}-{AWS_CORE_FEATURE_NAME}', diff --git a/AutomatedTesting/Gem/PythonTests/Atom/TestSuite_Main.py b/AutomatedTesting/Gem/PythonTests/Atom/TestSuite_Main.py index d79e144ae0..7051b9983c 100644 --- a/AutomatedTesting/Gem/PythonTests/Atom/TestSuite_Main.py +++ b/AutomatedTesting/Gem/PythonTests/Atom/TestSuite_Main.py @@ -4,10 +4,18 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ +import logging +import os import pytest +import ly_test_tools.environment.file_system as file_system +import editor_python_test_tools.hydra_test_utils as hydra + from ly_test_tools.o3de.editor_test import EditorSharedTest, EditorTestSuite +logger = logging.getLogger(__name__) +TEST_DIRECTORY = os.path.join(os.path.dirname(__file__), "tests") + @pytest.mark.parametrize("project", ["AutomatedTesting"]) @pytest.mark.parametrize("launcher_platform", ['windows_editor']) @@ -39,10 +47,6 @@ class TestAutomation(EditorTestSuite): class AtomEditorComponents_DirectionalLightAdded(EditorSharedTest): from Atom.tests import hydra_AtomEditorComponents_DirectionalLightAdded as test_module - @pytest.mark.test_case_id("C36525660") - class AtomEditorComponents_DisplayMapperAdded(EditorSharedTest): - from Atom.tests import hydra_AtomEditorComponents_DisplayMapperAdded as test_module - @pytest.mark.test_case_id("C36525661") class AtomEditorComponents_EntityReferenceAdded(EditorSharedTest): from Atom.tests import hydra_AtomEditorComponents_EntityReferenceAdded as test_module @@ -118,3 +122,73 @@ class TestAutomation(EditorTestSuite): class ShaderAssetBuilder_RecompilesShaderAsChainOfDependenciesChanges(EditorSharedTest): from Atom.tests import hydra_ShaderAssetBuilder_RecompilesShaderAsChainOfDependenciesChanges as test_module + + +@pytest.mark.parametrize("project", ["AutomatedTesting"]) +@pytest.mark.parametrize("launcher_platform", ['windows_generic']) +class TestMaterialEditorBasicTests(object): + @pytest.fixture(autouse=True) + def setup_teardown(self, request, workspace, project): + def delete_files(): + file_system.delete( + [ + os.path.join(workspace.paths.project(), "Materials", "test_material.material"), + os.path.join(workspace.paths.project(), "Materials", "test_material_1.material"), + os.path.join(workspace.paths.project(), "Materials", "test_material_2.material"), + ], + True, + True, + ) + # Cleanup our newly created materials + delete_files() + + def teardown(): + # Cleanup our newly created materials + delete_files() + + request.addfinalizer(teardown) + + @pytest.mark.parametrize("exe_file_name", ["MaterialEditor"]) + @pytest.mark.test_case_id("C34448113") # Creating a New Asset. + @pytest.mark.test_case_id("C34448114") # Opening an Existing Asset. + @pytest.mark.test_case_id("C34448115") # Closing Selected Material. + @pytest.mark.test_case_id("C34448116") # Closing All Materials. + @pytest.mark.test_case_id("C34448117") # Closing all but Selected Material. + @pytest.mark.test_case_id("C34448118") # Saving Material. + @pytest.mark.test_case_id("C34448119") # Saving as a New Material. + @pytest.mark.test_case_id("C34448120") # Saving as a Child Material. + @pytest.mark.test_case_id("C34448121") # Saving all Open Materials. + def test_MaterialEditorBasicTests( + self, request, workspace, project, launcher_platform, generic_launcher, exe_file_name): + + expected_lines = [ + "Material opened: True", + "Test asset doesn't exist initially: True", + "New asset created: True", + "New Material opened: True", + "Material closed: True", + "All documents closed: True", + "Close All Except Selected worked as expected: True", + "Actual Document saved with changes: True", + "Document saved as copy is saved with changes: True", + "Document saved as child is saved with changes: True", + "Save All worked as expected: True", + ] + unexpected_lines = [ + "Traceback (most recent call last):" + ] + + hydra.launch_and_validate_results( + request, + TEST_DIRECTORY, + generic_launcher, + "hydra_AtomMaterialEditor_BasicTests.py", + run_python="--runpython", + timeout=43, + expected_lines=expected_lines, + unexpected_lines=unexpected_lines, + halt_on_unexpected=True, + null_renderer=True, + log_file_name="MaterialEditor.log", + enable_prefab_system=False, + ) diff --git a/AutomatedTesting/Gem/PythonTests/Atom/TestSuite_Sandbox.py b/AutomatedTesting/Gem/PythonTests/Atom/TestSuite_Sandbox.py index f0bb6e72ca..c9182070f6 100644 --- a/AutomatedTesting/Gem/PythonTests/Atom/TestSuite_Sandbox.py +++ b/AutomatedTesting/Gem/PythonTests/Atom/TestSuite_Sandbox.py @@ -19,13 +19,6 @@ logger = logging.getLogger(__name__) TEST_DIRECTORY = os.path.join(os.path.dirname(__file__), "tests") -class TestAtomEditorComponentsSandbox(object): - - # It requires at least one test - def test_Dummy(self, request, editor, level, workspace, project, launcher_platform): - pass - - @pytest.mark.parametrize("project", ["AutomatedTesting"]) @pytest.mark.parametrize("launcher_platform", ['windows_editor']) @pytest.mark.parametrize("level", ["auto_test"]) @@ -90,87 +83,23 @@ class TestAtomEditorComponentsMain(object): ) -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -@pytest.mark.parametrize("launcher_platform", ['windows_generic']) -@pytest.mark.system -class TestMaterialEditorBasicTests(object): - @pytest.fixture(autouse=True) - def setup_teardown(self, request, workspace, project): - def delete_files(): - file_system.delete( - [ - os.path.join(workspace.paths.project(), "Materials", "test_material.material"), - os.path.join(workspace.paths.project(), "Materials", "test_material_1.material"), - os.path.join(workspace.paths.project(), "Materials", "test_material_2.material"), - ], - True, - True, - ) - # Cleanup our newly created materials - delete_files() - - def teardown(): - # Cleanup our newly created materials - delete_files() - - request.addfinalizer(teardown) - - @pytest.mark.parametrize("exe_file_name", ["MaterialEditor"]) - @pytest.mark.test_case_id("C34448113") # Creating a New Asset. - @pytest.mark.test_case_id("C34448114") # Opening an Existing Asset. - @pytest.mark.test_case_id("C34448115") # Closing Selected Material. - @pytest.mark.test_case_id("C34448116") # Closing All Materials. - @pytest.mark.test_case_id("C34448117") # Closing all but Selected Material. - @pytest.mark.test_case_id("C34448118") # Saving Material. - @pytest.mark.test_case_id("C34448119") # Saving as a New Material. - @pytest.mark.test_case_id("C34448120") # Saving as a Child Material. - @pytest.mark.test_case_id("C34448121") # Saving all Open Materials. - def test_MaterialEditorBasicTests( - self, request, workspace, project, launcher_platform, generic_launcher, exe_file_name): - - expected_lines = [ - "Material opened: True", - "Test asset doesn't exist initially: True", - "New asset created: True", - "New Material opened: True", - "Material closed: True", - "All documents closed: True", - "Close All Except Selected worked as expected: True", - "Actual Document saved with changes: True", - "Document saved as copy is saved with changes: True", - "Document saved as child is saved with changes: True", - "Save All worked as expected: True", - ] - unexpected_lines = [ - "Traceback (most recent call last):" - ] - - hydra.launch_and_validate_results( - request, - TEST_DIRECTORY, - generic_launcher, - "hydra_AtomMaterialEditor_BasicTests.py", - run_python="--runpython", - timeout=120, - expected_lines=expected_lines, - unexpected_lines=unexpected_lines, - halt_on_unexpected=True, - null_renderer=True, - log_file_name="MaterialEditor.log", - enable_prefab_system=False, - ) - - @pytest.mark.parametrize("project", ["AutomatedTesting"]) @pytest.mark.parametrize("launcher_platform", ['windows_editor']) class TestAutomation(EditorTestSuite): enable_prefab_system = False + #this test is intermittently timing out without ever having executed. sandboxing while we investigate cause. + @pytest.mark.test_case_id("C36525660") + class AtomEditorComponents_DisplayMapperAdded(EditorSharedTest): + from Atom.tests import hydra_AtomEditorComponents_DisplayMapperAdded as test_module + + # this test causes editor to crash when using slices. once automation transitions to prefabs it should pass @pytest.mark.test_case_id("C36529666") class AtomEditorComponentsLevel_DiffuseGlobalIlluminationAdded(EditorSharedTest): from Atom.tests import hydra_AtomEditorComponentsLevel_DiffuseGlobalIlluminationAdded as test_module + # this test causes editor to crash when using slices. once automation transitions to prefabs it should pass @pytest.mark.test_case_id("C36525660") class AtomEditorComponentsLevel_DisplayMapperAdded(EditorSharedTest): from Atom.tests import hydra_AtomEditorComponentsLevel_DisplayMapperAdded as test_module diff --git a/AutomatedTesting/Gem/PythonTests/Atom/atom_utils/material_editor_utils.py b/AutomatedTesting/Gem/PythonTests/Atom/atom_utils/material_editor_utils.py index b21c74de19..f7ff970541 100644 --- a/AutomatedTesting/Gem/PythonTests/Atom/atom_utils/material_editor_utils.py +++ b/AutomatedTesting/Gem/PythonTests/Atom/atom_utils/material_editor_utils.py @@ -162,6 +162,13 @@ def select_model_config(configname): azlmbr.materialeditor.MaterialViewportRequestBus(azlmbr.bus.Broadcast, "SelectModelPresetByName", configname) +def destroy_main_window(): + """ + Closes the Material Editor window + """ + azlmbr.atomtools.AtomToolsMainWindowFactoryRequestBus(azlmbr.bus.Broadcast, "DestroyMainWindow") + + def wait_for_condition(function, timeout_in_seconds=1.0): # type: (function, float) -> bool """ diff --git a/AutomatedTesting/Gem/PythonTests/Atom/tests/hydra_AtomMaterialEditor_BasicTests.py b/AutomatedTesting/Gem/PythonTests/Atom/tests/hydra_AtomMaterialEditor_BasicTests.py index 9f8f6c44b2..baad02318d 100644 --- a/AutomatedTesting/Gem/PythonTests/Atom/tests/hydra_AtomMaterialEditor_BasicTests.py +++ b/AutomatedTesting/Gem/PythonTests/Atom/tests/hydra_AtomMaterialEditor_BasicTests.py @@ -186,6 +186,11 @@ def run(): material_editor.set_property(document2_id, property2_name, initial_color) material_editor.save_all() material_editor.close_all_documents() + material_editor.wait_for_condition(lambda: + (not material_editor.is_open(document1_id)) and + (not material_editor.is_open(document2_id)) and + (not material_editor.is_open(document3_id)), 2.0) + material_editor.destroy_main_window() if __name__ == "__main__": diff --git a/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/hydra_editor_utils.py b/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/hydra_editor_utils.py index 5e3828ad02..36fc6003f7 100644 --- a/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/hydra_editor_utils.py +++ b/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/hydra_editor_utils.py @@ -5,15 +5,22 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ +from typing import List +from math import isclose +import collections.abc + import azlmbr.bus as bus import azlmbr.editor as editor import azlmbr.entity as entity import azlmbr.legacy.general as general import azlmbr.object -from typing import List -from math import isclose -import collections.abc +from editor_python_test_tools.utils import TestHelper as helper + + +def open_base_level(): + helper.init_idle() + helper.open_level("Prefab", "Base") def find_entity_by_name(entity_name): diff --git a/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/utils.py b/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/utils.py index 7b526033dd..35a50b6090 100644 --- a/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/utils.py +++ b/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/utils.py @@ -100,6 +100,49 @@ class TestHelper: TestHelper.wait_for_condition(lambda : general.is_in_game_mode(), 1.0) Report.critical_result(msgtuple_success_fail, general.is_in_game_mode()) + @staticmethod + def find_line(window, line, print_infos): + """ + Looks for an expected line in a list of tracer log lines + :param window: The log's window name. For example, logs printed via script-canvas use the "Script" window. + :param line: The log message to search for. + :param print_infos: A list of PrintInfos collected by Tracer to search. Example options: your_tracer.warnings, your_tracer.errors, your_tracer.asserts, or your_tracer.prints + + :return: True if the line is found, otherwise false. + """ + for printInfo in print_infos: + if printInfo.window == window.strip() and printInfo.message.strip() == line: + return True + return False + + @staticmethod + def succeed_if_log_line_found(window, line, print_infos, time_out): + """ + Looks for a line in a list of tracer log lines and reports success if found. + :param window: The log's window name. For example, logs printed via script-canvas use the "Script" window. + :param line: The log message we're hoping to find. + :param print_infos: A list of PrintInfos collected by Tracer to search. Example options: your_tracer.warnings, your_tracer.errors, your_tracer.asserts, or your_tracer.prints + :param time_out: The total amount of time to wait before giving up looking for the expected line. + + :return: No return value, but if the message is found, a successful critical result is reported; otherwise failure. + """ + TestHelper.wait_for_condition(lambda : TestHelper.find_line(window, line, print_infos), time_out) + Report.critical_result(("Found expected line: " + line, "Failed to find expected line: " + line), TestHelper.find_line(window, line, print_infos)) + + @staticmethod + def fail_if_log_line_found(window, line, print_infos, time_out): + """ + Reports a failure if a log line in a list of tracer log lines is found. + :param window: The log's window name. For example, logs printed via script-canvas use the "Script" window. + :param line: The log message we're hoping to not find. + :param print_infos: A list of PrintInfos collected by Tracer to search. Example options: your_tracer.warnings, your_tracer.errors, your_tracer.asserts, or your_tracer.prints + :param time_out: The total amount of time to wait before giving up looking for the unexpected line. If time runs out and we don't see the unexpected line then report a success. + + :return: No return value, but if the line is found, a failed critical result is reported; otherwise success. + """ + TestHelper.wait_for_condition(lambda : TestHelper.find_line(window, line, print_infos), time_out) + Report.critical_result(("Unexpected line not found: " + line, "Unexpected line found: " + line), not TestHelper.find_line(window, line, print_infos)) + @staticmethod def multiplayer_enter_game_mode(msgtuple_success_fail: Tuple[str, str], sv_default_player_spawn_asset: str) -> None: """ @@ -108,23 +151,6 @@ class TestHelper: :return: None """ - - # looks for an expected line in a list of tracers lines - # lines: the tracer list of lines to search. options are section_tracer.warnings, section_tracer.errors, section_tracer.asserts, section_tracer.prints - # return: true if the line is found, otherwise false - def find_expected_line(expected_line, lines): - found_lines = [printInfo.message.strip() for printInfo in lines] - return expected_line in found_lines - - def wait_for_critical_expected_line(expected_line, lines, time_out): - TestHelper.wait_for_condition(lambda : find_expected_line(expected_line, lines), time_out) - Report.critical_result(("Found expected line: " + expected_line, "Failed to find expected line: " + expected_line), find_expected_line(expected_line, lines)) - - def wait_for_critical_unexpected_line(unexpected_line, lines, time_out): - TestHelper.wait_for_condition(lambda : find_expected_line(unexpected_line, lines), time_out) - Report.critical_result(("Unexpected line not found: " + unexpected_line, "Unexpected line found: " + unexpected_line), not find_expected_line(unexpected_line, lines)) - - Report.info("Entering game mode") if sv_default_player_spawn_asset : general.set_cvar("sv_defaultPlayerSpawnAsset", sv_default_player_spawn_asset) @@ -135,20 +161,20 @@ class TestHelper: multiplayer.PythonEditorFuncs_enter_game_mode() # make sure the server launcher binary exists - wait_for_critical_unexpected_line("LaunchEditorServer failed! The ServerLauncher binary is missing!", section_tracer.errors, 0.5) + TestHelper.fail_if_log_line_found("MultiplayerEditor", "LaunchEditorServer failed! The ServerLauncher binary is missing!", section_tracer.errors, 0.5) # make sure the server launcher is running waiter.wait_for(lambda: process_utils.process_exists("AutomatedTesting.ServerLauncher", ignore_extensions=True), timeout=5.0, exc=AssertionError("AutomatedTesting.ServerLauncher has NOT launched!"), interval=1.0) - wait_for_critical_expected_line("MultiplayerEditorConnection: Editor-server activation has found and connected to the editor.", section_tracer.prints, 15.0) + TestHelper.succeed_if_log_line_found("EditorServer", "MultiplayerEditorConnection: Editor-server activation has found and connected to the editor.", section_tracer.prints, 15.0) - wait_for_critical_expected_line("Editor is sending the editor-server the level data packet.", section_tracer.prints, 5.0) + TestHelper.succeed_if_log_line_found("MultiplayerEditor", "Editor is sending the editor-server the level data packet.", section_tracer.prints, 5.0) - wait_for_critical_expected_line("Logger: Editor Server completed receiving the editor's level assets, responding to Editor...", section_tracer.prints, 5.0) + TestHelper.succeed_if_log_line_found("EditorServer", "Logger: Editor Server completed receiving the editor's level assets, responding to Editor...", section_tracer.prints, 5.0) - wait_for_critical_expected_line("Editor-server ready. Editor has successfully connected to the editor-server's network simulation.", section_tracer.prints, 5.0) + TestHelper.succeed_if_log_line_found("MultiplayerEditorConnection", "Editor-server ready. Editor has successfully connected to the editor-server's network simulation.", section_tracer.prints, 5.0) - wait_for_critical_unexpected_line(f"MultiplayerSystemComponent: SpawnDefaultPlayerPrefab failed. Missing sv_defaultPlayerSpawnAsset at path '{sv_default_player_spawn_asset.lower()}'.", section_tracer.prints, 0.5) + TestHelper.fail_if_log_line_found("EditorServer", f"MultiplayerSystemComponent: SpawnDefaultPlayerPrefab failed. Missing sv_defaultPlayerSpawnAsset at path '{sv_default_player_spawn_asset.lower()}'.", section_tracer.prints, 0.5) TestHelper.wait_for_condition(lambda : multiplayer.PythonEditorFuncs_is_in_game_mode(), 5.0) Report.critical_result(msgtuple_success_fail, multiplayer.PythonEditorFuncs_is_in_game_mode()) diff --git a/AutomatedTesting/Gem/PythonTests/Multiplayer/TestSuite_Sandbox.py b/AutomatedTesting/Gem/PythonTests/Multiplayer/TestSuite_Sandbox.py index 8f50d4d36d..8c5f33993d 100644 --- a/AutomatedTesting/Gem/PythonTests/Multiplayer/TestSuite_Sandbox.py +++ b/AutomatedTesting/Gem/PythonTests/Multiplayer/TestSuite_Sandbox.py @@ -32,3 +32,6 @@ class TestAutomation(TestAutomationBase): from .tests import Multiplayer_AutoComponent_NetworkInput as test_module self._run_prefab_test(request, workspace, editor, test_module) + def test_Multiplayer_AutoComponent_RPC(self, request, workspace, editor, launcher_platform): + from .tests import Multiplayer_AutoComponent_RPC as test_module + self._run_prefab_test(request, workspace, editor, test_module) diff --git a/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py b/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py new file mode 100644 index 0000000000..827826cbcc --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py @@ -0,0 +1,83 @@ +""" +Copyright (c) Contributors to the Open 3D Engine Project. +For complete copyright and license terms please see the LICENSE at the root of this distribution. + +SPDX-License-Identifier: Apache-2.0 OR MIT +""" + + +# Test Case Title : Check that the four network RPCs can be sent and received + + +# fmt: off +class TestSuccessFailTuples(): + enter_game_mode = ("Entered game mode", "Failed to enter game mode") + exit_game_mode = ("Exited game mode", "Couldn't exit game mode") + find_network_player = ("Found network player", "Couldn't find network player") +# fmt: on + + +def Multiplayer_AutoComponent_RPC(): + r""" + Summary: + Runs a test to make sure that RPCs can be sent and received via script canvas + + Level Description: + - Dynamic + 1. Although the level is nearly empty, when the server and editor connect the server will spawn and replicate the player network prefab. + a. The player network prefab has a NetworkTestPlayerComponent.AutoComponent and a script canvas attached which sends and receives various RPCs. + Print logs occur upon sending and receiving the RPCs; we are testing to make sure the expected events and values are received. + - Static + 1. NetLevelEntity. This is a networked entity which has a script attached. Used for cross-entity communication. The net-player prefab will send this level entity Server->Authority RPCs + + + Expected Outcome: + We should see editor logs stating that RPCs have been sent and received. + However, if the script receives unexpected values for the Process event we will see print logs for bad data as well. + + :return: + """ + import azlmbr.legacy.general as general + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import Tracer + + from editor_python_test_tools.utils import TestHelper as helper + from ly_remote_console.remote_console_commands import RemoteConsole as RemoteConsole + + level_name = "AutoComponent_RPC" + player_prefab_name = "Player" + player_prefab_path = f"levels/multiplayer/{level_name}/{player_prefab_name}.network.spawnable" + + helper.init_idle() + + # 1) Open Level + helper.open_level("Multiplayer", level_name) + + with Tracer() as section_tracer: + # 2) Enter game mode + helper.multiplayer_enter_game_mode(TestSuccessFailTuples.enter_game_mode, player_prefab_path.lower()) + + # 3) Make sure the network player was spawned + player_id = general.find_game_entity(player_prefab_name) + Report.critical_result(TestSuccessFailTuples.find_network_player, player_id.IsValid()) + + # 4) Check the editor logs for expected and unexpected log output + PLAYERID_RPC_WAIT_TIME_SECONDS = 1.0 # The player id is sent from the server as soon as the player script is spawned. 1 second should be more than enough time to send/receive that RPC. + helper.succeed_if_log_line_found('EditorServer', 'Script: AutoComponent_RPC: Sending client PlayerNumber 1', section_tracer.prints, PLAYERID_RPC_WAIT_TIME_SECONDS) + helper.succeed_if_log_line_found('Script', "AutoComponent_RPC: I'm Player #1", section_tracer.prints, PLAYERID_RPC_WAIT_TIME_SECONDS) + + # Uncomment once editor game-play mode supports level entities with net-binding + #PLAYFX_RPC_WAIT_TIME_SECONDS = 1.1 # The server will send an RPC to play an fx on the client every second. + #helper.succeed_if_log_line_found('EditorServer', "Script: AutoComponent_RPC_NetLevelEntity Activated on entity: NetLevelEntity", section_tracer.prints, PLAYFX_RPC_WAIT_TIME_SECONDS) + #helper.succeed_if_log_line_found('EditorServer', "Script: AutoComponent_RPC_NetLevelEntity: Authority sending RPC to play some fx.", section_tracer.prints, PLAYFX_RPC_WAIT_TIME_SECONDS) + #helper.succeed_if_log_line_found('Script', "AutoComponent_RPC_NetLevelEntity: I'm a client playing some superficial fx.", section_tracer.prints, PLAYFX_RPC_WAIT_TIME_SECONDS) + + + # Exit game mode + helper.exit_game_mode(TestSuccessFailTuples.exit_game_mode) + + + +if __name__ == "__main__": + from editor_python_test_tools.utils import Report + Report.start_test(Multiplayer_AutoComponent_RPC) diff --git a/AutomatedTesting/Gem/PythonTests/PythonAssetBuilder/AssetBuilder_test.py b/AutomatedTesting/Gem/PythonTests/PythonAssetBuilder/AssetBuilder_test.py index 45e633a979..cb2c445246 100644 --- a/AutomatedTesting/Gem/PythonTests/PythonAssetBuilder/AssetBuilder_test.py +++ b/AutomatedTesting/Gem/PythonTests/PythonAssetBuilder/AssetBuilder_test.py @@ -12,12 +12,36 @@ import sys import os import pytest import logging +import sqlite3 pytest.importorskip('ly_test_tools') import ly_test_tools.environment.file_system as file_system import ly_test_tools.log.log_monitor import ly_test_tools.environment.waiter as waiter +def detect_product(sql_connection, platform, target): + cur = sql_connection.cursor() + product_target = f'{platform}/{target}' + print(f'Detecting {product_target} in assetdb.sqlite') + hits = 0 + for row in cur.execute(f'select ProductID from Products where ProductName is "{product_target}"'): + hits = hits + 1 + assert hits == 1 + + +def find_products(cache_folder, platform): + con = sqlite3.connect(os.path.join(cache_folder, 'assetdb.sqlite')) + detect_product(con, platform, 'gem/pythontests/pythonassetbuilder/test_asset.mock_asset') + detect_product(con, platform, 'gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_positive_1.azmodel') + detect_product(con, platform, 'gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_negative_1.azmodel') + detect_product(con, platform, 'gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_positive_1.azmodel') + detect_product(con, platform, 'gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_negative_1.azmodel') + detect_product(con, platform, 'gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_positive_1.azmodel') + detect_product(con, platform, 'gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_negative_1.azmodel') + detect_product(con, platform, 'gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center_1.azmodel') + con.close() + + @pytest.mark.SUITE_periodic @pytest.mark.parametrize('launcher_platform', ['windows_editor']) @pytest.mark.parametrize('project', ['AutomatedTesting']) @@ -25,16 +49,7 @@ import ly_test_tools.environment.waiter as waiter class TestPythonAssetProcessing(object): def test_DetectPythonCreatedAsset(self, request, editor, level, launcher_platform): unexpected_lines = [] - expected_lines = [ - 'Mock asset exists', - 'AssetId found for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_positive_1.azmodel) found', - 'AssetId found for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_negative_1.azmodel) found', - 'AssetId found for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_positive_1.azmodel) found', - 'AssetId found for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_negative_1.azmodel) found', - 'AssetId found for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_positive_1.azmodel) found', - 'AssetId found for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_negative_1.azmodel) found', - 'AssetId found for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center_1.azmodel) found' - ] + expected_lines = [] timeout = 180 halt_on_unexpected = False test_directory = os.path.join(os.path.dirname(__file__)) @@ -50,3 +65,9 @@ class TestPythonAssetProcessing(object): exc=("Log file '{}' was never opened by another process.".format(editorlog_file)), interval=1) log_monitor.monitor_log_for_lines(expected_lines, unexpected_lines, halt_on_unexpected, timeout) + + cache_folder = editor.workspace.paths.cache() + platform = editor.workspace.asset_processor_platform + if platform == 'windows': + platform = 'pc' + find_products(cache_folder, platform) diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/ap_fixtures/clear_moveoutput_fixture.py b/AutomatedTesting/Gem/PythonTests/assetpipeline/ap_fixtures/clear_moveoutput_fixture.py index 30ecac9a65..4b23f52006 100755 --- a/AutomatedTesting/Gem/PythonTests/assetpipeline/ap_fixtures/clear_moveoutput_fixture.py +++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/ap_fixtures/clear_moveoutput_fixture.py @@ -3,8 +3,6 @@ Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution. SPDX-License-Identifier: Apache-2.0 OR MIT - -Fixture for clearing out 'MoveOutput' folders from \dev and \dev\PROJECT """ # Import builtin libraries diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_bundler_batch_tests.py b/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_bundler_batch_tests.py index f5e5642573..f64427f6df 100755 --- a/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_bundler_batch_tests.py +++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_bundler_batch_tests.py @@ -108,7 +108,7 @@ class TestsAssetBundlerBatch_WindowsAndMac(object): """ helper = bundler_batch_helper seed_list = os.path.join(workspace.paths.engine_root(), "Assets", "Engine", "SeedAssetList.seed") # Engine seed list - asset = r"levels\testdependencieslevel\level.pak" + asset = r"levels\testdependencieslevel\testdependencieslevel.spawnable" # Create Asset list helper.call_assetLists( @@ -191,7 +191,7 @@ class TestsAssetBundlerBatch_WindowsAndMac(object): """ helper = bundler_batch_helper seed_list = os.path.join(workspace.paths.engine_root(), "Assets", "Engine", "SeedAssetList.seed") # Engine seed list - asset = r"levels\testdependencieslevel\level.pak" + asset = r"levels\testdependencieslevel\testdependencieslevel.spawnable" # Useful bundle locations / names (2 for comparing contents) # fmt:off @@ -924,7 +924,7 @@ class TestsAssetBundlerBatch_WindowsAndMac(object): # Create a seed file helper.call_seeds( seedListFile=helper["seed_list_file"], - addSeed=r"levels\testdependencieslevel\level.pak", + addSeed=r"levels\testdependencieslevel\testdependencieslevel.spawnable", platform="pc", ) @@ -947,9 +947,9 @@ class TestsAssetBundlerBatch_WindowsAndMac(object): # Specifying platform but not "add" or "remove" should fail result, _ = helper.call_assetLists( assetListFile=helper["asset_info_file_request"], + allowOverwrites="", seedListFile=helper["seed_list_file"], platform="pc", - allowOverwrites="", ) assert result, "Overwriting with override threw an error" @@ -982,7 +982,7 @@ class TestsAssetBundlerBatch_WindowsAndMac(object): request.addfinalizer(lambda: fs.delete([bundle_result_path], True, False)) bundles_folder = os.path.join(workspace.paths.project(), "Bundles") - level_pak = r"levels\testdependencieslevel\level.pak" + level_pak = r"levels\testdependencieslevel\testdependencieslevel.spawnable" bundle_request_path = os.path.join(bundles_folder, "bundle.pak") bundle_result_path = os.path.join(bundles_folder, helper.platform_file_name("bundle.pak", workspace.asset_processor_platform)) diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_relocator_tests.py b/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_relocator_tests.py index 744720323e..42c83c7c25 100755 --- a/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_relocator_tests.py +++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_relocator_tests.py @@ -169,17 +169,17 @@ class TestsAssetRelocator_WindowsAndMac(object): @pytest.mark.test_case_id("C21968388") @pytest.mark.assetpipeline - def test_WindowsMacPlatforms_MoveCorruptedSliceFile_MoveSuccess(self, request, workspace, ap_setup_fixture, + def test_WindowsMacPlatforms_MoveCorruptedPrefabFile_MoveSuccess(self, request, workspace, ap_setup_fixture, asset_processor): """ Asset with UUID/AssetId reference in non-standard format is successfully scanned and relocated to the MoveOutput folder. - This test uses a pre-corrupted .slice file. + This test uses a pre-corrupted .prefab file. Test Steps: - 1. Create temporary testing environment with a corrupted slice - 2. Attempt to move the corrupted slice - 3. Verify that corrupted slice was moved successfully + 1. Create temporary testing environment with a corrupted prefab + 2. Attempt to move the corrupted prefab + 3. Verify that corrupted prefab was moved successfully """ env = ap_setup_fixture @@ -187,7 +187,7 @@ class TestsAssetRelocator_WindowsAndMac(object): asset_folder = "C21968388" source_dir, _ = asset_processor.prepare_test_environment(env["tests_dir"], asset_folder) - filename = "DependencyScannerAsset.slice" + filename = "DependencyScannerAsset.prefab" file_path = os.path.join(source_dir, filename) dst_rel_path = os.path.join("MoveOutput", filename) dst_full_path = os.path.join(source_dir, dst_rel_path) diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/assets/C21968388/DependencyScannerAsset.prefab b/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/assets/C21968388/DependencyScannerAsset.prefab new file mode 100644 index 0000000000..1ba25b4463 --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/assets/C21968388/DependencyScannerAsset.prefab @@ -0,0 +1,908 @@ +{ + "ContainerEntity": { + "Id": "ContainerEntity", + "Name": "DependencyScannerAsset", + "Components": { + "Component_[10182366347512475253]": { + "$type": "EditorPrefabComponent", + "Id": 10182366347512475253 + }, + "Component_[12917798267488243668]": { + "$type": "EditorPendingCompositionComponent", + "Id": 12917798267488243668 + }, + "Component_[3261249813163778338]": { + "$type": "EditorOnlyEntityComponent", + "Id": 3261249813163778338 + }, + "Component_[3837204912784440039]": { + "$type": "EditorDisabledCompositionComponent", + "Id": 3837204912784440039 + }, + "Component_[4272963378099646759]": { + "$type": "{27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0} TransformComponent", + "Id": 4272963378099646759, + "Parent Entity": "" + }, + "Component_[4848458548047175816]": { + "$type": "EditorVisibilityComponent", + "Id": 4848458548047175816 + }, + "Component_[5787060997243919943]": { + "$type": "EditorInspectorComponent", + "Id": 5787060997243919943 + }, + "Component_[7804170251266531779]": { + "$type": "EditorLockComponent", + "Id": 7804170251266531779 + }, + "Component_[7874177159288365422]": { + "$type": "EditorEntitySortComponent", + "Id": 7874177159288365422 + }, + "Component_[8018146290632383969]": { + "$type": "EditorEntityIconComponent", + "Id": 8018146290632383969 + }, + "Component_[8452360690590857075]": { + "$type": "SelectionComponent", + "Id": 8452360690590857075 + } + } + }, + "Entities": { + "Entity_[274004659287]": { + "Id": "Entity_[274004659287]", + "Name": "DependencyScannerAsset", + "Components": { + "Component_[10849460799799271301]": { + "$type": "EditorPendingCompositionComponent", + "Id": 10849460799799271301 + }, + "Component_[11098142762746045658]": { + "$type": "SelectionComponent", + "Id": 11098142762746045658 + }, + "Component_[11154538629717040387]": { + "$type": "EditorEntitySortComponent", + "Id": 11154538629717040387, + "Child Entity Order": [ + "Entity_[305822185575]", + "Entity_[278299626583]", + "Entity_[282594593879]", + "Entity_[286889561175]", + "Entity_[291184528471]" + ] + }, + "Component_[1365196255752273753]": { + "$type": "EditorOnlyEntityComponent", + "Id": 1365196255752273753 + }, + "Component_[280906579560376421]": { + "$type": "EditorLockComponent", + "Id": 280906579560376421 + }, + "Component_[4629965429001113748]": { + "$type": "EditorDisabledCompositionComponent", + "Id": 4629965429001113748 + }, + "Component_[4876910656129741263]": { + "$type": "EditorEntityIconComponent", + "Id": 4876910656129741263 + }, + "Component_[5763306492614623496]": { + "$type": "EditorInspectorComponent", + "Id": 5763306492614623496, + "ComponentOrderEntryArray": [ + { + "ComponentId": 7514977506847036117 + } + ] + }, + "Component_[7327709568605458460]": { + "$type": "EditorVisibilityComponent", + "Id": 7327709568605458460 + }, + "Component_[7514977506847036117]": { + "$type": "{27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0} TransformComponent", + "Id": 7514977506847036117, + "Parent Entity": "ContainerEntity" + } + } + }, + "Entity_[278299626583]": { + "Id": 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level_pak = os.path.join("levels", level, "level.pak") - + level_pak = os.path.join("levels", level, "TestDependenciesLevel.spawnable") bundles_folder = os.path.join(workspace.paths.project(), "Bundles") bundle_request_path = os.path.join(bundles_folder, "bundle.pak") bundle_result_path = os.path.join(bundles_folder, diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/python_builder.py b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/python_builder.py index 7ad5894a86..a9759e3d33 100644 --- a/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/python_builder.py +++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/python_builder.py @@ -23,7 +23,7 @@ def output_test_data(scene): # Just write something to the file, but the filename is the main information # used for the test. f.write(f"scene.sourceFilename: {scene.sourceFilename}\n") - return True + return '' mySceneJobHandler = None diff --git a/AutomatedTesting/Gem/PythonTests/automatedtesting_shared/base.py b/AutomatedTesting/Gem/PythonTests/automatedtesting_shared/base.py index 0441f8a1dc..4db959b23e 100755 --- a/AutomatedTesting/Gem/PythonTests/automatedtesting_shared/base.py +++ b/AutomatedTesting/Gem/PythonTests/automatedtesting_shared/base.py @@ -182,7 +182,7 @@ class TestAutomationBase: @staticmethod def _kill_ly_processes(include_asset_processor=True): LY_PROCESSES = [ - 'Editor', 'Profiler', 'RemoteConsole', 'AutomatedTesting.ServerLauncher' + 'Editor', 'Profiler', 'RemoteConsole', 'AutomatedTesting.ServerLauncher', 'o3de' ] AP_PROCESSES = [ 'AssetProcessor', 'AssetProcessorBatch', 'AssetBuilder', 'CrySCompileServer', diff --git a/AutomatedTesting/Gem/PythonTests/editor/CMakeLists.txt b/AutomatedTesting/Gem/PythonTests/editor/CMakeLists.txt index 1fc71da972..b3f0d2da8e 100644 --- a/AutomatedTesting/Gem/PythonTests/editor/CMakeLists.txt +++ b/AutomatedTesting/Gem/PythonTests/editor/CMakeLists.txt @@ -9,10 +9,10 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_FOUNDATION_TEST_SUPPORTED) ly_add_pytest( - NAME AutomatedTesting::EditorTests_Main_Optimized + NAME AutomatedTesting::EditorTests_Main TEST_SUITE main TEST_SERIAL - PATH ${CMAKE_CURRENT_LIST_DIR}/TestSuite_Main_Optimized.py + PATH ${CMAKE_CURRENT_LIST_DIR}/TestSuite_Main.py PYTEST_MARKS "not REQUIRES_gpu" RUNTIME_DEPENDENCIES Legacy::Editor @@ -27,7 +27,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_ TEST_SUITE main TEST_SERIAL TEST_REQUIRES gpu - PATH ${CMAKE_CURRENT_LIST_DIR}/TestSuite_Main_Optimized.py + PATH ${CMAKE_CURRENT_LIST_DIR}/TestSuite_Main.py PYTEST_MARKS "REQUIRES_gpu" RUNTIME_DEPENDENCIES Legacy::Editor @@ -37,17 +37,4 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_ Editor ) - ly_add_pytest( - NAME AutomatedTesting::EditorTests_Sandbox_Optimized - TEST_SUITE sandbox - TEST_SERIAL - PATH ${CMAKE_CURRENT_LIST_DIR}/TestSuite_Sandbox_Optimized.py - RUNTIME_DEPENDENCIES - Legacy::Editor - AZ::AssetProcessor - AutomatedTesting.Assets - COMPONENT - Editor - ) - endif() diff --git a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/AssetBrowser_SearchFiltering.py b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/AssetBrowser_SearchFiltering.py index 7366faafdc..4265dd6fc9 100644 --- a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/AssetBrowser_SearchFiltering.py +++ b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/AssetBrowser_SearchFiltering.py @@ -59,8 +59,8 @@ def AssetBrowser_SearchFiltering(): import azlmbr.legacy.general as general + import editor_python_test_tools.hydra_editor_utils as hydra from editor_python_test_tools.utils import Report - from editor_python_test_tools.utils import TestHelper as helper def verify_files_appeared(model, allowed_asset_extensions, parent_index=QtCore.QModelIndex()): indexes = [parent_index] @@ -80,8 +80,7 @@ def AssetBrowser_SearchFiltering(): return True # 1) Open an existing simple level - helper.init_idle() - helper.open_level("Physics", "Base") + hydra.open_base_level() # 2) Open Asset Browser (if not opened already) editor_window = pyside_utils.get_editor_main_window() @@ -98,7 +97,13 @@ def AssetBrowser_SearchFiltering(): # 3) Type the name of an asset in the search bar and make sure it is filtered to and selectable asset_browser = editor_window.findChild(QtWidgets.QDockWidget, "Asset Browser") search_bar = asset_browser.findChild(QtWidgets.QLineEdit, "textSearch") - search_bar.setText("cedar.fbx") + + # Add a small pause when typing in the search bar in order to check that the entries are updated properly + search_bar.setText("Cedar.f") + general.idle_wait(0.5) + search_bar.setText("Cedar.fbx") + general.idle_wait(0.5) + asset_browser_tree = asset_browser.findChild(QtWidgets.QTreeView, "m_assetBrowserTreeViewWidget") asset_browser_table = asset_browser.findChild(QtWidgets.QTreeView, "m_assetBrowserTableViewWidget") found = await pyside_utils.wait_for_condition(lambda: pyside_utils.find_child_by_pattern(asset_browser_table, "cedar.fbx"), 5.0) diff --git a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/AssetBrowser_TreeNavigation.py b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/AssetBrowser_TreeNavigation.py index ecc77778cc..52072205b5 100644 --- a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/AssetBrowser_TreeNavigation.py +++ b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/AssetBrowser_TreeNavigation.py @@ -53,6 +53,7 @@ def AssetBrowser_TreeNavigation(): import azlmbr.legacy.general as general import editor_python_test_tools.pyside_utils as pyside_utils + import editor_python_test_tools.hydra_editor_utils as hydra from editor_python_test_tools.utils import Report from editor_python_test_tools.utils import TestHelper as helper @@ -69,8 +70,7 @@ def AssetBrowser_TreeNavigation(): file_path = ("AutomatedTesting", "Assets", "ImageGradients", "image_grad_test_gsi.png") # 1) Open an existing simple level - helper.init_idle() - helper.open_level("Physics", "Base") + hydra.open_base_level() # 2) Open Asset Browser (if not opened already) editor_window = pyside_utils.get_editor_main_window() diff --git a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/AssetPicker_UI_UX.py b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/AssetPicker_UI_UX.py index 59a78c9e5d..047d6edf41 100644 --- a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/AssetPicker_UI_UX.py +++ b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/AssetPicker_UI_UX.py @@ -215,8 +215,7 @@ def AssetPicker_UI_UX(): QtTest.QTest.keyClick(tree, Qt.Key_Enter, Qt.NoModifier) # 1) Open an existing simple level - helper.init_idle() - helper.open_level("Physics", "Base") + hydra.open_base_level() # 2) Create entity and add Mesh component entity_position = math.Vector3(125.0, 136.0, 32.0) diff --git a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/BasicEditorWorkflows_ExistingLevel_EntityComponentCRUD.py b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/BasicEditorWorkflows_ExistingLevel_EntityComponentCRUD.py index 39cacf9af5..48b7d2b176 100644 --- a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/BasicEditorWorkflows_ExistingLevel_EntityComponentCRUD.py +++ b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/BasicEditorWorkflows_ExistingLevel_EntityComponentCRUD.py @@ -56,19 +56,17 @@ def BasicEditorWorkflows_ExistingLevel_EntityComponentCRUD(): 06. delete parent entity """ + import editor_python_test_tools.hydra_editor_utils as hydra from editor_python_test_tools.utils import Report from editor_python_test_tools.editor_entity_utils import EditorEntity import azlmbr.bus as bus import azlmbr.editor as editor import azlmbr.entity as entity - import azlmbr.legacy.general as general import azlmbr.object # 01. load an existing level - test_level = 'Simple' - general.open_level_no_prompt(test_level) - Report.result(Tests.load_level, general.get_current_level_name() == test_level) + hydra.open_base_level() # 02. create parent entity and set name # Delete any exiting entity and Create a new Entity at the root level diff --git a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/BasicEditorWorkflows_LevelEntityComponentCRUD.py b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/BasicEditorWorkflows_LevelEntityComponentCRUD.py index 9c5880ab1e..f13b924e30 100644 --- a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/BasicEditorWorkflows_LevelEntityComponentCRUD.py +++ b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/BasicEditorWorkflows_LevelEntityComponentCRUD.py @@ -31,7 +31,7 @@ class Tests: "Component removed from entity successfully", "Failed to remove component from entity" ) - level_saved_and_exported = ( + saved_and_exported = ( "Level saved and exported successfully", "Failed to save/export level" ) @@ -52,8 +52,7 @@ def BasicEditorWorkflows_LevelEntityComponentCRUD(): - A new entity can be created - Entity hierarchy can be adjusted - Components can be added/removed/updated - - Level can be saved - - Level can be exported + - Level can be saved/exported Note: - This test file must be called from the O3DE Editor command terminal @@ -70,7 +69,7 @@ def BasicEditorWorkflows_LevelEntityComponentCRUD(): import azlmbr.editor as editor import azlmbr.entity as entity import azlmbr.math as math - import azlmbr.paths + import azlmbr.paths as paths import editor_python_test_tools.hydra_editor_utils as hydra from editor_python_test_tools.utils import Report @@ -84,7 +83,7 @@ def BasicEditorWorkflows_LevelEntityComponentCRUD(): return None # 1) Create a new level - level = "tmp_level" + lvl_name = "tmp_level" editor_window = pyside_utils.get_editor_main_window() new_level_action = pyside_utils.get_action_for_menu_path(editor_window, "File", "New Level") pyside_utils.trigger_action_async(new_level_action) @@ -95,23 +94,24 @@ def BasicEditorWorkflows_LevelEntityComponentCRUD(): Report.info("New Level dialog opened") grp_box = new_level_dlg.findChild(QtWidgets.QGroupBox, "STATIC_GROUP1") level_name = grp_box.findChild(QtWidgets.QLineEdit, "LEVEL") - level_name.setText(level) + level_name.setText(lvl_name) button_box = new_level_dlg.findChild(QtWidgets.QDialogButtonBox, "buttonBox") button_box.button(QtWidgets.QDialogButtonBox.Ok).click() # Verify new level was created successfully level_create_success = await pyside_utils.wait_for_condition(lambda: editor.EditorToolsApplicationRequestBus( - bus.Broadcast, "GetCurrentLevelName") == level, 5.0) + bus.Broadcast, "GetCurrentLevelName") == lvl_name, 5.0) Report.critical_result(Tests.level_created, level_create_success) # 2) Delete existing entities, and create and manipulate new entities via Entity Inspector search_filter = azlmbr.entity.SearchFilter() all_entities = entity.SearchBus(azlmbr.bus.Broadcast, "SearchEntities", search_filter) editor.ToolsApplicationRequestBus(bus.Broadcast, "DeleteEntities", all_entities) - entity_outliner_widget = editor_window.findChild(QtWidgets.QWidget, "OutlinerWidgetUI") + entity_outliner_widget = editor_window.findChild(QtWidgets.QWidget, "EntityOutlinerWidgetUI") outliner_object_list = entity_outliner_widget.findChild(QtWidgets.QWidget, "m_objectList_Contents") outliner_tree = outliner_object_list.findChild(QtWidgets.QWidget, "m_objectTree") - await pyside_utils.trigger_context_menu_entry(outliner_tree, "Create entity") + outliner_viewport = outliner_tree.findChild(QtWidgets.QWidget, "qt_scrollarea_viewport") + await pyside_utils.trigger_context_menu_entry(outliner_viewport, "Create entity") # Find the new entity parent_entity_id = find_entity_by_name("Entity1") @@ -153,14 +153,10 @@ def BasicEditorWorkflows_LevelEntityComponentCRUD(): save_level_action = pyside_utils.get_action_for_menu_path(editor_window, "File", "Save") pyside_utils.trigger_action_async(save_level_action) - # 5) Export the level - export_action = pyside_utils.get_action_for_menu_path(editor_window, "Game", "Export to Engine") - pyside_utils.trigger_action_async(export_action) - level_pak_file = os.path.join( - "AutomatedTesting", "Levels", level, "level.pak" - ) - export_success = await pyside_utils.wait_for_condition(lambda: os.path.exists(level_pak_file), 5.0) - Report.result(Tests.level_saved_and_exported, export_success) + # 5) Verify the save/export of the level + level_prefab_path = os.path.join(paths.products, "levels", lvl_name, f"{lvl_name}.spawnable") + success = await pyside_utils.wait_for_condition(lambda: os.path.exists(level_prefab_path), 5.0) + Report.result(Tests.saved_and_exported, success) run_test() diff --git a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/ComponentCRUD_Add_Delete_Components.py b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/ComponentCRUD_Add_Delete_Components.py index 779f1ef953..6772450405 100755 --- a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/ComponentCRUD_Add_Delete_Components.py +++ b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/ComponentCRUD_Add_Delete_Components.py @@ -63,7 +63,7 @@ def ComponentCRUD_Add_Delete_Components(): :return: None """ - from PySide2 import QtWidgets, QtTest, QtCore + from PySide2 import QtWidgets, QtTest from PySide2.QtCore import Qt import azlmbr.legacy.general as general @@ -74,7 +74,6 @@ def ComponentCRUD_Add_Delete_Components(): import editor_python_test_tools.hydra_editor_utils as hydra from editor_python_test_tools.utils import Report - from editor_python_test_tools.utils import TestHelper as helper async def add_component(component_name): pyside_utils.click_button_async(add_comp_btn) @@ -88,8 +87,7 @@ def ComponentCRUD_Add_Delete_Components(): QtTest.QTest.keyClick(tree, Qt.Key_Enter, Qt.NoModifier) # 1) Open an existing simple level - helper.init_idle() - helper.open_level("Physics", "Base") + hydra.open_base_level() # 2) Create entity entity_position = math.Vector3(125.0, 136.0, 32.0) diff --git a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Docking_BasicDockedTools.py b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Docking_BasicDockedTools.py index 6683fc952a..a5a94f06a5 100644 --- a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Docking_BasicDockedTools.py +++ b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Docking_BasicDockedTools.py @@ -62,12 +62,11 @@ def Docking_BasicDockedTools(): import azlmbr.editor as editor import azlmbr.entity as entity + import editor_python_test_tools.hydra_editor_utils as hydra from editor_python_test_tools.utils import Report - from editor_python_test_tools.utils import TestHelper as helper # Open an existing simple level - helper.init_idle() - helper.open_level("Physics", "Base") + hydra.open_base_level() # Make sure the Entity Outliner, Entity Inspector and Console tools are open general.open_pane("Entity Outliner (PREVIEW)") @@ -80,7 +79,7 @@ def Docking_BasicDockedTools(): editor.EditorEntityAPIBus(bus.Event, 'SetName', entity_id, entity_original_name) editor_window = pyside_utils.get_editor_main_window() - entity_outliner = editor_window.findChild(QtWidgets.QDockWidget, "Entity Outliner (PREVIEW)") + entity_outliner = editor_window.findChild(QtWidgets.QDockWidget, "Entity Outliner") # 1) Open the tools and dock them together in a floating tabbed widget. # We drag/drop it over the viewport since it doesn't allow docking, so this will undock it @@ -88,15 +87,15 @@ def Docking_BasicDockedTools(): pyside_utils.drag_and_drop(entity_outliner, render_overlay) # We need to grab a new reference to the Entity Outliner QDockWidget because when it gets moved - # to the floating window, its parent changes so the wrapped intance we had becomes invalid - entity_outliner = editor_window.findChild(QtWidgets.QDockWidget, "Entity Outliner (PREVIEW)") + # to the floating window, its parent changes so the wrapped instance we had becomes invalid + entity_outliner = editor_window.findChild(QtWidgets.QDockWidget, "Entity Outliner") # Dock the Entity Inspector tabbed with the floating Entity Outliner entity_inspector = editor_window.findChild(QtWidgets.QDockWidget, "Entity Inspector") pyside_utils.drag_and_drop(entity_inspector, entity_outliner) # We need to grab a new reference to the Entity Inspector QDockWidget because when it gets moved - # to the floating window, its parent changes so the wrapped intance we had becomes invalid + # to the floating window, its parent changes so the wrapped instance we had becomes invalid entity_inspector = editor_window.findChild(QtWidgets.QDockWidget, "Entity Inspector") # Dock the Console tabbed with the floating Entity Inspector @@ -106,7 +105,7 @@ def Docking_BasicDockedTools(): # Check to ensure all the tools are parented to the same QStackedWidget def check_all_panes_tabbed(): entity_inspector = editor_window.findChild(QtWidgets.QDockWidget, "Entity Inspector") - entity_outliner = editor_window.findChild(QtWidgets.QDockWidget, "Entity Outliner (PREVIEW)") + entity_outliner = editor_window.findChild(QtWidgets.QDockWidget, "Entity Outliner") console = editor_window.findChild(QtWidgets.QDockWidget, "Console") entity_inspector_parent = entity_inspector.parentWidget() entity_outliner_parent = entity_outliner.parentWidget() @@ -122,7 +121,7 @@ def Docking_BasicDockedTools(): # 2.1,2) Select an Entity in the Entity Outliner. entity_inspector = editor_window.findChild(QtWidgets.QDockWidget, "Entity Inspector") - entity_outliner = editor_window.findChild(QtWidgets.QDockWidget, "Entity Outliner (PREVIEW)") + entity_outliner = editor_window.findChild(QtWidgets.QDockWidget, "Entity Outliner") console = editor_window.findChild(QtWidgets.QDockWidget, "Console") object_tree = entity_outliner.findChild(QtWidgets.QTreeView, "m_objectTree") test_entity_index = pyside_utils.find_child_by_pattern(object_tree, entity_original_name) diff --git a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/EntityOutliner_EntityOrdering.py b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/EntityOutliner_EntityOrdering.py index 5fa8130302..fab7984df9 100644 --- a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/EntityOutliner_EntityOrdering.py +++ b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/EntityOutliner_EntityOrdering.py @@ -30,11 +30,13 @@ def EntityOutliner_EntityOrdering(): 5) Add another new entity, ensure the rest of the order is unchanged """ - import editor_python_test_tools.pyside_utils as pyside_utils + from PySide2 import QtCore + import azlmbr.legacy.general as general + + import editor_python_test_tools.hydra_editor_utils as hydra + import editor_python_test_tools.pyside_utils as pyside_utils from editor_python_test_tools.utils import Report - from editor_python_test_tools.utils import TestHelper as helper - from PySide2 import QtCore, QtWidgets, QtGui, QtTest # Grab the Editor, Entity Outliner, and Outliner Model editor_window = pyside_utils.get_editor_main_window() @@ -110,8 +112,7 @@ def EntityOutliner_EntityOrdering(): expected_order = [] # 1) Open the empty Prefab Base level - helper.init_idle() - helper.open_level("Prefab", "Base") + hydra.open_base_level() # 2) Add 5 entities to the outliner ENTITIES_TO_ADD = 5 diff --git a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/InputBindings_Add_Remove_Input_Events.py b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/InputBindings_Add_Remove_Input_Events.py index f4769dab4d..07c89ff110 100755 --- a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/InputBindings_Add_Remove_Input_Events.py +++ b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/InputBindings_Add_Remove_Input_Events.py @@ -69,8 +69,8 @@ def InputBindings_Add_Remove_Input_Events(): import azlmbr.legacy.general as general + import editor_python_test_tools.hydra_editor_utils as hydra from editor_python_test_tools.utils import Report - from editor_python_test_tools.utils import TestHelper as helper def open_asset_editor(): general.open_pane("Asset Editor") @@ -81,8 +81,7 @@ def InputBindings_Add_Remove_Input_Events(): return not general.is_pane_visible("Asset Editor") # 1) Open an existing simple level - helper.init_idle() - helper.open_level("Physics", "Base") + hydra.open_base_level() # 2) Open Asset Editor Report.result(Tests.asset_editor_opened, open_asset_editor()) diff --git a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Menus_EditMenuOptions.py b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Menus_EditMenuOptions.py index c7088a54c5..ce85cf223f 100644 --- a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Menus_EditMenuOptions.py +++ b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Menus_EditMenuOptions.py @@ -26,9 +26,9 @@ def Menus_EditMenuOptions_Work(): :return: None """ + import editor_python_test_tools.hydra_editor_utils as hydra import editor_python_test_tools.pyside_utils as pyside_utils from editor_python_test_tools.utils import Report - from editor_python_test_tools.utils import TestHelper as helper edit_menu_options = [ ("Undo",), @@ -40,30 +40,32 @@ def Menus_EditMenuOptions_Work(): ("Toggle Pivot Location",), ("Reset Entity Transform",), ("Reset Manipulator",), - ("Reset Transform (Local)",), - ("Reset Transform (World)",), ("Hide Selection",), ("Show All",), - ("Modify", "Snap", "Snap angle"), + ("Lock Selection",), + ("Unlock All Entities",), + ("Modify", "Snap", "Angle snapping"), + ("Modify", "Snap", "Grid snapping"), ("Modify", "Transform Mode", "Move"), ("Modify", "Transform Mode", "Rotate"), ("Modify", "Transform Mode", "Scale"), ("Editor Settings", "Global Preferences"), ("Editor Settings", "Editor Settings Manager"), ("Editor Settings", "Keyboard Customization", "Customize Keyboard"), - ("Editor Settings", "Keyboard Customization", "Export Keyboard Settings"), - ("Editor Settings", "Keyboard Customization", "Import Keyboard Settings"), + # The following menu options are temporarily disabled due to https://github.com/o3de/o3de/issues/6746 + #("Editor Settings", "Keyboard Customization", "Export Keyboard Settings"), + #("Editor Settings", "Keyboard Customization", "Import Keyboard Settings"), ] # 1) Open an existing simple level - helper.init_idle() - helper.open_level("Physics", "Base") + hydra.open_base_level() # 2) Interact with Edit Menu options editor_window = pyside_utils.get_editor_main_window() for option in edit_menu_options: try: action = pyside_utils.get_action_for_menu_path(editor_window, "Edit", *option) + Report.info(f"Triggering {action.iconText()}") action.trigger() action_triggered = True except Exception as e: diff --git a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Menus_FileMenuOptions.py b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Menus_FileMenuOptions.py index a3e7611b5e..4fcdc371e7 100644 --- a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Menus_FileMenuOptions.py +++ b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Menus_FileMenuOptions.py @@ -26,35 +26,34 @@ def Menus_FileMenuOptions_Work(): :return: None """ + import editor_python_test_tools.hydra_editor_utils as hydra import editor_python_test_tools.pyside_utils as pyside_utils from editor_python_test_tools.utils import Report - from editor_python_test_tools.utils import TestHelper as helper file_menu_options = [ ("New Level",), - ("Open Level",), - ("Import",), + #("Open Level",), Temporarily disabled due to https://github.com/o3de/o3de/issues/6605 + #("Import",), Temporarily disabled due to https://github.com/o3de/o3de/issues/6746 ("Save",), - ("Save As",), + #("Save As",), Temporarily disabled due to https://github.com/o3de/o3de/issues/6605 ("Save Level Statistics",), ("Edit Project Settings",), - ("Edit Platform Settings",), + #("Edit Platform Settings",), Temporarily disabled due to https://github.com/o3de/o3de/issues/6604 ("New Project",), ("Open Project",), ("Show Log File",), - ("Resave All Slices",), ("Exit",), ] # 1) Open an existing simple level - helper.init_idle() - helper.open_level("Physics", "Base") + hydra.open_base_level() # 2) Interact with File Menu options editor_window = pyside_utils.get_editor_main_window() for option in file_menu_options: try: action = pyside_utils.get_action_for_menu_path(editor_window, "File", *option) + Report.info(f"Triggering {action.iconText()}") action.trigger() action_triggered = True except Exception as e: diff --git a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Menus_ViewMenuOptions.py b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Menus_ViewMenuOptions.py index f1b9e5d4d8..bb9ff15082 100644 --- a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Menus_ViewMenuOptions.py +++ b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Menus_ViewMenuOptions.py @@ -26,32 +26,35 @@ def Menus_ViewMenuOptions_Work(): :return: None """ + import editor_python_test_tools.hydra_editor_utils as hydra import editor_python_test_tools.pyside_utils as pyside_utils from editor_python_test_tools.utils import Report - from editor_python_test_tools.utils import TestHelper as helper view_menu_options = [ ("Center on Selection",), ("Show Quick Access Bar",), + ("Layouts", "Component Entity Layout",), + ("Layouts", "Save Layout",), ("Viewport", "Configure Layout"), ("Viewport", "Go to Position"), ("Viewport", "Center on Selection"), ("Viewport", "Go to Location"), ("Viewport", "Remember Location"), ("Viewport", "Switch Camera"), - ("Viewport", "Show/Hide Helpers"), + ("Viewport", "Show Helpers"), + ("Viewport", "Show Icons"), ("Refresh Style",), ] # 1) Open an existing simple level - helper.init_idle() - helper.open_level("Physics", "Base") + hydra.open_base_level() # 2) Interact with View Menu options editor_window = pyside_utils.get_editor_main_window() for option in view_menu_options: try: action = pyside_utils.get_action_for_menu_path(editor_window, "View", *option) + Report.info(f"Triggering {action.iconText()}") action.trigger() action_triggered = True except Exception as e: diff --git a/AutomatedTesting/Gem/PythonTests/editor/TestSuite_Main.py b/AutomatedTesting/Gem/PythonTests/editor/TestSuite_Main.py index c9e91687e0..3805ef15dd 100644 --- a/AutomatedTesting/Gem/PythonTests/editor/TestSuite_Main.py +++ b/AutomatedTesting/Gem/PythonTests/editor/TestSuite_Main.py @@ -7,48 +7,77 @@ SPDX-License-Identifier: Apache-2.0 OR MIT import os import pytest -import sys import ly_test_tools.environment.file_system as file_system - -sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../automatedtesting_shared') -from base import TestAutomationBase - - -@pytest.fixture -def remove_test_level(request, workspace, project): - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", "tmp_level")], True, True) - - def teardown(): - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", "tmp_level")], True, True) - - request.addfinalizer(teardown) +from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, EditorParallelTest, EditorTestSuite @pytest.mark.SUITE_main @pytest.mark.parametrize("launcher_platform", ['windows_editor']) @pytest.mark.parametrize("project", ["AutomatedTesting"]) -class TestAutomation(TestAutomationBase): +class TestAutomationNoAutoTestMode(EditorTestSuite): - def test_BasicEditorWorkflows_LevelEntityComponentCRUD(self, request, workspace, editor, launcher_platform, - remove_test_level): + # Disable -autotest_mode and -BatchMode. Tests cannot run in -BatchMode due to UI interactions, and these tests + # interact with modal dialogs + global_extra_cmdline_args = [] + + class test_AssetPicker_UI_UX(EditorSharedTest): + from .EditorScripts import AssetPicker_UI_UX as test_module + + class test_BasicEditorWorkflows_ExistingLevel_EntityComponentCRUD(EditorSharedTest): + from .EditorScripts import BasicEditorWorkflows_ExistingLevel_EntityComponentCRUD as test_module + + class test_BasicEditorWorkflows_LevelEntityComponentCRUD(EditorSingleTest): + # Custom teardown to remove level created during test + def teardown(self, request, workspace, editor, editor_test_results, launcher_platform): + file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "Levels", "tmp_level")], + True, True) from .EditorScripts import BasicEditorWorkflows_LevelEntityComponentCRUD as test_module - self._run_test(request, workspace, editor, test_module, batch_mode=False, autotest_mode=False, enable_prefab_system=False) @pytest.mark.REQUIRES_gpu - def test_BasicEditorWorkflows_GPU_LevelEntityComponentCRUD(self, request, workspace, editor, launcher_platform, - remove_test_level): - from .EditorScripts import BasicEditorWorkflows_LevelEntityComponentCRUD as test_module - self._run_test(request, workspace, editor, test_module, batch_mode=False, autotest_mode=False, - use_null_renderer=False, enable_prefab_system=False) + class test_BasicEditorWorkflows_GPU_LevelEntityComponentCRUD(EditorSingleTest): + # Disable null renderer + use_null_renderer = False - def test_EntityOutlienr_EntityOrdering(self, request, workspace, editor, launcher_platform): + # Custom teardown to remove level created during test + def teardown(self, request, workspace, editor, editor_test_results, launcher_platform): + file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "Levels", "tmp_level")], + True, True) + from .EditorScripts import BasicEditorWorkflows_LevelEntityComponentCRUD as test_module + + class test_InputBindings_Add_Remove_Input_Events(EditorSharedTest): + from .EditorScripts import InputBindings_Add_Remove_Input_Events as test_module + + +@pytest.mark.SUITE_main +@pytest.mark.parametrize("launcher_platform", ['windows_editor']) +@pytest.mark.parametrize("project", ["AutomatedTesting"]) +class TestAutomationAutoTestMode(EditorTestSuite): + + # Enable only -autotest_mode for these tests. Tests cannot run in -BatchMode due to UI interactions + global_extra_cmdline_args = ["-autotest_mode"] + + class test_AssetBrowser_SearchFiltering(EditorSharedTest): + from .EditorScripts import AssetBrowser_SearchFiltering as test_module + + class test_AssetBrowser_TreeNavigation(EditorSharedTest): + from .EditorScripts import AssetBrowser_TreeNavigation as test_module + + class test_ComponentCRUD_Add_Delete_Components(EditorSharedTest): + from .EditorScripts import ComponentCRUD_Add_Delete_Components as test_module + + @pytest.mark.skip("Passes locally/fails on Jenkins. https://github.com/o3de/o3de/issues/6747") + class test_Docking_BasicDockedTools(EditorSharedTest): + from .EditorScripts import Docking_BasicDockedTools as test_module + + class test_EntityOutliner_EntityOrdering(EditorSharedTest): from .EditorScripts import EntityOutliner_EntityOrdering as test_module - self._run_test( - request, - workspace, - editor, - test_module, - batch_mode=False, - autotest_mode=True, - ) + + class test_Menus_EditMenuOptions_Work(EditorSharedTest): + from .EditorScripts import Menus_EditMenuOptions as test_module + + class test_Menus_FileMenuOptions_Work(EditorSharedTest): + from .EditorScripts import Menus_FileMenuOptions as test_module + + class test_Menus_ViewMenuOptions_Work(EditorSharedTest): + from .EditorScripts import Menus_ViewMenuOptions as test_module diff --git a/AutomatedTesting/Gem/PythonTests/editor/TestSuite_Main_Optimized.py b/AutomatedTesting/Gem/PythonTests/editor/TestSuite_Main_Optimized.py deleted file mode 100644 index d87fd8625b..0000000000 --- a/AutomatedTesting/Gem/PythonTests/editor/TestSuite_Main_Optimized.py +++ /dev/null @@ -1,79 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import os -import pytest - -import ly_test_tools.environment.file_system as file_system -from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, EditorParallelTest, EditorTestSuite - - -@pytest.mark.xfail(reason="Optimized tests are experimental, we will enable xfail and monitor them temporarily.") -@pytest.mark.SUITE_main -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -class TestAutomationNoAutoTestMode(EditorTestSuite): - - # Disable -autotest_mode and -BatchMode. Tests cannot run in -BatchMode due to UI interactions, and these tests - # interact with modal dialogs - global_extra_cmdline_args = [] - - enable_prefab_system = False - - class test_BasicEditorWorkflows_LevelEntityComponentCRUD(EditorSingleTest): - # Custom teardown to remove slice asset created during test - def teardown(self, request, workspace, editor, editor_test_results, launcher_platform): - file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "Levels", "tmp_level")], - True, True) - from .EditorScripts import BasicEditorWorkflows_LevelEntityComponentCRUD as test_module - - @pytest.mark.REQUIRES_gpu - class test_BasicEditorWorkflows_GPU_LevelEntityComponentCRUD(EditorSingleTest): - # Disable null renderer - use_null_renderer = False - - # Custom teardown to remove slice asset created during test - def teardown(self, request, workspace, editor, editor_test_results, launcher_platform): - file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "Levels", "tmp_level")], - True, True) - from .EditorScripts import BasicEditorWorkflows_LevelEntityComponentCRUD as test_module - - class test_InputBindings_Add_Remove_Input_Events(EditorSharedTest): - from .EditorScripts import InputBindings_Add_Remove_Input_Events as test_module - - class test_AssetPicker_UI_UX(EditorSharedTest): - from .EditorScripts import AssetPicker_UI_UX as test_module - - -@pytest.mark.SUITE_main -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -class TestAutomationAutoTestMode(EditorTestSuite): - - # Enable only -autotest_mode for these tests. Tests cannot run in -BatchMode due to UI interactions - global_extra_cmdline_args = ["-autotest_mode"] - - enable_prefab_system = False - - class test_AssetBrowser_TreeNavigation(EditorSharedTest): - from .EditorScripts import AssetBrowser_TreeNavigation as test_module - - class test_AssetBrowser_SearchFiltering(EditorSharedTest): - from .EditorScripts import AssetBrowser_SearchFiltering as test_module - - class test_ComponentCRUD_Add_Delete_Components(EditorSharedTest): - from .EditorScripts import ComponentCRUD_Add_Delete_Components as test_module - - class test_Menus_ViewMenuOptions_Work(EditorSharedTest): - from .EditorScripts import Menus_ViewMenuOptions as test_module - - @pytest.mark.skip(reason="Times out due to dialogs failing to dismiss: LYN-4208") - class test_Menus_FileMenuOptions_Work(EditorSharedTest): - from .EditorScripts import Menus_FileMenuOptions as test_module - - class test_BasicEditorWorkflows_ExistingLevel_EntityComponentCRUD(EditorSharedTest): - from .EditorScripts import BasicEditorWorkflows_ExistingLevel_EntityComponentCRUD as test_module diff --git a/AutomatedTesting/Gem/PythonTests/editor/TestSuite_Periodic.py b/AutomatedTesting/Gem/PythonTests/editor/TestSuite_Periodic.py deleted file mode 100644 index 1bd1d7f987..0000000000 --- a/AutomatedTesting/Gem/PythonTests/editor/TestSuite_Periodic.py +++ /dev/null @@ -1,60 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import os -import pytest -import sys - -import ly_test_tools.environment.file_system as file_system - -sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../automatedtesting_shared') -from base import TestAutomationBase - - -@pytest.fixture -def remove_test_level(request, workspace, project): - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", "tmp_level")], True, True) - - def teardown(): - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", "tmp_level")], True, True) - - request.addfinalizer(teardown) - - -@pytest.mark.SUITE_periodic -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -class TestAutomation(TestAutomationBase): - - def test_AssetBrowser_TreeNavigation(self, request, workspace, editor, launcher_platform): - from .EditorScripts import AssetBrowser_TreeNavigation as test_module - self._run_test(request, workspace, editor, test_module, batch_mode=False, enable_prefab_system=False) - - def test_AssetBrowser_SearchFiltering(self, request, workspace, editor, launcher_platform): - from .EditorScripts import AssetBrowser_SearchFiltering as test_module - self._run_test(request, workspace, editor, test_module, batch_mode=False, enable_prefab_system=False) - - def test_AssetPicker_UI_UX(self, request, workspace, editor, launcher_platform): - from .EditorScripts import AssetPicker_UI_UX as test_module - self._run_test(request, workspace, editor, test_module, autotest_mode=False, batch_mode=False, enable_prefab_system=False) - - def test_ComponentCRUD_Add_Delete_Components(self, request, workspace, editor, launcher_platform): - from .EditorScripts import ComponentCRUD_Add_Delete_Components as test_module - self._run_test(request, workspace, editor, test_module, batch_mode=False, enable_prefab_system=False) - - def test_InputBindings_Add_Remove_Input_Events(self, request, workspace, editor, launcher_platform): - from .EditorScripts import InputBindings_Add_Remove_Input_Events as test_module - self._run_test(request, workspace, editor, test_module, batch_mode=False, autotest_mode=False, enable_prefab_system=False) - - def test_Menus_ViewMenuOptions_Work(self, request, workspace, editor, launcher_platform): - from .EditorScripts import Menus_ViewMenuOptions as test_module - self._run_test(request, workspace, editor, test_module, batch_mode=False, enable_prefab_system=False) - - @pytest.mark.skip(reason="Times out due to dialogs failing to dismiss: LYN-4208") - def test_Menus_FileMenuOptions_Work(self, request, workspace, editor, launcher_platform): - from .EditorScripts import Menus_FileMenuOptions as test_module - self._run_test(request, workspace, editor, test_module, batch_mode=False, enable_prefab_system=False) diff --git a/AutomatedTesting/Gem/PythonTests/editor/TestSuite_Sandbox.py b/AutomatedTesting/Gem/PythonTests/editor/TestSuite_Sandbox.py deleted file mode 100644 index 8a56a2dbfd..0000000000 --- a/AutomatedTesting/Gem/PythonTests/editor/TestSuite_Sandbox.py +++ /dev/null @@ -1,27 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import os -import pytest -import sys - -sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../automatedtesting_shared') -from base import TestAutomationBase - - -@pytest.mark.SUITE_sandbox -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -class TestAutomation(TestAutomationBase): - - def test_Menus_EditMenuOptions_Work(self, request, workspace, editor, launcher_platform): - from .EditorScripts import Menus_EditMenuOptions as test_module - self._run_test(request, workspace, editor, test_module, batch_mode=False, enable_prefab_system=False) - - def test_Docking_BasicDockedTools(self, request, workspace, editor, launcher_platform): - from .EditorScripts import Docking_BasicDockedTools as test_module - self._run_test(request, workspace, editor, test_module, batch_mode=False, enable_prefab_system=False) diff --git a/AutomatedTesting/Gem/PythonTests/editor/TestSuite_Sandbox_Optimized.py b/AutomatedTesting/Gem/PythonTests/editor/TestSuite_Sandbox_Optimized.py deleted file mode 100644 index ce0d5e43e9..0000000000 --- a/AutomatedTesting/Gem/PythonTests/editor/TestSuite_Sandbox_Optimized.py +++ /dev/null @@ -1,28 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import os -import pytest - -from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, EditorParallelTest, EditorTestSuite - - -@pytest.mark.SUITE_sandbox -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -class TestAutomationAutoTestMode(EditorTestSuite): - - # Enable only -autotest_mode for these tests. Tests cannot run in -BatchMode due to UI interactions - global_extra_cmdline_args = ["-autotest_mode"] - - enable_prefab_system = False - - class test_Docking_BasicDockedTools(EditorSharedTest): - from .EditorScripts import Docking_BasicDockedTools as test_module - - class test_Menus_EditMenuOptions_Work(EditorSharedTest): - from .EditorScripts import Menus_EditMenuOptions as test_module diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DynamicSliceInstanceSpawner_Embedded_E2E.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DynamicSliceInstanceSpawner_Embedded_E2E.py index 86035bfbae..b4650c782e 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DynamicSliceInstanceSpawner_Embedded_E2E.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DynamicSliceInstanceSpawner_Embedded_E2E.py @@ -110,7 +110,8 @@ def DynamicSliceInstanceSpawner_Embedded_E2E(): general.save_level() general.export_to_engine() pak_path = os.path.join(paths.products, "levels", lvl_name, "level.pak") - Report.result(Tests.saved_and_exported, os.path.exists(pak_path)) + success = helper.wait_for_condition(lambda: os.path.exists(pak_path), 10.0) + Report.result(Tests.saved_and_exported, success) if __name__ == "__main__": diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DynamicSliceInstanceSpawner_External_E2E.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DynamicSliceInstanceSpawner_External_E2E.py index 2353095849..a5e7e90ce2 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DynamicSliceInstanceSpawner_External_E2E.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DynamicSliceInstanceSpawner_External_E2E.py @@ -132,7 +132,8 @@ def DynamicSliceInstanceSpawner_External_E2E(): general.save_level() general.export_to_engine() pak_path = os.path.join(paths.products, "levels", lvl_name, "level.pak") - Report.result(Tests.saved_and_exported, os.path.exists(pak_path)) + success = helper.wait_for_condition(lambda: os.path.exists(pak_path), 10.0) + Report.result(Tests.saved_and_exported, success) if __name__ == "__main__": diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerBlender_E2E_Editor.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerBlender_E2E_Editor.py index f2c7faae8a..6b5a80ee8e 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerBlender_E2E_Editor.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerBlender_E2E_Editor.py @@ -156,7 +156,8 @@ def LayerBlender_E2E_Editor(): general.save_level() general.export_to_engine() pak_path = os.path.join(paths.products, "levels", lvl_name, "level.pak") - Report.result(Tests.saved_and_exported, os.path.exists(pak_path)) + success = helper.wait_for_condition(lambda: os.path.exists(pak_path), 10.0) + Report.result(Tests.saved_and_exported, success) if __name__ == "__main__": diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SpawnerSlices_SliceCreationAndVisibilityToggleWorks.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SpawnerSlices_SliceCreationAndVisibilityToggleWorks.py index c36d1b5bc9..fc55080cec 100644 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SpawnerSlices_SliceCreationAndVisibilityToggleWorks.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SpawnerSlices_SliceCreationAndVisibilityToggleWorks.py @@ -73,7 +73,7 @@ def SpawnerSlices_SliceCreationAndVisibilityToggleWorks(): slice.SliceRequestBus(bus.Broadcast, "CreateNewSlice", veg_1.id, slice_path) # 2.3) Verify if the slice has been created successfully - spawner_slice_success = helper.wait_for_condition(lambda: path_is_valid_asset(slice_path), 5.0) + spawner_slice_success = helper.wait_for_condition(lambda: path_is_valid_asset(slice_path), 10.0) Report.result(Tests.spawner_slice_created, spawner_slice_success) # 3) C2627904: Hiding a slice containing the component clears any visuals from the Viewport diff --git a/AutomatedTesting/Gem/PythonTests/smoke/CMakeLists.txt b/AutomatedTesting/Gem/PythonTests/smoke/CMakeLists.txt index 3fc4f3db0e..69d411536f 100644 --- a/AutomatedTesting/Gem/PythonTests/smoke/CMakeLists.txt +++ b/AutomatedTesting/Gem/PythonTests/smoke/CMakeLists.txt @@ -31,35 +31,6 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS) Smoke ) - ly_add_pytest( - NAME AutomatedTesting::LoadLevelGPU - TEST_SUITE smoke - TEST_SERIAL - TEST_REQUIRES gpu - PATH ${CMAKE_CURRENT_LIST_DIR}/test_RemoteConsole_GPULoadLevel_Works.py - TIMEOUT 100 - RUNTIME_DEPENDENCIES - AZ::AssetProcessor - AZ::PythonBindingsExample - AutomatedTesting.GameLauncher - AutomatedTesting.Assets - COMPONENT - Smoke - ) - - ly_add_pytest( - NAME AutomatedTesting::EditorTestWithGPU - TEST_REQUIRES gpu - PATH ${CMAKE_CURRENT_LIST_DIR}/test_Editor_NewExistingLevels_Works.py - TIMEOUT 100 - RUNTIME_DEPENDENCIES - AZ::AssetProcessor - AZ::PythonBindingsExample - Legacy::Editor - AutomatedTesting.GameLauncher - AutomatedTesting.Assets - ) - ly_add_pytest( NAME AutomatedTesting::GameLauncherWithGPU TEST_SUITE sandbox diff --git a/AutomatedTesting/Gem/PythonTests/smoke/Editor_NewExistingLevels_Works.py b/AutomatedTesting/Gem/PythonTests/smoke/Editor_NewExistingLevels_Works.py deleted file mode 100644 index 71956488fc..0000000000 --- a/AutomatedTesting/Gem/PythonTests/smoke/Editor_NewExistingLevels_Works.py +++ /dev/null @@ -1,143 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT - - -Test Case Title: Create Test for UI apps- Editor -""" - - -class Tests(): - level_created = ("Level created", "Failed to create level") - entity_found = ("New Entity created in level", "Failed to create New Entity in level") - mesh_added = ("Mesh Component added", "Failed to add Mesh Component") - enter_game_mode = ("Game Mode successfully entered", "Failed to enter in Game Mode") - exit_game_mode = ("Game Mode successfully exited", "Failed to exit in Game Mode") - level_opened = ("Level opened successfully", "Failed to open level") - level_exported = ("Level exported successfully", "Failed to export level") - mesh_removed = ("Mesh Component removed", "Failed to remove Mesh Component") - entity_deleted = ("Entity deleted", "Failed to delete Entity") - level_edits_present = ("Level edits persist after saving", "Failed to save level edits after saving") - - -def Editor_NewExistingLevels_Works(): - """ - Summary: Perform the below operations on Editor - - 1) Launch & Close editor - 2) Create new level - 3) Saving and loading levels - 4) Level edits persist after saving - 5) Export Level - 6) Can switch to play mode (ctrl+g) and exit that - 7) Run editor python bindings test - 8) Create an Entity - 9) Delete an Entity - 10) Add a component to an Entity - - Expected Behavior: - All operations succeed and do not cause a crash - - Test Steps: - 1) Launch editor and Create a new level - 2) Create a new entity - 3) Add Mesh component - 4) Verify enter/exit game mode - 5) Save, Load and Export level - 6) Remove Mesh component - 7) Delete entity - 8) Open an existing level - 9) Create a new entity in an existing level - 10) Save, Load and Export an existing level and close editor - - Note: - - This test file must be called from the O3DE Editor command terminal - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. - - :return: None - """ - - import os - import editor_python_test_tools.hydra_editor_utils as hydra - from editor_python_test_tools.utils import TestHelper as helper - from editor_python_test_tools.utils import Report - import azlmbr.bus as bus - import azlmbr.editor as editor - import azlmbr.legacy.general as general - import azlmbr.math as math - - # 1) Launch editor and Create a new level - helper.init_idle() - test_level_name = "temp_level" - general.create_level_no_prompt(test_level_name, 128, 1, 128, False) - helper.wait_for_condition(lambda: general.get_current_level_name() == test_level_name, 2.0) - Report.result(Tests.level_created, general.get_current_level_name() == test_level_name) - - # 2) Create a new entity - entity_position = math.Vector3(200.0, 200.0, 38.0) - new_entity = hydra.Entity("Entity1") - new_entity.create_entity(entity_position, []) - test_entity = hydra.find_entity_by_name("Entity1") - Report.result(Tests.entity_found, test_entity.IsValid()) - - # 3) Add Mesh component - new_entity.add_component("Mesh") - Report.result(Tests.mesh_added, hydra.has_components(new_entity.id, ["Mesh"])) - - # 4) Verify enter/exit game mode - helper.enter_game_mode(Tests.enter_game_mode) - helper.exit_game_mode(Tests.exit_game_mode) - - # 5) Save, Load and Export level - # Save Level - general.save_level() - # Open Level - general.open_level(test_level_name) - Report.result(Tests.level_opened, general.get_current_level_name() == test_level_name) - # Export Level - general.export_to_engine() - level_pak_file = os.path.join("AutomatedTesting", "Levels", test_level_name, "level.pak") - Report.result(Tests.level_exported, os.path.exists(level_pak_file)) - - # 6) Remove Mesh component - new_entity.remove_component("Mesh") - Report.result(Tests.mesh_removed, not hydra.has_components(new_entity.id, ["Mesh"])) - - # 7) Delete entity - editor.ToolsApplicationRequestBus(bus.Broadcast, "DeleteEntityById", new_entity.id) - test_entity = hydra.find_entity_by_name("Entity1") - Report.result(Tests.entity_deleted, len(test_entity) == 0) - - # 8) Open an existing level - general.open_level(test_level_name) - Report.result(Tests.level_opened, general.get_current_level_name() == test_level_name) - - # 9) Create a new entity in an existing level - entity_position = math.Vector3(200.0, 200.0, 38.0) - new_entity_2 = hydra.Entity("Entity2") - new_entity_2.create_entity(entity_position, []) - test_entity = hydra.find_entity_by_name("Entity2") - Report.result(Tests.entity_found, test_entity.IsValid()) - - # 10) Save, Load and Export an existing level - # Save Level - general.save_level() - # Open Level - general.open_level(test_level_name) - Report.result(Tests.level_opened, general.get_current_level_name() == test_level_name) - entity_id = hydra.find_entity_by_name(new_entity_2.name) - Report.result(Tests.level_edits_present, entity_id == new_entity_2.id) - # Export Level - general.export_to_engine() - level_pak_file = os.path.join("AutomatedTesting", "Levels", test_level_name, "level.pak") - Report.result(Tests.level_exported, os.path.exists(level_pak_file)) - - -if __name__ == "__main__": - - from editor_python_test_tools.utils import Report - - Report.start_test(Editor_NewExistingLevels_Works) diff --git a/AutomatedTesting/Gem/PythonTests/smoke/test_Editor_NewExistingLevels_Works.py b/AutomatedTesting/Gem/PythonTests/smoke/test_Editor_NewExistingLevels_Works.py deleted file mode 100644 index 5caf7744c4..0000000000 --- a/AutomatedTesting/Gem/PythonTests/smoke/test_Editor_NewExistingLevels_Works.py +++ /dev/null @@ -1,34 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT - - -Test should run in both gpu and non gpu -""" - -import pytest -import os -from automatedtesting_shared.base import TestAutomationBase - -import ly_test_tools -import ly_test_tools.environment.file_system as file_system - - -@pytest.mark.SUITE_smoke -@pytest.mark.skipif(not ly_test_tools.WINDOWS, reason="Only succeeds on windows https://github.com/o3de/o3de/issues/5539") -@pytest.mark.parametrize("launcher_platform", ["windows_editor"]) -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -@pytest.mark.parametrize("level", ["temp_level"]) -class TestAutomation(TestAutomationBase): - def test_Editor_NewExistingLevels_Works(self, request, workspace, editor, level, project, launcher_platform): - def teardown(): - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - request.addfinalizer(teardown) - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - from . import Editor_NewExistingLevels_Works as test_module - - self._run_test(request, workspace, editor, test_module, enable_prefab_system=False) diff --git a/AutomatedTesting/Gem/PythonTests/smoke/test_RemoteConsole_GPULoadLevel_Works.py b/AutomatedTesting/Gem/PythonTests/smoke/test_RemoteConsole_GPULoadLevel_Works.py deleted file mode 100644 index 7debcab938..0000000000 --- a/AutomatedTesting/Gem/PythonTests/smoke/test_RemoteConsole_GPULoadLevel_Works.py +++ /dev/null @@ -1,43 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT - - -UI Apps: AutomatedTesting.GameLauncher -Launch AutomatedTesting.GameLauncher with Simple level -Test should run in both gpu and non gpu -""" - -import pytest -import psutil - -import ly_test_tools.environment.waiter as waiter -import editor_python_test_tools.hydra_test_utils as editor_test_utils -from ly_remote_console.remote_console_commands import RemoteConsole as RemoteConsole -from ly_remote_console.remote_console_commands import ( - send_command_and_expect_response as send_command_and_expect_response, -) - - -@pytest.mark.parametrize("launcher_platform", ["windows"]) -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -@pytest.mark.parametrize("level", ["Simple"]) -class TestRemoteConsoleLoadLevelWorks(object): - @pytest.fixture - def remote_console_instance(self, request): - console = RemoteConsole() - - def teardown(): - if console.connected: - console.stop() - - request.addfinalizer(teardown) - - return console - - def test_RemoteConsole_LoadLevel_Works(self, launcher, level, remote_console_instance, launcher_platform): - expected_lines = ['Level system is loading "Simple"'] - - editor_test_utils.launch_and_validate_results_launcher(launcher, level, remote_console_instance, expected_lines, null_renderer=False) diff --git a/AutomatedTesting/Levels/AWS/ClientAuth/ClientAuth.ly b/AutomatedTesting/Levels/AWS/ClientAuth/ClientAuth.ly deleted file mode 100644 index b4a2d6cb3a..0000000000 --- a/AutomatedTesting/Levels/AWS/ClientAuth/ClientAuth.ly +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:19f2c4454bb395cdc0a36d1e45e6a384bbd23037af1a2fb93e088ecfa0f10e5b -size 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"EditorVisibilityComponent", + "Id": 4802851695039968062 + }, + "Component_[5821006029055754615]": { + "$type": "EditorOnlyEntityComponent", + "Id": 5821006029055754615 + }, + "Component_[8587156575497792590]": { + "$type": "EditorEntityIconComponent", + "Id": 8587156575497792590 + }, + "Component_[89717634602996901]": { + "$type": "AZ::Render::EditorMeshComponent", + "Id": 89717634602996901, + "Controller": { + "Configuration": { + "ModelAsset": { + "assetId": { + "guid": "{E14975EF-E676-51A4-B826-3EF59CB645AA}", + "subId": 285127096 + }, + "assetHint": "testdata/objects/cube/cube.azmodel" + } + } + } + } + } + } + } +} \ No newline at end of file diff --git a/AutomatedTesting/Prefabs/TestData/Graphics/CubeSilverPolishedPBR.prefab b/AutomatedTesting/Prefabs/TestData/Graphics/CubeSilverPolishedPBR.prefab new file mode 100644 index 0000000000..74a166e09c --- /dev/null +++ b/AutomatedTesting/Prefabs/TestData/Graphics/CubeSilverPolishedPBR.prefab @@ -0,0 +1,156 @@ +{ + "ContainerEntity": { + "Id": "ContainerEntity", + "Name": "CubeSilverPolishedPBR", + "Components": { + "Component_[10846467226799581471]": { + "$type": "EditorPrefabComponent", + "Id": 10846467226799581471 + }, + "Component_[11321068769303258722]": { + "$type": "SelectionComponent", + "Id": 11321068769303258722 + }, + "Component_[14255141886015898000]": { + "$type": "EditorDisabledCompositionComponent", + "Id": 14255141886015898000 + }, + "Component_[14442599743555977836]": { + "$type": "EditorLockComponent", + "Id": 14442599743555977836 + }, + "Component_[15390328167304917483]": { + "$type": "EditorOnlyEntityComponent", + "Id": 15390328167304917483 + }, + "Component_[16667892946203958068]": { + "$type": "EditorInspectorComponent", + "Id": 16667892946203958068 + }, + "Component_[17957849336986334052]": { + "$type": "EditorPendingCompositionComponent", + "Id": 17957849336986334052 + }, + "Component_[18049054501916401618]": { + "$type": "{27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0} TransformComponent", + "Id": 18049054501916401618, + "Parent Entity": "" + }, + "Component_[362051120594559781]": { + "$type": "EditorVisibilityComponent", + "Id": 362051120594559781 + }, + "Component_[5852346937789040993]": { + "$type": "EditorEntitySortComponent", + "Id": 5852346937789040993, + "Child Entity Order": [ + "Entity_[3101769953481]" + ] + }, + "Component_[7250311833503679341]": { + "$type": "EditorEntityIconComponent", + "Id": 7250311833503679341 + } + } + }, + "Entities": { + "Entity_[3101769953481]": { + "Id": "Entity_[3101769953481]", + "Name": "Entity1", + "Components": { + "Component_[11024839750215572075]": { + "$type": "SelectionComponent", + "Id": 11024839750215572075 + }, + "Component_[11384176886283708819]": { + "$type": "{27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0} TransformComponent", + "Id": 11384176886283708819, + "Parent Entity": "ContainerEntity" + }, + "Component_[1606410272595503925]": { + "$type": "EditorMaterialComponent", + "Id": 1606410272595503925, + "Controller": { + "Configuration": { + "materials": [ + { + "Key": { + "materialSlotStableId": 2418540911 + }, + "Value": { + "MaterialAsset": { + "assetId": { + "guid": "{2AC06FA3-7670-542E-8996-DF346AFF1B61}" + }, + "assetHint": "materials/presets/pbr/metal_silver_polished.azmaterial" + } + } + } + ] + } + } + }, + "Component_[16470114336751653654]": { + "$type": "EditorInspectorComponent", + "Id": 16470114336751653654, + "ComponentOrderEntryArray": [ + { + "ComponentId": 11384176886283708819 + }, + { + "ComponentId": 89717634602996901, + "SortIndex": 1 + }, + { + "ComponentId": 1606410272595503925, + "SortIndex": 2 + } + ] + }, + "Component_[4303036201889516060]": { + "$type": "EditorLockComponent", + "Id": 4303036201889516060 + }, + "Component_[44336138790150350]": { + "$type": "EditorEntitySortComponent", + "Id": 44336138790150350 + }, + "Component_[4558973254917759795]": { + "$type": "EditorDisabledCompositionComponent", + "Id": 4558973254917759795 + }, + "Component_[4674030476408790307]": { + "$type": "EditorPendingCompositionComponent", + "Id": 4674030476408790307 + }, + "Component_[4802851695039968062]": { + "$type": "EditorVisibilityComponent", + "Id": 4802851695039968062 + }, + "Component_[5821006029055754615]": { + "$type": "EditorOnlyEntityComponent", + "Id": 5821006029055754615 + }, + "Component_[8587156575497792590]": { + "$type": "EditorEntityIconComponent", + "Id": 8587156575497792590 + }, + "Component_[89717634602996901]": { + "$type": "AZ::Render::EditorMeshComponent", + "Id": 89717634602996901, + "Controller": { + "Configuration": { + "ModelAsset": { + "assetId": { + "guid": "{E14975EF-E676-51A4-B826-3EF59CB645AA}", + "subId": 285127096 + }, + "assetHint": "testdata/objects/cube/cube.azmodel" + } + } + } + } + } + } + } +} \ No newline at end of file diff --git a/AutomatedTesting/Prefabs/TestData/Graphics/CubeTitaniumPolishedPBR.prefab b/AutomatedTesting/Prefabs/TestData/Graphics/CubeTitaniumPolishedPBR.prefab new file mode 100644 index 0000000000..c732fee593 --- /dev/null +++ b/AutomatedTesting/Prefabs/TestData/Graphics/CubeTitaniumPolishedPBR.prefab @@ -0,0 +1,156 @@ +{ + "ContainerEntity": { + "Id": "ContainerEntity", + "Name": "CubeTitaniumPolishedPBR", + "Components": { + "Component_[11835136016071721229]": { + "$type": "EditorInspectorComponent", + "Id": 11835136016071721229 + }, + "Component_[14924371629431224666]": { + "$type": "{27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0} TransformComponent", + "Id": 14924371629431224666, + "Parent Entity": "" + }, + "Component_[15534521734777674027]": { + "$type": "EditorPrefabComponent", + "Id": 15534521734777674027 + }, + "Component_[16612248066971579226]": { + "$type": "SelectionComponent", + "Id": 16612248066971579226 + }, + "Component_[16806731875899878085]": { + "$type": "EditorLockComponent", + "Id": 16806731875899878085 + }, + "Component_[3294763415970396682]": { + "$type": "EditorOnlyEntityComponent", + "Id": 3294763415970396682 + }, + "Component_[3871617444656658973]": { + "$type": "EditorEntitySortComponent", + "Id": 3871617444656658973, + "Child Entity Order": [ + "Entity_[3406712631497]" + ] + }, + "Component_[6604961087017250006]": { + "$type": "EditorEntityIconComponent", + "Id": 6604961087017250006 + }, + "Component_[6721284225512452216]": { + "$type": "EditorDisabledCompositionComponent", + "Id": 6721284225512452216 + }, + "Component_[8673188027501037544]": { + "$type": "EditorPendingCompositionComponent", + "Id": 8673188027501037544 + }, + "Component_[9993323762911548658]": { + "$type": "EditorVisibilityComponent", + "Id": 9993323762911548658 + } + } + }, + "Entities": { + "Entity_[3406712631497]": { + "Id": "Entity_[3406712631497]", + "Name": "Entity1", + "Components": { + "Component_[11024839750215572075]": { + "$type": "SelectionComponent", + "Id": 11024839750215572075 + }, + "Component_[11384176886283708819]": { + "$type": "{27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0} TransformComponent", + "Id": 11384176886283708819, + "Parent Entity": "ContainerEntity" + }, + "Component_[1606410272595503925]": { + "$type": "EditorMaterialComponent", + "Id": 1606410272595503925, + "Controller": { + "Configuration": { + "materials": [ + { + "Key": { + "materialSlotStableId": 2418540911 + }, + "Value": { + "MaterialAsset": { + "assetId": { + "guid": "{3F0DF0C4-5F23-5EB1-B762-7344AFFDC011}" + }, + "assetHint": "materials/presets/pbr/metal_titanium_polished.azmaterial" + } + } + } + ] + } + } + }, + "Component_[16470114336751653654]": { + "$type": "EditorInspectorComponent", + "Id": 16470114336751653654, + "ComponentOrderEntryArray": [ + { + "ComponentId": 11384176886283708819 + }, + { + "ComponentId": 89717634602996901, + "SortIndex": 1 + }, + { + "ComponentId": 1606410272595503925, + "SortIndex": 2 + } + ] + }, + "Component_[4303036201889516060]": { + "$type": "EditorLockComponent", + "Id": 4303036201889516060 + }, + "Component_[44336138790150350]": { + "$type": "EditorEntitySortComponent", + "Id": 44336138790150350 + }, + "Component_[4558973254917759795]": { + "$type": "EditorDisabledCompositionComponent", + "Id": 4558973254917759795 + }, + "Component_[4674030476408790307]": { + "$type": "EditorPendingCompositionComponent", + "Id": 4674030476408790307 + }, + "Component_[4802851695039968062]": { + "$type": "EditorVisibilityComponent", + "Id": 4802851695039968062 + }, + "Component_[5821006029055754615]": { + "$type": "EditorOnlyEntityComponent", + "Id": 5821006029055754615 + }, + "Component_[8587156575497792590]": { + "$type": "EditorEntityIconComponent", + "Id": 8587156575497792590 + }, + "Component_[89717634602996901]": { + "$type": "AZ::Render::EditorMeshComponent", + "Id": 89717634602996901, + "Controller": { + "Configuration": { + "ModelAsset": { + "assetId": { + "guid": "{E14975EF-E676-51A4-B826-3EF59CB645AA}", + "subId": 285127096 + }, + "assetHint": "testdata/objects/cube/cube.azmodel" + } + } + } + } + } + } + } +} \ No newline at end of file diff --git a/AutomatedTesting/TestAssets/test_chunks_builder.py b/AutomatedTesting/TestAssets/test_chunks_builder.py index 2fd1ad9db9..b18902a34c 100755 --- a/AutomatedTesting/TestAssets/test_chunks_builder.py +++ b/AutomatedTesting/TestAssets/test_chunks_builder.py @@ -28,7 +28,7 @@ def update_manifest(scene): meshGroup = sceneManifest.add_mesh_group(chunkName) meshGroup['id'] = '{' + str(uuid.uuid5(uuid.NAMESPACE_DNS, scene.sourceFilename + chunkName)) + '}' sceneManifest.mesh_group_add_comment(meshGroup, 'auto generated by test_chunks_builder') - sceneManifest.mesh_group_set_origin(meshGroup, None, 0, 0, 0, 1.0) + sceneManifest.mesh_group_add_advanced_coordinate_system(meshGroup) for meshIndex in range(len(chunkNameList)): if (activeMeshIndex == meshIndex): sceneManifest.mesh_group_select_node(meshGroup, chunkNameList[meshIndex]) diff --git a/AutomatedTesting/project.json b/AutomatedTesting/project.json index 9222777ef3..fc14645d2b 100644 --- a/AutomatedTesting/project.json +++ b/AutomatedTesting/project.json @@ -7,7 +7,7 @@ "android_settings": { "package_name": "com.lumberyard.yourgame", "version_number": 1, - "version_name": "1.0.0.0", + "version_name": "1.0.0", "orientation": "landscape" }, "engine": "o3de", diff --git a/Code/Editor/AboutDialog.cpp b/Code/Editor/AboutDialog.cpp index c0fd39e1ae..ba086cad5d 100644 --- a/Code/Editor/AboutDialog.cpp +++ b/Code/Editor/AboutDialog.cpp @@ -30,8 +30,6 @@ CAboutDialog::CAboutDialog(QString versionText, QString richTextCopyrightNotice, m_ui->setupUi(this); setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint); - connect(m_ui->m_transparentAgreement, &QLabel::linkActivated, this, &CAboutDialog::OnCustomerAgreement); - m_ui->m_transparentTrademarks->setText(versionText); m_ui->m_transparentAllRightReserved->setObjectName("copyrightNotice"); @@ -84,9 +82,4 @@ void CAboutDialog::mouseReleaseEvent(QMouseEvent* event) QDialog::mouseReleaseEvent(event); } -void CAboutDialog::OnCustomerAgreement() -{ - QDesktopServices::openUrl(QUrl(QStringLiteral("https://www.o3debinaries.org/license"))); -} - #include diff --git a/Code/Editor/AboutDialog.h b/Code/Editor/AboutDialog.h index db079a6ec7..279d7cd399 100644 --- a/Code/Editor/AboutDialog.h +++ b/Code/Editor/AboutDialog.h @@ -30,8 +30,6 @@ public: private: - void OnCustomerAgreement(); - void mouseReleaseEvent(QMouseEvent* event) override; void paintEvent(QPaintEvent* event) override; diff --git a/Code/Editor/AboutDialog.ui b/Code/Editor/AboutDialog.ui index 09a7c18841..a7433c620f 100644 --- a/Code/Editor/AboutDialog.ui +++ b/Code/Editor/AboutDialog.ui @@ -181,14 +181,17 @@ - + - Terms of Use + <a href="https://www.o3debinaries.org/license">Terms of Use</a> + + + Qt::RichText Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop - + true @@ -274,11 +277,6 @@ QWidget
qsvgwidget.h
- - ClickableLabel - QLabel -
QtUI/ClickableLabel.h
-
diff --git a/Code/Editor/Animation/AnimationBipedBoneNames.cpp b/Code/Editor/Animation/AnimationBipedBoneNames.cpp deleted file mode 100644 index 72502fe61d..0000000000 --- a/Code/Editor/Animation/AnimationBipedBoneNames.cpp +++ /dev/null @@ -1,30 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include "EditorDefs.h" - -#include "AnimationBipedBoneNames.h" - -namespace EditorAnimationBones::Biped -{ - const char* Pelvis = "Bip01 Pelvis"; - const char* Head = "Bip01 Head"; - const char* Weapon = "weapon_bone"; - - const char* LeftEye = "eye_bone_left"; - const char* RightEye = "eye_bone_right"; - - const char* Spine[5] = { "Bip01 Spine", "Bip01 Spine1", "Bip01 Spine2", "Bip01 Spine3", "Bip01 Spine4" }; - const char* Neck[2] = { "Bip01 Neck", "Bip01 Neck1" }; - - const char* LeftHeel = "Bip01 L Heel"; - const char* LeftToe[2] = { "Bip01 L Toe0", "Bip01 L Toe1" }; - - const char* RightHeel = "Bip01 R Heel"; - const char* RightToe[2] = { "Bip01 R Toe0", "Bip01 R Toe1" }; -} // namespace EditorAnimationBones::Biped diff --git a/Code/Editor/Animation/AnimationBipedBoneNames.h b/Code/Editor/Animation/AnimationBipedBoneNames.h deleted file mode 100644 index fdcfff7c82..0000000000 --- a/Code/Editor/Animation/AnimationBipedBoneNames.h +++ /dev/null @@ -1,34 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#ifndef CRYINCLUDE_EDITOR_ANIMATION_ANIMATIONBIPEDBONENAMES_H -#define CRYINCLUDE_EDITOR_ANIMATION_ANIMATIONBIPEDBONENAMES_H -#pragma once - -namespace EditorAnimationBones -{ - namespace Biped - { - extern const char* Pelvis; - extern const char* Head; - extern const char* Weapon; - - extern const char* Spine[5]; - extern const char* Neck[2]; - - extern const char* LeftEye; - extern const char* RightEye; - - extern const char* LeftHeel; - extern const char* RightHeel; - extern const char* LeftToe[2]; - extern const char* RightToe[2]; - } -} - - -#endif // CRYINCLUDE_EDITOR_ANIMATION_ANIMATIONBIPEDBONENAMES_H diff --git a/Code/Editor/BaseLibrary.cpp b/Code/Editor/BaseLibrary.cpp deleted file mode 100644 index 15742bd254..0000000000 --- a/Code/Editor/BaseLibrary.cpp +++ /dev/null @@ -1,232 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "BaseLibrary.h" -#include "BaseLibraryItem.h" -#include "Include/IBaseLibraryManager.h" -#include -#include - -////////////////////////////////////////////////////////////////////////// -// CBaseLibrary implementation. -////////////////////////////////////////////////////////////////////////// -CBaseLibrary::CBaseLibrary(IBaseLibraryManager* pManager) - : m_pManager(pManager) - , m_bModified(false) - , m_bLevelLib(false) - , m_bNewLibrary(true) -{ -} - -////////////////////////////////////////////////////////////////////////// -CBaseLibrary::~CBaseLibrary() -{ - m_items.clear(); -} - -////////////////////////////////////////////////////////////////////////// -IBaseLibraryManager* CBaseLibrary::GetManager() -{ - return m_pManager; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibrary::RemoveAllItems() -{ - AddRef(); - for (int i = 0; i < m_items.size(); i++) - { - // Unregister item in case it was registered. It is ok if it wasn't. This is still safe to call. - m_pManager->UnregisterItem(m_items[i]); - // Clear library item. - m_items[i]->m_library = nullptr; - } - m_items.clear(); - Release(); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibrary::SetName(const QString& name) -{ - //the fullname of the items in the library will be changed due to library's name change - //so we need unregistered them and register them after their name changed. - for (int i = 0; i < m_items.size(); i++) - { - m_pManager->UnregisterItem(m_items[i]); - } - - m_name = name; - - for (int i = 0; i < m_items.size(); i++) - { - m_pManager->RegisterItem(m_items[i]); - } - - SetModified(); -} - -////////////////////////////////////////////////////////////////////////// -const QString& CBaseLibrary::GetName() const -{ - return m_name; -} - -////////////////////////////////////////////////////////////////////////// -bool CBaseLibrary::Save() -{ - return true; -} - -////////////////////////////////////////////////////////////////////////// -bool CBaseLibrary::Load(const QString& filename) -{ - m_filename = filename; - SetModified(false); - m_bNewLibrary = false; - return true; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibrary::SetModified(bool bModified) -{ - if (bModified != m_bModified) - { - m_bModified = bModified; - emit Modified(bModified); - } -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibrary::AddItem(IDataBaseItem* item, bool bRegister) -{ - - CBaseLibraryItem* pLibItem = (CBaseLibraryItem*)item; - // Check if item is already assigned to this library. - if (pLibItem->m_library != this) - { - pLibItem->m_library = this; - m_items.push_back(pLibItem); - SetModified(); - if (bRegister) - { - m_pManager->RegisterItem(pLibItem); - } - } -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibrary::GetItem(int index) -{ - assert(index >= 0 && index < m_items.size()); - return m_items[index]; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibrary::RemoveItem(IDataBaseItem* item) -{ - - for (int i = 0; i < m_items.size(); i++) - { - if (m_items[i] == item) - { - // Unregister item in case it was registered. It is ok if it wasn't. This is still safe to call. - m_pManager->UnregisterItem(m_items[i]); - m_items.erase(m_items.begin() + i); - SetModified(); - break; - } - } -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibrary::FindItem(const QString& name) -{ - for (int i = 0; i < m_items.size(); i++) - { - if (QString::compare(m_items[i]->GetName(), name, Qt::CaseInsensitive) == 0) - { - return m_items[i]; - } - } - return nullptr; -} - -bool CBaseLibrary::AddLibraryToSourceControl(const QString& fullPathName) const -{ - IEditor* pEditor = GetIEditor(); - IFileUtil* pFileUtil = pEditor ? pEditor->GetFileUtil() : nullptr; - if (pFileUtil) - { - return pFileUtil->CheckoutFile(fullPathName.toUtf8().data(), nullptr); - } - - return false; -} - -bool CBaseLibrary::SaveLibrary(const char* name, bool saveEmptyLibrary) -{ - assert(name != nullptr); - if (name == nullptr) - { - CryFatalError("The library you are attempting to save has no name specified."); - return false; - } - - QString fileName(GetFilename()); - if (fileName.isEmpty() && !saveEmptyLibrary) - { - return false; - } - - fileName = Path::GamePathToFullPath(fileName); - - XmlNodeRef root = GetIEditor()->GetSystem()->CreateXmlNode(name); - Serialize(root, false); - bool bRes = XmlHelpers::SaveXmlNode(GetIEditor()->GetFileUtil(), root, fileName.toUtf8().data()); - if (m_bNewLibrary) - { - AddLibraryToSourceControl(fileName); - m_bNewLibrary = false; - } - if (!bRes) - { - QByteArray filenameUtf8 = fileName.toUtf8(); - AZStd::string strMessage = AZStd::string::format("The file %s is read-only and the save of the library couldn't be performed. Try to remove the \"read-only\" flag or check-out the file and then try again.", filenameUtf8.data()); - CryMessageBox(strMessage.c_str(), "Saving Error", MB_OK | MB_ICONWARNING); - } - return bRes; -} - -//CONFETTI BEGIN -void CBaseLibrary::ChangeItemOrder(CBaseLibraryItem* item, unsigned int newLocation) -{ - std::vector<_smart_ptr > temp; - for (unsigned int i = 0; i < m_items.size(); i++) - { - if (i == newLocation) - { - temp.push_back(_smart_ptr(item)); - } - if (m_items[i] != item) - { - temp.push_back(m_items[i]); - } - } - // If newLocation is greater than the original size, append the item to end of the list - if (newLocation >= m_items.size()) - { - temp.push_back(_smart_ptr(item)); - } - m_items = temp; -} -//CONFETTI END - -#include diff --git a/Code/Editor/BaseLibrary.h b/Code/Editor/BaseLibrary.h deleted file mode 100644 index 55079d3fde..0000000000 --- a/Code/Editor/BaseLibrary.h +++ /dev/null @@ -1,129 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_BASELIBRARY_H -#define CRYINCLUDE_EDITOR_BASELIBRARY_H -#pragma once - -#if !defined(Q_MOC_RUN) -#include "Include/IDataBaseLibrary.h" -#include "Include/IBaseLibraryManager.h" -#include "Include/EditorCoreAPI.h" -#include "Util/TRefCountBase.h" - -#include -#endif - -// Ensure we don't try to dllimport when moc includes us -#if defined(Q_MOC_BUILD) && !defined(EDITOR_CORE) -#define EDITOR_CORE -#endif - -/** This a base class for all Libraries used by Editor. -*/ -class EDITOR_CORE_API CBaseLibrary - : public QObject - , public TRefCountBase -{ - Q_OBJECT - -public: - explicit CBaseLibrary(IBaseLibraryManager* pManager); - ~CBaseLibrary(); - - //! Set library name. - virtual void SetName(const QString& name); - //! Get library name. - const QString& GetName() const override; - - //! Set new filename for this library. - virtual bool SetFilename(const QString& filename, [[maybe_unused]] bool checkForUnique = true) { m_filename = filename.toLower(); return true; }; - const QString& GetFilename() const override { return m_filename; }; - - bool Save() override = 0; - bool Load(const QString& filename) override = 0; - void Serialize(XmlNodeRef& node, bool bLoading) override = 0; - - //! Mark library as modified. - void SetModified(bool bModified = true) override; - //! Check if library was modified. - bool IsModified() const override { return m_bModified; }; - - ////////////////////////////////////////////////////////////////////////// - // Working with items. - ////////////////////////////////////////////////////////////////////////// - //! Add a new prototype to library. - void AddItem(IDataBaseItem* item, bool bRegister = true) override; - //! Get number of known prototypes. - int GetItemCount() const override { return static_cast(m_items.size()); } - //! Get prototype by index. - IDataBaseItem* GetItem(int index) override; - - //! Delete item by pointer of item. - void RemoveItem(IDataBaseItem* item) override; - - //! Delete all items from library. - void RemoveAllItems() override; - - //! Find library item by name. - //! Using linear search. - IDataBaseItem* FindItem(const QString& name) override; - - //! Check if this library is local level library. - bool IsLevelLibrary() const override { return m_bLevelLib; }; - - //! Set library to be level library. - void SetLevelLibrary(bool bEnable) override { m_bLevelLib = bEnable; }; - - ////////////////////////////////////////////////////////////////////////// - //! Return manager for this library. - IBaseLibraryManager* GetManager() override; - - // Saves the library with the main tag defined by the parameter name - bool SaveLibrary(const char* name, bool saveEmptyLibrary = false); - - //CONFETTI BEGIN - // Used to change the library item order - void ChangeItemOrder(CBaseLibraryItem* item, unsigned int newLocation) override; - //CONFETTI END - -signals: - void Modified(bool bModified); - -private: - // Add the library to the source control - bool AddLibraryToSourceControl(const QString& fullPathName) const; - -protected: - - //! Name of the library. - QString m_name; - //! Filename of the library. - QString m_filename; - - //! Flag set when library was modified. - bool m_bModified; - - // Flag set when the library is just created and it's not yet saved for the first time. - bool m_bNewLibrary; - - //! Level library is saved within the level .ly file and is local for this level. - bool m_bLevelLib; - - ////////////////////////////////////////////////////////////////////////// - // Manager. - IBaseLibraryManager* m_pManager; - - AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING - // Array of all our library items. - std::vector<_smart_ptr > m_items; - AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING -}; - -#endif // CRYINCLUDE_EDITOR_BASELIBRARY_H diff --git a/Code/Editor/BaseLibraryItem.cpp b/Code/Editor/BaseLibraryItem.cpp deleted file mode 100644 index e3788bc3e4..0000000000 --- a/Code/Editor/BaseLibraryItem.cpp +++ /dev/null @@ -1,261 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "BaseLibraryItem.h" -#include "BaseLibrary.h" -#include "BaseLibraryManager.h" -#include "Undo/IUndoObject.h" - -#include - -//undo object for multi-changes inside library item. such as set all variables to default values. -//For example: change particle emitter shape will lead to multiple variable changes -class CUndoBaseLibraryItem - : public IUndoObject -{ -public: - CUndoBaseLibraryItem(IBaseLibraryManager *libMgr, CBaseLibraryItem* libItem, bool ignoreChild) - : m_libMgr(libMgr) - { - assert(libItem); - assert(libMgr); - - m_itemPath = libItem->GetFullName(); - - //serialize the lib item to undo - m_undoCtx.node = GetIEditor()->GetSystem()->CreateXmlNode("Undo"); - m_undoCtx.bIgnoreChilds = ignoreChild; - m_undoCtx.bLoading = false; //saving - m_undoCtx.bUniqName = false; //don't generate new name - m_undoCtx.bCopyPaste = true; //so it won't override guid - m_undoCtx.bUndo = true; - libItem->Serialize(m_undoCtx); - - //evaluate size - XmlString xmlStr = m_undoCtx.node->getXML(); - m_size = sizeof(CUndoBaseLibraryItem); - m_size += static_cast(xmlStr.GetAllocatedMemory()); - m_size += m_itemPath.length(); - } - - -protected: - int GetSize() override - { - return m_size; - } - - void Undo(bool bUndo) override - { - //find the libItem - IDataBaseItem *libItem = m_libMgr->FindItemByName(m_itemPath); - if (libItem == nullptr) - { - //the undo stack is not reliable any more.. - assert(false); - return; - } - - //save for redo - if (bUndo) - { - m_redoCtx.node = GetIEditor()->GetSystem()->CreateXmlNode("Redo"); - m_redoCtx.bIgnoreChilds = m_undoCtx.bIgnoreChilds; - m_redoCtx.bLoading = false; //saving - m_redoCtx.bUniqName = false; - m_redoCtx.bCopyPaste = true; - m_redoCtx.bUndo = true; - libItem->Serialize(m_redoCtx); - - XmlString xmlStr = m_redoCtx.node->getXML(); - m_size += static_cast(xmlStr.GetAllocatedMemory()); - } - - //load previous saved data - m_undoCtx.bLoading = true; - libItem->Serialize(m_undoCtx); - } - - void Redo() override - { - //find the libItem - IDataBaseItem *libItem = m_libMgr->FindItemByName(m_itemPath); - if (libItem == nullptr || m_redoCtx.node == nullptr) - { - //the undo stack is not reliable any more.. - assert(false); - return; - } - - m_redoCtx.bLoading = true; - libItem->Serialize(m_redoCtx); - } - -private: - QString m_itemPath; - IDataBaseItem::SerializeContext m_undoCtx; //saved before operation - IDataBaseItem::SerializeContext m_redoCtx; //saved after operation so used for redo - IBaseLibraryManager* m_libMgr; - int m_size; -}; - -////////////////////////////////////////////////////////////////////////// -// CBaseLibraryItem implementation. -////////////////////////////////////////////////////////////////////////// -CBaseLibraryItem::CBaseLibraryItem() -{ - m_library = nullptr; - GenerateId(); - m_bModified = false; -} - -CBaseLibraryItem::~CBaseLibraryItem() -{ -} - -////////////////////////////////////////////////////////////////////////// -QString CBaseLibraryItem::GetFullName() const -{ - QString name; - if (m_library) - { - name = m_library->GetName() + "."; - } - name += m_name; - return name; -} - -////////////////////////////////////////////////////////////////////////// -QString CBaseLibraryItem::GetGroupName() -{ - QString str = GetName(); - int p = str.lastIndexOf('.'); - if (p >= 0) - { - return str.mid(0, p); - } - return ""; -} - -////////////////////////////////////////////////////////////////////////// -QString CBaseLibraryItem::GetShortName() -{ - QString str = GetName(); - int p = str.lastIndexOf('.'); - if (p >= 0) - { - return str.mid(p + 1); - } - p = str.lastIndexOf('/'); - if (p >= 0) - { - return str.mid(p + 1); - } - return str; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryItem::SetName(const QString& name) -{ - assert(m_library); - if (name == m_name) - { - return; - } - QString oldName = GetFullName(); - m_name = name; - ((CBaseLibraryManager*)m_library->GetManager())->OnRenameItem(this, oldName); -} - -////////////////////////////////////////////////////////////////////////// -const QString& CBaseLibraryItem::GetName() const -{ - return m_name; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryItem::GenerateId() -{ - GUID guid = AZ::Uuid::CreateRandom(); - SetGUID(guid); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryItem::SetGUID(REFGUID guid) -{ - if (m_library) - { - ((CBaseLibraryManager*)m_library->GetManager())->RegisterItem(this, guid); - } - m_guid = guid; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryItem::Serialize(SerializeContext& ctx) -{ - assert(m_library); - - XmlNodeRef node = ctx.node; - if (ctx.bLoading) - { - QString name = m_name; - // Loading - node->getAttr("Name", name); - - if (!ctx.bUniqName) - { - SetName(name); - } - else - { - SetName(GetLibrary()->GetManager()->MakeUniqueItemName(name)); - } - - if (!ctx.bCopyPaste) - { - GUID guid; - if (node->getAttr("Id", guid)) - { - SetGUID(guid); - } - } - } - else - { - // Saving. - node->setAttr("Name", m_name.toUtf8().data()); - node->setAttr("Id", m_guid); - node->setAttr("Library", GetLibrary()->GetName().toUtf8().data()); - } - m_bModified = false; -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseLibrary* CBaseLibraryItem::GetLibrary() const -{ - return m_library; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryItem::SetLibrary(CBaseLibrary* pLibrary) -{ - m_library = pLibrary; -} - -//! Mark library as modified. -void CBaseLibraryItem::SetModified(bool bModified) -{ - m_bModified = bModified; - if (m_bModified && m_library != nullptr) - { - m_library->SetModified(bModified); - } -} diff --git a/Code/Editor/BaseLibraryItem.h b/Code/Editor/BaseLibraryItem.h deleted file mode 100644 index 53cf0add2b..0000000000 --- a/Code/Editor/BaseLibraryItem.h +++ /dev/null @@ -1,114 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_BASELIBRARYITEM_H -#define CRYINCLUDE_EDITOR_BASELIBRARYITEM_H -#pragma once - -#include "Include/IDataBaseItem.h" -#include "BaseLibrary.h" - -#include - -class CBaseLibrary; - -////////////////////////////////////////////////////////////////////////// -AZ_PUSH_DISABLE_DLL_EXPORT_BASECLASS_WARNING -/** Base class for all items contained in BaseLibraray. -*/ -class EDITOR_CORE_API CBaseLibraryItem - : public TRefCountBase -{ - AZ_POP_DISABLE_DLL_EXPORT_BASECLASS_WARNING -public: - CBaseLibraryItem(); - ~CBaseLibraryItem(); - - //! Set item name. - //! Its virtual, in case you want to override it in derrived item. - virtual void SetName(const QString& name); - //! Get item name. - const QString& GetName() const; - - //! Get full item name, including name of library. - //! Name formed by adding dot after name of library - //! eg. library Pickup and item PickupRL form full item name: "Pickups.PickupRL". - QString GetFullName() const; - - //! Get only nameof group from prototype. - QString GetGroupName(); - //! Get short name of prototype without group. - QString GetShortName(); - - //! Return Library this item are contained in. - //! Item can only be at one library. - IDataBaseLibrary* GetLibrary() const; - void SetLibrary(CBaseLibrary* pLibrary); - - ////////////////////////////////////////////////////////////////////////// - //! Serialize library item to archive. - virtual void Serialize(SerializeContext& ctx); - - ////////////////////////////////////////////////////////////////////////// - //! Generate new unique id for this item. - void GenerateId(); - //! Returns GUID of this material. - const GUID& GetGUID() const { return m_guid; } - - //! Mark library as modified. - void SetModified(bool bModified = true); - //! Check if library was modified. - bool IsModified() const { return m_bModified; }; - - //! Returns true if the item is registered, otherwise false - bool IsRegistered() const { return m_bRegistered; }; - - //! Validate item for errors. - virtual void Validate() {}; - - //! Get number of sub childs. - virtual int GetChildCount() const { return 0; } - //! Get sub child by index. - virtual CBaseLibraryItem* GetChild([[maybe_unused]] int index) const { return nullptr; } - - - ////////////////////////////////////////////////////////////////////////// - //! Gathers resources by this item. - virtual void GatherUsedResources([[maybe_unused]] CUsedResources& resources) {}; - - //! Get if stored item is enabled - virtual bool GetIsEnabled() { return true; }; - - - int IsParticleItem = -1; -protected: - void SetGUID(REFGUID guid); - friend class CBaseLibrary; - friend class CBaseLibraryManager; - // Name of this prototype. - QString m_name; - AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING - //! Reference to prototype library who contains this prototype. - _smart_ptr m_library; - AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING - - //! Every base library item have unique id. - GUID m_guid; - // True when item modified by editor. - bool m_bModified; - // True when item registered in manager. - bool m_bRegistered = false; -}; - -Q_DECLARE_METATYPE(CBaseLibraryItem*); - -TYPEDEF_AUTOPTR(CBaseLibraryItem); - - -#endif // CRYINCLUDE_EDITOR_BASELIBRARYITEM_H diff --git a/Code/Editor/BaseLibraryManager.cpp b/Code/Editor/BaseLibraryManager.cpp deleted file mode 100644 index 0e51a5238c..0000000000 --- a/Code/Editor/BaseLibraryManager.cpp +++ /dev/null @@ -1,822 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - - -#include "EditorDefs.h" - -#include "BaseLibraryManager.h" - -// Editor -#include "BaseLibraryItem.h" -#include "ErrorReport.h" -#include "Undo/IUndoObject.h" - -////////////////////////////////////////////////////////////////////////// -// CBaseLibraryManager implementation. -////////////////////////////////////////////////////////////////////////// -CBaseLibraryManager::CBaseLibraryManager() -{ - m_bUniqNameMap = false; - m_bUniqGuidMap = true; - GetIEditor()->RegisterNotifyListener(this); -} - -////////////////////////////////////////////////////////////////////////// -CBaseLibraryManager::~CBaseLibraryManager() -{ - ClearAll(); - GetIEditor()->UnregisterNotifyListener(this); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::ClearAll() -{ - // Delete all items from all libraries. - for (int i = 0; i < m_libs.size(); i++) - { - m_libs[i]->RemoveAllItems(); - } - - // if we will not copy maps locally then destructors of the elements of - // the map will operate on the already invalid map object - // see: - // CBaseLibraryManager::UnregisterItem() - // CBaseLibraryManager::DeleteItem() - // CMaterial::~CMaterial() - - ItemsGUIDMap itemsGuidMap; - ItemsNameMap itemsNameMap; - - { - AZStd::lock_guard lock(m_itemsNameMapMutex); - std::swap(itemsGuidMap, m_itemsGuidMap); - std::swap(itemsNameMap, m_itemsNameMap); - - m_libs.clear(); - } -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseLibrary* CBaseLibraryManager::FindLibrary(const QString& library) -{ - const int index = FindLibraryIndex(library); - return index == -1 ? nullptr : m_libs[index]; -} - -////////////////////////////////////////////////////////////////////////// -int CBaseLibraryManager::FindLibraryIndex(const QString& library) -{ - QString lib = library; - lib.replace('\\', '/'); - for (int i = 0; i < m_libs.size(); i++) - { - QString _lib = m_libs[i]->GetFilename(); - _lib.replace('\\', '/'); - if (QString::compare(lib, m_libs[i]->GetName(), Qt::CaseInsensitive) == 0 || QString::compare(lib, _lib, Qt::CaseInsensitive) == 0) - { - return i; - } - } - return -1; -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibraryManager::FindItem(REFGUID guid) const -{ - CBaseLibraryItem* pMtl = stl::find_in_map(m_itemsGuidMap, guid, nullptr); - return pMtl; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::SplitFullItemName(const QString& fullItemName, QString& libraryName, QString& itemName) -{ - int p; - p = fullItemName.indexOf('.'); - if (p < 0 || !QString::compare(fullItemName.mid(p + 1), "mtl", Qt::CaseInsensitive)) - { - libraryName = ""; - itemName = fullItemName; - return; - } - libraryName = fullItemName.mid(0, p); - itemName = fullItemName.mid(p + 1); -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibraryManager::FindItemByName(const QString& fullItemName) -{ - AZStd::lock_guard lock(m_itemsNameMapMutex); - return stl::find_in_map(m_itemsNameMap, fullItemName, nullptr); -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibraryManager::LoadItemByName(const QString& fullItemName) -{ - QString libraryName, itemName; - SplitFullItemName(fullItemName, libraryName, itemName); - - if (!FindLibrary(libraryName)) - { - LoadLibrary(MakeFilename(libraryName)); - } - - return FindItemByName(fullItemName); -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibraryManager::FindItemByName(const char* fullItemName) -{ - return FindItemByName(QString(fullItemName)); -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibraryManager::LoadItemByName(const char* fullItemName) -{ - return LoadItemByName(QString(fullItemName)); -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibraryManager::CreateItem(IDataBaseLibrary* pLibrary) -{ - assert(pLibrary); - - // Add item to this library. - TSmartPtr pItem = MakeNewItem(); - pLibrary->AddItem(pItem); - return pItem; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::DeleteItem(IDataBaseItem* pItem) -{ - assert(pItem); - - UnregisterItem((CBaseLibraryItem*)pItem); - if (pItem->GetLibrary()) - { - pItem->GetLibrary()->RemoveItem(pItem); - } -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseLibrary* CBaseLibraryManager::LoadLibrary(const QString& inFilename, [[maybe_unused]] bool bReload) -{ - if (auto lib = FindLibrary(inFilename)) - { - return lib; - } - - TSmartPtr pLib = MakeNewLibrary(); - if (!pLib->Load(MakeFilename(inFilename))) - { - Error(QObject::tr("Failed to Load Item Library: %1").arg(inFilename).toUtf8().data()); - return nullptr; - } - - m_libs.push_back(pLib); - return pLib; -} - -////////////////////////////////////////////////////////////////////////// -int CBaseLibraryManager::GetModifiedLibraryCount() const -{ - int count = 0; - for (int i = 0; i < m_libs.size(); i++) - { - if (m_libs[i]->IsModified()) - { - count++; - } - } - return count; -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseLibrary* CBaseLibraryManager::AddLibrary(const QString& library, bool bIsLevelLibrary, bool bIsLoading) -{ - // Make a filename from name of library. - QString filename = library; - - if (filename.indexOf(".xml") == -1) // if its already a filename, we don't do anything - { - filename.replace(' ', '_'); - if (!bIsLevelLibrary) - { - filename = MakeFilename(library); - } - else - { - // if its the level library it gets saved in the level and should not be concatenated with any other file name - filename = filename + ".xml"; - } - } - - IDataBaseLibrary* pBaseLib = FindLibrary(library); //library name - if (!pBaseLib) - { - pBaseLib = FindLibrary(filename); //library file name - } - if (pBaseLib) - { - return pBaseLib; - } - - CBaseLibrary* lib = MakeNewLibrary(); - lib->SetName(library); - lib->SetLevelLibrary(bIsLevelLibrary); - lib->SetFilename(filename, !bIsLoading); - // set modified to true, so even empty particle libraries get saved - lib->SetModified(true); - - m_libs.push_back(lib); - return lib; -} - -////////////////////////////////////////////////////////////////////////// -QString CBaseLibraryManager::MakeFilename(const QString& library) -{ - QString filename = library; - filename.replace(' ', '_'); - filename.replace(".xml", ""); - - // make it contain the canonical libs path: - Path::ConvertBackSlashToSlash(filename); - - QString LibsPath(GetLibsPath()); - Path::ConvertBackSlashToSlash(LibsPath); - - if (filename.left(LibsPath.length()).compare(LibsPath, Qt::CaseInsensitive) == 0) - { - filename = filename.mid(LibsPath.length()); - } - - return LibsPath + filename + ".xml"; -} - -////////////////////////////////////////////////////////////////////////// -bool CBaseLibraryManager::IsUniqueFilename(const QString& library) -{ - QString resultPath = MakeFilename(library); - CCryFile xmlFile; - // If we can find a file for the path - return !xmlFile.Open(resultPath.toUtf8().data(), "rb"); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::DeleteLibrary(const QString& library, bool forceDeleteLevel) -{ - for (int i = 0; i < m_libs.size(); i++) - { - if (QString::compare(library, m_libs[i]->GetName(), Qt::CaseInsensitive) == 0) - { - CBaseLibrary* pLibrary = m_libs[i]; - // Check if not level library, they cannot be deleted. - if (!pLibrary->IsLevelLibrary() || forceDeleteLevel) - { - for (int j = 0; j < pLibrary->GetItemCount(); j++) - { - UnregisterItem((CBaseLibraryItem*)pLibrary->GetItem(j)); - } - pLibrary->RemoveAllItems(); - - if (pLibrary->IsLevelLibrary()) - { - m_pLevelLibrary = nullptr; - } - m_libs.erase(m_libs.begin() + i); - } - break; - } - } -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseLibrary* CBaseLibraryManager::GetLibrary(int index) const -{ - assert(index >= 0 && index < m_libs.size()); - return m_libs[index]; -}; - -////////////////////////////////////////////////////////////////////////// -IDataBaseLibrary* CBaseLibraryManager::GetLevelLibrary() const -{ - IDataBaseLibrary* pLevelLib = nullptr; - - for (int i = 0; i < GetLibraryCount(); i++) - { - if (GetLibrary(i)->IsLevelLibrary()) - { - pLevelLib = GetLibrary(i); - break; - } - } - - - return pLevelLib; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::SaveAllLibs() -{ - for (int i = 0; i < GetLibraryCount(); i++) - { - // Check if library is modified. - IDataBaseLibrary* pLibrary = GetLibrary(i); - - //Level library is saved when the level is saved - if (pLibrary->IsLevelLibrary()) - { - continue; - } - if (pLibrary->IsModified()) - { - if (pLibrary->Save()) - { - pLibrary->SetModified(false); - } - } - } -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::Serialize(XmlNodeRef& node, bool bLoading) -{ - static const char* const LEVEL_LIBRARY_TAG = "LevelLibrary"; - - QString rootNodeName = GetRootNodeName(); - if (bLoading) - { - XmlNodeRef libs = node->findChild(rootNodeName.toUtf8().data()); - if (libs) - { - for (int i = 0; i < libs->getChildCount(); i++) - { - // Load only library name. - XmlNodeRef libNode = libs->getChild(i); - if (strcmp(libNode->getTag(), LEVEL_LIBRARY_TAG) == 0) - { - if (!m_pLevelLibrary) - { - QString libName; - libNode->getAttr("Name", libName); - m_pLevelLibrary = static_cast(AddLibrary(libName, true)); - } - m_pLevelLibrary->Serialize(libNode, bLoading); - } - else - { - QString libName; - if (libNode->getAttr("Name", libName)) - { - // Load this library. - if (!FindLibrary(libName)) - { - LoadLibrary(MakeFilename(libName)); - } - } - } - } - } - } - else - { - // Save all libraries. - XmlNodeRef libs = node->newChild(rootNodeName.toUtf8().data()); - for (int i = 0; i < GetLibraryCount(); i++) - { - IDataBaseLibrary* pLib = GetLibrary(i); - if (pLib->IsLevelLibrary()) - { - // Level libraries are saved in in level. - XmlNodeRef libNode = libs->newChild(LEVEL_LIBRARY_TAG); - pLib->Serialize(libNode, bLoading); - } - else - { - // Save only library name. - XmlNodeRef libNode = libs->newChild("Library"); - libNode->setAttr("Name", pLib->GetName().toUtf8().data()); - } - } - SaveAllLibs(); - } -} - -////////////////////////////////////////////////////////////////////////// -QString CBaseLibraryManager::MakeUniqueItemName(const QString& srcName, const QString& libName) -{ - // unlikely we'll ever encounter more than 16 - std::vector possibleDuplicates; - possibleDuplicates.reserve(16); - - // search for strings in the database that might have a similar name (ignore case) - IDataBaseItemEnumerator* pEnum = GetItemEnumerator(); - for (IDataBaseItem* pItem = pEnum->GetFirst(); pItem != nullptr; pItem = pEnum->GetNext()) - { - //Check if the item is in the target library first. - IDataBaseLibrary* itemLibrary = pItem->GetLibrary(); - QString itemLibraryName; - if (itemLibrary) - { - itemLibraryName = itemLibrary->GetName(); - } - - // Item is not in the library so there cannot be a naming conflict. - if (!libName.isEmpty() && !itemLibraryName.isEmpty() && itemLibraryName != libName) - { - continue; - } - - const QString& name = pItem->GetName(); - if (name.startsWith(srcName, Qt::CaseInsensitive)) - { - possibleDuplicates.push_back(AZStd::string(name.toUtf8().data())); - } - } - pEnum->Release(); - - if (possibleDuplicates.empty()) - { - return srcName; - } - - std::sort(possibleDuplicates.begin(), possibleDuplicates.end(), [](const AZStd::string& strOne, const AZStd::string& strTwo) - { - // I can assume size sorting since if the length is different, either one of the two strings doesn't - // closely match the string we are trying to duplicate, or it's a bigger number (X1 vs X10) - if (strOne.size() != strTwo.size()) - { - return strOne.size() < strTwo.size(); - } - else - { - return azstricmp(strOne.c_str(), strTwo.c_str()) < 0; - } - } - ); - - int num = 0; - QString returnValue = srcName; - while (num < possibleDuplicates.size() && QString::compare(possibleDuplicates[num].c_str(), returnValue, Qt::CaseInsensitive) == 0) - { - returnValue = QStringLiteral("%1%2%3").arg(srcName).arg("_").arg(num); - ++num; - } - - return returnValue; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::Validate() -{ - IDataBaseItemEnumerator* pEnum = GetItemEnumerator(); - for (IDataBaseItem* pItem = pEnum->GetFirst(); pItem != nullptr; pItem = pEnum->GetNext()) - { - pItem->Validate(); - } - pEnum->Release(); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::RegisterItem(CBaseLibraryItem* pItem, REFGUID newGuid) -{ - assert(pItem); - - bool bNotify = false; - - if (m_bUniqGuidMap) - { - REFGUID oldGuid = pItem->GetGUID(); - if (!GuidUtil::IsEmpty(oldGuid)) - { - m_itemsGuidMap.erase(oldGuid); - } - if (GuidUtil::IsEmpty(newGuid)) - { - return; - } - CBaseLibraryItem* pOldItem = stl::find_in_map(m_itemsGuidMap, newGuid, nullptr); - if (!pOldItem) - { - pItem->m_guid = newGuid; - m_itemsGuidMap[newGuid] = pItem; - pItem->m_bRegistered = true; - bNotify = true; - } - else - { - if (pOldItem != pItem) - { - ReportDuplicateItem(pItem, pOldItem); - } - } - } - - if (m_bUniqNameMap) - { - QString fullName = pItem->GetFullName(); - if (!pItem->GetName().isEmpty()) - { - CBaseLibraryItem* pOldItem = static_cast(FindItemByName(fullName)); - if (!pOldItem) - { - AZStd::lock_guard lock(m_itemsNameMapMutex); - m_itemsNameMap[fullName] = pItem; - pItem->m_bRegistered = true; - bNotify = true; - } - else - { - if (pOldItem != pItem) - { - ReportDuplicateItem(pItem, pOldItem); - } - } - } - } - - // Notify listeners. - if (bNotify) - { - NotifyItemEvent(pItem, EDB_ITEM_EVENT_ADD); - } -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::RegisterItem(CBaseLibraryItem* pItem) -{ - assert(pItem); - - bool bNotify = false; - - if (m_bUniqGuidMap) - { - if (GuidUtil::IsEmpty(pItem->GetGUID())) - { - return; - } - CBaseLibraryItem* pOldItem = stl::find_in_map(m_itemsGuidMap, pItem->GetGUID(), nullptr); - if (!pOldItem) - { - m_itemsGuidMap[pItem->GetGUID()] = pItem; - pItem->m_bRegistered = true; - bNotify = true; - } - else - { - if (pOldItem != pItem) - { - ReportDuplicateItem(pItem, pOldItem); - } - } - } - - if (m_bUniqNameMap) - { - QString fullName = pItem->GetFullName(); - if (!fullName.isEmpty()) - { - CBaseLibraryItem* pOldItem = static_cast(FindItemByName(fullName)); - if (!pOldItem) - { - AZStd::lock_guard lock(m_itemsNameMapMutex); - m_itemsNameMap[fullName] = pItem; - pItem->m_bRegistered = true; - bNotify = true; - } - else - { - if (pOldItem != pItem) - { - ReportDuplicateItem(pItem, pOldItem); - } - } - } - } - - // Notify listeners. - if (bNotify) - { - NotifyItemEvent(pItem, EDB_ITEM_EVENT_ADD); - } -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::SetRegisteredFlag(CBaseLibraryItem* pItem, bool bFlag) -{ - pItem->m_bRegistered = bFlag; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::ReportDuplicateItem(CBaseLibraryItem* pItem, CBaseLibraryItem* pOldItem) -{ - QString sLibName; - if (pOldItem->GetLibrary()) - { - sLibName = pOldItem->GetLibrary()->GetName(); - } - CErrorRecord err; - err.pItem = pItem; - err.error = QStringLiteral("Item %1 with duplicate GUID to loaded item %2 ignored").arg(pItem->GetFullName(), pOldItem->GetFullName()); - GetIEditor()->GetErrorReport()->ReportError(err); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::UnregisterItem(CBaseLibraryItem* pItem) -{ - // Notify listeners. - NotifyItemEvent(pItem, EDB_ITEM_EVENT_DELETE); - - if (!pItem) - { - return; - } - - if (m_bUniqGuidMap) - { - m_itemsGuidMap.erase(pItem->GetGUID()); - } - if (m_bUniqNameMap && !pItem->GetFullName().isEmpty()) - { - AZStd::lock_guard lock(m_itemsNameMapMutex); - auto findIter = m_itemsNameMap.find(pItem->GetFullName()); - if (findIter != m_itemsNameMap.end()) - { - _smart_ptr item = findIter->second; - m_itemsNameMap.erase(findIter); - } - } - - pItem->m_bRegistered = false; -} - -////////////////////////////////////////////////////////////////////////// -QString CBaseLibraryManager::MakeFullItemName(IDataBaseLibrary* pLibrary, const QString& group, const QString& itemName) -{ - assert(pLibrary); - QString name = pLibrary->GetName() + "."; - if (!group.isEmpty()) - { - name += group + "."; - } - name += itemName; - return name; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::GatherUsedResources(CUsedResources& resources) -{ - IDataBaseItemEnumerator* pEnum = GetItemEnumerator(); - for (IDataBaseItem* pItem = pEnum->GetFirst(); pItem != nullptr; pItem = pEnum->GetNext()) - { - pItem->GatherUsedResources(resources); - } - pEnum->Release(); -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItemEnumerator* CBaseLibraryManager::GetItemEnumerator() -{ - if (m_bUniqNameMap) - { - return new CDataBaseItemEnumerator(&m_itemsNameMap); - } - else - { - return new CDataBaseItemEnumerator(&m_itemsGuidMap); - } -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::OnEditorNotifyEvent(EEditorNotifyEvent event) -{ - switch (event) - { - case eNotify_OnBeginNewScene: - SetSelectedItem(nullptr); - ClearAll(); - break; - case eNotify_OnBeginSceneOpen: - SetSelectedItem(nullptr); - ClearAll(); - break; - case eNotify_OnCloseScene: - SetSelectedItem(nullptr); - ClearAll(); - break; - } -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::OnRenameItem(CBaseLibraryItem* pItem, const QString& oldName) -{ - m_itemsNameMapMutex.lock(); - if (!oldName.isEmpty()) - { - m_itemsNameMap.erase(oldName); - } - if (!pItem->GetFullName().isEmpty()) - { - m_itemsNameMap[pItem->GetFullName()] = pItem; - } - m_itemsNameMapMutex.unlock(); - - OnItemChanged(pItem); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::AddListener(IDataBaseManagerListener* pListener) -{ - stl::push_back_unique(m_listeners, pListener); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::RemoveListener(IDataBaseManagerListener* pListener) -{ - stl::find_and_erase(m_listeners, pListener); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::NotifyItemEvent(IDataBaseItem* pItem, EDataBaseItemEvent event) -{ - // Notify listeners. - if (!m_listeners.empty()) - { - for (int i = 0; i < m_listeners.size(); i++) - { - m_listeners[i]->OnDataBaseItemEvent(pItem, event); - } - } -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::OnItemChanged(IDataBaseItem* pItem) -{ - NotifyItemEvent(pItem, EDB_ITEM_EVENT_CHANGED); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::OnUpdateProperties(IDataBaseItem* pItem, bool bRefresh) -{ - NotifyItemEvent(pItem, bRefresh ? EDB_ITEM_EVENT_UPDATE_PROPERTIES - : EDB_ITEM_EVENT_UPDATE_PROPERTIES_NO_EDITOR_REFRESH); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::SetSelectedItem(IDataBaseItem* pItem) -{ - if (m_pSelectedItem == pItem) - { - return; - } - m_pSelectedItem = (CBaseLibraryItem*)pItem; - NotifyItemEvent(m_pSelectedItem, EDB_ITEM_EVENT_SELECTED); -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibraryManager::GetSelectedItem() const -{ - return m_pSelectedItem; -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibraryManager::GetSelectedParentItem() const -{ - return m_pSelectedParent; -} - -void CBaseLibraryManager::ChangeLibraryOrder(IDataBaseLibrary* lib, unsigned int newLocation) -{ - if (!lib || newLocation >= m_libs.size() || lib == m_libs[newLocation]) - { - return; - } - - for (int i = 0; i < m_libs.size(); i++) - { - if (lib == m_libs[i]) - { - _smart_ptr curLib = m_libs[i]; - m_libs.erase(m_libs.begin() + i); - m_libs.insert(m_libs.begin() + newLocation, curLib); - return; - } - } -} - -bool CBaseLibraryManager::SetLibraryName(CBaseLibrary* lib, const QString& name) -{ - // SetFilename will validate if the name is duplicate with exist libraries. - if (lib->SetFilename(MakeFilename(name))) - { - lib->SetName(name); - return true; - } - return false; -} diff --git a/Code/Editor/BaseLibraryManager.h b/Code/Editor/BaseLibraryManager.h deleted file mode 100644 index 118c7ef1f0..0000000000 --- a/Code/Editor/BaseLibraryManager.h +++ /dev/null @@ -1,226 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - - -#ifndef CRYINCLUDE_EDITOR_BASELIBRARYMANAGER_H -#define CRYINCLUDE_EDITOR_BASELIBRARYMANAGER_H -#pragma once - -#include "Include/IBaseLibraryManager.h" -#include "Include/IDataBaseItem.h" -#include "Include/IDataBaseLibrary.h" -#include "Include/IDataBaseManager.h" -#include "Util/TRefCountBase.h" -#include "Util/GuidUtil.h" -#include "BaseLibrary.h" -#include "Util/smartptr.h" -#include -#include - -AZ_PUSH_DISABLE_DLL_EXPORT_BASECLASS_WARNING -/** Manages all Libraries and Items. -*/ -class SANDBOX_API CBaseLibraryManager - : public IBaseLibraryManager -{ -AZ_POP_DISABLE_DLL_EXPORT_BASECLASS_WARNING -public: - CBaseLibraryManager(); - ~CBaseLibraryManager(); - - //! Clear all libraries. - void ClearAll() override; - - ////////////////////////////////////////////////////////////////////////// - // IDocListener implementation. - ////////////////////////////////////////////////////////////////////////// - void OnEditorNotifyEvent(EEditorNotifyEvent event) override; - - ////////////////////////////////////////////////////////////////////////// - // Library items. - ////////////////////////////////////////////////////////////////////////// - //! Make a new item in specified library. - IDataBaseItem* CreateItem(IDataBaseLibrary* pLibrary) override; - //! Delete item from library and manager. - void DeleteItem(IDataBaseItem* pItem) override; - - //! Find Item by its GUID. - IDataBaseItem* FindItem(REFGUID guid) const override; - IDataBaseItem* FindItemByName(const QString& fullItemName) override; - IDataBaseItem* LoadItemByName(const QString& fullItemName) override; - virtual IDataBaseItem* FindItemByName(const char* fullItemName); - virtual IDataBaseItem* LoadItemByName(const char* fullItemName); - - IDataBaseItemEnumerator* GetItemEnumerator() override; - - ////////////////////////////////////////////////////////////////////////// - // Set item currently selected. - void SetSelectedItem(IDataBaseItem* pItem) override; - // Get currently selected item. - IDataBaseItem* GetSelectedItem() const override; - IDataBaseItem* GetSelectedParentItem() const override; - - ////////////////////////////////////////////////////////////////////////// - // Libraries. - ////////////////////////////////////////////////////////////////////////// - //! Add Item library. - IDataBaseLibrary* AddLibrary(const QString& library, bool bIsLevelLibrary = false, bool bIsLoading = true) override; - void DeleteLibrary(const QString& library, bool forceDeleteLevel = false) override; - //! Get number of libraries. - int GetLibraryCount() const override { return static_cast(m_libs.size()); }; - //! Get number of modified libraries. - int GetModifiedLibraryCount() const override; - - //! Get Item library by index. - IDataBaseLibrary* GetLibrary(int index) const override; - - //! Get Level Item library. - IDataBaseLibrary* GetLevelLibrary() const override; - - //! Find Items Library by name. - IDataBaseLibrary* FindLibrary(const QString& library) override; - - //! Find Items Library's index by name. - int FindLibraryIndex(const QString& library) override; - - //! Load Items library. - IDataBaseLibrary* LoadLibrary(const QString& filename, bool bReload = false) override; - - //! Save all modified libraries. - void SaveAllLibs() override; - - //! Serialize property manager. - void Serialize(XmlNodeRef& node, bool bLoading) override; - - //! Export items to game. - void Export([[maybe_unused]] XmlNodeRef& node) override {}; - - //! Returns unique name base on input name. - QString MakeUniqueItemName(const QString& name, const QString& libName = "") override; - QString MakeFullItemName(IDataBaseLibrary* pLibrary, const QString& group, const QString& itemName) override; - - //! Root node where this library will be saved. - QString GetRootNodeName() override = 0; - //! Path to libraries in this manager. - QString GetLibsPath() override = 0; - - ////////////////////////////////////////////////////////////////////////// - //! Validate library items for errors. - void Validate() override; - - ////////////////////////////////////////////////////////////////////////// - void GatherUsedResources(CUsedResources& resources) override; - - void AddListener(IDataBaseManagerListener* pListener) override; - void RemoveListener(IDataBaseManagerListener* pListener) override; - - ////////////////////////////////////////////////////////////////////////// - void RegisterItem(CBaseLibraryItem* pItem, REFGUID newGuid) override; - void RegisterItem(CBaseLibraryItem* pItem) override; - void UnregisterItem(CBaseLibraryItem* pItem) override; - - // Only Used internally. - void OnRenameItem(CBaseLibraryItem* pItem, const QString& oldName) override; - - // Called by items to indicated that they have been modified. - // Sends item changed event to listeners. - void OnItemChanged(IDataBaseItem* pItem) override; - void OnUpdateProperties(IDataBaseItem* pItem, bool bRefresh) override; - - QString MakeFilename(const QString& library); - bool IsUniqueFilename(const QString& library) override; - - //CONFETTI BEGIN - // Used to change the library item order - void ChangeLibraryOrder(IDataBaseLibrary* lib, unsigned int newLocation) override; - - bool SetLibraryName(CBaseLibrary* lib, const QString& name) override; - -protected: - void SplitFullItemName(const QString& fullItemName, QString& libraryName, QString& itemName); - void NotifyItemEvent(IDataBaseItem* pItem, EDataBaseItemEvent event); - void SetRegisteredFlag(CBaseLibraryItem* pItem, bool bFlag); - - ////////////////////////////////////////////////////////////////////////// - // Must be overriden. - //! Makes a new Item. - virtual CBaseLibraryItem* MakeNewItem() = 0; - virtual CBaseLibrary* MakeNewLibrary() = 0; - ////////////////////////////////////////////////////////////////////////// - - virtual void ReportDuplicateItem(CBaseLibraryItem* pItem, CBaseLibraryItem* pOldItem); - -protected: - bool m_bUniqGuidMap; - bool m_bUniqNameMap; - - AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING - //! Array of all loaded entity items libraries. - std::vector<_smart_ptr > m_libs; - - // There is always one current level library. - TSmartPtr m_pLevelLibrary; - - // GUID to item map. - typedef std::map, guid_less_predicate> ItemsGUIDMap; - ItemsGUIDMap m_itemsGuidMap; - - // Case insensitive name to items map. - typedef std::map, stl::less_stricmp> ItemsNameMap; - ItemsNameMap m_itemsNameMap; - AZStd::mutex m_itemsNameMapMutex; - - std::vector m_listeners; - - // Currently selected item. - _smart_ptr m_pSelectedItem; - _smart_ptr m_pSelectedParent; - AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING -}; - -////////////////////////////////////////////////////////////////////////// -template -class CDataBaseItemEnumerator - : public IDataBaseItemEnumerator -{ - TMap* m_pMap; - typename TMap::iterator m_iterator; - -public: - CDataBaseItemEnumerator(TMap* pMap) - { - assert(pMap); - m_pMap = pMap; - m_iterator = m_pMap->begin(); - } - void Release() override { delete this; }; - IDataBaseItem* GetFirst() override - { - m_iterator = m_pMap->begin(); - if (m_iterator == m_pMap->end()) - { - return 0; - } - return m_iterator->second; - } - IDataBaseItem* GetNext() override - { - if (m_iterator != m_pMap->end()) - { - m_iterator++; - } - if (m_iterator == m_pMap->end()) - { - return 0; - } - return m_iterator->second; - } -}; - -#endif // CRYINCLUDE_EDITOR_BASELIBRARYMANAGER_H diff --git a/Code/Editor/Common/spline_edit-00.png b/Code/Editor/Common/spline_edit-00.png deleted file mode 100644 index 0243becc2b..0000000000 --- a/Code/Editor/Common/spline_edit-00.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:58ef978b31b31df9aaf715a0e9b006fde414a17a3ff15a3bf680eaad7418867a -size 364 diff --git a/Code/Editor/Common/spline_edit-01.png b/Code/Editor/Common/spline_edit-01.png deleted file mode 100644 index 4789ee0820..0000000000 --- a/Code/Editor/Common/spline_edit-01.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 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sha256:66b73afbd6dba1caaedfaae161b277b460b5198f7fc00bec414530116c567276 -size 375 diff --git a/Code/Editor/Common/spline_edit-16.png b/Code/Editor/Common/spline_edit-16.png deleted file mode 100644 index 6926024cbd..0000000000 --- a/Code/Editor/Common/spline_edit-16.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:ae6e6714acf495246f4e59f6e5640f3a4417ea50100d37a116950d2b859aed0c -size 417 diff --git a/Code/Editor/Controls/ConsoleSCBMFC.h b/Code/Editor/Controls/ConsoleSCBMFC.h deleted file mode 100644 index fcf7f71df7..0000000000 --- a/Code/Editor/Controls/ConsoleSCBMFC.h +++ /dev/null @@ -1,111 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_CONTROLS_CONSOLESCBMFC_H -#define CRYINCLUDE_EDITOR_CONTROLS_CONSOLESCBMFC_H -#pragma once - -#if !defined(Q_MOC_RUN) -#include -#include -#include - -#include "ConsoleSCB.h" -#endif - -class QMenu; -class ConsoleWidget; -class QFocusEvent; - -namespace Ui { - class ConsoleMFC; -} - -namespace MFC -{ - -struct ConsoleLine -{ - QString text; - bool newLine; -}; -typedef std::deque Lines; - -class ConsoleLineEdit - : public QLineEdit -{ - Q_OBJECT -public: - explicit ConsoleLineEdit(QWidget* parent = nullptr); - -protected: - void mousePressEvent(QMouseEvent* ev) override; - void mouseDoubleClickEvent(QMouseEvent* ev) override; - void keyPressEvent(QKeyEvent* ev) override; - bool event(QEvent* ev) override; - -signals: - void variableEditorRequested(); - void setWindowTitle(const QString&); - -private: - void DisplayHistory(bool bForward); - QStringList m_history; - unsigned int m_historyIndex; - bool m_bReusedHistory; -}; - -class ConsoleTextEdit - : public QTextEdit -{ - Q_OBJECT -public: - explicit ConsoleTextEdit(QWidget* parent = nullptr); -}; - -class CConsoleSCB - : public QWidget -{ - Q_OBJECT -public: - explicit CConsoleSCB(QWidget* parent = nullptr); - ~CConsoleSCB(); - - static void RegisterViewClass(); - void SetInputFocus(); - void AddToConsole(const QString& text, bool bNewLine); - void FlushText(); - void showPopupAndSetTitle(); - QSize sizeHint() const override; - QSize minimumSizeHint() const override; - static CConsoleSCB* GetCreatedInstance(); - - static void AddToPendingLines(const QString& text, bool bNewLine); // call this function instead of AddToConsole() until an instance of CConsoleSCB exists to prevent messages from getting lost - -public Q_SLOTS: - void OnStyleSettingsChanged(); - -private Q_SLOTS: - void showVariableEditor(); - -private: - QScopedPointer ui; - int m_richEditTextLength; - - Lines m_lines; - static Lines s_pendingLines; - - QList m_colorTable; - SEditorSettings::ConsoleColorTheme m_backgroundTheme; -}; - -} // namespace MFC - -#endif // CRYINCLUDE_EDITOR_CONTROLS_CONSOLESCB_H - diff --git a/Code/Editor/Controls/ConsoleSCBMFC.ui b/Code/Editor/Controls/ConsoleSCBMFC.ui deleted file mode 100644 index b9386558ed..0000000000 --- a/Code/Editor/Controls/ConsoleSCBMFC.ui +++ /dev/null @@ -1,132 +0,0 @@ - - - ConsoleMFC - - - - 0 - 0 - 400 - 120 - - - - - 0 - 0 - - - - Console - - - - 0 - - - 0 - - - - - - 0 - 0 - - - - - - - - - - - - 0 - 0 - - - - - 0 - 20 - - - - - 16777215 - 20 - - - - true - - - - - - - 0 - - - 0 - - - - - - 0 - 0 - - - - - 20 - 0 - - - - - 20 - 30 - - - - - 0 - 0 - - - - - - - - - - - - 0 - 0 - - - - - - - - - - - - MFC::ConsoleLineEdit - QLineEdit -
ConsoleSCBMFC.h
-
-
- - - - -
diff --git a/Code/Editor/Controls/HotTrackingTreeCtrl.cpp b/Code/Editor/Controls/HotTrackingTreeCtrl.cpp deleted file mode 100644 index 54152a9fd4..0000000000 --- a/Code/Editor/Controls/HotTrackingTreeCtrl.cpp +++ /dev/null @@ -1,48 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "HotTrackingTreeCtrl.h" - -// Qt -#include - - -CHotTrackingTreeCtrl::CHotTrackingTreeCtrl(QWidget* parent) - : QTreeWidget(parent) -{ - setMouseTracking(true); - m_hHoverItem = nullptr; -} - -void CHotTrackingTreeCtrl::mouseMoveEvent(QMouseEvent* event) -{ - QTreeWidgetItem* hItem = itemAt(event->pos()); - - if (m_hHoverItem != nullptr) - { - QFont font = m_hHoverItem->font(0); - font.setBold(false); - m_hHoverItem->setFont(0, font); - m_hHoverItem = nullptr; - } - - if (hItem != nullptr) - { - QFont font = hItem->font(0); - font.setBold(true); - hItem->setFont(0, font); - m_hHoverItem = hItem; - } - - QTreeWidget::mouseMoveEvent(event); -} - -#include diff --git a/Code/Editor/Controls/HotTrackingTreeCtrl.h b/Code/Editor/Controls/HotTrackingTreeCtrl.h deleted file mode 100644 index 2ca7e11a91..0000000000 --- a/Code/Editor/Controls/HotTrackingTreeCtrl.h +++ /dev/null @@ -1,33 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_CONTROLS_HOTTRACKINGTREECTRL_H -#define CRYINCLUDE_EDITOR_CONTROLS_HOTTRACKINGTREECTRL_H -#pragma once - -#if !defined(Q_MOC_RUN) -#include -#endif - -class CHotTrackingTreeCtrl - : public QTreeWidget -{ - Q_OBJECT - -public: - CHotTrackingTreeCtrl(QWidget* parent = 0); - virtual ~CHotTrackingTreeCtrl(){}; - -protected: - void mouseMoveEvent(QMouseEvent* event) override; - -private: - QTreeWidgetItem* m_hHoverItem; -}; -#endif // CRYINCLUDE_EDITOR_CONTROLS_HOTTRACKINGTREECTRL_H diff --git a/Code/Editor/Controls/ImageListCtrl.cpp b/Code/Editor/Controls/ImageListCtrl.cpp deleted file mode 100644 index 9c8451c2e9..0000000000 --- a/Code/Editor/Controls/ImageListCtrl.cpp +++ /dev/null @@ -1,567 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "ImageListCtrl.h" - -// Qt -#include -#include - -////////////////////////////////////////////////////////////////////////// -CImageListCtrl::CImageListCtrl(QWidget* parent) - : QAbstractItemView(parent) - , m_itemSize(60, 60) - , m_borderSize(4, 4) - , m_style(DefaultStyle) -{ - setItemDelegate(new QImageListDelegate(this)); - setAutoFillBackground(false); - - QPalette p = palette(); - p.setColor(QPalette::Highlight, QColor(255, 55, 50)); - setPalette(p); - - horizontalScrollBar()->setRange(0, 0); - verticalScrollBar()->setRange(0, 0); -} - -////////////////////////////////////////////////////////////////////////// -CImageListCtrl::~CImageListCtrl() -{ -} - -////////////////////////////////////////////////////////////////////////// -CImageListCtrl::ListStyle CImageListCtrl::Style() const -{ - return m_style; -} - -////////////////////////////////////////////////////////////////////////// -void CImageListCtrl::SetStyle(ListStyle style) -{ - m_style = style; - scheduleDelayedItemsLayout(); -} - -////////////////////////////////////////////////////////////////////////// -const QSize& CImageListCtrl::ItemSize() const -{ - return m_itemSize; -} - -////////////////////////////////////////////////////////////////////////// -void CImageListCtrl::SetItemSize(QSize size) -{ - Q_ASSERT(size.isValid()); - m_itemSize = size; - scheduleDelayedItemsLayout(); -} - -////////////////////////////////////////////////////////////////////////// -const QSize& CImageListCtrl::BorderSize() const -{ - return m_borderSize; -} - -////////////////////////////////////////////////////////////////////////// -void CImageListCtrl::SetBorderSize(QSize size) -{ - Q_ASSERT(size.isValid()); - m_borderSize = size; - scheduleDelayedItemsLayout(); -} - -////////////////////////////////////////////////////////////////////////// -QModelIndexList CImageListCtrl::ItemsInRect(const QRect& rect) const -{ - QModelIndexList list; - - if (!model()) - { - return list; - } - - QHash::const_iterator i; - QHash::const_iterator c = m_geometry.cend(); - for (i = m_geometry.cbegin(); i != c; ++i) - { - if (i.value().intersects(rect)) - { - list << model()->index(i.key(), 0, rootIndex()); - } - } - - return list; -} - -////////////////////////////////////////////////////////////////////////// -void CImageListCtrl::paintEvent(QPaintEvent* event) -{ - QAbstractItemView::paintEvent(event); - - if (!model()) - { - return; - } - - const int rowCount = model()->rowCount(); - - if (m_geometry.isEmpty() && rowCount) - { - updateGeometries(); - } - - QPainter painter(viewport()); - painter.setRenderHints(QPainter::Antialiasing | QPainter::TextAntialiasing); - painter.setBackground(palette().window()); - painter.setFont(font()); - - QStyleOptionViewItem option; - option.palette = palette(); - option.font = font(); - option.fontMetrics = fontMetrics(); - option.decorationAlignment = Qt::AlignCenter; - - const QRect visibleRect(QPoint(horizontalOffset(), verticalOffset()), viewport()->contentsRect().size()); - - painter.translate(-horizontalOffset(), -verticalOffset()); - - for (int r = 0; r < rowCount; ++r) - { - const QModelIndex& index = model()->index(r, 0, rootIndex()); - - option.rect = m_geometry.value(r); - if (!option.rect.intersects(visibleRect)) - { - continue; - } - - option.state = QStyle::State_None; - - if (selectionModel()->isSelected(index)) - { - option.state |= QStyle::State_Selected; - } - - if (currentIndex() == index) - { - option.state |= QStyle::State_HasFocus; - } - - QAbstractItemDelegate* idt = itemDelegate(index); - idt->paint(&painter, option, index); - } -} - -////////////////////////////////////////////////////////////////////////// -void CImageListCtrl::rowsInserted(const QModelIndex& parent, int start, int end) -{ - QAbstractItemView::rowsInserted(parent, start, end); - - if (isVisible()) - { - scheduleDelayedItemsLayout(); - } -} - -////////////////////////////////////////////////////////////////////////// -void CImageListCtrl::updateGeometries() -{ - ClearItemGeometries(); - - if (!model()) - { - return; - } - - const int rowCount = model()->rowCount(); - - const int nPageHorz = viewport()->width(); - const int nPageVert = viewport()->height(); - - if (nPageHorz == 0 || nPageVert == 0 || rowCount <= 0) - { - return; - } - - int x = m_borderSize.width(); - int y = m_borderSize.height(); - - const int nItemWidth = m_itemSize.width() + m_borderSize.width(); - - if (m_style == HorizontalStyle) - { - for (int row = 0; row < rowCount; ++row) - { - m_geometry.insert(row, QRect(QPoint(x, y), m_itemSize)); - x += nItemWidth; - } - - horizontalScrollBar()->setPageStep(viewport()->width()); - horizontalScrollBar()->setRange(0, x - viewport()->width()); - } - else - { - const int nTextHeight = fontMetrics().height(); - const int nItemHeight = m_itemSize.height() + m_borderSize.height() + nTextHeight; - - int nNumOfHorzItems = nPageHorz / nItemWidth; - if (nNumOfHorzItems <= 0) - { - nNumOfHorzItems = 1; - } - - for (int row = 0; row < rowCount; ++row) - { - m_geometry.insert(row, QRect(QPoint(x, y), m_itemSize)); - - if ((row + 1) % nNumOfHorzItems == 0) - { - y += nItemHeight; - x = m_borderSize.width(); - } - else - { - x += nItemWidth; - } - } - - verticalScrollBar()->setPageStep(viewport()->height()); - verticalScrollBar()->setRange(0, (y + nItemHeight) - viewport()->height()); - } -} - -////////////////////////////////////////////////////////////////////////// -QModelIndex CImageListCtrl::indexAt(const QPoint& point) const -{ - if (!model()) - { - return QModelIndex(); - } - - const QPoint p = point + - QPoint(horizontalOffset(), verticalOffset()); - - QHash::const_iterator i; - QHash::const_iterator c = m_geometry.cend(); - for (i = m_geometry.cbegin(); i != c; ++i) - { - if (i.value().contains(p)) - { - return model()->index(i.key(), 0, rootIndex()); - } - } - - return QModelIndex(); -} - -////////////////////////////////////////////////////////////////////////// -void CImageListCtrl::scrollTo(const QModelIndex& index, ScrollHint hint) -{ - if (!index.isValid()) - { - return; - } - - QRect rect = m_geometry.value(index.row()); - - switch (hint) - { - case EnsureVisible: - if (horizontalOffset() > rect.right()) - { - horizontalScrollBar()->setValue(rect.left()); - } - else if ((horizontalOffset() + viewport()->width()) < rect.left()) - { - horizontalScrollBar()->setValue(rect.right() - viewport()->width()); - } - - if (verticalOffset() > rect.bottom()) - { - verticalScrollBar()->setValue(rect.top()); - } - else if ((verticalOffset() + viewport()->height()) < rect.top()) - { - verticalScrollBar()->setValue(rect.bottom() - viewport()->height()); - } - break; - - case PositionAtTop: - horizontalScrollBar()->setValue(rect.left()); - verticalScrollBar()->setValue(rect.top()); - break; - - case PositionAtBottom: - horizontalScrollBar()->setValue(rect.right() - viewport()->width()); - verticalScrollBar()->setValue(rect.bottom() - viewport()->height()); - break; - - case PositionAtCenter: - horizontalScrollBar()->setValue(rect.center().x() - (viewport()->width() / 2)); - verticalScrollBar()->setValue(rect.center().y() - (viewport()->height() / 2)); - break; - } -} - -////////////////////////////////////////////////////////////////////////// -QRect CImageListCtrl::visualRect(const QModelIndex& index) const -{ - if (!index.isValid()) - { - return QRect(); - } - - - if (!m_geometry.contains(index.row())) - { - return QRect(); - } - - return m_geometry.value(index.row()) - .translated(-horizontalOffset(), -verticalOffset()); -} - -////////////////////////////////////////////////////////////////////////// -QRect CImageListCtrl::ItemGeometry(const QModelIndex& index) const -{ - Q_ASSERT(index.model() == model()); - Q_ASSERT(m_geometry.contains(index.row())); - - return m_geometry.value(index.row()); -} - -void CImageListCtrl::SetItemGeometry(const QModelIndex& index, const QRect& rect) -{ - Q_ASSERT(index.model() == model()); - m_geometry.insert(index.row(), rect); - update(rect); -} - -void CImageListCtrl::ClearItemGeometries() -{ - m_geometry.clear(); -} - -////////////////////////////////////////////////////////////////////////// -int CImageListCtrl::horizontalOffset() const -{ - return horizontalScrollBar()->value(); -} - -////////////////////////////////////////////////////////////////////////// -int CImageListCtrl::verticalOffset() const -{ - return verticalScrollBar()->value(); -} - -////////////////////////////////////////////////////////////////////////// -bool CImageListCtrl::isIndexHidden([[maybe_unused]] const QModelIndex& index) const -{ - return false; /* not supported */ -} - -////////////////////////////////////////////////////////////////////////// -QModelIndex CImageListCtrl::moveCursor(CursorAction cursorAction, [[maybe_unused]] Qt::KeyboardModifiers modifiers) -{ - if (!model()) - { - return QModelIndex(); - } - - const int rowCount = model()->rowCount(); - - if (0 == rowCount) - { - return QModelIndex(); - } - - switch (cursorAction) - { - case MoveHome: - return model()->index(0, 0, rootIndex()); - - case MoveEnd: - return model()->index(rowCount - 1, 0, rootIndex()); - - case MovePrevious: - { - QModelIndex current = currentIndex(); - if (current.isValid()) - { - return model()->index((current.row() - 1) % rowCount, 0, rootIndex()); - } - } break; - - case MoveNext: - { - QModelIndex current = currentIndex(); - if (current.isValid()) - { - return model()->index((current.row() + 1) % rowCount, 0, rootIndex()); - } - } break; - - case MoveUp: - case MoveDown: - case MoveLeft: - case MoveRight: - case MovePageUp: - case MovePageDown: - /* TODO */ - break; - } - return QModelIndex(); -} - -////////////////////////////////////////////////////////////////////////// -void CImageListCtrl::setSelection(const QRect& rect, QItemSelectionModel::SelectionFlags flags) -{ - if (!model()) - { - return; - } - - const QRect lrect = - rect.translated(horizontalOffset(), verticalOffset()); - - QHash::const_iterator i; - QHash::const_iterator c = m_geometry.cend(); - for (i = m_geometry.cbegin(); i != c; ++i) - { - if (i.value().intersects(lrect)) - { - selectionModel()->select(model()->index(i.key(), 0, rootIndex()), flags); - } - } -} - -////////////////////////////////////////////////////////////////////////// -QRegion CImageListCtrl::visualRegionForSelection(const QItemSelection& selection) const -{ - QRegion region; - - foreach(const QModelIndex &index, selection.indexes()) - { - region += visualRect(index); - } - - return region; -} - -////////////////////////////////////////////////////////////////////////// -QImageListDelegate::QImageListDelegate(QObject* parent) - : QAbstractItemDelegate(parent) -{ -} - -////////////////////////////////////////////////////////////////////////// -void QImageListDelegate::paint(QPainter* painter, - const QStyleOptionViewItem& option, const QModelIndex& index) const -{ - painter->save(); - - painter->setFont(option.font); - - if (option.rect.isValid()) - { - painter->setClipRect(option.rect); - } - - QRect innerRect = option.rect.adjusted(1, 1, -1, -1); - - QRect textRect(innerRect.left(), innerRect.bottom() - option.fontMetrics.height(), - innerRect.width(), option.fontMetrics.height() + 1); - - /* fill item background */ - - painter->fillRect(option.rect, option.palette.color(QPalette::Base)); - - /* draw image */ - - if (index.data(Qt::DecorationRole).isValid()) - { - const QPixmap& p = index.data(Qt::DecorationRole).value(); - if (p.isNull() || p.size() == QSize(1, 1)) - { - emit InvalidPixmapGenerated(index); - } - else - { - painter->drawPixmap(innerRect, p); - } - } - - /* draw text */ - - const QColor trColor = option.palette.color(QPalette::Shadow); - painter->fillRect(textRect, (option.state & QStyle::State_Selected) ? - trColor.lighter() : trColor); - - if (option.state & QStyle::State_Selected) - { - painter->setPen(QPen(option.palette.color(QPalette::HighlightedText))); - - QFont f = painter->font(); - f.setBold(true); - painter->setFont(f); - } - else - { - painter->setPen(QPen(option.palette.color(QPalette::Text))); - } - - painter->drawText(textRect, index.data(Qt::DisplayRole).toString(), - QTextOption(option.decorationAlignment)); - - painter->setPen(QPen(option.palette.color(QPalette::Shadow))); - painter->drawRect(textRect); - - /* draw border */ - - if (option.state & QStyle::State_Selected) - { - QPen pen(option.palette.color(QPalette::Highlight)); - pen.setWidth(2); - painter->setPen(pen); - painter->drawRect(innerRect); - } - else - { - painter->setPen(QPen(option.palette.color(QPalette::Shadow))); - painter->drawRect(option.rect); - } - - if (option.state & QStyle::State_HasFocus) - { - QPen pen(Qt::DotLine); - pen.setColor(option.palette.color(QPalette::AlternateBase)); - painter->setPen(pen); - painter->drawRect(option.rect); - } - - painter->restore(); -} - -////////////////////////////////////////////////////////////////////////// -QSize QImageListDelegate::sizeHint(const QStyleOptionViewItem& option, - [[maybe_unused]] const QModelIndex& index) const -{ - return option.rect.size(); -} - -////////////////////////////////////////////////////////////////////////// -QVector QImageListDelegate::paintingRoles() const -{ - return QVector() << Qt::DecorationRole << Qt::DisplayRole; -} - -#include diff --git a/Code/Editor/Controls/ImageListCtrl.h b/Code/Editor/Controls/ImageListCtrl.h deleted file mode 100644 index db393c8497..0000000000 --- a/Code/Editor/Controls/ImageListCtrl.h +++ /dev/null @@ -1,97 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_CONTROLS_IMAGELISTCTRL_H -#define CRYINCLUDE_EDITOR_CONTROLS_IMAGELISTCTRL_H -#pragma once - -#if !defined(Q_MOC_RUN) -#include - -#include -#endif - -////////////////////////////////////////////////////////////////////////// -// Custom control to display list of images. -////////////////////////////////////////////////////////////////////////// -class CImageListCtrl - : public QAbstractItemView -{ - Q_OBJECT -public: - enum ListStyle - { - DefaultStyle, - HorizontalStyle - }; - -public: - CImageListCtrl(QWidget* parent = nullptr); - ~CImageListCtrl(); - - ListStyle Style() const; - void SetStyle(ListStyle style); - - const QSize& ItemSize() const; - void SetItemSize(QSize size); - - const QSize& BorderSize() const; - void SetBorderSize(QSize size); - - // Get all items inside specified rectangle. - QModelIndexList ItemsInRect(const QRect& rect) const; - - QModelIndex indexAt(const QPoint& point) const override; - void scrollTo(const QModelIndex& index, ScrollHint hint = EnsureVisible) override; - QRect visualRect(const QModelIndex& index) const override; - -protected: - QRect ItemGeometry(const QModelIndex& index) const; - void SetItemGeometry(const QModelIndex& index, const QRect& rect); - void ClearItemGeometries(); - - int horizontalOffset() const override; - int verticalOffset() const override; - bool isIndexHidden(const QModelIndex& index) const override; - QModelIndex moveCursor(CursorAction cursorAction, Qt::KeyboardModifiers modifiers) override; - void setSelection(const QRect& rect, QItemSelectionModel::SelectionFlags flags) override; - QRegion visualRegionForSelection(const QItemSelection& selection) const override; - - void paintEvent(QPaintEvent* event) override; - void rowsInserted(const QModelIndex& parent, int start, int end) override; - - void updateGeometries() override; - -private: - QHash m_geometry; - QSize m_itemSize; - QSize m_borderSize; - ListStyle m_style; -}; - -class QImageListDelegate - : public QAbstractItemDelegate -{ - Q_OBJECT -signals: - void InvalidPixmapGenerated(const QModelIndex& index) const; -public: - QImageListDelegate(QObject* parent = nullptr); - - void paint(QPainter* painter, - const QStyleOptionViewItem& option, - const QModelIndex& index) const override; - - QSize sizeHint(const QStyleOptionViewItem& option, - const QModelIndex& index) const override; - - QVector paintingRoles() const override; -}; - -#endif // CRYINCLUDE_EDITOR_CONTROLS_IMAGELISTCTRL_H diff --git a/Code/Editor/Controls/MultiMonHelper.cpp b/Code/Editor/Controls/MultiMonHelper.cpp deleted file mode 100644 index 5b3ed3a204..0000000000 --- a/Code/Editor/Controls/MultiMonHelper.cpp +++ /dev/null @@ -1,67 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "MultiMonHelper.h" - -// Qt -#include - -//////////////////////////////////////////////////////////////////////////// -void ClipOrCenterRectToMonitor(QRect *prc, const UINT flags) -{ - const QScreen* currentScreen = nullptr; - QRect rc; - - Q_ASSERT(prc); - - const auto screens = qApp->screens(); - for (auto screen : screens) - { - if (screen->geometry().contains(prc->center())) - { - currentScreen = screen; - break; - } - } - - if (!currentScreen) - { - return; - } - - const int w = prc->width(); - const int h = prc->height(); - - if (flags & MONITOR_WORKAREA) - { - rc = currentScreen->availableGeometry(); - } - else - { - rc = currentScreen->geometry(); - } - - // center or clip the passed rect to the monitor rect - if (flags & MONITOR_CENTER) - { - prc->setLeft(rc.left() + (rc.right() - rc.left() - w) / 2); - prc->setTop(rc.top() + (rc.bottom() - rc.top() - h) / 2); - prc->setRight(prc->left() + w); - prc->setBottom(prc->top() + h); - } - else - { - prc->setLeft(qMax(rc.left(), qMin(rc.right() - w, prc->left()))); - prc->setTop(qMax(rc.top(), qMin(rc.bottom() - h, prc->top()))); - prc->setRight(prc->left() + w); - prc->setBottom(prc->top() + h); - } -} diff --git a/Code/Editor/Controls/MultiMonHelper.h b/Code/Editor/Controls/MultiMonHelper.h deleted file mode 100644 index 54e47bf022..0000000000 --- a/Code/Editor/Controls/MultiMonHelper.h +++ /dev/null @@ -1,44 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_CONTROLS_MULTIMONHELPER_H -#define CRYINCLUDE_EDITOR_CONTROLS_MULTIMONHELPER_H -#pragma once - -// Taken from: http://msdn.microsoft.com/en-us/library/dd162826(v=vs.85).aspx -#define MONITOR_CENTER 0x0001 // center rect to monitor -#define MONITOR_CLIP 0x0000 // clip rect to monitor -#define MONITOR_WORKAREA 0x0002 // use monitor work area -#define MONITOR_AREA 0x0000 // use monitor entire area - -// -// ClipOrCenterRectToMonitor -// -// The most common problem apps have when running on a -// multimonitor system is that they "clip" or "pin" windows -// based on the SM_CXSCREEN and SM_CYSCREEN system metrics. -// Because of app compatibility reasons these system metrics -// return the size of the primary monitor. -// -// This shows how you use the multi-monitor functions -// to do the same thing. -// -// params: -// prc : pointer to QRect to modify -// flags : some combination of the MONITOR_* flags above -// -// example: -// -// ClipOrCenterRectToMonitor(&aRect, MONITOR_CLIP | MONITOR_WORKAREA); -// -// Takes parameter pointer to RECT "aRect" and flags MONITOR_CLIP | MONITOR_WORKAREA -// This will modify aRect without resizing it so that it remains within the on-screen boundaries. -void ClipOrCenterRectToMonitor(QRect *prc, const UINT flags); - -#endif // CRYINCLUDE_EDITOR_CONTROLS_MULTIMONHELPER_H diff --git a/Code/Editor/Controls/NumberCtrl.cpp b/Code/Editor/Controls/NumberCtrl.cpp deleted file mode 100644 index 473dd7e4af..0000000000 --- a/Code/Editor/Controls/NumberCtrl.cpp +++ /dev/null @@ -1,143 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "NumberCtrl.h" - - -QNumberCtrl::QNumberCtrl(QWidget* parent) - : QDoubleSpinBox(parent) - , m_bMouseDown(false) - , m_bDragged(false) - , m_bUndoEnabled(false) - , m_prevValue(0) -{ - connect(this, &QAbstractSpinBox::editingFinished, this, &QNumberCtrl::onEditingFinished); -} - -void QNumberCtrl::changeEvent(QEvent* event) -{ - if (event->type() == QEvent::EnabledChange) - { - setButtonSymbols(isEnabled() ? UpDownArrows : NoButtons); - } - - QDoubleSpinBox::changeEvent(event); -} - - -void QNumberCtrl::SetRange(double newMin, double newMax) -{ - // Avoid setting this value if its close to the current value, because otherwise qt will pump events into the queue to redraw/etc. - if ( (!AZ::IsClose(this->minimum(), newMin, DBL_EPSILON)) || (!AZ::IsClose(this->maximum(), newMax, DBL_EPSILON)) ) - { - setRange(newMin, newMax); - } -} - - -void QNumberCtrl::mousePressEvent(QMouseEvent* event) -{ - if (event->button() == Qt::LeftButton) - { - emit mousePressed(); - - m_bMouseDown = true; - m_bDragged = false; - m_mousePos = event->pos(); - - if (m_bUndoEnabled && !CUndo::IsRecording()) - { - GetIEditor()->BeginUndo(); - } - - emit dragStarted(); - - grabMouse(); - } - - QDoubleSpinBox::mousePressEvent(event); -} - -void QNumberCtrl::mouseReleaseEvent(QMouseEvent* event) -{ - QDoubleSpinBox::mouseReleaseEvent(event); - - if (event->button() == Qt::LeftButton) - { - m_bMouseDown = m_bDragged = false; - - emit valueUpdated(); - emit valueChanged(); - - if (m_bUndoEnabled && CUndo::IsRecording()) - { - GetIEditor()->AcceptUndo(m_undoText); - } - - emit dragFinished(); - - releaseMouse(); - - m_prevValue = value(); - - emit mouseReleased(); - } -} - -void QNumberCtrl::mouseMoveEvent(QMouseEvent* event) -{ - QDoubleSpinBox::mousePressEvent(event); - - if (m_bMouseDown) - { - m_bDragged = true; - - int dy = event->pos().y() - m_mousePos.y(); - setValue(value() - singleStep() * dy); - - emit valueUpdated(); - - m_mousePos = event->pos(); - } -} - -void QNumberCtrl::EnableUndo(const QString& undoText) -{ - m_undoText = undoText; - m_bUndoEnabled = true; -} - -void QNumberCtrl::focusInEvent(QFocusEvent* event) -{ - m_prevValue = value(); - QDoubleSpinBox::focusInEvent(event); -} - -void QNumberCtrl::onEditingFinished() -{ - bool undo = m_bUndoEnabled && !CUndo::IsRecording() && m_prevValue != value(); - if (undo) - { - GetIEditor()->BeginUndo(); - } - - emit valueUpdated(); - emit valueChanged(); - - if (undo) - { - GetIEditor()->AcceptUndo(m_undoText); - } - - m_prevValue = value(); -} - -#include diff --git a/Code/Editor/Controls/NumberCtrl.h b/Code/Editor/Controls/NumberCtrl.h deleted file mode 100644 index 22ee7b867f..0000000000 --- a/Code/Editor/Controls/NumberCtrl.h +++ /dev/null @@ -1,64 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_CONTROLS_NUMBERCTRL_H -#define CRYINCLUDE_EDITOR_CONTROLS_NUMBERCTRL_H -#pragma once - -// NumberCtrl.h : header file -// - -#if !defined(Q_MOC_RUN) -#include -#endif - -class QNumberCtrl - : public QDoubleSpinBox -{ - Q_OBJECT - -public: - QNumberCtrl(QWidget* parent = nullptr); - - bool IsDragging() const { return m_bDragged; } - - //! If called will enable undo with given text when control is modified. - void EnableUndo(const QString& undoText); - void SetRange(double newMin, double maxRange); - -Q_SIGNALS: - void dragStarted(); - void dragFinished(); - - void valueUpdated(); - void valueChanged(); - - void mouseReleased(); - void mousePressed(); - -protected: - void changeEvent(QEvent* event) override; - void focusInEvent(QFocusEvent* event) override; - void mousePressEvent(QMouseEvent* event) override; - void mouseMoveEvent(QMouseEvent* event) override; - void mouseReleaseEvent(QMouseEvent* event) override; - -private: - void onEditingFinished(); - void onValueChanged(double d); - - bool m_bMouseDown; - bool m_bDragged; - QPoint m_mousePos; - bool m_bUndoEnabled; - double m_prevValue; - QString m_undoText; -}; - -#endif // CRYINCLUDE_EDITOR_CONTROLS_NUMBERCTRL_H diff --git a/Code/Editor/Controls/TextEditorCtrl.cpp b/Code/Editor/Controls/TextEditorCtrl.cpp deleted file mode 100644 index c372138d80..0000000000 --- a/Code/Editor/Controls/TextEditorCtrl.cpp +++ /dev/null @@ -1,93 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "TextEditorCtrl.h" - - -// CTextEditorCtrl -CTextEditorCtrl::CTextEditorCtrl(QWidget* pParent) - : QTextEdit(pParent) -{ - m_bModified = true; - - QFont font; - font.setFamily("Courier New"); - font.setFixedPitch(true); - font.setPointSize(10); - setFont(font); - - setLineWrapMode(NoWrap); - - connect(this, &QTextEdit::textChanged, this, &CTextEditorCtrl::OnChange); -} - -CTextEditorCtrl::~CTextEditorCtrl() -{ -} - - -// CTextEditorCtrl message handlers - -void CTextEditorCtrl::LoadFile(const QString& sFileName) -{ - if (m_filename == sFileName) - { - return; - } - - m_filename = sFileName; - - clear(); - - CCryFile file(sFileName.toUtf8().data(), "rb"); - if (file.Open(sFileName.toUtf8().data(), "rb")) - { - size_t length = file.GetLength(); - - QByteArray text; - text.resize(static_cast(length)); - file.ReadRaw(text.data(), length); - - setPlainText(text); - } - - m_bModified = false; -} - -////////////////////////////////////////////////////////////////////////// -void CTextEditorCtrl::SaveFile(const QString& sFileName) -{ - if (sFileName.isEmpty()) - { - return; - } - - if (!CFileUtil::OverwriteFile(sFileName.toUtf8().data())) - { - return; - } - - QFile file(sFileName); - file.open(QFile::WriteOnly); - - file.write(toPlainText().toUtf8()); - - m_bModified = false; -} - -////////////////////////////////////////////////////////////////////////// -void CTextEditorCtrl::OnChange() -{ - - m_bModified = true; -} - -#include diff --git a/Code/Editor/Controls/TextEditorCtrl.h b/Code/Editor/Controls/TextEditorCtrl.h deleted file mode 100644 index e155185f90..0000000000 --- a/Code/Editor/Controls/TextEditorCtrl.h +++ /dev/null @@ -1,42 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_CONTROLS_TEXTEDITORCTRL_H -#define CRYINCLUDE_EDITOR_CONTROLS_TEXTEDITORCTRL_H -#pragma once - -// CTextEditorCtrl -#if !defined(Q_MOC_RUN) -#include -#endif - -class CTextEditorCtrl - : public QTextEdit -{ - Q_OBJECT - -public: - CTextEditorCtrl(QWidget* pParent = nullptr); - virtual ~CTextEditorCtrl(); - - void LoadFile(const QString& sFileName); - void SaveFile(const QString& sFileName); - QString GetFilename() const { return m_filename; } - - bool IsModified() const { return m_bModified; } - - //! Must be called after OnChange message. - void OnChange(); - -protected: - QString m_filename; - bool m_bModified; -}; - -#endif // CRYINCLUDE_EDITOR_CONTROLS_TEXTEDITORCTRL_H diff --git a/Code/Editor/Controls/TreeCtrlUtils.h b/Code/Editor/Controls/TreeCtrlUtils.h deleted file mode 100644 index 7498360d2e..0000000000 --- a/Code/Editor/Controls/TreeCtrlUtils.h +++ /dev/null @@ -1,322 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_CONTROLS_TREECTRLUTILS_H -#define CRYINCLUDE_EDITOR_CONTROLS_TREECTRLUTILS_H -#pragma once - -#include - -namespace TreeCtrlUtils -{ - template - class TreeItemIterator - : public P - { - public: - typedef P Traits; - - //iterator traits, required by STL - typedef ptrdiff_t difference_type; - typedef HTREEITEM value_type; - typedef HTREEITEM* pointer; - typedef HTREEITEM& reference; - typedef std::forward_iterator_tag iterator_category; - - TreeItemIterator() - : pCtrl(0) - , hItem(0) {} - explicit TreeItemIterator(const P& traits) - : P(traits) - , pCtrl(0) - , hItem(0) {} - TreeItemIterator(const TreeItemIterator& other) - : P(other) - , pCtrl(other.pCtrl) - , hItem(other.hItem) {} - TreeItemIterator(CTreeCtrl* pCtrl, HTREEITEM hItem) - : pCtrl(pCtrl) - , hItem(hItem) {} - TreeItemIterator(CTreeCtrl* pCtrl, HTREEITEM hItem, const P& traits) - : P(traits) - , pCtrl(pCtrl) - , hItem(hItem) {} - - HTREEITEM operator*() {return hItem; } - bool operator==(const TreeItemIterator& other) const {return pCtrl == other.pCtrl && hItem == other.hItem; } - bool operator!=(const TreeItemIterator& other) const {return pCtrl != other.pCtrl || hItem != other.hItem; } - - TreeItemIterator& operator++() - { - HTREEITEM hNextItem = 0; - if (RecurseToChildren(hItem)) - { - hNextItem = (pCtrl ? pCtrl->GetChildItem(hItem) : 0); - } - while (pCtrl && hItem && !hNextItem) - { - hNextItem = pCtrl->GetNextSiblingItem(hItem); - if (!hNextItem) - { - hItem = pCtrl->GetParentItem(hItem); - } - } - hItem = hNextItem; - - return *this; - } - - TreeItemIterator operator++(int) {TreeItemIterator old = *this; ++(*this); return old; } - - CTreeCtrl* pCtrl; - HTREEITEM hItem; - }; - - class NonRecursiveTreeItemIteratorTraits - { - public: - bool RecurseToChildren(HTREEITEM hItem) {return false; } - }; - typedef TreeItemIterator NonRecursiveTreeItemIterator; - - class RecursiveTreeItemIteratorTraits - { - public: - bool RecurseToChildren(HTREEITEM hItem) {return true; } - }; - typedef TreeItemIterator RecursiveTreeItemIterator; - - inline RecursiveTreeItemIterator BeginTreeItemsRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0) - { - if (hItem == 0) - { - hItem = (pCtrl ? pCtrl->GetRootItem() : 0); - } - return RecursiveTreeItemIterator(pCtrl, hItem); - } - - inline RecursiveTreeItemIterator EndTreeItemsRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0) - { - HTREEITEM hEndItem = 0; - HTREEITEM hParent = hItem; - do - { - if (hParent) - { - hEndItem = pCtrl->GetNextSiblingItem(hParent); - } - hParent = (pCtrl && hParent ? pCtrl->GetParentItem(hParent) : 0); - } - while (hParent && !hEndItem); - return RecursiveTreeItemIterator(pCtrl, hEndItem); - } - - inline NonRecursiveTreeItemIterator BeginTreeItemsNonRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0) - { - if (hItem == 0) - { - hItem = (pCtrl ? pCtrl->GetRootItem() : 0); - } - if (hItem) - { - hItem = pCtrl->GetChildItem(hItem); - } - return NonRecursiveTreeItemIterator(pCtrl, hItem); - } - - inline NonRecursiveTreeItemIterator EndTreeItemsNonRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0) - { - HTREEITEM hEndItem = 0; - HTREEITEM hParent = 0; - while (hParent && !hEndItem) - { - hParent = (pCtrl && hItem ? pCtrl->GetParentItem(hItem) : 0); - if (hParent) - { - hEndItem = pCtrl->GetNextSiblingItem(hParent); - } - } - return NonRecursiveTreeItemIterator(pCtrl, hEndItem); - } - - template - class TreeItemDataIterator - { - public: - typedef T Type; - typedef TreeItemIterator

InternalIterator; - - //iterator traits, required by STL - typedef ptrdiff_t difference_type; - typedef Type* value_type; - typedef Type** pointer; - typedef Type*& reference; - typedef std::forward_iterator_tag iterator_category; - - TreeItemDataIterator() {} - TreeItemDataIterator(const TreeItemDataIterator& other) - : iterator(other.iterator) {AdvanceToValidIterator(); } - explicit TreeItemDataIterator(const InternalIterator& iterator) - : iterator(iterator) {AdvanceToValidIterator(); } - - Type* operator*() {return reinterpret_cast(iterator.pCtrl->GetItemData(iterator.hItem)); } - bool operator==(const TreeItemDataIterator& other) const {return iterator == other.iterator; } - bool operator!=(const TreeItemDataIterator& other) const {return iterator != other.iterator; } - - HTREEITEM GetTreeItem() {return iterator.hItem; } - - TreeItemDataIterator& operator++() - { - ++iterator; - AdvanceToValidIterator(); - return *this; - } - - TreeItemDataIterator operator++(int) {TreeItemDataIterator old = *this; ++(*this); return old; } - - private: - void AdvanceToValidIterator() - { - while (iterator.pCtrl && iterator.hItem && !iterator.pCtrl->GetItemData(iterator.hItem)) - { - ++iterator; - } - } - - InternalIterator iterator; - }; - - template - class RecursiveItemDataIteratorType - { - public: typedef TreeItemDataIterator type; - }; - template - inline TreeItemDataIterator BeginTreeItemDataRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0) - { - return TreeItemDataIterator(BeginTreeItemsRecursive(pCtrl, hItem)); - } - - template - inline TreeItemDataIterator EndTreeItemDataRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0) - { - return TreeItemDataIterator(EndTreeItemsRecursive(pCtrl, hItem)); - } - - template - class NonRecursiveItemDataIteratorType - { - typedef TreeItemDataIterator type; - }; - template - inline TreeItemDataIterator BeginTreeItemDataNonRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0) - { - return TreeItemDataIterator(BeginTreeItemsNonRecursive(pCtrl, hItem)); - } - - template - inline TreeItemDataIterator EndTreeItemDataNonRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0) - { - return TreeItemDataIterator(EndTreeItemsNonRecursive(pCtrl, hItem)); - } - - class SelectedTreeItemIterator - { - public: - SelectedTreeItemIterator() - : pCtrl(0) - , hItem(0) {} - SelectedTreeItemIterator(const SelectedTreeItemIterator& other) - : pCtrl(other.pCtrl) - , hItem(other.hItem) {} - SelectedTreeItemIterator(CXTTreeCtrl* pCtrl, HTREEITEM hItem) - : pCtrl(pCtrl) - , hItem(hItem) {} - - HTREEITEM operator*() {return hItem; } - bool operator==(const SelectedTreeItemIterator& other) const {return pCtrl == other.pCtrl && hItem == other.hItem; } - bool operator!=(const SelectedTreeItemIterator& other) const {return pCtrl != other.pCtrl || hItem != other.hItem; } - - SelectedTreeItemIterator& operator++() - { - hItem = (pCtrl ? pCtrl->GetNextSelectedItem(hItem) : 0); - - return *this; - } - - SelectedTreeItemIterator operator++(int) {SelectedTreeItemIterator old = *this; ++(*this); return old; } - - CXTTreeCtrl* pCtrl; - HTREEITEM hItem; - }; - - SelectedTreeItemIterator BeginSelectedTreeItems(CXTTreeCtrl* pCtrl) - { - return SelectedTreeItemIterator(pCtrl, (pCtrl ? pCtrl->GetFirstSelectedItem() : 0)); - } - - SelectedTreeItemIterator EndSelectedTreeItems(CXTTreeCtrl* pCtrl) - { - return SelectedTreeItemIterator(pCtrl, 0); - } - - template - class SelectedTreeItemDataIterator - { - public: - typedef T Type; - typedef SelectedTreeItemIterator InternalIterator; - - SelectedTreeItemDataIterator() {} - SelectedTreeItemDataIterator(const SelectedTreeItemDataIterator& other) - : iterator(other.iterator) {AdvanceToValidIterator(); } - explicit SelectedTreeItemDataIterator(const InternalIterator& iterator) - : iterator(iterator) {AdvanceToValidIterator(); } - - Type* operator*() {return reinterpret_cast(iterator.pCtrl->GetItemData(iterator.hItem)); } - bool operator==(const SelectedTreeItemDataIterator& other) const {return iterator == other.iterator; } - bool operator!=(const SelectedTreeItemDataIterator& other) const {return iterator != other.iterator; } - - HTREEITEM GetTreeItem() {return iterator.hItem; } - - SelectedTreeItemDataIterator& operator++() - { - ++iterator; - AdvanceToValidIterator(); - return *this; - } - - SelectedTreeItemDataIterator operator++(int) {SelectedTreeItemDataIterator old = *this; ++(*this); return old; } - - private: - void AdvanceToValidIterator() - { - while (iterator.pCtrl && iterator.hItem && !iterator.pCtrl->GetItemData(iterator.hItem)) - { - ++iterator; - } - } - - InternalIterator iterator; - }; - - template - SelectedTreeItemDataIterator BeginSelectedTreeItemData(CXTTreeCtrl* pCtrl) - { - return SelectedTreeItemDataIterator(BeginSelectedTreeItems(pCtrl)); - } - - template - SelectedTreeItemDataIterator EndSelectedTreeItemData(CXTTreeCtrl* pCtrl) - { - return SelectedTreeItemDataIterator(EndSelectedTreeItems(pCtrl)); - } -} - -#endif // CRYINCLUDE_EDITOR_CONTROLS_TREECTRLUTILS_H diff --git a/Code/Editor/Core/LevelEditorMenuHandler.cpp b/Code/Editor/Core/LevelEditorMenuHandler.cpp index 70aff10f87..05f06c87aa 100644 --- a/Code/Editor/Core/LevelEditorMenuHandler.cpp +++ b/Code/Editor/Core/LevelEditorMenuHandler.cpp @@ -104,6 +104,11 @@ namespace } } + // Currently (December 13, 2021), this function is only used by slice editor code. + // When the slice editor is not enabled, there are no references to the + // HideActionWhileEntitiesDeselected function, causing a compiler warning and + // subsequently a build error. +#ifdef ENABLE_SLICE_EDITOR void HideActionWhileEntitiesDeselected(QAction* action, EEditorNotifyEvent editorNotifyEvent) { if (action == nullptr) @@ -127,6 +132,7 @@ namespace break; } } +#endif void DisableActionWhileInSimMode(QAction* action, EEditorNotifyEvent editorNotifyEvent) { @@ -374,7 +380,6 @@ QMenu* LevelEditorMenuHandler::CreateFileMenu() { DisableActionWhileLevelChanges(fileOpenSlice, e); })); -#endif // Save Selected Slice auto saveSelectedSlice = fileMenu.AddAction(ID_FILE_SAVE_SELECTED_SLICE); @@ -391,7 +396,7 @@ QMenu* LevelEditorMenuHandler::CreateFileMenu() { HideActionWhileEntitiesDeselected(saveSliceToRoot, e); })); - +#endif // Open Recent m_mostRecentLevelsMenu = fileMenu.AddMenu(tr("Open Recent")); connect(m_mostRecentLevelsMenu, &QMenu::aboutToShow, this, &LevelEditorMenuHandler::UpdateMRUFiles); @@ -439,9 +444,10 @@ QMenu* LevelEditorMenuHandler::CreateFileMenu() // Show Log File fileMenu.AddAction(ID_FILE_EDITLOGFILE); +#ifdef ENABLE_SLICE_EDITOR fileMenu.AddSeparator(); - fileMenu.AddAction(ID_FILE_RESAVESLICES); +#endif fileMenu.AddSeparator(); @@ -538,6 +544,7 @@ void LevelEditorMenuHandler::PopulateEditMenu(ActionManager::MenuWrapper& editMe auto snapMenu = modifyMenu.AddMenu(tr("Snap")); snapMenu.AddAction(AzToolsFramework::SnapAngle); + snapMenu.AddAction(AzToolsFramework::SnapToGrid); auto transformModeMenu = modifyMenu.AddMenu(tr("Transform Mode")); transformModeMenu.AddAction(AzToolsFramework::EditModeMove); @@ -723,7 +730,8 @@ QMenu* LevelEditorMenuHandler::CreateViewMenu() // MISSING AVIRECORDER viewportViewsMenuWrapper.AddSeparator(); - viewportViewsMenuWrapper.AddAction(ID_DISPLAY_SHOWHELPERS); + viewportViewsMenuWrapper.AddAction(AzToolsFramework::Helpers); + viewportViewsMenuWrapper.AddAction(AzToolsFramework::Icons); // Refresh Style viewMenu.AddAction(ID_SKINS_REFRESH); diff --git a/Code/Editor/CryEdit.cpp b/Code/Editor/CryEdit.cpp index 3890a9e59a..1c4e22b99e 100644 --- a/Code/Editor/CryEdit.cpp +++ b/Code/Editor/CryEdit.cpp @@ -380,13 +380,13 @@ void CCryEditApp::RegisterActionHandlers() ON_COMMAND(ID_IMPORT_ASSET, OnOpenAssetImporter) ON_COMMAND(ID_EDIT_LEVELDATA, OnEditLevelData) ON_COMMAND(ID_FILE_EDITLOGFILE, OnFileEditLogFile) - ON_COMMAND(ID_FILE_RESAVESLICES, OnFileResaveSlices) ON_COMMAND(ID_FILE_EDITEDITORINI, OnFileEditEditorini) ON_COMMAND(ID_PREFERENCES, OnPreferences) ON_COMMAND(ID_REDO, OnRedo) ON_COMMAND(ID_TOOLBAR_WIDGET_REDO, OnRedo) ON_COMMAND(ID_FILE_OPEN_LEVEL, OnOpenLevel) #ifdef ENABLE_SLICE_EDITOR + ON_COMMAND(ID_FILE_RESAVESLICES, OnFileResaveSlices) ON_COMMAND(ID_FILE_NEW_SLICE, OnCreateSlice) ON_COMMAND(ID_FILE_OPEN_SLICE, OnOpenSlice) #endif @@ -445,7 +445,6 @@ void CCryEditApp::RegisterActionHandlers() ON_COMMAND(ID_OPEN_ASSET_BROWSER, OnOpenAssetBrowserView) ON_COMMAND(ID_OPEN_AUDIO_CONTROLS_BROWSER, OnOpenAudioControlsEditor) - ON_COMMAND(ID_DISPLAY_SHOWHELPERS, OnShowHelpers) ON_COMMAND(ID_OPEN_TRACKVIEW, OnOpenTrackView) ON_COMMAND(ID_OPEN_UICANVASEDITOR, OnOpenUICanvasEditor) @@ -1353,8 +1352,27 @@ void CCryEditApp::CompileCriticalAssets() const } } assetsInQueueNotifcation.BusDisconnect(); - CCryEditApp::OutputStartupMessage(QString("Asset Processor is now ready.")); + // Signal the "CriticalAssetsCompiled" lifecycle event + // Also reload the "assetcatalog.xml" if it exists + if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr) + { + AZ::ComponentApplicationLifecycle::SignalEvent(*settingsRegistry, "CriticalAssetsCompiled", R"({})"); + // Reload the assetcatalog.xml at this point again + // Start Monitoring Asset changes over the network and load the AssetCatalog + auto LoadCatalog = [settingsRegistry](AZ::Data::AssetCatalogRequests* assetCatalogRequests) + { + if (AZ::IO::FixedMaxPath assetCatalogPath; + settingsRegistry->Get(assetCatalogPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_CacheRootFolder)) + { + assetCatalogPath /= "assetcatalog.xml"; + assetCatalogRequests->LoadCatalog(assetCatalogPath.c_str()); + } + }; + AZ::Data::AssetCatalogRequestBus::Broadcast(AZStd::move(LoadCatalog)); + } + + CCryEditApp::OutputStartupMessage(QString("Asset Processor is now ready.")); } bool CCryEditApp::ConnectToAssetProcessor() const @@ -1670,7 +1688,7 @@ bool CCryEditApp::InitInstance() return false; } - if (AZ::SettingsRegistryInterface* settingsRegistry = AZ::SettingsRegistry::Get()) + if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr) { AZ::ComponentApplicationLifecycle::SignalEvent(*settingsRegistry, "LegacySystemInterfaceCreated", R"({})"); } @@ -2617,12 +2635,6 @@ void CCryEditApp::OnUpdateSelected(QAction* action) action->setEnabled(!GetIEditor()->GetSelection()->IsEmpty()); } -void CCryEditApp::OnShowHelpers() -{ - GetIEditor()->GetDisplaySettings()->DisplayHelpers(!GetIEditor()->GetDisplaySettings()->IsDisplayHelpers()); - GetIEditor()->Notify(eNotify_OnDisplayRenderUpdate); -} - ////////////////////////////////////////////////////////////////////////// void CCryEditApp::OnEditLevelData() { @@ -2636,6 +2648,7 @@ void CCryEditApp::OnFileEditLogFile() CFileUtil::EditTextFile(CLogFile::GetLogFileName(), 0, IFileUtil::FILE_TYPE_SCRIPT); } +#ifdef ENABLE_SLICE_EDITOR void CCryEditApp::OnFileResaveSlices() { AZStd::vector sliceAssetInfos; @@ -2766,6 +2779,7 @@ void CCryEditApp::OnFileResaveSlices() } } +#endif ////////////////////////////////////////////////////////////////////////// void CCryEditApp::OnFileEditEditorini() diff --git a/Code/Editor/CryEdit.h b/Code/Editor/CryEdit.h index 8c514170ae..97fcde8f34 100644 --- a/Code/Editor/CryEdit.h +++ b/Code/Editor/CryEdit.h @@ -237,7 +237,6 @@ public: void OnSyncPlayerUpdate(QAction* action); void OnResourcesReduceworkingset(); void OnDummyCommand() {}; - void OnShowHelpers(); void OnFileSave(); void OnUpdateDocumentReady(QAction* action); void OnUpdateFileOpen(QAction* action); diff --git a/Code/Editor/DisplaySettings.cpp b/Code/Editor/DisplaySettings.cpp index ed4ca180b4..bfeac3e37f 100644 --- a/Code/Editor/DisplaySettings.cpp +++ b/Code/Editor/DisplaySettings.cpp @@ -68,8 +68,6 @@ void CDisplaySettings::SetObjectHideMask(int hideMask) m_objectHideMask = hideMask; gSettings.objectHideMask = m_objectHideMask; - - GetIEditor()->Notify(eNotify_OnDisplayRenderUpdate); }; ////////////////////////////////////////////////////////////////////////// diff --git a/Code/Editor/EditMode/DeepSelection.cpp b/Code/Editor/EditMode/DeepSelection.cpp deleted file mode 100644 index 3e232a230c..0000000000 --- a/Code/Editor/EditMode/DeepSelection.cpp +++ /dev/null @@ -1,138 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "DeepSelection.h" - -// Editor -#include "Objects/BaseObject.h" - - -//! Functor for sorting selected objects on deep selection mode. -struct NearDistance -{ - NearDistance(){} - bool operator()(const CDeepSelection::RayHitObject& lhs, const CDeepSelection::RayHitObject& rhs) const - { - return lhs.distance < rhs.distance; - } -}; - -//----------------------------------------------------------------------------- -CDeepSelection::CDeepSelection() - : m_Mode(DSM_NONE) - , m_previousMode(DSM_NONE) - , m_CandidateObjectCount(0) - , m_CurrentSelectedPos(-1) -{ - m_LastPickPoint = QPoint(-1, -1); -} - -//----------------------------------------------------------------------------- -CDeepSelection::~CDeepSelection() -{ -} - -//----------------------------------------------------------------------------- -void CDeepSelection::Reset(bool bResetLastPick) -{ - for (int i = 0; i < m_CandidateObjectCount; ++i) - { - m_RayHitObjects[i].object->ClearFlags(OBJFLAG_NO_HITTEST); - } - - m_CandidateObjectCount = 0; - m_CurrentSelectedPos = -1; - - m_RayHitObjects.clear(); - - if (bResetLastPick) - { - m_LastPickPoint = QPoint(-1, -1); - } -} - -//----------------------------------------------------------------------------- -void CDeepSelection::AddObject(float distance, CBaseObject* pObj) -{ - m_RayHitObjects.push_back(RayHitObject(distance, pObj)); -} - -//----------------------------------------------------------------------------- -bool CDeepSelection::OnCycling (const QPoint& pt) -{ - QPoint diff = m_LastPickPoint - pt; - LONG epsilon = 2; - m_LastPickPoint = pt; - - if (abs(diff.x()) < epsilon && abs(diff.y()) < epsilon) - { - return true; - } - else - { - return false; - } -} - -//----------------------------------------------------------------------------- -void CDeepSelection::ExcludeHitTest(int except) -{ - int nExcept = except % m_CandidateObjectCount; - - for (int i = 0; i < m_CandidateObjectCount; ++i) - { - m_RayHitObjects[i].object->SetFlags(OBJFLAG_NO_HITTEST); - } - - m_RayHitObjects[nExcept].object->ClearFlags(OBJFLAG_NO_HITTEST); -} - -//----------------------------------------------------------------------------- -int CDeepSelection::CollectCandidate(float fMinDistance, float fRange) -{ - m_CandidateObjectCount = 0; - - if (!m_RayHitObjects.empty()) - { - std::sort(m_RayHitObjects.begin(), m_RayHitObjects.end(), NearDistance()); - - for (std::vector::iterator itr = m_RayHitObjects.begin(); - itr != m_RayHitObjects.end(); ++itr) - { - if (itr->distance - fMinDistance < fRange) - { - ++m_CandidateObjectCount; - } - else - { - break; - } - } - } - - return m_CandidateObjectCount; -} - -//----------------------------------------------------------------------------- -CBaseObject* CDeepSelection::GetCandidateObject(int index) -{ - m_CurrentSelectedPos = index % m_CandidateObjectCount; - - return m_RayHitObjects[m_CurrentSelectedPos].object; -} - -//----------------------------------------------------------------------------- -//! -void CDeepSelection::SetMode(EDeepSelectionMode mode) -{ - m_previousMode = m_Mode; - m_Mode = mode; -} diff --git a/Code/Editor/EditMode/DeepSelection.h b/Code/Editor/EditMode/DeepSelection.h deleted file mode 100644 index b6f652abc5..0000000000 --- a/Code/Editor/EditMode/DeepSelection.h +++ /dev/null @@ -1,87 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -// Description : Deep Selection Header - - -#ifndef CRYINCLUDE_EDITOR_EDITMODE_DEEPSELECTION_H -#define CRYINCLUDE_EDITOR_EDITMODE_DEEPSELECTION_H -#pragma once - -class CBaseObject; - -//! Deep Selection -//! Additional output information of HitContext on using "deep selection mode". -//! At the deep selection mode, it supports second selection pass for easy -//! selection on crowded area with two different method. -//! One is to show pop menu of candidate objects list. Another is the cyclic -//! selection on pick clicking. -class CDeepSelection - : public _i_reference_target_t -{ -public: - //! Deep Selection Mode Definition - enum EDeepSelectionMode - { - DSM_NONE = 0, // Not using deep selection. - DSM_POP = 1, // Deep selection mode with pop context menu. - DSM_CYCLE = 2 // Deep selection mode with cyclic selection on each clinking same point. - }; - - //! Subclass for container of the selected object with hit distance. - struct RayHitObject - { - RayHitObject(float dist, CBaseObject* pObj) - : distance(dist) - , object(pObj) - { - } - - float distance; - CBaseObject* object; - }; - - //! Constructor - CDeepSelection(); - virtual ~CDeepSelection(); - - void Reset(bool bResetLastPick = false); - void AddObject(float distance, CBaseObject* pObj); - //! Check if clicking point is same position with last position, - //! to decide whether to continue cycling mode. - bool OnCycling (const QPoint& pt); - //! All objects in list are excluded for hitting test except one, current selection. - void ExcludeHitTest(int except); - void SetMode(EDeepSelectionMode mode); - inline EDeepSelectionMode GetMode() const { return m_Mode; } - inline EDeepSelectionMode GetPreviousMode() const { return m_previousMode; } - //! Collect object in the deep selection range. The distance from the minimum - //! distance is less than deep selection range. - int CollectCandidate(float fMinDistance, float fRange); - //! Return the candidate object in index position, then it is to be current - //! selection position. - CBaseObject* GetCandidateObject(int index); - //! Return the current selection position that is update in "GetCandidateObject" - //! function call. - inline int GetCurrentSelectPos() const { return m_CurrentSelectedPos; } - //! Return the number of objects in the deep selection range. - inline int GetCandidateObjectCount() const { return m_CandidateObjectCount; } - -private: - //! Current mode - EDeepSelectionMode m_Mode; - EDeepSelectionMode m_previousMode; - //! Last picking point to check whether cyclic selection continue. - QPoint m_LastPickPoint; - //! List of the selected objects with ray hitting - std::vector m_RayHitObjects; - int m_CandidateObjectCount; - int m_CurrentSelectedPos; -}; -#endif // CRYINCLUDE_EDITOR_EDITMODE_DEEPSELECTION_H diff --git a/Code/Editor/EditorPanelUtils.cpp b/Code/Editor/EditorPanelUtils.cpp deleted file mode 100644 index a270de5978..0000000000 --- a/Code/Editor/EditorPanelUtils.cpp +++ /dev/null @@ -1,542 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - - -#include "EditorDefs.h" - -#include "EditorPanelUtils.h" - -#include - -// Qt -#include -#include -#include - -// Editor -#include "IEditorPanelUtils.h" -#include "Objects/EntityObject.h" -#include "CryEditDoc.h" -#include "ViewManager.h" -#include "Controls/QToolTipWidget.h" -#include "Objects/SelectionGroup.h" - - - -#ifndef PI -#define PI 3.14159265358979323f -#endif - - -struct ToolTip -{ - bool isValid; - QString title; - QString content; - QString specialContent; - QString disabledContent; -}; - -// internal implementation for better compile times - should also never be used externally, use IParticleEditorUtils interface for that. -class CEditorPanelUtils_Impl - : public IEditorPanelUtils -{ -public: - void SetViewportDragOperation(void(* dropCallback)(CViewport* viewport, int dragPointX, int dragPointY, void* custom), void* custom) override - { - for (int i = 0; i < GetIEditor()->GetViewManager()->GetViewCount(); i++) - { - GetIEditor()->GetViewManager()->GetView(i)->SetGlobalDropCallback(dropCallback, custom); - } - } - -public: - - int PreviewWindow_GetDisplaySettingsDebugFlags(CDisplaySettings* settings) override - { - CRY_ASSERT(settings); - return settings->GetDebugFlags(); - } - - void PreviewWindow_SetDisplaySettingsDebugFlags(CDisplaySettings* settings, int flags) override - { - CRY_ASSERT(settings); - settings->SetDebugFlags(flags); - } - -protected: - QVector hotkeys; - bool m_hotkeysAreEnabled; -public: - - bool HotKey_Import() override - { - QVector > keys; - QString filepath = QFileDialog::getOpenFileName(nullptr, "Select shortcut configuration to load", - QString(), "HotKey Config Files (*.hkxml)"); - QFile file(filepath); - if (!file.open(QIODevice::ReadOnly)) - { - return false; - } - QXmlStreamReader stream(&file); - bool result = true; - - while (!stream.isEndDocument()) - { - if (stream.isStartElement()) - { - if (stream.name() == "HotKey") - { - QPair key; - QXmlStreamAttributes att = stream.attributes(); - for (QXmlStreamAttribute attr : att) - { - if (attr.name().compare(QLatin1String("path"), Qt::CaseInsensitive) == 0) - { - key.first = attr.value().toString(); - } - if (attr.name().compare(QLatin1String("sequence"), Qt::CaseInsensitive) == 0) - { - key.second = attr.value().toString(); - } - } - if (!key.first.isEmpty()) - { - keys.push_back(key); // we allow blank key sequences for unassigned shortcuts - } - else - { - result = false; //but not blank paths! - } - } - } - stream.readNext(); - } - file.close(); - - if (result) - { - HotKey_BuildDefaults(); - for (QPair key : keys) - { - for (int j = 0; j < hotkeys.count(); j++) - { - if (hotkeys[j].path.compare(key.first, Qt::CaseInsensitive) == 0) - { - hotkeys[j].SetPath(key.first.toStdString().c_str()); - hotkeys[j].SetSequenceFromString(key.second.toStdString().c_str()); - } - } - } - } - return result; - } - - void HotKey_Export() override - { - auto settingDir = AZ::IO::FixedMaxPath(AZ::Utils::GetEnginePath()) / "Editor" / "Plugins" / "ParticleEditorPlugin" / "settings"; - QString filepath = QFileDialog::getSaveFileName(nullptr, "Select shortcut configuration to load", settingDir.c_str(), "HotKey Config Files (*.hkxml)"); - QFile file(filepath); - if (!file.open(QIODevice::WriteOnly)) - { - return; - } - - QXmlStreamWriter stream(&file); - stream.setAutoFormatting(true); - stream.writeStartDocument(); - stream.writeStartElement("HotKeys"); - - for (HotKey key : hotkeys) - { - stream.writeStartElement("HotKey"); - stream.writeAttribute("path", key.path); - stream.writeAttribute("sequence", key.sequence.toString()); - stream.writeEndElement(); - } - stream.writeEndElement(); - stream.writeEndDocument(); - file.close(); - } - - QKeySequence HotKey_GetShortcut(const char* path) override - { - for (HotKey combo : hotkeys) - { - if (combo.IsMatch(path)) - { - return combo.sequence; - } - } - return QKeySequence(); - } - - bool HotKey_IsPressed(const QKeyEvent* event, const char* path) override - { - if (!m_hotkeysAreEnabled) - { - return false; - } - unsigned int keyInt = 0; - //Capture any modifiers - Qt::KeyboardModifiers modifiers = QApplication::keyboardModifiers(); - if (modifiers & Qt::ShiftModifier) - { - keyInt += Qt::SHIFT; - } - if (modifiers & Qt::ControlModifier) - { - keyInt += Qt::CTRL; - } - if (modifiers & Qt::AltModifier) - { - keyInt += Qt::ALT; - } - if (modifiers & Qt::MetaModifier) - { - keyInt += Qt::META; - } - //Capture any key - keyInt += event->key(); - - QString t0 = QKeySequence(keyInt).toString(); - QString t1 = HotKey_GetShortcut(path).toString(); - - //if strings match then shortcut is pressed - if (t1.compare(t0, Qt::CaseInsensitive) == 0) - { - return true; - } - return false; - } - - bool HotKey_IsPressed(const QShortcutEvent* event, const char* path) override - { - if (!m_hotkeysAreEnabled) - { - return false; - } - - QString t0 = event->key().toString(); - QString t1 = HotKey_GetShortcut(path).toString(); - - //if strings match then shortcut is pressed - if (t1.compare(t0, Qt::CaseInsensitive) == 0) - { - return true; - } - return false; - } - - bool HotKey_LoadExisting() override - { - QSettings settings("O3DE", "O3DE"); - QString group = "Hotkeys/"; - - HotKey_BuildDefaults(); - - int size = settings.beginReadArray(group); - - for (int i = 0; i < size; i++) - { - settings.setArrayIndex(i); - QPair hotkey; - hotkey.first = settings.value("name").toString(); - hotkey.second = settings.value("keySequence").toString(); - if (!hotkey.first.isEmpty()) - { - for (int j = 0; j < hotkeys.count(); j++) - { - if (hotkeys[j].path.compare(hotkey.first, Qt::CaseInsensitive) == 0) - { - hotkeys[j].SetPath(hotkey.first.toStdString().c_str()); - hotkeys[j].SetSequenceFromString(hotkey.second.toStdString().c_str()); - } - } - } - } - - settings.endArray(); - if (hotkeys.isEmpty()) - { - return false; - } - return true; - } - - void HotKey_SaveCurrent() override - { - QSettings settings("O3DE", "O3DE"); - QString group = "Hotkeys/"; - settings.remove("Hotkeys/"); - settings.sync(); - settings.beginWriteArray(group); - int saveIndex = 0; - for (HotKey key : hotkeys) - { - if (!key.path.isEmpty()) - { - settings.setArrayIndex(saveIndex++); - settings.setValue("name", key.path); - settings.setValue("keySequence", key.sequence.toString()); - } - } - settings.endArray(); - settings.sync(); - } - - void HotKey_BuildDefaults() override - { - m_hotkeysAreEnabled = true; - QVector > keys; - while (hotkeys.count() > 0) - { - hotkeys.takeAt(0); - } - - //MENU SELECTION SHORTCUTS//////////////////////////////////////////////// - keys.push_back(QPair("Menus.File Menu", "Alt+F")); - keys.push_back(QPair("Menus.Edit Menu", "Alt+E")); - keys.push_back(QPair("Menus.View Menu", "Alt+V")); - //FILE MENU SHORTCUTS///////////////////////////////////////////////////// - keys.push_back(QPair("File Menu.Create new emitter", "Ctrl+N")); - keys.push_back(QPair("File Menu.Create new library", "Ctrl+Shift+N")); - keys.push_back(QPair("File Menu.Create new folder", "")); - keys.push_back(QPair("File Menu.Import", "Ctrl+I")); - keys.push_back(QPair("File Menu.Import level library", "Ctrl+Shift+I")); - keys.push_back(QPair("File Menu.Save", "Ctrl+S")); - keys.push_back(QPair("File Menu.Close", "Ctrl+Q")); - //EDIT MENU SHORTCUTS///////////////////////////////////////////////////// - keys.push_back(QPair("Edit Menu.Copy", "Ctrl+C")); - keys.push_back(QPair("Edit Menu.Paste", "Ctrl+V")); - keys.push_back(QPair("Edit Menu.Duplicate", "Ctrl+D")); - keys.push_back(QPair("Edit Menu.Undo", "Ctrl+Z")); - keys.push_back(QPair("Edit Menu.Redo", "Ctrl+Shift+Z")); - keys.push_back(QPair("Edit Menu.Group", "Ctrl+G")); - keys.push_back(QPair("Edit Menu.Ungroup", "Ctrl+Shift+G")); - keys.push_back(QPair("Edit Menu.Rename", "Ctrl+R")); - keys.push_back(QPair("Edit Menu.Reset", "")); - keys.push_back(QPair("Edit Menu.Edit Hotkeys", "")); - keys.push_back(QPair("Edit Menu.Assign to selected", "Ctrl+Space")); - keys.push_back(QPair("Edit Menu.Insert Comment", "Ctrl+Alt+M")); - keys.push_back(QPair("Edit Menu.Enable/Disable Emitter", "Ctrl+E")); - keys.push_back(QPair("File Menu.Enable All", "")); - keys.push_back(QPair("File Menu.Disable All", "")); - keys.push_back(QPair("Edit Menu.Delete", "Del")); - //VIEW MENU SHORTCUTS///////////////////////////////////////////////////// - keys.push_back(QPair("View Menu.Reset Layout", "")); - //PLAYBACK CONTROL//////////////////////////////////////////////////////// - keys.push_back(QPair("Previewer.Play/Pause Toggle", "Space")); - keys.push_back(QPair("Previewer.Step forward through time", "c")); - keys.push_back(QPair("Previewer.Loop Toggle", "z")); - keys.push_back(QPair("Previewer.Reset Playback", "x")); - keys.push_back(QPair("Previewer.Focus", "Ctrl+F")); - keys.push_back(QPair("Previewer.Zoom In", "w")); - keys.push_back(QPair("Previewer.Zoom Out", "s")); - keys.push_back(QPair("Previewer.Pan Left", "a")); - keys.push_back(QPair("Previewer.Pan Right", "d")); - - for (QPair key : keys) - { - unsigned int index = hotkeys.count(); - hotkeys.push_back(HotKey()); - hotkeys[index].SetPath(key.first.toStdString().c_str()); - hotkeys[index].SetSequenceFromString(key.second.toStdString().c_str()); - } - } - - void HotKey_SetKeys(QVector keys) override - { - hotkeys = keys; - } - - QVector HotKey_GetKeys() override - { - return hotkeys; - } - - QString HotKey_GetPressedHotkey(const QKeyEvent* event) override - { - if (!m_hotkeysAreEnabled) - { - return ""; - } - for (HotKey key : hotkeys) - { - if (HotKey_IsPressed(event, key.path.toUtf8())) - { - return key.path; - } - } - return ""; - } - QString HotKey_GetPressedHotkey(const QShortcutEvent* event) override - { - if (!m_hotkeysAreEnabled) - { - return ""; - } - for (HotKey key : hotkeys) - { - if (HotKey_IsPressed(event, key.path.toUtf8())) - { - return key.path; - } - } - return ""; - } - //building the default hotkey list re-enables hotkeys - //do not use this when rebuilding the default list is a possibility. - void HotKey_SetEnabled(bool val) override - { - m_hotkeysAreEnabled = val; - } - - bool HotKey_IsEnabled() const override - { - return m_hotkeysAreEnabled; - } - -protected: - QMap m_tooltips; - - void ToolTip_ParseNode(XmlNodeRef node) - { - if (QString(node->getTag()).compare("tooltip", Qt::CaseInsensitive) != 0) - { - unsigned int childCount = node->getChildCount(); - - for (unsigned int i = 0; i < childCount; i++) - { - ToolTip_ParseNode(node->getChild(i)); - } - } - - QString title = node->getAttr("title"); - QString content = node->getAttr("content"); - QString specialContent = node->getAttr("special_content"); - QString disabledContent = node->getAttr("disabled_content"); - - QMap::iterator itr = m_tooltips.insert(node->getAttr("path"), ToolTip()); - itr->isValid = true; - itr->title = title; - itr->content = content; - itr->specialContent = specialContent; - itr->disabledContent = disabledContent; - - unsigned int childCount = node->getChildCount(); - - for (unsigned int i = 0; i < childCount; i++) - { - ToolTip_ParseNode(node->getChild(i)); - } - } - - ToolTip GetToolTip(QString path) - { - if (m_tooltips.contains(path)) - { - return m_tooltips[path]; - } - ToolTip temp; - temp.isValid = false; - return temp; - } - -public: - void ToolTip_LoadConfigXML(QString filepath) override - { - XmlNodeRef node = GetIEditor()->GetSystem()->LoadXmlFromFile(filepath.toStdString().c_str()); - ToolTip_ParseNode(node); - } - - void ToolTip_BuildFromConfig(IQToolTip* tooltip, QString path, QString option, QString optionalData = "", bool isEnabled = true) override - { - AZ_Assert(tooltip, "tooltip cannot be null"); - - QString title = ToolTip_GetTitle(path, option); - QString content = ToolTip_GetContent(path, option); - QString specialContent = ToolTip_GetSpecialContentType(path, option); - QString disabledContent = ToolTip_GetDisabledContent(path, option); - - // Even if these items are empty, we set them anyway to clear out any data that was left over from when the tooltip was used for a different object. - tooltip->SetTitle(title); - tooltip->SetContent(content); - - //this only handles simple creation...if you need complex call this then add specials separate - if (!specialContent.contains("::")) - { - tooltip->AddSpecialContent(specialContent, optionalData); - } - - if (!isEnabled) // If disabled, add disabled value - { - tooltip->AppendContent(disabledContent); - } - } - - QString ToolTip_GetTitle(QString path, QString option) override - { - if (!option.isEmpty() && GetToolTip(path + "." + option).isValid) - { - return GetToolTip(path + "." + option).title; - } - if (!option.isEmpty() && GetToolTip("Options." + option).isValid) - { - return GetToolTip("Options." + option).title; - } - return GetToolTip(path).title; - } - - QString ToolTip_GetContent(QString path, QString option) override - { - if (!option.isEmpty() && GetToolTip(path + "." + option).isValid) - { - return GetToolTip(path + "." + option).content; - } - if (!option.isEmpty() && GetToolTip("Options." + option).isValid) - { - return GetToolTip("Options." + option).content; - } - return GetToolTip(path).content; - } - - QString ToolTip_GetSpecialContentType(QString path, QString option) override - { - if (!option.isEmpty() && GetToolTip(path + "." + option).isValid) - { - return GetToolTip(path + "." + option).specialContent; - } - if (!option.isEmpty() && GetToolTip("Options." + option).isValid) - { - return GetToolTip("Options." + option).specialContent; - } - return GetToolTip(path).specialContent; - } - - QString ToolTip_GetDisabledContent(QString path, QString option) override - { - if (!option.isEmpty() && GetToolTip(path + "." + option).isValid) - { - return GetToolTip(path + "." + option).disabledContent; - } - if (!option.isEmpty() && GetToolTip("Options." + option).isValid) - { - return GetToolTip("Options." + option).disabledContent; - } - return GetToolTip(path).disabledContent; - } -}; - -IEditorPanelUtils* CreateEditorPanelUtils() -{ - return new CEditorPanelUtils_Impl(); -} - diff --git a/Code/Editor/EditorPanelUtils.h b/Code/Editor/EditorPanelUtils.h deleted file mode 100644 index 6ac15ebfc9..0000000000 --- a/Code/Editor/EditorPanelUtils.h +++ /dev/null @@ -1,16 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -// Copyright 2015 Amazon.com, Inc. or its affiliates. All Rights Reserved. -#ifndef CRYINCLUDE_CRYEDITOR_EDITORPANELUTILS_H -#define CRYINCLUDE_CRYEDITOR_EDITORPANELUTILS_H -#pragma once - -struct IEditorPanelUtils; -IEditorPanelUtils* CreateEditorPanelUtils(); - -#endif diff --git a/Code/Editor/EditorPreferencesPageAWS.cpp b/Code/Editor/EditorPreferencesPageAWS.cpp index 68a9d6889f..9279dce7bc 100644 --- a/Code/Editor/EditorPreferencesPageAWS.cpp +++ b/Code/Editor/EditorPreferencesPageAWS.cpp @@ -28,7 +28,7 @@ void CEditorPreferencesPage_AWS::Reflect(AZ::SerializeContext& serialize) if (editContext) { editContext->Class("Options", "") - ->DataElement(AZ::Edit::UIHandlers::CheckBox, &UsageOptions::m_awsAttributionEnabled, "Allow O3DE to send information about your use of AWS Core Gem to AWS", + ->DataElement(AZ::Edit::UIHandlers::CheckBox, &UsageOptions::m_awsAttributionEnabled, "Allow O3DE to send information about your use of AWS Core Gem to AWS", ""); editContext->Class("AWS Preferences", "AWS Preferences") diff --git a/Code/Editor/EditorPreferencesPageViewportGeneral.cpp b/Code/Editor/EditorPreferencesPageViewportGeneral.cpp index 77560e24f8..f33cc3f725 100644 --- a/Code/Editor/EditorPreferencesPageViewportGeneral.cpp +++ b/Code/Editor/EditorPreferencesPageViewportGeneral.cpp @@ -41,8 +41,6 @@ void CEditorPreferencesPage_ViewportGeneral::Reflect(AZ::SerializeContext& seria ->Field("ShowBBoxes", &Display::m_showBBoxes) ->Field("DrawEntityLabels", &Display::m_drawEntityLabels) ->Field("ShowTriggerBounds", &Display::m_showTriggerBounds) - ->Field("ShowIcons", &Display::m_showIcons) - ->Field("DistanceScaleIcons", &Display::m_distanceScaleIcons) ->Field("ShowFrozenHelpers", &Display::m_showFrozenHelpers) ->Field("FillSelectedShapes", &Display::m_fillSelectedShapes) ->Field("ShowGridGuide", &Display::m_showGridGuide) @@ -118,10 +116,6 @@ void CEditorPreferencesPage_ViewportGeneral::Reflect(AZ::SerializeContext& seria AZ::Edit::UIHandlers::CheckBox, &Display::m_drawEntityLabels, "Always Draw Entity Labels", "Always Draw Entity Labels") ->DataElement( AZ::Edit::UIHandlers::CheckBox, &Display::m_showTriggerBounds, "Always Show Trigger Bounds", "Always Show Trigger Bounds") - ->DataElement(AZ::Edit::UIHandlers::CheckBox, &Display::m_showIcons, "Show Object Icons", "Show Object Icons") - ->DataElement( - AZ::Edit::UIHandlers::CheckBox, &Display::m_distanceScaleIcons, "Scale Object Icons with Distance", - "Scale Object Icons with Distance") ->DataElement( AZ::Edit::UIHandlers::CheckBox, &Display::m_showFrozenHelpers, "Show Helpers of Frozen Objects", "Show Helpers of Frozen Objects") @@ -244,8 +238,6 @@ void CEditorPreferencesPage_ViewportGeneral::OnApply() } gSettings.viewports.bDrawEntityLabels = m_display.m_drawEntityLabels; gSettings.viewports.bShowTriggerBounds = m_display.m_showTriggerBounds; - gSettings.viewports.bShowIcons = m_display.m_showIcons; - gSettings.viewports.bDistanceScaleIcons = m_display.m_distanceScaleIcons; gSettings.viewports.nShowFrozenHelpers = m_display.m_showFrozenHelpers; gSettings.viewports.bFillSelectedShapes = m_display.m_fillSelectedShapes; gSettings.viewports.bShowGridGuide = m_display.m_showGridGuide; @@ -300,8 +292,6 @@ void CEditorPreferencesPage_ViewportGeneral::InitializeSettings() m_display.m_showBBoxes = (ds->GetRenderFlags() & RENDER_FLAG_BBOX) == RENDER_FLAG_BBOX; m_display.m_drawEntityLabels = gSettings.viewports.bDrawEntityLabels; m_display.m_showTriggerBounds = gSettings.viewports.bShowTriggerBounds; - m_display.m_showIcons = gSettings.viewports.bShowIcons; - m_display.m_distanceScaleIcons = gSettings.viewports.bDistanceScaleIcons; m_display.m_showFrozenHelpers = gSettings.viewports.nShowFrozenHelpers; m_display.m_fillSelectedShapes = gSettings.viewports.bFillSelectedShapes; m_display.m_showGridGuide = gSettings.viewports.bShowGridGuide; diff --git a/Code/Editor/EditorPreferencesPageViewportGeneral.h b/Code/Editor/EditorPreferencesPageViewportGeneral.h index be89cc6df4..2d2a207d6c 100644 --- a/Code/Editor/EditorPreferencesPageViewportGeneral.h +++ b/Code/Editor/EditorPreferencesPageViewportGeneral.h @@ -62,8 +62,6 @@ private: bool m_showBBoxes; bool m_drawEntityLabels; bool m_showTriggerBounds; - bool m_showIcons; - bool m_distanceScaleIcons; bool m_showFrozenHelpers; bool m_fillSelectedShapes; bool m_showGridGuide; diff --git a/Code/Editor/EditorViewportWidget.cpp b/Code/Editor/EditorViewportWidget.cpp index 3f9ff03203..e9a57dba4f 100644 --- a/Code/Editor/EditorViewportWidget.cpp +++ b/Code/Editor/EditorViewportWidget.cpp @@ -46,6 +46,7 @@ #include #include #include +#include #include #include @@ -453,9 +454,6 @@ void EditorViewportWidget::Update() // Render { - // TODO: Move out this logic to a controller and refactor to work with Atom - ProcessRenderLisneters(m_displayContext); - m_displayContext.Flush2D(); // Post Render Callback @@ -1029,8 +1027,6 @@ void EditorViewportWidget::OnTitleMenu(QMenu* menu) AZ::ViewportHelpers::AddCheckbox(menu, tr("Show Safe Frame"), &gSettings.viewports.bShowSafeFrame); AZ::ViewportHelpers::AddCheckbox(menu, tr("Show Construction Plane"), &gSettings.snap.constructPlaneDisplay); AZ::ViewportHelpers::AddCheckbox(menu, tr("Show Trigger Bounds"), &gSettings.viewports.bShowTriggerBounds); - AZ::ViewportHelpers::AddCheckbox(menu, tr("Show Icons"), &gSettings.viewports.bShowIcons, &gSettings.viewports.bShowSizeBasedIcons); - AZ::ViewportHelpers::AddCheckbox(menu, tr("Show Size-based Icons"), &gSettings.viewports.bShowSizeBasedIcons, &gSettings.viewports.bShowIcons); AZ::ViewportHelpers::AddCheckbox(menu, tr("Show Helpers of Frozen Objects"), &gSettings.viewports.nShowFrozenHelpers); if (!m_predefinedAspectRatios.IsEmpty()) @@ -1621,14 +1617,14 @@ Vec3 EditorViewportWidget::ViewToWorld( auto ray = m_renderViewport->ViewportScreenToWorldRay(AzToolsFramework::ViewportInteraction::ScreenPointFromQPoint(vp)); const float maxDistance = 10000.f; - Vec3 v = AZVec3ToLYVec3(ray.direction) * maxDistance; + Vec3 v = AZVec3ToLYVec3(ray.m_direction) * maxDistance; if (!_finite(v.x) || !_finite(v.y) || !_finite(v.z)) { return Vec3(0, 0, 0); } - Vec3 colp = AZVec3ToLYVec3(ray.origin) + 0.002f * v; + Vec3 colp = AZVec3ToLYVec3(ray.m_origin) + 0.002f * v; return colp; } @@ -2420,6 +2416,16 @@ AZ::Vector3 EditorViewportSettings::DefaultEditorCameraPosition() const return SandboxEditor::CameraDefaultEditorPosition(); } +bool EditorViewportSettings::IconsVisible() const +{ + return AzToolsFramework::IconsVisible(); +} + +bool EditorViewportSettings::HelpersVisible() const +{ + return AzToolsFramework::HelpersVisible(); +} + AZ_CVAR_EXTERNED(bool, ed_previewGameInFullscreen_once); bool EditorViewportWidget::ShouldPreviewFullscreen() const diff --git a/Code/Editor/EditorViewportWidget.h b/Code/Editor/EditorViewportWidget.h index 3d52b2416d..83ca655326 100644 --- a/Code/Editor/EditorViewportWidget.h +++ b/Code/Editor/EditorViewportWidget.h @@ -79,6 +79,8 @@ struct EditorViewportSettings : public AzToolsFramework::ViewportInteraction::Vi float ManipulatorCircleBoundWidth() const override; bool StickySelectEnabled() const override; AZ::Vector3 DefaultEditorCameraPosition() const override; + bool IconsVisible() const override; + bool HelpersVisible() const override; }; // EditorViewportWidget window diff --git a/Code/Editor/ErrorRecorder.cpp b/Code/Editor/ErrorRecorder.cpp index 999dab323c..253e103527 100644 --- a/Code/Editor/ErrorRecorder.cpp +++ b/Code/Editor/ErrorRecorder.cpp @@ -7,7 +7,6 @@ */ #include "EditorDefs.h" #include "ErrorRecorder.h" -#include "BaseLibraryItem.h" #include "Include/IErrorReport.h" diff --git a/Code/Editor/ErrorRecorder.h b/Code/Editor/ErrorRecorder.h index e4b3706a16..beacc3f0e5 100644 --- a/Code/Editor/ErrorRecorder.h +++ b/Code/Editor/ErrorRecorder.h @@ -14,6 +14,8 @@ #define CRYINCLUDE_EDITOR_CORE_ERRORRECORDER_H #pragma once +#include "Include/EditorCoreAPI.h" + ////////////////////////////////////////////////////////////////////////// //! Automatic class to record and display error. class EDITOR_CORE_API CErrorsRecorder diff --git a/Code/Editor/ErrorReport.cpp b/Code/Editor/ErrorReport.cpp index 4fd7d41a96..f93ea7606d 100644 --- a/Code/Editor/ErrorReport.cpp +++ b/Code/Editor/ErrorReport.cpp @@ -67,24 +67,6 @@ QString CErrorRecord::GetErrorText() const { str += QString("\t "); } - if (pItem) - { - switch (pItem->GetType()) - { - case EDB_TYPE_MATERIAL: - str += QString("\t Material=\""); - break; - case EDB_TYPE_PARTICLE: - str += QString("\t Particle=\""); - break; - case EDB_TYPE_MUSIC: - str += QString("\t Music=\""); - break; - default: - str += QString("\t Item=\""); - } - str += pItem->GetFullName() + "\""; - } if (pObject) { str += QString("\t Object=\"") + pObject->GetName() + "\""; @@ -101,7 +83,6 @@ CErrorReport::CErrorReport() m_bImmediateMode = true; m_bShowErrors = true; m_pObject = nullptr; - m_pItem = nullptr; m_pParticle = nullptr; } @@ -140,10 +121,6 @@ void CErrorReport::ReportError(CErrorRecord& err) { err.pObject = m_pObject; } - else if (err.pItem == nullptr && m_pItem != nullptr) - { - err.pItem = m_pItem; - } m_errors.push_back(err); } bNoRecurse = false; @@ -255,12 +232,6 @@ void CErrorReport::SetCurrentValidatorObject(CBaseObject* pObject) m_pObject = pObject; } -////////////////////////////////////////////////////////////////////////// -void CErrorReport::SetCurrentValidatorItem(CBaseLibraryItem* pItem) -{ - m_pItem = pItem; -} - ////////////////////////////////////////////////////////////////////////// void CErrorReport::SetCurrentFile(const QString& file) { diff --git a/Code/Editor/ErrorReport.h b/Code/Editor/ErrorReport.h index 3b9a860301..98d230e383 100644 --- a/Code/Editor/ErrorReport.h +++ b/Code/Editor/ErrorReport.h @@ -17,8 +17,11 @@ // forward declarations. class CParticleItem; -#include "BaseLibraryItem.h" +#include +#include + #include "Objects/BaseObject.h" +#include "Include/EditorCoreAPI.h" #include "Include/IErrorReport.h" #include "ErrorRecorder.h" @@ -56,16 +59,13 @@ public: int count; //! Object that caused this error. _smart_ptr pObject; - //! Library Item that caused this error. - _smart_ptr pItem; int flags; CErrorRecord(CBaseObject* object, ESeverity _severity, const QString& _error, int _flags = 0, int _count = 0, - CBaseLibraryItem* item = 0, EValidatorModule _module = VALIDATOR_MODULE_EDITOR) + EValidatorModule _module = VALIDATOR_MODULE_EDITOR) : severity(_severity) , module(_module) , pObject(object) - , pItem(item) , flags(_flags) , count(_count) , error(_error) @@ -77,7 +77,6 @@ public: severity = ESEVERITY_WARNING; module = VALIDATOR_MODULE_EDITOR; pObject = 0; - pItem = 0; flags = 0; count = 0; } @@ -116,8 +115,6 @@ public: //! Assign current Object to which new reported warnings are assigned. void SetCurrentValidatorObject(CBaseObject* pObject); - //! Assign current Item to which new reported warnings are assigned. - void SetCurrentValidatorItem(CBaseLibraryItem* pItem); //! Assign current filename. void SetCurrentFile(const QString& file); @@ -127,7 +124,6 @@ private: bool m_bImmediateMode; bool m_bShowErrors; _smart_ptr m_pObject; - _smart_ptr m_pItem; CParticleItem* m_pParticle; QString m_currentFilename; }; diff --git a/Code/Editor/ErrorReportDialog.cpp b/Code/Editor/ErrorReportDialog.cpp index 2d551d6c8b..bbeede79ef 100644 --- a/Code/Editor/ErrorReportDialog.cpp +++ b/Code/Editor/ErrorReportDialog.cpp @@ -362,10 +362,6 @@ void CErrorReportDialog::CopyToClipboard() { str += QString::fromLatin1(" [Object: %1]").arg(pRecord->pObject->GetName()); } - if (pRecord->pItem) - { - str += QString::fromLatin1(" [Material: %1]").arg(pRecord->pItem->GetName()); - } str += QString::fromLatin1("\r\n"); } } diff --git a/Code/Editor/ErrorReportTableModel.cpp b/Code/Editor/ErrorReportTableModel.cpp index f5dce1a86d..923991bb62 100644 --- a/Code/Editor/ErrorReportTableModel.cpp +++ b/Code/Editor/ErrorReportTableModel.cpp @@ -149,11 +149,7 @@ QVariant CErrorReportTableModel::data(const CErrorRecord& record, int column, in case ColumnFile: return record.file; case ColumnObject: - if (record.pItem) - { - return record.pItem->GetFullName(); - } - else if (record.pObject) + if (record.pObject) { return record.pObject->GetName(); } diff --git a/Code/Editor/Geometry/TriMesh.cpp b/Code/Editor/Geometry/TriMesh.cpp deleted file mode 100644 index efc201095d..0000000000 --- a/Code/Editor/Geometry/TriMesh.cpp +++ /dev/null @@ -1,587 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "TriMesh.h" - -// Editor -#include "Util/fastlib.h" -#include "Objects/SubObjSelection.h" - - -////////////////////////////////////////////////////////////////////////// -CTriMesh::CTriMesh() -{ - pFaces = nullptr; - pVertices = nullptr; - pWSVertices = nullptr; - pUV = nullptr; - pColors = nullptr; - pEdges = nullptr; - pWeights = nullptr; - - nFacesCount = 0; - nVertCount = 0; - nUVCount = 0; - nEdgeCount = 0; - - selectionType = SO_ELEM_NONE; - - memset(m_streamSize, 0, sizeof(m_streamSize)); - memset(m_streamSel, 0, sizeof(m_streamSel)); - streamSelMask = 0; - - m_streamSel[VERTICES] = &vertSel; - m_streamSel[EDGES] = &edgeSel; - m_streamSel[FACES] = &faceSel; -} - -////////////////////////////////////////////////////////////////////////// -CTriMesh::~CTriMesh() -{ - free(pFaces); - free(pEdges); - free(pVertices); - free(pUV); - free(pColors); - free(pWSVertices); - free(pWeights); -} - -// Set stream size. -void CTriMesh::ReallocStream(int stream, int nNewCount) -{ - assert(stream >= 0 && stream < LAST_STREAM); - if (stream < 0 || stream >= LAST_STREAM) - { - return; - } - if (m_streamSize[stream] == nNewCount) - { - return; // Stream already have required size. - } - void* pStream = nullptr; - int nElementSize = 0; - GetStreamInfo(stream, pStream, nElementSize); - pStream = ReAllocElements(pStream, nNewCount, nElementSize); - m_streamSize[stream] = nNewCount; - - switch (stream) - { - case VERTICES: - pVertices = (CTriVertex*)pStream; - nVertCount = nNewCount; - vertSel.resize(nNewCount); - break; - case FACES: - pFaces = (CTriFace*)pStream; - nFacesCount = nNewCount; - faceSel.resize(nNewCount); - break; - case EDGES: - pEdges = (CTriEdge*)pStream; - nEdgeCount = nNewCount; - edgeSel.resize(nNewCount); - break; - case TEXCOORDS: - pUV = (SMeshTexCoord*)pStream; - nUVCount = nNewCount; - break; - case COLORS: - pColors = (SMeshColor*)pStream; - break; - case WEIGHTS: - pWeights = (float*)pStream; - break; - case LINES: - pLines = (CTriLine*)pStream; - break; - case WS_POSITIONS: - pWSVertices = (Vec3*)pStream; - break; - default: - assert(0); // unknown stream. - } - m_streamSize[stream] = nNewCount; -} - -// Set stream size. -void CTriMesh::GetStreamInfo(int stream, void*& pStream, int& nElementSize) const -{ - assert(stream >= 0 && stream < LAST_STREAM); - switch (stream) - { - case VERTICES: - pStream = pVertices; - nElementSize = sizeof(CTriVertex); - break; - case FACES: - pStream = pFaces; - nElementSize = sizeof(CTriFace); - break; - case EDGES: - pStream = pEdges; - nElementSize = sizeof(CTriEdge); - break; - case TEXCOORDS: - pStream = pUV; - nElementSize = sizeof(SMeshTexCoord); - break; - case COLORS: - pStream = pColors; - nElementSize = sizeof(SMeshColor); - break; - case WEIGHTS: - pStream = pWeights; - nElementSize = sizeof(float); - break; - case LINES: - pStream = pLines; - nElementSize = sizeof(CTriLine); - break; - case WS_POSITIONS: - pStream = pWSVertices; - nElementSize = sizeof(Vec3); - break; - default: - assert(0); // unknown stream. - } -} - -////////////////////////////////////////////////////////////////////////// -void* CTriMesh::ReAllocElements(void* old_ptr, int new_elem_num, int size_of_element) -{ - return realloc(old_ptr, new_elem_num * size_of_element); -} - -///////////////////////////////////////////////////////////////////////////////////// -inline int FindVertexInHash(const Vec3& vPosToFind, const CTriVertex* pVectors, std::vector& hash, float fEpsilon) -{ - for (uint32 i = 0; i < hash.size(); i++) - { - const Vec3& v0 = pVectors[hash[i]].pos; - const Vec3& v1 = vPosToFind; - if (fabsf(v0.y - v1.y) < fEpsilon && fabsf(v0.x - v1.x) < fEpsilon && fabsf(v0.z - v1.z) < fEpsilon) - { - return hash[i]; - } - } - return -1; -} - -///////////////////////////////////////////////////////////////////////////////////// -inline int FindTexCoordInHash(const SMeshTexCoord& coordToFind, const SMeshTexCoord* pCoords, std::vector& hash, float fEpsilon) -{ - for (uint32 i = 0; i < hash.size(); i++) - { - const SMeshTexCoord& t0 = pCoords[hash[i]]; - const SMeshTexCoord& t1 = coordToFind; - - if (t0.IsEquivalent(t1, fEpsilon)) - { - return hash[i]; - } - } - return -1; -} - - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::SharePositions() -{ - float fEpsilon = 0.0001f; - float fHashScale = 256.0f / MAX(bbox.GetSize().GetLength(), fEpsilon); - std::vector arrHashTable[256]; - - CTriVertex* pNewVerts = new CTriVertex[GetVertexCount()]; - SMeshColor* pNewColors = nullptr; - if (pColors) - { - pNewColors = new SMeshColor[GetVertexCount()]; - } - - int nLastIndex = 0; - for (int f = 0; f < GetFacesCount(); f++) - { - CTriFace& face = pFaces[f]; - for (int i = 0; i < 3; i++) - { - const Vec3& v = pVertices[face.v[i]].pos; - uint8 nHash = static_cast(RoundFloatToInt((v.x + v.y + v.z) * fHashScale)); - - int find = FindVertexInHash(v, pNewVerts, arrHashTable[nHash], fEpsilon); - if (find < 0) - { - pNewVerts[nLastIndex] = pVertices[face.v[i]]; - if (pColors) - { - pNewColors[nLastIndex] = pColors[face.v[i]]; - } - face.v[i] = nLastIndex; - // Reserve some space already. - arrHashTable[nHash].reserve(100); - arrHashTable[nHash].push_back(nLastIndex); - nLastIndex++; - } - else - { - face.v[i] = find; - } - } - } - - SetVertexCount(nLastIndex); - memcpy(pVertices, pNewVerts, nLastIndex * sizeof(CTriVertex)); - delete []pNewVerts; - - if (pColors) - { - SetColorsCount(nLastIndex); - memcpy(pColors, pNewColors, nLastIndex * sizeof(SMeshColor)); - delete []pNewColors; - } -} - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::ShareUV() -{ - float fEpsilon = 0.0001f; - float fHashScale = 256.0f; - std::vector arrHashTable[256]; - - SMeshTexCoord* pNewUV = new SMeshTexCoord[GetUVCount()]; - - int nLastIndex = 0; - for (int f = 0; f < GetFacesCount(); f++) - { - CTriFace& face = pFaces[f]; - for (int i = 0; i < 3; i++) - { - const Vec2 uv = pUV[face.uv[i]].GetUV(); - uint8 nHash = static_cast(RoundFloatToInt((uv.x + uv.y) * fHashScale)); - - int find = FindTexCoordInHash(pUV[face.uv[i]], pNewUV, arrHashTable[nHash], fEpsilon); - if (find < 0) - { - pNewUV[nLastIndex] = pUV[face.uv[i]]; - face.uv[i] = nLastIndex; - arrHashTable[nHash].reserve(100); - arrHashTable[nHash].push_back(nLastIndex); - nLastIndex++; - } - else - { - face.uv[i] = find; - } - } - } - - SetUVCount(nLastIndex); - memcpy(pUV, pNewUV, nLastIndex * sizeof(SMeshTexCoord)); - delete []pNewUV; -} - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::CalcFaceNormals() -{ - for (int i = 0; i < nFacesCount; i++) - { - CTriFace& face = pFaces[i]; - Vec3 p1 = pVertices[face.v[0]].pos; - Vec3 p2 = pVertices[face.v[1]].pos; - Vec3 p3 = pVertices[face.v[2]].pos; - face.normal = (p2 - p1).Cross(p3 - p1); - face.normal.Normalize(); - } -} - -#define TEX_EPS 0.001f -#define VER_EPS 0.001f - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::CopyStream(CTriMesh& fromMesh, int stream) -{ - void* pTrgStream = nullptr; - void* pSrcStream = nullptr; - int nElemSize = 0; - fromMesh.GetStreamInfo(stream, pSrcStream, nElemSize); - if (pSrcStream) - { - ReallocStream(stream, fromMesh.GetStreamSize(stream)); - GetStreamInfo(stream, pTrgStream, nElemSize); - memcpy(pTrgStream, pSrcStream, nElemSize * fromMesh.GetStreamSize(stream)); - } -} - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::Copy(CTriMesh& fromMesh, int nCopyFlags) -{ - streamSelMask = fromMesh.streamSelMask; - - if (nCopyFlags & COPY_VERTICES) - { - CopyStream(fromMesh, VERTICES); - } - if (nCopyFlags & COPY_FACES) - { - CopyStream(fromMesh, FACES); - } - if (nCopyFlags & COPY_EDGES) - { - CopyStream(fromMesh, EDGES); - } - if (nCopyFlags & COPY_TEXCOORDS) - { - CopyStream(fromMesh, TEXCOORDS); - } - if (nCopyFlags & COPY_COLORS) - { - CopyStream(fromMesh, COLORS); - } - if (nCopyFlags & COPY_WEIGHTS) - { - CopyStream(fromMesh, WEIGHTS); - } - if (nCopyFlags & COPY_LINES) - { - CopyStream(fromMesh, LINES); - } - - if (nCopyFlags & COPY_VERT_SEL) - { - vertSel = fromMesh.vertSel; - } - if (nCopyFlags & COPY_EDGE_SEL) - { - edgeSel = fromMesh.edgeSel; - } - if (nCopyFlags & COPY_FACE_SEL) - { - faceSel = fromMesh.faceSel; - } -} - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::UpdateEdges() -{ - SetEdgeCount(GetFacesCount() * 3); - - std::map edgemap; - - int nEdges = 0; - for (int i = 0; i < GetFacesCount(); i++) - { - CTriFace& face = pFaces[i]; - for (int j = 0; j < 3; j++) - { - int v0 = j; - int v1 = (j != 2) ? j + 1 : 0; - CTriEdge edge; - edge.flags = 0; - - // First vertex index must always be smaller. - if (face.v[v0] < face.v[v1]) - { - edge.v[0] = face.v[v0]; - edge.v[1] = face.v[v1]; - } - else - { - edge.v[0] = face.v[v1]; - edge.v[1] = face.v[v0]; - } - edge.face[0] = i; - edge.face[1] = -1; - int nedge = stl::find_in_map(edgemap, edge, -1); - if (nedge >= 0) - { - // Assign this face as a second member of the edge. - if (pEdges[nedge].face[1] < 0) - { - pEdges[nedge].face[1] = i; - } - - face.edge[j] = nedge; - } - else - { - edgemap[edge] = nEdges; - pEdges[nEdges] = edge; - face.edge[j] = nEdges; - nEdges++; - } - } - } - - SetEdgeCount(nEdges); -} - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::SoftSelection(const SSubObjSelOptions& options) -{ - int i; - int nVerts = GetVertexCount(); - CTriVertex* pVerts = pVertices; - - for (i = 0; i < nVerts; i++) - { - if (pWeights[i] == 1.0f) - { - const Vec3& vp = pVerts[i].pos; - for (int j = 0; j < nVerts; j++) - { - if (pWeights[j] != 1.0f) - { - if (vp.IsEquivalent(pVerts[j].pos, options.fSoftSelFalloff)) - { - float fDist = vp.GetDistance(pVerts[j].pos); - if (fDist < options.fSoftSelFalloff) - { - float fWeight = 1.0f - (fDist / options.fSoftSelFalloff); - if (fWeight > pWeights[j]) - { - pWeights[j] = fWeight; - } - } - } - } - } - } - } -} - -////////////////////////////////////////////////////////////////////////// -bool CTriMesh::UpdateSelection() -{ - bool bAnySelected = false; - if (selectionType == SO_ELEM_VERTEX) - { - for (int i = 0; i < GetVertexCount(); i++) - { - if (vertSel[i]) - { - bAnySelected = true; - pWeights[i] = 1.0f; - } - else - { - pWeights[i] = 0; - } - } - } - if (selectionType == SO_ELEM_EDGE) - { - // Clear weights. - for (int i = 0; i < GetVertexCount(); i++) - { - pWeights[i] = 0; - } - - for (int i = 0; i < GetEdgeCount(); i++) - { - if (edgeSel[i]) - { - bAnySelected = true; - CTriEdge& edge = pEdges[i]; - for (int j = 0; j < 2; j++) - { - pWeights[edge.v[j]] = 1.0f; - } - } - } - } - else if (selectionType == SO_ELEM_FACE) - { - // Clear weights. - for (int i = 0; i < GetVertexCount(); i++) - { - pWeights[i] = 0; - } - - for (int i = 0; i < GetFacesCount(); i++) - { - if (faceSel[i]) - { - bAnySelected = true; - CTriFace& face = pFaces[i]; - for (int j = 0; j < 3; j++) - { - pWeights[face.v[j]] = 1.0f; - } - } - } - } - return bAnySelected; -} - - -////////////////////////////////////////////////////////////////////////// -bool CTriMesh::ClearSelection() -{ - bool bWasSelected = false; - // Remove all selections. - int i; - for (i = 0; i < GetVertexCount(); i++) - { - pWeights[i] = 0; - } - streamSelMask = 0; - for (int ii = 0; ii < LAST_STREAM; ii++) - { - if (m_streamSel[ii] && !m_streamSel[ii]->is_zero()) - { - bWasSelected = true; - m_streamSel[ii]->clear(); - } - } - return bWasSelected; -} - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::GetEdgesByVertex(MeshElementsArray& inVertices, MeshElementsArray& outEdges) -{ - // Brute force algorithm using binary search. - // for every edge check if edge vertex is inside inVertices array. - std::sort(inVertices.begin(), inVertices.end()); - for (int i = 0; i < GetEdgeCount(); i++) - { - if (stl::binary_find(inVertices.begin(), inVertices.end(), static_cast(pEdges[i].v[0])) != inVertices.end()) - { - outEdges.push_back(i); - } - else if (stl::binary_find(inVertices.begin(), inVertices.end(), static_cast(pEdges[i].v[1])) != inVertices.end()) - { - outEdges.push_back(i); - } - } -} - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::GetFacesByVertex(MeshElementsArray& inVertices, MeshElementsArray& outFaces) -{ - // Brute force algorithm using binary search. - // for every face check if face vertex is inside inVertices array. - std::sort(inVertices.begin(), inVertices.end()); - for (int i = 0; i < GetFacesCount(); i++) - { - if (stl::binary_find(inVertices.begin(), inVertices.end(), static_cast(pFaces[i].v[0])) != inVertices.end()) - { - outFaces.push_back(i); - } - else if (stl::binary_find(inVertices.begin(), inVertices.end(), static_cast(pFaces[i].v[1])) != inVertices.end()) - { - outFaces.push_back(i); - } - else if (stl::binary_find(inVertices.begin(), inVertices.end(), static_cast(pFaces[i].v[2])) != inVertices.end()) - { - outFaces.push_back(i); - } - } -} diff --git a/Code/Editor/Geometry/TriMesh.h b/Code/Editor/Geometry/TriMesh.h deleted file mode 100644 index a6c58b8f9d..0000000000 --- a/Code/Editor/Geometry/TriMesh.h +++ /dev/null @@ -1,238 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_GEOMETRY_TRIMESH_H -#define CRYINCLUDE_EDITOR_GEOMETRY_TRIMESH_H -#pragma once - -#include -#include "Util/bitarray.h" - -struct SSubObjSelOptions; - -typedef std::vector MeshElementsArray; - -////////////////////////////////////////////////////////////////////////// -// Vertex used in the TriMesh. -////////////////////////////////////////////////////////////////////////// -struct CTriVertex -{ - Vec3 pos; - //float weight; // Selection weight in 0-1 range. -}; - -////////////////////////////////////////////////////////////////////////// -// Triangle face used by the Triangle mesh. -////////////////////////////////////////////////////////////////////////// -struct CTriFace -{ - uint32 v[3]; // Indices to vertices array. - uint32 uv[3]; // Indices to texture coordinates array. - Vec3 n[3]; // Vertex normals at face vertices. - Vec3 normal; // Face normal. - uint32 edge[3]; // Indices to the face edges. - unsigned char MatID; // Index of face sub material. - unsigned char flags; // see ETriMeshFlags -}; - -////////////////////////////////////////////////////////////////////////// -// Mesh edge. -////////////////////////////////////////////////////////////////////////// -struct CTriEdge -{ - uint32 v[2]; // Indices to edge vertices. - int face[2]; // Indices to edge faces (-1 if no face). - uint32 flags; // see ETriMeshFlags - - CTriEdge() {} - bool operator==(const CTriEdge& edge) const - { - if ((v[0] == edge.v[0] && v[1] == edge.v[1]) || - (v[0] == edge.v[1] && v[1] == edge.v[0])) - { - return true; - } - return false; - } - bool operator!=(const CTriEdge& edge) const { return !(*this == edge); } - bool operator<(const CTriEdge& edge) const { return (*(uint64*)v < *(uint64*)edge.v); } - bool operator>(const CTriEdge& edge) const { return (*(uint64*)v > *(uint64*)edge.v); } -}; - -////////////////////////////////////////////////////////////////////////// -// Mesh line. -////////////////////////////////////////////////////////////////////////// -struct CTriLine -{ - uint32 v[2]; // Indices to edge vertices. - - CTriLine() {} - bool operator==(const CTriLine& edge) const - { - if ((v[0] == edge.v[0] && v[1] == edge.v[1]) || - (v[0] == edge.v[1] && v[1] == edge.v[0])) - { - return true; - } - return false; - } - bool operator!=(const CTriLine& edge) const { return !(*this == edge); } - bool operator<(const CTriLine& edge) const { return (*(uint64*)v < *(uint64*)edge.v); } - bool operator>(const CTriLine& edge) const { return (*(uint64*)v > *(uint64*)edge.v); } -}; - -////////////////////////////////////////////////////////////////////////// -struct CTriMeshPoly -{ - std::vector v; // Indices to vertices array. - std::vector uv; // Indices to texture coordinates array. - std::vector n; // Vertex normals at face vertices. - Vec3 normal; // Polygon normal. - uint32 edge[3]; // Indices to the face edges. - unsigned char MatID; // Index of face sub material. - unsigned char flags; // optional flags. -}; - -////////////////////////////////////////////////////////////////////////// -// CTriMesh is used in the Editor as a general purpose editable triangle mesh. -////////////////////////////////////////////////////////////////////////// -class CTriMesh -{ -public: - enum EStream - { - VERTICES, - FACES, - EDGES, - TEXCOORDS, - COLORS, - WEIGHTS, - LINES, - WS_POSITIONS, - LAST_STREAM, - }; - enum ECopyFlags - { - COPY_VERTICES = BIT(1), - COPY_FACES = BIT(2), - COPY_EDGES = BIT(3), - COPY_TEXCOORDS = BIT(4), - COPY_COLORS = BIT(5), - COPY_VERT_SEL = BIT(6), - COPY_EDGE_SEL = BIT(7), - COPY_FACE_SEL = BIT(8), - COPY_WEIGHTS = BIT(9), - COPY_LINES = BIT(10), - COPY_ALL = 0xFFFF, - }; - // geometry data - CTriFace* pFaces; - CTriEdge* pEdges; - CTriVertex* pVertices; - SMeshTexCoord* pUV; - SMeshColor* pColors; // If allocated same size as pVerts array. - Vec3* pWSVertices; // World space vertices. - float* pWeights; - CTriLine* pLines; - - int nFacesCount; - int nVertCount; - int nUVCount; - int nEdgeCount; - int nLinesCount; - - AABB bbox; - - ////////////////////////////////////////////////////////////////////////// - // Selections. - ////////////////////////////////////////////////////////////////////////// - CBitArray vertSel; - CBitArray edgeSel; - CBitArray faceSel; - // Every bit of the selection mask correspond to a stream, if bit is set this stream have some elements selected - int streamSelMask; - - // Selection element type. - // see ESubObjElementType - int selectionType; - - ////////////////////////////////////////////////////////////////////////// - // Vertices of the front facing triangles. - CBitArray frontFacingVerts; - - ////////////////////////////////////////////////////////////////////////// - // Functions. - ////////////////////////////////////////////////////////////////////////// - CTriMesh(); - ~CTriMesh(); - - int GetFacesCount() const { return nFacesCount; } - int GetVertexCount() const { return nVertCount; } - int GetUVCount() const { return nUVCount; } - int GetEdgeCount() const { return nEdgeCount; } - int GetLinesCount() const { return nLinesCount; } - - ////////////////////////////////////////////////////////////////////////// - void SetFacesCount(int nNewCount) { ReallocStream(FACES, nNewCount); } - void SetVertexCount(int nNewCount) - { - ReallocStream(VERTICES, nNewCount); - if (pColors) - { - ReallocStream(COLORS, nNewCount); - } - ReallocStream(WEIGHTS, nNewCount); - } - void SetColorsCount(int nNewCount) { ReallocStream(COLORS, nNewCount); } - void SetUVCount(int nNewCount) { ReallocStream(TEXCOORDS, nNewCount); } - void SetEdgeCount(int nNewCount) { ReallocStream(EDGES, nNewCount); } - void SetLinesCount(int nNewCount) { ReallocStream(LINES, nNewCount); } - - void ReallocStream(int stream, int nNewCount); - void GetStreamInfo(int stream, void*& pStream, int& nElementSize) const; - int GetStreamSize(int stream) const { return m_streamSize[stream]; }; - - // Calculate per face normal. - void CalcFaceNormals(); - - ////////////////////////////////////////////////////////////////////////// - // Welding functions. - ////////////////////////////////////////////////////////////////////////// - void SharePositions(); - void ShareUV(); - ////////////////////////////////////////////////////////////////////////// - // Recreate edges of the mesh. - void UpdateEdges(); - - void Copy(CTriMesh& fromMesh, int nCopyFlags = COPY_ALL); - - ////////////////////////////////////////////////////////////////////////// - // Sub-object selection specific methods. - ////////////////////////////////////////////////////////////////////////// - // Return true if something is selected. - bool UpdateSelection(); - // Clear all selections, return true if something was selected. - bool ClearSelection(); - void SoftSelection(const SSubObjSelOptions& options); - CBitArray* GetStreamSelection(int nStream) { return m_streamSel[nStream]; }; - // Returns true if specified stream have any selected elements. - bool StreamHaveSelection(int nStream) { return streamSelMask & (1 << nStream); } - void GetEdgesByVertex(MeshElementsArray& inVertices, MeshElementsArray& outEdges); - void GetFacesByVertex(MeshElementsArray& inVertices, MeshElementsArray& outFaces); - -private: - void* ReAllocElements(void* old_ptr, int new_elem_num, int size_of_element); - void CopyStream(CTriMesh& fromMesh, int stream); - - // For internal use. - int m_streamSize[LAST_STREAM]; - CBitArray* m_streamSel[LAST_STREAM]; -}; - -#endif // CRYINCLUDE_EDITOR_GEOMETRY_TRIMESH_H diff --git a/Code/Editor/IEditor.h b/Code/Editor/IEditor.h index 48c8392f32..90f1b63f55 100644 --- a/Code/Editor/IEditor.h +++ b/Code/Editor/IEditor.h @@ -44,7 +44,6 @@ class CMusicManager; struct IEditorParticleManager; class CEAXPresetManager; class CErrorReport; -class CBaseLibraryItem; class ICommandManager; class CEditorCommandManager; class CHyperGraphManager; @@ -52,10 +51,7 @@ class CConsoleSynchronization; class CUIEnumsDatabase; struct ISourceControl; struct IEditorClassFactory; -struct IDataBaseItem; struct ITransformManipulator; -struct IDataBaseManager; -class IFacialEditor; class CDialog; #if defined(AZ_PLATFORM_WINDOWS) class C3DConnexionDriver; @@ -69,7 +65,6 @@ class CSelectionTreeManager; struct SEditorSettings; class CGameExporter; class IAWSResourceManager; -struct IEditorPanelUtils; namespace WinWidget { @@ -83,8 +78,6 @@ struct IEventLoopHook; struct IErrorReport; // Vladimir@conffx struct IFileUtil; // Vladimir@conffx struct IEditorLog; // Vladimir@conffx -struct IEditorMaterialManager; // Vladimir@conffx -struct IBaseLibraryManager; // Vladimir@conffx struct IImageUtil; // Vladimir@conffx struct IEditorParticleUtils; // Leroy@conffx struct ILogFile; // Vladimir@conffx @@ -168,8 +161,6 @@ enum EEditorNotifyEvent eNotify_OnVegetationObjectSelection, // When vegetation objects selection change. eNotify_OnVegetationPanelUpdate, // When vegetation objects selection change. - eNotify_OnDisplayRenderUpdate, // Sent when editor finish terrain texture generation. - eNotify_OnDataBaseUpdate, // DataBase Library was modified. eNotify_OnLayerImportBegin, //layer import was started @@ -522,14 +513,8 @@ struct IEditor //! Get access to object manager. virtual struct IObjectManager* GetObjectManager() = 0; virtual CSettingsManager* GetSettingsManager() = 0; - //! Get DB manager that own items of specified type. - virtual IDataBaseManager* GetDBItemManager(EDataBaseItemType itemType) = 0; - virtual IBaseLibraryManager* GetMaterialManagerLibrary() = 0; // Vladimir@conffx - virtual IEditorMaterialManager* GetIEditorMaterialManager() = 0; // Vladimir@Conffx //! Returns IconManager. virtual IIconManager* GetIconManager() = 0; - //! Get Panel Editor Utilities - virtual IEditorPanelUtils* GetEditorPanelUtils() = 0; //! Get Music Manager. virtual CMusicManager* GetMusicManager() = 0; virtual float GetTerrainElevation(float x, float y) = 0; diff --git a/Code/Editor/IEditorImpl.cpp b/Code/Editor/IEditorImpl.cpp index e5df6be58e..38006c6fca 100644 --- a/Code/Editor/IEditorImpl.cpp +++ b/Code/Editor/IEditorImpl.cpp @@ -81,9 +81,6 @@ AZ_POP_DISABLE_WARNING // AWSNativeSDK #include -#include "IEditorPanelUtils.h" -#include "EditorPanelUtils.h" - #include "Core/QtEditorApplication.h" // for Editor::EditorQtApplication static CCryEditDoc * theDocument; @@ -143,7 +140,6 @@ CEditorImpl::CEditorImpl() , m_QtApplication(static_cast(qApp)) , m_pImageUtil(nullptr) , m_pLogFile(nullptr) - , m_panelEditorUtils(nullptr) { // note that this is a call into EditorCore.dll, which stores the g_pEditorPointer for all shared modules that share EditorCore.dll // this means that they don't need to do SetIEditor(...) themselves and its available immediately @@ -167,8 +163,6 @@ CEditorImpl::CEditorImpl() m_pDisplaySettings->LoadRegistry(); m_pPluginManager = new CPluginManager; - m_panelEditorUtils = CreateEditorPanelUtils(); - m_pObjectManager = new CObjectManager; m_pViewManager = new CViewManager; m_pIconManager = new CIconManager; @@ -301,8 +295,6 @@ CEditorImpl::~CEditorImpl() SAFE_DELETE(m_pViewManager) SAFE_DELETE(m_pObjectManager) // relies on prefab manager - SAFE_DELETE(m_panelEditorUtils); - // some plugins may be exporter - this must be above plugin manager delete. SAFE_DELETE(m_pExportManager); @@ -900,11 +892,6 @@ void CEditorImpl::CloseView(const GUID& classId) } } -IDataBaseManager* CEditorImpl::GetDBItemManager([[maybe_unused]] EDataBaseItemType itemType) -{ - return nullptr; -} - bool CEditorImpl::SelectColor(QColor& color, QWidget* parent) { const AZ::Color c = AzQtComponents::fromQColor(color); @@ -1445,7 +1432,7 @@ ISourceControl* CEditorImpl::GetSourceControl() { IClassDesc* pClass = classes[i]; ISourceControl* pSCM = nullptr; - HRESULT hRes = pClass->QueryInterface(__uuidof(ISourceControl), (void**)&pSCM); + HRESULT hRes = pClass->QueryInterface(__az_uuidof(ISourceControl), (void**)&pSCM); if (!FAILED(hRes) && pSCM) { m_pSourceControl = pSCM; @@ -1632,18 +1619,6 @@ SEditorSettings* CEditorImpl::GetEditorSettings() return &gSettings; } -// Vladimir@Conffx -IBaseLibraryManager* CEditorImpl::GetMaterialManagerLibrary() -{ - return nullptr; -} - -// Vladimir@Conffx -IEditorMaterialManager* CEditorImpl::GetIEditorMaterialManager() -{ - return nullptr; -} - IImageUtil* CEditorImpl::GetImageUtil() { return m_pImageUtil; @@ -1658,8 +1633,3 @@ void CEditorImpl::DestroyQMimeData(QMimeData* data) const { delete data; } - -IEditorPanelUtils* CEditorImpl::GetEditorPanelUtils() -{ - return m_panelEditorUtils; -} diff --git a/Code/Editor/IEditorImpl.h b/Code/Editor/IEditorImpl.h index 4976c0c1ca..7867912941 100644 --- a/Code/Editor/IEditorImpl.h +++ b/Code/Editor/IEditorImpl.h @@ -157,7 +157,6 @@ public: void LockSelection(bool bLock) override; bool IsSelectionLocked() override; - IDataBaseManager* GetDBItemManager(EDataBaseItemType itemType) override; CMusicManager* GetMusicManager() override { return m_pMusicManager; }; IEditorFileMonitor* GetFileMonitor() override; @@ -294,11 +293,8 @@ public: void RegisterObjectContextMenuExtension(TContextMenuExtensionFunc func) override; SSystemGlobalEnvironment* GetEnv() override; - IBaseLibraryManager* GetMaterialManagerLibrary() override; // Vladimir@Conffx - IEditorMaterialManager* GetIEditorMaterialManager() override; // Vladimir@Conffx IImageUtil* GetImageUtil() override; // Vladimir@conffx SEditorSettings* GetEditorSettings() override; - IEditorPanelUtils* GetEditorPanelUtils() override; ILogFile* GetLogFile() override { return m_pLogFile; } void UnloadPlugins() override; @@ -356,7 +352,6 @@ protected: CErrorsDlg* m_pErrorsDlg; //! Source control interface. ISourceControl* m_pSourceControl; - IEditorPanelUtils* m_panelEditorUtils; CSelectionTreeManager* m_pSelectionTreeManager; diff --git a/Code/Editor/IEditorPanelUtils.h b/Code/Editor/IEditorPanelUtils.h deleted file mode 100644 index 4649213ae7..0000000000 --- a/Code/Editor/IEditorPanelUtils.h +++ /dev/null @@ -1,131 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - */ - -#ifndef CRYINCLUDE_CRYEDITOR_IPANELEDITORUTILS_H -#define CRYINCLUDE_CRYEDITOR_IPANELEDITORUTILS_H -#pragma once - -#include "Cry_Vector3.h" - -#include "DisplaySettings.h" -#include "Include/IDisplayViewport.h" -#include "Include/IIconManager.h" -#include -#include -#include -#include - -class CBaseObject; -class CViewport; -class IQToolTip; - -struct HotKey -{ - HotKey() - : path("") - , sequence(QKeySequence()) - { - } - void CopyFrom(const HotKey& other) - { - path = other.path; - sequence = other.sequence; - } - void SetPath(const char* _path) - { - path = QString(_path); - } - void SetSequenceFromString(const char* _sequence) - { - sequence = QKeySequence::fromString(_sequence); - } - void SetSequence(const QKeySequence& other) - { - sequence = other; - } - bool IsMatch(QString _path) - { - return path.compare(_path, Qt::CaseInsensitive) == 0; - } - bool IsMatch(QKeySequence _sequence) - { - return sequence.matches(_sequence); - } - bool operator < (const HotKey& other) const - { - //split the paths into lists compare per level - QStringList m_categories = path.split('.'); - QStringList o_categories = other.path.split('.'); - int m_catSize = m_categories.size(); - int o_catSize = o_categories.size(); - int size = (m_catSize < o_catSize) ? m_catSize : o_catSize; - - //sort categories to keep them together - for (int i = 0; i < size; i++) - { - if (m_categories[i] < o_categories[i]) - { - return true; - } - if (m_categories[i] > o_categories[i]) - { - return false; - } - } - //if comparing a category and a item in that category the category is < item - return m_catSize > o_catSize; - } - QKeySequence sequence; - QString path; -}; - -struct IEditorPanelUtils -{ - virtual ~IEditorPanelUtils() {} - virtual void SetViewportDragOperation(void(*)(CViewport* viewport, int dragPointX, int dragPointY, void* custom), void* custom) = 0; - - //PREVIEW WINDOW UTILS//////////////////////////////////////////////////// - virtual int PreviewWindow_GetDisplaySettingsDebugFlags(CDisplaySettings* settings) = 0; - virtual void PreviewWindow_SetDisplaySettingsDebugFlags(CDisplaySettings* settings, int flags) = 0; - - //HOTKEY UTILS//////////////////////////////////////////////////////////// - virtual bool HotKey_Import() = 0; - virtual void HotKey_Export() = 0; - virtual QKeySequence HotKey_GetShortcut(const char* path) = 0; - virtual bool HotKey_IsPressed(const QKeyEvent* event, const char* path) = 0; - virtual bool HotKey_IsPressed(const QShortcutEvent* event, const char* path) = 0; - virtual bool HotKey_LoadExisting() = 0; - virtual void HotKey_SaveCurrent() = 0; - virtual void HotKey_BuildDefaults() = 0; - virtual void HotKey_SetKeys(QVector keys) = 0; - virtual QVector HotKey_GetKeys() = 0; - virtual QString HotKey_GetPressedHotkey(const QKeyEvent* event) = 0; - virtual QString HotKey_GetPressedHotkey(const QShortcutEvent* event) = 0; - virtual void HotKey_SetEnabled(bool val) = 0; - virtual bool HotKey_IsEnabled() const = 0; - - //TOOLTIP UTILS/////////////////////////////////////////////////////////// - - //! Loads a table of tooltip configuration data from an xml file. - virtual void ToolTip_LoadConfigXML(QString filepath) = 0; - - //! Initializes a QToolTipWidget from loaded configuration data (see ToolTip_LoadConfigXML()) - //! \param tooltip Will be initialized using loaded configuration data - //! \param path Variable serialization path. Will be used as the key for looking up data in the configuration table. (ex: "Rotation.Rotation_Rate_X") - //! \param option Name of a sub-option of the variable specified by "path". (ex: "Emitter_Strength" will look up the tooltip data for "Rotation.Rotation_Rate_X.Emitter_Strength") - //! \param optionalData The argument to be used with "special_content" feature. See ToolTip_GetSpecialContentType() and QToolTipWidget::AddSpecialContent(). - //! \param isEnabled If false, the tooltip will indicate the reason why the widget is disabled. - virtual void ToolTip_BuildFromConfig(IQToolTip* tooltip, QString path, QString option, QString optionalData = "", bool isEnabled = true) = 0; - - virtual QString ToolTip_GetTitle(QString path, QString option = "") = 0; - virtual QString ToolTip_GetContent(QString path, QString option = "") = 0; - virtual QString ToolTip_GetSpecialContentType(QString path, QString option = "") = 0; - virtual QString ToolTip_GetDisabledContent(QString path, QString option = "") = 0; -}; - - -#endif diff --git a/Code/Editor/Include/HitContext.h b/Code/Editor/Include/HitContext.h index ceff0adb22..b49117bb60 100644 --- a/Code/Editor/Include/HitContext.h +++ b/Code/Editor/Include/HitContext.h @@ -17,7 +17,6 @@ class CGizmo; class CBaseObject; struct IDisplayViewport; -class CDeepSelection; struct AABB; #include @@ -105,8 +104,6 @@ struct HitContext CBaseObject* object; //! gizmo object that have been hit. CGizmo* gizmo; - //! for deep selection mode - CDeepSelection* pDeepSelection; //! For linking tool const char* name; //! true if this hit was from the object icon @@ -131,7 +128,6 @@ struct HitContext bIgnoreAxis = false; bOnlyGizmo = false; bUseSelectionHelpers = false; - pDeepSelection = 0; name = nullptr; iconHit = false; } diff --git a/Code/Editor/Include/IAnimationCompressionManager.h b/Code/Editor/Include/IAnimationCompressionManager.h deleted file mode 100644 index 64cebf620a..0000000000 --- a/Code/Editor/Include/IAnimationCompressionManager.h +++ /dev/null @@ -1,20 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IANIMATIONCOMPRESSIONMANAGER_H -#define CRYINCLUDE_EDITOR_INCLUDE_IANIMATIONCOMPRESSIONMANAGER_H -#pragma once - -struct IAnimationCompressionManager -{ - virtual bool IsEnabled() const = 0; - virtual void UpdateLocalAnimations() = 0; -}; - -#endif // CRYINCLUDE_EDITOR_INCLUDE_IANIMATIONCOMPRESSIONMANAGER_H diff --git a/Code/Editor/Include/IAssetItem.h b/Code/Editor/Include/IAssetItem.h deleted file mode 100644 index ff80331af5..0000000000 --- a/Code/Editor/Include/IAssetItem.h +++ /dev/null @@ -1,433 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -// Description : Standard interface for asset display in the asset browser, -// this header should be used to create plugins. -// The method Release of this interface should NOT be called. -// Instead, the FreeData from the database (from IAssetItemDatabase) should -// be used as it will safely release all the items from the database. -// It is still possible to call the release method, but this is not the -// recomended method, specially for usage outside of the plugins because there -// is no guarantee that a the asset will be properly removed from the database -// manager. - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IASSETITEM_H -#define CRYINCLUDE_EDITOR_INCLUDE_IASSETITEM_H -#pragma once - -struct IAssetItemDatabase; - -namespace AssetViewer -{ - // Used in GetAssetFieldValue for each asset type to check if field name is the right one - inline bool IsFieldName(const char* pIncomingFieldName, const char* pFieldName) - { - return !strncmp(pIncomingFieldName, pFieldName, strlen(pIncomingFieldName)); - } -} - -// Description: -// This interface allows the programmer to extend asset display types visible in the asset browser. -struct IAssetItem - : public IUnknown -{ - DEFINE_UUID(0x04F20346, 0x2EC3, 0x43f2, 0xBD, 0xA1, 0x2C, 0x0B, 0x97, 0x76, 0xF3, 0x84); - - // The supported asset flags - enum EAssetFlags - { - // asset is visible in the database for filtering and sorting (not asset view control related) - eFlag_Visible = BIT(0), - // the asset is loaded - eFlag_Loaded = BIT(1), - // the asset is loaded - eFlag_Cached = BIT(2), - // the asset is selected in a selection set - eFlag_Selected = BIT(3), - // this asset is invalid, no thumb is shown/available - eFlag_Invalid = BIT(4), - // this asset has some errors/warnings, in the asset browser it will show some blinking/red elements - // and the user can check out the errors. Error text will be fetched using GetAssetFieldValue( "errors", &someStringVar ) - eFlag_HasErrors = BIT(5), - // this flag is set when the asset is rendering its contents using GDI, and not the engine's rendering capabilities - // (this flags is used as hint for the preview tool, which will use a double-buffer canvas if this flag is set, - // and send a memory HDC to the OnBeginPreview method, for drawing of the asset) - eFlag_UseGdiRendering = BIT(6), - // set if this asset is draggable into the render viewports, and can be created there - eFlag_CanBeDraggedInViewports = BIT(7), - // set if this asset can be moved after creation, otherwise the asset instance will just be created where user clicked - eFlag_CanBeMovedAfterDroppedIntoViewport = BIT(8), - // the asset thumbnail image is loaded - eFlag_ThumbnailLoaded = BIT(9), - // the asset thumbnail image is loaded - eFlag_UsedInLevel = BIT(10) - }; - - // Asset field name and field values map - typedef std::map < QString/*fieldName*/, QString/*value*/ > TAssetFieldValuesMap; - // Dependency category names and corresponding files map, example: "Textures"=>{ "foam.dds","water.dds","normal.dds" } - typedef std::map < QString/*dependencyCategory*/, std::set/*dependency filenames*/ > TAssetDependenciesMap; - - virtual ~IAssetItem() { - } - - // Description: - // Get the hash number/key used for database thumbnail and info records management - virtual uint32 GetHash() const = 0; - // Description: - // Set the hash number/key used for database thumbnail and info records management - virtual void SetHash(uint32 hash) = 0; - // Description: - // Get the owner database for this asset - // Return Value: - // The owner database for this asset - // See Also: - // SetOwnerDatabase() - virtual IAssetItemDatabase* GetOwnerDatabase() const = 0; - // Description: - // Set the owner database for this asset - // Arguments: - // piOwnerDisplayDatabase - the owner database - // See Also: - // GetOwnerDatabase() - virtual void SetOwnerDatabase(IAssetItemDatabase* pOwnerDisplayDatabase) = 0; - // Description: - // Get the asset's dependency files / objects - // Return Value: - // The vector with filenames which this asset is dependent upon, ex.: ["Textures"].(vector of textures) - virtual const TAssetDependenciesMap& GetDependencies() const = 0; - // Description: - // Set the file size of this asset in bytes - // Arguments: - // aSize - size of the file in bytes - // See Also: - // GetFileSize() - virtual void SetFileSize(quint64 aSize) = 0; - // Description: - // Get the file size of this asset in bytes - // Return Value: - // The file size of this asset in bytes - // See Also: - // SetFileSize() - virtual quint64 GetFileSize() const = 0; - // Description: - // Set asset filename (extension included and no path) - // Arguments: - // pName - the asset filename (extension included and no path) - // See Also: - // GetFilename() - virtual void SetFilename(const char* pName) = 0; - // Description: - // Get asset filename (extension included and no path) - // Return Value: - // The asset filename (extension included and no path) - // See Also: - // SetFilename() - virtual QString GetFilename() const = 0; - // Description: - // Set the asset's relative path - // Arguments: - // pName - file's relative path - // See Also: - // GetRelativePath() - virtual void SetRelativePath(const char* pName) = 0; - // Description: - // Get the asset's relative path - // Return Value: - // The asset's relative path - // See Also: - // SetRelativePath() - virtual QString GetRelativePath() const = 0; - // Description: - // Set the file extension ( dot(s) must be included ) - // Arguments: - // pExt - the file's extension - // See Also: - // GetFileExtension() - virtual void SetFileExtension(const char* pExt) = 0; - // Description: - // Get the file extension ( dot(s) included ) - // Return Value: - // The file extension ( dot(s) included ) - // See Also: - // SetFileExtension() - virtual QString GetFileExtension() const = 0; - // Description: - // Get the asset flags, with values from IAssetItem::EAssetFlags - // Return Value: - // The asset flags, with values from IAssetItem::EAssetFlags - // See Also: - // SetFlags(), SetFlag(), IsFlagSet() - virtual UINT GetFlags() const = 0; - // Description: - // Set the asset flags - // Arguments: - // aFlags - flags, OR-ed values from IAssetItem::EAssetFlags - // See Also: - // GetFlags(), SetFlag(), IsFlagSet() - virtual void SetFlags(UINT aFlags) = 0; - // Description: - // Set/clear a single flag bit for the asset - // Arguments: - // aFlag - the flag to set/clear, with values from IAssetItem::EAssetFlags - // See Also: - // GetFlags(), SetFlags(), IsFlagSet() - virtual void SetFlag(EAssetFlags aFlag, bool bSet = true) = 0; - // Description: - // Check if a specified flag is set - // Arguments: - // aFlag - the flag to check, with values from IAssetItem::EAssetFlags - // Return Value: - // True if the flag is set - // See Also: - // GetFlags(), SetFlags(), SetFlag() - virtual bool IsFlagSet(EAssetFlags aFlag) const = 0; - // Description: - // Set this asset's index; used in sorting, selections, and to know where an asset is in the current list - // Arguments: - // aIndex - the asset's index - // See Also: - // GetIndex() - virtual void SetIndex(UINT aIndex) = 0; - // Description: - // Get the asset's index in the current list - // Return Value: - // The asset's index in the current list - // See Also: - // SetIndex() - virtual UINT GetIndex() const = 0; - // Description: - // Get the asset's field raw data value into a user location, you must check the field's type ( from asset item's owner database ) - // before using this function and send the correct pointer to destination according to the type ( int8, float32, string, etc. ) - // Arguments: - // pFieldName - the asset field name to query the value for - // pDest - the destination variable address, must be the same type as the field type - // Return Value: - // True if the asset field name is found and the value is returned correctly - // See Also: - // SetAssetFieldValue() - virtual QVariant GetAssetFieldValue(const char* pFieldName) const = 0; - // Description: - // Set the asset's field raw data value from a user location, you must check the field's type ( from asset item's owner database ) - // before using this function and send the correct pointer to source according to the type ( int8, float32, string, etc. ) - // Arguments: - // pFieldName - the asset field name to set the value for - // pSrc - the source variable address, must be the same type as the field type - // Return Value: - // True if the asset field name is found and the value is set correctly - // See Also: - // GetAssetFieldValue() - virtual bool SetAssetFieldValue(const char* pFieldName, void* pSrc) = 0; - // Description: - // Get the drawing rectangle for the asset's thumb ( absolute viewer canvas location ) - // Arguments: - // rstDrawingRectangle - destination location to set with the asset's thumbnail rectangle location - // See Also: - // SetDrawingRectangle() - virtual void GetDrawingRectangle(QRect& rstDrawingRectangle) const = 0; - // Description: - // Set the drawing rectangle for the asset's thumb ( absolute viewer canvas location ) - // Arguments: - // crstDrawingRectangle - source to set the asset's thumbnail rectangle - // See Also: - // GetDrawingRectangle() - virtual void SetDrawingRectangle(const QRect& crstDrawingRectangle) = 0; - // Description: - // Checks if the given 2D point is inside the asset's thumb rectangle - // Arguments: - // nX - mouse pointer position on X axis, relative to the asset viewer control - // nY - mouse pointer position on Y axis, relative to the asset viewer control - // Return Value: - // True if the given 2D point is inside the asset's thumb rectangle - // See Also: - // HitTest(CRect) - virtual bool HitTest(int nX, int nY) const = 0; - // Description: - // Checks if the given rectangle intersects the asset thumb's rectangle - // Arguments: - // nX - mouse pointer position on X axis, relative to the asset viewer control - // nY - mouse pointer position on Y axis, relative to the asset viewer control - // Return Value: - // True if the given rectangle intersects the asset thumb's rectangle - // See Also: - // HitTest(int nX,int nY) - virtual bool HitTest(const QRect& roTestRect) const = 0; - // Description: - // When user drags this asset item into a viewport, this method is called when the dragging operation ends - // and the mouse button is released, for the asset to return an instance of the asset object to be placed in the level - // Arguments: - // aX - instance's X position component in world coordinates - // aY - instance's Y position component in world coordinates - // aZ - instance's Z position component in world coordinates - // Return Value: - // The newly created asset instance (Example: BrushObject*) - // See Also: - // MoveInstanceInViewport() - virtual void* CreateInstanceInViewport(float aX, float aY, float aZ) = 0; - // Description: - // When the mouse button is released after level object creation, the user now can move the mouse - // and move the asset instance in the 3D world - // Arguments: - // pDraggedObject - the actual entity or brush object (CBaseObject* usually) to be moved around with the mouse - // returned by the CreateInstanceInViewport() - // aNewX - the new X world coordinates of the asset instance - // aNewY - the new Y world coordinates of the asset instance - // aNewZ - the new Z world coordinates of the asset instance - // Return Value: - // True if asset instance was moved properly - // See Also: - // CreateInstanceInViewport() - virtual bool MoveInstanceInViewport(const void* pDraggedObject, float aNewX, float aNewY, float aNewZ) = 0; - // Description: - // This will be called when the user presses ESCAPE key when dragging the asset in the viewport, you must delete the given object - // because the creation was aborted - // Arguments: - // pDraggedObject - the asset instance to be deleted ( you must cast to the needed type, and delete it properly ) - // See Also: - // CreateInstanceInViewport() - virtual void AbortCreateInstanceInViewport(const void* pDraggedObject) = 0; - // Description: - // This method is used to cache/load asset's data, so it can be previewed/rendered - // Return Value: - // True if the asset was successfully cached - // See Also: - // UnCache() - virtual bool Cache() = 0; - // Description: - // This method is used to force cache/load asset's data, so it can be previewed/rendered - // Return Value: - // True if the asset was successfully forced cached - // See Also: - // UnCache(), Cache() - virtual bool ForceCache() = 0; - // Description: - // This method is used to load the thumbnail image of the asset - // Return Value: - // True if thumb loaded ok - // See Also: - // UnloadThumbnail() - virtual bool LoadThumbnail() = 0; - // Description: - // This method is used to unload the thumbnail image of the asset - // See Also: - // LoadThumbnail() - virtual void UnloadThumbnail() = 0; - // Description: - // This is called when the asset starts to be previewed in full detail, so here you can load the whole asset, in fine detail - // ( textures are fully loaded, models etc. ). It is called once, when the Preview dialog is shown - // Arguments: - // hPreviewWnd - the window handle of the quick preview dialog - // hMemDC - the memory DC used to render assets that can render themselves in the DC, otherwise they will render in the dialog's HWND - // See Also: - // OnEndPreview(), GetCustomPreviewPanelHeader() - virtual void OnBeginPreview(QWidget* hPreviewWnd) = 0; - // Description: - // Called when the Preview dialog is closed, you may release the detail asset data here - // See Also: - // OnBeginPreview(), GetCustomPreviewPanelHeader() - virtual void OnEndPreview() = 0; - // Description: - // If the asset has a special preview panel with utility controls, to be placed at the top of the Preview window, it can return an child dialog window - // otherwise it can return nullptr, if no panel is available - // Arguments: - // pParentWnd - a valid CDialog*, or nullptr - // Return Value: - // A valid child dialog window handle, if this asset wants to have a custom panel in the top side of the Asset Preview window, - // otherwise it can return nullptr, if no panel is available - // See Also: - // OnBeginPreview(), OnEndPreview() - virtual QWidget* GetCustomPreviewPanelHeader(QWidget* pParentWnd) = 0; - virtual QWidget* GetCustomPreviewPanelFooter(QWidget* pParentWnd) = 0; - // Description: - // Used when dragging/rotate/zoom a model, or other asset that can support preview - // Arguments: - // hRenderWindow - the rendering window handle - // rstViewport - the viewport rectangle - // aMouseX - the render window relative mouse pointer X coordinate - // aMouseY - the render window relative mouse pointer Y coordinate - // aMouseDeltaX - the X coordinate delta between two mouse movements - // aMouseDeltaY - the Y coordinate delta between two mouse movements - // aMouseWheelDelta - the mouse wheel scroll delta/step - // aKeyFlags - the key flags, see WM_LBUTTONUP - // See Also: - // OnPreviewRenderKeyEvent() - virtual void PreviewRender( - QWidget* hRenderWindow, - const QRect& rstViewport, - int aMouseX = 0, int aMouseY = 0, - int aMouseDeltaX = 0, int aMouseDeltaY = 0, - int aMouseWheelDelta = 0, UINT aKeyFlags = 0) = 0; - // Description: - // This is called when the user manipulates the assets in interactive render and a key is pressed ( with down or up state ) - // Arguments: - // bKeyDown - true if this is a WM_KEYDOWN event, else it is a WM_KEYUP event - // aChar - the char/key code pressed/released - // aKeyFlags - the key flags, compatible with WM_KEYDOWN/UP events - // See Also: - // InteractiveRender() - virtual void OnPreviewRenderKeyEvent(bool bKeyDown, UINT aChar, UINT aKeyFlags) = 0; - // Description: - // Called when user clicked once on the thumb image - // Arguments: - // point - mouse coordinates relative to the thumbnail rectangle - // aKeyFlags - the key flags, see WM_LBUTTONDOWN - // See Also: - // OnThumbDblClick() - virtual void OnThumbClick(const QPoint& point, Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers) = 0; - // Description: - // Called when user double clicked on the thumb image - // Arguments: - // point - mouse coordinates relative to the thumbnail rectangle - // aKeyFlags - the key flags, see WM_LBUTTONDOWN - // See Also: - // OnThumbClick() - //! called when user clicked twice on the thumb image - virtual void OnThumbDblClick(const QPoint& point, Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers) = 0; - // Description: - // Draw the cached thumb bitmap only, if any, no other kind of rendering - // Arguments: - // hDC - the destination DC, where to draw the thumb - // rRect - the destination rectangle - // Return Value: - // True if drawing of the thumbnail was done OK - // See Also: - // Render() - virtual bool DrawThumbImage(QPainter* painter, const QRect& rRect) = 0; - // Description: - // Writes asset info to a XML node. - // This is needed to save cached info as a persistent XML file for the next run of the editor. - // Arguments: - // node - An XML node to contain the info - // See Also: - // FromXML() - virtual void ToXML(XmlNodeRef& node) const = 0; - // Description: - // Gets asset info from a XML node. - // This is needed to get the asset info from previous runs of the editor without re-caching it. - // Arguments: - // node - An XML node that contains info for this asset - // See Also: - // ToXML() - virtual void FromXML(const XmlNodeRef& node) = 0; - - // From IUnknown - virtual HRESULT STDMETHODCALLTYPE QueryInterface([[maybe_unused]] const IID& riid, [[maybe_unused]] void** ppvObject) - { - return E_NOINTERFACE; - }; - virtual ULONG STDMETHODCALLTYPE AddRef() - { - return 0; - }; - virtual ULONG STDMETHODCALLTYPE Release() - { - return 0; - }; -}; -#endif // CRYINCLUDE_EDITOR_INCLUDE_IASSETITEM_H diff --git a/Code/Editor/Include/IAssetItemDatabase.h b/Code/Editor/Include/IAssetItemDatabase.h deleted file mode 100644 index 39fd60e8c6..0000000000 --- a/Code/Editor/Include/IAssetItemDatabase.h +++ /dev/null @@ -1,259 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -// Description : Standard interface for asset database creators used to -// create an asset plugin for the asset browser -// The category of the plugin must be Asset Item DB - - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IASSETITEMDATABASE_H -#define CRYINCLUDE_EDITOR_INCLUDE_IASSETITEMDATABASE_H -#pragma once -struct IAssetItem; -struct IAssetViewer; - -class QString; -class QStringList; - -// Description: -// This struct keeps the info, filter and sorting settings for an asset field -struct SAssetField -{ - // the condition for the current filter on the field - enum EAssetFilterCondition - { - eCondition_Any = 0, - // string conditions - // this also supports '*' and '?' as wildcards inside text - eCondition_Contains, - // this filter will search the target for at least one of the words specified - // ( ex: filter: "water car moon" , field value : "the_great_moon.dds", this will pass the test - // it also supports '*' and '?' as wildcards inside words text - eCondition_ContainsOneOfTheWords, - eCondition_StartsWith, - eCondition_EndsWith, - // string & numerical conditions - eCondition_Equal, - eCondition_Greater, - eCondition_Less, - eCondition_GreaterOrEqual, - eCondition_LessOrEqual, - eCondition_Not, - eCondition_InsideRange - }; - - // the asset field type - enum EAssetFieldType - { - eType_None = 0, - eType_Bool, - eType_Int8, - eType_Int16, - eType_Int32, - eType_Int64, - eType_Float, - eType_Double, - eType_String - }; - - // used when a field can have different specific values - typedef QStringList TFieldEnumValues; - - SAssetField( - const char* pFieldName = "", - const char* pDisplayName = "Unnamed field", - EAssetFieldType aFieldType = eType_None, - UINT aColumnWidth = 50, - bool bVisibleInUI = true, - bool bReadOnly = true) - { - m_fieldName = pFieldName; - m_displayName = pDisplayName; - m_fieldType = aFieldType; - m_filterCondition = eCondition_Equal; - m_bUseEnumValues = false; - m_bReadOnly = bReadOnly; - m_listColumnWidth = aColumnWidth; - m_bFieldVisibleInUI = bVisibleInUI; - m_bPostFilter = false; - - SetupEnumValues(); - } - - void SetupEnumValues() - { - m_bUseEnumValues = true; - - if (m_fieldType == eType_Bool) - { - m_enumValues.clear(); - m_enumValues.push_back("Yes"); - m_enumValues.push_back("No"); - } - } - - // the field's display name, used in UI - QString m_displayName, - // the field internal name, used in C++ code - m_fieldName, - // the current filter value, if its empty "" then no filter is applied - m_filterValue, - // the field's max value, valid when the field's filter condition is eAssertFilterCondition_InsideRange - m_maxFilterValue, - // the name of the database holding this field, used in Asset Browser preset editor, if its "" then the field - // is common to all current databases - m_parentDatabaseName; - // is this field visible in the UI ? - bool m_bFieldVisibleInUI, - // if true, then you cannot modify this field of an asset item, only use it - m_bReadOnly, - // this field filter is applied after the other filters - m_bPostFilter; - // the field data type - EAssetFieldType m_fieldType; - // the filter's condition - EAssetFilterCondition m_filterCondition; - // use the enum list values to choose a value for the field ? - bool m_bUseEnumValues; - // this map is used when asset field has m_bUseEnumValues on true, - // choose a value for the field from this list in the UI - TFieldEnumValues m_enumValues; - // recommended list column width - unsigned int m_listColumnWidth; -}; - -struct SFieldFiltersPreset -{ - QString presetName2; - QStringList checkedDatabaseNames; - bool bUsedInLevel; - std::vector fields; -}; - -// Description: -// This interface allows the programmer to extend asset display types -// visible in the asset browser. -struct IAssetItemDatabase - : public IUnknown -{ - DEFINE_UUID(0xFB09B039, 0x1D9D, 0x4057, 0xA5, 0xF0, 0xAA, 0x3C, 0x7B, 0x97, 0xAE, 0xA8) - - typedef std::vector TAssetFields; - typedef std::map < QString/*field name*/, SAssetField > TAssetFieldFiltersMap; - typedef std::map < QString/*asset filename*/, IAssetItem* > TFilenameAssetMap; - typedef AZStd::function MetaDataChangeListener; - - // Description: - // Refresh the database by scanning the folders/paks for files, does not load the files, only filename and filesize are fetched - virtual void Refresh() = 0; - // Description: - // Fills the asset meta data from the loaded xml meta data DB. - // Arguments: - // db - the database XML node from where to cache the info - virtual void PrecacheFieldsInfoFromFileDB(const XmlNodeRef& db) = 0; - // Description: - // Return all assets loaded/scanned by this database - // Return Value: - // The assets map reference (filename-asset) - virtual TFilenameAssetMap& GetAssets() = 0; - // Description: - // Get an asset item by its filename - // Return Value: - // A single asset from the database given the filename - virtual IAssetItem* GetAsset(const char* pAssetFilename) = 0; - // Description: - // Return the asset fields this database's items support - // Return Value: - // The asset fields vector reference - virtual TAssetFields& GetAssetFields() = 0; - // Description: - // Return an asset field object pointer by the field internal name - // Arguments: - // pFieldName - the internal field's name (ex: "filename", "relativepath") - // Return Value: - // The asset field object pointer - virtual SAssetField* GetAssetFieldByName(const char* pFieldName) = 0; - // Description: - // Get the database name - // Return Value: - // Returns the database name, ex: "Textures" - virtual const char* GetDatabaseName() const = 0; - // Description: - // Get the database supported file name extension(s) - // Return Value: - // Returns the supported extensions, separated by comma, ex: "tga,bmp,dds" - virtual const char* GetSupportedExtensions() const = 0; - // Description: - // Free the database internal data structures - virtual void FreeData() = 0; - // Description: - // Apply filters to this database which will set/unset the IAssetItem::eAssetFlag_Visible of each asset, based - // on the given field filters - // Arguments: - // rFieldFilters - a reference to the field filters map (fieldname-field) - // See Also: - // ClearFilters() - virtual void ApplyFilters(const TAssetFieldFiltersMap& rFieldFilters) = 0; - // Description: - // Clear the current filters, by setting the IAssetItem::eAssetFlag_Visible of each asset to true - // See Also: - // ApplyFilters() - virtual void ClearFilters() = 0; - virtual QWidget* CreateDbFilterDialog(QWidget* pParent, IAssetViewer* pViewerCtrl) = 0; - virtual void UpdateDbFilterDialogUI(QWidget* pDlg) = 0; - virtual void OnAssetBrowserOpen() = 0; - virtual void OnAssetBrowserClose() = 0; - // Description: - // Gets the filename for saving new cached asset info. - // Return Value: - // A file name to save new transactions to the persistent asset info DB - // See Also: - // CAssetInfoFileDB, IAssetItem::ToXML(), IAssetItem::FromXML() - virtual const char* GetTransactionFilename() const = 0; - // Description: - // Adds a callback to be called when the meta data of this asset changed. - // Arguments: - // callBack - A functor to be added - // Return Value: - // True if successful, false otherwise. - // See Also: - // RemoveMetaDataChangeListener() - virtual bool AddMetaDataChangeListener(MetaDataChangeListener callBack) = 0; - // Description: - // Removes a callback from the list of meta data change listeners. - // Arguments: - // callBack - A functor to be removed - // Return Value: - // True if successful, false otherwise. - // See Also: - // AddMetaDataCHangeListener() - virtual bool RemoveMetaDataChangeListener(MetaDataChangeListener callBack) = 0; - // Description: - // The method that should be called when the meta data of an asset item changes to notify all listeners - // Arguments: - // pAssetItem - An asset item whose meta data have changed - // See Also: - // AddMetaDataCHangeListener(), RemoveMetaDataChangeListener() - virtual void OnMetaDataChange(const IAssetItem* pAssetItem) = 0; - - //! from IUnknown - virtual HRESULT STDMETHODCALLTYPE QueryInterface([[maybe_unused]] REFIID riid, [[maybe_unused]] void** ppvObject) - { - return E_NOINTERFACE; - }; - virtual ULONG STDMETHODCALLTYPE AddRef() - { - return 0; - }; - virtual ULONG STDMETHODCALLTYPE Release() - { - return 0; - }; -}; -#endif // CRYINCLUDE_EDITOR_INCLUDE_IASSETITEMDATABASE_H diff --git a/Code/Editor/Include/IAssetViewer.h b/Code/Editor/Include/IAssetViewer.h deleted file mode 100644 index 488ee8e508..0000000000 --- a/Code/Editor/Include/IAssetViewer.h +++ /dev/null @@ -1,46 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -// Description : This file declares a control which objective is to display -// multiple assets allowing selection and preview of such things -// It also handles scrolling and changes in the thumbnail display size - - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IASSETVIEWER_H -#define CRYINCLUDE_EDITOR_INCLUDE_IASSETVIEWER_H -#pragma once -#include "IObservable.h" -#include "IAssetItemDatabase.h" - -struct IAssetItem; -struct IAssetItemDatabase; - -// Description: -// Observer for the asset viewer events -struct IAssetViewerObserver -{ - virtual void OnChangeStatusBarInfo(UINT nSelectedItems, UINT nVisibleItems, UINT nTotalItems) {}; - virtual void OnSelectionChanged() {}; - virtual void OnChangedPreviewedAsset(IAssetItem* pAsset) {}; - virtual void OnAssetDblClick(IAssetItem* pAsset) {}; - virtual void OnAssetFilterChanged() {}; -}; - -// Description: -// The asset viewer interface for the asset database plugins to use -struct IAssetViewer -{ - DEFINE_OBSERVABLE_PURE_METHODS(IAssetViewerObserver); - - virtual HWND GetRenderWindow() = 0; - virtual void ApplyFilters(const IAssetItemDatabase::TAssetFieldFiltersMap& rFieldFilters) = 0; - virtual const IAssetItemDatabase::TAssetFieldFiltersMap& GetCurrentFilters() = 0; - virtual void ClearFilters() = 0; -}; -#endif // CRYINCLUDE_EDITOR_INCLUDE_IASSETVIEWER_H diff --git a/Code/Editor/Include/IBaseLibraryManager.h b/Code/Editor/Include/IBaseLibraryManager.h deleted file mode 100644 index 4116b573fa..0000000000 --- a/Code/Editor/Include/IBaseLibraryManager.h +++ /dev/null @@ -1,143 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IBASELIBRARYMANAGER_H -#define CRYINCLUDE_EDITOR_INCLUDE_IBASELIBRARYMANAGER_H -#pragma once - -#include -#include "Include/IDataBaseItem.h" -#include "Include/IDataBaseLibrary.h" -#include "Include/IDataBaseManager.h" -#include "Util/TRefCountBase.h" - -class CBaseLibraryItem; -class CBaseLibrary; - -struct IBaseLibraryManager - : public TRefCountBase - , public IEditorNotifyListener -{ - //! Clear all libraries. - virtual void ClearAll() = 0; - - ////////////////////////////////////////////////////////////////////////// - // IDocListener implementation. - ////////////////////////////////////////////////////////////////////////// - virtual void OnEditorNotifyEvent(EEditorNotifyEvent event) = 0; - - ////////////////////////////////////////////////////////////////////////// - // Library items. - ////////////////////////////////////////////////////////////////////////// - //! Make a new item in specified library. - virtual IDataBaseItem* CreateItem(IDataBaseLibrary* pLibrary) = 0; - //! Delete item from library and manager. - virtual void DeleteItem(IDataBaseItem* pItem) = 0; - - //! Find Item by its GUID. - virtual IDataBaseItem* FindItem(REFGUID guid) const = 0; - virtual IDataBaseItem* FindItemByName(const QString& fullItemName) = 0; - virtual IDataBaseItem* LoadItemByName(const QString& fullItemName) = 0; - - virtual IDataBaseItemEnumerator* GetItemEnumerator() = 0; - - ////////////////////////////////////////////////////////////////////////// - // Set item currently selected. - virtual void SetSelectedItem(IDataBaseItem* pItem) = 0; - // Get currently selected item. - virtual IDataBaseItem* GetSelectedItem() const = 0; - virtual IDataBaseItem* GetSelectedParentItem() const = 0; - - ////////////////////////////////////////////////////////////////////////// - // Libraries. - ////////////////////////////////////////////////////////////////////////// - //! Add Item library. - virtual IDataBaseLibrary* AddLibrary(const QString& library, bool isLevelLibrary = false, bool bIsLoading = true) = 0; - virtual void DeleteLibrary(const QString& library, bool forceDeleteLevel = false) = 0; - //! Get number of libraries. - virtual int GetLibraryCount() const = 0; - //! Get number of modified libraries. - virtual int GetModifiedLibraryCount() const = 0; - - //! Get Item library by index. - virtual IDataBaseLibrary* GetLibrary(int index) const = 0; - - //! Get Level Item library. - virtual IDataBaseLibrary* GetLevelLibrary() const = 0; - - //! Find Items Library by name. - virtual IDataBaseLibrary* FindLibrary(const QString& library) = 0; - - //! Find the Library's index by name. - virtual int FindLibraryIndex(const QString& library) = 0; - - //! Load Items library. -#ifdef LoadLibrary -#undef LoadLibrary -#endif - virtual IDataBaseLibrary* LoadLibrary(const QString& filename, bool bReload = false) = 0; - - //! Save all modified libraries. - virtual void SaveAllLibs() = 0; - - //! Serialize property manager. - virtual void Serialize(XmlNodeRef& node, bool bLoading) = 0; - - //! Export items to game. - virtual void Export(XmlNodeRef& node) = 0; - - //! Returns unique name base on input name. - // Vera@conffx, add LibName parameter so we could make an unique name depends on input library. - // Arguments: - // - name: name of the item - // - libName: The library of the item. Given the library name, the function will return a unique name in the library - // Default value "": The function will ignore the library name and return a unique name in the manager - virtual QString MakeUniqueItemName(const QString& name, const QString& libName = "") = 0; - virtual QString MakeFullItemName(IDataBaseLibrary* pLibrary, const QString& group, const QString& itemName) = 0; - - //! Root node where this library will be saved. - virtual QString GetRootNodeName() = 0; - //! Path to libraries in this manager. - virtual QString GetLibsPath() = 0; - - ////////////////////////////////////////////////////////////////////////// - //! Validate library items for errors. - virtual void Validate() = 0; - - ////////////////////////////////////////////////////////////////////////// - virtual void GatherUsedResources(CUsedResources& resources) = 0; - - virtual void AddListener(IDataBaseManagerListener* pListener) = 0; - virtual void RemoveListener(IDataBaseManagerListener* pListener) = 0; - - ////////////////////////////////////////////////////////////////////////// - virtual void RegisterItem(CBaseLibraryItem* pItem, REFGUID newGuid) = 0; - virtual void RegisterItem(CBaseLibraryItem* pItem) = 0; - virtual void UnregisterItem(CBaseLibraryItem* pItem) = 0; - - // Only Used internally. - virtual void OnRenameItem(CBaseLibraryItem* pItem, const QString& oldName) = 0; - - // Called by items to indicated that they have been modified. - // Sends item changed event to listeners. - virtual void OnItemChanged(IDataBaseItem* pItem) = 0; - virtual void OnUpdateProperties(IDataBaseItem* pItem, bool bRefresh) = 0; - - //CONFETTI BEGIN - // Used to change the library item order - virtual void ChangeLibraryOrder(IDataBaseLibrary* lib, unsigned int newLocation) = 0; - // simplifies the library renaming process - virtual bool SetLibraryName(CBaseLibrary* lib, const QString& name) = 0; - - - //Check if the file name is unique. - //Params: library: library name. NOT the file path. - virtual bool IsUniqueFilename(const QString& library) = 0; - //CONFETTI END -}; - -#endif // CRYINCLUDE_EDITOR_INCLUDE_IBASELIBRARYMANAGER_H diff --git a/Code/Editor/Include/IConsoleConnectivity.h b/Code/Editor/Include/IConsoleConnectivity.h deleted file mode 100644 index 0f5e9bf35c..0000000000 --- a/Code/Editor/Include/IConsoleConnectivity.h +++ /dev/null @@ -1,85 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -// Description : Standard interface for console connectivity plugins. - - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_ICONSOLECONNECTIVITY_H -#define CRYINCLUDE_EDITOR_INCLUDE_ICONSOLECONNECTIVITY_H -#pragma once - - -////////////////////////////////////////////////////////////////////////// -// Description -// This interface provide access to the console connectivity -// functionality. -////////////////////////////////////////////////////////////////////////// -struct IConsoleConnectivity - : public IUnknown -{ - DEFINE_UUID(0x4DAA85E1, 0x8498, 0x402f, 0x9B, 0x85, 0x7F, 0x62, 0x9D, 0x76, 0x79, 0x8A); - - ////////////////////////////////////////////////////////////////////////// - //TODO: Must add the useful interface here. - ////////////////////////////////////////////////////////////////////////// - - // Description: - // Checks if a development console is connected to the development PC. - // See Also: - // Arguments: - // Nothing - // Return: - // bool - true if it is connected, false otherwise. - virtual bool IsConnectedToConsole() = 0; - - // Description: - // Send a file from the specified local filename to the console platform creating the full path - // as required so it can copy to the remote filename. - // See Also: - // Nothing - // Arguments: - // szLocalFileName - is the local filename from which you want to copy the file. - // szRemoteFilename - is the full path and filename to where you want to copy the file. - // Return: - // bool - true if the copy succeeded, false otherwise. - virtual bool SendFile(const char* szLocalFileName, const char* szRemoteFilename) = 0; - - // Description: - // Notifies to the console that a file has been changed, typically uploaded. - // This will be usually called after a SendFile (see above) call, so that the - // system running on the console may decide what to do with this new file. - // Typically the system will have to load or reloads this new file. - // See Also: - // SendFile - // Arguments: - // szRemoteFilename - is the full path and filename in the console of the changed - // file. - // Return: - // bool - true if succeeded sending the notification, false otherwise. - virtual bool NotifyFileChange(const char* szRemoteFilename) = 0; - - - // Description: - // Gets the the title IP for the connected console . - // Arguments: - // dwConsoleAddressPlaceholder - is the pointer to the placeholder of the variable - // which will contain the title IP of the console. - // Return: - // bool - true if dwConsoleAddressPlaceholder now contains the IP address, else false. - virtual bool GetConsoleAddress(DWORD* dwConsoleAddressPlaceholder) = 0; - ////////////////////////////////////////////////////////////////////////// - // IUnknown - ////////////////////////////////////////////////////////////////////////// - virtual HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void** ppvObject) { return E_NOINTERFACE; }; - virtual ULONG STDMETHODCALLTYPE AddRef() { return 0; }; - virtual ULONG STDMETHODCALLTYPE Release() { return 0; }; - ////////////////////////////////////////////////////////////////////////// -}; - -#endif // CRYINCLUDE_EDITOR_INCLUDE_ICONSOLECONNECTIVITY_H diff --git a/Code/Editor/Include/IDataBaseItem.h b/Code/Editor/Include/IDataBaseItem.h deleted file mode 100644 index 6be5f49c2d..0000000000 --- a/Code/Editor/Include/IDataBaseItem.h +++ /dev/null @@ -1,92 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IDATABASEITEM_H -#define CRYINCLUDE_EDITOR_INCLUDE_IDATABASEITEM_H -#pragma once - -#include -#include - -struct IDataBaseLibrary; -class CUsedResources; - -////////////////////////////////////////////////////////////////////////// -/** Base class for all items contained in BaseLibraray. -*/ -struct IDataBaseItem -{ - struct SerializeContext - { - XmlNodeRef node; - bool bUndo; - bool bLoading; - bool bCopyPaste; - bool bIgnoreChilds; - bool bUniqName; - SerializeContext() - : node(0) - , bLoading(false) - , bCopyPaste(false) - , bIgnoreChilds(false) - , bUniqName(false) - , bUndo(false) {}; - SerializeContext(XmlNodeRef _node, bool bLoad) - : node(_node) - , bLoading(bLoad) - , bCopyPaste(false) - , bIgnoreChilds(false) - , bUniqName(false) - , bUndo(false) {}; - SerializeContext(const SerializeContext& ctx) - : node(ctx.node) - , bLoading(ctx.bLoading) - , bCopyPaste(ctx.bCopyPaste) - , bIgnoreChilds(ctx.bIgnoreChilds) - , bUniqName(ctx.bUniqName) - , bUndo(ctx.bUndo) {}; - }; - - virtual EDataBaseItemType GetType() const = 0; - - //! Return Library this item are contained in. - //! Item can only be at one library. - virtual IDataBaseLibrary* GetLibrary() const = 0; - - //! Change item name. - virtual void SetName(const QString& name) = 0; - //! Get item name. - virtual const QString& GetName() const = 0; - - //! Get full item name, including name of library. - //! Name formed by adding dot after name of library - //! eg. library Pickup and item PickupRL form full item name: "Pickups.PickupRL". - virtual QString GetFullName() const = 0; - - //! Get only nameof group from prototype. - virtual QString GetGroupName() = 0; - //! Get short name of prototype without group. - virtual QString GetShortName() = 0; - - //! Serialize library item to archive. - virtual void Serialize(SerializeContext& ctx) = 0; - - //! Generate new unique id for this item. - virtual void GenerateId() = 0; - //! Returns GUID of this material. - virtual const GUID& GetGUID() const = 0; - - //! Validate item for errors. - virtual void Validate() {}; - - //! Gathers resources by this item. - virtual void GatherUsedResources([[maybe_unused]] CUsedResources& resources) {}; -}; - -#endif // CRYINCLUDE_EDITOR_INCLUDE_IDATABASEITEM_H diff --git a/Code/Editor/Include/IDataBaseLibrary.h b/Code/Editor/Include/IDataBaseLibrary.h deleted file mode 100644 index 75437d93e2..0000000000 --- a/Code/Editor/Include/IDataBaseLibrary.h +++ /dev/null @@ -1,118 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IDATABASELIBRARY_H -#define CRYINCLUDE_EDITOR_INCLUDE_IDATABASELIBRARY_H -#pragma once - - -struct IDataBaseManager; -struct IDataBaseItem; - -class QString; -class XmlNodeRef; - -////////////////////////////////////////////////////////////////////////// -// Description: -// Interface to access specific library of editor data base. -// Ex. Archetype library, Material Library. -// See Also: -// IDataBaseItem,IDataBaseManager -////////////////////////////////////////////////////////////////////////// -struct IDataBaseLibrary -{ - // Description: - // Return IDataBaseManager interface to the manager for items stored in this library. - virtual IDataBaseManager* GetManager() = 0; - - // Description: - // Return library name. - virtual const QString& GetName() const = 0; - - // Description: - // Return filename where this library is stored. - virtual const QString& GetFilename() const = 0; - - // Description: - // Save contents of library to file. - virtual bool Save() = 0; - - // Description: - // Load library from file. - // Arguments: - // filename - Full specified library filename (relative to root game folder). - virtual bool Load(const QString& filename) = 0; - - // Description: - // Serialize library parameters and items to/from XML node. - virtual void Serialize(XmlNodeRef& node, bool bLoading) = 0; - - // Description: - // Marks library as modified, indicates that some item in library was modified. - virtual void SetModified(bool bModified = true) = 0; - - // Description: - // Check if library parameters or any items where modified. - // If any item was modified library may need saving before closing editor. - virtual bool IsModified() const = 0; - - // Description: - // Check if this library is not shared and internal to current level. - virtual bool IsLevelLibrary() const = 0; - - // Description: - // Make this library accessible only from current Level. (not shared) - virtual void SetLevelLibrary(bool bEnable) = 0; - - // Description: - // Associate a new item with the library. - // Watch out if item was already in another library. - virtual void AddItem(IDataBaseItem* pItem, bool bRegister = true) = 0; - - // Description: - // Return number of items in library. - virtual int GetItemCount() const = 0; - - // Description: - // Get item by index. - // See Also: - // GetItemCount - // Arguments: - // index - Index from 0 to GetItemCount() - virtual IDataBaseItem* GetItem(int index) = 0; - - // Description: - // Remove item from library, does not destroy item, - // only unliks it from this library, to delete item use IDataBaseManager. - // See Also: - // AddItem - virtual void RemoveItem(IDataBaseItem* item) = 0; - - // Description: - // Remove all items from library, does not destroy items, - // only unliks them from this library, to delete item use IDataBaseManager. - // See Also: - // RemoveItem,AddItem - virtual void RemoveAllItems() = 0; - - // Description: - // Find item in library by name. - // This function usually uses linear search so it is not particularry fast. - // See Also: - // GetItem - virtual IDataBaseItem* FindItem(const QString& name) = 0; - - - //CONFETTI BEGIN - // Used to change the library item order - virtual void ChangeItemOrder(CBaseLibraryItem* item, unsigned int newLocation) = 0; - //CONFETTI END -}; - -#endif // CRYINCLUDE_EDITOR_INCLUDE_IDATABASELIBRARY_H diff --git a/Code/Editor/Include/IDataBaseManager.h b/Code/Editor/Include/IDataBaseManager.h deleted file mode 100644 index 3d701d51fc..0000000000 --- a/Code/Editor/Include/IDataBaseManager.h +++ /dev/null @@ -1,134 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IDATABASEMANAGER_H -#define CRYINCLUDE_EDITOR_INCLUDE_IDATABASEMANAGER_H -#pragma once - -#include - -struct IDataBaseItem; -struct IDataBaseLibrary; -class CUsedResources; - -enum EDataBaseItemEvent -{ - EDB_ITEM_EVENT_ADD, - EDB_ITEM_EVENT_DELETE, - EDB_ITEM_EVENT_CHANGED, - EDB_ITEM_EVENT_SELECTED, - EDB_ITEM_EVENT_UPDATE_PROPERTIES, - EDB_ITEM_EVENT_UPDATE_PROPERTIES_NO_EDITOR_REFRESH -}; - -////////////////////////////////////////////////////////////////////////// -// Description: -// Callback class to intercept item creation and deletion events. -////////////////////////////////////////////////////////////////////////// -struct IDataBaseManagerListener -{ - virtual void OnDataBaseItemEvent(IDataBaseItem* pItem, EDataBaseItemEvent event) = 0; -}; - -////////////////////////////////////////////////////////////////////////// -// Description: -// his interface is used to enumerate al items registered to the database manager. -////////////////////////////////////////////////////////////////////////// -struct IDataBaseItemEnumerator -{ - virtual ~IDataBaseItemEnumerator() = default; - - virtual void Release() = 0; - virtual IDataBaseItem* GetFirst() = 0; - virtual IDataBaseItem* GetNext() = 0; -}; - -////////////////////////////////////////////////////////////////////////// -// -// Interface to the collection of all items or specific type -// in data base libraries. -// -////////////////////////////////////////////////////////////////////////// -struct IDataBaseManager -{ - //! Clear all libraries. - virtual void ClearAll() = 0; - - ////////////////////////////////////////////////////////////////////////// - // Library items. - ////////////////////////////////////////////////////////////////////////// - //! Make a new item in specified library. - virtual IDataBaseItem* CreateItem(IDataBaseLibrary* pLibrary) = 0; - //! Delete item from library and manager. - virtual void DeleteItem(IDataBaseItem* pItem) = 0; - - //! Find Item by its GUID. - virtual IDataBaseItem* FindItem(REFGUID guid) const = 0; - virtual IDataBaseItem* FindItemByName(const QString& fullItemName) = 0; - - virtual IDataBaseItemEnumerator* GetItemEnumerator() = 0; - - // Select one item in DB. - virtual void SetSelectedItem(IDataBaseItem* pItem) = 0; - - ////////////////////////////////////////////////////////////////////////// - // Libraries. - ////////////////////////////////////////////////////////////////////////// - //! Add Item library. Set isLevelLibrary to true if its the "level" library which gets saved inside the level - virtual IDataBaseLibrary* AddLibrary(const QString& library, bool isLevelLibrary = false, bool bIsLoading = true) = 0; - virtual void DeleteLibrary(const QString& library, bool forceDeleteLibrary = false) = 0; - //! Get number of libraries. - virtual int GetLibraryCount() const = 0; - //! Get Item library by index. - virtual IDataBaseLibrary* GetLibrary(int index) const = 0; - - //! Find Items Library by name. - virtual IDataBaseLibrary* FindLibrary(const QString& library) = 0; - - //! Load Items library. -#ifdef LoadLibrary -#undef LoadLibrary -#endif - virtual IDataBaseLibrary* LoadLibrary(const QString& filename, bool bReload = false) = 0; - - //! Save all modified libraries. - virtual void SaveAllLibs() = 0; - - //! Serialize property manager. - virtual void Serialize(XmlNodeRef& node, bool bLoading) = 0; - - //! Export items to game. - virtual void Export([[maybe_unused]] XmlNodeRef& node) {}; - - //! Returns unique name base on input name. - virtual QString MakeUniqueItemName(const QString& name, const QString& libName = "") = 0; - virtual QString MakeFullItemName(IDataBaseLibrary* pLibrary, const QString& group, const QString& itemName) = 0; - - //! Root node where this library will be saved. - virtual QString GetRootNodeName() = 0; - //! Path to libraries in this manager. - virtual QString GetLibsPath() = 0; - - ////////////////////////////////////////////////////////////////////////// - //! Validate library items for errors. - virtual void Validate() = 0; - - // Description: - // Collects names of all resource files used by managed items. - // Arguments: - // resources - Structure where all filenames are collected. - virtual void GatherUsedResources(CUsedResources& resources) = 0; - - ////////////////////////////////////////////////////////////////////////// - // Register listeners. - virtual void AddListener(IDataBaseManagerListener* pListener) = 0; - virtual void RemoveListener(IDataBaseManagerListener* pListener) = 0; -}; - -#endif // CRYINCLUDE_EDITOR_INCLUDE_IDATABASEMANAGER_H diff --git a/Code/Editor/Include/IEditorClassFactory.h b/Code/Editor/Include/IEditorClassFactory.h index dd47f803e2..6c85192436 100644 --- a/Code/Editor/Include/IEditorClassFactory.h +++ b/Code/Editor/Include/IEditorClassFactory.h @@ -31,10 +31,7 @@ struct IUnknown }; #endif -#ifdef __uuidof -#undef __uuidof -#endif -#define __uuidof(T) T::uuid() +#define __az_uuidof(T) T::uuid() #if defined(AZ_PLATFORM_LINUX) || defined(AZ_PLATFORM_MAC) @@ -107,7 +104,7 @@ struct IClassDesc template HRESULT STDMETHODCALLTYPE QueryInterface(Q** pp) { - return QueryInterface(__uuidof(Q), (void**)pp); + return QueryInterface(__az_uuidof(Q), (void**)pp); } ////////////////////////////////////////////////////////////////////////// diff --git a/Code/Editor/Include/IEditorMaterial.h b/Code/Editor/Include/IEditorMaterial.h deleted file mode 100644 index 329b0ae53f..0000000000 --- a/Code/Editor/Include/IEditorMaterial.h +++ /dev/null @@ -1,20 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#pragma once - - -#include "BaseLibraryItem.h" -#include - -struct IEditorMaterial - : public CBaseLibraryItem -{ - virtual int GetFlags() const = 0; - virtual IMaterial* GetMatInfo(bool bUseExistingEngineMaterial = false) = 0; - virtual void DisableHighlightForFrame() = 0; -}; diff --git a/Code/Editor/Include/IEditorMaterialManager.h b/Code/Editor/Include/IEditorMaterialManager.h deleted file mode 100644 index 6f71c5ddd1..0000000000 --- a/Code/Editor/Include/IEditorMaterialManager.h +++ /dev/null @@ -1,21 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#ifndef CRYINCLUDE_EDITOR_MATERIAL_IEDITORMATERIALMANAGER_H -#define CRYINCLUDE_EDITOR_MATERIAL_IEDITORMATERIALMANAGER_H -#pragma once - -#include -#include - - -struct IEditorMaterialManager -{ - virtual void GotoMaterial(IMaterial* pMaterial) = 0; -}; - -#endif // CRYINCLUDE_EDITOR_MATERIAL_MATERIALMANAGER_H diff --git a/Code/Editor/Include/IErrorReport.h b/Code/Editor/Include/IErrorReport.h index 7bf00d6973..c409dbc7dd 100644 --- a/Code/Editor/Include/IErrorReport.h +++ b/Code/Editor/Include/IErrorReport.h @@ -14,7 +14,6 @@ // forward declarations. class CParticleItem; class CBaseObject; -class CBaseLibraryItem; class CErrorRecord; class QString; @@ -52,9 +51,6 @@ struct IErrorReport //! Assign current Object to which new reported warnings are assigned. virtual void SetCurrentValidatorObject(CBaseObject* pObject) = 0; - //! Assign current Item to which new reported warnings are assigned. - virtual void SetCurrentValidatorItem(CBaseLibraryItem* pItem) = 0; - //! Assign current filename. virtual void SetCurrentFile(const QString& file) = 0; }; diff --git a/Code/Editor/Include/IFacialEditor.h b/Code/Editor/Include/IFacialEditor.h deleted file mode 100644 index 5dfa9ab03f..0000000000 --- a/Code/Editor/Include/IFacialEditor.h +++ /dev/null @@ -1,43 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IFACIALEDITOR_H -#define CRYINCLUDE_EDITOR_INCLUDE_IFACIALEDITOR_H -#pragma once - - -class IFacialEditor -{ -public: - enum EyeType - { - EYE_LEFT, - EYE_RIGHT - }; - - virtual int GetNumMorphTargets() const = 0; - virtual const char* GetMorphTargetName(int index) const = 0; - virtual void PreviewEffector(int index, float value) = 0; - virtual void ClearAllPreviewEffectors() = 0; - virtual void SetForcedNeckRotation(const Quat& rotation) = 0; - virtual void SetForcedEyeRotation(const Quat& rotation, EyeType eye) = 0; - virtual int GetJoystickCount() const = 0; - virtual const char* GetJoystickName(int joystickIndex) const = 0; - virtual void SetJoystickPosition(int joystickIndex, float x, float y) = 0; - virtual void GetJoystickPosition(int joystickIndex, float& x, float& y) const = 0; - virtual void LoadJoystickFile(const char* filename) = 0; - virtual void LoadCharacter(const char* filename) = 0; - virtual void LoadSequence(const char* filename) = 0; - virtual void SetVideoFrameResolution(int width, int height, int bpp) = 0; - virtual int GetVideoFramePitch() = 0; - virtual void* GetVideoFrameBits() = 0; - virtual void ShowVideoFramePane() = 0; -}; - -#endif // CRYINCLUDE_EDITOR_INCLUDE_IFACIALEDITOR_H diff --git a/Code/Editor/Include/IFileUtil.h b/Code/Editor/Include/IFileUtil.h index 036a0bc5ee..ea2fe1f1a3 100644 --- a/Code/Editor/Include/IFileUtil.h +++ b/Code/Editor/Include/IFileUtil.h @@ -116,9 +116,6 @@ struct IFileUtil virtual bool ExtractFile(QString& file, bool bMsgBoxAskForExtraction = true, const char* pDestinationFilename = nullptr) = 0; virtual void EditTextureFile(const char* txtureFile, bool bUseGameFolder) = 0; - //! dcc filename calculation and extraction sub-routines - virtual bool CalculateDccFilename(const QString& assetFilename, QString& dccFilename) = 0; - //! Reformat filter string for (MFC) CFileDialog style file filtering virtual void FormatFilterString(QString& filter) = 0; diff --git a/Code/Editor/Include/IRenderListener.h b/Code/Editor/Include/IRenderListener.h deleted file mode 100644 index 892a42b701..0000000000 --- a/Code/Editor/Include/IRenderListener.h +++ /dev/null @@ -1,29 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -// Description : Interface for rendering custom 3D elements in the main -// render viewport. Particularly usefull for debug geometries. - - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IRENDERLISTENER_H -#define CRYINCLUDE_EDITOR_INCLUDE_IRENDERLISTENER_H -#pragma once - - -struct DisplayContext; - -struct IRenderListener - : public IUnknown -{ - DEFINE_UUID(0x8D52F857, 0x1027, 0x4346, 0xAC, 0x7B, 0xF6, 0x20, 0xDA, 0x7C, 0xCE, 0x42) - - virtual void Render(DisplayContext& rDisplayContext) = 0; -}; - -#endif // CRYINCLUDE_EDITOR_INCLUDE_IRENDERLISTENER_H diff --git a/Code/Editor/Include/ITextureDatabaseUpdater.h b/Code/Editor/Include/ITextureDatabaseUpdater.h deleted file mode 100644 index 4482135b47..0000000000 --- a/Code/Editor/Include/ITextureDatabaseUpdater.h +++ /dev/null @@ -1,38 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -// Description : This file declares the interface used by the texture viewer -// and (implemented first implemented by the Texture Database Creator) to -// syncronize their threads. A thread interace could be useful there. - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_ITEXTUREDATABASEUPDATER_H -#define CRYINCLUDE_EDITOR_INCLUDE_ITEXTUREDATABASEUPDATER_H -#pragma once - - -class CTextureDatabaseItem; - -struct ITextureDatabaseUpdater -{ -public: - ////////////////////////////////////////////////////////////////////////// - // Thread control - virtual void NotifyShutDown() = 0; - virtual void Lock() = 0; - virtual void Unlock() = 0; - virtual void WaitForThread() = 0; - ////////////////////////////////////////////////////////////////////////// - - ////////////////////////////////////////////////////////////////////////// - // Data access - virtual CTextureDatabaseItem* GetItem(const char* szAddItem) = 0; - ////////////////////////////////////////////////////////////////////////// -}; - -#endif // CRYINCLUDE_EDITOR_INCLUDE_ITEXTUREDATABASEUPDATER_H diff --git a/Code/Editor/Include/IViewPane.h b/Code/Editor/Include/IViewPane.h index b4a25a87a9..f2425fb954 100644 --- a/Code/Editor/Include/IViewPane.h +++ b/Code/Editor/Include/IViewPane.h @@ -60,7 +60,7 @@ struct IViewPaneClass ////////////////////////////////////////////////////////////////////////// HRESULT STDMETHODCALLTYPE QueryInterface(const IID& riid, void** ppvObj) { - if (riid == __uuidof(IViewPaneClass)) + if (riid == __az_uuidof(IViewPaneClass)) { *ppvObj = this; return S_OK; diff --git a/Code/Editor/Lib/Tests/IEditorMock.h b/Code/Editor/Lib/Tests/IEditorMock.h index 390ffebe79..aaee34c2c6 100644 --- a/Code/Editor/Lib/Tests/IEditorMock.h +++ b/Code/Editor/Lib/Tests/IEditorMock.h @@ -85,9 +85,6 @@ public: MOCK_METHOD0(IsSelectionLocked, bool()); MOCK_METHOD0(GetObjectManager, struct IObjectManager* ()); MOCK_METHOD0(GetSettingsManager, CSettingsManager* ()); - MOCK_METHOD1(GetDBItemManager, IDataBaseManager* (EDataBaseItemType)); - MOCK_METHOD0(GetMaterialManagerLibrary, IBaseLibraryManager* ()); - MOCK_METHOD0(GetIEditorMaterialManager, IEditorMaterialManager* ()); MOCK_METHOD0(GetIconManager, IIconManager* ()); MOCK_METHOD0(GetMusicManager, CMusicManager* ()); MOCK_METHOD2(GetTerrainElevation, float(float , float )); @@ -187,6 +184,5 @@ public: MOCK_METHOD0(UnloadPlugins, void()); MOCK_METHOD0(LoadPlugins, void()); MOCK_METHOD1(GetSearchPath, QString(EEditorPathName)); - MOCK_METHOD0(GetEditorPanelUtils, IEditorPanelUtils* ()); }; diff --git a/Code/Editor/Lib/Tests/test_ClickableLabel.cpp b/Code/Editor/Lib/Tests/test_ClickableLabel.cpp deleted file mode 100644 index a676714992..0000000000 --- a/Code/Editor/Lib/Tests/test_ClickableLabel.cpp +++ /dev/null @@ -1,58 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include "EditorDefs.h" -#include -#include -#include - -#include - -using namespace AZ; -using namespace ::testing; - -namespace UnitTest -{ - class TestingClickableLabel - : public ScopedAllocatorSetupFixture - { - public: - ClickableLabel m_clickableLabel; - }; - - TEST_F(TestingClickableLabel, CursorDoesNotUpdateWhileDisabled) - { - m_clickableLabel.setEnabled(false); - - QApplication::setOverrideCursor(QCursor(Qt::BlankCursor)); - QEnterEvent enterEvent{ QPointF(), QPointF(), QPointF() }; - QApplication::sendEvent(&m_clickableLabel, &enterEvent); - - const Qt::CursorShape cursorShape = QApplication::overrideCursor()->shape(); - EXPECT_THAT(cursorShape, Ne(Qt::PointingHandCursor)); - EXPECT_THAT(cursorShape, Eq(Qt::BlankCursor)); - } - - TEST_F(TestingClickableLabel, DoesNotRespondToDblClickWhileDisabled) - { - m_clickableLabel.setEnabled(false); - - bool linkActivated = false; - QObject::connect(&m_clickableLabel, &QLabel::linkActivated, [&linkActivated]() - { - linkActivated = true; - }); - - QMouseEvent mouseEvent { - QEvent::MouseButtonDblClick, QPointF(), - Qt::LeftButton, Qt::LeftButton, Qt::NoModifier }; - QApplication::sendEvent(&m_clickableLabel, &mouseEvent); - - EXPECT_THAT(linkActivated, Eq(false)); - } -} // namespace UnitTest diff --git a/Code/Editor/LightmapCompiler/SimpleTriangleRasterizer.cpp b/Code/Editor/LightmapCompiler/SimpleTriangleRasterizer.cpp deleted file mode 100644 index 736465cac1..0000000000 --- a/Code/Editor/LightmapCompiler/SimpleTriangleRasterizer.cpp +++ /dev/null @@ -1,506 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "SimpleTriangleRasterizer.h" - -#include - -#if !defined FLT_MAX -#define FLT_MAX 3.402823466e+38F -#endif - -void CSimpleTriangleRasterizer::lambertHorizlineConservative(float fx1, float fx2, int yy, IRasterizeSink* inpSink) -{ - int x1 = (int)floorf(fx1 + 0.25f), x2 = (int)floorf(fx2 + .75f); - - if (x1 < m_iMinX) - { - x1 = m_iMinX; - } - if (x2 > m_iMaxX + 1) - { - x2 = m_iMaxX + 1; - } - if (x1 > m_iMaxX + 1) - { - x1 = m_iMaxX + 1; - } - if (x2 < m_iMinX) - { - x2 = m_iMinX; - } - - - inpSink->Line(fx1, fx2, x1, x2, yy); -} - -void CSimpleTriangleRasterizer::lambertHorizlineSubpixelCorrect(float fx1, float fx2, int yy, IRasterizeSink* inpSink) -{ - int x1 = (int)floorf(fx1 + 0.5f), x2 = (int)floorf(fx2 + 0.5f); - // int x1=(int)floorf(fx1*1023.f/1024.f+1.f),x2=(int)floorf(fx2*1023.f/1024.f+1.f); - - if (x1 < m_iMinX) - { - x1 = m_iMinX; - } - if (x2 > m_iMaxX) - { - x2 = m_iMaxX; - } - if (x1 > m_iMaxX) - { - x1 = m_iMaxX; - } - if (x2 < m_iMinX) - { - x2 = m_iMinX; - } - - inpSink->Line(fx1, fx2, x1, x2, yy); -} - -// optimizable -void CSimpleTriangleRasterizer::CopyAndSortY(const float infX[3], const float infY[3], float outfX[3], float outfY[3]) -{ - outfX[0] = infX[0]; - outfY[0] = infY[0]; - outfX[1] = infX[1]; - outfY[1] = infY[1]; - outfX[2] = infX[2]; - outfY[2] = infY[2]; - - // Sort the coordinates, so that (x[1], y[1]) becomes the highest coord - float tmp; - - if (outfY[0] > outfY[1]) - { - if (outfY[1] > outfY[2]) - { - tmp = outfY[0]; - outfY[0] = outfY[1]; - outfY[1] = tmp; - tmp = outfX[0]; - outfX[0] = outfX[1]; - outfX[1] = tmp; - tmp = outfY[1]; - outfY[1] = outfY[2]; - outfY[2] = tmp; - tmp = outfX[1]; - outfX[1] = outfX[2]; - outfX[2] = tmp; - - if (outfY[0] > outfY[1]) - { - tmp = outfY[0]; - outfY[0] = outfY[1]; - outfY[1] = tmp; - tmp = outfX[0]; - outfX[0] = outfX[1]; - outfX[1] = tmp; - } - } - else - { - tmp = outfY[0]; - outfY[0] = outfY[1]; - outfY[1] = tmp; - tmp = outfX[0]; - outfX[0] = outfX[1]; - outfX[1] = tmp; - - if (outfY[1] > outfY[2]) - { - tmp = outfY[1]; - outfY[1] = outfY[2]; - outfY[2] = tmp; - tmp = outfX[1]; - outfX[1] = outfX[2]; - outfX[2] = tmp; - } - } - } - else - { - if (outfY[1] > outfY[2]) - { - tmp = outfY[1]; - outfY[1] = outfY[2]; - outfY[2] = tmp; - tmp = outfX[1]; - outfX[1] = outfX[2]; - outfX[2] = tmp; - - if (outfY[0] > outfY[1]) - { - tmp = outfY[0]; - outfY[0] = outfY[1]; - outfY[1] = tmp; - tmp = outfX[0]; - outfX[0] = outfX[1]; - outfX[1] = tmp; - } - } - } -} - -void CSimpleTriangleRasterizer::CallbackFillRectConservative(float _x[3], float _y[3], IRasterizeSink* inpSink) -{ - inpSink->Triangle(m_iMinY); - - float fMinX = (std::min)(_x[0], (std::min)(_x[1], _x[2])); - float fMaxX = (std::max)(_x[0], (std::max)(_x[1], _x[2])); - float fMinY = (std::min)(_y[0], (std::min)(_y[1], _y[2])); - float fMaxY = (std::max)(_y[0], (std::max)(_y[1], _y[2])); - - int iMinX = (std::max)(m_iMinX, (int)floorf(fMinX)); - int iMaxX = (std::min)(m_iMaxX + 1, (int)ceilf(fMaxX)); - int iMinY = (std::max)(m_iMinY, (int)floorf(fMinY)); - int iMaxY = (std::min)(m_iMaxY + 1, (int)ceilf(fMaxY)); - - for (int y = iMinY; y < iMaxY; y++) - { - inpSink->Line(fMinX, fMaxX, iMinX, iMaxX, y); - } -} - - - - -void CSimpleTriangleRasterizer::CallbackFillConservative(float _x[3], float _y[3], IRasterizeSink* inpSink) -{ - float x[3], y[3]; - - CopyAndSortY(_x, _y, x, y); - - // Calculate interpolation steps - float fX1toX2step = 0.0f; - float fX1toX3step = 0.0f; - float fX2toX3step = 0.0f; - if (fabsf(y[1] - y[0]) > FLT_EPSILON) - { - fX1toX2step = (x[1] - x[0]) / (float)(y[1] - y[0]); - } - if (fabsf(y[2] - y[0]) > FLT_EPSILON) - { - fX1toX3step = (x[2] - x[0]) / (float)(y[2] - y[0]); - } - if (fabsf(y[2] - y[1]) > FLT_EPSILON) - { - fX2toX3step = (x[2] - x[1]) / (float)(y[2] - y[1]); - } - - float fX1toX2 = x[0], fX1toX3 = x[0], fX2toX3 = x[1]; - bool bFirstLine = true; - bool bTriangleCallDone = false; - - // Go through the scanlines of the triangle - int yy = (int)floorf(y[0]); // was floor - - for (; yy <= (int)floorf(y[2]); yy++) - // for(yy=m_iMinY; yy<=m_iMaxY; yy++) // juhu - { - float fSubPixelYStart = 0.0f, fSubPixelYEnd = 1.0f; - float start, end; - - // first line - if (bFirstLine) - { - fSubPixelYStart = y[0] - floorf(y[0]); - start = x[0]; - end = x[0]; - bFirstLine = false; - } - else - { - // top part without middle corner line - if (yy <= (int)floorf(y[1])) - { - start = (std::min)(fX1toX2, fX1toX3); - end = (std::max)(fX1toX2, fX1toX3); - } - else - { - start = (std::min)(fX2toX3, fX1toX3); - end = (std::max)(fX2toX3, fX1toX3); - } - } - - // middle corner line - if (yy == (int)floorf(y[1])) - { - fSubPixelYEnd = y[1] - floorf(y[1]); - - fX1toX3 += fX1toX3step * (fSubPixelYEnd - fSubPixelYStart); - start = (std::min)(start, fX1toX3); - end = (std::max)(end, fX1toX3); - start = (std::min)(start, x[1]); - end = (std::max)(end, x[1]); - - fSubPixelYStart = fSubPixelYEnd; - fSubPixelYEnd = 1.0f; - } - - // last line - if (yy == (int)floorf(y[2])) - { - start = (std::min)(start, x[2]); - end = (std::max)(end, x[2]); - } - else - { - // top part without middle corner line - if (yy < (int)floorf(y[1])) - { - fX1toX2 += fX1toX2step * (fSubPixelYEnd - fSubPixelYStart); - start = (std::min)(start, fX1toX2); - end = (std::max)(end, fX1toX2); - } - else - { - fX2toX3 += fX2toX3step * (fSubPixelYEnd - fSubPixelYStart); - start = (std::min)(start, fX2toX3); - end = (std::max)(end, fX2toX3); - } - - fX1toX3 += fX1toX3step * (fSubPixelYEnd - fSubPixelYStart); - start = (std::min)(start, fX1toX3); - end = (std::max)(end, fX1toX3); - } - - if (yy >= m_iMinY && yy <= m_iMaxY) - { - if (!bTriangleCallDone) - { - inpSink->Triangle(yy); - bTriangleCallDone = true; - } - - lambertHorizlineConservative(start, end, yy, inpSink); - } - } -} - - - -void CSimpleTriangleRasterizer::CallbackFillSubpixelCorrect(float _x[3], float _y[3], IRasterizeSink* inpSink) -{ - float x[3], y[3]; - - CopyAndSortY(_x, _y, x, y); - - if (fabs(y[0] - floorf(y[0])) < FLT_EPSILON) - { - y[0] -= FLT_EPSILON; - } - - // Calculate interpolation steps - float fX1toX2step = 0.0f; - float fX1toX3step = 0.0f; - float fX2toX3step = 0.0f; - if (fabsf(y[1] - y[0]) > FLT_EPSILON) - { - fX1toX2step = (x[1] - x[0]) / (y[1] - y[0]); - } - if (fabsf(y[2] - y[0]) > FLT_EPSILON) - { - fX1toX3step = (x[2] - x[0]) / (y[2] - y[0]); - } - if (fabsf(y[2] - y[1]) > FLT_EPSILON) - { - fX2toX3step = (x[2] - x[1]) / (y[2] - y[1]); - } - - float fX1toX2 = x[0], fX1toX3 = x[0], fX2toX3 = x[1]; - bool bFirstLine = true; - bool bTriangleCallDone = false; - - y[0] -= 0.5f; - y[1] -= 0.5f; - y[2] -= 0.5f; - // y[0]=y[0]*1023.f/1024.f+1.f; - // y[1]=y[1]*1023.f/1024.f+1.f; - // y[2]=y[2]*1023.f/1024.f+1.f; - - for (int yy = (int)floorf(y[0]); yy <= (int)floorf(y[2]); yy++) - { - float fSubPixelYStart = 0.0f, fSubPixelYEnd = 1.0f; - float start, end; - - // first line - if (bFirstLine) - { - fSubPixelYStart = y[0] - floorf(y[0]); - start = x[0]; - end = x[0]; - bFirstLine = false; - } - else - { - // top part without middle corner line - if (yy <= (int)floorf(y[1])) - { - start = (std::min)(fX1toX2, fX1toX3); - end = (std::max)(fX1toX2, fX1toX3); - } - else - { - start = (std::min)(fX2toX3, fX1toX3); - end = (std::max)(fX2toX3, fX1toX3); - } - } - - // middle corner line - if (yy == (int)floorf(y[1])) - { - fSubPixelYEnd = y[1] - floorf(y[1]); - - fX1toX3 += fX1toX3step * (fSubPixelYEnd - fSubPixelYStart); - - fSubPixelYStart = fSubPixelYEnd; - fSubPixelYEnd = 1.0f; - } - - // last line - if (yy != (int)floorf(y[2])) - { - // top part without middle corner line - if (yy < (int)floorf(y[1])) - { - fX1toX2 += fX1toX2step * (fSubPixelYEnd - fSubPixelYStart); - } - else - { - fX2toX3 += fX2toX3step * (fSubPixelYEnd - fSubPixelYStart); - } - - fX1toX3 += fX1toX3step * (fSubPixelYEnd - fSubPixelYStart); - } - - if (start != end) - { - if (yy >= m_iMinY && yy <= m_iMaxY) - { - if (!bTriangleCallDone) - { - inpSink->Triangle(yy); - bTriangleCallDone = true; - } - - lambertHorizlineSubpixelCorrect(start, end, yy, inpSink); - } - } - } -} - - - - -// shrink triangle by n pixel, optimizable -void CSimpleTriangleRasterizer::ShrinkTriangle(float inoutfX[3], float inoutfY[3], float infAmount) -{ - float fX[3] = { inoutfX[0], inoutfX[1], inoutfX[2] }; - float fY[3] = { inoutfY[0], inoutfY[1], inoutfY[2] }; - - /* - // move edge to opposing vertex - float dx,dy,fLength; - - for(int a=0;a<3;a++) - { - int b=a+1;if(b>=3)b=0; - int c=b+1;if(c>=3)c=0; - - dx=fX[a]-(fX[b]+fX[c])*0.5f; - dy=fY[a]-(fY[b]+fY[c])*0.5f; - fLength=(float)sqrt(dx*dx+dy*dy); - if(fLength>1.0f) - { - dx/=fLength;dy/=fLength; - inoutfX[b]+=dx;inoutfY[b]+=dy; - inoutfX[c]+=dx;inoutfY[c]+=dy; - } - } - */ - - /* - // move vertex to opposing edge - float dx,dy,fLength; - - for(int a=0;a<3;a++) - { - int b=a+1;if(b>=3)b=0; - int c=b+1;if(c>=3)c=0; - - dx=fX[a]-(fX[b]+fX[c])*0.5f; - dy=fY[a]-(fY[b]+fY[c])*0.5f; - fLength=(float)sqrt(dx*dx+dy*dy); - if(fLength>1.0f) - { - dx/=fLength;dy/=fLength; - inoutfX[a]-=dx;inoutfY[a]-=dy; - } - } - */ - - // move vertex to get edges shifted perpendicular for 1 unit - for (int a = 0; a < 3; a++) - { - float dx1, dy1, dx2, dy2, fLength; - - int b = a + 1; - if (b >= 3) - { - b = 0; - } - int c = b + 1; - if (c >= 3) - { - c = 0; - } - - dx1 = fX[b] - fX[a]; - dy1 = fY[b] - fY[a]; - fLength = (float)sqrt(dx1 * dx1 + dy1 * dy1); - if (infAmount > 0) - { - if (fLength < infAmount) - { - continue; - } - } - if (fLength == 0.0f) - { - continue; - } - dx1 /= fLength; - dy1 /= fLength; - - dx2 = fX[c] - fX[a]; - dy2 = fY[c] - fY[a]; - fLength = (float)sqrt(dx2 * dx2 + dy2 * dy2); - if (infAmount > 0) - { - if (fLength < infAmount) - { - continue; - } - } - if (fLength == 0.0f) - { - continue; - } - dx2 /= fLength; - dy2 /= fLength; - - inoutfX[a] += (dx1 + dx2) * infAmount; - inoutfY[a] += (dy1 + dy2) * infAmount; - } -} diff --git a/Code/Editor/LightmapCompiler/SimpleTriangleRasterizer.h b/Code/Editor/LightmapCompiler/SimpleTriangleRasterizer.h deleted file mode 100644 index bcfdd7b6da..0000000000 --- a/Code/Editor/LightmapCompiler/SimpleTriangleRasterizer.h +++ /dev/null @@ -1,181 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_LIGHTMAPCOMPILER_SIMPLETRIANGLERASTERIZER_H -#define CRYINCLUDE_EDITOR_LIGHTMAPCOMPILER_SIMPLETRIANGLERASTERIZER_H -#pragma once - -class CSimpleTriangleRasterizer -{ -public: - - class IRasterizeSink - { - public: - - //! is called once per triangel for the first possible visible line - //! /param iniStartY - virtual void Triangle([[maybe_unused]] const int iniStartY) - { - } - - //! callback function - //! /param infXLeft included - not clipped against left and reight border - //! /param infXRight excluded - not clipped against left and reight border - //! /param iniXLeft included - //! /param iniXRight excluded - //! /param iniY - virtual void Line(const float infXLeft, const float infXRight, - const int iniXLeft, const int iniXRight, const int iniY) = 0; - }; - - typedef unsigned long DWORD; - - // ----------------------------------------------------- - - //! implementation sink sample - class CDWORDFlatFill - : public IRasterizeSink - { - public: - - //! constructor - CDWORDFlatFill(DWORD* inpBuffer, const DWORD indwPitchInPixels, DWORD indwValue) - { - m_dwValue = indwValue; - m_pBuffer = inpBuffer; - m_dwPitchInPixels = indwPitchInPixels; - } - - virtual void Triangle(const int iniY) - { - m_pBufferLine = &m_pBuffer[iniY * m_dwPitchInPixels]; - } - - virtual void Line([[maybe_unused]] const float infXLeft, [[maybe_unused]] const float infXRight, - const int iniLeft, const int iniRight, [[maybe_unused]] const int iniY) - { - DWORD* mem = &m_pBufferLine[iniLeft]; - - for (int x = iniLeft; x < iniRight; x++) - { - *mem++ = m_dwValue; - } - - m_pBufferLine += m_dwPitchInPixels; - } - - private: - DWORD m_dwValue; //!< fill value - DWORD* m_pBufferLine; //!< to get rid of the multiplication per line - - DWORD m_dwPitchInPixels; //!< in DWORDS, not in Bytes - DWORD* m_pBuffer; //!< pointer to the buffer - }; - - // ----------------------------------------------------- - - //! constructor - //! /param iniWidth excluded - //! /param iniHeight excluded - CSimpleTriangleRasterizer(const int iniWidth, const int iniHeight) - { - m_iMinX = 0; - m_iMinY = 0; - m_iMaxX = iniWidth - 1; - m_iMaxY = iniHeight - 1; - } - /* - //! constructor - //! /param iniMinX included - //! /param iniMinY included - //! /param iniMaxX included - //! /param iniMaxY included - CSimpleTriangleRasterizer( const int iniMinX, const int iniMinY, const int iniMaxX, const int iniMaxY ) - { - m_iMinX=iniMinX; - m_iMinY=iniMinY; - m_iMaxX=iniMaxX; - m_iMaxY=iniMaxY; - } - */ - //! simple triangle filler with clipping (optimizable), not subpixel correct - //! /param pBuffer pointer o the color buffer - //! /param indwWidth width of the color buffer - //! /param indwHeight height of the color buffer - //! /param x array of the x coordiantes of the three vertices - //! /param y array of the x coordiantes of the three vertices - //! /param indwValue value of the triangle - void DWORDFlatFill(DWORD* inpBuffer, const DWORD indwPitchInPixels, float x[3], float y[3], DWORD indwValue, bool inbConservative) - { - CDWORDFlatFill pix(inpBuffer, indwPitchInPixels, indwValue); - - if (inbConservative) - { - CallbackFillConservative(x, y, &pix); - } - else - { - CallbackFillSubpixelCorrect(x, y, &pix); - } - } - - // Rectangle around triangle - more stable - use for debugging purpose - void CallbackFillRectConservative(float x[3], float y[3], IRasterizeSink * inpSink); - - - //! subpixel correct triangle filler (conservative or not conservative) - //! \param pBuffer pointe to the DWORD - //! \param indwWidth width of the buffer pBuffer pointes to - //! \param indwHeight height of the buffer pBuffer pointes to - //! \param x array of the x coordiantes of the three vertices - //! \param y array of the x coordiantes of the three vertices - //! \param inpSink pointer to the sink interface (is called per triangle and per triangle line) - void CallbackFillConservative(float x[3], float y[3], IRasterizeSink * inpSink); - - //! subpixel correct triangle filler (conservative or not conservative) - //! \param pBuffer pointe to the DWORD - //! \param indwWidth width of the buffer pBuffer pointes to - //! \param indwHeight height of the buffer pBuffer pointes to - //! \param x array of the x coordiantes of the three vertices - //! \param y array of the x coordiantes of the three vertices - //! \param inpSink pointer to the sink interface (is called per triangle and per triangle line) - void CallbackFillSubpixelCorrect(float x[3], float y[3], IRasterizeSink * inpSink); - - //! - //! /param inoutfX - //! /param inoutfY - //! /param infAmount could be positive or negative - static void ShrinkTriangle(float inoutfX[3], float inoutfY[3], float infAmount); - -private: - - // Clipping Rect; - - int m_iMinX; //!< minimum x value included - int m_iMinY; //!< minimum y value included - int m_iMaxX; //!< maximum x value included - int m_iMaxY; //!< maximum x value included - - void lambertHorizlineConservative(float fx1, float fx2, int y, IRasterizeSink* inpSink); - void lambertHorizlineSubpixelCorrect(float fx1, float fx2, int y, IRasterizeSink* inpSink); - void CopyAndSortY(const float infX[3], const float infY[3], float outfX[3], float outfY[3]); -}; - - -// extension ideas: -// * callback with coverage mask (possible non ordered sampling) -// * z-buffer behaviour -// * gouraud shading -// * texture mapping with nearest/bicubic/bilinear filter -// * further primitives: thick line, ellipse -// * build a template version -// * - -#endif // CRYINCLUDE_EDITOR_LIGHTMAPCOMPILER_SIMPLETRIANGLERASTERIZER_H diff --git a/Code/Editor/MainWindow.cpp b/Code/Editor/MainWindow.cpp index 38e433c3a3..bbebac96a3 100644 --- a/Code/Editor/MainWindow.cpp +++ b/Code/Editor/MainWindow.cpp @@ -47,6 +47,7 @@ AZ_POP_DISABLE_WARNING #include #include #include +#include #include // AzQtComponents @@ -445,11 +446,11 @@ void MainWindow::Initialize() { m_viewPaneManager->SetMainWindow(m_viewPaneHost, &m_settings, /*unused*/ QByteArray()); + InitActions(); + RegisterStdViewClasses(); InitCentralWidget(); - InitActions(); - // load toolbars ("shelves") and macros GetIEditor()->GetToolBoxManager()->Load(m_actionManager); @@ -642,11 +643,11 @@ void MainWindow::InitActions() .SetStatusTip(tr("Create a new slice")); am->AddAction(ID_FILE_OPEN_SLICE, tr("Open Slice...")) .SetStatusTip(tr("Open an existing slice")); -#endif am->AddAction(ID_FILE_SAVE_SELECTED_SLICE, tr("Save selected slice")).SetShortcut(tr("Alt+S")) .SetStatusTip(tr("Save the selected slice to the first level root")); am->AddAction(ID_FILE_SAVE_SLICE_TO_ROOT, tr("Save Slice to root")).SetShortcut(tr("Ctrl+Alt+S")) .SetStatusTip(tr("Save the selected slice to the top level root")); +#endif am->AddAction(ID_FILE_SAVE_LEVEL, tr("&Save")) .SetShortcut(tr("Ctrl+S")) .SetReserved() @@ -676,7 +677,9 @@ void MainWindow::InitActions() .RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateSelected); am->AddAction(ID_FILE_EXPORTOCCLUSIONMESH, tr("Export Occlusion Mesh")); am->AddAction(ID_FILE_EDITLOGFILE, tr("Show Log File")); +#ifdef ENABLE_SLICE_EDITOR am->AddAction(ID_FILE_RESAVESLICES, tr("Resave All Slices")); +#endif am->AddAction(ID_FILE_PROJECT_MANAGER_SETTINGS, tr("Edit Project Settings...")); am->AddAction(ID_FILE_PROJECT_MANAGER_NEW, tr("New Project...")); am->AddAction(ID_FILE_PROJECT_MANAGER_OPEN, tr("Open Project...")); @@ -798,27 +801,40 @@ void MainWindow::InitActions() EditorTransformComponentSelectionRequests::Mode::Scale); }); - am->AddAction(AzToolsFramework::SnapToGrid, tr("Snap to grid")) + am->AddAction(AzToolsFramework::SnapToGrid, tr("Grid snapping")) .SetIcon(Style::icon("Grid")) + .SetStatusTip(tr("Toggle grid snapping")) .SetShortcut(tr("G")) - .SetToolTip(tr("Snap to grid (G)")) - .SetStatusTip(tr("Toggles snap to grid")) .SetCheckable(true) - .RegisterUpdateCallback([](QAction* action) { - Q_ASSERT(action->isCheckable()); - action->setChecked(SandboxEditor::GridSnappingEnabled()); - }) - .Connect(&QAction::triggered, []() { SandboxEditor::SetGridSnapping(!SandboxEditor::GridSnappingEnabled()); }); + .RegisterUpdateCallback( + [](QAction* action) + { + Q_ASSERT(action->isCheckable()); + action->setChecked(SandboxEditor::GridSnappingEnabled()); + }) + .Connect( + &QAction::triggered, + [] + { + SandboxEditor::SetGridSnapping(!SandboxEditor::GridSnappingEnabled()); + }); - am->AddAction(AzToolsFramework::SnapAngle, tr("Snap angle")) + am->AddAction(AzToolsFramework::SnapAngle, tr("Angle snapping")) .SetIcon(Style::icon("Angle")) - .SetStatusTip(tr("Snap angle")) + .SetStatusTip(tr("Toggle angle snapping")) .SetCheckable(true) - .RegisterUpdateCallback([](QAction* action) { - Q_ASSERT(action->isCheckable()); - action->setChecked(SandboxEditor::AngleSnappingEnabled()); - }) - .Connect(&QAction::triggered, []() { SandboxEditor::SetAngleSnapping(!SandboxEditor::AngleSnappingEnabled()); }); + .RegisterUpdateCallback( + [](QAction* action) + { + Q_ASSERT(action->isCheckable()); + action->setChecked(SandboxEditor::AngleSnappingEnabled()); + }) + .Connect( + &QAction::triggered, + [] + { + SandboxEditor::SetAngleSnapping(!SandboxEditor::AngleSnappingEnabled()); + }); // Display actions am->AddAction(ID_SWITCHCAMERA_DEFAULTCAMERA, tr("Default Camera")).SetCheckable(true) @@ -918,9 +934,41 @@ void MainWindow::InitActions() .SetStatusTip(tr("Cycle 2D Viewport")) .RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateNonGameMode); #endif - am->AddAction(ID_DISPLAY_SHOWHELPERS, tr("Show/Hide Helpers")) + am->AddAction(AzToolsFramework::Helpers, tr("Show Helpers")) .SetShortcut(tr("Shift+Space")) - .SetToolTip(tr("Show/Hide Helpers (Shift+Space)")); + .SetToolTip(tr("Show/Hide Helpers (Shift+Space)")) + .SetCheckable(true) + .RegisterUpdateCallback( + [](QAction* action) + { + Q_ASSERT(action->isCheckable()); + action->setChecked(AzToolsFramework::HelpersVisible()); + }) + .Connect( + &QAction::triggered, + []() + { + AzToolsFramework::SetHelpersVisible(!AzToolsFramework::HelpersVisible()); + AzToolsFramework::ViewportInteraction::ViewportSettingsNotificationBus::Broadcast( + &AzToolsFramework::ViewportInteraction::ViewportSettingNotifications::OnDrawHelpersChanged, + AzToolsFramework::HelpersVisible()); + }); + am->AddAction(AzToolsFramework::Icons, tr("Show Icons")) + .SetShortcut(tr("Ctrl+Space")) + .SetToolTip(tr("Show/Hide Icons (Ctrl+Space)")) + .SetCheckable(true) + .RegisterUpdateCallback( + [](QAction* action) + { + Q_ASSERT(action->isCheckable()); + action->setChecked(AzToolsFramework::IconsVisible()); + }) + .Connect( + &QAction::triggered, + []() + { + AzToolsFramework::SetIconsVisible(!AzToolsFramework::IconsVisible()); + }); // Audio actions am->AddAction(ID_SOUND_STOPALLSOUNDS, tr("Stop All Sounds")) diff --git a/Code/Editor/MainWindow.qrc b/Code/Editor/MainWindow.qrc index 4506a4a2a8..c68e05ef41 100644 --- a/Code/Editor/MainWindow.qrc +++ b/Code/Editor/MainWindow.qrc @@ -166,7 +166,6 @@ arhitype_tree_01.png arhitype_tree_02.png arhitype_tree_03.png - water.png bmp00005_00.png bmp00005_01.png bmp00005_02.png diff --git a/Code/Editor/NewLevelDialog.cpp b/Code/Editor/NewLevelDialog.cpp index c773acdb6f..a97eb30f57 100644 --- a/Code/Editor/NewLevelDialog.cpp +++ b/Code/Editor/NewLevelDialog.cpp @@ -115,7 +115,6 @@ CNewLevelDialog::~CNewLevelDialog() void CNewLevelDialog::OnStartup() { UpdateData(false); - setFocus(); } void CNewLevelDialog::UpdateData(bool fromUi) diff --git a/Code/Editor/NewLevelDialog.ui b/Code/Editor/NewLevelDialog.ui index 14227fbb53..93a88dc897 100644 --- a/Code/Editor/NewLevelDialog.ui +++ b/Code/Editor/NewLevelDialog.ui @@ -133,6 +133,9 @@ 1 + + LEVEL + diff --git a/Code/Editor/Objects/BaseObject.cpp b/Code/Editor/Objects/BaseObject.cpp index 86840789dd..c14547407b 100644 --- a/Code/Editor/Objects/BaseObject.cpp +++ b/Code/Editor/Objects/BaseObject.cpp @@ -36,12 +36,6 @@ // To use the Andrew's algorithm in order to make convex hull from the points, this header is needed. #include "Util/GeometryUtil.h" -namespace { - QColor kLinkColorParent = QColor(0, 255, 255); - QColor kLinkColorChild = QColor(0, 0, 255); - QColor kLinkColorGray = QColor(128, 128, 128); -} - extern CObjectManager* g_pObjectManager; ////////////////////////////////////////////////////////////////////////// @@ -761,72 +755,6 @@ void CBaseObject::SetModified(bool) { } -void CBaseObject::DrawDefault(DisplayContext& dc, const QColor& labelColor) -{ - Vec3 wp = GetWorldPos(); - - bool bDisplaySelectionHelper = false; - if (!CanBeDrawn(dc, bDisplaySelectionHelper)) - { - return; - } - - // Draw link between parent and child. - if (dc.flags & DISPLAY_LINKS) - { - if (GetParent()) - { - dc.DrawLine(GetParentAttachPointWorldTM().GetTranslation(), wp, IsFrozen() ? kLinkColorGray : kLinkColorParent, IsFrozen() ? kLinkColorGray : kLinkColorChild); - } - size_t nChildCount = GetChildCount(); - for (size_t i = 0; i < nChildCount; ++i) - { - const CBaseObject* pChild = GetChild(i); - dc.DrawLine(pChild->GetParentAttachPointWorldTM().GetTranslation(), pChild->GetWorldPos(), pChild->IsFrozen() ? kLinkColorGray : kLinkColorParent, pChild->IsFrozen() ? kLinkColorGray : kLinkColorChild); - } - } - - // Draw Bounding box - if (dc.flags & DISPLAY_BBOX) - { - AABB box; - GetBoundBox(box); - dc.SetColor(Vec3(1, 1, 1)); - dc.DrawWireBox(box.min, box.max); - } - - if (IsHighlighted()) - { - DrawHighlight(dc); - } - - if (IsSelected()) - { - DrawArea(dc); - - CSelectionGroup* pSelection = GetObjectManager()->GetSelection(); - - // If the number of selected object is over 2, the merged boundbox should be used to render the measurement axis. - if (!pSelection || (pSelection && pSelection->GetCount() == 1)) - { - DrawDimensions(dc); - } - } - - if (bDisplaySelectionHelper) - { - DrawSelectionHelper(dc, wp, labelColor, 1.0f); - } - else if (!(dc.flags & DISPLAY_HIDENAMES)) - { - DrawLabel(dc, wp, labelColor); - } - - SetDrawTextureIconProperties(dc, wp); - DrawTextureIcon(dc, wp); - DrawWarningIcons(dc, wp); -} - ////////////////////////////////////////////////////////////////////////// void CBaseObject::DrawDimensions(DisplayContext&, AABB*) { @@ -850,91 +778,6 @@ void CBaseObject::DrawSelectionHelper(DisplayContext& dc, const Vec3& pos, const dc.SetState(nPrevState); } -////////////////////////////////////////////////////////////////////////// -void CBaseObject::SetDrawTextureIconProperties(DisplayContext& dc, const Vec3& pos, float alpha, int texIconFlags) -{ - if (gSettings.viewports.bShowIcons || gSettings.viewports.bShowSizeBasedIcons) - { - if (IsHighlighted()) - { - dc.SetColor(QColor(255, 120, 0), 0.8f * alpha); - } - else if (IsSelected()) - { - dc.SetSelectedColor(alpha); - } - else if (IsFrozen()) - { - dc.SetFreezeColor(); - } - else - { - dc.SetColor(QColor(255, 255, 255), alpha); - } - - m_vDrawIconPos = pos; - - int nIconFlags = texIconFlags; - if (CheckFlags(OBJFLAG_SHOW_ICONONTOP)) - { - Vec3 objectPos = GetWorldPos(); - - AABB box; - GetBoundBox(box); - m_vDrawIconPos.z = (m_vDrawIconPos.z - objectPos.z) + box.max.z; - nIconFlags |= DisplayContext::TEXICON_ALIGN_BOTTOM; - } - m_nIconFlags = nIconFlags; - } -} - -////////////////////////////////////////////////////////////////////////// -void CBaseObject::DrawTextureIcon(DisplayContext& dc, [[maybe_unused]] const Vec3& pos, [[maybe_unused]] float alpha) -{ - if (m_nTextureIcon && (gSettings.viewports.bShowIcons || gSettings.viewports.bShowSizeBasedIcons)) - { - dc.DrawTextureLabel(GetTextureIconDrawPos(), OBJECT_TEXTURE_ICON_SIZEX, OBJECT_TEXTURE_ICON_SIZEY, GetTextureIcon(), GetTextureIconFlags()); - } -} - -////////////////////////////////////////////////////////////////////////// -void CBaseObject::DrawWarningIcons(DisplayContext& dc, const Vec3&) -{ - if (gSettings.viewports.bShowIcons || gSettings.viewports.bShowSizeBasedIcons) - { - const int warningIconSizeX = OBJECT_TEXTURE_ICON_SIZEX / 2; - const int warningIconSizeY = OBJECT_TEXTURE_ICON_SIZEY / 2; - - const int iconOffsetX = m_nTextureIcon ? (-OBJECT_TEXTURE_ICON_SIZEX / 2) : 0; - const int iconOffsetY = m_nTextureIcon ? (-OBJECT_TEXTURE_ICON_SIZEY / 2) : 0; - - if (gSettings.viewports.bShowScaleWarnings) - { - const EScaleWarningLevel scaleWarningLevel = GetScaleWarningLevel(); - - if (scaleWarningLevel != eScaleWarningLevel_None) - { - dc.SetColor(QColor(255, scaleWarningLevel == eScaleWarningLevel_RescaledNonUniform ? 50 : 255, 50), 1.0f); - dc.DrawTextureLabel(GetTextureIconDrawPos(), warningIconSizeX, warningIconSizeY, - GetIEditor()->GetIconManager()->GetIconTexture(eIcon_ScaleWarning), GetTextureIconFlags(), - -warningIconSizeX / 2, iconOffsetX - (warningIconSizeY / 2)); - } - } - - if (gSettings.viewports.bShowRotationWarnings) - { - const ERotationWarningLevel rotationWarningLevel = GetRotationWarningLevel(); - if (rotationWarningLevel != eRotationWarningLevel_None) - { - dc.SetColor(QColor(255, rotationWarningLevel == eRotationWarningLevel_RotatedNonRectangular ? 50 : 255, 50), 1.0f); - dc.DrawTextureLabel(GetTextureIconDrawPos(), warningIconSizeX, warningIconSizeY, - GetIEditor()->GetIconManager()->GetIconTexture(eIcon_RotationWarning), GetTextureIconFlags(), - warningIconSizeX / 2, iconOffsetY - (warningIconSizeY / 2)); - } - } - } -} - ////////////////////////////////////////////////////////////////////////// void CBaseObject::DrawLabel(DisplayContext& dc, const Vec3& pos, const QColor& lC, float alpha, float size) { diff --git a/Code/Editor/Objects/BaseObject.h b/Code/Editor/Objects/BaseObject.h index f78755e81d..fea248c7f7 100644 --- a/Code/Editor/Objects/BaseObject.h +++ b/Code/Editor/Objects/BaseObject.h @@ -398,9 +398,6 @@ public: // Interface to be implemented in plugins. ////////////////////////////////////////////////////////////////////////// - //! Draw object to specified viewport. - virtual void Display([[maybe_unused]] DisplayContext& disp) {} - //! Perform intersection testing of this object. //! Return true if was hit. virtual bool HitTest([[maybe_unused]] HitContext& hc) { return false; }; @@ -529,8 +526,6 @@ protected: void ResolveParent(CBaseObject* object); void SetColor(const QColor& color); - //! Draw default object items. - virtual void DrawDefault(DisplayContext& dc, const QColor& labelColor = QColor(255, 255, 255)); //! Draw object label. void DrawLabel(DisplayContext& dc, const Vec3& pos, const QColor& labelColor = QColor(255, 255, 255), float alpha = 1.0f, float size = 1.f); //! Draw 3D Axis at object position. @@ -539,10 +534,6 @@ protected: void DrawArea(DisplayContext& dc); //! Draw selection helper. void DrawSelectionHelper(DisplayContext& dc, const Vec3& pos, const QColor& labelColor = QColor(255, 255, 255), float alpha = 1.0f); - //! Draw helper icon. - virtual void DrawTextureIcon(DisplayContext& dc, const Vec3& pos, float alpha = 1.0f); - //! Draw warning icons - virtual void DrawWarningIcons(DisplayContext& dc, const Vec3& pos); //! Check if dimension's figures can be displayed before draw them. virtual void DrawDimensions(DisplayContext& dc, AABB* pMergedBoundBox = nullptr); @@ -575,7 +566,6 @@ protected: //! Only used by ObjectManager. bool IsPotentiallyVisible() const; - void SetDrawTextureIconProperties(DisplayContext& dc, const Vec3& pos, float alpha = 1.0f, int texIconFlags = 0); const Vec3& GetTextureIconDrawPos(){ return m_vDrawIconPos; }; int GetTextureIconFlags(){ return m_nIconFlags; }; diff --git a/Code/Editor/Objects/EntityObject.h b/Code/Editor/Objects/EntityObject.h index c3e379bccc..c6b7e4ce2d 100644 --- a/Code/Editor/Objects/EntityObject.h +++ b/Code/Editor/Objects/EntityObject.h @@ -27,6 +27,7 @@ #define CLASS_ENVIRONMENT_LIGHT "EnvironmentLight" class CEntityObject; +class CSelectionGroup; class QMenu; /*! diff --git a/Code/Editor/Objects/ObjectLoader.h b/Code/Editor/Objects/ObjectLoader.h index fc1014ad03..fa576fa983 100644 --- a/Code/Editor/Objects/ObjectLoader.h +++ b/Code/Editor/Objects/ObjectLoader.h @@ -13,6 +13,8 @@ #include "ErrorReport.h" #include +#include + class CErrorRecord; struct IObjectManager; diff --git a/Code/Editor/Objects/ObjectManager.cpp b/Code/Editor/Objects/ObjectManager.cpp index 1dea6ece7f..06233d4dd2 100644 --- a/Code/Editor/Objects/ObjectManager.cpp +++ b/Code/Editor/Objects/ObjectManager.cpp @@ -26,7 +26,6 @@ #include "Util/Image.h" #include "ObjectManagerLegacyUndo.h" #include "Include/HitContext.h" -#include "EditMode/DeepSelection.h" #include "Plugins/ComponentEntityEditorPlugin/Objects/ComponentEntityObject.h" #include diff --git a/Code/Editor/Plugin.cpp b/Code/Editor/Plugin.cpp index 68f8d8833b..16c386e31c 100644 --- a/Code/Editor/Plugin.cpp +++ b/Code/Editor/Plugin.cpp @@ -155,7 +155,7 @@ IViewPaneClass* CClassFactory::FindViewPaneClassByTitle(const char* pPaneTitle) { IViewPaneClass* viewPane = nullptr; IClassDesc* desc = m_classes[i]; - if (SUCCEEDED(desc->QueryInterface(__uuidof(IViewPaneClass), (void**)&viewPane))) + if (SUCCEEDED(desc->QueryInterface(__az_uuidof(IViewPaneClass), (void**)&viewPane))) { if (QString::compare(viewPane->GetPaneTitle(), pPaneTitle) == 0) { diff --git a/Code/Editor/Plugins/ComponentEntityEditorPlugin/Objects/ComponentEntityObject.cpp b/Code/Editor/Plugins/ComponentEntityEditorPlugin/Objects/ComponentEntityObject.cpp index fbb700723b..a70c200417 100644 --- a/Code/Editor/Plugins/ComponentEntityEditorPlugin/Objects/ComponentEntityObject.cpp +++ b/Code/Editor/Plugins/ComponentEntityEditorPlugin/Objects/ComponentEntityObject.cpp @@ -723,97 +723,6 @@ CComponentEntityObject* CComponentEntityObject::FindObjectForEntity(AZ::EntityId return nullptr; } -void CComponentEntityObject::Display(DisplayContext& dc) -{ - if (!(dc.flags & DISPLAY_2D)) - { - m_entityIconVisible = false; - } - - bool displaySelectionHelper = false; - if (!CanBeDrawn(dc, displaySelectionHelper)) - { - return; - } - - DrawDefault(dc); - - bool showIcons = m_hasIcon; - if (showIcons) - { - SEditorSettings* editorSettings = GetIEditor()->GetEditorSettings(); - if (!editorSettings->viewports.bShowIcons && !editorSettings->viewports.bShowSizeBasedIcons) - { - showIcons = false; - } - } - - if (m_entityId.IsValid()) - { - // Draw link to parent if this or the parent object are selected. - { - AZ::EntityId parentId; - EBUS_EVENT_ID_RESULT(parentId, m_entityId, AZ::TransformBus, GetParentId); - if (parentId.IsValid()) - { - bool isParentVisible = false; - AzToolsFramework::EditorEntityInfoRequestBus::EventResult(isParentVisible, parentId, &AzToolsFramework::EditorEntityInfoRequestBus::Events::IsVisible); - - CComponentEntityObject* parentObject = CComponentEntityObject::FindObjectForEntity(parentId); - if (isParentVisible && (IsSelected() || (parentObject && parentObject->IsSelected()))) - { - const QColor kLinkColorParent(0, 255, 255); - const QColor kLinkColorChild(0, 0, 255); - - AZ::Vector3 parentTranslation; - EBUS_EVENT_ID_RESULT(parentTranslation, parentId, AZ::TransformBus, GetWorldTranslation); - dc.DrawLine(AZVec3ToLYVec3(parentTranslation), GetWorldTM().GetTranslation(), kLinkColorParent, kLinkColorChild); - } - } - } - - // Don't draw icons if we have an ancestor in the same location that has an icon - makes sure - // ancestor icons draw on top and are able to be selected over children. Also check if a descendant - // is selected at the same location. In cases of entity hierarchies where numerous ancestors have - // no position offset, we need this so the ancestors don't draw over us when we're selected - if (showIcons) - { - if ((dc.flags & DISPLAY_2D) || - IsSelected() || - IsAncestorIconDrawingAtSameLocation() || - IsDescendantSelectedAtSameLocation()) - { - showIcons = false; - } - } - - // Allow components to override in-editor visualization. - { - const AzFramework::DisplayContextRequestGuard displayContextGuard(dc); - - AzFramework::DebugDisplayRequestBus::BusPtr debugDisplayBus; - AzFramework::DebugDisplayRequestBus::Bind( - debugDisplayBus, AzFramework::g_defaultSceneEntityDebugDisplayId); - AZ_Assert(debugDisplayBus, "Invalid DebugDisplayRequestBus."); - - AzFramework::DebugDisplayRequests* debugDisplay = - AzFramework::DebugDisplayRequestBus::FindFirstHandler(debugDisplayBus); - - AzFramework::EntityDebugDisplayEventBus::Event( - m_entityId, &AzFramework::EntityDebugDisplayEvents::DisplayEntityViewport, - AzFramework::ViewportInfo{ dc.GetView()->asCViewport()->GetViewportId() }, - *debugDisplay); - } - } -} - -void CComponentEntityObject::DrawDefault(DisplayContext& dc, const QColor& labelColor) -{ - CEntityObject::DrawDefault(dc, labelColor); - - DrawAccent(dc); -} - bool CComponentEntityObject::IsIsolated() const { return m_isIsolated; diff --git a/Code/Editor/Plugins/ComponentEntityEditorPlugin/Objects/ComponentEntityObject.h b/Code/Editor/Plugins/ComponentEntityEditorPlugin/Objects/ComponentEntityObject.h index 7ccea8da84..62209965a5 100644 --- a/Code/Editor/Plugins/ComponentEntityEditorPlugin/Objects/ComponentEntityObject.h +++ b/Code/Editor/Plugins/ComponentEntityEditorPlugin/Objects/ComponentEntityObject.h @@ -55,7 +55,6 @@ public: bool SetRotation(const Quat& rotate, int flags) override; bool SetScale(const Vec3& scale, int flags) override; void InvalidateTM(int nWhyFlags) override; - void Display(DisplayContext& disp) override; bool HitTest(HitContext& hc) override; void GetLocalBounds(AABB& box) override; void GetBoundBox(AABB& box) override; @@ -69,7 +68,6 @@ public: void DetachThis(bool bKeepPos = true) override; XmlNodeRef Export(const QString& levelPath, XmlNodeRef& xmlNode) override; void DeleteEntity() override; - void DrawDefault(DisplayContext& dc, const QColor& labelColor = QColor(255, 255, 255)) override; bool IsIsolated() const override; bool IsSelected() const override; diff --git a/Code/Editor/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.cpp b/Code/Editor/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.cpp index d5b903585e..69b195d243 100644 --- a/Code/Editor/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.cpp +++ b/Code/Editor/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.cpp @@ -1986,8 +1986,3 @@ void SandboxIntegrationManager::BrowseForAssets(AssetSelectionModel& selection) { AssetBrowserComponentRequestBus::Broadcast(&AssetBrowserComponentRequests::PickAssets, selection, GetMainWindow()); } - -bool SandboxIntegrationManager::DisplayHelpersVisible() -{ - return GetIEditor()->GetDisplaySettings()->IsDisplayHelpers(); -} diff --git a/Code/Editor/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.h b/Code/Editor/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.h index 79e7a4334d..c58f019c85 100644 --- a/Code/Editor/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.h +++ b/Code/Editor/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.h @@ -165,7 +165,6 @@ private: void InstantiateSliceFromAssetId(const AZ::Data::AssetId& assetId) override; void ClearRedoStack() override; int GetIconTextureIdFromEntityIconPath(const AZStd::string& entityIconPath) override; - bool DisplayHelpersVisible() override; ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// diff --git a/Code/Editor/Plugins/PerforcePlugin/PerforceSourceControl.h b/Code/Editor/Plugins/PerforcePlugin/PerforceSourceControl.h index ec06fdc82a..794dca0f86 100644 --- a/Code/Editor/Plugins/PerforcePlugin/PerforceSourceControl.h +++ b/Code/Editor/Plugins/PerforcePlugin/PerforceSourceControl.h @@ -49,7 +49,7 @@ public: // from IUnknown HRESULT STDMETHODCALLTYPE QueryInterface(const IID& riid, void** ppvObj) { - if (riid == __uuidof(ISourceControl) /* && m_pIntegrator*/) + if (riid == __az_uuidof(ISourceControl) /* && m_pIntegrator*/) { *ppvObj = this; return S_OK; diff --git a/Code/Editor/PreferencesStdPages.cpp b/Code/Editor/PreferencesStdPages.cpp index 1dd40702a7..77b912a44e 100644 --- a/Code/Editor/PreferencesStdPages.cpp +++ b/Code/Editor/PreferencesStdPages.cpp @@ -50,7 +50,7 @@ CStdPreferencesClassDesc::CStdPreferencesClassDesc() HRESULT CStdPreferencesClassDesc::QueryInterface(const IID& riid, void** ppvObj) { - if (riid == __uuidof(IPreferencesPageCreator)) + if (riid == __az_uuidof(IPreferencesPageCreator)) { *ppvObj = (IPreferencesPageCreator*)this; return S_OK; diff --git a/Code/Editor/QtUI/ClickableLabel.cpp b/Code/Editor/QtUI/ClickableLabel.cpp deleted file mode 100644 index b0694e5f18..0000000000 --- a/Code/Editor/QtUI/ClickableLabel.cpp +++ /dev/null @@ -1,101 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#include "EditorDefs.h" - -#include "ClickableLabel.h" - - -ClickableLabel::ClickableLabel(const QString& text, QWidget* parent) - : QLabel(parent) - , m_text(text) - , m_showDecoration(false) -{ - setTextFormat(Qt::RichText); - setTextInteractionFlags(Qt::TextBrowserInteraction); -} - -ClickableLabel::ClickableLabel(QWidget* parent) - : QLabel(parent) - , m_showDecoration(false) -{ - setTextFormat(Qt::RichText); - setTextInteractionFlags(Qt::TextBrowserInteraction); -} - -void ClickableLabel::showEvent([[maybe_unused]] QShowEvent* event) -{ - updateFormatting(false); -} - -void ClickableLabel::enterEvent(QEvent* ev) -{ - if (!isEnabled()) - { - return; - } - - updateFormatting(true); - QApplication::setOverrideCursor(QCursor(Qt::PointingHandCursor)); - QLabel::enterEvent(ev); -} - -void ClickableLabel::leaveEvent(QEvent* ev) -{ - if (!isEnabled()) - { - return; - } - - updateFormatting(false); - QApplication::restoreOverrideCursor(); - QLabel::leaveEvent(ev); -} - -void ClickableLabel::setText(const QString& text) -{ - m_text = text; - QLabel::setText(text); - updateFormatting(false); -} - -void ClickableLabel::setShowDecoration(bool b) -{ - m_showDecoration = b; - updateFormatting(false); -} - -void ClickableLabel::updateFormatting(bool mouseOver) -{ - //FIXME: this should be done differently. Using a style sheet would be easiest. - - QColor c = palette().color(QPalette::WindowText); - if (mouseOver || m_showDecoration) - { - QLabel::setText(QString(R"(%2)").arg(c.name(), m_text)); - } - else - { - QLabel::setText(m_text); - } -} - -bool ClickableLabel::event(QEvent* e) -{ - if (isEnabled()) - { - if (e->type() == QEvent::MouseButtonDblClick) - { - emit linkActivated(QString()); - return true; //ignore - } - } - - return QLabel::event(e); -} - -#include diff --git a/Code/Editor/QtUI/ClickableLabel.h b/Code/Editor/QtUI/ClickableLabel.h deleted file mode 100644 index 2b14676eae..0000000000 --- a/Code/Editor/QtUI/ClickableLabel.h +++ /dev/null @@ -1,39 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#pragma once -#ifndef CRYINCLUDE_EDITORCOMMON_CLICKABLELABEL_H -#define CRYINCLUDE_EDITORCOMMON_CLICKABLELABEL_H - -#if !defined(Q_MOC_RUN) -#include -#endif - -class SANDBOX_API ClickableLabel - : public QLabel -{ - Q_OBJECT -public: - explicit ClickableLabel(const QString& text, QWidget* parent = nullptr); - explicit ClickableLabel(QWidget* parent = nullptr); - bool event(QEvent* e) override; - - void setText(const QString& text); - void setShowDecoration(bool b); - -protected: - void showEvent(QShowEvent* event) override; - void enterEvent(QEvent* ev) override; - void leaveEvent(QEvent* ev) override; - -private: - void updateFormatting(bool mouseOver); - QString m_text; - bool m_showDecoration; -}; - -#endif diff --git a/Code/Editor/Resource.h b/Code/Editor/Resource.h index ba3cd39fe7..ef72bfc9be 100644 --- a/Code/Editor/Resource.h +++ b/Code/Editor/Resource.h @@ -191,13 +191,11 @@ #define ID_BRUSH_CSGSUBSTRUCT 33837 #define ID_MATERIAL_PICKTOOL 33842 #define ID_MODIFY_AIPOINT_PICKIMPASSLINK 33865 -#define ID_DISPLAY_SHOWHELPERS 33871 #define ID_FILE_EXPORTSELECTION 33875 #define ID_EDIT_PASTE_WITH_LINKS 33893 #define ID_FILE_EXPORT_TERRAINAREA 33904 #define ID_FILE_EXPORT_TERRAINAREAWITHOBJECTS 33910 #define ID_FILE_EXPORT_SELECTEDOBJECTS 33911 -#define ID_TERRAIN_TIMEOFDAY 33912 #define ID_SPLINE_PREVIOUS_KEY 33916 #define ID_SPLINE_NEXT_KEY 33917 #define ID_SPLINE_FLATTEN_ALL 33918 @@ -291,7 +289,6 @@ #define ID_TV_TRACKS_TOOLBAR_LAST 35183 // for up to 100 "Add Tracks..." dynamically added Track View Track buttons #define ID_OPEN_TERRAIN_EDITOR 36007 #define ID_OPEN_UICANVASEDITOR 36010 -#define ID_TERRAIN_TIMEOFDAYBUTTON 36011 #define ID_OPEN_TERRAINTEXTURE_EDITOR 36012 #define ID_SKINS_REFRESH 36014 #define ID_FILE_GENERATETERRAIN 36016 diff --git a/Code/Editor/Settings.cpp b/Code/Editor/Settings.cpp index acb48c3545..8561e6dba3 100644 --- a/Code/Editor/Settings.cpp +++ b/Code/Editor/Settings.cpp @@ -142,9 +142,6 @@ SEditorSettings::SEditorSettings() viewports.bShowMeshStatsOnMouseOver = false; viewports.bDrawEntityLabels = false; viewports.bShowTriggerBounds = false; - viewports.bShowIcons = true; - viewports.bDistanceScaleIcons = true; - viewports.bShowSizeBasedIcons = false; viewports.nShowFrozenHelpers = true; viewports.bFillSelectedShapes = false; viewports.nTopMapTextureResolution = 512; @@ -534,8 +531,6 @@ void SEditorSettings::Save(bool isEditorClosing) SaveValue("Settings", "ShowMeshStatsOnMouseOver", viewports.bShowMeshStatsOnMouseOver); SaveValue("Settings", "DrawEntityLabels", viewports.bDrawEntityLabels); SaveValue("Settings", "ShowTriggerBounds", viewports.bShowTriggerBounds); - SaveValue("Settings", "ShowIcons", viewports.bShowIcons); - SaveValue("Settings", "ShowSizeBasedIcons", viewports.bShowSizeBasedIcons); SaveValue("Settings", "ShowFrozenHelpers", viewports.nShowFrozenHelpers); SaveValue("Settings", "FillSelectedShapes", viewports.bFillSelectedShapes); SaveValue("Settings", "MapTextureResolution", viewports.nTopMapTextureResolution); @@ -736,8 +731,6 @@ void SEditorSettings::Load() LoadValue("Settings", "ShowMeshStatsOnMouseOver", viewports.bShowMeshStatsOnMouseOver); LoadValue("Settings", "DrawEntityLabels", viewports.bDrawEntityLabels); LoadValue("Settings", "ShowTriggerBounds", viewports.bShowTriggerBounds); - LoadValue("Settings", "ShowIcons", viewports.bShowIcons); - LoadValue("Settings", "ShowSizeBasedIcons", viewports.bShowSizeBasedIcons); LoadValue("Settings", "ShowFrozenHelpers", viewports.nShowFrozenHelpers); LoadValue("Settings", "FillSelectedShapes", viewports.bFillSelectedShapes); LoadValue("Settings", "MapTextureResolution", viewports.nTopMapTextureResolution); diff --git a/Code/Editor/Settings.h b/Code/Editor/Settings.h index 9276d9b715..0ebb70501d 100644 --- a/Code/Editor/Settings.h +++ b/Code/Editor/Settings.h @@ -136,13 +136,6 @@ struct SViewportsSettings bool bDrawEntityLabels; //! Show Trigger bounds. bool bShowTriggerBounds; - //! Show Icons in viewport. - bool bShowIcons; - //! Scale icons with distance, so they aren't a fixed size no matter how far away you are - bool bDistanceScaleIcons; - - //! Show Size-based Icons in viewport. - bool bShowSizeBasedIcons; //! Show Helpers in viewport for frozen objects. int nShowFrozenHelpers; diff --git a/Code/Editor/TimeOfDay/main-00.png b/Code/Editor/TimeOfDay/main-00.png deleted file mode 100644 index 2c44fec541..0000000000 --- a/Code/Editor/TimeOfDay/main-00.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:5201dbba6c8114914ed680b04b72a5e18e22c0519a514bcccdc7ae8d32670b4e -size 993 diff --git a/Code/Editor/TimeOfDay/main-01.png b/Code/Editor/TimeOfDay/main-01.png deleted file mode 100644 index 5cc1bf33d8..0000000000 --- a/Code/Editor/TimeOfDay/main-01.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:48a7250ad41c5e298079ddd13910b58baca2ef592defcc162ccc9df542d28905 -size 981 diff --git a/Code/Editor/TimeOfDay/main-02.png b/Code/Editor/TimeOfDay/main-02.png deleted file mode 100644 index b7d90648a3..0000000000 --- a/Code/Editor/TimeOfDay/main-02.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:98b9e9abcc54b4f3e6903ad74bb50f364bfe4c8cd9fedc9653a6603d64a1ee0a -size 838 diff --git a/Code/Editor/TimeOfDay/main-03.png b/Code/Editor/TimeOfDay/main-03.png deleted file mode 100644 index e073dbf60b..0000000000 --- a/Code/Editor/TimeOfDay/main-03.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:1199c834fc8de69f9d7c76e8c7fbd84e9b92713b9f07b513137085e5089432cb -size 857 diff --git a/Code/Editor/TimeOfDay/main-04.png b/Code/Editor/TimeOfDay/main-04.png deleted file mode 100644 index 6049dbfe18..0000000000 --- a/Code/Editor/TimeOfDay/main-04.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:79b44be1dbe5518e06dc8c8823d00462136d39ffe60a32ef4f64dc0712654d33 -size 646 diff --git a/Code/Editor/TimeOfDay/main-05.png b/Code/Editor/TimeOfDay/main-05.png deleted file mode 100644 index 054419f39a..0000000000 --- a/Code/Editor/TimeOfDay/main-05.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:6ea7450c1a278570e2a1dba3a8b4d7d4e5f0d054e8371139ebdb5220c405d355 -size 537 diff --git a/Code/Editor/TimeOfDay/main-06.png b/Code/Editor/TimeOfDay/main-06.png deleted file mode 100644 index 35f8afdae2..0000000000 --- a/Code/Editor/TimeOfDay/main-06.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:bc73f0720f2ff877aff5c6646938b7fc509a69d92e766fecb9fa010eecadee7b -size 606 diff --git a/Code/Editor/TimeOfDay/main-07.png b/Code/Editor/TimeOfDay/main-07.png deleted file mode 100644 index aca9597355..0000000000 --- a/Code/Editor/TimeOfDay/main-07.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:e63519ed54fc19a4b4a2a38cb2c5f148b7404ac614d4aab039b71fee64cd7425 -size 569 diff --git a/Code/Editor/TimeOfDay/main-08.png b/Code/Editor/TimeOfDay/main-08.png deleted file mode 100644 index abeb114fc2..0000000000 --- a/Code/Editor/TimeOfDay/main-08.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:8742cad4b8f8f5bba59abb9cc028db84de222ed8b393398f6837fea16bb4a1d8 -size 563 diff --git a/Code/Editor/TimeOfDay/main-09.png b/Code/Editor/TimeOfDay/main-09.png deleted file mode 100644 index cc77b8c9e2..0000000000 --- a/Code/Editor/TimeOfDay/main-09.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:ef85628301b4edc4f858f0988e4f072772be3feb92d27a2ec33b72a27bcee7ff -size 583 diff --git a/Code/Editor/TimeOfDay/main-10.png b/Code/Editor/TimeOfDay/main-10.png deleted file mode 100644 index dc463c6497..0000000000 --- a/Code/Editor/TimeOfDay/main-10.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:d17bfbdee6d37566b241adf64241ef47b62145aaac3e9e8f9691d1fb866b5fcb -size 717 diff --git a/Code/Editor/TimeOfDay/main-11.png b/Code/Editor/TimeOfDay/main-11.png deleted file mode 100644 index d686ab18c8..0000000000 --- a/Code/Editor/TimeOfDay/main-11.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:98b629abf927bcea41d8857b1761d12a37836471d7106b2f5210337c0ace0d9c -size 1103 diff --git a/Code/Editor/TimeOfDay/main-12.png b/Code/Editor/TimeOfDay/main-12.png deleted file mode 100644 index 069510ab24..0000000000 --- a/Code/Editor/TimeOfDay/main-12.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:e949111b33e28834995807cab30ecb58d988a81a2d58fa166117962c85b8e149 -size 849 diff --git a/Code/Editor/TrackView/TrackViewSequence.h b/Code/Editor/TrackView/TrackViewSequence.h index a392ad00f9..8f686af0cb 100644 --- a/Code/Editor/TrackView/TrackViewSequence.h +++ b/Code/Editor/TrackView/TrackViewSequence.h @@ -11,6 +11,7 @@ #define CRYINCLUDE_EDITOR_TRACKVIEW_TRACKVIEWSEQUENCE_H #pragma once +#include #include "IMovieSystem.h" #include diff --git a/Code/Editor/TrackView/TrackViewSequenceManager.cpp b/Code/Editor/TrackView/TrackViewSequenceManager.cpp index d7c1e3c709..515af4df38 100644 --- a/Code/Editor/TrackView/TrackViewSequenceManager.cpp +++ b/Code/Editor/TrackView/TrackViewSequenceManager.cpp @@ -408,20 +408,6 @@ void CTrackViewSequenceManager::OnSequenceRemoved(CTrackViewSequence* sequence) } } -//////////////////////////////////////////////////////////////////////////// -void CTrackViewSequenceManager::OnDataBaseItemEvent([[maybe_unused]] IDataBaseItem* pItem, EDataBaseItemEvent event) -{ - if (event != EDataBaseItemEvent::EDB_ITEM_EVENT_ADD) - { - const size_t numSequences = m_sequences.size(); - - for (size_t i = 0; i < numSequences; ++i) - { - m_sequences[i]->UpdateDynamicParams(); - } - } -} - //////////////////////////////////////////////////////////////////////////// CTrackViewAnimNodeBundle CTrackViewSequenceManager::GetAllRelatedAnimNodes(const AZ::EntityId entityId) const { diff --git a/Code/Editor/TrackView/TrackViewSequenceManager.h b/Code/Editor/TrackView/TrackViewSequenceManager.h index 1474323dc6..6c65a7f1a9 100644 --- a/Code/Editor/TrackView/TrackViewSequenceManager.h +++ b/Code/Editor/TrackView/TrackViewSequenceManager.h @@ -13,13 +13,11 @@ #include "TrackViewSequence.h" -#include "IDataBaseManager.h" #include class CTrackViewSequenceManager : public IEditorNotifyListener - , public IDataBaseManagerListener , public ITrackViewSequenceManager , public AZ::EntitySystemBus::Handler { @@ -65,8 +63,6 @@ private: void OnSequenceAdded(CTrackViewSequence* pSequence); void OnSequenceRemoved(CTrackViewSequence* pSequence); - void OnDataBaseItemEvent(IDataBaseItem* pItem, EDataBaseItemEvent event) override; - // AZ::EntitySystemBus void OnEntityNameChanged(const AZ::EntityId& entityId, const AZStd::string& name) override; void OnEntityDestruction(const AZ::EntityId& entityId) override; diff --git a/Code/Editor/Util/FileUtil.cpp b/Code/Editor/Util/FileUtil.cpp index 9f96d45381..ce2d399dcc 100644 --- a/Code/Editor/Util/FileUtil.cpp +++ b/Code/Editor/Util/FileUtil.cpp @@ -42,8 +42,6 @@ #include "CheckOutDialog.h" #include "ISourceControl.h" #include "Dialogs/Generic/UserOptions.h" -#include "IAssetItem.h" -#include "IAssetItemDatabase.h" #include "Include/IObjectManager.h" #include "UsedResources.h" #include "Objects/BaseObject.h" @@ -223,106 +221,6 @@ void CFileUtil::EditTextureFile(const char* textureFile, [[maybe_unused]] bool b } } - -////////////////////////////////////////////////////////////////////////// -bool CFileUtil::CalculateDccFilename(const QString& assetFilename, QString& dccFilename) -{ - if (ExtractDccFilenameFromAssetDatabase(assetFilename, dccFilename)) - { - return true; - } - - if (ExtractDccFilenameUsingNamingConventions(assetFilename, dccFilename)) - { - return true; - } - - GetIEditor()->GetEnv()->pLog->LogError("Failed to find psd file for texture: '%s'", assetFilename.toUtf8().data()); - return false; -} - -////////////////////////////////////////////////////////////////////////// -bool CFileUtil::ExtractDccFilenameFromAssetDatabase(const QString& assetFilename, QString& dccFilename) -{ - IAssetItemDatabase* pCurrentDatabaseInterface = nullptr; - std::vector assetDatabasePlugins; - IEditorClassFactory* pClassFactory = GetIEditor()->GetClassFactory(); - pClassFactory->GetClassesByCategory("Asset Item DB", assetDatabasePlugins); - - for (size_t i = 0; i < assetDatabasePlugins.size(); ++i) - { - if (assetDatabasePlugins[i]->QueryInterface(__uuidof(IAssetItemDatabase), (void**)&pCurrentDatabaseInterface) == S_OK) - { - if (!pCurrentDatabaseInterface) - { - continue; - } - - QString assetDatabaseDccFilename; - IAssetItem* pAssetItem = pCurrentDatabaseInterface->GetAsset(assetFilename.toUtf8().data()); - if (pAssetItem) - { - if ((pAssetItem->GetFlags() & IAssetItem::eFlag_Cached)) - { - QVariant v = pAssetItem->GetAssetFieldValue("dccfilename"); - assetDatabaseDccFilename = v.toString(); - if (!v.isNull()) - { - dccFilename = assetDatabaseDccFilename; - dccFilename = Path::GetRelativePath(dccFilename, false); - - uint32 attr = CFileUtil::GetAttributes(dccFilename.toUtf8().data()); - - if (CFileUtil::FileExists(dccFilename)) - { - return true; - } - else if (GetIEditor()->IsSourceControlAvailable() && (attr & SCC_FILE_ATTRIBUTE_MANAGED)) - { - return CFileUtil::GetLatestFromSourceControl(dccFilename.toUtf8().data()); - } - } - } - } - } - } - return false; -} - -////////////////////////////////////////////////////////////////////////// -bool CFileUtil::ExtractDccFilenameUsingNamingConventions(const QString& assetFilename, QString& dccFilename) -{ - //else to try find it by naming conventions - QString tempStr = assetFilename; - int foundSplit = -1; - if ((foundSplit = tempStr.lastIndexOf('.')) > 0) - { - QString first = tempStr.mid(0, foundSplit); - tempStr = first + ".psd"; - } - if (CFileUtil::FileExists(tempStr)) - { - dccFilename = tempStr; - return true; - } - - //else try to find it by replacing post fix _ with .psd - tempStr = assetFilename; - foundSplit = -1; - if ((foundSplit = tempStr.lastIndexOf('_')) > 0) - { - QString first = tempStr.mid(0, foundSplit); - tempStr = first + ".psd"; - } - if (CFileUtil::FileExists(tempStr)) - { - dccFilename = tempStr; - return true; - } - - return false; -} - ////////////////////////////////////////////////////////////////////////// void CFileUtil::FormatFilterString(QString& filter) { diff --git a/Code/Editor/Util/FileUtil.h b/Code/Editor/Util/FileUtil.h index fc0fc942fe..a4ff5009a2 100644 --- a/Code/Editor/Util/FileUtil.h +++ b/Code/Editor/Util/FileUtil.h @@ -29,9 +29,6 @@ public: static void EditTextFile(const char* txtFile, int line = 0, IFileUtil::ETextFileType fileType = IFileUtil::FILE_TYPE_SCRIPT); static void EditTextureFile(const char* txtureFile, bool bUseGameFolder); - //! dcc filename calculation and extraction sub-routines - static bool CalculateDccFilename(const QString& assetFilename, QString& dccFilename); - //! Reformat filter string for (MFC) CFileDialog style file filtering static void FormatFilterString(QString& filter); @@ -155,9 +152,6 @@ private: // Keep this variant of this method private! pIsSelected is captured in a lambda, and so requires menu use exec() and never use show() static void PopulateQMenu(QWidget* caller, QMenu* menu, AZStd::string_view fullGamePath, bool* pIsSelected); - - static bool ExtractDccFilenameFromAssetDatabase(const QString& assetFilename, QString& dccFilename); - static bool ExtractDccFilenameUsingNamingConventions(const QString& assetFilename, QString& dccFilename); }; class CAutoRestorePrimaryCDRoot diff --git a/Code/Editor/Util/FileUtil_impl.cpp b/Code/Editor/Util/FileUtil_impl.cpp index 28090d28d5..31e3532f33 100644 --- a/Code/Editor/Util/FileUtil_impl.cpp +++ b/Code/Editor/Util/FileUtil_impl.cpp @@ -30,11 +30,6 @@ void CFileUtil_impl::EditTextureFile(const char* txtureFile, bool bUseGameFolder CFileUtil::EditTextureFile(txtureFile, bUseGameFolder); } -bool CFileUtil_impl::CalculateDccFilename(const QString& assetFilename, QString& dccFilename) -{ - return CFileUtil::CalculateDccFilename(assetFilename, dccFilename); -} - void CFileUtil_impl::FormatFilterString(QString& filter) { CFileUtil::FormatFilterString(filter); diff --git a/Code/Editor/Util/FileUtil_impl.h b/Code/Editor/Util/FileUtil_impl.h index aa8d0bf3b5..3c8e138dab 100644 --- a/Code/Editor/Util/FileUtil_impl.h +++ b/Code/Editor/Util/FileUtil_impl.h @@ -39,9 +39,6 @@ public: bool ExtractFile(QString& file, bool bMsgBoxAskForExtraction = true, const char* pDestinationFilename = nullptr) override; void EditTextureFile(const char* txtureFile, bool bUseGameFolder) override; - //! dcc filename calculation and extraction sub-routines - bool CalculateDccFilename(const QString& assetFilename, QString& dccFilename) override; - //! Reformat filter string for (MFC) CFileDialog style file filtering void FormatFilterString(QString& filter) override; diff --git a/Code/Editor/Viewport.cpp b/Code/Editor/Viewport.cpp index 437dcead3b..dcf86abb02 100644 --- a/Code/Editor/Viewport.cpp +++ b/Code/Editor/Viewport.cpp @@ -30,7 +30,6 @@ #include "Objects/ObjectManager.h" #include "Util/3DConnexionDriver.h" #include "PluginManager.h" -#include "Include/IRenderListener.h" #include "GameEngine.h" #include "Settings.h" @@ -227,61 +226,6 @@ void QtViewport::GetDimensions(int* pWidth, int* pHeight) const } } -////////////////////////////////////////////////////////////////////////// -void QtViewport::RegisterRenderListener(IRenderListener* piListener) -{ -#ifdef _DEBUG - size_t nCount(0); - size_t nTotal(0); - - nTotal = m_cRenderListeners.size(); - for (nCount = 0; nCount < nTotal; ++nCount) - { - if (m_cRenderListeners[nCount] == piListener) - { - assert(!"Registered the same RenderListener multiple times."); - break; - } - } -#endif //_DEBUG - m_cRenderListeners.push_back(piListener); -} - -////////////////////////////////////////////////////////////////////////// -bool QtViewport::UnregisterRenderListener(IRenderListener* piListener) -{ - size_t nCount(0); - size_t nTotal(0); - - nTotal = m_cRenderListeners.size(); - for (nCount = 0; nCount < nTotal; ++nCount) - { - if (m_cRenderListeners[nCount] == piListener) - { - m_cRenderListeners.erase(m_cRenderListeners.begin() + nCount); - return true; - } - } - return false; -} - -////////////////////////////////////////////////////////////////////////// -bool QtViewport::IsRenderListenerRegistered(IRenderListener* piListener) -{ - size_t nCount(0); - size_t nTotal(0); - - nTotal = m_cRenderListeners.size(); - for (nCount = 0; nCount < nTotal; ++nCount) - { - if (m_cRenderListeners[nCount] == piListener) - { - return true; - } - } - return false; -} - ////////////////////////////////////////////////////////////////////////// void QtViewport::AddPostRenderer(IPostRenderer* pPostRenderer) { @@ -1164,18 +1108,6 @@ bool QtViewport::GetAdvancedSelectModeFlag() return m_bAdvancedSelectMode; } -////////////////////////////////////////////////////////////////////////// -void QtViewport::ProcessRenderLisneters(DisplayContext& rstDisplayContext) -{ - size_t nCount(0); - size_t nTotal(0); - - nTotal = m_cRenderListeners.size(); - for (nCount = 0; nCount < nTotal; ++nCount) - { - m_cRenderListeners[nCount]->Render(rstDisplayContext); - } -} ////////////////////////////////////////////////////////////////////////// #if defined(AZ_PLATFORM_WINDOWS) // Note: Both CreateAnglesYPR and CreateOrientationYPR were copied verbatim from Cry_Camera.h which has been removed. diff --git a/Code/Editor/Viewport.h b/Code/Editor/Viewport.h index a71df6a9cd..d992eb4cb0 100644 --- a/Code/Editor/Viewport.h +++ b/Code/Editor/Viewport.h @@ -43,10 +43,8 @@ class CLayoutViewPane; class CViewManager; class CBaseObjectsCache; struct HitContext; -struct IRenderListener; class CImageEx; class QMenu; -struct IDataBaseItem; /** Type of viewport. */ @@ -105,10 +103,6 @@ public: //! Access to view manager. CViewManager* GetViewManager() const { return m_viewManager; }; - virtual void RegisterRenderListener(IRenderListener* piListener) = 0; - virtual bool UnregisterRenderListener(IRenderListener* piListener) = 0; - virtual bool IsRenderListenerRegistered(IRenderListener* piListener) = 0; - virtual void AddPostRenderer(IPostRenderer* pPostRenderer) = 0; virtual bool RemovePostRenderer(IPostRenderer* pPostRenderer) = 0; @@ -230,8 +224,6 @@ public: // Drag and drop support on viewports. // To be overrided in derived classes. ////////////////////////////////////////////////////////////////////////// - virtual bool CanDrop([[maybe_unused]] const QPoint& point, [[maybe_unused]] IDataBaseItem* pItem) { return false; }; - virtual void Drop([[maybe_unused]] const QPoint& point, [[maybe_unused]] IDataBaseItem* pItem) {}; virtual void SetGlobalDropCallback(DropCallback dropCallback, void* dropCallbackCustom) { m_dropCallback = dropCallback; @@ -480,10 +472,6 @@ public: void ResetCursor() override; void SetSupplementaryCursorStr(const QString& str) override; - void RegisterRenderListener(IRenderListener* piListener) override; - bool UnregisterRenderListener(IRenderListener* piListener) override; - bool IsRenderListenerRegistered(IRenderListener* piListener) override; - void AddPostRenderer(IPostRenderer* pPostRenderer) override; bool RemovePostRenderer(IPostRenderer* pPostRenderer) override; @@ -511,8 +499,6 @@ protected: void setRenderOverlayVisible(bool); bool isRenderOverlayVisible() const; - void ProcessRenderLisneters(DisplayContext& rstDisplayContext); - void mousePressEvent(QMouseEvent* event) override; void mouseReleaseEvent(QMouseEvent* event) override; void mouseDoubleClickEvent(QMouseEvent* event) override; @@ -600,8 +586,6 @@ protected: // Same construction matrix is shared by all viewports. Matrix34 m_constructionMatrix[LAST_COORD_SYSTEM]; - std::vector m_cRenderListeners; - typedef std::vector<_smart_ptr > PostRenderers; PostRenderers m_postRenderers; AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING diff --git a/Code/Editor/ViewportManipulatorController.cpp b/Code/Editor/ViewportManipulatorController.cpp index e46328eb65..9879a84b62 100644 --- a/Code/Editor/ViewportManipulatorController.cpp +++ b/Code/Editor/ViewportManipulatorController.cpp @@ -129,8 +129,8 @@ namespace SandboxEditor ViewportInteractionRequestBus::EventResult( ray, GetViewportId(), &ViewportInteractionRequestBus::Events::ViewportScreenToWorldRay, screenPoint); - m_mouseInteraction.m_mousePick.m_rayOrigin = ray.origin; - m_mouseInteraction.m_mousePick.m_rayDirection = ray.direction; + m_mouseInteraction.m_mousePick.m_rayOrigin = ray.m_origin; + m_mouseInteraction.m_mousePick.m_rayDirection = ray.m_direction; m_mouseInteraction.m_mousePick.m_screenCoordinates = screenPoint; } diff --git a/Code/Editor/ViewportTitleDlg.cpp b/Code/Editor/ViewportTitleDlg.cpp index 49459fad0f..90aa044d25 100644 --- a/Code/Editor/ViewportTitleDlg.cpp +++ b/Code/Editor/ViewportTitleDlg.cpp @@ -6,7 +6,6 @@ * */ - // Description : CViewportTitleDlg implementation file #if !defined(Q_MOC_RUN) @@ -15,6 +14,7 @@ #include "ViewportTitleDlg.h" // Qt +#include #include #include @@ -42,38 +42,21 @@ #include #include #include +#include +#include +#include #include AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING #include "ui_ViewportTitleDlg.h" AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING -#endif //!defined(Q_MOC_RUN) +#endif //! defined(Q_MOC_RUN) + +static constexpr int MiniumOverflowMenuWidth = 200; // CViewportTitleDlg dialog -inline namespace Helpers -{ - void ToggleHelpers() - { - const bool newValue = !GetIEditor()->GetDisplaySettings()->IsDisplayHelpers(); - GetIEditor()->GetDisplaySettings()->DisplayHelpers(newValue); - GetIEditor()->Notify(eNotify_OnDisplayRenderUpdate); - - if (newValue == false) - { - GetIEditor()->GetObjectManager()->SendEvent(EVENT_HIDE_HELPER); - } - AzToolsFramework::ViewportInteraction::ViewportSettingsNotificationBus::Broadcast( - &AzToolsFramework::ViewportInteraction::ViewportSettingNotifications::OnDrawHelpersChanged, newValue); - } - - bool IsHelpersShown() - { - return GetIEditor()->GetDisplaySettings()->IsDisplayHelpers(); - } -} - namespace { class CViewportTitleDlgDisplayInfoHelper @@ -98,7 +81,7 @@ namespace emit ViewportInfoStatusUpdated(static_cast(state)); } }; -} //end anonymous namespace +} // end anonymous namespace CViewportTitleDlg::CViewportTitleDlg(QWidget* pParent) : QWidget(pParent) @@ -215,32 +198,119 @@ void CViewportTitleDlg::SetupViewportInformationMenu() m_ui->m_debugInformationMenu->setMenu(GetViewportInformationMenu()); connect(m_ui->m_debugInformationMenu, &QToolButton::clicked, this, &CViewportTitleDlg::OnToggleDisplayInfo); m_ui->m_debugInformationMenu->setPopupMode(QToolButton::MenuButtonPopup); - } void CViewportTitleDlg::SetupHelpersButton() { - connect(m_ui->m_helpers, &QToolButton::clicked, this, &CViewportTitleDlg::OnToggleHelpers); - m_ui->m_helpers->setChecked(Helpers::IsHelpersShown()); + if (m_helpersMenu == nullptr) + { + m_helpersMenu = new QMenu("Helpers State", this); + + auto helperAction = MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::Helpers); + connect( + helperAction, &QAction::triggered, this, + [this] + { + m_ui->m_helpers->setChecked(AzToolsFramework::HelpersVisible() || AzToolsFramework::IconsVisible()); + }); + + auto iconAction = MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::Icons); + connect( + iconAction, &QAction::triggered, this, + [this] + { + m_ui->m_helpers->setChecked(AzToolsFramework::HelpersVisible() || AzToolsFramework::IconsVisible()); + }); + + m_helpersAction = new QAction(tr("Helpers"), m_helpersMenu); + m_helpersAction->setCheckable(true); + connect( + m_helpersAction, &QAction::triggered, this, + [helperAction] + { + helperAction->trigger(); + }); + + m_iconsAction = new QAction(tr("Icons"), m_helpersMenu); + m_iconsAction->setCheckable(true); + connect( + m_iconsAction, &QAction::triggered, this, + [iconAction] + { + iconAction->trigger(); + }); + + m_helpersMenu->addAction(m_helpersAction); + m_helpersMenu->addAction(m_iconsAction); + + connect( + m_helpersMenu, &QMenu::aboutToShow, this, + [this] + { + m_helpersAction->setChecked(AzToolsFramework::HelpersVisible()); + m_iconsAction->setChecked(AzToolsFramework::IconsVisible()); + }); + + m_ui->m_helpers->setCheckable(true); + m_ui->m_helpers->setMenu(m_helpersMenu); + m_ui->m_helpers->setPopupMode(QToolButton::InstantPopup); + } + + m_ui->m_helpers->setChecked(AzToolsFramework::HelpersVisible() || AzToolsFramework::IconsVisible()); } void CViewportTitleDlg::SetupOverflowMenu() { - // Setup the overflow menu - QMenu* overFlowMenu = new QMenu(this); + // simple override of QMenu that does not respond to keyboard events + // note: this prevents the menu from being prematurely closed + class IgnoreKeyboardMenu : public QMenu + { + public: + IgnoreKeyboardMenu(QWidget *parent = nullptr) : QMenu(parent) + { + } - m_audioMuteAction = new QAction("Mute Audio", overFlowMenu); + private: + void keyPressEvent(QKeyEvent* event) override + { + // regular escape key handling + if (event->key() == Qt::Key_Escape) + { + QMenu::keyPressEvent(event); + } + } + }; + + // setup the overflow menu + auto* overflowMenu = new IgnoreKeyboardMenu(this); + overflowMenu->setMinimumWidth(MiniumOverflowMenuWidth); + + m_audioMuteAction = new QAction("Mute Audio", overflowMenu); connect(m_audioMuteAction, &QAction::triggered, this, &CViewportTitleDlg::OnBnClickedMuteAudio); - overFlowMenu->addAction(m_audioMuteAction); + overflowMenu->addAction(m_audioMuteAction); - overFlowMenu->addSeparator(); + overflowMenu->addSeparator(); - m_enableGridSnappingAction = new QAction("Enable Grid Snapping", overFlowMenu); - connect(m_enableGridSnappingAction, &QAction::triggered, this, &CViewportTitleDlg::OnGridSnappingToggled); - m_enableGridSnappingAction->setCheckable(true); - overFlowMenu->addAction(m_enableGridSnappingAction); + m_enableGridSnappingCheckBox = new QCheckBox("Enable Grid Snapping", overflowMenu); + AzQtComponents::CheckBox::applyToggleSwitchStyle(m_enableGridSnappingCheckBox); + auto gridSnappingWidgetAction = new QWidgetAction(overflowMenu); + gridSnappingWidgetAction->setDefaultWidget(m_enableGridSnappingCheckBox); + connect(m_enableGridSnappingCheckBox, &QCheckBox::stateChanged, this, &CViewportTitleDlg::OnGridSnappingToggled); + overflowMenu->addAction(gridSnappingWidgetAction); - m_gridSizeActionWidget = new QWidgetAction(overFlowMenu); + m_enableGridVisualizationCheckBox = new QCheckBox("Show Grid", overflowMenu); + AzQtComponents::CheckBox::applyToggleSwitchStyle(m_enableGridVisualizationCheckBox); + auto gridVisualizationWidgetAction = new QWidgetAction(overflowMenu); + gridVisualizationWidgetAction->setDefaultWidget(m_enableGridVisualizationCheckBox); + connect( + m_enableGridVisualizationCheckBox, &QCheckBox::stateChanged, + [](const int state) + { + SandboxEditor::SetShowingGrid(state == Qt::Checked); + }); + overflowMenu->addAction(gridVisualizationWidgetAction); + + m_gridSizeActionWidget = new QWidgetAction(overflowMenu); m_gridSpinBox = new AzQtComponents::DoubleSpinBox(); m_gridSpinBox->setValue(SandboxEditor::GridSnappingSize()); m_gridSpinBox->setMinimum(1e-2f); @@ -250,44 +320,51 @@ void CViewportTitleDlg::SetupOverflowMenu() m_gridSpinBox, QOverload::of(&AzQtComponents::DoubleSpinBox::valueChanged), this, &CViewportTitleDlg::OnGridSpinBoxChanged); m_gridSizeActionWidget->setDefaultWidget(m_gridSpinBox); - overFlowMenu->addAction(m_gridSizeActionWidget); + overflowMenu->addAction(m_gridSizeActionWidget); - overFlowMenu->addSeparator(); + overflowMenu->addSeparator(); - m_enableAngleSnappingAction = new QAction("Enable Angle Snapping", overFlowMenu); - connect(m_enableAngleSnappingAction, &QAction::triggered, this, &CViewportTitleDlg::OnAngleSnappingToggled); - m_enableAngleSnappingAction->setCheckable(true); - overFlowMenu->addAction(m_enableAngleSnappingAction); + m_enableAngleSnappingCheckBox = new QCheckBox("Enable Angle Snapping", overflowMenu); + AzQtComponents::CheckBox::applyToggleSwitchStyle(m_enableAngleSnappingCheckBox); + auto angleSnappingWidgetAction = new QWidgetAction(overflowMenu); + angleSnappingWidgetAction->setDefaultWidget(m_enableAngleSnappingCheckBox); + connect(m_enableAngleSnappingCheckBox, &QCheckBox::stateChanged, this, &CViewportTitleDlg::OnAngleSnappingToggled); + overflowMenu->addAction(angleSnappingWidgetAction); - m_angleSizeActionWidget = new QWidgetAction(overFlowMenu); + m_angleSizeActionWidget = new QWidgetAction(overflowMenu); m_angleSpinBox = new AzQtComponents::DoubleSpinBox(); m_angleSpinBox->setValue(SandboxEditor::AngleSnappingSize()); m_angleSpinBox->setMinimum(1e-2f); - m_angleSpinBox->setToolTip(tr("Angle Snapping")); + m_angleSpinBox->setToolTip(tr("Angle size")); QObject::connect( m_angleSpinBox, QOverload::of(&AzQtComponents::DoubleSpinBox::valueChanged), this, &CViewportTitleDlg::OnAngleSpinBoxChanged); m_angleSizeActionWidget->setDefaultWidget(m_angleSpinBox); - overFlowMenu->addAction(m_angleSizeActionWidget); + overflowMenu->addAction(m_angleSizeActionWidget); - m_ui->m_overflowBtn->setMenu(overFlowMenu); + m_ui->m_overflowBtn->setMenu(overflowMenu); m_ui->m_overflowBtn->setPopupMode(QToolButton::InstantPopup); - connect(overFlowMenu, &QMenu::aboutToShow, this, &CViewportTitleDlg::UpdateOverFlowMenuState); + connect(overflowMenu, &QMenu::aboutToShow, this, &CViewportTitleDlg::UpdateOverFlowMenuState); UpdateMuteActionText(); } - ////////////////////////////////////////////////////////////////////////// void CViewportTitleDlg::SetViewPane(CLayoutViewPane* pViewPane) { if (m_pViewPane) + { m_pViewPane->disconnect(this); + } + m_pViewPane = pViewPane; + if (m_pViewPane) + { connect(this, &QWidget::customContextMenuRequested, m_pViewPane, &CLayoutViewPane::ShowTitleMenu); + } } ////////////////////////////////////////////////////////////////////////// @@ -318,7 +395,6 @@ void CViewportTitleDlg::OnInitDialog() m_ui->m_prefabFocusPath->hide(); m_ui->m_prefabFocusBackButton->hide(); } - } ////////////////////////////////////////////////////////////////////////// @@ -336,13 +412,6 @@ void CViewportTitleDlg::OnMaximize() } } -////////////////////////////////////////////////////////////////////////// -void CViewportTitleDlg::OnToggleHelpers() -{ - Helpers::ToggleHelpers(); - m_ui->m_helpers->setChecked(Helpers::IsHelpersShown()); -} - void CViewportTitleDlg::SetNoViewportInfo() { AZ::AtomBridge::AtomViewportInfoDisplayRequestBus::Broadcast( @@ -367,7 +436,6 @@ void CViewportTitleDlg::SetCompactViewportInfo() &AZ::AtomBridge::AtomViewportInfoDisplayRequestBus::Events::SetDisplayState, AZ::AtomBridge::ViewportInfoDisplayState::CompactInfo); } - ////////////////////////////////////////////////////////////////////////// void CViewportTitleDlg::UpdateDisplayInfo() { @@ -783,9 +851,6 @@ void CViewportTitleDlg::OnEditorNotifyEvent(EEditorNotifyEvent event) { switch (event) { - case eNotify_OnDisplayRenderUpdate: - m_ui->m_helpers->setChecked(Helpers::IsHelpersShown()); - break; case eNotify_OnBeginGameMode: case eNotify_OnEndGameMode: UpdateMuteActionText(); @@ -958,63 +1023,63 @@ void CViewportTitleDlg::CheckForCameraSpeedUpdate() } } -void CViewportTitleDlg::OnGridSnappingToggled() +void CViewportTitleDlg::OnGridSnappingToggled(const int state) { - m_gridSizeActionWidget->setEnabled(m_enableGridSnappingAction->isChecked()); + m_gridSizeActionWidget->setEnabled(state == Qt::Checked); + m_enableGridVisualizationCheckBox->setEnabled(state == Qt::Checked); MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::SnapToGrid)->trigger(); } -void CViewportTitleDlg::OnAngleSnappingToggled() +void CViewportTitleDlg::OnAngleSnappingToggled(const int state) { - m_angleSizeActionWidget->setEnabled(m_enableAngleSnappingAction->isChecked()); + m_angleSizeActionWidget->setEnabled(state == Qt::Checked); MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::SnapAngle)->trigger(); } -void CViewportTitleDlg::OnGridSpinBoxChanged(double value) +void CViewportTitleDlg::OnGridSpinBoxChanged(const double value) { - SandboxEditor::SetGridSnappingSize(static_cast(value)); + SandboxEditor::SetGridSnappingSize(aznumeric_cast(value)); } -void CViewportTitleDlg::OnAngleSpinBoxChanged(double value) +void CViewportTitleDlg::OnAngleSpinBoxChanged(const double value) { - SandboxEditor::SetAngleSnappingSize(static_cast(value)); + SandboxEditor::SetAngleSnappingSize(aznumeric_cast(value)); } void CViewportTitleDlg::UpdateOverFlowMenuState() { - bool gridSnappingActive = MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::SnapToGrid)->isChecked(); + const bool gridSnappingActive = MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::SnapToGrid)->isChecked(); { - QSignalBlocker signalBlocker(m_enableGridSnappingAction); - m_enableGridSnappingAction->setChecked(gridSnappingActive); + QSignalBlocker signalBlocker(m_enableGridSnappingCheckBox); + m_enableGridSnappingCheckBox->setChecked(gridSnappingActive); } m_gridSizeActionWidget->setEnabled(gridSnappingActive); - bool angleSnappingActive = MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::SnapAngle)->isChecked(); + const bool angleSnappingActive = MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::SnapAngle)->isChecked(); { - QSignalBlocker signalBlocker(m_enableAngleSnappingAction); - m_enableAngleSnappingAction->setChecked(angleSnappingActive); + QSignalBlocker signalBlocker(m_enableAngleSnappingCheckBox); + m_enableAngleSnappingCheckBox->setChecked(angleSnappingActive); } m_angleSizeActionWidget->setEnabled(angleSnappingActive); + + { + QSignalBlocker signalBlocker(m_enableGridVisualizationCheckBox); + m_enableGridVisualizationCheckBox->setChecked(SandboxEditor::ShowingGrid()); + } } -namespace + namespace { void PyToggleHelpers() { - GetIEditor()->GetDisplaySettings()->DisplayHelpers(!GetIEditor()->GetDisplaySettings()->IsDisplayHelpers()); - GetIEditor()->Notify(eNotify_OnDisplayRenderUpdate); - - if (GetIEditor()->GetDisplaySettings()->IsDisplayHelpers() == false) - { - GetIEditor()->GetObjectManager()->SendEvent(EVENT_HIDE_HELPER); - } + AzToolsFramework::SetHelpersVisible(!AzToolsFramework::HelpersVisible()); } bool PyIsHelpersShown() { - return GetIEditor()->GetDisplaySettings()->IsDisplayHelpers(); + return AzToolsFramework::HelpersVisible(); } -} +} // namespace namespace AzToolsFramework { @@ -1029,11 +1094,12 @@ namespace AzToolsFramework ->Attribute(AZ::Script::Attributes::Category, "Legacy/Editor") ->Attribute(AZ::Script::Attributes::Module, "legacy.general"); }; + addLegacyGeneral(behaviorContext->Method("toggle_helpers", PyToggleHelpers, nullptr, "Toggles the display of helpers.")); addLegacyGeneral(behaviorContext->Method("is_helpers_shown", PyIsHelpersShown, nullptr, "Gets the display state of helpers.")); } } -} +} // namespace AzToolsFramework #include "ViewportTitleDlg.moc" #include diff --git a/Code/Editor/ViewportTitleDlg.h b/Code/Editor/ViewportTitleDlg.h index a3e19837b4..b8da7f20ea 100644 --- a/Code/Editor/ViewportTitleDlg.h +++ b/Code/Editor/ViewportTitleDlg.h @@ -80,7 +80,6 @@ protected: void OnSystemEvent(ESystemEvent event, UINT_PTR wparam, UINT_PTR lparam) override; void OnMaximize(); - void OnToggleHelpers(); void UpdateDisplayInfo(); void SetupCameraDropdownMenu(); @@ -141,8 +140,8 @@ protected: void CheckForCameraSpeedUpdate(); - void OnGridSnappingToggled(); - void OnAngleSnappingToggled(); + void OnGridSnappingToggled(int state); + void OnAngleSnappingToggled(int state); void OnGridSpinBoxChanged(double value); void OnAngleSpinBoxChanged(double value); @@ -153,13 +152,17 @@ protected: QMenu* m_aspectMenu = nullptr; QMenu* m_resolutionMenu = nullptr; QMenu* m_viewportInformationMenu = nullptr; + QMenu* m_helpersMenu = nullptr; + QAction* m_helpersAction = nullptr; + QAction* m_iconsAction = nullptr; QAction* m_noInformationAction = nullptr; QAction* m_normalInformationAction = nullptr; QAction* m_fullInformationAction = nullptr; QAction* m_compactInformationAction = nullptr; QAction* m_audioMuteAction = nullptr; - QAction* m_enableGridSnappingAction = nullptr; - QAction* m_enableAngleSnappingAction = nullptr; + QCheckBox* m_enableGridSnappingCheckBox = nullptr; + QCheckBox* m_enableGridVisualizationCheckBox = nullptr; + QCheckBox* m_enableAngleSnappingCheckBox = nullptr; QComboBox* m_cameraSpeed = nullptr; AzQtComponents::DoubleSpinBox* m_gridSpinBox = nullptr; AzQtComponents::DoubleSpinBox* m_angleSpinBox = nullptr; @@ -173,7 +176,7 @@ protected: namespace AzToolsFramework { - //! A component to reflect scriptable commands for the Editor + //! A component to reflect scriptable commands for the Editor. class ViewportTitleDlgPythonFuncsHandler : public AZ::Component { diff --git a/Code/Editor/editor_core_files.cmake b/Code/Editor/editor_core_files.cmake index 53dd8d79a5..1f0a5a3618 100644 --- a/Code/Editor/editor_core_files.cmake +++ b/Code/Editor/editor_core_files.cmake @@ -7,17 +7,12 @@ # set(FILES - BaseLibrary.h - BaseLibraryItem.h UsedResources.h UIEnumsDatabase.h Include/EditorCoreAPI.cpp Include/IErrorReport.h - Include/IBaseLibraryManager.h Include/IFileUtil.h Include/EditorCoreAPI.h - Include/IEditorMaterial.h - Include/IEditorMaterialManager.h Include/IImageUtil.h Controls/ReflectedPropertyControl/ReflectedPropertyCtrl.qrc Controls/ReflectedPropertyControl/ReflectedPropertyCtrl.cpp @@ -35,8 +30,6 @@ set(FILES Controls/QBitmapPreviewDialogImp.h Controls/QToolTipWidget.h Controls/QToolTipWidget.cpp - BaseLibraryItem.cpp - BaseLibrary.cpp UsedResources.cpp UIEnumsDatabase.cpp LyViewPaneNames.h diff --git a/Code/Editor/editor_lib_files.cmake b/Code/Editor/editor_lib_files.cmake index fa627176d8..345a8e15e1 100644 --- a/Code/Editor/editor_lib_files.cmake +++ b/Code/Editor/editor_lib_files.cmake @@ -269,14 +269,7 @@ set(FILES LevelTreeModel.h Include/Command.h Include/HitContext.h - Include/IAnimationCompressionManager.h - Include/IAssetItem.h - Include/IAssetItemDatabase.h Include/ICommandManager.h - Include/IConsoleConnectivity.h - Include/IDataBaseItem.h - Include/IDataBaseLibrary.h - Include/IDataBaseManager.h Include/IDisplayViewport.h Include/IEditorClassFactory.h Include/IEventLoopHook.h @@ -288,17 +281,13 @@ set(FILES Include/IObjectManager.h Include/IPlugin.h Include/IPreferencesPage.h - Include/IRenderListener.h Include/ISourceControl.h - Include/ITextureDatabaseUpdater.h Include/ITransformManipulator.h Include/IViewPane.h Include/ObjectEvent.h Util/AffineParts.cpp Objects/BaseObject.cpp Objects/BaseObject.h - Animation/AnimationBipedBoneNames.cpp - Animation/AnimationBipedBoneNames.h AnimationContext.cpp AnimationContext.h AzAssetBrowser/AzAssetBrowserRequestHandler.cpp @@ -336,23 +325,12 @@ set(FILES Controls/ConsoleSCB.qrc Controls/FolderTreeCtrl.cpp Controls/FolderTreeCtrl.h - Controls/HotTrackingTreeCtrl.cpp - Controls/HotTrackingTreeCtrl.h Controls/ImageHistogramCtrl.cpp Controls/ImageHistogramCtrl.h - Controls/ImageListCtrl.cpp - Controls/ImageListCtrl.h - Controls/MultiMonHelper.cpp - Controls/MultiMonHelper.h - Controls/NumberCtrl.cpp - Controls/NumberCtrl.h - Controls/NumberCtrl.h Controls/SplineCtrl.cpp Controls/SplineCtrl.h Controls/SplineCtrlEx.cpp Controls/SplineCtrlEx.h - Controls/TextEditorCtrl.cpp - Controls/TextEditorCtrl.h Controls/TimelineCtrl.cpp Controls/TimelineCtrl.h Controls/WndGridHelper.h @@ -385,9 +363,6 @@ set(FILES ActionManager.h ShortcutDispatcher.cpp ShortcutDispatcher.h - BaseLibraryManager.cpp - BaseLibraryItem.h - BaseLibraryManager.h CheckOutDialog.cpp CheckOutDialog.h CheckOutDialog.ui @@ -470,18 +445,14 @@ set(FILES GameResourcesExporter.cpp GameExporter.h GameResourcesExporter.h - Geometry/TriMesh.cpp - Geometry/TriMesh.h AboutDialog.h AboutDialog.ui DocMultiArchive.h - EditMode/DeepSelection.h FBXExporterDialog.h FileTypeUtils.h GridUtils.h IObservable.h IPostRenderer.h - LightmapCompiler/SimpleTriangleRasterizer.h ToolBox.h TrackViewNewSequenceDialog.h UndoConfigSpec.h @@ -526,8 +497,6 @@ set(FILES PythonEditorFuncs.h QtUI/QCollapsibleGroupBox.h QtUI/QCollapsibleGroupBox.cpp - QtUI/ClickableLabel.h - QtUI/ClickableLabel.cpp QtUI/PixmapLabelPreview.h QtUI/PixmapLabelPreview.cpp QtUI/WaitCursor.h @@ -574,11 +543,9 @@ set(FILES AboutDialog.cpp ErrorReportTableModel.h ErrorReportTableModel.cpp - EditMode/DeepSelection.cpp FBXExporterDialog.cpp FBXExporterDialog.ui FileTypeUtils.cpp - LightmapCompiler/SimpleTriangleRasterizer.cpp ToolBox.cpp TrackViewNewSequenceDialog.cpp TrackViewNewSequenceDialog.ui @@ -800,9 +767,6 @@ set(FILES ViewportTitleDlg.h EditorEnvironment.cpp EditorEnvironment.h - IEditorPanelUtils.h - EditorPanelUtils.h - EditorPanelUtils.cpp ) diff --git a/Code/Editor/editor_lib_test_files.cmake b/Code/Editor/editor_lib_test_files.cmake index 17f36228db..5b66357c41 100644 --- a/Code/Editor/editor_lib_test_files.cmake +++ b/Code/Editor/editor_lib_test_files.cmake @@ -8,7 +8,6 @@ set(FILES Lib/Tests/IEditorMock.h - Lib/Tests/test_ClickableLabel.cpp Lib/Tests/test_CryEditPythonBindings.cpp Lib/Tests/test_CryEditDocPythonBindings.cpp Lib/Tests/test_EditorPythonBindings.cpp diff --git a/Code/Editor/water.png b/Code/Editor/water.png deleted file mode 100644 index 342dee81e3..0000000000 --- a/Code/Editor/water.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:4abde33fa9c29e927e403e275979536e7defbb6476eb375e85f847396645953f -size 41419 diff --git a/Code/Framework/AzCore/AzCore/IO/Path/Path.h b/Code/Framework/AzCore/AzCore/IO/Path/Path.h index 094dee16f2..7f89809294 100644 --- a/Code/Framework/AzCore/AzCore/IO/Path/Path.h +++ b/Code/Framework/AzCore/AzCore/IO/Path/Path.h @@ -484,6 +484,7 @@ namespace AZ::IO // as_posix //! Replicates the behavior of the Python pathlib as_posix method //! by replacing the Windows Path Separator with the Posix Path Seperator + constexpr string_type AsPosix() const; AZStd::string StringAsPosix() const; constexpr AZStd::fixed_string FixedMaxPathStringAsPosix() const noexcept; diff --git a/Code/Framework/AzCore/AzCore/IO/Path/Path.inl b/Code/Framework/AzCore/AzCore/IO/Path/Path.inl index 5ac15fc728..0dc1799528 100644 --- a/Code/Framework/AzCore/AzCore/IO/Path/Path.inl +++ b/Code/Framework/AzCore/AzCore/IO/Path/Path.inl @@ -1043,6 +1043,13 @@ namespace AZ::IO // as_posix // Returns a copy of the path with the path separators converted to PosixPathSeparator template + constexpr auto BasicPath::AsPosix() const -> string_type + { + string_type resultPath(m_path.begin(), m_path.end()); + AZStd::replace(resultPath.begin(), resultPath.end(), WindowsPathSeparator, PosixPathSeparator); + return resultPath; + } + template AZStd::string BasicPath::StringAsPosix() const { AZStd::string resultPath(m_path.begin(), m_path.end()); diff --git a/Code/Framework/AzCore/AzCore/IO/Path/PathReflect.cpp b/Code/Framework/AzCore/AzCore/IO/Path/PathReflect.cpp index 55a991f19f..1d0cdba66c 100644 --- a/Code/Framework/AzCore/AzCore/IO/Path/PathReflect.cpp +++ b/Code/Framework/AzCore/AzCore/IO/Path/PathReflect.cpp @@ -7,6 +7,8 @@ */ #include +#include +#include #include #include @@ -35,10 +37,8 @@ namespace AZ::IO size_t Save(const void* classPtr, IO::GenericStream& stream, bool) override { /// Save paths out using the PosixPathSeparator - PathType path(reinterpret_cast(classPtr)->Native(), AZ::IO::PosixPathSeparator); - path.MakePreferred(); - - return static_cast(stream.Write(path.Native().size(), path.c_str())); + auto posixPathString{ reinterpret_cast(classPtr)->AsPosix() }; + return static_cast(stream.Write(posixPathString.size(), posixPathString.c_str())); } bool Load(void* classPtr, IO::GenericStream& stream, unsigned int, bool) override @@ -73,5 +73,11 @@ namespace AZ::IO AZ::SerializeContext::IDataSerializer::CreateDefaultDeleteDeleter() }) ; } + else if (auto jsonContext = azrtti_cast(context)) + { + jsonContext->Serializer() + ->HandlesType() + ->HandlesType(); + } } } diff --git a/Code/Framework/AzCore/AzCore/Interface/Interface.h b/Code/Framework/AzCore/AzCore/Interface/Interface.h index 8664e2905f..8f72cfa109 100644 --- a/Code/Framework/AzCore/AzCore/Interface/Interface.h +++ b/Code/Framework/AzCore/AzCore/Interface/Interface.h @@ -109,6 +109,7 @@ namespace AZ */ static EnvironmentVariable s_instance; static AZStd::shared_mutex s_mutex; + static bool s_instanceAssigned; }; template @@ -117,6 +118,9 @@ namespace AZ template AZStd::shared_mutex Interface::s_mutex; + template + bool Interface::s_instanceAssigned; + template void Interface::Register(T* type) { @@ -135,18 +139,19 @@ namespace AZ AZStd::unique_lock lock(s_mutex); s_instance = Environment::CreateVariable(GetVariableName()); s_instance.Get() = type; + s_instanceAssigned = true; } template void Interface::Unregister(T* type) { - if (!s_instance || !s_instance.Get()) + if (!s_instanceAssigned) { AZ_Assert(false, "Interface '%s' not registered on this module!", AzTypeInfo::Name()); return; } - if (s_instance.Get() != type) + if (s_instance && s_instance.Get() != type) { AZ_Assert(false, "Interface '%s' is not the same instance that was registered! [Expected '%p', Found '%p']", AzTypeInfo::Name(), type, s_instance.Get()); return; @@ -156,6 +161,7 @@ namespace AZ AZStd::unique_lock lock(s_mutex); *s_instance = nullptr; s_instance.Reset(); + s_instanceAssigned = false; } template @@ -165,9 +171,9 @@ namespace AZ // This is the fast path which won't block. { AZStd::shared_lock lock(s_mutex); - if (s_instance) + if (s_instanceAssigned) { - return s_instance.Get(); + return s_instance ? s_instance.Get() : nullptr; } } @@ -175,6 +181,7 @@ namespace AZ // take the full lock and request it. AZStd::unique_lock lock(s_mutex); s_instance = Environment::FindVariable(GetVariableName()); + s_instanceAssigned = true; return s_instance ? s_instance.Get() : nullptr; } diff --git a/Code/Framework/AzCore/AzCore/Math/IntersectSegment.cpp b/Code/Framework/AzCore/AzCore/Math/IntersectSegment.cpp index 5d13acc34c..4f143cde53 100644 --- a/Code/Framework/AzCore/AzCore/Math/IntersectSegment.cpp +++ b/Code/Framework/AzCore/AzCore/Math/IntersectSegment.cpp @@ -8,778 +8,936 @@ #include -using namespace AZ; -using namespace Intersect; - -//========================================================================= -// IntersectSegmentTriangleCCW -// [10/21/2009] -//========================================================================= -bool Intersect::IntersectSegmentTriangleCCW( - const Vector3& p, const Vector3& q, const Vector3& a, const Vector3& b, const Vector3& c, - /*float &u, float &v, float &w,*/ Vector3& normal, float& t) +namespace AZ { - float v, w; // comment this and enable input params if we need the barycentric coordinates - - Vector3 ab = b - a; - Vector3 ac = c - a; - Vector3 qp = p - q; - - // Compute triangle normal. Can be pre-calculated/cached if - // intersecting multiple segments against the same triangle - normal = ab.Cross(ac); // Right hand CCW - - // Compute denominator d. If d <= 0, segment is parallel to or points - // away from triangle, so exit early - float d = qp.Dot(normal); - if (d <= 0.0f) + //========================================================================= + // IntersectSegmentTriangleCCW + // [10/21/2009] + //========================================================================= + bool Intersect::IntersectSegmentTriangleCCW( + const Vector3& p, + const Vector3& q, + const Vector3& a, + const Vector3& b, + const Vector3& c, + /*float &u, float &v, float &w,*/ Vector3& normal, + float& t) { - return false; - } + float v, w; // comment this and enable input params if we need the barycentric coordinates - // Compute intersection t value of pq with plane of triangle. A ray - // intersects iff 0 <= t. Segment intersects iff 0 <= t <= 1. Delay - // dividing by d until intersection has been found to pierce triangle - Vector3 ap = p - a; - t = ap.Dot(normal); + Vector3 ab = b - a; + Vector3 ac = c - a; + Vector3 qp = p - q; - // range segment check t[0,1] (it this case [0,d]) - if (t < 0.0f || t > d) - { - return false; - } + // Compute triangle normal. Can be pre-calculated/cached if + // intersecting multiple segments against the same triangle + normal = ab.Cross(ac); // Right hand CCW - // Compute barycentric coordinate components and test if within bounds - Vector3 e = qp.Cross(ap); - v = ac.Dot(e); - if (v < 0.0f || v > d) - { - return false; - } - w = -ab.Dot(e); - if (w < 0.0f || v + w > d) - { - return false; - } - - // Segment/ray intersects triangle. Perform delayed division and - // compute the last barycentric coordinate component - float ood = 1.0f / d; - t *= ood; - /*v *= ood; - w *= ood; - u = 1.0f - v - w;*/ - - normal.Normalize(); - - return true; -} - -//========================================================================= -// IntersectSegmentTriangle -// [10/21/2009] -//========================================================================= -bool -Intersect::IntersectSegmentTriangle( - const Vector3& p, const Vector3& q, const Vector3& a, const Vector3& b, const Vector3& c, - /*float &u, float &v, float &w,*/ Vector3& normal, float& t) -{ - float v, w; // comment this and enable input params if we need the barycentric coordinates - - Vector3 ab = b - a; - Vector3 ac = c - a; - Vector3 qp = p - q; - Vector3 ap = p - a; - - // Compute triangle normal. Can be pre-calculated or cached if - // intersecting multiple segments against the same triangle - normal = ab.Cross(ac); // Right hand CCW - - // Compute denominator d. If d <= 0, segment is parallel to or points - // away from triangle, so exit early - float d = qp.Dot(normal); - Vector3 e; - if (d > Constants::FloatEpsilon) - { - // the normal is on the right side - e = qp.Cross(ap); - } - else - { - normal = -normal; - - // so either have a parallel ray or our normal is flipped - if (d >= -Constants::FloatEpsilon) + // Compute denominator d. If d <= 0, segment is parallel to or points + // away from triangle, so exit early + float d = qp.Dot(normal); + if (d <= 0.0f) { - return false; // parallel - } - d = -d; - e = ap.Cross(qp); - } - - // Compute intersection t value of pq with plane of triangle. A ray - // intersects iff 0 <= t. Segment intersects iff 0 <= t <= 1. Delay - // dividing by d until intersection has been found to pierce triangle - t = ap.Dot(normal); - - // range segment check t[0,1] (it this case [0,d]) - if (t < 0.0f || t > d) - { - return false; - } - - // Compute barycentric coordinate components and test if within bounds - v = ac.Dot(e); - if (v < 0.0f || v > d) - { - return false; - } - w = -ab.Dot(e); - if (w < 0.0f || v + w > d) - { - return false; - } - - // Segment/ray intersects the triangle. Perform delayed division and - // compute the last barycentric coordinate component - float ood = 1.0f / d; - t *= ood; - //v *= ood; - //w *= ood; - //u = 1.0f - v - w; - - normal.Normalize(); - - return true; -} - -//========================================================================= -// TestSegmentAABBOrigin -// [10/21/2009] -//========================================================================= -bool -AZ::Intersect::TestSegmentAABBOrigin(const Vector3& midPoint, const Vector3& halfVector, const Vector3& aabbExtends) -{ - const Vector3 EPSILON(0.001f); // \todo this is slow load move to a const - Vector3 absHalfVector = halfVector.GetAbs(); - Vector3 absMidpoint = midPoint.GetAbs(); - Vector3 absHalfMidpoint = absHalfVector + aabbExtends; - - // Try world coordinate axes as separating axes - if (!absMidpoint.IsLessEqualThan(absHalfMidpoint)) - { - return false; - } - - // Add in an epsilon term to counteract arithmetic errors when segment is - // (near) parallel to a coordinate axis (see text for detail) - absHalfVector += EPSILON; - - // Try cross products of segment direction vector with coordinate axes - Vector3 absMDCross = midPoint.Cross(halfVector).GetAbs(); - //Vector3 eaDCross = absHalfVector.Cross(aabbExtends); - float ex = aabbExtends.GetX(); - float ey = aabbExtends.GetY(); - float ez = aabbExtends.GetZ(); - float adx = absHalfVector.GetX(); - float ady = absHalfVector.GetY(); - float adz = absHalfVector.GetZ(); - - Vector3 ead(ey * adz + ez * ady, ex * adz + ez * adx, ex * ady + ey * adx); - if (!absMDCross.IsLessEqualThan(ead)) - { - return false; - } - - // No separating axis found; segment must be overlapping AABB - return true; -} - - -//========================================================================= -// IntersectRayAABB -// [10/21/2009] -//========================================================================= -RayAABBIsectTypes -AZ::Intersect::IntersectRayAABB( - const Vector3& rayStart, const Vector3& dir, const Vector3& dirRCP, const Aabb& aabb, - float& tStart, float& tEnd, Vector3& startNormal /*, Vector3& inter*/) -{ - // we don't need to test with all 6 normals (just 3) - - const float eps = 0.0001f; // \todo move to constant - float tmin = 0.0f; // set to -RR_FLT_MAX to get first hit on line - float tmax = std::numeric_limits::max(); // set to max distance ray can travel (for segment) - - const Vector3& aabbMin = aabb.GetMin(); - const Vector3& aabbMax = aabb.GetMax(); - - // we unroll manually because there is no way to get in efficient way vectors for - // each axis while getting it as a index - Vector3 time1 = (aabbMin - rayStart) * dirRCP; - Vector3 time2 = (aabbMax - rayStart) * dirRCP; - - // X - if (std::fabs(dir.GetX()) < eps) - { - // Ray is parallel to slab. No hit if origin not within slab - if (rayStart.GetX() < aabbMin.GetX() || rayStart.GetX() > aabbMax.GetX()) - { - return ISECT_RAY_AABB_NONE; - } - } - else - { - // Compute intersection t value of ray with near and far plane of slab - float t1 = time1.GetX(); - float t2 = time2.GetX(); - float nSign = -1.0f; - - // Make t1 be intersection with near plane, t2 with far plane - if (t1 > t2) - { - AZStd::swap(t1, t2); - nSign = 1.0f; + return false; } - // Compute the intersection of slab intersections intervals - if (tmin < t1) - { - tmin = t1; + // Compute intersection t value of pq with plane of triangle. A ray + // intersects iff 0 <= t. Segment intersects iff 0 <= t <= 1. Delay + // dividing by d until intersection has been found to pierce triangle + Vector3 ap = p - a; + t = ap.Dot(normal); - startNormal.Set(nSign, 0.0f, 0.0f); + // range segment check t[0,1] (it this case [0,d]) + if (t < 0.0f || t > d) + { + return false; } - tmax = AZ::GetMin(tmax, t2); - - // Exit with no collision as soon as slab intersection becomes empty - if (tmin > tmax) + // Compute barycentric coordinate components and test if within bounds + Vector3 e = qp.Cross(ap); + v = ac.Dot(e); + if (v < 0.0f || v > d) { - return ISECT_RAY_AABB_NONE; + return false; } - } - - // Y - if (std::fabs(dir.GetY()) < eps) - { - // Ray is parallel to slab. No hit if origin not within slab - if (rayStart.GetY() < aabbMin.GetY() || rayStart.GetY() > aabbMax.GetY()) + w = -ab.Dot(e); + if (w < 0.0f || v + w > d) { - return ISECT_RAY_AABB_NONE; - } - } - else - { - // Compute intersection t value of ray with near and far plane of slab - float t1 = time1.GetY(); - float t2 = time2.GetY(); - float nSign = -1.0f; - - // Make t1 be intersection with near plane, t2 with far plane - if (t1 > t2) - { - AZStd::swap(t1, t2); - nSign = 1.0f; + return false; } - // Compute the intersection of slab intersections intervals - if (tmin < t1) - { - tmin = t1; + // Segment/ray intersects triangle. Perform delayed division and + // compute the last barycentric coordinate component + float ood = 1.0f / d; + t *= ood; + /*v *= ood; + w *= ood; + u = 1.0f - v - w;*/ - startNormal.Set(0.0f, nSign, 0.0f); + normal.Normalize(); + + return true; + } + + //========================================================================= + // IntersectSegmentTriangle + // [10/21/2009] + //========================================================================= + bool Intersect::IntersectSegmentTriangle( + const Vector3& p, + const Vector3& q, + const Vector3& a, + const Vector3& b, + const Vector3& c, + /*float &u, float &v, float &w,*/ Vector3& normal, + float& t) + { + float v, w; // comment this and enable input params if we need the barycentric coordinates + + Vector3 ab = b - a; + Vector3 ac = c - a; + Vector3 qp = p - q; + Vector3 ap = p - a; + + // Compute triangle normal. Can be pre-calculated or cached if + // intersecting multiple segments against the same triangle + normal = ab.Cross(ac); // Right hand CCW + + // Compute denominator d. If d <= 0, segment is parallel to or points + // away from triangle, so exit early + float d = qp.Dot(normal); + Vector3 e; + if (d > Constants::FloatEpsilon) + { + // the normal is on the right side + e = qp.Cross(ap); } - - tmax = AZ::GetMin(tmax, t2); - - // Exit with no collision as soon as slab intersection becomes empty - if (tmin > tmax) + else { - return ISECT_RAY_AABB_NONE; - } - } + normal = -normal; - // Z - if (std::fabs(dir.GetZ()) < eps) - { - // Ray is parallel to slab. No hit if origin not within slab - if (rayStart.GetZ() < aabbMin.GetZ() || rayStart.GetZ() > aabbMax.GetZ()) - { - return ISECT_RAY_AABB_NONE; - } - } - else - { - // Compute intersection t value of ray with near and far plane of slab - float t1 = time1.GetZ(); - float t2 = time2.GetZ(); - float nSign = -1.0f; - - // Make t1 be intersection with near plane, t2 with far plane - if (t1 > t2) - { - AZStd::swap(t1, t2); - nSign = 1.0f; - } - - // Compute the intersection of slab intersections intervals - if (tmin < t1) - { - tmin = t1; - - startNormal.Set(0.0f, 0.0f, nSign); - } - - tmax = AZ::GetMin(tmax, t2); - - // Exit with no collision as soon as slab intersection becomes empty - if (tmin > tmax) - { - return ISECT_RAY_AABB_NONE; - } - } - - tStart = tmin; - tEnd = tmax; - - if (tmin == 0.0f) // no intersect if the segments starts inside or coincident the aabb - { - return ISECT_RAY_AABB_SA_INSIDE; - } - - // Ray intersects all 3 slabs. Return point (q) and intersection t value (tmin) - //inter = rayStart + dir * tmin; - return ISECT_RAY_AABB_ISECT; -} - -//========================================================================= -// IntersectRayAABB2 -// [2/18/2011] -//========================================================================= -RayAABBIsectTypes -AZ::Intersect::IntersectRayAABB2(const Vector3& rayStart, const Vector3& dirRCP, const Aabb& aabb, float& start, float& end) -{ - float tmin, tmax, tymin, tymax, tzmin, tzmax; - Vector3 vZero = Vector3::CreateZero(); - - Vector3 min = (Vector3::CreateSelectCmpGreaterEqual(dirRCP, vZero, aabb.GetMin(), aabb.GetMax()) - rayStart) * dirRCP; - Vector3 max = (Vector3::CreateSelectCmpGreaterEqual(dirRCP, vZero, aabb.GetMax(), aabb.GetMin()) - rayStart) * dirRCP; - - tmin = min.GetX(); - tmax = max.GetX(); - tymin = min.GetY(); - tymax = max.GetY(); - - if (tmin > tymax || tymin > tmax) - { - return ISECT_RAY_AABB_NONE; - } - - if (tymin > tmin) - { - tmin = tymin; - } - - if (tymax < tmax) - { - tmax = tymax; - } - - tzmin = min.GetZ(); - tzmax = max.GetZ(); - - if (tmin > tzmax || tzmin > tmax) - { - return ISECT_RAY_AABB_NONE; - } - - if (tzmin > tmin) - { - tmin = tzmin; - } - if (tzmax < tmax) - { - tmax = tzmax; - } - - start = tmin; - end = tmax; - - return ISECT_RAY_AABB_ISECT; -} - -bool AZ::Intersect::IntersectRayDisk( - const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& diskCenter, const float diskRadius, const Vector3& diskNormal, float& t) -{ - // First intersect with the plane of the disk - float planeIntersectionDistance; - int intersectionCount = IntersectRayPlane(rayOrigin, rayDir, diskCenter, diskNormal, planeIntersectionDistance); - if (intersectionCount == 1) - { - // If the plane intersection point is inside the disk radius, then it intersected the disk. - Vector3 pointOnPlane = rayOrigin + rayDir * planeIntersectionDistance; - if (pointOnPlane.GetDistance(diskCenter) < diskRadius) - { - t = planeIntersectionDistance; - return true; - } - } - return false; -} - -// Reference: Real-Time Collision Detection - 5.3.7 Intersecting Ray or Segment Against Cylinder, and the book's errata. -int AZ::Intersect::IntersectRayCappedCylinder( - const Vector3& rayOrigin, const Vector3& rayDir, - const Vector3& cylinderEnd1, const Vector3& cylinderDir, - float cylinderHeight, float cylinderRadius, float &t1, float &t2) -{ - // dr = rayDir - // dc = cylinderDir - // r = cylinderRadius - // Vector3 cylinderEnd2 = cylinderEnd1 + cylinderHeight * cylinderDir; - Vector3 m = rayOrigin - cylinderEnd1; // vector from cylinderEnd1 to rayOrigin - float dcm = cylinderDir.Dot(m); // projection of m on cylinderDir - float dcdr = cylinderDir.Dot(rayDir); // projection of rayDir on cylinderDir - float drm = rayDir.Dot(m); // projection of m on rayDir - float r2 = cylinderRadius * cylinderRadius; - - if (dcm < 0.0f && dcdr <= 0.0f) - { - return 0; // rayOrigin is outside cylinderEnd1 and rayDir is pointing away from cylinderEnd1 - } - if (dcm > cylinderHeight && dcdr >= 0.0f) - { - return 0; // rayOrigin is outside cylinderEnd2 and rayDir is pointing away from cylinderEnd2 - } - - // point RP on the ray: RP(t) = rayOrigin + t * rayDir - // point CP on the cylinder surface: |(CP - cylinderEnd1) - cylinderDir.Dot(cp - cylinderEnd1) * cylinderDir|^2 = cylinderRadius^2 - // substitute RP(t) for CP: a*t^2 + 2b*t + c = 0, solving for t = [-2b +/- sqrt(4b^2 - 4ac)] / 2a - float a = 1.0f - dcdr * dcdr; // always greater than or equal to 0 - float b = drm - dcm * dcdr; - float c = m.Dot(m) - dcm * dcm - r2; - - const float EPSILON = 0.00001f; - - if (fabsf(a) < EPSILON) // the ray is parallel to the cylinder - { - if (c > EPSILON) // the ray is outside the cylinder - { - return 0; - } - else if (dcm < 0.0f) // the ray origin is on cylinderEnd1 side and ray is pointing to cylinderEnd2 - { - t1 = -dcm; - t2 = -dcm + cylinderHeight; - return 2; - } - else if (dcm > cylinderHeight) // the ray origin is on cylinderEnd2 side and ray is pointing to cylinderEnd1 - { - t1 = dcm - cylinderHeight; - t2 = dcm; - return 2; - } - else // (dcm > 0.0f && dcm < cylinderHeight) // the ray origin is inside the cylinder - { - if (dcdr > 0.0f) // the ray is pointing to cylinderEnd2 + // so either have a parallel ray or our normal is flipped + if (d >= -Constants::FloatEpsilon) { - t1 = cylinderHeight - dcm; - return 1; + return false; // parallel } - else if (dcdr < 0.0f) // the ray is pointing to cylinderEnd1 + d = -d; + e = ap.Cross(qp); + } + + // Compute intersection t value of pq with plane of triangle. A ray + // intersects iff 0 <= t. Segment intersects iff 0 <= t <= 1. Delay + // dividing by d until intersection has been found to pierce triangle + t = ap.Dot(normal); + + // range segment check t[0,1] (it this case [0,d]) + if (t < 0.0f || t > d) + { + return false; + } + + // Compute barycentric coordinate components and test if within bounds + v = ac.Dot(e); + if (v < 0.0f || v > d) + { + return false; + } + w = -ab.Dot(e); + if (w < 0.0f || v + w > d) + { + return false; + } + + // Segment/ray intersects the triangle. Perform delayed division and + // compute the last barycentric coordinate component + float ood = 1.0f / d; + t *= ood; + // v *= ood; + // w *= ood; + // u = 1.0f - v - w; + + normal.Normalize(); + + return true; + } + + //========================================================================= + // TestSegmentAABBOrigin + // [10/21/2009] + //========================================================================= + bool Intersect::TestSegmentAABBOrigin(const Vector3& midPoint, const Vector3& halfVector, const Vector3& aabbExtends) + { + const Vector3 EPSILON(0.001f); // \todo this is slow load move to a const + Vector3 absHalfVector = halfVector.GetAbs(); + Vector3 absMidpoint = midPoint.GetAbs(); + Vector3 absHalfMidpoint = absHalfVector + aabbExtends; + + // Try world coordinate axes as separating axes + if (!absMidpoint.IsLessEqualThan(absHalfMidpoint)) + { + return false; + } + + // Add in an epsilon term to counteract arithmetic errors when segment is + // (near) parallel to a coordinate axis (see text for detail) + absHalfVector += EPSILON; + + // Try cross products of segment direction vector with coordinate axes + Vector3 absMDCross = midPoint.Cross(halfVector).GetAbs(); + // Vector3 eaDCross = absHalfVector.Cross(aabbExtends); + float ex = aabbExtends.GetX(); + float ey = aabbExtends.GetY(); + float ez = aabbExtends.GetZ(); + float adx = absHalfVector.GetX(); + float ady = absHalfVector.GetY(); + float adz = absHalfVector.GetZ(); + + Vector3 ead(ey * adz + ez * ady, ex * adz + ez * adx, ex * ady + ey * adx); + if (!absMDCross.IsLessEqualThan(ead)) + { + return false; + } + + // No separating axis found; segment must be overlapping AABB + return true; + } + + //========================================================================= + // IntersectRayAABB + // [10/21/2009] + //========================================================================= + Intersect::RayAABBIsectTypes Intersect::IntersectRayAABB( + const Vector3& rayStart, + const Vector3& dir, + const Vector3& dirRCP, + const Aabb& aabb, + float& tStart, + float& tEnd, + Vector3& startNormal /*, Vector3& inter*/) + { + // we don't need to test with all 6 normals (just 3) + + const float eps = 0.0001f; // \todo move to constant + float tmin = 0.0f; // set to -RR_FLT_MAX to get first hit on line + float tmax = std::numeric_limits::max(); // set to max distance ray can travel (for segment) + + const Vector3& aabbMin = aabb.GetMin(); + const Vector3& aabbMax = aabb.GetMax(); + + // we unroll manually because there is no way to get in efficient way vectors for + // each axis while getting it as a index + Vector3 time1 = (aabbMin - rayStart) * dirRCP; + Vector3 time2 = (aabbMax - rayStart) * dirRCP; + + // X + if (std::fabs(dir.GetX()) < eps) + { + // Ray is parallel to slab. No hit if origin not within slab + if (rayStart.GetX() < aabbMin.GetX() || rayStart.GetX() > aabbMax.GetX()) { - t2 = dcm; - return 1; + return ISECT_RAY_AABB_NONE; } - else // impossible in theory + } + else + { + // Compute intersection t value of ray with near and far plane of slab + float t1 = time1.GetX(); + float t2 = time2.GetX(); + float nSign = -1.0f; + + // Make t1 be intersection with near plane, t2 with far plane + if (t1 > t2) + { + AZStd::swap(t1, t2); + nSign = 1.0f; + } + + // Compute the intersection of slab intersections intervals + if (tmin < t1) + { + tmin = t1; + + startNormal.Set(nSign, 0.0f, 0.0f); + } + + tmax = AZ::GetMin(tmax, t2); + + // Exit with no collision as soon as slab intersection becomes empty + if (tmin > tmax) + { + return ISECT_RAY_AABB_NONE; + } + } + + // Y + if (std::fabs(dir.GetY()) < eps) + { + // Ray is parallel to slab. No hit if origin not within slab + if (rayStart.GetY() < aabbMin.GetY() || rayStart.GetY() > aabbMax.GetY()) + { + return ISECT_RAY_AABB_NONE; + } + } + else + { + // Compute intersection t value of ray with near and far plane of slab + float t1 = time1.GetY(); + float t2 = time2.GetY(); + float nSign = -1.0f; + + // Make t1 be intersection with near plane, t2 with far plane + if (t1 > t2) + { + AZStd::swap(t1, t2); + nSign = 1.0f; + } + + // Compute the intersection of slab intersections intervals + if (tmin < t1) + { + tmin = t1; + + startNormal.Set(0.0f, nSign, 0.0f); + } + + tmax = AZ::GetMin(tmax, t2); + + // Exit with no collision as soon as slab intersection becomes empty + if (tmin > tmax) + { + return ISECT_RAY_AABB_NONE; + } + } + + // Z + if (std::fabs(dir.GetZ()) < eps) + { + // Ray is parallel to slab. No hit if origin not within slab + if (rayStart.GetZ() < aabbMin.GetZ() || rayStart.GetZ() > aabbMax.GetZ()) + { + return ISECT_RAY_AABB_NONE; + } + } + else + { + // Compute intersection t value of ray with near and far plane of slab + float t1 = time1.GetZ(); + float t2 = time2.GetZ(); + float nSign = -1.0f; + + // Make t1 be intersection with near plane, t2 with far plane + if (t1 > t2) + { + AZStd::swap(t1, t2); + nSign = 1.0f; + } + + // Compute the intersection of slab intersections intervals + if (tmin < t1) + { + tmin = t1; + + startNormal.Set(0.0f, 0.0f, nSign); + } + + tmax = AZ::GetMin(tmax, t2); + + // Exit with no collision as soon as slab intersection becomes empty + if (tmin > tmax) + { + return ISECT_RAY_AABB_NONE; + } + } + + tStart = tmin; + tEnd = tmax; + + if (tmin == 0.0f) // no intersect if the segments starts inside or coincident the aabb + { + return ISECT_RAY_AABB_SA_INSIDE; + } + + // Ray intersects all 3 slabs. Return point (q) and intersection t value (tmin) + // inter = rayStart + dir * tmin; + return ISECT_RAY_AABB_ISECT; + } + + //========================================================================= + // IntersectRayAABB2 + // [2/18/2011] + //========================================================================= + Intersect::RayAABBIsectTypes Intersect::IntersectRayAABB2( + const Vector3& rayStart, const Vector3& dirRCP, const Aabb& aabb, float& start, float& end) + { + float tmin, tmax, tymin, tymax, tzmin, tzmax; + Vector3 vZero = Vector3::CreateZero(); + + Vector3 min = (Vector3::CreateSelectCmpGreaterEqual(dirRCP, vZero, aabb.GetMin(), aabb.GetMax()) - rayStart) * dirRCP; + Vector3 max = (Vector3::CreateSelectCmpGreaterEqual(dirRCP, vZero, aabb.GetMax(), aabb.GetMin()) - rayStart) * dirRCP; + + tmin = min.GetX(); + tmax = max.GetX(); + tymin = min.GetY(); + tymax = max.GetY(); + + if (tmin > tymax || tymin > tmax) + { + return ISECT_RAY_AABB_NONE; + } + + if (tymin > tmin) + { + tmin = tymin; + } + + if (tymax < tmax) + { + tmax = tymax; + } + + tzmin = min.GetZ(); + tzmax = max.GetZ(); + + if (tmin > tzmax || tzmin > tmax) + { + return ISECT_RAY_AABB_NONE; + } + + if (tzmin > tmin) + { + tmin = tzmin; + } + if (tzmax < tmax) + { + tmax = tzmax; + } + + start = tmin; + end = tmax; + + return ISECT_RAY_AABB_ISECT; + } + + bool Intersect::IntersectRayDisk( + const Vector3& rayOrigin, + const Vector3& rayDir, + const Vector3& diskCenter, + const float diskRadius, + const Vector3& diskNormal, + float& t) + { + // First intersect with the plane of the disk + float planeIntersectionDistance; + int intersectionCount = IntersectRayPlane(rayOrigin, rayDir, diskCenter, diskNormal, planeIntersectionDistance); + if (intersectionCount == 1) + { + // If the plane intersection point is inside the disk radius, then it intersected the disk. + Vector3 pointOnPlane = rayOrigin + rayDir * planeIntersectionDistance; + if (pointOnPlane.GetDistance(diskCenter) < diskRadius) + { + t = planeIntersectionDistance; + return true; + } + } + return false; + } + + // Reference: Real-Time Collision Detection - 5.3.7 Intersecting Ray or Segment Against Cylinder, and the book's errata. + int Intersect::IntersectRayCappedCylinder( + const Vector3& rayOrigin, + const Vector3& rayDir, + const Vector3& cylinderEnd1, + const Vector3& cylinderDir, + float cylinderHeight, + float cylinderRadius, + float& t1, + float& t2) + { + // dr = rayDir + // dc = cylinderDir + // r = cylinderRadius + // Vector3 cylinderEnd2 = cylinderEnd1 + cylinderHeight * cylinderDir; + Vector3 m = rayOrigin - cylinderEnd1; // vector from cylinderEnd1 to rayOrigin + float dcm = cylinderDir.Dot(m); // projection of m on cylinderDir + float dcdr = cylinderDir.Dot(rayDir); // projection of rayDir on cylinderDir + float drm = rayDir.Dot(m); // projection of m on rayDir + float r2 = cylinderRadius * cylinderRadius; + + if (dcm < 0.0f && dcdr <= 0.0f) + { + return 0; // rayOrigin is outside cylinderEnd1 and rayDir is pointing away from cylinderEnd1 + } + if (dcm > cylinderHeight && dcdr >= 0.0f) + { + return 0; // rayOrigin is outside cylinderEnd2 and rayDir is pointing away from cylinderEnd2 + } + + // point RP on the ray: RP(t) = rayOrigin + t * rayDir + // point CP on the cylinder surface: |(CP - cylinderEnd1) - cylinderDir.Dot(cp - cylinderEnd1) * cylinderDir|^2 = cylinderRadius^2 + // substitute RP(t) for CP: a*t^2 + 2b*t + c = 0, solving for t = [-2b +/- sqrt(4b^2 - 4ac)] / 2a + float a = 1.0f - dcdr * dcdr; // always greater than or equal to 0 + float b = drm - dcm * dcdr; + float c = m.Dot(m) - dcm * dcm - r2; + + const float EPSILON = 0.00001f; + + if (fabsf(a) < EPSILON) // the ray is parallel to the cylinder + { + if (c > EPSILON) // the ray is outside the cylinder { return 0; } + else if (dcm < 0.0f) // the ray origin is on cylinderEnd1 side and ray is pointing to cylinderEnd2 + { + t1 = -dcm; + t2 = -dcm + cylinderHeight; + return 2; + } + else if (dcm > cylinderHeight) // the ray origin is on cylinderEnd2 side and ray is pointing to cylinderEnd1 + { + t1 = dcm - cylinderHeight; + t2 = dcm; + return 2; + } + else // (dcm > 0.0f && dcm < cylinderHeight) // the ray origin is inside the cylinder + { + if (dcdr > 0.0f) // the ray is pointing to cylinderEnd2 + { + t1 = cylinderHeight - dcm; + return 1; + } + else if (dcdr < 0.0f) // the ray is pointing to cylinderEnd1 + { + t2 = dcm; + return 1; + } + else // impossible in theory + { + return 0; + } + } } - } - float discr = b * b - a * c; - if (discr < 0.0f) - { - return 0; - } - - float sqrt_discr = sqrt(discr); - float tt1 = (-b - sqrt_discr) / a; - float tt2 = (-b + sqrt_discr) / a; - - if (tt2 < 0.0f) // both intersections are behind the ray origin - { - return 0; - } - - // Vector3 AP2 = (rayOrigin + tt2 * rayDir) - cylinderEnd1; // vector from cylinderEnd1 to the intersecting point of parameter tt2 - // float s2 = cylinderDir.Dot(AP2); - float s2 = dcm + tt2 * dcdr; - - if (discr < EPSILON) // tt1 == tt2 - { - if (s2 >= 0.0f && s2 <= cylinderHeight) - { - t1 = tt1; - return 1; - } - } - - // Vector3 AP1 = (rayOrigin + tt1 * rayDir) - cylinderEnd1; // vector from cylinderEnd1 to the intersecting point of parameter tt1 - // float s1 = cylinderDir.Dot(AP1); - float s1 = dcm + tt1 * dcdr; - - if (s1 < 0.0f) // intersecting point of parameter tt1 is outside on cylinderEnd1 side - { - if (s2 < 0.0f) // intersecting point of parameter tt2 is outside on cylinderEnd1 side + float discr = b * b - a * c; + if (discr < 0.0f) { return 0; } - else if (s2 == 0.0f) // ray touching the brim of the cylinderEnd1 + + float sqrt_discr = sqrt(discr); + float tt1 = (-b - sqrt_discr) / a; + float tt2 = (-b + sqrt_discr) / a; + + if (tt2 < 0.0f) // both intersections are behind the ray origin { - t1 = tt2; - return 1; + return 0; } - else + + // Vector3 AP2 = (rayOrigin + tt2 * rayDir) - cylinderEnd1; // vector from cylinderEnd1 to the intersecting point of parameter tt2 + // float s2 = cylinderDir.Dot(AP2); + float s2 = dcm + tt2 * dcdr; + + if (discr < EPSILON) // tt1 == tt2 { - if (s2 > cylinderHeight) // intersecting point of parameter tt2 is outside on cylinderEnd2 side + if (s2 >= 0.0f && s2 <= cylinderHeight) { - // t2 can be computed from the equation: dot(rayOrigin + t2 * rayDir - cylinderEnd1, cylinderDir) = cylinderHeight - t2 = (cylinderHeight - dcm) / dcdr; + t1 = tt1; + return 1; } - else + } + + // Vector3 AP1 = (rayOrigin + tt1 * rayDir) - cylinderEnd1; // vector from cylinderEnd1 to the intersecting point of parameter tt1 + // float s1 = cylinderDir.Dot(AP1); + float s1 = dcm + tt1 * dcdr; + + if (s1 < 0.0f) // intersecting point of parameter tt1 is outside on cylinderEnd1 side + { + if (s2 < 0.0f) // intersecting point of parameter tt2 is outside on cylinderEnd1 side { - t2 = tt2; + return 0; } - if (dcm > 0.0f) // ray origin inside cylinder + else if (s2 == 0.0f) // ray touching the brim of the cylinderEnd1 { - t1 = t2; + t1 = tt2; return 1; } else { - // t1 can be computed from the equation: dot(rayOrigin + t1 * rayDir - cylinderEnd1, cylinderDir) = 0 - t1 = -dcm / dcdr; - return 2; + if (s2 > cylinderHeight) // intersecting point of parameter tt2 is outside on cylinderEnd2 side + { + // t2 can be computed from the equation: dot(rayOrigin + t2 * rayDir - cylinderEnd1, cylinderDir) = cylinderHeight + t2 = (cylinderHeight - dcm) / dcdr; + } + else + { + t2 = tt2; + } + if (dcm > 0.0f) // ray origin inside cylinder + { + t1 = t2; + return 1; + } + else + { + // t1 can be computed from the equation: dot(rayOrigin + t1 * rayDir - cylinderEnd1, cylinderDir) = 0 + t1 = -dcm / dcdr; + return 2; + } } } - } - else if (s1 > cylinderHeight) // intersecting point of parameter tt1 is outside on cylinderEnd2 side - { - if (s2 > cylinderHeight) // intersecting point of parameter tt2 is outside on cylinderEnd2 side + else if (s1 > cylinderHeight) // intersecting point of parameter tt1 is outside on cylinderEnd2 side { - return 0; + if (s2 > cylinderHeight) // intersecting point of parameter tt2 is outside on cylinderEnd2 side + { + return 0; + } + else if (s2 == cylinderHeight) + { + t1 = tt2; + return 1; + } + else + { + if (s2 < 0.0f) + { + t2 = -dcm / dcdr; + } + else + { + t2 = tt2; + } + if (dcm < cylinderHeight) + { + t1 = t2; + return 1; + } + else + { + t1 = (cylinderHeight - dcm) / dcdr; + return 2; + } + } } - else if (s2 == cylinderHeight) - { - t1 = tt2; - return 1; - } - else + else // intersecting point of parameter tt1 is in between two cylinder ends { if (s2 < 0.0f) { t2 = -dcm / dcdr; } + else if (s2 > cylinderHeight) + { + t2 = (cylinderHeight - dcm) / dcdr; + } else { t2 = tt2; } - if (dcm < cylinderHeight) + if (tt1 > 0.0f) + { + t1 = tt1; + return 2; + } + else { t1 = t2; return 1; } - else - { - t1 = (cylinderHeight - dcm) / dcdr; - return 2; - } } } - else // intersecting point of parameter tt1 is in between two cylinder ends + + int Intersect::IntersectRayCone( + const Vector3& rayOrigin, + const Vector3& rayDir, + const Vector3& coneApex, + const Vector3& coneDir, + float coneHeight, + float coneBaseRadius, + float& t1, + float& t2) { - if (s2 < 0.0f) + // Q = rayOrgin, A = coneApex + Vector3 AQ = rayOrigin - coneApex; + float m = coneDir.Dot(AQ); // projection of m on cylinderDir + float k = coneDir.Dot(rayDir); // projection of rayDir on cylinderDir + + if (m < 0.0f && k <= 0.0f) { - t2 = -dcm / dcdr; + // rayOrigin is outside the cone on coneApex side and rayDir is pointing away + return 0; } - else if (s2 > cylinderHeight) - { - t2 = (cylinderHeight - dcm) / dcdr; - } - else - { - t2 = tt2; - } - if (tt1 > 0.0f) - { - t1 = tt1; - return 2; - } - else - { - t1 = t2; - return 1; - } - } -} - -int AZ::Intersect::IntersectRayCone( - const Vector3& rayOrigin, const Vector3& rayDir, - const Vector3& coneApex, const Vector3& coneDir, float coneHeight, - float coneBaseRadius, float& t1, float& t2) -{ - // Q = rayOrgin, A = coneApex - Vector3 AQ = rayOrigin - coneApex; - float m = coneDir.Dot(AQ); // projection of m on cylinderDir - float k = coneDir.Dot(rayDir); // projection of rayDir on cylinderDir - - if (m < 0.0f && k <= 0.0f) - { - // rayOrigin is outside the cone on coneApex side and rayDir is pointing away - return 0; - } - if (m > coneHeight && k >= 0.0f) - { - // rayOrigin is outside the cone on coneBase side and rayDir is pointing away - return 0; - } - - float r2 = coneBaseRadius * coneBaseRadius; - float h2 = coneHeight * coneHeight; - - float m2 = m * m; - float k2 = k * k; - float q2 = AQ.Dot(AQ); - - float n = rayDir.Dot(AQ); - - const float EPSILON = 0.00001f; - - // point RP on the ray: RP(t) = rayOrigin + t * rayDir - // point CP on the cone surface: similar triangle property - // |dot(CP - A, coneDir) * coneDir| / coneHeight = |(CP - A) - (dot(CP - A, coneDir) * coneDir)| coneRadius - // substitute RP(t) for CP: a*t^2 + 2b*t + c = 0, solving for t - float a = (r2 + h2) * k2 - h2; - float b = (r2 + h2) * m * k - h2 * n; - float c = (r2 + h2) * m2 - h2 * q2; - - float discriminant = b * b - a * c; - if (discriminant < -EPSILON) - { - return 0; - } - discriminant = AZ::GetMax(discriminant, 0.0f); - - if (fabsf(a) < EPSILON) // the ray is parallel to the cone surface's tangent line - { - if (b < EPSILON && fabsf(c) < EPSILON) // ray overlapping with cone surface - { - t1 = rayDir.Dot(coneApex - rayOrigin); - } - else // ray has only one intersecting point with the cone - { - t1 = -c / (2 * b); - } - - t2 = (coneHeight - m) / k; // t2 can be computed from the equation: dot(Q + t2 * rayDir - A, coneDir) = coneHeight - - if (t1 < 0.0f && t2 < 0.0f) + if (m > coneHeight && k >= 0.0f) { + // rayOrigin is outside the cone on coneBase side and rayDir is pointing away return 0; } - if (fabsf(t1 - t2) < EPSILON) // the ray intersects the brim of the circumference of the cone base - { - return 1; - } + float r2 = coneBaseRadius * coneBaseRadius; + float h2 = coneHeight * coneHeight; - float s1 = m + t1 * k; // coneDir.Dot(rayOrigin + t1 * rayDir - coneApex); - if (s1 < 0.0f || s1 > coneHeight) + float m2 = m * m; + float k2 = k * k; + float q2 = AQ.Dot(AQ); + + float n = rayDir.Dot(AQ); + + const float EPSILON = 0.00001f; + + // point RP on the ray: RP(t) = rayOrigin + t * rayDir + // point CP on the cone surface: similar triangle property + // |dot(CP - A, coneDir) * coneDir| / coneHeight = |(CP - A) - (dot(CP - A, coneDir) * coneDir)| coneRadius + // substitute RP(t) for CP: a*t^2 + 2b*t + c = 0, solving for t + float a = (r2 + h2) * k2 - h2; + float b = (r2 + h2) * m * k - h2 * n; + float c = (r2 + h2) * m2 - h2 * q2; + + float discriminant = b * b - a * c; + if (discriminant < -EPSILON) { return 0; } - else + discriminant = AZ::GetMax(discriminant, 0.0f); + + if (fabsf(a) < EPSILON) // the ray is parallel to the cone surface's tangent line { - if (k < 0.0f) // ray shooting from base to apex + if (b < EPSILON && fabsf(c) < EPSILON) // ray overlapping with cone surface { - if (m >= coneHeight) // ray origin outside cone - { - float temp = t1; - t1 = t2; - t2 = temp; - return 2; - } - else if (t1 >= 0.0f) // ray origin inside cone - { - t1 = t2; - return 1; - } - else - { - return 0; - } + t1 = rayDir.Dot(coneApex - rayOrigin); + } + else // ray has only one intersecting point with the cone + { + t1 = -c / (2 * b); + } + + t2 = (coneHeight - m) / k; // t2 can be computed from the equation: dot(Q + t2 * rayDir - A, coneDir) = coneHeight + + if (t1 < 0.0f && t2 < 0.0f) + { + return 0; + } + + if (fabsf(t1 - t2) < EPSILON) // the ray intersects the brim of the circumference of the cone base + { + return 1; + } + + float s1 = m + t1 * k; // coneDir.Dot(rayOrigin + t1 * rayDir - coneApex); + if (s1 < 0.0f || s1 > coneHeight) + { + return 0; } else { - if (m > coneHeight) + if (k < 0.0f) // ray shooting from base to apex { - return 0; - } - if (t1 >= 0.0f) // ray origin outside cone - { - return 2; - } - else - { - t1 = t2; - return 1; - } - } - } - } - - if (discriminant < EPSILON) // two intersecting points coincide - { - if (fabsf(n * n - q2) < EPSILON) // the ray is through the apex - { - float cosineA2 = h2 / (r2 + h2); - float cosineAQ2 = cosineA2 * q2; - - if (m2 > cosineAQ2) // the ray origin is inside the cone or its mirroring counterpart - { - if (m <= 0.0f) // the ray origin outside the cone on the apex side, shooting towards the base - { - t1 = -b / a; - t2 = (coneHeight - m) / k; - return 2; - } - else if (m >= coneHeight) // the ray origin is outside the cone on the base side, shooting towards towards the apex - { - t1 = (coneHeight - m) / k; - t2 = -b / a; - return 2; - } - else - { - if (k > 0.0f) // the ray origin is inside the cone, shooting towards the base + if (m >= coneHeight) // ray origin outside cone { - t1 = (coneHeight - m) / k; + float temp = t1; + t1 = t2; + t2 = temp; + return 2; + } + else if (t1 >= 0.0f) // ray origin inside cone + { + t1 = t2; return 1; } - else // the ray origin is inside the cone, shooting towards the apex + else + { + return 0; + } + } + else + { + if (m > coneHeight) + { + return 0; + } + if (t1 >= 0.0f) // ray origin outside cone + { + return 2; + } + else + { + t1 = t2; + return 1; + } + } + } + } + + if (discriminant < EPSILON) // two intersecting points coincide + { + if (fabsf(n * n - q2) < EPSILON) // the ray is through the apex + { + float cosineA2 = h2 / (r2 + h2); + float cosineAQ2 = cosineA2 * q2; + + if (m2 > cosineAQ2) // the ray origin is inside the cone or its mirroring counterpart + { + if (m <= 0.0f) // the ray origin outside the cone on the apex side, shooting towards the base { t1 = -b / a; + t2 = (coneHeight - m) / k; + return 2; + } + else if (m >= coneHeight) // the ray origin is outside the cone on the base side, shooting towards towards the apex + { + t1 = (coneHeight - m) / k; + t2 = -b / a; + return 2; + } + else + { + if (k > 0.0f) // the ray origin is inside the cone, shooting towards the base + { + t1 = (coneHeight - m) / k; + return 1; + } + else // the ray origin is inside the cone, shooting towards the apex + { + t1 = -b / a; + return 1; + } + } + } + else // the ray origin is outside the cone + { + t1 = -b / a; + if (t1 > 0.0f) + { return 1; } + else + { + return 0; + } } } - else // the ray origin is outside the cone + else // the ray is touching the cone surface but not through the apex { t1 = -b / a; if (t1 > 0.0f) { + float s1 = m + t1 * k; // projection length of the line segment from the apex to intersection_t1 onto the coneDir + if (s1 >= 0.0f && s1 <= coneHeight) + { + return 1; + } + } + return 0; + } + } + + float sqrtDiscr = sqrt(discriminant); + float tt1 = (-b - sqrtDiscr) / a; + float tt2 = (-b + sqrtDiscr) / a; + + /* Test s1 and s2 to see the positions of the intersecting points relative to the cylinder's two ends. */ + + // s1 = coneDir.Dot(rayOrigin + tt1 * rayDir - coneApex), which expands into the following + float s1 = m + tt1 * k; + // s2 = coneDir.Dot(rayOrigin + tt2 * rayDir - coneApex), which expands into the following + float s2 = m + tt2 * k; + + if (s1 < 0.0f) + { + if (s2 < 0.0f || s2 > coneHeight) + { + return 0; + } + else + { + if (tt2 >= 0.0f) // ray origin outside cone + { + t1 = tt2; + t2 = (coneHeight - m) / k; + return 2; + } + else if (m > coneHeight) // ray origin outside cone on the base side, the + { + return 0; + } + else + { + t1 = (coneHeight - m) / k; + return 1; + } + } + } + else if (s1 > coneHeight) + { + if (s2 < 0.0f || s2 > coneHeight) + { + return 0; + } + else + { + if (tt2 < 0.0f) + { + return 0; + } + else if (m >= coneHeight) + { + t1 = (coneHeight - m) / k; + t2 = tt2; + return 2; + } + else // ray origin inside cone + { + t1 = tt2; + return 1; + } + } + } + else + { + if (s2 < 0.0f) + { + if (m >= coneHeight) + { + t1 = (coneHeight - m) / k; + t2 = tt1; + return 2; + } + else if (tt1 >= 0.0f) // ray origin inside cone + { + t1 = tt1; + return 1; + } + else + { + return 0; + } + } + else if (s2 > coneHeight) + { + if (tt1 >= 0.0f) + { + t1 = tt1; + t2 = (coneHeight - m) / k; + return 2; + } + else if (m <= coneHeight) + { + t1 = (coneHeight - m) / k; + return 1; + } + else + { + return 0; + } + } + else + { + if (tt1 >= 0.0f) + { + t1 = tt1; + t2 = tt2; + return 2; + } + else if (tt2 >= 0.0f) + { + t1 = tt2; return 1; } else @@ -788,778 +946,670 @@ int AZ::Intersect::IntersectRayCone( } } } - else // the ray is touching the cone surface but not through the apex + } + + int Intersect::IntersectRayPlane( + const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& planePos, const Vector3& planeNormal, float& t) + { + // (rayOrigin + t * rayDir - planePos).dot(planeNormal) = 0 + + const float EPSILON = 0.00001f; + + float n = rayDir.Dot(planeNormal); + if (fabsf(n) < EPSILON) { - t1 = -b / a; - if (t1 > 0.0f) - { - float s1 = m + t1 * k; // projection length of the line segment from the apex to intersection_t1 onto the coneDir - if (s1 >= 0.0f && s1 <= coneHeight) - { - return 1; - } - } return 0; } - } - - float sqrtDiscr = sqrt(discriminant); - float tt1 = (-b - sqrtDiscr) / a; - float tt2 = (-b + sqrtDiscr) / a; - /* Test s1 and s2 to see the positions of the intersecting points relative to the cylinder's two ends. */ - - // s1 = coneDir.Dot(rayOrigin + tt1 * rayDir - coneApex), which expands into the following - float s1 = m + tt1 * k; - // s2 = coneDir.Dot(rayOrigin + tt2 * rayDir - coneApex), which expands into the following - float s2 = m + tt2 * k; - - if (s1 < 0.0f) - { - if (s2 < 0.0f || s2 > coneHeight) + t = planeNormal.Dot(planePos - rayOrigin) / n; + if (t < 0.0f) { return 0; } else { - if (tt2 >= 0.0f) // ray origin outside cone - { - t1 = tt2; - t2 = (coneHeight - m) / k; - return 2; - } - else if (m > coneHeight) // ray origin outside cone on the base side, the - { - return 0; - } - else - { - t1 = (coneHeight - m) / k; - return 1; - } + return 1; } } - else if (s1 > coneHeight) + + int Intersect::IntersectRayQuad( + const Vector3& rayOrigin, + const Vector3& rayDir, + const Vector3& vertexA, + const Vector3& vertexB, + const Vector3& vertexC, + const Vector3& vertexD, + float& t) { - if (s2 < 0.0f || s2 > coneHeight ) + const float EPSILON = 0.0001f; + + Vector3 AC = vertexC - vertexA; + Vector3 AB = vertexB - vertexA; + Vector3 QA = vertexA - rayOrigin; + + Vector3 triN = AB.Cross(AC); // the normal of the triangle ABC + float dn = rayDir.Dot(triN); + + // Early-out if ray is facing away from ABC triangle + if (dn * triN.Dot(QA) < 0) { return 0; } - else + + Vector3 E = rayDir.Cross(QA); + float dnAbs = 0.0f; + + if (dn < -EPSILON) // vertices have counter-clock wise winding when looking at the quad from rayOrigin { - if (tt2 < 0.0f) - { - return 0; - } - else if (m >= coneHeight) - { - t1 = (coneHeight - m) / k; - t2 = tt2; - return 2; - } - else // ray origin inside cone - { - t1 = tt2; - return 1; - } + dnAbs = -dn; } - } - else - { - if (s2 < 0.0f) + else if (dn > EPSILON) { - if (m >= coneHeight) - { - t1 = (coneHeight - m) / k; - t2 = tt1; - return 2; - } - else if (tt1 >= 0.0f) // ray origin inside cone - { - t1 = tt1; - return 1; - } - else + E = -E; + dnAbs = dn; + } + else // the ray is parallel to the quad plane + { + return 0; + } + + // compute barycentric coordinates + float v = E.Dot(AC); + + if (v >= 0.0f && v < dnAbs) + { + float w = -E.Dot(AB); + if (w < 0.0f || v + w > dnAbs) { return 0; } } - else if (s2 > coneHeight) + else if (v < 0.0f && v > -dnAbs) { - if (tt1 >= 0.0f) - { - t1 = tt1; - t2 = (coneHeight - m) / k; - return 2; - } - else if (m <= coneHeight) - { - t1 = (coneHeight - m) / k; - return 1; - } - else + Vector3 DA = vertexA - vertexD; + float w = E.Dot(DA); + if (w > 0.0f || v + w < -dnAbs) // v, w are negative { return 0; } } else { - if (tt1 >= 0.0f) - { - t1 = tt1; - t2 = tt2; - return 2; - } - else if (tt2 >= 0.0f) - { - t1 = tt2; - return 1; - } - else - { - return 0; - } + return 0; } - } -} -int AZ::Intersect::IntersectRayPlane(const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& planePos, const Vector3& planeNormal, float& t) -{ - // (rayOrigin + t * rayDir - planePos).dot(planeNormal) = 0 - - const float EPSILON = 0.00001f; - - float n = rayDir.Dot(planeNormal); - if (fabsf(n) < EPSILON) - { - return 0; - } - - t = planeNormal.Dot(planePos - rayOrigin) / n; - if (t < 0.0f) - { - return 0; - } - else - { + t = triN.Dot(QA) / dn; return 1; } -} -int AZ::Intersect::IntersectRayQuad( - const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& vertexA, - const Vector3& vertexB, const Vector3& vertexC, const Vector3& vertexD, float& t) -{ - const float EPSILON = 0.0001f; - - Vector3 AC = vertexC - vertexA; - Vector3 AB = vertexB - vertexA; - Vector3 QA = vertexA - rayOrigin; - - Vector3 triN = AB.Cross(AC); // the normal of the triangle ABC - float dn = rayDir.Dot(triN); - - // Early-out if ray is facing away from ABC triangle - if (dn * triN.Dot(QA) < 0) + // reference: Real-Time Collision Detection, 5.3.3 Intersecting Ray or Segment Against Box + bool Intersect::IntersectRayBox( + const Vector3& rayOrigin, + const Vector3& rayDir, + const Vector3& boxCenter, + const Vector3& boxAxis1, + const Vector3& boxAxis2, + const Vector3& boxAxis3, + float boxHalfExtent1, + float boxHalfExtent2, + float boxHalfExtent3, + float& t) { - return 0; - } + const float EPSILON = 0.00001f; - Vector3 E = rayDir.Cross(QA); - float dnAbs = 0.0f; + float tmin = 0.0f; // the nearest to the ray origin + float tmax = AZ::Constants::FloatMax; // the farthest from the ray origin - if (dn < -EPSILON) // vertices have counter-clock wise winding when looking at the quad from rayOrigin - { - dnAbs = -dn; - } - else if (dn > EPSILON) - { - E = -E; - dnAbs = dn; - } - else // the ray is parallel to the quad plane - { - return 0; - } + Vector3 P = boxCenter - rayOrigin; // precomputed variable for calculating the vector from rayOrigin to a point on each box facet + Vector3 QAp; // vector from rayOrigin to the center of the facet of boxAxis + Vector3 QAn; // vector from rayOrigin to the center of the facet of -boxAxis + float tp = 0.0f; + float tn = 0.0f; + bool isRayOriginInsideBox = true; - // compute barycentric coordinates - float v = E.Dot(AC); + /* Test the slab_1 formed by the planes with normals boxAxis1 and -boxAxis1. */ - if (v >= 0.0f && v < dnAbs) - { - float w = -E.Dot(AB); - if (w < 0.0f || v + w > dnAbs) + Vector3 axis1 = boxHalfExtent1 * boxAxis1; + + QAp = P + axis1; + tp = QAp.Dot(boxAxis1); + + QAn = P - axis1; + tn = -QAn.Dot(boxAxis1); + + float n = rayDir.Dot(boxAxis1); + if (fabsf(n) < EPSILON) { - return 0; - } - } - else if (v < 0.0f && v > -dnAbs) - { - Vector3 DA = vertexA - vertexD; - float w = E.Dot(DA); - if (w > 0.0f || v + w < -dnAbs) // v, w are negative - { - return 0; - } - } - else - { - return 0; - } - - t = triN.Dot(QA) / dn; - return 1; -} - -// reference: Real-Time Collision Detection, 5.3.3 Intersecting Ray or Segment Against Box -bool AZ::Intersect::IntersectRayBox( - const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& boxCenter, const Vector3& boxAxis1, - const Vector3& boxAxis2, const Vector3& boxAxis3, float boxHalfExtent1, float boxHalfExtent2, float boxHalfExtent3, float& t) -{ - const float EPSILON = 0.00001f; - - float tmin = 0.0f; // the nearest to the ray origin - float tmax = AZ::Constants::FloatMax; // the farthest from the ray origin - - Vector3 P = boxCenter - rayOrigin; // precomputed variable for calculating the vector from rayOrigin to a point on each box facet - Vector3 QAp; // vector from rayOrigin to the center of the facet of boxAxis - Vector3 QAn; // vector from rayOrigin to the center of the facet of -boxAxis - float tp = 0.0f; - float tn = 0.0f; - bool isRayOriginInsideBox = true; - - /* Test the slab_1 formed by the planes with normals boxAxis1 and -boxAxis1. */ - - Vector3 axis1 = boxHalfExtent1 * boxAxis1; - - QAp = P + axis1; - tp = QAp.Dot(boxAxis1); - - QAn = P - axis1; - tn = -QAn.Dot(boxAxis1); - - float n = rayDir.Dot(boxAxis1); - if (fabsf(n) < EPSILON) - { - // If the ray is parallel to the slab and the ray origin is outside, return no intersection. - if (tp < 0.0f || tn < 0.0f) - { - return false; - } - } - else - { - if (tp < 0.0f || tn < 0.0f) - { - isRayOriginInsideBox = false; - } - - float div = 1.0f / n; - float t1 = tp * div; - float t2 = tn * (-div); - if (t1 > t2) - { - AZStd::swap(t1, t2); - } - tmin = AZ::GetMax(tmin, t1); - tmax = AZ::GetMin(tmax, t2); - if (tmin > tmax) - { - return false; - } - } - - /* test the slab_2 formed by plane with normals boxAxis2 and -boxAxis2 */ - - Vector3 axis2 = boxHalfExtent2 * boxAxis2; - - QAp = P + axis2; - tp = QAp.Dot(boxAxis2); - - QAn = P - axis2; - tn = -QAn.Dot(boxAxis2); - - n = rayDir.Dot(boxAxis2); - if (fabsf(n) < EPSILON) - { - // If the ray is parallel to the slab and the ray origin is outside, return no intersection. - if (tp < 0.0f || tn < 0.0f) - { - return false; - } - } - else - { - if (tp < 0.0f || tn < 0.0f) - { - isRayOriginInsideBox = false; - } - - float div = 1.0f / n; - float t1 = tp * div; - float t2 = tn * (-div); - if (t1 > t2) - { - AZStd::swap(t1, t2); - } - tmin = AZ::GetMax(tmin, t1); - tmax = AZ::GetMin(tmax, t2); - if (tmin > tmax) - { - return false; - } - } - - /* test the slab_3 formed by plane with normals boxAxis3 and -boxAxis3 */ - - Vector3 axis3 = boxHalfExtent3 * boxAxis3; - - QAp = P + axis3; - tp = QAp.Dot(boxAxis3); - - QAn = P - axis3; - tn = -QAn.Dot(boxAxis3); - - n = rayDir.Dot(boxAxis3); - if (fabsf(n) < EPSILON) - { - // If the ray is parallel to the slab and the ray origin is outside, return no intersection. - if (tp < 0.0f || tn < 0.0f) - { - return false; - } - } - else - { - if (tp < 0.0f || tn < 0.0f) - { - isRayOriginInsideBox = false; - } - - float div = 1.0f / n; - float t1 = tp * div; - float t2 = tn * (-div); - if (t1 > t2) - { - AZStd::swap(t1, t2); - } - tmin = AZ::GetMax(tmin, t1); - tmax = AZ::GetMin(tmax, t2); - if (tmin > tmax) - { - return false; - } - } - - t = (isRayOriginInsideBox ? tmax : tmin); - return true; -} - -bool AZ::Intersect::IntersectRayObb(const Vector3& rayOrigin, const Vector3& rayDir, const Obb& obb, float& t) -{ - return AZ::Intersect::IntersectRayBox(rayOrigin, rayDir, obb.GetPosition(), - obb.GetAxisX(), obb.GetAxisY(), obb.GetAxisZ(), - obb.GetHalfLengthX(), obb.GetHalfLengthY(), obb.GetHalfLengthZ(), t); -} - -//========================================================================= -// IntersectSegmentCylinder -// [10/21/2009] -//========================================================================= -CylinderIsectTypes -AZ::Intersect::IntersectSegmentCylinder( - const Vector3& sa, const Vector3& dir, const Vector3& p, const Vector3& q, const float r, float& t) -{ - const float epsilon = 0.001f; - Vector3 d = q - p; // can be cached - Vector3 m = sa - p; // -"- - Vector3 n = /*sb - sa*/ dir; // -"- - - float md = m.Dot(d); - float nd = n.Dot(d); - float dd = d.Dot(d); - - // Test if segment fully outside either endcap of cylinder - if (md < 0.0f && md + nd < 0.0f) - { - return RR_ISECT_RAY_CYL_NONE; // Segment outside 'p' side of cylinder - } - if (md > dd && md + nd > dd) - { - return RR_ISECT_RAY_CYL_NONE; // Segment outside 'q' side of cylinder - } - float nn = n.Dot(n); - float mn = m.Dot(n); - float a = dd * nn - nd * nd; - float k = m.Dot(m) - r * r; - float c = dd * k - md * md; - if (std::fabs(a) < epsilon) - { - // Segment runs parallel to cylinder axis - if (c > 0.0f) - { - return RR_ISECT_RAY_CYL_NONE; // 'a' and thus the segment lie outside cylinder - } - // Now known that segment intersects cylinder; figure out how it intersects - if (md < 0.0f) - { - t = -mn / nn; // Intersect segment against 'p' endcap - return RR_ISECT_RAY_CYL_P_SIDE; - } - else if (md > dd) - { - t = (nd - mn) / nn; // Intersect segment against 'q' endcap - return RR_ISECT_RAY_CYL_Q_SIDE; + // If the ray is parallel to the slab and the ray origin is outside, return no intersection. + if (tp < 0.0f || tn < 0.0f) + { + return false; + } } else { - // 'a' lies inside cylinder - t = 0.0f; - return RR_ISECT_RAY_CYL_SA_INSIDE; - } - } - float b = dd * mn - nd * md; - float discr = b * b - a * c; - if (discr < 0.0f) - { - return RR_ISECT_RAY_CYL_NONE; // No real roots; no intersection - } - t = (-b - Sqrt(discr)) / a; - CylinderIsectTypes result = RR_ISECT_RAY_CYL_PQ; // default along the PQ segment + if (tp < 0.0f || tn < 0.0f) + { + isRayOriginInsideBox = false; + } - if (md + t * nd < 0.0f) - { - // Intersection outside cylinder on 'p' side - if (nd <= 0.0f) - { - return RR_ISECT_RAY_CYL_NONE; // Segment pointing away from endcap + float div = 1.0f / n; + float t1 = tp * div; + float t2 = tn * (-div); + if (t1 > t2) + { + AZStd::swap(t1, t2); + } + tmin = AZ::GetMax(tmin, t1); + tmax = AZ::GetMin(tmax, t2); + if (tmin > tmax) + { + return false; + } } - float t0 = -md / nd; - // Keep intersection if Dot(S(t) - p, S(t) - p) <= r^2 - if (k + t0 * (2.0f * mn + t0 * nn) <= 0.0f) + + /* test the slab_2 formed by plane with normals boxAxis2 and -boxAxis2 */ + + Vector3 axis2 = boxHalfExtent2 * boxAxis2; + + QAp = P + axis2; + tp = QAp.Dot(boxAxis2); + + QAn = P - axis2; + tn = -QAn.Dot(boxAxis2); + + n = rayDir.Dot(boxAxis2); + if (fabsf(n) < EPSILON) { - // if( t0 < 0.0f ) t0 = 0.0f; // it's inside the cylinder - t = t0; - result = RR_ISECT_RAY_CYL_P_SIDE; + // If the ray is parallel to the slab and the ray origin is outside, return no intersection. + if (tp < 0.0f || tn < 0.0f) + { + return false; + } } else { - return RR_ISECT_RAY_CYL_NONE; + if (tp < 0.0f || tn < 0.0f) + { + isRayOriginInsideBox = false; + } + + float div = 1.0f / n; + float t1 = tp * div; + float t2 = tn * (-div); + if (t1 > t2) + { + AZStd::swap(t1, t2); + } + tmin = AZ::GetMax(tmin, t1); + tmax = AZ::GetMin(tmax, t2); + if (tmin > tmax) + { + return false; + } } - } - else if (md + t * nd > dd) - { - // Intersection outside cylinder on 'q' side - if (nd >= 0.0f) + + /* test the slab_3 formed by plane with normals boxAxis3 and -boxAxis3 */ + + Vector3 axis3 = boxHalfExtent3 * boxAxis3; + + QAp = P + axis3; + tp = QAp.Dot(boxAxis3); + + QAn = P - axis3; + tn = -QAn.Dot(boxAxis3); + + n = rayDir.Dot(boxAxis3); + if (fabsf(n) < EPSILON) { - return RR_ISECT_RAY_CYL_NONE; // Segment pointing away from endcap - } - float t0 = (dd - md) / nd; - // Keep intersection if Dot(S(t) - q, S(t) - q) <= r^2 - if (k + dd - 2.0f * md + t0 * (2.0f * (mn - nd) + t0 * nn) <= 0.0f) - { - // if( t0 < 0.0f ) t0 = 0.0f; // it's inside the cylinder - t = t0; - result = RR_ISECT_RAY_CYL_Q_SIDE; + // If the ray is parallel to the slab and the ray origin is outside, return no intersection. + if (tp < 0.0f || tn < 0.0f) + { + return false; + } } else { - return RR_ISECT_RAY_CYL_NONE; + if (tp < 0.0f || tn < 0.0f) + { + isRayOriginInsideBox = false; + } + + float div = 1.0f / n; + float t1 = tp * div; + float t2 = tn * (-div); + if (t1 > t2) + { + AZStd::swap(t1, t2); + } + tmin = AZ::GetMax(tmin, t1); + tmax = AZ::GetMin(tmax, t2); + if (tmin > tmax) + { + return false; + } } + + t = (isRayOriginInsideBox ? tmax : tmin); + return true; } - // Segment intersects cylinder between the end-caps; t is correct - if (t > 1.0f) + bool Intersect::IntersectRayObb(const Vector3& rayOrigin, const Vector3& rayDir, const Obb& obb, float& t) { - return RR_ISECT_RAY_CYL_NONE; // Intersection lies outside segment + return Intersect::IntersectRayBox( + rayOrigin, rayDir, obb.GetPosition(), obb.GetAxisX(), obb.GetAxisY(), obb.GetAxisZ(), obb.GetHalfLengthX(), + obb.GetHalfLengthY(), obb.GetHalfLengthZ(), t); } - else if (t < 0.0f) + + //========================================================================= + // IntersectSegmentCylinder + // [10/21/2009] + //========================================================================= + Intersect::CylinderIsectTypes Intersect::IntersectSegmentCylinder( + const Vector3& sa, const Vector3& dir, const Vector3& p, const Vector3& q, const float r, float& t) { - if (c <= 0.0f) + const float epsilon = 0.001f; + Vector3 d = q - p; // can be cached + Vector3 m = sa - p; // -"- + Vector3 n = /*sb - sa*/ dir; // -"- + + float md = m.Dot(d); + float nd = n.Dot(d); + float dd = d.Dot(d); + + // Test if segment fully outside either endcap of cylinder + if (md < 0.0f && md + nd < 0.0f) { - t = 0.0f; - return RR_ISECT_RAY_CYL_SA_INSIDE; // Segment starts inside + return RR_ISECT_RAY_CYL_NONE; // Segment outside 'p' side of cylinder } - else + if (md > dd && md + nd > dd) + { + return RR_ISECT_RAY_CYL_NONE; // Segment outside 'q' side of cylinder + } + float nn = n.Dot(n); + float mn = m.Dot(n); + float a = dd * nn - nd * nd; + float k = m.Dot(m) - r * r; + float c = dd * k - md * md; + if (std::fabs(a) < epsilon) + { + // Segment runs parallel to cylinder axis + if (c > 0.0f) + { + return RR_ISECT_RAY_CYL_NONE; // 'a' and thus the segment lie outside cylinder + } + // Now known that segment intersects cylinder; figure out how it intersects + if (md < 0.0f) + { + t = -mn / nn; // Intersect segment against 'p' endcap + return RR_ISECT_RAY_CYL_P_SIDE; + } + else if (md > dd) + { + t = (nd - mn) / nn; // Intersect segment against 'q' endcap + return RR_ISECT_RAY_CYL_Q_SIDE; + } + else + { + // 'a' lies inside cylinder + t = 0.0f; + return RR_ISECT_RAY_CYL_SA_INSIDE; + } + } + float b = dd * mn - nd * md; + float discr = b * b - a * c; + if (discr < 0.0f) + { + return RR_ISECT_RAY_CYL_NONE; // No real roots; no intersection + } + t = (-b - Sqrt(discr)) / a; + CylinderIsectTypes result = RR_ISECT_RAY_CYL_PQ; // default along the PQ segment + + if (md + t * nd < 0.0f) + { + // Intersection outside cylinder on 'p' side + if (nd <= 0.0f) + { + return RR_ISECT_RAY_CYL_NONE; // Segment pointing away from endcap + } + float t0 = -md / nd; + // Keep intersection if Dot(S(t) - p, S(t) - p) <= r^2 + if (k + t0 * (2.0f * mn + t0 * nn) <= 0.0f) + { + // if( t0 < 0.0f ) t0 = 0.0f; // it's inside the cylinder + t = t0; + result = RR_ISECT_RAY_CYL_P_SIDE; + } + else + { + return RR_ISECT_RAY_CYL_NONE; + } + } + else if (md + t * nd > dd) + { + // Intersection outside cylinder on 'q' side + if (nd >= 0.0f) + { + return RR_ISECT_RAY_CYL_NONE; // Segment pointing away from endcap + } + float t0 = (dd - md) / nd; + // Keep intersection if Dot(S(t) - q, S(t) - q) <= r^2 + if (k + dd - 2.0f * md + t0 * (2.0f * (mn - nd) + t0 * nn) <= 0.0f) + { + // if( t0 < 0.0f ) t0 = 0.0f; // it's inside the cylinder + t = t0; + result = RR_ISECT_RAY_CYL_Q_SIDE; + } + else + { + return RR_ISECT_RAY_CYL_NONE; + } + } + + // Segment intersects cylinder between the end-caps; t is correct + if (t > 1.0f) { return RR_ISECT_RAY_CYL_NONE; // Intersection lies outside segment } - } - else - { - return result; - } -} -//========================================================================= -// IntersectSegmentCapsule -// [10/21/2009] -//========================================================================= -CapsuleIsectTypes -AZ::Intersect::IntersectSegmentCapsule(const Vector3& sa, const Vector3& dir, const Vector3& p, const Vector3& q, const float r, float& t) -{ - int result = IntersectSegmentCylinder(sa, dir, p, q, r, t); - - if (result == RR_ISECT_RAY_CYL_SA_INSIDE) - { - return ISECT_RAY_CAPSULE_SA_INSIDE; - } - - if (result == RR_ISECT_RAY_CYL_PQ) - { - return ISECT_RAY_CAPSULE_PQ; - } - - Vector3 dirNorm = dir; - float len = dirNorm.NormalizeWithLength(); - - // check spheres - float timeLenTop, timeLenBottom; - int resultTop = IntersectRaySphere(sa, dirNorm, p, r, timeLenTop); - if (resultTop == ISECT_RAY_SPHERE_SA_INSIDE) - { - return ISECT_RAY_CAPSULE_SA_INSIDE; - } - int resultBottom = IntersectRaySphere(sa, dirNorm, q, r, timeLenBottom); - if (resultBottom == ISECT_RAY_SPHERE_SA_INSIDE) - { - return ISECT_RAY_CAPSULE_SA_INSIDE; - } - - if (resultTop == ISECT_RAY_SPHERE_ISECT) - { - if (resultBottom == ISECT_RAY_SPHERE_ISECT) + else if (t < 0.0f) { - // if we intersect both spheres pick the closest one - if (timeLenTop < timeLenBottom) + if (c <= 0.0f) + { + t = 0.0f; + return RR_ISECT_RAY_CYL_SA_INSIDE; // Segment starts inside + } + else + { + return RR_ISECT_RAY_CYL_NONE; // Intersection lies outside segment + } + } + else + { + return result; + } + } + //========================================================================= + // IntersectSegmentCapsule + // [10/21/2009] + //========================================================================= + Intersect::CapsuleIsectTypes Intersect::IntersectSegmentCapsule( + const Vector3& sa, const Vector3& dir, const Vector3& p, const Vector3& q, const float r, float& t) + { + int result = IntersectSegmentCylinder(sa, dir, p, q, r, t); + + if (result == RR_ISECT_RAY_CYL_SA_INSIDE) + { + return ISECT_RAY_CAPSULE_SA_INSIDE; + } + + if (result == RR_ISECT_RAY_CYL_PQ) + { + return ISECT_RAY_CAPSULE_PQ; + } + + Vector3 dirNorm = dir; + float len = dirNorm.NormalizeWithLength(); + + // check spheres + float timeLenTop, timeLenBottom; + int resultTop = IntersectRaySphere(sa, dirNorm, p, r, timeLenTop); + if (resultTop == ISECT_RAY_SPHERE_SA_INSIDE) + { + return ISECT_RAY_CAPSULE_SA_INSIDE; + } + int resultBottom = IntersectRaySphere(sa, dirNorm, q, r, timeLenBottom); + if (resultBottom == ISECT_RAY_SPHERE_SA_INSIDE) + { + return ISECT_RAY_CAPSULE_SA_INSIDE; + } + + if (resultTop == ISECT_RAY_SPHERE_ISECT) + { + if (resultBottom == ISECT_RAY_SPHERE_ISECT) + { + // if we intersect both spheres pick the closest one + if (timeLenTop < timeLenBottom) + { + t = timeLenTop / len; + return ISECT_RAY_CAPSULE_P_SIDE; + } + else + { + t = timeLenBottom / len; + return ISECT_RAY_CAPSULE_Q_SIDE; + } + } + else { t = timeLenTop / len; return ISECT_RAY_CAPSULE_P_SIDE; } - else - { - t = timeLenBottom / len; - return ISECT_RAY_CAPSULE_Q_SIDE; - } } - else + + if (resultBottom == ISECT_RAY_SPHERE_ISECT) { - t = timeLenTop / len; - return ISECT_RAY_CAPSULE_P_SIDE; + t = timeLenBottom / len; + return ISECT_RAY_CAPSULE_Q_SIDE; } + + return ISECT_RAY_CAPSULE_NONE; } - if (resultBottom == ISECT_RAY_SPHERE_ISECT) + //========================================================================= + // IntersectSegmentPolyhedron + // [10/21/2009] + //========================================================================= + bool Intersect::IntersectSegmentPolyhedron( + const Vector3& sa, + const Vector3& dir, + const Plane p[], + int numPlanes, + float& tfirst, + float& tlast, + int& iFirstPlane, + int& iLastPlane) { - t = timeLenBottom / len; - return ISECT_RAY_CAPSULE_Q_SIDE; - } - - return ISECT_RAY_CAPSULE_NONE; -} - -//========================================================================= -// IntersectSegmentPolyhedron -// [10/21/2009] -//========================================================================= -bool -AZ::Intersect::IntersectSegmentPolyhedron( - const Vector3& sa, const Vector3& dir, const Plane p[], int numPlanes, - float& tfirst, float& tlast, int& iFirstPlane, int& iLastPlane) -{ - // Compute direction vector for the segment - Vector3 d = /*b - a*/ dir; - // Set initial interval to being the whole segment. For a ray, tlast should be - // set to +RR_FLT_MAX. For a line, additionally tfirst should be set to -RR_FLT_MAX - tfirst = 0.0f; - tlast = 1.0f; - iFirstPlane = -1; - iLastPlane = -1; - // Intersect segment against each plane - for (int i = 0; i < numPlanes; i++) - { - const Vector4& plane = p[i].GetPlaneEquationCoefficients(); - - float denom = plane.Dot3(d); - // don't forget we store -D in the plane - float dist = (-plane.GetW()) - plane.Dot3(sa); - // Test if segment runs parallel to the plane - if (denom == 0.0f) + // Compute direction vector for the segment + Vector3 d = /*b - a*/ dir; + // Set initial interval to being the whole segment. For a ray, tlast should be + // set to +RR_FLT_MAX. For a line, additionally tfirst should be set to -RR_FLT_MAX + tfirst = 0.0f; + tlast = 1.0f; + iFirstPlane = -1; + iLastPlane = -1; + // Intersect segment against each plane + for (int i = 0; i < numPlanes; i++) { - // If so, return "no intersection" if segment lies outside plane - if (dist < 0.0f) + const Vector4& plane = p[i].GetPlaneEquationCoefficients(); + + float denom = plane.Dot3(d); + // don't forget we store -D in the plane + float dist = (-plane.GetW()) - plane.Dot3(sa); + // Test if segment runs parallel to the plane + if (denom == 0.0f) { - return false; - } - } - else - { - // Compute parameterized t value for intersection with current plane - float t = dist / denom; - if (denom < 0.0f) - { - // When entering half space, update tfirst if t is larger - if (t > tfirst) + // If so, return "no intersection" if segment lies outside plane + if (dist < 0.0f) { - tfirst = t; - iFirstPlane = i; + return false; } } else { - // When exiting half space, update tlast if t is smaller - if (t < tlast) + // Compute parameterized t value for intersection with current plane + float t = dist / denom; + if (denom < 0.0f) { - tlast = t; - iLastPlane = i; + // When entering half space, update tfirst if t is larger + if (t > tfirst) + { + tfirst = t; + iFirstPlane = i; + } + } + else + { + // When exiting half space, update tlast if t is smaller + if (t < tlast) + { + tlast = t; + iLastPlane = i; + } + } + + // Exit with "no intersection" if intersection becomes empty + if (tfirst > tlast) + { + return false; } } - - // Exit with "no intersection" if intersection becomes empty - if (tfirst > tlast) - { - return false; - } } - } - //DBG_Assert(iFirstPlane!=-1&&iLastPlane!=-1,("We have some bad border case to have only one plane, fix this function!")); - if (iFirstPlane == -1 && iLastPlane == -1) - { - return false; - } - - // A nonzero logical intersection, so the segment intersects the polyhedron - return true; -} - -//========================================================================= -// ClosestSegmentSegment -// [10/21/2009] -//========================================================================= -void -AZ::Intersect::ClosestSegmentSegment( - const Vector3& segment1Start, const Vector3& segment1End, - const Vector3& segment2Start, const Vector3& segment2End, - float& segment1Proportion, float& segment2Proportion, - Vector3& closestPointSegment1, Vector3& closestPointSegment2, - float epsilon) -{ - const Vector3 segment1 = segment1End - segment1Start; - const Vector3 segment2 = segment2End - segment2Start; - const Vector3 segmentStartsVector = segment1Start - segment2Start; - const float segment1LengthSquared = segment1.Dot(segment1); - const float segment2LengthSquared = segment2.Dot(segment2); - - // Check if both segments degenerate into points - if (segment1LengthSquared <= epsilon && segment2LengthSquared <= epsilon) - { - segment1Proportion = 0.0f; - segment2Proportion = 0.0f; - closestPointSegment1 = segment1Start; - closestPointSegment2 = segment2Start; - return; - } - - float projSegment2SegmentStarts = segment2.Dot(segmentStartsVector); - - // Check if segment 1 degenerates into a point - if (segment1LengthSquared <= epsilon) - { - segment1Proportion = 0.0f; - segment2Proportion = AZ::GetClamp(projSegment2SegmentStarts / segment2LengthSquared, 0.0f, 1.0f); - } - else - { - float projSegment1SegmentStarts = segment1.Dot(segmentStartsVector); - // Check if segment 2 degenerates into a point - if (segment2LengthSquared <= epsilon) + // DBG_Assert(iFirstPlane!=-1&&iLastPlane!=-1,("We have some bad border case to have only one plane, fix this function!")); + if (iFirstPlane == -1 && iLastPlane == -1) { - segment1Proportion = AZ::GetClamp(-projSegment1SegmentStarts / segment1LengthSquared, 0.0f, 1.0f); + return false; + } + + // A nonzero logical intersection, so the segment intersects the polyhedron + return true; + } + + //========================================================================= + // ClosestSegmentSegment + // [10/21/2009] + //========================================================================= + void Intersect::ClosestSegmentSegment( + const Vector3& segment1Start, + const Vector3& segment1End, + const Vector3& segment2Start, + const Vector3& segment2End, + float& segment1Proportion, + float& segment2Proportion, + Vector3& closestPointSegment1, + Vector3& closestPointSegment2, + float epsilon) + { + const Vector3 segment1 = segment1End - segment1Start; + const Vector3 segment2 = segment2End - segment2Start; + const Vector3 segmentStartsVector = segment1Start - segment2Start; + const float segment1LengthSquared = segment1.Dot(segment1); + const float segment2LengthSquared = segment2.Dot(segment2); + + // Check if both segments degenerate into points + if (segment1LengthSquared <= epsilon && segment2LengthSquared <= epsilon) + { + segment1Proportion = 0.0f; segment2Proportion = 0.0f; + closestPointSegment1 = segment1Start; + closestPointSegment2 = segment2Start; + return; + } + + float projSegment2SegmentStarts = segment2.Dot(segmentStartsVector); + + // Check if segment 1 degenerates into a point + if (segment1LengthSquared <= epsilon) + { + segment1Proportion = 0.0f; + segment2Proportion = AZ::GetClamp(projSegment2SegmentStarts / segment2LengthSquared, 0.0f, 1.0f); } else { - // The general non-degenerate case starts here - float projSegment1Segment2 = segment1.Dot(segment2); - float denom = segment1LengthSquared * segment2LengthSquared - projSegment1Segment2 * projSegment1Segment2; // Always nonnegative - - // If segments not parallel, compute closest point on segment1 to segment2, and - // clamp to segment1. Else pick arbitrary segment1Proportion (here 0) - if (denom != 0.0f) + float projSegment1SegmentStarts = segment1.Dot(segmentStartsVector); + // Check if segment 2 degenerates into a point + if (segment2LengthSquared <= epsilon) { - segment1Proportion = AZ::GetClamp((projSegment1Segment2 * projSegment2SegmentStarts - projSegment1SegmentStarts * segment2LengthSquared) / denom, 0.0f, 1.0f); + segment1Proportion = AZ::GetClamp(-projSegment1SegmentStarts / segment1LengthSquared, 0.0f, 1.0f); + segment2Proportion = 0.0f; } else { - segment1Proportion = 0.0f; - } + // The general non-degenerate case starts here + float projSegment1Segment2 = segment1.Dot(segment2); + float denom = + segment1LengthSquared * segment2LengthSquared - projSegment1Segment2 * projSegment1Segment2; // Always nonnegative - // Compute point on segment2 closest to segment1 using - segment2Proportion = (projSegment1Segment2 * segment1Proportion + projSegment2SegmentStarts) / segment2LengthSquared; + // If segments not parallel, compute closest point on segment1 to segment2, and + // clamp to segment1. Else pick arbitrary segment1Proportion (here 0) + if (denom != 0.0f) + { + segment1Proportion = AZ::GetClamp( + (projSegment1Segment2 * projSegment2SegmentStarts - projSegment1SegmentStarts * segment2LengthSquared) / denom, + 0.0f, 1.0f); + } + else + { + segment1Proportion = 0.0f; + } - // If segment2Proportion in [0,1] done. Else clamp segment2Proportion, recompute segment1Proportion for the new value of segment2Proportion - // and clamp segment1Proportion to [0, 1] - if (segment2Proportion < 0.0f) - { - segment2Proportion = 0.0f; - segment1Proportion = AZ::GetClamp(-projSegment1SegmentStarts / segment1LengthSquared, 0.0f, 1.0f); - } - else if (segment2Proportion > 1.0f) - { - segment2Proportion = 1.0f; - segment1Proportion = AZ::GetClamp((projSegment1Segment2 - projSegment1SegmentStarts) / segment1LengthSquared, 0.0f, 1.0f); + // Compute point on segment2 closest to segment1 using + segment2Proportion = (projSegment1Segment2 * segment1Proportion + projSegment2SegmentStarts) / segment2LengthSquared; + + // If segment2Proportion in [0,1] done. Else clamp segment2Proportion, recompute segment1Proportion for the new value of + // segment2Proportion and clamp segment1Proportion to [0, 1] + if (segment2Proportion < 0.0f) + { + segment2Proportion = 0.0f; + segment1Proportion = AZ::GetClamp(-projSegment1SegmentStarts / segment1LengthSquared, 0.0f, 1.0f); + } + else if (segment2Proportion > 1.0f) + { + segment2Proportion = 1.0f; + segment1Proportion = + AZ::GetClamp((projSegment1Segment2 - projSegment1SegmentStarts) / segment1LengthSquared, 0.0f, 1.0f); + } } } + + closestPointSegment1 = segment1Start + segment1 * segment1Proportion; + closestPointSegment2 = segment2Start + segment2 * segment2Proportion; } - closestPointSegment1 = segment1Start + segment1 * segment1Proportion; - closestPointSegment2 = segment2Start + segment2 * segment2Proportion; -} - -void AZ::Intersect::ClosestSegmentSegment( - const Vector3& segment1Start, const Vector3& segment1End, - const Vector3& segment2Start, const Vector3& segment2End, - Vector3& closestPointSegment1, Vector3& closestPointSegment2, - float epsilon) -{ - float proportion1, proportion2; - AZ::Intersect::ClosestSegmentSegment( - segment1Start, segment1End, - segment2Start, segment2End, - proportion1, proportion2, - closestPointSegment1, closestPointSegment2, epsilon); -} - -void AZ::Intersect::ClosestPointSegment( - const Vector3& point, const Vector3& segmentStart, const Vector3& segmentEnd, - float& proportion, Vector3& closestPointOnSegment) -{ - Vector3 segment = segmentEnd - segmentStart; - // Project point onto segment, but deferring divide by segment.Dot(segment) - proportion = (point - segmentStart).Dot(segment); - if (proportion <= 0.0f) + void Intersect::ClosestSegmentSegment( + const Vector3& segment1Start, + const Vector3& segment1End, + const Vector3& segment2Start, + const Vector3& segment2End, + Vector3& closestPointSegment1, + Vector3& closestPointSegment2, + float epsilon) { - // Point projects outside the [segmentStart, segmentEnd] interval, on the segmentStart side, clamp to segmentStart - proportion = 0.0f; - closestPointOnSegment = segmentStart; + float proportion1, proportion2; + Intersect::ClosestSegmentSegment( + segment1Start, segment1End, segment2Start, segment2End, proportion1, proportion2, closestPointSegment1, closestPointSegment2, + epsilon); } - else + + void Intersect::ClosestPointSegment( + const Vector3& point, const Vector3& segmentStart, const Vector3& segmentEnd, float& proportion, Vector3& closestPointOnSegment) { - float segmentLengthSquared = segment.Dot(segment); - if (proportion >= segmentLengthSquared) + Vector3 segment = segmentEnd - segmentStart; + // Project point onto segment, but deferring divide by segment.Dot(segment) + proportion = (point - segmentStart).Dot(segment); + if (proportion <= 0.0f) { - // Point projects outside the [segmentStart, segmentEnd] interval, on the segmentEnd side, clamp to segmentEnd - proportion = 1.0f; - closestPointOnSegment = segmentEnd; + // Point projects outside the [segmentStart, segmentEnd] interval, on the segmentStart side, clamp to segmentStart + proportion = 0.0f; + closestPointOnSegment = segmentStart; } else { - // Point projects inside the [segmentStart, segmentEnd] interval, must do deferred divide now - proportion = proportion / segmentLengthSquared; - closestPointOnSegment = segmentStart + (proportion * segment); + float segmentLengthSquared = segment.Dot(segment); + if (proportion >= segmentLengthSquared) + { + // Point projects outside the [segmentStart, segmentEnd] interval, on the segmentEnd side, clamp to segmentEnd + proportion = 1.0f; + closestPointOnSegment = segmentEnd; + } + else + { + // Point projects inside the [segmentStart, segmentEnd] interval, must do deferred divide now + proportion = proportion / segmentLengthSquared; + closestPointOnSegment = segmentStart + (proportion * segment); + } } } -} #if 0 ////////////////////////////////////////////////////////////////////////// @@ -2121,3 +2171,5 @@ namespace test } ////////////////////////////////////////////////////////////////////////// #endif + +} // namespace AZ diff --git a/Code/Framework/AzCore/AzCore/Math/Plane.inl b/Code/Framework/AzCore/AzCore/Math/Plane.inl index f33d356312..22c449dc6f 100644 --- a/Code/Framework/AzCore/AzCore/Math/Plane.inl +++ b/Code/Framework/AzCore/AzCore/Math/Plane.inl @@ -19,6 +19,7 @@ namespace AZ AZ_MATH_INLINE Plane Plane::CreateFromNormalAndPoint(const Vector3& normal, const Vector3& point) { + AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is not normalized"); return Plane(Simd::Vec4::ConstructPlane(normal.GetSimdValue(), point.GetSimdValue())); } @@ -65,18 +66,21 @@ namespace AZ AZ_MATH_INLINE void Plane::Set(const Vector3& normal, float d) { + AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is not normalized"); m_plane.Set(normal, d); } AZ_MATH_INLINE void Plane::Set(float a, float b, float c, float d) { + AZ_MATH_ASSERT(Vector3(a, b, c).IsNormalized(), "This normal is not normalized"); m_plane.Set(a, b, c, d); } AZ_MATH_INLINE void Plane::SetNormal(const Vector3& normal) { + AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is not normalized"); m_plane.SetX(normal.GetX()); m_plane.SetY(normal.GetY()); m_plane.SetZ(normal.GetZ()); diff --git a/Code/Framework/AzCore/AzCore/Math/Quaternion.cpp b/Code/Framework/AzCore/AzCore/Math/Quaternion.cpp index e06cd184ad..fac70bd05a 100644 --- a/Code/Framework/AzCore/AzCore/Math/Quaternion.cpp +++ b/Code/Framework/AzCore/AzCore/Math/Quaternion.cpp @@ -254,13 +254,13 @@ namespace AZ Method("CreateFromMatrix3x3", &Quaternion::CreateFromMatrix3x3)-> Method("CreateFromMatrix4x4", &Quaternion::CreateFromMatrix4x4)-> Method("CreateFromAxisAngle", &Quaternion::CreateFromAxisAngle)-> + Method("CreateFromScaledAxisAngle", &Quaternion::CreateFromScaledAxisAngle)-> Method("CreateShortestArc", &Quaternion::CreateShortestArc)-> Method("CreateFromEulerAnglesDegrees", &Quaternion::CreateFromEulerAnglesDegrees) ; } } - Quaternion Quaternion::CreateFromMatrix3x3(const Matrix3x3& m) { return CreateFromBasis(m.GetBasisX(), m.GetBasisY(), m.GetBasisZ()); @@ -430,4 +430,24 @@ namespace AZ outAngle = 0.0f; } } + + + Vector3 Quaternion::ConvertToScaledAxisAngle() const + { + // Take the log of the quaternion to convert it to the exponential map + // and multiply it by 2.0 to bring it into the scaled axis-angle representation. + const AZ::Vector3 imaginary = GetImaginary(); + const float length = imaginary.GetLength(); + if (length < AZ::Constants::FloatEpsilon) + { + return imaginary * 2.0f; + } + else + { + const float halfAngle = acosf(AZ::GetClamp(GetW(), -1.0f, 1.0f)); + + // Multiply by 2.0 to convert the half angle into the full one. + return halfAngle * 2.0f * (imaginary / length); + } + } } diff --git a/Code/Framework/AzCore/AzCore/Math/Quaternion.h b/Code/Framework/AzCore/AzCore/Math/Quaternion.h index f2c266ed3e..ad454aab4f 100644 --- a/Code/Framework/AzCore/AzCore/Math/Quaternion.h +++ b/Code/Framework/AzCore/AzCore/Math/Quaternion.h @@ -54,11 +54,11 @@ namespace AZ //! Sets components using a Vector3 for the imaginary part and a float for the real part. static Quaternion CreateFromVector3AndValue(const Vector3& v, float w); - //! Sets the quaternion to be a rotation around a specified axis. + //! Sets the quaternion to be a rotation around a specified axis in radians. //! @{ - static Quaternion CreateRotationX(float angle); - static Quaternion CreateRotationY(float angle); - static Quaternion CreateRotationZ(float angle); + static Quaternion CreateRotationX(float angleInRadians); + static Quaternion CreateRotationY(float angleInRadians); + static Quaternion CreateRotationZ(float angleInRadians); //! @} //! Creates a quaternion from a Matrix3x3 @@ -77,6 +77,9 @@ namespace AZ static Quaternion CreateFromAxisAngle(const Vector3& axis, float angle); + //! Create a quaternion from a scaled axis-angle representation. + static Quaternion CreateFromScaledAxisAngle(const Vector3& scaledAxisAngle); + static Quaternion CreateShortestArc(const Vector3& v1, const Vector3& v2); //! Creates a quaternion using rotation in degrees about the axes. First rotated about the X axis, followed by the Y axis, then the Z axis. @@ -165,6 +168,14 @@ namespace AZ float NormalizeWithLengthEstimate(); //! @} + //! Get the shortest equivalent of the rotation. + //! In case the w component of the quaternion is negative the rotation is > 180° and taking the longer path. + //! The quaternion will be inverted in that case to take the shortest path of rotation. + //! @{ + Quaternion GetShortestEquivalent() const; + void ShortestEquivalent(); + //! @} + //! Linearly interpolate towards a destination quaternion. //! @param[in] dest The quaternion to interpolate towards. //! @param[in] t Normalized interpolation value where 0.0 represents the current and 1.0 the destination value. @@ -231,6 +242,9 @@ namespace AZ //! @param[out] outAngle A float rotation angle around the axis in radians. void ConvertToAxisAngle(Vector3& outAxis, float& outAngle) const; + //! Convert the quaternion into scaled axis-angle representation. + Vector3 ConvertToScaledAxisAngle() const; + //! Returns the imaginary (X/Y/Z) portion of the quaternion. Vector3 GetImaginary() const; diff --git a/Code/Framework/AzCore/AzCore/Math/Quaternion.inl b/Code/Framework/AzCore/AzCore/Math/Quaternion.inl index 82cd9078fa..bd51a90fca 100644 --- a/Code/Framework/AzCore/AzCore/Math/Quaternion.inl +++ b/Code/Framework/AzCore/AzCore/Math/Quaternion.inl @@ -73,27 +73,27 @@ namespace AZ } - AZ_MATH_INLINE Quaternion Quaternion::CreateRotationX(float angle) + AZ_MATH_INLINE Quaternion Quaternion::CreateRotationX(float angleInRadians) { - const float halfAngle = 0.5f * angle; + const float halfAngle = 0.5f * angleInRadians; float sin, cos; SinCos(halfAngle, sin, cos); return Quaternion(sin, 0.0f, 0.0f, cos); } - AZ_MATH_INLINE Quaternion Quaternion::CreateRotationY(float angle) + AZ_MATH_INLINE Quaternion Quaternion::CreateRotationY(float angleInRadians) { - const float halfAngle = 0.5f * angle; + const float halfAngle = 0.5f * angleInRadians; float sin, cos; SinCos(halfAngle, sin, cos); return Quaternion(0.0f, sin, 0.0f, cos); } - AZ_MATH_INLINE Quaternion Quaternion::CreateRotationZ(float angle) + AZ_MATH_INLINE Quaternion Quaternion::CreateRotationZ(float angleInRadians) { - const float halfAngle = 0.5f * angle; + const float halfAngle = 0.5f * angleInRadians; float sin, cos; SinCos(halfAngle, sin, cos); return Quaternion(0.0f, 0.0f, sin, cos); @@ -109,6 +109,24 @@ namespace AZ } + AZ_MATH_INLINE Quaternion Quaternion::CreateFromScaledAxisAngle(const Vector3& scaledAxisAngle) + { + const AZ::Vector3 exponentialMap = scaledAxisAngle / 2.0f; + const float halfAngle = exponentialMap.GetLength(); + + if (halfAngle < AZ::Constants::FloatEpsilon) + { + return AZ::Quaternion::CreateFromVector3AndValue(exponentialMap, 1.0f).GetNormalized(); + } + else + { + float sin, cos; + SinCos(halfAngle, sin, cos); + return AZ::Quaternion::CreateFromVector3AndValue((sin / halfAngle) * exponentialMap, cos); + } + } + + AZ_MATH_INLINE void Quaternion::StoreToFloat4(float* values) const { Simd::Vec4::StoreUnaligned(values, m_value); @@ -327,6 +345,23 @@ namespace AZ } + AZ_MATH_INLINE Quaternion Quaternion::GetShortestEquivalent() const + { + if (GetW() < 0.0f) + { + return -(*this); + } + + return *this; + } + + + AZ_MATH_INLINE void Quaternion::ShortestEquivalent() + { + *this = GetShortestEquivalent(); + } + + AZ_MATH_INLINE Quaternion Quaternion::Lerp(const Quaternion& dest, float t) const { if (Dot(dest) >= 0.0f) diff --git a/Code/Framework/AzCore/AzCore/Math/Sfmt.cpp b/Code/Framework/AzCore/AzCore/Math/Sfmt.cpp index 5f4dc9e5df..96c1a6a420 100644 --- a/Code/Framework/AzCore/AzCore/Math/Sfmt.cpp +++ b/Code/Framework/AzCore/AzCore/Math/Sfmt.cpp @@ -9,39 +9,38 @@ #include #include -#include #include +#include #include // for memset namespace AZ::SfmtInternal { - static const int N32 = N * 4; - static const int N64 = N * 2; - static const int POS1 = 122; - static const int SL1 = 18; - static const int SR1 = 11; - static const int SL2 = 1; - static const int SR2 = 1; - static const unsigned int MSK1 = 0xdfffffefU; - static const unsigned int MSK2 = 0xddfecb7fU; - static const unsigned int MSK3 = 0xbffaffffU; - static const unsigned int MSK4 = 0xbffffff6U; - static const unsigned int PARITY1 = 0x00000001U; - static const unsigned int PARITY2 = 0x00000000U; - static const unsigned int PARITY3 = 0x00000000U; - static const unsigned int PARITY4 = 0x13c9e684U; + static const int N32 = N * 4; + static const int N64 = N * 2; + static const int POS1 = 122; + static const int SL1 = 18; + static const int SR1 = 11; + static const int SL2 = 1; + static const int SR2 = 1; + static const unsigned int MSK1 = 0xdfffffefU; + static const unsigned int MSK2 = 0xddfecb7fU; + static const unsigned int MSK3 = 0xbffaffffU; + static const unsigned int MSK4 = 0xbffffff6U; + static const unsigned int PARITY1 = 0x00000001U; + static const unsigned int PARITY2 = 0x00000000U; + static const unsigned int PARITY3 = 0x00000000U; + static const unsigned int PARITY4 = 0x13c9e684U; /** a parity check vector which certificate the period of 2^{MEXP} */ - static unsigned int parity[4] = {PARITY1, PARITY2, PARITY3, PARITY4}; + static unsigned int parity[4] = { PARITY1, PARITY2, PARITY3, PARITY4 }; #ifdef ONLY64 -# define idxof(_i) (_i ^ 1) +#define idxof(_i) (_i ^ 1) #else -# define idxof(_i) _i +#define idxof(_i) _i #endif // ONLY64 - #if AZ_TRAIT_USE_PLATFORM_SIMD_SSE /** * This function represents the recursion formula. @@ -52,7 +51,8 @@ namespace AZ::SfmtInternal * @param mask 128-bit mask * @return output */ - AZ_FORCE_INLINE static Simd::Vec4::Int32Type simd_recursion(Simd::Vec4::Int32Type* a, Simd::Vec4::Int32Type* b, Simd::Vec4::Int32Type c, Simd::Vec4::Int32Type d, Simd::Vec4::Int32Type mask) + AZ_FORCE_INLINE static Simd::Vec4::Int32Type simd_recursion( + Simd::Vec4::Int32Type* a, Simd::Vec4::Int32Type* b, Simd::Vec4::Int32Type c, Simd::Vec4::Int32Type d, Simd::Vec4::Int32Type mask) { Simd::Vec4::Int32Type v, x, y, z; x = *a; @@ -151,7 +151,7 @@ namespace AZ::SfmtInternal inline void rshift128(w128_t* out, w128_t const* in, int shift) { AZ::u64 th, tl, oh, ol; - #ifdef ONLY64 +#ifdef ONLY64 th = ((AZ::u64)in->u[2] << 32) | ((AZ::u64)in->u[3]); tl = ((AZ::u64)in->u[0] << 32) | ((AZ::u64)in->u[1]); @@ -204,7 +204,7 @@ namespace AZ::SfmtInternal #endif } - inline void do_recursion(w128_t* r, w128_t* a, w128_t* b, w128_t* c, w128_t* d) + inline void do_recursion(w128_t* r, w128_t* a, w128_t* b, w128_t* c, w128_t* d) { w128_t x; w128_t y; @@ -229,7 +229,7 @@ namespace AZ::SfmtInternal inline void gen_rand_all(Sfmt& g) { int i; - w128_t* r1, * r2; + w128_t *r1, *r2; r1 = &g.m_sfmt[N - 2]; r2 = &g.m_sfmt[N - 1]; @@ -257,7 +257,7 @@ namespace AZ::SfmtInternal inline void gen_rand_array(Sfmt& g, w128_t* array, int size) { int i, j; - w128_t* r1, * r2; + w128_t *r1, *r2; r1 = &g.m_sfmt[N - 2]; r2 = &g.m_sfmt[N - 1]; @@ -295,82 +295,80 @@ namespace AZ::SfmtInternal #endif } // namespace AZ::SfmtInternal -using namespace AZ; - ////////////////////////////////////////////////////////////////////////// // Statics ////////////////////////////////////////////////////////////////////////// - -static EnvironmentVariable s_sfmt; -static const char* s_globalSfmtName = "GlobalSfmt"; - -Sfmt& Sfmt::GetInstance() +namespace AZ { - if (!s_sfmt) + static EnvironmentVariable s_sfmt; + static const char* s_globalSfmtName = "GlobalSfmt"; + + Sfmt& Sfmt::GetInstance() { - s_sfmt = AZ::Environment::FindVariable(s_globalSfmtName); if (!s_sfmt) { - Sfmt::Create(); + s_sfmt = AZ::Environment::FindVariable(s_globalSfmtName); + if (!s_sfmt) + { + Sfmt::Create(); + } + } + + return s_sfmt.Get(); + } + + void Sfmt::Create() + { + if (!s_sfmt) + { + s_sfmt = AZ::Environment::CreateVariable(s_globalSfmtName); } } - return s_sfmt.Get(); -} - -void Sfmt::Create() -{ - if (!s_sfmt) + void Sfmt::Destroy() { - s_sfmt = AZ::Environment::CreateVariable(s_globalSfmtName); + s_sfmt.Reset(); } -} -void Sfmt::Destroy() -{ - s_sfmt.Reset(); -} + //========================================================================= + // Sfmt + // [4/10/2012] + //========================================================================= + Sfmt::Sfmt() + { + m_psfmt32 = &m_sfmt[0].u[0]; + m_psfmt64 = reinterpret_cast(m_psfmt32); -//========================================================================= -// Sfmt -// [4/10/2012] -//========================================================================= -Sfmt::Sfmt() -{ - m_psfmt32 = &m_sfmt[0].u[0]; - m_psfmt64 = reinterpret_cast(m_psfmt32); + Seed(); + } - Seed(); -} + //========================================================================= + // Seed + // [4/10/2012] + //========================================================================= + Sfmt::Sfmt(AZ::u32* keys, int numKeys) + { + m_psfmt32 = &m_sfmt[0].u[0]; + m_psfmt64 = reinterpret_cast(m_psfmt32); -//========================================================================= -// Seed -// [4/10/2012] -//========================================================================= -Sfmt::Sfmt(AZ::u32* keys, int numKeys) -{ - m_psfmt32 = &m_sfmt[0].u[0]; - m_psfmt64 = reinterpret_cast(m_psfmt32); + Seed(keys, numKeys); + } - Seed(keys, numKeys); -} - -//========================================================================= -// Seed -// [4/10/2012] -//========================================================================= -void -Sfmt::Seed() -{ - // buffer with random values - AZ::u32 buffer[32]; - BetterPseudoRandom rnd; - bool result = rnd.GetRandom(buffer, sizeof(buffer)); - (void)result; - AZ_Warning("System", result, "Failed to seed properly the Smft generator!"); - Seed(buffer, AZ_ARRAY_SIZE(buffer)); -} + //========================================================================= + // Seed + // [4/10/2012] + //========================================================================= + void Sfmt::Seed() + { + // buffer with random values + AZ::u32 buffer[32]; + BetterPseudoRandom rnd; + bool result = rnd.GetRandom(buffer, sizeof(buffer)); + (void)result; + AZ_Warning("System", result, "Failed to seed properly the Smft generator!"); + Seed(buffer, AZ_ARRAY_SIZE(buffer)); + } /** * This function represents a function used in the initialization @@ -388,226 +386,222 @@ Sfmt::Seed() */ #define azsfmt_func2(x) ((x ^ (x >> 27)) * (AZ::u32)1566083941UL) -//========================================================================= -// Seed -// [4/10/2012] -//========================================================================= -void -Sfmt::Seed(AZ::u32* keys, int numKeys) -{ - using SfmtInternal::N; - using SfmtInternal::N32; - int i, j, count; - AZ::u32 r; - int lag; - int mid; - int size = N * 4; + //========================================================================= + // Seed + // [4/10/2012] + //========================================================================= + void Sfmt::Seed(AZ::u32* keys, int numKeys) + { + using SfmtInternal::N; + using SfmtInternal::N32; + int i, j, count; + AZ::u32 r; + int lag; + int mid; + int size = N * 4; - if (size >= 623) - { - lag = 11; - } - else if (size >= 68) - { - lag = 7; - } - else if (size >= 39) - { - lag = 5; - } - else - { - lag = 3; - } - mid = (size - lag) / 2; + if (size >= 623) + { + lag = 11; + } + else if (size >= 68) + { + lag = 7; + } + else if (size >= 39) + { + lag = 5; + } + else + { + lag = 3; + } + mid = (size - lag) / 2; - memset(m_sfmt, 0x8b, sizeof(m_sfmt)); - if (numKeys + 1 > SfmtInternal::N32) - { - count = numKeys + 1; - } - else - { - count = N32; - } - r = azsfmt_func1((m_psfmt32[idxof(0)] ^ m_psfmt32[idxof(mid)] ^ m_psfmt32[idxof(N32 - 1)])); - m_psfmt32[idxof(mid)] += r; - r += numKeys; - m_psfmt32[idxof(mid + lag)] += r; - m_psfmt32[idxof(0)] = r; + memset(m_sfmt, 0x8b, sizeof(m_sfmt)); + if (numKeys + 1 > SfmtInternal::N32) + { + count = numKeys + 1; + } + else + { + count = N32; + } + r = azsfmt_func1((m_psfmt32[idxof(0)] ^ m_psfmt32[idxof(mid)] ^ m_psfmt32[idxof(N32 - 1)])); + m_psfmt32[idxof(mid)] += r; + r += numKeys; + m_psfmt32[idxof(mid + lag)] += r; + m_psfmt32[idxof(0)] = r; - count--; - for (i = 1, j = 0; (j < count) && (j < numKeys); j++) - { - r = azsfmt_func1((m_psfmt32[idxof(i)] ^ m_psfmt32[idxof((i + mid) % N32)] ^ m_psfmt32[idxof((i + N32 - 1) % N32)])); - m_psfmt32[idxof((i + mid) % N32)] += r; - r += keys[j] + i; - m_psfmt32[idxof((i + mid + lag) % N32)] += r; - m_psfmt32[idxof(i)] = r; - i = (i + 1) % N32; - } - for (; j < count; j++) - { - r = azsfmt_func1((m_psfmt32[idxof(i)] ^ m_psfmt32[idxof((i + mid) % N32)] ^ m_psfmt32[idxof((i + N32 - 1) % N32)])); - m_psfmt32[idxof((i + mid) % N32)] += r; - r += i; - m_psfmt32[idxof((i + mid + lag) % N32)] += r; - m_psfmt32[idxof(i)] = r; - i = (i + 1) % N32; - } - for (j = 0; j < N32; j++) - { - r = azsfmt_func2((m_psfmt32[idxof(i)] + m_psfmt32[idxof((i + mid) % N32)] + m_psfmt32[idxof((i + N32 - 1) % N32)])); - m_psfmt32[idxof((i + mid) % N32)] ^= r; - r -= i; - m_psfmt32[idxof((i + mid + lag) % N32)] ^= r; - m_psfmt32[idxof(i)] = r; - i = (i + 1) % N32; - } + count--; + for (i = 1, j = 0; (j < count) && (j < numKeys); j++) + { + r = azsfmt_func1((m_psfmt32[idxof(i)] ^ m_psfmt32[idxof((i + mid) % N32)] ^ m_psfmt32[idxof((i + N32 - 1) % N32)])); + m_psfmt32[idxof((i + mid) % N32)] += r; + r += keys[j] + i; + m_psfmt32[idxof((i + mid + lag) % N32)] += r; + m_psfmt32[idxof(i)] = r; + i = (i + 1) % N32; + } + for (; j < count; j++) + { + r = azsfmt_func1((m_psfmt32[idxof(i)] ^ m_psfmt32[idxof((i + mid) % N32)] ^ m_psfmt32[idxof((i + N32 - 1) % N32)])); + m_psfmt32[idxof((i + mid) % N32)] += r; + r += i; + m_psfmt32[idxof((i + mid + lag) % N32)] += r; + m_psfmt32[idxof(i)] = r; + i = (i + 1) % N32; + } + for (j = 0; j < N32; j++) + { + r = azsfmt_func2((m_psfmt32[idxof(i)] + m_psfmt32[idxof((i + mid) % N32)] + m_psfmt32[idxof((i + N32 - 1) % N32)])); + m_psfmt32[idxof((i + mid) % N32)] ^= r; + r -= i; + m_psfmt32[idxof((i + mid + lag) % N32)] ^= r; + m_psfmt32[idxof(i)] = r; + i = (i + 1) % N32; + } - m_index = N32; - PeriodCertification(); -} + m_index = N32; + PeriodCertification(); + } #undef azsfmt_func1 #undef azsfmt_func2 -//========================================================================= -// PeriodCertification -// [4/10/2012] -//========================================================================= -void -Sfmt::PeriodCertification() -{ - int inner = 0; - int i, j; - AZ::u32 work; + //========================================================================= + // PeriodCertification + // [4/10/2012] + //========================================================================= + void Sfmt::PeriodCertification() + { + int inner = 0; + int i, j; + AZ::u32 work; - for (i = 0; i < 4; i++) - { - inner ^= m_psfmt32[idxof(i)] & SfmtInternal::parity[i]; - } - for (i = 16; i > 0; i >>= 1) - { - inner ^= inner >> i; - } - inner &= 1; - /* check OK */ - if (inner == 1) - { - return; - } - /* check NG, and modification */ - for (i = 0; i < 4; i++) - { - work = 1; - for (j = 0; j < 32; j++) + for (i = 0; i < 4; i++) { - if ((work & SfmtInternal::parity[i]) != 0) + inner ^= m_psfmt32[idxof(i)] & SfmtInternal::parity[i]; + } + for (i = 16; i > 0; i >>= 1) + { + inner ^= inner >> i; + } + inner &= 1; + /* check OK */ + if (inner == 1) + { + return; + } + /* check NG, and modification */ + for (i = 0; i < 4; i++) + { + work = 1; + for (j = 0; j < 32; j++) { - m_psfmt32[idxof(i)] ^= work; - return; + if ((work & SfmtInternal::parity[i]) != 0) + { + m_psfmt32[idxof(i)] ^= work; + return; + } + work = work << 1; } - work = work << 1; } } -} -//========================================================================= -// Rand32 -// [4/10/2012] -//========================================================================= -AZ::u32 Sfmt::Rand32() -{ - int index = m_index.fetch_add(1); - if (index >= SfmtInternal::N32) + //========================================================================= + // Rand32 + // [4/10/2012] + //========================================================================= + AZ::u32 Sfmt::Rand32() { - AZStd::lock_guard lock(m_generationMutex); - // if this thread is the one that sets m_index to 0, then this thread - // does the generation - index += 1; // compare against the result of fetch_add(1) above - if (m_index.compare_exchange_strong(index, 0)) + int index = m_index.fetch_add(1); + if (index >= SfmtInternal::N32) { - SfmtInternal::gen_rand_all(*this); + AZStd::lock_guard lock(m_generationMutex); + // if this thread is the one that sets m_index to 0, then this thread + // does the generation + index += 1; // compare against the result of fetch_add(1) above + if (m_index.compare_exchange_strong(index, 0)) + { + SfmtInternal::gen_rand_all(*this); + } + // try again, with the new table + return Rand32(); } - // try again, with the new table - return Rand32(); + return m_psfmt32[index]; } - return m_psfmt32[index]; -} -//========================================================================= -// Rand64 -// [4/10/2012] -//========================================================================= -AZ::u64 Sfmt::Rand64() -{ - int index = m_index.fetch_add(2); - if (index >= (SfmtInternal::N32 - 1)) + //========================================================================= + // Rand64 + // [4/10/2012] + //========================================================================= + AZ::u64 Sfmt::Rand64() { - AZStd::lock_guard lock(m_generationMutex); - // if this thread is the one that sets m_index to 0, then this thread - // does the generation - index += 2; // compare against the result of fetch_add(2) above - if (m_index.compare_exchange_strong(index, 0)) + int index = m_index.fetch_add(2); + if (index >= (SfmtInternal::N32 - 1)) { - SfmtInternal::gen_rand_all(*this); + AZStd::lock_guard lock(m_generationMutex); + // if this thread is the one that sets m_index to 0, then this thread + // does the generation + index += 2; // compare against the result of fetch_add(2) above + if (m_index.compare_exchange_strong(index, 0)) + { + SfmtInternal::gen_rand_all(*this); + } + // try again, with the new table + return Rand64(); } - // try again, with the new table - return Rand64(); + + AZ::u64 r; + r = m_psfmt64[index / 2]; + return r; } - AZ::u64 r; - r = m_psfmt64[index / 2]; - return r; -} + //========================================================================= + // FillArray32 + // [4/10/2012] + //========================================================================= + void Sfmt::FillArray32(AZ::u32* array, int size) + { + AZ_MATH_ASSERT(m_index == SfmtInternal::N32, "Invalid m_index! Reinitialize!"); + AZ_MATH_ASSERT(size % 4 == 0, "Size must be multiple of 4!"); + AZ_MATH_ASSERT(size >= SfmtInternal::N32, "Size must be bigger than %d GetMinArray32Size()!", SfmtInternal::N32); -//========================================================================= -// FillArray32 -// [4/10/2012] -//========================================================================= -void -Sfmt::FillArray32(AZ::u32* array, int size) -{ - AZ_MATH_ASSERT(m_index == SfmtInternal::N32, "Invalid m_index! Reinitialize!"); - AZ_MATH_ASSERT(size % 4 == 0, "Size must be multiple of 4!"); - AZ_MATH_ASSERT(size >= SfmtInternal::N32, "Size must be bigger than %d GetMinArray32Size()!", SfmtInternal::N32); + SfmtInternal::gen_rand_array(*this, (SfmtInternal::w128_t*)array, size / 4); + m_index = SfmtInternal::N32; + } - SfmtInternal::gen_rand_array(*this, (SfmtInternal::w128_t*)array, size / 4); - m_index = SfmtInternal::N32; -} + //========================================================================= + // FillArray64 + // [4/10/2012] + //========================================================================= + void Sfmt::FillArray64(AZ::u64* array, int size) + { + AZ_MATH_ASSERT(m_index == SfmtInternal::N32, "Invalid m_index! Reinitialize!"); + AZ_MATH_ASSERT(size % 4 == 0, "Size must be multiple of 4!"); + AZ_MATH_ASSERT(size >= SfmtInternal::N64, "Size must be bigger than %d GetMinArray64Size()!", SfmtInternal::N64); -//========================================================================= -// FillArray64 -// [4/10/2012] -//========================================================================= -void -Sfmt::FillArray64(AZ::u64* array, int size) -{ - AZ_MATH_ASSERT(m_index == SfmtInternal::N32, "Invalid m_index! Reinitialize!"); - AZ_MATH_ASSERT(size % 4 == 0, "Size must be multiple of 4!"); - AZ_MATH_ASSERT(size >= SfmtInternal::N64, "Size must be bigger than %d GetMinArray64Size()!", SfmtInternal::N64); + SfmtInternal::gen_rand_array(*this, (SfmtInternal::w128_t*)array, size / 2); + m_index = SfmtInternal::N32; + } - SfmtInternal::gen_rand_array(*this, (SfmtInternal::w128_t*)array, size / 2); - m_index = SfmtInternal::N32; -} + //========================================================================= + // GetMinArray32Size + // [4/10/2012] + //========================================================================= + int Sfmt::GetMinArray32Size() const + { + return SfmtInternal::N32; + } -//========================================================================= -// GetMinArray32Size -// [4/10/2012] -//========================================================================= -int -Sfmt::GetMinArray32Size() const -{ - return SfmtInternal::N32; -} + //========================================================================= + // GetMinArray64Size + // [4/10/2012] + //========================================================================= + int Sfmt::GetMinArray64Size() const + { + return SfmtInternal::N64; + } -//========================================================================= -// GetMinArray64Size -// [4/10/2012] -//========================================================================= -int -Sfmt::GetMinArray64Size() const -{ - return SfmtInternal::N64; -} +} // namespace AZ diff --git a/Code/Framework/AzCore/AzCore/Memory/AllocationRecords.cpp b/Code/Framework/AzCore/AzCore/Memory/AllocationRecords.cpp index 680d93501a..2b2f752b06 100644 --- a/Code/Framework/AzCore/AzCore/Memory/AllocationRecords.cpp +++ b/Code/Framework/AzCore/AzCore/Memory/AllocationRecords.cpp @@ -16,438 +16,421 @@ #include -using namespace AZ; -using namespace AZ::Debug; +namespace AZ::Debug +{ + // Many PC tools break with alloc/free size mismatches when the memory guard is enabled. Disable for now + //#define ENABLE_MEMORY_GUARD -// Many PC tools break with alloc/free size mismatches when the memory guard is enabled. Disable for now -//#define ENABLE_MEMORY_GUARD - -//========================================================================= -// AllocationRecords -// [9/16/2009] -//========================================================================= -AllocationRecords::AllocationRecords(unsigned char stackRecordLevels, [[maybe_unused]] bool isMemoryGuard, bool isMarkUnallocatedMemory, const char* allocatorName) - : m_mode(AllocatorManager::Instance().m_defaultTrackingRecordMode) - , m_isAutoIntegrityCheck(false) - , m_isMarkUnallocatedMemory(isMarkUnallocatedMemory) - , m_saveNames(false) - , m_decodeImmediately(false) - , m_numStackLevels(stackRecordLevels) + //========================================================================= + // AllocationRecords + // [9/16/2009] + //========================================================================= + AllocationRecords::AllocationRecords( + unsigned char stackRecordLevels, [[maybe_unused]] bool isMemoryGuard, bool isMarkUnallocatedMemory, const char* allocatorName) + : m_mode(AllocatorManager::Instance().m_defaultTrackingRecordMode) + , m_isAutoIntegrityCheck(false) + , m_isMarkUnallocatedMemory(isMarkUnallocatedMemory) + , m_saveNames(false) + , m_decodeImmediately(false) + , m_numStackLevels(stackRecordLevels) #if defined(ENABLE_MEMORY_GUARD) - , m_memoryGuardSize(isMemoryGuard ? sizeof(Debug::GuardValue) : 0) + , m_memoryGuardSize(isMemoryGuard ? sizeof(Debug::GuardValue) : 0) #else - , m_memoryGuardSize(0) + , m_memoryGuardSize(0) #endif - , m_requestedAllocs(0) - , m_requestedBytes(0) - , m_requestedBytesPeak(0) - , m_allocatorName(allocatorName) -{ - -} - -//========================================================================= -// ~AllocationRecords -// [9/16/2009] -//========================================================================= -AllocationRecords::~AllocationRecords() -{ - if (!AllocatorManager::Instance().m_isAllocatorLeaking) + , m_requestedAllocs(0) + , m_requestedBytes(0) + , m_requestedBytesPeak(0) + , m_allocatorName(allocatorName) { - // dump all allocation (we should not have any at this point). - bool includeNameAndFilename = (m_saveNames || m_mode == RECORD_FULL); - EnumerateAllocations(PrintAllocationsCB(true, includeNameAndFilename)); - AZ_Error("Memory", m_records.empty(), "We still have %d allocations on record! They must be freed prior to destroy!", m_records.size()); - } -} - -//========================================================================= -// lock -// [9/16/2009] -//========================================================================= -void -AllocationRecords::lock() -{ - m_recordsMutex.lock(); -} - -//========================================================================= -// try_lock -// [9/16/2009] -//========================================================================= -bool AllocationRecords::try_lock() -{ - return m_recordsMutex.try_lock(); -} - -//========================================================================= -// unlock -// [9/16/2009] -//========================================================================= -void -AllocationRecords::unlock() -{ - m_recordsMutex.unlock(); -} - -//========================================================================= -// RegisterAllocation -// [9/11/2009] -//========================================================================= -const AllocationInfo* -AllocationRecords::RegisterAllocation(void* address, size_t byteSize, size_t alignment, const char* name, const char* fileName, int lineNum, unsigned int stackSuppressCount) -{ - (void)stackSuppressCount; - if (m_mode == RECORD_NO_RECORDS) - { - return nullptr; - } - if (address == nullptr) - { - return nullptr; } - // memory guard - if (m_memoryGuardSize == sizeof(Debug::GuardValue)) + //========================================================================= + // ~AllocationRecords + // [9/16/2009] + //========================================================================= + AllocationRecords::~AllocationRecords() { - if (m_isAutoIntegrityCheck) + if (!AllocatorManager::Instance().m_isAllocatorLeaking) { - IntegrityCheck(); + // dump all allocation (we should not have any at this point). + bool includeNameAndFilename = (m_saveNames || m_mode == RECORD_FULL); + EnumerateAllocations(PrintAllocationsCB(true, includeNameAndFilename)); + AZ_Error( + "Memory", m_records.empty(), "We still have %d allocations on record! They must be freed prior to destroy!", + m_records.size()); + } + } + + //========================================================================= + // lock + // [9/16/2009] + //========================================================================= + void AllocationRecords::lock() + { + m_recordsMutex.lock(); + } + + //========================================================================= + // try_lock + // [9/16/2009] + //========================================================================= + bool AllocationRecords::try_lock() + { + return m_recordsMutex.try_lock(); + } + + //========================================================================= + // unlock + // [9/16/2009] + //========================================================================= + void AllocationRecords::unlock() + { + m_recordsMutex.unlock(); + } + + //========================================================================= + // RegisterAllocation + // [9/11/2009] + //========================================================================= + const AllocationInfo* AllocationRecords::RegisterAllocation( + void* address, + size_t byteSize, + size_t alignment, + const char* name, + const char* fileName, + int lineNum, + unsigned int stackSuppressCount) + { + (void)stackSuppressCount; + if (m_mode == RECORD_NO_RECORDS) + { + return nullptr; + } + if (address == nullptr) + { + return nullptr; } - AZ_Assert(byteSize>sizeof(Debug::GuardValue), "Did you forget to add the extra MemoryGuardSize() bytes?"); - byteSize -= sizeof(Debug::GuardValue); - new(reinterpret_cast(address)+byteSize) Debug::GuardValue(); - } - - Debug::AllocationRecordsType::pair_iter_bool iterBool; - { - AZStd::scoped_lock lock(m_recordsMutex); - iterBool = m_records.insert_key(address); - } - - if (!iterBool.second) - { - // If that memory address was already registered, print the stack trace of the previous registration - PrintAllocationsCB(true, (m_saveNames || m_mode == RECORD_FULL))(address, iterBool.first->second, m_numStackLevels); - AZ_Assert(iterBool.second, "Memory address 0x%p is already allocated and in the records!", address); - } - - Debug::AllocationInfo& ai = iterBool.first->second; - ai.m_byteSize = byteSize; - ai.m_alignment = static_cast(alignment); - if ((m_saveNames || m_mode == RECORD_FULL) && name && fileName) - { - // In RECORD_FULL mode or when specifically enabled in app descriptor with - // m_allocationRecordsSaveNames, we allocate our own memory to save off name and fileName. - // When testing for memory leaks, on process shutdown AllocationRecords::~AllocationRecords - // gets called to enumerate the remaining (leaked) allocations. Unfortunately, any names - // referenced in dynamic module memory whose modules are unloaded won't be valid - // references anymore and we won't get useful information from the enumeration print. - // This code block ensures we keep our name/fileName valid for when we need it. - const size_t nameLength = strlen(name); - const size_t fileNameLength = strlen(fileName); - const size_t totalLength = nameLength + fileNameLength + 2; // + 2 for terminating null characters - ai.m_namesBlock = m_records.get_allocator().allocate(totalLength, 1); - ai.m_namesBlockSize = totalLength; - char* savedName = reinterpret_cast(ai.m_namesBlock); - char* savedFileName = savedName + nameLength + 1; - memcpy(reinterpret_cast(savedName), reinterpret_cast(name), nameLength + 1); - memcpy(reinterpret_cast(savedFileName), reinterpret_cast(fileName), fileNameLength + 1); - ai.m_name = savedName; - ai.m_fileName = savedFileName; - } - else - { - ai.m_name = name; - ai.m_fileName = fileName; - ai.m_namesBlock = nullptr; - ai.m_namesBlockSize = 0; - } - ai.m_lineNum = lineNum; - ai.m_timeStamp = AZStd::GetTimeNowMicroSecond(); - - // if we don't have a fileName,lineNum record the stack or if the user requested it. - if ((fileName == nullptr && m_mode == RECORD_STACK_IF_NO_FILE_LINE) || m_mode == RECORD_FULL) - { - ai.m_stackFrames = m_numStackLevels ? reinterpret_cast(m_records.get_allocator().allocate(sizeof(AZ::Debug::StackFrame)*m_numStackLevels, 1)) : nullptr; - if (ai.m_stackFrames) + // memory guard + if (m_memoryGuardSize == sizeof(Debug::GuardValue)) { - Debug::StackRecorder::Record(ai.m_stackFrames, m_numStackLevels, stackSuppressCount + 1); - - if (m_decodeImmediately) + if (m_isAutoIntegrityCheck) { - // OPTIONAL DEBUGGING CODE - enable in app descriptor m_allocationRecordsAttemptDecodeImmediately - // This is optionally-enabled code for tracking down memory allocations - // that fail to be decoded. DecodeFrames() typically runs at the end of - // your application when leaks were found. Sometimes you have stack prints - // full of "(module-name not available)" and "(function-name not available)" - // that are not actionable. If you have those, enable this code. It'll slow - // down your process significantly because for every allocation recorded - // we get the stack trace on the spot. Put a breakpoint in DecodeFrames() - // at the "(module-name not available)" and "(function-name not available)" - // locations and now at the moment those allocations happen you'll have the - // full stack trace available and the ability to debug what could be causing it + IntegrityCheck(); + } + + AZ_Assert(byteSize > sizeof(Debug::GuardValue), "Did you forget to add the extra MemoryGuardSize() bytes?"); + byteSize -= sizeof(Debug::GuardValue); + new (reinterpret_cast(address) + byteSize) Debug::GuardValue(); + } + + Debug::AllocationRecordsType::pair_iter_bool iterBool; + { + AZStd::scoped_lock lock(m_recordsMutex); + iterBool = m_records.insert_key(address); + } + + if (!iterBool.second) + { + // If that memory address was already registered, print the stack trace of the previous registration + PrintAllocationsCB(true, (m_saveNames || m_mode == RECORD_FULL))(address, iterBool.first->second, m_numStackLevels); + AZ_Assert(iterBool.second, "Memory address 0x%p is already allocated and in the records!", address); + } + + Debug::AllocationInfo& ai = iterBool.first->second; + ai.m_byteSize = byteSize; + ai.m_alignment = static_cast(alignment); + if ((m_saveNames || m_mode == RECORD_FULL) && name && fileName) + { + // In RECORD_FULL mode or when specifically enabled in app descriptor with + // m_allocationRecordsSaveNames, we allocate our own memory to save off name and fileName. + // When testing for memory leaks, on process shutdown AllocationRecords::~AllocationRecords + // gets called to enumerate the remaining (leaked) allocations. Unfortunately, any names + // referenced in dynamic module memory whose modules are unloaded won't be valid + // references anymore and we won't get useful information from the enumeration print. + // This code block ensures we keep our name/fileName valid for when we need it. + const size_t nameLength = strlen(name); + const size_t fileNameLength = strlen(fileName); + const size_t totalLength = nameLength + fileNameLength + 2; // + 2 for terminating null characters + ai.m_namesBlock = m_records.get_allocator().allocate(totalLength, 1); + ai.m_namesBlockSize = totalLength; + char* savedName = reinterpret_cast(ai.m_namesBlock); + char* savedFileName = savedName + nameLength + 1; + memcpy(reinterpret_cast(savedName), reinterpret_cast(name), nameLength + 1); + memcpy(reinterpret_cast(savedFileName), reinterpret_cast(fileName), fileNameLength + 1); + ai.m_name = savedName; + ai.m_fileName = savedFileName; + } + else + { + ai.m_name = name; + ai.m_fileName = fileName; + ai.m_namesBlock = nullptr; + ai.m_namesBlockSize = 0; + } + ai.m_lineNum = lineNum; + ai.m_timeStamp = AZStd::GetTimeNowMicroSecond(); + + // if we don't have a fileName,lineNum record the stack or if the user requested it. + if ((fileName == nullptr && m_mode == RECORD_STACK_IF_NO_FILE_LINE) || m_mode == RECORD_FULL) + { + ai.m_stackFrames = m_numStackLevels ? reinterpret_cast(m_records.get_allocator().allocate( + sizeof(AZ::Debug::StackFrame) * m_numStackLevels, 1)) + : nullptr; + if (ai.m_stackFrames) + { + Debug::StackRecorder::Record(ai.m_stackFrames, m_numStackLevels, stackSuppressCount + 1); + + if (m_decodeImmediately) { - const unsigned char decodeStep = 40; - Debug::SymbolStorage::StackLine lines[decodeStep]; - unsigned char iFrame = 0; - unsigned char numStackLevels = m_numStackLevels; - while (numStackLevels > 0) + // OPTIONAL DEBUGGING CODE - enable in app descriptor m_allocationRecordsAttemptDecodeImmediately + // This is optionally-enabled code for tracking down memory allocations + // that fail to be decoded. DecodeFrames() typically runs at the end of + // your application when leaks were found. Sometimes you have stack prints + // full of "(module-name not available)" and "(function-name not available)" + // that are not actionable. If you have those, enable this code. It'll slow + // down your process significantly because for every allocation recorded + // we get the stack trace on the spot. Put a breakpoint in DecodeFrames() + // at the "(module-name not available)" and "(function-name not available)" + // locations and now at the moment those allocations happen you'll have the + // full stack trace available and the ability to debug what could be causing it { - unsigned char numToDecode = AZStd::GetMin(decodeStep, numStackLevels); - Debug::SymbolStorage::DecodeFrames(&ai.m_stackFrames[iFrame], numToDecode, lines); - numStackLevels -= numToDecode; - iFrame += numToDecode; + const unsigned char decodeStep = 40; + Debug::SymbolStorage::StackLine lines[decodeStep]; + unsigned char iFrame = 0; + unsigned char numStackLevels = m_numStackLevels; + while (numStackLevels > 0) + { + unsigned char numToDecode = AZStd::GetMin(decodeStep, numStackLevels); + Debug::SymbolStorage::DecodeFrames(&ai.m_stackFrames[iFrame], numToDecode, lines); + numStackLevels -= numToDecode; + iFrame += numToDecode; + } } } } } + + AllocatorManager::Instance().DebugBreak(address, ai); + + // statistics + m_requestedBytes += byteSize; + + size_t currentRequestedBytePeak; + size_t newRequestedBytePeak; + do + { + currentRequestedBytePeak = m_requestedBytesPeak.load(std::memory_order::memory_order_relaxed); + newRequestedBytePeak = AZStd::GetMax(currentRequestedBytePeak, m_requestedBytes.load(std::memory_order::memory_order_relaxed)); + } while (!m_requestedBytesPeak.compare_exchange_weak(currentRequestedBytePeak, newRequestedBytePeak)); + + ++m_requestedAllocs; + + return &ai; } - AllocatorManager::Instance().DebugBreak(address, ai); - - // statistics - m_requestedBytes += byteSize; - - size_t currentRequestedBytePeak; - size_t newRequestedBytePeak; - do + //========================================================================= + // UnregisterAllocation + // [9/11/2009] + //========================================================================= + void AllocationRecords::UnregisterAllocation(void* address, size_t byteSize, size_t alignment, AllocationInfo* info) { - currentRequestedBytePeak = m_requestedBytesPeak.load(std::memory_order::memory_order_relaxed); - newRequestedBytePeak = AZStd::GetMax(currentRequestedBytePeak, m_requestedBytes.load(std::memory_order::memory_order_relaxed)); - } while (!m_requestedBytesPeak.compare_exchange_weak(currentRequestedBytePeak, newRequestedBytePeak)); - - ++m_requestedAllocs; - - return &ai; -} - -//========================================================================= -// UnregisterAllocation -// [9/11/2009] -//========================================================================= -void AllocationRecords::UnregisterAllocation(void* address, size_t byteSize, size_t alignment, AllocationInfo* info) -{ - if (m_mode == RECORD_NO_RECORDS) - { - return; - } - if (address == nullptr) - { - return; - } - - AllocationInfo allocationInfo; - { - AZStd::scoped_lock lock(m_recordsMutex); - Debug::AllocationRecordsType::iterator iter = m_records.find(address); - // We cannot assert if an allocation does not exist because allocations may have been made before tracking was enabled. - // It is currently impossible to actually track all allocations that happen before a certain point - // AZ_Assert(iter!=m_records.end(), "Could not find address 0x%p in the allocator!", address); - if (iter == m_records.end()) + if (m_mode == RECORD_NO_RECORDS) { return; } - allocationInfo = iter->second; - m_records.erase(iter); - - // try to be more aggressive and keep the memory footprint low. - // \todo store the load factor at the last rehash to avoid unnecessary rehash - if (m_records.load_factor() < 0.9f) + if (address == nullptr) { - m_records.rehash(0); + return; } - } - - AllocatorManager::Instance().DebugBreak(address, allocationInfo); - - (void)byteSize; - (void)alignment; - AZ_Assert(byteSize==0||byteSize==allocationInfo.m_byteSize, "Mismatched byteSize at deallocation! You supplied an invalid value!"); - AZ_Assert(alignment==0||alignment==allocationInfo.m_alignment, "Mismatched alignment at deallocation! You supplied an invalid value!"); - - // statistics - m_requestedBytes -= allocationInfo.m_byteSize; - -#if defined(ENABLE_MEMORY_GUARD) - // memory guard - if (m_memoryGuardSize == sizeof(Debug::GuardValue)) - { - if (m_isAutoIntegrityCheck) - { - // full integrity check - IntegrityCheck(); - } - else - { - // check current allocation - char* guardAddress = reinterpret_cast(address)+allocationInfo.m_byteSize; - Debug::GuardValue* guard = reinterpret_cast(guardAddress); - if (!guard->Validate()) - { - AZ_Printf("Memory", "Memory stomp located at address %p, part of allocation:", guardAddress); - PrintAllocationsCB printAlloc(true); - printAlloc(address, allocationInfo, m_numStackLevels); - AZ_Assert(false, "MEMORY STOMP DETECTED!!!"); - } - guard->~GuardValue(); - } - } -#endif - - // delete allocation record - if (allocationInfo.m_namesBlock) - { - m_records.get_allocator().deallocate(allocationInfo.m_namesBlock, allocationInfo.m_namesBlockSize, 1); - allocationInfo.m_namesBlock = nullptr; - allocationInfo.m_namesBlockSize = 0; - allocationInfo.m_name = nullptr; - allocationInfo.m_fileName = nullptr; - } - if (allocationInfo.m_stackFrames) - { - m_records.get_allocator().deallocate(allocationInfo.m_stackFrames, sizeof(AZ::Debug::StackFrame)*m_numStackLevels, 1); - allocationInfo.m_stackFrames = nullptr; - } - - if (info) - { - *info = allocationInfo; - } - - - - // if requested set memory to a specific value. - if (m_isMarkUnallocatedMemory) - { - memset(address, GetUnallocatedMarkValue(), byteSize); - } -} - -//========================================================================= -// ResizeAllocation -// [9/20/2009] -//========================================================================= -void -AllocationRecords::ResizeAllocation(void* address, size_t newSize) -{ - if (m_mode == RECORD_NO_RECORDS) - { - return; - } - - AllocationInfo* allocationInfo; - { - AZStd::scoped_lock lock(m_recordsMutex); - Debug::AllocationRecordsType::iterator iter = m_records.find(address); - AZ_Assert(iter != m_records.end(), "Could not find address 0x%p in the allocator!", address); - allocationInfo = &iter->second; - } - AllocatorManager::Instance().DebugBreak(address, *allocationInfo); - -#if defined(ENABLE_MEMORY_GUARD) - if (m_memoryGuardSize == sizeof(Debug::GuardValue)) - { - if (m_isAutoIntegrityCheck) - { - // full integrity check - IntegrityCheck(); - } - else - { - // check memory guard - char* guardAddress = reinterpret_cast(address) + allocationInfo->m_byteSize; - Debug::GuardValue* guard = reinterpret_cast(guardAddress); - if (!guard->Validate()) - { - AZ_Printf("Memory", "Memory stomp located at address %p, part of allocation:", guardAddress); - PrintAllocationsCB printAlloc(true); - printAlloc(address, iter->second, m_numStackLevels); - AZ_Assert(false, "MEMORY STOMP DETECTED!!!"); - } - guard->~GuardValue(); - } - // init the new memory guard - newSize -= sizeof(Debug::GuardValue); - new(reinterpret_cast(address)+newSize) Debug::GuardValue(); - } -#endif - - // statistics - m_requestedBytes -= allocationInfo->m_byteSize; - m_requestedBytes += newSize; - size_t currentRequestedBytePeak; - size_t newRequestedBytePeak; - do - { - currentRequestedBytePeak = m_requestedBytesPeak.load(std::memory_order::memory_order_relaxed); - newRequestedBytePeak = AZStd::GetMax(currentRequestedBytePeak, m_requestedBytes.load(std::memory_order::memory_order_relaxed)); - } while (!m_requestedBytesPeak.compare_exchange_weak(currentRequestedBytePeak, newRequestedBytePeak)); - ++m_requestedAllocs; - - // update allocation size - allocationInfo->m_byteSize = newSize; -} - -//========================================================================= -// EnumerateAllocations -// [9/29/2009] -//========================================================================= -void -AllocationRecords::SetMode(Mode mode) -{ - if (mode == RECORD_NO_RECORDS) - { + AllocationInfo allocationInfo; { AZStd::scoped_lock lock(m_recordsMutex); - m_records.clear(); + Debug::AllocationRecordsType::iterator iter = m_records.find(address); + // We cannot assert if an allocation does not exist because allocations may have been made before tracking was enabled. + // It is currently impossible to actually track all allocations that happen before a certain point + // AZ_Assert(iter!=m_records.end(), "Could not find address 0x%p in the allocator!", address); + if (iter == m_records.end()) + { + return; + } + allocationInfo = iter->second; + m_records.erase(iter); + + // try to be more aggressive and keep the memory footprint low. + // \todo store the load factor at the last rehash to avoid unnecessary rehash + if (m_records.load_factor() < 0.9f) + { + m_records.rehash(0); + } } - m_requestedBytes = 0; - m_requestedBytesPeak = 0; - m_requestedAllocs = 0; - } - AZ_Warning("Memory", m_mode != RECORD_NO_RECORDS || mode == RECORD_NO_RECORDS, "Records recording was disabled and now it's enabled! You might get assert when you free memory, if a you have allocations which were not recorded!"); + AllocatorManager::Instance().DebugBreak(address, allocationInfo); - m_mode = mode; -} + (void)byteSize; + (void)alignment; + AZ_Assert( + byteSize == 0 || byteSize == allocationInfo.m_byteSize, "Mismatched byteSize at deallocation! You supplied an invalid value!"); + AZ_Assert( + alignment == 0 || alignment == allocationInfo.m_alignment, + "Mismatched alignment at deallocation! You supplied an invalid value!"); -//========================================================================= -// EnumerateAllocations -// [9/29/2009] -//========================================================================= -void -AllocationRecords::EnumerateAllocations(AllocationInfoCBType cb) -{ - // enumerate all allocations and stop if requested. - // Since allocations can change during the iteration (code that prints out the records could allocate, which will - // mutate m_records), we are going to make a copy and iterate the copy. - Debug::AllocationRecordsType recordsCopy; - { - AZStd::scoped_lock lock(m_recordsMutex); - recordsCopy = m_records; - } - for (Debug::AllocationRecordsType::const_iterator iter = recordsCopy.begin(); iter != recordsCopy.end(); ++iter) - { - if (!cb(iter->first, iter->second, m_numStackLevels)) - { - break; - } - } -} + // statistics + m_requestedBytes -= allocationInfo.m_byteSize; -//========================================================================= -// IntegrityCheck -// [9/9/2011] -//========================================================================= -void -AllocationRecords::IntegrityCheck() const -{ #if defined(ENABLE_MEMORY_GUARD) - if (m_memoryGuardSize == sizeof(Debug::GuardValue)) + // memory guard + if (m_memoryGuardSize == sizeof(Debug::GuardValue)) + { + if (m_isAutoIntegrityCheck) + { + // full integrity check + IntegrityCheck(); + } + else + { + // check current allocation + char* guardAddress = reinterpret_cast(address) + allocationInfo.m_byteSize; + Debug::GuardValue* guard = reinterpret_cast(guardAddress); + if (!guard->Validate()) + { + AZ_Printf("Memory", "Memory stomp located at address %p, part of allocation:", guardAddress); + PrintAllocationsCB printAlloc(true); + printAlloc(address, allocationInfo, m_numStackLevels); + AZ_Assert(false, "MEMORY STOMP DETECTED!!!"); + } + guard->~GuardValue(); + } + } +#endif + + // delete allocation record + if (allocationInfo.m_namesBlock) + { + m_records.get_allocator().deallocate(allocationInfo.m_namesBlock, allocationInfo.m_namesBlockSize, 1); + allocationInfo.m_namesBlock = nullptr; + allocationInfo.m_namesBlockSize = 0; + allocationInfo.m_name = nullptr; + allocationInfo.m_fileName = nullptr; + } + if (allocationInfo.m_stackFrames) + { + m_records.get_allocator().deallocate(allocationInfo.m_stackFrames, sizeof(AZ::Debug::StackFrame) * m_numStackLevels, 1); + allocationInfo.m_stackFrames = nullptr; + } + + if (info) + { + *info = allocationInfo; + } + + // if requested set memory to a specific value. + if (m_isMarkUnallocatedMemory) + { + memset(address, GetUnallocatedMarkValue(), byteSize); + } + } + + //========================================================================= + // ResizeAllocation + // [9/20/2009] + //========================================================================= + void AllocationRecords::ResizeAllocation(void* address, size_t newSize) { + if (m_mode == RECORD_NO_RECORDS) + { + return; + } + + AllocationInfo* allocationInfo; + { + AZStd::scoped_lock lock(m_recordsMutex); + Debug::AllocationRecordsType::iterator iter = m_records.find(address); + AZ_Assert(iter != m_records.end(), "Could not find address 0x%p in the allocator!", address); + allocationInfo = &iter->second; + } + AllocatorManager::Instance().DebugBreak(address, *allocationInfo); + +#if defined(ENABLE_MEMORY_GUARD) + if (m_memoryGuardSize == sizeof(Debug::GuardValue)) + { + if (m_isAutoIntegrityCheck) + { + // full integrity check + IntegrityCheck(); + } + else + { + // check memory guard + char* guardAddress = reinterpret_cast(address) + allocationInfo->m_byteSize; + Debug::GuardValue* guard = reinterpret_cast(guardAddress); + if (!guard->Validate()) + { + AZ_Printf("Memory", "Memory stomp located at address %p, part of allocation:", guardAddress); + PrintAllocationsCB printAlloc(true); + printAlloc(address, iter->second, m_numStackLevels); + AZ_Assert(false, "MEMORY STOMP DETECTED!!!"); + } + guard->~GuardValue(); + } + // init the new memory guard + newSize -= sizeof(Debug::GuardValue); + new (reinterpret_cast(address) + newSize) Debug::GuardValue(); + } +#endif + + // statistics + m_requestedBytes -= allocationInfo->m_byteSize; + m_requestedBytes += newSize; + size_t currentRequestedBytePeak; + size_t newRequestedBytePeak; + do + { + currentRequestedBytePeak = m_requestedBytesPeak.load(std::memory_order::memory_order_relaxed); + newRequestedBytePeak = AZStd::GetMax(currentRequestedBytePeak, m_requestedBytes.load(std::memory_order::memory_order_relaxed)); + } while (!m_requestedBytesPeak.compare_exchange_weak(currentRequestedBytePeak, newRequestedBytePeak)); + ++m_requestedAllocs; + + // update allocation size + allocationInfo->m_byteSize = newSize; + } + + //========================================================================= + // EnumerateAllocations + // [9/29/2009] + //========================================================================= + void AllocationRecords::SetMode(Mode mode) + { + if (mode == RECORD_NO_RECORDS) + { + { + AZStd::scoped_lock lock(m_recordsMutex); + m_records.clear(); + } + m_requestedBytes = 0; + m_requestedBytesPeak = 0; + m_requestedAllocs = 0; + } + + AZ_Warning( + "Memory", m_mode != RECORD_NO_RECORDS || mode == RECORD_NO_RECORDS, + "Records recording was disabled and now it's enabled! You might get assert when you free memory, if a you have allocations " + "which were not recorded!"); + + m_mode = mode; + } + + //========================================================================= + // EnumerateAllocations + // [9/29/2009] + //========================================================================= + void AllocationRecords::EnumerateAllocations(AllocationInfoCBType cb) + { + // enumerate all allocations and stop if requested. + // Since allocations can change during the iteration (code that prints out the records could allocate, which will + // mutate m_records), we are going to make a copy and iterate the copy. Debug::AllocationRecordsType recordsCopy; { AZStd::scoped_lock lock(m_recordsMutex); @@ -455,67 +438,93 @@ AllocationRecords::IntegrityCheck() const } for (Debug::AllocationRecordsType::const_iterator iter = recordsCopy.begin(); iter != recordsCopy.end(); ++iter) { - // check memory guard - const char* guardAddress = reinterpret_cast(iter->first)+ iter->second.m_byteSize; - if (!reinterpret_cast(guardAddress)->Validate()) + if (!cb(iter->first, iter->second, m_numStackLevels)) { - // We have to turn off the integrity check at this point if we want to succesfully report the memory - // stomp we just found. If we don't turn this off, the printf just winds off the stack as each memory - // allocation done therein recurses this same code. - *const_cast(&m_isAutoIntegrityCheck) = false; - AZ_Printf("Memory", "Memory stomp located at address %p, part of allocation:", guardAddress); - PrintAllocationsCB printAlloc(true); - printAlloc(iter->first, iter->second, m_numStackLevels); - AZ_Error("Memory", false, "MEMORY STOMP DETECTED!!!"); + break; } } } -#endif -} -//========================================================================= -// operator() -// [9/29/2009] -//========================================================================= -bool -PrintAllocationsCB::operator()(void* address, const AllocationInfo& info, unsigned char numStackLevels) -{ - if (m_includeNameAndFilename && info.m_name) + //========================================================================= + // IntegrityCheck + // [9/9/2011] + //========================================================================= + void AllocationRecords::IntegrityCheck() const { - AZ_Printf("Memory", "Allocation Name: \"%s\" Addr: 0%p Size: %d Alignment: %d\n", info.m_name, address, info.m_byteSize, info.m_alignment); - } - else - { - AZ_Printf("Memory", "Allocation Addr: 0%p Size: %d Alignment: %d\n", address, info.m_byteSize, info.m_alignment); - } - - if (m_isDetailed) - { - if (!info.m_stackFrames) +#if defined(ENABLE_MEMORY_GUARD) + if (m_memoryGuardSize == sizeof(Debug::GuardValue)) { - AZ_Printf("Memory", " %s (%d)\n", info.m_fileName, info.m_lineNum); + Debug::AllocationRecordsType recordsCopy; + { + AZStd::scoped_lock lock(m_recordsMutex); + recordsCopy = m_records; + } + for (Debug::AllocationRecordsType::const_iterator iter = recordsCopy.begin(); iter != recordsCopy.end(); ++iter) + { + // check memory guard + const char* guardAddress = reinterpret_cast(iter->first) + iter->second.m_byteSize; + if (!reinterpret_cast(guardAddress)->Validate()) + { + // We have to turn off the integrity check at this point if we want to succesfully report the memory + // stomp we just found. If we don't turn this off, the printf just winds off the stack as each memory + // allocation done therein recurses this same code. + *const_cast(&m_isAutoIntegrityCheck) = false; + AZ_Printf("Memory", "Memory stomp located at address %p, part of allocation:", guardAddress); + PrintAllocationsCB printAlloc(true); + printAlloc(iter->first, iter->second, m_numStackLevels); + AZ_Error("Memory", false, "MEMORY STOMP DETECTED!!!"); + } + } + } +#endif + } + + //========================================================================= + // operator() + // [9/29/2009] + //========================================================================= + bool PrintAllocationsCB::operator()(void* address, const AllocationInfo& info, unsigned char numStackLevels) + { + if (m_includeNameAndFilename && info.m_name) + { + AZ_Printf( + "Memory", "Allocation Name: \"%s\" Addr: 0%p Size: %d Alignment: %d\n", info.m_name, address, info.m_byteSize, + info.m_alignment); } else { - // Allocation callstack - const unsigned char decodeStep = 40; - Debug::SymbolStorage::StackLine lines[decodeStep]; - unsigned char iFrame = 0; - while (numStackLevels>0) + AZ_Printf("Memory", "Allocation Addr: 0%p Size: %d Alignment: %d\n", address, info.m_byteSize, info.m_alignment); + } + + if (m_isDetailed) + { + if (!info.m_stackFrames) { - unsigned char numToDecode = AZStd::GetMin(decodeStep, numStackLevels); - Debug::SymbolStorage::DecodeFrames(&info.m_stackFrames[iFrame], numToDecode, lines); - for (unsigned char i = 0; i < numToDecode; ++i) + AZ_Printf("Memory", " %s (%d)\n", info.m_fileName, info.m_lineNum); + } + else + { + // Allocation callstack + const unsigned char decodeStep = 40; + Debug::SymbolStorage::StackLine lines[decodeStep]; + unsigned char iFrame = 0; + while (numStackLevels > 0) { - if (info.m_stackFrames[iFrame+i].IsValid()) + unsigned char numToDecode = AZStd::GetMin(decodeStep, numStackLevels); + Debug::SymbolStorage::DecodeFrames(&info.m_stackFrames[iFrame], numToDecode, lines); + for (unsigned char i = 0; i < numToDecode; ++i) { - AZ_Printf("Memory", " %s\n", lines[i]); + if (info.m_stackFrames[iFrame + i].IsValid()) + { + AZ_Printf("Memory", " %s\n", lines[i]); + } } + numStackLevels -= numToDecode; + iFrame += numToDecode; } - numStackLevels -= numToDecode; - iFrame += numToDecode; } } + return true; // continue enumerating } - return true; // continue enumerating -} + +} // namespace AZ::Debug diff --git a/Code/Framework/AzCore/AzCore/Memory/AllocatorBase.cpp b/Code/Framework/AzCore/AzCore/Memory/AllocatorBase.cpp index 61e883bb4e..c2bf9fe45c 100644 --- a/Code/Framework/AzCore/AzCore/Memory/AllocatorBase.cpp +++ b/Code/Framework/AzCore/AzCore/Memory/AllocatorBase.cpp @@ -9,191 +9,361 @@ #include #include -using namespace AZ; +#define RECORDING_ENABLED 0 -AllocatorBase::AllocatorBase(IAllocatorAllocate* allocationSource, const char* name, const char* desc) : - IAllocator(allocationSource), - m_name(name), - m_desc(desc) -{ -} +#if RECORDING_ENABLED -AllocatorBase::~AllocatorBase() -{ - AZ_Assert(!m_isReady, "Allocator %s (%s) is being destructed without first having gone through proper calls to PreDestroy() and Destroy(). Use AllocatorInstance<> for global allocators or AllocatorWrapper<> for local allocators.", m_name, m_desc); -} +#include +#include +#include +#include -const char* AllocatorBase::GetName() const +namespace { - return m_name; -} - -const char* AllocatorBase::GetDescription() const -{ - return m_desc; -} - -IAllocatorAllocate* AllocatorBase::GetSchema() -{ - return nullptr; -} - -Debug::AllocationRecords* AllocatorBase::GetRecords() -{ - return m_records; -} - -void AllocatorBase::SetRecords(Debug::AllocationRecords* records) -{ - m_records = records; - m_memoryGuardSize = records ? records->MemoryGuardSize() : 0; -} - -bool AllocatorBase::IsReady() const -{ - return m_isReady; -} - -bool AllocatorBase::CanBeOverridden() const -{ - return m_canBeOverridden; -} - -void AllocatorBase::PostCreate() -{ - if (m_registrationEnabled) + class DebugAllocator { - if (AZ::Environment::IsReady()) + public: + using pointer_type = void*; + using size_type = AZStd::size_t; + using difference_type = AZStd::ptrdiff_t; + using allow_memory_leaks = AZStd::false_type; ///< Regular allocators should not leak. + + AZ_FORCE_INLINE pointer_type allocate(size_t byteSize, size_t alignment, int = 0) { - AllocatorManager::Instance().RegisterAllocator(this); + return AZ_OS_MALLOC(byteSize, alignment); + } + AZ_FORCE_INLINE size_type resize(pointer_type, size_type) + { + return 0; + } + AZ_FORCE_INLINE void deallocate(pointer_type ptr, size_type, size_type) + { + AZ_OS_FREE(ptr); + } + }; + + #pragma pack(push, 1) + struct alignas(1) AllocatorOperation + { + enum OperationType : size_t + { + ALLOCATE, + DEALLOCATE + }; + OperationType m_type: 1; + size_t m_size : 28; // Can represent up to 256Mb requests + size_t m_alignment : 7; // Can represent up to 128 alignment + size_t m_recordId : 28; // Can represent up to 256M simultaneous requests, we reuse ids + }; + #pragma pack(pop) + static_assert(sizeof(AllocatorOperation) == 8); + + static AZStd::mutex s_operationsMutex = {}; + + static constexpr size_t s_maxNumberOfAllocationsToRecord = 16384; + static size_t s_numberOfAllocationsRecorded = 0; + static constexpr size_t s_allocationOperationCount = 5 * 1024; + static AZStd::array s_operations = {}; + static uint64_t s_operationCounter = 0; + + static unsigned int s_nextRecordId = 1; + using AllocatorOperationByAddress = AZStd::unordered_map, DebugAllocator>; + static AllocatorOperationByAddress s_allocatorOperationByAddress; + using AvailableRecordIds = AZStd::vector; + AvailableRecordIds s_availableRecordIds; + + void RecordAllocatorOperation(AllocatorOperation::OperationType type, void* ptr, size_t size = 0, size_t alignment = 0) + { + AZStd::scoped_lock lock(s_operationsMutex); + if (s_operationCounter == s_allocationOperationCount) + { + AZ::IO::SystemFile file; + int mode = AZ::IO::SystemFile::OpenMode::SF_OPEN_APPEND | AZ::IO::SystemFile::OpenMode::SF_OPEN_WRITE_ONLY; + if (!file.Exists("memoryrecordings.bin")) + { + mode |= AZ::IO::SystemFile::OpenMode::SF_OPEN_CREATE; + } + file.Open("memoryrecordings.bin", mode); + if (file.IsOpen()) + { + file.Write(&s_operations, sizeof(AllocatorOperation) * s_allocationOperationCount); + file.Close(); + } + s_operationCounter = 0; + } + AllocatorOperation& operation = s_operations[s_operationCounter++]; + operation.m_type = type; + if (type == AllocatorOperation::OperationType::ALLOCATE) + { + if (s_numberOfAllocationsRecorded > s_maxNumberOfAllocationsToRecord) + { + // reached limit of allocations, dont record anymore + --s_operationCounter; + return; + } + ++s_numberOfAllocationsRecorded; + operation.m_size = size; + operation.m_alignment = alignment; + unsigned int recordId = 0; + if (!s_availableRecordIds.empty()) + { + recordId = s_availableRecordIds.back(); + s_availableRecordIds.pop_back(); + } + else + { + recordId = s_nextRecordId; + ++s_nextRecordId; + } + operation.m_recordId = recordId; + auto it = s_allocatorOperationByAddress.emplace(ptr, operation); + if (!it.second) + { + // double alloc or resize, leave the current record and return the id + operation = it.first->second; + s_availableRecordIds.emplace_back(recordId); + } } else { - AllocatorManager::PreRegisterAllocator(this); + if (ptr == nullptr) + { + // common scenario, just record the operation + operation.m_size = 0; + operation.m_alignment = 0; + operation.m_recordId = 0; // recordId = 0 will flag this case + } + else + { + auto it = s_allocatorOperationByAddress.find(ptr); + if (it != s_allocatorOperationByAddress.end()) + { + operation.m_size = it->second.m_size; + operation.m_alignment = it->second.m_alignment; + operation.m_recordId = it->second.m_recordId; + s_availableRecordIds.push_back(it->second.m_recordId); + s_allocatorOperationByAddress.erase(it); + } + else + { + // just dont record this operation + --s_operationCounter; + } + } } + } +} +#endif - const auto debugConfig = GetDebugConfig(); - if (!debugConfig.m_excludeFromDebugging) +namespace AZ +{ + AllocatorBase::AllocatorBase(IAllocatorAllocate* allocationSource, const char* name, const char* desc) + : IAllocator(allocationSource) + , m_name(name) + , m_desc(desc) { - SetRecords(aznew Debug::AllocationRecords((unsigned char)debugConfig.m_stackRecordLevels, debugConfig.m_usesMemoryGuards, debugConfig.m_marksUnallocatedMemory, GetName())); } - m_isReady = true; -} - -void AllocatorBase::PreDestroy() -{ - Debug::AllocationRecords* allocatorRecords = GetRecords(); - if(allocatorRecords) + AllocatorBase::~AllocatorBase() { - delete allocatorRecords; - SetRecords(nullptr); + AZ_Assert( + !m_isReady, + "Allocator %s (%s) is being destructed without first having gone through proper calls to PreDestroy() and Destroy(). Use " + "AllocatorInstance<> for global allocators or AllocatorWrapper<> for local allocators.", + m_name, m_desc); } - if (m_registrationEnabled && AZ::AllocatorManager::IsReady()) + const char* AllocatorBase::GetName() const { - AllocatorManager::Instance().UnRegisterAllocator(this); + return m_name; } - m_isReady = false; -} + const char* AllocatorBase::GetDescription() const + { + return m_desc; + } -void AllocatorBase::SetLazilyCreated(bool lazy) -{ - m_isLazilyCreated = lazy; -} + IAllocatorAllocate* AllocatorBase::GetSchema() + { + return nullptr; + } -bool AllocatorBase::IsLazilyCreated() const -{ - return m_isLazilyCreated; -} + Debug::AllocationRecords* AllocatorBase::GetRecords() + { + return m_records; + } -void AllocatorBase::SetProfilingActive(bool active) -{ - m_isProfilingActive = active; -} + void AllocatorBase::SetRecords(Debug::AllocationRecords* records) + { + m_records = records; + m_memoryGuardSize = records ? records->MemoryGuardSize() : 0; + } -bool AllocatorBase::IsProfilingActive() const -{ - return m_isProfilingActive; -} + bool AllocatorBase::IsReady() const + { + return m_isReady; + } -void AllocatorBase::DisableOverriding() -{ - m_canBeOverridden = false; -} + bool AllocatorBase::CanBeOverridden() const + { + return m_canBeOverridden; + } -void AllocatorBase::DisableRegistration() -{ - m_registrationEnabled = false; -} + void AllocatorBase::PostCreate() + { + if (m_registrationEnabled) + { + if (AZ::Environment::IsReady()) + { + AllocatorManager::Instance().RegisterAllocator(this); + } + else + { + AllocatorManager::PreRegisterAllocator(this); + } + } -void AllocatorBase::ProfileAllocation(void* ptr, size_t byteSize, size_t alignment, const char* name, const char* fileName, int lineNum, int suppressStackRecord) -{ + const auto debugConfig = GetDebugConfig(); + if (!debugConfig.m_excludeFromDebugging) + { + SetRecords(aznew Debug::AllocationRecords( + (unsigned char)debugConfig.m_stackRecordLevels, debugConfig.m_usesMemoryGuards, debugConfig.m_marksUnallocatedMemory, + GetName())); + } + + m_isReady = true; + } + + void AllocatorBase::PreDestroy() + { + Debug::AllocationRecords* allocatorRecords = GetRecords(); + if (allocatorRecords) + { + delete allocatorRecords; + SetRecords(nullptr); + } + + if (m_registrationEnabled && AZ::AllocatorManager::IsReady()) + { + AllocatorManager::Instance().UnRegisterAllocator(this); + } + + m_isReady = false; + } + + void AllocatorBase::SetLazilyCreated(bool lazy) + { + m_isLazilyCreated = lazy; + } + + bool AllocatorBase::IsLazilyCreated() const + { + return m_isLazilyCreated; + } + + void AllocatorBase::SetProfilingActive(bool active) + { + m_isProfilingActive = active; + } + + bool AllocatorBase::IsProfilingActive() const + { + return m_isProfilingActive; + } + + void AllocatorBase::DisableOverriding() + { + m_canBeOverridden = false; + } + + void AllocatorBase::DisableRegistration() + { + m_registrationEnabled = false; + } + + void AllocatorBase::ProfileAllocation( + void* ptr, size_t byteSize, size_t alignment, const char* name, const char* fileName, int lineNum, int suppressStackRecord) + { #if defined(AZ_HAS_VARIADIC_TEMPLATES) && defined(AZ_DEBUG_BUILD) - ++suppressStackRecord; // one more for the fact the ebus is a function + ++suppressStackRecord; // one more for the fact the ebus is a function #endif // AZ_HAS_VARIADIC_TEMPLATES - if (m_isProfilingActive) - { - auto records = GetRecords(); - if (records) + if (m_isProfilingActive) { - records->RegisterAllocation(ptr, byteSize, alignment, name, fileName, lineNum, suppressStackRecord + 1); + auto records = GetRecords(); + if (records) + { + records->RegisterAllocation(ptr, byteSize, alignment, name, fileName, lineNum, suppressStackRecord + 1); + } } - } -} -void AllocatorBase::ProfileDeallocation(void* ptr, size_t byteSize, size_t alignment, Debug::AllocationInfo* info) -{ - if (m_isProfilingActive) +#if RECORDING_ENABLED + RecordAllocatorOperation(AllocatorOperation::ALLOCATE, ptr, byteSize, alignment); +#endif + } + + void AllocatorBase::ProfileDeallocation(void* ptr, size_t byteSize, size_t alignment, Debug::AllocationInfo* info) { - auto records = GetRecords(); - if (records) + if (m_isProfilingActive) { - records->UnregisterAllocation(ptr, byteSize, alignment, info); + auto records = GetRecords(); + if (records) + { + records->UnregisterAllocation(ptr, byteSize, alignment, info); + } } +#if RECORDING_ENABLED + RecordAllocatorOperation(AllocatorOperation::DEALLOCATE, ptr, byteSize, alignment); +#endif } -} -void AllocatorBase::ProfileReallocationBegin([[maybe_unused]] void* ptr, [[maybe_unused]] size_t newSize) -{ -} - -void AllocatorBase::ProfileReallocationEnd(void* ptr, void* newPtr, size_t newSize, size_t newAlignment) -{ - if (m_isProfilingActive) + void AllocatorBase::ProfileReallocationBegin([[maybe_unused]] void* ptr, [[maybe_unused]] size_t newSize) { - Debug::AllocationInfo info; - ProfileDeallocation(ptr, 0, 0, &info); - ProfileAllocation(newPtr, newSize, newAlignment, info.m_name, info.m_fileName, info.m_lineNum, 0); } -} -void AllocatorBase::ProfileReallocation(void* ptr, void* newPtr, size_t newSize, size_t newAlignment) -{ - ProfileReallocationEnd(ptr, newPtr, newSize, newAlignment); -} - -void AllocatorBase::ProfileResize(void* ptr, size_t newSize) -{ - if (newSize && m_isProfilingActive) + void AllocatorBase::ProfileReallocationEnd(void* ptr, void* newPtr, size_t newSize, size_t newAlignment) { - auto records = GetRecords(); - if (records) + if (m_isProfilingActive) { - records->ResizeAllocation(ptr, newSize); + Debug::AllocationInfo info; + ProfileDeallocation(ptr, 0, 0, &info); + ProfileAllocation(newPtr, newSize, newAlignment, info.m_name, info.m_fileName, info.m_lineNum, 0); } +#if RECORDING_ENABLED + RecordAllocatorOperation(AllocatorOperation::DEALLOCATE, ptr); + RecordAllocatorOperation(AllocatorOperation::ALLOCATE, newPtr, newSize, newAlignment); +#endif } -} -bool AllocatorBase::OnOutOfMemory(size_t byteSize, size_t alignment, int flags, const char* name, const char* fileName, int lineNum) -{ - if (AllocatorManager::IsReady() && AllocatorManager::Instance().m_outOfMemoryListener) + void AllocatorBase::ProfileReallocation(void* ptr, void* newPtr, size_t newSize, size_t newAlignment) { - AllocatorManager::Instance().m_outOfMemoryListener(this, byteSize, alignment, flags, name, fileName, lineNum); - return true; + ProfileReallocationEnd(ptr, newPtr, newSize, newAlignment); } - return false; -} + + void AllocatorBase::ProfileResize(void* ptr, size_t newSize) + { + if (newSize && m_isProfilingActive) + { + auto records = GetRecords(); + if (records) + { + records->ResizeAllocation(ptr, newSize); + } + } +#if RECORDING_ENABLED + RecordAllocatorOperation(AllocatorOperation::ALLOCATE, ptr, newSize); +#endif + } + + bool AllocatorBase::OnOutOfMemory(size_t byteSize, size_t alignment, int flags, const char* name, const char* fileName, int lineNum) + { + if (AllocatorManager::IsReady() && AllocatorManager::Instance().m_outOfMemoryListener) + { + AllocatorManager::Instance().m_outOfMemoryListener(this, byteSize, alignment, flags, name, fileName, lineNum); + return true; + } + return false; + } + +} // namespace AZ diff --git a/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapAllocator.cpp b/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapAllocator.cpp index 30b0b78fe5..d55ca8b695 100644 --- a/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapAllocator.cpp +++ b/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapAllocator.cpp @@ -13,186 +13,182 @@ #include -using namespace AZ; - -//========================================================================= -// BestFitExternalMapAllocator -// [1/28/2011] -//========================================================================= -BestFitExternalMapAllocator::BestFitExternalMapAllocator() - : AllocatorBase(this, "BestFitExternalMapAllocator", "Best fit allocator with external tracking storage!") - , m_schema(nullptr) -{} - -//========================================================================= -// Create -// [1/28/2011] -//========================================================================= -bool -BestFitExternalMapAllocator::Create(const Descriptor& desc) +namespace AZ { - AZ_Assert(IsReady() == false, "BestFitExternalMapAllocator was already created!"); - if (IsReady()) + //========================================================================= + // BestFitExternalMapAllocator + // [1/28/2011] + //========================================================================= + BestFitExternalMapAllocator::BestFitExternalMapAllocator() + : AllocatorBase(this, "BestFitExternalMapAllocator", "Best fit allocator with external tracking storage!") + , m_schema(nullptr) { - return false; } - bool isReady = true; - - m_desc = desc; - BestFitExternalMapSchema::Descriptor schemaDesc; - schemaDesc.m_mapAllocator = desc.m_mapAllocator; - schemaDesc.m_memoryBlock = desc.m_memoryBlock; - schemaDesc.m_memoryBlockByteSize = desc.m_memoryBlockByteSize; - - m_schema = azcreate(BestFitExternalMapSchema, (schemaDesc), SystemAllocator); - if (m_schema == nullptr) + //========================================================================= + // Create + // [1/28/2011] + //========================================================================= + bool BestFitExternalMapAllocator::Create(const Descriptor& desc) { - isReady = false; + AZ_Assert(IsReady() == false, "BestFitExternalMapAllocator was already created!"); + if (IsReady()) + { + return false; + } + + bool isReady = true; + + m_desc = desc; + BestFitExternalMapSchema::Descriptor schemaDesc; + schemaDesc.m_mapAllocator = desc.m_mapAllocator; + schemaDesc.m_memoryBlock = desc.m_memoryBlock; + schemaDesc.m_memoryBlockByteSize = desc.m_memoryBlockByteSize; + + m_schema = azcreate(BestFitExternalMapSchema, (schemaDesc), SystemAllocator); + if (m_schema == nullptr) + { + isReady = false; + } + + return isReady; } - return isReady; -} + //========================================================================= + // Destroy + // [1/28/2011] + //========================================================================= + void BestFitExternalMapAllocator::Destroy() + { + azdestroy(m_schema, SystemAllocator); + m_schema = nullptr; + } -//========================================================================= -// Destroy -// [1/28/2011] -//========================================================================= -void -BestFitExternalMapAllocator::Destroy() -{ - azdestroy(m_schema, SystemAllocator); - m_schema = nullptr; -} + AllocatorDebugConfig BestFitExternalMapAllocator::GetDebugConfig() + { + return AllocatorDebugConfig() + .ExcludeFromDebugging(!m_desc.m_allocationRecords) + .StackRecordLevels(m_desc.m_stackRecordLevels) + .MarksUnallocatedMemory(false) + .UsesMemoryGuards(false); + } -AllocatorDebugConfig BestFitExternalMapAllocator::GetDebugConfig() -{ - return AllocatorDebugConfig() - .ExcludeFromDebugging(!m_desc.m_allocationRecords) - .StackRecordLevels(m_desc.m_stackRecordLevels) - .MarksUnallocatedMemory(false) - .UsesMemoryGuards(false); -} + //========================================================================= + // Allocate + // [1/28/2011] + //========================================================================= + BestFitExternalMapAllocator::pointer_type BestFitExternalMapAllocator::Allocate( + size_type byteSize, + size_type alignment, + int flags, + [[maybe_unused]] const char* name, + [[maybe_unused]] const char* fileName, + [[maybe_unused]] int lineNum, + unsigned int suppressStackRecord) + { + (void)suppressStackRecord; -//========================================================================= -// Allocate -// [1/28/2011] -//========================================================================= -BestFitExternalMapAllocator::pointer_type BestFitExternalMapAllocator::Allocate( - size_type byteSize, - size_type alignment, - int flags, - [[maybe_unused]] const char* name, - [[maybe_unused]] const char* fileName, - [[maybe_unused]] int lineNum, - unsigned int suppressStackRecord) -{ - (void)suppressStackRecord; + AZ_Assert(byteSize > 0, "You can not allocate 0 bytes!"); + AZ_Assert((alignment & (alignment - 1)) == 0, "Alignment must be power of 2!"); + byteSize = MemorySizeAdjustedUp(byteSize); - AZ_Assert(byteSize > 0, "You can not allocate 0 bytes!"); - AZ_Assert((alignment & (alignment - 1)) == 0, "Alignment must be power of 2!"); - byteSize = MemorySizeAdjustedUp(byteSize); + BestFitExternalMapAllocator::pointer_type address = m_schema->Allocate(byteSize, alignment, flags); + AZ_Assert( + address != nullptr, "BestFitExternalMapAllocator: Failed to allocate %d bytes aligned on %d (flags: 0x%08x) %s : %s (%d)!", + byteSize, alignment, flags, name ? name : "(no name)", fileName ? fileName : "(no file name)", lineNum); + AZ_MEMORY_PROFILE(ProfileAllocation(address, byteSize, alignment, name, fileName, lineNum, suppressStackRecord + 1)); - BestFitExternalMapAllocator::pointer_type address = m_schema->Allocate(byteSize, alignment, flags); - AZ_Assert(address != nullptr, "BestFitExternalMapAllocator: Failed to allocate %d bytes aligned on %d (flags: 0x%08x) %s : %s (%d)!", byteSize, alignment, flags, name ? name : "(no name)", fileName ? fileName : "(no file name)", lineNum); - AZ_MEMORY_PROFILE(ProfileAllocation(address, byteSize, alignment, name, fileName, lineNum, suppressStackRecord + 1)); + return address; + } - return address; -} + //========================================================================= + // DeAllocate + // [1/28/2011] + //========================================================================= + void BestFitExternalMapAllocator::DeAllocate(pointer_type ptr, size_type byteSize, size_type alignment) + { + byteSize = MemorySizeAdjustedUp(byteSize); + AZ_MEMORY_PROFILE(ProfileDeallocation(ptr, byteSize, alignment, nullptr)); -//========================================================================= -// DeAllocate -// [1/28/2011] -//========================================================================= -void -BestFitExternalMapAllocator::DeAllocate(pointer_type ptr, size_type byteSize, size_type alignment) -{ - byteSize = MemorySizeAdjustedUp(byteSize); - AZ_MEMORY_PROFILE(ProfileDeallocation(ptr, byteSize, alignment, nullptr)); + (void)byteSize; + (void)alignment; + m_schema->DeAllocate(ptr); + } - (void)byteSize; - (void)alignment; - m_schema->DeAllocate(ptr); -} + //========================================================================= + // Resize + // [1/28/2011] + //========================================================================= + BestFitExternalMapAllocator::size_type BestFitExternalMapAllocator::Resize(pointer_type ptr, size_type newSize) + { + (void)ptr; + (void)newSize; + /* todo */ + return 0; + } -//========================================================================= -// Resize -// [1/28/2011] -//========================================================================= -BestFitExternalMapAllocator::size_type -BestFitExternalMapAllocator::Resize(pointer_type ptr, size_type newSize) -{ - (void)ptr; - (void)newSize; - /* todo */ - return 0; -} + //========================================================================= + // ReAllocate + // [9/13/2011] + //========================================================================= + BestFitExternalMapAllocator::pointer_type BestFitExternalMapAllocator::ReAllocate( + pointer_type ptr, size_type newSize, size_type newAlignment) + { + (void)ptr; + (void)newSize; + (void)newAlignment; + AZ_Assert(false, "Not supported!"); + return nullptr; + } -//========================================================================= -// ReAllocate -// [9/13/2011] -//========================================================================= -BestFitExternalMapAllocator::pointer_type -BestFitExternalMapAllocator::ReAllocate(pointer_type ptr, size_type newSize, size_type newAlignment) -{ - (void)ptr; - (void)newSize; - (void)newAlignment; - AZ_Assert(false, "Not supported!"); - return nullptr; -} + //========================================================================= + // AllocationSize + // [1/28/2011] + //========================================================================= + BestFitExternalMapAllocator::size_type BestFitExternalMapAllocator::AllocationSize(pointer_type ptr) + { + return MemorySizeAdjustedDown(m_schema->AllocationSize(ptr)); + } -//========================================================================= -// AllocationSize -// [1/28/2011] -//========================================================================= -BestFitExternalMapAllocator::size_type -BestFitExternalMapAllocator::AllocationSize(pointer_type ptr) -{ - return MemorySizeAdjustedDown(m_schema->AllocationSize(ptr)); -} + //========================================================================= + // NumAllocatedBytes + // [1/28/2011] + //========================================================================= + BestFitExternalMapAllocator::size_type BestFitExternalMapAllocator::NumAllocatedBytes() const + { + return m_schema->NumAllocatedBytes(); + } -//========================================================================= -// NumAllocatedBytes -// [1/28/2011] -//========================================================================= -BestFitExternalMapAllocator::size_type -BestFitExternalMapAllocator::NumAllocatedBytes() const -{ - return m_schema->NumAllocatedBytes(); -} + //========================================================================= + // Capacity + // [1/28/2011] + //========================================================================= + BestFitExternalMapAllocator::size_type BestFitExternalMapAllocator::Capacity() const + { + return m_schema->Capacity(); + } -//========================================================================= -// Capacity -// [1/28/2011] -//========================================================================= -BestFitExternalMapAllocator::size_type -BestFitExternalMapAllocator::Capacity() const -{ - return m_schema->Capacity(); -} + //========================================================================= + // GetMaxAllocationSize + // [1/28/2011] + //========================================================================= + BestFitExternalMapAllocator::size_type BestFitExternalMapAllocator::GetMaxAllocationSize() const + { + return m_schema->GetMaxAllocationSize(); + } -//========================================================================= -// GetMaxAllocationSize -// [1/28/2011] -//========================================================================= -BestFitExternalMapAllocator::size_type -BestFitExternalMapAllocator::GetMaxAllocationSize() const -{ - return m_schema->GetMaxAllocationSize(); -} + auto BestFitExternalMapAllocator::GetMaxContiguousAllocationSize() const -> size_type + { + return m_schema->GetMaxContiguousAllocationSize(); + } -auto BestFitExternalMapAllocator::GetMaxContiguousAllocationSize() const -> size_type -{ - return m_schema->GetMaxContiguousAllocationSize(); -} + //========================================================================= + // GetSubAllocator + // [1/28/2011] + //========================================================================= + IAllocatorAllocate* BestFitExternalMapAllocator::GetSubAllocator() + { + return m_schema->GetSubAllocator(); + } -//========================================================================= -// GetSubAllocator -// [1/28/2011] -//========================================================================= -IAllocatorAllocate* -BestFitExternalMapAllocator::GetSubAllocator() -{ - return m_schema->GetSubAllocator(); -} +} // namespace AZ diff --git a/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapAllocator.h b/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapAllocator.h index 17425625b7..90e2056d65 100644 --- a/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapAllocator.h +++ b/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapAllocator.h @@ -5,8 +5,7 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ -#ifndef AZ_BEST_FIT_EXT_MAP_ALLOCATOR_H -#define AZ_BEST_FIT_EXT_MAP_ALLOCATOR_H +#pragma once #include @@ -76,7 +75,3 @@ namespace AZ }; } -#endif // AZ_BEST_FIT_EXT_MAP_ALLOCATOR_H -#pragma once - - diff --git a/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapSchema.cpp b/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapSchema.cpp index 715ecd221e..841f36f58a 100644 --- a/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapSchema.cpp +++ b/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapSchema.cpp @@ -9,194 +9,199 @@ #include #include -using namespace AZ; - -//========================================================================= -// BestFitExternalMapSchema -// [1/28/2011] -//========================================================================= -BestFitExternalMapSchema::BestFitExternalMapSchema(const Descriptor& desc) - : m_desc(desc) - , m_used(0) - , m_freeChunksMap(FreeMapType::key_compare(), AZStdIAllocator(desc.m_mapAllocator != nullptr ? desc.m_mapAllocator : &AllocatorInstance::Get())) - , m_allocChunksMap(AllocMapType::hasher(), AllocMapType::key_eq(), AZStdIAllocator(desc.m_mapAllocator != nullptr ? desc.m_mapAllocator : &AllocatorInstance::Get())) +namespace AZ { - if (m_desc.m_mapAllocator == nullptr) + //========================================================================= + // BestFitExternalMapSchema + // [1/28/2011] + //========================================================================= + BestFitExternalMapSchema::BestFitExternalMapSchema(const Descriptor& desc) + : m_desc(desc) + , m_used(0) + , m_freeChunksMap( + FreeMapType::key_compare(), + AZStdIAllocator(desc.m_mapAllocator != nullptr ? desc.m_mapAllocator : &AllocatorInstance::Get())) + , m_allocChunksMap( + AllocMapType::hasher(), + AllocMapType::key_eq(), + AZStdIAllocator(desc.m_mapAllocator != nullptr ? desc.m_mapAllocator : &AllocatorInstance::Get())) { - m_desc.m_mapAllocator = &AllocatorInstance::Get(); // used as our sub allocator - } - AZ_Assert(m_desc.m_memoryBlockByteSize > 0, "You must provide memory block size!"); - AZ_Assert(m_desc.m_memoryBlock != nullptr, "You must provide memory block allocated as you with!"); - //if( m_desc.m_memoryBlock == NULL) there is no point to automate this cause we need to flag this memory special, otherwise there is no point to use this allocator at all - // m_desc.m_memoryBlock = azmalloc(SystemAllocator,m_desc.m_memoryBlockByteSize,16); - m_freeChunksMap.insert(AZStd::make_pair(m_desc.m_memoryBlockByteSize, reinterpret_cast(m_desc.m_memoryBlock))); -} - -//========================================================================= -// Allocate -// [1/28/2011] -//========================================================================= -BestFitExternalMapSchema::pointer_type -BestFitExternalMapSchema::Allocate(size_type byteSize, size_type alignment, int flags) -{ - (void)flags; - char* address = nullptr; - AZ_Assert(alignment > 0 && (alignment & (alignment - 1)) == 0, "Alignment must be >0 and power of 2!"); - for (int i = 0; i < 2; ++i) // max 2 attempts to allocate - { - FreeMapType::iterator iter = m_freeChunksMap.find(byteSize); - size_t blockSize = 0; - char* blockAddress = nullptr; - size_t preAllocBlockSize = 0; - while (iter != m_freeChunksMap.end()) + if (m_desc.m_mapAllocator == nullptr) { - blockSize = iter->first; - blockAddress = iter->second; - char* alignedAddr = PointerAlignUp(blockAddress, alignment); - preAllocBlockSize = alignedAddr - blockAddress; - if (preAllocBlockSize + byteSize <= blockSize) - { - m_freeChunksMap.erase(iter); // we have our allocation - m_used += byteSize; - address = alignedAddr; - m_allocChunksMap.insert(AZStd::make_pair(address, byteSize)); - break; - } - ++iter; + m_desc.m_mapAllocator = &AllocatorInstance::Get(); // used as our sub allocator } - if (address != nullptr) + AZ_Assert(m_desc.m_memoryBlockByteSize > 0, "You must provide memory block size!"); + AZ_Assert(m_desc.m_memoryBlock != nullptr, "You must provide memory block allocated as you with!"); + // if( m_desc.m_memoryBlock == NULL) there is no point to automate this cause we need to flag this memory special, otherwise there + // is no point to use this allocator at all + // m_desc.m_memoryBlock = azmalloc(SystemAllocator,m_desc.m_memoryBlockByteSize,16); + m_freeChunksMap.insert(AZStd::make_pair(m_desc.m_memoryBlockByteSize, reinterpret_cast(m_desc.m_memoryBlock))); + } + + //========================================================================= + // Allocate + // [1/28/2011] + //========================================================================= + BestFitExternalMapSchema::pointer_type BestFitExternalMapSchema::Allocate(size_type byteSize, size_type alignment, int flags) + { + (void)flags; + char* address = nullptr; + AZ_Assert(alignment > 0 && (alignment & (alignment - 1)) == 0, "Alignment must be >0 and power of 2!"); + for (int i = 0; i < 2; ++i) // max 2 attempts to allocate { - // split blocks - if (preAllocBlockSize) // if we have a block before the alignment + FreeMapType::iterator iter = m_freeChunksMap.find(byteSize); + size_t blockSize = 0; + char* blockAddress = nullptr; + size_t preAllocBlockSize = 0; + while (iter != m_freeChunksMap.end()) { - m_freeChunksMap.insert(AZStd::make_pair(preAllocBlockSize, blockAddress)); - } - size_t postAllocBlockSize = blockSize - preAllocBlockSize - byteSize; - if (postAllocBlockSize) - { - m_freeChunksMap.insert(AZStd::make_pair(postAllocBlockSize, address + byteSize)); - } - - break; - } - else - { - GarbageCollect(); - } - } - return address; -} - -//========================================================================= -// DeAllocate -// [1/28/2011] -//========================================================================= -void -BestFitExternalMapSchema::DeAllocate(pointer_type ptr) -{ - if (ptr == nullptr) - { - return; - } - AllocMapType::iterator iter = m_allocChunksMap.find(reinterpret_cast(ptr)); - if (iter != m_allocChunksMap.end()) - { - m_used -= iter->second; - m_freeChunksMap.insert(AZStd::make_pair(iter->second, iter->first)); - m_allocChunksMap.erase(iter); - } -} - -//========================================================================= -// AllocationSize -// [1/28/2011] -//========================================================================= -BestFitExternalMapSchema::size_type -BestFitExternalMapSchema::AllocationSize(pointer_type ptr) -{ - AllocMapType::iterator iter = m_allocChunksMap.find(reinterpret_cast(ptr)); - if (iter != m_allocChunksMap.end()) - { - return iter->second; - } - return 0; -} - -//========================================================================= -// GetMaxAllocationSize -// [1/28/2011] -//========================================================================= -BestFitExternalMapSchema::size_type -BestFitExternalMapSchema::GetMaxAllocationSize() const -{ - if (!m_freeChunksMap.empty()) - { - return m_freeChunksMap.rbegin()->first; - } - return 0; -} - -auto BestFitExternalMapSchema::GetMaxContiguousAllocationSize() const -> size_type -{ - // Return the maximum size of any single allocation - return AZ_CORE_MAX_ALLOCATOR_SIZE; -} - -//========================================================================= -// GarbageCollect -// [1/28/2011] -//========================================================================= -void -BestFitExternalMapSchema::GarbageCollect() -{ - for (FreeMapType::iterator curBlock = m_freeChunksMap.begin(); curBlock != m_freeChunksMap.end(); ) - { - char* curStart = curBlock->second; - char* curEnd = curStart + curBlock->first; - bool isMerge = false; - for (FreeMapType::iterator nextBlock = curBlock++; nextBlock != m_freeChunksMap.end(); ) - { - char* nextStart = nextBlock->second; - char* nextEnd = nextStart + nextBlock->first; - if (curStart == nextEnd) - { - // merge - size_t newBlockSize = curBlock->first + nextBlock->first; - char* newBlockAddress = nextStart; - m_freeChunksMap.erase(nextBlock); - FreeMapType::iterator toErase = curBlock; - ++curBlock; - m_freeChunksMap.erase(toErase); - FreeMapType::iterator newBlock = m_freeChunksMap.insert(AZStd::make_pair(newBlockSize, newBlockAddress)).first; - if (curBlock != m_freeChunksMap.end() && newBlockSize < curBlock->first) // if the newBlock in before the next in the list, update next in the list to current + blockSize = iter->first; + blockAddress = iter->second; + char* alignedAddr = PointerAlignUp(blockAddress, alignment); + preAllocBlockSize = alignedAddr - blockAddress; + if (preAllocBlockSize + byteSize <= blockSize) { - curBlock = newBlock; + m_freeChunksMap.erase(iter); // we have our allocation + m_used += byteSize; + address = alignedAddr; + m_allocChunksMap.insert(AZStd::make_pair(address, byteSize)); + break; } - isMerge = true; - break; + ++iter; } - else if (curEnd == nextStart) + if (address != nullptr) { - // merge - size_t newBlockSize = curBlock->first + nextBlock->first; - char* newBlockAddress = curStart; - m_freeChunksMap.erase(nextBlock); - FreeMapType::iterator toErase = curBlock; - ++curBlock; - m_freeChunksMap.erase(toErase); - FreeMapType::iterator newBlock = m_freeChunksMap.insert(AZStd::make_pair(newBlockSize, newBlockAddress)).first; - if (curBlock != m_freeChunksMap.end() && newBlockSize < curBlock->first) // if the newBlock in before the next in the list, update next in the list to current + // split blocks + if (preAllocBlockSize) // if we have a block before the alignment { - curBlock = newBlock; + m_freeChunksMap.insert(AZStd::make_pair(preAllocBlockSize, blockAddress)); } - isMerge = true; + size_t postAllocBlockSize = blockSize - preAllocBlockSize - byteSize; + if (postAllocBlockSize) + { + m_freeChunksMap.insert(AZStd::make_pair(postAllocBlockSize, address + byteSize)); + } + break; } - ++nextBlock; + else + { + GarbageCollect(); + } } - if (!isMerge) + return address; + } + + //========================================================================= + // DeAllocate + // [1/28/2011] + //========================================================================= + void BestFitExternalMapSchema::DeAllocate(pointer_type ptr) + { + if (ptr == nullptr) { - ++curBlock; + return; + } + AllocMapType::iterator iter = m_allocChunksMap.find(reinterpret_cast(ptr)); + if (iter != m_allocChunksMap.end()) + { + m_used -= iter->second; + m_freeChunksMap.insert(AZStd::make_pair(iter->second, iter->first)); + m_allocChunksMap.erase(iter); } } -} + + //========================================================================= + // AllocationSize + // [1/28/2011] + //========================================================================= + BestFitExternalMapSchema::size_type BestFitExternalMapSchema::AllocationSize(pointer_type ptr) + { + AllocMapType::iterator iter = m_allocChunksMap.find(reinterpret_cast(ptr)); + if (iter != m_allocChunksMap.end()) + { + return iter->second; + } + return 0; + } + + //========================================================================= + // GetMaxAllocationSize + // [1/28/2011] + //========================================================================= + BestFitExternalMapSchema::size_type BestFitExternalMapSchema::GetMaxAllocationSize() const + { + if (!m_freeChunksMap.empty()) + { + return m_freeChunksMap.rbegin()->first; + } + return 0; + } + + auto BestFitExternalMapSchema::GetMaxContiguousAllocationSize() const -> size_type + { + // Return the maximum size of any single allocation + return AZ_CORE_MAX_ALLOCATOR_SIZE; + } + + //========================================================================= + // GarbageCollect + // [1/28/2011] + //========================================================================= + void BestFitExternalMapSchema::GarbageCollect() + { + for (FreeMapType::iterator curBlock = m_freeChunksMap.begin(); curBlock != m_freeChunksMap.end();) + { + char* curStart = curBlock->second; + char* curEnd = curStart + curBlock->first; + bool isMerge = false; + for (FreeMapType::iterator nextBlock = curBlock++; nextBlock != m_freeChunksMap.end();) + { + char* nextStart = nextBlock->second; + char* nextEnd = nextStart + nextBlock->first; + if (curStart == nextEnd) + { + // merge + size_t newBlockSize = curBlock->first + nextBlock->first; + char* newBlockAddress = nextStart; + m_freeChunksMap.erase(nextBlock); + FreeMapType::iterator toErase = curBlock; + ++curBlock; + m_freeChunksMap.erase(toErase); + FreeMapType::iterator newBlock = m_freeChunksMap.insert(AZStd::make_pair(newBlockSize, newBlockAddress)).first; + // if the newBlock in before the next in the list, update next in the list to current + if (curBlock != m_freeChunksMap.end() && newBlockSize < curBlock->first) + { + curBlock = newBlock; + } + isMerge = true; + break; + } + else if (curEnd == nextStart) + { + // merge + size_t newBlockSize = curBlock->first + nextBlock->first; + char* newBlockAddress = curStart; + m_freeChunksMap.erase(nextBlock); + FreeMapType::iterator toErase = curBlock; + ++curBlock; + m_freeChunksMap.erase(toErase); + FreeMapType::iterator newBlock = m_freeChunksMap.insert(AZStd::make_pair(newBlockSize, newBlockAddress)).first; + // if the newBlock in before the next in the list, update next in the list to current + if (curBlock != m_freeChunksMap.end() && newBlockSize < curBlock->first) + { + curBlock = newBlock; + } + isMerge = true; + break; + } + ++nextBlock; + } + if (!isMerge) + { + ++curBlock; + } + } + } + +} // namespace AZ diff --git a/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapSchema.h b/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapSchema.h index eaab614593..0055a86ee2 100644 --- a/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapSchema.h +++ b/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapSchema.h @@ -5,8 +5,7 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ -#ifndef AZ_BEST_FIT_EXT_MAP_ALLOCATION_SCHEME_H -#define AZ_BEST_FIT_EXT_MAP_ALLOCATION_SCHEME_H +#pragma once #include #include @@ -77,8 +76,3 @@ namespace AZ AllocMapType m_allocChunksMap; }; } - -#endif // AZ_BEST_FIT_EXT_MAP_ALLOCATION_SCHEME_H -#pragma once - - diff --git a/Code/Framework/AzCore/AzCore/Memory/HeapSchema.cpp b/Code/Framework/AzCore/AzCore/Memory/HeapSchema.cpp index aceafa1b28..1f0fc59a97 100644 --- a/Code/Framework/AzCore/AzCore/Memory/HeapSchema.cpp +++ b/Code/Framework/AzCore/AzCore/Memory/HeapSchema.cpp @@ -115,6 +115,7 @@ namespace AZ m_ownMemoryBlock[i] = false; } + AZ_Assert(m_desc.m_numMemoryBlocks > 0, "At least one memory block is required"); for (int i = 0; i < m_desc.m_numMemoryBlocks; ++i) { if (m_desc.m_memoryBlocks[i] == nullptr) // Allocate memory block if requested! @@ -131,17 +132,6 @@ namespace AZ m_capacity += m_desc.m_memoryBlocksByteSize[i]; } - - if (m_desc.m_numMemoryBlocks == 0) - { - // Create default memory space if we can to serve for default allocations - m_memSpaces[0] = AZDLMalloc::create_mspace(0, m_desc.m_isMultithreadAlloc); - if (m_memSpaces[0]) - { - AZDLMalloc::mspace_az_set_expandable(m_memSpaces[0], true); - m_capacity = Platform::GetHeapCapacity(); - } - } } HeapSchema::~HeapSchema() diff --git a/Code/Framework/AzCore/AzCore/Memory/HeapSchema.h b/Code/Framework/AzCore/AzCore/Memory/HeapSchema.h index f72ae31057..3a7716a127 100644 --- a/Code/Framework/AzCore/AzCore/Memory/HeapSchema.h +++ b/Code/Framework/AzCore/AzCore/Memory/HeapSchema.h @@ -32,17 +32,11 @@ namespace AZ */ struct Descriptor { - Descriptor() - : m_numMemoryBlocks(0) - , m_isMultithreadAlloc(true) - {} - - static const int m_memoryBlockAlignment = 64 * 1024; static const int m_maxNumBlocks = 5; - int m_numMemoryBlocks; ///< Number of memory blocks to use. - void* m_memoryBlocks[m_maxNumBlocks]; ///< Pointers to provided memory blocks or NULL if you want the system to allocate them for you with the System Allocator. - size_t m_memoryBlocksByteSize[m_maxNumBlocks]; ///< Sizes of different memory blocks, if m_memoryBlock is 0 the block will be allocated for you with the System Allocator. - bool m_isMultithreadAlloc; ///< Set to true to enable multi threading safe allocation. + int m_numMemoryBlocks = 1; ///< Number of memory blocks to use. + void* m_memoryBlocks[m_maxNumBlocks] = {}; ///< Pointers to provided memory blocks or NULL if you want the system to allocate them for you with the System Allocator. + size_t m_memoryBlocksByteSize[m_maxNumBlocks] = {4 * 1024}; ///< Sizes of different memory blocks, if m_memoryBlock is 0 the block will be allocated for you with the System Allocator. + bool m_isMultithreadAlloc = true; ///< Set to true to enable multi threading safe allocation. }; HeapSchema(const Descriptor& desc); diff --git a/Code/Framework/AzCore/AzCore/Memory/PoolSchema.cpp b/Code/Framework/AzCore/AzCore/Memory/PoolSchema.cpp index 9167864450..c57cfea222 100644 --- a/Code/Framework/AzCore/AzCore/Memory/PoolSchema.cpp +++ b/Code/Framework/AzCore/AzCore/Memory/PoolSchema.cpp @@ -27,8 +27,8 @@ namespace AZ ////////////////////////////////////////////////////////////////////////// // Pool Allocation algorithm /** - * Pool Allocation algorithm implementation. Used in both PoolAllocator and ThreadPoolAllocator. - */ + * Pool Allocation algorithm implementation. Used in both PoolAllocator and ThreadPoolAllocator. + */ template class PoolAllocation { @@ -41,20 +41,20 @@ namespace AZ PoolAllocation(Allocator* alloc, size_t pageSize, size_t minAllocationSize, size_t maxAllocationSize); virtual ~PoolAllocation(); - void* Allocate(size_t byteSize, size_t alignment); - void DeAllocate(void* ptr); - size_t AllocationSize(void* ptr); + void* Allocate(size_t byteSize, size_t alignment); + void DeAllocate(void* ptr); + size_t AllocationSize(void* ptr); // if isForceFreeAllPages is true we will free all pages even if they have allocations in them. - void GarbageCollect(bool isForceFreeAllPages = false); + void GarbageCollect(bool isForceFreeAllPages = false); - Allocator* m_allocator; - size_t m_pageSize; - size_t m_minAllocationShift; - size_t m_minAllocationSize; - size_t m_maxAllocationSize; - size_t m_numBuckets; - BucketType* m_buckets; - size_t m_numBytesAllocated; + Allocator* m_allocator; + size_t m_pageSize; + size_t m_minAllocationShift; + size_t m_minAllocationSize; + size_t m_maxAllocationSize; + size_t m_numBuckets; + BucketType* m_buckets; + size_t m_numBytesAllocated; }; /** @@ -68,23 +68,22 @@ namespace AZ PoolSchemaImpl(const PoolSchema::Descriptor& desc); ~PoolSchemaImpl(); - PoolSchema::pointer_type Allocate(PoolSchema::size_type byteSize, PoolSchema::size_type alignment, int flags = 0); - void DeAllocate(PoolSchema::pointer_type ptr); - PoolSchema::size_type AllocationSize(PoolSchema::pointer_type ptr); + PoolSchema::pointer_type Allocate(PoolSchema::size_type byteSize, PoolSchema::size_type alignment, int flags = 0); + void DeAllocate(PoolSchema::pointer_type ptr); + PoolSchema::size_type AllocationSize(PoolSchema::pointer_type ptr); /** - * We allocate memory for pools in pages. Page is a information struct - * located at the end of the allocated page. When it's in the at the end - * we can usually hide it's size in the free bytes left from the pagesize/poolsize. - * \note IMPORTANT pages are aligned on the page size, this way can find quickly which - * pool the pointer belongs to. - */ - struct Page - : public AZStd::intrusive_list_node + * We allocate memory for pools in pages. Page is a information struct + * located at the end of the allocated page. When it's in the at the end + * we can usually hide it's size in the free bytes left from the pagesize/poolsize. + * \note IMPORTANT pages are aligned on the page size, this way can find quickly which + * pool the pointer belongs to. + */ + struct Page : public AZStd::intrusive_list_node { - struct FakeNode - : public AZStd::intrusive_slist_node - {}; + struct FakeNode : public AZStd::intrusive_slist_node + { + }; void SetupFreeList(size_t elementSize, size_t pageDataBlockSize); @@ -99,22 +98,22 @@ namespace AZ }; /** - * A bucket has a list of pages used with the specific pool size. - */ + * A bucket has a list of pages used with the specific pool size. + */ struct Bucket { using PageListType = AZStd::intrusive_list>; - PageListType m_pages; + PageListType m_pages; }; // Functions used by PoolAllocation template AZ_INLINE Page* PopFreePage(); - AZ_INLINE void PushFreePage(Page* page); - void GarbageCollect(); - inline bool IsInStaticBlock(Page* page) + AZ_INLINE void PushFreePage(Page* page); + void GarbageCollect(); + inline bool IsInStaticBlock(Page* page) { const char* staticBlockStart = reinterpret_cast(m_staticDataBlock); - const char* staticBlockEnd = staticBlockStart + m_numStaticPages*m_pageSize; + const char* staticBlockEnd = staticBlockStart + m_numStaticPages * m_pageSize; const char* pageAddress = reinterpret_cast(page); // all pages are the same size so we either in or out, no need to check the pageAddressEnd if (pageAddress >= staticBlockStart && pageAddress < staticBlockEnd) @@ -126,21 +125,22 @@ namespace AZ return false; } } - inline Page* ConstructPage(size_t elementSize) + inline Page* ConstructPage(size_t elementSize) { AZ_Assert(m_isDynamic, "We run out of static pages (%d) and this is a static allocator!", m_numStaticPages); // We store the page struct at the end of the block char* memBlock; - memBlock = reinterpret_cast(m_pageAllocator->Allocate(m_pageSize, m_pageSize, 0, "AZSystem::PoolSchemaImpl::ConstructPage", __FILE__, __LINE__)); + memBlock = reinterpret_cast( + m_pageAllocator->Allocate(m_pageSize, m_pageSize, 0, "AZSystem::PoolSchemaImpl::ConstructPage", __FILE__, __LINE__)); size_t pageDataSize = m_pageSize - sizeof(Page); - Page* page = new(memBlock+pageDataSize)Page(); + Page* page = new (memBlock + pageDataSize) Page(); page->SetupFreeList(elementSize, pageDataSize); page->m_elementSize = static_cast(elementSize); page->m_maxNumElements = static_cast(pageDataSize / elementSize); return page; } - inline void FreePage(Page* page) + inline void FreePage(Page* page) { // TODO: It's optional if we want to check the guard value for corruption, since we are not going // to use this memory. Yet it might be useful to catch bugs. @@ -150,9 +150,9 @@ namespace AZ m_pageAllocator->DeAllocate(memBlock); } - inline Page* PageFromAddress(void* address) + inline Page* PageFromAddress(void* address) { - char* memBlock = reinterpret_cast(reinterpret_cast(address) & ~(m_pageSize-1)); + char* memBlock = reinterpret_cast(reinterpret_cast(address) & ~(m_pageSize - 1)); memBlock += m_pageSize - sizeof(Page); Page* page = reinterpret_cast(memBlock); if (!page->m_magic.Validate()) @@ -163,18 +163,18 @@ namespace AZ } using AllocatorType = PoolAllocation; - IAllocatorAllocate* m_pageAllocator; - AllocatorType m_allocator; - void* m_staticDataBlock; - unsigned int m_numStaticPages; - bool m_isDynamic; - size_t m_pageSize; - Bucket::PageListType m_freePages; + IAllocatorAllocate* m_pageAllocator; + AllocatorType m_allocator; + void* m_staticDataBlock; + unsigned int m_numStaticPages; + bool m_isDynamic; + size_t m_pageSize; + Bucket::PageListType m_freePages; }; /** - * Thread safe pool allocator. - */ + * Thread safe pool allocator. + */ class ThreadPoolSchemaImpl { public: @@ -183,18 +183,20 @@ namespace AZ /** * Specialized \ref PoolAllocator::Page page for lock free allocator. */ - struct Page - : public AZStd::intrusive_list_node + struct Page : public AZStd::intrusive_list_node { Page(ThreadPoolData* threadData) - : m_threadData(threadData) {} + : m_threadData(threadData) + { + } - struct FakeNode - : public AZStd::intrusive_slist_node - {}; + struct FakeNode : public AZStd::intrusive_slist_node + { + }; // Fake Lock Free node used when we delete an element from another thread. - struct FakeNodeLF - : public AZStd::lock_free_intrusive_stack_node{}; + struct FakeNodeLF : public AZStd::lock_free_intrusive_stack_node + { + }; void SetupFreeList(size_t elementSize, size_t pageDataBlockSize); @@ -202,8 +204,8 @@ namespace AZ using FreeListType = AZStd::intrusive_slist>; FreeListType m_freeList; - AZStd::lock_free_intrusive_stack_node m_lfStack; ///< Lock Free stack node - struct ThreadPoolData* m_threadData; ///< The thread data that own's the page. + AZStd::lock_free_intrusive_stack_node m_lfStack; ///< Lock Free stack node + struct ThreadPoolData* m_threadData; ///< The thread data that own's the page. u32 m_bin; Debug::Magic32 m_magic; u32 m_elementSize; @@ -211,31 +213,34 @@ namespace AZ }; /** - * A bucket has a list of pages used with the specific pool size. - */ + * A bucket has a list of pages used with the specific pool size. + */ struct Bucket { using PageListType = AZStd::intrusive_list>; - PageListType m_pages; + PageListType m_pages; }; - ThreadPoolSchemaImpl(const ThreadPoolSchema::Descriptor& desc, ThreadPoolSchema::GetThreadPoolData threadPoolGetter, ThreadPoolSchema::SetThreadPoolData threadPoolSetter); + ThreadPoolSchemaImpl( + const ThreadPoolSchema::Descriptor& desc, + ThreadPoolSchema::GetThreadPoolData threadPoolGetter, + ThreadPoolSchema::SetThreadPoolData threadPoolSetter); ~ThreadPoolSchemaImpl(); - ThreadPoolSchema::pointer_type Allocate(ThreadPoolSchema::size_type byteSize, ThreadPoolSchema::size_type alignment, int flags = 0); - void DeAllocate(ThreadPoolSchema::pointer_type ptr); - ThreadPoolSchema::size_type AllocationSize(ThreadPoolSchema::pointer_type ptr); + ThreadPoolSchema::pointer_type Allocate(ThreadPoolSchema::size_type byteSize, ThreadPoolSchema::size_type alignment, int flags = 0); + void DeAllocate(ThreadPoolSchema::pointer_type ptr); + ThreadPoolSchema::size_type AllocationSize(ThreadPoolSchema::pointer_type ptr); /// Return unused memory to the OS. Don't call this too often because you will force unnecessary allocations. - void GarbageCollect(); + void GarbageCollect(); ////////////////////////////////////////////////////////////////////////// // Functions used by PoolAllocation template AZ_INLINE Page* PopFreePage(); - AZ_INLINE void PushFreePage(Page* page); - inline bool IsInStaticBlock(Page* page) + AZ_INLINE void PushFreePage(Page* page); + inline bool IsInStaticBlock(Page* page) { const char* staticBlockStart = reinterpret_cast(m_staticDataBlock); - const char* staticBlockEnd = staticBlockStart + m_numStaticPages*m_pageSize; + const char* staticBlockEnd = staticBlockStart + m_numStaticPages * m_pageSize; const char* pageAddress = reinterpret_cast(page); // all pages are the same size so we either in or out, no need to check the pageAddressEnd if (pageAddress > staticBlockStart && pageAddress < staticBlockEnd) @@ -247,33 +252,34 @@ namespace AZ return false; } } - inline Page* ConstructPage(size_t elementSize) + inline Page* ConstructPage(size_t elementSize) { AZ_Assert(m_isDynamic, "We run out of static pages (%d) and this is a static allocator!", m_numStaticPages); // We store the page struct at the end of the block char* memBlock; - memBlock = reinterpret_cast(m_pageAllocator->Allocate(m_pageSize, m_pageSize, 0, "AZSystem::ThreadPoolSchema::ConstructPage", __FILE__, __LINE__)); + memBlock = reinterpret_cast( + m_pageAllocator->Allocate(m_pageSize, m_pageSize, 0, "AZSystem::ThreadPoolSchema::ConstructPage", __FILE__, __LINE__)); size_t pageDataSize = m_pageSize - sizeof(Page); - Page* page = new(memBlock+pageDataSize)Page(m_threadPoolGetter()); + Page* page = new (memBlock + pageDataSize) Page(m_threadPoolGetter()); page->SetupFreeList(elementSize, pageDataSize); page->m_elementSize = static_cast(elementSize); page->m_maxNumElements = static_cast(pageDataSize / elementSize); return page; } - inline void FreePage(Page* page) + inline void FreePage(Page* page) { // TODO: It's optional if we want to check the guard value for corruption, since we are not going // to use this memory. Yet it might be useful to catch bugs. // We store the page struct at the end of the block char* memBlock = reinterpret_cast(page) - m_pageSize + sizeof(Page); - page->~Page(); // destroy the page + page->~Page(); // destroy the page m_pageAllocator->DeAllocate(memBlock); } - inline Page* PageFromAddress(void* address) + inline Page* PageFromAddress(void* address) { - char* memBlock = reinterpret_cast(reinterpret_cast(address) & ~static_cast(m_pageSize-1)); + char* memBlock = reinterpret_cast(reinterpret_cast(address) & ~static_cast(m_pageSize - 1)); memBlock += m_pageSize - sizeof(Page); Page* page = reinterpret_cast(memBlock); if (!page->m_magic.Validate()) @@ -292,18 +298,18 @@ namespace AZ // Fox X64 we push/pop pages using the m_mutex to sync. Pages are using FreePagesType = Bucket::PageListType; - FreePagesType m_freePages; - AZStd::vector m_threads; ///< Array with all separate thread data. Used to traverse end free elements. + FreePagesType m_freePages; + AZStd::vector m_threads; ///< Array with all separate thread data. Used to traverse end free elements. - IAllocatorAllocate* m_pageAllocator; - void* m_staticDataBlock; - size_t m_numStaticPages; - size_t m_pageSize; - size_t m_minAllocationSize; - size_t m_maxAllocationSize; - bool m_isDynamic; + IAllocatorAllocate* m_pageAllocator; + void* m_staticDataBlock; + size_t m_numStaticPages; + size_t m_pageSize; + size_t m_minAllocationSize; + size_t m_maxAllocationSize; + bool m_isDynamic; // TODO rbbaklov Changed to recursive_mutex from mutex for Linux support. - AZStd::recursive_mutex m_mutex; + AZStd::recursive_mutex m_mutex; }; struct ThreadPoolData @@ -315,1090 +321,1088 @@ namespace AZ using AllocatorType = PoolAllocation; /** - * Stack with freed elements from other threads. We don't need stamped stack since the ABA problem can not - * happen here. We push from many threads and pop from only one (we don't push from it). - */ - using FreedElementsStack = AZStd::lock_free_intrusive_stack>; + * Stack with freed elements from other threads. We don't need stamped stack since the ABA problem can not + * happen here. We push from many threads and pop from only one (we don't push from it). + */ + using FreedElementsStack = AZStd::lock_free_intrusive_stack< + ThreadPoolSchemaImpl::Page::FakeNodeLF, + AZStd::lock_free_intrusive_stack_base_hook>; - AllocatorType m_allocator; - FreedElementsStack m_freedElements; + AllocatorType m_allocator; + FreedElementsStack m_freedElements; }; -} +} // namespace AZ -using namespace AZ; - -//========================================================================= -// PoolAllocation -// [9/09/2009] -//========================================================================= -template -PoolAllocation::PoolAllocation(Allocator* alloc, size_t pageSize, size_t minAllocationSize, size_t maxAllocationSize) - : m_allocator(alloc) - , m_pageSize(pageSize) - , m_numBytesAllocated(0) +namespace AZ { - AZ_Assert(alloc->m_pageAllocator, "We need the page allocator setup!"); - AZ_Assert(pageSize >= maxAllocationSize * 4, "We need to fit at least 4 objects in a pool! Increase your page size! Page %d MaxAllocationSize %d",pageSize,maxAllocationSize); - AZ_Assert(minAllocationSize == maxAllocationSize || ((minAllocationSize)&(minAllocationSize - 1)) == 0, "Min allocation should be either equal to max allocation size or power of two"); - - m_minAllocationSize = AZ::GetMax(minAllocationSize, size_t(8)); - m_maxAllocationSize = AZ::GetMax(maxAllocationSize, minAllocationSize); - - m_minAllocationShift = 0; - for (size_t i = 1; i < sizeof(unsigned int)*8; i++) + //========================================================================= + // PoolAllocation + // [9/09/2009] + //========================================================================= + template + PoolAllocation::PoolAllocation(Allocator* alloc, size_t pageSize, size_t minAllocationSize, size_t maxAllocationSize) + : m_allocator(alloc) + , m_pageSize(pageSize) + , m_numBytesAllocated(0) { - if (m_minAllocationSize >> i == 0) + AZ_Assert(alloc->m_pageAllocator, "We need the page allocator setup!"); + AZ_Assert( + pageSize >= maxAllocationSize * 4, + "We need to fit at least 4 objects in a pool! Increase your page size! Page %d MaxAllocationSize %d", pageSize, + maxAllocationSize); + AZ_Assert( + minAllocationSize == maxAllocationSize || ((minAllocationSize) & (minAllocationSize - 1)) == 0, + "Min allocation should be either equal to max allocation size or power of two"); + + m_minAllocationSize = AZ::GetMax(minAllocationSize, size_t(8)); + m_maxAllocationSize = AZ::GetMax(maxAllocationSize, minAllocationSize); + + m_minAllocationShift = 0; + for (size_t i = 1; i < sizeof(unsigned int) * 8; i++) { - m_minAllocationShift = i-1; - break; - } - } - - AZ_Assert(m_maxAllocationSize % m_minAllocationSize == 0, "You need to be able to divide m_maxAllocationSize (%d) / m_minAllocationSize (%d) without fraction!", m_maxAllocationSize, m_minAllocationSize); - m_numBuckets = m_maxAllocationSize / m_minAllocationSize; - AZ_Assert(m_numBuckets <= 0xffff, "You can't have more than 65535 number of buckets! We need to increase the index size!"); - m_buckets = reinterpret_cast(alloc->m_pageAllocator->Allocate(sizeof(BucketType)*m_numBuckets, AZStd::alignment_of::value)); - for (size_t i = 0; i < m_numBuckets; ++i) - { - new(m_buckets + i)BucketType(); - } -} - -//========================================================================= -// ~PoolAllocation -// [9/09/2009] -//========================================================================= -template -PoolAllocation::~PoolAllocation() -{ - GarbageCollect(true); - - for (size_t i = 0; i < m_numBuckets; ++i) - { - m_buckets[i].~BucketType(); - } - m_allocator->m_pageAllocator->DeAllocate(m_buckets, sizeof(BucketType) * m_numBuckets); -} - -//========================================================================= -// Allocate -// [9/09/2009] -//========================================================================= -template -AZ_INLINE void* -PoolAllocation::Allocate(size_t byteSize, size_t alignment) -{ - AZ_Assert(byteSize>0, "You can not allocate 0 bytes!"); - AZ_Assert(alignment>0&&(alignment&(alignment-1))==0, "Alignment must be >0 and power of 2!"); - - // pad the size to the min allocation size. - byteSize = AZ::SizeAlignUp(byteSize, m_minAllocationSize); - byteSize = AZ::SizeAlignUp(byteSize, alignment); - - if (byteSize > m_maxAllocationSize) - { - AZ_Assert(false, "Allocation size (%d) is too big (max: %d) for pools!", byteSize, m_maxAllocationSize); - return nullptr; - } - - u32 bucketIndex = static_cast((byteSize >> m_minAllocationShift)-1); - BucketType& bucket = m_buckets[bucketIndex]; - PageType* page = nullptr; - if (!bucket.m_pages.empty()) - { - page = &bucket.m_pages.front(); - - // check if we have free slot in the page - if (page->m_freeList.empty()) - { - page = nullptr; - } - else if (page->m_freeList.size()==1) - { - // if we have only 1 free slot this allocation will - // fill the page, so put in on the back - bucket.m_pages.pop_front(); - bucket.m_pages.push_back(*page); - } - } - if (!page) - { - page = m_allocator->PopFreePage(); - if (page) - { - // We have any pages available on free page stack. - if (page->m_bin != bucketIndex) // if this page was used the same bucket we are ready to roll. + if (m_minAllocationSize >> i == 0) { - size_t elementSize = byteSize; - size_t pageDataSize = m_pageSize - sizeof(PageType); - page->SetupFreeList(elementSize, pageDataSize); - page->m_bin = bucketIndex; - page->m_elementSize = static_cast(elementSize); - page->m_maxNumElements = static_cast(pageDataSize / elementSize); + m_minAllocationShift = i - 1; + break; } } - else + + AZ_Assert( + m_maxAllocationSize % m_minAllocationSize == 0, + "You need to be able to divide m_maxAllocationSize (%d) / m_minAllocationSize (%d) without fraction!", m_maxAllocationSize, + m_minAllocationSize); + m_numBuckets = m_maxAllocationSize / m_minAllocationSize; + AZ_Assert(m_numBuckets <= 0xffff, "You can't have more than 65535 number of buckets! We need to increase the index size!"); + m_buckets = reinterpret_cast( + alloc->m_pageAllocator->Allocate(sizeof(BucketType) * m_numBuckets, AZStd::alignment_of::value)); + for (size_t i = 0; i < m_numBuckets; ++i) { - // We need to align each page on it's size, this way we can quickly find which page the pointer belongs to. - page = m_allocator->ConstructPage(byteSize); - page->m_bin = bucketIndex; + new (m_buckets + i) BucketType(); } - bucket.m_pages.push_front(*page); } - // The data address and the fake node address are shared. - void* address = &page->m_freeList.front(); - page->m_freeList.pop_front(); - - m_numBytesAllocated += byteSize; - - return address; -} - -//========================================================================= -// DeAllocate -// [9/09/2009] -//========================================================================= -template -AZ_INLINE void -PoolAllocation::DeAllocate(void* ptr) -{ - PageType* page = m_allocator->PageFromAddress(ptr); - if (page==nullptr) + //========================================================================= + // ~PoolAllocation + // [9/09/2009] + //========================================================================= + template + PoolAllocation::~PoolAllocation() { - AZ_Error("Memory", false, "Address 0x%08x is not in the ThreadPool!", ptr); - return; - } + GarbageCollect(true); - // (pageSize - info struct at the end) / (element size) - size_t maxElementsPerBucket = page->m_maxNumElements; - - size_t numFreeNodes = page->m_freeList.size(); - typename PageType::FakeNode* node = new(ptr) typename PageType::FakeNode(); - page->m_freeList.push_front(*node); - - if (numFreeNodes==0) - { - // if the page was full before sort at the front - BucketType& bucket = m_buckets[page->m_bin]; - bucket.m_pages.erase(*page); - bucket.m_pages.push_front(*page); - } - else if (numFreeNodes == maxElementsPerBucket-1) - { - // push to the list of free pages - BucketType& bucket = m_buckets[page->m_bin]; - PageType* frontPage = &bucket.m_pages.front(); - if (frontPage != page) + for (size_t i = 0; i < m_numBuckets; ++i) { - bucket.m_pages.erase(*page); - // check if the front page is full if so push the free page to the front otherwise push - // push it on the free pages list so it can be reused by other bins. - if (frontPage->m_freeList.empty()) + m_buckets[i].~BucketType(); + } + m_allocator->m_pageAllocator->DeAllocate(m_buckets, sizeof(BucketType) * m_numBuckets); + } + + //========================================================================= + // Allocate + // [9/09/2009] + //========================================================================= + template + AZ_INLINE void* PoolAllocation::Allocate(size_t byteSize, size_t alignment) + { + AZ_Assert(byteSize > 0, "You can not allocate 0 bytes!"); + AZ_Assert(alignment > 0 && (alignment & (alignment - 1)) == 0, "Alignment must be >0 and power of 2!"); + + // pad the size to the min allocation size. + byteSize = AZ::SizeAlignUp(byteSize, m_minAllocationSize); + byteSize = AZ::SizeAlignUp(byteSize, alignment); + + if (byteSize > m_maxAllocationSize) + { + AZ_Assert(false, "Allocation size (%d) is too big (max: %d) for pools!", byteSize, m_maxAllocationSize); + return nullptr; + } + + u32 bucketIndex = static_cast((byteSize >> m_minAllocationShift) - 1); + BucketType& bucket = m_buckets[bucketIndex]; + PageType* page = nullptr; + if (!bucket.m_pages.empty()) + { + page = &bucket.m_pages.front(); + + // check if we have free slot in the page + if (page->m_freeList.empty()) { - bucket.m_pages.push_front(*page); + page = nullptr; + } + else if (page->m_freeList.size() == 1) + { + // if we have only 1 free slot this allocation will + // fill the page, so put in on the back + bucket.m_pages.pop_front(); + bucket.m_pages.push_back(*page); + } + } + if (!page) + { + page = m_allocator->PopFreePage(); + if (page) + { + // We have any pages available on free page stack. + if (page->m_bin != bucketIndex) // if this page was used the same bucket we are ready to roll. + { + size_t elementSize = byteSize; + size_t pageDataSize = m_pageSize - sizeof(PageType); + page->SetupFreeList(elementSize, pageDataSize); + page->m_bin = bucketIndex; + page->m_elementSize = static_cast(elementSize); + page->m_maxNumElements = static_cast(pageDataSize / elementSize); + } } else { - m_allocator->PushFreePage(page); + // We need to align each page on it's size, this way we can quickly find which page the pointer belongs to. + page = m_allocator->ConstructPage(byteSize); + page->m_bin = bucketIndex; } + bucket.m_pages.push_front(*page); } - else if (frontPage->m_next != nullptr) + + // The data address and the fake node address are shared. + void* address = &page->m_freeList.front(); + page->m_freeList.pop_front(); + + m_numBytesAllocated += byteSize; + + return address; + } + + //========================================================================= + // DeAllocate + // [9/09/2009] + //========================================================================= + template + AZ_INLINE void PoolAllocation::DeAllocate(void* ptr) + { + PageType* page = m_allocator->PageFromAddress(ptr); + if (page == nullptr) { - // if the next page has free slots free the current page - if (frontPage->m_next->m_freeList.size() < maxElementsPerBucket) + AZ_Error("Memory", false, "Address 0x%08x is not in the ThreadPool!", ptr); + return; + } + + // (pageSize - info struct at the end) / (element size) + size_t maxElementsPerBucket = page->m_maxNumElements; + + size_t numFreeNodes = page->m_freeList.size(); + typename PageType::FakeNode* node = new (ptr) typename PageType::FakeNode(); + page->m_freeList.push_front(*node); + + if (numFreeNodes == 0) + { + // if the page was full before sort at the front + BucketType& bucket = m_buckets[page->m_bin]; + bucket.m_pages.erase(*page); + bucket.m_pages.push_front(*page); + } + else if (numFreeNodes == maxElementsPerBucket - 1) + { + // push to the list of free pages + BucketType& bucket = m_buckets[page->m_bin]; + PageType* frontPage = &bucket.m_pages.front(); + if (frontPage != page) { bucket.m_pages.erase(*page); - m_allocator->PushFreePage(page); - } - } - } - - m_numBytesAllocated -= page->m_elementSize; -} - -//========================================================================= -// AllocationSize -// [11/22/2010] -//========================================================================= -template -AZ_INLINE size_t -PoolAllocation::AllocationSize(void* ptr) -{ - PageType* page = m_allocator->PageFromAddress(ptr); - size_t elementSize; - if (page) - { - elementSize = page->m_elementSize; - } - else - { - elementSize = 0; - } - - return elementSize; -} - -//========================================================================= -// GarbageCollect -// [3/1/2012] -//========================================================================= -template -AZ_INLINE void -PoolAllocation::GarbageCollect(bool isForceFreeAllPages) -{ - // Free empty pages in the buckets (or better be empty) - for (unsigned int i = 0; i < (unsigned int)m_numBuckets; ++i) - { - // (pageSize - info struct at the end) / (element size) - size_t maxElementsPerBucket = (m_pageSize - sizeof(PageType)) / ((i+1) << m_minAllocationShift); - - typename BucketType::PageListType& pages = m_buckets[i].m_pages; - while (!pages.empty()) - { - PageType& page = pages.front(); - pages.pop_front(); - if (page.m_freeList.size()==maxElementsPerBucket || isForceFreeAllPages) - { - if (!m_allocator->IsInStaticBlock(&page)) + // check if the front page is full if so push the free page to the front otherwise push + // push it on the free pages list so it can be reused by other bins. + if (frontPage->m_freeList.empty()) { - m_allocator->FreePage(&page); + bucket.m_pages.push_front(*page); } else { - m_allocator->PushFreePage(&page); + m_allocator->PushFreePage(page); + } + } + else if (frontPage->m_next != nullptr) + { + // if the next page has free slots free the current page + if (frontPage->m_next->m_freeList.size() < maxElementsPerBucket) + { + bucket.m_pages.erase(*page); + m_allocator->PushFreePage(page); + } + } + } + + m_numBytesAllocated -= page->m_elementSize; + } + + //========================================================================= + // AllocationSize + // [11/22/2010] + //========================================================================= + template + AZ_INLINE size_t PoolAllocation::AllocationSize(void* ptr) + { + PageType* page = m_allocator->PageFromAddress(ptr); + size_t elementSize; + if (page) + { + elementSize = page->m_elementSize; + } + else + { + elementSize = 0; + } + + return elementSize; + } + + //========================================================================= + // GarbageCollect + // [3/1/2012] + //========================================================================= + template + AZ_INLINE void PoolAllocation::GarbageCollect(bool isForceFreeAllPages) + { + // Free empty pages in the buckets (or better be empty) + for (unsigned int i = 0; i < (unsigned int)m_numBuckets; ++i) + { + // (pageSize - info struct at the end) / (element size) + size_t maxElementsPerBucket = (m_pageSize - sizeof(PageType)) / ((i + 1) << m_minAllocationShift); + + typename BucketType::PageListType& pages = m_buckets[i].m_pages; + while (!pages.empty()) + { + PageType& page = pages.front(); + pages.pop_front(); + if (page.m_freeList.size() == maxElementsPerBucket || isForceFreeAllPages) + { + if (!m_allocator->IsInStaticBlock(&page)) + { + m_allocator->FreePage(&page); + } + else + { + m_allocator->PushFreePage(&page); + } } } } } -} -////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////// -// PollAllocator -////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////////// + // PollAllocator + ////////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////////// -//========================================================================= -// PoolSchema -// [9/15/2009] -//========================================================================= -PoolSchema::PoolSchema(const Descriptor& desc) - : m_impl(nullptr) -{ - (void)desc; // ignored here, applied in Create() -} - -//========================================================================= -// ~PoolSchema -// [9/15/2009] -//========================================================================= -PoolSchema::~PoolSchema() -{ - AZ_Assert(m_impl==nullptr, "You did not destroy the pool schema!"); - delete m_impl; -} - -//========================================================================= -// Create -// [9/15/2009] -//========================================================================= -bool PoolSchema::Create(const Descriptor& desc) -{ - AZ_Assert(m_impl==nullptr, "PoolSchema already created!"); - if (m_impl == nullptr) + //========================================================================= + // PoolSchema + // [9/15/2009] + //========================================================================= + PoolSchema::PoolSchema(const Descriptor& desc) + : m_impl(nullptr) { - m_impl = aznew PoolSchemaImpl(desc); + (void)desc; // ignored here, applied in Create() } - return (m_impl!=nullptr); -} -//========================================================================= -// ~Destroy -// [9/15/2009] -//========================================================================= -bool PoolSchema::Destroy() -{ - delete m_impl; - m_impl = nullptr; - return true; -} - -//========================================================================= -// Allocate -// [9/15/2009] -//========================================================================= -PoolSchema::pointer_type -PoolSchema::Allocate(size_type byteSize, size_type alignment, int flags, const char* name, const char* fileName, int lineNum, unsigned int suppressStackRecord) -{ - (void)flags; - (void)name; - (void)fileName; - (void)lineNum; - (void)suppressStackRecord; - return m_impl->Allocate(byteSize, alignment); -} - -//========================================================================= -// DeAllocate -// [9/15/2009] -//========================================================================= -void -PoolSchema::DeAllocate(pointer_type ptr, size_type byteSize, size_type alignment) -{ - (void)byteSize; - (void)alignment; - m_impl->DeAllocate(ptr); -} - -//========================================================================= -// Resize -// [10/14/2018] -//========================================================================= -PoolSchema::size_type -PoolSchema::Resize(pointer_type ptr, size_type newSize) -{ - (void)ptr; - (void)newSize; - return 0; // unsupported -} - -//========================================================================= -// ReAllocate -// [10/14/2018] -//========================================================================= -PoolSchema::pointer_type -PoolSchema::ReAllocate(pointer_type ptr, size_type newSize, size_type newAlignment) -{ - (void)ptr; - (void)newSize; - (void)newAlignment; - AZ_Assert(false, "unsupported"); - - return ptr; -} - -//========================================================================= -// AllocationSize -// [11/22/2010] -//========================================================================= -PoolSchema::size_type -PoolSchema::AllocationSize(pointer_type ptr) -{ - return m_impl->AllocationSize(ptr); -} - -//========================================================================= -// DeAllocate -// [9/15/2009] -//========================================================================= -void -PoolSchema::GarbageCollect() -{ - // External requests for garbage collection may come from any thread, and the - // garbage collection operation isn't threadsafe, which can lead to crashes. - // - // Due to the low memory consumption of this allocator in practice on Dragonfly - // (~3kb) it makes sense to not bother with garbage collection and leave it to - // occur exclusively in the destruction of the allocator. - // - // TODO: A better solution needs to be found for integrating back into mainline - // Open 3D Engine. - //m_impl->GarbageCollect(); -} - -auto PoolSchema::GetMaxContiguousAllocationSize() const -> size_type -{ - return m_impl->m_allocator.m_maxAllocationSize; -} - -//========================================================================= -// NumAllocatedBytes -// [11/1/2010] -//========================================================================= -PoolSchema::size_type -PoolSchema::NumAllocatedBytes() const -{ - return m_impl->m_allocator.m_numBytesAllocated; -} - -//========================================================================= -// Capacity -// [11/1/2010] -//========================================================================= -PoolSchema::size_type -PoolSchema::Capacity() const -{ - return m_impl->m_numStaticPages * m_impl->m_pageSize; -} - -//========================================================================= -// GetPageAllocator -// [11/17/2010] -//========================================================================= -IAllocatorAllocate* -PoolSchema::GetSubAllocator() -{ - return m_impl->m_pageAllocator; -} - - -////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////// -// PollAllocator Implementation -////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////// - -//========================================================================= -// PoolSchemaImpl -// [9/15/2009] -//========================================================================= -PoolSchemaImpl::PoolSchemaImpl(const PoolSchema::Descriptor& desc) - : m_pageAllocator(desc.m_pageAllocator ? desc.m_pageAllocator : &AllocatorInstance::Get()) - , m_allocator(this, desc.m_pageSize, desc.m_minAllocationSize, desc.m_maxAllocationSize) - , m_staticDataBlock(nullptr) - , m_numStaticPages(desc.m_numStaticPages) - , m_isDynamic(desc.m_isDynamic) - , m_pageSize(desc.m_pageSize) -{ - if (m_numStaticPages) + //========================================================================= + // ~PoolSchema + // [9/15/2009] + //========================================================================= + PoolSchema::~PoolSchema() { - // We store the page struct at the end of the block - char* memBlock = reinterpret_cast(m_pageAllocator->Allocate(m_pageSize*m_numStaticPages, m_pageSize, 0, "AZSystem::PoolAllocation::Page static array", __FILE__, __LINE__)); - m_staticDataBlock = memBlock; - size_t pageDataSize = m_pageSize - sizeof(Page); - for (unsigned int i = 0; i < m_numStaticPages; ++i) + AZ_Assert(m_impl == nullptr, "You did not destroy the pool schema!"); + delete m_impl; + } + + //========================================================================= + // Create + // [9/15/2009] + //========================================================================= + bool PoolSchema::Create(const Descriptor& desc) + { + AZ_Assert(m_impl == nullptr, "PoolSchema already created!"); + if (m_impl == nullptr) { - Page* page = new(memBlock+pageDataSize)Page(); - page->m_bin = 0xffffffff; - page->m_elementSize = 0; - page->m_maxNumElements = 0; - PushFreePage(page); - memBlock += m_pageSize; + m_impl = aznew PoolSchemaImpl(desc); + } + return (m_impl != nullptr); + } + + //========================================================================= + // ~Destroy + // [9/15/2009] + //========================================================================= + bool PoolSchema::Destroy() + { + delete m_impl; + m_impl = nullptr; + return true; + } + + //========================================================================= + // Allocate + // [9/15/2009] + //========================================================================= + PoolSchema::pointer_type PoolSchema::Allocate( + size_type byteSize, + size_type alignment, + int flags, + const char* name, + const char* fileName, + int lineNum, + unsigned int suppressStackRecord) + { + (void)flags; + (void)name; + (void)fileName; + (void)lineNum; + (void)suppressStackRecord; + return m_impl->Allocate(byteSize, alignment); + } + + //========================================================================= + // DeAllocate + // [9/15/2009] + //========================================================================= + void PoolSchema::DeAllocate(pointer_type ptr, size_type byteSize, size_type alignment) + { + (void)byteSize; + (void)alignment; + m_impl->DeAllocate(ptr); + } + + //========================================================================= + // Resize + // [10/14/2018] + //========================================================================= + PoolSchema::size_type PoolSchema::Resize(pointer_type ptr, size_type newSize) + { + (void)ptr; + (void)newSize; + return 0; // unsupported + } + + //========================================================================= + // ReAllocate + // [10/14/2018] + //========================================================================= + PoolSchema::pointer_type PoolSchema::ReAllocate(pointer_type ptr, size_type newSize, size_type newAlignment) + { + (void)ptr; + (void)newSize; + (void)newAlignment; + AZ_Assert(false, "unsupported"); + + return ptr; + } + + //========================================================================= + // AllocationSize + // [11/22/2010] + //========================================================================= + PoolSchema::size_type PoolSchema::AllocationSize(pointer_type ptr) + { + return m_impl->AllocationSize(ptr); + } + + //========================================================================= + // DeAllocate + // [9/15/2009] + //========================================================================= + void PoolSchema::GarbageCollect() + { + // External requests for garbage collection may come from any thread, and the + // garbage collection operation isn't threadsafe, which can lead to crashes. + // + // Due to the low memory consumption of this allocator in practice on Dragonfly + // (~3kb) it makes sense to not bother with garbage collection and leave it to + // occur exclusively in the destruction of the allocator. + // + // TODO: A better solution needs to be found for integrating back into mainline + // Open 3D Engine. + // m_impl->GarbageCollect(); + } + + auto PoolSchema::GetMaxContiguousAllocationSize() const -> size_type + { + return m_impl->m_allocator.m_maxAllocationSize; + } + + //========================================================================= + // NumAllocatedBytes + // [11/1/2010] + //========================================================================= + PoolSchema::size_type PoolSchema::NumAllocatedBytes() const + { + return m_impl->m_allocator.m_numBytesAllocated; + } + + //========================================================================= + // Capacity + // [11/1/2010] + //========================================================================= + PoolSchema::size_type PoolSchema::Capacity() const + { + return m_impl->m_numStaticPages * m_impl->m_pageSize; + } + + //========================================================================= + // GetPageAllocator + // [11/17/2010] + //========================================================================= + IAllocatorAllocate* PoolSchema::GetSubAllocator() + { + return m_impl->m_pageAllocator; + } + + ////////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////////// + // PollAllocator Implementation + ////////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////////// + + //========================================================================= + // PoolSchemaImpl + // [9/15/2009] + //========================================================================= + PoolSchemaImpl::PoolSchemaImpl(const PoolSchema::Descriptor& desc) + : m_pageAllocator(desc.m_pageAllocator ? desc.m_pageAllocator : &AllocatorInstance::Get()) + , m_allocator(this, desc.m_pageSize, desc.m_minAllocationSize, desc.m_maxAllocationSize) + , m_staticDataBlock(nullptr) + , m_numStaticPages(desc.m_numStaticPages) + , m_isDynamic(desc.m_isDynamic) + , m_pageSize(desc.m_pageSize) + { + if (m_numStaticPages) + { + // We store the page struct at the end of the block + char* memBlock = reinterpret_cast(m_pageAllocator->Allocate( + m_pageSize * m_numStaticPages, m_pageSize, 0, "AZSystem::PoolAllocation::Page static array", __FILE__, __LINE__)); + m_staticDataBlock = memBlock; + size_t pageDataSize = m_pageSize - sizeof(Page); + for (unsigned int i = 0; i < m_numStaticPages; ++i) + { + Page* page = new (memBlock + pageDataSize) Page(); + page->m_bin = 0xffffffff; + page->m_elementSize = 0; + page->m_maxNumElements = 0; + PushFreePage(page); + memBlock += m_pageSize; + } } } -} -//========================================================================= -// ~PoolSchemaImpl -// [9/15/2009] -//========================================================================= -PoolSchemaImpl::~PoolSchemaImpl() -{ - // Force free all pages - m_allocator.GarbageCollect(true); - - // Free all unused memory - GarbageCollect(); - - if (m_staticDataBlock) + //========================================================================= + // ~PoolSchemaImpl + // [9/15/2009] + //========================================================================= + PoolSchemaImpl::~PoolSchemaImpl() { - while (!m_freePages.empty()) + // Force free all pages + m_allocator.GarbageCollect(true); + + // Free all unused memory + GarbageCollect(); + + if (m_staticDataBlock) { - Page* page = &m_freePages.front(); - (void)page; - m_freePages.pop_front(); - AZ_Assert(IsInStaticBlock(page), "All dynamic pages should be deleted by now!"); - } - ; - - char* memBlock = reinterpret_cast(m_staticDataBlock); - size_t pageDataSize = m_pageSize - sizeof(Page); - for (unsigned int i = 0; i < m_numStaticPages; ++i) - { - Page* page = reinterpret_cast(memBlock+pageDataSize); - page->~Page(); - memBlock += m_pageSize; - } - m_pageAllocator->DeAllocate(m_staticDataBlock); - } -} - -//========================================================================= -// Allocate -// [9/15/2009] -//========================================================================= -PoolSchema::pointer_type -PoolSchemaImpl::Allocate(PoolSchema::size_type byteSize, PoolSchema::size_type alignment, int flags) -{ - //AZ_Warning("Memory",m_ownerThread==AZStd::this_thread::get_id(),"You can't allocation from a different context/thread, use ThreadPoolAllocator!"); - (void)flags; - void* address = m_allocator.Allocate(byteSize, alignment); - return address; -} - -//========================================================================= -// DeAllocate -// [9/15/2009] -//========================================================================= -void -PoolSchemaImpl::DeAllocate(PoolSchema::pointer_type ptr) -{ - //AZ_Warning("Memory",m_ownerThread==AZStd::this_thread::get_id(),"You can't deallocate from a different context/thread, use ThreadPoolAllocator!"); - m_allocator.DeAllocate(ptr); -} - -//========================================================================= -// AllocationSize -// [11/22/2010] -//========================================================================= -PoolSchema::size_type -PoolSchemaImpl::AllocationSize(PoolSchema::pointer_type ptr) -{ - //AZ_Warning("Memory",m_ownerThread==AZStd::this_thread::get_id(),"You can't use PoolAllocator from a different context/thread, use ThreadPoolAllocator!"); - return m_allocator.AllocationSize(ptr); -} - -//========================================================================= -// Pop -// [9/15/2009] -//========================================================================= -AZ_FORCE_INLINE PoolSchemaImpl::Page* -PoolSchemaImpl::PopFreePage() -{ - Page* page = nullptr; - if (!m_freePages.empty()) - { - page = &m_freePages.front(); - m_freePages.pop_front(); - } - return page; -} - -//========================================================================= -// Push -// [9/15/2009] -//========================================================================= -AZ_INLINE void -PoolSchemaImpl::PushFreePage(Page* page) -{ - m_freePages.push_front(*page); -} - -//========================================================================= -// PurgePages -// [9/11/2009] -//========================================================================= -void -PoolSchemaImpl::GarbageCollect() -{ - //if( m_ownerThread == AZStd::this_thread::get_id() ) - { - if (m_isDynamic) - { - m_allocator.GarbageCollect(); - - Bucket::PageListType staticPages; while (!m_freePages.empty()) { Page* page = &m_freePages.front(); + (void)page; m_freePages.pop_front(); - if (IsInStaticBlock(page)) - { - staticPages.push_front(*page); - } - else - { - FreePage(page); - } - } + AZ_Assert(IsInStaticBlock(page), "All dynamic pages should be deleted by now!"); + }; - while (!staticPages.empty()) + char* memBlock = reinterpret_cast(m_staticDataBlock); + size_t pageDataSize = m_pageSize - sizeof(Page); + for (unsigned int i = 0; i < m_numStaticPages; ++i) { - Page* page = &staticPages.front(); - staticPages.pop_front(); - m_freePages.push_front(*page); + Page* page = reinterpret_cast(memBlock + pageDataSize); + page->~Page(); + memBlock += m_pageSize; } - } - } -} - -//========================================================================= -// SetupFreeList -// [9/09/2009] -//========================================================================= -AZ_FORCE_INLINE void -PoolSchemaImpl::Page::SetupFreeList(size_t elementSize, size_t pageDataBlockSize) -{ - char* pageData = reinterpret_cast(this) - pageDataBlockSize; - m_freeList.clear(); - // setup free list - size_t numElements = pageDataBlockSize / elementSize; - for (unsigned int i = 0; i < numElements; ++i) - { - char* address = pageData+i*elementSize; - Page::FakeNode* node = new(address) Page::FakeNode(); - m_freeList.push_back(*node); - } -} - -////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////// -// ThreadPoolSchema -////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////// - -//========================================================================= -// ThreadPoolSchema -// [9/15/2009] -//========================================================================= -ThreadPoolSchema::ThreadPoolSchema(GetThreadPoolData getThreadPoolData, SetThreadPoolData setThreadPoolData) - : m_impl(nullptr) - , m_threadPoolGetter(getThreadPoolData) - , m_threadPoolSetter(setThreadPoolData) -{ -} - -//========================================================================= -// ~ThreadPoolSchema -// [9/15/2009] -//========================================================================= -ThreadPoolSchema::~ThreadPoolSchema() -{ - AZ_Assert(m_impl==nullptr, "You did not destroy the thread pool schema!"); - delete m_impl; -} - -//========================================================================= -// Create -// [9/15/2009] -//========================================================================= -bool ThreadPoolSchema::Create(const Descriptor& desc) -{ - AZ_Assert(m_impl==nullptr, "PoolSchema already created!"); - if (m_impl == nullptr) - { - m_impl = aznew ThreadPoolSchemaImpl(desc, m_threadPoolGetter, m_threadPoolSetter); - } - return (m_impl!=nullptr); -} - -//========================================================================= -// Destroy -// [9/15/2009] -//========================================================================= -bool ThreadPoolSchema::Destroy() -{ - delete m_impl; - m_impl = nullptr; - return true; -} -//========================================================================= -// Allocate -// [9/15/2009] -//========================================================================= -ThreadPoolSchema::pointer_type -ThreadPoolSchema::Allocate(size_type byteSize, size_type alignment, int flags, const char* name, const char* fileName, int lineNum, unsigned int suppressStackRecord) -{ - (void)flags; - (void)name; - (void)fileName; - (void)lineNum; - (void)suppressStackRecord; - return m_impl->Allocate(byteSize, alignment); -} - -//========================================================================= -// DeAllocate -// [9/15/2009] -//========================================================================= -void -ThreadPoolSchema::DeAllocate(pointer_type ptr, size_type byteSize, size_type alignment) -{ - (void)byteSize; - (void)alignment; - m_impl->DeAllocate(ptr); -} - -//========================================================================= -// Resize -// [10/14/2018] -//========================================================================= -ThreadPoolSchema::size_type -ThreadPoolSchema::Resize(pointer_type ptr, size_type newSize) -{ - (void)ptr; - (void)newSize; - return 0; // unsupported -} - -//========================================================================= -// ReAllocate -// [10/14/2018] -//========================================================================= -ThreadPoolSchema::pointer_type -ThreadPoolSchema::ReAllocate(pointer_type ptr, size_type newSize, size_type newAlignment) -{ - (void)ptr; - (void)newSize; - (void)newAlignment; - AZ_Assert(false, "unsupported"); - - return ptr; -} - -//========================================================================= -// AllocationSize -// [11/22/2010] -//========================================================================= -ThreadPoolSchema::size_type -ThreadPoolSchema::AllocationSize(pointer_type ptr) -{ - return m_impl->AllocationSize(ptr); -} - -//========================================================================= -// DeAllocate -// [9/15/2009] -//========================================================================= -void -ThreadPoolSchema::GarbageCollect() -{ - m_impl->GarbageCollect(); -} - -auto ThreadPoolSchema::GetMaxContiguousAllocationSize() const -> size_type -{ - return m_impl->m_maxAllocationSize; -} - -//========================================================================= -// NumAllocatedBytes -// [11/1/2010] -//========================================================================= -ThreadPoolSchema::size_type -ThreadPoolSchema::NumAllocatedBytes() const -{ - size_type bytesAllocated = 0; - { - AZStd::lock_guard lock(m_impl->m_mutex); - for (size_t i = 0; i < m_impl->m_threads.size(); ++i) - { - bytesAllocated += m_impl->m_threads[i]->m_allocator.m_numBytesAllocated; - } - } - return bytesAllocated; -} - -//========================================================================= -// Capacity -// [11/1/2010] -//========================================================================= -ThreadPoolSchema::size_type -ThreadPoolSchema::Capacity() const -{ - return m_impl->m_numStaticPages * m_impl->m_pageSize; -} - -//========================================================================= -// GetPageAllocator -// [11/17/2010] -//========================================================================= -IAllocatorAllocate* -ThreadPoolSchema::GetSubAllocator() -{ - return m_impl->m_pageAllocator; -} - - -//========================================================================= -// ThreadPoolSchemaImpl -// [9/15/2009] -//========================================================================= -ThreadPoolSchemaImpl::ThreadPoolSchemaImpl(const ThreadPoolSchema::Descriptor& desc, ThreadPoolSchema::GetThreadPoolData threadPoolGetter, ThreadPoolSchema::SetThreadPoolData threadPoolSetter) - : m_threadPoolGetter(threadPoolGetter) - , m_threadPoolSetter(threadPoolSetter) - , m_pageAllocator(desc.m_pageAllocator) - , m_staticDataBlock(nullptr) - , m_numStaticPages(desc.m_numStaticPages) - , m_pageSize(desc.m_pageSize) - , m_minAllocationSize(desc.m_minAllocationSize) - , m_maxAllocationSize(desc.m_maxAllocationSize) - , m_isDynamic(desc.m_isDynamic) -{ -# if AZ_TRAIT_OS_HAS_CRITICAL_SECTION_SPIN_COUNT - // In memory allocation case (usually tools) we might have high contention, - // using spin lock will improve performance. - SetCriticalSectionSpinCount(m_mutex.native_handle(), 4000); -# endif - - if (m_pageAllocator == nullptr) - { - m_pageAllocator = &AllocatorInstance::Get(); // use the SystemAllocator if no page allocator is provided - } - if (m_numStaticPages) - { - // We store the page struct at the end of the block - char* memBlock = reinterpret_cast(m_pageAllocator->Allocate(m_pageSize*m_numStaticPages, m_pageSize, 0, "AZSystem::ThreadPoolSchemaImpl::Page static array", __FILE__, __LINE__)); - m_staticDataBlock = memBlock; - size_t pageDataSize = m_pageSize - sizeof(Page); - for (unsigned int i = 0; i < m_numStaticPages; ++i) - { - Page* page = new(memBlock+pageDataSize)Page(m_threadPoolGetter()); - page->m_bin = 0xffffffff; - PushFreePage(page); - memBlock += m_pageSize; - } - } -} - -//========================================================================= -// ~ThreadPoolSchemaImpl -// [9/15/2009] -//========================================================================= -ThreadPoolSchemaImpl::~ThreadPoolSchemaImpl() -{ - // clean up all the thread data. - // IMPORTANT: We assume/rely that all threads (except the calling one) are or will - // destroyed before you create another instance of the pool allocation. - // This should generally be ok since the all allocators are singletons. - { - AZStd::lock_guard lock(m_mutex); - if (!m_threads.empty()) - { - for (size_t i = 0; i < m_threads.size(); ++i) - { - if (m_threads[i]) - { - // Force free all pages - delete m_threads[i]; - } - } - - /// reset the variable for the owner thread. - m_threadPoolSetter(nullptr); + m_pageAllocator->DeAllocate(m_staticDataBlock); } } - GarbageCollect(); - - if (m_staticDataBlock) + //========================================================================= + // Allocate + // [9/15/2009] + //========================================================================= + PoolSchema::pointer_type PoolSchemaImpl::Allocate(PoolSchema::size_type byteSize, PoolSchema::size_type alignment, int flags) { - Page* page; - { - AZStd::lock_guard lock(m_mutex); - while (!m_freePages.empty()) - { - page = &m_freePages.front(); - m_freePages.pop_front(); - AZ_Assert(IsInStaticBlock(page), "All dynamic pages should be free by now!"); - } - } - - char* memBlock = reinterpret_cast(m_staticDataBlock); - size_t pageDataSize = m_pageSize - sizeof(Page); - for (unsigned int i = 0; i < m_numStaticPages; ++i) - { - page = reinterpret_cast(memBlock+pageDataSize); - page->~Page(); - memBlock += m_pageSize; - } - m_pageAllocator->DeAllocate(m_staticDataBlock); - } -} - -//========================================================================= -// Allocate -// [9/15/2009] -//========================================================================= -ThreadPoolSchema::pointer_type -ThreadPoolSchemaImpl::Allocate(ThreadPoolSchema::size_type byteSize, ThreadPoolSchema::size_type alignment, int flags) -{ - (void)flags; - - ThreadPoolData* threadData = m_threadPoolGetter(); - - if (threadData == nullptr) - { - threadData = aznew ThreadPoolData(this, m_pageSize, m_minAllocationSize, m_maxAllocationSize); - m_threadPoolSetter(threadData); - { - AZStd::lock_guard lock(m_mutex); - m_threads.push_back(threadData); - } - } - else - { - // deallocate elements if they were freed from other threads - Page::FakeNodeLF* fakeLFNode; - while ((fakeLFNode = threadData->m_freedElements.pop())!=nullptr) - { - threadData->m_allocator.DeAllocate(fakeLFNode); - } + // AZ_Warning("Memory",m_ownerThread==AZStd::this_thread::get_id(),"You can't allocation from a different context/thread, use + // ThreadPoolAllocator!"); + (void)flags; + void* address = m_allocator.Allocate(byteSize, alignment); + return address; } - return threadData->m_allocator.Allocate(byteSize, alignment); -} + //========================================================================= + // DeAllocate + // [9/15/2009] + //========================================================================= + void PoolSchemaImpl::DeAllocate(PoolSchema::pointer_type ptr) + { + // AZ_Warning("Memory",m_ownerThread==AZStd::this_thread::get_id(),"You can't deallocate from a different context/thread, use + // ThreadPoolAllocator!"); + m_allocator.DeAllocate(ptr); + } -//========================================================================= -// DeAllocate -// [9/15/2009] -//========================================================================= -void -ThreadPoolSchemaImpl::DeAllocate(ThreadPoolSchema::pointer_type ptr) -{ - Page* page = PageFromAddress(ptr); - if (page==nullptr) + //========================================================================= + // AllocationSize + // [11/22/2010] + //========================================================================= + PoolSchema::size_type PoolSchemaImpl::AllocationSize(PoolSchema::pointer_type ptr) { - AZ_Error("Memory", false, "Address 0x%08x is not in the ThreadPool!", ptr); - return; + // AZ_Warning("Memory",m_ownerThread==AZStd::this_thread::get_id(),"You can't use PoolAllocator from a different context/thread, use + // ThreadPoolAllocator!"); + return m_allocator.AllocationSize(ptr); } - AZ_Assert(page->m_threadData!=nullptr, ("We must have valid page thread data for the page!")); - ThreadPoolData* threadData = m_threadPoolGetter(); - if (threadData == page->m_threadData) - { - // we can free here - threadData->m_allocator.DeAllocate(ptr); - } - else - { - // push this element to be deleted from it's own thread! - // cast the pointer to a fake lock free node - Page::FakeNodeLF* fakeLFNode = reinterpret_cast(ptr); -#ifdef AZ_DEBUG_BUILD - // we need to reset the fakeLFNode because we share the memory. - // otherwise we will assert the node is in the list - fakeLFNode->m_next = 0; -#endif - page->m_threadData->m_freedElements.push(*fakeLFNode); - } -} -//========================================================================= -// AllocationSize -// [11/22/2010] -//========================================================================= -ThreadPoolSchema::size_type -ThreadPoolSchemaImpl::AllocationSize(ThreadPoolSchema::pointer_type ptr) -{ - Page* page = PageFromAddress(ptr); - if (page==nullptr) + //========================================================================= + // Pop + // [9/15/2009] + //========================================================================= + AZ_FORCE_INLINE PoolSchemaImpl::Page* PoolSchemaImpl::PopFreePage() { - return 0; - } - AZ_Assert(page->m_threadData!=nullptr, ("We must have valid page thread data for the page!")); - return page->m_threadData->m_allocator.AllocationSize(ptr); -} - -//========================================================================= -// PopFreePage -// [9/15/2009] -//========================================================================= -AZ_INLINE ThreadPoolSchemaImpl::Page* -ThreadPoolSchemaImpl::PopFreePage() -{ - Page* page; - { - AZStd::lock_guard lock(m_mutex); - if (m_freePages.empty()) - { - page = nullptr; - } - else + Page* page = nullptr; + if (!m_freePages.empty()) { page = &m_freePages.front(); m_freePages.pop_front(); } + return page; } - if (page) - { -# ifdef AZ_DEBUG_BUILD - AZ_Assert(page->m_threadData == 0, "If we stored the free page properly we should have null here!"); -# endif - // store the current thread data, used when we free elements - page->m_threadData = m_threadPoolGetter(); - } - return page; -} -//========================================================================= -// PushFreePage -// [9/15/2009] -//========================================================================= -AZ_INLINE void -ThreadPoolSchemaImpl::PushFreePage(Page* page) -{ -#ifdef AZ_DEBUG_BUILD - page->m_threadData = 0; -#endif + //========================================================================= + // Push + // [9/15/2009] + //========================================================================= + AZ_INLINE void PoolSchemaImpl::PushFreePage(Page* page) { - AZStd::lock_guard lock(m_mutex); m_freePages.push_front(*page); } -} -//========================================================================= -// GarbageCollect -// [9/15/2009] -//========================================================================= -void -ThreadPoolSchemaImpl::GarbageCollect() -{ - if (!m_isDynamic) + //========================================================================= + // PurgePages + // [9/11/2009] + //========================================================================= + void PoolSchemaImpl::GarbageCollect() { - return; // we have the memory statically allocated, can't collect garbage. + // if( m_ownerThread == AZStd::this_thread::get_id() ) + { + if (m_isDynamic) + { + m_allocator.GarbageCollect(); + + Bucket::PageListType staticPages; + while (!m_freePages.empty()) + { + Page* page = &m_freePages.front(); + m_freePages.pop_front(); + if (IsInStaticBlock(page)) + { + staticPages.push_front(*page); + } + else + { + FreePage(page); + } + } + + while (!staticPages.empty()) + { + Page* page = &staticPages.front(); + staticPages.pop_front(); + m_freePages.push_front(*page); + } + } + } } - FreePagesType staticPages; - AZStd::lock_guard lock(m_mutex); - while (!m_freePages.empty()) + //========================================================================= + // SetupFreeList + // [9/09/2009] + //========================================================================= + AZ_FORCE_INLINE void PoolSchemaImpl::Page::SetupFreeList(size_t elementSize, size_t pageDataBlockSize) { - Page* page = &m_freePages.front(); - m_freePages.pop_front(); - if (IsInStaticBlock(page)) + char* pageData = reinterpret_cast(this) - pageDataBlockSize; + m_freeList.clear(); + // setup free list + size_t numElements = pageDataBlockSize / elementSize; + for (unsigned int i = 0; i < numElements; ++i) { - staticPages.push_front(*page); + char* address = pageData + i * elementSize; + Page::FakeNode* node = new (address) Page::FakeNode(); + m_freeList.push_back(*node); + } + } + + ////////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////////// + // ThreadPoolSchema + ////////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////////// + + //========================================================================= + // ThreadPoolSchema + // [9/15/2009] + //========================================================================= + ThreadPoolSchema::ThreadPoolSchema(GetThreadPoolData getThreadPoolData, SetThreadPoolData setThreadPoolData) + : m_impl(nullptr) + , m_threadPoolGetter(getThreadPoolData) + , m_threadPoolSetter(setThreadPoolData) + { + } + + //========================================================================= + // ~ThreadPoolSchema + // [9/15/2009] + //========================================================================= + ThreadPoolSchema::~ThreadPoolSchema() + { + AZ_Assert(m_impl == nullptr, "You did not destroy the thread pool schema!"); + delete m_impl; + } + + //========================================================================= + // Create + // [9/15/2009] + //========================================================================= + bool ThreadPoolSchema::Create(const Descriptor& desc) + { + AZ_Assert(m_impl == nullptr, "PoolSchema already created!"); + if (m_impl == nullptr) + { + m_impl = aznew ThreadPoolSchemaImpl(desc, m_threadPoolGetter, m_threadPoolSetter); + } + return (m_impl != nullptr); + } + + //========================================================================= + // Destroy + // [9/15/2009] + //========================================================================= + bool ThreadPoolSchema::Destroy() + { + delete m_impl; + m_impl = nullptr; + return true; + } + //========================================================================= + // Allocate + // [9/15/2009] + //========================================================================= + ThreadPoolSchema::pointer_type ThreadPoolSchema::Allocate( + size_type byteSize, + size_type alignment, + int flags, + const char* name, + const char* fileName, + int lineNum, + unsigned int suppressStackRecord) + { + (void)flags; + (void)name; + (void)fileName; + (void)lineNum; + (void)suppressStackRecord; + return m_impl->Allocate(byteSize, alignment); + } + + //========================================================================= + // DeAllocate + // [9/15/2009] + //========================================================================= + void ThreadPoolSchema::DeAllocate(pointer_type ptr, size_type byteSize, size_type alignment) + { + (void)byteSize; + (void)alignment; + m_impl->DeAllocate(ptr); + } + + //========================================================================= + // Resize + // [10/14/2018] + //========================================================================= + ThreadPoolSchema::size_type ThreadPoolSchema::Resize(pointer_type ptr, size_type newSize) + { + (void)ptr; + (void)newSize; + return 0; // unsupported + } + + //========================================================================= + // ReAllocate + // [10/14/2018] + //========================================================================= + ThreadPoolSchema::pointer_type ThreadPoolSchema::ReAllocate(pointer_type ptr, size_type newSize, size_type newAlignment) + { + (void)ptr; + (void)newSize; + (void)newAlignment; + AZ_Assert(false, "unsupported"); + + return ptr; + } + + //========================================================================= + // AllocationSize + // [11/22/2010] + //========================================================================= + ThreadPoolSchema::size_type ThreadPoolSchema::AllocationSize(pointer_type ptr) + { + return m_impl->AllocationSize(ptr); + } + + //========================================================================= + // DeAllocate + // [9/15/2009] + //========================================================================= + void ThreadPoolSchema::GarbageCollect() + { + m_impl->GarbageCollect(); + } + + auto ThreadPoolSchema::GetMaxContiguousAllocationSize() const -> size_type + { + return m_impl->m_maxAllocationSize; + } + + //========================================================================= + // NumAllocatedBytes + // [11/1/2010] + //========================================================================= + ThreadPoolSchema::size_type ThreadPoolSchema::NumAllocatedBytes() const + { + size_type bytesAllocated = 0; + { + AZStd::lock_guard lock(m_impl->m_mutex); + for (size_t i = 0; i < m_impl->m_threads.size(); ++i) + { + bytesAllocated += m_impl->m_threads[i]->m_allocator.m_numBytesAllocated; + } + } + return bytesAllocated; + } + + //========================================================================= + // Capacity + // [11/1/2010] + //========================================================================= + ThreadPoolSchema::size_type ThreadPoolSchema::Capacity() const + { + return m_impl->m_numStaticPages * m_impl->m_pageSize; + } + + //========================================================================= + // GetPageAllocator + // [11/17/2010] + //========================================================================= + IAllocatorAllocate* ThreadPoolSchema::GetSubAllocator() + { + return m_impl->m_pageAllocator; + } + + //========================================================================= + // ThreadPoolSchemaImpl + // [9/15/2009] + //========================================================================= + ThreadPoolSchemaImpl::ThreadPoolSchemaImpl( + const ThreadPoolSchema::Descriptor& desc, + ThreadPoolSchema::GetThreadPoolData threadPoolGetter, + ThreadPoolSchema::SetThreadPoolData threadPoolSetter) + : m_threadPoolGetter(threadPoolGetter) + , m_threadPoolSetter(threadPoolSetter) + , m_pageAllocator(desc.m_pageAllocator) + , m_staticDataBlock(nullptr) + , m_numStaticPages(desc.m_numStaticPages) + , m_pageSize(desc.m_pageSize) + , m_minAllocationSize(desc.m_minAllocationSize) + , m_maxAllocationSize(desc.m_maxAllocationSize) + , m_isDynamic(desc.m_isDynamic) + { +#if AZ_TRAIT_OS_HAS_CRITICAL_SECTION_SPIN_COUNT + // In memory allocation case (usually tools) we might have high contention, + // using spin lock will improve performance. + SetCriticalSectionSpinCount(m_mutex.native_handle(), 4000); +#endif + + if (m_pageAllocator == nullptr) + { + m_pageAllocator = &AllocatorInstance::Get(); // use the SystemAllocator if no page allocator is provided + } + if (m_numStaticPages) + { + // We store the page struct at the end of the block + char* memBlock = reinterpret_cast(m_pageAllocator->Allocate( + m_pageSize * m_numStaticPages, m_pageSize, 0, "AZSystem::ThreadPoolSchemaImpl::Page static array", __FILE__, __LINE__)); + m_staticDataBlock = memBlock; + size_t pageDataSize = m_pageSize - sizeof(Page); + for (unsigned int i = 0; i < m_numStaticPages; ++i) + { + Page* page = new (memBlock + pageDataSize) Page(m_threadPoolGetter()); + page->m_bin = 0xffffffff; + PushFreePage(page); + memBlock += m_pageSize; + } + } + } + + //========================================================================= + // ~ThreadPoolSchemaImpl + // [9/15/2009] + //========================================================================= + ThreadPoolSchemaImpl::~ThreadPoolSchemaImpl() + { + // clean up all the thread data. + // IMPORTANT: We assume/rely that all threads (except the calling one) are or will + // destroyed before you create another instance of the pool allocation. + // This should generally be ok since the all allocators are singletons. + { + AZStd::lock_guard lock(m_mutex); + if (!m_threads.empty()) + { + for (size_t i = 0; i < m_threads.size(); ++i) + { + if (m_threads[i]) + { + // Force free all pages + delete m_threads[i]; + } + } + + /// reset the variable for the owner thread. + m_threadPoolSetter(nullptr); + } + } + + GarbageCollect(); + + if (m_staticDataBlock) + { + Page* page; + { + AZStd::lock_guard lock(m_mutex); + while (!m_freePages.empty()) + { + page = &m_freePages.front(); + m_freePages.pop_front(); + AZ_Assert(IsInStaticBlock(page), "All dynamic pages should be free by now!"); + } + } + + char* memBlock = reinterpret_cast(m_staticDataBlock); + size_t pageDataSize = m_pageSize - sizeof(Page); + for (unsigned int i = 0; i < m_numStaticPages; ++i) + { + page = reinterpret_cast(memBlock + pageDataSize); + page->~Page(); + memBlock += m_pageSize; + } + m_pageAllocator->DeAllocate(m_staticDataBlock); + } + } + + //========================================================================= + // Allocate + // [9/15/2009] + //========================================================================= + ThreadPoolSchema::pointer_type ThreadPoolSchemaImpl::Allocate( + ThreadPoolSchema::size_type byteSize, ThreadPoolSchema::size_type alignment, int flags) + { + (void)flags; + + ThreadPoolData* threadData = m_threadPoolGetter(); + + if (threadData == nullptr) + { + threadData = aznew ThreadPoolData(this, m_pageSize, m_minAllocationSize, m_maxAllocationSize); + m_threadPoolSetter(threadData); + { + AZStd::lock_guard lock(m_mutex); + m_threads.push_back(threadData); + } } else { - FreePage(page); + // deallocate elements if they were freed from other threads + Page::FakeNodeLF* fakeLFNode; + while ((fakeLFNode = threadData->m_freedElements.pop()) != nullptr) + { + threadData->m_allocator.DeAllocate(fakeLFNode); + } + } + + return threadData->m_allocator.Allocate(byteSize, alignment); + } + + //========================================================================= + // DeAllocate + // [9/15/2009] + //========================================================================= + void ThreadPoolSchemaImpl::DeAllocate(ThreadPoolSchema::pointer_type ptr) + { + Page* page = PageFromAddress(ptr); + if (page == nullptr) + { + AZ_Error("Memory", false, "Address 0x%08x is not in the ThreadPool!", ptr); + return; + } + AZ_Assert(page->m_threadData != nullptr, ("We must have valid page thread data for the page!")); + ThreadPoolData* threadData = m_threadPoolGetter(); + if (threadData == page->m_threadData) + { + // we can free here + threadData->m_allocator.DeAllocate(ptr); + } + else + { + // push this element to be deleted from it's own thread! + // cast the pointer to a fake lock free node + Page::FakeNodeLF* fakeLFNode = reinterpret_cast(ptr); +#ifdef AZ_DEBUG_BUILD + // we need to reset the fakeLFNode because we share the memory. + // otherwise we will assert the node is in the list + fakeLFNode->m_next = 0; +#endif + page->m_threadData->m_freedElements.push(*fakeLFNode); } } - while (!staticPages.empty()) - { - Page* page = &staticPages.front(); - staticPages.pop_front(); - m_freePages.push_front(*page); - } -} -//========================================================================= -// SetupFreeList -// [9/15/2009] -//========================================================================= -inline void -ThreadPoolSchemaImpl::Page::SetupFreeList(size_t elementSize, size_t pageDataBlockSize) -{ - char* pageData = reinterpret_cast(this) - pageDataBlockSize; - m_freeList.clear(); - // setup free list - size_t numElements = pageDataBlockSize / elementSize; - for (size_t i = 0; i < numElements; ++i) + //========================================================================= + // AllocationSize + // [11/22/2010] + //========================================================================= + ThreadPoolSchema::size_type ThreadPoolSchemaImpl::AllocationSize(ThreadPoolSchema::pointer_type ptr) { - char* address = pageData+i*elementSize; - Page::FakeNode* node = new(address) Page::FakeNode(); - m_freeList.push_back(*node); + Page* page = PageFromAddress(ptr); + if (page == nullptr) + { + return 0; + } + AZ_Assert(page->m_threadData != nullptr, ("We must have valid page thread data for the page!")); + return page->m_threadData->m_allocator.AllocationSize(ptr); } -} -//========================================================================= -// ThreadPoolData::ThreadPoolData -// [9/15/2009] -//========================================================================= -ThreadPoolData::ThreadPoolData(ThreadPoolSchemaImpl* alloc, size_t pageSize, size_t minAllocationSize, size_t maxAllocationSize) - : m_allocator(alloc, pageSize, minAllocationSize, maxAllocationSize) -{} - -//========================================================================= -// ThreadPoolData::~ThreadPoolData -// [9/15/2009] -//========================================================================= -ThreadPoolData::~ThreadPoolData() -{ - // deallocate elements if they were freed from other threads - ThreadPoolSchemaImpl::Page::FakeNodeLF* fakeLFNode; - while ((fakeLFNode = m_freedElements.pop())!=nullptr) + //========================================================================= + // PopFreePage + // [9/15/2009] + //========================================================================= + AZ_INLINE ThreadPoolSchemaImpl::Page* ThreadPoolSchemaImpl::PopFreePage() { - m_allocator.DeAllocate(fakeLFNode); + Page* page; + { + AZStd::lock_guard lock(m_mutex); + if (m_freePages.empty()) + { + page = nullptr; + } + else + { + page = &m_freePages.front(); + m_freePages.pop_front(); + } + } + if (page) + { +#ifdef AZ_DEBUG_BUILD + AZ_Assert(page->m_threadData == 0, "If we stored the free page properly we should have null here!"); +#endif + // store the current thread data, used when we free elements + page->m_threadData = m_threadPoolGetter(); + } + return page; } -} + + //========================================================================= + // PushFreePage + // [9/15/2009] + //========================================================================= + AZ_INLINE void ThreadPoolSchemaImpl::PushFreePage(Page* page) + { +#ifdef AZ_DEBUG_BUILD + page->m_threadData = 0; +#endif + { + AZStd::lock_guard lock(m_mutex); + m_freePages.push_front(*page); + } + } + + //========================================================================= + // GarbageCollect + // [9/15/2009] + //========================================================================= + void ThreadPoolSchemaImpl::GarbageCollect() + { + if (!m_isDynamic) + { + return; // we have the memory statically allocated, can't collect garbage. + } + + FreePagesType staticPages; + AZStd::lock_guard lock(m_mutex); + while (!m_freePages.empty()) + { + Page* page = &m_freePages.front(); + m_freePages.pop_front(); + if (IsInStaticBlock(page)) + { + staticPages.push_front(*page); + } + else + { + FreePage(page); + } + } + while (!staticPages.empty()) + { + Page* page = &staticPages.front(); + staticPages.pop_front(); + m_freePages.push_front(*page); + } + } + + //========================================================================= + // SetupFreeList + // [9/15/2009] + //========================================================================= + inline void ThreadPoolSchemaImpl::Page::SetupFreeList(size_t elementSize, size_t pageDataBlockSize) + { + char* pageData = reinterpret_cast(this) - pageDataBlockSize; + m_freeList.clear(); + // setup free list + size_t numElements = pageDataBlockSize / elementSize; + for (size_t i = 0; i < numElements; ++i) + { + char* address = pageData + i * elementSize; + Page::FakeNode* node = new (address) Page::FakeNode(); + m_freeList.push_back(*node); + } + } + + //========================================================================= + // ThreadPoolData::ThreadPoolData + // [9/15/2009] + //========================================================================= + ThreadPoolData::ThreadPoolData(ThreadPoolSchemaImpl* alloc, size_t pageSize, size_t minAllocationSize, size_t maxAllocationSize) + : m_allocator(alloc, pageSize, minAllocationSize, maxAllocationSize) + { + } + + //========================================================================= + // ThreadPoolData::~ThreadPoolData + // [9/15/2009] + //========================================================================= + ThreadPoolData::~ThreadPoolData() + { + // deallocate elements if they were freed from other threads + ThreadPoolSchemaImpl::Page::FakeNodeLF* fakeLFNode; + while ((fakeLFNode = m_freedElements.pop()) != nullptr) + { + m_allocator.DeAllocate(fakeLFNode); + } + } + +} // namespace AZ diff --git a/Code/Framework/AzCore/AzCore/Memory/PoolSchema.h b/Code/Framework/AzCore/AzCore/Memory/PoolSchema.h index cfc5e3ea07..ef38dcf24f 100644 --- a/Code/Framework/AzCore/AzCore/Memory/PoolSchema.h +++ b/Code/Framework/AzCore/AzCore/Memory/PoolSchema.h @@ -5,8 +5,7 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ -#ifndef AZ_POOL_ALLOCATION_SCHEME_H -#define AZ_POOL_ALLOCATION_SCHEME_H +#pragma once #include @@ -164,8 +163,3 @@ namespace AZ template AZ_THREAD_LOCAL ThreadPoolData* ThreadPoolSchemaHelper::m_threadData = 0; } - -#endif // AZ_POOL_ALLOCATION_SCHEME_H -#pragma once - - diff --git a/Code/Framework/AzCore/AzCore/Memory/SystemAllocator.cpp b/Code/Framework/AzCore/AzCore/Memory/SystemAllocator.cpp index ddcc046b8e..41099f7a38 100644 --- a/Code/Framework/AzCore/AzCore/Memory/SystemAllocator.cpp +++ b/Code/Framework/AzCore/AzCore/Memory/SystemAllocator.cpp @@ -18,299 +18,289 @@ #define AZCORE_SYSTEM_ALLOCATOR_HPHA 1 #define AZCORE_SYSTEM_ALLOCATOR_MALLOC 2 -#define AZCORE_SYSTEM_ALLOCATOR_HEAP 3 #if !defined(AZCORE_SYSTEM_ALLOCATOR) - // define the default - #define AZCORE_SYSTEM_ALLOCATOR AZCORE_SYSTEM_ALLOCATOR_HPHA +// define the default +#define AZCORE_SYSTEM_ALLOCATOR AZCORE_SYSTEM_ALLOCATOR_HPHA #endif #if AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HPHA #include #elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC #include -#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HEAP - #include #else #error "Invalid allocator selected for SystemAllocator" #endif - -using namespace AZ; - -////////////////////////////////////////////////////////////////////////// -// Globals - we use global storage for the first memory schema, since we can't use dynamic memory! -static bool g_isSystemSchemaUsed = false; +namespace AZ +{ + ////////////////////////////////////////////////////////////////////////// + // Globals - we use global storage for the first memory schema, since we can't use dynamic memory! + static bool g_isSystemSchemaUsed = false; #if AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HPHA static AZStd::aligned_storage::value>::type g_systemSchema; #elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC static AZStd::aligned_storage::value>::type g_systemSchema; -#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HEAP - static AZStd::aligned_storage::value>::type g_systemSchema; #endif -////////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////////// -//========================================================================= -// SystemAllocator -// [9/2/2009] -//========================================================================= -SystemAllocator::SystemAllocator() - : AllocatorBase(this, "SystemAllocator", "Fundamental generic memory allocator") - , m_isCustom(false) - , m_allocator(nullptr) - , m_ownsOSAllocator(false) -{ -} - -//========================================================================= -// ~SystemAllocator -//========================================================================= -SystemAllocator::~SystemAllocator() -{ - if (IsReady()) + //========================================================================= + // SystemAllocator + // [9/2/2009] + //========================================================================= + SystemAllocator::SystemAllocator() + : AllocatorBase(this, "SystemAllocator", "Fundamental generic memory allocator") + , m_isCustom(false) + , m_allocator(nullptr) + , m_ownsOSAllocator(false) { - Destroy(); - } -} - -//========================================================================= -// ~Create -// [9/2/2009] -//========================================================================= -bool -SystemAllocator::Create(const Descriptor& desc) -{ - AZ_Assert(IsReady() == false, "System allocator was already created!"); - if (IsReady()) - { - return false; } - m_desc = desc; - - if (!AllocatorInstance::IsReady()) + //========================================================================= + // ~SystemAllocator + //========================================================================= + SystemAllocator::~SystemAllocator() { - m_ownsOSAllocator = true; - AllocatorInstance::Create(); - } - bool isReady = false; - if (desc.m_custom) - { - m_isCustom = true; - m_allocator = desc.m_custom; - isReady = true; - } - else - { - m_isCustom = false; -#if AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HPHA - HphaSchema::Descriptor heapDesc; - heapDesc.m_pageSize = desc.m_heap.m_pageSize; - heapDesc.m_poolPageSize = desc.m_heap.m_poolPageSize; - AZ_Assert(desc.m_heap.m_numFixedMemoryBlocks <= 1, "We support max1 memory block at the moment!"); - if (desc.m_heap.m_numFixedMemoryBlocks > 0) + if (IsReady()) { - heapDesc.m_fixedMemoryBlock = desc.m_heap.m_fixedMemoryBlocks[0]; - heapDesc.m_fixedMemoryBlockByteSize = desc.m_heap.m_fixedMemoryBlocksByteSize[0]; + Destroy(); } - heapDesc.m_subAllocator = desc.m_heap.m_subAllocator; - heapDesc.m_isPoolAllocations = desc.m_heap.m_isPoolAllocations; - // Fix SystemAllocator from growing in small chunks - heapDesc.m_systemChunkSize = desc.m_heap.m_systemChunkSize; -#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC - MallocSchema::Descriptor heapDesc; -#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HEAP - HeapSchema::Descriptor heapDesc; - memcpy(heapDesc.m_memoryBlocks, desc.m_heap.m_memoryBlocks, sizeof(heapDesc.m_memoryBlocks)); - memcpy(heapDesc.m_memoryBlocksByteSize, desc.m_heap.m_memoryBlocksByteSize, sizeof(heapDesc.m_memoryBlocksByteSize)); - heapDesc.m_numMemoryBlocks = desc.m_heap.m_numMemoryBlocks; -#endif - if (&AllocatorInstance::Get() == this) // if we are the system allocator - { - AZ_Assert(!g_isSystemSchemaUsed, "AZ::SystemAllocator MUST be created first! It's the source of all allocations!"); + } -#if AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HPHA - m_allocator = new(&g_systemSchema)HphaSchema(heapDesc); -#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC - m_allocator = new(&g_systemSchema)MallocSchema(heapDesc); -#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HEAP - m_allocator = new(&g_systemSchema)HeapSchema(heapDesc); -#endif - g_isSystemSchemaUsed = true; + //========================================================================= + // ~Create + // [9/2/2009] + //========================================================================= + bool SystemAllocator::Create(const Descriptor& desc) + { + AZ_Assert(IsReady() == false, "System allocator was already created!"); + if (IsReady()) + { + return false; + } + + m_desc = desc; + + if (!AllocatorInstance::IsReady()) + { + m_ownsOSAllocator = true; + AllocatorInstance::Create(); + } + bool isReady = false; + if (desc.m_custom) + { + m_isCustom = true; + m_allocator = desc.m_custom; isReady = true; } else { - // this class should be inheriting from SystemAllocator - AZ_Assert(AllocatorInstance::IsReady(), "System allocator must be created before any other allocator! They allocate from it."); + m_isCustom = false; +#if AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HPHA + HphaSchema::Descriptor heapDesc; + heapDesc.m_pageSize = desc.m_heap.m_pageSize; + heapDesc.m_poolPageSize = desc.m_heap.m_poolPageSize; + AZ_Assert(desc.m_heap.m_numFixedMemoryBlocks <= 1, "We support max1 memory block at the moment!"); + if (desc.m_heap.m_numFixedMemoryBlocks > 0) + { + heapDesc.m_fixedMemoryBlock = desc.m_heap.m_fixedMemoryBlocks[0]; + heapDesc.m_fixedMemoryBlockByteSize = desc.m_heap.m_fixedMemoryBlocksByteSize[0]; + } + heapDesc.m_subAllocator = desc.m_heap.m_subAllocator; + heapDesc.m_isPoolAllocations = desc.m_heap.m_isPoolAllocations; + // Fix SystemAllocator from growing in small chunks + heapDesc.m_systemChunkSize = desc.m_heap.m_systemChunkSize; +#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC + MallocSchema::Descriptor heapDesc; +#endif + if (&AllocatorInstance::Get() == this) // if we are the system allocator + { + AZ_Assert(!g_isSystemSchemaUsed, "AZ::SystemAllocator MUST be created first! It's the source of all allocations!"); #if AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HPHA - m_allocator = azcreate(HphaSchema, (heapDesc), SystemAllocator); + m_allocator = new (&g_systemSchema) HphaSchema(heapDesc); #elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC - m_allocator = azcreate(MallocSchema, (heapDesc), SystemAllocator); -#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HEAP - m_allocator = azcreate(HeapSchema, (heapDesc), SystemAllocator); + m_allocator = new (&g_systemSchema) MallocSchema(heapDesc); #endif - if (m_allocator == nullptr) - { - isReady = false; + g_isSystemSchemaUsed = true; + isReady = true; } else { - isReady = true; + // this class should be inheriting from SystemAllocator + AZ_Assert( + AllocatorInstance::IsReady(), + "System allocator must be created before any other allocator! They allocate from it."); + +#if AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HPHA + m_allocator = azcreate(HphaSchema, (heapDesc), SystemAllocator); +#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC + m_allocator = azcreate(MallocSchema, (heapDesc), SystemAllocator); +#endif + if (m_allocator == nullptr) + { + isReady = false; + } + else + { + isReady = true; + } } } + + return isReady; } - return isReady; -} - -//========================================================================= -// Allocate -// [9/2/2009] -//========================================================================= -void -SystemAllocator::Destroy() -{ - if (g_isSystemSchemaUsed) + //========================================================================= + // Allocate + // [9/2/2009] + //========================================================================= + void SystemAllocator::Destroy() { - int dummy; - (void)dummy; - } - - if (!m_isCustom) - { - if ((void*)m_allocator == (void*)&g_systemSchema) + if (g_isSystemSchemaUsed) { + int dummy; + (void)dummy; + } + + if (!m_isCustom) + { + if ((void*)m_allocator == (void*)&g_systemSchema) + { #if AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HPHA - static_cast(m_allocator)->~HphaSchema(); + static_cast(m_allocator)->~HphaSchema(); #elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC - static_cast(m_allocator)->~MallocSchema(); -#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HEAP - static_cast(m_allocator)->~HeapSchema(); + static_cast(m_allocator)->~MallocSchema(); #endif - g_isSystemSchemaUsed = false; + g_isSystemSchemaUsed = false; + } + else + { + azdestroy(m_allocator); + } } - else + + if (m_ownsOSAllocator) { - azdestroy(m_allocator); + AllocatorInstance::Destroy(); + m_ownsOSAllocator = false; } } - if (m_ownsOSAllocator) + AllocatorDebugConfig SystemAllocator::GetDebugConfig() { - AllocatorInstance::Destroy(); - m_ownsOSAllocator = false; - } -} - -AllocatorDebugConfig SystemAllocator::GetDebugConfig() -{ - return AllocatorDebugConfig() - .StackRecordLevels(m_desc.m_stackRecordLevels) - .UsesMemoryGuards(!m_isCustom) - .MarksUnallocatedMemory(!m_isCustom) - .ExcludeFromDebugging(!m_desc.m_allocationRecords); -} - -IAllocatorAllocate* SystemAllocator::GetSchema() -{ - return m_allocator; -} - -//========================================================================= -// Allocate -// [9/2/2009] -//========================================================================= -SystemAllocator::pointer_type -SystemAllocator::Allocate(size_type byteSize, size_type alignment, int flags, const char* name, const char* fileName, int lineNum, unsigned int suppressStackRecord) -{ - if (byteSize == 0) - { - return nullptr; - } - AZ_Assert(byteSize > 0, "You can not allocate 0 bytes!"); - AZ_Assert((alignment & (alignment - 1)) == 0, "Alignment must be power of 2!"); - - byteSize = MemorySizeAdjustedUp(byteSize); - SystemAllocator::pointer_type address = m_allocator->Allocate(byteSize, alignment, flags, name, fileName, lineNum, suppressStackRecord + 1); - - if (address == nullptr) - { - // Free all memory we can and try again! - AllocatorManager::Instance().GarbageCollect(); - - address = m_allocator->Allocate(byteSize, alignment, flags, name, fileName, lineNum, suppressStackRecord + 1); + return AllocatorDebugConfig() + .StackRecordLevels(m_desc.m_stackRecordLevels) + .UsesMemoryGuards(!m_isCustom) + .MarksUnallocatedMemory(!m_isCustom) + .ExcludeFromDebugging(!m_desc.m_allocationRecords); } - if (address == nullptr) + IAllocatorAllocate* SystemAllocator::GetSchema() { - byteSize = MemorySizeAdjustedDown(byteSize); // restore original size + return m_allocator; } - AZ_Assert(address != nullptr, "SystemAllocator: Failed to allocate %d bytes aligned on %d (flags: 0x%08x) %s : %s (%d)!", byteSize, alignment, flags, name ? name : "(no name)", fileName ? fileName : "(no file name)", lineNum); + //========================================================================= + // Allocate + // [9/2/2009] + //========================================================================= + SystemAllocator::pointer_type SystemAllocator::Allocate( + size_type byteSize, + size_type alignment, + int flags, + const char* name, + const char* fileName, + int lineNum, + unsigned int suppressStackRecord) + { + if (byteSize == 0) + { + return nullptr; + } + AZ_Assert(byteSize > 0, "You can not allocate 0 bytes!"); + AZ_Assert((alignment & (alignment - 1)) == 0, "Alignment must be power of 2!"); - AZ_PROFILE_MEMORY_ALLOC_EX(MemoryReserved, fileName, lineNum, address, byteSize, name); - AZ_MEMORY_PROFILE(ProfileAllocation(address, byteSize, alignment, name, fileName, lineNum, suppressStackRecord + 1)); + byteSize = MemorySizeAdjustedUp(byteSize); + SystemAllocator::pointer_type address = + m_allocator->Allocate(byteSize, alignment, flags, name, fileName, lineNum, suppressStackRecord + 1); - return address; -} + if (address == nullptr) + { + // Free all memory we can and try again! + AllocatorManager::Instance().GarbageCollect(); -//========================================================================= -// DeAllocate -// [9/2/2009] -//========================================================================= -void -SystemAllocator::DeAllocate(pointer_type ptr, size_type byteSize, size_type alignment) -{ - byteSize = MemorySizeAdjustedUp(byteSize); - AZ_PROFILE_MEMORY_FREE(MemoryReserved, ptr); - AZ_MEMORY_PROFILE(ProfileDeallocation(ptr, byteSize, alignment, nullptr)); - m_allocator->DeAllocate(ptr, byteSize, alignment); -} + address = m_allocator->Allocate(byteSize, alignment, flags, name, fileName, lineNum, suppressStackRecord + 1); + } -//========================================================================= -// ReAllocate -// [9/13/2011] -//========================================================================= -SystemAllocator::pointer_type -SystemAllocator::ReAllocate(pointer_type ptr, size_type newSize, size_type newAlignment) -{ - newSize = MemorySizeAdjustedUp(newSize); + if (address == nullptr) + { + byteSize = MemorySizeAdjustedDown(byteSize); // restore original size + } - AZ_MEMORY_PROFILE(ProfileReallocationBegin(ptr, newSize)); - AZ_PROFILE_MEMORY_FREE(MemoryReserved, ptr); - pointer_type newAddress = m_allocator->ReAllocate(ptr, newSize, newAlignment); - AZ_PROFILE_MEMORY_ALLOC(MemoryReserved, newAddress, newSize, "SystemAllocator realloc"); - AZ_MEMORY_PROFILE(ProfileReallocationEnd(ptr, newAddress, newSize, newAlignment)); + AZ_Assert( + address != nullptr, "SystemAllocator: Failed to allocate %d bytes aligned on %d (flags: 0x%08x) %s : %s (%d)!", byteSize, + alignment, flags, name ? name : "(no name)", fileName ? fileName : "(no file name)", lineNum); - return newAddress; -} + AZ_PROFILE_MEMORY_ALLOC_EX(MemoryReserved, fileName, lineNum, address, byteSize, name); + AZ_MEMORY_PROFILE(ProfileAllocation(address, byteSize, alignment, name, fileName, lineNum, suppressStackRecord + 1)); -//========================================================================= -// Resize -// [8/12/2011] -//========================================================================= -SystemAllocator::size_type -SystemAllocator::Resize(pointer_type ptr, size_type newSize) -{ - newSize = MemorySizeAdjustedUp(newSize); - size_type resizedSize = m_allocator->Resize(ptr, newSize); + return address; + } - AZ_MEMORY_PROFILE(ProfileResize(ptr, resizedSize)); + //========================================================================= + // DeAllocate + // [9/2/2009] + //========================================================================= + void SystemAllocator::DeAllocate(pointer_type ptr, size_type byteSize, size_type alignment) + { + byteSize = MemorySizeAdjustedUp(byteSize); + AZ_PROFILE_MEMORY_FREE(MemoryReserved, ptr); + AZ_MEMORY_PROFILE(ProfileDeallocation(ptr, byteSize, alignment, nullptr)); + m_allocator->DeAllocate(ptr, byteSize, alignment); + } - return MemorySizeAdjustedDown(resizedSize); -} + //========================================================================= + // ReAllocate + // [9/13/2011] + //========================================================================= + SystemAllocator::pointer_type SystemAllocator::ReAllocate(pointer_type ptr, size_type newSize, size_type newAlignment) + { + newSize = MemorySizeAdjustedUp(newSize); -//========================================================================= -// -// [8/12/2011] -//========================================================================= -SystemAllocator::size_type -SystemAllocator::AllocationSize(pointer_type ptr) -{ - size_type allocSize = MemorySizeAdjustedDown(m_allocator->AllocationSize(ptr)); + AZ_MEMORY_PROFILE(ProfileReallocationBegin(ptr, newSize)); + AZ_PROFILE_MEMORY_FREE(MemoryReserved, ptr); + pointer_type newAddress = m_allocator->ReAllocate(ptr, newSize, newAlignment); + AZ_PROFILE_MEMORY_ALLOC(MemoryReserved, newAddress, newSize, "SystemAllocator realloc"); + AZ_MEMORY_PROFILE(ProfileReallocationEnd(ptr, newAddress, newSize, newAlignment)); - return allocSize; -} + return newAddress; + } + + //========================================================================= + // Resize + // [8/12/2011] + //========================================================================= + SystemAllocator::size_type SystemAllocator::Resize(pointer_type ptr, size_type newSize) + { + newSize = MemorySizeAdjustedUp(newSize); + size_type resizedSize = m_allocator->Resize(ptr, newSize); + + AZ_MEMORY_PROFILE(ProfileResize(ptr, resizedSize)); + + return MemorySizeAdjustedDown(resizedSize); + } + + //========================================================================= + // + // [8/12/2011] + //========================================================================= + SystemAllocator::size_type SystemAllocator::AllocationSize(pointer_type ptr) + { + size_type allocSize = MemorySizeAdjustedDown(m_allocator->AllocationSize(ptr)); + + return allocSize; + } + +} // namespace AZ diff --git a/Code/Framework/AzCore/AzCore/Memory/SystemAllocator.h b/Code/Framework/AzCore/AzCore/Memory/SystemAllocator.h index c02ada5843..c730b8dde6 100644 --- a/Code/Framework/AzCore/AzCore/Memory/SystemAllocator.h +++ b/Code/Framework/AzCore/AzCore/Memory/SystemAllocator.h @@ -5,8 +5,7 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ -#ifndef AZCORE_SYS_ALLOCATOR_H -#define AZCORE_SYS_ALLOCATOR_H +#pragma once #include @@ -120,7 +119,5 @@ namespace AZ }; } -#endif // AZCORE_SYS_ALLOCATOR_H -#pragma once diff --git a/Code/Framework/AzCore/AzCore/PlatformDef.h b/Code/Framework/AzCore/AzCore/PlatformDef.h index 8d28d27959..7f00f7e90e 100644 --- a/Code/Framework/AzCore/AzCore/PlatformDef.h +++ b/Code/Framework/AzCore/AzCore/PlatformDef.h @@ -149,3 +149,79 @@ #if !defined(AZ_COMMAND_LINE_LEN) # define AZ_COMMAND_LINE_LEN 2048 #endif + +#include +#include +#include +#include +#include + +// First check if the feature if is_constant_evaluated is available via the feature test macro +// https://en.cppreference.com/w/User:D41D8CD98F/feature_testing_macros#C.2B.2B20 +#if __cpp_lib_is_constant_evaluated + #define az_builtin_is_constant_evaluated() std::is_constant_evaluated() +#endif + +// Next check if there is a __builtin_is_constant_evaluated that can be used +// This works on MSVC 19.28+ toolsets when using C++17, as well as +// clang 9.0.0+ when using C++17. +// Finally it works on gcc 9.0+ when using C++17 +#if !defined(az_builtin_is_constant_evaluated) + #if defined(__has_builtin) + #if __has_builtin(__builtin_is_constant_evaluated) + #define az_builtin_is_constant_evaluated() __builtin_is_constant_evaluated() + #define az_has_builtin_is_constant_evaluated() true + #endif + #elif AZ_COMPILER_MSVC >= 1928 + #define az_builtin_is_constant_evaluated() __builtin_is_constant_evaluated() + #define az_has_builtin_is_constant_evaluated() true + #elif AZ_COMPILER_GCC + #define az_builtin_is_constant_evaluated() __builtin_is_constant_evaluated() + #define az_has_builtin_is_constant_evaluated() true + #endif +#endif + +// In this case no support for the determining whether an operation is occuring +// at compile time is supported so assume that evaluation is always occuring at compile time +// in order to make sure the "safe" operation is being performed +#if !defined(az_builtin_is_constant_evaluated) + namespace AZ::Internal + { + constexpr bool builtin_is_constant_evaluated() + { + return true; + } + } + #define az_builtin_is_constant_evaluated() AZ::Internal::builtin_is_constant_evaluated() + #define az_has_builtin_is_constant_evaluated() false +#endif + +// define builtin functions used by char_traits class for efficient compile time and runtime +// operations +#if defined(__has_builtin) + #if __has_builtin(__builtin_memcpy) + #define az_has_builtin_memcpy true + #endif + #if __has_builtin(__builtin_wmemcpy) + #define az_has_builtin_wmemcpy true + #endif + #if __has_builtin(__builtin_memmove) + #define az_has_builtin_memmove true + #endif + #if __has_builtin(__builtin_wmemmove) + #define az_has_builtin_wmemmove true + #endif +#endif + +#if !defined(az_has_builtin_memcpy) + #define az_has_builtin_memcpy false +#endif +#if !defined(az_has_builtin_wmemcpy) + #define az_has_builtin_wmemcpy false +#endif +#if !defined(az_has_builtin_memmove) + #define az_has_builtin_memmove false +#endif +#if !defined(az_has_builtin_wmemmove) + #define az_has_builtin_wmemmove false +#endif diff --git a/Code/Framework/AzCore/AzCore/Script/ScriptContext.cpp b/Code/Framework/AzCore/AzCore/Script/ScriptContext.cpp index 841387f14d..64822684da 100644 --- a/Code/Framework/AzCore/AzCore/Script/ScriptContext.cpp +++ b/Code/Framework/AzCore/AzCore/Script/ScriptContext.cpp @@ -1424,7 +1424,8 @@ namespace AZ } } -using namespace AZ; +namespace AZ +{ #ifndef AZ_USE_CUSTOM_SCRIPT_BIND @@ -2254,6 +2255,7 @@ LUA_API const Node* lua_getDummyNode() } #endif // AZ_USE_CUSTOM_SCRIPT_BIND +} // namespace AZ ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// @@ -5825,7 +5827,6 @@ LUA_API const Node* lua_getDummyNode() AllocatorWrapper m_luaAllocator; AZStd::thread::id m_ownerThreadId; // Check if Lua methods (including EBus handlers) are called from background threads. }; - } // namespace AZ ScriptContext::ScriptContext(ScriptContextId id, IAllocatorAllocate* allocator, lua_State* nativeContext) { @@ -6116,5 +6117,6 @@ LUA_API const Node* lua_getDummyNode() { return m_impl->ConstructScriptProperty(sdc, valueIndex, name, restrictToPropertyArrays); } +} // namespace AZ #undef AZ_DBG_NAME_FIXER diff --git a/Code/Framework/AzCore/AzCore/Script/ScriptContext.h b/Code/Framework/AzCore/AzCore/Script/ScriptContext.h index bb63a9368d..5a7fca704f 100644 --- a/Code/Framework/AzCore/AzCore/Script/ScriptContext.h +++ b/Code/Framework/AzCore/AzCore/Script/ScriptContext.h @@ -5,8 +5,7 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ -#ifndef AZCORE_SCRIPT_CONTEXT_H -#define AZCORE_SCRIPT_CONTEXT_H +#pragma once #include #include @@ -1032,4 +1031,3 @@ namespace AZ } } // namespace AZ -#endif // AZCORE_SCRIPT_CONTEXT_H diff --git a/Code/Framework/AzCore/AzCore/Script/ScriptContextDebug.cpp b/Code/Framework/AzCore/AzCore/Script/ScriptContextDebug.cpp index 81ede7a5d3..698c5a0043 100644 --- a/Code/Framework/AzCore/AzCore/Script/ScriptContextDebug.cpp +++ b/Code/Framework/AzCore/AzCore/Script/ScriptContextDebug.cpp @@ -25,10 +25,8 @@ extern "C" { namespace AZ { + void LuaHook(lua_State* l, lua_Debug* ar); -} - -using namespace AZ; /** * A temp class that will override the current script context error handler and store the error (without any messages) @@ -599,7 +597,7 @@ static ScriptContextDebug::BreakpointId MakeBreakpointId(const char* sourceName, // LuaHook // [6/28/2012] //========================================================================= -void AZ::LuaHook(lua_State* l, lua_Debug* ar) +void LuaHook(lua_State* l, lua_Debug* ar) { // Read contexts lua_rawgeti(l, LUA_REGISTRYINDEX, AZ_LUA_SCRIPT_CONTEXT_REF); @@ -1543,4 +1541,6 @@ ScriptContextDebug::SetValue(const DebugValue& sourceValue) return true; } +} // namespace AZ + #endif // #if !defined(AZCORE_EXCLUDE_LUA) diff --git a/Code/Framework/AzCore/AzCore/Script/ScriptContextDebug.h b/Code/Framework/AzCore/AzCore/Script/ScriptContextDebug.h index a8f0ba643c..a1d73352c4 100644 --- a/Code/Framework/AzCore/AzCore/Script/ScriptContextDebug.h +++ b/Code/Framework/AzCore/AzCore/Script/ScriptContextDebug.h @@ -5,8 +5,7 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ -#ifndef AZCORE_SCRIPT_CONTEXT_DEBUG_H -#define AZCORE_SCRIPT_CONTEXT_DEBUG_H +#pragma once #include #include @@ -213,6 +212,3 @@ namespace AZ ScriptContext& m_context; }; } - -#endif // AZCORE_SCRIPT_CONTEXT_DEBUG_H -#pragma once diff --git a/Code/Framework/AzCore/AzCore/Script/ScriptSystemComponent.cpp b/Code/Framework/AzCore/AzCore/Script/ScriptSystemComponent.cpp index 4b71c57682..32081afce7 100644 --- a/Code/Framework/AzCore/AzCore/Script/ScriptSystemComponent.cpp +++ b/Code/Framework/AzCore/AzCore/Script/ScriptSystemComponent.cpp @@ -31,7 +31,8 @@ #include #include -using namespace AZ; +namespace AZ +{ /** * Script lifecycle: @@ -44,8 +45,7 @@ using namespace AZ; * If the script was loaded by a ScriptComponent, Load will be called once reload is complete. */ -namespace -{ +namespace LocalTU_ScriptSystemComponent { // Called when a module has already been loaded static int LuaRequireLoadedModule(lua_State* l) { @@ -54,8 +54,10 @@ namespace return 1; } + } + //========================================================================= // ScriptSystemComponent // [5/29/2012] @@ -479,7 +481,7 @@ int ScriptSystemComponent::DefaultRequireHook(lua_State* lua, ScriptContext* con scriptIt->second.m_scriptNames.emplace(module); // Push the value to a closure that will just return it lua_rawgeti(lua, LUA_REGISTRYINDEX, scriptIt->second.m_tableReference); - lua_pushcclosure(lua, LuaRequireLoadedModule, 1); + lua_pushcclosure(lua, LocalTU_ScriptSystemComponent::LuaRequireLoadedModule, 1); // If asset reference already populated, just return now. Otherwise, capture reference if (scriptIt->second.m_scriptAsset.GetId().IsValid()) @@ -519,7 +521,7 @@ int ScriptSystemComponent::DefaultRequireHook(lua_State* lua, ScriptContext* con } // Push function returning the result - lua_pushcclosure(lua, LuaRequireLoadedModule, 1); + lua_pushcclosure(lua, LocalTU_ScriptSystemComponent::LuaRequireLoadedModule, 1); // Set asset reference on the loaded script scriptIt = container->m_loadedScripts.find(scriptId.m_guid); @@ -565,7 +567,7 @@ int ScriptSystemComponent::InMemoryRequireHook(lua_State* lua, ScriptContext* co scriptIt->second.m_scriptNames.emplace(module); // Push the value to a closure that will just return it lua_rawgeti(lua, LUA_REGISTRYINDEX, scriptIt->second.m_tableReference); - lua_pushcclosure(lua, LuaRequireLoadedModule, 1); + lua_pushcclosure(lua, LocalTU_ScriptSystemComponent::LuaRequireLoadedModule, 1); // If asset reference already populated, just return now. Otherwise, capture reference if (scriptIt->second.m_scriptAsset.GetId().IsValid()) @@ -591,7 +593,7 @@ int ScriptSystemComponent::InMemoryRequireHook(lua_State* lua, ScriptContext* co } // Push function returning the result - lua_pushcclosure(lua, LuaRequireLoadedModule, 1); + lua_pushcclosure(lua, LocalTU_ScriptSystemComponent::LuaRequireLoadedModule, 1); // Set asset reference on the loaded script scriptIt = container->m_loadedScripts.find(scriptId.m_guid); @@ -996,4 +998,5 @@ void ScriptSystemComponent::Reflect(ReflectContext* reflection) } } +} // namespace AZ #endif // #if !defined(AZCORE_EXCLUDE_LUA) diff --git a/Code/Framework/AzCore/AzCore/Script/ScriptSystemComponent.h b/Code/Framework/AzCore/AzCore/Script/ScriptSystemComponent.h index eb2e968a95..a7b1245546 100644 --- a/Code/Framework/AzCore/AzCore/Script/ScriptSystemComponent.h +++ b/Code/Framework/AzCore/AzCore/Script/ScriptSystemComponent.h @@ -5,8 +5,7 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ -#ifndef AZCORE_SCRIPT_SYSTEM_COMPONENT_H -#define AZCORE_SCRIPT_SYSTEM_COMPONENT_H +#pragma once #include #include @@ -182,6 +181,3 @@ namespace AZ void OnAssetReloaded(Data::Asset asset) override; }; } - -#endif // AZCORE_SCRIPT_SYSTEM_COMPONENT_H -#pragma once diff --git a/Code/Framework/AzCore/AzCore/Serialization/Json/JsonSerializer.cpp b/Code/Framework/AzCore/AzCore/Serialization/Json/JsonSerializer.cpp index 8b6c1d154c..46cc0443da 100644 --- a/Code/Framework/AzCore/AzCore/Serialization/Json/JsonSerializer.cpp +++ b/Code/Framework/AzCore/AzCore/Serialization/Json/JsonSerializer.cpp @@ -150,7 +150,7 @@ namespace AZ { // Not using InsertTypeId here to avoid needing to create the temporary value and swap it in that call. node.AddMember(rapidjson::StringRef(JsonSerialization::TypeIdFieldIdentifier), - StoreTypeName(classData, context), context.GetJsonAllocator()); + StoreTypeName(classData, classData.m_typeId, context), context.GetJsonAllocator()); result = ResultCode(Tasks::WriteValue, Outcomes::Success); } return result.Combine(StoreClass(node, object, defaultObject, classData, context)); @@ -531,7 +531,7 @@ namespace AZ return ResolvePointerResult::ContinueProcessing; } - rapidjson::Value JsonSerializer::StoreTypeName(const SerializeContext::ClassData& classData, JsonSerializerContext& context) + rapidjson::Value JsonSerializer::StoreTypeName(const SerializeContext::ClassData& classData, const Uuid& typeId, JsonSerializerContext& context) { rapidjson::Value result; AZStd::vector ids = context.GetSerializeContext()->FindClassId(Crc32(classData.m_name)); @@ -544,7 +544,7 @@ namespace AZ // Only write the Uuid for the class if there are multiple classes sharing the same name. // In this case it wouldn't be enough to determine which class needs to be used. The // class name is still added as a comment for be friendlier for users to read. - AZStd::string fullName = classData.m_typeId.ToString(); + AZStd::string fullName = typeId.ToString(); fullName += ' '; fullName += classData.m_name; result.SetString(fullName.c_str(), aznumeric_caster(fullName.size()), context.GetJsonAllocator()); @@ -560,7 +560,7 @@ namespace AZ const SerializeContext::ClassData* data = context.GetSerializeContext()->FindClassData(typeId); if (data) { - output = JsonSerializer::StoreTypeName(*data, context); + output = JsonSerializer::StoreTypeName(*data, typeId, context); return context.Report(Tasks::WriteValue, Outcomes::Success, "Type id successfully stored to json value."); } else @@ -580,7 +580,7 @@ namespace AZ { rapidjson::Value insertedObject(rapidjson::kObjectType); insertedObject.AddMember( - rapidjson::StringRef(JsonSerialization::TypeIdFieldIdentifier), StoreTypeName(classData, context), + rapidjson::StringRef(JsonSerialization::TypeIdFieldIdentifier), StoreTypeName(classData, classData.m_typeId, context), context.GetJsonAllocator()); for (auto& element : output.GetObject()) diff --git a/Code/Framework/AzCore/AzCore/Serialization/Json/JsonSerializer.h b/Code/Framework/AzCore/AzCore/Serialization/Json/JsonSerializer.h index 22dd768ec5..0b72fca529 100644 --- a/Code/Framework/AzCore/AzCore/Serialization/Json/JsonSerializer.h +++ b/Code/Framework/AzCore/AzCore/Serialization/Json/JsonSerializer.h @@ -79,7 +79,7 @@ namespace AZ const void*& object, const void*& defaultObject, AZStd::any& defaultObjectStorage, const SerializeContext::ClassData*& elementClassData, const AZ::IRttiHelper& rtti, JsonSerializerContext& context); - static rapidjson::Value StoreTypeName(const SerializeContext::ClassData& classData, JsonSerializerContext& context); + static rapidjson::Value StoreTypeName(const SerializeContext::ClassData& classData, const Uuid& typeId, JsonSerializerContext& context); static JsonSerializationResult::ResultCode StoreTypeName(rapidjson::Value& output, const Uuid& typeId, JsonSerializerContext& context); diff --git a/Code/Framework/AzCore/AzCore/Serialization/Json/PathSerializer.cpp b/Code/Framework/AzCore/AzCore/Serialization/Json/PathSerializer.cpp new file mode 100644 index 0000000000..7c057730e8 --- /dev/null +++ b/Code/Framework/AzCore/AzCore/Serialization/Json/PathSerializer.cpp @@ -0,0 +1,127 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include +#include +#include +#include +#include +#include + +namespace AZ::JsonPathSerializerInternal +{ + template + static JsonSerializationResult::Result Load(PathType* pathValue, const rapidjson::Value& inputValue, + JsonDeserializerContext& context) + { + namespace JSR = JsonSerializationResult; // Used remove name conflicts in AzCore in uber builds. + + AZ_Assert(pathValue, "Expected a valid pointer to load from json value."); + + switch (inputValue.GetType()) + { + case rapidjson::kArrayType: + case rapidjson::kObjectType: + case rapidjson::kFalseType: + case rapidjson::kTrueType: + case rapidjson::kNumberType: + [[fallthrough]]; + case rapidjson::kNullType: + return context.Report(JSR::Tasks::ReadField, JSR::Outcomes::Unsupported, + "Unsupported type. String values can't be read from arrays, objects or null."); + case rapidjson::kStringType: + { + size_t pathLength = inputValue.GetStringLength(); + if (pathLength <= pathValue->Native().max_size()) + { + *pathValue = PathType(AZStd::string_view(inputValue.GetString(), pathLength)).LexicallyNormal(); + return context.Report(JSR::Tasks::ReadField, JSR::Outcomes::Success, "Successfully read path."); + } + using UuidString = AZStd::fixed_string; + using ErrorString = AZStd::fixed_string<256>; + return context.Report(JsonSerializationResult::Tasks::ReadField, JSR::Outcomes::Invalid, + ErrorString::format("Json string value is too large to fit within path type %s. It needs to be less than %zu code points", + azrtti_typeid().template ToString().c_str(), pathValue->Native().max_size())); + } + default: + return context.Report(JSR::Tasks::ReadField, JSR::Outcomes::Unknown, "Unknown json type encountered for string value."); + } + } + template + static JsonSerializationResult::Result StoreWithDefault(rapidjson::Value& outputValue, const PathType* pathValue, + const PathType* defaultPathValue, JsonSerializerContext& context) + { + namespace JSR = JsonSerializationResult; // Removes name conflicts in AzCore in uber builds. + + if (context.ShouldKeepDefaults() || defaultPathValue == nullptr || *pathValue != *defaultPathValue) + { + auto posixPathString = pathValue->AsPosix(); + outputValue.SetString(posixPathString.c_str(), aznumeric_caster(posixPathString.size()), context.GetJsonAllocator()); + return context.Report(JSR::Tasks::WriteValue, JSR::Outcomes::Success, "Path successfully stored."); + } + + return context.Report(JSR::Tasks::WriteValue, JSR::Outcomes::DefaultsUsed, "Default Path used."); + } +} + +namespace AZ +{ + AZ_CLASS_ALLOCATOR_IMPL(JsonPathSerializer, SystemAllocator, 0); + + JsonSerializationResult::Result JsonPathSerializer::Load(void* outputValue, const Uuid& outputValueTypeId, + const rapidjson::Value& inputValue, JsonDeserializerContext& context) + { + if (outputValueTypeId == azrtti_typeid()) + { + return JsonPathSerializerInternal::Load(reinterpret_cast(outputValue), inputValue, + context); + } + else if (outputValueTypeId == azrtti_typeid()) + { + return JsonPathSerializerInternal::Load(reinterpret_cast(outputValue), inputValue, + context); + } + + using UuidString = AZStd::fixed_string; + auto errorTypeIdString = outputValueTypeId.ToString(); + AZ_Assert(false, "Unable to serialize json string" + " to a path of type %s", errorTypeIdString.c_str()); + + using ErrorString = AZStd::fixed_string<256>; + return context.Report(JsonSerializationResult::Tasks::ReadField, JsonSerializationResult::Outcomes::TypeMismatch, + ErrorString::format("Output value type ID %s is not a valid Path type", errorTypeIdString.c_str())); + } + + JsonSerializationResult::Result JsonPathSerializer::Store(rapidjson::Value& outputValue, const void* inputValue, + const void* defaultValue, const Uuid& valueTypeId, JsonSerializerContext& context) + { + if (valueTypeId == azrtti_typeid()) + { + return JsonPathSerializerInternal::StoreWithDefault(outputValue, + reinterpret_cast(inputValue), + reinterpret_cast(defaultValue), context); + } + else if (valueTypeId == azrtti_typeid()) + { + return JsonPathSerializerInternal::StoreWithDefault(outputValue, + reinterpret_cast(inputValue), + reinterpret_cast(defaultValue), context); + } + + using UuidString = AZStd::fixed_string; + auto errorTypeIdString = valueTypeId.ToString(); + AZ_Assert(false, "Unable to serialize path type %s to a json string", + errorTypeIdString.c_str()); + + using ErrorString = AZStd::fixed_string<256>; + return context.Report(JsonSerializationResult::Tasks::WriteValue, JsonSerializationResult::Outcomes::TypeMismatch, + ErrorString::format("Input value type ID %s is not a valid Path type", errorTypeIdString.c_str())); + } + +} // namespace AZ diff --git a/Code/Framework/AzCore/AzCore/Serialization/Json/PathSerializer.h b/Code/Framework/AzCore/AzCore/Serialization/Json/PathSerializer.h new file mode 100644 index 0000000000..609a489ec4 --- /dev/null +++ b/Code/Framework/AzCore/AzCore/Serialization/Json/PathSerializer.h @@ -0,0 +1,26 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include + +namespace AZ +{ + class JsonPathSerializer + : public BaseJsonSerializer + { + public: + AZ_RTTI(JsonPathSerializer, "{F6FBA901-07E0-4F03-A0B6-72A9A6CE1E96}", BaseJsonSerializer); + AZ_CLASS_ALLOCATOR_DECL; + JsonSerializationResult::Result Load(void* outputValue, const Uuid& outputValueTypeId, const rapidjson::Value& inputValue, + JsonDeserializerContext& context) override; + JsonSerializationResult::Result Store(rapidjson::Value& outputValue, const void* inputValue, const void* defaultValue, + const Uuid& valueTypeId, JsonSerializerContext& context) override; + }; +} // namespace AZ diff --git a/Code/Framework/AzCore/AzCore/Serialization/Json/RegistrationContext.h b/Code/Framework/AzCore/AzCore/Serialization/Json/RegistrationContext.h index dd10e2bff6..202efd3749 100644 --- a/Code/Framework/AzCore/AzCore/Serialization/Json/RegistrationContext.h +++ b/Code/Framework/AzCore/AzCore/Serialization/Json/RegistrationContext.h @@ -45,9 +45,8 @@ namespace AZ } else { - SerializerMap::const_iterator serializerIter = m_jsonSerializers.find(typeId); - AZ_Assert(serializerIter != m_jsonSerializers.end(), "Attempting to unregister a serializer that has not been registered yet with typeid %s", typeId.ToString().c_str()); - m_jsonSerializers.erase(serializerIter); + [[maybe_unused]] size_t erased = m_jsonSerializers.erase(typeId); + AZ_Assert(erased == 1, "Attempting to unregister a serializer that has not been registered yet with typeid %s", typeId.ToString().c_str()); return SerializerBuilder(this, m_jsonSerializers.end()); } } diff --git a/Code/Framework/AzCore/AzCore/Time/TimeSystem.cpp b/Code/Framework/AzCore/AzCore/Time/TimeSystem.cpp index f8e254d32d..7ba306fbe6 100644 --- a/Code/Framework/AzCore/AzCore/Time/TimeSystem.cpp +++ b/Code/Framework/AzCore/AzCore/Time/TimeSystem.cpp @@ -23,11 +23,11 @@ namespace AZ } } - void cvar_t_simulationTickDeltaOverride_Changed(const float& value) + void cvar_t_simulationTickDeltaOverride_Changed(const int64_t& value) { if (auto* timeSystem = AZ::Interface::Get()) { - timeSystem->SetSimulationTickDeltaOverride(AZ::SecondsToTimeMs(value)); + timeSystem->SetSimulationTickDeltaOverride(static_cast(value)); } } @@ -44,8 +44,8 @@ namespace AZ AZ_CVAR(float, t_simulationTickScale, 1.0f, cvar_t_simulationTickScale_Changed, AZ::ConsoleFunctorFlags::Null, "A scalar amount to adjust time passage by, 1.0 == realtime, 0.5 == half realtime, 2.0 == doubletime"); - AZ_CVAR(float, t_simulationTickDeltaOverride, 0.0f, cvar_t_simulationTickDeltaOverride_Changed, AZ::ConsoleFunctorFlags::Null, - "If > 0, overrides the simulation tick delta time with the provided value (Seconds) and ignores any t_simulationTickScale value."); + AZ_CVAR(int64_t, t_simulationTickDeltaOverride, 0, cvar_t_simulationTickDeltaOverride_Changed, AZ::ConsoleFunctorFlags::Null, + "If > 0, overrides the simulation tick delta time with the provided value (Milliseconds) and ignores any t_simulationTickScale value."); AZ_CVAR(int, t_simulationTickRate, 0, cvar_t_simulationTickRate_Changed, AZ::ConsoleFunctorFlags::Null, "The minimum rate to force the game simulation tick to run. 0 for as fast as possible. 30 = ~33ms, 60 = ~16ms"); @@ -176,7 +176,7 @@ namespace AZ if (timeUs != m_simulationTickDeltaOverride) { m_simulationTickDeltaOverride = timeUs; - t_simulationTickDeltaOverride = AZ::TimeUsToSeconds(timeUs); //update the cvar + t_simulationTickDeltaOverride = static_cast (timeMs); // update the cvar } } diff --git a/Code/Framework/AzCore/AzCore/azcore_files.cmake b/Code/Framework/AzCore/AzCore/azcore_files.cmake index e8001f7215..0dfce11247 100644 --- a/Code/Framework/AzCore/AzCore/azcore_files.cmake +++ b/Code/Framework/AzCore/AzCore/azcore_files.cmake @@ -533,6 +533,8 @@ set(FILES Serialization/Json/JsonUtils.cpp Serialization/Json/MapSerializer.h Serialization/Json/MapSerializer.cpp + Serialization/Json/PathSerializer.h + Serialization/Json/PathSerializer.cpp Serialization/Json/RegistrationContext.h Serialization/Json/RegistrationContext.cpp Serialization/Json/SmartPointerSerializer.h diff --git a/Code/Framework/AzCore/AzCore/std/allocator_stateless.cpp b/Code/Framework/AzCore/AzCore/std/allocator_stateless.cpp index 5806cc485c..baf650a560 100644 --- a/Code/Framework/AzCore/AzCore/std/allocator_stateless.cpp +++ b/Code/Framework/AzCore/AzCore/std/allocator_stateless.cpp @@ -11,17 +11,17 @@ namespace AZStd { - stateless_allocator::stateless_allocator(const char* name) - : m_name(name) {} + stateless_allocator::stateless_allocator() = default; + stateless_allocator::stateless_allocator(const char*) + {} const char* stateless_allocator::get_name() const { - return m_name; + return "AZStd::stateless_allocator"; } - void stateless_allocator::set_name(const char* name) + void stateless_allocator::set_name(const char*) { - m_name = name; } auto stateless_allocator::allocate(size_type byteSize) -> pointer_type diff --git a/Code/Framework/AzCore/AzCore/std/allocator_stateless.h b/Code/Framework/AzCore/AzCore/std/allocator_stateless.h index b73c680c32..6b78aca53d 100644 --- a/Code/Framework/AzCore/AzCore/std/allocator_stateless.h +++ b/Code/Framework/AzCore/AzCore/std/allocator_stateless.h @@ -26,7 +26,8 @@ namespace AZStd using difference_type = ptrdiff_t; using allow_memory_leaks = AZStd::true_type; - stateless_allocator(const char* name = "AZStd::stateless_allocator"); + stateless_allocator(); + explicit stateless_allocator(const char*); // Stateless allocator does not store a name stateless_allocator(const stateless_allocator& rhs) = default; stateless_allocator& operator=(const stateless_allocator& rhs) = default; @@ -51,9 +52,6 @@ namespace AZStd bool is_lock_free(); bool is_stale_read_allowed(); bool is_delayed_recycling(); - - private: - const char* m_name; }; bool operator==(const stateless_allocator& left, const stateless_allocator& right); diff --git a/Code/Framework/AzCore/AzCore/std/azstd_files.cmake b/Code/Framework/AzCore/AzCore/std/azstd_files.cmake index 2746489f8c..d516a56295 100644 --- a/Code/Framework/AzCore/AzCore/std/azstd_files.cmake +++ b/Code/Framework/AzCore/AzCore/std/azstd_files.cmake @@ -64,6 +64,8 @@ set(FILES containers/rbtree.h containers/ring_buffer.h containers/set.h + containers/span.h + containers/span.inl containers/stack.h containers/unordered_map.h containers/unordered_set.h diff --git a/Code/Framework/AzCore/AzCore/std/containers/compressed_pair.h b/Code/Framework/AzCore/AzCore/std/containers/compressed_pair.h index 066ec7be5e..c79ddf11ee 100644 --- a/Code/Framework/AzCore/AzCore/std/containers/compressed_pair.h +++ b/Code/Framework/AzCore/AzCore/std/containers/compressed_pair.h @@ -8,6 +8,7 @@ #pragma once #include +#include #include /* Microsoft C++ ABI puts 1 byte of padding between each empty base class when multiple inheritance is being used @@ -20,7 +21,7 @@ #if defined(AZ_COMPILER_MSVC) #define AZSTD_COMPRESSED_PAIR_EMPTY_BASE_OPTIMIZATION __declspec(empty_bases) #else -#define AZSTD_COMPRESSED_PAIR_EMPTY_BASE_OPTIMIZATION +#define AZSTD_COMPRESSED_PAIR_EMPTY_BASE_OPTIMIZATION #endif namespace AZStd @@ -97,16 +98,14 @@ namespace AZStd using second_base_value_type = typename second_base_type::value_type; public: - // First template argument is a placeholder argument of void as MSVC examines the types - // of a templated function to determine if they are the same template - // Due to the "template compressed_pair(skip_element_tag, T&&)" - // constructor below, the default constructor template types needs to be distinguished from it - template ::value - && AZStd::is_default_constructible::value>> + // First template argument is used to perform a substitution into AZStd::enable_if_t + // so that SFINAE can trigger + template + && AZStd::is_default_constructible_v, Unused>> constexpr compressed_pair(); - template , compressed_pair>::value, bool> = true> + template , compressed_pair>, bool> = true> constexpr explicit compressed_pair(T&& firstElement); template diff --git a/Code/Framework/AzCore/AzCore/std/containers/compressed_pair.inl b/Code/Framework/AzCore/AzCore/std/containers/compressed_pair.inl index 9fb5eb87fb..8e585a1467 100644 --- a/Code/Framework/AzCore/AzCore/std/containers/compressed_pair.inl +++ b/Code/Framework/AzCore/AzCore/std/containers/compressed_pair.inl @@ -75,7 +75,7 @@ namespace AZStd } template - template , compressed_pair>::value, bool>> + template , compressed_pair>, bool>> inline constexpr compressed_pair::compressed_pair(T&& firstElement) : first_base_type{ AZStd::forward(firstElement) } , second_base_type{} @@ -117,7 +117,7 @@ namespace AZStd { return static_cast(*this).get(); } - + template inline constexpr auto compressed_pair::second() -> second_base_value_type& { diff --git a/Code/Framework/AzCore/AzCore/std/containers/span.h b/Code/Framework/AzCore/AzCore/std/containers/span.h new file mode 100644 index 0000000000..8f68e921d8 --- /dev/null +++ b/Code/Framework/AzCore/AzCore/std/containers/span.h @@ -0,0 +1,137 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#pragma once + +#include +#include +#include + +namespace AZStd +{ + /** + * First pass partial implementation of span copied over from array_view. It + * returns non-const iterator/pointers. first(), last(), and subspan() + * are yet to be implemented. It does not maintain storage for the data, + * but just holds pointers to mark the beginning and end of the array. + * It can be conveniently constructed from a variety of other container + * types like array, vector, and fixed_vector. + * + * Example: + * Given "void Func(AZStd::span a) {...}" you can call... + * - Func({1,2,3}); + * - AZStd::array a = {1,2,3}; + * Func(a); + * - AZStd::vector v = {1,2,3}; + * Func(v); + * - AZStd::fixed_vector fv = {1,2,3}; + * Func(fv); + * + * Since the span does not copy and store any data, it is only valid as long as the data used to create it is valid. + */ + template + class span final + { + public: + using value_type = Element; + + using pointer = value_type*; + using const_pointer = const value_type*; + + using reference = value_type&; + using const_reference = const value_type&; + + using size_type = AZStd::size_t; + using difference_type = AZStd::ptrdiff_t; + + using iterator = value_type*; + using const_iterator = const value_type*; + using reverse_iterator = AZStd::reverse_iterator; + using const_reverse_iterator = AZStd::reverse_iterator; + + constexpr span(); + + ~span() = default; + + constexpr span(pointer s, size_type length); + + constexpr span(pointer first, const_pointer last); + + // We explicitly delete this constructor because it's too easy to accidentally + // create a span to just the first element instead of an entire array. + constexpr span(const_pointer s) = delete; + + template + constexpr span(AZStd::array& data); + + constexpr span(AZStd::vector& data); + + template + constexpr span(AZStd::fixed_vector& data); + + template + constexpr span(const AZStd::array& data); + + constexpr span(const AZStd::vector& data); + + template + constexpr span(const AZStd::fixed_vector& data); + + constexpr span(const span&) = default; + + constexpr span(span&& other); + + constexpr span& operator=(const span& other) = default; + + constexpr span& operator=(span&& other); + + constexpr size_type size() const; + + constexpr bool empty() const; + + constexpr pointer data(); + constexpr const_pointer data() const; + + constexpr const_reference operator[](size_type index) const; + constexpr reference operator[](size_type index); + + constexpr void erase(); + + constexpr iterator begin(); + constexpr iterator end(); + constexpr const_iterator begin() const; + constexpr const_iterator end() const; + + constexpr const_iterator cbegin() const; + constexpr const_iterator cend() const; + + constexpr reverse_iterator rbegin(); + constexpr reverse_iterator rend(); + constexpr const_reverse_iterator rbegin() const; + constexpr const_reverse_iterator rend() const; + + constexpr const_reverse_iterator crbegin() const; + constexpr const_reverse_iterator crend() const; + + friend bool operator==(span lhs, span rhs) + { + return lhs.m_begin == rhs.m_begin && lhs.m_end == rhs.m_end; + } + + friend bool operator!=(span lhs, span rhs) { return !(lhs == rhs); } + friend bool operator< (span lhs, span rhs) { return lhs.m_begin < rhs.m_begin || lhs.m_begin == rhs.m_begin && lhs.m_end < rhs.m_end; } + friend bool operator> (span lhs, span rhs) { return lhs.m_begin > rhs.m_begin || lhs.m_begin == rhs.m_begin && lhs.m_end > rhs.m_end; } + friend bool operator<=(span lhs, span rhs) { return lhs == rhs || lhs < rhs; } + friend bool operator>=(span lhs, span rhs) { return lhs == rhs || lhs > rhs; } + + private: + pointer m_begin; + pointer m_end; + }; +} // namespace AZStd + +#include diff --git a/Code/Framework/AzCore/AzCore/std/containers/span.inl b/Code/Framework/AzCore/AzCore/std/containers/span.inl new file mode 100644 index 0000000000..c33e4a7227 --- /dev/null +++ b/Code/Framework/AzCore/AzCore/std/containers/span.inl @@ -0,0 +1,150 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#pragma once + +namespace AZStd +{ + template + inline constexpr span::span() + : m_begin(nullptr) + , m_end(nullptr) + { } + + template + inline constexpr span::span(pointer s, size_type length) + : m_begin(s) + , m_end(m_begin + length) + { + if (length == 0) erase(); + } + + template + inline constexpr span::span(pointer first, const_pointer last) + : m_begin(first) + , m_end(last) + { } + + template + template + inline constexpr span::span(AZStd::array& data) + : m_begin(data.data()) + , m_end(m_begin + data.size()) + { } + + template + inline constexpr span::span(AZStd::vector& data) + : m_begin(data.data()) + , m_end(m_begin + data.size()) + { } + + template + template + inline constexpr span::span(AZStd::fixed_vector& data) + : m_begin(data.data()) + , m_end(m_begin + data.size()) + { } + + template + template + inline constexpr span::span(const AZStd::array& data) + : m_begin(data.data()) + , m_end(m_begin + data.size()) + { } + + template + inline constexpr span::span(const AZStd::vector& data) + : m_begin(data.data()) + , m_end(m_begin + data.size()) + { } + + template + template + inline constexpr span::span(const AZStd::fixed_vector& data) + : m_begin(data.data()) + , m_end(m_begin + data.size()) + { } + + template + inline constexpr span::span(span&& other) + : span(other.m_begin, other.m_end) + { +#if AZ_DEBUG_BUILD // Clearing the original pointers isn't necessary, but is good for debugging + other.m_begin = nullptr; + other.m_end = nullptr; +#endif + } + + template + inline constexpr AZStd::size_t span::size() const { return m_end - m_begin; } + + template + inline constexpr bool span::empty() const { return m_end == m_begin; } + + template + inline constexpr Element* span::data() { return m_begin; } + + template + inline constexpr const Element* span::data() const { return m_begin; } + + template + inline constexpr span& span::operator=(span&& other) + { + m_begin = other.m_begin; + m_end = other.m_end; +#if AZ_DEBUG_BUILD // Clearing the original pointers isn't necessary, but is good for debugging + other.m_begin = nullptr; + other.m_end = nullptr; +#endif + return *this; + } + + template + inline constexpr const Element& span::operator[](AZStd::size_t index) const + { + AZ_Assert(index < size(), "index value is out of range"); + return m_begin[index]; + } + + template + inline constexpr Element& span::operator[](AZStd::size_t index) + { + AZ_Assert(index < size(), "index value is out of range"); + return m_begin[index]; + } + + template + inline constexpr void span::erase() { m_begin = m_end = nullptr; } + + template + inline constexpr Element* span::begin() { return m_begin; } + template + inline constexpr Element* span::end() { return m_end; } + template + inline constexpr const Element* span::begin() const { return m_begin; } + template + inline constexpr const Element* span::end() const { return m_end; } + + template + inline constexpr const Element* span::cbegin() const { return m_begin; } + template + inline constexpr const Element* span::cend() const { return m_end; } + + template + inline constexpr AZStd::reverse_iterator span::rbegin() { return AZStd::reverse_iterator(m_end); } + template + inline constexpr AZStd::reverse_iterator span::rend() { return AZStd::reverse_iterator(m_begin); } + template + inline constexpr AZStd::reverse_iterator span::rbegin() const { return AZStd::reverse_iterator(m_end); } + template + inline constexpr AZStd::reverse_iterator span::rend() const { return AZStd::reverse_iterator(m_begin); } + + template + inline constexpr AZStd::reverse_iterator span::crbegin() const { return AZStd::reverse_iterator(cend()); } + template + inline constexpr AZStd::reverse_iterator span::crend() const { return AZStd::reverse_iterator(cbegin()); } +} // namespace AZStd diff --git a/Code/Framework/AzCore/AzCore/std/string/fixed_string.h b/Code/Framework/AzCore/AzCore/std/string/fixed_string.h index a8e0f96988..ea841bc4ca 100644 --- a/Code/Framework/AzCore/AzCore/std/string/fixed_string.h +++ b/Code/Framework/AzCore/AzCore/std/string/fixed_string.h @@ -343,26 +343,6 @@ namespace AZStd static decltype(auto) format(const wchar_t* format, ...); protected: - template - constexpr auto append_iter(InputIt first, InputIt last) - -> enable_if_t && !is_convertible_v, basic_fixed_string&>; - - template - constexpr auto construct_iter(InputIt first, InputIt last) - -> enable_if_t && !is_convertible_v>; - - template - constexpr auto assign_iter(InputIt first, InputIt last) - -> enable_if_t && !is_convertible_v, basic_fixed_string&>; - - template - constexpr auto insert_iter(const_iterator insertPos, InputIt first, InputIt last) - -> enable_if_t && !is_convertible_v, iterator>; - - template - constexpr auto replace_iter(const_iterator first, const_iterator last, InputIt first2, InputIt last2) - -> enable_if_t && !is_convertible_v, basic_fixed_string&>; - constexpr auto fits_in_capacity(size_type newSize) -> bool; inline static constexpr size_type Capacity = MaxElementCount; // current storage reserved for string not including null-terminator diff --git a/Code/Framework/AzCore/AzCore/std/string/fixed_string.inl b/Code/Framework/AzCore/AzCore/std/string/fixed_string.inl index 8b973d3b2c..15d2acf7a1 100644 --- a/Code/Framework/AzCore/AzCore/std/string/fixed_string.inl +++ b/Code/Framework/AzCore/AzCore/std/string/fixed_string.inl @@ -62,14 +62,7 @@ namespace AZStd template inline constexpr basic_fixed_string::basic_fixed_string(InputIt first, InputIt last) { // construct from [first, last) - if (first == last) - { - Traits::assign(m_buffer[0], Element()); // terminate - } - else - { - construct_iter(first, last); - } + assign(first, last); } // #7 @@ -98,8 +91,7 @@ namespace AZStd template inline constexpr basic_fixed_string::basic_fixed_string(const T& convertibleToView) { - AZStd::basic_string_view view = convertibleToView; - assign(view.begin(), view.end()); + assign(convertibleToView); } // #11 @@ -313,15 +305,7 @@ namespace AZStd if (count > 0 && fits_in_capacity(num)) { pointer data = m_buffer; - // make room and append new stuff using assign - if (count == 1) - { - Traits::assign(*(data + m_size), ch); - } - else - { - Traits::assign(data + m_size, count, ch); - } + Traits::assign(data + m_size, count, ch); m_size = static_cast(num); Traits::assign(data[num], Element()); // terminate } @@ -332,13 +316,47 @@ namespace AZStd template inline constexpr auto basic_fixed_string::append(InputIt first, InputIt last) -> enable_if_t && !is_convertible_v, basic_fixed_string&> - { // append [first, last) - return append_iter(first, last); + { + if constexpr (Internal::satisfies_contiguous_iterator_concept_v + && is_same_v::value_type, value_type>) + { + return append(AZStd::to_address(first), AZStd::distance(first, last)); + } + else if constexpr (Internal::is_forward_iterator_v) + { + // Input Iterator pointer type doesn't match the const_pointer type + // So the elements need to be appended one by one into the buffer + size_type newSize = m_size + AZStd::distance(first, last); + if (fits_in_capacity(newSize)) + { + for (size_t updateIndex = m_size; first != last; ++first, ++updateIndex) + { + Traits::assign(m_buffer[updateIndex], static_cast(*first)); + } + m_size = static_cast(newSize); + Traits::assign(m_buffer[newSize], Element()); // terminate + } + return *this; + } + else + { + // input iterator that aren't forward iterators can only be used in a single pass + // algorithm. Therefore AZStd::distance can't be used + // So the input is copied into a local string and then delegated + // to use the (const_pointer, size_type) overload + basic_fixed_string inputCopy; + for (; first != last; ++first) + { + inputCopy.push_back(static_cast(*first)); + } + + return append(inputCopy.c_str(), inputCopy.size()); + } } template inline constexpr auto basic_fixed_string::append(AZStd::initializer_list ilist) -> basic_fixed_string& - { // append [first, last) - return append_iter(ilist.begin(), ilist.end()); + { + return append(ilist.begin(), ilist.size()); } template @@ -420,18 +438,10 @@ namespace AZStd inline constexpr auto basic_fixed_string::assign(size_type count, Element ch) -> basic_fixed_string& { // assign count * ch - AZSTD_CONTAINER_ASSERT(count != npos, "result is too long!"); if (fits_in_capacity(count)) { // make room and assign new stuff pointer data = m_buffer; - if (count == 1) - { - Traits::assign(*(data), ch); - } - else - { - Traits::assign(data, count, ch); - } + Traits::assign(data, count, ch); m_size = static_cast(count); Traits::assign(data[count], Element()); // terminate } @@ -443,12 +453,46 @@ namespace AZStd inline constexpr auto basic_fixed_string::assign(InputIt first, InputIt last) -> enable_if_t && !is_convertible_v, basic_fixed_string&> { - return assign_iter(first, last); + if constexpr (Internal::satisfies_contiguous_iterator_concept_v + && is_same_v::value_type, value_type>) + { + return assign(AZStd::to_address(first), AZStd::distance(first, last)); + } + else if constexpr (Internal::is_forward_iterator_v) + { + // Input Iterator pointer type doesn't match the const_pointer type + // So the elements need to be assigned one by one into the buffer + size_type newSize = AZStd::distance(first, last); + if (fits_in_capacity(newSize)) + { + for (size_t updateIndex = 0; first != last; ++first, ++updateIndex) + { + Traits::assign(m_buffer[updateIndex], static_cast(*first)); + } + m_size = static_cast(newSize); + Traits::assign(m_buffer[newSize], Element()); // terminate + } + return *this; + } + else + { + // input iterator that aren't forward iterators can only be used in a single pass + // algorithm. Therefore AZStd::distance can't be used + // So the input is copied into a local string and then delegated + // to use the (const_pointer, size_type) overload + basic_fixed_string inputCopy; + for (; first != last; ++first) + { + inputCopy.push_back(static_cast(*first)); + } + + return assign(inputCopy.c_str(), inputCopy.size()); + } } template inline constexpr auto basic_fixed_string::assign(AZStd::initializer_list ilist) -> basic_fixed_string& { - return assign_iter(ilist.begin(), ilist.end()); + return assign(ilist.begin(), ilist.size()); } template @@ -536,14 +580,7 @@ namespace AZStd pointer data = m_buffer; // make room and insert new stuff Traits::copy_backward(data + offset + count, data + offset, m_size - offset); // empty out hole - if (count == 1) - { - Traits::assign(*(data + offset), ch); - } - else - { - Traits::assign(data + offset, count, ch); - } + Traits::assign(data + offset, count, ch); m_size = static_cast(num); Traits::assign(data[num], Element()); // terminate } @@ -582,14 +619,51 @@ namespace AZStd inline constexpr auto basic_fixed_string::insert(const_iterator insertPos, InputIt first, InputIt last)-> enable_if_t && !is_convertible_v, iterator> { // insert [_First, _Last) at _Where - return insert_iter(insertPos, first, last); + size_type insertOffset = AZStd::distance(cbegin(), insertPos); + if constexpr (Internal::satisfies_contiguous_iterator_concept_v + && is_same_v::value_type, value_type>) + { + insert(insertOffset, AZStd::to_address(first), AZStd::distance(first, last)); + } + else if constexpr (Internal::is_forward_iterator_v) + { + // Input Iterator pointer type doesn't match the const_pointer type + // So the elements need to be inserted one by one into the buffer + size_type count = AZStd::distance(first, last); + size_type newSize = m_size + count; + if (fits_in_capacity(newSize)) + { + Traits::copy_backward(m_buffer + insertOffset + count, m_buffer + insertOffset, m_size - insertOffset); // empty out hole + for (size_t updateIndex = insertOffset; first != last; ++first, ++updateIndex) + { + Traits::assign(m_buffer[updateIndex], static_cast(*first)); + } + m_size = static_cast(newSize); + Traits::assign(m_buffer[newSize], Element()); // terminate + } + } + else + { + // input iterator that aren't forward iterators can only be used in a single pass + // algorithm. Therefore AZStd::distance can't be used + // So the input is copied into a local string and then delegated + // to use the (const_pointer, size_type) overload + basic_fixed_string inputCopy; + for (; first != last; ++first) + { + inputCopy.push_back(static_cast(*first)); + } + + insert(insertOffset, inputCopy.c_str(), inputCopy.size()); + } + return begin() + insertOffset; } template inline constexpr auto basic_fixed_string::insert(const_iterator insertPos, AZStd::initializer_list ilist) -> iterator { // insert [_First, _Last) at _Where - return insert_iter(insertPos, ilist.begin(), ilist.end()); + return insert(insertPos, ilist.begin(), ilist.end()); } template @@ -604,7 +678,7 @@ namespace AZStd { // move elements down pointer data = m_buffer; - Traits::copy(data + offset, data + offset + count, m_size - offset - count); + Traits::move(data + offset, data + offset + count, m_size - offset - count); m_size = static_cast(m_size - count); Traits::assign(data[m_size], Element()); // terminate } @@ -643,7 +717,7 @@ namespace AZStd const basic_fixed_string& rhs) -> basic_fixed_string& { // replace [offset, offset + count) with rhs - return replace(offset, count, rhs, size_type(0), npos); + return replace(offset, count, rhs.c_str(), rhs.size()); } template @@ -651,56 +725,7 @@ namespace AZStd const basic_fixed_string& rhs, size_type rhsOffset, size_type rhsCount) -> basic_fixed_string& { // replace [offset, offset + count) with rhs [rhsOffset, rhsOffset + rhsCount) - AZSTD_CONTAINER_ASSERT(m_size >= offset && rhs.m_size >= rhsOffset, "Invalid offsets"); - if (m_size - offset < count) - { - count = m_size - offset; // trim count to size - } - size_type num = rhs.m_size - rhsOffset; - if (num < rhsCount) - { - rhsCount = num; // trim rhsCount to size - } - AZSTD_CONTAINER_ASSERT(npos - rhsCount > m_size - count, "Result is too long"); - - size_type nm = m_size - count - offset; // length of preserved tail - size_type newSize = m_size + rhsCount - count; - if (fits_in_capacity(newSize)) - { - pointer data = m_buffer; - const_pointer rhsData = rhs.m_buffer; - - if (this != &rhs) - { // no overlap, just move down and copy in new stuff - Traits::copy_backward(data + offset + rhsCount, data + offset + count, nm); // empty hole - Traits::copy(data + offset, rhsData + rhsOffset, rhsCount); // fill hole - } - else if (rhsCount <= count) - { // hole doesn't get larger, just copy in substring - Traits::copy(data + offset, data + rhsOffset, rhsCount); // fill hole - Traits::copy_backward(data + offset + rhsCount, data + offset + count, nm); // move tail down - } - else if (rhsOffset <= offset) - { // hole gets larger, substring begins before hole - Traits::copy_backward(data + offset + rhsCount, data + offset + count, nm); // move tail down - Traits::copy(data + offset, data + rhsOffset, rhsCount); // fill hole - } - else if (offset + count <= rhsOffset) - { // hole gets larger, substring begins after hole - Traits::copy_backward(data + offset + rhsCount, data + offset + count, nm); // move tail down - Traits::copy(data + offset, data + (rhsOffset + rhsCount - count), rhsCount); // fill hole - } - else - { // hole gets larger, substring begins in hole - Traits::copy(data + offset, data + rhsOffset, count); // fill old hole - Traits::copy_backward(data + offset + rhsCount, data + offset + count, nm); // move tail down - Traits::copy(data + offset + count, data + rhsOffset + rhsCount, rhsCount - count); // fill rest of new hole - } - - m_size = static_cast(newSize); - Traits::assign(data[newSize], Element()); // terminate - } - return *this; + return replace(offset, count, rhs.c_str() + rhsOffset, AZStd::min(rhsCount, rhs.size() - rhsOffset)); } template template @@ -720,35 +745,83 @@ namespace AZStd pointer data = m_buffer; // replace [offset, offset + count) with [ptr, ptr + ptrCount) AZSTD_CONTAINER_ASSERT(m_size >= offset, "Invalid offset"); - if (m_size - offset < count) - { - count = m_size - offset; // trim _N0 to size - } - AZSTD_CONTAINER_ASSERT(npos - ptrCount > m_size - count, "Result too long"); + // Make sure count is within is no larger than the distance from the offset + // to the end of this string + count = AZStd::min(count, m_size - offset); - size_type nm = m_size - count - offset; - if (ptrCount < count) + size_type newSize = m_size + ptrCount - count; + if (fits_in_capacity(newSize)) { - Traits::copy(data + offset + ptrCount, data + offset + count, nm); // smaller hole, move tail up - } - size_type num = m_size + ptrCount - count; - if ((0 != ptrCount || 0 != count) && fits_in_capacity(num)) - { - data = m_buffer; - // make room and rearrange - if (count < ptrCount) + // The code assumes that compile time evaluation will not need to deal with overlapping input + size_type charsAfterCountToMove = m_size - count - offset; + if (az_builtin_is_constant_evaluated() || !((ptr >= data + offset && ptr < data + offset + count) + || (ptr + ptrCount > data + offset && ptr + ptrCount <= data + offset + count))) { - Traits::copy_backward(data + offset + ptrCount, data + offset + count, nm); // move tail down + // Ex1. this = "ABCDEFG", offset = 1, count = 4 + // Input string is "CDE" + // First the text post offset + count is moved to right after the input string will be copied + // "ABCDFG" + // ^^^ + // Next the input string is copied into the buffer + // "ACDEFG" + // + // Ex2. this = "ABCDEFG", offset = 1, count = 2 + // Input string is "CDE" + // Performing the same two steps above, the string transform as follows + // "ABCDEFG" -> "ABCDDEFG" -> "ACDEDEFG" + // ^^^ + if (count != ptrCount) + { + Traits::move(data + offset + ptrCount, data + offset + count, charsAfterCountToMove); + } + if (ptrCount > 0) + { + // Copy bytes up to the minimum of this string count and input string count + Traits::copy(data + offset, ptr, ptrCount); + } } - - if (ptrCount > 0) + else { - Traits::copy(data + offset, ptr, ptrCount); // fill hole + // Overlap checks for fixed_string only needs to check between this string + // [offset, offset + count) due to fixed_string never moving memory + // + // Ex. this = "ABCDEFG", offset = 1, count=4 + // substring is "CDE" + // The text from offset 1 for 4 chars "BCDE": should be replaced with "CDE" + // making a whole for the bytes results in output = "ABCDFG" + // Afterwards output = "ACDEFG" + // The input string overlaps with this string in this case + // So the string is copied piecewise + if (ptrCount <= count) + { // hole doesn't get larger, just copy in substring + Traits::move(data + offset, ptr, ptrCount); // fill hole + Traits::copy(data + offset + ptrCount, data + offset + count, charsAfterCountToMove); // move tail down + } + else + { + if (ptr <= data + offset) + { // hole gets larger, substring begins before hole + Traits::copy_backward(data + offset + ptrCount, data + offset + count, charsAfterCountToMove); // move tail down + Traits::copy(data + offset, ptr, ptrCount); // fill hole + } + else if (data + offset + count <= ptr) + { // hole gets larger, substring begins after hole + Traits::copy_backward(data + offset + ptrCount, data + offset + count, charsAfterCountToMove); // move tail down + Traits::copy(data + offset, ptr + (ptrCount - count), ptrCount); // fill hole + } + else + { // hole gets larger, substring begins in hole + Traits::copy(data + offset, ptr, count); // fill old hole + Traits::copy_backward(data + offset + ptrCount, data + offset + count, charsAfterCountToMove); // move tail down + Traits::copy(data + offset + count, ptr + ptrCount, ptrCount - count); // fill rest of new hole + } + } } - - m_size = static_cast(num); - Traits::assign(data[num], Element()); // terminate } + + m_size = static_cast(newSize); + Traits::assign(data[newSize], Element()); // terminate + return *this; } @@ -793,14 +866,7 @@ namespace AZStd { Traits::copy_backward(data + offset + num, data + offset + count, nm); // move tail down } - if (count == 1) - { - Traits::assign(*(data + offset), ch); - } - else - { - Traits::assign(data + offset, num, ch); - } + Traits::assign(data + offset, num, ch); m_size = static_cast(numToGrow); Traits::assign(data[numToGrow], Element()); // terminate } @@ -851,15 +917,54 @@ namespace AZStd template template inline constexpr auto basic_fixed_string::replace(const_iterator first, const_iterator last, - InputIt first2, InputIt last2) -> enable_if_t && !is_convertible_v, basic_fixed_string&> - { // replace [first, last) with [first2,last2) - return replace_iter(first, last, first2, last2); + InputIt replaceFirst, InputIt replaceLast) -> enable_if_t && !is_convertible_v, basic_fixed_string&> + { // replace [first, last) with [replaceFirst,replaceLast) + if constexpr (Internal::satisfies_contiguous_iterator_concept_v + && is_same_v::value_type, value_type>) + { + return replace(first, last, AZStd::to_address(replaceFirst), AZStd::distance(replaceFirst, replaceLast)); + } + else if constexpr (Internal::is_forward_iterator_v) + { + // Input Iterator pointer type doesn't match the const_pointer type + // So the elements need to be appended one by one into the buffer + + size_type insertOffset = AZStd::distance(cbegin(), first); + size_type postInsertOffset = AZStd::distance(cbegin(), last); + size_type count = AZStd::distance(replaceFirst, replaceLast); + size_type newSize = m_size + count - AZStd::distance(first, last); + if (fits_in_capacity(newSize)) + { + Traits::move(first + count, last, m_size - postInsertOffset); // empty out hole + for (size_t updateIndex = insertOffset; replaceFirst != replaceLast; ++replaceFirst, ++updateIndex) + { + Traits::assign(m_buffer[updateIndex], static_cast(*replaceFirst)); + } + m_size = static_cast(newSize); + Traits::assign(m_buffer[newSize], Element()); // terminate + } + return *this; + } + else + { + // input iterator that aren't forward iterators can only be used in a single pass + // algorithm. Therefore AZStd::distance can't be used + // So the input is copied into a local string and then delegated + // to use the (const_pointer, size_type) overload + basic_fixed_string inputCopy; + for (; replaceFirst != replaceLast; ++replaceFirst) + { + inputCopy.push_back(static_cast(*replaceFirst)); + } + + return replace(first, last, inputCopy.c_str(), inputCopy.size()); + } } template inline constexpr auto basic_fixed_string::replace(const_iterator first, const_iterator last, AZStd::initializer_list ilist) -> basic_fixed_string& - { // replace [first, last) with [first2,last2) - return replace_iter(first, last, ilist.begin(), ilist.end()); + { + return replace(first, last, ilist.begin(), ilist.end()); } template @@ -1411,54 +1516,6 @@ namespace AZStd return result; } - template - template - inline constexpr auto basic_fixed_string::construct_iter(InputIt first, InputIt last) - -> enable_if_t && !is_convertible_v> - { - // initialize from [first, last), input iterators - for (; first != last; ++first) - { - append((size_type)1, (Element)* first); - } - } - - template - template - inline constexpr auto basic_fixed_string::append_iter(InputIt first, InputIt last) - -> enable_if_t && !is_convertible_v, basic_fixed_string&> - { // append [first, last), input iterators - return replace(end(), end(), first, last); - } - - template - template - inline constexpr auto basic_fixed_string::assign_iter(InputIt first, InputIt last) - -> enable_if_t && !is_convertible_v, basic_fixed_string&> - { - return replace(begin(), end(), first, last); - } - - template - template - inline constexpr auto basic_fixed_string::insert_iter(const_iterator insertPos, InputIt first, - InputIt last) -> enable_if_t && !is_convertible_v, iterator> - { // insert [first, last) at insertPos, input iterators - difference_type offset = insertPos - cbegin(); - replace(insertPos, insertPos, first, last); - return iterator(m_buffer + offset); - } - - template - template - inline constexpr auto basic_fixed_string::replace_iter(const_iterator first, const_iterator last, - InputIt first2, InputIt last2) -> enable_if_t && !is_convertible_v, basic_fixed_string&> - { // replace [first, last) with [first2, last2), input iterators - basic_fixed_string rhs(first2, last2); - replace(first, last, rhs); - return *this; - } - template inline constexpr auto basic_fixed_string::fits_in_capacity(size_type newSize)-> bool { diff --git a/Code/Framework/AzCore/AzCore/std/string/string.h b/Code/Framework/AzCore/AzCore/std/string/string.h index e107c4657d..7dd6dd7065 100644 --- a/Code/Framework/AzCore/AzCore/std/string/string.h +++ b/Code/Framework/AzCore/AzCore/std/string/string.h @@ -5,24 +5,43 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ -#ifndef AZSTD_STRING_H -#define AZSTD_STRING_H +#pragma once #include #include #include #include +#include #include #include #include #include #include -#include #include #include +namespace AZStd::StringInternal +{ + template + struct Padding + { + AZ::u8 m_padding[ElementSize - 1]; + }; + + template + struct Padding + {}; +} + +#if defined(HAVE_BENCHMARK) +namespace Benchmark +{ + class StringBenchmarkFixture; +} +#endif + namespace AZStd { /** @@ -35,130 +54,95 @@ namespace AZStd : public Debug::checked_container_base #endif { - typedef basic_string this_type; + using this_type = basic_string; public: - typedef Element* pointer; - typedef const Element* const_pointer; + using pointer = Element*; + using const_pointer = const Element*; - typedef Element& reference; - typedef const Element& const_reference; - typedef typename Allocator::difference_type difference_type; - typedef typename Allocator::size_type size_type; + using reference = Element&; + using const_reference = const Element&; + using difference_type = typename Allocator::difference_type; + using size_type = typename Allocator::size_type; - typedef pointer iterator_impl; - typedef const_pointer const_iterator_impl; + using iterator_impl = pointer; + using const_iterator_impl = const_pointer; #ifdef AZSTD_HAS_CHECKED_ITERATORS - typedef Debug::checked_randomaccess_iterator iterator; - typedef Debug::checked_randomaccess_iterator const_iterator; + using iterator = Debug::checked_randomaccess_iterator; + using const_iterator = Debug::checked_randomaccess_iterator; #else - typedef iterator_impl iterator; - typedef const_iterator_impl const_iterator; + using iterator = iterator_impl; + using const_iterator = const_iterator_impl; #endif - typedef AZStd::reverse_iterator reverse_iterator; - typedef AZStd::reverse_iterator const_reverse_iterator; - typedef Element value_type; - typedef Traits traits_type; - typedef Allocator allocator_type; + using reverse_iterator = AZStd::reverse_iterator; + using const_reverse_iterator = AZStd::reverse_iterator; + using value_type = Element; + using traits_type = Traits; + using allocator_type = Allocator; // AZSTD extension. /** * \brief Allocation node type. Common for all AZStd containers. * In vectors case we allocate always "sizeof(node_type)*capacity" block. */ - typedef value_type node_type; + using node_type = value_type; - static const size_type npos = size_type(-1); + inline static constexpr size_type npos = size_type(-1); inline basic_string(const Allocator& alloc = Allocator()) - : m_size(0) - , m_capacity(SSO_BUF_SIZE - 1) - , m_allocator(alloc) + : m_storage{ skip_element_tag{}, alloc } { - Traits::assign(m_buffer[0], Element()); + Traits::assign(m_storage.first().GetData()[0], Element()); } inline basic_string(const_pointer ptr, size_type count, const Allocator& alloc = Allocator()) - : m_size(0) - , m_capacity(SSO_BUF_SIZE - 1) - , m_allocator(alloc) + : m_storage{ skip_element_tag{}, alloc } { // construct from [ptr, ptr + count) assign(ptr, count); } inline basic_string(const_pointer ptr, const Allocator& alloc = Allocator()) - : m_size(0) - , m_capacity(SSO_BUF_SIZE - 1) - , m_allocator(alloc) + : m_storage{ skip_element_tag{}, alloc } { // construct from [ptr, ) assign(ptr); } inline basic_string(size_type count, Element ch, const Allocator& alloc = Allocator()) - : m_size(0) - , m_capacity(SSO_BUF_SIZE - 1) - , m_allocator(alloc) + : m_storage{ skip_element_tag{}, alloc } { // construct from count * ch assign(count, ch); } - template - inline basic_string(InputIterator first, InputIterator last, const Allocator& alloc = Allocator()) - : m_size(0) - , m_capacity(SSO_BUF_SIZE - 1) - , m_allocator(alloc) + template && !is_convertible_v>> + inline basic_string(InputIt first, InputIt last, const Allocator& alloc = Allocator()) + : m_storage{ skip_element_tag{}, alloc } { // construct from [first, last) - if (first == last) - { - Traits::assign(m_buffer[0], Element()); // terminate - } - else - { - construct_iter(first, last, is_integral()); - } + assign(first, last); } inline basic_string(const_pointer first, const_pointer last) - : m_size(0) - , m_capacity(SSO_BUF_SIZE - 1) { // construct from [first, last), const pointers - assign(&*first, last - first); + assign(first, last - first); } - //inline basic_string(const_iterator _First, const_iterator _Last) - // : m_size(0) - // , m_capacity(SSO_BUF_SIZE-1) - //{ // construct from [_First, _Last), const_iterators - // if (first != last) - // assign(&*first, last - first); - //} - inline basic_string(const this_type& rhs) - : m_size(0) - , m_capacity(SSO_BUF_SIZE - 1) - , m_allocator(rhs.m_allocator) + : m_storage{ skip_element_tag{}, rhs.m_storage.second() } { assign(rhs, 0, npos); } inline basic_string(this_type&& rhs) - : m_size(0) - , m_capacity(SSO_BUF_SIZE - 1) - , m_allocator(AZStd::move(rhs.m_allocator)) + : m_storage{ skip_element_tag{}, AZStd::move(rhs.m_storage.second()) } { assign(AZStd::forward(rhs)); } inline basic_string(const this_type& rhs, size_type rhsOffset, size_type count = npos) - : m_size(0) - , m_capacity(SSO_BUF_SIZE - 1) { // construct from rhs [rhsOffset, rhsOffset + count) assign(rhs, rhsOffset, count); } inline basic_string(const this_type& rhs, size_type rhsOffset, size_type count, const Allocator& alloc) - : m_size(0) - , m_capacity(SSO_BUF_SIZE - 1) - , m_allocator(alloc) + : m_storage{ skip_element_tag{}, alloc } { // construct from rhs [rhsOffset, rhsOffset + count) with allocator assign(rhs, rhsOffset, count); } @@ -174,7 +158,7 @@ namespace AZStd inline ~basic_string() { // destroy the string - deallocate_memory(m_data, 0, typename allocator_type::allow_memory_leaks()); + deallocate_memory(m_storage.first().GetData(), 0, typename allocator_type::allow_memory_leaks()); } operator AZStd::basic_string_view() const @@ -182,12 +166,12 @@ namespace AZStd return AZStd::basic_string_view(data(), size()); } - inline iterator begin() { return iterator(AZSTD_CHECKED_ITERATOR(iterator_impl, SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer)); } - inline const_iterator begin() const { return const_iterator(AZSTD_CHECKED_ITERATOR(const_iterator_impl, SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer)); } - inline const_iterator cbegin() const { return const_iterator(AZSTD_CHECKED_ITERATOR(const_iterator_impl, SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer)); } - inline iterator end() { return iterator(AZSTD_CHECKED_ITERATOR(iterator_impl, (SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer) + m_size)); } - inline const_iterator end() const { return const_iterator(AZSTD_CHECKED_ITERATOR(const_iterator_impl, (SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer) + m_size)); } - inline const_iterator cend() const { return const_iterator(AZSTD_CHECKED_ITERATOR(const_iterator_impl, (SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer) + m_size)); } + inline iterator begin() { return iterator(AZSTD_CHECKED_ITERATOR(iterator_impl, m_storage.first().GetData())); } + inline const_iterator begin() const { return const_iterator(AZSTD_CHECKED_ITERATOR(const_iterator_impl, m_storage.first().GetData())); } + inline const_iterator cbegin() const { return const_iterator(AZSTD_CHECKED_ITERATOR(const_iterator_impl, m_storage.first().GetData())); } + inline iterator end() { return iterator(AZSTD_CHECKED_ITERATOR(iterator_impl, (m_storage.first().GetData()) + m_storage.first().GetSize())); } + inline const_iterator end() const { return const_iterator(AZSTD_CHECKED_ITERATOR(const_iterator_impl, (m_storage.first().GetData()) + m_storage.first().GetSize())); } + inline const_iterator cend() const { return const_iterator(AZSTD_CHECKED_ITERATOR(const_iterator_impl, (m_storage.first().GetData()) + m_storage.first().GetSize())); } inline reverse_iterator rbegin() { return reverse_iterator(end()); } inline const_reverse_iterator rbegin() const { return const_reverse_iterator(end()); } inline const_reverse_iterator crbegin() const { return const_reverse_iterator(end()); } @@ -196,7 +180,7 @@ namespace AZStd inline const_reverse_iterator crend() const { return const_reverse_iterator(begin()); } inline this_type& operator=(const this_type& rhs) { return assign(rhs); } - inline this_type& operator=(this_type&& rhs) { return assign(AZStd::forward(rhs)); } + inline this_type& operator=(this_type&& rhs) { return assign(AZStd::move(rhs)); } inline this_type& operator=(AZStd::basic_string_view view) { return assign(view); } inline this_type& operator=(const_pointer ptr) { return assign(ptr); } inline this_type& operator=(Element ch) { return assign(1, ch); } @@ -208,21 +192,18 @@ namespace AZStd this_type& append(const this_type& rhs, size_type rhsOffset, size_type count) { // append rhs [rhsOffset, rhsOffset + count) AZSTD_CONTAINER_ASSERT(rhs.size() >= rhsOffset, "Invalid offset!"); - size_type num = rhs.m_size - rhsOffset; - if (num < count) + count = AZStd::min(count, rhs.size() - rhsOffset); + + size_type oldSize = size(); + size_type newSize = oldSize + count; + if (count > 0 && grow(newSize)) { - count = num; // trim count to size - } - AZSTD_CONTAINER_ASSERT(npos - m_size > count && m_size + count >= m_size, "result is too long!"); - num = m_size + count; - if (count > 0 && grow(num)) - { - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - const_pointer rhsData = SSO_BUF_SIZE <= rhs.m_capacity ? rhs.m_data : rhs.m_buffer; + pointer data = m_storage.first().GetData(); + const_pointer rhsData = rhs.data(); // make room and append new stuff - Traits::copy(data + m_size /*, m_capacity - m_size*/, rhsData + rhsOffset, count); - m_size = num; - Traits::assign(data[num], Element()); // terminate + Traits::copy(data + oldSize, rhsData + rhsOffset, count); + m_storage.first().SetSize(newSize); + Traits::assign(data[newSize], Element()); // terminate } return *this; } @@ -230,20 +211,21 @@ namespace AZStd this_type& append(const_pointer ptr, size_type count) { // append [ptr, ptr + count) - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - if (ptr != 0 && ptr >= data && (data + m_size) > ptr) + pointer data = m_storage.first().GetData(); + if (ptr != nullptr && ptr >= data && (data + size()) > ptr) { return append(*this, ptr - data, count); // substring } - AZSTD_CONTAINER_ASSERT(npos - m_size > count && m_size + count >= m_size, "result is too long!"); - size_type num = m_size + count; - if (count > 0 && grow(num)) + AZSTD_CONTAINER_ASSERT(npos - size() > count && size() + count >= size(), "result is too long!"); + size_type oldSize = size(); + size_type newSize = oldSize + count; + if (count > 0 && grow(newSize)) { // make room and append new stuff - data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - Traits::copy(data + m_size /*, m_capacity - m_size*/, ptr, count); - m_size = num; - Traits::assign(data[num], Element()); // terminate + data = m_storage.first().GetData(); + Traits::copy(data + oldSize , ptr, count); + m_storage.first().SetSize(newSize); + Traits::assign(data[newSize], Element()); // terminate } return *this; } @@ -252,30 +234,60 @@ namespace AZStd this_type& append(size_type count, Element ch) { // append count * ch - AZSTD_CONTAINER_ASSERT(npos - m_size > count, "result is too long"); - size_type num = m_size + count; + AZSTD_CONTAINER_ASSERT(npos - size() > count, "result is too long"); + size_type num = size() + count; if (count > 0 && grow(num)) { - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + pointer data = m_storage.first().GetData(); // make room and append new stuff using assign - if (count == 1) - { - Traits::assign(*(data + m_size), ch); - } - else - { - Traits::assign(data + m_size, count, ch); - } - m_size = num; + Traits::assign(data + size(), count, ch); + m_storage.first().SetSize(num); Traits::assign(data[num], Element()); // terminate } return *this; } - template - inline this_type& append(InputIterator first, InputIterator last) + template + inline auto append(InputIt first, InputIt last) + -> enable_if_t && !is_convertible_v, this_type&> { // append [first, last) - return append_iter(first, last, AZStd::is_integral()); + if constexpr (Internal::satisfies_contiguous_iterator_concept_v + && is_same_v::value_type, value_type>) + { + return append(AZStd::to_address(first), AZStd::distance(first, last)); + } + else if constexpr (Internal::is_forward_iterator_v) + { + // Input Iterator pointer type doesn't match the const_pointer type + // So the elements need to be appended one by one into the buffer + size_type oldSize = size(); + size_type newSize = oldSize + AZStd::distance(first, last); + if (grow(newSize)) + { + pointer buffer = data(); + for (size_t updateIndex = oldSize; first != last; ++first, ++updateIndex) + { + Traits::assign(buffer[updateIndex], static_cast(*first)); + } + m_storage.first().SetSize(newSize); + Traits::assign(buffer[newSize], Element()); // terminate + } + return *this; + } + else + { + // input iterator that aren't forward iterators can only be used in a single pass + // algorithm. Therefore AZStd::distance can't be used + // So the input is copied into a local string and then delegated + // to use the (const_pointer, size_type) overload + basic_string inputCopy; + for (; first != last; ++first) + { + inputCopy.push_back(static_cast(*first)); + } + + return append(inputCopy.c_str(), inputCopy.size()); + } } inline this_type& append(const_pointer first, const_pointer last) @@ -283,11 +295,6 @@ namespace AZStd return replace(end(), end(), first, last); } - //inline this_type& append(const_iterator first, const_iterator last) - //{ // append [first, last), const_iterators - // return replace(end(), end(), first, last); - //} - inline this_type& assign(const this_type& rhs) { return assign(rhs, 0, npos); @@ -302,27 +309,34 @@ namespace AZStd { if (this != &rhs) { - if (SSO_BUF_SIZE <= m_capacity) + deallocate_memory(m_storage.first().GetData(), 0, typename allocator_type::allow_memory_leaks()); + + m_storage.first().SetCapacity(rhs.capacity()); + + pointer data = m_storage.first().GetData(); + pointer rhsData = rhs.data(); + // Memmove the right hand side string data if it is using the short string optimization + // Otherwise set the pointer to the right hand side + if (rhs.m_storage.first().ShortStringOptimizationActive()) { - deallocate_memory(m_data, 0, typename allocator_type::allow_memory_leaks()); + Traits::move(data, rhsData, rhs.size() + 1); // string + null-terminator } + else + { + m_storage.first().SetData(rhsData); + } + m_storage.first().SetSize(rhs.size()); + m_storage.second() = rhs.m_storage.second(); - Traits::move(m_buffer, rhs.m_buffer, sizeof(m_buffer)); - m_size = rhs.m_size; - m_capacity = rhs.m_capacity; - m_allocator = rhs.m_allocator; - - rhs.m_data = nullptr; - rhs.m_size = 0; - rhs.m_capacity = SSO_BUF_SIZE - 1; + rhs.leak_and_reset(); } return *this; } this_type& assign(const this_type& rhs, size_type rhsOffset, size_type count) { // assign rhs [rhsOffset, rhsOffset + count) - AZSTD_CONTAINER_ASSERT(rhs.m_size >= rhsOffset, "Invalid offset"); - size_type num = rhs.m_size - rhsOffset; + AZSTD_CONTAINER_ASSERT(rhs.size() >= rhsOffset, "Invalid offset"); + size_type num = rhs.size() - rhsOffset; if (count < num) { num = count; // trim num to size @@ -334,10 +348,10 @@ namespace AZStd } else if (grow(num)) { // make room and assign new stuff - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - const_pointer rhsData = SSO_BUF_SIZE <= rhs.m_capacity ? rhs.m_data : rhs.m_buffer; - Traits::copy(data /*, m_capacity*/, rhsData + rhsOffset, num); - m_size = num; + pointer data = m_storage.first().GetData(); + const_pointer rhsData = rhs.data(); + Traits::copy(data, rhsData + rhsOffset, num); + m_storage.first().SetSize(num); Traits::assign(data[num], Element()); // terminate } return *this; @@ -345,20 +359,20 @@ namespace AZStd this_type& assign(const_pointer ptr, size_type count) { // assign [ptr, ptr + count) - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - if (ptr != 0 && ptr >= data && (data + m_size) > ptr) + pointer data = m_storage.first().GetData(); + if (ptr != nullptr && ptr >= data && (data + size()) > ptr) { return assign(*this, ptr - data, count); // substring } if (grow(count)) { // make room and assign new stuff - data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + data = m_storage.first().GetData(); if (count > 0) { Traits::copy(data, ptr, count); } - m_size = count; + m_storage.first().SetSize(count); Traits::assign(data[count], Element()); // terminate } return *this; @@ -367,109 +381,132 @@ namespace AZStd this_type& assign(size_type count, Element ch) { // assign count * ch - AZSTD_CONTAINER_ASSERT(count != npos, "result is too long!"); if (grow(count)) { // make room and assign new stuff - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - if (count == 1) - { - Traits::assign(*(data), ch); - } - else - { - Traits::assign(data, count, ch); - } - m_size = count; + pointer data = m_storage.first().GetData(); + Traits::assign(data, count, ch); + m_storage.first().SetSize(count); Traits::assign(data[count], Element()); // terminate } return *this; } - template - inline this_type& assign(InputIterator first, InputIterator last) { return assign_iter(first, last, AZStd::is_integral()); } - inline this_type& assign(const_pointer first, const_pointer last) { return replace(begin(), end(), first, last); } - inline this_type& insert(size_type offset, const this_type& rhs) { return insert(offset, rhs, 0, npos); } + template + auto assign(InputIt first, InputIt last) + -> enable_if_t && !is_convertible_v, this_type&> + { + if constexpr (Internal::satisfies_contiguous_iterator_concept_v + && is_same_v::value_type, value_type>) + { + return assign(AZStd::to_address(first), AZStd::distance(first, last)); + } + else if constexpr (Internal::is_forward_iterator_v) + { + // forward iterator pointer type doesn't match the const_pointer type + // So the elements need to be assigned one by one into the buffer + size_type newSize = AZStd::distance(first, last); + if (grow(newSize)) + { + pointer buffer = data(); + for (size_t updateIndex = 0; first != last; ++first, ++updateIndex) + { + Traits::assign(buffer[updateIndex], static_cast(*first)); + } + m_storage.first().SetSize(newSize); + Traits::assign(buffer[newSize], Element()); // terminate + } + return *this; + } + else + { + // input iterator that aren't forward iterators can only be used in a single pass + // algorithm. Therefore AZStd::distance can't be used + // So the input is copied into a local string and then delegated + // to use the (const_pointer, size_type) overload + basic_string inputCopy; + for (; first != last; ++first) + { + inputCopy.push_back(static_cast(*first)); + } + + return assign(inputCopy.c_str(), inputCopy.size()); + } + } + inline this_type& insert(size_type offset, const this_type& rhs) { return insert(offset, rhs, 0, npos); } this_type& insert(size_type offset, const this_type& rhs, size_type rhsOffset, size_type count) { // insert rhs [rhsOffset, rhsOffset + count) at offset - AZSTD_CONTAINER_ASSERT(m_size >= offset && rhs.m_size >= rhsOffset, "Invalid offset(s)"); - size_type num = rhs.m_size - rhsOffset; + AZSTD_CONTAINER_ASSERT(size() >= offset && rhs.size() >= rhsOffset, "Invalid offset(s)"); + size_type num = rhs.size() - rhsOffset; if (num < count) { count = num; // trim _Count to size } - AZSTD_CONTAINER_ASSERT(npos - m_size > count, "Result is too long"); - num = m_size + count; + AZSTD_CONTAINER_ASSERT(npos - size() > count, "Result is too long"); + num = size() + count; if (count > 0 && grow(num)) { - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + pointer data = m_storage.first().GetData(); // make room and insert new stuff - Traits::move(data + offset + count /*, m_capacity - offset - count*/, data + offset, m_size - offset); // empty out hole + Traits::move(data + offset + count, data + offset, size() - offset); // empty out hole if (this == &rhs) { - Traits::move(data + offset /*, m_capacity - offset*/, data + (offset < rhsOffset ? rhsOffset + count : rhsOffset), count); // substring + Traits::move(data + offset, data + (offset < rhsOffset ? rhsOffset + count : rhsOffset), count); // substring } else { - const_pointer rhsData = SSO_BUF_SIZE <= rhs.m_capacity ? rhs.m_data : rhs.m_buffer; - Traits::copy(data + offset /*, m_capacity - offset*/, rhsData + rhsOffset, count); // fill hole + const_pointer rhsData = rhs.data(); + Traits::copy(data + offset, rhsData + rhsOffset, count); // fill hole } - m_size = num; + m_storage.first().SetSize(num); Traits::assign(data[num], Element()); // terminate } return (*this); } - this_type& insert(size_type offset, const_pointer ptr, size_type count) + this_type& insert(size_type offset, const_pointer ptr, size_type count) { // insert [ptr, ptr + count) at offset - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - if (ptr != 0 && ptr >= data && (data + m_size) > ptr) + pointer data = m_storage.first().GetData(); + if (ptr != nullptr && ptr >= data && (data + size()) > ptr) { - return insert(offset, *this, ptr - data, count); // substring + return insert(offset, *this, ptr - data, count); // substring } - AZSTD_CONTAINER_ASSERT(m_size >= offset, "Invalid offset"); - AZSTD_CONTAINER_ASSERT(npos - m_size > count, "Result is too long"); - size_type num = m_size + count; + AZSTD_CONTAINER_ASSERT(size() >= offset, "Invalid offset"); + AZSTD_CONTAINER_ASSERT(npos - size() > count, "Result is too long"); + size_type num = size() + count; if (count > 0 && grow(num)) { // make room and insert new stuff - data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - Traits::move(data + offset + count /*, m_capacity - offset - count*/, data + offset, m_size - offset); // empty out hole - Traits::copy(data + offset /*, m_capacity - offset*/, ptr, count); // fill hole - m_size = num; + data = m_storage.first().GetData(); + Traits::move(data + offset + count, data + offset, size() - offset); // empty out hole + Traits::copy(data + offset, ptr, count); // fill hole + m_storage.first().SetSize(num); Traits::assign(data[num], Element()); // terminate } return *this; } - inline this_type& insert(size_type offset, const_pointer ptr) { return insert(offset, ptr, Traits::length(ptr)); } + inline this_type& insert(size_type offset, const_pointer ptr) { return insert(offset, ptr, Traits::length(ptr)); } this_type& insert(size_type offset, size_type count, Element ch) { // insert count * ch at offset - AZSTD_CONTAINER_ASSERT(m_size >= offset, "Invalid offset"); - AZSTD_CONTAINER_ASSERT(npos - m_size > count, "Result is too long"); - size_type num = m_size + count; + AZSTD_CONTAINER_ASSERT(size() >= offset, "Invalid offset"); + AZSTD_CONTAINER_ASSERT(npos - size() > count, "Result is too long"); + size_type num = size() + count; if (count > 0 && grow(num)) { - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + pointer data = m_storage.first().GetData(); // make room and insert new stuff - Traits::move(data + offset + count /*, m_capacity - offset - count*/, data + offset, m_size - offset); // empty out hole - if (count == 1) - { - Traits::assign(*(data + offset), ch); - } - else - { - Traits::assign(data + offset, count, ch); - } - m_size = num; + Traits::move(data + offset + count, data + offset, size() - offset); // empty out hole + Traits::assign(data + offset, count, ch); + m_storage.first().SetSize(num); Traits::assign(data[num], Element()); // terminate } return *this; } - inline iterator insert(const_iterator insertPos) { return insert(insertPos, Element()); } + inline iterator insert(const_iterator insertPos) { return insert(insertPos, Element()); } iterator insert(const_iterator insertPos, Element ch) { @@ -479,54 +516,89 @@ namespace AZStd const_pointer insertPosPtr = insertPos; #endif - const_pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + const_pointer data = m_storage.first().GetData(); size_type offset = insertPosPtr - data; insert(offset, 1, ch); return iterator(AZSTD_CHECKED_ITERATOR(iterator_impl, data + offset)); } - void insert(const_iterator insertPos, size_type count, Element ch) + iterator insert(const_iterator insertPos, size_type count, Element ch) { // insert count * elem at insertPos #ifdef AZSTD_HAS_CHECKED_ITERATORS const_pointer insertPosPtr = insertPos.get_iterator(); #else const_pointer insertPosPtr = insertPos; #endif - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + pointer data = m_storage.first().GetData(); size_type offset = insertPosPtr - data; insert(offset, count, ch); + return begin() + offset; } - template - inline void insert(const_iterator insertPos, InputIterator first, InputIterator last) + template + auto insert(const_iterator insertPos, InputIt first, InputIt last) + -> enable_if_t && !is_convertible_v, iterator> { // insert [_First, _Last) at _Where - insert_iter(insertPos, first, last, is_integral()); - } + size_type insertOffset = AZStd::distance(cbegin(), insertPos); + if constexpr (Internal::satisfies_contiguous_iterator_concept_v + && is_same_v::value_type, value_type>) + { + insert(insertOffset, AZStd::to_address(first), AZStd::distance(first, last)); + } + else if constexpr (Internal::is_forward_iterator_v) + { + // Input Iterator pointer type doesn't match the const_pointer type + // So the elements need to be inserted one by one into the buffer + size_type count = AZStd::distance(first, last); + size_type oldSize = size(); + size_type newSize = oldSize + count; + if (grow(newSize)) + { + pointer buffer = m_storage.first().GetData(); + Traits::copy_backward(buffer + insertOffset + count, buffer + insertOffset, oldSize - insertOffset); // empty out hole + for (size_t updateIndex = insertOffset; first != last; ++first, ++updateIndex) + { + Traits::assign(buffer[updateIndex], static_cast(*first)); + } + m_storage.first().SetSize(newSize); + Traits::assign(buffer[newSize], Element()); // terminate + } + } + else + { + // input iterator that aren't forward iterators can only be used in a single pass + // algorithm. Therefore AZStd::distance can't be used + // So the input is copied into a local string and then delegated + // to use the (const_pointer, size_type) overload + basic_string inputCopy; + for (; first != last; ++first) + { + inputCopy.push_back(static_cast(*first)); + } - inline void insert(const_iterator insertPos, const_pointer first, const_pointer last) - { // insert [first, last) at insertPos, const pointers - replace(insertPos, insertPos, first, last); + insert(insertOffset, inputCopy.c_str(), inputCopy.size()); + } + return begin() + insertOffset; } - this_type& erase(size_type offset = 0, size_type count = npos) { // erase elements [offset, offset + count) - AZSTD_CONTAINER_ASSERT(m_size >= offset, "Invalid offset"); - if (m_size - offset < count) + AZSTD_CONTAINER_ASSERT(size() >= offset, "Invalid offset"); + if (size() - offset < count) { - count = m_size - offset; // trim count + count = size() - offset; // trim count } if (count > 0) { // move elements down - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + pointer data = m_storage.first().GetData(); #ifdef AZSTD_HAS_CHECKED_ITERATORS orphan_range(data + offset, data + offset + count); #endif - Traits::move(data + offset /*, m_capacity - offset*/, data + offset + count, m_size - offset - count); - m_size = m_size - count; - Traits::assign(data[m_size], Element()); // terminate - } + Traits::move(data + offset, data + offset + count, size() - offset - count); + m_storage.first().SetSize(size() - count); + Traits::assign(data[size()], Element()); // terminate + } return *this; } @@ -538,10 +610,10 @@ namespace AZStd const_pointer erasePtr = erasePos; #endif // erase element at insertPos - const_pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + const_pointer data = m_storage.first().GetData(); size_type count = erasePtr - data; erase(count, 1); - data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + data = m_storage.first().GetData(); return iterator(AZSTD_CHECKED_ITERATOR(iterator_impl, data + count)); } @@ -554,159 +626,152 @@ namespace AZStd const_pointer firstPtr = first; const_pointer lastPtr = last; #endif - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + pointer data = m_storage.first().GetData(); size_type count = firstPtr - data; erase(count, lastPtr - firstPtr); - data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + data = m_storage.first().GetData(); return iterator(AZSTD_CHECKED_ITERATOR(iterator_impl, data + count)); } - inline void clear() { erase(begin(), end()); } - inline this_type& replace(size_type offset, size_type count, const this_type& rhs) + inline void clear() { erase(begin(), end()); } + this_type& replace(size_type offset, size_type count, const this_type& rhs) { - // replace [offset, offset + count) with rhs - return replace(offset, count, rhs, 0, npos); + return replace(offset, count, rhs.c_str(), rhs.size()); } this_type& replace(size_type offset, size_type count, const this_type& rhs, size_type rhsOffset, size_type rhsCount) { - // replace [offset, offset + count) with rhs [rhsOffset, rhsOffset + rhsCount) - AZSTD_CONTAINER_ASSERT(m_size >= offset && rhs.m_size >= rhsOffset, "Invalid offsets"); - if (m_size - offset < count) - { - count = m_size - offset; // trim count to size - } - size_type num = rhs.m_size - rhsOffset; - if (num < rhsCount) - { - rhsCount = num; // trim rhsCount to size - } - AZSTD_CONTAINER_ASSERT(npos - rhsCount > m_size - count, "Result is too long"); - - size_type nm = m_size - count - offset; // length of preserved tail - size_type newSize = m_size + rhsCount - count; - if (m_size < newSize) - { - grow(newSize); - } - - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - const_pointer rhsData = SSO_BUF_SIZE <= rhs.m_capacity ? rhs.m_data : rhs.m_buffer; - -#ifdef AZSTD_HAS_CHECKED_ITERATORS - orphan_range(data + offset, data + offset + count); -#endif - if (this != &rhs) - { // no overlap, just move down and copy in new stuff - Traits::move(data + offset + rhsCount /*, m_capacity - offset - rhsCount*/, data + offset + count, nm); // empty hole - Traits::copy(data + offset /*, m_capacity - offset*/, rhsData + rhsOffset, rhsCount); // fill hole - } - else if (rhsCount <= count) - { // hole doesn't get larger, just copy in substring - Traits::move(data + offset /*, m_capacity - offset*/, data + rhsOffset, rhsCount); // fill hole - Traits::move(data + offset + rhsCount /*, m_capacity - offset - rhsCount*/, data + offset + count, nm); // move tail down - } - else if (rhsOffset <= offset) - { // hole gets larger, substring begins before hole - Traits::move(data + offset + rhsCount /*, m_capacity - offset - rhsCount*/, data + offset + count, nm); // move tail down - Traits::move(data + offset /*, m_capacity - offset*/, data + rhsOffset, rhsCount); // fill hole - } - else if (offset + count <= rhsOffset) - { // hole gets larger, substring begins after hole - Traits::move(data + offset + rhsCount /*, m_capacity - offset - rhsCount*/, data + offset + count, nm); // move tail down - Traits::move(data + offset /*, m_capacity - offset*/, data + (rhsOffset + rhsCount - count), rhsCount); // fill hole - } - else - { // hole gets larger, substring begins in hole - Traits::move(data + offset /*, m_capacity - offset*/, data + rhsOffset, count); // fill old hole - Traits::move(data + offset + rhsCount /*, m_capacity - offset - rhsCount*/, data + offset + count, nm); // move tail down - Traits::move(data + offset + count /*, m_capacity - offset - count*/, data + rhsOffset + rhsCount, rhsCount - count); // fill rest of new hole - } - - m_size = newSize; - Traits::assign(data[newSize], Element()); // terminate - return (*this); + return replace(offset, count, rhs.c_str() + rhsOffset, AZStd::min(rhsCount, rhs.size() - rhsOffset)); } this_type& replace(size_type offset, size_type count, const_pointer ptr, size_type ptrCount) { - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; // replace [offset, offset + count) with [ptr, ptr + ptrCount) - if (ptr != 0 && ptr >= data && (data + m_size) > ptr) - { - return (replace(offset, count, *this, ptr - data, ptrCount)); // substring, replace carefully - } - AZSTD_CONTAINER_ASSERT(m_size >= offset, "Invalid offset"); - if (m_size - offset < count) - { - count = m_size - offset; // trim _N0 to size - } - AZSTD_CONTAINER_ASSERT(npos - ptrCount > m_size - count, "Result too long"); + AZSTD_CONTAINER_ASSERT(size() >= offset, "Invalid offset"); + // Make sure count is within is no larger than the distance from the offset + // to the end of this string + count = AZStd::min(count, size() - offset); -#ifdef AZSTD_HAS_CHECKED_ITERATORS - orphan_range(data + offset, data + offset + count); -#endif - size_type nm = m_size - count - offset; - if (ptrCount < count) + size_type newSize = size() + ptrCount - count; + size_type charsAfterCountToMove = size() - count - offset; + pointer inputStringCopy{}; + + if (pointer thisBuffer = m_storage.first().GetData(); + (ptr >= thisBuffer && ptr < thisBuffer + size()) + || (ptr + ptrCount > thisBuffer && ptr + ptrCount <= thisBuffer + size())) { - Traits::move(data + offset + ptrCount, data + offset + count, nm); // smaller hole, move tail up - } - size_type num = m_size + ptrCount - count; - if ((0 < ptrCount || 0 < count) && grow(num)) - { - data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - // make room and rearrange - if (count < ptrCount) + // Overlap checks for tring needs if the input pointer is anywhere within the string + // even if it is outside of the range of [offset, offset + count) as a growing + // the string buffer could cause a realloc to occur + if (!fits_in_capacity(newSize)) { - Traits::move(data + offset + ptrCount /*, m_capacity - offset - ptrCount*/, data + offset + count, nm); // move tail down + // If the input string is a sub-string and it would cause + // this string to need to re-allocated as it doesn't fit in the capacity + // Then the input string is needs to be copied into a local buffer + inputStringCopy = reinterpret_cast(get_allocator().allocate(ptrCount * sizeof(value_type), alignof(value_type))); + Traits::copy(inputStringCopy, ptr, ptrCount); + // Updated the input string pointer to point to the local buffer + ptr = inputStringCopy; + // Now this string buffer can now be safely resized and the non-overlapping string logic below can be used + } + else + { + // overlapping string in-place logic + // Ex. this = "ABCDEFG", offset = 1, count=4 + // substring is "CDE" + // The text from offset 1 for 4 chars "BCDE": should be replaced with "CDE" + // making a whole for the bytes results in output = "ABCDFG" + // Afterwards output = "ACDEFG" + // The input string overlaps with this string in this case + // So the string is copied piecewise + if (ptrCount <= count) + { // hole doesn't get larger, just copy in substring + Traits::move(thisBuffer + offset, ptr, ptrCount); // fill hole + Traits::copy(thisBuffer + offset + ptrCount, thisBuffer + offset + count, charsAfterCountToMove); // move tail down + } + else + { + if (ptr <= thisBuffer + offset) + { // hole gets larger, substring begins before hole + Traits::copy_backward(thisBuffer + offset + ptrCount, thisBuffer + offset + count, charsAfterCountToMove); // move tail down + Traits::copy(thisBuffer + offset, ptr, ptrCount); // fill hole + } + else if (thisBuffer + offset + count <= ptr) + { // hole gets larger, substring begins after hole + Traits::copy_backward(thisBuffer + offset + ptrCount, thisBuffer + offset + count, charsAfterCountToMove); // move tail down + Traits::copy(thisBuffer + offset, ptr + (ptrCount - count), ptrCount); // fill hole + } + else + { // hole gets larger, substring begins in hole + Traits::copy(thisBuffer + offset, ptr, count); // fill old hole + Traits::copy_backward(thisBuffer + offset + ptrCount, thisBuffer + offset + count, charsAfterCountToMove); // move tail down + Traits::copy(thisBuffer + offset + count, ptr + ptrCount, ptrCount - count); // fill rest of new hole + } + } + m_storage.first().SetSize(newSize); + Traits::assign(thisBuffer[newSize], Element()); // terminate + return *this; + } + } + + // input string doesn't overlap, so this string can be re-allocated safely + if (grow(newSize)) + { + // Need to regrab the memory address for the storage buffer + // in case the grow re-allocated memory + pointer thisBuffer = m_storage.first().GetData(); + if (count != ptrCount) + { + Traits::move(thisBuffer + offset + ptrCount, thisBuffer + offset + count, charsAfterCountToMove); } if (ptrCount > 0) { - Traits::copy(data + offset /*, m_capacity - offset*/, ptr, ptrCount); // fill hole + // Copy bytes up to the minimum of this string count and input string count + Traits::copy(thisBuffer + offset, ptr, ptrCount); } - - m_size = num; - Traits::assign(data[num], Element()); // terminate + // input string doesn't overlap, so this string can be re-allocated safely + m_storage.first().SetSize(newSize); + Traits::assign(thisBuffer[newSize], Element()); // terminate } + + // If a local string was allocated, then de-allocate its memory + if (inputStringCopy != nullptr) + { + get_allocator().deallocate(inputStringCopy, 0, alignof(value_type)); + } + return *this; } inline this_type& replace(size_type offset, size_type count, const_pointer ptr) { return replace(offset, count, ptr, Traits::length(ptr)); } this_type& replace(size_type offset, size_type count, size_type num, Element ch) { // replace [offset, offset + count) with num * ch - AZSTD_CONTAINER_ASSERT(m_size > offset, "Invalid offset"); - if (m_size - offset < count) + AZSTD_CONTAINER_ASSERT(size() > offset, "Invalid offset"); + if (size() - offset < count) { - count = m_size - offset; // trim count to size + count = size() - offset; // trim count to size } - AZSTD_CONTAINER_ASSERT(npos - num > m_size - count, "Result is too long"); - size_type nm = m_size - count - offset; + AZSTD_CONTAINER_ASSERT(npos - num > size() - count, "Result is too long"); + size_type nm = size() - count - offset; - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + pointer data = m_storage.first().GetData(); #ifdef AZSTD_HAS_CHECKED_ITERATORS orphan_range(data + offset, data + offset + count); #endif if (num < count) { - Traits::move(data + offset + num /*, m_capacity - offset - num*/, data + offset + count, nm); // smaller hole, move tail up + Traits::move(data + offset + num, data + offset + count, nm); // smaller hole, move tail up } - size_type numToGrow = m_size + num - count; + size_type numToGrow = size() + num - count; if ((0 < num || 0 < count) && grow(numToGrow)) { // make room and rearrange - data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + data = m_storage.first().GetData(); if (count < num) { - Traits::move(data + offset + num /*, m_capacity - offset - num*/, data + offset + count, nm); // move tail down + Traits::move(data + offset + num, data + offset + count, nm); // move tail down } - if (count == 1) - { - Traits::assign(*(data + offset), ch); - } - else - { - Traits::assign(data + offset, num, ch); - } - m_size = numToGrow; + Traits::assign(data + offset, num, ch); + m_storage.first().SetSize(numToGrow); Traits::assign(data[numToGrow], Element()); // terminate } return *this; @@ -722,7 +787,7 @@ namespace AZStd const_pointer firstPtr = first; const_pointer lastPtr = last; #endif - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + pointer data = m_storage.first().GetData(); return replace(firstPtr - data, lastPtr - firstPtr, rhs); } @@ -735,7 +800,7 @@ namespace AZStd const_pointer firstPtr = first; const_pointer lastPtr = last; #endif - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + pointer data = m_storage.first().GetData(); return replace(firstPtr - data, lastPtr - firstPtr, ptr, count); } @@ -748,7 +813,7 @@ namespace AZStd const_pointer firstPtr = first; const_pointer lastPtr = last; #endif - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + pointer data = m_storage.first().GetData(); return replace(firstPtr - data, lastPtr - firstPtr, ptr); } @@ -761,113 +826,133 @@ namespace AZStd const_pointer firstPtr = first; const_pointer lastPtr = last; #endif - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + pointer data = m_storage.first().GetData(); return replace(firstPtr - data, lastPtr - firstPtr, count, ch); } - template - inline this_type& replace(const_iterator first, const_iterator last, InputIterator first2, InputIterator last2) - { // replace [first, last) with [first2,last2) - return replace_iter(first, last, first2, last2, is_integral()); - } - - this_type& replace(const_iterator first, const_iterator last, const_pointer first2, const_pointer last2) + template + inline auto replace(const_iterator first, const_iterator last, InputIt replaceFirst, InputIt replaceLast) + -> enable_if_t && !is_convertible_v, this_type&> { -#ifdef AZSTD_HAS_CHECKED_ITERATORS - const_pointer first1 = first.get_iterator(); - const_pointer last1 = last.get_iterator(); -#else - const_pointer first1 = first; - const_pointer last1 = last; -#endif - // replace [first, last) with [first2, last2), const pointers - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - if (first2 == last2) + if constexpr (Internal::satisfies_contiguous_iterator_concept_v + && is_same_v::value_type, value_type>) { - erase(first1 - data, last1 - first1); + return replace(first, last, AZStd::to_address(replaceFirst), AZStd::distance(replaceFirst, replaceLast)); + } + else if constexpr (Internal::is_forward_iterator_v) + { + // Input Iterator pointer type doesn't match the const_pointer type + // So the elements need to be appended one by one into the buffer + + size_type insertOffset = AZStd::distance(cbegin(), first); + size_type postInsertOffset = AZStd::distance(cbegin(), last); + size_type count = AZStd::distance(replaceFirst, replaceLast); + size_type oldSize = size(); + size_type newSize = oldSize + count - AZStd::distance(first, last); + if (grow(newSize)) + { + pointer buffer = data(); + Traits::move(first + count, last, oldSize - postInsertOffset); // empty out hole + for (size_t updateIndex = insertOffset; replaceFirst != replaceLast; ++replaceFirst, ++updateIndex) + { + Traits::assign(buffer[updateIndex], static_cast(*replaceFirst)); + } + m_storage.first().SetSize(newSize); + Traits::assign(buffer[newSize], Element()); // terminate + } + return *this; } else { - replace(first1 - data, last1 - first1, &*first2, last2 - first2); + // input iterator that aren't forward iterators can only be used in a single pass + // algorithm. Therefore AZStd::distance can't be used + // So the input is copied into a local string and then delegated + // to use the (const_pointer, size_type) overload + basic_string inputCopy; + for (; replaceFirst != replaceLast; ++replaceFirst) + { + inputCopy.push_back(static_cast(*replaceFirst)); + } + + return replace(first, last, inputCopy.c_str(), inputCopy.size()); } - return *this; } inline reference at(size_type offset) { // subscript mutable sequence with checking - AZSTD_CONTAINER_ASSERT(m_size > offset, "Invalid offset"); - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + AZSTD_CONTAINER_ASSERT(size() > offset, "Invalid offset"); + pointer data = m_storage.first().GetData(); return data[offset]; } inline const_reference at(size_type offset) const { // subscript nonmutable sequence with checking - AZSTD_CONTAINER_ASSERT(m_size > offset, "Invalid offset"); - const_pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + AZSTD_CONTAINER_ASSERT(size() > offset, "Invalid offset"); + const_pointer data = m_storage.first().GetData(); return data[offset]; } inline reference operator[](size_type offset) { // subscript mutable sequence with checking - AZSTD_CONTAINER_ASSERT(m_size > offset, "Invalid offset"); - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + AZSTD_CONTAINER_ASSERT(size() > offset, "Invalid offset"); + pointer data = m_storage.first().GetData(); return data[offset]; } inline const_reference operator[](size_type offset) const { // subscript nonmutable sequence with checking - AZSTD_CONTAINER_ASSERT(m_size > offset, "Invalid offset"); - const_pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + AZSTD_CONTAINER_ASSERT(size() > offset, "Invalid offset"); + const_pointer data = m_storage.first().GetData(); return data[offset]; } inline reference front() { - AZSTD_CONTAINER_ASSERT(m_size != 0, "AZStd::string::front - string is empty!"); - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + AZSTD_CONTAINER_ASSERT(size() != 0, "AZStd::string::front - string is empty!"); + pointer data = m_storage.first().GetData(); return data[0]; } inline const_reference front() const { - AZSTD_CONTAINER_ASSERT(m_size != 0, "AZStd::string::front - string is empty!"); - const_pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + AZSTD_CONTAINER_ASSERT(size() != 0, "AZStd::string::front - string is empty!"); + const_pointer data = m_storage.first().GetData(); return data[0]; } inline reference back() { - AZSTD_CONTAINER_ASSERT(m_size != 0, "AZStd::string::back - string is empty!"); - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - return data[m_size - 1]; + AZSTD_CONTAINER_ASSERT(size() != 0, "AZStd::string::back - string is empty!"); + pointer data = m_storage.first().GetData(); + return data[size() - 1]; } inline const_reference back() const { - AZSTD_CONTAINER_ASSERT(m_size != 0, "AZStd::string::back - string is empty!"); - const_pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - return data[m_size - 1]; + AZSTD_CONTAINER_ASSERT(size() != 0, "AZStd::string::back - string is empty!"); + const_pointer data = m_storage.first().GetData(); + return data[size() - 1]; } inline void push_back(Element ch) { - const_pointer end = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - end += m_size; + const_pointer end = data(); + end += size(); insert(end, ch); } - inline const_pointer c_str() const { return (SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer); } - inline size_type length() const { return m_size; } - inline size_type size() const { return m_size; } - inline size_type capacity() const { return m_capacity; } + inline const_pointer c_str() const { return (data()); } + inline size_type length() const { return m_storage.first().GetSize(); } + inline size_type size() const { return m_storage.first().GetSize(); } + inline size_type capacity() const { return m_storage.first().GetCapacity(); } inline size_type max_size() const { // return maximum possible length of sequence - return AZStd::allocator_traits::max_size(m_allocator) / sizeof(value_type); + return AZStd::allocator_traits::max_size(m_storage.second()) / sizeof(value_type); } inline void resize(size_type newSize) @@ -877,58 +962,58 @@ namespace AZStd inline void resize_no_construct(size_type newSize) { - if (newSize <= m_size) + if (newSize <= size()) { erase(newSize); } else { reserve(newSize); - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - m_size = newSize; - Traits::assign(data[m_size], Element()); // terminate + pointer data = m_storage.first().GetData(); + m_storage.first().SetSize(newSize); + Traits::assign(data[newSize], Element()); // terminate } } inline void resize(size_type newSize, Element ch) { // determine new length, padding with ch elements as needed - if (newSize <= m_size) + if (newSize <= size()) { erase(newSize); } else { - append(newSize - m_size, ch); + append(newSize - size(), ch); } } void reserve(size_type newCapacity = 0) { // determine new minimum length of allocated storage - if (m_size <= newCapacity && m_capacity != newCapacity) + if (size() <= newCapacity && capacity() != newCapacity) { // change reservation - size_type size = m_size; + size_type curSize = size(); if (grow(newCapacity)) { - m_size = size; - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - Traits::assign(data[size], Element()); // terminate + m_storage.first().SetSize(curSize); + pointer data = m_storage.first().GetData(); + Traits::assign(data[curSize], Element()); // terminate } } } - inline bool empty() const { return (m_size == 0); } - size_type copy(Element* dest /*, size_type destSize */, size_type count, size_type offset = 0) const + inline bool empty() const { return size() == 0; } + size_type copy(Element* dest, size_type count, size_type offset = 0) const { // copy [offset, offset + count) to [dest, dest + count) // assume there is enough space in _Ptr - AZSTD_CONTAINER_ASSERT(m_size >= offset, "Invalid offset"); - if (m_size - offset < count) + AZSTD_CONTAINER_ASSERT(size() >= offset, "Invalid offset"); + if (size() - offset < count) { - count = m_size - offset; + count = size() - offset; } - const_pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - Traits::copy(dest /*, destSize*/, data + offset, count); + const_pointer data = m_storage.first().GetData(); + Traits::copy(dest, data + offset, count); return count; } @@ -939,19 +1024,10 @@ namespace AZStd return; } - if (m_allocator == rhs.m_allocator) + if (m_storage.second() == rhs.m_storage.second()) { - // same allocator, swap control information -#ifdef AZSTD_HAS_CHECKED_ITERATORS - swap_all(rhs); -#endif - Element temp[SSO_BUF_SIZE]; - ::memcpy(temp, rhs.m_buffer, sizeof(m_buffer)); - ::memcpy(rhs.m_buffer, m_buffer, sizeof(m_buffer)); - ::memcpy(m_buffer, temp, sizeof(m_buffer)); - - AZStd::swap(m_size, rhs.m_size); - AZStd::swap(m_capacity, rhs.m_capacity); + // same allocator, swap storage + m_storage.first().swap(rhs.m_storage.first()); } else { @@ -980,174 +1056,76 @@ namespace AZStd inline size_type find(const this_type& rhs, size_type offset = 0) const { - const_pointer rhsData = SSO_BUF_SIZE <= rhs.m_capacity ? rhs.m_data : rhs.m_buffer; - return find(rhsData, offset, rhs.m_size); + const_pointer rhsData = rhs.data(); + return find(rhsData, offset, rhs.size()); } size_type find(const_pointer ptr, size_type offset, size_type count) const { - AZ_Assert(ptr != NULL, "Invalid input!"); - - // look for [ptr, ptr + count) beginning at or after offset - if (count == 0 && offset <= m_size) - { - return offset; // null string always matches (if inside string) - } - size_type nm; - if (offset < m_size && count <= (nm = m_size - offset)) - { // room for match, look for it - const_pointer uptr, vptr; - const_pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - for (nm -= count - 1, vptr = data + offset; (uptr = Traits::find(vptr, nm, *ptr)) != 0; nm -= uptr - vptr + 1, vptr = uptr + 1) - { - if (Traits::compare(uptr, ptr, count) == 0) - { - return (uptr - data); // found a match - } - } - } - - return (npos); // no match + return StringInternal::find(data(), size(), ptr, offset, count, npos); } inline size_type find(const_pointer ptr, size_type offset = 0) const { return find(ptr, offset, Traits::length(ptr)); } inline size_type find(Element ch, size_type offset = 0) const { return find((const_pointer) & ch, offset, 1); } inline size_type rfind(const this_type& rhs, size_type offset = npos) const { - const_pointer rhsData = SSO_BUF_SIZE <= rhs.m_capacity ? rhs.m_data : rhs.m_buffer; - return rfind(rhsData, offset, rhs.m_size); + const_pointer rhsData = rhs.data(); + return rfind(rhsData, offset, rhs.size()); } size_type rfind(const_pointer ptr, size_type offset, size_type count) const - { // look for [ptr, ptr + count) beginning before offset - if (count == 0) - { - return (offset < m_size ? offset : m_size); // null always matches - } - if (count <= m_size) - { // room for match, look for it - const_pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - const_pointer uptr = data + (offset < m_size - count ? offset : m_size - count); - for (;; --uptr) - { - if (Traits::eq(*uptr, *ptr) && Traits::compare(uptr, ptr, count) == 0) - { - return (uptr - data); // found a match - } - else if (uptr == data) - { - break; // at beginning, no more chance for match - } - } - } - - return npos; // no match + { + return StringInternal::rfind(data(), size(), ptr, offset, count, npos); } inline size_type rfind(const_pointer ptr, size_type offset = npos) const { return rfind(ptr, offset, Traits::length(ptr)); } inline size_type rfind(Element ch, size_type offset = npos) const { return rfind((const_pointer) & ch, offset, 1); } inline size_type find_first_of(const this_type& rhs, size_type offset = 0) const { - const_pointer rhsData = SSO_BUF_SIZE <= rhs.m_capacity ? rhs.m_data : rhs.m_buffer; - return find_first_of(rhsData, offset, rhs.m_size); + const_pointer rhsData = rhs.data(); + return find_first_of(rhsData, offset, rhs.size()); } size_type find_first_of(const_pointer ptr, size_type offset, size_type count) const - { // look for one of [ptr, ptr + count) at or after offset - if (0 < count && offset < m_size) - { // room for match, look for it - const_pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - const Element* const vptr = data + m_size; - for (const_pointer uptr = data + offset; uptr < vptr; ++uptr) - { - if (Traits::find(ptr, count, *uptr) != 0) - { - return uptr - data; // found a match - } - } - } - return npos; // no match + { + return StringInternal::find_first_of(data(), size(), ptr, offset, count, npos); } inline size_type find_first_of(const_pointer ptr, size_type offset = 0) const { return find_first_of(ptr, offset, Traits::length(ptr)); } inline size_type find_first_of(Element ch, size_type offset = 0) const { return find((const_pointer) & ch, offset, 1); } inline size_type find_last_of(const this_type& rhs, size_type offset = npos) const { - const_pointer rhsData = SSO_BUF_SIZE <= rhs.m_capacity ? rhs.m_data : rhs.m_buffer; - return find_last_of(rhsData, offset, rhs.m_size); + const_pointer rhsData = rhs.data(); + return find_last_of(rhsData, offset, rhs.size()); } size_type find_last_of(const_pointer ptr, size_type offset, size_type count) const - { // look for one of [ptr, ptr + count) before offset - if (0 < count && 0 < m_size) - { - const_pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - for (const_pointer uptr = data + (offset < m_size ? offset : m_size - 1);; --uptr) - { - if (Traits::find(ptr, count, *uptr) != 0) - { - return uptr - data; // found a match - } - else if (uptr == data) - { - break; // at beginning, no more chance for match - } - } - } - - return npos; // no match + { + return StringInternal::find_last_of(data(), size(), ptr, offset, count, npos); } inline size_type find_last_of(const_pointer ptr, size_type offset = npos) const { return find_last_of(ptr, offset, Traits::length(ptr)); } inline size_type find_last_of(Element ch, size_type offset = npos) const { return rfind((const_pointer) & ch, offset, 1); } inline size_type find_first_not_of(const this_type& rhs, size_type offset = 0) const { // look for none of rhs at or after offset - const_pointer rhsData = SSO_BUF_SIZE <= rhs.m_capacity ? rhs.m_data : rhs.m_buffer; - return find_first_not_of(rhsData, offset, rhs.m_size); + const_pointer rhsData = rhs.data(); + return find_first_not_of(rhsData, offset, rhs.size()); } size_type find_first_not_of(const_pointer ptr, size_type offset, size_type count) const { - // look for none of [ptr, ptr + count) at or after offset - if (offset < m_size) - { // room for match, look for it - const_pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - const Element* const vptr = data + m_size; - for (const_pointer uptr = data + offset; uptr < vptr; ++uptr) - { - if (Traits::find(ptr, count, *uptr) == 0) - { - return uptr - data; - } - } - } - return npos; + return StringInternal::find_first_not_of(data(), size(), ptr, offset, count, npos); } inline size_type find_first_not_of(const_pointer ptr, size_type offset = 0) const { return find_first_not_of(ptr, offset, Traits::length(ptr)); } inline size_type find_first_not_of(Element ch, size_type offset = 0) const { return find_first_not_of((const_pointer) & ch, offset, 1); } inline size_type find_last_not_of(const this_type& rhs, size_type offset = npos) const { // look for none of rhs before offset - const_pointer rhsData = SSO_BUF_SIZE <= rhs.m_capacity ? rhs.m_data : rhs.m_buffer; - return find_last_not_of(rhsData, offset, rhs.m_size); + const_pointer rhsData = rhs.data(); + return find_last_not_of(rhsData, offset, rhs.size()); } size_type find_last_not_of(const_pointer ptr, size_type offset, size_type count) const - { // look for none of [ptr, ptr + count) before offset - if (0 < m_size) - { - const_pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - for (const_pointer uptr = data + (offset < m_size ? offset : m_size - 1);; --uptr) - { - if (Traits::find(ptr, count, *uptr) == 0) - { - return uptr - data; - } - else if (uptr == data) - { - break; - } - } - } - return npos; + { + return StringInternal::find_last_not_of(data(), size(), ptr, offset, count, npos); } inline size_type find_last_not_of(const_pointer ptr, size_type offset = npos) const { return find_last_not_of(ptr, offset, Traits::length(ptr)); } @@ -1161,8 +1139,8 @@ namespace AZStd inline int compare(const this_type& rhs) const { - const_pointer rhsData = SSO_BUF_SIZE <= rhs.m_capacity ? rhs.m_data : rhs.m_buffer; - return compare(0, m_size, rhsData, rhs.m_size); + const_pointer rhsData = rhs.data(); + return compare(0, size(), rhsData, rhs.size()); } inline int compare(size_type offset, size_type count, const this_type& rhs) const @@ -1173,26 +1151,26 @@ namespace AZStd int compare(size_type offset, size_type count, const this_type& rhs, size_type rhsOffset, size_type rhsCount) const { // compare [offset, offset + count) with rhs [rhsOffset, rhsOffset + rhsCount) - AZSTD_CONTAINER_ASSERT(rhs.m_size >= rhsOffset, "Invalid offset"); - if (rhs.m_size - rhsOffset < rhsCount) + AZSTD_CONTAINER_ASSERT(rhs.size() >= rhsOffset, "Invalid offset"); + if (rhs.size() - rhsOffset < rhsCount) { - rhsCount = rhs.m_size - rhsOffset; // trim rhsCount to size + rhsCount = rhs.size() - rhsOffset; // trim rhsCount to size } - const_pointer rhsData = SSO_BUF_SIZE <= rhs.m_capacity ? rhs.m_data : rhs.m_buffer; + const_pointer rhsData = rhs.data(); return compare(offset, count, rhsData + rhsOffset, rhsCount); } - inline int compare(const_pointer ptr) const { return compare(0, m_size, ptr, Traits::length(ptr)); } + inline int compare(const_pointer ptr) const { return compare(0, size(), ptr, Traits::length(ptr)); } inline int compare(size_type offset, size_type count, const_pointer ptr) const { return compare(offset, count, ptr, Traits::length(ptr)); } int compare(size_type offset, size_type count, const_pointer ptr, size_type ptrCount) const { // compare [offset, offset + _N0) with [_Ptr, _Ptr + _Count) - AZSTD_CONTAINER_ASSERT(m_size >= offset, "Invalid offset"); - if (m_size - offset < count) + AZSTD_CONTAINER_ASSERT(size() >= offset, "Invalid offset"); + if (size() - offset < count) { - count = m_size - offset; // trim count to size + count = size() - offset; // trim count to size } - const_pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + const_pointer data = m_storage.first().GetData(); size_type ans = Traits::compare(data + offset, ptr, count < ptrCount ? count : ptrCount); return (ans != 0 ? (int)ans : count < ptrCount ? -1 : count == ptrCount ? 0 : +1); } @@ -1231,11 +1209,11 @@ namespace AZStd inline void pop_back() { - if (m_size > 0) + if (!empty()) { - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - --m_size; - Traits::assign(data[m_size], Element()); // terminate + pointer data = m_storage.first().GetData(); + m_storage.first().SetSize(m_storage.first().GetSize() - 1); + Traits::assign(data[size()], Element()); // terminate } } @@ -1245,39 +1223,35 @@ namespace AZStd * @{ */ /// TR1 Extension. Return pointer to the vector data. The vector data is guaranteed to be stored as an array. - inline pointer data() { return (SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer); } - inline const_pointer data() const { return (SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer); } + inline pointer data() { return m_storage.first().GetData(); } + inline const_pointer data() const { return m_storage.first().GetData(); } /// /// The only difference from the standard is that we return the allocator instance, not a copy. - inline allocator_type& get_allocator() { return m_allocator; } - inline const allocator_type& get_allocator() const { return m_allocator; } + inline allocator_type& get_allocator() { return m_storage.second(); } + inline const allocator_type& get_allocator() const { return m_storage.second(); } /// Set the vector allocator. If different than then current all elements will be reallocated. void set_allocator(const allocator_type& allocator) { - if (m_allocator != allocator) + if (m_storage.second() != allocator) { - if (m_size > 0 && SSO_BUF_SIZE <= m_capacity) + if (!empty() && !m_storage.first().ShortStringOptimizationActive()) { allocator_type newAllocator = allocator; - pointer data = m_data; + pointer data = m_storage.first().GetData(); - pointer newData = reinterpret_cast(newAllocator.allocate(sizeof(node_type) * (m_capacity + 1), alignment_of::value)); + pointer newData = reinterpret_cast(newAllocator.allocate(sizeof(node_type) * (capacity() + 1), alignof(node_type))); - Traits::copy(newData, data, m_size + 1); // copy elements and terminator + Traits::copy(newData, data, size() + 1); // copy elements and terminator // Free memory (if needed). deallocate_memory(data, 0, typename allocator_type::allow_memory_leaks()); - m_allocator = newAllocator; - -#ifdef AZSTD_HAS_CHECKED_ITERATORS - orphan_all(); -#endif + m_storage.second() = newAllocator; } else { - m_allocator = allocator; + m_storage.second() = allocator; } } } @@ -1296,12 +1270,12 @@ namespace AZStd #else pointer iterPtr = iter; #endif - const_pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - if (iterPtr < data || iterPtr > (data + m_size)) + const_pointer data = m_storage.first().GetData(); + if (iterPtr < data || iterPtr > (data + size())) { return isf_none; } - else if (iterPtr == (data + m_size)) + else if (iterPtr == (data + size())) { return isf_valid; } @@ -1316,12 +1290,12 @@ namespace AZStd #else const_pointer iterPtr = iter; #endif - const_pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - if (iterPtr < data || iterPtr > (data + m_size)) + const_pointer data = m_storage.first().GetData(); + if (iterPtr < data || iterPtr > (data + size())) { return isf_none; } - else if (iterPtr == (data + m_size)) + else if (iterPtr == (data + size())) { return isf_valid; } @@ -1337,86 +1311,74 @@ namespace AZStd * \note This function is added to the vector for consistency. In the vector case we have only one allocation, and if the allocator allows memory leaks * it can just leave deallocate function empty, which performance wise will be the same. For more complex containers this will make big difference. */ - void leak_and_reset() + void leak_and_reset() { - m_size = 0; - m_capacity = SSO_BUF_SIZE - 1; - Traits::assign(m_buffer[0], Element()); - -#ifdef AZSTD_HAS_CHECKED_ITERATORS - orphan_all(); -#endif + m_storage.first() = {}; } /** * Set the capacity, if necessary it will erase elements at the end of the container to match the new capacity. */ - void set_capacity(size_type numElements) + void set_capacity(size_type numElements) { // sets the new capacity of the vector, can be smaller than size() - if (m_capacity != numElements) + if (capacity() != numElements) { - if (numElements < SSO_BUF_SIZE) + if (numElements < ShortStringData::Capacity) { - if (m_capacity >= SSO_BUF_SIZE) + if (!m_storage.first().ShortStringOptimizationActive()) { // copy any leftovers to small buffer and deallocate - pointer ptr = m_data; - numElements = numElements < m_size ? numElements : m_size; + pointer ptr = m_storage.first().GetData(); + numElements = numElements < size() ? numElements : size(); + m_storage.first().SetCapacity(ShortStringData::Capacity); if (0 < numElements) { - Traits::copy(m_buffer /*, SSO_BUF_SIZE*/, ptr, numElements); + Traits::copy(m_storage.first().GetData(), ptr, numElements); } - deallocate_memory(ptr, 0, typename allocator_type::allow_memory_leaks()); - m_capacity = SSO_BUF_SIZE - 1; + // deallocate_memory functione examines the current + // m_storage short string optimization state was changed to true + // by the SetCapacity call above. Therefore m_storage.second().deallocate + // is used directly + m_storage.second().deallocate(ptr, 0, alignof(node_type)); } - m_size = numElements; - Traits::assign(m_buffer[numElements], Element()); // terminate + m_storage.first().SetSize(numElements); + Traits::assign(m_storage.first().GetData()[numElements], Element()); // terminate } else { size_type expandedSize = 0; - if (m_capacity >= SSO_BUF_SIZE) + if (!m_storage.first().ShortStringOptimizationActive()) { - expandedSize = m_allocator.resize(m_data, sizeof(node_type) * (numElements + 1)); + expandedSize = m_storage.second().resize(m_storage.first().GetData(), sizeof(node_type) * (numElements + 1)); // our memory managers allocate on 8+ bytes boundary and our node type should be less than that in general, otherwise // we need to take care when we compute the size on deallocate. AZ_Assert(expandedSize % sizeof(node_type) == 0, "Expanded size not a multiply of node type. This should not happen"); size_type expandedCapacity = expandedSize / sizeof(node_type); if (expandedCapacity > numElements) { - m_capacity = expandedCapacity - 1; + m_storage.first().SetCapacity(expandedCapacity - 1); return; } } - pointer newData = reinterpret_cast(m_allocator.allocate(sizeof(node_type) * (numElements + 1), alignment_of::value)); - AZSTD_CONTAINER_ASSERT(newData != 0, "AZStd::string allocation failed!"); + pointer newData = reinterpret_cast(m_storage.second().allocate(sizeof(node_type) * (numElements + 1), alignof(node_type))); + AZSTD_CONTAINER_ASSERT(newData != nullptr, "AZStd::string allocation failed!"); - size_type newSize = numElements < m_size ? numElements : m_size; - const_pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + size_type newSize = numElements < m_storage.first().GetSize() ? numElements : m_storage.first().GetSize(); + pointer data = m_storage.first().GetData(); if (newSize > 0) { - Traits::copy(newData /*, newSize + 1*/, data, newSize); // copy existing elements - } - if (m_capacity >= SSO_BUF_SIZE) - { - deallocate_memory(m_data, expandedSize, typename allocator_type::allow_memory_leaks()); + Traits::copy(newData, data, newSize); // copy existing elements } + deallocate_memory(data, expandedSize, typename allocator_type::allow_memory_leaks()); - m_data = newData; - m_capacity = numElements; - m_size = newSize; - Traits::assign(m_data[newSize], Element()); // terminate + Traits::assign(newData[newSize], Element()); // terminate + m_storage.first().SetCapacity(numElements); + m_storage.first().SetData(newData); + m_storage.first().SetSize(newSize); } - -#ifdef AZSTD_HAS_CHECKED_ITERATORS - // when we move data in the buffer we don't really need to make invalid all iterators, but it's - // very important that we are consistent, so people don't have different behavior when they have - // short strings - orphan_all(); -#endif } } @@ -1521,9 +1483,9 @@ namespace AZStd } }; -// Clang supports compile-time check for printf-like signatures -// On MSVC, *only* if /analyze flag is enabled(defines _PREFAST_) we can also do a compile-time check -// For not affecting final release binary size, we don't use the templated version on Release configuration either + // Clang supports compile-time check for printf-like signatures + // On MSVC, *only* if /analyze flag is enabled(defines _PREFAST_) we can also do a compile-time check + // For not affecting final release binary size, we don't use the templated version on Release configuration either #if AZ_COMPILER_CLANG || defined(_PREFAST_) || defined(_RELEASE) # if AZ_COMPILER_CLANG # define FORMAT_FUNC __attribute__((format(printf, 1, 2))) @@ -1597,137 +1559,70 @@ namespace AZStd template inline basic_string(const basic_string& rhs) - : m_size(0) - , m_capacity(SSO_BUF_SIZE - 1) { assign(rhs.c_str()); } template inline this_type& operator=(const basic_string& rhs) { return assign(rhs.c_str()); } template - inline this_type& append(const basic_string& rhs) { return append(rhs.c_str()); } + inline this_type& append(const basic_string& rhs) { return append(rhs.c_str()); } template inline this_type& insert(size_type offset, const basic_string& rhs) { return insert(offset, rhs.c_str()); } template inline this_type& replace(size_type offset, size_type count, const basic_string& rhs) { return replace(offset, count, rhs.c_str()); } template - inline int compare(const basic_string& rhs) { return compare(rhs.c_str()); } + inline int compare(const basic_string& rhs) { return compare(rhs.c_str()); } // @} protected: - enum - { // length of internal buffer, [1, 16] - SSO_BUF_SIZE = 16 / sizeof (Element) < 1 ? 1 : 16 / sizeof(Element) - }; enum { // roundup mask for allocated buffers, [0, 15] - _ALLOC_MASK = sizeof (Element) <= 1 ? 15 : sizeof (Element) <= 2 ? 7 : sizeof (Element) <= 4 ? 3 : sizeof (Element) <= 8 ? 1 : 0 + _ALLOC_MASK = sizeof(Element) <= 1 ? 15 + : sizeof(Element) <= 2 ? 7 + : sizeof(Element) <= 4 ? 3 + : sizeof(Element) <= 8 ? 1 : 0 }; - template - inline this_type& append_iter(InputIterator count, InputIterator ch, const true_type& /* is_integral */) - { // append count * ch - return append((size_type)count, (Element)ch); - } - - template - inline void construct_iter(InputIterator count, InputIterator ch, const true_type& /* is_integral */) - { // initialize from count * ch - assign((size_type)count, (Element)ch); - } - - template - inline void construct_iter(InputIterator first, InputIterator last, const false_type& /*, const input_iterator_tag&*/) - { - // initialize from [first, last), input iterators - // \todo use insert ? - for (; first != last; ++first) - { - append((size_type)1, (Element) * first); - } - } - - - template - inline this_type& append_iter(InputIterator first, InputIterator last, const false_type& /* !is_integral */) - { // append [first, last), input iterators - return replace(end(), end(), first, last); - } - - - template - inline this_type& assign_iter(InputIterator count, InputIterator ch, const true_type&) { return assign((size_type)count, (Element)ch); } - template - inline this_type& assign_iter(InputIterator first, InputIterator last, const false_type&){ return replace(begin(), end(), first, last); } - - template - inline void insert_iter(const_iterator insertPos, InputIterator count, InputIterator ch, const true_type& /* is_integral() */) - { // insert count * ch at insertPos - insert(insertPos, (size_type)count, (Element)ch); - } - - template - inline void insert_iter(const_iterator insertPos, InputIterator first, InputIterator last, const false_type& /* is_integral() */) - { // insert [first, last) at insertPos, input iterators - replace(insertPos, insertPos, first, last); - } - - - template - inline this_type& replace_iter(const_iterator first, const_iterator last, InputIterator count, InputIterator ch, const true_type& /* is_intergral */) - { // replace [first, last) with count * ch - return replace(first, last, (size_type)count, (Element)ch); - } - - template - inline this_type& replace_iter(const_iterator first, const_iterator last, InputIterator first2, InputIterator last2, const false_type& /* !is_intergral */) - { // replace [first, last) with [first2, last2), input iterators - this_type rhs(first2, last2); - replace(first, last, rhs); - return *this; - } - void copy(size_type newSize, size_type oldLength) { size_type newCapacity = newSize | _ALLOC_MASK; - if (newCapacity / 3 < m_capacity / 2) + size_type currentCapacity = capacity(); + if (newCapacity / 3 < currentCapacity / 2) { - newCapacity = m_capacity + m_capacity / 2; // grow exponentially if possible + newCapacity = currentCapacity + currentCapacity / 2; // grow exponentially if possible } - if (newCapacity >= SSO_BUF_SIZE) + if (newCapacity >= ShortStringData::Capacity) { size_type expandedSize = 0; - if (m_capacity >= SSO_BUF_SIZE) + if (!m_storage.first().ShortStringOptimizationActive()) { - expandedSize = m_allocator.resize(m_data, sizeof(node_type) * (newCapacity + 1)); + expandedSize = m_storage.second().resize(m_storage.first().GetData(), sizeof(node_type) * (newCapacity + 1)); // our memory managers allocate on 8+ bytes boundary and our node type should be less than that in general, otherwise // we need to take care when we compute the size on deallocate. - AZ_Assert(expandedSize % sizeof(node_type) == 0, "Expanded size not a multiply of node type. This should not happen"); + AZ_Assert(expandedSize % sizeof(node_type) == 0, "Expanded size not a multiple of node type. This should not happen"); size_type expandedCapacity = expandedSize / sizeof(node_type); if (expandedCapacity > newCapacity) { - m_capacity = expandedCapacity - 1; + m_storage.first().SetCapacity(expandedCapacity - 1); return; } } - pointer newData = reinterpret_cast(m_allocator.allocate(sizeof(node_type) * (newCapacity + 1), alignment_of::value)); - AZSTD_CONTAINER_ASSERT(newData != 0, "AZStd::string allocation failed!"); + pointer newData = reinterpret_cast(m_storage.second().allocate(sizeof(node_type) * (newCapacity + 1), alignof(node_type))); + AZSTD_CONTAINER_ASSERT(newData != nullptr, "AZStd::string allocation failed!"); if (newData) { - const_pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; + pointer data = m_storage.first().GetData(); if (0 < oldLength) { - Traits::copy(newData /*, newSize + 1*/, data, oldLength); // copy existing elements - } - if (m_capacity >= SSO_BUF_SIZE) - { - deallocate_memory(m_data, expandedSize, typename allocator_type::allow_memory_leaks()); + Traits::copy(newData, data, oldLength); // copy existing elements } + deallocate_memory(data, expandedSize, typename allocator_type::allow_memory_leaks()); - m_data = newData; - m_capacity = newCapacity; - Traits::assign(m_data[newSize], Element()); // terminate + Traits::assign(newData[oldLength], Element()); // terminate + m_storage.first().SetCapacity(newCapacity); + m_storage.first().SetSize(oldLength); + m_storage.first().SetData(newData); } } } @@ -1735,40 +1630,209 @@ namespace AZStd bool grow(size_type newSize) { // ensure buffer is big enough, trim to size if _Trim is true - if (m_capacity < newSize) + if (capacity() < newSize) { - copy(newSize, m_size); // reallocate to grow + copy(newSize, size()); // reallocate to grow } else if (newSize == 0) { - pointer data = SSO_BUF_SIZE <= m_capacity ? m_data : m_buffer; - m_size = 0; + pointer data = m_storage.first().GetData(); + m_storage.first().SetSize(0); Traits::assign(data[0], Element()); // terminate } return (0 < newSize); // return true only if more work to do } + bool fits_in_capacity(size_type newSize) + { + return newSize <= capacity(); + } + inline void deallocate_memory(pointer, size_type, const true_type& /* allocator::allow_memory_leaks */) {} inline void deallocate_memory(pointer data, size_type expandedSize, const false_type& /* !allocator::allow_memory_leaks */) { - if (m_capacity >= SSO_BUF_SIZE) + if (!m_storage.first().ShortStringOptimizationActive()) { - size_type byteSize = (expandedSize == 0) ? (sizeof(node_type) * (m_capacity + 1)) : expandedSize; - m_allocator.deallocate(data, byteSize, alignment_of::value); + size_type byteSize = (expandedSize == 0) ? (sizeof(node_type) * (m_storage.first().GetCapacity() + 1)) : expandedSize; + m_storage.second().deallocate(data, byteSize, alignof(node_type)); } } - union //Storage + //! Assuming 64-bit for pointer and size_t size + //! The offset and sizes of each structure are marked below + + //! dynamically allocated data + struct AllocatedStringData { - Element m_buffer[SSO_BUF_SIZE]; //< small buffer used for small string optimization - pointer m_data; //< dynamically allocated data + AllocatedStringData() + { + m_capacity = 0; + m_ssoActive = false; + } + // bit offset: 0, bits: 64 + pointer m_data{}; + + // bit offset: 64, bit: 64 + size_type m_size{}; + + // Use all but the top bit of a size_t for the string capacity + // This allows the short string optimization to be used + // with no additional space at the cost of cutting the max_size in half + // to 2^63-1 + // offset: 128, bits: 63 + size_type m_capacity : AZStd::numeric_limits::digits - 1; + + // bit offset: 191, bits: 1 + size_type m_ssoActive : 1; + + // Total size 192 bits(24 bytes) }; - size_type m_size; // current length of string - size_type m_capacity; // current storage reserved for string - allocator_type m_allocator; + static_assert(sizeof(AllocatedStringData) <= 24, "The AllocatedStringData structure" + " should be an 8-byte pointer, 8 byte size, 63-bit capacity and 1-bit SSO flag for" + " a total of 24 bytes"); + + //! small buffer used for small string optimization + struct ShortStringData + { + //! The size can be stored within 7 bits since the buffer will be no larger + //! than 23 bytes(22 characters + 1 null-terminating character) + inline static constexpr size_type BufferMaxSize = sizeof(AllocatedStringData) - sizeof(AZ::u8); + static_assert(sizeof(Element) < BufferMaxSize, "The size of Element type must be less than the size of " + " the AllocatedStringData struct in order to use it with the basic_string class"); + inline static constexpr size_type BufferCapacityPlusNull = BufferMaxSize / sizeof(Element); + + inline static constexpr size_type Capacity = BufferCapacityPlusNull - 1; + + ShortStringData() + { + // Make sure the short string buffer is null-terminated + m_buffer[0] = Element{}; + m_size = 0; + m_ssoActive = true; + } + + // bit offset: 0, bits: 184 + Element m_buffer[BufferCapacityPlusNull]; + + // Padding to make sure for Element types with a size >1 + // such as wchar_t, that the `m_size` member starts at the bit 164 + // NOTE: Uses the anonymous struct extension + // supported by MSVC, Clang and GCC + // Takes advantage of the empty base optimization + // to have the StringInternal::Padding struct + // take 0 bytes when the Element type is 1-byte type like `char` + // When C++20 support is added, this can be changed to use [[no_unique_address]] + struct + : StringInternal::Padding + { + + // bit offset: 184, bits: 7 + AZ::u8 m_size : AZStd::numeric_limits::digits - 1; + + // bit offset: 191, bits: 1 + AZ::u8 m_ssoActive : 1; + }; + // Total size 192 bits(24 bytes) + }; + + struct PointerAlignedData + { + uintptr_t m_alignedValues[sizeof(ShortStringData) / sizeof(uintptr_t)]; + }; + + static_assert(sizeof(AllocatedStringData) == sizeof(ShortStringData) && "Short string struct must be the same size" + " as the regular allocated string struct"); + + static_assert(sizeof(PointerAlignedData) == sizeof(ShortStringData) && "Pointer aligned struct must be the same size" + " as the short string struct "); + + // The top-bit in the last byte of the AllocatedStringData and ShortStringData is used to determine if the short string optimization is being used + union Storage + { + Storage() {}; + + bool ShortStringOptimizationActive() const + { + return m_shortData.m_ssoActive; + } + const_pointer GetData() const + { + return ShortStringOptimizationActive() ? m_shortData.m_buffer + : reinterpret_cast(m_shortData).m_data; + } + pointer GetData() + { + return ShortStringOptimizationActive() ? m_shortData.m_buffer + : reinterpret_cast(m_shortData).m_data; + } + void SetData(pointer address) + { + if (!ShortStringOptimizationActive()) + { + reinterpret_cast(m_shortData).m_data = address; + } + else + { + AZSTD_CONTAINER_ASSERT(false, "Programming Error: string class is invoking SetData when the Short Optimization" + " is active. Make sure SetCapacity() is invoked" + " before calling this function."); + } + } + size_type GetSize() const + { + return ShortStringOptimizationActive() ? m_shortData.m_size + : reinterpret_cast(m_shortData).m_size; + } + void SetSize(size_type size) + { + if (ShortStringOptimizationActive()) + { + m_shortData.m_size = size; + } + else + { + reinterpret_cast(m_shortData).m_size = size; + } + } + size_type GetCapacity() const + { + return ShortStringOptimizationActive() ? m_shortData.Capacity + : reinterpret_cast(m_shortData).m_capacity; + } + void SetCapacity(size_type capacity) + { + if (capacity <= ShortStringData::Capacity) + { + m_shortData.m_ssoActive = true; + } + else + { + m_shortData.m_ssoActive = false; + reinterpret_cast(m_shortData).m_capacity = capacity; + } + } + void swap(Storage& rhs) + { + // Use pointer sized swaps to swap the string storage + AZStd::aligned_storage_for_t tempStorage; + ::memcpy(&tempStorage, this, sizeof(Storage)); + ::memcpy(this, &rhs, sizeof(Storage)); + ::memcpy(&rhs, &tempStorage, sizeof(Storage)); + } + private: + ShortStringData m_shortData{}; + AllocatedStringData m_allocatedData; + PointerAlignedData m_pointerData; + }; + + AZStd::compressed_pair m_storage; + +#if defined(HAVE_BENCHMARK) + friend class Benchmark::StringBenchmarkFixture; +#endif #ifdef AZSTD_HAS_CHECKED_ITERATORS void orphan_range(pointer first, pointer last) const @@ -1809,18 +1873,7 @@ namespace AZStd }; template - const typename basic_string::size_type basic_string::npos; - - // basic_string implements a performant swap - /*template - class move_operation_category > - { - public: - typedef swap_move_tag move_cat; - };*/ - - template - inline void swap(basic_string& left, basic_string& right) + inline void swap(basic_string& left, basic_string& right) { left.swap(right); } @@ -2027,6 +2080,3 @@ namespace AZStd }; } // namespace AZStd - -#endif // AZSTD_STRING_H -#pragma once diff --git a/Code/Framework/AzCore/AzCore/std/string/string_view.h b/Code/Framework/AzCore/AzCore/std/string/string_view.h index 30e61f95ce..841044dd16 100644 --- a/Code/Framework/AzCore/AzCore/std/string/string_view.h +++ b/Code/Framework/AzCore/AzCore/std/string/string_view.h @@ -280,18 +280,36 @@ namespace AZStd static constexpr char_type* assign(char_type* dest, size_t count, char_type ch) noexcept { AZ_Assert(dest, "Invalid input!"); - for (char_type* iter = dest; count; --count, ++iter) + + if constexpr (AZStd::is_same_v) { - assign(*iter, ch); + // Use builtin_memset if available for char type + if (az_builtin_is_constant_evaluated()) + { + for (char_type* iter = dest; count; --count, ++iter) + { + assign(*iter, ch); + } + } + else + { + ::memset(dest, ch, count); + } } + else + { + for (char_type* iter = dest; count; --count, ++iter) + { + assign(*iter, ch); + } + } + return dest; } static constexpr bool eq(char_type left, char_type right) noexcept { return left == right; } static constexpr bool lt(char_type left, char_type right) noexcept { return left < right; } static constexpr int compare(const char_type* s1, const char_type* s2, size_t count) noexcept { - // Regression in VS2017 15.8 and 15.9 where __builtin_memcmp fails in valid checks in constexpr evaluation -#if !defined(AZ_COMPILER_MSVC) || AZ_COMPILER_MSVC < 1915 || AZ_COMPILER_MSVC > 1916 if constexpr (AZStd::is_same_v) { return __builtin_memcmp(s1, s2, count); @@ -301,7 +319,6 @@ namespace AZStd return __builtin_wmemcmp(s1, s2, count); } else -#endif { for (; count; --count, ++s1, ++s2) { @@ -339,10 +356,6 @@ namespace AZStd } static constexpr const char_type* find(const char_type* s, size_t count, const char_type& ch) noexcept { - // There is a bug with the __builtin_char_memchr intrinsic in Visual Studio 2017 15.8.x and 15.9.x - // It reads in one more additional character than the value of count. - // This is probably due to assuming null-termination -#if !defined(AZ_COMPILER_MSVC) || AZ_COMPILER_MSVC < 1915 || AZ_COMPILER_MSVC > 1916 if constexpr (AZStd::is_same_v) { return __builtin_char_memchr(s, ch, count); @@ -353,7 +366,6 @@ namespace AZStd } else -#endif { for (; count; --count, ++s) { @@ -368,64 +380,112 @@ namespace AZStd static constexpr char_type* move(char_type* dest, const char_type* src, size_t count) noexcept { AZ_Assert(dest != nullptr && src != nullptr, "Invalid input!"); - if (count == 0) + if (count == 0 || src == dest) { return dest; } - char_type* result = dest; - // The less than(<), greater than(>) and other variants(<=, >=) - // Cannot be compare pointers within a constexpr due to the potential for undefined behavior - // per the bullet linked in the C++ standard at http://eel.is/c++draft/expr.compound#expr.rel-5 - // Now clang and gcc compilers allow the use of this relation operators in a constexpr, but - // msvc is not so forgiving - // So a workaround of iterating the src pointer, checking for equality with the dest pointer - // is used to check for overlap - auto should_copy_forward = [](const char_type* dest1, const char_type* src2, size_t count2) constexpr -> bool + + #if az_has_builtin_memmove + __builtin_memmove(dest, src, count * sizeof(char_type)); + #else + auto NonBuiltinMove = [](char_type* dest1, const char_type* src1, size_t count1) constexpr + -> char_type* { - bool dest_less_than_src{ true }; - for(const char_type* src_iter = src2; src_iter != src2 + count2; ++src_iter) + if (az_builtin_is_constant_evaluated()) { - if (src_iter == dest1) + // The less than(<), greater than(>) and other variants(<=, >=) + // Cannot be compare pointers within a constexpr due to the potential for undefined behavior + // per the bullet linked in the C++ standard at http://eel.is/c++draft/expr.compound#expr.rel-5 + // Now clang and gcc compilers allow the use of this relation operators in a constexpr, but + // msvc is not so forgiving + // So a workaround of iterating the src pointer, checking for equality with the dest pointer + // is used to check for overlap + auto should_copy_forward = [](const char_type* dest2, const char_type* src2, size_t count2) constexpr -> bool { - dest_less_than_src = false; - break; + bool dest_less_than_src{ true }; + for (const char_type* src_iter = src2; src_iter != src2 + count2; ++src_iter) + { + if (src_iter == dest2) + { + dest_less_than_src = false; + break; + } + } + return dest_less_than_src; + }; + + if (should_copy_forward(dest1, src1, count1)) + { + copy(dest1, src1, count1); + } + else + { + copy_backward(dest1, src1, count1); } } - return dest_less_than_src; + else + { + // Use the faster ::memmove operation at runtime + ::memmove(dest1, src1, count1 * sizeof(char_type)); + } + + return dest1; }; + NonBuiltinMove(dest, src, count); + #endif - if (should_copy_forward(dest, src, count)) - { - copy(dest, src, count); - } - else - { - copy_backward(dest, src, count); - } - - return result; + return dest; } static constexpr char_type* copy(char_type* dest, const char_type* src, size_t count) noexcept { AZ_Assert(dest != nullptr && src != nullptr, "Invalid input!"); - char_type* result = dest; - for(; count; --count, ++dest, ++src) + + #if az_has_builtin_memcpy + __builtin_memcpy(dest, src, count * sizeof(char_type)); + #else + auto NonBuiltinCopy = [](char_type* dest1, const char_type* src1, size_t count1) constexpr + -> char_type* { - assign(*dest, *src); - } - return result; + if (az_builtin_is_constant_evaluated()) + { + for (; count1; --count1, ++dest1, ++src1) + { + assign(*dest1, *src1); + } + } + else + { + ::memcpy(dest1, src1, count1 * sizeof(char_type)); + } + return dest1; + }; + NonBuiltinCopy(dest, src, count); + #endif + + return dest; } // Extension for constexpr workarounds: Addresses of a string literal cannot be compared at compile time and MSVC and clang will just refuse to compile the constexpr // Adding a copy_backwards overload that always copies backwards. - static constexpr char_type* copy_backward(char_type* dest, const char_type*src, size_t count) noexcept + static constexpr char_type* copy_backward(char_type* dest, const char_type* src, size_t count) noexcept { char_type* result = dest; - dest += count; - src += count; - for (; count; --count) + #if az_has_builtin_memmove + __builtin_memmove(dest, src, count * sizeof(char_type)); + #else + if (az_builtin_is_constant_evaluated()) { - assign(*--dest, *--src); + dest += count; + src += count; + for (; count; --count) + { + assign(*--dest, *--src); + } } + else + { + ::memmove(dest, src, count); + } + #endif return result; } diff --git a/Code/Framework/AzCore/CMakeLists.txt b/Code/Framework/AzCore/CMakeLists.txt index 96ed838ccc..838142f0df 100644 --- a/Code/Framework/AzCore/CMakeLists.txt +++ b/Code/Framework/AzCore/CMakeLists.txt @@ -146,6 +146,11 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) PROPERTY COMPILE_DEFINITIONS VALUES AZCORETEST_DLL_NAME=\"$\" ) + ly_add_target_files( + TARGETS AzCore.Tests + FILES ${CMAKE_CURRENT_SOURCE_DIR}/Tests/Memory/AllocatorBenchmarkRecordings.bin + OUTPUT_SUBDIRECTORY Tests/AzCore/Memory + ) endif() diff --git a/Code/Framework/AzCore/Platform/Common/VisualStudio/AzCore/Natvis/azcore.natvis b/Code/Framework/AzCore/Platform/Common/VisualStudio/AzCore/Natvis/azcore.natvis index 3730b8a4f9..dca82e2439 100644 --- a/Code/Framework/AzCore/Platform/Common/VisualStudio/AzCore/Natvis/azcore.natvis +++ b/Code/Framework/AzCore/Platform/Common/VisualStudio/AzCore/Natvis/azcore.natvis @@ -10,6 +10,13 @@ + + {m_element} + + + {$T1} is empty + + reverse_iterator base() {m_current} @@ -388,35 +395,41 @@ - - {m_buffer,s} - {m_data,s} - m_buffer,s - m_data,s + + {((AZStd::compressed_pair_element<AZStd::basic_string<char,$T1,$T2>::Storage,0,0>&)m_storage).m_element.m_shortData.m_buffer,s} + {((AZStd::compressed_pair_element<AZStd::basic_string<char,$T1,$T2>::Storage,0,0>&)m_storage).m_element.m_allocatedData.m_data,s} + ((AZStd::compressed_pair_element<AZStd::basic_string<char,$T1,$T2>::Storage,0,0>&)m_storage).m_element.m_shortData.m_buffer,s + ((AZStd::compressed_pair_element<AZStd::basic_string<char,$T1,$T2>::Storage,0,0>&)m_storage).m_element.m_allocatedData.m_data,s - m_size - m_capacity + (size_t)((AZStd::compressed_pair_element<AZStd::basic_string<char,$T1,$T2>::Storage,0,0>&)m_storage).m_element.m_shortData.m_size + ((AZStd::compressed_pair_element<AZStd::basic_string<char,$T1,$T2>::Storage,0,0>&)m_storage).m_element.m_allocatedData.m_size + ((AZStd::compressed_pair_element<AZStd::basic_string<char,$T1,$T2>::Storage,0,0>&)m_storage).m_element.m_shortData.Capacity + ((AZStd::compressed_pair_element<AZStd::basic_string<char,$T1,$T2>::Storage,0,0>&)m_storage).m_element.m_allocatedData.m_capacity - m_size - m_buffer - m_data + ((AZStd::compressed_pair_element<AZStd::basic_string<char,$T1,$T2>::Storage,0,0>&)m_storage).m_element.m_shortData.m_size,u + ((AZStd::compressed_pair_element<AZStd::basic_string<char,$T1,$T2>::Storage,0,0>&)m_storage).m_element.m_allocatedData.m_size + ((AZStd::compressed_pair_element<AZStd::basic_string<char,$T1,$T2>::Storage,0,0>&)m_storage).m_element.m_shortData.m_buffer + ((AZStd::compressed_pair_element<AZStd::basic_string<char,$T1,$T2>::Storage,0,0>&)m_storage).m_element.m_allocatedData.m_data - {m_buffer,su} - {m_data,su} - m_buffer,su - m_data,su + {((AZStd::compressed_pair_element<AZStd::basic_string<wchar_t,$T1,$T2>::Storage,0,0>&)m_storage).m_element.m_shortData.m_buffer,su} + {((AZStd::compressed_pair_element<AZStd::basic_string<wchar_t,$T1,$T2>::Storage,0,0>&)m_storage).m_element.m_allocatedData.m_data,su} + ((AZStd::compressed_pair_element<AZStd::basic_string<wchar_t,$T1,$T2>::Storage,0,0>&)m_storage).m_element.m_shortData.m_buffer,su + ((AZStd::compressed_pair_element<AZStd::basic_string<wchar_t,$T1,$T2>::Storage,0,0>&)m_storage).m_element.m_allocatedData.m_data,su - m_size - m_capacity + (size_t)((AZStd::compressed_pair_element<AZStd::basic_string<wchar_t,$T1,$T2>::Storage,0,0>&)m_storage).m_element.m_shortData.m_size + ((AZStd::compressed_pair_element<AZStd::basic_string<wchar_t,$T1,$T2>::Storage,0,0>&)m_storage).m_element.m_allocatedData.m_size + ((AZStd::compressed_pair_element<AZStd::basic_string<wchar_t,$T1,$T2>::Storage,0,0>&)m_storage).m_element.m_shortData.Capacity + ((AZStd::compressed_pair_element<AZStd::basic_string<wchar_t,$T1,$T2>::Storage,0,0>&)m_storage).m_element.m_allocatedData.m_capacity - m_size - m_buffer - m_data + ((AZStd::compressed_pair_element<AZStd::basic_string<wchar_t,$T1,$T2>::Storage,0,0>&)m_storage).m_element.m_shortData.m_size,u + ((AZStd::compressed_pair_element<AZStd::basic_string<wchar_t,$T1,$T2>::Storage,0,0>&)m_storage).m_element.m_allocatedData.m_size + ((AZStd::compressed_pair_element<AZStd::basic_string<wchar_t,$T1,$T2>::Storage,0,0>&)m_storage).m_element.m_shortData.m_buffer + ((AZStd::compressed_pair_element<AZStd::basic_string<wchar_t,$T1,$T2>::Storage,0,0>&)m_storage).m_element.m_allocatedData.m_data diff --git a/Code/Framework/AzCore/Tests/AZStd/String.cpp b/Code/Framework/AzCore/Tests/AZStd/String.cpp index 356310a94d..0f84ad0970 100644 --- a/Code/Framework/AzCore/Tests/AZStd/String.cpp +++ b/Code/Framework/AzCore/Tests/AZStd/String.cpp @@ -8,11 +8,11 @@ #include "UserTypes.h" #include -#include #include #include #include #include +#include #include #include #include @@ -21,13 +21,10 @@ #include // we need this for AZ_TEST_FLOAT compare -#include #include #include #include -using namespace AZStd; - // Because of the SSO (small string optimization) we always shoule have capacity != 0 and data != 0 #define AZ_TEST_VALIDATE_EMPTY_STRING(_String) \ EXPECT_TRUE(_String.validate()); \ @@ -81,8 +78,6 @@ namespace UnitTest va_end(mark); } -#if !AZ_UNIT_TEST_SKIP_STD_STRING_TESTS - TEST(StringC, VSNPrintf) { char buffer32[32]; @@ -168,75 +163,75 @@ namespace UnitTest { const char* sChar = "SSO string"; // 10 characters const char* sCharLong = "This is a long string test that will allocate"; // 45 characters - array aChar = { + AZStd::array aChar = { { 'a', 'b', 'c', 'd', 'e', 'f' } }; // short string (should use SSO) - string str1; + AZStd::string str1; AZ_TEST_VALIDATE_EMPTY_STRING(str1); // short char* - string str2(sChar); + AZStd::string str2(sChar); AZ_TEST_VALIDATE_STRING(str2, 10); - string str2_1(""); + AZStd::string str2_1(""); AZ_TEST_VALIDATE_EMPTY_STRING(str2_1); - string str3(sChar, 5); + AZStd::string str3(sChar, 5); AZ_TEST_VALIDATE_STRING(str3, 5); // long char* - string str4(sCharLong); + AZStd::string str4(sCharLong); AZ_TEST_VALIDATE_STRING(str4, 45); - string str5(sCharLong, 35); + AZStd::string str5(sCharLong, 35); AZ_TEST_VALIDATE_STRING(str5, 35); // element - string str6(13, 'a'); + AZStd::string str6(13, 'a'); AZ_TEST_VALIDATE_STRING(str6, 13); - string str6_1(0, 'a'); + AZStd::string str6_1(0, 'a'); AZ_TEST_VALIDATE_EMPTY_STRING(str6_1); - string str7(aChar.begin(), aChar.end()); + AZStd::string str7(aChar.begin(), aChar.end()); AZ_TEST_VALIDATE_STRING(str7, 6); - string str7_1(aChar.begin(), aChar.begin()); + AZStd::string str7_1(aChar.begin(), aChar.begin()); AZ_TEST_VALIDATE_EMPTY_STRING(str7_1); - string str8(sChar, sChar + 3); + AZStd::string str8(sChar, sChar + 3); AZ_TEST_VALIDATE_STRING(str8, 3); - string str8_1(sChar, sChar); + AZStd::string str8_1(sChar, sChar); AZ_TEST_VALIDATE_EMPTY_STRING(str8_1); // - string str9(str2); + AZStd::string str9(str2); AZ_TEST_VALIDATE_STRING(str9, 10); - string str9_1(str1); + AZStd::string str9_1(str1); AZ_TEST_VALIDATE_EMPTY_STRING(str9_1); - string str10(str2, 4); + AZStd::string str10(str2, 4); AZ_TEST_VALIDATE_STRING(str10, 6); - string str11(str2, 4, 3); + AZStd::string str11(str2, 4, 3); AZ_TEST_VALIDATE_STRING(str11, 3); - string str12(sChar); - string large = sCharLong; + AZStd::string str12(sChar); + AZStd::string large = sCharLong; // move ctor - string strSm = AZStd::move(str12); + AZStd::string strSm = AZStd::move(str12); AZ_TEST_VALIDATE_STRING(strSm, 10); AZ_TEST_VALIDATE_EMPTY_STRING(str12); - string strLg(AZStd::move(large)); + AZStd::string strLg(AZStd::move(large)); AZ_TEST_VALIDATE_STRING(strLg, 45); AZ_TEST_VALIDATE_EMPTY_STRING(large); - string strEmpty(AZStd::move(str1)); + AZStd::string strEmpty(AZStd::move(str1)); AZ_TEST_VALIDATE_EMPTY_STRING(strEmpty); AZ_TEST_VALIDATE_EMPTY_STRING(str1); @@ -369,7 +364,7 @@ namespace UnitTest AZ_TEST_VALIDATE_STRING(str2, 28); AZ_TEST_ASSERT(str2[0] == 'b'); - str2.erase(str2.begin(), next(str2.begin(), 4)); + str2.erase(str2.begin(), AZStd::next(str2.begin(), 4)); AZ_TEST_VALIDATE_STRING(str2, 24); AZ_TEST_ASSERT(str2[0] == 'f'); @@ -400,33 +395,33 @@ namespace UnitTest AZ_TEST_ASSERT(str2[3] == 'g'); AZ_TEST_ASSERT(str2[4] == 'g'); - str2.replace(str2.begin(), next(str2.begin(), str1.length()), str1); + str2.replace(str2.begin(), AZStd::next(str2.begin(), str1.length()), str1); AZ_TEST_VALIDATE_STRING(str2, 24); AZ_TEST_ASSERT(str2[0] == 'a'); AZ_TEST_ASSERT(str2[1] == 'b'); - str2.replace(str2.begin(), next(str2.begin(), 10), sChar); + str2.replace(str2.begin(), AZStd::next(str2.begin(), 10), sChar); AZ_TEST_VALIDATE_STRING(str2, 24); AZ_TEST_ASSERT(str2[0] == 'S'); AZ_TEST_ASSERT(str2[1] == 'S'); - str2.replace(str2.begin(), next(str2.begin(), 3), sChar, 3); + str2.replace(str2.begin(), AZStd::next(str2.begin(), 3), sChar, 3); AZ_TEST_VALIDATE_STRING(str2, 24); AZ_TEST_ASSERT(str2[0] == 'S'); AZ_TEST_ASSERT(str2[1] == 'S'); AZ_TEST_ASSERT(str2[2] == 'O'); - str2.replace(str2.begin(), next(str2.begin(), 2), 2, 'h'); + str2.replace(str2.begin(), AZStd::next(str2.begin(), 2), 2, 'h'); AZ_TEST_VALIDATE_STRING(str2, 24); AZ_TEST_ASSERT(str2[0] == 'h'); AZ_TEST_ASSERT(str2[1] == 'h'); - str2.replace(str2.begin(), next(str2.begin(), 2), aChar.begin(), next(aChar.begin(), 2)); + str2.replace(str2.begin(), AZStd::next(str2.begin(), 2), aChar.begin(), AZStd::next(aChar.begin(), 2)); AZ_TEST_VALIDATE_STRING(str2, 24); AZ_TEST_ASSERT(str2[0] == 'a'); AZ_TEST_ASSERT(str2[1] == 'b'); - str2.replace(str2.begin(), next(str2.begin(), 2), sChar, sChar + 5); + str2.replace(str2.begin(), AZStd::next(str2.begin(), 2), sChar, sChar + 5); AZ_TEST_VALIDATE_STRING(str2, 27); AZ_TEST_ASSERT(str2[0] == 'S'); AZ_TEST_ASSERT(str2[1] == 'S'); @@ -489,7 +484,7 @@ namespace UnitTest AZ_TEST_ASSERT(pos == 2); pos = str1.find('Z'); - AZ_TEST_ASSERT(pos == string::npos); + AZ_TEST_ASSERT(pos == AZStd::string::npos); pos = str1.rfind(str2); AZ_TEST_ASSERT(pos == 12); @@ -510,7 +505,7 @@ namespace UnitTest AZ_TEST_ASSERT(pos == 12); pos = str1.rfind('Z'); - AZ_TEST_ASSERT(pos == string::npos); + AZ_TEST_ASSERT(pos == AZStd::string::npos); pos = str1.find_first_of(str2); AZ_TEST_ASSERT(pos == 2); @@ -535,7 +530,7 @@ namespace UnitTest AZ_TEST_ASSERT(pos == 12); pos = str1.find_first_of('Z'); - AZ_TEST_ASSERT(pos == string::npos); + AZ_TEST_ASSERT(pos == AZStd::string::npos); pos = str1.find_last_of(str2); AZ_TEST_ASSERT(pos == 14); @@ -550,7 +545,7 @@ namespace UnitTest AZ_TEST_ASSERT(pos == 12); pos = str1.find_last_of('Z'); - AZ_TEST_ASSERT(pos == string::npos); + AZ_TEST_ASSERT(pos == AZStd::string::npos); pos = str1.find_first_not_of(str2, 3); AZ_TEST_ASSERT(pos == 5); @@ -559,13 +554,13 @@ namespace UnitTest AZ_TEST_ASSERT(pos == 0); pos = str1.find_last_not_of(sChar); - AZ_TEST_ASSERT(pos == string::npos); + AZ_TEST_ASSERT(pos == AZStd::string::npos); pos = str1.find_last_not_of('Z'); AZ_TEST_ASSERT(pos == 19); - string sub = str1.substr(0, 10); + AZStd::string sub = str1.substr(0, 10); AZ_TEST_VALIDATE_STRING(sub, 10); AZ_TEST_ASSERT(sub[0] == 'S'); AZ_TEST_ASSERT(sub[9] == 'g'); @@ -594,13 +589,13 @@ namespace UnitTest using iteratorType = char; auto testValue = str4; - reverse_iterator rend = testValue.rend(); - reverse_iterator crend1 = testValue.rend(); - reverse_iterator crend2 = testValue.crend(); + AZStd::reverse_iterator rend = testValue.rend(); + AZStd::reverse_iterator crend1 = testValue.rend(); + AZStd::reverse_iterator crend2 = testValue.crend(); - reverse_iterator rbegin = testValue.rbegin(); - reverse_iterator crbegin1 = testValue.rbegin(); - reverse_iterator crbegin2 = testValue.crbegin(); + AZStd::reverse_iterator rbegin = testValue.rbegin(); + AZStd::reverse_iterator crbegin1 = testValue.rbegin(); + AZStd::reverse_iterator crbegin2 = testValue.crbegin(); AZ_TEST_ASSERT(rend == crend1); AZ_TEST_ASSERT(crend1 == crend2); @@ -630,128 +625,128 @@ namespace UnitTest TEST_F(String, Algorithms) { - string str = string::format("%s %d", "BlaBla", 5); + AZStd::string str = AZStd::string::format("%s %d", "BlaBla", 5); AZ_TEST_VALIDATE_STRING(str, 8); - wstring wstr = wstring::format(L"%ls %d", L"BlaBla", 5); + AZStd::wstring wstr = AZStd::wstring::format(L"%ls %d", L"BlaBla", 5); AZ_TEST_VALIDATE_WSTRING(wstr, 8); - to_lower(str.begin(), str.end()); + AZStd::to_lower(str.begin(), str.end()); AZ_TEST_ASSERT(str[0] == 'b'); AZ_TEST_ASSERT(str[3] == 'b'); - to_upper(str.begin(), str.end()); + AZStd::to_upper(str.begin(), str.end()); AZ_TEST_ASSERT(str[1] == 'L'); AZ_TEST_ASSERT(str[2] == 'A'); - string intStr("10"); + AZStd::string intStr("10"); int ival = AZStd::stoi(intStr); AZ_TEST_ASSERT(ival == 10); - wstring wintStr(L"10"); + AZStd::wstring wintStr(L"10"); ival = AZStd::stoi(wintStr); AZ_TEST_ASSERT(ival == 10); - string floatStr("2.32"); + AZStd::string floatStr("2.32"); float fval = AZStd::stof(floatStr); AZ_TEST_ASSERT_FLOAT_CLOSE(fval, 2.32f); - wstring wfloatStr(L"2.32"); + AZStd::wstring wfloatStr(L"2.32"); fval = AZStd::stof(wfloatStr); AZ_TEST_ASSERT_FLOAT_CLOSE(fval, 2.32f); - to_string(intStr, 20); + AZStd::to_string(intStr, 20); AZ_TEST_ASSERT(intStr == "20"); - AZ_TEST_ASSERT(to_string(static_cast(20)) == "20"); - AZ_TEST_ASSERT(to_string(static_cast(20)) == "20"); - AZ_TEST_ASSERT(to_string(static_cast(20)) == "20"); - AZ_TEST_ASSERT(to_string(static_cast(20)) == "20"); - AZ_TEST_ASSERT(to_string(static_cast(20)) == "20"); - AZ_TEST_ASSERT(to_string(static_cast(20)) == "20"); + EXPECT_EQ("20", AZStd::to_string(static_cast(20))); + EXPECT_EQ("20", AZStd::to_string(static_cast(20))); + EXPECT_EQ("20", AZStd::to_string(static_cast(20))); + EXPECT_EQ("20", AZStd::to_string(static_cast(20))); + EXPECT_EQ("20", AZStd::to_string(static_cast(20))); + EXPECT_EQ("20", AZStd::to_string(static_cast(20))); // wstring to string - string str1; - to_string(str1, wstr); + AZStd::string str1; + AZStd::to_string(str1, wstr); AZ_TEST_ASSERT(str1 == "BlaBla 5"); EXPECT_EQ(8, to_string_length(wstr)); - str1 = string::format("%ls", wstr.c_str()); + str1 = AZStd::string::format("%ls", wstr.c_str()); AZ_TEST_ASSERT(str1 == "BlaBla 5"); // string to wstring - wstring wstr1; - to_wstring(wstr1, str); + AZStd::wstring wstr1; + AZStd::to_wstring(wstr1, str); AZ_TEST_ASSERT(wstr1 == L"BLABLA 5"); - wstr1 = wstring::format(L"%hs", str.c_str()); + wstr1 = AZStd::wstring::format(L"%hs", str.c_str()); AZ_TEST_ASSERT(wstr1 == L"BLABLA 5"); // wstring to char buffer char strBuffer[9]; - to_string(strBuffer, 9, wstr1.c_str()); + AZStd::to_string(strBuffer, 9, wstr1.c_str()); AZ_TEST_ASSERT(0 == azstricmp(strBuffer, "BLABLA 5")); EXPECT_EQ(8, to_string_length(wstr1)); // wstring to char with unicode - wstring ws1InfinityEscaped = L"Infinity: \u221E"; // escaped + AZStd::wstring ws1InfinityEscaped = L"Infinity: \u221E"; // escaped EXPECT_EQ(13, to_string_length(ws1InfinityEscaped)); // wchar_t buffer to char buffer wchar_t wstrBuffer[9] = L"BLABLA 5"; memset(strBuffer, 0, AZ_ARRAY_SIZE(strBuffer)); - to_string(strBuffer, 9, wstrBuffer); + AZStd::to_string(strBuffer, 9, wstrBuffer); AZ_TEST_ASSERT(0 == azstricmp(strBuffer, "BLABLA 5")); // string to wchar_t buffer memset(wstrBuffer, 0, AZ_ARRAY_SIZE(wstrBuffer)); - to_wstring(wstrBuffer, 9, str1.c_str()); + AZStd::to_wstring(wstrBuffer, 9, str1.c_str()); AZ_TEST_ASSERT(0 == azwcsicmp(wstrBuffer, L"BlaBla 5")); // char buffer to wchar_t buffer memset(wstrBuffer, L' ', AZ_ARRAY_SIZE(wstrBuffer)); // to check that the null terminator is properly placed - to_wstring(wstrBuffer, 9, strBuffer); + AZStd::to_wstring(wstrBuffer, 9, strBuffer); AZ_TEST_ASSERT(0 == azwcsicmp(wstrBuffer, L"BLABLA 5")); // wchar UTF16/UTF32 to/from Utf8 wstr1 = L"this is a \u20AC \u00A3 test"; // that's a euro and a pound sterling AZStd::to_string(str, wstr1); - wstring wstr2; + AZStd::wstring wstr2; AZStd::to_wstring(wstr2, str); AZ_TEST_ASSERT(wstr1 == wstr2); // tokenize - vector tokens; - tokenize(string("one, two, three"), string(", "), tokens); + AZStd::vector tokens; + AZStd::tokenize(AZStd::string("one, two, three"), AZStd::string(", "), tokens); AZ_TEST_ASSERT(tokens.size() == 3); AZ_TEST_ASSERT(tokens[0] == "one"); AZ_TEST_ASSERT(tokens[1] == "two"); AZ_TEST_ASSERT(tokens[2] == "three"); - tokenize(string("one, ,, two, ,, three"), string(", "), tokens); + AZStd::tokenize(AZStd::string("one, ,, two, ,, three"), AZStd::string(", "), tokens); AZ_TEST_ASSERT(tokens.size() == 3); AZ_TEST_ASSERT(tokens[0] == "one"); AZ_TEST_ASSERT(tokens[1] == "two"); AZ_TEST_ASSERT(tokens[2] == "three"); - tokenize(string("thequickbrownfox"), string("ABC"), tokens); + AZStd::tokenize(AZStd::string("thequickbrownfox"), AZStd::string("ABC"), tokens); AZ_TEST_ASSERT(tokens.size() == 1); AZ_TEST_ASSERT(tokens[0] == "thequickbrownfox"); - tokenize(string(""), string(""), tokens); + AZStd::tokenize(AZStd::string{}, AZStd::string{}, tokens); AZ_TEST_ASSERT(tokens.empty()); - tokenize(string("ABC"), string("ABC"), tokens); + AZStd::tokenize(AZStd::string("ABC"), AZStd::string("ABC"), tokens); AZ_TEST_ASSERT(tokens.empty()); - tokenize(string(" foo bar "), string(" "), tokens); + AZStd::tokenize(AZStd::string(" foo bar "), AZStd::string(" "), tokens); AZ_TEST_ASSERT(tokens.size() == 2); AZ_TEST_ASSERT(tokens[0] == "foo"); AZ_TEST_ASSERT(tokens[1] == "bar"); - tokenize_keep_empty(string(" foo , bar "), string(","), tokens); + AZStd::tokenize_keep_empty(AZStd::string(" foo , bar "), AZStd::string(","), tokens); AZ_TEST_ASSERT(tokens.size() == 2); AZ_TEST_ASSERT(tokens[0] == " foo "); AZ_TEST_ASSERT(tokens[1] == " bar "); // Sort - AZStd::vector toSort; + AZStd::vector toSort; toSort.push_back("z2"); toSort.push_back("z100"); toSort.push_back("z1"); @@ -761,39 +756,39 @@ namespace UnitTest AZ_TEST_ASSERT(toSort[2] == "z2"); // Natural sort - AZ_TEST_ASSERT(alphanum_comp("", "") == 0); - AZ_TEST_ASSERT(alphanum_comp("", "a") < 0); - AZ_TEST_ASSERT(alphanum_comp("a", "") > 0); - AZ_TEST_ASSERT(alphanum_comp("a", "a") == 0); - AZ_TEST_ASSERT(alphanum_comp("", "9") < 0); - AZ_TEST_ASSERT(alphanum_comp("9", "") > 0); - AZ_TEST_ASSERT(alphanum_comp("1", "1") == 0); - AZ_TEST_ASSERT(alphanum_comp("1", "2") < 0); - AZ_TEST_ASSERT(alphanum_comp("3", "2") > 0); - AZ_TEST_ASSERT(alphanum_comp("a1", "a1") == 0); - AZ_TEST_ASSERT(alphanum_comp("a1", "a2") < 0); - AZ_TEST_ASSERT(alphanum_comp("a2", "a1") > 0); - AZ_TEST_ASSERT(alphanum_comp("a1a2", "a1a3") < 0); - AZ_TEST_ASSERT(alphanum_comp("a1a2", "a1a0") > 0); - AZ_TEST_ASSERT(alphanum_comp("134", "122") > 0); - AZ_TEST_ASSERT(alphanum_comp("12a3", "12a3") == 0); - AZ_TEST_ASSERT(alphanum_comp("12a1", "12a0") > 0); - AZ_TEST_ASSERT(alphanum_comp("12a1", "12a2") < 0); - AZ_TEST_ASSERT(alphanum_comp("a", "aa") < 0); - AZ_TEST_ASSERT(alphanum_comp("aaa", "aa") > 0); - AZ_TEST_ASSERT(alphanum_comp("Alpha 2", "Alpha 2") == 0); - AZ_TEST_ASSERT(alphanum_comp("Alpha 2", "Alpha 2A") < 0); - AZ_TEST_ASSERT(alphanum_comp("Alpha 2 B", "Alpha 2") > 0); - string strA("Alpha 2"); - AZ_TEST_ASSERT(alphanum_comp(strA, "Alpha 2") == 0); - AZ_TEST_ASSERT(alphanum_comp(strA, "Alpha 2A") < 0); - AZ_TEST_ASSERT(alphanum_comp("Alpha 2 B", strA) > 0); - AZ_TEST_ASSERT(alphanum_comp(strA, strdup("Alpha 2")) == 0); - AZ_TEST_ASSERT(alphanum_comp(strA, strdup("Alpha 2A")) < 0); - AZ_TEST_ASSERT(alphanum_comp(strdup("Alpha 2 B"), strA) > 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp("", "") == 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp("", "a") < 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp("a", "") > 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp("a", "a") == 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp("", "9") < 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp("9", "") > 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp("1", "1") == 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp("1", "2") < 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp("3", "2") > 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp("a1", "a1") == 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp("a1", "a2") < 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp("a2", "a1") > 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp("a1a2", "a1a3") < 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp("a1a2", "a1a0") > 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp("134", "122") > 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp("12a3", "12a3") == 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp("12a1", "12a0") > 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp("12a1", "12a2") < 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp("a", "aa") < 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp("aaa", "aa") > 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp("Alpha 2", "Alpha 2") == 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp("Alpha 2", "Alpha 2A") < 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp("Alpha 2 B", "Alpha 2") > 0); + AZStd::string strA("Alpha 2"); + AZ_TEST_ASSERT(AZStd::alphanum_comp(strA, "Alpha 2") == 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp(strA, "Alpha 2A") < 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp("Alpha 2 B", strA) > 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp(strA, strdup("Alpha 2")) == 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp(strA, strdup("Alpha 2A")) < 0); + AZ_TEST_ASSERT(AZStd::alphanum_comp(strdup("Alpha 2 B"), strA) > 0); // show usage of the comparison functor with a set - using StringSetType = set>; + using StringSetType = AZStd::set>; StringSetType s; s.insert("Xiph Xlater 58"); s.insert("Xiph Xlater 5000"); @@ -879,7 +874,7 @@ namespace UnitTest AZ_TEST_ASSERT(*setIt++ == "Xiph Xlater 10000"); // show usage of comparison functor with a map - using StringIntMapType = map>; + using StringIntMapType = AZStd::map>; StringIntMapType m; m["z1.doc"] = 1; m["z10.doc"] = 2; @@ -931,13 +926,13 @@ namespace UnitTest AZ_TEST_ASSERT((mapIt++)->second == 5); // show usage of comparison functor with an STL algorithm on a vector - vector v; + AZStd::vector v; // vector contents are reversed sorted contents of the old set - AZStd::copy(s.rbegin(), s.rend(), back_inserter(v)); + AZStd::copy(s.rbegin(), s.rend(), AZStd::back_inserter(v)); // now sort the vector with the algorithm - AZStd::sort(v.begin(), v.end(), alphanum_less()); + AZStd::sort(v.begin(), v.end(), AZStd::alphanum_less()); // check values - vector::const_iterator vecIt = v.begin(); + AZStd::vector::const_iterator vecIt = v.begin(); AZ_TEST_ASSERT(*vecIt++ == "10X Radonius"); AZ_TEST_ASSERT(*vecIt++ == "20X Radonius"); AZ_TEST_ASSERT(*vecIt++ == "20X Radonius Prime"); @@ -988,52 +983,52 @@ namespace UnitTest TEST_F(Regex, Regex_IPAddressSubnetPattern_Success) { // Error case for LY-43888 - regex txt_regex("^(([0-9]|[1-9][0-9]|1[0-9]{2}|2[0-4][0-9]|25[0-5])\\.){3}([0-9]|[1-9][0-9]|1[0-9]{2}|2[0-4][0-9]|25[0-5])(/([0-9]|[1-2][0-9]|3[0-2]))?$"); - string sample_input("10.85.22.92/24"); - bool match = regex_match(sample_input, txt_regex); + AZStd::regex txt_regex("^(([0-9]|[1-9][0-9]|1[0-9]{2}|2[0-4][0-9]|25[0-5])\\.){3}([0-9]|[1-9][0-9]|1[0-9]{2}|2[0-4][0-9]|25[0-5])(/([0-9]|[1-2][0-9]|3[0-2]))?$"); + AZStd::string sample_input("10.85.22.92/24"); + bool match = AZStd::regex_match(sample_input, txt_regex); AZ_TEST_ASSERT(match); } TEST_F(Regex, MatchConstChar) { //regex - AZ_TEST_ASSERT(regex_match("subject", regex("(sub)(.*)"))); + AZ_TEST_ASSERT(AZStd::regex_match("subject", AZStd::regex("(sub)(.*)"))); } TEST_F(Regex, MatchString) { - string reStr("subject"); - regex re("(sub)(.*)"); - AZ_TEST_ASSERT(regex_match(reStr, re)); - AZ_TEST_ASSERT(regex_match(reStr.begin(), reStr.end(), re)) + AZStd::string reStr("subject"); + AZStd::regex re("(sub)(.*)"); + AZ_TEST_ASSERT(AZStd::regex_match(reStr, re)); + AZ_TEST_ASSERT(AZStd::regex_match(reStr.begin(), reStr.end(), re)) } TEST_F(Regex, CMatch) { - regex re("(sub)(.*)"); - cmatch cm; // same as match_results cm; - regex_match("subject", cm, re); + AZStd::regex re("(sub)(.*)"); + AZStd::cmatch cm; // same as match_results cm; + AZStd::regex_match("subject", cm, re); AZ_TEST_ASSERT(cm.size() == 3); } TEST_F(Regex, SMatch) { - string reStr("subject"); - regex re("(sub)(.*)"); - smatch sm; // same as std::match_results sm; - regex_match(reStr, sm, re); + AZStd::string reStr("subject"); + AZStd::regex re("(sub)(.*)"); + AZStd::smatch sm; // same as std::match_results sm; + AZStd::regex_match(reStr, sm, re); AZ_TEST_ASSERT(sm.size() == 3); - regex_match(reStr.cbegin(), reStr.cend(), sm, re); + AZStd::regex_match(reStr.cbegin(), reStr.cend(), sm, re); AZ_TEST_ASSERT(sm.size() == 3); } TEST_F(Regex, CMatchWithFlags) { - regex re("(sub)(.*)"); - cmatch cm; // same as match_results cm; + AZStd::regex re("(sub)(.*)"); + AZStd::cmatch cm; // same as match_results cm; // using explicit flags: - regex_match("subject", cm, re, regex_constants::match_default); + AZStd::regex_match("subject", cm, re, AZStd::regex_constants::match_default); AZ_TEST_ASSERT(cm[0] == "subject"); AZ_TEST_ASSERT(cm[1] == "sub"); AZ_TEST_ASSERT(cm[2] == "ject"); @@ -1042,18 +1037,18 @@ namespace UnitTest TEST_F(Regex, PatternMatchFiles) { // Simple regular expression matching - string fnames[] = { "foo.txt", "bar.txt", "baz.dat", "zoidberg" }; - regex txt_regex("[a-z]+\\.txt"); + AZStd::string fnames[] = { "foo.txt", "bar.txt", "baz.dat", "zoidberg" }; + AZStd::regex txt_regex("[a-z]+\\.txt"); for (size_t i = 0; i < AZ_ARRAY_SIZE(fnames); ++i) { if (i < 2) { - AZ_TEST_ASSERT(regex_match(fnames[i], txt_regex) == true); + AZ_TEST_ASSERT(AZStd::regex_match(fnames[i], txt_regex) == true); } else { - AZ_TEST_ASSERT(regex_match(fnames[i], txt_regex) == false); + AZ_TEST_ASSERT(AZStd::regex_match(fnames[i], txt_regex) == false); } } } @@ -1061,13 +1056,13 @@ namespace UnitTest TEST_F(Regex, PatternWithSingleCaptureGroup) { // Extraction of a sub-match - string fnames[] = { "foo.txt", "bar.txt", "baz.dat", "zoidberg" }; - regex base_regex("([a-z]+)\\.txt"); - smatch base_match; + AZStd::string fnames[] = { "foo.txt", "bar.txt", "baz.dat", "zoidberg" }; + AZStd::regex base_regex("([a-z]+)\\.txt"); + AZStd::smatch base_match; for (size_t i = 0; i < AZ_ARRAY_SIZE(fnames); ++i) { - if (regex_match(fnames[i], base_match, base_regex)) + if (AZStd::regex_match(fnames[i], base_match, base_regex)) { AZ_TEST_ASSERT(base_match.size() == 2); AZ_TEST_ASSERT(base_match[1] == "foo" || base_match[1] == "bar") @@ -1078,12 +1073,12 @@ namespace UnitTest TEST_F(Regex, PatternWithMultipleCaptureGroups) { // Extraction of several sub-matches - string fnames[] = { "foo.txt", "bar.txt", "baz.dat", "zoidberg" }; - regex pieces_regex("([a-z]+)\\.([a-z]+)"); - smatch pieces_match; + AZStd::string fnames[] = { "foo.txt", "bar.txt", "baz.dat", "zoidberg" }; + AZStd::regex pieces_regex("([a-z]+)\\.([a-z]+)"); + AZStd::smatch pieces_match; for (size_t i = 0; i < AZ_ARRAY_SIZE(fnames); ++i) { - if (regex_match(fnames[i], pieces_match, pieces_regex)) + if (AZStd::regex_match(fnames[i], pieces_match, pieces_regex)) { AZ_TEST_ASSERT(pieces_match.size() == 3); AZ_TEST_ASSERT(pieces_match[0] == "foo.txt" || pieces_match[0] == "bar.txt" || pieces_match[0] == "baz.dat"); @@ -1096,40 +1091,40 @@ namespace UnitTest TEST_F(Regex, WideCharTests) { //wchar_t - AZ_TEST_ASSERT(regex_match(L"subject", wregex(L"(sub)(.*)"))); - wstring reWStr(L"subject"); - wregex reW(L"(sub)(.*)"); - AZ_TEST_ASSERT(regex_match(reWStr, reW)); - AZ_TEST_ASSERT(regex_match(reWStr.begin(), reWStr.end(), reW)) + AZ_TEST_ASSERT(AZStd::regex_match(L"subject", AZStd::wregex(L"(sub)(.*)"))); + AZStd::wstring reWStr(L"subject"); + AZStd::wregex reW(L"(sub)(.*)"); + AZ_TEST_ASSERT(AZStd::regex_match(reWStr, reW)); + AZ_TEST_ASSERT(AZStd::regex_match(reWStr.begin(), reWStr.end(), reW)) } TEST_F(Regex, LongPatterns) { // test construction and destruction of a regex with a pattern long enough to require reallocation of buffers - regex longerThan16(".*\\/Presets\\/GeomCache\\/.*", regex::flag_type::icase | regex::flag_type::ECMAScript); - regex longerThan32(".*\\/Presets\\/GeomCache\\/Whatever\\/Much\\/Test\\/Very\\/Memory\\/.*", regex::flag_type::icase); + AZStd::regex longerThan16(".*\\/Presets\\/GeomCache\\/.*", AZStd::regex::flag_type::icase | AZStd::regex::flag_type::ECMAScript); + AZStd::regex longerThan32(".*\\/Presets\\/GeomCache\\/Whatever\\/Much\\/Test\\/Very\\/Memory\\/.*", AZStd::regex::flag_type::icase); } TEST_F(Regex, SmileyFaceParseRegression) { - regex smiley(":)"); + AZStd::regex smiley(":)"); EXPECT_TRUE(smiley.Empty()); EXPECT_TRUE(smiley.GetError() != nullptr); - EXPECT_FALSE(regex_match("wut", smiley)); - EXPECT_FALSE(regex_match(":)", smiley)); + EXPECT_FALSE(AZStd::regex_match("wut", smiley)); + EXPECT_FALSE(AZStd::regex_match(":)", smiley)); } TEST_F(Regex, ParseFailure) { - regex failed(")))/?!\\$"); + AZStd::regex failed(")))/?!\\$"); EXPECT_FALSE(failed.Valid()); - regex other = AZStd::move(failed); + AZStd::regex other = AZStd::move(failed); EXPECT_FALSE(other.Valid()); - regex other2; + AZStd::regex other2; other2.swap(other); EXPECT_TRUE(other.Empty()); EXPECT_TRUE(other.GetError() == nullptr); @@ -1139,69 +1134,69 @@ namespace UnitTest TEST_F(String, ConstString) { - string_view cstr1; - AZ_TEST_ASSERT(cstr1.data()==nullptr); - AZ_TEST_ASSERT(cstr1.size() == 0); - AZ_TEST_ASSERT(cstr1.length() == 0); - AZ_TEST_ASSERT(cstr1.begin() == cstr1.end()); - AZ_TEST_ASSERT(cstr1 == string_view()); - AZ_TEST_ASSERT(cstr1.empty()); + AZStd::string_view cstr1; + EXPECT_EQ(nullptr, cstr1.data()); + EXPECT_EQ(0, cstr1.size()); + EXPECT_EQ(0, cstr1.length()); + EXPECT_EQ(cstr1.begin(), cstr1.end()); + EXPECT_EQ(cstr1, AZStd::string_view()); + EXPECT_TRUE(cstr1.empty()); - string_view cstr2("Test"); - AZ_TEST_ASSERT(cstr2.data() != nullptr); - AZ_TEST_ASSERT(cstr2.size() == 4); - AZ_TEST_ASSERT(cstr2.length() == 4); - AZ_TEST_ASSERT(cstr2.begin() != cstr2.end()); - AZ_TEST_ASSERT(cstr2 != cstr1); - AZ_TEST_ASSERT(cstr2 == string_view("Test")); - AZ_TEST_ASSERT(cstr2 == "Test"); - AZ_TEST_ASSERT(cstr2 != "test"); - AZ_TEST_ASSERT(cstr2[2] == 's'); - AZ_TEST_ASSERT(cstr2.at(2) == 's'); + AZStd::string_view cstr2("Test"); + EXPECT_NE(nullptr, cstr2.data()); + EXPECT_EQ(4, cstr2.size()); + EXPECT_EQ(4, cstr2.length()); + EXPECT_NE(cstr2.begin(), cstr2.end()); + EXPECT_NE(cstr2, cstr1); + EXPECT_EQ(cstr2, AZStd::string_view("Test")); + EXPECT_EQ(cstr2, "Test"); + EXPECT_NE(cstr2, "test"); + EXPECT_EQ(cstr2[2], 's'); + EXPECT_EQ(cstr2.at(2), 's'); AZ_TEST_START_TRACE_SUPPRESSION; - AZ_TEST_ASSERT(cstr2.at(7) == 0); + EXPECT_EQ(0, cstr2.at(7)); AZ_TEST_STOP_TRACE_SUPPRESSION(1); - AZ_TEST_ASSERT(!cstr2.empty()); - AZ_TEST_ASSERT(cstr2.data() == string("Test")); - AZ_TEST_ASSERT((string)cstr2 == string("Test")); + EXPECT_FALSE(cstr2.empty()); + EXPECT_EQ(cstr2.data(), AZStd::string("Test")); + EXPECT_EQ(cstr2, AZStd::string("Test")); - string_view cstr3 = cstr2; - AZ_TEST_ASSERT(cstr3 == cstr2); + AZStd::string_view cstr3 = cstr2; + EXPECT_EQ(cstr3, cstr2); cstr3.swap(cstr1); - AZ_TEST_ASSERT(cstr3 == string_view()); - AZ_TEST_ASSERT(cstr1 == cstr2); + EXPECT_EQ(cstr3, AZStd::string_view()); + EXPECT_EQ(cstr1, cstr2); cstr1 = {}; - AZ_TEST_ASSERT(cstr1 == string_view()); - AZ_TEST_ASSERT(cstr1.size() == 0); - AZ_TEST_ASSERT(cstr1.length() == 0); + EXPECT_EQ(cstr1, AZStd::string_view()); + EXPECT_EQ(0, cstr1.size()); + EXPECT_EQ(0, cstr1.length()); AZStd::string str1("Test"); - AZ_TEST_ASSERT(cstr2 == str1); + EXPECT_EQ(cstr2, str1); cstr1 = str1; - AZ_TEST_ASSERT(cstr1 == cstr2); + EXPECT_EQ(cstr1, cstr2); // check hashing - AZStd::hash h; + AZStd::hash h; AZStd::size_t value = h(cstr1); - AZ_TEST_ASSERT(value != 0); + EXPECT_NE(0, value); // testing empty string AZStd::string emptyString; - string_view cstr4; + AZStd::string_view cstr4; cstr4 = emptyString; - AZ_TEST_ASSERT(cstr4.data() != nullptr); - AZ_TEST_ASSERT(cstr4.size() == 0); - AZ_TEST_ASSERT(cstr4.length() == 0); - AZ_TEST_ASSERT(cstr4.begin() == cstr4.end()); - AZ_TEST_ASSERT(cstr4.empty()); + EXPECT_NE(nullptr, cstr4.data()); + EXPECT_EQ(0, cstr4.size()); + EXPECT_EQ(0, cstr4.length()); + EXPECT_EQ(cstr4.begin(), cstr4.end()); + EXPECT_TRUE(cstr4.empty()); } TEST_F(String, StringViewModifierTest) { - string_view emptyView1; - string_view view2("Needle in Haystack"); + AZStd::string_view emptyView1; + AZStd::string_view view2("Needle in Haystack"); // front EXPECT_EQ('N', view2.front()); @@ -1209,7 +1204,7 @@ namespace UnitTest EXPECT_EQ('k', view2.back()); AZStd::string findStr("Hay"); - string_view view3(findStr); + AZStd::string_view view3(findStr); // copy const size_t destBufferSize = 32; @@ -1223,17 +1218,17 @@ namespace UnitTest AZ_TEST_STOP_TRACE_SUPPRESSION(1); // substr - string_view subView2 = view2.substr(10); + AZStd::string_view subView2 = view2.substr(10); EXPECT_EQ("Haystack", subView2); AZ_TEST_START_TRACE_SUPPRESSION; - [[maybe_unused]] string_view assertSubView = view2.substr(view2.size() + 1); + [[maybe_unused]] AZStd::string_view assertSubView = view2.substr(view2.size() + 1); AZ_TEST_STOP_TRACE_SUPPRESSION(1); // compare AZStd::size_t compareResult = view2.compare(1, view2.size() - 1, dest, copyResult); EXPECT_EQ(0, compareResult); - string_view compareView = "Stackhay in Needle"; + AZStd::string_view compareView = "Stackhay in Needle"; compareResult = compareView.compare(view2); EXPECT_NE(0, compareResult); @@ -1252,7 +1247,7 @@ namespace UnitTest EXPECT_EQ(10, findResult); findResult = compareView.find("Random String"); - EXPECT_EQ(string_view::npos, findResult); + EXPECT_EQ(AZStd::string_view::npos, findResult); findResult = view3.find('y', 2); EXPECT_EQ(2, findResult); @@ -1262,13 +1257,13 @@ namespace UnitTest EXPECT_EQ(1, rfindResult); rfindResult = emptyView1.rfind(""); - EXPECT_EQ(string_view::npos, rfindResult); + EXPECT_EQ(AZStd::string_view::npos, rfindResult); rfindResult = view2.rfind("z"); - EXPECT_EQ(string_view::npos, rfindResult); + EXPECT_EQ(AZStd::string_view::npos, rfindResult); // find_first_of - string_view repeatString = "abcdefabcfedghiabcdef"; + AZStd::string_view repeatString = "abcdefabcfedghiabcdef"; AZStd::size_t findFirstOfResult = repeatString.find_first_of('f'); EXPECT_EQ(5, findFirstOfResult); @@ -1281,7 +1276,7 @@ namespace UnitTest AZStd::string notFoundStr = "zzz"; AZStd::string foundStr = "ghi"; findFirstOfResult = repeatString.find_first_of(notFoundStr); - EXPECT_EQ(string_view::npos, findFirstOfResult); + EXPECT_EQ(AZStd::string_view::npos, findFirstOfResult); findFirstOfResult = repeatString.find_first_of(foundStr); EXPECT_EQ(12, findFirstOfResult); @@ -1297,7 +1292,7 @@ namespace UnitTest EXPECT_EQ(3, findLastOfResult); findLastOfResult = repeatString.find_last_of(notFoundStr); - EXPECT_EQ(string_view::npos, findLastOfResult); + EXPECT_EQ(AZStd::string_view::npos, findLastOfResult); findLastOfResult = repeatString.find_last_of(foundStr); EXPECT_EQ(14, findLastOfResult); @@ -1335,12 +1330,12 @@ namespace UnitTest EXPECT_EQ(11, findLastNotOfResult); // remove_prefix - string_view prefixRemovalView = view2; + AZStd::string_view prefixRemovalView = view2; prefixRemovalView.remove_prefix(6); EXPECT_EQ(" in Haystack", prefixRemovalView); // remove_suffix - string_view suffixRemovalView = view2; + AZStd::string_view suffixRemovalView = view2; suffixRemovalView.remove_suffix(8); EXPECT_EQ("Needle in ", suffixRemovalView); @@ -1365,10 +1360,10 @@ namespace UnitTest TEST_F(String, StringViewCmpOperatorTest) { - string_view view1("The quick brown fox jumped over the lazy dog"); - string_view view2("Needle in Haystack"); - string_view emptyBeaverView; - string_view superEmptyBeaverView(""); + AZStd::string_view view1("The quick brown fox jumped over the lazy dog"); + AZStd::string_view view2("Needle in Haystack"); + AZStd::string_view emptyBeaverView; + AZStd::string_view superEmptyBeaverView(""); EXPECT_EQ("", emptyBeaverView); EXPECT_EQ("", superEmptyBeaverView); @@ -1378,13 +1373,13 @@ namespace UnitTest EXPECT_EQ(view2, "Needle in Haystack"); EXPECT_NE(view2, "Needle in Hayqueue"); - string_view compareView(view2); + AZStd::string_view compareView(view2); EXPECT_EQ(view2, compareView); EXPECT_NE(view2, view1); AZStd::string compareStr("Busy Beaver"); - string_view notBeaverView("Lumber Beaver"); - string_view beaverView("Busy Beaver"); + AZStd::string_view notBeaverView("Lumber Beaver"); + AZStd::string_view beaverView("Busy Beaver"); EXPECT_EQ(compareStr, beaverView); EXPECT_NE(compareStr, notBeaverView); @@ -1528,8 +1523,8 @@ namespace UnitTest TYPED_TEST_CASE(BasicStringViewConstexprFixture, StringViewElementTypes); TYPED_TEST(BasicStringViewConstexprFixture, StringView_DefaultConstructorsIsConstexpr) { - constexpr basic_string_view defaultView1; - constexpr basic_string_view defaultView2; + constexpr AZStd::basic_string_view defaultView1; + constexpr AZStd::basic_string_view defaultView2; static_assert(defaultView1 == defaultView2, "string_view constructor should be constexpr"); } @@ -1549,7 +1544,7 @@ namespace UnitTest return {}; }(); - constexpr basic_string_view charTView1(compileTimeString); + constexpr AZStd::basic_string_view charTView1(compileTimeString); static_assert(charTView1.size() == 10, "string_view constructor should be constexpr"); // non-null terminated compile time string constexpr const TypeParam* compileTimeString2 = []() constexpr -> const TypeParam* @@ -1565,7 +1560,7 @@ namespace UnitTest return {}; }(); - constexpr basic_string_view charTViewWithLength(compileTimeString2, 7); + constexpr AZStd::basic_string_view charTViewWithLength(compileTimeString2, 7); static_assert(charTViewWithLength.size() == 7, "string_view constructor should be constexpr"); } @@ -1585,8 +1580,8 @@ namespace UnitTest return {}; }(); - constexpr basic_string_view copyView1(compileTimeString); - constexpr basic_string_view copyView2(copyView1); + constexpr AZStd::basic_string_view copyView1(compileTimeString); + constexpr AZStd::basic_string_view copyView2(copyView1); static_assert(copyView1 == copyView2, "string_view constructor should be constexpr"); } @@ -1606,8 +1601,8 @@ namespace UnitTest return {}; }(); - constexpr basic_string_view assignView1(compileTimeString1); - auto assignment_test_func = [](basic_string_view sourceView) constexpr -> basic_string_view + constexpr AZStd::basic_string_view assignView1(compileTimeString1); + auto assignment_test_func = [](AZStd::basic_string_view sourceView) constexpr -> AZStd::basic_string_view { constexpr const TypeParam* const compileTimeString2 = []() constexpr-> const TypeParam* { @@ -1622,7 +1617,7 @@ namespace UnitTest return {}; }(); - basic_string_view assignView2(compileTimeString2); + AZStd::basic_string_view assignView2(compileTimeString2); assignView2 = sourceView; return assignView2; }; @@ -1646,15 +1641,15 @@ namespace UnitTest return {}; }(); - constexpr basic_string_view iteratorView(compileTimeString1); - constexpr typename basic_string_view::iterator beginIt = iteratorView.begin(); - constexpr typename basic_string_view::const_iterator cbeginIt = iteratorView.cbegin(); - constexpr typename basic_string_view::iterator endIt = iteratorView.end(); - constexpr typename basic_string_view::const_iterator cendIt = iteratorView.cend(); - constexpr typename basic_string_view::reverse_iterator rbeginIt = iteratorView.rbegin(); - constexpr typename basic_string_view::const_reverse_iterator crbeginIt = iteratorView.crbegin(); - constexpr typename basic_string_view::reverse_iterator rendIt = iteratorView.rend(); - constexpr typename basic_string_view::const_reverse_iterator crendIt = iteratorView.crend(); + constexpr AZStd::basic_string_view iteratorView(compileTimeString1); + constexpr typename AZStd::basic_string_view::iterator beginIt = iteratorView.begin(); + constexpr typename AZStd::basic_string_view::const_iterator cbeginIt = iteratorView.cbegin(); + constexpr typename AZStd::basic_string_view::iterator endIt = iteratorView.end(); + constexpr typename AZStd::basic_string_view::const_iterator cendIt = iteratorView.cend(); + constexpr typename AZStd::basic_string_view::reverse_iterator rbeginIt = iteratorView.rbegin(); + constexpr typename AZStd::basic_string_view::const_reverse_iterator crbeginIt = iteratorView.crbegin(); + constexpr typename AZStd::basic_string_view::reverse_iterator rendIt = iteratorView.rend(); + constexpr typename AZStd::basic_string_view::const_reverse_iterator crendIt = iteratorView.crend(); static_assert(beginIt != endIt, "begin and iterators should be different"); static_assert(cbeginIt != cendIt, "begin and iterators should be different"); static_assert(rbeginIt != rendIt, "begin and iterators should be different"); @@ -1679,7 +1674,7 @@ namespace UnitTest return {}; }(); - constexpr basic_string_view elementView1(compileTimeString1); + constexpr AZStd::basic_string_view elementView1(compileTimeString1); static_assert(elementView1[4] == 'o', "character at index 4 in string_view should be 'o'"); static_assert(elementView1.at(5) == 'W', "character at index 5 in string_view should be 'W'"); } @@ -1700,7 +1695,7 @@ namespace UnitTest return {}; }(); - constexpr basic_string_view elementView1(compileTimeString1); + constexpr AZStd::basic_string_view elementView1(compileTimeString1); static_assert(elementView1.front() == 'H', "Fourth character in string_view should be 'H'"); static_assert(elementView1.back() == 'd', "Fifth character in string_view should be 'd'"); } @@ -1734,8 +1729,8 @@ namespace UnitTest return {}; }(); - static constexpr basic_string_view elementView1(compileTimeString1); - static constexpr basic_string_view elementView2(compileTimeString2); + static constexpr AZStd::basic_string_view elementView1(compileTimeString1); + static constexpr AZStd::basic_string_view elementView2(compileTimeString2); static_assert(elementView1.data(), "string_view.data() should be non-nullptr"); static_assert(elementView2.data(), "string_view.data() should be non-nullptr"); } @@ -1756,7 +1751,7 @@ namespace UnitTest return {}; }(); - constexpr basic_string_view sizeView1(compileTimeString1); + constexpr AZStd::basic_string_view sizeView1(compileTimeString1); static_assert(sizeView1.size() == sizeView1.length(), "string_views size and length function should return the same value"); static_assert(!sizeView1.empty(), "string_views should not be empty"); static_assert(sizeView1.max_size() != 0, "string_views max_size should be greater than 0"); @@ -1770,21 +1765,21 @@ namespace UnitTest { return "HelloWorld"; }; - constexpr basic_string_view modifierView("HelloWorld"); + constexpr AZStd::basic_string_view modifierView("HelloWorld"); // A constexpr lambda is used to evaluate non constexpr string_view instances' member functions which // have been marked as constexpr at compile time // The google test function being run is not a constexpr function and therefore will evaulate // non-constexpr string_view variables at runtime. This would cause static_assert to state // that the expression is evaluated at runtime - auto remove_prefix_test_func = [](basic_string_view sourceView) constexpr -> basic_string_view + auto remove_prefix_test_func = [](AZStd::basic_string_view sourceView) constexpr -> AZStd::basic_string_view { - basic_string_view lstripView(sourceView); + AZStd::basic_string_view lstripView(sourceView); lstripView.remove_prefix(5); return lstripView; }; - auto remove_suffix_test_func = [](basic_string_view sourceView) constexpr -> basic_string_view + auto remove_suffix_test_func = [](AZStd::basic_string_view sourceView) constexpr -> AZStd::basic_string_view { - basic_string_view rstripView(sourceView); + AZStd::basic_string_view rstripView(sourceView); rstripView.remove_suffix(5); return rstripView; }; @@ -1801,8 +1796,8 @@ namespace UnitTest return "HelloWorld"; }; constexpr const TypeParam* compileTimeString1 = MakeCompileTimeString1();; - constexpr basic_string_view fullView(compileTimeString1); - auto substr_test_func = [](basic_string_view sourceView) constexpr -> basic_string_view + constexpr AZStd::basic_string_view fullView(compileTimeString1); + auto substr_test_func = [](AZStd::basic_string_view sourceView) constexpr -> AZStd::basic_string_view { return sourceView.substr(3, 5); }; @@ -1818,7 +1813,7 @@ namespace UnitTest return "elloGovernor"; }; constexpr const TypeParam* compileTimeString1 = MakeCompileTimeString1(); - constexpr basic_string_view withView(compileTimeString1); + constexpr AZStd::basic_string_view withView(compileTimeString1); static_assert(withView.starts_with("ello"), "string_view should start with \"ello\""); // Regression in VS2017 15.8 and 15.9 where __builtin_memcmp fails in valid checks #if AZ_COMPILER_MSVC < 1915 && AZ_COMPILER_MSVC > 1916 @@ -1854,9 +1849,9 @@ namespace UnitTest TYPED_TEST(BasicStringViewConstexprFixture, StringView_FindOperationsAreConstexpr) { constexpr const TypeParam* compileTimeString1 = MakeCompileTimeString1; - constexpr basic_string_view quickFoxView(compileTimeString1); + constexpr AZStd::basic_string_view quickFoxView(compileTimeString1); constexpr const TypeParam* searchString = MakeSearchString; - constexpr basic_string_view searchView(searchString); + constexpr AZStd::basic_string_view searchView(searchString); constexpr const TypeParam* testString1 = MakeTestString1; constexpr const TypeParam* testString2 = MakeTestString2; @@ -1893,10 +1888,10 @@ namespace UnitTest static_assert(quickFoxView.find_last_of('o') == 42, "string_view find_last_of should result in index 42"); static_assert(quickFoxView.find_last_of(testString6) == 40, "string_view find_last_of should result in index 40"); static_assert(quickFoxView.find_last_of(testString7, 31) == 29, "string_view find_last_of should result in index 29"); - static_assert(quickFoxView.find_last_of(testString8, basic_string_view::npos, 1) == 7, "string_view find_last_of should result in index 7"); + static_assert(quickFoxView.find_last_of(testString8, AZStd::basic_string_view::npos, 1) == 7, "string_view find_last_of should result in index 7"); // find_first_not_of test - constexpr basic_string_view firstNotOfView(testString9); + constexpr AZStd::basic_string_view firstNotOfView(testString9); static_assert(quickFoxView.find_first_not_of(firstNotOfView) == 4, "string_view find_first_not_of should result in index 0"); static_assert(quickFoxView.find_first_not_of('t') == 1, "string_view find_first_not_of should result in index 1"); static_assert(quickFoxView.find_first_not_of(testString9) == 4, "string_view find_first_not_of should result in index 4"); @@ -1904,12 +1899,12 @@ namespace UnitTest static_assert(quickFoxView.find_first_not_of(testString9, 0, 1) == 1, "string_view find_first_not_of should result in index 1"); // find_last_not_of test - constexpr basic_string_view lastNotOfView(testString10); + constexpr AZStd::basic_string_view lastNotOfView(testString10); static_assert(quickFoxView.find_last_not_of(lastNotOfView) == 39, "string_view find_last_not_of should result in index 39"); static_assert(quickFoxView.find_last_not_of('g') == 42, "string_view find_last_not_of should result in index 42"); static_assert(quickFoxView.find_last_not_of(testString10) == 39, "string_view find_last_not_of should result in index 39"); static_assert(quickFoxView.find_last_not_of(testString10, 27) == 24, "string_view find_last_not_of should result in index 24"); - static_assert(quickFoxView.find_last_not_of(testString10, basic_string_view::npos, 1) == 43, "string_view find_last_not_of should result in index 43"); + static_assert(quickFoxView.find_last_not_of(testString10, AZStd::basic_string_view::npos, 1) == 43, "string_view find_last_not_of should result in index 43"); } TEST_F(String, StringView_CompareIsConstexpr) @@ -1925,8 +1920,8 @@ namespace UnitTest }; constexpr const TypeParam* compileTimeString1 = ThisTestMakeCompileTimeString1(); constexpr const TypeParam* compileTimeString2 = MakeCompileTimeString2(); - constexpr basic_string_view lhsView(compileTimeString1); - constexpr basic_string_view rhsView(compileTimeString2); + constexpr AZStd::basic_string_view lhsView(compileTimeString1); + constexpr AZStd::basic_string_view rhsView(compileTimeString2); static_assert(lhsView.compare(rhsView) > 0, R"("HelloWorld" > "HelloPearl")"); static_assert(lhsView.compare(0, 5, rhsView) < 0, R"("Hello" < HelloPearl")"); static_assert(lhsView.compare(2, 3, rhsView, 2, 3) == 0, R"("llo" == llo")"); @@ -1943,7 +1938,7 @@ namespace UnitTest return "HelloWorld"; }; constexpr const TypeParam* compileTimeString1 = TestMakeCompileTimeString1(); - constexpr basic_string_view compareView(compileTimeString1); + constexpr AZStd::basic_string_view compareView(compileTimeString1); static_assert(compareView == "HelloWorld", "string_view operator== comparison has failed"); static_assert(compareView != "MadWorld", "string_view operator!= comparison has failed"); static_assert(compareView < "JelloWorld", "string_view operator< comparison has failed"); @@ -1954,7 +1949,7 @@ namespace UnitTest TYPED_TEST(BasicStringViewConstexprFixture, StringView_SwapIsConstexpr) { - auto swap_test_func = []() constexpr -> basic_string_view + auto swap_test_func = []() constexpr -> AZStd::basic_string_view { constexpr auto ThisTestMakeCompileTimeString1 = []() constexpr -> const TypeParam* { @@ -1980,8 +1975,8 @@ namespace UnitTest }; constexpr const TypeParam* compileTimeString1 = ThisTestMakeCompileTimeString1(); constexpr const TypeParam* compileTimeString2 = MakeCompileTimeString2(); - basic_string_view lhsView(compileTimeString1); - basic_string_view rhsView(compileTimeString2); + AZStd::basic_string_view lhsView(compileTimeString1); + AZStd::basic_string_view rhsView(compileTimeString2); lhsView.swap(rhsView); return lhsView; }; @@ -2014,13 +2009,14 @@ namespace UnitTest } }; constexpr const TypeParam* compileTimeString1 = ThisTestMakeCompileTimeString1(); - constexpr basic_string_view hashView(compileTimeString1); - constexpr size_t compileHash = AZStd::hash>{}(hashView); + constexpr AZStd::basic_string_view hashView(compileTimeString1); + constexpr size_t compileHash = AZStd::hash>{}(hashView); static_assert(compileHash != 0, "Hash of \"HelloWorld\" should not be 0"); } TEST_F(String, StringView_UserLiteralsSucceed) { + using namespace AZStd::string_view_literals; constexpr auto charView{ "Test"_sv }; constexpr auto wcharView{ L"Super Test"_sv }; static_assert(charView == "Test", "char string literal should be \"Test\""); @@ -2291,21 +2287,21 @@ namespace UnitTest { AZStd::fixed_string<32> filter1; AZStd::string testValue{ "test" }; - EXPECT_FALSE(wildcard_match(filter1, testValue)); + EXPECT_FALSE(AZStd::wildcard_match(filter1, testValue)); } TEST_F(String, WildcardMatch_EmptyFilterWithEmptyValue_Succeeds) { AZStd::fixed_string<32> filter1; AZStd::fixed_string<32> emptyValue; - EXPECT_TRUE(wildcard_match(filter1, emptyValue)); + EXPECT_TRUE(AZStd::wildcard_match(filter1, emptyValue)); } TEST_F(String, WildcardMatch_AsteriskOnlyFilterWithEmptyValue_Succeeds) { const char* filter1{ "*" }; const char* filter2{ "**" }; const char* emptyValue{ "" }; - EXPECT_TRUE(wildcard_match(filter1, emptyValue)); - EXPECT_TRUE(wildcard_match(filter2, emptyValue)); + EXPECT_TRUE(AZStd::wildcard_match(filter1, emptyValue)); + EXPECT_TRUE(AZStd::wildcard_match(filter2, emptyValue)); } TEST_F(String, WildcardMatch_AsteriskQuestionMarkFilterWithEmptyValue_Failes) { @@ -2313,60 +2309,60 @@ namespace UnitTest const char* filter1{ "*?" }; const char* filter2{ "?*" }; const char* emptyValue{ "" }; - EXPECT_FALSE(wildcard_match(filter1, emptyValue)); - EXPECT_FALSE(wildcard_match(filter2, emptyValue)); + EXPECT_FALSE(AZStd::wildcard_match(filter1, emptyValue)); + EXPECT_FALSE(AZStd::wildcard_match(filter2, emptyValue)); } TEST_F(String, WildcardMatch_DotValue_Succeeds) { const char* filter1{ "?" }; const char* dotValue{ "." }; - EXPECT_TRUE(wildcard_match(filter1, dotValue)); + EXPECT_TRUE(AZStd::wildcard_match(filter1, dotValue)); } TEST_F(String, WildcardMatch_DoubleDotValue_Succeeds) { const char* filter1{ "??" }; const char* dotValue{ ".." }; - EXPECT_TRUE(wildcard_match(filter1, dotValue)); + EXPECT_TRUE(AZStd::wildcard_match(filter1, dotValue)); } TEST_F(String, WildcardMatch_GlobFilters_Succeeds) { const char* filter1{ "*" }; const char* filter2{ "*?" }; const char* filter3{ "?*" }; - EXPECT_TRUE(wildcard_match(filter1, "Hello")); - EXPECT_TRUE(wildcard_match(filter1, "?")); - EXPECT_TRUE(wildcard_match(filter1, "*")); - EXPECT_TRUE(wildcard_match(filter1, "Q")); + EXPECT_TRUE(AZStd::wildcard_match(filter1, "Hello")); + EXPECT_TRUE(AZStd::wildcard_match(filter1, "?")); + EXPECT_TRUE(AZStd::wildcard_match(filter1, "*")); + EXPECT_TRUE(AZStd::wildcard_match(filter1, "Q")); - EXPECT_TRUE(wildcard_match(filter2, "Hello")); - EXPECT_TRUE(wildcard_match(filter2, "?")); - EXPECT_TRUE(wildcard_match(filter2, "*")); - EXPECT_TRUE(wildcard_match(filter2, "Q")); + EXPECT_TRUE(AZStd::wildcard_match(filter2, "Hello")); + EXPECT_TRUE(AZStd::wildcard_match(filter2, "?")); + EXPECT_TRUE(AZStd::wildcard_match(filter2, "*")); + EXPECT_TRUE(AZStd::wildcard_match(filter2, "Q")); - EXPECT_TRUE(wildcard_match(filter3, "Hello")); - EXPECT_TRUE(wildcard_match(filter3, "?")); - EXPECT_TRUE(wildcard_match(filter3, "*")); - EXPECT_TRUE(wildcard_match(filter3, "Q")); + EXPECT_TRUE(AZStd::wildcard_match(filter3, "Hello")); + EXPECT_TRUE(AZStd::wildcard_match(filter3, "?")); + EXPECT_TRUE(AZStd::wildcard_match(filter3, "*")); + EXPECT_TRUE(AZStd::wildcard_match(filter3, "Q")); } TEST_F(String, WildcardMatch_NormalString_Succeeds) { constexpr AZStd::string_view jpgFilter{ "**/*.jpg" }; - EXPECT_FALSE(wildcard_match(jpgFilter, "Test.jpg")); - EXPECT_FALSE(wildcard_match(jpgFilter, "Test.jpfg")); - EXPECT_TRUE(wildcard_match(jpgFilter, "Images/Other.jpg")); - EXPECT_FALSE(wildcard_match(jpgFilter, "Pictures/Other.gif")); + EXPECT_FALSE(AZStd::wildcard_match(jpgFilter, "Test.jpg")); + EXPECT_FALSE(AZStd::wildcard_match(jpgFilter, "Test.jpfg")); + EXPECT_TRUE(AZStd::wildcard_match(jpgFilter, "Images/Other.jpg")); + EXPECT_FALSE(AZStd::wildcard_match(jpgFilter, "Pictures/Other.gif")); constexpr AZStd::string_view tempDirFilter{ "temp/*" }; - EXPECT_TRUE(wildcard_match(tempDirFilter, "temp/")); - EXPECT_TRUE(wildcard_match(tempDirFilter, "temp/f")); - EXPECT_FALSE(wildcard_match(tempDirFilter, "tem1/")); + EXPECT_TRUE(AZStd::wildcard_match(tempDirFilter, "temp/")); + EXPECT_TRUE(AZStd::wildcard_match(tempDirFilter, "temp/f")); + EXPECT_FALSE(AZStd::wildcard_match(tempDirFilter, "tem1/")); constexpr AZStd::string_view xmlFilter{ "test.xml" }; - EXPECT_TRUE(wildcard_match(xmlFilter, "Test.xml")); - EXPECT_TRUE(wildcard_match(xmlFilter, "test.xml")); - EXPECT_FALSE(wildcard_match(xmlFilter, "test.xmlschema")); - EXPECT_FALSE(wildcard_match(xmlFilter, "Xtest.xml")); + EXPECT_TRUE(AZStd::wildcard_match(xmlFilter, "Test.xml")); + EXPECT_TRUE(AZStd::wildcard_match(xmlFilter, "test.xml")); + EXPECT_FALSE(AZStd::wildcard_match(xmlFilter, "test.xmlschema")); + EXPECT_FALSE(AZStd::wildcard_match(xmlFilter, "Xtest.xml")); } TEST_F(String, WildcardMatchCase_CanBeCompileTimeEvaluated_Succeeds) @@ -2424,6 +2420,31 @@ namespace UnitTest EXPECT_EQ("oWord", eraseIfTest); } + TEST_F(String, StringWithStatelessAllocator_HasSizeOf_PointerPlus2IntTypes_Compiles) + { + // The expected size of a basic_string with a stateless allocator + // Is the size of the pointer (used for storing the memory address of the string) + // + the size of the string "size" member used to store the size of the string + // + the size of the string "capacity" member used to store the capacity of the string + size_t constexpr ExpectedBasicStringSize = sizeof(void*) + 2 * sizeof(size_t); + using StringStatelessAllocator = AZStd::basic_string, AZStd::stateless_allocator>; + static_assert(ExpectedBasicStringSize == sizeof(StringStatelessAllocator), + "Stateless allocator is counting against the size of the basic_string class" + " A change has made to break the empty base optimization of the basic_string class"); + } + + TEST_F(String, StringWithStatefulAllocator_HasSizeOf_PointerPlus2IntTypesPlusAllocator_Compiles) + { + // The expected size of a basic_string with a stateless allocator + // Is the size of the pointer (used for storing the memory address of the string) + // + the size of the string "size" member used to store the size of the string + // + the size of the string "capacity" member used to store the capacity of the string + size_t constexpr ExpectedBasicStringSize = sizeof(void*) + 2 * sizeof(size_t) + sizeof(AZStd::allocator); + static_assert(ExpectedBasicStringSize == sizeof(AZStd::string), + "Using Stateful allocator with basic_string class should result in a 32-byte string class" + " on 64-bit platforms "); + } + template class ImmutableStringFunctionsFixture : public ScopedAllocatorSetupFixture @@ -2473,5 +2494,296 @@ namespace UnitTest EXPECT_EQ(str, formatted); } -#endif // AZ_UNIT_TEST_SKIP_STD_STRING_TESTS } + +#if defined(HAVE_BENCHMARK) +namespace Benchmark +{ + class StringBenchmarkFixture + : public ::UnitTest::AllocatorsBenchmarkFixture + { + protected: + template + void SwapStringViaMemcpy(AZStd::basic_string& left, + AZStd::basic_string& right) + { + // Test Swapping the storage container for the string class + // Use aligned_storage to prevent constructors from slowing operation + AZStd::aligned_storage_for_t tempStorage; + ::memcpy(&tempStorage, &left.m_storage.first(), sizeof(left.m_storage.first())); + ::memcpy(&left.m_storage.first(), &right.m_storage.first(), sizeof(right.m_storage.first())); + ::memcpy(&right.m_storage.first(), &tempStorage, sizeof(tempStorage)); + } + + + template + void SwapStringViaPointerSizedSwaps(AZStd::basic_string& left, + AZStd::basic_string& right) + { + using String = AZStd::basic_string; + using PointerAlignedData = typename String::PointerAlignedData; + // Use pointer sized swaps to swap the string storage + auto& leftAlignedPointers = reinterpret_cast(left.m_storage.first()); + auto& rightAlignedPointers = reinterpret_cast(right.m_storage.first()); + constexpr size_t alignedPointerCount{ AZStd::size(PointerAlignedData{}.m_alignedValues) }; + for (size_t i = 0; i < alignedPointerCount; ++i) + { + AZStd::swap(leftAlignedPointers.m_alignedValues[i], rightAlignedPointers.m_alignedValues[i]); + } + } + }; + + BENCHMARK_F(StringBenchmarkFixture, BM_StringPointerSwapShortString)(benchmark::State& state) + { + AZStd::string test1{ "foo bar"}; + AZStd::string test2{ "bar foo" }; + for (auto _ : state) + { + SwapStringViaPointerSizedSwaps(test1, test2); + } + } + + BENCHMARK_F(StringBenchmarkFixture, BM_StringPointerSwapLongString)(benchmark::State& state) + { + AZStd::string test1{ "The brown quick wolf jumped over the hyperactive cat" }; + AZStd::string test2{ "The quick brown fox jumped over the lazy dog" }; + for (auto _ : state) + { + SwapStringViaPointerSizedSwaps(test1, test2); + } + } + + BENCHMARK_F(StringBenchmarkFixture, BM_StringMemcpySwapShortString)(benchmark::State& state) + { + AZStd::string test1{ "foo bar" }; + AZStd::string test2{ "bar foo" }; + for (auto _ : state) + { + SwapStringViaMemcpy(test1, test2); + } + } + + BENCHMARK_F(StringBenchmarkFixture, BM_StringMemcpySwapLongString)(benchmark::State& state) + { + AZStd::string test1{ "The brown quick wolf jumped over the hyperactive cat" }; + AZStd::string test2{ "The quick brown fox jumped over the lazy dog" }; + for (auto _ : state) + { + SwapStringViaMemcpy(test1, test2); + } + } + + template + class StringTemplateBenchmarkFixture + : public ::UnitTest::AllocatorsBenchmarkFixture + {}; + + // AZStd::string assign benchmarks + BENCHMARK_TEMPLATE_DEFINE_F(StringTemplateBenchmarkFixture, BM_StringAssignConstPointer_NullDelimited, AZStd::string)(benchmark::State& state) + { + AZStd::string sourceString(state.range(0), 'a'); + const char* sourceAddress = sourceString.c_str(); + + for (auto _ : state) + { + AZStd::string assignString; + assignString.assign(sourceAddress); + } + } + + BENCHMARK_REGISTER_F(StringTemplateBenchmarkFixture, BM_StringAssignConstPointer_NullDelimited) + ->RangeMultiplier(2)->Range(8, 32); + + BENCHMARK_TEMPLATE_DEFINE_F(StringTemplateBenchmarkFixture, BM_StringAssignConstPointer_WithSize, AZStd::string)(benchmark::State& state) + { + AZStd::string sourceString(state.range(0), 'a'); + const char* sourceAddress = sourceString.c_str(); + const size_t sourceSize = sourceString.size(); + + for (auto _ : state) + { + AZStd::string assignString; + assignString.assign(sourceAddress, sourceSize); + } + } + + BENCHMARK_REGISTER_F(StringTemplateBenchmarkFixture, BM_StringAssignConstPointer_WithSize) + ->RangeMultiplier(2)->Range(8, 32); + + BENCHMARK_TEMPLATE_DEFINE_F(StringTemplateBenchmarkFixture, BM_StringAssignFromIterators, AZStd::string)(benchmark::State& state) + { + AZStd::string sourceString(state.range(0), 'a'); + auto sourceBegin = sourceString.begin(); + auto sourceEnd = sourceString.end(); + + for (auto _ : state) + { + AZStd::string assignString; + assignString.assign(sourceBegin, sourceEnd); + } + } + + BENCHMARK_REGISTER_F(StringTemplateBenchmarkFixture, BM_StringAssignFromIterators) + ->RangeMultiplier(2)->Range(8, 32); + + BENCHMARK_TEMPLATE_DEFINE_F(StringTemplateBenchmarkFixture, BM_StringAssignFromStringView, AZStd::string)(benchmark::State& state) + { + AZStd::string sourceString(state.range(0), 'a'); + AZStd::string_view sourceView(sourceString); + + for (auto _ : state) + { + AZStd::string assignString; + assignString.assign(sourceView); + } + } + + BENCHMARK_REGISTER_F(StringTemplateBenchmarkFixture, BM_StringAssignFromStringView) + ->RangeMultiplier(2)->Range(8, 32); + + BENCHMARK_TEMPLATE_DEFINE_F(StringTemplateBenchmarkFixture, BM_StringAssignFromString_LValue, AZStd::string)(benchmark::State& state) + { + AZStd::string sourceString(state.range(0), 'a'); + + for (auto _ : state) + { + AZStd::string assignString; + assignString.assign(sourceString); + } + } + + BENCHMARK_REGISTER_F(StringTemplateBenchmarkFixture, BM_StringAssignFromString_LValue) + ->RangeMultiplier(2)->Range(8, 32); + + BENCHMARK_TEMPLATE_DEFINE_F(StringTemplateBenchmarkFixture, BM_StringAssignFromString_RValue, AZStd::string)(benchmark::State& state) + { + AZStd::string sourceString(state.range(0), 'a'); + + for (auto _ : state) + { + AZStd::string assignString; + assignString.assign(AZStd::move(sourceString)); + } + } + + BENCHMARK_REGISTER_F(StringTemplateBenchmarkFixture, BM_StringAssignFromString_RValue) + ->RangeMultiplier(2)->Range(8, 32); + + BENCHMARK_TEMPLATE_DEFINE_F(StringTemplateBenchmarkFixture, BM_StringAssignFromSingleCharacter, AZStd::string)(benchmark::State& state) + { + for (auto _ : state) + { + AZStd::string assignString; + assignString.assign(state.range(0), 'a'); + } + } + + BENCHMARK_REGISTER_F(StringTemplateBenchmarkFixture, BM_StringAssignFromSingleCharacter) + ->RangeMultiplier(2)->Range(8, 32); + + // AZStd::fixed_string assign benchmarks + // NOTE: This is a copy-and-paste of above because Google Benchmark doesn't support real templated benchmarks like Googletest + // https://github.com/google/benchmark/issues/541 + BENCHMARK_TEMPLATE_DEFINE_F(StringTemplateBenchmarkFixture, BM_FixedStringAssignConstPointer_NullDelimited, AZStd::fixed_string<1024>)(benchmark::State& state) + { + AZStd::fixed_string<1024> sourceString(state.range(0), 'a'); + const char* sourceAddress = sourceString.c_str(); + + for (auto _ : state) + { + AZStd::fixed_string<1024> assignString; + assignString.assign(sourceAddress); + } + } + + BENCHMARK_REGISTER_F(StringTemplateBenchmarkFixture, BM_FixedStringAssignConstPointer_NullDelimited) + ->RangeMultiplier(2)->Range(8, 32); + + BENCHMARK_TEMPLATE_DEFINE_F(StringTemplateBenchmarkFixture, BM_FixedStringAssignConstPointer_WithSize, AZStd::fixed_string<1024>)(benchmark::State& state) + { + AZStd::fixed_string<1024> sourceString(state.range(0), 'a'); + const char* sourceAddress = sourceString.c_str(); + const size_t sourceSize = sourceString.size(); + + for (auto _ : state) + { + AZStd::fixed_string<1024> assignString; + assignString.assign(sourceAddress, sourceSize); + } + } + + BENCHMARK_REGISTER_F(StringTemplateBenchmarkFixture, BM_FixedStringAssignConstPointer_WithSize) + ->RangeMultiplier(2)->Range(8, 32); + + BENCHMARK_TEMPLATE_DEFINE_F(StringTemplateBenchmarkFixture, BM_FixedStringAssignFromIterators, AZStd::fixed_string<1024>)(benchmark::State& state) + { + AZStd::fixed_string<1024> sourceString(state.range(0), 'a'); + auto sourceBegin = sourceString.begin(); + auto sourceEnd = sourceString.end(); + + for (auto _ : state) + { + AZStd::fixed_string<1024> assignString; + assignString.assign(sourceBegin, sourceEnd); + } + } + + BENCHMARK_REGISTER_F(StringTemplateBenchmarkFixture, BM_FixedStringAssignFromIterators) + ->RangeMultiplier(2)->Range(8, 32); + + BENCHMARK_TEMPLATE_DEFINE_F(StringTemplateBenchmarkFixture, BM_FixedStringAssignFromStringView, AZStd::fixed_string<1024>)(benchmark::State& state) + { + AZStd::fixed_string<1024> sourceString(state.range(0), 'a'); + AZStd::string_view sourceView(sourceString); + + for (auto _ : state) + { + AZStd::fixed_string<1024> assignString; + assignString.assign(sourceView); + } + } + + BENCHMARK_REGISTER_F(StringTemplateBenchmarkFixture, BM_FixedStringAssignFromStringView) + ->RangeMultiplier(2)->Range(8, 32); + + BENCHMARK_TEMPLATE_DEFINE_F(StringTemplateBenchmarkFixture, BM_FixedStringAssignFromString_LValue, AZStd::fixed_string<1024>)(benchmark::State& state) + { + AZStd::fixed_string<1024> sourceString(state.range(0), 'a'); + + for (auto _ : state) + { + AZStd::fixed_string<1024> assignString; + assignString.assign(sourceString); + } + } + + BENCHMARK_REGISTER_F(StringTemplateBenchmarkFixture, BM_FixedStringAssignFromString_LValue) + ->RangeMultiplier(2)->Range(8, 32); + + BENCHMARK_TEMPLATE_DEFINE_F(StringTemplateBenchmarkFixture, BM_FixedStringAssignFromString_RValue, AZStd::fixed_string<1024>)(benchmark::State& state) + { + AZStd::fixed_string<1024> sourceString(state.range(0), 'a'); + + for (auto _ : state) + { + AZStd::fixed_string<1024> assignString; + assignString.assign(AZStd::move(sourceString)); + } + } + + BENCHMARK_REGISTER_F(StringTemplateBenchmarkFixture, BM_FixedStringAssignFromString_RValue) + ->RangeMultiplier(2)->Range(8, 32); + + BENCHMARK_TEMPLATE_DEFINE_F(StringTemplateBenchmarkFixture, BM_FixedStringAssignFromSingleCharacter, AZStd::fixed_string<1024>)(benchmark::State& state) + { + for (auto _ : state) + { + AZStd::fixed_string<1024> assignString; + assignString.assign(state.range(0), 'a'); + } + } + + BENCHMARK_REGISTER_F(StringTemplateBenchmarkFixture, BM_FixedStringAssignFromSingleCharacter) + ->RangeMultiplier(2)->Range(8, 32); +} +#endif diff --git a/Code/Framework/AzCore/Tests/Math/MathTest.h b/Code/Framework/AzCore/Tests/Math/MathTest.h new file mode 100644 index 0000000000..783c08a553 --- /dev/null +++ b/Code/Framework/AzCore/Tests/Math/MathTest.h @@ -0,0 +1,19 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include + +#if AZ_DEBUG_BUILD + #define AZ_MATH_TEST_START_TRACE_SUPPRESSION AZ_TEST_START_TRACE_SUPPRESSION + #define AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(x) AZ_TEST_STOP_TRACE_SUPPRESSION(x) +#else + #define AZ_MATH_TEST_START_TRACE_SUPPRESSION + #define AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(x) +#endif diff --git a/Code/Framework/AzCore/Tests/Math/PlaneTests.cpp b/Code/Framework/AzCore/Tests/Math/PlaneTests.cpp index 016a7ec6e2..398c1320ed 100644 --- a/Code/Framework/AzCore/Tests/Math/PlaneTests.cpp +++ b/Code/Framework/AzCore/Tests/Math/PlaneTests.cpp @@ -12,6 +12,7 @@ #include #include #include +#include using namespace AZ; @@ -47,7 +48,9 @@ namespace UnitTest TEST(MATH_Plane, TestSet) { Plane pl; + AZ_MATH_TEST_START_TRACE_SUPPRESSION; pl.Set(12.0f, 13.0f, 14.0f, 15.0f); + AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(1); AZ_TEST_ASSERT_FLOAT_CLOSE(pl.GetDistance(), 15.0f); AZ_TEST_ASSERT_FLOAT_CLOSE(pl.GetNormal().GetX(), 12.0f); AZ_TEST_ASSERT_FLOAT_CLOSE(pl.GetNormal().GetY(), 13.0f); @@ -57,7 +60,9 @@ namespace UnitTest TEST(MATH_Plane, TestSetVector3) { Plane pl; + AZ_MATH_TEST_START_TRACE_SUPPRESSION; pl.Set(Vector3(22.0f, 23.0f, 24.0f), 25.0f); + AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(1); AZ_TEST_ASSERT_FLOAT_CLOSE(pl.GetDistance(), 25.0f); AZ_TEST_ASSERT_FLOAT_CLOSE(pl.GetNormal().GetX(), 22.0f); AZ_TEST_ASSERT_FLOAT_CLOSE(pl.GetNormal().GetY(), 23.0f); @@ -177,17 +182,21 @@ namespace UnitTest pl.Set(1.0f, 0.0f, 0.0f, 0.0f); AZ_TEST_ASSERT(pl.IsFinite()); const float infinity = std::numeric_limits::infinity(); + AZ_MATH_TEST_START_TRACE_SUPPRESSION; pl.Set(infinity, infinity, infinity, infinity); + AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(1); AZ_TEST_ASSERT(!pl.IsFinite()); } TEST(MATH_Plane, CreateFromVectorCoefficients_IsEquivalentToCreateFromCoefficients) { + AZ_MATH_TEST_START_TRACE_SUPPRESSION; Plane planeFromCoefficients = Plane::CreateFromCoefficients(1.0, 2.0, 3.0, 4.0); - + AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(1); Vector4 coefficients(1.0, 2.0, 3.0, 4.0); Plane planeFromVectorCoefficients = Plane::CreateFromVectorCoefficients(coefficients); + EXPECT_EQ(planeFromVectorCoefficients, planeFromCoefficients); } } diff --git a/Code/Framework/AzCore/Tests/Math/QuaternionTests.cpp b/Code/Framework/AzCore/Tests/Math/QuaternionTests.cpp index cbff646990..3de60a1fd4 100644 --- a/Code/Framework/AzCore/Tests/Math/QuaternionTests.cpp +++ b/Code/Framework/AzCore/Tests/Math/QuaternionTests.cpp @@ -11,6 +11,7 @@ #include #include #include +#include using namespace AZ; @@ -408,4 +409,118 @@ namespace UnitTest Matrix4x4 m = Matrix4x4::CreateFromQuaternion(rotQuat); AZ_TEST_ASSERT(m.IsClose(rotMatrix)); } + + class QuaternionScaledAxisAngleConversionFixture + : public ::testing::TestWithParam + { + public: + AZ::Quaternion GetAbs(const AZ::Quaternion& in) + { + // Take the shortest path for quaternions containing rotations bigger than 180.0°. + if (in.GetW() < 0.0f) + { + return -in; + } + + return in; + } + }; + + static const AZ::Quaternion RotationRepresentationConversionTestQuats[] = + { + AZ::Quaternion::CreateIdentity(), + -AZ::Quaternion::CreateIdentity(), + AZ::Quaternion::CreateRotationX(AZ::Constants::TwoPi), + AZ::Quaternion::CreateRotationY(AZ::Constants::Pi), + AZ::Quaternion::CreateRotationZ(AZ::Constants::HalfPi), + AZ::Quaternion::CreateRotationX(AZ::Constants::QuarterPi), + AZ::Quaternion(0.64f, 0.36f, 0.48f, 0.48f), + AZ::Quaternion(0.70f, -0.34f, 0.10f, 0.62f), + AZ::Quaternion(-0.38f, 0.34f, 0.70f, -0.50f), + AZ::Quaternion(0.70f, -0.34f, -0.38f, 0.50f), + AZ::Quaternion(0.00f, 0.00f, -0.28f, 0.96f), + AZ::Quaternion(0.24f, -0.64f, 0.72f, 0.12f), + AZ::Quaternion(-0.66f, 0.62f, 0.42f, 0.06f) + }; + + TEST_P(QuaternionScaledAxisAngleConversionFixture, ScaledAxisAngleQuatRoundtripTests) + { + const AZ::Quaternion testQuat = GetAbs(GetParam()); + + // Convert test quaternion to scaled axis-angle representation. + const AZ::Vector3 scaledAxisAngle = testQuat.ConvertToScaledAxisAngle(); + + // Convert the scaled axis-angle back into a quaternion. + AZ::Quaternion backFromScaledAxisAngle = AZ::Quaternion::CreateFromScaledAxisAngle(scaledAxisAngle); + + // Compare the original quaternion with the one after the conversion. + EXPECT_THAT(testQuat, IsCloseTolerance(backFromScaledAxisAngle, 1e-6f)); + } + + TEST_P(QuaternionScaledAxisAngleConversionFixture, AxisAngleQuatRoundtripTests) + { + const AZ::Quaternion testQuat = GetAbs(GetParam()); + + // Convert test quaternion to axis-angle representation. + AZ::Vector3 axis; + float angle; + testQuat.ConvertToAxisAngle(axis, angle); + + // Convert the axis-angle back into a quaternion and compare the original quaternion with the one after the conversion. + const AZ::Quaternion backFromAxisAngle = AZ::Quaternion::CreateFromAxisAngle(axis, angle); + EXPECT_THAT(testQuat, IsCloseTolerance(backFromAxisAngle, 1e-6f)); + } + + TEST_P(QuaternionScaledAxisAngleConversionFixture, CompareAxisAngleConversionTests) + { + const AZ::Quaternion testQuat = GetAbs(GetParam()); + + // Convert test quaternion to scaled axis-angle representation. + const AZ::Vector3 scaledAxisAngle = testQuat.ConvertToScaledAxisAngle(); + + // Convert test quaternion to axis-angle representation and scale it manually. + AZ::Vector3 axis; + float angle; + testQuat.ConvertToAxisAngle(axis, angle); + + // Compare the scaled result to the version from the helper that directly converts it to scaled axis-angle. + AZ::Vector3 scaledResult = axis*angle; + EXPECT_TRUE(scaledResult.IsClose(scaledAxisAngle, 1e-5f)); + } + + TEST_P(QuaternionScaledAxisAngleConversionFixture, CompareScaledAxisAngleConversionTests) + { + const AZ::Quaternion testQuat = GetAbs(GetParam()); + + // Convert test quaternion to axis-angle representation and scale it manually. + AZ::Vector3 axis; + float angle; + testQuat.ConvertToAxisAngle(axis, angle); + AZ::Vector3 scaledResult = axis*angle; + + // Special case handling for identity rotation. + AZ::Vector3 axisFromScaledResult = scaledResult.GetNormalized(); + float angleFromScaledResult = scaledResult.GetLength(); + if (AZ::IsClose(angleFromScaledResult, 0.0f)) + { + axisFromScaledResult = AZ::Vector3::CreateAxisY(); + } + + const AZ::Quaternion backFromAxisAngle = AZ::Quaternion::CreateFromAxisAngle(axisFromScaledResult, angleFromScaledResult); + EXPECT_THAT(testQuat, IsCloseTolerance(backFromAxisAngle, 1e-6f)); + } + + INSTANTIATE_TEST_CASE_P(MATH_Quaternion, QuaternionScaledAxisAngleConversionFixture, ::testing::ValuesIn(RotationRepresentationConversionTestQuats)); + + TEST(MATH_Quaternion, ShortestEquivalent) + { + const AZ::Quaternion testQuat = AZ::Quaternion::CreateRotationX(AZ::Constants::HalfPi * 3.0f); + + AZ::Quaternion absQuat = testQuat; + absQuat.ShortestEquivalent(); + EXPECT_THAT(testQuat.GetShortestEquivalent(), IsCloseTolerance(absQuat, 1e-6f)); + + const float angle = absQuat.GetEulerRadians().GetX(); + EXPECT_THAT(angle, testing::FloatEq(-AZ::Constants::HalfPi)); + } } diff --git a/Code/Framework/AzCore/Tests/Memory/AllocatorBenchmarkRecordings.bin b/Code/Framework/AzCore/Tests/Memory/AllocatorBenchmarkRecordings.bin new file mode 100644 index 0000000000..ec5de82e83 --- /dev/null +++ b/Code/Framework/AzCore/Tests/Memory/AllocatorBenchmarkRecordings.bin @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:281ba03e79ecba90b313a0b17bdba87c57d76b504b6e38d579b5eabd995902cc +size 245760 diff --git a/Code/Framework/AzCore/Tests/Memory/AllocatorBenchmarks.cpp b/Code/Framework/AzCore/Tests/Memory/AllocatorBenchmarks.cpp new file mode 100644 index 0000000000..bc477e41dc --- /dev/null +++ b/Code/Framework/AzCore/Tests/Memory/AllocatorBenchmarks.cpp @@ -0,0 +1,591 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#if defined(HAVE_BENCHMARK) + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include + +namespace Benchmark +{ + namespace Platform + { + size_t GetProcessMemoryUsageBytes(); + size_t GetMemorySize(void* memory); + } + + /// + /// Test allocator wrapper that redirects the calls to the passed TAllocator by using AZ::AllocatorInstance. + /// It also creates/destroys the TAllocator type (to reflect what happens at runtime) + /// + /// Allocator type to wrap + template + class TestAllocatorWrapper + { + public: + static void SetUp() + { + AZ::AllocatorInstance::Create(); + } + + static void TearDown() + { + AZ::AllocatorInstance::Destroy(); + } + + static void* Allocate(size_t byteSize, size_t alignment) + { + return AZ::AllocatorInstance::Get().Allocate(byteSize, alignment); + } + + static void DeAllocate(void* ptr, size_t byteSize = 0) + { + AZ::AllocatorInstance::Get().DeAllocate(ptr, byteSize); + } + + static void* ReAllocate(void* ptr, size_t newSize, size_t newAlignment) + { + return AZ::AllocatorInstance::Get().ReAllocate(ptr, newSize, newAlignment); + } + + static size_t Resize(void* ptr, size_t newSize) + { + return AZ::AllocatorInstance::Get().Resize(ptr, newSize); + } + + static void GarbageCollect() + { + AZ::AllocatorInstance::Get().GarbageCollect(); + } + + static size_t NumAllocatedBytes() + { + return AZ::AllocatorInstance::Get().NumAllocatedBytes() + + AZ::AllocatorInstance::Get().GetUnAllocatedMemory(); + } + + static size_t GetSize(void* ptr) + { + return AZ::AllocatorInstance::Get().AllocationSize(ptr); + } + }; + + /// + /// Basic allocator used as a baseline. This allocator is the most basic allocation possible with the OS (AZ_OS_MALLOC). + /// MallocSchema cannot be used here because it has extra logic that we don't want to use as a baseline. + /// + class RawMallocAllocator {}; + + template<> + class TestAllocatorWrapper + { + public: + TestAllocatorWrapper() + { + s_numAllocatedBytes = 0; + } + + static void SetUp() + { + s_numAllocatedBytes = 0; + } + + static void TearDown() + { + } + + // IAllocatorAllocate + static void* Allocate(size_t byteSize, size_t) + { + s_numAllocatedBytes += byteSize; + // Don't pass an alignment since we wont be able to get the memory size without also passing the alignment + return AZ_OS_MALLOC(byteSize, 1); + } + + static void DeAllocate(void* ptr, size_t = 0) + { + s_numAllocatedBytes -= Platform::GetMemorySize(ptr); + AZ_OS_FREE(ptr); + } + + static void* ReAllocate(void* ptr, size_t newSize, size_t) + { + s_numAllocatedBytes -= Platform::GetMemorySize(ptr); + AZ_OS_FREE(ptr); + + s_numAllocatedBytes += newSize; + return AZ_OS_MALLOC(newSize, 1); + } + + static size_t Resize(void* ptr, size_t newSize) + { + AZ_UNUSED(ptr); + AZ_UNUSED(newSize); + + return 0; + } + + static void GarbageCollect() {} + + static size_t NumAllocatedBytes() + { + return s_numAllocatedBytes; + } + + static size_t GetSize(void* ptr) + { + return Platform::GetMemorySize(ptr); + } + + private: + static size_t s_numAllocatedBytes; + }; + + size_t TestAllocatorWrapper::s_numAllocatedBytes = 0; + + // Some allocator are not fully declared, those we simply setup from the schema + class MallocSchemaAllocator : public AZ::SimpleSchemaAllocator + { + public: + AZ_TYPE_INFO(MallocSchemaAllocator, "{3E68224F-E676-402C-8276-CE4B49C05E89}"); + + MallocSchemaAllocator() + : AZ::SimpleSchemaAllocator("MallocSchemaAllocator", "") + {} + }; + + // We use both this HphaSchemaAllocator and the SystemAllocator configured with Hpha because the SystemAllocator + // has extra things + class HphaSchemaAllocator : public AZ::SimpleSchemaAllocator + { + public: + AZ_TYPE_INFO(HphaSchemaAllocator, "{6563AB4B-A68E-4499-8C98-D61D640D1F7F}"); + + HphaSchemaAllocator() + : AZ::SimpleSchemaAllocator("TestHphaSchemaAllocator", "") + {} + }; + + // For the SystemAllocator we inherit so we have a different stack. The SystemAllocator is used globally so we dont want + // to get that data affecting the benchmark + class TestSystemAllocator : public AZ::SystemAllocator + { + public: + AZ_TYPE_INFO(TestSystemAllocator, "{360D4DAA-D65D-4D5C-A6FA-1A4C5261C35C}"); + + TestSystemAllocator() + : AZ::SystemAllocator() + { + } + }; + + // Allocated bytes reported by the allocator + static const char* s_counterAllocatorMemory = "Allocator_Memory"; + + // Allocated bytes as counted by the benchmark + static const char* s_counterBenchmarkMemory = "Benchmark_Memory"; + + enum AllocationSize + { + SMALL, + BIG, + MIXED, + COUNT + }; + + static const size_t s_kiloByte = 1024; + static const size_t s_megaByte = s_kiloByte * s_kiloByte; + using AllocationSizeArray = AZStd::array; + static const AZStd::array s_allocationSizes = { + /* SMALL */ AllocationSizeArray{ 2, 16, 20, 59, 100, 128, 160, 250, 300, 512 }, + /* BIG */ AllocationSizeArray{ 513, s_kiloByte, 2 * s_kiloByte, 4 * s_kiloByte, 10 * s_kiloByte, 64 * s_kiloByte, 128 * s_kiloByte, 200 * s_kiloByte, s_megaByte, 2 * s_megaByte }, + /* MIXED */ AllocationSizeArray{ 2, s_kiloByte, 59, 4 * s_kiloByte, 128, 200 * s_kiloByte, 250, s_megaByte, 512, 2 * s_megaByte } + }; + + template + class AllocatorBenchmarkFixture + : public ::benchmark::Fixture + { + protected: + using TestAllocatorType = TestAllocatorWrapper; + + virtual void internalSetUp(const ::benchmark::State& state) + { + if (state.thread_index == 0) // Only setup in the first thread + { + TestAllocatorType::SetUp(); + + m_allocations.resize(state.threads); + for (auto& perThreadAllocations : m_allocations) + { + perThreadAllocations.resize(state.range(0), nullptr); + } + } + } + + virtual void internalTearDown(const ::benchmark::State& state) + { + if (state.thread_index == 0) // Only setup in the first thread + { + m_allocations.clear(); + m_allocations.shrink_to_fit(); + + TestAllocatorType::TearDown(); + } + } + + AZStd::vector& GetPerThreadAllocations(size_t threadIndex) + { + return m_allocations[threadIndex]; + } + + public: + void SetUp(const ::benchmark::State& state) override + { + internalSetUp(state); + } + void SetUp(::benchmark::State& state) override + { + internalSetUp(state); + } + + void TearDown(const ::benchmark::State& state) override + { + internalTearDown(state); + } + void TearDown(::benchmark::State& state) override + { + internalTearDown(state); + } + + private: + AZStd::vector> m_allocations; + }; + + template + class AllocationBenchmarkFixture + : public AllocatorBenchmarkFixture + { + using base = AllocatorBenchmarkFixture; + using TestAllocatorType = typename base::TestAllocatorType; + + public: + void Benchmark(benchmark::State& state) + { + for (auto _ : state) + { + state.PauseTiming(); + + AZStd::vector& perThreadAllocations = base::GetPerThreadAllocations(state.thread_index); + const size_t numberOfAllocations = perThreadAllocations.size(); + size_t totalAllocationSize = 0; + for (size_t allocationIndex = 0; allocationIndex < numberOfAllocations; ++allocationIndex) + { + const AllocationSizeArray& allocationArray = s_allocationSizes[TAllocationSize]; + const size_t allocationSize = allocationArray[allocationIndex % allocationArray.size()]; + totalAllocationSize += allocationSize; + + state.ResumeTiming(); + perThreadAllocations[allocationIndex] = TestAllocatorType::Allocate(allocationSize, 0); + state.PauseTiming(); + } + + state.counters[s_counterAllocatorMemory] = benchmark::Counter(static_cast(TestAllocatorType::NumAllocatedBytes()), benchmark::Counter::kDefaults); + state.counters[s_counterBenchmarkMemory] = benchmark::Counter(static_cast(totalAllocationSize), benchmark::Counter::kDefaults); + + for (size_t allocationIndex = 0; allocationIndex < numberOfAllocations; ++allocationIndex) + { + const AllocationSizeArray& allocationArray = s_allocationSizes[TAllocationSize]; + const size_t allocationSize = allocationArray[allocationIndex % allocationArray.size()]; + TestAllocatorType::DeAllocate(perThreadAllocations[allocationIndex], allocationSize); + perThreadAllocations[allocationIndex] = nullptr; + } + TestAllocatorType::GarbageCollect(); + + state.SetItemsProcessed(numberOfAllocations); + } + } + }; + + template + class DeAllocationBenchmarkFixture + : public AllocatorBenchmarkFixture + { + using base = AllocatorBenchmarkFixture; + using TestAllocatorType = typename base::TestAllocatorType; + + public: + void Benchmark(benchmark::State& state) + { + for (auto _ : state) + { + state.PauseTiming(); + AZStd::vector& perThreadAllocations = base::GetPerThreadAllocations(state.thread_index); + + const size_t numberOfAllocations = perThreadAllocations.size(); + size_t totalAllocationSize = 0; + for (size_t allocationIndex = 0; allocationIndex < numberOfAllocations; ++allocationIndex) + { + const AllocationSizeArray& allocationArray = s_allocationSizes[TAllocationSize]; + const size_t allocationSize = allocationArray[allocationIndex % allocationArray.size()]; + totalAllocationSize += allocationSize; + perThreadAllocations[allocationIndex] = TestAllocatorType::Allocate(allocationSize, 0); + } + + for (size_t allocationIndex = 0; allocationIndex < numberOfAllocations; ++allocationIndex) + { + const AllocationSizeArray& allocationArray = s_allocationSizes[TAllocationSize]; + const size_t allocationSize = allocationArray[allocationIndex % allocationArray.size()]; + state.ResumeTiming(); + TestAllocatorType::DeAllocate(perThreadAllocations[allocationIndex], allocationSize); + state.PauseTiming(); + perThreadAllocations[allocationIndex] = nullptr; + } + + state.counters[s_counterAllocatorMemory] = benchmark::Counter(static_cast(TestAllocatorType::NumAllocatedBytes()), benchmark::Counter::kDefaults); + state.counters[s_counterBenchmarkMemory] = benchmark::Counter(static_cast(totalAllocationSize), benchmark::Counter::kDefaults); + + state.SetItemsProcessed(numberOfAllocations); + + TestAllocatorType::GarbageCollect(); + } + } + }; + + template + class RecordedAllocationBenchmarkFixture : public ::benchmark::Fixture + { + using TestAllocatorType = TestAllocatorWrapper; + + virtual void internalSetUp() + { + TestAllocatorType::SetUp(); + } + + void internalTearDown() + { + TestAllocatorType::TearDown(); + } + + #pragma pack(push, 1) + struct alignas(1) AllocatorOperation + { + enum OperationType : size_t + { + ALLOCATE, + DEALLOCATE + }; + OperationType m_type : 1; + size_t m_size : 28; // Can represent up to 256Mb requests + size_t m_alignment : 7; // Can represent up to 128 alignment + size_t m_recordId : 28; // Can represent up to 256M simultaneous requests, we reuse ids + }; + #pragma pack(pop) + static_assert(sizeof(AllocatorOperation) == 8); + + public: + void SetUp(const ::benchmark::State&) override + { + internalSetUp(); + } + void SetUp(::benchmark::State&) override + { + internalSetUp(); + } + + void TearDown(const ::benchmark::State&) override + { + internalTearDown(); + } + void TearDown(::benchmark::State&) override + { + internalTearDown(); + } + + void Benchmark(benchmark::State& state) + { + for (auto _ : state) + { + state.PauseTiming(); + + AZStd::unordered_map pointerRemapping; + constexpr size_t allocationOperationCount = 5 * 1024; + AZStd::array m_operations = {}; + [[maybe_unused]] const size_t operationSize = sizeof(AllocatorOperation); + + size_t totalAllocationSize = 0; + size_t itemsProcessed = 0; + + for (size_t i = 0; i < 100; ++i) // play the recording multiple times to get a good stable sample, this way we can keep a smaller recording + { + AZ::IO::SystemFile file; + AZ::IO::FixedMaxPathString filePath = AZ::Utils::GetExecutableDirectory(); + filePath += "/Tests/AzCore/Memory/AllocatorBenchmarkRecordings.bin"; + if (!file.Open(filePath.c_str(), AZ::IO::SystemFile::OpenMode::SF_OPEN_READ_ONLY)) + { + return; + } + size_t elementsRead = + file.Read(sizeof(AllocatorOperation) * allocationOperationCount, &m_operations) / sizeof(AllocatorOperation); + itemsProcessed += elementsRead; + + while (elementsRead > 0) + { + for (size_t operationIndex = 0; operationIndex < elementsRead; ++operationIndex) + { + const AllocatorOperation& operation = m_operations[operationIndex]; + if (operation.m_type == AllocatorOperation::ALLOCATE) + { + const auto it = pointerRemapping.emplace(operation.m_recordId, nullptr); + if (it.second) // otherwise already allocated + { + state.ResumeTiming(); + void* ptr = TestAllocatorType::Allocate(operation.m_size, operation.m_alignment); + state.PauseTiming(); + totalAllocationSize += operation.m_size; + it.first->second = ptr; + } + else + { + // Doing a resize, dont account for this memory change, this operation is rare and we dont have + // the size of the previous allocation + state.ResumeTiming(); + TestAllocatorType::Resize(it.first->second, operation.m_size); + state.PauseTiming(); + } + } + else // AllocatorOperation::DEALLOCATE: + { + if (operation.m_recordId) + { + const auto ptrIt = pointerRemapping.find(operation.m_recordId); + if (ptrIt != pointerRemapping.end()) + { + totalAllocationSize -= operation.m_size; + state.ResumeTiming(); + TestAllocatorType::DeAllocate( + ptrIt->second, + /*operation.m_size*/ 0); // size is not correct after a resize, a 0 size deals with it + state.PauseTiming(); + pointerRemapping.erase(ptrIt); + } + } + else // deallocate(nullptr) are recorded + { + // Just to account of the call of deallocate(nullptr); + state.ResumeTiming(); + TestAllocatorType::DeAllocate(nullptr, /*operation.m_size*/ 0); + state.PauseTiming(); + } + } + } + + elementsRead = + file.Read(sizeof(AllocatorOperation) * allocationOperationCount, &m_operations) / sizeof(AllocatorOperation); + itemsProcessed += elementsRead; + } + file.Close(); + + // Deallocate the remainder (since we stopped the recording middle-game)(there are leaks as well) + for (const auto& pointerMapping : pointerRemapping) + { + state.ResumeTiming(); + TestAllocatorType::DeAllocate(pointerMapping.second); + state.PauseTiming(); + } + itemsProcessed += pointerRemapping.size(); + pointerRemapping.clear(); + } + + state.counters[s_counterAllocatorMemory] = benchmark::Counter(static_cast(TestAllocatorType::NumAllocatedBytes()), benchmark::Counter::kDefaults); + state.counters[s_counterBenchmarkMemory] = benchmark::Counter(static_cast(totalAllocationSize), benchmark::Counter::kDefaults); + + state.SetItemsProcessed(itemsProcessed); + + TestAllocatorType::GarbageCollect(); + } + } + }; + + // For non-threaded ranges, run 100, 400, 1600 amounts + static void RunRanges(benchmark::internal::Benchmark* b) + { + for (int i = 0; i < 6; i += 2) + { + b->Arg((1 << i) * 100); + } + } + static void RecordedRunRanges(benchmark::internal::Benchmark* b) + { + b->Iterations(1); + } + + // For threaded ranges, run just 200, multi-threaded will already multiply by thread + static void ThreadedRunRanges(benchmark::internal::Benchmark* b) + { + b->Arg(100); + } + + // Test under and over-subscription of threads vs the amount of CPUs available + static const unsigned int MaxThreadRange = 2 * AZStd::thread::hardware_concurrency(); + +#define BM_REGISTER_TEMPLATE(FIXTURE, TESTNAME, ...) \ + BENCHMARK_TEMPLATE_DEFINE_F(FIXTURE, TESTNAME, __VA_ARGS__)(benchmark::State& state) { Benchmark(state); } \ + BENCHMARK_REGISTER_F(FIXTURE, TESTNAME) + + // We test small/big/mixed allocations in single-threaded environments. For multi-threaded environments, we test mixed since + // the multi threaded fixture will run multiple passes (1, 2, 4, ... until 2*hardware_concurrency) +#define BM_REGISTER_SIZE_FIXTURES(FIXTURE, TESTNAME, ALLOCATORTYPE) \ + BM_REGISTER_TEMPLATE(FIXTURE, TESTNAME##_SMALL, ALLOCATORTYPE, SMALL)->Apply(RunRanges); \ + BM_REGISTER_TEMPLATE(FIXTURE, TESTNAME##_BIG, ALLOCATORTYPE, BIG)->Apply(RunRanges); \ + BM_REGISTER_TEMPLATE(FIXTURE, TESTNAME##_MIXED, ALLOCATORTYPE, MIXED)->Apply(RunRanges); \ + BM_REGISTER_TEMPLATE(FIXTURE, TESTNAME##_MIXED_THREADED, ALLOCATORTYPE, MIXED)->ThreadRange(2, MaxThreadRange)->Apply(ThreadedRunRanges); + +#define BM_REGISTER_ALLOCATOR(TESTNAME, ALLOCATORTYPE) \ + namespace BM_##TESTNAME \ + { \ + BM_REGISTER_SIZE_FIXTURES(AllocationBenchmarkFixture, TESTNAME, ALLOCATORTYPE); \ + BM_REGISTER_SIZE_FIXTURES(DeAllocationBenchmarkFixture, TESTNAME, ALLOCATORTYPE); \ + BM_REGISTER_TEMPLATE(RecordedAllocationBenchmarkFixture, TESTNAME, ALLOCATORTYPE)->Apply(RecordedRunRanges); \ + } + + /// Warm up benchmark used to prepare the OS for allocations. Most OS keep allocations for a process somehow + /// reserved. So the first allocations run always get a bigger impact in a process. This warm up allocator runs + /// all the benchmarks and is just used for the the next allocators to report more consistent results. + BM_REGISTER_ALLOCATOR(WarmUpAllocator, RawMallocAllocator); + + BM_REGISTER_ALLOCATOR(RawMallocAllocator, RawMallocAllocator); + BM_REGISTER_ALLOCATOR(MallocSchemaAllocator, MallocSchemaAllocator); + BM_REGISTER_ALLOCATOR(HphaSchemaAllocator, HphaSchemaAllocator); + BM_REGISTER_ALLOCATOR(SystemAllocator, TestSystemAllocator); + + //BM_REGISTER_ALLOCATOR(BestFitExternalMapAllocator, BestFitExternalMapAllocator); // Requires to pre-allocate blocks and cannot work as a general-purpose allocator + //BM_REGISTER_ALLOCATOR(HeapSchemaAllocator, TestHeapSchemaAllocator); // Requires to pre-allocate blocks and cannot work as a general-purpose allocator + //BM_REGISTER_SCHEMA(PoolSchema); // Requires special alignment requests while allocating + +#undef BM_REGISTER_ALLOCATOR +#undef BM_REGISTER_SIZE_FIXTURES +#undef BM_REGISTER_TEMPLATE + +} // Benchmark + +#endif // HAVE_BENCHMARK diff --git a/Code/Framework/AzCore/Tests/Memory/HphaSchema.cpp b/Code/Framework/AzCore/Tests/Memory/HphaSchema.cpp index 85dd79931d..08b84416e6 100644 --- a/Code/Framework/AzCore/Tests/Memory/HphaSchema.cpp +++ b/Code/Framework/AzCore/Tests/Memory/HphaSchema.cpp @@ -10,10 +10,6 @@ #include #include -#if defined(HAVE_BENCHMARK) -#include -#endif // HAVE_BENCHMARK - class HphaSchema_TestAllocator : public AZ::SimpleSchemaAllocator { @@ -112,87 +108,3 @@ namespace UnitTest HphaSchemaTestFixture, ::testing::ValuesIn(s_mixedInstancesParameters)); } - - -#if defined(HAVE_BENCHMARK) -namespace Benchmark -{ - class HphaSchemaBenchmarkFixture - : public ::benchmark::Fixture - { - void internalSetUp() - { - AZ::AllocatorInstance::Create(); - } - - void internalTearDown() - { - AZ::AllocatorInstance::Destroy(); - } - - public: - void SetUp(const benchmark::State&) override - { - internalSetUp(); - } - void SetUp(benchmark::State&) override - { - internalSetUp(); - } - void TearDown(const benchmark::State&) override - { - internalTearDown(); - } - void TearDown(benchmark::State&) override - { - internalTearDown(); - } - - static void BM_Allocations(benchmark::State& state, const AllocationSizeArray& allocationArray) - { - AZStd::vector allocations; - while (state.KeepRunning()) - { - state.PauseTiming(); - const size_t allocationIndex = allocations.size(); - const size_t allocationSize = allocationArray[allocationIndex % allocationArray.size()]; - - state.ResumeTiming(); - void* allocation = AZ::AllocatorInstance::Get().Allocate(allocationSize, 0); - - state.PauseTiming(); - allocations.emplace_back(allocation); - - state.ResumeTiming(); - } - - const size_t numberOfAllocations = allocations.size(); - state.SetItemsProcessed(numberOfAllocations); - - for (size_t allocationIndex = 0; allocationIndex < numberOfAllocations; ++allocationIndex) - { - AZ::AllocatorInstance::Get().DeAllocate(allocations[allocationIndex], allocationArray[allocationIndex % allocationArray.size()]); - } - AZ::AllocatorInstance::Get().GarbageCollect(); - } - }; - - // Small allocations, these are allocations that are going to end up in buckets in the HphaSchema - BENCHMARK_F(HphaSchemaBenchmarkFixture, SmallAllocations)(benchmark::State& state) - { - BM_Allocations(state, s_smallAllocationSizes); - } - - BENCHMARK_F(HphaSchemaBenchmarkFixture, BigAllocations)(benchmark::State& state) - { - BM_Allocations(state, s_bigAllocationSizes); - } - - BENCHMARK_F(HphaSchemaBenchmarkFixture, MixedAllocations)(benchmark::State& state) - { - BM_Allocations(state, s_mixedAllocationSizes); - } - - -} // Benchmark -#endif // HAVE_BENCHMARK diff --git a/Code/Framework/AzCore/Tests/Platform/Android/Tests/Memory/AllocatorBenchmarks_Android.cpp b/Code/Framework/AzCore/Tests/Platform/Android/Tests/Memory/AllocatorBenchmarks_Android.cpp new file mode 100644 index 0000000000..636d5519d8 --- /dev/null +++ b/Code/Framework/AzCore/Tests/Platform/Android/Tests/Memory/AllocatorBenchmarks_Android.cpp @@ -0,0 +1,31 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +#include +#include + +namespace Benchmark +{ + namespace Platform + { + size_t GetProcessMemoryUsageBytes() + { + struct rusage rusage; + getrusage(RUSAGE_SELF, &rusage); + return rusage.ru_maxrss * 1024L; + } + + size_t GetMemorySize(void* memory) + { + return memory ? malloc_usable_size(memory) : 0; + } + } +} diff --git a/Code/Framework/AzCore/Tests/Platform/Android/platform_android_files.cmake b/Code/Framework/AzCore/Tests/Platform/Android/platform_android_files.cmake index ed54a84dbf..3ad1bd3185 100644 --- a/Code/Framework/AzCore/Tests/Platform/Android/platform_android_files.cmake +++ b/Code/Framework/AzCore/Tests/Platform/Android/platform_android_files.cmake @@ -8,4 +8,5 @@ set(FILES Tests/UtilsTests_Android.cpp + Tests/Memory/AllocatorBenchmarks_Android.cpp ) diff --git a/Code/Framework/AzCore/Tests/Platform/Linux/Tests/Memory/AllocatorBenchmarks_Linux.cpp b/Code/Framework/AzCore/Tests/Platform/Linux/Tests/Memory/AllocatorBenchmarks_Linux.cpp new file mode 100644 index 0000000000..636d5519d8 --- /dev/null +++ b/Code/Framework/AzCore/Tests/Platform/Linux/Tests/Memory/AllocatorBenchmarks_Linux.cpp @@ -0,0 +1,31 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +#include +#include + +namespace Benchmark +{ + namespace Platform + { + size_t GetProcessMemoryUsageBytes() + { + struct rusage rusage; + getrusage(RUSAGE_SELF, &rusage); + return rusage.ru_maxrss * 1024L; + } + + size_t GetMemorySize(void* memory) + { + return memory ? malloc_usable_size(memory) : 0; + } + } +} diff --git a/Code/Framework/AzCore/Tests/Platform/Linux/platform_linux_files.cmake b/Code/Framework/AzCore/Tests/Platform/Linux/platform_linux_files.cmake index 844b621e05..953dbb7791 100644 --- a/Code/Framework/AzCore/Tests/Platform/Linux/platform_linux_files.cmake +++ b/Code/Framework/AzCore/Tests/Platform/Linux/platform_linux_files.cmake @@ -9,4 +9,5 @@ set(FILES Tests/UtilsTests_Linux.cpp ../Common/UnixLike/Tests/UtilsTests_UnixLike.cpp + Tests/Memory/AllocatorBenchmarks_Linux.cpp ) diff --git a/Code/Framework/AzCore/Tests/Platform/Mac/Tests/Memory/AllocatorBenchmarks_Mac.cpp b/Code/Framework/AzCore/Tests/Platform/Mac/Tests/Memory/AllocatorBenchmarks_Mac.cpp new file mode 100644 index 0000000000..932252985a --- /dev/null +++ b/Code/Framework/AzCore/Tests/Platform/Mac/Tests/Memory/AllocatorBenchmarks_Mac.cpp @@ -0,0 +1,31 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +#include +#include + +namespace Benchmark +{ + namespace Platform + { + size_t GetProcessMemoryUsageBytes() + { + struct rusage rusage; + getrusage(RUSAGE_SELF, &rusage); + return rusage.ru_maxrss; + } + + size_t GetMemorySize(void* memory) + { + return memory ? malloc_size(memory) : 0; + } + } +} diff --git a/Code/Framework/AzCore/Tests/Platform/Mac/platform_mac_files.cmake b/Code/Framework/AzCore/Tests/Platform/Mac/platform_mac_files.cmake index 93d2daf2b8..14e39d47f4 100644 --- a/Code/Framework/AzCore/Tests/Platform/Mac/platform_mac_files.cmake +++ b/Code/Framework/AzCore/Tests/Platform/Mac/platform_mac_files.cmake @@ -9,4 +9,5 @@ set(FILES ../Common/Apple/Tests/UtilsTests_Apple.cpp ../Common/UnixLike/Tests/UtilsTests_UnixLike.cpp + Tests/Memory/AllocatorBenchmarks_Mac.cpp ) diff --git a/Code/Framework/AzCore/Tests/Platform/Windows/Tests/Memory/AllocatorBenchmarks_Windows.cpp b/Code/Framework/AzCore/Tests/Platform/Windows/Tests/Memory/AllocatorBenchmarks_Windows.cpp new file mode 100644 index 0000000000..e9571a7e5b --- /dev/null +++ b/Code/Framework/AzCore/Tests/Platform/Windows/Tests/Memory/AllocatorBenchmarks_Windows.cpp @@ -0,0 +1,40 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +#include +#include + +namespace Benchmark +{ + namespace Platform + { + size_t GetProcessMemoryUsageBytes() + { + EmptyWorkingSet(GetCurrentProcess()); + + size_t memoryUsage = 0; + MEMORY_BASIC_INFORMATION mbi = { 0 }; + unsigned char* pEndRegion = nullptr; + while (sizeof(mbi) == VirtualQuery(pEndRegion, &mbi, sizeof(mbi))) { + pEndRegion += mbi.RegionSize; + if ((mbi.AllocationProtect & PAGE_READWRITE) && (mbi.State & MEM_COMMIT)) { + memoryUsage += mbi.RegionSize; + } + } + return memoryUsage; + } + + size_t GetMemorySize(void* memory) + { + return memory ? _aligned_msize(memory, 1, 0) : 0; + } + } +} diff --git a/Code/Framework/AzCore/Tests/Platform/Windows/platform_windows_files.cmake b/Code/Framework/AzCore/Tests/Platform/Windows/platform_windows_files.cmake index 0a96dad34e..97b12b28e6 100644 --- a/Code/Framework/AzCore/Tests/Platform/Windows/platform_windows_files.cmake +++ b/Code/Framework/AzCore/Tests/Platform/Windows/platform_windows_files.cmake @@ -9,6 +9,7 @@ set(FILES ../Common/WinAPI/Tests/UtilsTests_WinAPI.cpp Tests/IO/Streamer/StorageDriveTests_Windows.cpp + Tests/Memory/AllocatorBenchmarks_Windows.cpp Tests/Memory/OverrunDetectionAllocator_Windows.cpp Tests/Serialization_Windows.cpp ) diff --git a/Code/Framework/AzCore/Tests/ScriptMath.cpp b/Code/Framework/AzCore/Tests/ScriptMath.cpp index 35541c5eec..927ea4a3cd 100644 --- a/Code/Framework/AzCore/Tests/ScriptMath.cpp +++ b/Code/Framework/AzCore/Tests/ScriptMath.cpp @@ -15,6 +15,8 @@ #include #include +#include + using namespace AZ; namespace UnitTest @@ -1409,13 +1411,17 @@ namespace UnitTest script->Execute("AZTestAssertFloatClose(pl:GetNormal().y,-1)"); script->Execute("AZTestAssertFloatClose(pl:GetNormal().z,0)"); + AZ_MATH_TEST_START_TRACE_SUPPRESSION; script->Execute("pl:Set(12, 13, 14, 15)"); + AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(1); script->Execute("AZTestAssertFloatClose(pl:GetDistance(), 15)"); script->Execute("AZTestAssertFloatClose(pl:GetNormal().x, 12)"); script->Execute("AZTestAssertFloatClose(pl:GetNormal().y, 13)"); script->Execute("AZTestAssertFloatClose(pl:GetNormal().z, 14)"); + AZ_MATH_TEST_START_TRACE_SUPPRESSION; script->Execute("pl:Set(Vector3(22, 23, 24), 25)"); + AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(1); script->Execute("AZTestAssertFloatClose(pl:GetDistance(), 25)"); script->Execute("AZTestAssertFloatClose(pl:GetNormal().x, 22)"); script->Execute("AZTestAssertFloatClose(pl:GetNormal().y, 23)"); @@ -1493,7 +1499,9 @@ namespace UnitTest script->Execute("pl:Set(1, 0, 0, 0)"); script->Execute("AZTestAssert(pl:IsFinite())"); + AZ_MATH_TEST_START_TRACE_SUPPRESSION; script->Execute("pl:Set(math.huge, math.huge, math.huge, math.huge)"); + AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(1); script->Execute("AZTestAssert( not pl:IsFinite())"); } diff --git a/Code/Framework/AzCore/Tests/Serialization/Json/JsonRegistrationContextTests.cpp b/Code/Framework/AzCore/Tests/Serialization/Json/JsonRegistrationContextTests.cpp index 9d4af1def5..9b44f10e89 100644 --- a/Code/Framework/AzCore/Tests/Serialization/Json/JsonRegistrationContextTests.cpp +++ b/Code/Framework/AzCore/Tests/Serialization/Json/JsonRegistrationContextTests.cpp @@ -327,17 +327,13 @@ namespace JsonSerializationTests SerializerWithOneType::Unreflect(m_jsonRegistrationContext.get()); } -#if GTEST_HAS_DEATH_TEST - using JsonSerializationDeathTests = JsonRegistrationContextTests; - TEST_F(JsonSerializationDeathTests, DoubleUnregisterSerializer_Asserts) + TEST_F(JsonRegistrationContextTests, DoubleUnregisterSerializer_Asserts) { - ASSERT_DEATH({ - SerializerWithOneType::Reflect(m_jsonRegistrationContext.get()); - SerializerWithOneType::Unreflect(m_jsonRegistrationContext.get()); - SerializerWithOneType::Unreflect(m_jsonRegistrationContext.get()); - }, ".*" - ); + SerializerWithOneType::Reflect(m_jsonRegistrationContext.get()); + SerializerWithOneType::Unreflect(m_jsonRegistrationContext.get()); + AZ_TEST_START_ASSERTTEST; + SerializerWithOneType::Unreflect(m_jsonRegistrationContext.get()); + AZ_TEST_STOP_ASSERTTEST(1); } -#endif // GTEST_HAS_DEATH_TEST } //namespace JsonSerializationTests diff --git a/Code/Framework/AzCore/Tests/Serialization/Json/PathSerializerTests.cpp b/Code/Framework/AzCore/Tests/Serialization/Json/PathSerializerTests.cpp new file mode 100644 index 0000000000..e00a4171a2 --- /dev/null +++ b/Code/Framework/AzCore/Tests/Serialization/Json/PathSerializerTests.cpp @@ -0,0 +1,106 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include +#include +#include +#include + +namespace JsonSerializationTests +{ + template + class PathTestDescription + : public JsonSerializerConformityTestDescriptor + { + public: + using JsonSerializerConformityTestDescriptor::Reflect; + void Reflect(AZStd::unique_ptr& serializeContext) override + { + AZ::IO::PathReflect(serializeContext.get()); + } + void Reflect(AZStd::unique_ptr& jsonContext) override + { + AZ::IO::PathReflect(jsonContext.get()); + } + AZStd::shared_ptr CreateSerializer() override + { + return AZStd::make_shared(); + } + + AZStd::shared_ptr CreateDefaultInstance() override + { + return AZStd::make_shared(); + } + + AZStd::shared_ptr CreateFullySetInstance() override + { + return AZStd::make_shared("O3DE/Relative/Path"); + } + + AZStd::string_view GetJsonForFullySetInstance() override + { + return R"("O3DE/Relative/Path")"; + } + + void ConfigureFeatures(JsonSerializerConformityTestDescriptorFeatures& features) override + { + features.EnableJsonType(rapidjson::kStringType); + features.m_supportsPartialInitialization = false; + features.m_supportsInjection = false; + } + + bool AreEqual(const PathType& lhs, const PathType& rhs) override + { + return lhs == rhs; + } + }; + + using PathConformityTestTypes = ::testing::Types< + PathTestDescription, + PathTestDescription + >; + INSTANTIATE_TYPED_TEST_CASE_P(Path, JsonSerializerConformityTests, PathConformityTestTypes); + + + class PathSerializerTests + : public BaseJsonSerializerFixture + { + public: + AZStd::unique_ptr m_serializer; + + void SetUp() override + { + BaseJsonSerializerFixture::SetUp(); + m_serializer = AZStd::make_unique(); + } + + void TearDown() override + { + m_serializer.reset(); + BaseJsonSerializerFixture::TearDown(); + } + }; + + TEST_F(PathSerializerTests, LoadingIntoFixedMaxPath_GreaterThanMaxPathLength_Fails) + { + AZ::IO::Path testPath; + // Fill a path greater than the AZ::IO::MaxPathLength in write it to Json + testPath.Native().append(AZ::IO::MaxPathLength + 2, 'a'); + + rapidjson::Value loadPathValue; + AZ::JsonSerializationResult::ResultCode resultCode = m_serializer->Store(loadPathValue, + &testPath, nullptr, azrtti_typeid(), *m_jsonSerializationContext); + EXPECT_EQ(AZ::JsonSerializationResult::Outcomes::Success, resultCode.GetOutcome()); + + AZ::IO::FixedMaxPath resultPath; + AZ::JsonSerializationResult::ResultCode result = m_serializer->Load(&resultPath, azrtti_typeid(), + loadPathValue, *m_jsonDeserializationContext); + EXPECT_GE(result.GetOutcome(), AZ::JsonSerializationResult::Outcomes::Invalid); + } +} // namespace JsonSerializationTests diff --git a/Code/Framework/AzCore/Tests/Serialization/Json/TestCases_TypeId.cpp b/Code/Framework/AzCore/Tests/Serialization/Json/TestCases_TypeId.cpp index 60b8f55dce..b7362a5e61 100644 --- a/Code/Framework/AzCore/Tests/Serialization/Json/TestCases_TypeId.cpp +++ b/Code/Framework/AzCore/Tests/Serialization/Json/TestCases_TypeId.cpp @@ -10,6 +10,77 @@ #include #include #include +#include + +namespace AZ +{ + template + struct SerializeGenericTypeInfo> + { + using ThisType = JsonSerializationTests::TemplatedClass; + + class GenericTemplatedClassInfo : public GenericClassInfo + { + public: + GenericTemplatedClassInfo() + : m_classData{ SerializeContext::ClassData::Create( + "TemplatedClass", "{CA4ADF74-66E7-4D16-B4AC-F71278C60EC7}", nullptr, nullptr) } + { + } + + SerializeContext::ClassData* GetClassData() override + { + return &m_classData; + } + + size_t GetNumTemplatedArguments() override + { + return 1; + } + + const Uuid& GetSpecializedTypeId() const override + { + return m_classData.m_typeId; + } + + const Uuid& GetGenericTypeId() const override + { + return m_classData.m_typeId; + } + + const Uuid& GetTemplatedTypeId(size_t element) override + { + (void)element; + return SerializeGenericTypeInfo::GetClassTypeId(); + } + + void Reflect(SerializeContext* serializeContext) override + { + if (serializeContext) + { + serializeContext->RegisterGenericClassInfo( + GetSpecializedTypeId(), this, &AZ::AnyTypeInfoConcept>::CreateAny); + serializeContext->RegisterGenericClassInfo( + azrtti_typeid(), this, + &AZ::AnyTypeInfoConcept::CreateAny); + } + } + + SerializeContext::ClassData m_classData; + }; + + using ClassInfoType = GenericTemplatedClassInfo; + static ClassInfoType* GetGenericInfo() + { + return GetCurrentSerializeContextModule().CreateGenericClassInfo(); + } + + static const Uuid& GetClassTypeId() + { + return GetGenericInfo()->GetClassData()->m_typeId; + } + }; +} // namespace AZ namespace JsonSerializationTests { @@ -286,4 +357,32 @@ namespace JsonSerializationTests EXPECT_EQ(Processing::Halted, result.GetProcessing()); EXPECT_EQ(Outcomes::Unknown, result.GetOutcome()); } + + TEST_F(JsonSerializationTests, StoreTypeId_TemplatedType_StoresUuidWithName) + { + using namespace AZ; + using namespace AZ::JsonSerializationResult; + + m_serializeContext->RegisterGenericType>(); + m_serializeContext->RegisterGenericType>(); + + Uuid input = azrtti_typeid>(); + ResultCode result = JsonSerialization::StoreTypeId( + *m_jsonDocument, m_jsonDocument->GetAllocator(), input, AZStd::string_view{}, *m_serializationSettings); + + EXPECT_EQ(Processing::Completed, result.GetProcessing()); + + AZStd::string expected = + AZStd::string::format(R"("%s TemplatedClass")", azrtti_typeid>().ToString().c_str()); + Expect_DocStrEq(expected.c_str(), false); + + input = azrtti_typeid>(); + result = JsonSerialization::StoreTypeId( + *m_jsonDocument, m_jsonDocument->GetAllocator(), input, AZStd::string_view{}, *m_serializationSettings); + + expected = + AZStd::string::format(R"("%s TemplatedClass")", azrtti_typeid>().ToString().c_str()); + EXPECT_EQ(Processing::Completed, result.GetProcessing()); + Expect_DocStrEq(expected.c_str(), false); + } } // namespace JsonSerializationTests diff --git a/Code/Framework/AzCore/Tests/Time/TimeTests.cpp b/Code/Framework/AzCore/Tests/Time/TimeTests.cpp index 7ba01ec0e0..164e72343b 100644 --- a/Code/Framework/AzCore/Tests/Time/TimeTests.cpp +++ b/Code/Framework/AzCore/Tests/Time/TimeTests.cpp @@ -11,8 +11,7 @@ namespace UnitTest { - class TimeTests - : public AllocatorsFixture + class TimeTests : public AllocatorsFixture { public: void SetUp() override @@ -77,4 +76,4 @@ namespace UnitTest int64_t delta = static_cast(timeMs) - static_cast(timeUsToMs); EXPECT_LT(abs(delta), 1); } -} +} // namespace UnitTest diff --git a/Code/Framework/AzCore/Tests/azcoretests_files.cmake b/Code/Framework/AzCore/Tests/azcoretests_files.cmake index b7fe113bc6..834e3431b6 100644 --- a/Code/Framework/AzCore/Tests/azcoretests_files.cmake +++ b/Code/Framework/AzCore/Tests/azcoretests_files.cmake @@ -111,6 +111,7 @@ set(FILES Serialization/Json/MapSerializerTests.cpp Serialization/Json/MathVectorSerializerTests.cpp Serialization/Json/MathMatrixSerializerTests.cpp + Serialization/Json/PathSerializerTests.cpp Serialization/Json/SmartPointerSerializerTests.cpp Serialization/Json/StringSerializerTests.cpp Serialization/Json/TestCases.h @@ -147,6 +148,7 @@ set(FILES Math/Matrix4x4PerformanceTests.cpp Math/Matrix4x4Tests.cpp Math/MatrixUtilsTests.cpp + Math/MathTest.h Math/MathTestData.h Math/ObbPerformanceTests.cpp Math/ObbTests.cpp @@ -169,6 +171,7 @@ set(FILES Math/Vector3Tests.cpp Math/Vector4PerformanceTests.cpp Math/Vector4Tests.cpp + Memory/AllocatorBenchmarks.cpp Memory/AllocatorManager.cpp Memory/HphaSchema.cpp Memory/HphaSchemaErrorDetection.cpp diff --git a/Code/Framework/AzFramework/AzFramework/FileTag/FileTagComponent.cpp b/Code/Framework/AzFramework/AzFramework/FileTag/FileTagComponent.cpp index 1d09500415..f4831d1f8b 100644 --- a/Code/Framework/AzFramework/AzFramework/FileTag/FileTagComponent.cpp +++ b/Code/Framework/AzFramework/AzFramework/FileTag/FileTagComponent.cpp @@ -97,19 +97,38 @@ namespace AzFramework AZStd::vector registeredAssetPaths; AZ::Data::AssetCatalogRequestBus::BroadcastResult(registeredAssetPaths, &AZ::Data::AssetCatalogRequests::GetRegisteredAssetPaths); - const char* dependencyXmlPattern = "*_dependencies.xml"; + constexpr const char* dependencyXmlPattern = "_dependencies.xml"; for (const AZStd::string& assetPath : registeredAssetPaths) { - if (!AZStd::wildcard_match(dependencyXmlPattern, assetPath.c_str())) + if (assetPath.ends_with(dependencyXmlPattern)) { - continue; - } - - if (!m_excludeFileQueryManager.get()->LoadEngineDependencies(assetPath)) - { - AZ_Error("ExcludeFileComponent", false, "Failed to add assets referenced from %s to the blocked list", assetPath.c_str()); + AZ_VerifyError("ExcludeFileComponent", m_excludeFileQueryManager.get()->LoadEngineDependencies(assetPath), + "Failed to add assets referenced from %s to the blocked list", assetPath.c_str()); } } } + + void ExcludeFileComponent::OnCatalogAssetChanged(const AZ::Data::AssetId& assetId) + { + // Reload any modified "_dependencies.xml" files + AZ::IO::Path assetPath; + auto GetAssetPath = [&assetId, &assetPath](AZ::Data::AssetCatalogRequests* assetCatalogRequests) + { + assetPath = assetCatalogRequests->GetAssetPathById(assetId); + }; + + AZ::Data::AssetCatalogRequestBus::Broadcast(AZStd::move(GetAssetPath)); + constexpr const char* dependencyXmlPattern = "_dependencies.xml"; + if (assetPath.Native().ends_with(dependencyXmlPattern)) + { + AZ_VerifyError("ExcludeFileComponent", m_excludeFileQueryManager.get()->LoadEngineDependencies(assetPath.Native()), + "Failed to add assets referenced from %s to the blocked list", assetPath.c_str()); + } + } + + void ExcludeFileComponent::OnCatalogAssetAdded(const AZ::Data::AssetId& assetId) + { + OnCatalogAssetChanged(assetId); + } } } diff --git a/Code/Framework/AzFramework/AzFramework/FileTag/FileTagComponent.h b/Code/Framework/AzFramework/AzFramework/FileTag/FileTagComponent.h index d53e4e7a89..1bd0f46aa0 100644 --- a/Code/Framework/AzFramework/AzFramework/FileTag/FileTagComponent.h +++ b/Code/Framework/AzFramework/AzFramework/FileTag/FileTagComponent.h @@ -65,6 +65,8 @@ namespace AzFramework void Deactivate() override; void OnCatalogLoaded(const char* catalogFile) override; + void OnCatalogAssetChanged(const AZ::Data::AssetId& assetId) override; + void OnCatalogAssetAdded(const AZ::Data::AssetId& assetId) override; static void Reflect(AZ::ReflectContext* context); diff --git a/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesInterface.h b/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesInterface.h index dc9c7b4538..66197ae8fc 100644 --- a/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesInterface.h +++ b/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesInterface.h @@ -10,6 +10,7 @@ #include #include +#include #include #include #include @@ -164,6 +165,8 @@ namespace AzFramework public: friend class SpawnableEntitiesDefinition; + AZ_CLASS_ALLOCATOR(AzFramework::EntitySpawnTicket, AZ::SystemAllocator, 0); + using Id = uint32_t; EntitySpawnTicket() = default; diff --git a/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesManager.cpp b/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesManager.cpp index 37570caec7..3406057fca 100644 --- a/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesManager.cpp +++ b/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesManager.cpp @@ -499,12 +499,8 @@ namespace AzFramework for (auto it = newEntitiesBegin; it != newEntitiesEnd; ++it) { AZ::Entity* clone = (*it); - // The entity component framework doesn't handle entities without TransformComponent safely. - if (!clone->GetComponents().empty()) - { - clone->SetSpawnTicketId(request.m_ticketId); - GameEntityContextRequestBus::Broadcast(&GameEntityContextRequestBus::Events::AddGameEntity, *it); - } + clone->SetSpawnTicketId(request.m_ticketId); + GameEntityContextRequestBus::Broadcast(&GameEntityContextRequestBus::Events::AddGameEntity, clone); } // Let other systems know about newly spawned entities for any post-processing after adding to the scene/game context. @@ -636,12 +632,8 @@ namespace AzFramework for (auto it = ticket.m_spawnedEntities.begin() + spawnedEntitiesInitialCount; it != ticket.m_spawnedEntities.end(); ++it) { AZ::Entity* clone = (*it); - // The entity component framework doesn't handle entities without TransformComponent safely. - if (!clone->GetComponents().empty()) - { - clone->SetSpawnTicketId(request.m_ticketId); - GameEntityContextRequestBus::Broadcast(&GameEntityContextRequestBus::Events::AddGameEntity, *it); - } + clone->SetSpawnTicketId(request.m_ticketId); + GameEntityContextRequestBus::Broadcast(&GameEntityContextRequestBus::Events::AddGameEntity, *it); } if (request.m_completionCallback) @@ -668,7 +660,7 @@ namespace AzFramework { if (entity != nullptr) { - // Setting it to 0 is needed to avoid the infite loop between GameEntityContext and SpawnableEntitiesManager. + // Setting it to 0 is needed to avoid the infinite loop between GameEntityContext and SpawnableEntitiesManager. entity->SetSpawnTicketId(0); GameEntityContextRequestBus::Broadcast( &GameEntityContextRequestBus::Events::DestroyGameEntity, entity->GetId()); @@ -702,7 +694,7 @@ namespace AzFramework { if (*entityIterator != nullptr && (*entityIterator)->GetId() == request.m_entityId) { - // Setting it to 0 is needed to avoid the infite loop between GameEntityContext and SpawnableEntitiesManager. + // Setting it to 0 is needed to avoid the infinite loop between GameEntityContext and SpawnableEntitiesManager. (*entityIterator)->SetSpawnTicketId(0); GameEntityContextRequestBus::Broadcast( &GameEntityContextRequestBus::Events::DestroyGameEntity, (*entityIterator)->GetId()); @@ -949,11 +941,6 @@ namespace AzFramework GameEntityContextRequestBus::Broadcast( &GameEntityContextRequestBus::Events::DestroyGameEntity, entity->GetId()); } - else - { - // Entities without components wouldn't have been send to the GameEntityContext. - delete entity; - } } delete request.m_ticket; diff --git a/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableSystemComponent.cpp b/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableSystemComponent.cpp index 6ca2f3a53a..4ba9c45a98 100644 --- a/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableSystemComponent.cpp +++ b/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableSystemComponent.cpp @@ -8,6 +8,7 @@ #include #include +#include #include #include #include @@ -61,15 +62,6 @@ namespace AzFramework m_entitiesManager.ProcessQueue(SpawnableEntitiesManager::CommandQueuePriority::High); } - void SpawnableSystemComponent::OnCatalogLoaded([[maybe_unused]] const char* catalogFile) - { - if (!m_catalogAvailable) - { - m_catalogAvailable = true; - LoadRootSpawnableFromSettingsRegistry(); - } - } - uint64_t SpawnableSystemComponent::AssignRootSpawnable(AZ::Data::Asset rootSpawnable) { uint32_t generation = 0; @@ -157,20 +149,29 @@ namespace AzFramework // Register with AssetDatabase AZ_Assert(AZ::Data::AssetManager::IsReady(), "Spawnables can't be registered because the Asset Manager is not ready yet."); AZ::Data::AssetManager::Instance().RegisterHandler(&m_assetHandler, AZ::AzTypeInfo::Uuid()); - + // Register with AssetCatalog AZ::Data::AssetCatalogRequestBus::Broadcast( &AZ::Data::AssetCatalogRequestBus::Events::EnableCatalogForAsset, AZ::AzTypeInfo::Uuid()); AZ::Data::AssetCatalogRequestBus::Broadcast( &AZ::Data::AssetCatalogRequestBus::Events::AddExtension, Spawnable::FileExtension); - AssetCatalogEventBus::Handler::BusConnect(); + // Register for the CriticalAssetsCompiled lifecycle event to trigger the loading of the root spawnable + auto settingsRegistry = AZ::SettingsRegistry::Get(); + AZ_Assert(settingsRegistry, "Unable to change root spawnable callback because Settings Registry is not available."); + + auto LifecycleCallback = [this](AZStd::string_view, AZ::SettingsRegistryInterface::Type) + { + LoadRootSpawnableFromSettingsRegistry(); + }; + AZ::ComponentApplicationLifecycle::RegisterHandler(*settingsRegistry, m_criticalAssetsHandler, + AZStd::move(LifecycleCallback), "CriticalAssetsCompiled"); + + RootSpawnableNotificationBus::Handler::BusConnect(); AZ::TickBus::Handler::BusConnect(); - auto registry = AZ::SettingsRegistry::Get(); - AZ_Assert(registry, "Unable to change root spawnable callback because Settings Registry is not available."); - m_registryChangeHandler = registry->RegisterNotifier([this](AZStd::string_view path, AZ::SettingsRegistryInterface::Type /*type*/) + m_registryChangeHandler = settingsRegistry->RegisterNotifier([this](AZStd::string_view path, AZ::SettingsRegistryInterface::Type /*type*/) { if (path.starts_with(RootSpawnableRegistryKey)) { @@ -187,13 +188,14 @@ namespace AzFramework AZ::TickBus::Handler::BusDisconnect(); RootSpawnableNotificationBus::Handler::BusDisconnect(); - AssetCatalogEventBus::Handler::BusDisconnect(); + // Unregister Lifecycle event handler + m_criticalAssetsHandler = {}; - if (m_catalogAvailable) + if (m_rootSpawnableId.IsValid()) { ReleaseRootSpawnable(); - // The SpawnalbleSystemComponent needs to guarantee there's no more processing left to do by the + // The SpawnableSystemComponent needs to guarantee there's no more processing left to do by the // entity manager before it can safely destroy it on shutdown, but also to make sure that are no // more calls to the callback registered to the root spawnable as that accesses this component. m_rootSpawnableContainer.Clear(); @@ -210,8 +212,6 @@ namespace AzFramework void SpawnableSystemComponent::LoadRootSpawnableFromSettingsRegistry() { - AZ_Assert(m_catalogAvailable, "Attempting to load root spawnable while the catalog is not available yet."); - auto registry = AZ::SettingsRegistry::Get(); AZ_Assert(registry, "Unable to check for root spawnable because the Settings Registry is not available."); diff --git a/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableSystemComponent.h b/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableSystemComponent.h index ecd2a9b728..712cd1529d 100644 --- a/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableSystemComponent.h +++ b/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableSystemComponent.h @@ -12,7 +12,6 @@ #include #include #include -#include #include #include #include @@ -25,7 +24,6 @@ namespace AzFramework : public AZ::Component , public AZ::TickBus::Handler , public AZ::SystemTickBus::Handler - , public AssetCatalogEventBus::Handler , public RootSpawnableInterface::Registrar , public RootSpawnableNotificationBus::Handler { @@ -63,12 +61,6 @@ namespace AzFramework void OnSystemTick() override; - // - // AssetCatalogEventBus - // - - void OnCatalogLoaded(const char* catalogFile) override; - // // RootSpawnableInterface // @@ -97,6 +89,6 @@ namespace AzFramework AZ::SettingsRegistryInterface::NotifyEventHandler m_registryChangeHandler; AZ::Data::AssetId m_rootSpawnableId; - bool m_catalogAvailable{ false }; + AZ::SettingsRegistryInterface::NotifyEventHandler m_criticalAssetsHandler; }; } // namespace AzFramework diff --git a/Code/Framework/AzFramework/AzFramework/Terrain/TerrainDataRequestBus.h b/Code/Framework/AzFramework/AzFramework/Terrain/TerrainDataRequestBus.h index 2572a07494..0d16bf3460 100644 --- a/Code/Framework/AzFramework/AzFramework/Terrain/TerrainDataRequestBus.h +++ b/Code/Framework/AzFramework/AzFramework/Terrain/TerrainDataRequestBus.h @@ -11,12 +11,15 @@ #include #include #include +#include #include namespace AzFramework { namespace Terrain { + typedef AZStd::function SurfacePointRegionFillCallback; + typedef AZStd::function SurfacePointListFillCallback; //! Shared interface for terrain system implementations class TerrainDataRequests @@ -131,6 +134,53 @@ namespace AzFramework Sampler sampleFilter = Sampler::DEFAULT, bool* terrainExistsPtr = nullptr) const = 0; + //! Given a list of XY coordinates, call the provided callback function with surface data corresponding to each + //! XY coordinate in the list. + virtual void ProcessHeightsFromList(const AZStd::span& inPositions, + SurfacePointListFillCallback perPositionCallback, + Sampler sampleFilter = Sampler::DEFAULT) const = 0; + virtual void ProcessNormalsFromList(const AZStd::span& inPositions, + SurfacePointListFillCallback perPositionCallback, + Sampler sampleFilter = Sampler::DEFAULT) const = 0; + virtual void ProcessSurfaceWeightsFromList(const AZStd::span& inPositions, + SurfacePointListFillCallback perPositionCallback, + Sampler sampleFilter = Sampler::DEFAULT) const = 0; + virtual void ProcessSurfacePointsFromList(const AZStd::span& inPositions, + SurfacePointListFillCallback perPositionCallback, + Sampler sampleFilter = Sampler::DEFAULT) const = 0; + virtual void ProcessHeightsFromListOfVector2(const AZStd::span& inPositions, + SurfacePointListFillCallback perPositionCallback, + Sampler sampleFilter = Sampler::DEFAULT) const = 0; + virtual void ProcessNormalsFromListOfVector2(const AZStd::span& inPositions, + SurfacePointListFillCallback perPositionCallback, + Sampler sampleFilter = Sampler::DEFAULT) const = 0; + virtual void ProcessSurfaceWeightsFromListOfVector2(const AZStd::span& inPositions, + SurfacePointListFillCallback perPositionCallback, + Sampler sampleFilter = Sampler::DEFAULT) const = 0; + virtual void ProcessSurfacePointsFromListOfVector2(const AZStd::span& inPositions, + SurfacePointListFillCallback perPositionCallback, + Sampler sampleFilter = Sampler::DEFAULT) const = 0; + + //! Given a region(aabb) and a step size, call the provided callback function with surface data corresponding to the + //! coordinates in the region. + virtual void ProcessHeightsFromRegion(const AZ::Aabb& inRegion, + const AZ::Vector2& stepSize, + SurfacePointRegionFillCallback perPositionCallback, + Sampler sampleFilter = Sampler::DEFAULT) const = 0; + virtual void ProcessNormalsFromRegion(const AZ::Aabb& inRegion, + const AZ::Vector2& stepSize, + SurfacePointRegionFillCallback perPositionCallback, + Sampler sampleFilter = Sampler::DEFAULT) const = 0; + virtual void ProcessSurfaceWeightsFromRegion(const AZ::Aabb& inRegion, + const AZ::Vector2& stepSize, + SurfacePointRegionFillCallback perPositionCallback, + Sampler sampleFilter = Sampler::DEFAULT) const = 0; + virtual void ProcessSurfacePointsFromRegion(const AZ::Aabb& inRegion, + const AZ::Vector2& stepSize, + SurfacePointRegionFillCallback perPositionCallback, + Sampler sampleFilter = Sampler::DEFAULT) const = 0; + + private: // Private variations of the GetSurfacePoint API exposed to BehaviorContext that returns a value instead of // using an "out" parameter. The "out" parameter is useful for reusing memory allocated in SurfacePoint when diff --git a/Code/Framework/AzFramework/AzFramework/Viewport/CameraInput.cpp b/Code/Framework/AzFramework/AzFramework/Viewport/CameraInput.cpp index 856d40e57d..cd33f60b91 100644 --- a/Code/Framework/AzFramework/AzFramework/Viewport/CameraInput.cpp +++ b/Code/Framework/AzFramework/AzFramework/Viewport/CameraInput.cpp @@ -213,27 +213,33 @@ namespace AzFramework Camera Cameras::StepCamera(const Camera& targetCamera, const ScreenVector& cursorDelta, const float scrollDelta, const float deltaTime) { - for (int i = 0; i < m_idleCameraInputs.size();) + for (int idleIndex = 0; idleIndex < m_idleCameraInputs.size();) { - auto& cameraInput = m_idleCameraInputs[i]; + auto& cameraInput = m_idleCameraInputs[idleIndex]; const bool canBegin = cameraInput->Beginning() && AZStd::all_of(m_activeCameraInputs.cbegin(), m_activeCameraInputs.cend(), [](const auto& input) { return !input->Exclusive(); }) && - (!cameraInput->Exclusive() || (cameraInput->Exclusive() && m_activeCameraInputs.empty())); + (!cameraInput->Exclusive() || m_activeCameraInputs.empty()); if (canBegin) { m_activeCameraInputs.push_back(cameraInput); using AZStd::swap; - swap(m_idleCameraInputs[i], m_idleCameraInputs[m_idleCameraInputs.size() - 1]); + swap(m_idleCameraInputs[idleIndex], m_idleCameraInputs[m_idleCameraInputs.size() - 1]); m_idleCameraInputs.pop_back(); } else { - i++; + // if a camera attempted to start but was not allowed to, ensure activation is cancelled + if (!cameraInput->Idle()) + { + cameraInput->CancelActivation(); + } + + idleIndex++; } } @@ -245,21 +251,21 @@ namespace AzFramework return acc; }); - for (int i = 0; i < m_activeCameraInputs.size();) + for (int activeIndex = 0; activeIndex < m_activeCameraInputs.size();) { - auto& cameraInput = m_activeCameraInputs[i]; + auto& cameraInput = m_activeCameraInputs[activeIndex]; if (cameraInput->Ending()) { cameraInput->ClearActivation(); m_idleCameraInputs.push_back(cameraInput); using AZStd::swap; - swap(m_activeCameraInputs[i], m_activeCameraInputs[m_activeCameraInputs.size() - 1]); + swap(m_activeCameraInputs[activeIndex], m_activeCameraInputs[m_activeCameraInputs.size() - 1]); m_activeCameraInputs.pop_back(); } else { cameraInput->ContinueActivation(); - i++; + activeIndex++; } } @@ -470,9 +476,10 @@ namespace AzFramework { if (input->m_state == InputChannel::State::Began) { - m_translation |= TranslationFromKey(input->m_channelId, m_translateCameraInputChannelIds); - if (m_translation != TranslationType::Nil) + if (auto translation = TranslationFromKey(input->m_channelId, m_translateCameraInputChannelIds); + translation != TranslationType::Nil) { + m_translation |= translation; BeginActivation(); } @@ -484,11 +491,16 @@ namespace AzFramework // ensure we don't process end events in the idle state else if (input->m_state == InputChannel::State::Ended && !Idle()) { - m_translation &= ~(TranslationFromKey(input->m_channelId, m_translateCameraInputChannelIds)); - if (m_translation == TranslationType::Nil) + if (auto translation = TranslationFromKey(input->m_channelId, m_translateCameraInputChannelIds); + translation != TranslationType::Nil) { - EndActivation(); + m_translation &= ~translation; + if (m_translation == TranslationType::Nil) + { + EndActivation(); + } } + if (input->m_channelId == m_translateCameraInputChannelIds.m_boostChannelId) { m_boost = false; diff --git a/Code/Framework/AzFramework/AzFramework/Viewport/CameraInput.h b/Code/Framework/AzFramework/AzFramework/Viewport/CameraInput.h index 96a9b54dc8..b652d616b2 100644 --- a/Code/Framework/AzFramework/AzFramework/Viewport/CameraInput.h +++ b/Code/Framework/AzFramework/AzFramework/Viewport/CameraInput.h @@ -185,6 +185,11 @@ namespace AzFramework m_activation = Activation::Ending; } + void CancelActivation() + { + m_activation = Activation::Idle; + } + void ContinueActivation() { // continue activation is called after the first step of the camera input, diff --git a/Code/Framework/AzFramework/AzFramework/Viewport/ScreenGeometry.h b/Code/Framework/AzFramework/AzFramework/Viewport/ScreenGeometry.h index 7a5d7fdc62..27031c6ab3 100644 --- a/Code/Framework/AzFramework/AzFramework/Viewport/ScreenGeometry.h +++ b/Code/Framework/AzFramework/AzFramework/Viewport/ScreenGeometry.h @@ -10,6 +10,7 @@ #include #include +#include #include #include @@ -203,6 +204,12 @@ namespace AzFramework return AZ::Vector2(aznumeric_cast(screenPoint.m_x), aznumeric_cast(screenPoint.m_y)); } + //! Return an AZ::Vector3 from a ScreenPoint (including z/depth value, defaulting to 0.0f). + inline AZ::Vector3 Vector3FromScreenPoint(const ScreenPoint& screenPoint, const float z = 0.0f) + { + return AZ::Vector3(aznumeric_cast(screenPoint.m_x), aznumeric_cast(screenPoint.m_y), z); + } + //! Return an AZ::Vector2 from a ScreenVector. inline AZ::Vector2 Vector2FromScreenVector(const ScreenVector& screenVector) { diff --git a/Code/Framework/AzFramework/AzFramework/azframework_files.cmake b/Code/Framework/AzFramework/AzFramework/azframework_files.cmake index aac7bd8f14..73608d6a85 100644 --- a/Code/Framework/AzFramework/AzFramework/azframework_files.cmake +++ b/Code/Framework/AzFramework/AzFramework/azframework_files.cmake @@ -270,8 +270,6 @@ set(FILES Physics/WindBus.h Process/ProcessCommunicator.cpp Process/ProcessCommunicator.h - Process/ProcessWatcher.cpp - Process/ProcessWatcher.h Process/ProcessCommon_fwd.h Process/ProcessCommunicator.h Process/ProcessWatcher.cpp diff --git a/Code/Framework/AzFramework/Platform/Common/Default/AzFramework/Process/ProcessWatcher_Default.cpp b/Code/Framework/AzFramework/Platform/Common/Default/AzFramework/Process/ProcessWatcher_Default.cpp index f87c51bdc5..a30ab72420 100644 --- a/Code/Framework/AzFramework/Platform/Common/Default/AzFramework/Process/ProcessWatcher_Default.cpp +++ b/Code/Framework/AzFramework/Platform/Common/Default/AzFramework/Process/ProcessWatcher_Default.cpp @@ -83,4 +83,9 @@ namespace AzFramework { } + + AZStd::string ProcessLauncher::ProcessLaunchInfo::GetCommandLineParametersAsString() const + { + return AZStd::string{}; + } } //namespace AzFramework diff --git a/Code/Framework/AzFramework/Tests/CameraInputTests.cpp b/Code/Framework/AzFramework/Tests/CameraInputTests.cpp index 5f327fb2fd..0ddf9e89b9 100644 --- a/Code/Framework/AzFramework/Tests/CameraInputTests.cpp +++ b/Code/Framework/AzFramework/Tests/CameraInputTests.cpp @@ -416,4 +416,78 @@ namespace UnitTest using ::testing::FloatNear; EXPECT_THAT(m_camera.m_pitch, FloatNear(expectedPitch, 0.001f)); } + + TEST_F(CameraInputFixture, InvalidTranslationInputKeyCannotBeginTranslateCameraInputAgain) + { + HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_translateCameraInputChannelIds.m_forwardChannelId, + AzFramework::InputChannel::State::Began }); + + const bool consumed = + m_cameraSystem->HandleEvents(AzFramework::DiscreteInputEvent{ m_orbitChannelId, AzFramework::InputChannel::State::Began }); + + using ::testing::IsFalse; + using ::testing::IsTrue; + EXPECT_THAT(consumed, IsTrue()); + EXPECT_THAT(m_firstPersonTranslateCamera->Beginning(), IsFalse()); + EXPECT_THAT(m_firstPersonTranslateCamera->Active(), IsTrue()); + } + + TEST_F(CameraInputFixture, InvalidTranslationInputKeyDownCannotBeginTranslateCameraInputAgain) + { + HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_translateCameraInputChannelIds.m_forwardChannelId, + AzFramework::InputChannel::State::Began }); + + const bool consumed = + m_cameraSystem->HandleEvents(AzFramework::DiscreteInputEvent{ m_orbitChannelId, AzFramework::InputChannel::State::Began }); + + using ::testing::IsFalse; + using ::testing::IsTrue; + EXPECT_THAT(consumed, IsTrue()); + EXPECT_THAT(m_firstPersonTranslateCamera->Beginning(), IsFalse()); + EXPECT_THAT(m_firstPersonTranslateCamera->Active(), IsTrue()); + } + + TEST_F(CameraInputFixture, InvalidTranslationInputKeyUpDoesNotAffectTranslateCameraInputEnd) + { + HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_translateCameraInputChannelIds.m_forwardChannelId, + AzFramework::InputChannel::State::Began }); + + const bool consumed = + m_cameraSystem->HandleEvents(AzFramework::DiscreteInputEvent{ m_orbitChannelId, AzFramework::InputChannel::State::Began }); + + HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_translateCameraInputChannelIds.m_forwardChannelId, + AzFramework::InputChannel::State::Ended }); + + using ::testing::IsFalse; + using ::testing::IsTrue; + EXPECT_THAT(consumed, IsTrue()); + EXPECT_THAT(m_firstPersonTranslateCamera->Idle(), IsTrue()); + } + + TEST_F(CameraInputFixture, OrbitCameraInputCannotBeLeftInInvalidStateIfItCannotFullyBeginAfterInputChannelBegin) + { + HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_translateCameraInputChannelIds.m_forwardChannelId, + AzFramework::InputChannel::State::Began }); + + HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_orbitChannelId, AzFramework::InputChannel::State::Began }); + + using ::testing::IsFalse; + using ::testing::IsTrue; + EXPECT_THAT(m_orbitCamera->Beginning(), IsFalse()); + EXPECT_THAT(m_orbitCamera->Idle(), IsTrue()); + } + + TEST_F(CameraInputFixture, OrbitCameraInputCannotBeLeftInInvalidStateIfItCannotFullyBeginAfterInputChannelBeginAndEnd) + { + HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_translateCameraInputChannelIds.m_forwardChannelId, + AzFramework::InputChannel::State::Began }); + + HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_orbitChannelId, AzFramework::InputChannel::State::Began }); + HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_orbitChannelId, AzFramework::InputChannel::State::Ended }); + + using ::testing::IsFalse; + using ::testing::IsTrue; + EXPECT_THAT(m_orbitCamera->Ending(), IsFalse()); + EXPECT_THAT(m_orbitCamera->Idle(), IsTrue()); + } } // namespace UnitTest diff --git a/Code/Framework/AzFramework/Tests/Mocks/Terrain/MockTerrainDataRequestBus.h b/Code/Framework/AzFramework/Tests/Mocks/Terrain/MockTerrainDataRequestBus.h index dbce11d639..f3a6cc07b3 100644 --- a/Code/Framework/AzFramework/Tests/Mocks/Terrain/MockTerrainDataRequestBus.h +++ b/Code/Framework/AzFramework/Tests/Mocks/Terrain/MockTerrainDataRequestBus.h @@ -76,5 +76,29 @@ namespace UnitTest GetSurfacePointFromVector2, void(const AZ::Vector2&, AzFramework::SurfaceData::SurfacePoint&, Sampler, bool*)); MOCK_CONST_METHOD5( GetSurfacePointFromFloats, void(float, float, AzFramework::SurfaceData::SurfacePoint&, Sampler, bool*)); + MOCK_CONST_METHOD3( + ProcessHeightsFromList, void(const AZStd::span&, AzFramework::Terrain::SurfacePointListFillCallback, Sampler)); + MOCK_CONST_METHOD3( + ProcessNormalsFromList, void(const AZStd::span&, AzFramework::Terrain::SurfacePointListFillCallback, Sampler)); + MOCK_CONST_METHOD3( + ProcessSurfaceWeightsFromList, void(const AZStd::span&, AzFramework::Terrain::SurfacePointListFillCallback, Sampler)); + MOCK_CONST_METHOD3( + ProcessSurfacePointsFromList, void(const AZStd::span&, AzFramework::Terrain::SurfacePointListFillCallback, Sampler)); + MOCK_CONST_METHOD3( + ProcessHeightsFromListOfVector2, void(const AZStd::span&, AzFramework::Terrain::SurfacePointListFillCallback, Sampler)); + MOCK_CONST_METHOD3( + ProcessNormalsFromListOfVector2, void(const AZStd::span&, AzFramework::Terrain::SurfacePointListFillCallback, Sampler)); + MOCK_CONST_METHOD3( + ProcessSurfaceWeightsFromListOfVector2, void(const AZStd::span&, AzFramework::Terrain::SurfacePointListFillCallback, Sampler)); + MOCK_CONST_METHOD3( + ProcessSurfacePointsFromListOfVector2, void(const AZStd::span&, AzFramework::Terrain::SurfacePointListFillCallback, Sampler)); + MOCK_CONST_METHOD4( + ProcessHeightsFromRegion, void(const AZ::Aabb&, const AZ::Vector2&, AzFramework::Terrain::SurfacePointRegionFillCallback, Sampler)); + MOCK_CONST_METHOD4( + ProcessNormalsFromRegion, void(const AZ::Aabb&, const AZ::Vector2&, AzFramework::Terrain::SurfacePointRegionFillCallback, Sampler)); + MOCK_CONST_METHOD4( + ProcessSurfaceWeightsFromRegion, void(const AZ::Aabb&, const AZ::Vector2&, AzFramework::Terrain::SurfacePointRegionFillCallback, Sampler)); + MOCK_CONST_METHOD4( + ProcessSurfacePointsFromRegion, void(const AZ::Aabb&, const AZ::Vector2&, AzFramework::Terrain::SurfacePointRegionFillCallback, Sampler)); }; } // namespace UnitTest diff --git a/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp b/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp index 0dc00f81dd..50365ff2ff 100644 --- a/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp +++ b/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp @@ -77,6 +77,12 @@ namespace UnitTest public: AZ_COMPONENT(TargetSpawnableComponent, "{B4041561-63A7-4E1E-80F1-78C08D497960}"); + TargetSpawnableComponent() = default; + explicit TargetSpawnableComponent(AZ::EntityId parent) + : m_parent(parent) + { + } + void Activate() override {} void Deactivate() override {} @@ -84,14 +90,19 @@ namespace UnitTest { if (auto* serializeContext = azrtti_cast(reflection)) { - serializeContext->Class(); + serializeContext->Class() + ->Field("Parent", &TargetSpawnableComponent::m_parent); } } + + AZ::EntityId m_parent; }; class SpawnableEntitiesManagerTest : public AllocatorsFixture { public: + constexpr static AZ::u64 EntityIdStartId = 40; + void SetUp() override { AllocatorsFixture::SetUp(); @@ -111,7 +122,7 @@ namespace UnitTest m_spawnable = aznew AzFramework::Spawnable( AZ::Data::AssetId::CreateString("{EB2E8A2B-F253-4A90-BBF4-55F2EED786B8}:0"), AZ::Data::AssetData::AssetStatus::Ready); m_spawnableAsset = new AZ::Data::Asset(m_spawnable, AZ::Data::AssetLoadBehavior::Default); - m_ticket = new AzFramework::EntitySpawnTicket(*m_spawnableAsset); + m_ticket = aznew AzFramework::EntitySpawnTicket(*m_spawnableAsset); auto managerInterface = AzFramework::SpawnableEntitiesInterface::Get(); m_manager = azrtti_cast(managerInterface); @@ -147,22 +158,43 @@ namespace UnitTest { auto entry = AZStd::make_unique(); entry->AddComponent(aznew SourceSpawnableComponent()); + entry->SetId(AZ::EntityId(EntityIdStartId + i)); entities.push_back(AZStd::move(entry)); } } - AZ::Data::Asset CreateTargetSpawnable(size_t numElements) + AZ::Data::Asset CreateTargetSpawnable(size_t numElements, bool requiresMatchingEntityIds) { auto target = aznew AzFramework::Spawnable( AZ::Data::AssetId(AZ::Uuid("{716CD8C3-0BA8-4F32-B579-0EC7C967796F}")), AZ::Data::AssetData::AssetStatus::Ready); AzFramework::Spawnable::EntityList& entities = target->GetEntities(); entities.reserve(numElements); - for (size_t i = 0; i < numElements; ++i) + if (requiresMatchingEntityIds) { - auto entry = AZStd::make_unique(); - entry->AddComponent(aznew TargetSpawnableComponent()); - entities.push_back(AZStd::move(entry)); + for (size_t i = 0; i < numElements; ++i) + { + auto entry = AZStd::make_unique(); + if (i != 0) + { + entry->AddComponent(aznew TargetSpawnableComponent(AZ::EntityId(EntityIdStartId + i - 1))); + } + else + { + entry->AddComponent(aznew TargetSpawnableComponent()); + } + entry->SetId(AZ::EntityId(EntityIdStartId + i)); + entities.push_back(AZStd::move(entry)); + } + } + else + { + for (size_t i = 0; i < numElements; ++i) + { + auto entry = AZStd::make_unique(); + entry->AddComponent(aznew TargetSpawnableComponent()); + entities.push_back(AZStd::move(entry)); + } } return AZ::Data::Asset(target, AZ::Data::AssetLoadBehavior::NoLoad); @@ -212,6 +244,38 @@ namespace UnitTest return true; } + static bool DoParentEntityIdsMatch(AzFramework::SpawnableConstEntityContainerView entities) + { + if (entities.empty()) + { + return false; + } + + const AZ::Entity* previous = nullptr; + for (const AZ::Entity* entity : entities) + { + if (entity) + { + if (previous) + { + if (TargetSpawnableComponent* link = entity->FindComponent(); link != nullptr) + { + if (link->m_parent != previous->GetId()) + { + return false; + } + } + previous = entity; + } + } + else + { + return false; + } + } + return true; + } + static bool IsEveryOtherEntityAReplacement(AzFramework::SpawnableConstEntityContainerView entities) { bool onAlternative = true; @@ -516,7 +580,7 @@ namespace UnitTest // Make sure we start with a fresh ticket each time, or else each iteration through this loop would continue to build up // more and more entities. delete m_ticket; - m_ticket = new AzFramework::EntitySpawnTicket(*m_spawnableAsset); + m_ticket = aznew AzFramework::EntitySpawnTicket(*m_spawnableAsset); constexpr size_t NumEntities = 4; FillSpawnable(NumEntities); @@ -599,7 +663,8 @@ namespace UnitTest using namespace AzFramework; static constexpr size_t NumEntities = 4; FillSpawnable(NumEntities); - AZ::Data::Asset target = CreateTargetSpawnable(4); + constexpr bool requiresMatchingEntityIds = true; + AZ::Data::Asset target = CreateTargetSpawnable(4, requiresMatchingEntityIds); InsertEntityAliases<4>( { 0, 1, 2, 3 }, { 0, 1, 2, 3 }, { Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace, @@ -608,11 +673,13 @@ namespace UnitTest size_t spawnedEntitiesCount = 0; bool allReplaced = false; - auto callback = [&spawnedEntitiesCount, &allReplaced]( + bool allEntityIdsPatched = false; + auto callback = [&spawnedEntitiesCount, &allReplaced, &allEntityIdsPatched]( AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities) { spawnedEntitiesCount += entities.size(); allReplaced = AreAllEntitiesReplaced(entities); + allEntityIdsPatched = DoParentEntityIdsMatch(entities); }; AzFramework::SpawnAllEntitiesOptionalArgs optionalArgs; optionalArgs.m_completionCallback = AZStd::move(callback); @@ -621,6 +688,7 @@ namespace UnitTest EXPECT_EQ(4, spawnedEntitiesCount); EXPECT_TRUE(allReplaced); + EXPECT_TRUE(allEntityIdsPatched); } TEST_F(SpawnableEntitiesManagerTest, SpawnAllEntities_AllAliasesWithAdditional_SourceAndTargetComponentsMerged) @@ -628,7 +696,8 @@ namespace UnitTest using namespace AzFramework; static constexpr size_t NumEntities = 4; FillSpawnable(NumEntities); - AZ::Data::Asset target = CreateTargetSpawnable(4); + constexpr bool requiresMatchingEntityIds = false; + AZ::Data::Asset target = CreateTargetSpawnable(4, requiresMatchingEntityIds); InsertEntityAliases<4>( { 0, 1, 2, 3 }, { 0, 1, 2, 3 }, { Spawnable::EntityAliasType::Additional, Spawnable::EntityAliasType::Additional, Spawnable::EntityAliasType::Additional, @@ -637,11 +706,13 @@ namespace UnitTest size_t spawnedEntitiesCount = 0; bool allAdded = false; - auto callback = [&spawnedEntitiesCount, &allAdded]( + bool allEntityIdsPatched = false; + auto callback = [&spawnedEntitiesCount, &allAdded, &allEntityIdsPatched]( AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities) { spawnedEntitiesCount += entities.size(); allAdded = IsEveryOtherEntityAReplacement(entities); + allEntityIdsPatched = DoParentEntityIdsMatch(entities); }; AzFramework::SpawnAllEntitiesOptionalArgs optionalArgs; optionalArgs.m_completionCallback = AZStd::move(callback); @@ -650,6 +721,7 @@ namespace UnitTest EXPECT_EQ(8, spawnedEntitiesCount); EXPECT_TRUE(allAdded); + EXPECT_TRUE(allEntityIdsPatched); } TEST_F(SpawnableEntitiesManagerTest, SpawnAllEntities_AllAliasesWithMerge_SourceAndTargetComponentsMerged) @@ -657,7 +729,8 @@ namespace UnitTest using namespace AzFramework; static constexpr size_t NumEntities = 4; FillSpawnable(NumEntities); - AZ::Data::Asset target = CreateTargetSpawnable(4); + constexpr bool requiresMatchingEntityIds = true; + AZ::Data::Asset target = CreateTargetSpawnable(4, requiresMatchingEntityIds); InsertEntityAliases<4>( { 0, 1, 2, 3 }, { 0, 1, 2, 3 }, { Spawnable::EntityAliasType::Merge, Spawnable::EntityAliasType::Merge, Spawnable::EntityAliasType::Merge, @@ -666,11 +739,13 @@ namespace UnitTest size_t spawnedEntitiesCount = 0; bool allMerged = false; - auto callback = [&spawnedEntitiesCount, &allMerged]( + bool allEntityIdsPatched = false; + auto callback = [&spawnedEntitiesCount, &allMerged, &allEntityIdsPatched]( AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities) { spawnedEntitiesCount += entities.size(); allMerged = AreAllMerged(entities); + allEntityIdsPatched = DoParentEntityIdsMatch(entities); }; AzFramework::SpawnAllEntitiesOptionalArgs optionalArgs; optionalArgs.m_completionCallback = AZStd::move(callback); @@ -679,6 +754,7 @@ namespace UnitTest EXPECT_EQ(4, spawnedEntitiesCount); EXPECT_TRUE(allMerged); + EXPECT_TRUE(allEntityIdsPatched); } // @@ -1095,7 +1171,8 @@ namespace UnitTest using namespace AzFramework; static constexpr size_t NumEntities = 4; FillSpawnable(NumEntities); - AZ::Data::Asset target = CreateTargetSpawnable(4); + constexpr bool requiresMatchingEntityIds = true; + AZ::Data::Asset target = CreateTargetSpawnable(4, requiresMatchingEntityIds); InsertEntityAliases<4>( { 0, 1, 2, 3 }, { 0, 1, 2, 3 }, { Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace, @@ -1106,11 +1183,13 @@ namespace UnitTest size_t spawnedEntitiesCount = 0; bool allReplaced = false; - auto callback = [&spawnedEntitiesCount, &allReplaced]( + bool allEntityIdsPatched = false; + auto callback = [&spawnedEntitiesCount, &allReplaced, &allEntityIdsPatched]( AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities) { spawnedEntitiesCount += entities.size(); allReplaced = AreAllEntitiesReplaced(entities); + allEntityIdsPatched = DoParentEntityIdsMatch(entities); }; AzFramework::SpawnEntitiesOptionalArgs optionalArgs; optionalArgs.m_completionCallback = AZStd::move(callback); @@ -1119,6 +1198,7 @@ namespace UnitTest EXPECT_EQ(4, spawnedEntitiesCount); EXPECT_TRUE(allReplaced); + EXPECT_TRUE(allEntityIdsPatched); } TEST_F(SpawnableEntitiesManagerTest, SpawnEntities_AllAliasesWithAdditional_SourceAndTargetComponentsMerged) @@ -1126,7 +1206,8 @@ namespace UnitTest using namespace AzFramework; static constexpr size_t NumEntities = 4; FillSpawnable(NumEntities); - AZ::Data::Asset target = CreateTargetSpawnable(4); + constexpr bool requiresMatchingEntityIds = false; + AZ::Data::Asset target = CreateTargetSpawnable(4, requiresMatchingEntityIds); InsertEntityAliases<4>( { 0, 1, 2, 3 }, { 0, 1, 2, 3 }, { Spawnable::EntityAliasType::Additional, Spawnable::EntityAliasType::Additional, Spawnable::EntityAliasType::Additional, @@ -1137,12 +1218,14 @@ namespace UnitTest size_t spawnedEntitiesCount = 0; bool allAdded = false; + bool allEntityIdsPatched = false; auto callback = - [&spawnedEntitiesCount, &allAdded]( + [&spawnedEntitiesCount, &allAdded, &allEntityIdsPatched]( AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities) { spawnedEntitiesCount += entities.size(); allAdded = IsEveryOtherEntityAReplacement(entities); + allEntityIdsPatched = DoParentEntityIdsMatch(entities); }; AzFramework::SpawnEntitiesOptionalArgs optionalArgs; optionalArgs.m_completionCallback = AZStd::move(callback); @@ -1151,6 +1234,7 @@ namespace UnitTest EXPECT_EQ(8, spawnedEntitiesCount); EXPECT_TRUE(allAdded); + EXPECT_TRUE(allEntityIdsPatched); } TEST_F(SpawnableEntitiesManagerTest, SpawnEntities_AllAliasesWithMerge_SourceAndTargetComponentsMerged) @@ -1158,7 +1242,8 @@ namespace UnitTest using namespace AzFramework; static constexpr size_t NumEntities = 4; FillSpawnable(NumEntities); - AZ::Data::Asset target = CreateTargetSpawnable(4); + constexpr bool requiresMatchingEntityIds = true; + AZ::Data::Asset target = CreateTargetSpawnable(4, requiresMatchingEntityIds); InsertEntityAliases<4>( { 0, 1, 2, 3 }, { 0, 1, 2, 3 }, { Spawnable::EntityAliasType::Merge, Spawnable::EntityAliasType::Merge, Spawnable::EntityAliasType::Merge, @@ -1169,11 +1254,13 @@ namespace UnitTest size_t spawnedEntitiesCount = 0; bool allMerged = false; - auto callback = [&spawnedEntitiesCount, &allMerged]( + bool allEntityIdsPatched = false; + auto callback = [&spawnedEntitiesCount, &allMerged, &allEntityIdsPatched]( AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities) { spawnedEntitiesCount += entities.size(); allMerged = AreAllMerged(entities); + allEntityIdsPatched = DoParentEntityIdsMatch(entities); }; AzFramework::SpawnEntitiesOptionalArgs optionalArgs; optionalArgs.m_completionCallback = AZStd::move(callback); @@ -1182,6 +1269,7 @@ namespace UnitTest EXPECT_EQ(4, spawnedEntitiesCount); EXPECT_TRUE(allMerged); + EXPECT_TRUE(allEntityIdsPatched); } // @@ -1302,6 +1390,36 @@ namespace UnitTest // ClaimEntities // + TEST_F(SpawnableEntitiesManagerTest, ClaimEntities_Call_AllEntitiesWereClaimedAndNotDeleted) + { + static constexpr size_t NumEntities = 4; + FillSpawnable(NumEntities); + + AZStd::vector claimedEntities; + auto callback = [&claimedEntities](AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableEntityContainerView container) + { + for (AZ::Entity* entity : container) + { + claimedEntities.push_back(entity); + } + }; + + { + AzFramework::EntitySpawnTicket ticket(*m_spawnableAsset); + m_manager->SpawnAllEntities(ticket); + m_manager->ClaimEntities(ticket, AZStd::move(callback)); + m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular); + } + + EXPECT_EQ(NumEntities, claimedEntities.size()); + + // If these calls fail it means that the ticket has still deleted the entities, so they weren't properly claimed. + for (AZ::Entity* entity : claimedEntities) + { + delete entity; + } + } + TEST_F(SpawnableEntitiesManagerTest, ClaimEntities_DeleteTicketBeforeCall_NoCrash) { auto callback = [](AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableEntityContainerView) {}; diff --git a/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/AzManipulatorTestFramework.h b/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/AzManipulatorTestFramework.h index 66227c692b..865a571d3b 100644 --- a/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/AzManipulatorTestFramework.h +++ b/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/AzManipulatorTestFramework.h @@ -26,29 +26,33 @@ namespace AzManipulatorTestFramework { public: virtual ~ViewportInteractionInterface() = default; - //! Return the camera state. + //! Returns the camera state. virtual AzFramework::CameraState GetCameraState() = 0; - //! Set the camera state. + //! Sets the camera state. virtual void SetCameraState(const AzFramework::CameraState& cameraState) = 0; - //! Retrieve the debug display. + //! Retrieves the debug display. virtual AzFramework::DebugDisplayRequests& GetDebugDisplay() = 0; - //! Set if grid snapping is enabled or not. + //! Sets if grid snapping is enabled or not. virtual void SetGridSnapping(bool enabled) = 0; - //! Set if angular snapping is enabled or not. + //! Sets if angular snapping is enabled or not. virtual void SetAngularSnapping(bool enabled) = 0; - //! Set the grid size. + //! Sets the grid size. virtual void SetGridSize(float size) = 0; - //! Set the angular step. + //! Sets the angular step. virtual void SetAngularStep(float step) = 0; - //! Get the viewport id. + //! Gets the viewport id. virtual AzFramework::ViewportId GetViewportId() const = 0; //! Updates the visibility state. //! Updates which entities are currently visible given the current camera state. virtual void UpdateVisibility() = 0; - //! Set if sticky select is enabled or not. + //! Sets if sticky select is enabled or not. virtual void SetStickySelect(bool enabled) = 0; - //! Get default Editor Camera Position. + //! Gets default Editor Camera Position. virtual AZ::Vector3 DefaultEditorCameraPosition() const = 0; + //! Sets if icons are visible in the viewport. + virtual void SetIconsVisible(bool visible) = 0; + //! Sets if helpers are visible in the viewport. + virtual void SetHelpersVisible(bool visible) = 0; }; //! This interface is used to simulate the manipulator manager while the manipulators are under test. diff --git a/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/AzManipulatorTestFrameworkTestHelpers.h b/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/AzManipulatorTestFrameworkTestHelpers.h index 63392eb82f..8528795206 100644 --- a/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/AzManipulatorTestFrameworkTestHelpers.h +++ b/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/AzManipulatorTestFrameworkTestHelpers.h @@ -26,6 +26,7 @@ namespace UnitTest using IndirectCallManipulatorViewportInteraction = AzManipulatorTestFramework::IndirectCallManipulatorViewportInteraction; using ImmediateModeActionDispatcher = AzManipulatorTestFramework::ImmediateModeActionDispatcher; + public: void SetUpEditorFixtureImpl() override { ToolsApplicationFixtureT::SetUpEditorFixtureImpl(); @@ -43,7 +44,6 @@ namespace UnitTest ToolsApplicationFixtureT::TearDownEditorFixtureImpl(); } - public: AzFramework::CameraState m_cameraState; AZStd::unique_ptr m_actionDispatcher; AZStd::unique_ptr m_viewportManipulatorInteraction; diff --git a/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/AzManipulatorTestFrameworkUtils.h b/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/AzManipulatorTestFrameworkUtils.h index 1dcbea2125..653644aefe 100644 --- a/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/AzManipulatorTestFrameworkUtils.h +++ b/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/AzManipulatorTestFrameworkUtils.h @@ -27,29 +27,6 @@ namespace AzManipulatorTestFramework const AZ::Vector3& position = AZ::Vector3::CreateZero(), float radius = 1.0f); - //! Create a mouse pick from the specified ray and screen point. - AzToolsFramework::ViewportInteraction::MousePick CreateMousePick( - const AZ::Vector3& origin, const AZ::Vector3& direction, const AzFramework::ScreenPoint& screenPoint); - - //! Build a mouse pick from the specified mouse position and camera state. - AzToolsFramework::ViewportInteraction::MousePick BuildMousePick( - const AzFramework::ScreenPoint& screenPoint, const AzFramework::CameraState& cameraState); - - //! Create a mouse interaction from the specified pick, buttons, interaction id and keyboard modifiers. - AzToolsFramework::ViewportInteraction::MouseInteraction CreateMouseInteraction( - const AzToolsFramework::ViewportInteraction::MousePick& mousePick, - AzToolsFramework::ViewportInteraction::MouseButtons buttons, - AzToolsFramework::ViewportInteraction::InteractionId interactionId, - AzToolsFramework::ViewportInteraction::KeyboardModifiers modifiers); - - //! Create a mouse buttons from the specified mouse button. - AzToolsFramework::ViewportInteraction::MouseButtons CreateMouseButtons(AzToolsFramework::ViewportInteraction::MouseButton button); - - //! Create a mouse interaction event from the specified interaction and event. - AzToolsFramework::ViewportInteraction::MouseInteractionEvent CreateMouseInteractionEvent( - const AzToolsFramework::ViewportInteraction::MouseInteraction& mouseInteraction, - AzToolsFramework::ViewportInteraction::MouseEvent event); - //! Dispatch a mouse event to the main manipulator manager via a bus call. void DispatchMouseInteractionEvent(const AzToolsFramework::ViewportInteraction::MouseInteractionEvent& event); diff --git a/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/IndirectManipulatorViewportInteraction.h b/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/IndirectManipulatorViewportInteraction.h index da2804dfd5..2d5a41c2c2 100644 --- a/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/IndirectManipulatorViewportInteraction.h +++ b/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/IndirectManipulatorViewportInteraction.h @@ -24,9 +24,12 @@ namespace AzManipulatorTestFramework explicit IndirectCallManipulatorViewportInteraction(AZStd::shared_ptr debugDisplayRequests); ~IndirectCallManipulatorViewportInteraction(); - // ManipulatorViewportInteractionInterface ... + // ManipulatorViewportInteraction overrides ... const ViewportInteractionInterface& GetViewportInteraction() const override; const ManipulatorManagerInterface& GetManipulatorManager() const override; + // make non-const overloads visible + using ManipulatorViewportInteraction::GetViewportInteraction; + using ManipulatorViewportInteraction::GetManipulatorManager; private: AZStd::unique_ptr m_viewportInteraction; diff --git a/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/ViewportInteraction.h b/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/ViewportInteraction.h index 1568c1a931..f29245bb34 100644 --- a/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/ViewportInteraction.h +++ b/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/ViewportInteraction.h @@ -39,7 +39,8 @@ namespace AzManipulatorTestFramework AzFramework::ViewportId GetViewportId() const override; void UpdateVisibility() override; void SetStickySelect(bool enabled) override; - AZ::Vector3 DefaultEditorCameraPosition() const override; + void SetIconsVisible(bool visible) override; + void SetHelpersVisible(bool visible) override; // ViewportInteractionRequestBus overrides ... AzFramework::CameraState GetCameraState() override; @@ -58,6 +59,9 @@ namespace AzManipulatorTestFramework float ManipulatorLineBoundWidth() const override; float ManipulatorCircleBoundWidth() const override; bool StickySelectEnabled() const override; + AZ::Vector3 DefaultEditorCameraPosition() const override; + bool IconsVisible() const override; + bool HelpersVisible() const override; // EditorEntityViewportInteractionRequestBus overrides ... void FindVisibleEntities(AZStd::vector& visibleEntities) override; @@ -68,10 +72,12 @@ namespace AzManipulatorTestFramework AzFramework::EntityVisibilityQuery m_entityVisibilityQuery; AZStd::shared_ptr m_debugDisplayRequests; AzFramework::CameraState m_cameraState; + float m_gridSize = 1.0f; + float m_angularStep = 0.0f; bool m_gridSnapping = false; bool m_angularSnapping = false; bool m_stickySelect = true; - float m_gridSize = 1.0f; - float m_angularStep = 0.0f; + bool m_iconsVisible = true; + bool m_helpersVisible = true; }; } // namespace AzManipulatorTestFramework diff --git a/Code/Framework/AzManipulatorTestFramework/Source/AzManipulatorTestFrameworkUtils.cpp b/Code/Framework/AzManipulatorTestFramework/Source/AzManipulatorTestFrameworkUtils.cpp index 6fbf2cb219..4c7d7f6901 100644 --- a/Code/Framework/AzManipulatorTestFramework/Source/AzManipulatorTestFrameworkUtils.cpp +++ b/Code/Framework/AzManipulatorTestFramework/Source/AzManipulatorTestFrameworkUtils.cpp @@ -82,49 +82,6 @@ namespace AzManipulatorTestFramework return manipulator; } - AzToolsFramework::ViewportInteraction::MousePick CreateMousePick( - const AZ::Vector3& origin, const AZ::Vector3& direction, const AzFramework::ScreenPoint& screenPoint) - { - return { origin, direction, screenPoint }; - } - - AzToolsFramework::ViewportInteraction::MousePick BuildMousePick( - const AzFramework::ScreenPoint& screenPoint, const AzFramework::CameraState& cameraState) - { - const auto nearPlaneWorldPosition = AzFramework::ScreenToWorld(screenPoint, cameraState); - - AzToolsFramework::ViewportInteraction::MousePick mousePick; - mousePick.m_screenCoordinates = screenPoint; - mousePick.m_rayOrigin = nearPlaneWorldPosition; - mousePick.m_rayDirection = (nearPlaneWorldPosition - cameraState.m_position).GetNormalized(); - - return mousePick; - } - - MouseInteraction CreateMouseInteraction( - const MousePick& mousePick, MouseButtons buttons, InteractionId interactionId, KeyboardModifiers modifiers) - { - AzToolsFramework::ViewportInteraction::MouseInteraction interaction; - interaction.m_mousePick = mousePick; - interaction.m_mouseButtons = buttons; - interaction.m_interactionId = interactionId; - interaction.m_keyboardModifiers = modifiers; - - return interaction; - } - - MouseButtons CreateMouseButtons(MouseButton button) - { - MouseButtons buttons; - buttons.m_mouseButtons = static_cast(button); - return buttons; - } - - MouseInteractionEvent CreateMouseInteractionEvent(const MouseInteraction& mouseInteraction, MouseEvent event) - { - return MouseInteractionEvent(mouseInteraction, event, /*captured=*/false); - } - void DispatchMouseInteractionEvent(const MouseInteractionEvent& event) { AzToolsFramework::EditorInteractionSystemViewportSelectionRequestBus::Event( diff --git a/Code/Framework/AzManipulatorTestFramework/Source/ImmediateModeActionDispatcher.cpp b/Code/Framework/AzManipulatorTestFramework/Source/ImmediateModeActionDispatcher.cpp index aea93ca342..715c2b1083 100644 --- a/Code/Framework/AzManipulatorTestFramework/Source/ImmediateModeActionDispatcher.cpp +++ b/Code/Framework/AzManipulatorTestFramework/Source/ImmediateModeActionDispatcher.cpp @@ -120,7 +120,8 @@ namespace AzManipulatorTestFramework void ImmediateModeActionDispatcher::MousePositionImpl(const AzFramework::ScreenPoint& position) { const auto cameraState = m_manipulatorViewportInteraction.GetViewportInteraction().GetCameraState(); - GetMouseInteractionEvent()->m_mouseInteraction.m_mousePick = BuildMousePick(position, cameraState); + GetMouseInteractionEvent()->m_mouseInteraction.m_mousePick = + AzToolsFramework::ViewportInteraction::BuildMousePick(cameraState, position); GetMouseInteractionEvent()->m_mouseEvent = AzToolsFramework::ViewportInteraction::MouseEvent::Move; m_manipulatorViewportInteraction.GetManipulatorManager().ConsumeMouseInteractionEvent(*m_event); } diff --git a/Code/Framework/AzManipulatorTestFramework/Source/ViewportInteraction.cpp b/Code/Framework/AzManipulatorTestFramework/Source/ViewportInteraction.cpp index 1a28c8cad1..b7fd5e2b73 100644 --- a/Code/Framework/AzManipulatorTestFramework/Source/ViewportInteraction.cpp +++ b/Code/Framework/AzManipulatorTestFramework/Source/ViewportInteraction.cpp @@ -10,6 +10,7 @@ #include #include #include +#include namespace AzManipulatorTestFramework { @@ -19,6 +20,9 @@ namespace AzManipulatorTestFramework AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus::Handler::BusConnect(m_viewportId); AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Handler::BusConnect(m_viewportId); AzToolsFramework::ViewportInteraction::EditorEntityViewportInteractionRequestBus::Handler::BusConnect(m_viewportId); + + m_cameraState = + AzFramework::CreateIdentityDefaultCamera(AZ::Vector3::CreateZero(), AzManipulatorTestFramework::DefaultViewportSize); } ViewportInteraction::~ViewportInteraction() @@ -113,6 +117,16 @@ namespace AzManipulatorTestFramework m_stickySelect = enabled; } + void ViewportInteraction::SetIconsVisible(const bool visible) + { + m_iconsVisible = visible; + } + + void ViewportInteraction::SetHelpersVisible(const bool visible) + { + m_helpersVisible = visible; + } + AZ::Vector3 ViewportInteraction::DefaultEditorCameraPosition() const { return {}; @@ -148,4 +162,14 @@ namespace AzManipulatorTestFramework { return 1.0f; } + + bool ViewportInteraction::IconsVisible() const + { + return m_iconsVisible; + } + + bool ViewportInteraction::HelpersVisible() const + { + return m_helpersVisible; + } } // namespace AzManipulatorTestFramework diff --git a/Code/Framework/AzManipulatorTestFramework/Tests/AzManipulatorTestFrameworkTestFixtures.h b/Code/Framework/AzManipulatorTestFramework/Tests/AzManipulatorTestFrameworkTestFixtures.h index 4679ac142c..24ede71904 100644 --- a/Code/Framework/AzManipulatorTestFramework/Tests/AzManipulatorTestFrameworkTestFixtures.h +++ b/Code/Framework/AzManipulatorTestFramework/Tests/AzManipulatorTestFrameworkTestFixtures.h @@ -8,21 +8,22 @@ #pragma once +#include #include #include -#include namespace UnitTest { - class LinearManipulatorTestFixture - : public ToolsApplicationFixture + class LinearManipulatorTestFixture : public ToolsApplicationFixture { protected: LinearManipulatorTestFixture(const AzToolsFramework::ManipulatorManagerId& manipulatorManagerId) - : m_manipulatorManagerId(manipulatorManagerId) {} + : m_manipulatorManagerId(manipulatorManagerId) + { + } void SetUpEditorFixtureImpl() override - { + { m_linearManipulator = AzManipulatorTestFramework::CreateLinearManipulator( m_manipulatorManagerId, /*position=*/AZ::Vector3::CreateZero(), @@ -31,21 +32,21 @@ namespace UnitTest // default sanity check call backs m_linearManipulator->InstallLeftMouseDownCallback( [this](const AzToolsFramework::LinearManipulator::Action& /*action*/) - { - m_receivedLeftMouseDown = true; - }); + { + m_receivedLeftMouseDown = true; + }); m_linearManipulator->InstallMouseMoveCallback( [this](const AzToolsFramework::LinearManipulator::Action& /*action*/) - { - m_receivedMouseMove = true; - }); + { + m_receivedMouseMove = true; + }); m_linearManipulator->InstallLeftMouseUpCallback( [this](const AzToolsFramework::LinearManipulator::Action& /*action*/) - { - m_receivedLeftMouseUp = true; - }); + { + m_receivedLeftMouseUp = true; + }); } void TearDownEditorFixtureImpl() override @@ -63,16 +64,16 @@ namespace UnitTest bool m_receivedLeftMouseUp = false; // initial world space starting position for mouse interaction - const AzToolsFramework::ViewportInteraction::MousePick m_mouseStartingPositionRay = - AzManipulatorTestFramework::CreateMousePick( - AZ::Vector3(0.0f, -2.0f, 0.0f), AZ::Vector3(0.0f, 1.0f, 0.0f), AzFramework::ScreenPoint( 0,0 )); + const AzToolsFramework::ViewportInteraction::MousePick m_mouseStartingPositionRay{ AZ::Vector3(0.0f, -2.0f, 0.0f), + AZ::Vector3(0.0f, 1.0f, 0.0f), + AzFramework::ScreenPoint(0, 0) }; // left mouse down ray in world space 2 units back from origin looking down +y axis with a null interaction // id and no keyboard modifiers AzToolsFramework::ViewportInteraction::MouseInteraction m_interaction = - AzManipulatorTestFramework::CreateMouseInteraction( + AzToolsFramework::ViewportInteraction::BuildMouseInteraction( m_mouseStartingPositionRay, - AzManipulatorTestFramework::CreateMouseButtons(AzToolsFramework::ViewportInteraction::MouseButton::Left), + AzToolsFramework::ViewportInteraction::BuildMouseButtons(AzToolsFramework::ViewportInteraction::MouseButton::Left), AzToolsFramework::ViewportInteraction::InteractionId(AZ::EntityId(0), 0), AzToolsFramework::ViewportInteraction::KeyboardModifiers(0)); }; diff --git a/Code/Framework/AzManipulatorTestFramework/Tests/BusCallTest.cpp b/Code/Framework/AzManipulatorTestFramework/Tests/BusCallTest.cpp index 11f35d8fdc..8d86a96ffa 100644 --- a/Code/Framework/AzManipulatorTestFramework/Tests/BusCallTest.cpp +++ b/Code/Framework/AzManipulatorTestFramework/Tests/BusCallTest.cpp @@ -7,6 +7,8 @@ */ #include "AzManipulatorTestFrameworkTestFixtures.h" + +#include #include #include @@ -34,8 +36,8 @@ namespace UnitTest TEST_F(AzManipulatorTestFrameworkBusCallTestFixture, ConsumeViewportLeftMouseClick) { // given a left mouse down ray in world space - auto event = - AzManipulatorTestFramework::CreateMouseInteractionEvent(m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Down); + auto event = AzToolsFramework::ViewportInteraction::BuildMouseInteractionEvent( + m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Down); // consume the mouse down and up events AzManipulatorTestFramework::DispatchMouseInteractionEvent(event); @@ -53,8 +55,8 @@ namespace UnitTest TEST_F(AzManipulatorTestFrameworkBusCallTestFixture, ConsumeViewportMouseMoveHover) { // given a left mouse down ray in world space - const auto event = - AzManipulatorTestFramework::CreateMouseInteractionEvent(m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Move); + const auto event = AzToolsFramework::ViewportInteraction::BuildMouseInteractionEvent( + m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Move); // consume the mouse move event AzManipulatorTestFramework::DispatchMouseInteractionEvent(event); @@ -72,8 +74,8 @@ namespace UnitTest TEST_F(AzManipulatorTestFrameworkBusCallTestFixture, ConsumeViewportMouseMoveActive) { // given a left mouse down ray in world space - auto event = - AzManipulatorTestFramework::CreateMouseInteractionEvent(m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Down); + auto event = AzToolsFramework::ViewportInteraction::BuildMouseInteractionEvent( + m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Down); // consume the mouse down event AzManipulatorTestFramework::DispatchMouseInteractionEvent(event); @@ -113,8 +115,8 @@ namespace UnitTest }); // given a left mouse down ray in world space - auto event = - AzManipulatorTestFramework::CreateMouseInteractionEvent(m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Down); + auto event = AzToolsFramework::ViewportInteraction::BuildMouseInteractionEvent( + m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Down); // consume the mouse down event AzManipulatorTestFramework::DispatchMouseInteractionEvent(event); diff --git a/Code/Framework/AzQtComponents/AzQtComponents/Components/Widgets/ElidingLabel.cpp b/Code/Framework/AzQtComponents/AzQtComponents/Components/Widgets/ElidingLabel.cpp index 8ef69c4b56..8daa183b80 100644 --- a/Code/Framework/AzQtComponents/AzQtComponents/Components/Widgets/ElidingLabel.cpp +++ b/Code/Framework/AzQtComponents/AzQtComponents/Components/Widgets/ElidingLabel.cpp @@ -12,6 +12,8 @@ #include #include #include +#include +#include namespace AzQtComponents { @@ -35,6 +37,7 @@ namespace AzQtComponents m_text = text; m_metricsLabel->setText(m_text); + m_elidedText.clear(); elide(); updateGeometry(); @@ -65,7 +68,62 @@ namespace AzQtComponents void ElidingLabel::elide() { ensurePolished(); - m_elidedText = fontMetrics().elidedText(m_text, m_elideMode, TextRect().width()); + + if (Qt::mightBeRichText(m_text)) + { + // If RichText tags are elided using fontMetrics.elidedText(), they will break. + // A TextDocument is used to produce elided text that takes this into account. + const QString ellipsis("..."); + const int maxLineWidth = TextRect().width(); + + QTextDocument doc; + doc.setHtml(m_text); + doc.setDefaultFont(font()); + doc.setDocumentMargin(0.0); + + // Turn off wrapping so the document uses a single line. + QTextOption option = doc.defaultTextOption(); + option.setWrapMode(QTextOption::WrapMode::NoWrap); + doc.setDefaultTextOption(option); + doc.adjustSize(); + + if (doc.size().width() <= maxLineWidth) + { + m_elidedText = m_text; + } + else + { + QTextCursor textCursor(&doc); + textCursor.movePosition(QTextCursor::End); + + int ellipsisWidth = 0; + + // At the moment only ElideRight and ElideNone are ever used. This will need expanding if other elision modes are used. + if (m_elideMode == Qt::ElideRight) + { + ellipsisWidth = fontMetrics().horizontalAdvance(ellipsis); + } + + // Move the cursor back until the text fits or the start of the text is reached. + while (doc.size().width() + ellipsisWidth > maxLineWidth && !textCursor.atStart()) + { + textCursor.deletePreviousChar(); + doc.adjustSize(); + } + + if (m_elideMode == Qt::ElideRight) + { + textCursor.insertText(ellipsis); + } + + m_elidedText = doc.toHtml(); + } + } + else + { + m_elidedText = fontMetrics().elidedText(m_text, m_elideMode, TextRect().width()); + } + QLabel::setText(m_elidedText); if (m_elidedText != m_text) diff --git a/Code/Framework/AzQtComponents/AzQtComponents/Components/Widgets/SliderCombo.cpp b/Code/Framework/AzQtComponents/AzQtComponents/Components/Widgets/SliderCombo.cpp index 7b818459d6..6333d28365 100644 --- a/Code/Framework/AzQtComponents/AzQtComponents/Components/Widgets/SliderCombo.cpp +++ b/Code/Framework/AzQtComponents/AzQtComponents/Components/Widgets/SliderCombo.cpp @@ -243,7 +243,7 @@ SliderDoubleCombo::SliderDoubleCombo(QWidget* parent) InitialiseSliderCombo(this, layout, m_spinbox, m_slider); - connect(m_slider, &SliderDouble::valueChanged, this, &SliderDoubleCombo::setValue); + connect(m_slider, &SliderDouble::valueChanged, this, &SliderDoubleCombo::setValueSlider); connect(m_spinbox, QOverload::of(&DoubleSpinBox::valueChanged), this, &SliderDoubleCombo::setValue); connect(m_slider, &SliderDouble::sliderReleased, this, &SliderDoubleCombo::editingFinished); connect(m_spinbox, &DoubleSpinBox::editingFinished, this, &SliderDoubleCombo::editingFinished); @@ -254,7 +254,7 @@ SliderDoubleCombo::~SliderDoubleCombo() { } -void SliderDoubleCombo::setValue(double value) +void SliderDoubleCombo::setValueSlider(double value) { const bool doEmit = m_value != value; m_value = value; @@ -264,10 +264,34 @@ void SliderDoubleCombo::setValue(double value) if (doEmit) { + // We don't want to update the slider from setValue as this + // causes rounding errors in the tooltip hint. + m_fromSlider = true; Q_EMIT valueChanged(); } } +void SliderDoubleCombo::setValue(double value) +{ + const bool doEmit = m_value != value; + m_value = value; + + updateSpinBox(); + if (!m_fromSlider) + { + updateSlider(); + + if (doEmit) + { + Q_EMIT valueChanged(); + } + } + else + { + m_fromSlider = false; + } +} + SliderDouble* SliderDoubleCombo::slider() const { return m_slider; diff --git a/Code/Framework/AzQtComponents/AzQtComponents/Components/Widgets/SliderCombo.h b/Code/Framework/AzQtComponents/AzQtComponents/Components/Widgets/SliderCombo.h index 2646162af4..05d0f7b51b 100644 --- a/Code/Framework/AzQtComponents/AzQtComponents/Components/Widgets/SliderCombo.h +++ b/Code/Framework/AzQtComponents/AzQtComponents/Components/Widgets/SliderCombo.h @@ -151,6 +151,8 @@ namespace AzQtComponents //! Sets the current value. void setValue(double value); + //! Sets the current value. + void setValueSlider(double value); //! Return the current value. Q_REQUIRED_RESULT double value() const; @@ -235,5 +237,6 @@ namespace AzQtComponents double m_softMinimum = 0.0; double m_softMaximum = 100.0; double m_value = 0.0; + bool m_fromSlider{ false }; }; } // namespace AzQtComponents diff --git a/Code/Framework/AzQtComponents/AzQtComponents/Components/Widgets/SpinBox.cpp b/Code/Framework/AzQtComponents/AzQtComponents/Components/Widgets/SpinBox.cpp index 8ace8d0f40..e9f484ee11 100644 --- a/Code/Framework/AzQtComponents/AzQtComponents/Components/Widgets/SpinBox.cpp +++ b/Code/Framework/AzQtComponents/AzQtComponents/Components/Widgets/SpinBox.cpp @@ -1460,7 +1460,7 @@ QString DoubleSpinBox::stringValue(double value, bool truncated) const numDecimals = 0; } - return toString(value, numDecimals, locale(), isGroupSeparatorShown()); + return toString(value, numDecimals, locale(), isGroupSeparatorShown(), true); } void DoubleSpinBox::updateToolTip(double value) diff --git a/Code/Framework/AzQtComponents/AzQtComponents/Tests/AzQtComponentTests.cpp b/Code/Framework/AzQtComponents/AzQtComponents/Tests/AzQtComponentTests.cpp index 3c911c8acc..d87b238250 100644 --- a/Code/Framework/AzQtComponents/AzQtComponents/Tests/AzQtComponentTests.cpp +++ b/Code/Framework/AzQtComponents/AzQtComponents/Tests/AzQtComponentTests.cpp @@ -9,6 +9,8 @@ #include #include #include +#include +#include // Environments subclass from AZ::Test::ITestEnvironment class AzQtComponentsTestEnvironment : public AZ::Test::ITestEnvironment @@ -34,3 +36,17 @@ protected: }; AZ_UNIT_TEST_HOOK(new AzQtComponentsTestEnvironment); + +TEST(AzQtComponents, ToStringReturnsTruncatedString) +{ + double testVal = 1.2399999; + QString result = AzQtComponents::toString(testVal, 3, QLocale(), false, false); + EXPECT_TRUE(result == "1.239"); +} + +TEST(AzQtComponents, ToStringReturnsRoundedString) +{ + double testVal = 1.2399999; + QString result = AzQtComponents::toString(testVal, 3, QLocale(), false, true); + EXPECT_TRUE(result == "1.24"); +} diff --git a/Code/Framework/AzQtComponents/AzQtComponents/Utilities/Conversions.cpp b/Code/Framework/AzQtComponents/AzQtComponents/Utilities/Conversions.cpp index bef41bb487..542bfaf7c8 100644 --- a/Code/Framework/AzQtComponents/AzQtComponents/Utilities/Conversions.cpp +++ b/Code/Framework/AzQtComponents/AzQtComponents/Utilities/Conversions.cpp @@ -39,15 +39,23 @@ namespace AzQtComponents return AZ::Color(static_cast(rgb.redF()), static_cast(rgb.greenF()), static_cast(rgb.blueF()), static_cast(rgb.alphaF())); } - QString toString(double value, int numDecimals, const QLocale& locale, bool showGroupSeparator) + QString toString(double value, int numDecimals, const QLocale& locale, bool showGroupSeparator, bool round) { const QChar decimalPoint = locale.decimalPoint(); const QChar zeroDigit = locale.zeroDigit(); const int numToStringDecimals = AZStd::max(numDecimals, 20); + QString retValue; - // We want to truncate, not round. toString will round, so we add extra decimal places to the formatting - // so we can remove the last values - QString retValue = locale.toString(value, 'f', (numDecimals > 0) ? numToStringDecimals : 0); + // If we want to truncate, not round, we add extra decimal places to the formatting + // so we can remove the last values otherwise we allow rounding + if (round) + { + retValue = locale.toString(value, 'f', (numDecimals > 0) ? numDecimals : 0); + } + else + { + retValue = locale.toString(value, 'f', (numDecimals > 0) ? numToStringDecimals : 0); + } // Handle special cases when we have decimals in our value if (numDecimals > 0) diff --git a/Code/Framework/AzQtComponents/AzQtComponents/Utilities/Conversions.h b/Code/Framework/AzQtComponents/AzQtComponents/Utilities/Conversions.h index 84e874fc5a..29988545f7 100644 --- a/Code/Framework/AzQtComponents/AzQtComponents/Utilities/Conversions.h +++ b/Code/Framework/AzQtComponents/AzQtComponents/Utilities/Conversions.h @@ -22,7 +22,7 @@ namespace AzQtComponents AZ_QT_COMPONENTS_API AZ::Color fromQColor(const QColor& color); - AZ_QT_COMPONENTS_API QString toString(double value, int numDecimals, const QLocale& locale, bool showGroupSeparator = false); + AZ_QT_COMPONENTS_API QString toString(double value, int numDecimals, const QLocale& locale, bool showGroupSeparator = false, bool round = false); // Maintained for backwards compile compatibility inline QColor ToQColor(const AZ::Color& color) diff --git a/Code/Framework/AzTest/AzTest/Platform/Mac/AzTest_Traits_Mac.h b/Code/Framework/AzTest/AzTest/Platform/Mac/AzTest_Traits_Mac.h index 4915fb9cab..23ea87cd1c 100644 --- a/Code/Framework/AzTest/AzTest/Platform/Mac/AzTest_Traits_Mac.h +++ b/Code/Framework/AzTest/AzTest/Platform/Mac/AzTest_Traits_Mac.h @@ -16,9 +16,12 @@ #define AZ_TRAIT_DISABLE_ASSET_JOB_PARALLEL_TESTS true #define AZ_TRAIT_DISABLE_ASSET_MANAGER_FLOOD_TEST true #define AZ_TRAIT_DISABLE_ASSETCONTAINERDISABLETEST true +#define AZ_TRAIT_DISABLE_FAILED_DLL_TESTS true +#define AZ_TRAIT_DISABLE_FAILED_MODULE_TESTS true +#define AZ_TRAIT_DISABLE_FAILED_EMOTION_FX_TESTS true // Golden perline gradiant values for random seed 7878 for this platform -#define AZ_TRAIT_UNIT_TEST_PERLINE_GRADIANT_GOLDEN_VALUES_7878 0.5000f, 0.5456f, 0.5138f, 0.4801f, \ - 0.4174f, 0.4942f, 0.5493f, 0.5431f, \ - 0.4984f, 0.5204f, 0.5526f, 0.5840f, \ - 0.5251f, 0.5029f, 0.6153f, 0.5802f, +#define AZ_TRAIT_UNIT_TEST_PERLINE_GRADIANT_GOLDEN_VALUES_7878 0.5000f, 0.5276f, 0.5341f, 0.4801f, \ + 0.5220f, 0.5162f, 0.4828f, 0.5431f, \ + 0.4799f, 0.4486f, 0.5054f, 0.4129f, \ + 0.6023f, 0.5029f, 0.4529f, 0.4428f, diff --git a/Code/Framework/AzTest/AzTest/Platform/Windows/ScopedAutoTempDirectory_Windows.cpp b/Code/Framework/AzTest/AzTest/Platform/Windows/ScopedAutoTempDirectory_Windows.cpp index fcda5d351a..b5314eda14 100644 --- a/Code/Framework/AzTest/AzTest/Platform/Windows/ScopedAutoTempDirectory_Windows.cpp +++ b/Code/Framework/AzTest/AzTest/Platform/Windows/ScopedAutoTempDirectory_Windows.cpp @@ -8,57 +8,41 @@ #include +#include #include #include #include -#include +#include -namespace AZ +namespace AZ::Test { - namespace Test + ScopedAutoTempDirectory::ScopedAutoTempDirectory() { - ScopedAutoTempDirectory::ScopedAutoTempDirectory() + using UuidString = AZStd::fixed_string; + constexpr DWORD bufferSize = static_cast(AZ::IO::MaxPathLength); + + wchar_t tempDirW[AZ::IO::MaxPathLength]{}; + GetTempPathW(bufferSize, tempDirW); + + AZ::IO::FixedMaxPath tempDirectoryRoot; + AZStd::to_string(tempDirectoryRoot.Native(), tempDirW); + + constexpr int MaxAttempts = 255; + for (int i = 0; i < MaxAttempts; ++i) { - constexpr const DWORD bufferSize = static_cast(AZ::IO::MaxPathLength); - - char tempDir[bufferSize] = {0}; - GetTempPathA(bufferSize, tempDir); - - char workingTempPathBuffer[bufferSize] = {'\0'}; - - int maxAttempts = 2000; // Prevent an infinite loop by setting an arbitrary maximum attempts at finding an available temp folder name - while (maxAttempts > 0) + AZ::IO::FixedMaxPath testPath = tempDirectoryRoot / + AZ::IO::FixedMaxPathString::format("UnitTest-%s", + AZ::Uuid::CreateRandom().ToString().c_str()); + // Try to create the temp directory if it doesn't exist + if (!AZ::IO::SystemFile::Exists(testPath.c_str()) && AZ::IO::SystemFile::CreateDir(testPath.c_str())) { - // Use the system's tick count to base the folder name - ULONGLONG currentTick = GetTickCount64(); - azsnprintf(workingTempPathBuffer, bufferSize, "%sUnitTest-%X", tempDir, aznumeric_cast(currentTick)); - - // Check if the requested directory name is available and re-generate if it already exists - bool exists = AZ::IO::SystemFile::Exists(workingTempPathBuffer); - if (exists) - { - Sleep(1); - maxAttempts--; - continue; - } + azstrncpy(AZStd::data(m_tempDirectory), AZStd::size(m_tempDirectory), + testPath.c_str(), testPath.Native().size()); break; } - - AZ_Error("AzTest", maxAttempts > 0, "Unable to determine a temp directory"); - - if (maxAttempts > 0) - { - // Create the temp directory and track it for deletion - bool tempDirectoryCreated = AZ::IO::SystemFile::CreateDir(workingTempPathBuffer); - if (tempDirectoryCreated) - { - azstrncpy(m_tempDirectory, AZ::IO::MaxPathLength, workingTempPathBuffer, AZ::IO::MaxPathLength); - } - else - { - AZ_Error("AzTest", false, "Unable to create temp directory %s", workingTempPathBuffer); - } - } } - } // Test -} // AZ + + AZ_Error("AzTest", m_tempDirectory[0] != '\0', "Unable to create temp path within directory %s after %d attempts", + tempDirectoryRoot.c_str(), MaxAttempts); + } +} // AZ::Test diff --git a/Code/Framework/AzTest/AzTest/Printers.cpp b/Code/Framework/AzTest/AzTest/Printers.cpp index dc639d87d1..978fda3b32 100644 --- a/Code/Framework/AzTest/AzTest/Printers.cpp +++ b/Code/Framework/AzTest/AzTest/Printers.cpp @@ -5,9 +5,12 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ -#include + +#include #include +#include + namespace AZ::IO { void PrintTo(const AZ::IO::PathView& path, ::std::ostream* os) @@ -24,4 +27,12 @@ namespace AZ::IO { *os << "path: " << AZ::IO::FixedMaxPath(path.Native(), AZ::IO::PosixPathSeparator).MakePreferred().c_str(); } -} +} // namespace AZ::IO + +namespace AZ +{ + void PrintTo(const AZ::EntityId entityId, ::std::ostream* os) + { + *os << entityId.ToString().c_str(); + } +} // namespace AZ diff --git a/Code/Framework/AzTest/AzTest/Printers.h b/Code/Framework/AzTest/AzTest/Printers.h index 3615f7b576..82af0e07d7 100644 --- a/Code/Framework/AzTest/AzTest/Printers.h +++ b/Code/Framework/AzTest/AzTest/Printers.h @@ -5,6 +5,7 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ + #pragma once #include @@ -37,4 +38,11 @@ namespace AZ::IO void PrintTo(const AZ::IO::FixedMaxPath& path, ::std::ostream* os); } +namespace AZ +{ + class EntityId; + + void PrintTo(AZ::EntityId entityId, ::std::ostream* os); +} + #include diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/API/ToolsApplicationAPI.h b/Code/Framework/AzToolsFramework/AzToolsFramework/API/ToolsApplicationAPI.h index 282898c37d..bca68a6c0a 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/API/ToolsApplicationAPI.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/API/ToolsApplicationAPI.h @@ -878,9 +878,6 @@ namespace AzToolsFramework /// Return the icon texture id (from internal IconManager) for a given entity icon path. /// This can be passed to DrawTextureLabel to draw an entity icon. virtual int GetIconTextureIdFromEntityIconPath(const AZStd::string& entityIconPath) = 0; - - /// Returns if the Display Helpers option is toggled on in the Editor. - virtual bool DisplayHelpersVisible() = 0; }; using EditorRequestBus = AZ::EBus; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/Views/AssetBrowserTableView.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/Views/AssetBrowserTableView.cpp index feab9a9e5a..cfcac579ff 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/Views/AssetBrowserTableView.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/Views/AssetBrowserTableView.cpp @@ -144,7 +144,10 @@ namespace AzToolsFramework { emit ClearStringFilter(); emit ClearTypeFilter(); - m_sourceFilterModel->FilterUpdatedSlotImmediate(); + if (m_sourceFilterModel) + { + m_sourceFilterModel->FilterUpdatedSlotImmediate(); + } } void AssetBrowserTableView::Update() diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/EditorEntityContextComponent.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/EditorEntityContextComponent.cpp index 90657132ca..470ca8b9ea 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/EditorEntityContextComponent.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/EditorEntityContextComponent.cpp @@ -226,7 +226,15 @@ namespace AzToolsFramework AZ::EntityId EditorEntityContextComponent::CreateNewEditorEntity(const char* name) { AZ::Entity* entity = CreateEntity(name); - FinalizeEditorEntity(entity); + AZ_Assert(entity != nullptr, "Entity with name %s couldn't be created.", name); + if (m_isLegacySliceService) + { + FinalizeEditorEntity(entity); + } + else + { + EditorEntityContextNotificationBus::Broadcast(&EditorEntityContextNotification::OnEditorEntityCreated, entity->GetId()); + } return entity->GetId(); } @@ -253,8 +261,16 @@ namespace AzToolsFramework return AZ::EntityId(); } entity = aznew AZ::Entity(entityId, name); + AZ_Assert(entity != nullptr, "Entity with name %s couldn't be created.", name); AddEntity(entity); - FinalizeEditorEntity(entity); + if (m_isLegacySliceService) + { + FinalizeEditorEntity(entity); + } + else + { + EditorEntityContextNotificationBus::Broadcast(&EditorEntityContextNotification::OnEditorEntityCreated, entity->GetId()); + } return entity->GetId(); } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.cpp index b91a0aac93..4a1198fdfe 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.cpp @@ -349,8 +349,12 @@ namespace AzToolsFramework instanceToParentUnder = *m_rootInstance; } - AZStd::unique_ptr instantiatedPrefabInstance = - m_prefabSystemComponent->InstantiatePrefab(filePath, instanceToParentUnder); + AZStd::unique_ptr instantiatedPrefabInstance = m_prefabSystemComponent->InstantiatePrefab( + filePath, instanceToParentUnder, + [this](const EntityList& entities) + { + HandleEntitiesAdded(entities); + }); if (instantiatedPrefabInstance) { @@ -415,8 +419,8 @@ namespace AzToolsFramework { // Construct the runtime entities and products bool readyToCreateRootSpawnable = m_playInEditorData.m_assetsCache.IsActivated(); - if (!readyToCreateRootSpawnable && - !m_playInEditorData.m_assetsCache.Activate(Prefab::PrefabConversionUtils::PlayInEditor)) + if (!readyToCreateRootSpawnable && !m_playInEditorData.m_assetsCache.Activate(Prefab::PrefabConversionUtils::PlayInEditor)) + { AZ_Error("Prefab", false, "Failed to create a prefab processing stack from key '%.*s'.", AZ_STRING_ARG(Prefab::PrefabConversionUtils::PlayInEditor)); return; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Manipulators/ManipulatorSnapping.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Manipulators/ManipulatorSnapping.cpp index 5bea383630..3b2f78ef2d 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Manipulators/ManipulatorSnapping.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Manipulators/ManipulatorSnapping.cpp @@ -184,6 +184,10 @@ namespace AzToolsFramework const float halfGridSquareCount = float(gridSquareCount) * 0.5f; const float halfGridSize = halfGridSquareCount * squareSize; const float fadeLineLength = cl_viewportFadeLineDistanceScale * squareSize; + + // ensure AuxGeomDraw::OpacityType::Translucent render state is set + debugDisplay.SetAlpha(0.5f); + for (size_t lineIndex = 0; lineIndex <= gridSquareCount; ++lineIndex) { const float lineOffset = -halfGridSize + (lineIndex * squareSize); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.cpp index 490a151925..03d62dff0a 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.cpp @@ -142,14 +142,14 @@ namespace AzToolsFramework return m_templateSourcePath; } - void Instance::SetTemplateSourcePath(AZ::IO::PathView sourcePath) + void Instance::SetTemplateSourcePath(AZ::IO::Path sourcePath) { - m_templateSourcePath = sourcePath; + m_templateSourcePath = AZStd::move(sourcePath); } - void Instance::SetContainerEntityName(AZStd::string_view containerName) + void Instance::SetContainerEntityName(AZStd::string containerName) { - m_containerEntity->SetName(containerName); + m_containerEntity->SetName(AZStd::move(containerName)); } bool Instance::AddEntity(AZ::Entity& entity) @@ -608,6 +608,31 @@ namespace AzToolsFramework } AZ::EntityId Instance::GetEntityIdFromAliasPath(AliasPathView relativeAliasPath) const + { + return GetInstanceAndEntityIdFromAliasPath(relativeAliasPath).second; + } + + AZStd::pair Instance::GetInstanceAndEntityIdFromAliasPath(AliasPathView relativeAliasPath) + { + Instance* instance = this; + AliasPathView path = relativeAliasPath.ParentPath(); + for (auto it : path) + { + InstanceOptionalReference child = instance->FindNestedInstance(it.Native()); + if (child.has_value()) + { + instance = &(child->get()); + } + else + { + return AZStd::pair(nullptr, AZ::EntityId()); + } + } + + return AZStd::pair(instance, instance->GetEntityId(relativeAliasPath.Filename().Native())); + } + + AZStd::pair Instance::GetInstanceAndEntityIdFromAliasPath(AliasPathView relativeAliasPath) const { const Instance* instance = this; AliasPathView path = relativeAliasPath.ParentPath(); @@ -620,11 +645,11 @@ namespace AzToolsFramework } else { - return AZ::EntityId(); + return AZStd::pair(nullptr, AZ::EntityId()); } } - return instance->GetEntityId(relativeAliasPath.Filename().Native()); + return AZStd::pair(instance, instance->GetEntityId(relativeAliasPath.Filename().Native())); } AZStd::vector Instance::GetNestedInstanceAliases(TemplateId templateId) const diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.h index 25971093cd..b63eca309a 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.h @@ -80,8 +80,8 @@ namespace AzToolsFramework void SetTemplateId(TemplateId templateId); const AZ::IO::Path& GetTemplateSourcePath() const; - void SetTemplateSourcePath(AZ::IO::PathView sourcePath); - void SetContainerEntityName(AZStd::string_view containerName); + void SetTemplateSourcePath(AZ::IO::Path sourcePath); + void SetContainerEntityName(AZStd::string containerName); bool AddEntity(AZ::Entity& entity); bool AddEntity(AZStd::unique_ptr&& entity); @@ -169,6 +169,13 @@ namespace AzToolsFramework * @return entityId, invalid ID if not found */ AZ::EntityId GetEntityIdFromAliasPath(AliasPathView relativeAliasPath) const; + /** + * Retrieves the instance pointer and entity id from an alias path that's relative to this instance. + * + * @return A pair with the Instance and entity id. The Instance is set to null and entityId is set to invalid if not found. + */ + AZStd::pair GetInstanceAndEntityIdFromAliasPath(AliasPathView relativeAliasPath); + AZStd::pair GetInstanceAndEntityIdFromAliasPath(AliasPathView relativeAliasPath) const; /** diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.cpp index 9936e466c3..98e0144f22 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.cpp @@ -277,7 +277,7 @@ namespace AzToolsFramework } AZStd::unique_ptr PrefabSystemComponent::InstantiatePrefab( - AZ::IO::PathView filePath, InstanceOptionalReference parent) + AZ::IO::PathView filePath, InstanceOptionalReference parent, const InstantiatedEntitiesCallback& instantiatedEntitiesCallback) { // Retrieve the template id for the source prefab filepath Prefab::TemplateId templateId = GetTemplateIdFromFilePath(filePath); @@ -297,11 +297,11 @@ namespace AzToolsFramework return nullptr; } - return InstantiatePrefab(templateId, parent); + return InstantiatePrefab(templateId, parent, instantiatedEntitiesCallback); } AZStd::unique_ptr PrefabSystemComponent::InstantiatePrefab( - TemplateId templateId, InstanceOptionalReference parent) + TemplateId templateId, InstanceOptionalReference parent, const InstantiatedEntitiesCallback& instantiatedEntitiesCallback) { TemplateReference instantiatingTemplate = FindTemplate(templateId); @@ -324,8 +324,10 @@ namespace AzToolsFramework return nullptr; } - AzToolsFramework::EditorEntityContextRequestBus::Broadcast( - &AzToolsFramework::EditorEntityContextRequests::HandleEntitiesAdded, newEntities); + if (instantiatedEntitiesCallback) + { + instantiatedEntitiesCallback(newEntities); + } return newInstance; } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.h index d71065f8fc..b547e9bdd2 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponent.h @@ -124,19 +124,25 @@ namespace AzToolsFramework * Generates a new Prefab Instance based on the Template whose source is stored in filepath. * @param filePath The path to the prefab source file containing the template being instantiated. * @param parent Reference of the target instance the instantiated instance will be placed under. + * @param instantiatedEntitiesCallback An optional callback that can be used to modify the instantiated entities. * @return A unique_ptr to the newly instantiated instance. Null if operation failed. */ AZStd::unique_ptr InstantiatePrefab( - AZ::IO::PathView filePath, InstanceOptionalReference parent = AZStd::nullopt) override; + AZ::IO::PathView filePath, + InstanceOptionalReference parent = AZStd::nullopt, + const InstantiatedEntitiesCallback& instantiatedEntitiesCallback = {}) override; /** * Generates a new Prefab Instance based on the Template referenced by templateId. * @param templateId The id of the template being instantiated. * @param parent Reference of the target instance the instantiated instance will be placed under. + * @param instantiatedEntitiesCallback An optional callback that can be used to modify the instantiated entities. * @return A unique_ptr to the newly instantiated instance. Null if operation failed. */ AZStd::unique_ptr InstantiatePrefab( - TemplateId templateId, InstanceOptionalReference parent = AZStd::nullopt) override; + TemplateId templateId, + InstanceOptionalReference parent = AZStd::nullopt, + const InstantiatedEntitiesCallback& instantiatedEntitiesCallback = {}) override; /** * Add a new Link into Prefab System Component and create a unique id for it. diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponentInterface.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponentInterface.h index ce75930cb6..d39e868ef4 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponentInterface.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabSystemComponentInterface.h @@ -27,6 +27,9 @@ namespace AzToolsFramework class PrefabSystemComponentInterface { public: + + using InstantiatedEntitiesCallback = AZStd::function&)>; + AZ_RTTI(PrefabSystemComponentInterface, "{8E95A029-67F9-4F74-895F-DDBFE29516A0}"); virtual TemplateReference FindTemplate(TemplateId id) = 0; @@ -70,9 +73,13 @@ namespace AzToolsFramework virtual void PropagateTemplateChanges(TemplateId templateId, InstanceOptionalConstReference instanceToExclude = AZStd::nullopt) = 0; virtual AZStd::unique_ptr InstantiatePrefab( - AZ::IO::PathView filePath, InstanceOptionalReference parent = AZStd::nullopt) = 0; + AZ::IO::PathView filePath, + InstanceOptionalReference parent = AZStd::nullopt, + const InstantiatedEntitiesCallback& instantiatedEntitiesCallback = {}) = 0; virtual AZStd::unique_ptr InstantiatePrefab( - TemplateId templateId, InstanceOptionalReference parent = AZStd::nullopt) = 0; + TemplateId templateId, + InstanceOptionalReference parent = AZStd::nullopt, + const InstantiatedEntitiesCallback& instantiatedEntitiesCallback = {}) = 0; virtual AZStd::unique_ptr CreatePrefab(const AZStd::vector& entities, AZStd::vector>&& instancesToConsume, AZ::IO::PathView filePath, AZStd::unique_ptr containerEntity = nullptr, InstanceOptionalReference parent = AZStd::nullopt, diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/ProceduralPrefabSystemComponent.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/ProceduralPrefabSystemComponent.cpp index 8eeee4b28f..4a8e140e73 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/ProceduralPrefabSystemComponent.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/ProceduralPrefabSystemComponent.cpp @@ -24,7 +24,7 @@ namespace AzToolsFramework { if (auto serializationContext = azrtti_cast(context)) { - serializationContext->Class(); + serializationContext->Class(); } } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.cpp index dfba1d54ba..9488b68ee8 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.cpp @@ -37,13 +37,13 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils } prefabProcessorContext.ListPrefabs( - [this, &serializeContext, &prefabProcessorContext]([[maybe_unused]] AZStd::string_view prefabName, PrefabDom& prefab) + [this, &serializeContext, &prefabProcessorContext](PrefabDocument& prefab) { auto result = RemoveEditorInfo(prefab, serializeContext, prefabProcessorContext); if (!result) { AZ_Error( - "Prefab", false, "Converting to runtime Prefab '%.*s' failed, Error: %s .", AZ_STRING_ARG(prefabName), + "Prefab", false, "Converting to runtime Prefab '%s' failed, Error: %s .", prefab.GetName().c_str(), result.GetError().c_str()); return; } @@ -58,10 +58,9 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils } } - void EditorInfoRemover::GetEntitiesFromInstance( - AZStd::unique_ptr& instance, EntityList& hierarchyEntities) + void EditorInfoRemover::GetEntitiesFromInstance(AzToolsFramework::Prefab::Instance& instance, EntityList& hierarchyEntities) { - instance->GetAllEntitiesInHierarchy( + instance.GetAllEntitiesInHierarchy( [&hierarchyEntities](const AZStd::unique_ptr& entity) { hierarchyEntities.emplace_back(entity.get()); @@ -498,7 +497,7 @@ exportComponent, prefabProcessorContext); } EditorInfoRemover::RemoveEditorInfoResult EditorInfoRemover::RemoveEditorInfo( - PrefabDom& prefab, + PrefabDocument& prefab, AZ::SerializeContext* serializeContext, PrefabProcessorContext& prefabProcessorContext) { @@ -510,28 +509,10 @@ exportComponent, prefabProcessorContext); m_componentRequirementsValidator.SetPlatformTags(prefabProcessorContext.GetPlatformTags()); - // convert Prefab DOM into Prefab Instance. - AZStd::unique_ptr instance(aznew Instance()); - if (!Prefab::PrefabDomUtils::LoadInstanceFromPrefabDom(*instance, prefab, - Prefab::PrefabDomUtils::LoadFlags::AssignRandomEntityId)) - { - PrefabDomValueReference sourceReference = PrefabDomUtils::FindPrefabDomValue(prefab, PrefabDomUtils::SourceName); - - AZStd::string errorMessage("Failed to Load Prefab Instance from given Prefab Dom during Removal of Editor Info."); - if (sourceReference.has_value() && - sourceReference->get().IsString() && - sourceReference->get().GetStringLength() != 0) - { - AZStd::string_view source(sourceReference->get().GetString(), sourceReference->get().GetStringLength()); - errorMessage += AZStd::string::format("Prefab Source: %.*s", AZ_STRING_ARG(source)); - } - - return AZ::Failure(errorMessage); - } - // grab all nested entities from the Instance as source entities. + Instance& sourceInstance = prefab.GetInstance(); EntityList sourceEntities; - GetEntitiesFromInstance(instance, sourceEntities); + GetEntitiesFromInstance(sourceInstance, sourceEntities); EntityList exportEntities; @@ -597,7 +578,7 @@ exportComponent, prefabProcessorContext); exportEntitiesMap.emplace(entity->GetId(), entity); } ); - instance->RemoveNestedEntities( + sourceInstance.RemoveNestedEntities( [&exportEntitiesMap](const AZStd::unique_ptr& entity) { return exportEntitiesMap.find(entity->GetId()) == exportEntitiesMap.end(); @@ -605,7 +586,7 @@ exportComponent, prefabProcessorContext); ); // replace entities of instance with exported ones. - instance->GetAllEntitiesInHierarchy( + sourceInstance.GetAllEntitiesInHierarchy( [&exportEntitiesMap](AZStd::unique_ptr& entity) { auto entityId = entity->GetId(); @@ -614,16 +595,6 @@ exportComponent, prefabProcessorContext); } ); - // save the final result in the target Prefab DOM. - PrefabDom filteredPrefab; - if (!PrefabDomUtils::StoreInstanceInPrefabDom(*instance, filteredPrefab)) - { - return AZ::Failure(AZStd::string::format( - "Saving exported Prefab Instance within a Prefab Dom failed.") - ); - } - prefab.Swap(filteredPrefab); - return AZ::Success(); } } // namespace AzToolsFramework::Prefab::PrefabConversionUtils diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.h index dc10952733..dbad58d2f5 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.h @@ -43,7 +43,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils using RemoveEditorInfoResult = AZ::Outcome; RemoveEditorInfoResult RemoveEditorInfo( - PrefabDom& prefab, + PrefabDocument& prefab, AZ::SerializeContext* serializeContext, PrefabProcessorContext& prefabProcessorContext); @@ -51,8 +51,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils protected: using EntityList = AZStd::vector; - static void GetEntitiesFromInstance( - AZStd::unique_ptr& instance, EntityList& hierarchyEntities); + static void GetEntitiesFromInstance(AzToolsFramework::Prefab::Instance& instance, EntityList& hierarchyEntities); static bool ReadComponentAttribute( AZ::Component* component, diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EntityAliasTypes.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EntityAliasTypes.h new file mode 100644 index 0000000000..9ab1f9bbd1 --- /dev/null +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EntityAliasTypes.h @@ -0,0 +1,69 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include +#include +#include +#include +#include + +namespace AzToolsFramework::Prefab::PrefabConversionUtils +{ + enum class EntityAliasType : uint8_t + { + Disable, //!< No alias is added. + OptionalReplace, //!< At runtime the entity might be replaced. If the alias is disabled the original entity will be spawned. + //!< The original entity will be left in the spawnable and a copy is returned. + Replace, //!< At runtime the entity will be replaced. If the alias is disabled nothing will be spawned. The original + //!< entity is returned and a blank entity is left. + Additional, //!< At runtime the alias entity will be added as an additional but unrelated entity with a new entity id. + //!< An empty entity will be returned. + Merge //!< At runtime the components in both entities will be merged. An empty entity will be returned. The added + //!< components may no conflict with the entities already in the root entity. + }; + + enum class EntityAliasSpawnableLoadBehavior : uint8_t + { + NoLoad, //!< Don't load the spawnable referenced in the entity alias. Loading will be up to the caller. + QueueLoad, //!< Queue the spawnable referenced in the entity alias for loading. This will be an async load because asset + //!< handlers aren't allowed to start a blocking load as this can lead to deadlocks. This option will allow + //!< to disable loading the referenced spawnable through the event fired from the spawnables asset handler. + DependentLoad //!< The spawnable referenced in the entity alias is made a dependency of the spawnable that holds the entity + //!< alias. This will cause the spawnable to be automatically loaded along with the owning spawnable. + }; + + struct EntityAliasSpawnableLink + { + EntityAliasSpawnableLink(AzFramework::Spawnable& spawnable, AZ::EntityId index); + + AzFramework::Spawnable& m_spawnable; + AZ::EntityId m_index; + }; + + struct EntityAliasPrefabLink + { + EntityAliasPrefabLink(AZStd::string prefabName, AzToolsFramework::Prefab::AliasPath alias); + + AZStd::string m_prefabName; + AzToolsFramework::Prefab::AliasPath m_alias; + }; + + struct EntityAliasStore + { + using LinkStore = AZStd::variant; + + LinkStore m_source; + LinkStore m_target; + uint32_t m_tag; + AzFramework::Spawnable::EntityAliasType m_aliasType; + EntityAliasSpawnableLoadBehavior m_loadBehavior; + }; +} // namespace AzToolsFramework::Prefab::PrefabConversionUtils diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp index 553ad8ece4..dc5cd299b8 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp @@ -112,9 +112,9 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils // Use a random uuid as this is only a temporary source. PrefabConversionUtils::PrefabProcessorContext context(AZ::Uuid::CreateRandom()); - PrefabDom copy; - copy.CopyFrom(templateReference->get().GetPrefabDom(), copy.GetAllocator(), false); - context.AddPrefab(spawnableName, AZStd::move(copy)); + PrefabDocument document(spawnableName); + document.SetPrefabDom(templateReference->get().GetPrefabDom()); + context.AddPrefab(AZStd::move(document)); m_converter.ProcessPrefab(context); if (!context.HasCompletedSuccessfully() || context.GetProcessedObjects().empty()) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.cpp index 7a54950c47..40cd52cac8 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.cpp @@ -25,9 +25,9 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils { AZ::DataStream::StreamType serializationFormat = m_serializationFormat == SerializationFormats::Binary ? AZ::DataStream::StreamType::ST_BINARY : AZ::DataStream::StreamType::ST_XML; - context.ListPrefabs([&context, serializationFormat](AZStd::string_view prefabName, PrefabDom& prefab) + context.ListPrefabs([&context, serializationFormat](PrefabDocument& prefab) { - ProcessPrefab(context, prefabName, prefab, serializationFormat); + ProcessPrefab(context, prefab, serializationFormat); }); } @@ -45,12 +45,12 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils } } - void PrefabCatchmentProcessor::ProcessPrefab(PrefabProcessorContext& context, AZStd::string_view prefabName, PrefabDom& prefab, + void PrefabCatchmentProcessor::ProcessPrefab(PrefabProcessorContext& context, PrefabDocument& prefab, AZ::DataStream::StreamType serializationFormat) { using namespace AzToolsFramework::Prefab::SpawnableUtils; - AZStd::string uniqueName = prefabName; + AZStd::string uniqueName = prefab.GetName(); uniqueName += AzFramework::Spawnable::DotFileExtension; auto serializer = [serializationFormat](AZStd::vector& output, const ProcessedObjectStore& object) -> bool @@ -64,45 +64,34 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils AZStd::move(uniqueName), context.GetSourceUuid(), AZStd::move(serializer)); AZ_Assert(spawnable, "Failed to create a new spawnable."); - Instance instance; - if (Prefab::PrefabDomUtils::LoadInstanceFromPrefabDom( - instance, prefab, object.GetReferencedAssets(), - Prefab::PrefabDomUtils::LoadFlags::AssignRandomEntityId)) // Always assign random entity ids because the spawnable is - // going to be used to create clones of the entities. - { - // Resolve entity aliases that store PrefabDOM information to use the spawnable instead. This is done before the entities are - // moved from the instance as they'd otherwise can't be found. - context.ResolveSpawnableEntityAliases(prefabName, *spawnable, instance); + Instance& instance = prefab.GetInstance(); + // Resolve entity aliases that store PrefabDOM information to use the spawnable instead. This is done before the entities are + // moved from the instance as they'd otherwise can't be found. + context.ResolveSpawnableEntityAliases(prefab.GetName(), *spawnable, instance); - AzFramework::Spawnable::EntityList& entities = spawnable->GetEntities(); - instance.DetachAllEntitiesInHierarchy( - [&entities, &context](AZStd::unique_ptr entity) + AzFramework::Spawnable::EntityList& entities = spawnable->GetEntities(); + instance.DetachAllEntitiesInHierarchy( + [&entities, &context](AZStd::unique_ptr entity) + { + if (entity) { - if (entity) + entity->InvalidateDependencies(); + AZ::Entity::DependencySortOutcome evaluation = entity->EvaluateDependenciesGetDetails(); + if (evaluation.IsSuccess()) { - entity->InvalidateDependencies(); - AZ::Entity::DependencySortOutcome evaluation = entity->EvaluateDependenciesGetDetails(); - if (evaluation.IsSuccess()) - { - entities.emplace_back(AZStd::move(entity)); - } - else - { - AZ_Error( - "Prefabs", false, "Entity '%s' %s cannot be activated for the following reason: %s", - entity->GetName().c_str(), entity->GetId().ToString().c_str(), evaluation.GetError().m_message.c_str()); - context.ErrorEncountered(); - } + entities.emplace_back(AZStd::move(entity)); } - }); + else + { + AZ_Error( + "Prefabs", false, "Entity '%s' %s cannot be activated for the following reason: %s", + entity->GetName().c_str(), entity->GetId().ToString().c_str(), evaluation.GetError().m_message.c_str()); + context.ErrorEncountered(); + } + } + }); - SpawnableUtils::SortEntitiesByTransformHierarchy(*spawnable); - context.GetProcessedObjects().push_back(AZStd::move(object)); - } - else - { - AZ_Error("Prefabs", false, "Failed to convert prefab '%.*s' to a spawnable.", AZ_STRING_ARG(prefabName)); - context.ErrorEncountered(); - } + SpawnableUtils::SortEntitiesByTransformHierarchy(*spawnable); + context.GetProcessedObjects().push_back(AZStd::move(object)); } } // namespace AzToolsFramework::Prefab::PrefabConversionUtils diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.h index 253321f8e7..39a94c86b8 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.h @@ -40,8 +40,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils static void Reflect(AZ::ReflectContext* context); protected: - static void ProcessPrefab(PrefabProcessorContext& context, AZStd::string_view prefabName, PrefabDom& prefab, - AZ::DataStream::StreamType serializationFormat); + static void ProcessPrefab(PrefabProcessorContext& context, PrefabDocument& prefab, AZ::DataStream::StreamType serializationFormat); SerializationFormats m_serializationFormat{ SerializationFormats::Binary }; }; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp new file mode 100644 index 0000000000..04fdea30d2 --- /dev/null +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp @@ -0,0 +1,151 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include +#include + +namespace AzToolsFramework::Prefab::PrefabConversionUtils +{ + PrefabDocument::PrefabDocument(AZStd::string name) + : m_name(AZStd::move(name)) + , m_instance(AZStd::make_unique()) + { + m_instance->SetTemplateSourcePath(AZ::IO::Path("InMemory") / m_name); + } + + bool PrefabDocument::SetPrefabDom(const PrefabDom& prefab) + { + if (ConstructInstanceFromPrefabDom(prefab)) + { + constexpr bool copyConstStrings = true; + m_dom.CopyFrom(prefab, m_dom.GetAllocator(), copyConstStrings); + return true; + } + else + { + return false; + } + } + + bool PrefabDocument::SetPrefabDom(PrefabDom&& prefab) + { + if (ConstructInstanceFromPrefabDom(prefab)) + { + m_dom = AZStd::move(prefab); + return true; + } + else + { + return false; + } + } + + const AZStd::string& PrefabDocument::GetName() const + { + return m_name; + } + + const PrefabDom& PrefabDocument::GetDom() const + { + if (m_isDirty) + { + m_isDirty = !PrefabDomUtils::StoreInstanceInPrefabDom(*m_instance, m_dom); + } + return m_dom; + } + + PrefabDom&& PrefabDocument::TakeDom() + { + if (m_isDirty) + { + [[maybe_unused]] bool storedSuccessfully = PrefabDomUtils::StoreInstanceInPrefabDom(*m_instance, m_dom); + AZ_Assert(storedSuccessfully, "Failed to store Instance '%s' to PrefabDom.", m_name.c_str()); + m_isDirty = false; + } + // After the PrefabDom is moved an empty PrefabDom is left behind. This should be reflected in the Instance, + // so reset it so it's empty as well. + m_instance->Reset(); + m_instance->SetTemplateSourcePath(AZ::IO::Path("InMemory") / m_name); + return AZStd::move(m_dom); + } + + void PrefabDocument::ListEntitiesWithComponentType( + AZ::TypeId componentType, const AZStd::function& callback) const + { + m_instance->GetAllEntitiesInHierarchyConst( + [this, &componentType, &callback](const AZ::Entity& entity) -> bool + { + if (entity.FindComponent(componentType)) + { + return callback(m_instance->GetAliasPathRelativeToInstance(entity.GetId())); + } + else + { + return true; + } + }); + } + + AZ::Entity* PrefabDocument::CreateEntityAlias( + PrefabDocument& source, + AzToolsFramework::Prefab::AliasPathView entity, + AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasType aliasType, + AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasSpawnableLoadBehavior loadBehavior, + uint32_t tag, + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context) + { + auto&& [sourceInstance, entityId] = source.m_instance->GetInstanceAndEntityIdFromAliasPath(entity); + if (sourceInstance != nullptr && entityId.IsValid()) + { + return SpawnableUtils::CreateEntityAlias( + source.m_name, *sourceInstance, m_name, *m_instance, entityId, aliasType, loadBehavior, tag, context); + } + else + { + return nullptr; + } + } + + AzToolsFramework::Prefab::Instance& PrefabDocument::GetInstance() + { + // Assume that changes will be made to the instance. + m_isDirty = true; + return *m_instance; + } + + const AzToolsFramework::Prefab::Instance& PrefabDocument::GetInstance() const + { + return *m_instance; + } + + bool PrefabDocument::ConstructInstanceFromPrefabDom(const PrefabDom& prefab) + { + using namespace AzToolsFramework::Prefab; + + m_instance->Reset(); + if (PrefabDomUtils::LoadInstanceFromPrefabDom(*m_instance, prefab, PrefabDomUtils::LoadFlags::AssignRandomEntityId)) + { + return true; + } + else + { +#ifdef AZ_ENABLE_TRACING + AZStd::string_view sourceName = m_name; + PrefabDomValueConstReference sourceReference = PrefabDomUtils::FindPrefabDomValue(prefab, PrefabDomUtils::SourceName); + if (sourceReference.has_value() && sourceReference->get().IsString() && sourceReference->get().GetStringLength() != 0) + { + sourceName = AZStd::string_view(sourceReference->get().GetString(), sourceReference->get().GetStringLength()); + } + AZ_Error( + "PrefabDocument", false, "Failed to construct Prefab instance from given PrefabDOM '%.*s'.", AZ_STRING_ARG(sourceName)); +#endif + return false; + } + } +} // namespace AzToolsFramework::Prefab::PrefabConversionUtils diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.h new file mode 100644 index 0000000000..215daf7f71 --- /dev/null +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.h @@ -0,0 +1,66 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include +#include +#include +#include +#include +#include + +namespace AzToolsFramework::Prefab::PrefabConversionUtils +{ + class PrefabProcessorContext; + + class PrefabDocument final + { + public: + explicit PrefabDocument(AZStd::string name); + PrefabDocument(const PrefabDocument&) = delete; + PrefabDocument(PrefabDocument&&) = default; + + PrefabDocument& operator=(const PrefabDocument&) = delete; + PrefabDocument& operator=(PrefabDocument&&) = default; + + bool SetPrefabDom(const PrefabDom& prefab); + bool SetPrefabDom(PrefabDom&& prefab); + + const AZStd::string& GetName() const; + const PrefabDom& GetDom() const; + PrefabDom&& TakeDom(); + + template + void ListEntitiesWithComponentType(const AZStd::function& callback) const; + void ListEntitiesWithComponentType( + AZ::TypeId componentType, const AZStd::function& callback) const; + AZ::Entity* CreateEntityAlias( + PrefabDocument& source, + AzToolsFramework::Prefab::AliasPathView entity, + AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasType aliasType, + AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasSpawnableLoadBehavior loadBehavior, + uint32_t tag, + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context); + + // Where possible, prefer functions directly on the PrefabDocument Instead of using the Instance. + AzToolsFramework::Prefab::Instance& GetInstance(); + const AzToolsFramework::Prefab::Instance& GetInstance() const; + + private: + bool ConstructInstanceFromPrefabDom(const PrefabDom& prefab); + + mutable PrefabDom m_dom; + AZStd::unique_ptr m_instance; + AZStd::string m_name; + mutable bool m_isDirty{ false }; + }; +} // namespace AzToolsFramework::Prefab::PrefabConversionUtils + +#include diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.inl b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.inl new file mode 100644 index 0000000000..37b1f1c127 --- /dev/null +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.inl @@ -0,0 +1,16 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +namespace AzToolsFramework::Prefab::PrefabConversionUtils +{ + template + void PrefabDocument::ListEntitiesWithComponentType(const AZStd::function& callback) const + { + ListEntitiesWithComponentType(azrtti_typeid(), callback); + } +} // namespace AzToolsFramework::Prefab::PrefabConversionUtils diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp index efef0f53de..12625712b7 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp @@ -7,8 +7,10 @@ */ #include +#include #include #include +#include #include #include @@ -30,27 +32,42 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils : m_sourceUuid(sourceUuid) {} - bool PrefabProcessorContext::AddPrefab(AZStd::string prefabName, PrefabDom prefab) + bool PrefabProcessorContext::AddPrefab(PrefabDocument&& document) { - auto result = m_prefabs.emplace(AZStd::move(prefabName), AZStd::move(prefab)); - return result.second; - } - - void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) - { - m_isIterating = true; - for (auto& it : m_prefabs) + AZStd::string name = document.GetName(); + if (!m_prefabNames.contains(name)) { - callback(it.first, it.second); + m_prefabNames.emplace(AZStd::move(name)); + // If currently iterating add to pending queue to avoid invalidating the container that's being iterated over. + PrefabContainer& container = m_isIterating ? m_pendingPrefabAdditions : m_prefabs; + container.push_back(AZStd::move(document)); + return true; } - m_isIterating = false; + return false; } - void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) const + void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) { - for (const auto& it : m_prefabs) + // Enable iterating state so the prefab container doesn't get invalided. Enabling this flag will cause new prefabs + // to be stored in a temporary buffer that can be moved into the regular prefab container after iterating. + m_isIterating = true; + for (PrefabDocument& document : m_prefabs) { - callback(it.first, it.second); + callback(document); + } + + m_isIterating = false; + m_prefabs.insert( + m_prefabs.end(), AZStd::make_move_iterator(m_pendingPrefabAdditions.begin()), + AZStd::make_move_iterator(m_pendingPrefabAdditions.end())); + m_pendingPrefabAdditions.clear(); + } + + void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) const + { + for (const PrefabDocument& document : m_prefabs) + { + callback(document); } } @@ -132,6 +149,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils { using namespace AzToolsFramework::Prefab; + // Resolve prefab links into spawnable links for the provided spawnable. for (EntityAliasStore& entityAlias : m_entityAliases) { auto sourcePrefab = AZStd::get_if(&entityAlias.m_source); @@ -224,11 +242,35 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils it = aliasVisitors.emplace(source->m_spawnable.GetId(), AZStd::move(visitor)).first; } it->second.AddAlias( - AZ::Data::Asset(&target->m_spawnable, loadBehavior), alias.m_tag, sourceIndex, targetIndex, + AZ::Data::Asset(target->m_spawnable.GetId(), azrtti_typeid()), alias.m_tag, + sourceIndex, targetIndex, alias.m_aliasType, alias.m_loadBehavior == EntityAliasSpawnableLoadBehavior::QueueLoad); // Register the dependency between the two spawnables. RegisterProductAssetDependency(source->m_spawnable.GetId(), target->m_spawnable.GetId(), loadBehavior); + + // Patch up all entity ids so the alias points to the same entity id if needed. + switch (alias.m_aliasType) + { + case AzFramework::Spawnable::EntityAliasType::Original: + continue; + case AzFramework::Spawnable::EntityAliasType::Disable: + continue; + case AzFramework::Spawnable::EntityAliasType::Replace: + break; // Requires entity id for alias in source and target spawnable matches. + case AzFramework::Spawnable::EntityAliasType::Additional: + continue; + case AzFramework::Spawnable::EntityAliasType::Merge: + break; // Requires entity id for alias in source and target spawnable matches. + default: + continue; + } + + auto entityIdMapper = [source, target](const AZ::EntityId& originalId, bool /*isEntityId*/) -> AZ::EntityId + { + return originalId == target->m_index ? source->m_index : originalId; + }; + AZ::EntityUtils::ReplaceEntityIdsAndEntityRefs(&target->m_spawnable, entityIdMapper); } } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h index d35a09a574..d07761271b 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h @@ -21,60 +21,12 @@ #include #include #include +#include +#include #include namespace AzToolsFramework::Prefab::PrefabConversionUtils { - enum class EntityAliasType : uint8_t - { - Disable, //!< No alias is added. - OptionalReplace, //!< At runtime the entity might be replaced. If the alias is disabled the original entity will be spawned. - //!< The original entity will be left in the spawnable and a copy is returned. - Replace, //!< At runtime the entity will be replaced. If the alias is disabled nothing will be spawned. The original - //!< entity is returned and a blank entity is left. - Additional, //!< At runtime the alias entity will be added as an additional but unrelated entity with a new entity id. - //!< An empty entity will be returned. - Merge //!< At runtime the components in both entities will be merged. An empty entity will be returned. The added - //!< components may no conflict with the entities already in the root entity. - }; - - enum class EntityAliasSpawnableLoadBehavior : uint8_t - { - NoLoad, //!< Don't load the spawnable referenced in the entity alias. Loading will be up to the caller. - QueueLoad, //!< Queue the spawnable referenced in the entity alias for loading. This will be an async load because asset - //!< handlers aren't allowed to start a blocking load as this can lead to deadlocks. This option will allow - //!< to disable loading the referenced spawnable through the event fired from the spawnables asset handler. - DependentLoad //!< The spawnable referenced in the entity alias is made a dependency of the spawnable that holds the entity - //!< alias. This will cause the spawnable to be automatically loaded along with the owning spawnable. - }; - - struct EntityAliasSpawnableLink - { - EntityAliasSpawnableLink(AzFramework::Spawnable& spawnable, AZ::EntityId index); - - AzFramework::Spawnable& m_spawnable; - AZ::EntityId m_index; - }; - - struct EntityAliasPrefabLink - { - EntityAliasPrefabLink(AZStd::string prefabName, AzToolsFramework::Prefab::AliasPath alias); - - AZStd::string m_prefabName; - AzToolsFramework::Prefab::AliasPath m_alias; - }; - - struct EntityAliasStore - { - using LinkStore = AZStd::variant; - - LinkStore m_source; - LinkStore m_target; - uint32_t m_tag; - AzFramework::Spawnable::EntityAliasType m_aliasType; - EntityAliasSpawnableLoadBehavior m_loadBehavior; - }; - struct AssetDependencyInfo { AZ::Data::AssetId m_assetId; @@ -93,9 +45,9 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils explicit PrefabProcessorContext(const AZ::Uuid& sourceUuid); virtual ~PrefabProcessorContext() = default; - virtual bool AddPrefab(AZStd::string prefabName, PrefabDom prefab); - virtual void ListPrefabs(const AZStd::function& callback); - virtual void ListPrefabs(const AZStd::function& callback) const; + virtual bool AddPrefab(PrefabDocument&& document); + virtual void ListPrefabs(const AZStd::function& callback); + virtual void ListPrefabs(const AZStd::function& callback) const; virtual bool HasPrefabs() const; virtual bool RegisterSpawnableProductAssetDependency( @@ -128,12 +80,15 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils virtual void ErrorEncountered(); protected: - using NamedPrefabContainer = AZStd::unordered_map; + using PrefabNames = AZStd::unordered_set; + using PrefabContainer = AZStd::vector; using SpawnableEntityAliasStore = AZStd::vector; AZ::Data::AssetLoadBehavior ToAssetLoadBehavior(EntityAliasSpawnableLoadBehavior loadBehavior) const; - NamedPrefabContainer m_prefabs; + PrefabContainer m_prefabs; + PrefabContainer m_pendingPrefabAdditions; + PrefabNames m_prefabNames; SpawnableEntityAliasStore m_entityAliases; ProcessedObjectStoreContainer m_products; ProductAssetDependencyContainer m_registeredProductAssetDependencies; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp index 5e552aad3f..4f007f509e 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp @@ -16,10 +16,12 @@ #include #include #include +#include #include #include #include #include +#include namespace AzToolsFramework::Prefab::SpawnableUtils { @@ -52,14 +54,32 @@ namespace AzToolsFramework::Prefab::SpawnableUtils return result; } + const AZ::Entity* FindEntity(AZ::EntityId entityId, const AzToolsFramework::Prefab::Instance& source) + { + const AZ::Entity* result = nullptr; + source.GetConstEntities( + [&result, entityId](const AZ::Entity& entity) + { + if (entity.GetId() != entityId) + { + return true; + } + else + { + result = &entity; + return false; + } + }); + return result; + } + AZ::Entity* FindEntity(AZ::EntityId entityId, AzFramework::Spawnable& source) { uint32_t index = AzToolsFramework::Prefab::SpawnableUtils::FindEntityIndex(entityId, source); return index != InvalidEntityIndex ? source.GetEntities()[index].get() : nullptr; } - template - AZStd::unique_ptr CloneEntity(AZ::EntityId entityId, T& source) + AZStd::unique_ptr CloneEntity(AZ::EntityId entityId, AzToolsFramework::Prefab::Instance& source) { AZ::Entity* target = Internal::FindEntity(entityId, source); AZ_Assert( @@ -74,41 +94,30 @@ namespace AzToolsFramework::Prefab::SpawnableUtils return clone; } - AZStd::unique_ptr ReplaceEntityWithPlaceholder(AZ::EntityId entityId, AzToolsFramework::Prefab::Instance& source) + AZStd::unique_ptr ReplaceEntityWithPlaceholder( + AZ::EntityId entityId, + [[maybe_unused]] AZStd::string_view sourcePrefabName, + AzToolsFramework::Prefab::Instance& source) { auto&& [instance, alias] = source.FindInstanceAndAlias(entityId); AZ_Assert( - instance, "SpawnbleUtils were unable to locate entity alias with id %zu in Instance '%s' for replacing.", - aznumeric_cast(entityId), source.GetTemplateSourcePath().c_str()); + instance, "SpawnbleUtils were unable to locate entity alias with id %zu in Instance '%.*s' for replacing.", + aznumeric_cast(entityId), AZ_STRING_ARG(sourcePrefabName)); EntityOptionalReference entityData = instance->GetEntity(alias); AZ_Assert( - entityData.has_value(), "SpawnbleUtils were unable to locate entity '%.*s' in Instance '%s' for replacing.", - AZ_STRING_ARG(alias), source.GetTemplateSourcePath().c_str()); - auto placeholder = AZStd::make_unique(entityData->get().GetId(), entityData->get().GetName()); + entityData.has_value(), "SpawnbleUtils were unable to locate entity '%.*s' in Instance '%.*s' for replacing.", + AZ_STRING_ARG(alias), AZ_STRING_ARG(sourcePrefabName)); + // A new entity id can be used for the placeholder as `ReplaceEntity` will swap the entity ids. + auto placeholder = AZStd::make_unique(AZ::Entity::MakeId(), entityData->get().GetName()); return instance->ReplaceEntity(AZStd::move(placeholder), alias); } - AZStd::unique_ptr ReplaceEntityWithPlaceholder(AZ::EntityId entityId, AzFramework::Spawnable& source) - { - uint32_t index = AzToolsFramework::Prefab::SpawnableUtils::FindEntityIndex(entityId, source); - AZ_Assert( - index != InvalidEntityIndex, "SpawnbleUtils were unable to locate entity alias with id %zu in Spawnable for replacing.", - aznumeric_cast(entityId)); - - AZStd::unique_ptr original = AZStd::move(source.GetEntities()[index]); - AZ_Assert( - original, "SpawnbleUtils were unable to locate entity with id %zu in Spawnable for replacing.", - aznumeric_cast(entityId)); - - source.GetEntities()[index] = AZStd::make_unique(original->GetId(), original->GetName()); - - return original; - } - - template AZStd::pair, AzFramework::Spawnable::EntityAliasType> ApplyAlias( - Source& source, AZ::EntityId entityId, AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasType aliasType) + AZStd::string_view sourcePrefabName, + AzToolsFramework::Prefab::Instance& source, + AZ::EntityId entityId, + AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasType aliasType) { namespace PCU = AzToolsFramework::Prefab::PrefabConversionUtils; using ResultPair = AZStd::pair, AzFramework::Spawnable::EntityAliasType>; @@ -121,12 +130,13 @@ namespace AzToolsFramework::Prefab::SpawnableUtils case PCU::EntityAliasType::OptionalReplace: return ResultPair(CloneEntity(entityId, source), AzFramework::Spawnable::EntityAliasType::Replace); case PCU::EntityAliasType::Replace: - return ResultPair(ReplaceEntityWithPlaceholder(entityId, source), AzFramework::Spawnable::EntityAliasType::Replace); + return ResultPair( + ReplaceEntityWithPlaceholder(entityId, sourcePrefabName, source), + AzFramework::Spawnable::EntityAliasType::Replace); case PCU::EntityAliasType::Additional: - ResultPair(AZStd::make_unique(AZ::Entity::MakeId()), AzFramework::Spawnable::EntityAliasType::Additional); + return ResultPair(AZStd::make_unique(), AzFramework::Spawnable::EntityAliasType::Additional); case PCU::EntityAliasType::Merge: - // Use the same entity id as the original entity so at runtime the entity ids can be verified to match. - ResultPair(AZStd::make_unique(entityId), AzFramework::Spawnable::EntityAliasType::Merge); + return ResultPair(AZStd::make_unique(), AzFramework::Spawnable::EntityAliasType::Merge); default: AZ_Assert( false, "Invalid PrefabProcessorContext::EntityAliasType type (%i) provided.", aznumeric_cast(aliasType)); @@ -182,7 +192,8 @@ namespace AzToolsFramework::Prefab::SpawnableUtils AliasPath alias = source.GetAliasPathRelativeToInstance(entityId); if (!alias.empty()) { - auto&& [replacement, storedAliasType] = Internal::ApplyAlias(source, entityId, aliasType); + auto&& [replacement, storedAliasType] = + Internal::ApplyAlias(sourcePrefabName, source, entityId, aliasType); if (replacement) { AZ::Entity* result = replacement.get(); @@ -212,84 +223,6 @@ namespace AzToolsFramework::Prefab::SpawnableUtils } } - AZ::Entity* CreateEntityAlias( - AZStd::string sourcePrefabName, - AzToolsFramework::Prefab::Instance& source, - AzFramework::Spawnable& target, - AZ::EntityId entityId, - AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasType aliasType, - AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasSpawnableLoadBehavior loadBehavior, - uint32_t tag, - AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context) - { - using namespace AzToolsFramework::Prefab::PrefabConversionUtils; - - AliasPath alias = source.GetAliasPathRelativeToInstance(entityId); - if (!alias.empty()) - { - auto&& [replacement, storedAliasType] = Internal::ApplyAlias(source, entityId, aliasType); - if (replacement) - { - AZ::Entity* result = replacement.get(); - target.GetEntities().push_back(AZStd::move(replacement)); - - EntityAliasStore store; - store.m_aliasType = storedAliasType; - store.m_source.emplace(AZStd::move(sourcePrefabName), AZStd::move(alias)); - store.m_target.emplace(target, result->GetId()); - store.m_tag = tag; - store.m_loadBehavior = loadBehavior; - context.RegisterSpawnableEntityAlias(AZStd::move(store)); - - return result; - } - else - { - AZ_Assert(false, "A replacement for entity with id %zu could not be created.", static_cast(entityId)); - return nullptr; - } - } - else - { - AZ_Assert(false, "Entity with id %llu was not found in the source prefab.", static_cast(entityId)); - return nullptr; - } - } - - AZ::Entity* CreateEntityAlias( - AzFramework::Spawnable& source, - AzFramework::Spawnable& target, - AZ::EntityId entityId, - AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasType aliasType, - AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasSpawnableLoadBehavior loadBehavior, - uint32_t tag, - AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context) - { - using namespace AzToolsFramework::Prefab::PrefabConversionUtils; - - auto&& [replacement, storedAliasType] = Internal::ApplyAlias(source, entityId, aliasType); - if (replacement) - { - AZ::Entity* result = replacement.get(); - target.GetEntities().push_back(AZStd::move(replacement)); - - EntityAliasStore store; - store.m_aliasType = storedAliasType; - store.m_source.emplace(source, entityId); - store.m_target.emplace(target, result->GetId()); - store.m_tag = tag; - store.m_loadBehavior = loadBehavior; - context.RegisterSpawnableEntityAlias(AZStd::move(store)); - - return result; - } - else - { - AZ_Assert(false, "A replacement for entity with id %zu could not be created.", static_cast(entityId)); - return nullptr; - } - } - uint32_t FindEntityIndex(AZ::EntityId entity, const AzFramework::Spawnable& spawnable) { auto begin = spawnable.GetEntities().begin(); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.h index ea8a49857e..53d007c0c1 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.h @@ -12,7 +12,7 @@ #include #include #include -#include +#include namespace AZ { @@ -24,6 +24,11 @@ namespace AzToolsFramework::Prefab class Instance; } +namespace AzToolsFramework::Prefab::PrefabConversionUtils +{ + class PrefabProcessorContext; +} + namespace AzToolsFramework::Prefab::SpawnableUtils { static constexpr uint32_t InvalidEntityIndex = AZStd::numeric_limits::max(); @@ -41,24 +46,7 @@ namespace AzToolsFramework::Prefab::SpawnableUtils AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasSpawnableLoadBehavior loadBehavior, uint32_t tag, AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context); - AZ::Entity* CreateEntityAlias( - AZStd::string sourcePrefabName, - AzToolsFramework::Prefab::Instance& source, - AzFramework::Spawnable& target, - AZ::EntityId entityId, - AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasType aliasType, - AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasSpawnableLoadBehavior loadBehavior, - uint32_t tag, - AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context); - AZ::Entity* CreateEntityAlias( - AzFramework::Spawnable& source, - AzFramework::Spawnable& target, - AZ::EntityId entityId, - AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasType aliasType, - AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasSpawnableLoadBehavior loadBehavior, - uint32_t tag, - AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context); - + uint32_t FindEntityIndex(AZ::EntityId entity, const AzFramework::Spawnable& spawnable); void SortEntitiesByTransformHierarchy(AzFramework::Spawnable& spawnable); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Slice/SliceUtilities.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Slice/SliceUtilities.cpp index c13f7dd848..93b1fce5b4 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Slice/SliceUtilities.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Slice/SliceUtilities.cpp @@ -2666,19 +2666,15 @@ namespace AzToolsFramework if (!isPathSafeForAssets) { // Put an error in the console, so the log files have info about this error, or the user can look up the error after dismissing it. - AZStd::string errorMessage = "You can save slices only to your game project folder or the Gems folder. Update the location and try again.\n\n" - "You can also review and update your save locations in the AssetProcessorPlatformConfig.ini file."; + AZStd::string errorMessage = "You can save slices only to your game project folder or the Gems folder. Update the location and try again.\n\n"; AZ_Error("Slice", false, errorMessage.c_str()); - QString learnMoreLink(QObject::tr("")); - QString learnMoreDescription(QObject::tr(" Learn more").arg(learnMoreLink)); - // Display a pop-up, the logs are easy to miss. This will make sure a user who encounters this error immediately knows their slice save has failed. QMessageBox msgBox(activeWindow); msgBox.setIcon(QMessageBox::Icon::Warning); msgBox.setTextFormat(Qt::RichText); msgBox.setWindowTitle(QObject::tr("Invalid save location")); - msgBox.setText(QString("%1 %2").arg(QObject::tr(errorMessage.c_str())).arg(learnMoreDescription)); + msgBox.setText(QString("%1").arg(QObject::tr(errorMessage.c_str()))); msgBox.setStandardButtons(QMessageBox::Cancel | QMessageBox::Retry); msgBox.setDefaultButton(QMessageBox::Retry); const int response = msgBox.exec(); @@ -2689,7 +2685,16 @@ namespace AzToolsFramework // so set the suggested save path to a known valid location. if (assetSafeFolders.size() > 0) { - retrySavePath = assetSafeFolders[0]; + QStringList strList = slicePath.split("/"); + if (strList.size() > 0) + { + retrySavePath = assetSafeFolders[0] + ("/" + strList[strList.size() - 1]).toUtf8().data(); + } + else + { + retrySavePath = assetSafeFolders[0]; + } + } return SliceSaveResult::Retry; case QMessageBox::Cancel: diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Logging/LogPanel_Panel.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Logging/LogPanel_Panel.cpp index ef8bf42713..a9449645c7 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Logging/LogPanel_Panel.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Logging/LogPanel_Panel.cpp @@ -840,8 +840,6 @@ namespace AzToolsFramework richLabel->setTextFormat(Qt::RichText); } - richLabel->setText(data); - richLabel->setGeometry(options.rect); richLabel->setTextInteractionFlags(Qt::TextSelectableByMouse | Qt::LinksAccessibleByMouse); richLabel->setPalette(options.palette); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerWidget.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerWidget.cpp index baf75eb978..c499d0f92f 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerWidget.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerWidget.cpp @@ -1117,6 +1117,8 @@ namespace AzToolsFramework m_listModel->SearchStringChanged(filterString); m_proxyModel->UpdateFilter(); + + m_gui->m_objectTree->expandAll(); } void EntityOutlinerWidget::OnFilterChanged(const AzQtComponents::SearchTypeFilterList& activeTypeFilters) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.cpp index bb2d2851ca..e895456151 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.cpp @@ -421,6 +421,7 @@ namespace AzToolsFramework { QString label{ text }; m_nameLabel->setText(label); + m_nameLabel->setOpenExternalLinks(true); m_nameLabel->setVisible(!label.isEmpty()); // setting the stretches to 0 in case of an empty label really hides the label (i.e. even the reserved space) m_mainLayout->setStretch(0, label.isEmpty() ? 0 : LabelColumnStretch); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.cpp index 4f952a3edc..7f877facb6 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.cpp @@ -30,8 +30,7 @@ namespace UnitTest void MousePressAndMove( QWidget* widget, const QPoint& initialPositionWidget, const QPoint& mouseDelta, const Qt::MouseButton mouseButton) { - QPoint position = widget->mapToGlobal(initialPositionWidget); - QTest::mousePress(widget, mouseButton, Qt::NoModifier, position); + QTest::mousePress(widget, mouseButton, Qt::NoModifier, initialPositionWidget); MouseMove(widget, initialPositionWidget, mouseDelta, mouseButton); } @@ -45,14 +44,15 @@ namespace UnitTest // - https://lists.qt-project.org/pipermail/development/2019-July/036873.html void MouseMove(QWidget* widget, const QPoint& initialPositionWidget, const QPoint& mouseDelta, const Qt::MouseButton mouseButton) { - QPoint nextPosition = widget->mapToGlobal(initialPositionWidget + mouseDelta); + const QPoint nextLocalPosition = initialPositionWidget + mouseDelta; + const QPoint nextGlobalPosition = widget->mapToGlobal(nextLocalPosition); // ^1 To ensure a mouse move event is fired we must call the test mouse move function // and also send a mouse move event that matches. Each on their own do not appear to // work - please see the links above for more context. - QTest::mouseMove(widget, nextPosition); + QTest::mouseMove(widget, nextLocalPosition); QMouseEvent mouseMoveEvent( - QEvent::MouseMove, QPointF(nextPosition), QPointF(nextPosition), Qt::NoButton, mouseButton, Qt::NoModifier); + QEvent::MouseMove, QPointF(nextLocalPosition), QPointF(nextGlobalPosition), Qt::NoButton, mouseButton, Qt::NoModifier); QApplication::sendEvent(widget, &mouseMoveEvent); } @@ -157,6 +157,23 @@ namespace UnitTest return QWidget::event(event); } + MouseMoveDetector::MouseMoveDetector(QWidget* parent) + : QObject(parent) + { + } + + bool MouseMoveDetector::eventFilter(QObject* watched, QEvent* event) + { + if (const auto eventType = event->type(); eventType == QEvent::Type::MouseMove) + { + auto mouseEvent = static_cast(event); + m_mouseGlobalPosition = mouseEvent->globalPos(); + m_mouseLocalPosition = mouseEvent->pos(); + } + + return QObject::eventFilter(watched, event); + } + void TestEditorActions::Connect() { using AzToolsFramework::GetEntityContextId; @@ -571,3 +588,5 @@ namespace UnitTest sliceAssets.clear(); } } // namespace UnitTest + +#include diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h b/Code/Framework/AzToolsFramework/AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h index 79a87391b4..2c60ca914c 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h @@ -111,10 +111,29 @@ namespace UnitTest { Q_OBJECT public: - FocusInteractionWidget(QWidget* parent = nullptr) : QWidget(parent) {} + FocusInteractionWidget(QWidget* parent = nullptr) + : QWidget(parent) + { + } + bool event(QEvent* event) override; }; + /// Records mouse move events and stores the local and global position of the cursor. + /// @note To use, install as an event filter for the widget being interacted with + /// e.g. m_testWidget->installEventFilter(&m_mouseMoveDetector); + class MouseMoveDetector : public QObject + { + Q_OBJECT + public: + MouseMoveDetector(QWidget* parent = nullptr); + + bool eventFilter([[maybe_unused]] QObject* watched, QEvent* event) override; + + QPoint m_mouseGlobalPosition; + QPoint m_mouseLocalPosition; + }; + /// Stores actions registered for either normal mode (regular viewport) editing and /// component mode editing. class TestEditorActions diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportMessages.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportMessages.cpp index df96836bde..24b3c95310 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportMessages.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportMessages.cpp @@ -89,8 +89,8 @@ namespace AzToolsFramework const float rayLength) { AZ_Assert(rayLength > 0.0f, "Invalid ray length passed to RefreshRayRequest"); - rayRequest.m_startWorldPosition = viewportRay.origin; - rayRequest.m_endWorldPosition = viewportRay.origin + viewportRay.direction * rayLength; + rayRequest.m_startWorldPosition = viewportRay.m_origin; + rayRequest.m_endWorldPosition = viewportRay.m_origin + viewportRay.m_direction * rayLength; } AZ::Vector3 FindClosestPickIntersection( diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportMessages.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportMessages.h index aec2d3fbca..4dbcc9d926 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportMessages.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportMessages.h @@ -15,7 +15,6 @@ #include #include #include -#include #include #include @@ -151,13 +150,6 @@ namespace AzToolsFramework static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single; }; - //! A ray projection, originating from a point and extending in a direction specified as a normal. - struct ProjectedViewportRay - { - AZ::Vector3 origin; - AZ::Vector3 direction; - }; - //! Requests that can be made to the viewport to query and modify its state. class ViewportInteractionRequests { @@ -183,15 +175,6 @@ namespace AzToolsFramework //! Type to inherit to implement ViewportInteractionRequests. using ViewportInteractionRequestBus = AZ::EBus; - //! Utility function to return a viewport ray. - inline ProjectedViewportRay ViewportScreenToWorldRay( - const AzFramework::CameraState& cameraState, const AzFramework::ScreenPoint& screenPoint) - { - const AZ::Vector3 rayOrigin = AzFramework::ScreenToWorld(screenPoint, cameraState); - const AZ::Vector3 rayDirection = (rayOrigin - cameraState.m_position).GetNormalized(); - return AzToolsFramework::ViewportInteraction::ProjectedViewportRay{ rayOrigin, rayDirection }; - } - //! Utility function to return a viewport ray using the ViewportInteractionRequestBus. inline ProjectedViewportRay ViewportScreenToWorldRay( const AzFramework::ViewportId viewportId, const AzFramework::ScreenPoint& screenPoint) @@ -225,6 +208,10 @@ namespace AzToolsFramework virtual bool StickySelectEnabled() const = 0; //! Returns the default viewport camera position. virtual AZ::Vector3 DefaultEditorCameraPosition() const = 0; + //! Returns if icons are visible in the viewport. + virtual bool IconsVisible() const = 0; + //! Returns if viewport helpers (additional debug drawing) are visible in the viewport. + virtual bool HelpersVisible() const = 0; protected: ~ViewportSettingsRequests() = default; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportSettings.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportSettings.cpp index f8550b1a29..3bf25d4231 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportSettings.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportSettings.cpp @@ -20,6 +20,8 @@ namespace AzToolsFramework constexpr AZStd::string_view ScaleManipulatorBoxHalfExtentSetting = "/Amazon/Preferences/Editor/Manipulator/ScaleManipulatorBoxHalfExtent"; constexpr AZStd::string_view RotationManipulatorRadiusSetting = "/Amazon/Preferences/Editor/Manipulator/RotationManipulatorRadius"; constexpr AZStd::string_view ManipulatorViewBaseScaleSetting = "/Amazon/Preferences/Editor/Manipulator/ViewBaseScale"; + constexpr AZStd::string_view IconsVisibleSetting = "/Amazon/Preferences/Editor/IconsVisible"; + constexpr AZStd::string_view HelpersVisibleSetting = "/Amazon/Preferences/Editor/HelpersVisible"; bool FlipManipulatorAxesTowardsView() { @@ -120,4 +122,24 @@ namespace AzToolsFramework { SetRegistry(ManipulatorViewBaseScaleSetting, scale); } + + bool IconsVisible() + { + return GetRegistry(IconsVisibleSetting, true); + } + + void SetIconsVisible(const bool visible) + { + SetRegistry(IconsVisibleSetting, visible); + } + + bool HelpersVisible() + { + return GetRegistry(HelpersVisibleSetting, true); + } + + void SetHelpersVisible(const bool visible) + { + SetRegistry(HelpersVisibleSetting, visible); + } } // namespace AzToolsFramework diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportSettings.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportSettings.h index f5371b6035..80880e0bae 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportSettings.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportSettings.h @@ -66,4 +66,10 @@ namespace AzToolsFramework float ManipulatorViewBaseScale(); void SetManipulatorViewBaseScale(float scale); + + bool IconsVisible(); + void SetIconsVisible(bool visible); + + bool HelpersVisible(); + void SetHelpersVisible(bool visible); } // namespace AzToolsFramework diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportTypes.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportTypes.cpp index 546320d1e9..f884ab245e 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportTypes.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportTypes.cpp @@ -49,5 +49,22 @@ namespace AzToolsFramework ->Field("MouseEvent", &MouseInteractionEvent::m_mouseEvent) ->Field("WheelDelta", &MouseInteractionEvent::m_wheelDelta); } + + MouseInteraction BuildMouseInteraction( + const MousePick& mousePick, const MouseButtons buttons, const InteractionId interactionId, const KeyboardModifiers modifiers) + { + MouseInteraction interaction; + interaction.m_mousePick = mousePick; + interaction.m_mouseButtons = buttons; + interaction.m_interactionId = interactionId; + interaction.m_keyboardModifiers = modifiers; + return interaction; + } + + MouseInteractionEvent BuildMouseInteractionEvent( + const MouseInteraction& mouseInteraction, const MouseEvent event, const bool cursorCaptured /*= false*/) + { + return MouseInteractionEvent(mouseInteraction, event, cursorCaptured); + } } // namespace ViewportInteraction } // namespace AzToolsFramework diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportTypes.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportTypes.h index bc1d277609..903c91fb0a 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportTypes.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportTypes.h @@ -8,11 +8,11 @@ #pragma once -#include "AzFramework/Viewport/ScreenGeometry.h" - #include #include #include +#include +#include #include @@ -20,7 +20,7 @@ namespace AZ { class ReflectContext; class SerializeContext; -} +} // namespace AZ namespace AzToolsFramework { @@ -178,6 +178,12 @@ namespace AzToolsFramework //! @cond AZ_TYPE_INFO(MousePick, "{A69B9562-FC8C-4DE7-9137-0FF867B1513D}"); MousePick() = default; + MousePick(const AZ::Vector3& rayOrigin, const AZ::Vector3& rayDirection, const AzFramework::ScreenPoint& screenPoint) + : m_rayOrigin(rayOrigin) + , m_rayDirection(rayDirection) + , m_screenCoordinates(screenPoint) + { + } //! @endcond AZ::Vector3 m_rayOrigin = AZ::Vector3::CreateZero(); //!< World space. @@ -249,6 +255,22 @@ namespace AzToolsFramework return mouseInteractionEvent.m_wheelDelta; } + //! A ray projection, originating from a point and extending in a direction specified as a normal. + struct ProjectedViewportRay + { + AZ::Vector3 m_origin; + AZ::Vector3 m_direction; + }; + + //! Utility function to return a viewport ray. + inline ProjectedViewportRay ViewportScreenToWorldRay( + const AzFramework::CameraState& cameraState, const AzFramework::ScreenPoint& screenPoint) + { + const AZ::Vector3 rayOrigin = AzFramework::ScreenToWorld(screenPoint, cameraState); + const AZ::Vector3 rayDirection = (rayOrigin - cameraState.m_position).GetNormalized(); + return ProjectedViewportRay{ rayOrigin, rayDirection }; + } + //! Return QPoint from AzFramework::ScreenPoint. inline QPoint QPointFromScreenPoint(const AzFramework::ScreenPoint& screenPoint) { @@ -301,6 +323,27 @@ namespace AzToolsFramework return mouseButtons; } + //! Build a mouse pick from the specified mouse position and camera state. + inline MousePick BuildMousePick(const AzFramework::CameraState& cameraState, const AzFramework::ScreenPoint& screenPoint) + { + const auto ray = ViewportScreenToWorldRay(cameraState, screenPoint); + return MousePick(ray.m_origin, ray.m_direction, screenPoint); + } + + //! Create a mouse interaction from the specified pick, buttons, interaction id and keyboard modifiers. + MouseInteraction BuildMouseInteraction( + const MousePick& mousePick, MouseButtons buttons, InteractionId interactionId, KeyboardModifiers modifiers); + + //! Create a mouse buttons from the specified mouse button. + inline MouseButtons BuildMouseButtons(const MouseButton button) + { + return MouseButtons(aznumeric_cast(button)); + } + + //! Create a mouse interaction event from the specified interaction and event. + MouseInteractionEvent BuildMouseInteractionEvent( + const MouseInteraction& mouseInteraction, MouseEvent event, bool cursorCaptured = false); + //! Reflect all viewport related types. void ViewportInteractionReflect(AZ::ReflectContext* context); } // namespace ViewportInteraction diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorHelpers.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorHelpers.cpp index ee30b9e29d..ace2156d85 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorHelpers.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorHelpers.cpp @@ -52,34 +52,45 @@ AZ_CVAR( AZ::ConsoleFunctorFlags::Null, "Use a lock icon when the cursor is over entities that cannot be interacted with"); +AZ_CVAR(float, ed_iconMinScale, 0.1f, nullptr, AZ::ConsoleFunctorFlags::Null, "Minimum scale for icons in the distance"); +AZ_CVAR(float, ed_iconMaxScale, 1.0f, nullptr, AZ::ConsoleFunctorFlags::Null, "Maximum scale for icons near the camera"); +AZ_CVAR(float, ed_iconCloseDist, 3.0f, nullptr, AZ::ConsoleFunctorFlags::Null, "Distance at which icons are at maximum scale"); +AZ_CVAR(float, ed_iconFarDist, 40.f, nullptr, AZ::ConsoleFunctorFlags::Null, "Distance at which icons are at minimum scale"); + namespace AzToolsFramework { AZ_CLASS_ALLOCATOR_IMPL(EditorHelpers, AZ::SystemAllocator, 0) - static const int s_iconSize = 36; // icon display size (in pixels) - static const float s_iconMinScale = 0.1f; // minimum scale for icons in the distance - static const float s_iconMaxScale = 1.0f; // maximum scale for icons near the camera - static const float s_iconCloseDist = 3.f; // distance at which icons are at maximum scale - static const float s_iconFarDist = 40.f; // distance at which icons are at minimum scale + static const int IconSize = 36; // icon display size (in pixels) // helper function to wrap EBus call to check if helpers are being displayed - // note: the ['?'] icon in the top right of the editor - static bool HelpersVisible() + static bool HelpersVisible(const AzFramework::ViewportId viewportId) { bool helpersVisible = false; - EditorRequestBus::BroadcastResult(helpersVisible, &EditorRequests::DisplayHelpersVisible); + ViewportInteraction::ViewportSettingsRequestBus::EventResult( + helpersVisible, viewportId, &ViewportInteraction::ViewportSettingsRequestBus::Events::HelpersVisible); return helpersVisible; } - // calculate the icon scale based on how far away it is (distanceSq) from a given point - // note: this is mostly likely distance from the camera - static float GetIconScale(const float distSq) + // helper function to wrap EBus call to check if icons are being displayed + static bool IconsVisible(const AzFramework::ViewportId viewportId) { - AZ_PROFILE_FUNCTION(AzToolsFramework); + bool iconsVisible = false; + ViewportInteraction::ViewportSettingsRequestBus::EventResult( + iconsVisible, viewportId, &ViewportInteraction::ViewportSettingsRequestBus::Events::IconsVisible); + return iconsVisible; + } - return s_iconMinScale + - (s_iconMaxScale - s_iconMinScale) * - (1.0f - AZ::GetClamp(AZ::GetMax(0.0f, sqrtf(distSq) - s_iconCloseDist) / s_iconFarDist, 0.0f, 1.0f)); + float GetIconScale(const float distance) + { + return ed_iconMinScale + + (ed_iconMaxScale - ed_iconMinScale) * + (1.0f - AZ::GetClamp(AZ::GetMax(0.0f, distance - ed_iconCloseDist) / (ed_iconFarDist - ed_iconCloseDist), 0.0f, 1.0f)); + } + + float GetIconSize(const float distance) + { + return GetIconScale(distance) * IconSize; } static void DisplayComponents( @@ -171,11 +182,14 @@ namespace AzToolsFramework const int viewportId = mouseInteraction.m_mouseInteraction.m_interactionId.m_viewportId; - const bool helpersVisible = HelpersVisible(); + const bool iconsVisible = IconsVisible(viewportId); + + const AZ::Matrix3x4 cameraView = AzFramework::CameraView(cameraState); + const AZ::Matrix4x4 cameraProjection = AzFramework::CameraProjection(cameraState); // selecting new entities AZ::EntityId entityIdUnderCursor; - float closestDistance = std::numeric_limits::max(); + float closestDistance = AZStd::numeric_limits::max(); for (size_t entityCacheIndex = 0; entityCacheIndex < m_entityDataCache->VisibleEntityDataCount(); ++entityCacheIndex) { const AZ::EntityId entityId = m_entityDataCache->GetVisibleEntityId(entityCacheIndex); @@ -185,8 +199,7 @@ namespace AzToolsFramework continue; } - // 2d screen space selection - did we click an icon - if (helpersVisible) + if (iconsVisible) { // some components choose to hide their icons (e.g. meshes) // we also do not want to test against icons that may not be showing as they're inside a 'closed' entity container @@ -197,17 +210,23 @@ namespace AzToolsFramework const AZ::Vector3& entityPosition = m_entityDataCache->GetVisibleEntityPosition(entityCacheIndex); // selecting based on 2d icon - should only do it when visible and not selected - const AzFramework::ScreenPoint screenPosition = AzFramework::WorldToScreen(entityPosition, cameraState); + const AZ::Vector3 ndcPoint = AzFramework::WorldToScreenNdc(entityPosition, cameraView, cameraProjection); + const AzFramework::ScreenPoint screenPosition = + AzFramework::ScreenPointFromNdc(AZ::Vector3ToVector2(ndcPoint), cameraState.m_viewportSize); - const float distSqFromCamera = cameraState.m_position.GetDistanceSq(entityPosition); - const auto iconRange = static_cast(GetIconScale(distSqFromCamera) * s_iconSize * 0.5f); + const float distanceFromCamera = cameraState.m_position.GetDistance(entityPosition); + const auto iconRange = GetIconSize(distanceFromCamera) * 0.5f; const auto screenCoords = mouseInteraction.m_mouseInteraction.m_mousePick.m_screenCoordinates; + // 2d screen space selection - did we click an icon if (screenCoords.m_x >= screenPosition.m_x - iconRange && screenCoords.m_x <= screenPosition.m_x + iconRange && - screenCoords.m_y >= screenPosition.m_y - iconRange && screenCoords.m_y <= screenPosition.m_y + iconRange) + screenCoords.m_y >= screenPosition.m_y - iconRange && screenCoords.m_y <= screenPosition.m_y + iconRange && + ndcPoint.GetZ() < closestDistance) { + // use ndc z value for distance here which is in 0-1 range so will most likely 'win' when it comes to the + // distance check (this is what we want as the cursor should always favor icons if they are hovered) + closestDistance = ndcPoint.GetZ(); entityIdUnderCursor = entityId; - break; } } } @@ -220,9 +239,14 @@ namespace AzToolsFramework if (AabbIntersectMouseRay(mouseInteraction.m_mouseInteraction, aabb)) { // if success, pick against specific component - if (PickEntity(entityId, mouseInteraction.m_mouseInteraction, closestDistance, viewportId)) + float closestBoundDifference = AZStd::numeric_limits::max(); + if (PickEntity(entityId, mouseInteraction.m_mouseInteraction, closestBoundDifference, viewportId)) { - entityIdUnderCursor = entityId; + if (closestBoundDifference < closestDistance) + { + closestDistance = closestBoundDifference; + entityIdUnderCursor = entityId; + } } } } @@ -276,55 +300,78 @@ namespace AzToolsFramework { AZ_PROFILE_FUNCTION(AzToolsFramework); - if (HelpersVisible()) + const bool iconsVisible = IconsVisible(viewportInfo.m_viewportId); + const bool helpersVisible = HelpersVisible(viewportInfo.m_viewportId); + + auto displayCheck = [this](const size_t entityCacheIndex, const AZ::EntityId entityId) + { + if (!m_entityDataCache->IsVisibleEntityVisible(entityCacheIndex) || !IsSelectableInViewport(entityId)) + { + return false; + } + return true; + }; + + if (helpersVisible) { for (size_t entityCacheIndex = 0; entityCacheIndex < m_entityDataCache->VisibleEntityDataCount(); ++entityCacheIndex) { - const AZ::EntityId entityId = m_entityDataCache->GetVisibleEntityId(entityCacheIndex); - - if (!m_entityDataCache->IsVisibleEntityVisible(entityCacheIndex) || !IsSelectableInViewport(entityId)) + if (const AZ::EntityId entityId = m_entityDataCache->GetVisibleEntityId(entityCacheIndex); + displayCheck(entityCacheIndex, entityId)) { - continue; + // notify components to display + DisplayComponents(entityId, viewportInfo, debugDisplay); } + } + } - // notify components to display - DisplayComponents(entityId, viewportInfo, debugDisplay); + if (iconsVisible) + { + auto editorViewportIconDisplay = EditorViewportIconDisplay::Get(); + if (!editorViewportIconDisplay) + { + return; + } - if (m_entityDataCache->IsVisibleEntityIconHidden(entityCacheIndex) || - (m_entityDataCache->IsVisibleEntitySelected(entityCacheIndex) && !showIconCheck(entityId))) + for (size_t entityCacheIndex = 0; entityCacheIndex < m_entityDataCache->VisibleEntityDataCount(); ++entityCacheIndex) + { + if (const AZ::EntityId entityId = m_entityDataCache->GetVisibleEntityId(entityCacheIndex); + displayCheck(entityCacheIndex, entityId)) { - continue; - } - - int iconTextureId = 0; - EditorEntityIconComponentRequestBus::EventResult( - iconTextureId, entityId, &EditorEntityIconComponentRequests::GetEntityIconTextureId); - - const AZ::Vector3& entityPosition = m_entityDataCache->GetVisibleEntityPosition(entityCacheIndex); - const float distSqFromCamera = cameraState.m_position.GetDistanceSq(entityPosition); - - const float iconScale = GetIconScale(distSqFromCamera); - const float iconSize = s_iconSize * iconScale; - - using ComponentEntityAccentType = Components::EditorSelectionAccentSystemComponent::ComponentEntityAccentType; - const AZ::Color iconHighlight = [this, entityCacheIndex]() - { - if (m_entityDataCache->IsVisibleEntityLocked(entityCacheIndex)) + if (m_entityDataCache->IsVisibleEntityIconHidden(entityCacheIndex) || + (m_entityDataCache->IsVisibleEntitySelected(entityCacheIndex) && !showIconCheck(entityId))) { - return AZ::Color(AZ::u8(100), AZ::u8(100), AZ::u8(100), AZ::u8(255)); + continue; } - if (m_entityDataCache->GetVisibleEntityAccent(entityCacheIndex) == ComponentEntityAccentType::Hover) + int iconTextureId = 0; + EditorEntityIconComponentRequestBus::EventResult( + iconTextureId, entityId, &EditorEntityIconComponentRequests::GetEntityIconTextureId); + + using ComponentEntityAccentType = Components::EditorSelectionAccentSystemComponent::ComponentEntityAccentType; + const AZ::Color iconHighlight = [this, entityCacheIndex]() { - return AZ::Color(AZ::u8(255), AZ::u8(120), AZ::u8(0), AZ::u8(204)); - } + if (m_entityDataCache->IsVisibleEntityLocked(entityCacheIndex)) + { + return AZ::Color(AZ::u8(100), AZ::u8(100), AZ::u8(100), AZ::u8(255)); + } - return AZ::Color(1.0f, 1.0f, 1.0f, 1.0f); - }(); + if (m_entityDataCache->GetVisibleEntityAccent(entityCacheIndex) == ComponentEntityAccentType::Hover) + { + return AZ::Color(AZ::u8(255), AZ::u8(120), AZ::u8(0), AZ::u8(204)); + } - EditorViewportIconDisplay::Get()->DrawIcon({ viewportInfo.m_viewportId, iconTextureId, iconHighlight, entityPosition, - EditorViewportIconDisplayInterface::CoordinateSpace::WorldSpace, - AZ::Vector2{ iconSize, iconSize } }); + return AZ::Color(1.0f, 1.0f, 1.0f, 1.0f); + }(); + + const AZ::Vector3& entityPosition = m_entityDataCache->GetVisibleEntityPosition(entityCacheIndex); + const float distanceFromCamera = cameraState.m_position.GetDistance(entityPosition); + const float iconSize = GetIconSize(distanceFromCamera); + + editorViewportIconDisplay->DrawIcon({ viewportInfo.m_viewportId, iconTextureId, iconHighlight, entityPosition, + EditorViewportIconDisplayInterface::CoordinateSpace::WorldSpace, + AZ::Vector2{ iconSize, iconSize } }); + } } } } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorHelpers.h b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorHelpers.h index 458f15c1f2..358e6d9117 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorHelpers.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorHelpers.h @@ -106,4 +106,12 @@ namespace AzToolsFramework const EditorVisibleEntityDataCache* m_entityDataCache = nullptr; //!< Entity Data queried by the EditorHelpers. const FocusModeInterface* m_focusModeInterface = nullptr; //!< API to interact with focus mode functionality. }; + + //! Calculate the icon scale based on how far away it is from a given point. + //! @note This is mostly likely distance from the camera. + float GetIconScale(float distance); + + //! Calculate the icon size based on how far away it is from a given point. + //! @note This is the base icon size multiplied by the icon scale to give a final viewport size. + float GetIconSize(float distance); } // namespace AzToolsFramework diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorTransformComponentSelection.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorTransformComponentSelection.cpp index bd9292db32..b14f58fafa 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorTransformComponentSelection.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorTransformComponentSelection.cpp @@ -2521,10 +2521,9 @@ namespace AzToolsFramework AZStd::erase_if( m_selectedEntityIds, [readOnlyEntityPublicInterface](auto entityId) - { - return readOnlyEntityPublicInterface->IsReadOnly(entityId); - } - ); + { + return readOnlyEntityPublicInterface->IsReadOnly(entityId); + }); } // note: create/destroy pattern to be addressed @@ -3285,9 +3284,9 @@ namespace AzToolsFramework QObject::connect( action, &QAction::triggered, action, [this] - { - ToggleCenterPivotSelection(); - }); + { + ToggleCenterPivotSelection(); + }); } } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorTransformComponentSelectionRequestBus.h b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorTransformComponentSelectionRequestBus.h index 35f5b0ba99..7ae1db1073 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorTransformComponentSelectionRequestBus.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorTransformComponentSelectionRequestBus.h @@ -32,6 +32,8 @@ namespace AzToolsFramework constexpr inline AZ::Crc32 EditReset = AZ_CRC_CE("com.o3de.action.editortransform.editreset"); constexpr inline AZ::Crc32 EditResetManipulator = AZ_CRC_CE("com.o3de.action.editortransform.editresetmanipulator"); constexpr inline AZ::Crc32 ViewportUiVisible = AZ_CRC_CE("com.o3de.action.editortransform.viewportuivisible"); + constexpr inline AZ::Crc32 Helpers = AZ_CRC_CE("com.o3de.action.editor.helpers"); + constexpr inline AZ::Crc32 Icons = AZ_CRC_CE("com.o3de.action.editor.icons"); //@} //! Provide interface for EditorTransformComponentSelection requests. diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/aztoolsframework_files.cmake b/Code/Framework/AzToolsFramework/AzToolsFramework/aztoolsframework_files.cmake index 2c25cc9222..05c07afecd 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/aztoolsframework_files.cmake +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/aztoolsframework_files.cmake @@ -723,6 +723,7 @@ set(FILES Prefab/Spawnable/EditorOnlyEntityHandler/UiEditorOnlyEntityHandler.cpp Prefab/Spawnable/EditorOnlyEntityHandler/WorldEditorOnlyEntityHandler.h Prefab/Spawnable/EditorOnlyEntityHandler/WorldEditorOnlyEntityHandler.cpp + Prefab/Spawnable/EntityAliasTypes.h Prefab/Spawnable/InMemorySpawnableAssetContainer.h Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp Prefab/Spawnable/PrefabCatchmentProcessor.h @@ -730,6 +731,9 @@ set(FILES Prefab/Spawnable/PrefabConversionPipeline.h Prefab/Spawnable/PrefabConversionPipeline.cpp Prefab/Spawnable/PrefabConverterStackProfileNames.h + Prefab/Spawnable/PrefabDocument.h + Prefab/Spawnable/PrefabDocument.inl + Prefab/Spawnable/PrefabDocument.cpp Prefab/Spawnable/ProcesedObjectStore.h Prefab/Spawnable/ProcesedObjectStore.cpp Prefab/Spawnable/PrefabProcessor.h diff --git a/Code/Framework/AzToolsFramework/Tests/AzToolsFrameworkTestHelpersTest.cpp b/Code/Framework/AzToolsFramework/Tests/AzToolsFrameworkTestHelpersTest.cpp new file mode 100644 index 0000000000..2a1254f2e9 --- /dev/null +++ b/Code/Framework/AzToolsFramework/Tests/AzToolsFrameworkTestHelpersTest.cpp @@ -0,0 +1,88 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include + +#include +#include + +namespace UnitTest +{ + class AzToolsFrameworkTestHelpersFixture : public AllocatorsTestFixture + { + public: + void SetUp() override + { + AllocatorsTestFixture::SetUp(); + + m_rootWidget = AZStd::make_unique(); + m_rootWidget->setFixedSize(0, 0); + m_rootWidget->setMouseTracking(true); + m_rootWidget->move(0, 0); // explicitly set the widget to be in the upper left corner + + m_mouseMoveDetector = AZStd::make_unique(); + m_rootWidget->installEventFilter(m_mouseMoveDetector.get()); + } + + void TearDown() override + { + m_rootWidget->removeEventFilter(m_mouseMoveDetector.get()); + m_rootWidget.reset(); + m_mouseMoveDetector.reset(); + + AllocatorsTestFixture::TearDown(); + } + + AZStd::unique_ptr m_rootWidget; + AZStd::unique_ptr m_mouseMoveDetector; + }; + + struct MouseMoveParams + { + QSize m_widgetSize; + QPoint m_widgetPosition; + QPoint m_localCursorPosition; + QPoint m_cursorDelta; + }; + + class MouseMoveAzToolsFrameworkTestHelperFixture + : public AzToolsFrameworkTestHelpersFixture + , public ::testing::WithParamInterface + { + }; + + TEST_P(MouseMoveAzToolsFrameworkTestHelperFixture, MouseMoveCorrectlyTransformsCursorPositionInGlobalAndLocalSpace) + { + // given + const MouseMoveParams mouseMoveParams = GetParam(); + m_rootWidget->move(mouseMoveParams.m_widgetPosition); + m_rootWidget->setFixedSize(mouseMoveParams.m_widgetSize); + + // when + MouseMove(m_rootWidget.get(), mouseMoveParams.m_localCursorPosition, mouseMoveParams.m_cursorDelta); + + // then + const QPoint mouseLocalPosition = m_mouseMoveDetector->m_mouseLocalPosition; + const QPoint mouseLocalPositionFromGlobal = m_rootWidget->mapFromGlobal(m_mouseMoveDetector->m_mouseGlobalPosition); + const QPoint expectedPosition = mouseMoveParams.m_localCursorPosition + mouseMoveParams.m_cursorDelta; + + using ::testing::Eq; + EXPECT_THAT(mouseLocalPosition.x(), Eq(expectedPosition.x())); + EXPECT_THAT(mouseLocalPosition.y(), Eq(expectedPosition.y())); + EXPECT_THAT(mouseLocalPositionFromGlobal.x(), Eq(expectedPosition.x())); + EXPECT_THAT(mouseLocalPositionFromGlobal.y(), Eq(expectedPosition.y())); + } + + INSTANTIATE_TEST_CASE_P( + All, + MouseMoveAzToolsFrameworkTestHelperFixture, + testing::Values( + MouseMoveParams{ QSize(100, 100), QPoint(0, 0), QPoint(0, 0), QPoint(10, 10) }, + MouseMoveParams{ QSize(100, 100), QPoint(100, 100), QPoint(0, 0), QPoint(10, 10) }, + MouseMoveParams{ QSize(100, 100), QPoint(20, 20), QPoint(50, 50), QPoint(20, 20) })); +} // namespace UnitTest diff --git a/Code/Framework/AzToolsFramework/Tests/EditorTransformComponentSelectionTests.cpp b/Code/Framework/AzToolsFramework/Tests/EditorTransformComponentSelectionTests.cpp index 859cc67c41..dc9e1180b7 100644 --- a/Code/Framework/AzToolsFramework/Tests/EditorTransformComponentSelectionTests.cpp +++ b/Code/Framework/AzToolsFramework/Tests/EditorTransformComponentSelectionTests.cpp @@ -40,16 +40,12 @@ #include -namespace AZ -{ - std::ostream& operator<<(std::ostream& os, const EntityId entityId) - { - return os << entityId.ToString().c_str(); - } -} // namespace AZ - namespace UnitTest { + using AzToolsFramework::ViewportInteraction::BuildMouseButtons; + using AzToolsFramework::ViewportInteraction::BuildMouseInteraction; + using AzToolsFramework::ViewportInteraction::BuildMousePick; + AzToolsFramework::EntityIdList SelectedEntities() { AzToolsFramework::EntityIdList selectedEntitiesBefore; @@ -137,6 +133,18 @@ namespace UnitTest AzToolsFramework::EntityIdList m_entityIds; }; + AZ::EntityId CreateEntityWithBounds(const char* entityName) + { + AZ::Entity* entity = nullptr; + AZ::EntityId entityId = CreateDefaultEditorEntity(entityName, &entity); + + entity->Deactivate(); + entity->CreateComponent(); + entity->Activate(); + + return entityId; + } + class EditorTransformComponentSelectionViewportPickingFixture : public ToolsApplicationFixture { public: @@ -146,21 +154,9 @@ namespace UnitTest // register a simple component implementing BoundsRequestBus and EditorComponentSelectionRequestsBus app->RegisterComponentDescriptor(BoundsTestComponent::CreateDescriptor()); - auto createEntityWithBoundsFn = [](const char* entityName) - { - AZ::Entity* entity = nullptr; - AZ::EntityId entityId = CreateDefaultEditorEntity(entityName, &entity); - - entity->Deactivate(); - entity->CreateComponent(); - entity->Activate(); - - return entityId; - }; - - m_entityId1 = createEntityWithBoundsFn("Entity1"); - m_entityId2 = createEntityWithBoundsFn("Entity2"); - m_entityId3 = createEntityWithBoundsFn("Entity3"); + m_entityId1 = CreateEntityWithBounds("Entity1"); + m_entityId2 = CreateEntityWithBounds("Entity2"); + m_entityId3 = CreateEntityWithBounds("Entity3"); } void PositionEntities() @@ -959,6 +955,9 @@ namespace UnitTest const auto entity2ScreenPosition = AzFramework::WorldToScreen(AzToolsFramework::GetWorldTranslation(m_entityId2), m_cameraState); + // ensure icons are not enabled to avoid them interfering with bound detection + m_viewportManipulatorInteraction->GetViewportInteraction().SetIconsVisible(false); + // click the entity in the viewport m_actionDispatcher->SetStickySelect(true) ->CameraState(m_cameraState) @@ -974,6 +973,137 @@ namespace UnitTest EXPECT_THAT(selectedEntities, UnorderedElementsAreArray(expectedSelectedEntities)); } + // entity can be selected using icon + TEST_F(EditorTransformComponentSelectionViewportPickingManipulatorTestFixture, CursorOverEntityIconReturnsThatEntityId) + { + const AZ::EntityId boundlessEntityId = CreateDefaultEditorEntity("BoundlessEntity"); + + // camera (go to position format) -5.00, -8.00, 5.00, 0.00, 0.00 + AzFramework::SetCameraTransform(m_cameraState, AZ::Transform::CreateTranslation(AZ::Vector3(-5.0f, -8.0f, 5.0f))); + // position entity in the world + AZ::TransformBus::Event(boundlessEntityId, &AZ::TransformBus::Events::SetWorldTranslation, AZ::Vector3(-5.0f, -1.0f, 5.0f)); + + const float distanceFromCamera = m_cameraState.m_position.GetDistance(AzToolsFramework::GetWorldTranslation(boundlessEntityId)); + + const auto quaterIconSize = AzToolsFramework::GetIconSize(distanceFromCamera) * 0.25f; + const auto entity1ScreenPosition = + AzFramework::WorldToScreen(AzToolsFramework::GetWorldTranslation(boundlessEntityId), m_cameraState) + + AzFramework::ScreenVectorFromVector2(AZ::Vector2(quaterIconSize)); + + AzToolsFramework::EditorVisibleEntityDataCache editorVisibleEntityDataCache; + AzToolsFramework::EditorHelpers editorHelpers(&editorVisibleEntityDataCache); + + const auto viewportId = m_viewportManipulatorInteraction->GetViewportInteraction().GetViewportId(); + const auto mousePick = BuildMousePick(m_cameraState, entity1ScreenPosition); + const auto mouseInteraction = BuildMouseInteraction( + mousePick, BuildMouseButtons(AzToolsFramework::ViewportInteraction::MouseButton::None), + AzToolsFramework::ViewportInteraction::InteractionId(AZ::EntityId(), viewportId), + AzToolsFramework::ViewportInteraction::KeyboardModifiers()); + const auto mouseInteractionEvent = AzToolsFramework::ViewportInteraction::BuildMouseInteractionEvent( + mouseInteraction, AzToolsFramework::ViewportInteraction::MouseEvent::Move, false); + + // mimic mouse move + m_actionDispatcher->CameraState(m_cameraState)->MousePosition(entity1ScreenPosition); + + // simulate hovering over an icon in the viewport + editorVisibleEntityDataCache.CalculateVisibleEntityDatas(AzFramework::ViewportInfo{ viewportId }); + auto entityIdUnderCursor = editorHelpers.FindEntityIdUnderCursor(m_cameraState, mouseInteractionEvent); + + using ::testing::Eq; + EXPECT_THAT(entityIdUnderCursor.EntityIdUnderCursor(), Eq(boundlessEntityId)); + } + + // overlapping icons, nearest is detected + TEST_F(EditorTransformComponentSelectionViewportPickingManipulatorTestFixture, CursorOverOverlappingEntityIconsReturnsClosestEntityId) + { + const AZ::EntityId boundlessEntityId1 = CreateDefaultEditorEntity("BoundlessEntity1"); + const AZ::EntityId boundlessEntityId2 = CreateDefaultEditorEntity("BoundlessEntity2"); + + // camera (go to position format) -5.00, -8.00, 5.00, 0.00, 0.00 + AzFramework::SetCameraTransform(m_cameraState, AZ::Transform::CreateTranslation(AZ::Vector3(-5.0f, -8.0f, 5.0f))); + // position entities in the world + AZ::TransformBus::Event(boundlessEntityId1, &AZ::TransformBus::Events::SetWorldTranslation, AZ::Vector3(-5.0f, -1.0f, 5.0f)); + // note: boundlessEntityId2 is closer to the camera + AZ::TransformBus::Event(boundlessEntityId2, &AZ::TransformBus::Events::SetWorldTranslation, AZ::Vector3(-5.0f, -3.0f, 5.0f)); + + const float distanceFromCamera = m_cameraState.m_position.GetDistance(AzToolsFramework::GetWorldTranslation(boundlessEntityId2)); + + const auto quaterIconSize = AzToolsFramework::GetIconSize(distanceFromCamera) * 0.25f; + const auto entity2ScreenPosition = + AzFramework::WorldToScreen(AzToolsFramework::GetWorldTranslation(boundlessEntityId2), m_cameraState) + + AzFramework::ScreenVectorFromVector2(AZ::Vector2(quaterIconSize)); + + AzToolsFramework::EditorVisibleEntityDataCache editorVisibleEntityDataCache; + AzToolsFramework::EditorHelpers editorHelpers(&editorVisibleEntityDataCache); + + const auto viewportId = m_viewportManipulatorInteraction->GetViewportInteraction().GetViewportId(); + const auto mousePick = BuildMousePick(m_cameraState, entity2ScreenPosition); + const auto mouseInteraction = BuildMouseInteraction( + mousePick, BuildMouseButtons(AzToolsFramework::ViewportInteraction::MouseButton::None), + AzToolsFramework::ViewportInteraction::InteractionId(AZ::EntityId(), viewportId), + AzToolsFramework::ViewportInteraction::KeyboardModifiers()); + const auto mouseInteractionEvent = AzToolsFramework::ViewportInteraction::BuildMouseInteractionEvent( + mouseInteraction, AzToolsFramework::ViewportInteraction::MouseEvent::Move, false); + + // mimic mouse move + m_actionDispatcher->CameraState(m_cameraState)->MousePosition(entity2ScreenPosition); + + // simulate hovering over an icon in the viewport + editorVisibleEntityDataCache.CalculateVisibleEntityDatas(AzFramework::ViewportInfo{ viewportId }); + auto entityIdUnderCursor = editorHelpers.FindEntityIdUnderCursor(m_cameraState, mouseInteractionEvent); + + using ::testing::Eq; + EXPECT_THAT(entityIdUnderCursor.EntityIdUnderCursor(), Eq(boundlessEntityId2)); + } + + // if an entity with an icon is behind an entity with a bound, the entity with the icon will be selected + // even if the bound is closer (this is because icons are treated as if they are on the near clip plane) + TEST_F( + EditorTransformComponentSelectionViewportPickingManipulatorTestFixture, FurtherAwayEntityWithIconReturnedWhenBoundEntityIsInFront) + { + const AZ::EntityId boundEntityId = CreateEntityWithBounds("BoundEntity"); + const AZ::EntityId boundlessEntityId = CreateDefaultEditorEntity("BoundlessEntity"); + + auto* boundTestComponent = AzToolsFramework::GetEntityById(boundEntityId)->FindComponent(); + boundTestComponent->m_localBounds = AZ::Aabb::CreateFromMinMax(AZ::Vector3(-1.5f, -0.5f, -0.5f), AZ::Vector3(1.5f, 0.5, 0.5f)); + + // camera (go to position format) -5.00, -8.00, 5.00, 0.00, 0.00 + AzFramework::SetCameraTransform(m_cameraState, AZ::Transform::CreateTranslation(AZ::Vector3(-5.0f, -8.0f, 5.0f))); + // position entities in the world + AZ::TransformBus::Event(boundEntityId, &AZ::TransformBus::Events::SetWorldTranslation, AZ::Vector3(-4.0f, -3.0f, 5.0f)); + // note: boundlessEntityId2 is closer to the camera + AZ::TransformBus::Event(boundlessEntityId, &AZ::TransformBus::Events::SetWorldTranslation, AZ::Vector3(-5.0f, -1.0f, 5.0f)); + + const float distanceFromCamera = m_cameraState.m_position.GetDistance(AzToolsFramework::GetWorldTranslation(boundlessEntityId)); + + const auto quaterIconSize = AzToolsFramework::GetIconSize(distanceFromCamera) * 0.25f; + const auto entity2ScreenPosition = + AzFramework::WorldToScreen(AzToolsFramework::GetWorldTranslation(boundlessEntityId), m_cameraState) + + AzFramework::ScreenVectorFromVector2(AZ::Vector2(quaterIconSize)); + + AzToolsFramework::EditorVisibleEntityDataCache editorVisibleEntityDataCache; + AzToolsFramework::EditorHelpers editorHelpers(&editorVisibleEntityDataCache); + + const auto viewportId = m_viewportManipulatorInteraction->GetViewportInteraction().GetViewportId(); + const auto mousePick = BuildMousePick(m_cameraState, entity2ScreenPosition); + const auto mouseInteraction = BuildMouseInteraction( + mousePick, BuildMouseButtons(AzToolsFramework::ViewportInteraction::MouseButton::None), + AzToolsFramework::ViewportInteraction::InteractionId(AZ::EntityId(), viewportId), + AzToolsFramework::ViewportInteraction::KeyboardModifiers()); + const auto mouseInteractionEvent = AzToolsFramework::ViewportInteraction::BuildMouseInteractionEvent( + mouseInteraction, AzToolsFramework::ViewportInteraction::MouseEvent::Move, false); + + // mimic mouse move + m_actionDispatcher->CameraState(m_cameraState)->MousePosition(entity2ScreenPosition); + + // simulate hovering over an icon in the viewport + editorVisibleEntityDataCache.CalculateVisibleEntityDatas(AzFramework::ViewportInfo{ viewportId }); + auto entityIdUnderCursor = editorHelpers.FindEntityIdUnderCursor(m_cameraState, mouseInteractionEvent); + + using ::testing::Eq; + EXPECT_THAT(entityIdUnderCursor.EntityIdUnderCursor(), Eq(boundlessEntityId)); + } + class EditorTransformComponentSelectionViewportPickingManipulatorTestFixtureParam : public EditorTransformComponentSelectionViewportPickingManipulatorTestFixture , public ::testing::WithParamInterface @@ -1709,8 +1839,9 @@ namespace UnitTest using MouseInteractionResult = AzToolsFramework::ViewportInteraction::MouseInteractionResult; public: - WheelEventWidget(QWidget* parent = nullptr) + WheelEventWidget(const AzFramework::ViewportId viewportId, QWidget* parent = nullptr) : QWidget(parent) + , m_viewportId(viewportId) { } @@ -1719,7 +1850,7 @@ namespace UnitTest namespace vi = AzToolsFramework::ViewportInteraction; vi::MouseInteraction mouseInteraction; mouseInteraction.m_interactionId.m_cameraId = AZ::EntityId(); - mouseInteraction.m_interactionId.m_viewportId = 0; + mouseInteraction.m_interactionId.m_viewportId = m_viewportId; mouseInteraction.m_mouseButtons = vi::BuildMouseButtons(ev->buttons()); mouseInteraction.m_mousePick = vi::MousePick(); mouseInteraction.m_keyboardModifiers = vi::BuildKeyboardModifiers(ev->modifiers()); @@ -1731,15 +1862,15 @@ namespace UnitTest } MouseInteractionResult m_mouseInteractionResult; + AzFramework::ViewportId m_viewportId; }; - TEST_F(EditorTransformComponentSelectionFixture, MouseScrollWheelSwitchesTransformMode) + TEST_F(EditorTransformComponentSelectionManipulatorTestFixture, MouseScrollWheelSwitchesTransformMode) { - using ::testing::Eq; namespace vi = AzToolsFramework::ViewportInteraction; using AzToolsFramework::EditorTransformComponentSelectionRequestBus; - const auto transformMode = []() + const auto transformMode = [] { EditorTransformComponentSelectionRequestBus::Events::Mode transformMode; EditorTransformComponentSelectionRequestBus::EventResult( @@ -1752,7 +1883,7 @@ namespace UnitTest // preconditions EXPECT_THAT(transformMode(), EditorTransformComponentSelectionRequestBus::Events::Mode::Translation); - auto wheelEventWidget = WheelEventWidget(); + auto wheelEventWidget = WheelEventWidget(m_viewportManipulatorInteraction->GetViewportInteraction().GetViewportId()); // attach the global event filter to the placeholder widget AzQtComponents::GlobalEventFilter globalEventFilter(QApplication::instance()); wheelEventWidget.installEventFilter(&globalEventFilter); @@ -1768,6 +1899,7 @@ namespace UnitTest // then // transform mode has changed and mouse event was handled + using ::testing::Eq; EXPECT_THAT(transformMode(), Eq(EditorTransformComponentSelectionRequestBus::Events::Mode::Rotation)); EXPECT_THAT(wheelEventWidget.m_mouseInteractionResult, Eq(vi::MouseInteractionResult::Viewport)); } @@ -3100,7 +3232,7 @@ namespace UnitTest const AZ::Transform finalEntityTransform = AzToolsFramework::GetWorldTransform(m_entityIdBox); const auto viewportRay = AzToolsFramework::ViewportInteraction::ViewportScreenToWorldRay(m_cameraState, initialPositionScreen); - const auto distanceAway = (finalEntityTransform.GetTranslation() - viewportRay.origin).GetLength(); + const auto distanceAway = (finalEntityTransform.GetTranslation() - viewportRay.m_origin).GetLength(); // ensure final world positions match EXPECT_THAT(finalEntityTransform, IsCloseTolerance(finalTransformWorld, 0.01f)); diff --git a/Code/Framework/AzToolsFramework/Tests/EntityIdQLabelTests.cpp b/Code/Framework/AzToolsFramework/Tests/EntityIdQLabelTests.cpp index 486224c011..c2b4ff3cc4 100644 --- a/Code/Framework/AzToolsFramework/Tests/EntityIdQLabelTests.cpp +++ b/Code/Framework/AzToolsFramework/Tests/EntityIdQLabelTests.cpp @@ -62,7 +62,6 @@ namespace UnitTest void BrowseForAssets(AssetBrowser::AssetSelectionModel& /*selection*/) override {} int GetIconTextureIdFromEntityIconPath(const AZStd::string& entityIconPath) override { AZ_UNUSED(entityIconPath); return 0; } - bool DisplayHelpersVisible() override { return false; } void GoToSelectedEntitiesInViewports() override { diff --git a/Code/Framework/AzToolsFramework/Tests/FocusMode/ContainerEntitySelectionTests.cpp b/Code/Framework/AzToolsFramework/Tests/FocusMode/ContainerEntitySelectionTests.cpp index a47e41da42..0ad61b924b 100644 --- a/Code/Framework/AzToolsFramework/Tests/FocusMode/ContainerEntitySelectionTests.cpp +++ b/Code/Framework/AzToolsFramework/Tests/FocusMode/ContainerEntitySelectionTests.cpp @@ -8,12 +8,12 @@ #include -namespace AzToolsFramework +namespace UnitTest { - TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionTests_FindHighestSelectableEntityWithNoContainers) + TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionFindHighestSelectableEntityWithNoContainers) { // When no containers are in the way, the function will just return the entityId of the entity that was clicked. - + // Click on Car Entity ClickAtWorldPositionOnViewport(WorldCarEntityPosition); @@ -23,7 +23,7 @@ namespace AzToolsFramework EXPECT_EQ(selectedEntitiesAfter.front(), m_entityMap[CarEntityName]); } - TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionTests_FindHighestSelectableEntityWithClosedContainer) + TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionFindHighestSelectableEntityWithClosedContainer) { // If a closed container is an ancestor of the queried entity, the closed container is selected. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]); // Containers are closed by default @@ -40,7 +40,7 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[StreetEntityName]); } - TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionTests_FindHighestSelectableEntityWithOpenContainer) + TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionFindHighestSelectableEntityWithOpenContainer) { // If a closed container is an ancestor of the queried entity, the closed container is selected. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]); @@ -58,7 +58,7 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[StreetEntityName]); } - TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionTests_FindHighestSelectableEntityWithMultipleClosedContainers) + TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionFindHighestSelectableEntityWithMultipleClosedContainers) { // If multiple closed containers are ancestors of the queried entity, the highest closed container is selected. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]); @@ -77,7 +77,7 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CityEntityName]); } - TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionTests_FindHighestSelectableEntityWithMultipleContainers) + TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionFindHighestSelectableEntityWithMultipleContainers) { // If multiple containers are ancestors of the queried entity, the highest closed container is selected. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]); @@ -96,4 +96,4 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[StreetEntityName]); m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CityEntityName]); } -} +} // namespace UnitTest diff --git a/Code/Framework/AzToolsFramework/Tests/FocusMode/ContainerEntityTests.cpp b/Code/Framework/AzToolsFramework/Tests/FocusMode/ContainerEntityTests.cpp index 031062f027..db81f7bb0b 100644 --- a/Code/Framework/AzToolsFramework/Tests/FocusMode/ContainerEntityTests.cpp +++ b/Code/Framework/AzToolsFramework/Tests/FocusMode/ContainerEntityTests.cpp @@ -8,9 +8,9 @@ #include -namespace AzToolsFramework +namespace UnitTest { - TEST_F(EditorFocusModeFixture, ContainerEntityTests_Register) + TEST_F(EditorFocusModeFixture, ContainerEntityRegister) { // Registering an entity is successful. auto outcome = m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[CarEntityName]); @@ -20,7 +20,7 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CarEntityName]); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_RegisterTwice) + TEST_F(EditorFocusModeFixture, ContainerEntityRegisterTwice) { // Registering an entity twice fails. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[CarEntityName]); @@ -31,7 +31,7 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CarEntityName]); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_Unregister) + TEST_F(EditorFocusModeFixture, ContainerEntityUnregister) { // Unregistering a container entity is successful. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[CarEntityName]); @@ -39,21 +39,21 @@ namespace AzToolsFramework EXPECT_TRUE(outcome.IsSuccess()); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_UnregisterRegularEntity) + TEST_F(EditorFocusModeFixture, ContainerEntityUnregisterRegularEntity) { // Unregistering an entity that was not previously registered fails. auto outcome = m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CarEntityName]); EXPECT_FALSE(outcome.IsSuccess()); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_UnregisterTwice) + TEST_F(EditorFocusModeFixture, ContainerEntityUnregisterTwice) { // Unregistering a container entity twice fails. auto outcome = m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CarEntityName]); EXPECT_FALSE(outcome.IsSuccess()); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_IsContainerOnRegularEntity) + TEST_F(EditorFocusModeFixture, ContainerEntityIsContainerOnRegularEntity) { // If a regular entity is passed, IsContainer returns false. // Note that we use a different entity than the tests above to validate a completely new EntityId. @@ -61,7 +61,7 @@ namespace AzToolsFramework EXPECT_FALSE(isContainer); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_IsContainerOnRegisteredContainer) + TEST_F(EditorFocusModeFixture, ContainerEntityIsContainerOnRegisteredContainer) { // If a container entity is passed, IsContainer returns true. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[SportsCarEntityName]); @@ -72,7 +72,7 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[SportsCarEntityName]); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_IsContainerOnUnRegisteredContainer) + TEST_F(EditorFocusModeFixture, ContainerEntityIsContainerOnUnRegisteredContainer) { // If an entity that was previously a container but was then unregistered is passed, IsContainer returns false. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[SportsCarEntityName]); @@ -82,14 +82,14 @@ namespace AzToolsFramework EXPECT_FALSE(isContainer); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_SetContainerOpenOnRegularEntity) + TEST_F(EditorFocusModeFixture, ContainerEntitySetContainerOpenOnRegularEntity) { // Setting a regular entity to open should return a failure. auto outcome = m_containerEntityInterface->SetContainerOpen(m_entityMap[StreetEntityName], true); EXPECT_FALSE(outcome.IsSuccess()); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_SetContainerOpen) + TEST_F(EditorFocusModeFixture, ContainerEntitySetContainerOpen) { // Set a container entity to open, and verify the operation was successful. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]); @@ -100,7 +100,7 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[StreetEntityName]); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_SetContainerOpenTwice) + TEST_F(EditorFocusModeFixture, ContainerEntitySetContainerOpenTwice) { // Set a container entity to open twice, and verify that does not cause a failure (as intended). m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]); @@ -112,7 +112,7 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[StreetEntityName]); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_SetContainerClosed) + TEST_F(EditorFocusModeFixture, ContainerEntitySetContainerClosed) { // Set a container entity to closed, and verify the operation was successful. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]); @@ -122,16 +122,16 @@ namespace AzToolsFramework // Restore default state for other tests. m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[StreetEntityName]); } - - TEST_F(EditorFocusModeFixture, ContainerEntityTests_IsContainerOpenOnRegularEntity) + + TEST_F(EditorFocusModeFixture, ContainerEntityIsContainerOpenOnRegularEntity) { // Query open state on a regular entity, and verify it returns true. // Open containers behave exactly as regular entities, so this is the expected return value. bool isOpen = m_containerEntityInterface->IsContainerOpen(m_entityMap[CityEntityName]); EXPECT_TRUE(isOpen); } - - TEST_F(EditorFocusModeFixture, ContainerEntityTests_IsContainerOpenOnDefaultContainerEntity) + + TEST_F(EditorFocusModeFixture, ContainerEntityIsContainerOpenOnDefaultContainerEntity) { // Query open state on a newly registered container entity, and verify it returns false. // Containers are registered closed by default. @@ -142,8 +142,8 @@ namespace AzToolsFramework // Restore default state for other tests. m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CityEntityName]); } - - TEST_F(EditorFocusModeFixture, ContainerEntityTests_IsContainerOpenOnOpenContainerEntity) + + TEST_F(EditorFocusModeFixture, ContainerEntityIsContainerOpenOnOpenContainerEntity) { // Query open state on a container entity that was opened, and verify it returns true. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[CityEntityName]); @@ -154,8 +154,8 @@ namespace AzToolsFramework // Restore default state for other tests. m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CityEntityName]); } - - TEST_F(EditorFocusModeFixture, ContainerEntityTests_IsContainerOpenOnClosedContainerEntity) + + TEST_F(EditorFocusModeFixture, ContainerEntityIsContainerOpenOnClosedContainerEntity) { // Query open state on a container entity that was opened and then closed, and verify it returns false. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[CityEntityName]); @@ -167,8 +167,8 @@ namespace AzToolsFramework // Restore default state for other tests. m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CityEntityName]); } - - TEST_F(EditorFocusModeFixture, ContainerEntityTests_ContainerOpenStateIsPreserved) + + TEST_F(EditorFocusModeFixture, ContainerEntityContainerOpenStateIsPreserved) { // Register an entity as container, open it, then unregister it. // When the entity is registered again, the open state should be preserved. @@ -184,15 +184,15 @@ namespace AzToolsFramework // Restore default state for other tests. m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CityEntityName]); } - - TEST_F(EditorFocusModeFixture, ContainerEntityTests_ClearSucceeds) + + TEST_F(EditorFocusModeFixture, ContainerEntityClearSucceeds) { // The Clear function works if no container is registered. auto outcome = m_containerEntityInterface->Clear(m_editorEntityContextId); EXPECT_TRUE(outcome.IsSuccess()); } - - TEST_F(EditorFocusModeFixture, ContainerEntityTests_ClearFailsIfContainersAreStillRegistered) + + TEST_F(EditorFocusModeFixture, ContainerEntityClearFailsIfContainersAreStillRegistered) { // The Clear function fails if a container is registered. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[Passenger1EntityName]); @@ -202,8 +202,8 @@ namespace AzToolsFramework // Restore default state for other tests. m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[Passenger1EntityName]); } - - TEST_F(EditorFocusModeFixture, ContainerEntityTests_ClearSucceedsIfContainersAreUnregistered) + + TEST_F(EditorFocusModeFixture, ContainerEntityClearSucceedsIfContainersAreUnregistered) { // The Clear function fails if a container is registered. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[Passenger1EntityName]); @@ -212,7 +212,7 @@ namespace AzToolsFramework EXPECT_TRUE(outcome.IsSuccess()); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_ClearDeletesPreservedOpenStates) + TEST_F(EditorFocusModeFixture, ContainerEntityClearDeletesPreservedOpenStates) { // Register an entity as container, open it, unregister it, then call clear. // When the entity is registered again, the open state should not be preserved. @@ -230,14 +230,14 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[Passenger1EntityName]); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_FindHighestSelectableEntityWithNoContainers) + TEST_F(EditorFocusModeFixture, ContainerEntityFindHighestSelectableEntityWithNoContainers) { // When no containers are in the way, the function will just return the entityId that was passed to it. AZ::EntityId selectedEntityId = m_containerEntityInterface->FindHighestSelectableEntity(m_entityMap[Passenger2EntityName]); EXPECT_EQ(selectedEntityId, m_entityMap[Passenger2EntityName]); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_FindHighestSelectableEntityWithClosedContainer) + TEST_F(EditorFocusModeFixture, ContainerEntityFindHighestSelectableEntityWithClosedContainer) { // If a closed container is an ancestor of the queried entity, the closed container is selected. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[SportsCarEntityName]); // Containers are closed by default @@ -248,7 +248,7 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[SportsCarEntityName]); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_FindHighestSelectableEntityWithOpenContainer) + TEST_F(EditorFocusModeFixture, ContainerEntityFindHighestSelectableEntityWithOpenContainer) { // If an open container is an ancestor of the queried entity, it is ignored. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[SportsCarEntityName]); @@ -261,7 +261,7 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[SportsCarEntityName]); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_FindHighestSelectableEntityWithMultipleClosedContainers) + TEST_F(EditorFocusModeFixture, ContainerEntityFindHighestSelectableEntityWithMultipleClosedContainers) { // If multiple closed containers are ancestors of the queried entity, the highest closed container is selected. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]); @@ -275,7 +275,7 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[SportsCarEntityName]); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_FindHighestSelectableEntityWithMultipleContainers) + TEST_F(EditorFocusModeFixture, ContainerEntityFindHighestSelectableEntityWithMultipleContainers) { // If multiple containers are ancestors of the queried entity, the highest closed container is selected. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]); @@ -289,5 +289,4 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[StreetEntityName]); m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[SportsCarEntityName]); } - -} +} // namespace UnitTest diff --git a/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeFixture.cpp b/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeFixture.cpp index 49bf7cee15..90becfa46f 100644 --- a/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeFixture.cpp +++ b/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeFixture.cpp @@ -12,7 +12,7 @@ #include -namespace AzToolsFramework +namespace UnitTest { void ClearSelectedEntities() { @@ -31,14 +31,14 @@ namespace AzToolsFramework void EditorFocusModeFixture::SetUpEditorFixtureImpl() { // Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is - // shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash + // shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash // in the unit tests. AZ::UserSettingsComponentRequestBus::Broadcast(&AZ::UserSettingsComponentRequests::DisableSaveOnFinalize); - m_containerEntityInterface = AZ::Interface::Get(); + m_containerEntityInterface = AZ::Interface::Get(); ASSERT_TRUE(m_containerEntityInterface != nullptr); - m_focusModeInterface = AZ::Interface::Get(); + m_focusModeInterface = AZ::Interface::Get(); ASSERT_TRUE(m_focusModeInterface != nullptr); // register a simple component implementing BoundsRequestBus and EditorComponentSelectionRequestsBus @@ -68,26 +68,26 @@ namespace AzToolsFramework ClearSelectedEntities(); } - void EditorFocusModeFixture::GenerateTestHierarchy() + void EditorFocusModeFixture::GenerateTestHierarchy() { /* - * City - * |_ Street - * |_ Car - * | |_ Passenger - * |_ SportsCar - * |_ Passenger - */ + * City + * |_ Street + * |_ Car + * | |_ Passenger + * |_ SportsCar + * |_ Passenger + */ - m_entityMap[CityEntityName] = CreateEditorEntity(CityEntityName, AZ::EntityId()); - m_entityMap[StreetEntityName] = CreateEditorEntity(StreetEntityName, m_entityMap[CityEntityName]); - m_entityMap[CarEntityName] = CreateEditorEntity(CarEntityName, m_entityMap[StreetEntityName]); - m_entityMap[Passenger1EntityName] = CreateEditorEntity(Passenger1EntityName, m_entityMap[CarEntityName]); - m_entityMap[SportsCarEntityName] = CreateEditorEntity(SportsCarEntityName, m_entityMap[StreetEntityName]); - m_entityMap[Passenger2EntityName] = CreateEditorEntity(Passenger2EntityName, m_entityMap[SportsCarEntityName]); + m_entityMap[CityEntityName] = CreateEditorEntity(CityEntityName, AZ::EntityId()); + m_entityMap[StreetEntityName] = CreateEditorEntity(StreetEntityName, m_entityMap[CityEntityName]); + m_entityMap[CarEntityName] = CreateEditorEntity(CarEntityName, m_entityMap[StreetEntityName]); + m_entityMap[Passenger1EntityName] = CreateEditorEntity(Passenger1EntityName, m_entityMap[CarEntityName]); + m_entityMap[SportsCarEntityName] = CreateEditorEntity(SportsCarEntityName, m_entityMap[StreetEntityName]); + m_entityMap[Passenger2EntityName] = CreateEditorEntity(Passenger2EntityName, m_entityMap[SportsCarEntityName]); // Add a BoundsTestComponent to the Car entity. - AZ::Entity* entity = GetEntityById(m_entityMap[CarEntityName]); + AZ::Entity* entity = AzToolsFramework::GetEntityById(m_entityMap[CarEntityName]); entity->Deactivate(); entity->CreateComponent(); @@ -113,4 +113,4 @@ namespace AzToolsFramework return entity->GetId(); } -} +} // namespace UnitTest diff --git a/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeFixture.h b/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeFixture.h index c48795a3a4..0cf1be6ffd 100644 --- a/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeFixture.h +++ b/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeFixture.h @@ -18,10 +18,9 @@ #include #include -namespace AzToolsFramework +namespace UnitTest { - class EditorFocusModeFixture - : public UnitTest::ToolsApplicationFixture + class EditorFocusModeFixture : public ToolsApplicationFixture { protected: void SetUpEditorFixtureImpl() override; @@ -32,8 +31,8 @@ namespace AzToolsFramework AZStd::unordered_map m_entityMap; - ContainerEntityInterface* m_containerEntityInterface = nullptr; - FocusModeInterface* m_focusModeInterface = nullptr; + AzToolsFramework::ContainerEntityInterface* m_containerEntityInterface = nullptr; + AzToolsFramework::FocusModeInterface* m_focusModeInterface = nullptr; public: AzToolsFramework::EntityIdList GetSelectedEntities(); @@ -53,4 +52,4 @@ namespace AzToolsFramework inline static AZ::Vector3 WorldCarEntityPosition = AZ::Vector3(5.0f, 15.0f, 0.0f); }; -} +} // namespace UnitTest diff --git a/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeSelectionFixture.h b/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeSelectionFixture.h index 4c9369bc46..fe1de9b122 100644 --- a/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeSelectionFixture.h +++ b/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeSelectionFixture.h @@ -26,11 +26,17 @@ #include #include -namespace AzToolsFramework +namespace UnitTest { - class EditorFocusModeSelectionFixture : public UnitTest::IndirectCallManipulatorViewportInteractionFixtureMixin + class EditorFocusModeSelectionFixture : public IndirectCallManipulatorViewportInteractionFixtureMixin { public: + void SetUpEditorFixtureImpl() override + { + IndirectCallManipulatorViewportInteractionFixtureMixin::SetUpEditorFixtureImpl(); + m_viewportManipulatorInteraction->GetViewportInteraction().SetIconsVisible(false); + } + void ClickAtWorldPositionOnViewport(const AZ::Vector3& worldPosition) { // Calculate the world position in screen space @@ -40,4 +46,4 @@ namespace AzToolsFramework m_actionDispatcher->CameraState(m_cameraState)->MousePosition(carScreenPosition)->MouseLButtonDown()->MouseLButtonUp(); } }; -} // namespace AzToolsFramework +} // namespace UnitTest diff --git a/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeSelectionTests.cpp b/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeSelectionTests.cpp index 2f746c9d63..1efcb15b30 100644 --- a/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeSelectionTests.cpp +++ b/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeSelectionTests.cpp @@ -8,9 +8,9 @@ #include -namespace AzToolsFramework +namespace UnitTest { - TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionTests_SelectEntityWithFocusOnLevel) + TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionSelectEntityWithFocusOnLevel) { // Click on Car Entity ClickAtWorldPositionOnViewport(WorldCarEntityPosition); @@ -21,7 +21,7 @@ namespace AzToolsFramework EXPECT_EQ(selectedEntitiesAfter.front(), m_entityMap[CarEntityName]); } - TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionTests_SelectEntityWithFocusOnAncestor) + TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionSelectEntityWithFocusOnAncestor) { // Set the focus on the Street Entity (parent of the test entity) m_focusModeInterface->SetFocusRoot(m_entityMap[StreetEntityName]); @@ -35,7 +35,7 @@ namespace AzToolsFramework EXPECT_EQ(selectedEntitiesAfter.front(), m_entityMap[CarEntityName]); } - TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionTests_SelectEntityWithFocusOnItself) + TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionSelectEntityWithFocusOnItself) { // Set the focus on the Car Entity (test entity) m_focusModeInterface->SetFocusRoot(m_entityMap[CarEntityName]); @@ -49,7 +49,7 @@ namespace AzToolsFramework EXPECT_EQ(selectedEntitiesAfter.front(), m_entityMap[CarEntityName]); } - TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionTests_SelectEntityWithFocusOnSibling) + TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionSelectEntityWithFocusOnSibling) { // Set the focus on the SportsCar Entity (sibling of the test entity) m_focusModeInterface->SetFocusRoot(m_entityMap[SportsCarEntityName]); @@ -62,7 +62,7 @@ namespace AzToolsFramework EXPECT_EQ(selectedEntitiesAfter.size(), 0); } - TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionTests_SelectEntityWithFocusOnDescendant) + TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionSelectEntityWithFocusOnDescendant) { // Set the focus on the Passenger1 Entity (child of the entity) m_focusModeInterface->SetFocusRoot(m_entityMap[Passenger1EntityName]); @@ -74,4 +74,4 @@ namespace AzToolsFramework auto selectedEntitiesAfter = GetSelectedEntities(); EXPECT_EQ(selectedEntitiesAfter.size(), 0); } -} +} // namespace UnitTest diff --git a/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeTests.cpp b/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeTests.cpp index eec3902f99..bac60230d6 100644 --- a/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeTests.cpp +++ b/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeTests.cpp @@ -8,9 +8,9 @@ #include -namespace AzToolsFramework +namespace UnitTest { - TEST_F(EditorFocusModeFixture, EditorFocusModeTests_SetFocus) + TEST_F(EditorFocusModeFixture, SetFocus) { // When an entity is set as the focus root, GetFocusRoot should return its EntityId. m_focusModeInterface->SetFocusRoot(m_entityMap[CarEntityName]); @@ -20,7 +20,7 @@ namespace AzToolsFramework m_focusModeInterface->ClearFocusRoot(m_editorEntityContextId); } - TEST_F(EditorFocusModeFixture, EditorFocusModeTests_ClearFocus) + TEST_F(EditorFocusModeFixture, ClearFocus) { // Change the value from the default. m_focusModeInterface->SetFocusRoot(m_entityMap[CarEntityName]); @@ -30,7 +30,7 @@ namespace AzToolsFramework EXPECT_EQ(m_focusModeInterface->GetFocusRoot(m_editorEntityContextId), AZ::EntityId()); } - TEST_F(EditorFocusModeFixture, EditorFocusModeTests_IsInFocusSubTree_AncestorsDescendants) + TEST_F(EditorFocusModeFixture, IsInFocusSubTreeAncestorsDescendants) { // When the focus is set to an entity, all its descendants are in the focus subtree while the ancestors aren't. m_focusModeInterface->SetFocusRoot(m_entityMap[StreetEntityName]); @@ -43,7 +43,7 @@ namespace AzToolsFramework EXPECT_EQ(m_focusModeInterface->IsInFocusSubTree(m_entityMap[Passenger2EntityName]), true); } - TEST_F(EditorFocusModeFixture, EditorFocusModeTests_IsInFocusSubTree_Siblings) + TEST_F(EditorFocusModeFixture, IsInFocusSubTreeSiblings) { // If the root entity has siblings, they are also outside of the focus subtree. m_focusModeInterface->SetFocusRoot(m_entityMap[CarEntityName]); @@ -56,7 +56,7 @@ namespace AzToolsFramework EXPECT_EQ(m_focusModeInterface->IsInFocusSubTree(m_entityMap[Passenger2EntityName]), false); } - TEST_F(EditorFocusModeFixture, EditorFocusModeTests_IsInFocusSubTree_Leaf) + TEST_F(EditorFocusModeFixture, IsInFocusSubTreeLeaf) { // If the root is a leaf, then the focus subtree will consists of just that entity. m_focusModeInterface->SetFocusRoot(m_entityMap[Passenger2EntityName]); @@ -69,7 +69,7 @@ namespace AzToolsFramework EXPECT_EQ(m_focusModeInterface->IsInFocusSubTree(m_entityMap[Passenger2EntityName]), true); } - TEST_F(EditorFocusModeFixture, EditorFocusModeTests_IsInFocusSubTree_Clear) + TEST_F(EditorFocusModeFixture, IsInFocusSubTreeClear) { // Change the value from the default. m_focusModeInterface->SetFocusRoot(m_entityMap[StreetEntityName]); @@ -84,4 +84,4 @@ namespace AzToolsFramework EXPECT_EQ(m_focusModeInterface->IsInFocusSubTree(m_entityMap[SportsCarEntityName]), true); EXPECT_EQ(m_focusModeInterface->IsInFocusSubTree(m_entityMap[Passenger2EntityName]), true); } -} +} // namespace UnitTest diff --git a/Code/Framework/AzToolsFramework/Tests/Prefab/Benchmark/Spawnable/SpawnAllEntitiesBenchmarks.cpp b/Code/Framework/AzToolsFramework/Tests/Prefab/Benchmark/Spawnable/SpawnAllEntitiesBenchmarks.cpp index ecbbe10c39..ba0c3a4838 100644 --- a/Code/Framework/AzToolsFramework/Tests/Prefab/Benchmark/Spawnable/SpawnAllEntitiesBenchmarks.cpp +++ b/Code/Framework/AzToolsFramework/Tests/Prefab/Benchmark/Spawnable/SpawnAllEntitiesBenchmarks.cpp @@ -25,7 +25,7 @@ namespace Benchmark for (auto _ : state) { state.PauseTiming(); - m_spawnTicket = new AzFramework::EntitySpawnTicket(m_spawnableAsset); + m_spawnTicket = aznew AzFramework::EntitySpawnTicket(m_spawnableAsset); state.ResumeTiming(); for (uint64_t spwanableCounter = 0; spwanableCounter < spawnAllEntitiesCallCount; spwanableCounter++) @@ -62,7 +62,7 @@ namespace Benchmark for (auto _ : state) { state.PauseTiming(); - m_spawnTicket = new AzFramework::EntitySpawnTicket(m_spawnableAsset); + m_spawnTicket = aznew AzFramework::EntitySpawnTicket(m_spawnableAsset); state.ResumeTiming(); AzFramework::SpawnableEntitiesInterface::Get()->SpawnAllEntities(*m_spawnTicket); @@ -93,15 +93,16 @@ namespace Benchmark SetUpSpawnableAsset(entityCountInSpawnable); + auto spawner = AzFramework::SpawnableEntitiesInterface::Get(); for (auto _ : state) { state.PauseTiming(); - m_spawnTicket = new AzFramework::EntitySpawnTicket(m_spawnableAsset); + m_spawnTicket = aznew AzFramework::EntitySpawnTicket(m_spawnableAsset); state.ResumeTiming(); for (uint64_t spawnCallCounter = 0; spawnCallCounter < spawnCallCount; spawnCallCounter++) { - AzFramework::SpawnableEntitiesInterface::Get()->SpawnAllEntities(*m_spawnTicket); + spawner->SpawnAllEntities(*m_spawnTicket); } m_rootSpawnableInterface->ProcessSpawnableQueue(); diff --git a/Code/Framework/AzToolsFramework/Tests/Prefab/PrefabUndoLinkTests.cpp b/Code/Framework/AzToolsFramework/Tests/Prefab/PrefabUndoLinkTests.cpp index 8fafe1f177..442894c101 100644 --- a/Code/Framework/AzToolsFramework/Tests/Prefab/PrefabUndoLinkTests.cpp +++ b/Code/Framework/AzToolsFramework/Tests/Prefab/PrefabUndoLinkTests.cpp @@ -170,7 +170,14 @@ namespace UnitTest m_instanceUpdateExecutorInterface->UpdateTemplateInstancesInQueue(); //instantiate a new nested instance - nestedInstance = m_prefabSystemComponent->InstantiatePrefab(nestedTemplateId); + nestedInstance = m_prefabSystemComponent->InstantiatePrefab( + nestedTemplateId, AZStd::nullopt, + [](const AzToolsFramework::EntityList& entities) + { + AzToolsFramework::EditorEntityContextRequestBus::Broadcast( + &AzToolsFramework::EditorEntityContextRequests::HandleEntitiesAdded, entities); + }); + nestedContainerEntityId = nestedInstance->GetContainerEntityId(); AZ::ComponentApplicationBus::BroadcastResult(nestedContainerEntity, &AZ::ComponentApplicationBus::Events::FindEntity, nestedContainerEntityId); ASSERT_TRUE(nestedContainerEntity); @@ -198,7 +205,13 @@ namespace UnitTest LinkId linkId = undoInstanceLinkNode.GetLinkId(); - rootInstance = m_prefabSystemComponent->InstantiatePrefab(rootTemplateId); + rootInstance = m_prefabSystemComponent->InstantiatePrefab( + rootTemplateId, AZStd::nullopt, + [](const AzToolsFramework::EntityList& entities) + { + AzToolsFramework::EditorEntityContextRequestBus::Broadcast( + &AzToolsFramework::EditorEntityContextRequests::HandleEntitiesAdded, entities); + }); aliases = rootInstance->GetNestedInstanceAliases(nestedTemplateId); //verify the link was created @@ -228,7 +241,13 @@ namespace UnitTest m_instanceUpdateExecutorInterface->UpdateTemplateInstancesInQueue(); //verify the update worked - rootInstance = m_prefabSystemComponent->InstantiatePrefab(rootTemplateId); + rootInstance = m_prefabSystemComponent->InstantiatePrefab( + rootTemplateId, AZStd::nullopt, + [](const AzToolsFramework::EntityList& entities) + { + AzToolsFramework::EditorEntityContextRequestBus::Broadcast( + &AzToolsFramework::EditorEntityContextRequests::HandleEntitiesAdded, entities); + }); aliases = rootInstance->GetNestedInstanceAliases(nestedTemplateId); nestedInstanceRef = rootInstance->FindNestedInstance(aliases[0]); nestedContainerEntityId = nestedInstanceRef->get().GetContainerEntityId(); @@ -244,7 +263,13 @@ namespace UnitTest m_instanceUpdateExecutorInterface->UpdateTemplateInstancesInQueue(); //verify the undo update worked - rootInstance = m_prefabSystemComponent->InstantiatePrefab(rootTemplateId); + rootInstance = m_prefabSystemComponent->InstantiatePrefab( + rootTemplateId, AZStd::nullopt, + [](const AzToolsFramework::EntityList& entities) + { + AzToolsFramework::EditorEntityContextRequestBus::Broadcast( + &AzToolsFramework::EditorEntityContextRequests::HandleEntitiesAdded, entities); + }); aliases = rootInstance->GetNestedInstanceAliases(nestedTemplateId); nestedInstanceRef = rootInstance->FindNestedInstance(aliases[0]); nestedContainerEntityId = nestedInstanceRef->get().GetContainerEntityId(); @@ -259,7 +284,13 @@ namespace UnitTest undoLinkUpdateNode.Redo(); m_instanceUpdateExecutorInterface->UpdateTemplateInstancesInQueue(); - rootInstance = m_prefabSystemComponent->InstantiatePrefab(rootTemplateId); + rootInstance = m_prefabSystemComponent->InstantiatePrefab( + rootTemplateId, AZStd::nullopt, + [](const AzToolsFramework::EntityList& entities) + { + AzToolsFramework::EditorEntityContextRequestBus::Broadcast( + &AzToolsFramework::EditorEntityContextRequests::HandleEntitiesAdded, entities); + }); aliases = rootInstance->GetNestedInstanceAliases(nestedTemplateId); nestedInstanceRef = rootInstance->FindNestedInstance(aliases[0]); nestedContainerEntityId = nestedInstanceRef->get().GetContainerEntityId(); @@ -287,7 +318,13 @@ namespace UnitTest m_instanceUpdateExecutorInterface->UpdateTemplateInstancesInQueue(); //verify the update worked - rootInstance = m_prefabSystemComponent->InstantiatePrefab(rootTemplateId); + rootInstance = m_prefabSystemComponent->InstantiatePrefab( + rootTemplateId, AZStd::nullopt, + [](const AzToolsFramework::EntityList& entities) + { + AzToolsFramework::EditorEntityContextRequestBus::Broadcast( + &AzToolsFramework::EditorEntityContextRequests::HandleEntitiesAdded, entities); + }); aliases = rootInstance->GetNestedInstanceAliases(nestedTemplateId); nestedInstanceRef = rootInstance->FindNestedInstance(aliases[0]); nestedContainerEntityId = nestedInstanceRef->get().GetContainerEntityId(); diff --git a/Code/Framework/AzToolsFramework/Tests/Prefab/PrefabUndoTests.cpp b/Code/Framework/AzToolsFramework/Tests/Prefab/PrefabUndoTests.cpp index 5c68b30e8f..cfba41696c 100644 --- a/Code/Framework/AzToolsFramework/Tests/Prefab/PrefabUndoTests.cpp +++ b/Code/Framework/AzToolsFramework/Tests/Prefab/PrefabUndoTests.cpp @@ -79,7 +79,14 @@ namespace UnitTest // verify template updated correctly //instantiate second instance for checking if propogation works - AZStd::unique_ptr secondInstance = m_prefabSystemComponent->InstantiatePrefab(templateId); + AZStd::unique_ptr secondInstance = m_prefabSystemComponent->InstantiatePrefab( + templateId, AZStd::nullopt, + [](const AzToolsFramework::EntityList& entities) + { + AzToolsFramework::EditorEntityContextRequestBus::Broadcast( + &AzToolsFramework::EditorEntityContextRequests::HandleEntitiesAdded, entities); + }); + ASSERT_TRUE(secondInstance); ValidateInstanceEntitiesActive(*secondInstance); diff --git a/Code/Framework/AzToolsFramework/Tests/Prefab/SpawnableRemoveEditorInfoTestFixture.cpp b/Code/Framework/AzToolsFramework/Tests/Prefab/SpawnableRemoveEditorInfoTestFixture.cpp index b8ce3c7c42..0d75227e38 100644 --- a/Code/Framework/AzToolsFramework/Tests/Prefab/SpawnableRemoveEditorInfoTestFixture.cpp +++ b/Code/Framework/AzToolsFramework/Tests/Prefab/SpawnableRemoveEditorInfoTestFixture.cpp @@ -9,6 +9,7 @@ #include #include +#include #include #include #include @@ -201,15 +202,14 @@ namespace UnitTest { ConvertSourceEntitiesToPrefab(); + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabDocument prefab("Test"); + prefab.SetPrefabDom(m_prefabDom); const bool actualResult = - m_editorInfoRemover.RemoveEditorInfo(m_prefabDom, m_serializeContext, m_prefabProcessorContext).IsSuccess(); + m_editorInfoRemover.RemoveEditorInfo(prefab, m_serializeContext, m_prefabProcessorContext).IsSuccess(); EXPECT_EQ(expectedResult, actualResult); - AZStd::unique_ptr convertedInstance(aznew Instance()); - ASSERT_TRUE(AzToolsFramework::Prefab::PrefabDomUtils::LoadInstanceFromPrefabDom(*convertedInstance, m_prefabDom)); - - convertedInstance->DetachAllEntitiesInHierarchy( + prefab.GetInstance().DetachAllEntitiesInHierarchy( [this](AZStd::unique_ptr entity) { m_runtimeEntities.emplace_back(entity.release()); diff --git a/Code/Framework/AzToolsFramework/Tests/SliceStabilityTests/SliceStabilityTestFramework.h b/Code/Framework/AzToolsFramework/Tests/SliceStabilityTests/SliceStabilityTestFramework.h index 01b40fbb16..56f4bb5243 100644 --- a/Code/Framework/AzToolsFramework/Tests/SliceStabilityTests/SliceStabilityTestFramework.h +++ b/Code/Framework/AzToolsFramework/Tests/SliceStabilityTests/SliceStabilityTestFramework.h @@ -137,7 +137,6 @@ namespace UnitTest void CreateEditorRepresentation(AZ::Entity* entity) override; void BrowseForAssets(AzToolsFramework::AssetBrowser::AssetSelectionModel& selection) override { AZ_UNUSED(selection); } int GetIconTextureIdFromEntityIconPath(const AZStd::string& entityIconPath) override { AZ_UNUSED(entityIconPath); return 0; } - bool DisplayHelpersVisible() override { return false; } /* * AssetSystemRequestBus diff --git a/Code/Framework/AzToolsFramework/Tests/SpinBoxTests.cpp b/Code/Framework/AzToolsFramework/Tests/SpinBoxTests.cpp index 2d524cbcf4..f885240fde 100644 --- a/Code/Framework/AzToolsFramework/Tests/SpinBoxTests.cpp +++ b/Code/Framework/AzToolsFramework/Tests/SpinBoxTests.cpp @@ -275,7 +275,7 @@ namespace UnitTest QString testString = "0" + QString(testLocale.decimalPoint()) + "9999999"; QString value = setupTruncationTest(testString); - testString = "0" + QString(testLocale.decimalPoint()) + "999"; + testString = "1" + QString(testLocale.decimalPoint()) + "0"; EXPECT_TRUE(value == testString); } @@ -295,19 +295,19 @@ namespace UnitTest QString testString = "0" + QString(testLocale.decimalPoint()) + "12395"; QString value = setupTruncationTest(testString); - testString = "0" + QString(testLocale.decimalPoint()) + "123"; + testString = "0" + QString(testLocale.decimalPoint()) + "124"; EXPECT_TRUE(value == testString); testString = "0" + QString(testLocale.decimalPoint()) + "94496"; value = setupTruncationTest(testString); - testString = "0" + QString(testLocale.decimalPoint()) + "944"; + testString = "0" + QString(testLocale.decimalPoint()) + "945"; EXPECT_TRUE(value == testString); testString = "0" + QString(testLocale.decimalPoint()) + "0009999"; value = setupTruncationTest(testString); - testString = "0" + QString(testLocale.decimalPoint()) + "0"; + testString = "0" + QString(testLocale.decimalPoint()) + "001"; EXPECT_TRUE(value == testString); } diff --git a/Code/Framework/AzToolsFramework/Tests/UI/AssetBrowserTests.cpp b/Code/Framework/AzToolsFramework/Tests/UI/AssetBrowserTests.cpp index ae5ea5f0ae..5173e40c63 100644 --- a/Code/Framework/AzToolsFramework/Tests/UI/AssetBrowserTests.cpp +++ b/Code/Framework/AzToolsFramework/Tests/UI/AssetBrowserTests.cpp @@ -74,10 +74,6 @@ namespace UnitTest AZStd::unique_ptr m_filterModel; AZStd::unique_ptr m_tableModel; - AZStd::unique_ptr m_modelTesterAssetBrowser; - AZStd::unique_ptr m_modelTesterFilterModel; - AZStd::unique_ptr m_modelTesterTableModel; - QVector m_folderIds = { 13, 14, 15 }; QVector m_sourceIDs = { 1, 2, 3, 4, 5 }; QVector m_productIDs = { 1, 2, 3, 4, 5 }; @@ -96,9 +92,6 @@ namespace UnitTest m_filterModel->setSourceModel(m_assetBrowserComponent->GetAssetBrowserModel()); m_tableModel->setSourceModel(m_filterModel.get()); - m_modelTesterAssetBrowser = AZStd::make_unique(m_assetBrowserComponent->GetAssetBrowserModel()); - m_modelTesterFilterModel = AZStd::make_unique(m_filterModel.get()); - m_modelTesterTableModel = AZStd::make_unique(m_tableModel.get()); m_searchWidget = AZStd::make_unique(); // Setup String filters @@ -110,10 +103,6 @@ namespace UnitTest void AssetBrowserTest::TearDownEditorFixtureImpl() { - m_modelTesterAssetBrowser.reset(); - m_modelTesterFilterModel.reset(); - m_modelTesterTableModel.reset(); - m_tableModel.reset(); m_filterModel.reset(); m_assetBrowserComponent->Deactivate(); diff --git a/Code/Framework/AzToolsFramework/Tests/UI/EntityPropertyEditorTests.cpp b/Code/Framework/AzToolsFramework/Tests/UI/EntityPropertyEditorTests.cpp index bf3e6e9787..9a96c716fb 100644 --- a/Code/Framework/AzToolsFramework/Tests/UI/EntityPropertyEditorTests.cpp +++ b/Code/Framework/AzToolsFramework/Tests/UI/EntityPropertyEditorTests.cpp @@ -243,7 +243,6 @@ namespace UnitTest // These are required by implementing the EditorRequestBus void BrowseForAssets(AssetBrowser::AssetSelectionModel& /*selection*/) override {} int GetIconTextureIdFromEntityIconPath([[maybe_unused]] const AZStd::string& entityIconPath) override { return 0; } - bool DisplayHelpersVisible() override { return false; } public: EntityPropertyEditor* m_levelEditor; diff --git a/Code/Framework/AzToolsFramework/Tests/aztoolsframeworktests_files.cmake b/Code/Framework/AzToolsFramework/Tests/aztoolsframeworktests_files.cmake index 9a1f61ab56..2631a84325 100644 --- a/Code/Framework/AzToolsFramework/Tests/aztoolsframeworktests_files.cmake +++ b/Code/Framework/AzToolsFramework/Tests/aztoolsframeworktests_files.cmake @@ -12,6 +12,7 @@ set(FILES AssetFileInfoListComparison.cpp AssetSeedManager.cpp AssetSystemMocks.h + AzToolsFrameworkTestHelpersTest.cpp BoundsTestComponent.cpp BoundsTestComponent.h ComponentAdapterTests.cpp diff --git a/Code/LauncherUnified/Launcher.cpp b/Code/LauncherUnified/Launcher.cpp index ed01a67f39..9dfd6213c4 100644 --- a/Code/LauncherUnified/Launcher.cpp +++ b/Code/LauncherUnified/Launcher.cpp @@ -229,33 +229,65 @@ namespace O3DELauncher void CreateRemoteFileIO(); - bool ConnectToAssetProcessor() + // This function make sure the launcher has signaled the "CriticalAssetsCompiled" + // lifecycle event as well as to load the "assetcatalog.xml" file if it exists + void CompileCriticalAssets() { - bool connectedToAssetProcessor{}; - // When the AssetProcessor is already launched it should take less than a second to perform a connection - // but when the AssetProcessor needs to be launch it could take up to 15 seconds to have the AssetProcessor initialize - // and able to negotiate a connection when running a debug build - // and to negotiate a connection - // Setting the connectTimeout to 3 seconds if not set within the settings registry - - AzFramework::AssetSystem::ConnectionSettings connectionSettings; - AzFramework::AssetSystem::ReadConnectionSettingsFromSettingsRegistry(connectionSettings); - - connectionSettings.m_launchAssetProcessorOnFailedConnection = true; - connectionSettings.m_connectionIdentifier = AzFramework::AssetSystem::ConnectionIdentifiers::Game; - connectionSettings.m_loggingCallback = []([[maybe_unused]] AZStd::string_view logData) + if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr) { - AZ_TracePrintf("Launcher", "%.*s", aznumeric_cast(logData.size()), logData.data()); - }; + AZ::ComponentApplicationLifecycle::SignalEvent(*settingsRegistry, "CriticalAssetsCompiled", R"({})"); + // Reload the assetcatalog.xml at this point again + // Start Monitoring Asset changes over the network and load the AssetCatalog + auto LoadCatalog = [settingsRegistry](AZ::Data::AssetCatalogRequests* assetCatalogRequests) + { + if (AZ::IO::FixedMaxPath assetCatalogPath; + settingsRegistry->Get(assetCatalogPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_CacheRootFolder)) + { + assetCatalogPath /= "assetcatalog.xml"; + assetCatalogRequests->LoadCatalog(assetCatalogPath.c_str()); + } + }; + AZ::Data::AssetCatalogRequestBus::Broadcast(AZStd::move(LoadCatalog)); + } + } - AzFramework::AssetSystemRequestBus::BroadcastResult(connectedToAssetProcessor, &AzFramework::AssetSystemRequestBus::Events::EstablishAssetProcessorConnection, connectionSettings); - - if (connectedToAssetProcessor) + // If the connect option is false, this function will return true + // to make sure the Launcher passes the connected to AP check + // If REMOTE_ASSET_PROCESSOR is not defined, then the launcher doesn't need + // to connect to the AssetProcessor and therefore this function returns true + bool ConnectToAssetProcessor([[maybe_unused]] bool connect) + { + bool connectedToAssetProcessor = true; +#if defined(REMOTE_ASSET_PROCESSOR) + if (connect) { - AZ_TracePrintf("Launcher", "Connected to Asset Processor\n"); - CreateRemoteFileIO(); + // When the AssetProcessor is already launched it should take less than a second to perform a connection + // but when the AssetProcessor needs to be launch it could take up to 15 seconds to have the AssetProcessor initialize + // and able to negotiate a connection when running a debug build + // and to negotiate a connection + // Setting the connectTimeout to 3 seconds if not set within the settings registry + + AzFramework::AssetSystem::ConnectionSettings connectionSettings; + AzFramework::AssetSystem::ReadConnectionSettingsFromSettingsRegistry(connectionSettings); + + connectionSettings.m_launchAssetProcessorOnFailedConnection = true; + connectionSettings.m_connectionIdentifier = AzFramework::AssetSystem::ConnectionIdentifiers::Game; + connectionSettings.m_loggingCallback = []([[maybe_unused]] AZStd::string_view logData) + { + AZ_TracePrintf("Launcher", "%.*s", aznumeric_cast(logData.size()), logData.data()); + }; + + AzFramework::AssetSystemRequestBus::BroadcastResult(connectedToAssetProcessor, &AzFramework::AssetSystemRequestBus::Events::EstablishAssetProcessorConnection, connectionSettings); + + if (connectedToAssetProcessor) + { + AZ_TracePrintf("Launcher", "Connected to Asset Processor\n"); + CreateRemoteFileIO(); + } } +#endif + CompileCriticalAssets(); return connectedToAssetProcessor; } @@ -403,25 +435,21 @@ namespace O3DELauncher gameApplication.Start({}, gameApplicationStartupParams); -#if defined(REMOTE_ASSET_PROCESSOR) - bool allowedEngineConnection = !systemInitParams.bToolMode && !systemInitParams.bTestMode && bg_ConnectToAssetProcessor; //connect to the asset processor using the bootstrap values - if (allowedEngineConnection) + const bool allowedEngineConnection = !systemInitParams.bToolMode && !systemInitParams.bTestMode && bg_ConnectToAssetProcessor; + if (!ConnectToAssetProcessor(allowedEngineConnection)) { - if (!ConnectToAssetProcessor()) + AZ::s64 waitForConnect{}; + AZ::SettingsRegistryMergeUtils::PlatformGet(*settingsRegistry, waitForConnect, + AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey, "wait_for_connect"); + if (waitForConnect != 0) { - AZ::s64 waitForConnect{}; - AZ::SettingsRegistryMergeUtils::PlatformGet(*settingsRegistry, waitForConnect, - AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey, "wait_for_connect"); - if (waitForConnect != 0) - { - AZ_Error("Launcher", false, "Failed to connect to AssetProcessor."); - return ReturnCode::ErrAssetProccessor; - } + AZ_Error("Launcher", false, "Failed to connect to AssetProcessor."); + return ReturnCode::ErrAssetProccessor; } } -#endif + AZ_Assert(AZ::AllocatorInstance::IsReady(), "System allocator was not created or creation failed."); //Initialize the Debug trace instance to create necessary environment variables AZ::Debug::Trace::Instance().Init(); diff --git a/Code/Legacy/CrySystem/RemoteConsole/RemoteConsole.h b/Code/Legacy/CrySystem/RemoteConsole/RemoteConsole.h index 23edafa736..f075dd2c17 100644 --- a/Code/Legacy/CrySystem/RemoteConsole/RemoteConsole.h +++ b/Code/Legacy/CrySystem/RemoteConsole/RemoteConsole.h @@ -15,7 +15,7 @@ #include #include -#if !defined(RELEASE) || defined(RELEASE_LOGGING) || defined(ENABLE_PROFILING_CODE) +#if (!defined(RELEASE) || defined(RELEASE_LOGGING) || defined(ENABLE_PROFILING_CODE)) && !defined(AZ_LEGACY_CRYSYSTEM_TRAIT_REMOTE_CONSOLE_UNSUPPORTED) #define USE_REMOTE_CONSOLE struct SRemoteServer; diff --git a/Code/Legacy/CrySystem/RemoteConsole/RemoteConsole_none.inl b/Code/Legacy/CrySystem/RemoteConsole/RemoteConsole_none.inl index faf928a377..ae96fc112a 100644 --- a/Code/Legacy/CrySystem/RemoteConsole/RemoteConsole_none.inl +++ b/Code/Legacy/CrySystem/RemoteConsole/RemoteConsole_none.inl @@ -41,17 +41,17 @@ void CRemoteConsole::Stop() } ///////////////////////////////////////////////////////////////////////////////////////////// -void CRemoteConsole::AddLogMessage(const char* log) +void CRemoteConsole::AddLogMessage(const char*) { } ///////////////////////////////////////////////////////////////////////////////////////////// -void CRemoteConsole::AddLogWarning(const char* log) +void CRemoteConsole::AddLogWarning(const char*) { } ///////////////////////////////////////////////////////////////////////////////////////////// -void CRemoteConsole::AddLogError(const char* log) +void CRemoteConsole::AddLogError(const char*) { } @@ -61,11 +61,11 @@ void CRemoteConsole::Update() } ///////////////////////////////////////////////////////////////////////////////////////////// -void CRemoteConsole::RegisterListener(IRemoteConsoleListener* pListener, const char* name) +void CRemoteConsole::RegisterListener(IRemoteConsoleListener*, const char*) { } ///////////////////////////////////////////////////////////////////////////////////////////// -void CRemoteConsole::UnregisterListener(IRemoteConsoleListener* pListener) +void CRemoteConsole::UnregisterListener(IRemoteConsoleListener*) { } diff --git a/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSLogSystemInterface.h b/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSLogSystemInterface.h index 4982d3efbd..901e37cd7b 100644 --- a/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSLogSystemInterface.h +++ b/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSLogSystemInterface.h @@ -10,7 +10,7 @@ #if defined(PLATFORM_SUPPORTS_AWS_NATIVE_SDK) -#include +#include AZ_PUSH_DISABLE_WARNING(4251 4996, "-Wunknown-warning-option") #include diff --git a/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSMemoryInterface.h b/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSMemoryInterface.h index 805088563f..26126057e2 100644 --- a/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSMemoryInterface.h +++ b/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSMemoryInterface.h @@ -8,6 +8,7 @@ #pragma once +#include #if defined(PLATFORM_SUPPORTS_AWS_NATIVE_SDK) #include #else diff --git a/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSNativeSDKInit.h b/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSNativeSDKInit.h index 32bf02a247..f50d7002eb 100644 --- a/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSNativeSDKInit.h +++ b/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSNativeSDKInit.h @@ -13,7 +13,7 @@ #include #if defined(PLATFORM_SUPPORTS_AWS_NATIVE_SDK) - +#include // The AWS Native SDK AWSAllocator triggers a warning due to accessing members of std::allocator directly. // AWSAllocator.h(70): warning C4996: 'std::allocator::pointer': warning STL4010: Various members of std::allocator are deprecated in C++17. // Use std::allocator_traits instead of accessing these members directly. diff --git a/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderApplication.cpp b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderApplication.cpp index da2edcc51f..074138b324 100644 --- a/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderApplication.cpp +++ b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderApplication.cpp @@ -37,6 +37,7 @@ #include #include #include +#include namespace AssetBuilder { @@ -165,6 +166,7 @@ void AssetBuilderApplication::StartCommon(AZ::Entity* systemEntity) AssetBuilderSDK::InitializeSerializationContext(); AssetBuilderSDK::InitializeBehaviorContext(); + AssetBuilder::InitializeSerializationContext(); // the asset builder app never writes source files, only assets, so there is no need to do any kind of asset upgrading AZ::Data::AssetManager::Instance().SetAssetInfoUpgradingEnabled(false); diff --git a/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderComponent.cpp b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderComponent.cpp index 78244ab02c..21b8c31cf4 100644 --- a/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderComponent.cpp +++ b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderComponent.cpp @@ -34,6 +34,7 @@ #include #include #include +#include // Command-line parameter options: static const char* const s_paramHelp = "help"; // Print help information. @@ -51,10 +52,10 @@ static const char* const s_paramDebugCreate = "debug_create"; // Debug mode for static const char* const s_paramDebugProcess = "debug_process"; // Debug mode for the process job of the specified file. static const char* const s_paramPlatformTags = "tags"; // Additional list of tags to add platform tag list. static const char* const s_paramPlatform = "platform"; // Platform to use +static const char* const s_paramRegisterBuilders = "register"; // Indicates the AP is starting up and requesting a list of registered builders // Task modes: static const char* const s_taskResident = "resident"; // stays up and running indefinitely, accepting jobs via network connection -static const char* const s_taskRegisterBuilder = "register"; // outputs all the builder descriptors static const char* const s_taskCreateJob = "create"; // runs a builders createJobs function static const char* const s_taskProcessJob = "process"; // runs processJob function static const char* const s_taskDebug = "debug"; // runs a one shot job in a fake environment for a specified file. @@ -204,6 +205,40 @@ void AssetBuilderComponent::Reflect(AZ::ReflectContext* context) } } +bool AssetBuilderComponent::DoHelloPing() +{ + using namespace AssetBuilder; + + BuilderHelloRequest request; + BuilderHelloResponse response; + + AZStd::string id; + + if (!GetParameter(s_paramId, id)) + { + return false; + } + + request.m_uuid = AZ::Uuid::CreateString(id.c_str()); + + AZ_TracePrintf( + "AssetBuilderComponent", "RunInResidentMode: Pinging asset processor with the builder UUID %s\n", + request.m_uuid.ToString().c_str()); + + bool result = AzFramework::AssetSystem::SendRequest(request, response); + + AZ_Error("AssetBuilder", result, "Failed to send hello request to Asset Processor"); + // This error is only shown if we successfully got a response AND the response explicitly indicates the AP rejected the builder + AZ_Error("AssetBuilder", !result || response.m_accepted, "Asset Processor rejected connection request"); + + if (result) + { + AZ_TracePrintf("AssetBuilder", "Builder ID: %s\n", response.m_uuid.ToString().c_str()); + } + + return result; +} + bool AssetBuilderComponent::Run() { AZ_TracePrintf("AssetBuilderComponent", "Run: Parsing command line.\n"); @@ -217,8 +252,8 @@ bool AssetBuilderComponent::Run() } AZStd::string task; - AZStd::string debugFile; + if (GetParameter(s_paramDebug, debugFile, false)) { task = s_taskDebug; @@ -256,11 +291,13 @@ bool AssetBuilderComponent::Run() AZ_TracePrintf("AssetBuilderComponent", "Run: Connecting back to Asset Processor...\n"); bool connectedToAssetProcessor = ConnectToAssetProcessor(); //AP connection is required to access the asset catalog - AZ_Error("AssetBuilder", connectedToAssetProcessor, "Failed to establish a network connection to the AssetProcessor. Use -help for options.");; + AZ_Error("AssetBuilder", connectedToAssetProcessor, "Failed to establish a network connection to the AssetProcessor. Use -help for options."); + + bool registerBuilders = commandLine->GetNumSwitchValues(s_paramRegisterBuilders) > 0; IBuilderApplication* builderApplication = AZ::Interface::Get(); - if(!builderApplication) + if (!builderApplication) { AZ_Error("AssetBuilder", false, "Failed to retreive IBuilderApplication interface"); return false; @@ -274,7 +311,7 @@ bool AssetBuilderComponent::Run() { if (task == s_taskResident) { - result = RunInResidentMode(); + result = RunInResidentMode(registerBuilders); } else if (task == s_taskDebug) { @@ -370,43 +407,46 @@ bool AssetBuilderComponent::ConnectToAssetProcessor() ////////////////////////////////////////////////////////////////////////// -bool AssetBuilderComponent::RunInResidentMode() +bool AssetBuilderComponent::SendRegisteredBuildersToAp() { - using namespace AssetBuilderSDK; + AssetBuilder::BuilderRegistrationRequest registrationRequest; + + for (const auto& [uuid, desc] : m_assetBuilderDescMap) + { + AssetBuilder::BuilderRegistration registration; + + registration.m_name = desc->m_name; + registration.m_analysisFingerprint = desc->m_analysisFingerprint; + registration.m_flags = desc->m_flags; + registration.m_flagsByJobKey = desc->m_flagsByJobKey; + registration.m_version = desc->m_version; + registration.m_busId = desc->m_busId; + registration.m_patterns = desc->m_patterns; + registration.m_productsToKeepOnFailure = desc->m_productsToKeepOnFailure; + + registrationRequest.m_builders.push_back(AZStd::move(registration)); + } + + bool result = SendRequest(registrationRequest); + + AZ_Error("AssetBuilder", result, "Failed to send builder registration request to Asset Processor"); + + return result; +} + +bool AssetBuilderComponent::RunInResidentMode(bool sendRegistration) +{ + using namespace AssetBuilder; using namespace AZStd::placeholders; AZ_TracePrintf("AssetBuilderComponent", "RunInResidentMode: Starting resident mode (waiting for commands to arrive)\n"); - AZStd::string port, id, builderFolder; - - if (!GetParameter(s_paramId, id) - || !GetParameter(s_paramModule, builderFolder)) - { - return false; - } - - if (!LoadBuilders(builderFolder)) - { - return false; - } - AzFramework::SocketConnection::GetInstance()->AddMessageHandler(CreateJobsNetRequest::MessageType(), AZStd::bind(&AssetBuilderComponent::CreateJobsResidentHandler, this, _1, _2, _3, _4)); AzFramework::SocketConnection::GetInstance()->AddMessageHandler(ProcessJobNetRequest::MessageType(), AZStd::bind(&AssetBuilderComponent::ProcessJobResidentHandler, this, _1, _2, _3, _4)); - BuilderHelloRequest request; - BuilderHelloResponse response; + bool result = DoHelloPing() && ((sendRegistration && SendRegisteredBuildersToAp()) || !sendRegistration); - request.m_uuid = AZ::Uuid::CreateString(id.c_str()); - - AZ_TracePrintf("AssetBuilderComponent", "RunInResidentMode: Pinging asset processor with the builder UUID %s\n", request.m_uuid.ToString().c_str()); - - bool result = AzFramework::AssetSystem::SendRequest(request, response); - - AZ_Error("AssetBuilder", result, "Failed to send hello request to Asset Processor"); - // This error is only shown if we successfully got a response AND the response explicitly indicates the AP rejected the builder - AZ_Error("AssetBuilder", !result || response.m_accepted, "Asset Processor rejected connection request"); - - if (result && response.m_accepted) + if (result) { m_running = true; @@ -415,7 +455,6 @@ bool AssetBuilderComponent::RunInResidentMode() AzFramework::EngineConnectionEvents::Bus::Handler::BusConnect(); // Listen for disconnects - AZ_TracePrintf("AssetBuilder", "Builder ID: %s\n", response.m_uuid.ToString().c_str()); AZ_TracePrintf("AssetBuilder", "Resident mode ready\n"); m_mainEvent.acquire(); AZ_TracePrintf("AssetBuilder", "Shutting down\n"); @@ -736,11 +775,7 @@ bool AssetBuilderComponent::RunOneShotTask(const AZStd::string& task) AZ::StringFunc::Path::Normalize(inputFilePath); AZ::StringFunc::Path::Normalize(outputFilePath); - if (task == s_taskRegisterBuilder) - { - return HandleRegisterBuilder(inputFilePath, outputFilePath); - } - else if (task == s_taskCreateJob) + if (task == s_taskCreateJob) { auto func = [this](const AssetBuilderSDK::CreateJobsRequest& request, AssetBuilderSDK::CreateJobsResponse& response) { @@ -896,7 +931,7 @@ void AssetBuilderComponent::JobThread() { case JobType::Create: { - using namespace AssetBuilderSDK; + using namespace AssetBuilder; auto* netRequest = azrtti_cast(job->m_netRequest.get()); auto* netResponse = azrtti_cast(job->m_netResponse.get()); @@ -922,7 +957,7 @@ void AssetBuilderComponent::JobThread() } case JobType::Process: { - using namespace AssetBuilderSDK; + using namespace AssetBuilder; AZ_TracePrintf("AssetBuilder", "Running processJob task\n"); @@ -981,14 +1016,14 @@ void AssetBuilderComponent::JobThread() void AssetBuilderComponent::CreateJobsResidentHandler(AZ::u32 /*typeId*/, AZ::u32 serial, const void* data, AZ::u32 dataLength) { - using namespace AssetBuilderSDK; + using namespace AssetBuilder; ResidentJobHandler(serial, data, dataLength, JobType::Create); } void AssetBuilderComponent::ProcessJobResidentHandler(AZ::u32 /*typeId*/, AZ::u32 serial, const void* data, AZ::u32 dataLength) { - using namespace AssetBuilderSDK; + using namespace AssetBuilder; ResidentJobHandler(serial, data, dataLength, JobType::Process); } @@ -1018,18 +1053,6 @@ bool AssetBuilderComponent::HandleTask(const AZStd::string& inputFilePath, const return true; } -bool AssetBuilderComponent::HandleRegisterBuilder(const AZStd::string& /*inputFilePath*/, const AZStd::string& outputFilePath) const -{ - AssetBuilderSDK::RegisterBuilderResponse response; - - for (const auto& pair : m_assetBuilderDescMap) - { - response.m_assetBuilderDescList.push_back(*pair.second); - } - - return AZ::Utils::SaveObjectToFile(outputFilePath, AZ::DataStream::ST_XML, &response); -} - void AssetBuilderComponent::UpdateResultCode(const AssetBuilderSDK::ProcessJobRequest& request, AssetBuilderSDK::ProcessJobResponse& response) const { if (request.m_jobDescription.m_failOnError) diff --git a/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderComponent.h b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderComponent.h index 2014be41aa..2172e9093e 100644 --- a/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderComponent.h +++ b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderComponent.h @@ -46,6 +46,7 @@ class AssetBuilderComponent public: AZ_COMPONENT(AssetBuilderComponent, "{04332899-5d73-4d41-86b7-b1017d349673}") static void Reflect(AZ::ReflectContext* context); + bool DoHelloPing(); AssetBuilderComponent() = default; ~AssetBuilderComponent() override = default; @@ -64,7 +65,7 @@ public: void RegisterBuilderInformation(const AssetBuilderSDK::AssetBuilderDesc& builderDesc) override; void RegisterComponentDescriptor(AZ::ComponentDescriptor* descriptor) override; - + //EngineConnectionEvents Handler void Disconnected(AzFramework::SocketConnection* connection) override; @@ -98,12 +99,13 @@ protected: static const char* GetLibraryExtension(); bool ConnectToAssetProcessor(); + bool SendRegisteredBuildersToAp(); bool LoadBuilders(const AZStd::string& builderFolder); bool LoadBuilder(const AZStd::string& filePath); void UnloadBuilders(); //! Hooks up net job request handling and keeps the AssetBuilder running indefinitely - bool RunInResidentMode(); + bool RunInResidentMode(bool sendRegistration); bool RunDebugTask(AZStd::string&& debugFile, bool runCreateJobs, bool runProcessJob); bool RunOneShotTask(const AZStd::string& task); @@ -120,9 +122,6 @@ protected: void ProcessJob(const AssetBuilderSDK::ProcessJobFunction& job, const AssetBuilderSDK::ProcessJobRequest& request, AssetBuilderSDK::ProcessJobResponse& outResponse); - //! Handles a builder registration request - bool HandleRegisterBuilder(const AZStd::string& inputFilePath, const AZStd::string& outputFilePath) const; - //! If needed looks at collected data and updates the result code from the job accordingly. void UpdateResultCode(const AssetBuilderSDK::ProcessJobRequest& request, AssetBuilderSDK::ProcessJobResponse& response) const; @@ -141,7 +140,7 @@ protected: //! Currently loading builder AssetBuilder::ExternalModuleAssetBuilderInfo* m_currentAssetBuilder = nullptr; - + //! Thread for running a job, so we don't block the network thread while doing work AZStd::thread_desc m_jobThreadDesc; AZStd::thread m_jobThread; @@ -153,7 +152,7 @@ protected: AZStd::binary_semaphore m_mainEvent; //! Use to signal a new job is ready to be processed AZStd::binary_semaphore m_jobEvent; - + //! Lock for m_queuedJob AZStd::mutex m_jobMutex; diff --git a/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderStatic.cpp b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderStatic.cpp new file mode 100644 index 0000000000..6a67fbe425 --- /dev/null +++ b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderStatic.cpp @@ -0,0 +1,182 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +namespace AssetBuilder +{ + void Reflect(AZ::ReflectContext* context) + { + BuilderRegistrationRequest::Reflect(context); + + BuilderHelloRequest::Reflect(context); + BuilderHelloResponse::Reflect(context); + CreateJobsNetRequest::Reflect(context); + CreateJobsNetResponse::Reflect(context); + ProcessJobNetRequest::Reflect(context); + ProcessJobNetResponse::Reflect(context); + } + + void InitializeSerializationContext() + { + AZ::SerializeContext* serializeContext = nullptr; + + AZ::ComponentApplicationBus::BroadcastResult(serializeContext, &AZ::ComponentApplicationBus::Events::GetSerializeContext); + AZ_Assert(serializeContext, "Unable to retrieve serialize context."); + + Reflect(serializeContext); + } + + void BuilderHelloRequest::Reflect(AZ::ReflectContext* context) + { + auto serialize = azrtti_cast(context); + if (serialize) + { + serialize->Class()->Version(1)->Field("UUID", &BuilderHelloRequest::m_uuid); + } + } + + unsigned int BuilderHelloRequest::MessageType() + { + static unsigned int messageType = AZ_CRC("AssetBuilderSDK::BuilderHelloRequest", 0x213a7248); + + return messageType; + } + + unsigned int BuilderHelloRequest::GetMessageType() const + { + return MessageType(); + } + + void BuilderHelloResponse::Reflect(AZ::ReflectContext* context) + { + auto serialize = azrtti_cast(context); + if (serialize) + { + serialize->Class() + ->Version(1) + ->Field("Accepted", &BuilderHelloResponse::m_accepted) + ->Field("UUID", &BuilderHelloResponse::m_uuid); + } + } + + unsigned int BuilderHelloResponse::GetMessageType() const + { + return BuilderHelloRequest::MessageType(); + } + + ////////////////////////////////////////////////////////////////////////// + + void CreateJobsNetRequest::Reflect(AZ::ReflectContext* context) + { + auto serialize = azrtti_cast(context); + if (serialize) + { + serialize->Class()->Version(1)->Field("Request", &CreateJobsNetRequest::m_request); + } + } + + unsigned int CreateJobsNetRequest::MessageType() + { + static unsigned int messageType = AZ_CRC("AssetBuilderSDK::CreateJobsNetRequest", 0xc48209c0); + + return messageType; + } + + unsigned int CreateJobsNetRequest::GetMessageType() const + { + return MessageType(); + } + + void CreateJobsNetResponse::Reflect(AZ::ReflectContext* context) + { + auto serialize = azrtti_cast(context); + if (serialize) + { + serialize->Class()->Version(1)->Field("Response", &CreateJobsNetResponse::m_response); + } + } + + unsigned int CreateJobsNetResponse::GetMessageType() const + { + return CreateJobsNetRequest::MessageType(); + } + + void ProcessJobNetRequest::Reflect(AZ::ReflectContext* context) + { + auto serialize = azrtti_cast(context); + if (serialize) + { + serialize->Class()->Version(1)->Field("Request", &ProcessJobNetRequest::m_request); + } + } + + unsigned int ProcessJobNetRequest::MessageType() + { + static unsigned int messageType = AZ_CRC("AssetBuilderSDK::ProcessJobNetRequest", 0x479f340f); + + return messageType; + } + + unsigned int ProcessJobNetRequest::GetMessageType() const + { + return MessageType(); + } + + void ProcessJobNetResponse::Reflect(AZ::ReflectContext* context) + { + auto serialize = azrtti_cast(context); + if (serialize) + { + serialize->Class()->Version(1)->Field("Response", &ProcessJobNetResponse::m_response); + } + } + + unsigned int ProcessJobNetResponse::GetMessageType() const + { + return ProcessJobNetRequest::MessageType(); + } + + //--------------------------------------------------------------------- + void BuilderRegistration::Reflect(AZ::ReflectContext* context) + { + auto serialize = azrtti_cast(context); + if (serialize) + { + serialize->Class() + ->Version(1) + ->Field("Name", &BuilderRegistration::m_name) + ->Field("Patterns", &BuilderRegistration::m_patterns) + ->Field("BusId", &BuilderRegistration::m_busId) + ->Field("Version", &BuilderRegistration::m_version) + ->Field("AnalysisFingerprint", &BuilderRegistration::m_analysisFingerprint) + ->Field("Flags", &BuilderRegistration::m_flags) + ->Field("FlagsByJobKey", &BuilderRegistration::m_flagsByJobKey) + ->Field("ProductsToKeepOnFailure", &BuilderRegistration::m_productsToKeepOnFailure); + } + } + + void BuilderRegistrationRequest::Reflect(AZ::ReflectContext* context) + { + BuilderRegistration::Reflect(context); + + auto serialize = azrtti_cast(context); + if (serialize) + { + serialize->Class()->Version(1)->Field( + "Builders", &BuilderRegistrationRequest::m_builders); + } + } + + unsigned int BuilderRegistrationRequest::GetMessageType() const + { + return BuilderRegistrationRequest::MessageType; + } + +} // namespace AssetBuilder diff --git a/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderStatic.h b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderStatic.h new file mode 100644 index 0000000000..41b6531116 --- /dev/null +++ b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderStatic.h @@ -0,0 +1,140 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include + +namespace AssetBuilder +{ + void Reflect(AZ::ReflectContext* context); + + void InitializeSerializationContext(); + + //! BuilderHelloRequest is sent by an AssetBuilder that is attempting to connect to the AssetProcessor to register itself as a worker + class BuilderHelloRequest : public AzFramework::AssetSystem::BaseAssetProcessorMessage + { + public: + AZ_CLASS_ALLOCATOR(BuilderHelloRequest, AZ::OSAllocator, 0); + AZ_RTTI(BuilderHelloRequest, "{5fab5962-a1d8-42a5-bf7a-fb1a8c5a9588}", BaseAssetProcessorMessage); + + static void Reflect(AZ::ReflectContext* context); + static unsigned int MessageType(); + + unsigned int GetMessageType() const override; + + //! Unique ID assigned to this builder to identify it + AZ::Uuid m_uuid = AZ::Uuid::CreateNull(); + }; + + //! BuilderHelloResponse contains the AssetProcessor's response to a builder connection attempt, indicating if it is accepted and the ID + //! that it was assigned + class BuilderHelloResponse : public AzFramework::AssetSystem::BaseAssetProcessorMessage + { + public: + AZ_CLASS_ALLOCATOR(BuilderHelloResponse, AZ::OSAllocator, 0); + AZ_RTTI(BuilderHelloResponse, "{5f3d7c11-6639-4c6f-980a-32be546903c2}", BaseAssetProcessorMessage); + + static void Reflect(AZ::ReflectContext* context); + + unsigned int GetMessageType() const override; + + //! Indicates if the builder was accepted by the AP + bool m_accepted = false; + + //! Unique ID assigned to the builder. If the builder isn't a local process, this is the ID assigned by the AP + AZ::Uuid m_uuid = AZ::Uuid::CreateNull(); + }; + + class CreateJobsNetRequest : public AzFramework::AssetSystem::BaseAssetProcessorMessage + { + public: + AZ_CLASS_ALLOCATOR(CreateJobsNetRequest, AZ::OSAllocator, 0); + AZ_RTTI(CreateJobsNetRequest, "{97fa717d-3a09-4d21-95c6-b2eafd773f1c}", BaseAssetProcessorMessage); + + static void Reflect(AZ::ReflectContext* context); + static unsigned int MessageType(); + + unsigned int GetMessageType() const override; + + AssetBuilderSDK::CreateJobsRequest m_request; + }; + + class CreateJobsNetResponse : public AzFramework::AssetSystem::BaseAssetProcessorMessage + { + public: + AZ_CLASS_ALLOCATOR(CreateJobsNetResponse, AZ::OSAllocator, 0); + AZ_RTTI(CreateJobsNetResponse, "{b2c7c2d3-b60e-4b27-b699-43e0ba991c33}", BaseAssetProcessorMessage); + + static void Reflect(AZ::ReflectContext* context); + + unsigned int GetMessageType() const override; + + AssetBuilderSDK::CreateJobsResponse m_response; + }; + + class ProcessJobNetRequest : public AzFramework::AssetSystem::BaseAssetProcessorMessage + { + public: + AZ_CLASS_ALLOCATOR(ProcessJobNetRequest, AZ::OSAllocator, 0); + AZ_RTTI(ProcessJobNetRequest, "{05288de1-020b-48db-b9de-715f17284efa}", BaseAssetProcessorMessage); + + static void Reflect(AZ::ReflectContext* context); + static unsigned int MessageType(); + + unsigned int GetMessageType() const override; + + AssetBuilderSDK::ProcessJobRequest m_request; + }; + + class ProcessJobNetResponse : public AzFramework::AssetSystem::BaseAssetProcessorMessage + { + public: + AZ_CLASS_ALLOCATOR(ProcessJobNetResponse, AZ::OSAllocator, 0); + AZ_RTTI(ProcessJobNetResponse, "{26ddf882-246c-4cfb-912f-9b8e389df4f6}", BaseAssetProcessorMessage); + + static void Reflect(AZ::ReflectContext* context); + + unsigned int GetMessageType() const override; + + AssetBuilderSDK::ProcessJobResponse m_response; + }; + + ////////////////////////////////////////////////////////////////////////// + struct BuilderRegistration + { + AZ_CLASS_ALLOCATOR(BuilderRegistration, AZ::OSAllocator, 0); + AZ_TYPE_INFO(BuilderRegistration, "{36E785C3-5046-4568-870A-336C8249E453}"); + + static void Reflect(AZ::ReflectContext* context); + + AZStd::string m_name; + AZStd::vector m_patterns; + AZ::Uuid m_busId; + int m_version = 0; + AZStd::string m_analysisFingerprint; + AZ::u8 m_flags = 0; + AZStd::unordered_map m_flagsByJobKey; + AZStd::unordered_map> m_productsToKeepOnFailure; + }; + + class BuilderRegistrationRequest : public AzFramework::AssetSystem::BaseAssetProcessorMessage + { + public: + AZ_CLASS_ALLOCATOR(BuilderRegistrationRequest, AZ::OSAllocator, 0); + AZ_RTTI(BuilderRegistrationRequest, "{FA9CF2D5-C847-47F3-979D-6C3AE061715C}", BaseAssetProcessorMessage); + static void Reflect(AZ::ReflectContext* context); + static constexpr unsigned int MessageType = AZ_CRC_CE("AssetSystem::BuilderRegistrationRequest"); + + BuilderRegistrationRequest() = default; + unsigned int GetMessageType() const override; + + AZStd::vector m_builders; + }; +} // namespace AssetBuilder diff --git a/Code/Tools/AssetProcessor/AssetBuilder/CMakeLists.txt b/Code/Tools/AssetProcessor/AssetBuilder/CMakeLists.txt index 6baa99d43b..f23e749169 100644 --- a/Code/Tools/AssetProcessor/AssetBuilder/CMakeLists.txt +++ b/Code/Tools/AssetProcessor/AssetBuilder/CMakeLists.txt @@ -6,6 +6,22 @@ # # +ly_add_target( + NAME AssetBuilder.Static STATIC + NAMESPACE AZ + FILES_CMAKE + asset_builder_static_files.cmake + INCLUDE_DIRECTORIES + PUBLIC + . + BUILD_DEPENDENCIES + PUBLIC + AZ::AzCore + AZ::AzFramework + AZ::AzToolsFramework + AZ::AssetBuilderSDK +) + ly_add_target( NAME AssetBuilder EXECUTABLE NAMESPACE AZ @@ -17,6 +33,7 @@ ly_add_target( . BUILD_DEPENDENCIES PRIVATE + AssetBuilder.Static 3rdParty::Qt::Core 3rdParty::Qt::Gui 3rdParty::Qt::Network diff --git a/Code/Tools/AssetProcessor/AssetBuilder/asset_builder_static_files.cmake b/Code/Tools/AssetProcessor/AssetBuilder/asset_builder_static_files.cmake new file mode 100644 index 0000000000..48de742704 --- /dev/null +++ b/Code/Tools/AssetProcessor/AssetBuilder/asset_builder_static_files.cmake @@ -0,0 +1,12 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +set(FILES + AssetBuilderStatic.h + AssetBuilderStatic.cpp +) diff --git a/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.cpp b/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.cpp index b5323dd419..43126dd673 100644 --- a/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.cpp +++ b/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.cpp @@ -1172,19 +1172,10 @@ namespace AssetBuilderSDK JobProduct::Reflect(context); AssetBuilderDesc::Reflect(context); - RegisterBuilderRequest::Reflect(context); - RegisterBuilderResponse::Reflect(context); CreateJobsRequest::Reflect(context); CreateJobsResponse::Reflect(context); ProcessJobRequest::Reflect(context); ProcessJobResponse::Reflect(context); - - BuilderHelloRequest::Reflect(context); - BuilderHelloResponse::Reflect(context); - CreateJobsNetRequest::Reflect(context); - CreateJobsNetResponse::Reflect(context); - ProcessJobNetRequest::Reflect(context); - ProcessJobNetResponse::Reflect(context); } void InitializeSerializationContext() @@ -1263,24 +1254,6 @@ namespace AssetBuilderSDK } } - void RegisterBuilderRequest::Reflect(AZ::ReflectContext* context) - { - if (AZ::SerializeContext* serializeContext = azrtti_cast(context)) - { - serializeContext->Class()-> - Version(1)-> - Field("FilePath", &RegisterBuilderRequest::m_filePath); - } - - if (AZ::BehaviorContext* behaviorContext = azrtti_cast(context)) - { - behaviorContext->Class("RegisterBuilderRequest") - ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation) - ->Attribute(AZ::Script::Attributes::Module, "asset.builder") - ->Property("filePath", BehaviorValueProperty(&RegisterBuilderRequest::m_filePath)); - } - } - void AssetBuilderDesc::Reflect(AZ::ReflectContext* context) { if (AZ::SerializeContext* serializeContext = azrtti_cast(context)) @@ -1313,25 +1286,6 @@ namespace AssetBuilderSDK } } - void RegisterBuilderResponse::Reflect(AZ::ReflectContext* context) - { - if (AZ::SerializeContext* serializeContext = azrtti_cast(context)) - { - serializeContext->Class() - ->Version(1) - ->Field("Asset Builder Desc List", &RegisterBuilderResponse::m_assetBuilderDescList); - } - - if (AZ::BehaviorContext* behaviorContext = azrtti_cast(context)) - { - behaviorContext->Class("RegisterBuilderResponse") - ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation) - ->Attribute(AZ::Script::Attributes::Module, "asset.builder") - ->Constructor() - ->Property("assetBuilderDescList", BehaviorValueProperty(&RegisterBuilderResponse::m_assetBuilderDescList)); - } - } - bool CreateJobsResponse::Succeeded() const { return m_result == CreateJobsResultCode::Success; @@ -1362,128 +1316,6 @@ namespace AssetBuilderSDK } } - void BuilderHelloRequest::Reflect(AZ::ReflectContext* context) - { - auto serialize = azrtti_cast(context); - if (serialize) - { - serialize->Class() - ->Version(1) - ->Field("UUID", &BuilderHelloRequest::m_uuid); - } - } - - unsigned int BuilderHelloRequest::MessageType() - { - static unsigned int messageType = AZ_CRC("AssetBuilderSDK::BuilderHelloRequest", 0x213a7248); - - return messageType; - } - - unsigned int BuilderHelloRequest::GetMessageType() const - { - return MessageType(); - } - - void BuilderHelloResponse::Reflect(AZ::ReflectContext* context) - { - auto serialize = azrtti_cast(context); - if (serialize) - { - serialize->Class() - ->Version(1) - ->Field("Accepted", &BuilderHelloResponse::m_accepted) - ->Field("UUID", &BuilderHelloResponse::m_uuid); - } - } - - unsigned int BuilderHelloResponse::GetMessageType() const - { - return BuilderHelloRequest::MessageType(); - } - - ////////////////////////////////////////////////////////////////////////// - - void CreateJobsNetRequest::Reflect(AZ::ReflectContext* context) - { - auto serialize = azrtti_cast(context); - if (serialize) - { - serialize->Class() - ->Version(1) - ->Field("Request", &CreateJobsNetRequest::m_request); - } - } - - unsigned int CreateJobsNetRequest::MessageType() - { - static unsigned int messageType = AZ_CRC("AssetBuilderSDK::CreateJobsNetRequest", 0xc48209c0); - - return messageType; - } - - unsigned int CreateJobsNetRequest::GetMessageType() const - { - return MessageType(); - } - - void CreateJobsNetResponse::Reflect(AZ::ReflectContext* context) - { - auto serialize = azrtti_cast(context); - if (serialize) - { - serialize->Class() - ->Version(1) - ->Field("Response", &CreateJobsNetResponse::m_response); - } - } - - unsigned int CreateJobsNetResponse::GetMessageType() const - { - return CreateJobsNetRequest::MessageType(); - } - - - - void ProcessJobNetRequest::Reflect(AZ::ReflectContext* context) - { - auto serialize = azrtti_cast(context); - if (serialize) - { - serialize->Class() - ->Version(1) - ->Field("Request", &ProcessJobNetRequest::m_request); - } - } - - unsigned int ProcessJobNetRequest::MessageType() - { - static unsigned int messageType = AZ_CRC("AssetBuilderSDK::ProcessJobNetRequest", 0x479f340f); - - return messageType; - } - - unsigned int ProcessJobNetRequest::GetMessageType() const - { - return MessageType(); - } - - void ProcessJobNetResponse::Reflect(AZ::ReflectContext* context) - { - auto serialize = azrtti_cast(context); - if (serialize) - { - serialize->Class() - ->Version(1) - ->Field("Response", &ProcessJobNetResponse::m_response); - } - } - - unsigned int ProcessJobNetResponse::GetMessageType() const - { - return ProcessJobNetRequest::MessageType(); - } - JobDependency::JobDependency(const AZStd::string& jobKey, const AZStd::string& platformIdentifier, const JobDependencyType& type, const SourceFileDependency& sourceFile) : m_jobKey(jobKey) , m_platformIdentifier(platformIdentifier) diff --git a/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.h b/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.h index f977e15be9..65bf9cc7d4 100644 --- a/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.h +++ b/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.h @@ -464,35 +464,6 @@ namespace AssetBuilderSDK AZStd::string m_platformIdentifier; }; - //! RegisterBuilderRequest contains input data that will be sent by the AssetProcessor to the builder during the startup registration phase - struct RegisterBuilderRequest - { - AZ_CLASS_ALLOCATOR(RegisterBuilderRequest, AZ::SystemAllocator, 0); - AZ_TYPE_INFO(RegisterBuilderRequest, "{7C6C5198-4766-42B8-9A1E-48479CE2F5EA}"); - - AZStd::string m_filePath; - - RegisterBuilderRequest() {} - - explicit RegisterBuilderRequest(const AZStd::string& filePath) - : m_filePath(filePath) - { - } - - static void Reflect(AZ::ReflectContext* context); - }; - - //! INTERNAL USE ONLY - RegisterBuilderResponse contains registration data that will be sent by the builder to the AssetProcessor in response to RegisterBuilderRequest - struct RegisterBuilderResponse - { - AZ_CLASS_ALLOCATOR(RegisterBuilderResponse, AZ::SystemAllocator, 0); - AZ_TYPE_INFO(RegisterBuilderResponse, "{0AE5583F-C763-410E-BA7F-78BD90546C01}"); - - AZStd::vector m_assetBuilderDescList; - - static void Reflect(AZ::ReflectContext* context); - }; - /** * This tells you about a platform in your CreateJobsRequest or your ProcessJobRequest */ @@ -756,99 +727,9 @@ namespace AssetBuilderSDK static void Reflect(AZ::ReflectContext* context); }; - //! BuilderHelloRequest is sent by an AssetBuilder that is attempting to connect to the AssetProcessor to register itself as a worker - class BuilderHelloRequest : public AzFramework::AssetSystem::BaseAssetProcessorMessage - { - public: + - AZ_CLASS_ALLOCATOR(BuilderHelloRequest, AZ::OSAllocator, 0); - AZ_RTTI(BuilderHelloRequest, "{5fab5962-a1d8-42a5-bf7a-fb1a8c5a9588}", BaseAssetProcessorMessage); - - static void Reflect(AZ::ReflectContext* context); - static unsigned int MessageType(); - - unsigned int GetMessageType() const override; - - //! Unique ID assigned to this builder to identify it - AZ::Uuid m_uuid = AZ::Uuid::CreateNull(); - }; - - //! BuilderHelloResponse contains the AssetProcessor's response to a builder connection attempt, indicating if it is accepted and the ID that it was assigned - class BuilderHelloResponse : public AzFramework::AssetSystem::BaseAssetProcessorMessage - { - public: - - AZ_CLASS_ALLOCATOR(BuilderHelloResponse, AZ::OSAllocator, 0); - AZ_RTTI(BuilderHelloResponse, "{5f3d7c11-6639-4c6f-980a-32be546903c2}", BaseAssetProcessorMessage); - - static void Reflect(AZ::ReflectContext* context); - - unsigned int GetMessageType() const override; - - //! Indicates if the builder was accepted by the AP - bool m_accepted = false; - - //! Unique ID assigned to the builder. If the builder isn't a local process, this is the ID assigned by the AP - AZ::Uuid m_uuid = AZ::Uuid::CreateNull(); - }; - - class CreateJobsNetRequest : public AzFramework::AssetSystem::BaseAssetProcessorMessage - { - public: - - AZ_CLASS_ALLOCATOR(CreateJobsNetRequest, AZ::OSAllocator, 0); - AZ_RTTI(CreateJobsNetRequest, "{97fa717d-3a09-4d21-95c6-b2eafd773f1c}", BaseAssetProcessorMessage); - - static void Reflect(AZ::ReflectContext* context); - static unsigned int MessageType(); - - unsigned int GetMessageType() const override; - - CreateJobsRequest m_request; - }; - - class CreateJobsNetResponse : public AzFramework::AssetSystem::BaseAssetProcessorMessage - { - public: - - AZ_CLASS_ALLOCATOR(CreateJobsNetResponse, AZ::OSAllocator, 0); - AZ_RTTI(CreateJobsNetResponse, "{b2c7c2d3-b60e-4b27-b699-43e0ba991c33}", BaseAssetProcessorMessage); - - static void Reflect(AZ::ReflectContext* context); - - unsigned int GetMessageType() const override; - - CreateJobsResponse m_response; - }; - - class ProcessJobNetRequest : public AzFramework::AssetSystem::BaseAssetProcessorMessage - { - public: - - AZ_CLASS_ALLOCATOR(ProcessJobNetRequest, AZ::OSAllocator, 0); - AZ_RTTI(ProcessJobNetRequest, "{05288de1-020b-48db-b9de-715f17284efa}", BaseAssetProcessorMessage); - - static void Reflect(AZ::ReflectContext* context); - static unsigned int MessageType(); - - unsigned int GetMessageType() const override; - - ProcessJobRequest m_request; - }; - - class ProcessJobNetResponse : public AzFramework::AssetSystem::BaseAssetProcessorMessage - { - public: - - AZ_CLASS_ALLOCATOR(ProcessJobNetResponse, AZ::OSAllocator, 0); - AZ_RTTI(ProcessJobNetResponse, "{26ddf882-246c-4cfb-912f-9b8e389df4f6}", BaseAssetProcessorMessage); - - static void Reflect(AZ::ReflectContext* context); - - unsigned int GetMessageType() const override; - - ProcessJobResponse m_response; - }; + //! JobCancelListener can be used by builders in their processJob method to listen for job cancellation request. //! The address of this listener is the jobid which can be found in the process job request. @@ -935,44 +816,3 @@ namespace AZ AZ_TYPE_INFO_SPECIALIZE(AssetBuilderSDK::ProductPathDependencyType, "{EF77742B-9627-4072-B431-396AA7183C80}"); AZ_TYPE_INFO_SPECIALIZE(AssetBuilderSDK::SourceFileDependency::SourceFileDependencyType, "{BE9C8805-DB17-4500-944A-EB33FD0BE347}"); } - -//! This macro should be used by every AssetBuilder to register itself, -//! AssetProcessor uses these exported function to identify whether a dll is an Asset Builder or not -//! If you want something highly custom you can do these entry points yourself instead of using the macro. -#define REGISTER_ASSETBUILDER \ - extern void BuilderOnInit(); \ - extern void BuilderDestroy(); \ - extern void BuilderRegisterDescriptors(); \ - extern void BuilderAddComponents(AZ::Entity * entity); \ - extern "C" \ - { \ - AZ_DLL_EXPORT int IsAssetBuilder() \ - { \ - return 0; \ - } \ - \ - AZ_DLL_EXPORT void InitializeModule(AZ::EnvironmentInstance sharedEnvironment) \ - { \ - AZ::Environment::Attach(sharedEnvironment); \ - BuilderOnInit(); \ - } \ - \ - AZ_DLL_EXPORT void UninitializeModule() \ - { \ - BuilderDestroy(); \ - AZ::Environment::Detach(); \ - } \ - \ - AZ_DLL_EXPORT void ModuleRegisterDescriptors() \ - { \ - BuilderRegisterDescriptors(); \ - } \ - \ - AZ_DLL_EXPORT void ModuleAddComponents(AZ::Entity * entity) \ - { \ - BuilderAddComponents(entity); \ - } \ - } -// confusion-reducing note: above end-brace is part of the macro, not a namespace - - diff --git a/Code/Tools/AssetProcessor/CMakeLists.txt b/Code/Tools/AssetProcessor/CMakeLists.txt index 431a167163..a47ced43be 100644 --- a/Code/Tools/AssetProcessor/CMakeLists.txt +++ b/Code/Tools/AssetProcessor/CMakeLists.txt @@ -42,6 +42,7 @@ ly_add_target( AZ::AzQtComponents AZ::AzToolsFramework AZ::AssetBuilderSDK + AZ::AssetBuilder.Static ${additional_dependencies} RUNTIME_DEPENDENCIES AZ::AssetBuilder @@ -52,7 +53,7 @@ get_property(asset_builders GLOBAL PROPERTY LY_ASSET_BUILDERS) string (REPLACE ";" "," asset_builders "${asset_builders}") ly_add_source_properties( SOURCES native/utilities/ApplicationManager.cpp - PROPERTY COMPILE_DEFINITIONS + PROPERTY COMPILE_DEFINITIONS VALUES LY_ASSET_BUILDERS="${asset_builders}" ) @@ -147,9 +148,9 @@ endif() # Tests ################################################################################ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) - + ly_add_target( - NAME AssetProcessor.Tests EXECUTABLE + NAME AssetProcessor.Tests ${PAL_TRAIT_TEST_TARGET_TYPE} NAMESPACE AZ AUTOMOC AUTORCC @@ -167,12 +168,12 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) ) ly_add_source_properties( SOURCES native/tests/assetBuilderSDK/assetBuilderSDKTest.cpp - PROPERTY COMPILE_DEFINITIONS + PROPERTY COMPILE_DEFINITIONS VALUES ${LY_PAL_TOOLS_DEFINES} ) ly_add_source_properties( SOURCES native/unittests/AssetProcessorManagerUnitTests.cpp - PROPERTY COMPILE_DEFINITIONS + PROPERTY COMPILE_DEFINITIONS VALUES LY_CMAKE_BINARY_DIR="${CMAKE_BINARY_DIR}" ) @@ -266,7 +267,10 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) ly_add_googletest( NAME AZ::AssetProcessor.Tests - TEST_COMMAND $ --unittest --gtest_filter=-*.SUITE_sandbox* + ) + ly_add_googlebenchmark( + NAME AZ::AssetProcessor.Benchmarks + TARGET AZ::AssetProcessor.Tests ) endif() diff --git a/Code/Tools/AssetProcessor/Platform/Linux/assetprocessor_linux_files.cmake b/Code/Tools/AssetProcessor/Platform/Linux/assetprocessor_linux_files.cmake index 25f5c41445..b21393bcaa 100644 --- a/Code/Tools/AssetProcessor/Platform/Linux/assetprocessor_linux_files.cmake +++ b/Code/Tools/AssetProcessor/Platform/Linux/assetprocessor_linux_files.cmake @@ -8,4 +8,6 @@ set(FILES native/FileWatcher/FileWatcher_linux.cpp + native/FileWatcher/FileWatcher_linux.h + native/FileWatcher/FileWatcher_platform.h ) diff --git a/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp index b7f7affd6d..4ca41c0cb9 100644 --- a/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp +++ b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp @@ -5,7 +5,10 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ + +#include #include +#include #include #include @@ -15,155 +18,127 @@ #include -static constexpr int s_handleToFolderMapLockTimeout = 1000; // 1 sec timeout for obtaining the handle to folder map lock -static constexpr size_t s_iNotifyMaxEntries = 1024 * 16; // Control the maximum number of entries (from inotify) that can be read at one time -static constexpr size_t s_iNotifyEventSize = sizeof(struct inotify_event); -static constexpr size_t s_iNotifyReadBufferSize = s_iNotifyMaxEntries * s_iNotifyEventSize; +static constexpr size_t s_inotifyMaxEntries = 1024 * 16; // Control the maximum number of entries (from inotify) that can be read at one time +static constexpr size_t s_inotifyEventSize = sizeof(struct inotify_event); +static constexpr size_t s_inotifyReadBufferSize = s_inotifyMaxEntries * s_inotifyEventSize; -struct FolderRootWatch::PlatformImplementation +bool FileWatcher::PlatformImplementation::Initialize() { - PlatformImplementation() = default; - - int m_iNotifyHandle = -1; - QMutex m_handleToFolderMapLock; - QHash m_handleToFolderMap; - - bool Initialize() + if (m_inotifyHandle < 0) { - if (m_iNotifyHandle < 0) - { - // The CLOEXEC flag prevents the inotify watchers from copying on fork/exec - m_iNotifyHandle = inotify_init1(IN_CLOEXEC); - } - return (m_iNotifyHandle >= 0); + // The CLOEXEC flag prevents the inotify watchers from copying on fork/exec + m_inotifyHandle = inotify_init1(IN_CLOEXEC); + + [[maybe_unused]] const auto err = errno; + [[maybe_unused]] AZStd::fixed_string<255> errorString; + AZ_Warning("FileWatcher", (m_inotifyHandle >= 0), "Unable to initialize inotify, file monitoring will not be available: %s\n", strerror_r(err, errorString.data(), errorString.capacity())); } - - void Finalize() - { - if (m_iNotifyHandle >= 0) - { - if (!m_handleToFolderMapLock.tryLock(s_handleToFolderMapLockTimeout)) - { - AZ_Error("FileWatcher", false, "Unable to obtain inotify handle lock on thread"); - return; - } - - QHashIterator iter(m_handleToFolderMap); - while (iter.hasNext()) - { - iter.next(); - int watchHandle = iter.key(); - inotify_rm_watch(m_iNotifyHandle, watchHandle); - } - m_handleToFolderMap.clear(); - m_handleToFolderMapLock.unlock(); - - ::close(m_iNotifyHandle); - m_iNotifyHandle = -1; - } - } - - void AddWatchFolder(QString folder) - { - if (m_iNotifyHandle >= 0) - { - // Clean up the path before accepting it as a watch folder - QString cleanPath = QDir::cleanPath(folder); - - // Add the folder to watch and track it - int watchHandle = inotify_add_watch(m_iNotifyHandle, - cleanPath.toUtf8().constData(), - IN_CREATE | IN_CLOSE_WRITE | IN_DELETE | IN_DELETE_SELF | IN_MODIFY | IN_MOVE); - - if (!m_handleToFolderMapLock.tryLock(s_handleToFolderMapLockTimeout)) - { - AZ_Error("FileWatcher", false, "Unable to obtain inotify handle lock on thread"); - return; - } - m_handleToFolderMap[watchHandle] = cleanPath; - m_handleToFolderMapLock.unlock(); - - // Add all the subfolders to watch and track them - QDirIterator dirIter(folder, QDirIterator::Subdirectories | QDirIterator::FollowSymlinks); - - while (dirIter.hasNext()) - { - QString dirName = dirIter.next(); - if (dirName.endsWith("/.") || dirName.endsWith("/..")) - { - continue; - } - - int watchHandle = inotify_add_watch(m_iNotifyHandle, - dirName.toUtf8().constData(), - IN_CREATE | IN_CLOSE_WRITE | IN_DELETE | IN_DELETE_SELF | IN_MODIFY | IN_MOVE); - - if (!m_handleToFolderMapLock.tryLock(s_handleToFolderMapLockTimeout)) - { - AZ_Error("FileWatcher", false, "Unable to obtain inotify handle lock on thread"); - return; - } - m_handleToFolderMap[watchHandle] = dirName; - m_handleToFolderMapLock.unlock(); - } - } - } - - void RemoveWatchFolder(int watchHandle) - { - if (m_iNotifyHandle >= 0) - { - if (!m_handleToFolderMapLock.tryLock(s_handleToFolderMapLockTimeout)) - { - AZ_Error("FileWatcher", false, "Unable to obtain inotify handle lock on thread"); - return; - } - - QHash::iterator handleToRemove = m_handleToFolderMap.find(watchHandle); - if (handleToRemove != m_handleToFolderMap.end()) - { - inotify_rm_watch(m_iNotifyHandle, watchHandle); - m_handleToFolderMap.erase(handleToRemove); - } - - m_handleToFolderMapLock.unlock(); - } - } -}; - -////////////////////////////////////////////////////////////////////////////// -/// FolderWatchRoot -FolderRootWatch::FolderRootWatch(const QString rootFolder) - : m_root(rootFolder) - , m_shutdownThreadSignal(false) - , m_fileWatcher(nullptr) - , m_platformImpl(new PlatformImplementation()) -{ + return (m_inotifyHandle >= 0); } -FolderRootWatch::~FolderRootWatch() +void FileWatcher::PlatformImplementation::Finalize() { - // Destructor is required in here since this file contains the definition of struct PlatformImplementation - Stop(); + if (m_inotifyHandle < 0) + { + return; + } - delete m_platformImpl; + { + QMutexLocker lock{&m_handleToFolderMapLock}; + for (const auto& watchHandle : m_handleToFolderMap.keys()) + { + inotify_rm_watch(m_inotifyHandle, watchHandle); + } + m_handleToFolderMap.clear(); + } + + ::close(m_inotifyHandle); + m_inotifyHandle = -1; } -bool FolderRootWatch::Start() +void FileWatcher::PlatformImplementation::AddWatchFolder(QString folder, bool recursive) +{ + if (m_inotifyHandle < 0) + { + return; + } + + // Clean up the path before accepting it as a watch folder + QString cleanPath = QDir::cleanPath(folder); + + // Add the folder to watch and track it + int watchHandle = inotify_add_watch(m_inotifyHandle, + cleanPath.toUtf8().constData(), + IN_CREATE | IN_CLOSE_WRITE | IN_DELETE | IN_DELETE_SELF | IN_MODIFY | IN_MOVE); + + if (watchHandle < 0) + { + [[maybe_unused]] const auto err = errno; + [[maybe_unused]] AZStd::fixed_string<255> errorString; + AZ_Warning("FileWatcher", false, "inotify_add_watch failed for path %s: %s", cleanPath.toUtf8().constData(), strerror_r(err, errorString.data(), errorString.capacity())); + return; + } + { + QMutexLocker lock{&m_handleToFolderMapLock}; + m_handleToFolderMap[watchHandle] = cleanPath; + } + + // Add all the contents (files and directories) to watch and track them + QDirIterator dirIter(folder, QDir::NoDotAndDotDot | QDir::Dirs | QDir::Files, (recursive ? QDirIterator::Subdirectories : QDirIterator::NoIteratorFlags) | QDirIterator::FollowSymlinks); + + while (dirIter.hasNext()) + { + QString dirName = dirIter.next(); + + watchHandle = inotify_add_watch(m_inotifyHandle, + dirName.toUtf8().constData(), + IN_CREATE | IN_CLOSE_WRITE | IN_DELETE | IN_DELETE_SELF | IN_MODIFY | IN_MOVE); + if (watchHandle < 0) + { + [[maybe_unused]] const auto err = errno; + [[maybe_unused]] AZStd::fixed_string<255> errorString; + AZ_Warning("FileWatcher", false, "inotify_add_watch failed for path %s: %s", dirName.toUtf8().constData(), strerror_r(err, errorString.data(), errorString.capacity())); + return; + } + + QMutexLocker lock{&m_handleToFolderMapLock}; + m_handleToFolderMap[watchHandle] = dirName; + } +} + +void FileWatcher::PlatformImplementation::RemoveWatchFolder(int watchHandle) +{ + if (m_inotifyHandle < 0) + { + return; + } + + QMutexLocker lock{&m_handleToFolderMapLock}; + if (m_handleToFolderMap.remove(watchHandle)) + { + inotify_rm_watch(m_inotifyHandle, watchHandle); + } +} + +bool FileWatcher::PlatformStart() { // inotify will be used by linux to monitor file changes within directories under the root folder if (!m_platformImpl->Initialize()) { return false; } - m_platformImpl->AddWatchFolder(m_root); + for (const auto& [directory, recursive] : m_folderWatchRoots) + { + if (QDir(directory).exists()) + { + m_platformImpl->AddWatchFolder(directory, recursive); + } + } - m_shutdownThreadSignal = false; - m_thread = std::thread([this]() { WatchFolderLoop(); }); return true; } -void FolderRootWatch::Stop() +void FileWatcher::PlatformStop() { m_shutdownThreadSignal = true; @@ -172,64 +147,78 @@ void FolderRootWatch::Stop() if (m_thread.joinable()) { m_thread.join(); // wait for the thread to finish - m_thread = std::thread(); //destroy } } -void FolderRootWatch::WatchFolderLoop() +void FileWatcher::WatchFolderLoop() { - char eventBuffer[s_iNotifyReadBufferSize]; + char eventBuffer[s_inotifyReadBufferSize]; while (!m_shutdownThreadSignal) { - ssize_t bytesRead = ::read(m_platformImpl->m_iNotifyHandle, eventBuffer, s_iNotifyReadBufferSize); + ssize_t bytesRead = ::read(m_platformImpl->m_inotifyHandle, eventBuffer, s_inotifyReadBufferSize); if (bytesRead < 0) { // Break out of the loop when the notify handle was closed (outside of this thread) break; } - else if (bytesRead > 0) + if (!bytesRead) { - for (size_t index=0; index(&eventBuffer[index]); + + if (event->mask & (IN_CREATE | IN_DELETE | IN_MODIFY | IN_MOVE)) { - struct inotify_event *event = ( struct inotify_event * ) &eventBuffer[ index ]; + const QString pathStr = QDir(m_platformImpl->m_handleToFolderMap[event->wd]).absoluteFilePath(event->name); - if (event->mask & (IN_CREATE | IN_DELETE | IN_MODIFY | IN_MOVE )) + if (event->mask & (IN_CREATE | IN_MOVED_TO)) { - QString pathStr = QString("%1%2%3").arg(m_platformImpl->m_handleToFolderMap[event->wd], QDir::separator(), event->name); + if (event->mask & IN_ISDIR) + { + // New Directory, see if it should be added to the watched directories + // It is only added if it is a child of a recursively watched directory + const auto found = AZStd::find_if(begin(m_folderWatchRoots), end(m_folderWatchRoots), [this, event](const WatchRoot& watchRoot) + { + return watchRoot.m_directory == m_platformImpl->m_handleToFolderMap[event->wd]; + }); - if (event->mask & (IN_CREATE | IN_MOVED_TO)) - { - if ( event->mask & IN_ISDIR ) + // If the path is not in m_folderWatchRoots, it must + // be a new subdirectory of a subdirectory of some + // other root that is being watched recursively. + // Maintain the recursive nature of that root. + const bool shouldAddFolder = (found == end(m_folderWatchRoots)) ? true : found->m_recursive; + + if (shouldAddFolder) { - // New Directory, add it to the watch - m_platformImpl->AddWatchFolder(pathStr); - } - else - { - ProcessNewFileEvent(pathStr); + m_platformImpl->AddWatchFolder(pathStr, true); } } - else if (event->mask & (IN_DELETE | IN_MOVED_FROM)) + else { - if (event->mask & IN_ISDIR) - { - // Directory Deleted, remove it from the watch - m_platformImpl->RemoveWatchFolder(event->wd); - } - else - { - ProcessDeleteFileEvent(pathStr); - } - } - else if ((event->mask & IN_MODIFY) && ((event->mask & IN_ISDIR) != IN_ISDIR)) - { - ProcessModifyFileEvent(pathStr); + rawFileAdded(pathStr, {}); } } - index += s_iNotifyEventSize + event->len; + else if (event->mask & (IN_DELETE | IN_MOVED_FROM)) + { + if (event->mask & IN_ISDIR) + { + // Directory Deleted, remove it from the watch + m_platformImpl->RemoveWatchFolder(event->wd); + } + else + { + rawFileRemoved(pathStr, {}); + } + } + else if ((event->mask & IN_MODIFY) && ((event->mask & IN_ISDIR) != IN_ISDIR)) + { + rawFileModified(pathStr, {}); + } } + index += s_inotifyEventSize + event->len; } } } - diff --git a/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.h b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.h new file mode 100644 index 0000000000..a6fead401c --- /dev/null +++ b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.h @@ -0,0 +1,26 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include +#include + +class FileWatcher::PlatformImplementation +{ +public: + bool Initialize(); + void Finalize(); + void AddWatchFolder(QString folder, bool recursive); + void RemoveWatchFolder(int watchHandle); + + int m_inotifyHandle = -1; + QMutex m_handleToFolderMapLock; + QHash m_handleToFolderMap; +}; diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasBaseAssetData.cpp b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_platform.h similarity index 77% rename from Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasBaseAssetData.cpp rename to Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_platform.h index efb20e3518..e3cb91d73a 100644 --- a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasBaseAssetData.cpp +++ b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_platform.h @@ -6,5 +6,6 @@ * */ -#include +#pragma once +#include diff --git a/Code/Tools/AssetProcessor/Platform/Mac/assetprocessor_mac_files.cmake b/Code/Tools/AssetProcessor/Platform/Mac/assetprocessor_mac_files.cmake index 0f20ef2f38..476bcde500 100644 --- a/Code/Tools/AssetProcessor/Platform/Mac/assetprocessor_mac_files.cmake +++ b/Code/Tools/AssetProcessor/Platform/Mac/assetprocessor_mac_files.cmake @@ -8,4 +8,6 @@ set(FILES native/FileWatcher/FileWatcher_macos.cpp + native/FileWatcher/FileWatcher_mac.h + native/FileWatcher/FileWatcher_platform.h ) diff --git a/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_mac.h b/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_mac.h new file mode 100644 index 0000000000..ade2497c4d --- /dev/null +++ b/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_mac.h @@ -0,0 +1,20 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include + +#include + +class FileWatcher::PlatformImplementation +{ +public: + FSEventStreamRef m_stream = nullptr; + CFRunLoopRef m_runLoop = nullptr; +}; diff --git a/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_macos.cpp b/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_macos.cpp index 1dd6e65a15..47b344ff81 100644 --- a/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_macos.cpp +++ b/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_macos.cpp @@ -6,47 +6,23 @@ * */ #include +#include #include #include -#include void FileEventStreamCallback(ConstFSEventStreamRef streamRef, void *clientCallBackInfo, size_t numEvents, void *eventPaths, const FSEventStreamEventFlags eventFlags[], const FSEventStreamEventId eventIds[]); -struct FolderRootWatch::PlatformImplementation -{ - PlatformImplementation() : m_stream(nullptr), m_runLoop(nullptr) { } - - FSEventStreamRef m_stream; - CFRunLoopRef m_runLoop; - QString m_renameFileDirectory; -}; - -////////////////////////////////////////////////////////////////////////////// -/// FolderWatchRoot -FolderRootWatch::FolderRootWatch(const QString rootFolder) - : m_root(rootFolder) - , m_shutdownThreadSignal(false) - , m_fileWatcher(nullptr) - , m_platformImpl(new PlatformImplementation()) -{ -} - -FolderRootWatch::~FolderRootWatch() -{ - // Destructor is required in here since this file contains the definition of struct PlatformImplementation - Stop(); - - delete m_platformImpl; -} - -bool FolderRootWatch::Start() +bool FileWatcher::PlatformStart() { m_shutdownThreadSignal = false; - CFStringRef rootPath = CFStringCreateWithCString(kCFAllocatorDefault, m_root.toStdString().data(), kCFStringEncodingMacRoman); - CFArrayRef pathsToWatch = CFArrayCreate(NULL, (const void **)&rootPath, 1, NULL); + CFMutableArrayRef pathsToWatch = CFArrayCreateMutable(nullptr, this->m_folderWatchRoots.size(), nullptr); + for (const auto& root : this->m_folderWatchRoots) + { + CFArrayAppendValue(pathsToWatch, root.m_directory.toCFString()); + } // The larger this number, the larger the delay between the kernel knowing a file changed // and us actually consuming the event. It is very important for asset processor to deal with @@ -60,11 +36,12 @@ bool FolderRootWatch::Start() // Set ourselves as the value for the context info field so that in the callback // we get passed into it and the callback can call our public API to handle // the file change events - FSEventStreamContext streamContext; - ::memset(&streamContext, 0, sizeof(streamContext)); - streamContext.info = this; + FSEventStreamContext streamContext{ + /*.version =*/ 0, + /*.info =*/ this, + }; - m_platformImpl->m_stream = FSEventStreamCreate(NULL, + m_platformImpl->m_stream = FSEventStreamCreate(nullptr, FileEventStreamCallback, &streamContext, pathsToWatch, @@ -72,24 +49,25 @@ bool FolderRootWatch::Start() timeBetweenKernelUpdateAndNotification, kFSEventStreamCreateFlagFileEvents); - AZ_Error("FileWatcher", (m_platformImpl->m_stream != nullptr), "FSEventStreamCreate returned a nullptr. No file events will be reported for %s", m_root.toStdString().c_str()); - - m_thread = std::thread(std::bind(&FolderRootWatch::WatchFolderLoop, this)); + AZ_Error("FileWatcher", (m_platformImpl->m_stream != nullptr), "FSEventStreamCreate returned a nullptr. No file events will be reported."); + const CFIndex pathCount = CFArrayGetCount(pathsToWatch); + for(CFIndex i = 0; i < pathCount; ++i) + { + CFRelease(CFArrayGetValueAtIndex(pathsToWatch, i)); + } CFRelease(pathsToWatch); - CFRelease(rootPath); - return (m_platformImpl->m_stream != nullptr); + return m_platformImpl->m_stream != nullptr; } -void FolderRootWatch::Stop() +void FileWatcher::PlatformStop() { m_shutdownThreadSignal = true; if (m_thread.joinable()) { m_thread.join(); // wait for the thread to finish - m_thread = std::thread(); //destroy } FSEventStreamStop(m_platformImpl->m_stream); @@ -97,7 +75,7 @@ void FolderRootWatch::Stop() FSEventStreamRelease(m_platformImpl->m_stream); } -void FolderRootWatch::WatchFolderLoop() +void FileWatcher::WatchFolderLoop() { // Use a half second timeout interval so that we can check if // m_shutdownThreadSignal has been changed while we were running the RunLoop @@ -117,14 +95,14 @@ void FolderRootWatch::WatchFolderLoop() void FileEventStreamCallback(ConstFSEventStreamRef streamRef, void *clientCallBackInfo, size_t numEvents, void *eventPaths, const FSEventStreamEventFlags eventFlags[], const FSEventStreamEventId eventIds[]) { - FolderRootWatch* watcher = reinterpret_cast(clientCallBackInfo); + auto* watcher = reinterpret_cast(clientCallBackInfo); const char** filePaths = reinterpret_cast(eventPaths); for (int i = 0; i < numEvents; ++i) { - QFileInfo fileInfo(QDir::cleanPath(filePaths[i])); - QString fileAndPath = fileInfo.absoluteFilePath(); + const QFileInfo fileInfo(QDir::cleanPath(filePaths[i])); + const QString fileAndPath = fileInfo.absoluteFilePath(); if (!fileInfo.isHidden()) { @@ -133,38 +111,38 @@ void FileEventStreamCallback(ConstFSEventStreamRef streamRef, void *clientCallBa // so check for all of them if (eventFlags[i] & kFSEventStreamEventFlagItemCreated) { - watcher->ProcessNewFileEvent(fileAndPath); + watcher->rawFileAdded(fileAndPath, {}); } if (eventFlags[i] & kFSEventStreamEventFlagItemModified) { - watcher->ProcessModifyFileEvent(fileAndPath); + watcher->rawFileModified(fileAndPath, {}); } if (eventFlags[i] & kFSEventStreamEventFlagItemRemoved) { - watcher->ProcessDeleteFileEvent(fileAndPath); + watcher->rawFileRemoved(fileAndPath, {}); } if (eventFlags[i] & kFSEventStreamEventFlagItemRenamed) { if (fileInfo.exists()) { - watcher->ProcessNewFileEvent(fileAndPath); + watcher->rawFileAdded(fileAndPath, {}); // macOS does not send out an event for the directory being // modified when a file has been renamed but the FileWatcher // API expects it so send out the modification event ourselves. - watcher->ProcessModifyFileEvent(fileInfo.absolutePath()); + watcher->rawFileModified(fileInfo.absolutePath(), {}); } else { - watcher->ProcessDeleteFileEvent(fileAndPath); + watcher->rawFileRemoved(fileAndPath, {}); // macOS does not send out an event for the directory being // modified when a file has been renamed but the FileWatcher // API expects it so send out the modification event ourselves. - watcher->ProcessModifyFileEvent(fileInfo.absolutePath()); + watcher->rawFileModified(fileInfo.absolutePath(), {}); } } } diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAssetTypes.h b/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_platform.h similarity index 83% rename from Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAssetTypes.h rename to Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_platform.h index 75cf42a894..58b60354e7 100644 --- a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAssetTypes.h +++ b/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_platform.h @@ -8,7 +8,4 @@ #pragma once -namespace ScriptCanvasEditor -{ - -} +#include diff --git a/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_win.cpp b/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_win.cpp deleted file mode 100644 index a6b0841f05..0000000000 --- a/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_win.cpp +++ /dev/null @@ -1,130 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include - -#include - -struct FolderRootWatch::PlatformImplementation -{ - PlatformImplementation() : m_directoryHandle(nullptr), m_ioHandle(nullptr) { } - HANDLE m_directoryHandle; - HANDLE m_ioHandle; -}; - -////////////////////////////////////////////////////////////////////////////// -/// FolderWatchRoot -FolderRootWatch::FolderRootWatch(const QString rootFolder) - : m_root(rootFolder) - , m_shutdownThreadSignal(false) - , m_fileWatcher(nullptr) - , m_platformImpl(new PlatformImplementation()) -{ -} - -FolderRootWatch::~FolderRootWatch() -{ - // Destructor is required in here since this file contains the definition of struct PlatformImplementation - Stop(); - - delete m_platformImpl; -} - -bool FolderRootWatch::Start() -{ - m_platformImpl->m_directoryHandle = ::CreateFileW(m_root.toStdWString().data(), FILE_LIST_DIRECTORY, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, nullptr, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OVERLAPPED, nullptr); - - if (m_platformImpl->m_directoryHandle != INVALID_HANDLE_VALUE) - { - m_platformImpl->m_ioHandle = ::CreateIoCompletionPort(m_platformImpl->m_directoryHandle, nullptr, 1, 0); - if (m_platformImpl->m_ioHandle != INVALID_HANDLE_VALUE) - { - m_shutdownThreadSignal = false; - m_thread = std::thread(std::bind(&FolderRootWatch::WatchFolderLoop, this)); - return true; - } - } - return false; -} - -void FolderRootWatch::Stop() -{ - m_shutdownThreadSignal = true; - CloseHandle(m_platformImpl->m_ioHandle); - m_platformImpl->m_ioHandle = nullptr; - - if (m_thread.joinable()) - { - m_thread.join(); // wait for the thread to finish - m_thread = std::thread(); //destroy - } - CloseHandle(m_platformImpl->m_directoryHandle); - m_platformImpl->m_directoryHandle = nullptr; -} - -void FolderRootWatch::WatchFolderLoop() -{ - FILE_NOTIFY_INFORMATION aFileNotifyInformationList[50000]; - QString path; - OVERLAPPED aOverlapped; - LPOVERLAPPED pOverlapped; - DWORD dwByteCount; - ULONG_PTR ulKey; - - while (!m_shutdownThreadSignal) - { - ::memset(aFileNotifyInformationList, 0, sizeof(aFileNotifyInformationList)); - ::memset(&aOverlapped, 0, sizeof(aOverlapped)); - - if (::ReadDirectoryChangesW(m_platformImpl->m_directoryHandle, aFileNotifyInformationList, sizeof(aFileNotifyInformationList), true, FILE_NOTIFY_CHANGE_LAST_WRITE | FILE_NOTIFY_CHANGE_DIR_NAME | FILE_NOTIFY_CHANGE_ATTRIBUTES | FILE_NOTIFY_CHANGE_FILE_NAME, nullptr, &aOverlapped, nullptr)) - { - //wait for up to a second for I/O to signal - dwByteCount = 0; - if (::GetQueuedCompletionStatus(m_platformImpl->m_ioHandle, &dwByteCount, &ulKey, &pOverlapped, INFINITE)) - { - //if we are signaled to shutdown bypass - if (!m_shutdownThreadSignal && ulKey) - { - if (dwByteCount) - { - int offset = 0; - FILE_NOTIFY_INFORMATION* pFileNotifyInformation = aFileNotifyInformationList; - do - { - pFileNotifyInformation = (FILE_NOTIFY_INFORMATION*)((char*)pFileNotifyInformation + offset); - - path.clear(); - path.append(m_root); - path.append(QString::fromWCharArray(pFileNotifyInformation->FileName, pFileNotifyInformation->FileNameLength / 2)); - - QString file = QDir::toNativeSeparators(QDir::cleanPath(path)); - - switch (pFileNotifyInformation->Action) - { - case FILE_ACTION_ADDED: - case FILE_ACTION_RENAMED_NEW_NAME: - ProcessNewFileEvent(file); - break; - case FILE_ACTION_REMOVED: - case FILE_ACTION_RENAMED_OLD_NAME: - ProcessDeleteFileEvent(file); - break; - case FILE_ACTION_MODIFIED: - ProcessModifyFileEvent(file); - break; - } - - offset = pFileNotifyInformation->NextEntryOffset; - } while (offset); - } - } - } - } - } -} - diff --git a/Code/Tools/AssetProcessor/Platform/Windows/assetprocessor_windows_files.cmake b/Code/Tools/AssetProcessor/Platform/Windows/assetprocessor_windows_files.cmake index 5d1f4d1eed..96dd7434c1 100644 --- a/Code/Tools/AssetProcessor/Platform/Windows/assetprocessor_windows_files.cmake +++ b/Code/Tools/AssetProcessor/Platform/Windows/assetprocessor_windows_files.cmake @@ -7,6 +7,8 @@ # set(FILES - native/FileWatcher/FileWatcher_win.cpp + native/FileWatcher/FileWatcher_platform.h + native/FileWatcher/FileWatcher_windows.cpp + native/FileWatcher/FileWatcher_windows.h native/resource.h ) diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasBaseAssetData.h b/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_platform.h similarity index 66% rename from Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasBaseAssetData.h rename to Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_platform.h index 7597da9081..5fe5f05f87 100644 --- a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasBaseAssetData.h +++ b/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_platform.h @@ -8,10 +8,4 @@ #pragma once -#include -#include - -namespace ScriptCanvas -{ - -} +#include diff --git a/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_win.cpp b/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_win.cpp deleted file mode 100644 index a6b0841f05..0000000000 --- a/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_win.cpp +++ /dev/null @@ -1,130 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include - -#include - -struct FolderRootWatch::PlatformImplementation -{ - PlatformImplementation() : m_directoryHandle(nullptr), m_ioHandle(nullptr) { } - HANDLE m_directoryHandle; - HANDLE m_ioHandle; -}; - -////////////////////////////////////////////////////////////////////////////// -/// FolderWatchRoot -FolderRootWatch::FolderRootWatch(const QString rootFolder) - : m_root(rootFolder) - , m_shutdownThreadSignal(false) - , m_fileWatcher(nullptr) - , m_platformImpl(new PlatformImplementation()) -{ -} - -FolderRootWatch::~FolderRootWatch() -{ - // Destructor is required in here since this file contains the definition of struct PlatformImplementation - Stop(); - - delete m_platformImpl; -} - -bool FolderRootWatch::Start() -{ - m_platformImpl->m_directoryHandle = ::CreateFileW(m_root.toStdWString().data(), FILE_LIST_DIRECTORY, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, nullptr, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OVERLAPPED, nullptr); - - if (m_platformImpl->m_directoryHandle != INVALID_HANDLE_VALUE) - { - m_platformImpl->m_ioHandle = ::CreateIoCompletionPort(m_platformImpl->m_directoryHandle, nullptr, 1, 0); - if (m_platformImpl->m_ioHandle != INVALID_HANDLE_VALUE) - { - m_shutdownThreadSignal = false; - m_thread = std::thread(std::bind(&FolderRootWatch::WatchFolderLoop, this)); - return true; - } - } - return false; -} - -void FolderRootWatch::Stop() -{ - m_shutdownThreadSignal = true; - CloseHandle(m_platformImpl->m_ioHandle); - m_platformImpl->m_ioHandle = nullptr; - - if (m_thread.joinable()) - { - m_thread.join(); // wait for the thread to finish - m_thread = std::thread(); //destroy - } - CloseHandle(m_platformImpl->m_directoryHandle); - m_platformImpl->m_directoryHandle = nullptr; -} - -void FolderRootWatch::WatchFolderLoop() -{ - FILE_NOTIFY_INFORMATION aFileNotifyInformationList[50000]; - QString path; - OVERLAPPED aOverlapped; - LPOVERLAPPED pOverlapped; - DWORD dwByteCount; - ULONG_PTR ulKey; - - while (!m_shutdownThreadSignal) - { - ::memset(aFileNotifyInformationList, 0, sizeof(aFileNotifyInformationList)); - ::memset(&aOverlapped, 0, sizeof(aOverlapped)); - - if (::ReadDirectoryChangesW(m_platformImpl->m_directoryHandle, aFileNotifyInformationList, sizeof(aFileNotifyInformationList), true, FILE_NOTIFY_CHANGE_LAST_WRITE | FILE_NOTIFY_CHANGE_DIR_NAME | FILE_NOTIFY_CHANGE_ATTRIBUTES | FILE_NOTIFY_CHANGE_FILE_NAME, nullptr, &aOverlapped, nullptr)) - { - //wait for up to a second for I/O to signal - dwByteCount = 0; - if (::GetQueuedCompletionStatus(m_platformImpl->m_ioHandle, &dwByteCount, &ulKey, &pOverlapped, INFINITE)) - { - //if we are signaled to shutdown bypass - if (!m_shutdownThreadSignal && ulKey) - { - if (dwByteCount) - { - int offset = 0; - FILE_NOTIFY_INFORMATION* pFileNotifyInformation = aFileNotifyInformationList; - do - { - pFileNotifyInformation = (FILE_NOTIFY_INFORMATION*)((char*)pFileNotifyInformation + offset); - - path.clear(); - path.append(m_root); - path.append(QString::fromWCharArray(pFileNotifyInformation->FileName, pFileNotifyInformation->FileNameLength / 2)); - - QString file = QDir::toNativeSeparators(QDir::cleanPath(path)); - - switch (pFileNotifyInformation->Action) - { - case FILE_ACTION_ADDED: - case FILE_ACTION_RENAMED_NEW_NAME: - ProcessNewFileEvent(file); - break; - case FILE_ACTION_REMOVED: - case FILE_ACTION_RENAMED_OLD_NAME: - ProcessDeleteFileEvent(file); - break; - case FILE_ACTION_MODIFIED: - ProcessModifyFileEvent(file); - break; - } - - offset = pFileNotifyInformation->NextEntryOffset; - } while (offset); - } - } - } - } - } -} - diff --git a/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_windows.cpp b/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_windows.cpp new file mode 100644 index 0000000000..b7d1d4c74c --- /dev/null +++ b/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_windows.cpp @@ -0,0 +1,153 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include +#include +#include +#include + +bool FileWatcher::PlatformStart() +{ + m_shutdownThreadSignal = false; + + bool allSucceeded = true; + for (const auto& [directory, recursive] : m_folderWatchRoots) + { + if (QDir(directory).exists()) + { + allSucceeded &= m_platformImpl->AddWatchFolder(directory, recursive); + } + } + return allSucceeded; +} + +bool FileWatcher::PlatformImplementation::AddWatchFolder(QString root, bool recursive) +{ + HandleUniquePtr directoryHandle{::CreateFileW( + root.toStdWString().data(), + FILE_LIST_DIRECTORY, + FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, + nullptr, + OPEN_EXISTING, + FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OVERLAPPED, + nullptr + )}; + + if (directoryHandle.get() == INVALID_HANDLE_VALUE) + { + AZ_Warning("FileWatcher", false, "Failed to start watching %s", root.toUtf8().constData()); + return false; + } + + // Associate this file handle with our existing io completion port handle + if (!::CreateIoCompletionPort(directoryHandle.get(), m_ioHandle.get(), /*CompletionKey =*/ static_cast(PlatformImplementation::EventType::FileRead), 1)) + { + return false; + } + + auto id = AZStd::make_unique(); + auto* idp = id.get(); + const auto& [folderWatch, inserted] = m_folderRootWatches.emplace(AZStd::piecewise_construct, AZStd::forward_as_tuple(idp), + AZStd::forward_as_tuple(AZStd::move(id), AZStd::move(directoryHandle), root, recursive)); + + if (!inserted) + { + return false; + } + + return folderWatch->second.ReadChanges(); +} + +bool FileWatcher::PlatformImplementation::FolderRootWatch::ReadChanges() +{ + // Register to get directory change notifications for our directory handle + return ::ReadDirectoryChangesW( + m_directoryHandle.get(), + &m_fileNotifyInformationList, + sizeof(m_fileNotifyInformationList), + m_recursive, + FILE_NOTIFY_CHANGE_LAST_WRITE | FILE_NOTIFY_CHANGE_DIR_NAME | FILE_NOTIFY_CHANGE_ATTRIBUTES | FILE_NOTIFY_CHANGE_FILE_NAME, + nullptr, + m_overlapped.get(), + nullptr + ); +} + +void FileWatcher::PlatformStop() +{ + m_shutdownThreadSignal = true; + + // Send a special signal to the child thread, that is blocked in a GetQueuedCompletionStatus call, with a completion + // key set to Shutdown. The child thread will stop its processing when it receives this value for the completion key + PostQueuedCompletionStatus(m_platformImpl->m_ioHandle.get(), 0, /*CompletionKey =*/ static_cast(PlatformImplementation::EventType::Shutdown), nullptr); + if (m_thread.joinable()) + { + m_thread.join(); // wait for the thread to finish + } +} + +void FileWatcher::WatchFolderLoop() +{ + LPOVERLAPPED directoryId = nullptr; + ULONG_PTR completionKey = 0; + + while (!m_shutdownThreadSignal) + { + DWORD dwByteCount = 0; + if (::GetQueuedCompletionStatus(m_platformImpl->m_ioHandle.get(), &dwByteCount, &completionKey, &directoryId, INFINITE)) + { + if (m_shutdownThreadSignal || completionKey == static_cast(PlatformImplementation::EventType::Shutdown)) + { + break; + } + if (dwByteCount == 0) + { + continue; + } + + const auto foundFolderRoot = m_platformImpl->m_folderRootWatches.find(directoryId); + if (foundFolderRoot == end(m_platformImpl->m_folderRootWatches)) + { + continue; + } + + PlatformImplementation::FolderRootWatch& folderRoot = foundFolderRoot->second; + + // Initialize offset to 1 to ensure that the first iteration is always processed + DWORD offset = 1; + for ( + const FILE_NOTIFY_INFORMATION* pFileNotifyInformation = reinterpret_cast(&folderRoot.m_fileNotifyInformationList); + offset; + pFileNotifyInformation = reinterpret_cast(reinterpret_cast(pFileNotifyInformation) + offset) + ){ + const QString file = QDir::toNativeSeparators(QDir(folderRoot.m_directoryRoot) + .filePath(QString::fromWCharArray(pFileNotifyInformation->FileName, pFileNotifyInformation->FileNameLength / 2))); + + switch (pFileNotifyInformation->Action) + { + case FILE_ACTION_ADDED: + case FILE_ACTION_RENAMED_NEW_NAME: + rawFileAdded(file, {}); + break; + case FILE_ACTION_REMOVED: + case FILE_ACTION_RENAMED_OLD_NAME: + rawFileRemoved(file, {}); + break; + case FILE_ACTION_MODIFIED: + rawFileModified(file, {}); + break; + } + + offset = pFileNotifyInformation->NextEntryOffset; + } + + folderRoot.ReadChanges(); + } + } +} diff --git a/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_windows.h b/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_windows.h new file mode 100644 index 0000000000..28092961f5 --- /dev/null +++ b/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_windows.h @@ -0,0 +1,65 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include +#include +#include + +#include +#include + +struct HandleDeleter +{ + void operator()(HANDLE handle) + { + if (handle && handle != INVALID_HANDLE_VALUE) + { + CloseHandle(handle); + } + } +}; + +using HandleUniquePtr = AZStd::unique_ptr, HandleDeleter>; + +class FileWatcher::PlatformImplementation +{ +public: + bool AddWatchFolder(QString folder, bool recursive); + + struct FolderRootWatch + { + FolderRootWatch(AZStd::unique_ptr&& overlapped, HandleUniquePtr&& directoryHandle, QString root, bool recursive) + : m_overlapped(AZStd::move(overlapped)) + , m_directoryHandle(AZStd::move(directoryHandle)) + , m_directoryRoot(AZStd::move(root)) + , m_recursive(recursive) + { + } + + bool ReadChanges(); + + AZStd::unique_ptr m_overlapped; // Identifies this root watch + HandleUniquePtr m_directoryHandle; + QString m_directoryRoot; + bool m_recursive; + AZStd::aligned_storage_t<64 * 1024, sizeof(DWORD)> m_fileNotifyInformationList{}; + }; + + enum class EventType + { + FileRead, + Shutdown + }; + + AZStd::unordered_map m_folderRootWatches; + + HandleUniquePtr m_ioHandle{CreateIoCompletionPort(INVALID_HANDLE_VALUE, nullptr, /*CompletionKey =*/ static_cast(EventType::FileRead), 1)}; +}; diff --git a/Code/Tools/AssetProcessor/assetprocessor_static_files.cmake b/Code/Tools/AssetProcessor/assetprocessor_static_files.cmake index 400a3f7ba5..6dda9af682 100644 --- a/Code/Tools/AssetProcessor/assetprocessor_static_files.cmake +++ b/Code/Tools/AssetProcessor/assetprocessor_static_files.cmake @@ -44,7 +44,6 @@ set(FILES native/FileProcessor/FileProcessor.h native/FileWatcher/FileWatcher.cpp native/FileWatcher/FileWatcher.h - native/FileWatcher/FileWatcherAPI.h native/InternalBuilders/SettingsRegistryBuilder.cpp native/InternalBuilders/SettingsRegistryBuilder.h native/resourcecompiler/JobsModel.cpp @@ -63,13 +62,6 @@ set(FILES native/resourcecompiler/RCJobSortFilterProxyModel.h native/resourcecompiler/RCQueueSortModel.cpp native/resourcecompiler/RCQueueSortModel.h - native/shadercompiler/shadercompilerjob.cpp - native/shadercompiler/shadercompilerjob.h - native/shadercompiler/shadercompilerManager.cpp - native/shadercompiler/shadercompilerManager.h - native/shadercompiler/shadercompilerMessages.h - native/shadercompiler/shadercompilerModel.cpp - native/shadercompiler/shadercompilerModel.h native/utilities/ApplicationManagerAPI.h native/utilities/ApplicationManager.cpp native/utilities/ApplicationManager.h diff --git a/Code/Tools/AssetProcessor/assetprocessor_test_files.cmake b/Code/Tools/AssetProcessor/assetprocessor_test_files.cmake index 3a336ce97b..2c4c53642c 100644 --- a/Code/Tools/AssetProcessor/assetprocessor_test_files.cmake +++ b/Code/Tools/AssetProcessor/assetprocessor_test_files.cmake @@ -67,8 +67,6 @@ set(FILES native/unittests/PlatformConfigurationUnitTests.h native/unittests/RCcontrollerUnitTests.cpp native/unittests/RCcontrollerUnitTests.h - native/unittests/ShaderCompilerUnitTests.cpp - native/unittests/ShaderCompilerUnitTests.h native/unittests/UnitTestRunner.cpp native/unittests/UnitTestRunner.h native/unittests/UtilitiesUnitTests.cpp diff --git a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp index ff9876ebdd..993e7f2760 100644 --- a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp +++ b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp @@ -6,154 +6,119 @@ * */ #include "FileWatcher.h" +#include "AzCore/std/containers/vector.h" #include +#include +#include -////////////////////////////////////////////////////////////////////////////// -/// FolderWatchRoot -void FolderRootWatch::ProcessNewFileEvent(const QString& file) +//! IsSubfolder(folderA, folderB) +//! returns whether folderA is a subfolder of folderB +//! assumptions: absolute paths +static bool IsSubfolder(const QString& folderA, const QString& folderB) { - FileChangeInfo info; - info.m_action = FileAction::FileAction_Added; - info.m_filePath = file; - const bool invoked = QMetaObject::invokeMethod(m_fileWatcher, "AnyFileChange", Qt::QueuedConnection, Q_ARG(FileChangeInfo, info)); - Q_ASSERT(invoked); -} + // lets avoid allocating or messing with memory - this is a MAJOR hotspot as it is called for any file change even in the cache! + if (folderA.length() <= folderB.length()) + { + return false; + } -void FolderRootWatch::ProcessDeleteFileEvent(const QString& file) -{ - FileChangeInfo info; - info.m_action = FileAction::FileAction_Removed; - info.m_filePath = file; - const bool invoked = QMetaObject::invokeMethod(m_fileWatcher, "AnyFileChange", Qt::QueuedConnection, Q_ARG(FileChangeInfo, info)); - Q_ASSERT(invoked); -} + using AZStd::begin; + using AZStd::end; -void FolderRootWatch::ProcessModifyFileEvent(const QString& file) -{ - FileChangeInfo info; - info.m_action = FileAction::FileAction_Modified; - info.m_filePath = file; - const bool invoked = QMetaObject::invokeMethod(m_fileWatcher, "AnyFileChange", Qt::QueuedConnection, Q_ARG(FileChangeInfo, info)); - Q_ASSERT(invoked); + auto isSlash = [](const QChar c) constexpr + { + return c == AZ::IO::WindowsPathSeparator || c == AZ::IO::PosixPathSeparator; + }; + + const auto firstPathSeparator = AZStd::find_if(begin(folderB), end(folderB), [&isSlash](const QChar c) + { + return isSlash(c); + }); + + // Follow the convention used by AZ::IO::Path, and use a case-sensitive comparison on Posix paths + const bool useCaseSensitiveCompare = (firstPathSeparator == end(folderB)) ? true : (*firstPathSeparator == AZ::IO::PosixPathSeparator); + + return AZStd::equal(begin(folderB), end(folderB), begin(folderA), [isSlash, useCaseSensitiveCompare](const QChar charAtB, const QChar charAtA) + { + if (isSlash(charAtA)) + { + return isSlash(charAtB); + } + if (useCaseSensitiveCompare) + { + return charAtA == charAtB; + } + return charAtA.toLower() == charAtB.toLower(); + }); } ////////////////////////////////////////////////////////////////////////// /// FileWatcher FileWatcher::FileWatcher() - : m_nextHandle(0) + : m_platformImpl(AZStd::make_unique()) { - qRegisterMetaType("FileChangeInfo"); + auto makeFilter = [this](auto signal) + { + return [this, signal](QString path) + { + const auto foundWatchRoot = AZStd::find_if(begin(m_folderWatchRoots), end(m_folderWatchRoots), [path](const WatchRoot& watchRoot) + { + return Filter(path, watchRoot); + }); + if (foundWatchRoot == end(m_folderWatchRoots)) + { + return; + } + AZStd::invoke(signal, this, path); + }; + }; + + // The rawFileAdded signals are emitted by the watcher thread. Use a queued + // connection so that the consumers of the notification process the + // notification on the main thread. + connect(this, &FileWatcher::rawFileAdded, this, makeFilter(&FileWatcher::fileAdded), Qt::QueuedConnection); + connect(this, &FileWatcher::rawFileRemoved, this, makeFilter(&FileWatcher::fileRemoved), Qt::QueuedConnection); + connect(this, &FileWatcher::rawFileModified, this, makeFilter(&FileWatcher::fileModified), Qt::QueuedConnection); } FileWatcher::~FileWatcher() { + disconnect(); + StopWatching(); } -int FileWatcher::AddFolderWatch(FolderWatchBase* pFolderWatch) +void FileWatcher::AddFolderWatch(QString directory, bool recursive) { - if (!pFolderWatch) + // Search for an already monitored root that is a parent of `directory`, + // that is already watching subdirectories recursively + const auto found = AZStd::find_if(begin(m_folderWatchRoots), end(m_folderWatchRoots), [directory](const WatchRoot& root) { - return -1; + return root.m_recursive && IsSubfolder(directory, root.m_directory); + }); + + if (found != end(m_folderWatchRoots)) + { + // This directory is already watched + return; } - FolderRootWatch* pFolderRootWatch = nullptr; + //create a new root and start listening for changes + m_folderWatchRoots.push_back({directory, recursive}); - //see if this a sub folder of an already watched root - for (auto rootsIter = m_folderWatchRoots.begin(); !pFolderRootWatch && rootsIter != m_folderWatchRoots.end(); ++rootsIter) + //since we created a new root, see if the new root is a super folder + //of other roots, if it is then then fold those roots into the new super root + if (recursive) { - if (FolderWatchBase::IsSubfolder(pFolderWatch->m_folder, (*rootsIter)->m_root)) + AZStd::erase_if(m_folderWatchRoots, [directory](const WatchRoot& root) { - pFolderRootWatch = *rootsIter; - } + return IsSubfolder(root.m_directory, directory); + }); } - - bool bCreatedNewRoot = false; - //if its not a sub folder - if (!pFolderRootWatch) - { - //create a new root and start listening for changes - pFolderRootWatch = new FolderRootWatch(pFolderWatch->m_folder); - - //make sure the folder watcher(s) get deleted before this - pFolderRootWatch->setParent(this); - bCreatedNewRoot = true; - } - - pFolderRootWatch->m_fileWatcher = this; - QObject::connect(this, &FileWatcher::AnyFileChange, pFolderWatch, &FolderWatchBase::OnAnyFileChange); - - if (bCreatedNewRoot) - { - if (m_startedWatching) - { - pFolderRootWatch->Start(); - } - - //since we created a new root, see if the new root is a super folder - //of other roots, if it is then then fold those roots into the new super root - for (auto rootsIter = m_folderWatchRoots.begin(); rootsIter != m_folderWatchRoots.end(); ) - { - if (FolderWatchBase::IsSubfolder((*rootsIter)->m_root, pFolderWatch->m_folder)) - { - //union the sub folder map over to the new root - pFolderRootWatch->m_subFolderWatchesMap.insert((*rootsIter)->m_subFolderWatchesMap); - - //clear the old root sub folders map so they don't get deleted when we - //delete the old root as they are now pointed to by the new root - (*rootsIter)->m_subFolderWatchesMap.clear(); - - //delete the empty old root, deleting a root will call Stop() - //automatically which kills the thread - delete *rootsIter; - - //remove the old root pointer form the watched list - rootsIter = m_folderWatchRoots.erase(rootsIter); - } - else - { - ++rootsIter; - } - } - - //add the new root to the watched roots - m_folderWatchRoots.push_back(pFolderRootWatch); - } - - //add to the root - pFolderRootWatch->m_subFolderWatchesMap.insert(m_nextHandle, pFolderWatch); - - m_nextHandle++; - - return m_nextHandle - 1; } -void FileWatcher::RemoveFolderWatch(int handle) +void FileWatcher::ClearFolderWatches() { - for (auto rootsIter = m_folderWatchRoots.begin(); rootsIter != m_folderWatchRoots.end(); ) - { - //find an element by the handle - auto foundIter = (*rootsIter)->m_subFolderWatchesMap.find(handle); - if (foundIter != (*rootsIter)->m_subFolderWatchesMap.end()) - { - //remove the element - (*rootsIter)->m_subFolderWatchesMap.erase(foundIter); - - //we removed a folder watch, if it's empty then there is no reason to keep watching it. - if ((*rootsIter)->m_subFolderWatchesMap.empty()) - { - delete(*rootsIter); - rootsIter = m_folderWatchRoots.erase(rootsIter); - } - else - { - ++rootsIter; - } - } - else - { - ++rootsIter; - } - } + m_folderWatchRoots.clear(); } void FileWatcher::StartWatching() @@ -164,12 +129,18 @@ void FileWatcher::StartWatching() return; } - for (FolderRootWatch* root : m_folderWatchRoots) + if (PlatformStart()) { - root->Start(); + m_thread = AZStd::thread({/*.name=*/ "AssetProcessor FileWatcher thread"}, [this]{ + WatchFolderLoop(); + }); + AZ_TracePrintf(AssetProcessor::ConsoleChannel, "File Change Monitoring started.\n"); + } + else + { + AZ_TracePrintf(AssetProcessor::ConsoleChannel, "File Change Monitoring failed to start.\n"); } - AZ_TracePrintf(AssetProcessor::ConsoleChannel, "File Change Monitoring started.\n"); m_startedWatching = true; } @@ -177,17 +148,35 @@ void FileWatcher::StopWatching() { if (!m_startedWatching) { - AZ_Warning("FileWatcher", false, "StartWatching() called when is not watching for file changes."); + AZ_Warning("FileWatcher", false, "StopWatching() called when is not watching for file changes."); return; } - for (FolderRootWatch* root : m_folderWatchRoots) - { - root->Stop(); - } + PlatformStop(); m_startedWatching = false; } -#include "native/FileWatcher/moc_FileWatcher.cpp" -#include "native/FileWatcher/moc_FileWatcherAPI.cpp" +bool FileWatcher::Filter(QString path, const WatchRoot& watchRoot) +{ + if (!IsSubfolder(path, watchRoot.m_directory)) + { + return false; + } + if (!watchRoot.m_recursive) + { + // filter out subtrees too. + QStringRef subRef = path.rightRef(path.length() - watchRoot.m_directory.length()); + if ((subRef.indexOf('/') != -1) || (subRef.indexOf('\\') != -1)) + { + return false; // filter this out. + } + + // we don't care about subdirs. IsDir is more expensive so we do it after the above filter. + if (QFileInfo(path).isDir()) + { + return false; + } + } + return true; +} diff --git a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.h b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.h index 392f8194a6..b7d8cbe1a4 100644 --- a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.h +++ b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.h @@ -5,62 +5,21 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ -#ifndef FILEWATCHER_COMPONENT_H -#define FILEWATCHER_COMPONENT_H -////////////////////////////////////////////////////////////////////////// + +#pragma once #if !defined(Q_MOC_RUN) -#include "FileWatcherAPI.h" - +#include #include +#include +#include #include #include #include +#include -#include #endif -class FileWatcher; - -////////////////////////////////////////////////////////////////////////// -//! FolderRootWatch -/*! Class used for holding a point in the files system from which file changes are tracked. - * */ -class FolderRootWatch - : public QObject -{ - Q_OBJECT - - friend class FileWatcher; -public: - FolderRootWatch(const QString rootFolder); - virtual ~FolderRootWatch(); - - void ProcessNewFileEvent(const QString& file); - void ProcessDeleteFileEvent(const QString& file); - void ProcessModifyFileEvent(const QString& file); - void ProcessRenameFileEvent(const QString& fileOld, const QString& fileNew); - -public Q_SLOTS: - bool Start(); - void Stop(); - -private: - void WatchFolderLoop(); - -private: - std::thread m_thread; - QString m_root; - QMap m_subFolderWatchesMap; - volatile bool m_shutdownThreadSignal; - FileWatcher* m_fileWatcher; - - // Can't use unique_ptr because this is a QObject and Qt's magic sauce is - // unable to determine the size of the unique_ptr and so fails to compile - struct PlatformImplementation; - PlatformImplementation* m_platformImpl; -}; - ////////////////////////////////////////////////////////////////////////// //! FileWatcher /*! Class that handles creation and deletion of FolderRootWatches based on @@ -73,23 +32,47 @@ class FileWatcher public: FileWatcher(); - virtual ~FileWatcher(); + ~FileWatcher() override; ////////////////////////////////////////////////////////////////////////// - virtual int AddFolderWatch(FolderWatchBase* pFolderWatch); - virtual void RemoveFolderWatch(int handle); + void AddFolderWatch(QString directory, bool recursive = true); + void ClearFolderWatches(); ////////////////////////////////////////////////////////////////////////// - + void StartWatching(); void StopWatching(); Q_SIGNALS: - void AnyFileChange(FileChangeInfo info); + // These signals are emitted when a file under a watched path changes + void fileAdded(QString filePath); + void fileRemoved(QString filePath); + void fileModified(QString filePath); + + // These signals are emitted by the platform implementations when files + // change. Some platforms' file watch APIs do not support non-recursive + // watches, so the signals are filtered before being forwarded to the + // non-"raw" fileAdded/Removed/Modified signals above. + void rawFileAdded(QString filePath, QPrivateSignal); + void rawFileRemoved(QString filePath, QPrivateSignal); + void rawFileModified(QString filePath, QPrivateSignal); private: - int m_nextHandle; - AZStd::vector m_folderWatchRoots; - bool m_startedWatching = false; -}; + bool PlatformStart(); + void PlatformStop(); + void WatchFolderLoop(); -#endif//FILEWATCHER_COMPONENT_H + class PlatformImplementation; + friend class PlatformImplementation; + struct WatchRoot + { + QString m_directory; + bool m_recursive; + }; + static bool Filter(QString path, const WatchRoot& watchRoot); + + AZStd::unique_ptr m_platformImpl; + AZStd::vector m_folderWatchRoots; + AZStd::thread m_thread; + bool m_startedWatching = false; + AZStd::atomic_bool m_shutdownThreadSignal = false; +}; diff --git a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcherAPI.h b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcherAPI.h deleted file mode 100644 index 155056d477..0000000000 --- a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcherAPI.h +++ /dev/null @@ -1,222 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#ifndef FILEWATCHERAPI_H -#define FILEWATCHERAPI_H - -#include -#include -#include - -////////////////////////////////////////////////////////////////////////// -//! FileAction -/*! Enum for which file changes are tracked. - * */ -enum FileAction -{ - FileAction_None = 0x00, - FileAction_Added = 0x01, - FileAction_Removed = 0x02, - FileAction_Modified = 0x04, - FileAction_Any = 0xFF, -}; -inline FileAction operator | (FileAction a, FileAction b) -{ - return static_cast(static_cast(a) | static_cast(b)); -} -inline FileAction operator & (FileAction a, FileAction b) -{ - return static_cast(static_cast(a) & static_cast(b)); -} - -////////////////////////////////////////////////////////////////////////// -//! FileChangeInfo -/*! Struct for passing along information about file changes. - * */ -struct FileChangeInfo -{ - FileChangeInfo() - : m_action(FileAction::FileAction_None) - {} - FileChangeInfo(const FileChangeInfo& rhs) - : m_action(rhs.m_action) - , m_filePath(rhs.m_filePath) - , m_filePathOld(rhs.m_filePathOld) - { - } - - FileAction m_action; - QString m_filePath; - QString m_filePathOld; -}; - -Q_DECLARE_METATYPE(FileChangeInfo) - -////////////////////////////////////////////////////////////////////////// -//! FolderWatchBase -/*! Class for filtering file changes generated from a root watch. Define your own - *! custom filtering by deriving from this base class and implement your own - *! custom code for what to do when receiving a file change notification. - * */ -class FolderWatchBase - : public QObject -{ - Q_OBJECT - -public: - FolderWatchBase(const QString strFolder, bool bWatchSubtree = true, FileAction fileAction = FileAction::FileAction_Any) - : m_folder(strFolder) - , m_watchSubtree(bWatchSubtree) - , m_fileAction(fileAction) - { - m_folder = QDir::toNativeSeparators(QDir::cleanPath(m_folder) + "/"); - } - - //! IsSubfolder(folderA, folderB) - //! returns whether folderA is a subfolder of folderB - //! assumptions: absolute paths, case insensitive - static bool IsSubfolder(const QString& folderA, const QString& folderB) - { - // lets avoid allocating or messing with memory - this is a MAJOR hotspot as it is called for any file change even in the cache! - int sizeB = folderB.length(); - int sizeA = folderA.length(); - - if (sizeA <= sizeB) - { - return false; - } - - QChar slash1 = QChar('\\'); - QChar slash2 = QChar('/'); - int posA = 0; - - // A is going to be the longer one, so use B: - for (int idx = 0; idx < sizeB; ++idx) - { - QChar charAtA = folderA.at(posA); - QChar charAtB = folderB.at(idx); - - if ((charAtB == slash1) || (charAtB == slash2)) - { - if ((charAtA != slash1) && (charAtA != slash2)) - { - return false; - } - ++posA; - } - else - { - if (charAtA.toLower() != charAtB.toLower()) - { - return false; - } - ++posA; - } - } - return true; - } - - QString m_folder; - bool m_watchSubtree; - FileAction m_fileAction; - -public Q_SLOTS: - void OnAnyFileChange(FileChangeInfo info) - { - //if they set a file action then respect it by rejecting non matching file actions - if (info.m_action & m_fileAction) - { - //is the file is in the folder or subtree (if specified) then call OnFileChange - - if (FolderWatchBase::IsSubfolder(info.m_filePath, m_folder)) - { - OnFileChange(info); - } - } - } - - virtual void OnFileChange(const FileChangeInfo& info) = 0; -}; - -////////////////////////////////////////////////////////////////////////// -//! FolderWatchCallbackEx -/*! Class implements a more complex filtering that can optionally filter for file - *! extension and call different callback for different kinds of file changes - *! generated from a root watch. - *! Notes: - *! - empty extension "" catches all file changes - *! - extension should not include the leading "." - * */ -class FolderWatchCallbackEx - : public FolderWatchBase -{ - Q_OBJECT - -public: - FolderWatchCallbackEx(const QString strFolder, const QString extension, bool bWatchSubtree) - : FolderWatchBase(strFolder, bWatchSubtree) - , m_extension(extension) - { - } - - QString m_extension; - - //on file change call the change callback if passes extension then route - //to specific file action type callback - virtual void OnFileChange(const FileChangeInfo& info) - { - //if they set an extension to watch for only let matching extensions through - QFileInfo fileInfo(info.m_filePath); - - if (!m_watchSubtree) - { - // filter out subtrees too. - QStringRef subRef = info.m_filePath.rightRef(info.m_filePath.length() - m_folder.length()); - if ((subRef.indexOf('/') != -1) || (subRef.indexOf('\\') != -1)) - { - return; // filter this out. - } - - // we don't care about subdirs. IsDir is more expensive so we do it after the above filter. - if (fileInfo.isDir()) - { - return; - } - } - - if (m_extension.isEmpty() || fileInfo.completeSuffix().compare(m_extension, Qt::CaseInsensitive) == 0) - { - if (info.m_action & FileAction::FileAction_Any) - { - Q_EMIT fileChange(info); - } - - if (info.m_action & FileAction::FileAction_Added) - { - Q_EMIT fileAdded(info.m_filePath); - } - - if (info.m_action & FileAction::FileAction_Removed) - { - Q_EMIT fileRemoved(info.m_filePath); - } - - if (info.m_action & FileAction::FileAction_Modified) - { - Q_EMIT fileModified(info.m_filePath); - } - } - } - -Q_SIGNALS: - void fileChange(FileChangeInfo info); - void fileAdded(QString filePath); - void fileRemoved(QString filePath); - void fileModified(QString filePath); -}; - -#endif//FILEWATCHERAPI_H diff --git a/Code/Tools/AssetProcessor/native/assetprocessor.h b/Code/Tools/AssetProcessor/native/assetprocessor.h index 1c13eca200..83eb0464a5 100644 --- a/Code/Tools/AssetProcessor/native/assetprocessor.h +++ b/Code/Tools/AssetProcessor/native/assetprocessor.h @@ -85,7 +85,7 @@ namespace AssetProcessor enum AssetCatalogStatus { - RequiresSaving, + RequiresSaving, UpToDate }; @@ -213,11 +213,11 @@ namespace AssetProcessor bool m_critical = false; int m_priority = -1; - // indicates whether we need to check the server first for the outputs of this job + // indicates whether we need to check the server first for the outputs of this job // before we start processing locally bool m_checkServer = false; - - // Indicates whether this job needs to be processed irrespective of whether its fingerprint got modified or not. + + // Indicates whether this job needs to be processed irrespective of whether its fingerprint got modified or not. bool m_autoProcessJob = false; AssetBuilderSDK::AssetBuilderDesc m_assetBuilderDesc; @@ -251,9 +251,9 @@ namespace AssetProcessor JobDetails() = default; }; - - //! JobDesc struct is used for identifying jobs that need to be processed again - //! because of job dependency declared on them by other jobs + + //! JobDesc struct is used for identifying jobs that need to be processed again + //! because of job dependency declared on them by other jobs struct JobDesc { AZStd::string m_databaseSourceName; @@ -283,7 +283,7 @@ namespace AssetProcessor } }; - //! JobIndentifier is an internal structure that store all the data that can uniquely identify a job + //! JobIndentifier is an internal structure that store all the data that can uniquely identify a job struct JobIndentifier { JobDesc m_jobDesc; diff --git a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerManager.cpp b/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerManager.cpp deleted file mode 100644 index 47b2ca9047..0000000000 --- a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerManager.cpp +++ /dev/null @@ -1,162 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#include "shadercompilerManager.h" -#include "shadercompilerjob.h" - -#include - -#include "native/utilities/assetUtils.h" - -ShaderCompilerManager::ShaderCompilerManager(QObject* parent) - : QObject(parent) - , m_isUnitTesting(false) - , m_numberOfJobsStarted(0) - , m_numberOfJobsEnded(0) - , m_numberOfErrors(0) -{ -} - -ShaderCompilerManager::~ShaderCompilerManager() -{ -} - -void ShaderCompilerManager::process(unsigned int connID, unsigned int type, unsigned int serial, QByteArray payload) -{ - (void)type; - (void)serial; - Q_ASSERT(AssetUtilities::ComputeCRC32Lowercase("ShaderCompilerProxyRequest") == type); - decodeShaderCompilerRequest(connID, payload); -} - -void ShaderCompilerManager::decodeShaderCompilerRequest(unsigned int connID, QByteArray payload) -{ - if (payload.length() < sizeof(unsigned int) + sizeof(unsigned int) + 2 + sizeof(unsigned short)) - { - QString error = "Payload size is too small"; - AZ_Warning(AssetProcessor::ConsoleChannel, false, error.toUtf8().data()); - emit sendErrorMessage(error); - return; - } - - unsigned char* data_end = reinterpret_cast(payload.data() + payload.size()); - unsigned int* requestId = reinterpret_cast(data_end - sizeof(unsigned int)); - unsigned int* serverListSizePtr = reinterpret_cast(data_end - sizeof(unsigned int) - sizeof(unsigned int)); - unsigned short* serverPortPtr = reinterpret_cast(data_end - sizeof(unsigned int) - sizeof(unsigned int) - sizeof(unsigned short)); - - ShaderCompilerRequestMessage msg; - QString error; - - msg.requestId = *requestId; - msg.serverListSize = *serverListSizePtr; - msg.serverPort = *serverPortPtr; - if ((msg.serverListSize <= 0) || (msg.serverListSize > 100000)) - { - error = "Shader Compiler Server List is wrong"; - AZ_Warning(AssetProcessor::ConsoleChannel, false, error.toUtf8().data()); - emit sendErrorMessage(error); - return; - } - if (msg.serverPort == 0) - { - error = "Shader Compiler port is wrong"; - AZ_Warning(AssetProcessor::ConsoleChannel, false, error.toUtf8().data()); - emit sendErrorMessage(error); - return; - } - - char* position_of_first_null = reinterpret_cast(serverPortPtr) - 1;// -1 for null - if ((*position_of_first_null) != '\0') - { - error = "Shader Compiler payload is corrupt,position is not null"; - AZ_Warning(AssetProcessor::ConsoleChannel, false, error.toUtf8().data()); - emit sendErrorMessage(error); - return; - } - char* beginning_of_serverList = position_of_first_null - msg.serverListSize; - char* position_of_second_null = beginning_of_serverList - 1;//-1 for null - - if ((*position_of_second_null) != '\0') - { - error = "Shader Compiler payload is corrupt,position is not null"; - AZ_Warning(AssetProcessor::ConsoleChannel, false, error.toUtf8().data()); - emit sendErrorMessage(error); - return; - } - - unsigned int originalPayloadSize = static_cast(payload.size()) - sizeof(unsigned int) - sizeof(unsigned int) - sizeof(unsigned short) - static_cast(msg.serverListSize) - 2; - msg.serverList = beginning_of_serverList; - msg.originalPayload.insert(0, payload.data(), static_cast(originalPayloadSize)); - ShaderCompilerJob* shaderCompilerJob = new ShaderCompilerJob(); - shaderCompilerJob->initialize(this, msg); - shaderCompilerJob->setIsUnitTesting(m_isUnitTesting); - m_shaderCompilerJobMap[msg.requestId] = connID; - shaderCompilerJob->setAutoDelete(true); - QThreadPool* threadPool = QThreadPool::globalInstance(); - threadPool->start(shaderCompilerJob); -} - -void ShaderCompilerManager::OnShaderCompilerJobComplete(QByteArray payload, unsigned int requestId) -{ - auto iterator = m_shaderCompilerJobMap.find(requestId); - if (iterator != m_shaderCompilerJobMap.end()) - { - sendResponse(iterator.value(), AssetUtilities::ComputeCRC32Lowercase("ShaderCompilerProxyResponse"), 0, payload); - } - else - { - QString error = "Shader Compiler cannot find the connection id"; - AZ_Warning(AssetProcessor::ConsoleChannel, false, error.toUtf8().data()); - emit sendErrorMessage(error); - } -} - -void ShaderCompilerManager::sendResponse(unsigned int connId, unsigned int /*type*/, unsigned int /*serial*/, QByteArray payload) -{ - EBUS_EVENT_ID(connId, AssetProcessor::ConnectionBus, SendRaw, AssetUtilities::ComputeCRC32Lowercase("ShaderCompilerProxyResponse"), 0, payload); -} - -void ShaderCompilerManager::shaderCompilerError(QString errorMessage, QString server, QString timestamp, QString payload) -{ - m_numberOfErrors++; - emit numberOfErrorsChanged(); - emit sendErrorMessageFromShaderJob(errorMessage, server, timestamp, payload); -} - -void ShaderCompilerManager::jobStarted() -{ - m_numberOfJobsStarted++; - emit numberOfJobsStartedChanged(); -} - -void ShaderCompilerManager::jobEnded() -{ - m_numberOfJobsEnded++; - numberOfJobsEndedChanged(); -} - - -void ShaderCompilerManager::setIsUnitTesting(bool isUnitTesting) -{ - m_isUnitTesting = isUnitTesting; -} - -int ShaderCompilerManager::numberOfJobsStarted() -{ - return m_numberOfJobsStarted; -} - -int ShaderCompilerManager::numberOfJobsEnded() -{ - return m_numberOfJobsEnded; -} - -int ShaderCompilerManager::numberOfErrors() -{ - return m_numberOfErrors; -} - diff --git a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerManager.h b/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerManager.h deleted file mode 100644 index cb51ee98f6..0000000000 --- a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerManager.h +++ /dev/null @@ -1,67 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#ifndef SHADERCOMPILERMANAGER_H -#define SHADERCOMPILERMANAGER_H - -#if !defined(Q_MOC_RUN) -#include -#include -#include -#include -#endif - -typedef QHash ShaderCompilerJobMap; - -/** - * The Shader Compiler Manager class receive a shader compile request - * and starts a shader compiler job for it - */ -class ShaderCompilerManager - : public QObject -{ - Q_OBJECT - Q_PROPERTY(int numberOfJobsStarted READ numberOfJobsStarted NOTIFY numberOfJobsStartedChanged) - Q_PROPERTY(int numberOfJobsEnded READ numberOfJobsEnded NOTIFY numberOfJobsEndedChanged) - Q_PROPERTY(int numberOfErrors READ numberOfErrors NOTIFY numberOfErrorsChanged) -public: - - explicit ShaderCompilerManager(QObject* parent = 0); - virtual ~ShaderCompilerManager(); - - void process(unsigned int connID, unsigned int type, unsigned int serial, QByteArray payload); - void decodeShaderCompilerRequest(unsigned int connID, QByteArray payload); - void setIsUnitTesting(bool isUnitTesting); - int numberOfJobsStarted(); - int numberOfJobsEnded(); - int numberOfErrors(); - virtual void sendResponse(unsigned int connId, unsigned int type, unsigned int serial, QByteArray payload); - -signals: - void sendErrorMessage(QString errorMessage); - void sendErrorMessageFromShaderJob(QString errorMessage, QString server, QString timestamp, QString payload); - void numberOfJobsStartedChanged(); - void numberOfJobsEndedChanged(); - void numberOfErrorsChanged(); - - -public slots: - void OnShaderCompilerJobComplete(QByteArray payload, unsigned int requestId); - void shaderCompilerError(QString errorMessage, QString server, QString timestamp, QString payload); - void jobStarted(); - void jobEnded(); - - -private: - ShaderCompilerJobMap m_shaderCompilerJobMap; - bool m_isUnitTesting; - int m_numberOfJobsStarted; - int m_numberOfJobsEnded; - int m_numberOfErrors; -}; - -#endif // SHADERCOMPILERMANAGER_H diff --git a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerMessages.h b/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerMessages.h deleted file mode 100644 index be90a7b3e5..0000000000 --- a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerMessages.h +++ /dev/null @@ -1,24 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#ifndef SHADERCOMPILERMESSAGES_H -#define SHADERCOMPILERMESSAGES_H - -#include -#include - -struct ShaderCompilerRequestMessage -{ - QByteArray originalPayload; - QString serverList; - unsigned short serverPort; - unsigned int serverListSize; - unsigned int requestId; -}; - -#endif //SHADERCOMPILERMESSAGES_H - diff --git a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerModel.cpp b/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerModel.cpp deleted file mode 100644 index 50b5254e79..0000000000 --- a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerModel.cpp +++ /dev/null @@ -1,150 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#include "shadercompilerModel.h" - -namespace -{ - ShaderCompilerModel* s_singleton = nullptr; -} - -ShaderCompilerModel::ShaderCompilerModel(QObject* parent) - : QAbstractItemModel(parent) -{ - Q_ASSERT(s_singleton == nullptr); - s_singleton = this; -} - -ShaderCompilerModel::~ShaderCompilerModel() -{ - s_singleton = nullptr; -} - -ShaderCompilerModel* ShaderCompilerModel::Get() -{ - return s_singleton; -} - -QVariant ShaderCompilerModel::data(const QModelIndex& index, int role) const -{ - if (!index.isValid()) - { - return QVariant(); - } - - int row = index.row(); - - if (row < 0) - { - return QVariant(); - } - if (row >= m_shaderErrorInfoList.count()) - { - return QVariant(); - } - - switch (role) - { - case TimeStampRole: - return m_shaderErrorInfoList[row].m_shaderTimestamp; - case ServerRole: - return m_shaderErrorInfoList[row].m_shaderServerName; - case ErrorRole: - return m_shaderErrorInfoList[row].m_shaderError; - case OriginalRequestRole: - return m_shaderErrorInfoList[row].m_shaderOriginalPayload; - - case Qt::DisplayRole: - switch (index.column()) - { - case ColumnTimeStamp: - return m_shaderErrorInfoList[row].m_shaderTimestamp; - case ColumnServer: - return m_shaderErrorInfoList[row].m_shaderServerName; - case ColumnError: - return m_shaderErrorInfoList[row].m_shaderServerName; - } - } - - return QVariant(); -} - - -Qt::ItemFlags ShaderCompilerModel::flags(const QModelIndex& index) const -{ - (void)index; - return Qt::ItemIsSelectable | Qt::ItemIsEnabled; -} - - -int ShaderCompilerModel::rowCount(const QModelIndex& parent) const -{ - (void)parent; - return m_shaderErrorInfoList.count(); -} - - -QModelIndex ShaderCompilerModel::parent(const QModelIndex&) const -{ - return QModelIndex(); -} - - -QModelIndex ShaderCompilerModel::index(int row, int column, const QModelIndex& parent) const -{ - if (row >= rowCount(parent) || column >= columnCount(parent)) - { - return QModelIndex(); - } - return createIndex(row, column); -} - - -int ShaderCompilerModel::columnCount(const QModelIndex& parent) const -{ - return parent.isValid() ? 0 : Column::Max; -} - - -QVariant ShaderCompilerModel::headerData(int section, Qt::Orientation orientation, int role) const -{ - if (orientation == Qt::Horizontal && role == Qt::DisplayRole) - { - switch (section) - { - case ColumnTimeStamp: - return tr("Time Stamp"); - case ColumnServer: - return tr("Server"); - case ColumnError: - return tr("Error"); - default: - break; - } - } - - return QAbstractItemModel::headerData(section, orientation, role); -} - - -QHash ShaderCompilerModel::roleNames() const -{ - QHash result; - result[TimeStampRole] = "timestamp"; - result[ServerRole] = "server"; - result[ErrorRole] = "error"; - result[OriginalRequestRole] = "originalRequest"; - return result; -} -void ShaderCompilerModel::addShaderErrorInfoEntry(QString errorMessage, QString timestamp, QString payload, QString server) -{ - ShaderCompilerErrorInfo shaderCompileErrorInfo(errorMessage, timestamp, payload, server); - beginInsertRows(QModelIndex(), m_shaderErrorInfoList.size(), m_shaderErrorInfoList.size()); - m_shaderErrorInfoList.append(shaderCompileErrorInfo); - endInsertRows(); -} - diff --git a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerModel.h b/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerModel.h deleted file mode 100644 index 464ca9b5b0..0000000000 --- a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerModel.h +++ /dev/null @@ -1,93 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#ifndef SHADERCOMPILERMODEL_H -#define SHADERCOMPILERMODEL_H - -#if !defined(Q_MOC_RUN) -#include -#include -#include -#include -#include -#include -#endif - -class QModelIndex; -class QObject; - -struct ShaderCompilerErrorInfo -{ - QString m_shaderError; - QString m_shaderTimestamp; - QString m_shaderOriginalPayload; - QString m_shaderServerName; - - ShaderCompilerErrorInfo(QString shaderError, QString shaderTimestamp, QString shaderOriginalPayload, QString shaderServerName) - : m_shaderError(shaderError) - , m_shaderTimestamp(shaderTimestamp) - , m_shaderOriginalPayload(shaderOriginalPayload) - , m_shaderServerName(shaderServerName) - { - } -}; - -/** The Shader Compiler model is responsible for capturing error requests - */ -class ShaderCompilerModel - : public QAbstractItemModel -{ - Q_OBJECT -public: - - enum DataRoles - { - TimeStampRole = Qt::UserRole + 1, - ServerRole, - ErrorRole, - OriginalRequestRole, - }; - - enum Column - { - ColumnTimeStamp, - ColumnServer, - ColumnError, - Max - }; - - /// standard Qt constructor - explicit ShaderCompilerModel(QObject* parent = 0); - virtual ~ShaderCompilerModel(); - - // singleton pattern - static ShaderCompilerModel* Get(); - - - /// QAbstractListModel interface - QModelIndex parent(const QModelIndex&) const override; - QModelIndex index(int row, int column, const QModelIndex& parent) const override; - int columnCount(const QModelIndex&) const override; - virtual int rowCount(const QModelIndex& parent) const override; - QVariant headerData(int section, Qt::Orientation orientation, int role) const override; - virtual QVariant data(const QModelIndex& index, int role) const override; - virtual QHash roleNames() const override; - virtual Qt::ItemFlags flags(const QModelIndex& index) const override; - -public slots: - void addShaderErrorInfoEntry(QString errorMessage, QString timestamp, QString payload, QString server); - -private: - - QList m_shaderErrorInfoList; -}; - - -#endif // SHADERCOMPILERMODEL_H - - - diff --git a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerjob.cpp b/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerjob.cpp deleted file mode 100644 index 58f9244616..0000000000 --- a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerjob.cpp +++ /dev/null @@ -1,194 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#include "shadercompilerjob.h" -#include "native/assetprocessor.h" - -#include - -ShaderCompilerJob::ShaderCompilerJob() - : m_isUnitTesting(false) - , m_manager(nullptr) -{ -} - -ShaderCompilerJob::~ShaderCompilerJob() -{ - m_manager = nullptr; -} - -ShaderCompilerRequestMessage ShaderCompilerJob::ShaderCompilerMessage() const -{ - return m_ShaderCompilerMessage; -} - -void ShaderCompilerJob::initialize(QObject* pManager, const ShaderCompilerRequestMessage& ShaderCompilerMessage) -{ - m_manager = pManager; - m_ShaderCompilerMessage = ShaderCompilerMessage; -} - -QString ShaderCompilerJob::getServerAddress() -{ - if (isServerListEmpty()) - { - return QString(); - } - - QString serverAddress; - if (!m_ShaderCompilerMessage.serverList.contains(",")) - { - serverAddress = m_ShaderCompilerMessage.serverList; - m_ShaderCompilerMessage.serverList.clear(); - return serverAddress; - } - - QStringList serverList = m_ShaderCompilerMessage.serverList.split(","); - serverAddress = serverList.takeAt(0); - m_ShaderCompilerMessage.serverList = serverList.join(","); - return serverAddress; -} - -bool ShaderCompilerJob::isServerListEmpty() -{ - return m_ShaderCompilerMessage.serverList.isEmpty(); -} - -bool ShaderCompilerJob::attemptDelivery(QString serverAddress, QByteArray& payload) -{ - QTcpSocket socket; - QString error; - int waitingTime = 8000; // 8 sec timeout for sending. - int jobCompileMaxTime = 1000 * 60; // 60 sec timeout for compilation - if (m_isUnitTesting) - { - waitingTime = 500; - jobCompileMaxTime = 500; - } - - socket.connectToHost(serverAddress, m_ShaderCompilerMessage.serverPort, QIODevice::ReadWrite); - - if (socket.waitForConnected(waitingTime)) - { - qint64 bytesWritten = 0; - qint64 payloadSize = static_cast(m_ShaderCompilerMessage.originalPayload.size()); - // send payload size to server - while (bytesWritten != sizeof(qint64)) - { - qint64 currentWrite = socket.write(reinterpret_cast(&payloadSize) + bytesWritten, - sizeof(qint64) - bytesWritten); - if (currentWrite == -1) - { - //It is important to note that we are only outputting the error to debugchannel only here because - //we are forwarding these error messages upstream to the manager,who will take the appropriate action - error = "Connection Lost:Unable to send data"; - AZ_TracePrintf(AssetProcessor::DebugChannel, error.toUtf8().data()); - QMetaObject::invokeMethod(m_manager, "shaderCompilerError", Qt::QueuedConnection, Q_ARG(QString, error), Q_ARG(QString, QDateTime::currentDateTime().toString()), Q_ARG(QString, QString(m_ShaderCompilerMessage.originalPayload)), Q_ARG(QString, serverAddress)); - return false; - } - socket.flush(); - bytesWritten += currentWrite; - } - bytesWritten = 0; - //send actual payload to server - while (bytesWritten != m_ShaderCompilerMessage.originalPayload.size()) - { - qint64 currentWrite = socket.write(m_ShaderCompilerMessage.originalPayload.data() + bytesWritten, - m_ShaderCompilerMessage.originalPayload.size() - bytesWritten); - if (currentWrite == -1) - { - error = "Connection Lost:Unable to send data"; - AZ_TracePrintf(AssetProcessor::DebugChannel, error.toUtf8().data()); - QMetaObject::invokeMethod(m_manager, "shaderCompilerError", Qt::QueuedConnection, Q_ARG(QString, error), Q_ARG(QString, QDateTime::currentDateTime().toString()), Q_ARG(QString, QString(m_ShaderCompilerMessage.originalPayload)), Q_ARG(QString, serverAddress)); - } - socket.flush(); - bytesWritten += currentWrite; - } - } - else - { - error = "Unable to connect to IP Address " + serverAddress; - AZ_TracePrintf(AssetProcessor::DebugChannel, error.toUtf8().data()); - QMetaObject::invokeMethod(m_manager, "shaderCompilerError", Qt::QueuedConnection, Q_ARG(QString, error), Q_ARG(QString, QDateTime::currentDateTime().toString()), Q_ARG(QString, QString(m_ShaderCompilerMessage.originalPayload)), Q_ARG(QString, serverAddress)); - return false; - } - - unsigned int expectedBytes = sizeof(unsigned int) + sizeof(qint8); - unsigned int bytesReadTotal = 0; - unsigned int messageSize = 0; - bool isMessageSizeKnown = false; - //read the entire payload - while ((bytesReadTotal < expectedBytes + messageSize)) - { - if (socket.bytesAvailable() == 0) - { - if (!socket.waitForReadyRead(jobCompileMaxTime)) - { - error = "Remote IP is taking too long to respond: " + serverAddress; - AZ_TracePrintf(AssetProcessor::DebugChannel, error.toUtf8().data()); - QMetaObject::invokeMethod(m_manager, "shaderCompilerError", Qt::QueuedConnection, Q_ARG(QString, error), Q_ARG(QString, QDateTime::currentDateTime().toString()), Q_ARG(QString, QString(m_ShaderCompilerMessage.originalPayload)), Q_ARG(QString, serverAddress)); - payload.clear(); - return false; - } - } - - qint64 bytesAvailable = socket.bytesAvailable(); - - if (bytesAvailable >= expectedBytes && !isMessageSizeKnown) - { - socket.peek(reinterpret_cast(&messageSize), sizeof(unsigned int)); - payload.resize(expectedBytes + messageSize); - isMessageSizeKnown = true; - } - - if (bytesAvailable > 0) - { - qint64 bytesRead = socket.read(payload.data() + bytesReadTotal, bytesAvailable); - - if (bytesRead <= 0) - { - error = "Connection closed by remote IP Address " + serverAddress; - AZ_TracePrintf(AssetProcessor::DebugChannel, error.toUtf8().data()); - QMetaObject::invokeMethod(m_manager, "shaderCompilerError", Qt::QueuedConnection, Q_ARG(QString, error), Q_ARG(QString, QDateTime::currentDateTime().toString()), Q_ARG(QString, QString(m_ShaderCompilerMessage.originalPayload)), Q_ARG(QString, serverAddress)); - payload.clear(); - return false; - } - - bytesReadTotal = aznumeric_cast(bytesReadTotal + bytesRead); - } - } - - return true; // payload successfully send -} - -void ShaderCompilerJob::run() -{ - QMetaObject::invokeMethod(m_manager, "jobStarted", Qt::QueuedConnection); - QByteArray payload; - //until server list is empty, keep trying - while (!isServerListEmpty()) - { - QString serverAddress = getServerAddress(); - //attempt to send payload - if (attemptDelivery(serverAddress, payload)) - { - break; - } - } - //we are appending request id at the end of every payload, - //therefore in the case of any errors also - //we will be sending atleast four bytes to the game - payload.append(reinterpret_cast(&m_ShaderCompilerMessage.requestId), sizeof(unsigned int)); - QMetaObject::invokeMethod(m_manager, "OnShaderCompilerJobComplete", Qt::QueuedConnection, Q_ARG(QByteArray, payload), Q_ARG(unsigned int, m_ShaderCompilerMessage.requestId)); - QMetaObject::invokeMethod(m_manager, "jobEnded", Qt::QueuedConnection); -} - - -void ShaderCompilerJob::setIsUnitTesting(bool isUnitTesting) -{ - m_isUnitTesting = isUnitTesting; -} diff --git a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerjob.h b/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerjob.h deleted file mode 100644 index 1d72365331..0000000000 --- a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerjob.h +++ /dev/null @@ -1,44 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#ifndef SHADERCOMPILERJOB_H -#define SHADERCOMPILERJOB_H - -#include -#include "shadercompilerMessages.h" - -class QByteArray; -class QObject; - -/** - * This class is responsible for connecting to the shader compiler server - * and getting back the response to the shader compiler manager - */ -class ShaderCompilerJob - : public QRunnable -{ -public: - - explicit ShaderCompilerJob(); - virtual ~ShaderCompilerJob(); - ShaderCompilerRequestMessage ShaderCompilerMessage() const; - void initialize(QObject* pManager, const ShaderCompilerRequestMessage& ShaderCompilerMessage); - QString getServerAddress(); - bool isServerListEmpty(); - virtual void run() override; - - void setIsUnitTesting(bool isUnitTesting); - - bool attemptDelivery(QString serverAddress, QByteArray& payload); - -private: - ShaderCompilerRequestMessage m_ShaderCompilerMessage; - QObject* m_manager; - bool m_isUnitTesting; -}; - -#endif // SHADERCOMPILERJOB_H diff --git a/Code/Tools/AssetProcessor/native/tests/AssetProcessorTest.cpp b/Code/Tools/AssetProcessor/native/tests/AssetProcessorTest.cpp index 5be9436145..e2b28c1260 100644 --- a/Code/Tools/AssetProcessor/native/tests/AssetProcessorTest.cpp +++ b/Code/Tools/AssetProcessor/native/tests/AssetProcessorTest.cpp @@ -18,8 +18,6 @@ #include -AZ_UNIT_TEST_HOOK(new BaseAssetProcessorTestEnvironment) - namespace AssetProcessor { class UnitTestAppManager : public BatchApplicationManager @@ -35,7 +33,7 @@ namespace AssetProcessor { return false; } - + // tests which use the builder bus plug in their own mock version, so disconnect ours. AssetProcessor::AssetBuilderInfoBus::Handler::BusDisconnect(); @@ -59,7 +57,7 @@ namespace AssetProcessor void SetUp() override { AssetProcessorTest::SetUp(); - + static int numParams = 1; static char processName[] = {"AssetProcessorBatch"}; static char* namePtr = &processName[0]; @@ -147,7 +145,7 @@ namespace AssetProcessor time.start(); actualTest->StartTest(); - + while (!testIsComplete) { QCoreApplication::sendPostedEvents(0, QEvent::DeferredDelete); diff --git a/Code/Tools/AssetProcessor/native/tests/test_main.cpp b/Code/Tools/AssetProcessor/native/tests/test_main.cpp index e0cdc8cb3c..69f6e9a6c8 100644 --- a/Code/Tools/AssetProcessor/native/tests/test_main.cpp +++ b/Code/Tools/AssetProcessor/native/tests/test_main.cpp @@ -5,76 +5,8 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ -#include "utilities/BatchApplicationManager.h" - #include -#include #include -DECLARE_AZ_UNIT_TEST_MAIN() - -int RunUnitTests(int argc, char* argv[], bool& ranUnitTests) -{ - ranUnitTests = true; - - INVOKE_AZ_UNIT_TEST_MAIN(nullptr); // nullptr turns off default test environment used to catch stray asserts - - // This looks a bit weird, but the macro returns conditionally, so *if* we get here, it means the unit tests didn't run - ranUnitTests = false; - return 0; -} - -int main(int argc, char* argv[]) -{ - qputenv("QT_MAC_DISABLE_FOREGROUND_APPLICATION_TRANSFORM", "1"); - - AZ::Debug::Trace::HandleExceptions(true); - AZ::Test::ApplyGlobalParameters(&argc, argv); - - // If "--unittest" is present on the command line, run unit testing - // and return immediately. Otherwise, continue as normal. - AZ::Test::addTestEnvironment(new BaseAssetProcessorTestEnvironment()); - - bool pauseOnComplete = false; - - if (AZ::Test::ContainsParameter(argc, argv, "--pause-on-completion")) - { - pauseOnComplete = true; - } - - bool ranUnitTests; - int result = RunUnitTests(argc, argv, ranUnitTests); - - if (ranUnitTests) - { - if (pauseOnComplete) - { - system("pause"); - } - - return result; - } - - BatchApplicationManager applicationManager(&argc, &argv); - setvbuf(stdout, NULL, _IONBF, 0); // Disabling output buffering to fix test failures due to incomplete logs - - ApplicationManager::BeforeRunStatus status = applicationManager.BeforeRun(); - - if (status != ApplicationManager::BeforeRunStatus::Status_Success) - { - if (status == ApplicationManager::BeforeRunStatus::Status_Restarting) - { - //AssetProcessor will restart - return 0; - } - else - { - //Initialization failed - return 1; - } - } - - return applicationManager.Run() ? 0 : 1; -} - +AZ_UNIT_TEST_HOOK(new BaseAssetProcessorTestEnvironment) diff --git a/Code/Tools/AssetProcessor/native/ui/AssetTreeItem.cpp b/Code/Tools/AssetProcessor/native/ui/AssetTreeItem.cpp index d8b69a80f5..75823374a0 100644 --- a/Code/Tools/AssetProcessor/native/ui/AssetTreeItem.cpp +++ b/Code/Tools/AssetProcessor/native/ui/AssetTreeItem.cpp @@ -29,14 +29,16 @@ namespace AssetProcessor AssetTreeItem::AssetTreeItem( AZStd::shared_ptr data, QIcon errorIcon, + QIcon folderIcon, + QIcon fileIcon, AssetTreeItem* parentItem) : m_data(data), m_parent(parentItem), - m_errorIcon(errorIcon), // QIcon is implicitily shared. - m_folderIcon(QIcon(QStringLiteral(":/Gallery/Asset_Folder.svg"))), - m_fileIcon(QIcon(QStringLiteral(":/Gallery/Asset_File.svg"))) + m_errorIcon(errorIcon), // QIcon is implicitly shared. + m_folderIcon(folderIcon), + m_fileIcon(fileIcon) { - m_folderIcon.addFile(QStringLiteral(":/Gallery/Asset_Folder.svg"), QSize(), QIcon::Selected); + } AssetTreeItem::~AssetTreeItem() @@ -45,7 +47,7 @@ namespace AssetProcessor AssetTreeItem* AssetTreeItem::CreateChild(AZStd::shared_ptr data) { - m_childItems.emplace_back(new AssetTreeItem(data, m_errorIcon, this)); + m_childItems.emplace_back(new AssetTreeItem(data, m_errorIcon, m_folderIcon, m_fileIcon, this)); return m_childItems.back().get(); } diff --git a/Code/Tools/AssetProcessor/native/ui/AssetTreeItem.h b/Code/Tools/AssetProcessor/native/ui/AssetTreeItem.h index c9bc926c34..f36855adfe 100644 --- a/Code/Tools/AssetProcessor/native/ui/AssetTreeItem.h +++ b/Code/Tools/AssetProcessor/native/ui/AssetTreeItem.h @@ -50,6 +50,8 @@ namespace AssetProcessor explicit AssetTreeItem( AZStd::shared_ptr data, QIcon errorIcon, + QIcon folderIcon, + QIcon fileIcon, AssetTreeItem* parentItem = nullptr); virtual ~AssetTreeItem(); diff --git a/Code/Tools/AssetProcessor/native/ui/AssetTreeModel.cpp b/Code/Tools/AssetProcessor/native/ui/AssetTreeModel.cpp index 8d889343f9..e8540c3d8d 100644 --- a/Code/Tools/AssetProcessor/native/ui/AssetTreeModel.cpp +++ b/Code/Tools/AssetProcessor/native/ui/AssetTreeModel.cpp @@ -16,9 +16,12 @@ namespace AssetProcessor AssetTreeModel::AssetTreeModel(AZStd::shared_ptr sharedDbConnection, QObject *parent) : QAbstractItemModel(parent), - m_sharedDbConnection(sharedDbConnection), - m_errorIcon(QStringLiteral(":/stylesheet/img/logging/error.svg")) + m_sharedDbConnection(sharedDbConnection) + , m_errorIcon(QStringLiteral(":/stylesheet/img/logging/error.svg")) + , m_folderIcon(QIcon(QStringLiteral(":/Gallery/Asset_Folder.svg"))) + , m_fileIcon(QIcon(QStringLiteral(":/Gallery/Asset_File.svg"))) { + m_folderIcon.addFile(QStringLiteral(":/Gallery/Asset_Folder.svg"), QSize(), QIcon::Selected); ApplicationManagerNotifications::Bus::Handler::BusConnect(); AzToolsFramework::AssetDatabase::AssetDatabaseNotificationBus::Handler::BusConnect(); } @@ -40,7 +43,7 @@ namespace AssetProcessor void AssetTreeModel::Reset() { beginResetModel(); - m_root.reset(new AssetTreeItem(AZStd::make_shared("", "", true, AZ::Uuid::CreateNull()), m_errorIcon)); + m_root.reset(new AssetTreeItem(AZStd::make_shared("", "", true, AZ::Uuid::CreateNull()), m_errorIcon, m_folderIcon, m_fileIcon)); ResetModel(); diff --git a/Code/Tools/AssetProcessor/native/ui/AssetTreeModel.h b/Code/Tools/AssetProcessor/native/ui/AssetTreeModel.h index d33bc0bc48..27201c55a3 100644 --- a/Code/Tools/AssetProcessor/native/ui/AssetTreeModel.h +++ b/Code/Tools/AssetProcessor/native/ui/AssetTreeModel.h @@ -54,5 +54,7 @@ namespace AssetProcessor AZStd::shared_ptr m_sharedDbConnection; QIcon m_errorIcon; + QIcon m_folderIcon; + QIcon m_fileIcon; }; } diff --git a/Code/Tools/AssetProcessor/native/ui/MainWindow.cpp b/Code/Tools/AssetProcessor/native/ui/MainWindow.cpp index 70b7ceb009..0837384d95 100644 --- a/Code/Tools/AssetProcessor/native/ui/MainWindow.cpp +++ b/Code/Tools/AssetProcessor/native/ui/MainWindow.cpp @@ -37,7 +37,6 @@ #include "../connection/connection.h" #include "../resourcecompiler/rccontroller.h" #include "../resourcecompiler/RCJobSortFilterProxyModel.h" -#include "../shadercompiler/shadercompilerModel.h" #include @@ -148,7 +147,6 @@ void MainWindow::Activate() ui->buttonList->addTab(QStringLiteral("Jobs")); ui->buttonList->addTab(QStringLiteral("Assets")); ui->buttonList->addTab(QStringLiteral("Logs")); - ui->buttonList->addTab(QStringLiteral("Shaders")); ui->buttonList->addTab(QStringLiteral("Connections")); ui->buttonList->addTab(QStringLiteral("Tools")); @@ -167,7 +165,7 @@ void MainWindow::Activate() ui->connectionTreeView->header()->resizeSection(ConnectionManager::PortColumn, 60); ui->connectionTreeView->header()->resizeSection(ConnectionManager::PlatformColumn, 60); ui->connectionTreeView->header()->resizeSection(ConnectionManager::AutoConnectColumn, 60); - + ui->connectionTreeView->header()->setStretchLastSection(false); connect(ui->connectionTreeView->selectionModel(), &QItemSelectionModel::selectionChanged, this, &MainWindow::OnConnectionSelectionChanged); @@ -191,12 +189,12 @@ void MainWindow::Activate() ui->allowListAllowedListConnectionsListView->setModel(&m_allowedListAddresses); connect(ui->allowedListRejectedConnectionsListView, &QListView::clicked, this, &MainWindow::OnRejectedConnectionsListViewClicked); ui->allowedListRejectedConnectionsListView->setModel(&m_rejectedAddresses); - + connect(ui->allowedListEnableCheckBox, &QCheckBox::toggled, this, &MainWindow::OnAllowedListCheckBoxToggled); - + connect(ui->allowedListAddHostNameToolButton, &QToolButton::clicked, this, &MainWindow::OnAddHostNameAllowedListButtonClicked); connect(ui->allowedListAddIPToolButton, &QPushButton::clicked, this, &MainWindow::OnAddIPAllowedListButtonClicked); - + connect(ui->allowedListToAllowedListToolButton, &QPushButton::clicked, this, &MainWindow::OnToAllowedListButtonClicked); connect(ui->allowedListToRejectedListToolButton, &QToolButton::clicked, this, &MainWindow::OnToRejectedListButtonClicked); @@ -206,7 +204,7 @@ void MainWindow::Activate() QRegExpValidator* hostNameValidator = new QRegExpValidator(validHostName, this); ui->allowedListAddHostNameLineEdit->setValidator(hostNameValidator); - + QRegExpValidator* ipValidator = new QRegExpValidator(validIP, this); ui->allowedListAddIPLineEdit->setValidator(ipValidator); @@ -237,7 +235,7 @@ void MainWindow::Activate() m_logSortFilterProxy->setSourceModel(m_logsModel); m_logSortFilterProxy->setFilterKeyColumn(AzToolsFramework::Logging::LogTableModel::ColumnMessage); m_logSortFilterProxy->setFilterCaseSensitivity(Qt::CaseInsensitive); - + ui->jobLogTableView->setModel(m_logSortFilterProxy); ui->jobLogTableView->setItemDelegate(new AzToolsFramework::Logging::LogTableItemDelegate(ui->jobLogTableView)); ui->jobLogTableView->setExpandOnSelection(); @@ -317,14 +315,6 @@ void MainWindow::Activate() connect(ui->jobFilteredSearchWidget, &AzQtComponents::FilteredSearchWidget::TextFilterChanged, this, writeJobFilterSettings); - //Shader view - ui->shaderTreeView->setModel(m_guiApplicationManager->GetShaderCompilerModel()); - ui->shaderTreeView->header()->resizeSection(ShaderCompilerModel::ColumnTimeStamp, 80); - ui->shaderTreeView->header()->resizeSection(ShaderCompilerModel::ColumnServer, 40); - ui->shaderTreeView->header()->resizeSection(ShaderCompilerModel::ColumnError, 220); - ui->shaderTreeView->header()->setSectionResizeMode(ShaderCompilerModel::ColumnError, QHeaderView::Stretch); - ui->shaderTreeView->header()->setStretchLastSection(false); - // Asset view m_sourceAssetTreeFilterModel = new AssetProcessor::AssetTreeFilterModel(this); m_sourceModel = new AssetProcessor::SourceAssetTreeModel(m_sharedDbConnection, this); @@ -410,7 +400,7 @@ void MainWindow::Activate() bool zeroAnalysisModeFromSettings = settings.value("EnableZeroAnalysis", QVariant(true)).toBool(); settings.endGroup(); - QObject::connect(ui->modtimeSkippingCheckBox, &QCheckBox::stateChanged, this, + QObject::connect(ui->modtimeSkippingCheckBox, &QCheckBox::stateChanged, this, [this](int newCheckState) { bool newOption = newCheckState == Qt::Checked ? true : false; @@ -553,7 +543,7 @@ void MainWindow::OnAddConnection(bool /*checked*/) m_guiApplicationManager->GetConnectionManager()->addUserConnection(); } -void MainWindow::OnAllowedListConnectionsListViewClicked() +void MainWindow::OnAllowedListConnectionsListViewClicked() { ui->allowedListRejectedConnectionsListView->clearSelection(); } @@ -563,7 +553,7 @@ void MainWindow::OnRejectedConnectionsListViewClicked() ui->allowListAllowedListConnectionsListView->clearSelection(); } -void MainWindow::OnAllowedListCheckBoxToggled() +void MainWindow::OnAllowedListCheckBoxToggled() { if (!ui->allowedListEnableCheckBox->isChecked()) { @@ -598,7 +588,7 @@ void MainWindow::OnAllowedListCheckBoxToggled() ui->allowedListToAllowedListToolButton->setEnabled(true); ui->allowedListToRejectedListToolButton->setEnabled(true); } - + m_guiApplicationManager->GetConnectionManager()->AllowedListingEnabled(ui->allowedListEnableCheckBox->isChecked()); } @@ -868,7 +858,7 @@ void MainWindow::OnAssetProcessorStatusChanged(const AssetProcessor::AssetProces text = tr("Working, analyzing jobs remaining %1, processing jobs remaining %2...").arg(m_createJobCount).arg(m_processJobsCount); ui->timerContainerWidget->setVisible(false); ui->productAssetDetailsPanel->SetScanQueueEnabled(false); - + IntervalAssetTabFilterRefresh(); } else @@ -887,7 +877,7 @@ void MainWindow::OnAssetProcessorStatusChanged(const AssetProcessor::AssetProces break; case AssetProcessorStatus::Processing_Jobs: CheckStartProcessTimers(); - m_processJobsCount = entry.m_count; + m_processJobsCount = entry.m_count; if (m_processJobsCount + m_createJobCount > 0) { @@ -993,7 +983,7 @@ void MainWindow::ApplyConfig() ui->jobLogTableView->header()->resizeSection(AzToolsFramework::Logging::LogTableModel::ColumnType, m_config.logTypeColumnWidth); } -MainWindow::LogSortFilterProxy::LogSortFilterProxy(QObject* parentOjbect) : QSortFilterProxyModel(parentOjbect) +MainWindow::LogSortFilterProxy::LogSortFilterProxy(QObject* parentOjbect) : QSortFilterProxyModel(parentOjbect) { } @@ -1312,7 +1302,7 @@ void MainWindow::ShowJobViewContextMenu(const QPoint& pos) ui->sourceAssetDetailsPanel->GoToSource(item->m_elementId.GetInputAssetName().toUtf8().constData()); }); - QString productMenuTitle(tr("View product asset...")); + QString productMenuTitle(tr("View product asset...")); if (item->m_jobState != AzToolsFramework::AssetSystem::JobStatus::Completed) { QString disabledActionTooltip(tr("Only completed jobs are available in the Assets tab.")); @@ -1620,7 +1610,7 @@ void MainWindow::ShowProductAssetContextMenu(const QPoint& pos) { AzQtComponents::ShowFileOnDesktop(pathToProduct.GetValue()); } - + }); QString fileOrFolder(cachedAsset->getChildCount() > 0 ? tr("folder") : tr("file")); diff --git a/Code/Tools/AssetProcessor/native/ui/MainWindow.h b/Code/Tools/AssetProcessor/native/ui/MainWindow.h index 8dc1f3e356..1bec6f982d 100644 --- a/Code/Tools/AssetProcessor/native/ui/MainWindow.h +++ b/Code/Tools/AssetProcessor/native/ui/MainWindow.h @@ -65,7 +65,6 @@ public: Jobs, Assets, Logs, - Shaders, Connections, Tools }; diff --git a/Code/Tools/AssetProcessor/native/ui/MainWindow.ui b/Code/Tools/AssetProcessor/native/ui/MainWindow.ui index d4f341d2b5..9d90beec13 100644 --- a/Code/Tools/AssetProcessor/native/ui/MainWindow.ui +++ b/Code/Tools/AssetProcessor/native/ui/MainWindow.ui @@ -763,59 +763,6 @@ - - - - 0 - - - 0 - - - 0 - - - 0 - - - 0 - - - - - Shaders - - - - - - - - - - - 0 - - - 0 - - - 0 - - - 0 - - - 0 - - - - - - - - - diff --git a/Code/Tools/AssetProcessor/native/unittests/FileWatcherUnitTests.cpp b/Code/Tools/AssetProcessor/native/unittests/FileWatcherUnitTests.cpp index a68b116f3d..2dd911b662 100644 --- a/Code/Tools/AssetProcessor/native/unittests/FileWatcherUnitTests.cpp +++ b/Code/Tools/AssetProcessor/native/unittests/FileWatcherUnitTests.cpp @@ -24,14 +24,12 @@ void FileWatcherUnitTestRunner::StartTest() FileWatcher fileWatcher; - FolderWatchCallbackEx folderWatch(tempPath, "", true); - - fileWatcher.AddFolderWatch(&folderWatch); + fileWatcher.AddFolderWatch(tempPath); fileWatcher.StartWatching(); { // test a single file create/write bool foundFile = false; - auto connection = QObject::connect(&folderWatch, &FolderWatchCallbackEx::fileAdded, this, [&](QString filename) + auto connection = QObject::connect(&fileWatcher, &FileWatcher::fileAdded, this, [&](QString filename) { AZ_TracePrintf(AssetProcessor::DebugChannel, "Single file test Found asset: %s.\n", filename.toUtf8().data()); foundFile = true; @@ -66,7 +64,7 @@ void FileWatcherUnitTestRunner::StartTest() const unsigned long maxFiles = 10000; QSet outstandingFiles; - auto connection = QObject::connect(&folderWatch, &FolderWatchCallbackEx::fileAdded, this, [&](QString filename) + auto connection = QObject::connect(&fileWatcher, &FileWatcher::fileAdded, this, [&](QString filename) { outstandingFiles.remove(filename); }); @@ -122,7 +120,7 @@ void FileWatcherUnitTestRunner::StartTest() { // test deletion bool foundFile = false; - auto connection = QObject::connect(&folderWatch, &FolderWatchCallbackEx::fileRemoved, this, [&](QString filename) + auto connection = QObject::connect(&fileWatcher, &FileWatcher::fileRemoved, this, [&](QString filename) { AZ_TracePrintf(AssetProcessor::DebugChannel, "Deleted asset: %s...\n", filename.toUtf8().data()); foundFile = true; @@ -155,7 +153,7 @@ void FileWatcherUnitTestRunner::StartTest() { bool fileAddCalled = false; QString fileAddName; - auto connectionAdd = QObject::connect(&folderWatch, &FolderWatchCallbackEx::fileAdded, this, [&](QString filename) + auto connectionAdd = QObject::connect(&fileWatcher, &FileWatcher::fileAdded, this, [&](QString filename) { fileAddCalled = true; fileAddName = filename; @@ -163,7 +161,7 @@ void FileWatcherUnitTestRunner::StartTest() bool fileRemoveCalled = false; QString fileRemoveName; - auto connectionRemove = QObject::connect(&folderWatch, &FolderWatchCallbackEx::fileRemoved, this, [&](QString filename) + auto connectionRemove = QObject::connect(&fileWatcher, &FileWatcher::fileRemoved, this, [&](QString filename) { fileRemoveCalled = true; fileRemoveName = filename; @@ -171,7 +169,7 @@ void FileWatcherUnitTestRunner::StartTest() QStringList fileModifiedNames; bool fileModifiedCalled = false; - auto connectionModified = QObject::connect(&folderWatch, &FolderWatchCallbackEx::fileModified, this, [&](QString filename) + auto connectionModified = QObject::connect(&fileWatcher, &FileWatcher::fileModified, this, [&](QString filename) { fileModifiedCalled = true; fileModifiedNames.append(filename); diff --git a/Code/Tools/AssetProcessor/native/unittests/ShaderCompilerUnitTests.cpp b/Code/Tools/AssetProcessor/native/unittests/ShaderCompilerUnitTests.cpp deleted file mode 100644 index f8bab90118..0000000000 --- a/Code/Tools/AssetProcessor/native/unittests/ShaderCompilerUnitTests.cpp +++ /dev/null @@ -1,188 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#include "ShaderCompilerUnitTests.h" -#include "native/connection/connectionManager.h" -#include "native/connection/connection.h" -#include "native/utilities/assetUtils.h" - -#define UNIT_TEST_CONNECT_PORT 12125 - -ShaderCompilerUnitTest::ShaderCompilerUnitTest() -{ - m_connectionManager = ConnectionManager::Get(); - connect(this, SIGNAL(StartUnitTestForGoodShaderCompiler()), this, SLOT(UnitTestForGoodShaderCompiler())); - connect(this, SIGNAL(StartUnitTestForFirstBadShaderCompiler()), this, SLOT(UnitTestForFirstBadShaderCompiler())); - connect(this, SIGNAL(StartUnitTestForSecondBadShaderCompiler()), this, SLOT(UnitTestForSecondBadShaderCompiler())); - connect(this, SIGNAL(StartUnitTestForThirdBadShaderCompiler()), this, SLOT(UnitTestForThirdBadShaderCompiler())); - connect(&m_shaderCompilerManager, SIGNAL(sendErrorMessageFromShaderJob(QString, QString, QString, QString)), this, SLOT(ReceiveShaderCompilerErrorMessage(QString, QString, QString, QString))); - - m_shaderCompilerManager.setIsUnitTesting(true); - m_connectionManager->RegisterService(AssetUtilities::ComputeCRC32Lowercase("ShaderCompilerProxyRequest"), AZStd::bind(&ShaderCompilerManager::process, &m_shaderCompilerManager, AZStd::placeholders::_1, AZStd::placeholders::_2, AZStd::placeholders::_3, AZStd::placeholders::_4)); - ContructPayloadForShaderCompilerServer(m_testPayload); -} - -ShaderCompilerUnitTest::~ShaderCompilerUnitTest() -{ - m_connectionManager->removeConnection(m_connectionId); -} - -void ShaderCompilerUnitTest::ContructPayloadForShaderCompilerServer(QByteArray& payload) -{ - QString testString = "This is a test string"; - QString testServerList = "127.0.0.3,198.51.100.0,127.0.0.1"; // note - 198.51.100.0 is in the 'test' range that will never be assigned to anyone. - unsigned int testServerListLength = static_cast(testServerList.size()); - unsigned short testServerPort = 12348; - unsigned int testRequestId = 1; - qint64 testStringLength = static_cast(testString.size()); - payload.resize(static_cast(testStringLength)); - memcpy(payload.data(), (testString.toStdString().c_str()), testStringLength); - unsigned int payloadSize = payload.size(); - payload.resize(payloadSize + 1 + static_cast(testServerListLength) + 1 + sizeof(unsigned short) + sizeof(unsigned int) + sizeof(unsigned int)); - char* dataStart = payload.data() + payloadSize; - *dataStart = 0;// null - memcpy(payload.data() + payloadSize + 1, (testServerList.toStdString().c_str()), testServerListLength); - dataStart += 1 + testServerListLength; - *dataStart = 0; //null - memcpy(payload.data() + payloadSize + 1 + testServerListLength + 1, reinterpret_cast(&testServerPort), sizeof(unsigned short)); - memcpy(payload.data() + payloadSize + 1 + testServerListLength + 1 + sizeof(unsigned short), reinterpret_cast(&testServerListLength), sizeof(unsigned int)); - memcpy(payload.data() + payloadSize + 1 + testServerListLength + 1 + sizeof(unsigned short) + sizeof(unsigned int), reinterpret_cast(&testRequestId), sizeof(unsigned int)); -} - -void ShaderCompilerUnitTest::StartTest() -{ - m_connectionId = m_connectionManager->addConnection(); - Connection* connection = m_connectionManager->getConnection(m_connectionId); - connection->SetPort(UNIT_TEST_CONNECT_PORT); - connection->SetIpAddress("127.0.0.1"); - connection->SetAutoConnect(true); - UnitTestForGoodShaderCompiler(); -} - -int ShaderCompilerUnitTest::UnitTestPriority() const -{ - return -4; -} - -void ShaderCompilerUnitTest::UnitTestForGoodShaderCompiler() -{ - AZ_TracePrintf("ShaderCompilerUnitTest", " ... Starting test of 'good' shader compiler...\n"); - m_shaderCompilerManager.m_sendResponseCallbackFn = AZStd::bind(&ShaderCompilerUnitTest::VerifyPayloadForGoodShaderCompiler, this , AZStd::placeholders::_1, AZStd::placeholders::_2, AZStd::placeholders::_3, AZStd::placeholders::_4); - m_server.Init("127.0.0.1", 12348); - m_server.setServerStatus(UnitTestShaderCompilerServer::GoodServer); - m_connectionManager->SendMessageToService(m_connectionId, AssetUtilities::ComputeCRC32Lowercase("ShaderCompilerProxyRequest"), 0, m_testPayload); -} - -void ShaderCompilerUnitTest::UnitTestForFirstBadShaderCompiler() -{ - AZ_TracePrintf("ShaderCompilerUnitTest", " ... Starting test of 'bad' shader compiler... (Incomplete Payload)\n"); - m_shaderCompilerManager.m_sendResponseCallbackFn = AZStd::bind(&ShaderCompilerUnitTest::VerifyPayloadForFirstBadShaderCompiler, this, AZStd::placeholders::_1, AZStd::placeholders::_2, AZStd::placeholders::_3, AZStd::placeholders::_4); - m_server.setServerStatus(UnitTestShaderCompilerServer::BadServer_SendsIncompletePayload); - m_connectionManager->SendMessageToService(m_connectionId, AssetUtilities::ComputeCRC32Lowercase("ShaderCompilerProxyRequest"), 0, m_testPayload); -} - -void ShaderCompilerUnitTest::UnitTestForSecondBadShaderCompiler() -{ - AZ_TracePrintf("ShaderCompilerUnitTest", " ... Starting test of 'bad' shader compiler... (Payload followed by disconnection)\n"); - m_shaderCompilerManager.m_sendResponseCallbackFn = AZStd::bind(&ShaderCompilerUnitTest::VerifyPayloadForSecondBadShaderCompiler, this, AZStd::placeholders::_1, AZStd::placeholders::_2, AZStd::placeholders::_3, AZStd::placeholders::_4); - m_server.setServerStatus(UnitTestShaderCompilerServer::BadServer_ReadsPayloadAndDisconnect); - m_connectionManager->SendMessageToService(m_connectionId, AssetUtilities::ComputeCRC32Lowercase("ShaderCompilerProxyRequest"), 0, m_testPayload); -} - -void ShaderCompilerUnitTest::UnitTestForThirdBadShaderCompiler() -{ - AZ_TracePrintf("ShaderCompilerUnitTest", " ... Starting test of 'bad' shader compiler... (Connect but disconnect without data)\n"); - m_shaderCompilerManager.m_sendResponseCallbackFn = AZStd::bind(&ShaderCompilerUnitTest::VerifyPayloadForThirdBadShaderCompiler, this, AZStd::placeholders::_1, AZStd::placeholders::_2, AZStd::placeholders::_3, AZStd::placeholders::_4); - m_server.setServerStatus(UnitTestShaderCompilerServer::BadServer_DisconnectAfterConnect); - m_server.startServer(); - m_connectionManager->SendMessageToService(m_connectionId, AssetUtilities::ComputeCRC32Lowercase("ShaderCompilerProxyRequest"), 0, m_testPayload); -} - -void ShaderCompilerUnitTest::VerifyPayloadForGoodShaderCompiler(unsigned int connId, unsigned int type, unsigned int serial, QByteArray payload) -{ - (void) connId; - (void) type; - (void) serial; - m_shaderCompilerManager.m_sendResponseCallbackFn = nullptr; - - unsigned int messageSize; - quint8 status; - QByteArray payloadToCheck; - unsigned int requestId; - memcpy((&messageSize), payload.data(), sizeof(unsigned int)); - memcpy((&status), payload.data() + sizeof(unsigned int), sizeof(unsigned char)); - payloadToCheck.resize(messageSize); - memcpy((payloadToCheck.data()), payload.data() + sizeof(unsigned int) + sizeof(unsigned char), messageSize); - memcpy((&requestId), payload.data() + sizeof(unsigned int) + sizeof(unsigned char) + messageSize, sizeof(unsigned int)); - QString outgoingTestString = "Test string validated"; - if (QString::compare(QString(payloadToCheck), outgoingTestString, Qt::CaseSensitive) != 0) - { - Q_EMIT UnitTestFailed("Unit Test for Good Shader Compiler Failed"); - return; - } - Q_EMIT StartUnitTestForFirstBadShaderCompiler(); -} - -void ShaderCompilerUnitTest::VerifyPayloadForFirstBadShaderCompiler(unsigned int connId, unsigned int type, unsigned int serial, QByteArray payload) -{ - (void) connId; - (void) type; - (void) serial; - m_shaderCompilerManager.m_sendResponseCallbackFn = nullptr; - QString error = "Remote IP is taking too long to respond: 127.0.0.1"; - if ((payload.size() != 4) || (QString::compare(m_lastShaderCompilerErrorMessage, error, Qt::CaseSensitive) != 0)) - { - Q_EMIT UnitTestFailed("Unit Test for First Bad Shader Compiler Failed"); - return; - } - m_lastShaderCompilerErrorMessage.clear(); - Q_EMIT StartUnitTestForSecondBadShaderCompiler(); -} - -void ShaderCompilerUnitTest::VerifyPayloadForSecondBadShaderCompiler(unsigned int connId, unsigned int type, unsigned int serial, QByteArray payload) -{ - (void) connId; - (void) type; - (void) serial; - m_shaderCompilerManager.m_sendResponseCallbackFn = nullptr; - QString error = "Remote IP is taking too long to respond: 127.0.0.1"; - if ((payload.size() != 4) || (QString::compare(m_lastShaderCompilerErrorMessage, error, Qt::CaseSensitive) != 0)) - { - Q_EMIT UnitTestFailed("Unit Test for Second Bad Shader Compiler Failed"); - return; - } - m_lastShaderCompilerErrorMessage.clear(); - Q_EMIT StartUnitTestForThirdBadShaderCompiler(); -} - -void ShaderCompilerUnitTest::VerifyPayloadForThirdBadShaderCompiler(unsigned int connId, unsigned int type, unsigned int serial, QByteArray payload) -{ - (void) connId; - (void) type; - (void) serial; - m_shaderCompilerManager.m_sendResponseCallbackFn = nullptr; - QString error = "Remote IP is taking too long to respond: 127.0.0.1"; - if ((payload.size() != 4) || (QString::compare(m_lastShaderCompilerErrorMessage, error, Qt::CaseSensitive) != 0)) - { - Q_EMIT UnitTestFailed("Unit Test for Third Bad Shader Compiler Failed"); - return; - } - m_lastShaderCompilerErrorMessage.clear(); - Q_EMIT UnitTestPassed(); -} - -void ShaderCompilerUnitTest::ReceiveShaderCompilerErrorMessage(QString error, QString server, QString timestamp, QString payload) -{ - (void) server; - (void) timestamp; - (void) payload; - m_lastShaderCompilerErrorMessage = error; -} - - -REGISTER_UNIT_TEST(ShaderCompilerUnitTest) - diff --git a/Code/Tools/AssetProcessor/native/unittests/ShaderCompilerUnitTests.h b/Code/Tools/AssetProcessor/native/unittests/ShaderCompilerUnitTests.h deleted file mode 100644 index edcff7e949..0000000000 --- a/Code/Tools/AssetProcessor/native/unittests/ShaderCompilerUnitTests.h +++ /dev/null @@ -1,81 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#ifndef SHADERCOMPILERUNITTEST_H -#define SHADERCOMPILERUNITTEST_H - -#if !defined(Q_MOC_RUN) -#include "UnitTestRunner.h" - -#include - -#include "native/shadercompiler/shadercompilerManager.h" -//#include "native/shadercompiler/shadercompilerMessages.h" -#include "native/utilities/UnitTestShaderCompilerServer.h" -#include -#include -#endif - -class ConnectionManager; - -class ShaderCompilerManagerForUnitTest : public ShaderCompilerManager -{ -public: - explicit ShaderCompilerManagerForUnitTest(QObject* parent = 0) : ShaderCompilerManager(parent) {}; - - // for this test, we override sendResponse and make it so that it just calls a callback instead of actually sending it to the connection manager. - void sendResponse(unsigned int connId, unsigned int type, unsigned int serial, QByteArray payload) override - { - if (m_sendResponseCallbackFn) - { - m_sendResponseCallbackFn(connId, type, serial, payload); - } - } - AZStd::function m_sendResponseCallbackFn; -}; - -class ShaderCompilerUnitTest - : public UnitTestRun -{ - Q_OBJECT -public: - ShaderCompilerUnitTest(); - ~ShaderCompilerUnitTest(); - virtual void StartTest() override; - virtual int UnitTestPriority() const override; - void ContructPayloadForShaderCompilerServer(QByteArray& payload); - -Q_SIGNALS: - void StartUnitTestForGoodShaderCompiler(); - void StartUnitTestForFirstBadShaderCompiler(); - void StartUnitTestForSecondBadShaderCompiler(); - void StartUnitTestForThirdBadShaderCompiler(); - -public Q_SLOTS: - void UnitTestForGoodShaderCompiler(); - void UnitTestForFirstBadShaderCompiler(); - void UnitTestForSecondBadShaderCompiler(); - void UnitTestForThirdBadShaderCompiler(); - void VerifyPayloadForGoodShaderCompiler(unsigned int connId, unsigned int type, unsigned int serial, QByteArray payload); - void VerifyPayloadForFirstBadShaderCompiler(unsigned int connId, unsigned int type, unsigned int serial, QByteArray payload); - void VerifyPayloadForSecondBadShaderCompiler(unsigned int connId, unsigned int type, unsigned int serial, QByteArray payload); - void VerifyPayloadForThirdBadShaderCompiler(unsigned int connId, unsigned int type, unsigned int serial, QByteArray payload); - void ReceiveShaderCompilerErrorMessage(QString error, QString server, QString timestamp, QString payload); - - -private: - UnitTestShaderCompilerServer m_server; - ShaderCompilerManagerForUnitTest m_shaderCompilerManager; - ConnectionManager* m_connectionManager; - QByteArray m_testPayload; - QString m_lastShaderCompilerErrorMessage; - unsigned int m_connectionId = 0; -}; - -#endif // SHADERCOMPILERUNITTEST_H - - diff --git a/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.cpp b/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.cpp index 7a14f158d6..57884b304f 100644 --- a/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.cpp +++ b/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.cpp @@ -231,44 +231,6 @@ bool ApplicationManager::InitiatedShutdown() const return m_duringShutdown; } -void ApplicationManager::GetExternalBuilderFileList(QStringList& externalBuilderModules) -{ - externalBuilderModules.clear(); - - static const char* builder_folder_name = "Builders"; - - // LY_ASSET_BUILDERS is defined by the CMakeLists.txt. The asset builders add themselves to a variable that - // is populated to allow selective building of those asset builder targets. - // This allows left over Asset builders in the output directory to not be loaded by the AssetProcessor -#if !defined(LY_ASSET_BUILDERS) - #error LY_ASSET_BUILDERS was not defined for ApplicationManager.cpp -#endif - - QDir builderDir = QDir::toNativeSeparators(QString(this->m_frameworkApp.GetExecutableFolder())); - builderDir.cd(QString(builder_folder_name)); - if (builderDir.exists()) - { - AZStd::vector tokens; - AZ::StringFunc::Tokenize(AZStd::string_view(LY_ASSET_BUILDERS), tokens, ','); - AZStd::string builderLibrary; - for (const AZStd::string& token : tokens) - { - QString assetBuilderPath(token.c_str()); - if (builderDir.exists(assetBuilderPath)) - { - externalBuilderModules.push_back(builderDir.absoluteFilePath(assetBuilderPath)); - } - } - } - - if (externalBuilderModules.empty()) - { - AZ_TracePrintf(AssetProcessor::ConsoleChannel, "AssetProcessor was unable to locate any external builders\n"); - } -} - - - QDir ApplicationManager::GetSystemRoot() const { return m_systemRoot; @@ -459,15 +421,6 @@ void ApplicationManager::PopulateApplicationDependencies() m_filesOfInterest.push_back(dir.absoluteFilePath(pathWithPlatformExtension)); } - // Get the external builder modules to add to the files of interest - QStringList builderModuleFileList; - GetExternalBuilderFileList(builderModuleFileList); - for (const QString& builderModuleFile : builderModuleFileList) - { - m_filesOfInterest.push_back(builderModuleFile); - } - - QDir assetRoot; AssetUtilities::ComputeAssetRoot(assetRoot); diff --git a/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.h b/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.h index 91cf2185b7..2ecea4e512 100644 --- a/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.h +++ b/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.h @@ -21,7 +21,6 @@ #include "native/assetprocessor.h" #endif -class FolderWatchCallbackEx; class QCoreApplication; namespace AZ @@ -139,7 +138,7 @@ protected: void RegisterObjectForQuit(QObject* source, bool insertInFront = false); bool NeedRestart() const; void addRunningThread(AssetProcessor::ThreadWorker* thread); - + template void RegisterInternalBuilder(const QString& builderName); @@ -151,9 +150,6 @@ protected: bool m_duringStartup = true; AssetProcessorAZApplication m_frameworkApp; QCoreApplication* m_qApp = nullptr; - - //! Get the list of external builder files for this asset processor - void GetExternalBuilderFileList(QStringList& externalBuilderModules); virtual void Reflect() = 0; virtual const char* GetLogBaseName() = 0; diff --git a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp index 499e5fe4f7..36450c4e65 100644 --- a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp +++ b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp @@ -25,6 +25,7 @@ #include #include #include +#include #include @@ -32,9 +33,6 @@ #include -//! Amount of time to wait between checking the status of the AssetBuilder process -static const int s_MaximumSleepTimeMS = 10; - //! CreateJobs will wait up to 2 minutes before timing out //! This shouldn't need to be so high but very large slices can take a while to process currently //! This should be reduced down to something more reasonable after slice jobs are sped up @@ -64,6 +62,7 @@ ApplicationManagerBase::~ApplicationManagerBase() AZ::Debug::TraceMessageBus::Handler::BusDisconnect(); AssetProcessor::AssetBuilderRegistrationBus::Handler::BusDisconnect(); AssetBuilderSDK::AssetBuilderBus::Handler::BusDisconnect(); + AssetProcessor::AssetBuilderInfoBus::Handler::BusDisconnect(); if (m_settingsRegistryBuilder) { @@ -192,7 +191,7 @@ void ApplicationManagerBase::InitAssetProcessorManager() { m_assetProcessorManager->SetEnableModtimeSkippingFeature(true); } - + if (commandLine->HasSwitch(Command_enableQueryLogging.m_switch)) { m_assetProcessorManager->SetQueryLogging(true); @@ -206,7 +205,7 @@ void ApplicationManagerBase::InitAssetProcessorManager() { m_dependencyScanPattern = commandLine->GetSwitchValue(Command_dsp.m_switch, 0).c_str(); } - + m_fileDependencyScanPattern = "*"; if (commandLine->HasSwitch(Command_fileDependencyScanPattern.m_switch)) @@ -327,7 +326,7 @@ void ApplicationManagerBase::InitAssetCatalog() AssetProcessor::AssetCatalog* catalog = new AssetCatalog(assetCatalogHelper, m_platformConfiguration); // Using a direct connection so we know the catalog has been updated before continuing on with code might depend on the asset being in the catalog - connect(m_assetProcessorManager, &AssetProcessorManager::AssetMessage, catalog, &AssetCatalog::OnAssetMessage, Qt::DirectConnection); + connect(m_assetProcessorManager, &AssetProcessorManager::AssetMessage, catalog, &AssetCatalog::OnAssetMessage, Qt::DirectConnection); connect(m_assetProcessorManager, &AssetProcessorManager::SourceQueued, catalog, &AssetCatalog::OnSourceQueued); connect(m_assetProcessorManager, &AssetProcessorManager::SourceFinished, catalog, &AssetCatalog::OnSourceFinished); connect(m_assetProcessorManager, &AssetProcessorManager::PathDependencyResolved, catalog, &AssetCatalog::OnDependencyResolved); @@ -379,12 +378,12 @@ void ApplicationManagerBase::InitAssetScanner() QObject::connect(m_assetScanner, &AssetScanner::FilesFound, [this](QSet files) { m_fileStateCache->AddInfoSet(files); }); QObject::connect(m_assetScanner, &AssetScanner::FoldersFound, [this](QSet files) { m_fileStateCache->AddInfoSet(files); }); QObject::connect(m_assetScanner, &AssetScanner::ExcludedFound, [this](QSet files) { m_fileStateCache->AddInfoSet(files); }); - + // file table QObject::connect(m_assetScanner, &AssetScanner::AssetScanningStatusChanged, m_fileProcessor.get(), &FileProcessor::OnAssetScannerStatusChange); QObject::connect(m_assetScanner, &AssetScanner::FilesFound, m_fileProcessor.get(), &FileProcessor::AssessFilesFromScanner); QObject::connect(m_assetScanner, &AssetScanner::FoldersFound, m_fileProcessor.get(), &FileProcessor::AssessFoldersFromScanner); - + } void ApplicationManagerBase::DestroyAssetScanner() @@ -434,63 +433,77 @@ void ApplicationManagerBase::DestroyPlatformConfiguration() void ApplicationManagerBase::InitFileMonitor() { - m_folderWatches.reserve(m_platformConfiguration->GetScanFolderCount()); - m_watchHandles.reserve(m_platformConfiguration->GetScanFolderCount()); for (int folderIdx = 0; folderIdx < m_platformConfiguration->GetScanFolderCount(); ++folderIdx) { const AssetProcessor::ScanFolderInfo& info = m_platformConfiguration->GetScanFolderAt(folderIdx); - - FolderWatchCallbackEx* newFolderWatch = new FolderWatchCallbackEx(info.ScanPath(), "", info.RecurseSubFolders()); - // hook folder watcher to assess files on add/modify - // relevant files will be sent to resource compiler - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileAdded, - m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssessAddedFile); - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileModified, - m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssessModifiedFile); - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileRemoved, - m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssessDeletedFile); - - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileAdded, [this](QString path) { m_fileStateCache->AddFile(path); }); - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileModified, [this](QString path) { m_fileStateCache->UpdateFile(path); }); - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileRemoved, [this](QString path) { m_fileStateCache->RemoveFile(path); }); - - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileAdded, [](QString path) { AZ::Interface::Get()->FileAdded(path); }); - - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileAdded, - m_fileProcessor.get(), &AssetProcessor::FileProcessor::AssessAddedFile); - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileRemoved, - m_fileProcessor.get(), &AssetProcessor::FileProcessor::AssessDeletedFile); - - m_folderWatches.push_back(AZStd::unique_ptr(newFolderWatch)); - m_watchHandles.push_back(m_fileWatcher.AddFolderWatch(newFolderWatch)); + m_fileWatcher.AddFolderWatch(info.ScanPath(), info.RecurseSubFolders()); } - // also hookup monitoring for the cache (output directory) QDir cacheRoot; if (AssetUtilities::ComputeProjectCacheRoot(cacheRoot)) { - FolderWatchCallbackEx* newFolderWatch = new FolderWatchCallbackEx(cacheRoot.absolutePath(), "", true); + m_fileWatcher.AddFolderWatch(cacheRoot.absolutePath(), true); + } - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileAdded, [this](QString path) { m_fileStateCache->AddFile(path); }); - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileModified, [this](QString path) { m_fileStateCache->UpdateFile(path); }); - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileRemoved, [this](QString path) { m_fileStateCache->RemoveFile(path); }); + if (m_platformConfiguration->GetScanFolderCount() || !cacheRoot.path().isEmpty()) + { + const auto cachePath = QDir::toNativeSeparators(cacheRoot.absolutePath()); - // we only care about cache root deletions. - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileRemoved, - m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssessDeletedFile); + const auto OnFileAdded = [this, cachePath](QString path) + { + const bool isCacheRoot = path.startsWith(cachePath); + if (isCacheRoot) + { + m_fileStateCache->AddFile(path); + } + else + { + m_assetProcessorManager->AssessAddedFile(path); + m_fileStateCache->AddFile(path); + AZ::Interface::Get()->FileAdded(path); + m_fileProcessor->AssetProcessor::FileProcessor::AssessAddedFile(path); + } + }; - m_folderWatches.push_back(AZStd::unique_ptr(newFolderWatch)); - m_watchHandles.push_back(m_fileWatcher.AddFolderWatch(newFolderWatch)); + const auto OnFileModified = [this, cachePath](QString path) + { + const bool isCacheRoot = path.startsWith(cachePath); + if (isCacheRoot) + { + m_assetProcessorManager->AssessModifiedFile(path); + } + else + { + m_assetProcessorManager->AssessModifiedFile(path); + m_fileStateCache->UpdateFile(path); + } + }; + + const auto OnFileRemoved = [this, cachePath](QString path) + { + const bool isCacheRoot = path.startsWith(cachePath); + if (isCacheRoot) + { + m_fileStateCache->RemoveFile(path); + m_assetProcessorManager->AssessDeletedFile(path); + } + else + { + m_assetProcessorManager->AssessDeletedFile(path); + m_fileStateCache->RemoveFile(path); + m_fileProcessor->AssessDeletedFile(path); + } + }; + + connect(&m_fileWatcher, &FileWatcher::fileAdded, OnFileAdded); + connect(&m_fileWatcher, &FileWatcher::fileModified, OnFileModified); + connect(&m_fileWatcher, &FileWatcher::fileRemoved, OnFileRemoved); } } void ApplicationManagerBase::DestroyFileMonitor() { - for (int watchHandle : m_watchHandles) - { - m_fileWatcher.RemoveFolderWatch(watchHandle); - } - m_folderWatches.resize(0); + m_fileWatcher.ClearFolderWatches(); } void ApplicationManagerBase::DestroyApplicationServer() @@ -591,6 +604,51 @@ void ApplicationManagerBase::InitConnectionManager() }, AZStd::placeholders::_1, AZStd::placeholders::_2, AZStd::placeholders::_3, AZStd::placeholders::_4) ); + m_connectionManager->RegisterService( + AssetBuilder::BuilderRegistrationRequest::MessageType, + [this](unsigned int /*connId*/, unsigned int /*type*/, unsigned int /*serial*/, QByteArray payload, QString) + { + AssetBuilder::BuilderRegistrationRequest registrationRequest; + + if (m_builderRegistrationComplete) + { + return; + } + + m_builderRegistrationComplete = true; + + if (AssetProcessor::UnpackMessage(payload, registrationRequest)) + { + for (const auto& builder : registrationRequest.m_builders) + { + AssetBuilderSDK::AssetBuilderDesc desc; + desc.m_name = builder.m_name; + desc.m_patterns = builder.m_patterns; + desc.m_version = builder.m_version; + desc.m_analysisFingerprint = builder.m_analysisFingerprint; + desc.m_flags = builder.m_flags; + desc.m_busId = builder.m_busId; + desc.m_flagsByJobKey = builder.m_flagsByJobKey; + desc.m_productsToKeepOnFailure = builder.m_productsToKeepOnFailure; + + // Builders registered this way are always external builders + desc.m_builderType = AssetBuilderSDK::AssetBuilderDesc::AssetBuilderType::External; + + RegisterBuilderInformation(desc); + } + + QTimer::singleShot( + 0, this, + [this]() + { + if (!PostActivate()) + { + QuitRequested(); + } + }); + } + }); + //You can get Asset Processor Current State using AzFramework::AssetSystem::RequestAssetProcessorStatus; auto GetState = [this](unsigned int connId, unsigned int, unsigned int serial, QByteArray payload, QString) @@ -633,11 +691,11 @@ void ApplicationManagerBase::InitConnectionManager() AssetProcessorPlatformStatusRequest requestMessage; if (AssetProcessor::UnpackMessage(payload, requestMessage)) { - AzToolsFramework::AssetSystemRequestBus::BroadcastResult(responseMessage.m_isPlatformEnabled, + AzToolsFramework::AssetSystemRequestBus::BroadcastResult(responseMessage.m_isPlatformEnabled, &AzToolsFramework::AssetSystemRequestBus::Events::IsAssetPlatformEnabled, requestMessage.m_platform.c_str()); } - AssetProcessor::ConnectionBus::Event(connId, + AssetProcessor::ConnectionBus::Event(connId, &AssetProcessor::ConnectionBus::Events::SendResponse, serial, responseMessage); }); @@ -653,11 +711,11 @@ void ApplicationManagerBase::InitConnectionManager() if (AssetProcessor::UnpackMessage(payload, requestMessage)) { const char* platformIdentifier = requestMessage.m_platform.c_str(); - responseMessage.m_numberOfPendingJobs = + responseMessage.m_numberOfPendingJobs = GetRCController()->NumberOfPendingJobsPerPlatform(platformIdentifier); } - AssetProcessor::ConnectionBus::Event(connId, + AssetProcessor::ConnectionBus::Event(connId, &AssetProcessor::ConnectionBus::Events::SendResponse, serial, responseMessage); }); } @@ -696,7 +754,7 @@ void ApplicationManagerBase::InitAssetRequestHandler(AssetProcessor::AssetReques QObject::connect(GetAssetProcessorManager(), &AssetProcessorManager::SendAssetExistsResponse, m_assetRequestHandler, &AssetRequestHandler::OnRequestAssetExistsResponse); QObject::connect(GetAssetProcessorManager(), &AssetProcessorManager::FenceFileDetected, m_assetRequestHandler, &AssetRequestHandler::OnFenceFileDetected); - + // connect the Asset Request Handler to RC: QObject::connect(m_assetRequestHandler, &AssetRequestHandler::RequestCompileGroup, GetRCController(), &RCController::OnRequestCompileGroup); QObject::connect(m_assetRequestHandler, &AssetRequestHandler::RequestEscalateAssetBySearchTerm, GetRCController(), &RCController::OnEscalateJobsBySearchTerm); @@ -754,8 +812,6 @@ ApplicationManager::BeforeRunStatus ApplicationManagerBase::BeforeRun() qRegisterMetaType("AzFramework::AssetSystem::AssetStatus"); qRegisterMetaType("AssetStatus"); - qRegisterMetaType("FileChangeInfo"); - qRegisterMetaType("AssetScanningStatus"); qRegisterMetaType("NetworkRequestID"); @@ -840,14 +896,6 @@ bool ApplicationManagerBase::Run() return false; } - bool startedSuccessfully = true; - - if (!PostActivate()) - { - QuitRequested(); - startedSuccessfully = false; - } - AZ_Printf(AssetProcessor::ConsoleChannel, "Asset Processor Batch Processing Started.\n"); AZ_Printf(AssetProcessor::ConsoleChannel, "-----------------------------------------\n"); QElapsedTimer allAssetsProcessingTimer; @@ -867,7 +915,7 @@ bool ApplicationManagerBase::Run() RemoveOldTempFolders(); Destroy(); - return (startedSuccessfully && FailedAssetsCount() == 0); + return FailedAssetsCount() == 0; } void ApplicationManagerBase::HandleFileRelocation() const @@ -899,7 +947,7 @@ void ApplicationManagerBase::HandleFileRelocation() const while(!m_sourceControlReady) { // We need to wait for source control to be ready before continuing - + if (printCounter % 10 == 0) { AZ_TracePrintf(AssetProcessor::ConsoleChannel, "Waiting for Source Control connection\n"); @@ -966,18 +1014,18 @@ void ApplicationManagerBase::HandleFileRelocation() const AZ_Printf(AssetProcessor::ConsoleChannel, "SETTING: Preview file move. Run again with --%s to actually make changes\n", ConfirmCommand); } - auto* interface = AZ::Interface::Get(); + auto* relocationInterface = AZ::Interface::Get(); - if(interface) + if(relocationInterface) { - auto result = interface->Move(source, destination, previewOnly, allowBrokenDependencies, !leaveEmptyFolders, updateReferences, excludeMetaDataFiles); + auto result = relocationInterface->Move(source, destination, previewOnly, allowBrokenDependencies, !leaveEmptyFolders, updateReferences, excludeMetaDataFiles); if (result.IsSuccess()) { AssetProcessor::RelocationSuccess success = result.TakeValue(); // The report can be too long for the AZ_Printf buffer, so split it into individual lines - AZStd::string report = interface->BuildReport(success.m_relocationContainer, success.m_updateTasks, true, updateReferences); + AZStd::string report = relocationInterface->BuildReport(success.m_relocationContainer, success.m_updateTasks, true, updateReferences); AZStd::vector lines; AzFramework::StringFunc::Tokenize(report.c_str(), lines, "\n"); @@ -1051,18 +1099,18 @@ void ApplicationManagerBase::HandleFileRelocation() const AZ_Printf(AssetProcessor::ConsoleChannel, "SETTING: Preview file delete. Run again with --%s to actually make changes\n", ConfirmCommand); } - auto* interface = AZ::Interface::Get(); + auto* relocationInterface = AZ::Interface::Get(); - if (interface) + if (relocationInterface) { - auto result = interface->Delete(source, previewOnly, allowBrokenDependencies, !leaveEmptyFolders, excludeMetaDataFiles); + auto result = relocationInterface->Delete(source, previewOnly, allowBrokenDependencies, !leaveEmptyFolders, excludeMetaDataFiles); if (result.IsSuccess()) { AssetProcessor::RelocationSuccess success = result.TakeValue(); // The report can be too long for the AZ_Printf buffer, so split it into individual lines - AZStd::string report = interface->BuildReport(success.m_relocationContainer, success.m_updateTasks, false, updateReferences); + AZStd::string report = relocationInterface->BuildReport(success.m_relocationContainer, success.m_updateTasks, false, updateReferences); AZStd::vector lines; AzFramework::StringFunc::Tokenize(report.c_str(), lines, "\n"); @@ -1129,7 +1177,7 @@ void ApplicationManagerBase::CheckForIdle() TryScanProductDependencies(); TryHandleFileRelocation(); - + // since we are shutting down, we save the registry and then we quit. AZ_Printf(AssetProcessor::ConsoleChannel, "No assets remain in the build queue. Saving the catalog, and then shutting down.\n"); // stop accepting any further idle messages, as we will shut down - don't want this function to repeat! @@ -1173,7 +1221,7 @@ void ApplicationManagerBase::InitBuilderManager() { m_builderManager->ConnectionLost(connId); }); - + } void ApplicationManagerBase::ShutdownBuilderManager() @@ -1207,7 +1255,7 @@ void ApplicationManagerBase::ShutDownAssetDatabase() AzToolsFramework::AssetDatabase::AssetDatabaseRequests::Bus::Handler::BusDisconnect(); } -void ApplicationManagerBase::InitFileProcessor() +void ApplicationManagerBase::InitFileProcessor() { AssetProcessor::ThreadController* fileProcessorHelper = new AssetProcessor::ThreadController(); @@ -1298,22 +1346,13 @@ bool ApplicationManagerBase::Activate() } InitBuilderConfiguration(); - - m_isCurrentlyLoadingGems = true; - if (!ActivateModules()) - { - // ActivateModules reports any errors it encounters. - m_isCurrentlyLoadingGems = false; - return false; - } - - m_isCurrentlyLoadingGems = false; PopulateApplicationDependencies(); InitAssetProcessorManager(); AssetBuilderSDK::InitializeSerializationContext(); AssetBuilderSDK::InitializeBehaviorContext(); - + AssetBuilder::InitializeSerializationContext(); + InitFileStateCache(); InitFileProcessor(); @@ -1341,7 +1380,7 @@ bool ApplicationManagerBase::Activate() RegisterObjectForQuit(m_rcController); m_connectionsToRemoveOnShutdown << QObject::connect( - m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssetProcessorManagerIdleState, + m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssetProcessorManagerIdleState, this, [this](bool state) { if (state) @@ -1362,7 +1401,7 @@ bool ApplicationManagerBase::Activate() }); m_connectionsToRemoveOnShutdown << QObject::connect( - this, &ApplicationManagerBase::CheckAssetProcessorManagerIdleState, + this, &ApplicationManagerBase::CheckAssetProcessorManagerIdleState, m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::CheckAssetProcessorIdleState); MakeActivationConnections(); @@ -1376,6 +1415,22 @@ bool ApplicationManagerBase::Activate() return false; } } + + AssetProcessor::AssetProcessorStatusEntry entry(AssetProcessor::AssetProcessorStatus::Initializing_Builders, 0, QString()); + Q_EMIT AssetProcessorStatusChanged(entry); + + AZStd::thread_desc desc; + desc.m_name = "Builder Component Registration"; + AZStd::thread builderRegistrationThread( + desc, + []() + { + AssetProcessor::BuilderRef builder; + AssetProcessor::BuilderManagerBus::BroadcastResult(builder, &AssetProcessor::BuilderManagerBus::Events::GetBuilder, true); + }); + + builderRegistrationThread.detach(); + return true; } @@ -1384,11 +1439,6 @@ bool ApplicationManagerBase::PostActivate() m_connectionManager->LoadConnections(); InitializeInternalBuilders(); - if (!InitializeExternalBuilders()) - { - AZ_Error("AssetProcessor", false, "AssetProcessor is closing. Failed to initialize and load all the external builders. Please ensure that Builders_Temp directory is not read-only. Please see log for more information.\n"); - return false; - } Q_EMIT OnBuildersRegistered(); @@ -1401,7 +1451,7 @@ bool ApplicationManagerBase::PostActivate() AZ::SystemTickBus::Broadcast(&AZ::SystemTickEvents::OnSystemTick); }); - // now that everything is up and running, we start scanning. Before this, we don't want file events to start percolating through the + // now that everything is up and running, we start scanning. Before this, we don't want file events to start percolating through the // asset system. GetAssetScanner()->StartScan(); @@ -1425,124 +1475,20 @@ bool ApplicationManagerBase::InitializeInternalBuilders() return result; } -bool ApplicationManagerBase::InitializeExternalBuilders() -{ - AssetProcessor::AssetProcessorStatusEntry entry(AssetProcessor::AssetProcessorStatus::Initializing_Builders); - Q_EMIT AssetProcessorStatusChanged(entry); - QCoreApplication::processEvents(QEventLoop::AllEvents); - - - // Get the list of external build modules (full paths) - QStringList fileList; - GetExternalBuilderFileList(fileList); - - for (const QString& filePath : fileList) - { - if (QLibrary::isLibrary(filePath)) - { - AssetProcessor::ExternalModuleAssetBuilderInfo* externalAssetBuilderInfo = new AssetProcessor::ExternalModuleAssetBuilderInfo(filePath); - AssetProcessor::AssetBuilderType assetBuilderType = externalAssetBuilderInfo->Load(); - AZ_TracePrintf(AssetProcessor::ConsoleChannel, "AssetProcessor is loading library %s\n", filePath.toUtf8().data()); - if (assetBuilderType == AssetProcessor::AssetBuilderType::None) - { - AZ_Warning(AssetProcessor::DebugChannel, false, "Non-builder DLL was found in Builders directory %s, skipping. \n", filePath.toUtf8().data()); - delete externalAssetBuilderInfo; - continue; - } - - if (assetBuilderType == AssetProcessor::AssetBuilderType::Invalid) - { - AZ_Warning(AssetProcessor::DebugChannel, false, "AssetProcessor was not able to load the library: %s\n", filePath.toUtf8().data()); - delete externalAssetBuilderInfo; - return false; - } - - AZ_TracePrintf(AssetProcessor::ConsoleChannel, "Initializing and registering builder %s\n", externalAssetBuilderInfo->GetName().toUtf8().data()); - - m_currentExternalAssetBuilder = externalAssetBuilderInfo; - - externalAssetBuilderInfo->Initialize(); - - m_currentExternalAssetBuilder = nullptr; - - m_externalAssetBuilders.push_back(externalAssetBuilderInfo); - } - } - - // Also init external builders which may be inside of Gems - AzToolsFramework::ToolsApplicationRequestBus::Broadcast( - &AzToolsFramework::ToolsApplicationRequests::CreateAndAddEntityFromComponentTags, - AZStd::vector({ AssetBuilderSDK::ComponentTags::AssetBuilder }), "AssetBuilders Entity"); - - return true; -} - -bool ApplicationManagerBase::WaitForBuilderExit(AzFramework::ProcessWatcher* processWatcher, AssetBuilderSDK::JobCancelListener* jobCancelListener, AZ::u32 processTimeoutLimitInSeconds) -{ - AZ::u32 exitCode = 0; - bool finishedOK = false; - QElapsedTimer ticker; - ProcessCommunicatorTracePrinter tracer(processWatcher->GetCommunicator(), "AssetBuilder"); - - ticker.start(); - - while (!finishedOK) - { - AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(s_MaximumSleepTimeMS)); - - tracer.Pump(); - - if (ticker.elapsed() > processTimeoutLimitInSeconds * 1000 || (jobCancelListener && jobCancelListener->IsCancelled())) - { - break; - } - - if (!processWatcher->IsProcessRunning(&exitCode)) - { - finishedOK = true; // we either cant wait for it, or it finished. - break; - } - } - - tracer.Pump(); // empty whats left if possible. - - if (processWatcher->IsProcessRunning(&exitCode)) - { - processWatcher->TerminateProcess(1); - } - - if (exitCode != 0) - { - AZ_Error(AssetProcessor::ConsoleChannel, false, "AssetBuilder exited with error code %d", exitCode); - return false; - } - else if (jobCancelListener && jobCancelListener->IsCancelled()) - { - AZ_TracePrintf(AssetProcessor::DebugChannel, "AssetBuilder was terminated. There was a request to cancel the job.\n"); - return false; - } - else if (!finishedOK) - { - AZ_Error(AssetProcessor::ConsoleChannel, false, "AssetBuilder failed to terminate within %d seconds", processTimeoutLimitInSeconds); - return false; - } - - return true; -} - void ApplicationManagerBase::RegisterBuilderInformation(const AssetBuilderSDK::AssetBuilderDesc& builderDesc) { - // Create Job Function validation - AZ_Error(AssetProcessor::ConsoleChannel, - builderDesc.m_createJobFunction, - "Create Job Function (m_createJobFunction) for %s builder is empty.\n", - builderDesc.m_name.c_str()); + if (!builderDesc.IsExternalBuilder()) + { + // Create Job Function validation + AZ_Error( + AssetProcessor::ConsoleChannel, builderDesc.m_createJobFunction, + "Create Job Function (m_createJobFunction) for %s builder is empty.\n", builderDesc.m_name.c_str()); - // Process Job Function validation - AZ_Error(AssetProcessor::ConsoleChannel, - builderDesc.m_processJobFunction, - "Process Job Function (m_processJobFunction) for %s builder is empty.\n", - builderDesc.m_name.c_str()); + // Process Job Function validation + AZ_Error( + AssetProcessor::ConsoleChannel, builderDesc.m_processJobFunction, + "Process Job Function (m_processJobFunction) for %s builder is empty.\n", builderDesc.m_name.c_str()); + } // Bus ID validation AZ_Error(AssetProcessor::ConsoleChannel, @@ -1550,67 +1496,66 @@ void ApplicationManagerBase::RegisterBuilderInformation(const AssetBuilderSDK::A "Bus ID for %s builder is empty.\n", builderDesc.m_name.c_str()); - // This is an external builder registering, we will want to track its builder desc since it can register multiple ones - AZStd::string builderFilePath; - if (m_currentExternalAssetBuilder) - { - m_currentExternalAssetBuilder->RegisterBuilderDesc(builderDesc.m_busId); - builderFilePath = m_currentExternalAssetBuilder->GetModuleFullPath().toUtf8().data(); - } - AssetBuilderSDK::AssetBuilderDesc modifiedBuilderDesc = builderDesc; // Allow for overrides defined in a BuilderConfig.ini file to update our code defined default values AssetProcessor::BuilderConfigurationRequestBus::Broadcast(&AssetProcessor::BuilderConfigurationRequests::UpdateBuilderDescriptor, builderDesc.m_name, modifiedBuilderDesc); if (builderDesc.IsExternalBuilder()) { - // We're going to override the createJob function so we can run it externally in AssetBuilder, rather than having it run inside the AP - modifiedBuilderDesc.m_createJobFunction = [builderFilePath](const AssetBuilderSDK::CreateJobsRequest& request, AssetBuilderSDK::CreateJobsResponse& response) + // We're going to override the createJob function so we can run it externally in AssetBuilder, rather than having it run + // inside the AP + modifiedBuilderDesc.m_createJobFunction = + [](const AssetBuilderSDK::CreateJobsRequest& request, AssetBuilderSDK::CreateJobsResponse& response) + { + AssetProcessor::BuilderRef builderRef; + AssetProcessor::BuilderManagerBus::BroadcastResult(builderRef, &AssetProcessor::BuilderManagerBusTraits::GetBuilder, false); + + if (builderRef) { - AssetProcessor::BuilderRef builderRef; - AssetProcessor::BuilderManagerBus::BroadcastResult(builderRef, &AssetProcessor::BuilderManagerBusTraits::GetBuilder); + int retryCount = 0; + AssetProcessor::BuilderRunJobOutcome result; - if (builderRef) + do { - int retryCount = 0; - AssetProcessor::BuilderRunJobOutcome result; - - do - { - retryCount++; - result = builderRef->RunJob(request, response, s_MaximumCreateJobsTimeSeconds, "create", builderFilePath, nullptr); - } while (result == AssetProcessor::BuilderRunJobOutcome::LostConnection && retryCount <= AssetProcessor::RetriesForJobNetworkError); - } - else - { - AZ_Error("AssetProcessor", false, "Failed to retrieve a valid builder to process job"); - } - }; + retryCount++; + result = builderRef->RunJob( + request, response, s_MaximumCreateJobsTimeSeconds, "create", "", nullptr); + } while (result == AssetProcessor::BuilderRunJobOutcome::LostConnection && + retryCount <= AssetProcessor::RetriesForJobNetworkError); + } + else + { + AZ_Error("AssetProcessor", false, "Failed to retrieve a valid builder to process job"); + } + }; // Also override the processJob function to run externally - modifiedBuilderDesc.m_processJobFunction = [builderFilePath](const AssetBuilderSDK::ProcessJobRequest& request, AssetBuilderSDK::ProcessJobResponse& response) + modifiedBuilderDesc.m_processJobFunction = + [](const AssetBuilderSDK::ProcessJobRequest& request, AssetBuilderSDK::ProcessJobResponse& response) + { + AssetBuilderSDK::JobCancelListener jobCancelListener(request.m_jobId); + + AssetProcessor::BuilderRef builderRef; + AssetProcessor::BuilderManagerBus::BroadcastResult(builderRef, &AssetProcessor::BuilderManagerBusTraits::GetBuilder, false); + + if (builderRef) { - AssetBuilderSDK::JobCancelListener jobCancelListener(request.m_jobId); + int retryCount = 0; + AssetProcessor::BuilderRunJobOutcome result; - AssetProcessor::BuilderRef builderRef; - AssetProcessor::BuilderManagerBus::BroadcastResult(builderRef, &AssetProcessor::BuilderManagerBusTraits::GetBuilder); - - if (builderRef) + do { - int retryCount = 0; - AssetProcessor::BuilderRunJobOutcome result; - - do - { - retryCount++; - result = builderRef->RunJob(request, response, s_MaximumProcessJobsTimeSeconds, "process", builderFilePath, &jobCancelListener, request.m_tempDirPath); - } while (result == AssetProcessor::BuilderRunJobOutcome::LostConnection && retryCount <= AssetProcessor::RetriesForJobNetworkError); - } - else - { - AZ_Error("AssetProcessor", false, "Failed to retrieve a valid builder to process job"); - } - }; + retryCount++; + result = builderRef->RunJob( + request, response, s_MaximumProcessJobsTimeSeconds, "process", "", &jobCancelListener, request.m_tempDirPath); + } while (result == AssetProcessor::BuilderRunJobOutcome::LostConnection && + retryCount <= AssetProcessor::RetriesForJobNetworkError); + } + else + { + AZ_Error("AssetProcessor", false, "Failed to retrieve a valid builder to process job"); + } + }; } if (m_builderDescMap.find(modifiedBuilderDesc.m_busId) != m_builderDescMap.end()) @@ -1768,7 +1713,7 @@ bool ApplicationManagerBase::CheckSufficientDiskSpace(const QString& savePath, q [[maybe_unused]] bool result = AzToolsFramework::ToolsFileUtils::GetFreeDiskSpace(savePath, bytesFree); AZ_Assert(result, "Unable to determine the amount of free space on drive containing path (%s).", savePath.toUtf8().constData()); - + if (bytesFree < requiredSpace + s_ReservedDiskSpaceInBytes) { if (shutdownIfInsufficient) @@ -1806,8 +1751,8 @@ void ApplicationManagerBase::RemoveOldTempFolders() return; } - // We will remove old temp folders if either their modified time is older than the cutoff time or - // if the total number of temp folders have exceeded the maximum number of temp folders. + // We will remove old temp folders if either their modified time is older than the cutoff time or + // if the total number of temp folders have exceeded the maximum number of temp folders. QFileInfoList entries = root.entryInfoList(QDir::Dirs | QDir::NoDotAndDotDot, QDir::Time); // sorting by modification time int folderCount = 0; bool removeFolder = false; @@ -1821,9 +1766,9 @@ void ApplicationManagerBase::RemoveOldTempFolders() // Since we are sorting the folders list from latest to oldest, we will either be in a state where we have to delete all the remaining folders or not // because either we have reached the folder limit or reached the cutoff date limit. - removeFolder = removeFolder || (folderCount++ >= s_MaximumTempFolders) || + removeFolder = removeFolder || (folderCount++ >= s_MaximumTempFolders) || (entry.lastModified() < cutoffTime); - + if (removeFolder) { QDir dir(entry.absoluteFilePath()); @@ -1837,8 +1782,6 @@ void ApplicationManagerBase::ConnectivityStateChanged(const AzToolsFramework::So Q_EMIT SourceControlReady(); } - - void ApplicationManagerBase::OnAssetProcessorManagerIdleState(bool isIdle) { // these can come in during shutdown. diff --git a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h index 886880df3a..8591228375 100644 --- a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h +++ b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h @@ -47,7 +47,6 @@ namespace AssetProcessor class ApplicationServer; class ConnectionManager; -class FolderWatchCallbackEx; class ControlRequestHandler; class ApplicationManagerBase @@ -149,7 +148,6 @@ protected: void CreateQtApplication() override; bool InitializeInternalBuilders(); - bool InitializeExternalBuilders(); void InitBuilderManager(); void ShutdownBuilderManager(); bool InitAssetDatabase(); @@ -173,8 +171,6 @@ protected: AssetProcessor::AssetCatalog* GetAssetCatalog() const { return m_assetCatalog; } - static bool WaitForBuilderExit(AzFramework::ProcessWatcher* processWatcher, AssetBuilderSDK::JobCancelListener* jobCancelListener, AZ::u32 processTimeoutLimitInSeconds); - ApplicationServer* m_applicationServer = nullptr; ConnectionManager* m_connectionManager = nullptr; @@ -195,9 +191,7 @@ protected: bool m_sourceControlReady = false; bool m_fullIdle = false; - AZStd::vector > m_folderWatches; FileWatcher m_fileWatcher; - AZStd::vector m_watchHandles; AssetProcessor::PlatformConfiguration* m_platformConfiguration = nullptr; AssetProcessor::AssetProcessorManager* m_assetProcessorManager = nullptr; AssetProcessor::AssetCatalog* m_assetCatalog = nullptr; @@ -218,6 +212,8 @@ protected: AZStd::shared_ptr m_internalBuilder; AZStd::shared_ptr m_settingsRegistryBuilder; + bool m_builderRegistrationComplete = false; + // Builder description map based on the builder id AZStd::unordered_map m_builderDescMap; @@ -231,7 +227,7 @@ protected: AZStd::list m_externalAssetBuilders; AssetProcessor::ExternalModuleAssetBuilderInfo* m_currentExternalAssetBuilder = nullptr; - + QAtomicInt m_connectionsAwaitingAssetCatalogSave = 0; int m_remainingAPMJobs = 0; bool m_assetProcessorManagerIsReady = false; diff --git a/Code/Tools/AssetProcessor/native/utilities/AssetBuilderInfo.h b/Code/Tools/AssetProcessor/native/utilities/AssetBuilderInfo.h index 5ace9e1aaf..20a1d808fd 100644 --- a/Code/Tools/AssetProcessor/native/utilities/AssetBuilderInfo.h +++ b/Code/Tools/AssetProcessor/native/utilities/AssetBuilderInfo.h @@ -23,7 +23,6 @@ #include #include -class FolderWatchCallbackEx; class QCoreApplication; namespace AssetProcessor diff --git a/Code/Tools/AssetProcessor/native/utilities/BuilderManager.cpp b/Code/Tools/AssetProcessor/native/utilities/BuilderManager.cpp index ddaa5aa777..75c84630f5 100644 --- a/Code/Tools/AssetProcessor/native/utilities/BuilderManager.cpp +++ b/Code/Tools/AssetProcessor/native/utilities/BuilderManager.cpp @@ -16,6 +16,7 @@ #include #include #include +#include namespace AssetProcessor { @@ -138,7 +139,7 @@ namespace AssetProcessor } } - bool Builder::Start() + bool Builder::Start(bool doRegistration) { // Get the current BinXXX folder based on the current running AP QString applicationDir = QCoreApplication::instance()->applicationDirPath(); @@ -155,7 +156,7 @@ namespace AssetProcessor return false; } - const AZStd::vector params = BuildParams("resident", buildersFolder.c_str(), UuidString(), "", ""); + const AZStd::vector params = BuildParams("resident", buildersFolder.c_str(), UuidString(), "", "", doRegistration); m_processWatcher = LaunchProcess(fullExePathString.c_str(), params); @@ -179,7 +180,7 @@ namespace AssetProcessor return !m_processWatcher || (m_processWatcher && m_processWatcher->IsProcessRunning(exitCode)); } - AZStd::vector Builder::BuildParams(const char* task, const char* moduleFilePath, const AZStd::string& builderGuid, const AZStd::string& jobDescriptionFile, const AZStd::string& jobResponseFile) const + AZStd::vector Builder::BuildParams(const char* task, const char* moduleFilePath, const AZStd::string& builderGuid, const AZStd::string& jobDescriptionFile, const AZStd::string& jobResponseFile, bool doRegistration) const { QDir projectCacheRoot; AssetUtilities::ComputeProjectCacheRoot(projectCacheRoot); @@ -200,6 +201,11 @@ namespace AssetProcessor params.emplace_back(AZStd::string::format(R"(-engine-path="%s")", enginePath.c_str())); params.emplace_back(AZStd::string::format("-port=%d", portNumber)); + if(doRegistration) + { + params.emplace_back("--register"); + } + if (moduleFilePath && moduleFilePath[0]) { params.emplace_back(AZStd::string::format(R"(-module="%s")", moduleFilePath)); @@ -232,7 +238,7 @@ namespace AssetProcessor { AzFramework::ProcessLauncher::ProcessLaunchInfo processLaunchInfo; processLaunchInfo.m_processExecutableString = fullExePath; - + AZStd::vector commandLineArray{ fullExePath }; commandLineArray.insert(commandLineArray.end(), params.begin(), params.end()); processLaunchInfo.m_commandlineParameters = AZStd::move(commandLineArray); @@ -350,17 +356,19 @@ namespace AssetProcessor BuilderManager::BuilderManager(ConnectionManager* connectionManager) { using namespace AZStd::placeholders; - connectionManager->RegisterService(AssetBuilderSDK::BuilderHelloRequest::MessageType(), AZStd::bind(&BuilderManager::IncomingBuilderPing, this, _1, _2, _3, _4, _5)); + connectionManager->RegisterService(AssetBuilder::BuilderHelloRequest::MessageType(), AZStd::bind(&BuilderManager::IncomingBuilderPing, this, _1, _2, _3, _4, _5)); // Setup a background thread to pump the idle builders so they don't get blocked trying to output to stdout/err - m_pollingThread = AZStd::thread([this]() + AZStd::thread_desc desc; + desc.m_name = "BuilderManager Idle Pump"; + m_pollingThread = AZStd::thread(desc, [this]() + { + while (!m_quitListener.WasQuitRequested()) { - while (!m_quitListener.WasQuitRequested()) - { - PumpIdleBuilders(); - AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(s_IdleBuilderPumpingDelayMS)); - } - }); + PumpIdleBuilders(); + AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(s_IdleBuilderPumpingDelayMS)); + } + }); m_quitListener.BusConnect(); BusConnect(); @@ -399,8 +407,8 @@ namespace AssetProcessor void BuilderManager::IncomingBuilderPing(AZ::u32 connId, AZ::u32 /*type*/, AZ::u32 serial, QByteArray payload, QString platform) { - AssetBuilderSDK::BuilderHelloRequest requestPing; - AssetBuilderSDK::BuilderHelloResponse responsePing; + AssetBuilder::BuilderHelloRequest requestPing; + AssetBuilder::BuilderHelloResponse responsePing; if (!AZ::Utils::LoadObjectFromBufferInPlace(payload.data(), payload.length(), requestPing)) { @@ -476,7 +484,7 @@ namespace AssetProcessor return builder; } - BuilderRef BuilderManager::GetBuilder() + BuilderRef BuilderManager::GetBuilder(bool doRegistration) { AZStd::shared_ptr newBuilder; BuilderRef builderRef; @@ -484,27 +492,30 @@ namespace AssetProcessor { AZStd::unique_lock lock(m_buildersMutex); - for (auto itr = m_builders.begin(); itr != m_builders.end(); ) + if (!doRegistration) { - auto& builder = itr->second; - - if (!builder->m_busy) + for (auto itr = m_builders.begin(); itr != m_builders.end();) { - builder->PumpCommunicator(); + auto& builder = itr->second; - if (builder->IsValid()) + if (!builder->m_busy) { - return BuilderRef(builder); + builder->PumpCommunicator(); + + if (builder->IsValid()) + { + return BuilderRef(builder); + } + else + { + itr = m_builders.erase(itr); + } } else { - itr = m_builders.erase(itr); + ++itr; } } - else - { - ++itr; - } } AZ_TracePrintf("BuilderManager", "Starting new builder for job request\n"); @@ -516,7 +527,7 @@ namespace AssetProcessor builderRef = BuilderRef(newBuilder); } - if (!newBuilder->Start()) + if (!newBuilder->Start(doRegistration)) { AZ_Error("BuilderManager", false, "Builder failed to start"); diff --git a/Code/Tools/AssetProcessor/native/utilities/BuilderManager.h b/Code/Tools/AssetProcessor/native/utilities/BuilderManager.h index 1208345a39..64241b106e 100644 --- a/Code/Tools/AssetProcessor/native/utilities/BuilderManager.h +++ b/Code/Tools/AssetProcessor/native/utilities/BuilderManager.h @@ -39,7 +39,7 @@ namespace AssetProcessor virtual ~BuilderManagerBusTraits() = default; //! Returns a builder for doing work - virtual BuilderRef GetBuilder() = 0; + virtual BuilderRef GetBuilder(bool doRegistration) = 0; }; using BuilderManagerBus = AZ::EBus; @@ -98,12 +98,12 @@ namespace AssetProcessor private: //! Starts the builder process and waits for it to connect - bool Start(); + bool Start(bool doRegistration); //! Sets the connection id and signals that the builder has connected void SetConnection(AZ::u32 connId); - AZStd::vector BuildParams(const char* task, const char* moduleFilePath, const AZStd::string& builderGuid, const AZStd::string& jobDescriptionFile, const AZStd::string& jobResponseFile) const; + AZStd::vector BuildParams(const char* task, const char* moduleFilePath, const AZStd::string& builderGuid, const AZStd::string& jobDescriptionFile, const AZStd::string& jobResponseFile, bool doRegistration) const; AZStd::unique_ptr LaunchProcess(const char* fullExePath, const AZStd::vector& params) const; //! Waits for the builder exe to send the job response and pumps stdout/err @@ -169,7 +169,7 @@ namespace AssetProcessor void ConnectionLost(AZ::u32 connId); //BuilderManagerBus - BuilderRef GetBuilder() override; + BuilderRef GetBuilder(bool doRegistration) override; private: diff --git a/Code/Tools/AssetProcessor/native/utilities/BuilderManager.inl b/Code/Tools/AssetProcessor/native/utilities/BuilderManager.inl index 9893f32f6a..039680dfae 100644 --- a/Code/Tools/AssetProcessor/native/utilities/BuilderManager.inl +++ b/Code/Tools/AssetProcessor/native/utilities/BuilderManager.inl @@ -50,7 +50,7 @@ namespace AssetProcessor if (!netResponse.m_response.Succeeded() || s_createRequestFileForSuccessfulJob) { - // we write the request out to disk for failure or debugging + // we write the request out to disk for failure or debugging if (!DebugWriteRequestFile(tempFolderPath.c_str(), request, task, modulePath)) { return BuilderRunJobOutcome::FailedToWriteDebugRequest; @@ -83,7 +83,7 @@ namespace AssetProcessor return false; } - auto params = BuildParams(task.c_str(), modulePath.c_str(), "", jobRequestFile, jobResponseFile); + auto params = BuildParams(task.c_str(), modulePath.c_str(), "", jobRequestFile, jobResponseFile, false); AZStd::string paramString; AZ::StringFunc::Join(paramString, params.begin(), params.end(), " "); diff --git a/Code/Tools/AssetProcessor/native/utilities/GUIApplicationManager.cpp b/Code/Tools/AssetProcessor/native/utilities/GUIApplicationManager.cpp index c3ff22a39e..13a6b0699a 100644 --- a/Code/Tools/AssetProcessor/native/utilities/GUIApplicationManager.cpp +++ b/Code/Tools/AssetProcessor/native/utilities/GUIApplicationManager.cpp @@ -12,8 +12,6 @@ #include "native/resourcecompiler/rccontroller.h" #include "native/FileServer/fileServer.h" #include "native/AssetManager/assetScanner.h" -#include "native/shadercompiler/shadercompilerManager.h" -#include "native/shadercompiler/shadercompilerModel.h" #include #include @@ -55,7 +53,7 @@ namespace { moduleFileInfo.setFile(executableDirectory); } - + QDir binaryDir = moduleFileInfo.absoluteDir(); // strip extension QString applicationBase = moduleFileInfo.completeBaseName(); @@ -70,7 +68,7 @@ namespace binaryDir.remove(tempFile); } } - + } @@ -145,8 +143,6 @@ void GUIApplicationManager::Destroy() DestroyIniConfiguration(); DestroyFileServer(); - DestroyShaderCompilerManager(); - DestroyShaderCompilerModel(); } @@ -192,7 +188,7 @@ bool GUIApplicationManager::Run() wrapper->enableSaveRestoreGeometry(GetOrganizationName(), GetApplicationName(), "MainWindow", restoreOnFirstShow); AzQtComponents::StyleManager::setStyleSheet(m_mainWindow, QStringLiteral("style:AssetProcessor.qss")); - + auto refreshStyleSheets = [styleManager]() { styleManager->Refresh(); @@ -322,19 +318,11 @@ bool GUIApplicationManager::Run() qApp->setQuitOnLastWindowClosed(false); - QTimer::singleShot(0, this, [this]() - { - if (!PostActivate()) - { - QuitRequested(); - m_startedSuccessfully = false; - } - }); - m_duringStartup = false; + m_startedSuccessfully = true; int resultCode = qApp->exec(); // this blocks until the last window is closed. - + if(!InitiatedShutdown()) { // if we are here it implies that AP did not stop the Qt event loop and is shutting down prematurely @@ -427,7 +415,7 @@ bool GUIApplicationManager::OnError(const char* /*window*/, const char* message) return true; } - // If we're the main thread, then consider showing the message box directly. + // If we're the main thread, then consider showing the message box directly. // note that all other threads will PAUSE if they emit a message while the main thread is showing this box // due to the way the trace system EBUS is mutex-protected. Qt::ConnectionType connection = Qt::DirectConnection; @@ -470,7 +458,7 @@ bool GUIApplicationManager::Activate() AssetUtilities::ComputeProjectCacheRoot(projectCacheRoot); m_localUserSettings.Load(projectCacheRoot.filePath("AssetProcessorUserSettings.xml").toUtf8().data(), context); m_localUserSettings.Activate(AZ::UserSettings::CT_LOCAL); - + InitIniConfiguration(); InitFileServer(); @@ -479,9 +467,6 @@ bool GUIApplicationManager::Activate() { return false; } - - InitShaderCompilerModel(); - InitShaderCompilerManager(); return true; } @@ -490,6 +475,7 @@ bool GUIApplicationManager::PostActivate() { if (!ApplicationManagerBase::PostActivate()) { + m_startedSuccessfully = false; return false; } @@ -606,7 +592,7 @@ void GUIApplicationManager::InitConnectionManager() QObject::connect(m_fileServer, SIGNAL(AddRenameRequest(unsigned int, bool)), m_connectionManager, SLOT(AddRenameRequest(unsigned int, bool))); QObject::connect(m_fileServer, SIGNAL(AddFindFileNamesRequest(unsigned int, bool)), m_connectionManager, SLOT(AddFindFileNamesRequest(unsigned int, bool))); QObject::connect(m_fileServer, SIGNAL(UpdateConnectionMetrics()), m_connectionManager, SLOT(UpdateConnectionMetrics())); - + m_connectionManager->RegisterService(ShowAssetProcessorRequest::MessageType, std::bind([this](unsigned int /*connId*/, unsigned int /*type*/, unsigned int /*serial*/, QByteArray /*payload*/) { @@ -661,40 +647,6 @@ void GUIApplicationManager::DestroyFileServer() } } -void GUIApplicationManager::InitShaderCompilerManager() -{ - m_shaderCompilerManager = new ShaderCompilerManager(); - - //Shader compiler stuff - m_connectionManager->RegisterService(AssetUtilities::ComputeCRC32Lowercase("ShaderCompilerProxyRequest"), std::bind(&ShaderCompilerManager::process, m_shaderCompilerManager, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, std::placeholders::_4)); - QObject::connect(m_shaderCompilerManager, SIGNAL(sendErrorMessageFromShaderJob(QString, QString, QString, QString)), m_shaderCompilerModel, SLOT(addShaderErrorInfoEntry(QString, QString, QString, QString))); - - -} - -void GUIApplicationManager::DestroyShaderCompilerManager() -{ - if (m_shaderCompilerManager) - { - delete m_shaderCompilerManager; - m_shaderCompilerManager = nullptr; - } -} - -void GUIApplicationManager::InitShaderCompilerModel() -{ - m_shaderCompilerModel = new ShaderCompilerModel(); -} - -void GUIApplicationManager::DestroyShaderCompilerModel() -{ - if (m_shaderCompilerModel) - { - delete m_shaderCompilerModel; - m_shaderCompilerModel = nullptr; - } -} - IniConfiguration* GUIApplicationManager::GetIniConfiguration() const { return m_iniConfiguration; @@ -704,14 +656,6 @@ FileServer* GUIApplicationManager::GetFileServer() const { return m_fileServer; } -ShaderCompilerManager* GUIApplicationManager::GetShaderCompilerManager() const -{ - return m_shaderCompilerManager; -} -ShaderCompilerModel* GUIApplicationManager::GetShaderCompilerModel() const -{ - return m_shaderCompilerModel; -} void GUIApplicationManager::ShowTrayIconErrorMessage(QString msg) { diff --git a/Code/Tools/AssetProcessor/native/utilities/GUIApplicationManager.h b/Code/Tools/AssetProcessor/native/utilities/GUIApplicationManager.h index 3cf58231f2..c10d841daf 100644 --- a/Code/Tools/AssetProcessor/native/utilities/GUIApplicationManager.h +++ b/Code/Tools/AssetProcessor/native/utilities/GUIApplicationManager.h @@ -24,8 +24,6 @@ class ConnectionManager; class IniConfiguration; class ApplicationServer; class FileServer; -class ShaderCompilerManager; -class ShaderCompilerModel; namespace AssetProcessor { @@ -47,8 +45,6 @@ public: ApplicationManager::BeforeRunStatus BeforeRun() override; IniConfiguration* GetIniConfiguration() const; FileServer* GetFileServer() const; - ShaderCompilerManager* GetShaderCompilerManager() const; - ShaderCompilerModel* GetShaderCompilerModel() const; bool Run() override; //////////////////////////////////////////////////// @@ -72,10 +68,6 @@ private: void DestroyIniConfiguration(); void InitFileServer(); void DestroyFileServer(); - void InitShaderCompilerManager(); - void DestroyShaderCompilerManager(); - void InitShaderCompilerModel(); - void DestroyShaderCompilerModel(); void Destroy() override; Q_SIGNALS: @@ -99,8 +91,7 @@ private: IniConfiguration* m_iniConfiguration = nullptr; FileServer* m_fileServer = nullptr; - ShaderCompilerManager* m_shaderCompilerManager = nullptr; - ShaderCompilerModel* m_shaderCompilerModel = nullptr; + QFileSystemWatcher m_qtFileWatcher; AZ::UserSettingsProvider m_localUserSettings; bool m_messageBoxIsVisible = false; diff --git a/Code/Tools/LuaIDE/Source/LUA/BreakpointPanel.cpp b/Code/Tools/LuaIDE/Source/LUA/BreakpointPanel.cpp index 56379a3f07..cb8fffffc7 100644 --- a/Code/Tools/LuaIDE/Source/LUA/BreakpointPanel.cpp +++ b/Code/Tools/LuaIDE/Source/LUA/BreakpointPanel.cpp @@ -140,7 +140,7 @@ void DHBreakpointsWidget::CreateBreakpoint(const AZStd::string& debugName, int l QTableWidgetItem* newItem = new QTableWidgetItem(debugName.c_str()); newItem->setFlags(Qt::ItemIsEnabled | Qt::ItemIsSelectable); setItem(newRow, 1, newItem); - newItem = new QTableWidgetItem(QString().setNum(lineNumber + 1)); // +1 offset to match editor numbering + newItem = new QTableWidgetItem(QString().setNum(lineNumber)); newItem->setFlags(Qt::ItemIsEnabled | Qt::ItemIsSelectable); setItem(newRow, 0, newItem); } diff --git a/Code/Tools/LuaIDE/Source/LUA/LUAEditorContext.cpp b/Code/Tools/LuaIDE/Source/LUA/LUAEditorContext.cpp index f36724ee1a..533a89a77c 100644 --- a/Code/Tools/LuaIDE/Source/LUA/LUAEditorContext.cpp +++ b/Code/Tools/LuaIDE/Source/LUA/LUAEditorContext.cpp @@ -1433,7 +1433,8 @@ namespace LUAEditor return; } - AZStd::to_lower(const_cast(assetId).begin(), const_cast(assetId).end()); + AZStd::string assetIdLower(assetId); + AZStd::to_lower(assetIdLower.begin(), assetIdLower.end()); ShowLUAEditorView(); @@ -1446,11 +1447,11 @@ namespace LUAEditor // * we need to load that lua panel with the document's data, initializing it. // are we already tracking it? - auto it = m_documentInfoMap.find(assetId); + auto it = m_documentInfoMap.find(assetIdLower); if (it != m_documentInfoMap.end()) { // tell the view that it needs to focus that document! - mostRecentlyOpenedDocumentView = assetId; + mostRecentlyOpenedDocumentView = assetIdLower; if (m_queuedOpenRecent) { return; @@ -1482,14 +1483,14 @@ namespace LUAEditor // Register the script into the asset catalog AZ::Data::AssetType assetType = AZ::AzTypeInfo::Uuid(); AZ::Data::AssetId catalogAssetId; - EBUS_EVENT_RESULT(catalogAssetId, AZ::Data::AssetCatalogRequestBus, GetAssetIdByPath, assetId.c_str(), assetType, true); + EBUS_EVENT_RESULT(catalogAssetId, AZ::Data::AssetCatalogRequestBus, GetAssetIdByPath, assetIdLower.c_str(), assetType, true); uint64_t modTime = m_fileIO->ModificationTime(assetId.c_str()); DocumentInfo info; - info.m_assetName = assetId; + info.m_assetName = assetIdLower; AzFramework::StringFunc::Path::GetFullFileName(assetId.c_str(), info.m_displayName); - info.m_assetId = assetId; + info.m_assetId = assetIdLower; info.m_bSourceControl_BusyGettingStats = true; info.m_bSourceControl_BusyGettingStats = false; info.m_bSourceControl_CanWrite = true; @@ -1532,7 +1533,7 @@ namespace LUAEditor luaFile.Close(); } - DataLoadDoneCallback(isLoaded, assetId); + DataLoadDoneCallback(isLoaded, assetIdLower); ////////////////////////////////////////////////////////////////////////// if (m_queuedOpenRecent) @@ -1545,7 +1546,7 @@ namespace LUAEditor m_pLUAEditorMainWindow->IgnoreFocusEvents(false); } - mostRecentlyOpenedDocumentView = assetId; + mostRecentlyOpenedDocumentView = assetIdLower; EBUS_QUEUE_FUNCTION(AZ::SystemTickBus, &Context::OpenMostRecentDocumentView, this); } diff --git a/Code/Tools/LuaIDE/Source/LUA/LUAEditorFindDialog.cpp b/Code/Tools/LuaIDE/Source/LUA/LUAEditorFindDialog.cpp index c775ddc0ba..c426566c5f 100644 --- a/Code/Tools/LuaIDE/Source/LUA/LUAEditorFindDialog.cpp +++ b/Code/Tools/LuaIDE/Source/LUA/LUAEditorFindDialog.cpp @@ -610,7 +610,7 @@ namespace LUAEditor { m_resultList[qAssetName].m_assetId = docInfo.m_assetId; } - entry.m_lineNumber = line; + entry.m_lineNumber = line + 1; entry.m_lineText = entry.m_lineText.trimmed(); while (index > -1) diff --git a/Code/Tools/LuaIDE/Source/LUA/LUAEditorMainWindow.cpp b/Code/Tools/LuaIDE/Source/LUA/LUAEditorMainWindow.cpp index 33d8373487..776e290042 100644 --- a/Code/Tools/LuaIDE/Source/LUA/LUAEditorMainWindow.cpp +++ b/Code/Tools/LuaIDE/Source/LUA/LUAEditorMainWindow.cpp @@ -346,7 +346,11 @@ namespace LUAEditor { auto selectedAsset = selectedAssets.front(); const AZStd::string filePath = selectedAsset->GetFullPath(); - EBUS_EVENT(Context_DocumentManagement::Bus, OnLoadDocument, filePath, true); + auto entryType = selectedAsset->GetEntryType(); + if (entryType == AzToolsFramework::AssetBrowser::AssetBrowserEntry::AssetEntryType::Source) + { + EBUS_EVENT(Context_DocumentManagement::Bus, OnLoadDocument, filePath, true); + } } }); } @@ -372,9 +376,17 @@ namespace LUAEditor StringFilter* stringFilter = new StringFilter(); stringFilter->SetFilterPropagation(AssetTypeFilter::PropagateDirection::Up); - connect(m_gui->m_assetBrowserSearchWidget, &AzQtComponents::FilteredSearchWidget::TextFilterChanged, this, [stringFilter](const QString& newString) + connect(m_gui->m_assetBrowserSearchWidget, &AzQtComponents::FilteredSearchWidget::TextFilterChanged, this, [&, stringFilter](const QString& newString) { stringFilter->SetFilterString(newString); + if (newString.isEmpty()) + { + m_gui->m_assetBrowserTreeView->collapseAll(); + } + else + { + m_gui->m_assetBrowserTreeView->expandAll(); + } }); // Construct the final filter where they are all and'd together @@ -1280,7 +1292,7 @@ namespace LUAEditor // go to that line of the selected file. lineNumber = dlg.getLineNumber(); - currentView->SetCursorPosition(lineNumber - 1, 0); + currentView->SetCursorPosition(lineNumber, 0); } } @@ -2141,24 +2153,7 @@ namespace LUAEditor if (event->type() == QEvent::KeyPress) { QKeyEvent* keyEvent = static_cast(event); - if (keyEvent->key() == Qt::Key_Control) - { - TrackedLUACtrlTabOrder::iterator tabIter = m_CtrlTabOrder.begin(); - while (tabIter != m_CtrlTabOrder.end()) - { - if (*tabIter == m_lastFocusedAssetId) - { - // store the visible top window and make it the list's topmost - m_StoredTabAssetId = m_lastFocusedAssetId; - m_CtrlTabOrder.erase(tabIter); - m_CtrlTabOrder.push_front(m_lastFocusedAssetId); - break; - } - - ++tabIter; - } - } - else if (keyEvent->key() == Qt::Key_C && (keyEvent->modifiers() & Qt::ControlModifier)) + if (keyEvent->key() == Qt::Key_C && (keyEvent->modifiers() & Qt::ControlModifier)) { OnEditMenuCopy(); return true; @@ -2174,32 +2169,6 @@ namespace LUAEditor QKeyEvent* keyEvent = static_cast(event); if (keyEvent->key() == Qt::Key_Control) { - // reconfigure the ctrl+tab stack to set the next document to be the stored guid - // which was recorded when Ctrl was first pressed - TrackedLUACtrlTabOrder::iterator tabIter = m_CtrlTabOrder.begin(); - while (tabIter != m_CtrlTabOrder.end()) - { - if (*tabIter == m_StoredTabAssetId) - { - m_CtrlTabOrder.erase(tabIter); - - tabIter = m_CtrlTabOrder.begin(); - ++tabIter; - if (tabIter != m_CtrlTabOrder.end()) - { - m_CtrlTabOrder.insert(tabIter, m_StoredTabAssetId); - } - else - { - m_CtrlTabOrder.push_back(m_StoredTabAssetId); - } - - break; - } - - ++tabIter; - } - m_StoredTabAssetId = ""; } } @@ -2210,46 +2179,67 @@ namespace LUAEditor void LUAEditorMainWindow::OnTabForwards() { - // pop the first entry and push it to the last spot TrackedLUACtrlTabOrder::iterator tabIter = m_CtrlTabOrder.begin(); - if (tabIter != m_CtrlTabOrder.end()) - { - AZStd::string assetId = *tabIter; - m_CtrlTabOrder.pop_front(); - m_CtrlTabOrder.push_back(assetId); - // then grab the new first entry and pass it on to the widgetry - tabIter = m_CtrlTabOrder.begin(); - - TrackedLUAViewMap::iterator viewInfoIter = m_dOpenLUAView.find(*tabIter); - if (viewInfoIter != m_dOpenLUAView.end()) + while (tabIter != m_CtrlTabOrder.end()) + { + if (*tabIter == m_lastFocusedAssetId) { - viewInfoIter->second.luaDockWidget()->show(); - viewInfoIter->second.luaDockWidget()->raise(); - viewInfoIter->second.luaViewWidget()->setFocus(); + break; } + tabIter++; + } + + if (tabIter == m_CtrlTabOrder.begin()) + { + tabIter = m_CtrlTabOrder.end(); + --tabIter; + } + else + { + --tabIter; + } + + TrackedLUAViewMap::iterator viewInfoIter = m_dOpenLUAView.find(*tabIter); + if (viewInfoIter != m_dOpenLUAView.end()) + { + viewInfoIter->second.luaDockWidget()->show(); + viewInfoIter->second.luaDockWidget()->raise(); + viewInfoIter->second.luaViewWidget()->setFocus(); + m_lastFocusedAssetId = *tabIter; } } void LUAEditorMainWindow::OnTabBackwards() - { - // pop the last entry and push it to the first spot - TrackedLUACtrlTabOrder::iterator tabIter = m_CtrlTabOrder.end(); - --tabIter; - if (tabIter != m_CtrlTabOrder.end()) + { + TrackedLUACtrlTabOrder::iterator tabIter = m_CtrlTabOrder.begin(); + while (tabIter != m_CtrlTabOrder.end()) { - AZStd::string assetId = *tabIter; - m_CtrlTabOrder.pop_back(); - m_CtrlTabOrder.push_front(assetId); - // then grab the new first entry and pass it on to the widgetry - tabIter = m_CtrlTabOrder.begin(); - - TrackedLUAViewMap::iterator viewInfoIter = m_dOpenLUAView.find(*tabIter); - if (viewInfoIter != m_dOpenLUAView.end()) + if (*tabIter == m_lastFocusedAssetId) { - viewInfoIter->second.luaDockWidget()->show(); - viewInfoIter->second.luaDockWidget()->raise(); - viewInfoIter->second.luaViewWidget()->setFocus(); + break; } + tabIter++; + } + + if (tabIter == m_CtrlTabOrder.end()) + { + return; + } + + tabIter++; + if (tabIter == m_CtrlTabOrder.end()) + { + tabIter = m_CtrlTabOrder.begin(); + + } + + TrackedLUAViewMap::iterator viewInfoIter = m_dOpenLUAView.find(*tabIter); + if (viewInfoIter != m_dOpenLUAView.end()) + { + viewInfoIter->second.luaDockWidget()->show(); + viewInfoIter->second.luaDockWidget()->raise(); + viewInfoIter->second.luaViewWidget()->setFocus(); + m_lastFocusedAssetId = *tabIter; } } diff --git a/Code/Tools/LuaIDE/Source/LUA/LUAEditorView.cpp b/Code/Tools/LuaIDE/Source/LUA/LUAEditorView.cpp index 18d12f292c..c83c9a5513 100644 --- a/Code/Tools/LuaIDE/Source/LUA/LUAEditorView.cpp +++ b/Code/Tools/LuaIDE/Source/LUA/LUAEditorView.cpp @@ -964,9 +964,11 @@ namespace LUAEditor int endLine; auto newText = AcumulateSelectedLines(startLine, endLine, callable); - SetSelection(startLine, 0, endLine + 1, 0); + SetSelection(startLine + 1, 0, endLine + 2, 0); + RemoveSelectedText(); + SetCursorPosition(startLine + 1, 0); ReplaceSelectedText(newText); - SetSelection(startLine, 0, endLine + 1, 0); + SetSelection(startLine + 1, 0, endLine + 1, INT_MAX); } void LUAViewWidget::CommentSelectedLines() @@ -1002,21 +1004,30 @@ namespace LUAEditor { int startLine; int endLine; - auto newText = AcumulateSelectedLines(startLine, endLine, [&](QString& newText, QTextBlock& block) + auto currText = AcumulateSelectedLines(startLine, endLine, [&](QString& newText, QTextBlock& block) { newText.append(block.text()); newText.append("\n"); }); + currText.remove(currText.count() - 1, 1); + if (startLine == 0) { return; } - - SetSelection(startLine - 1, INT_MAX, endLine, INT_MAX); + auto upText = GetLineText(startLine -1); + SetSelection(startLine, 0, startLine, INT_MAX); RemoveSelectedText(); - SetCursorPosition(startLine - 1, 0); - ReplaceSelectedText(newText); - SetSelection(startLine - 1, 0, endLine - 1, INT_MAX); + SetSelection(startLine + 1, 0, endLine + 1, INT_MAX); + RemoveSelectedText(); + + SetCursorPosition(startLine , 0); + ReplaceSelectedText(currText); + + SetCursorPosition(endLine + 1, 0); + ReplaceSelectedText(upText); + + SetSelection(startLine, 0, endLine, INT_MAX); } void LUAViewWidget::MoveSelectedLinesDn() @@ -1040,11 +1051,11 @@ namespace LUAEditor newText.prepend("\n"); } - SetSelection(startLine, 0, endLine + 1, 0); + SetSelection(startLine + 1, 0, endLine + 2, 0); RemoveSelectedText(); - SetCursorPosition(startLine + 1, 0); + SetCursorPosition(startLine + 2, 0); ReplaceSelectedText(newText); - SetSelection(startLine + 1, 0, endLine + 1, INT_MAX); + SetSelection(startLine + 2, 0, endLine + 2, INT_MAX); } void LUAViewWidget::SetReadonly(bool readonly) diff --git a/Code/Tools/ProjectManager/Platform/Mac/ProjectManager_Test_Traits_Mac.h b/Code/Tools/ProjectManager/Platform/Mac/ProjectManager_Test_Traits_Mac.h index 8d7fe068c2..3ebe7d8e44 100644 --- a/Code/Tools/ProjectManager/Platform/Mac/ProjectManager_Test_Traits_Mac.h +++ b/Code/Tools/ProjectManager/Platform/Mac/ProjectManager_Test_Traits_Mac.h @@ -8,4 +8,4 @@ #pragma once -#define AZ_TRAIT_DISABLE_FAILED_PROJECT_MANAGER_TESTS false +#define AZ_TRAIT_DISABLE_FAILED_PROJECT_MANAGER_TESTS true diff --git a/Code/Tools/ProjectManager/Platform/Windows/ProjectBuilderWorker_windows.cpp b/Code/Tools/ProjectManager/Platform/Windows/ProjectBuilderWorker_windows.cpp index b6b37b222d..d692e10baa 100644 --- a/Code/Tools/ProjectManager/Platform/Windows/ProjectBuilderWorker_windows.cpp +++ b/Code/Tools/ProjectManager/Platform/Windows/ProjectBuilderWorker_windows.cpp @@ -19,6 +19,7 @@ namespace O3DE::ProjectManager QString targetBuildPath = QDir(m_projectInfo.m_path).filePath(ProjectBuildPathPostfix); return AZ::Success(QStringList{ ProjectCMakeCommand, + "-G", "Visual Studio 16 2019", "-B", targetBuildPath, "-S", m_projectInfo.m_path, QString("-DLY_3RDPARTY_PATH=").append(thirdPartyPath) } ); diff --git a/Code/Tools/ProjectManager/Platform/Windows/ProjectUtils_windows.cpp b/Code/Tools/ProjectManager/Platform/Windows/ProjectUtils_windows.cpp index 38bb867244..89032320cd 100644 --- a/Code/Tools/ProjectManager/Platform/Windows/ProjectUtils_windows.cpp +++ b/Code/Tools/ProjectManager/Platform/Windows/ProjectUtils_windows.cpp @@ -77,7 +77,7 @@ namespace O3DE::ProjectManager if (vsWhereFile.exists() && vsWhereFile.isFile()) { QStringList vsWhereBaseArguments = QStringList{"-version", - "16.9.2", + "[16.9.2,17)", "-latest", "-requires", "Microsoft.VisualStudio.Component.VC.Tools.x86.x64"}; @@ -106,10 +106,8 @@ namespace O3DE::ProjectManager } return AZ::Failure(QObject::tr("Visual Studio 2019 version 16.9.2 or higher not found.

" - "Visual Studio 2019 is required to build this project." - " Install any edition of Visual Studio 2019" - " or update to a newer version before proceeding to the next step." - " While installing configure Visual Studio with these workloads.")); + "A compatible version of Visual Studio is required to build this project.
" + "Refer to the Visual Studio requirements for more information.")); } AZ::Outcome OpenCMakeGUI(const QString& projectPath) diff --git a/Code/Tools/ProjectManager/Source/ProjectsScreen.cpp b/Code/Tools/ProjectManager/Source/ProjectsScreen.cpp index 7e5675918d..15a6f22d85 100644 --- a/Code/Tools/ProjectManager/Source/ProjectsScreen.cpp +++ b/Code/Tools/ProjectManager/Source/ProjectsScreen.cpp @@ -284,13 +284,14 @@ namespace O3DE::ProjectManager { currentButton = projectButtonIter.value(); currentButton->RestoreDefaultState(); - m_projectsFlowLayout->addWidget(currentButton); } } // Check whether project manager has successfully built the project if (currentButton) { + m_projectsFlowLayout->addWidget(currentButton); + bool projectBuiltSuccessfully = false; SettingsInterface::Get()->GetProjectBuiltSuccessfully(projectBuiltSuccessfully, project); @@ -341,6 +342,7 @@ namespace O3DE::ProjectManager } m_stack->setCurrentWidget(m_projectsContent); + m_projectsFlowLayout->update(); } ProjectManagerScreen ProjectsScreen::GetScreenEnum() @@ -399,7 +401,6 @@ namespace O3DE::ProjectManager { if (ProjectUtils::AddProjectDialog(this)) { - ResetProjectsContent(); emit ChangeScreenRequest(ProjectManagerScreen::Projects); } } @@ -490,7 +491,6 @@ namespace O3DE::ProjectManager // Open file dialog and choose location for copied project then register copy with O3DE if (ProjectUtils::CopyProjectDialog(projectInfo.m_path, newProjectInfo, this)) { - ResetProjectsContent(); emit NotifyBuildProject(newProjectInfo); emit ChangeScreenRequest(ProjectManagerScreen::Projects); } @@ -503,7 +503,6 @@ namespace O3DE::ProjectManager // Unregister Project from O3DE and reload projects if (ProjectUtils::UnregisterProject(projectPath)) { - ResetProjectsContent(); emit ChangeScreenRequest(ProjectManagerScreen::Projects); } } diff --git a/Code/Tools/PythonBindingsExample/tests/run_python_tests.bat b/Code/Tools/PythonBindingsExample/tests/run_python_tests.bat deleted file mode 100644 index 216f2dd0da..0000000000 --- a/Code/Tools/PythonBindingsExample/tests/run_python_tests.bat +++ /dev/null @@ -1,59 +0,0 @@ -@echo off - -REM -REM Copyright (c) Contributors to the Open 3D Engine Project. -REM For complete copyright and license terms please see the LICENSE at the root of this distribution. -REM -REM SPDX-License-Identifier: Apache-2.0 OR MIT -REM -REM - -PUSHD "%~dp0" - -SET CWD="%~dp0" -SET EXEPATH141="../../../../Bin64vc141/PythonBindingsExample.exe" -SET EXEPATH142="../../../../Bin64vc142/PythonBindingsExample.exe" -SET EXEPATH="" - -IF EXIST %EXEPATH141% ( - SET EXEPATH=%EXEPATH141% -) ELSE ( - IF EXIST %EXEPATH142% ( - SET EXEPATH=%EXEPATH142% - ) ELSE ( - ECHO PythonBindingsExample.exe not found. - ) -) -IF /I %EXEPATH% EQU "" ( - ECHO [FAILED] Could not run tests since a build of PythonBindingsExample.exe is missing - GOTO exit_app -) - -ECHO Testing basics of tool Python bindings in %CWD% - -%EXEPATH% --file test_hello_tool.py -IF %ERRORLEVEL% EQU 0 ( - ECHO [WORKED] test_hello_tool.py -) ELSE ( - ECHO [FAILED] test_hello_tool.py with %ERRORLEVEL% - GOTO exit_app -) - -%EXEPATH% --file test_framework.py --arg entity -IF %ERRORLEVEL% EQU 0 ( - ECHO [WORKED] test_framework.py --arg entity -) ELSE ( - ECHO [FAILED] test_framework.py --arg entity with %ERRORLEVEL% - GOTO exit_app -) - -%EXEPATH% --file test_framework.py --arg math -IF %ERRORLEVEL% EQU 0 ( - ECHO [WORKED] test_framework.py --arg math -) ELSE ( - ECHO [FAILED] test_framework.py --arg math with %ERRORLEVEL% - GOTO exit_app -) - -:exit_app -POPD diff --git a/Code/Tools/SceneAPI/SceneCore/DataTypes/Rules/IScriptProcessorRule.h b/Code/Tools/SceneAPI/SceneCore/DataTypes/Rules/IScriptProcessorRule.h index 36be5f61d3..2b2abae561 100644 --- a/Code/Tools/SceneAPI/SceneCore/DataTypes/Rules/IScriptProcessorRule.h +++ b/Code/Tools/SceneAPI/SceneCore/DataTypes/Rules/IScriptProcessorRule.h @@ -17,6 +17,12 @@ namespace AZ { namespace DataTypes { + enum class ScriptProcessorFallbackLogic + { + FailBuild, // this will log error & fail the build + ContinueBuild // this will log the errors but continue the build logic + }; + class IScriptProcessorRule : public IRule { @@ -26,6 +32,8 @@ namespace AZ virtual ~IScriptProcessorRule() override = default; virtual const AZStd::string& GetScriptFilename() const = 0; + + virtual ScriptProcessorFallbackLogic GetScriptProcessorFallbackLogic() const = 0; }; } // DataTypes } // SceneAPI diff --git a/Code/Tools/SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.cpp b/Code/Tools/SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.cpp index 8d413b6038..6046bfa620 100644 --- a/Code/Tools/SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.cpp +++ b/Code/Tools/SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.cpp @@ -173,10 +173,13 @@ namespace AZ::SceneAPI::Behaviors UnloadPython(); } - bool ScriptProcessorRuleBehavior::LoadPython(const AZ::SceneAPI::Containers::Scene& scene, AZStd::string& scriptPath) + bool ScriptProcessorRuleBehavior::LoadPython(const AZ::SceneAPI::Containers::Scene& scene, AZStd::string& scriptPath, Events::ProcessingResult& fallbackResult) { + using namespace AZ::SceneAPI; + + fallbackResult = Events::ProcessingResult::Failure; int scriptDiscoveryAttempts = 0; - const AZ::SceneAPI::Containers::SceneManifest& manifest = scene.GetManifest(); + const Containers::SceneManifest& manifest = scene.GetManifest(); auto view = Containers::MakeDerivedFilterView(manifest.GetValueStorage()); for (const auto& scriptItem : view) { @@ -188,6 +191,8 @@ namespace AZ::SceneAPI::Behaviors } ++scriptDiscoveryAttempts; + fallbackResult = (scriptItem.GetScriptProcessorFallbackLogic() == DataTypes::ScriptProcessorFallbackLogic::ContinueBuild) ? + Events::ProcessingResult::Ignored : Events::ProcessingResult::Failure; // check for file exist via absolute path if (!IO::FileIOBase::GetInstance()->Exists(scriptFilename.c_str())) @@ -301,7 +306,8 @@ namespace AZ::SceneAPI::Behaviors } }; - if (LoadPython(context.GetScene(), scriptPath)) + [[maybe_unused]] Events::ProcessingResult fallbackResult; + if (LoadPython(context.GetScene(), scriptPath, fallbackResult)) { EditorPythonConsoleNotificationHandler logger; m_editorPythonEventsInterface->ExecuteWithLock(executeCallback); @@ -333,8 +339,9 @@ namespace AZ::SceneAPI::Behaviors return Events::ProcessingResult::Ignored; } + Events::ProcessingResult fallbackResult; AZStd::string scriptPath; - if (LoadPython(scene, scriptPath)) + if (LoadPython(scene, scriptPath, fallbackResult)) { AZStd::string manifestUpdate; auto executeCallback = [&scene, &manifestUpdate, &scriptPath]() @@ -349,6 +356,12 @@ namespace AZ::SceneAPI::Behaviors EditorPythonConsoleNotificationHandler logger; m_editorPythonEventsInterface->ExecuteWithLock(executeCallback); + // if the returned scene manifest is empty then ignore the script update + if (manifestUpdate.empty()) + { + return Events::ProcessingResult::Ignored; + } + EntityUtilityBus::Broadcast(&EntityUtilityBus::Events::ResetEntityContext); AZ::Interface::Get()->RemoveAllTemplates(); @@ -364,6 +377,11 @@ namespace AZ::SceneAPI::Behaviors } return Events::ProcessingResult::Success; } + else + { + // if the manifest was not updated by the script, then return back the fallback result + return fallbackResult; + } } return Events::ProcessingResult::Ignored; } diff --git a/Code/Tools/SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.h b/Code/Tools/SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.h index a9ddf88df9..8903a8f257 100644 --- a/Code/Tools/SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.h +++ b/Code/Tools/SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.h @@ -54,7 +54,7 @@ namespace AZ::SceneAPI::Behaviors SCENE_DATA_API void GetManifestDependencyPaths(AZStd::vector& paths) override; protected: - bool LoadPython(const AZ::SceneAPI::Containers::Scene& scene, AZStd::string& scriptPath); + bool LoadPython(const AZ::SceneAPI::Containers::Scene& scene, AZStd::string& scriptPath, Events::ProcessingResult& fallbackResult); void UnloadPython(); bool DoPrepareForExport(Events::PreExportEventContext& context); diff --git a/Code/Tools/SceneAPI/SceneData/Rules/ScriptProcessorRule.cpp b/Code/Tools/SceneAPI/SceneData/Rules/ScriptProcessorRule.cpp index 5893764eb1..15c8c1b7f3 100644 --- a/Code/Tools/SceneAPI/SceneData/Rules/ScriptProcessorRule.cpp +++ b/Code/Tools/SceneAPI/SceneData/Rules/ScriptProcessorRule.cpp @@ -14,6 +14,9 @@ namespace AZ { + // Enum types must have a TypeId tied to it in order for the reflection to succeed. + AZ_TYPE_INFO_SPECIALIZE(SceneAPI::DataTypes::ScriptProcessorFallbackLogic, "{3DCABF3D-E8EF-43E7-B3C7-373E05825F60}"); + namespace SceneAPI { namespace SceneData @@ -23,13 +26,23 @@ namespace AZ return m_scriptFilename; } + DataTypes::ScriptProcessorFallbackLogic ScriptProcessorRule::GetScriptProcessorFallbackLogic() const + { + return m_fallbackLogic; + } + void ScriptProcessorRule::Reflect(AZ::ReflectContext* context) { AZ::SerializeContext* serializeContext = azrtti_cast(context); if (serializeContext) { - serializeContext->Class()->Version(1) - ->Field("scriptFilename", &ScriptProcessorRule::m_scriptFilename); + serializeContext->Class()->Version(2) + ->Field("scriptFilename", &ScriptProcessorRule::m_scriptFilename) + ->Field("fallbackLogic", &ScriptProcessorRule::m_fallbackLogic); + + serializeContext->Enum() + ->Value("FailBuild", DataTypes::ScriptProcessorFallbackLogic::FailBuild) + ->Value("ContinueBuild", DataTypes::ScriptProcessorFallbackLogic::ContinueBuild); AZ::EditContext* editContext = serializeContext->GetEditContext(); if (editContext) diff --git a/Code/Tools/SceneAPI/SceneData/Rules/ScriptProcessorRule.h b/Code/Tools/SceneAPI/SceneData/Rules/ScriptProcessorRule.h index ad5e1de063..80cb670f9f 100644 --- a/Code/Tools/SceneAPI/SceneData/Rules/ScriptProcessorRule.h +++ b/Code/Tools/SceneAPI/SceneData/Rules/ScriptProcessorRule.h @@ -35,10 +35,13 @@ namespace AZ m_scriptFilename = AZStd::move(scriptFilename); } + DataTypes::ScriptProcessorFallbackLogic GetScriptProcessorFallbackLogic() const override; + static void Reflect(ReflectContext* context); protected: AZStd::string m_scriptFilename; + DataTypes::ScriptProcessorFallbackLogic m_fallbackLogic = DataTypes::ScriptProcessorFallbackLogic::FailBuild; }; } // SceneData } // SceneAPI diff --git a/Code/Tools/SceneAPI/SceneData/Tests/SceneManifest/SceneManifestRuleTests.cpp b/Code/Tools/SceneAPI/SceneData/Tests/SceneManifest/SceneManifestRuleTests.cpp index e0d5cca484..2bbbc1054a 100644 --- a/Code/Tools/SceneAPI/SceneData/Tests/SceneManifest/SceneManifestRuleTests.cpp +++ b/Code/Tools/SceneAPI/SceneData/Tests/SceneManifest/SceneManifestRuleTests.cpp @@ -11,6 +11,7 @@ #include #include #include +#include #include #include #include @@ -271,5 +272,79 @@ namespace AZ auto update = scriptProcessorRuleBehavior.UpdateManifest(scene, AssetImportRequest::Update, AssetImportRequest::Generic); EXPECT_EQ(update, ProcessingResult::Ignored); } + + TEST_F(SceneManifest_JSON, ScriptProcessorRule_DefaultFallbackLogic_Works) + { + using namespace AZ::SceneAPI; + + constexpr const char* defaultJson = { R"JSON( + { + "values": [ + { + "$type": "ScriptProcessorRule", + "scriptFilename": "foo.py" + } + ] + })JSON" }; + + auto scene = Containers::Scene("mock"); + auto result = scene.GetManifest().LoadFromString(defaultJson, m_serializeContext.get(), m_jsonRegistrationContext.get()); + EXPECT_TRUE(result.IsSuccess()); + EXPECT_FALSE(scene.GetManifest().IsEmpty()); + ASSERT_EQ(scene.GetManifest().GetEntryCount(), 1); + + auto view = Containers::MakeDerivedFilterView(scene.GetManifest().GetValueStorage()); + EXPECT_EQ(view.begin()->GetScriptProcessorFallbackLogic(), DataTypes::ScriptProcessorFallbackLogic::FailBuild); + } + + TEST_F(SceneManifest_JSON, ScriptProcessorRule_ExplicitFallbackLogic_Works) + { + using namespace AZ::SceneAPI; + + constexpr const char* fallbackLogicJson = { R"JSON( + { + "values": [ + { + "$type": "ScriptProcessorRule", + "scriptFilename": "foo.py", + "fallbackLogic": "FailBuild" + } + ] + })JSON" }; + + auto scene = Containers::Scene("mock"); + auto result = scene.GetManifest().LoadFromString(fallbackLogicJson, m_serializeContext.get(), m_jsonRegistrationContext.get()); + EXPECT_TRUE(result.IsSuccess()); + EXPECT_FALSE(scene.GetManifest().IsEmpty()); + ASSERT_EQ(scene.GetManifest().GetEntryCount(), 1); + + auto view = Containers::MakeDerivedFilterView(scene.GetManifest().GetValueStorage()); + EXPECT_EQ(view.begin()->GetScriptProcessorFallbackLogic(), DataTypes::ScriptProcessorFallbackLogic::FailBuild); + } + + TEST_F(SceneManifest_JSON, ScriptProcessorRule_ContinueBuildFallbackLogic_Works) + { + using namespace AZ::SceneAPI; + + constexpr const char* fallbackLogicJson = { R"JSON( + { + "values": [ + { + "$type": "ScriptProcessorRule", + "scriptFilename": "foo.py", + "fallbackLogic": "ContinueBuild" + } + ] + })JSON" }; + + auto scene = Containers::Scene("mock"); + auto result = scene.GetManifest().LoadFromString(fallbackLogicJson, m_serializeContext.get(), m_jsonRegistrationContext.get()); + EXPECT_TRUE(result.IsSuccess()); + EXPECT_FALSE(scene.GetManifest().IsEmpty()); + ASSERT_EQ(scene.GetManifest().GetEntryCount(), 1); + + auto view = Containers::MakeDerivedFilterView(scene.GetManifest().GetValueStorage()); + EXPECT_EQ(view.begin()->GetScriptProcessorFallbackLogic(), DataTypes::ScriptProcessorFallbackLogic::ContinueBuild); + } } } diff --git a/Code/Tools/SerializeContextTools/SliceConverter.cpp b/Code/Tools/SerializeContextTools/SliceConverter.cpp index d0528a9cad..cfb1998f48 100644 --- a/Code/Tools/SerializeContextTools/SliceConverter.cpp +++ b/Code/Tools/SerializeContextTools/SliceConverter.cpp @@ -79,10 +79,6 @@ namespace AZ return false; } - // Load the asset catalog so that we can find any nested assets successfully. We also need to tick the tick bus - // so that the OnCatalogLoaded event gets processed now, instead of during application shutdown. - application.Tick(); - AZStd::string logggingScratchBuffer; SetupLogging(logggingScratchBuffer, convertSettings.m_reporting, *commandLine); diff --git a/Gems/AWSCore/Code/CMakeLists.txt b/Gems/AWSCore/Code/CMakeLists.txt index 974f3f03bf..877696e26c 100644 --- a/Gems/AWSCore/Code/CMakeLists.txt +++ b/Gems/AWSCore/Code/CMakeLists.txt @@ -202,6 +202,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) 3rdParty::Qt::Gui 3rdParty::Qt::Widgets AZ::AzTest + AZ::AWSNativeSDKInit Gem::AWSCore.Static Gem::AWSCore.Editor.Static ) diff --git a/Gems/AWSCore/Code/Platform/Linux/AWSCore_Traits_Linux.h b/Gems/AWSCore/Code/Platform/Linux/AWSCore_Traits_Linux.h index d7b1f32461..2cacfb0d34 100644 --- a/Gems/AWSCore/Code/Platform/Linux/AWSCore_Traits_Linux.h +++ b/Gems/AWSCore/Code/Platform/Linux/AWSCore_Traits_Linux.h @@ -7,4 +7,4 @@ */ #pragma once -#define AWSCORE_BACKWARD_INCOMPATIBLE_CHANGE 0 +#define AWSCORE_BACKWARD_INCOMPATIBLE_CHANGE 1 diff --git a/Gems/AWSCore/Code/Platform/Mac/AWSCore_Traits_Mac.h b/Gems/AWSCore/Code/Platform/Mac/AWSCore_Traits_Mac.h index d7b1f32461..2cacfb0d34 100644 --- a/Gems/AWSCore/Code/Platform/Mac/AWSCore_Traits_Mac.h +++ b/Gems/AWSCore/Code/Platform/Mac/AWSCore_Traits_Mac.h @@ -7,4 +7,4 @@ */ #pragma once -#define AWSCORE_BACKWARD_INCOMPATIBLE_CHANGE 0 +#define AWSCORE_BACKWARD_INCOMPATIBLE_CHANGE 1 diff --git a/Gems/AWSCore/Code/Platform/Windows/AWSCore_Traits_Windows.h b/Gems/AWSCore/Code/Platform/Windows/AWSCore_Traits_Windows.h index d7b1f32461..2cacfb0d34 100644 --- a/Gems/AWSCore/Code/Platform/Windows/AWSCore_Traits_Windows.h +++ b/Gems/AWSCore/Code/Platform/Windows/AWSCore_Traits_Windows.h @@ -7,4 +7,4 @@ */ #pragma once -#define AWSCORE_BACKWARD_INCOMPATIBLE_CHANGE 0 +#define AWSCORE_BACKWARD_INCOMPATIBLE_CHANGE 1 diff --git a/Gems/AWSCore/Code/Tests/AWSCoreSystemComponentTest.cpp b/Gems/AWSCore/Code/Tests/AWSCoreSystemComponentTest.cpp index 648648e945..b66b43f735 100644 --- a/Gems/AWSCore/Code/Tests/AWSCoreSystemComponentTest.cpp +++ b/Gems/AWSCore/Code/Tests/AWSCoreSystemComponentTest.cpp @@ -19,6 +19,7 @@ #include #include +#include #include #include #include @@ -103,6 +104,9 @@ public: TEST_F(AWSCoreSystemComponentTest, ComponentActivateTest) { + // Shutdown SDK which is init in fixture setup step + AWSNativeSDKInit::InitializationManager::Shutdown(); + EXPECT_FALSE(m_coreSystemsComponent->IsAWSApiInitialized()); // activate component diff --git a/Gems/AWSCore/Code/Tests/Configuration/AWSCoreConfigurationTest.cpp b/Gems/AWSCore/Code/Tests/Configuration/AWSCoreConfigurationTest.cpp index e54a55f728..696dfd25d3 100644 --- a/Gems/AWSCore/Code/Tests/Configuration/AWSCoreConfigurationTest.cpp +++ b/Gems/AWSCore/Code/Tests/Configuration/AWSCoreConfigurationTest.cpp @@ -8,7 +8,6 @@ #include #include -#include #include #include @@ -39,12 +38,11 @@ class AWSCoreConfigurationTest : public AWSCoreFixture { public: - void CreateTestSetRegFile(const AZStd::string& setregContent) + AWSCoreConfigurationTest() { - m_normalizedSetRegFilePath = AZStd::string::format("%s/%s", - m_normalizedSetRegFolderPath.c_str(), AWSCore::AWSCoreConfiguration::AWSCoreConfigurationFileName); - AzFramework::StringFunc::Path::Normalize(m_normalizedSetRegFilePath); - CreateTestFile(m_normalizedSetRegFilePath, setregContent); + m_setRegFilePath = (GetTestTempDirectoryPath() / + AZ::SettingsRegistryInterface::RegistryFolder / + AWSCore::AWSCoreConfiguration::AWSCoreConfigurationFileName).LexicallyNormal(); } void SetUp() override @@ -53,22 +51,13 @@ public: m_awsCoreConfiguration = AZStd::make_unique(); - m_normalizedSourceProjectFolder = AZStd::string::format("%s/%s%s/", AZ::Test::GetCurrentExecutablePath().c_str(), - "AWSResourceMappingManager", AZ::Uuid::CreateRandom().ToString(false, false).c_str()); - AzFramework::StringFunc::Path::Normalize(m_normalizedSourceProjectFolder); - m_normalizedSetRegFolderPath = AZStd::string::format("%s/%s/", - m_normalizedSourceProjectFolder.c_str(), AZ::SettingsRegistryInterface::RegistryFolder); - AzFramework::StringFunc::Path::Normalize(m_normalizedSetRegFolderPath); - - m_localFileIO->SetAlias("@projectroot@", m_normalizedSourceProjectFolder.c_str()); - - CreateTestSetRegFile(TEST_VALID_RESOURCE_MAPPING_SETREG); + CreateFile(m_setRegFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_SETREG); + m_localFileIO->SetAlias("@projectroot@", GetTestTempDirectoryPath().Native().c_str()); } void TearDown() override { - RemoveTestFile(); - RemoveTestDirectory(); + RemoveFile(m_setRegFilePath.Native()); m_awsCoreConfiguration.reset(); @@ -76,52 +65,12 @@ public: } AZStd::unique_ptr m_awsCoreConfiguration; - AZStd::string m_normalizedSetRegFilePath; - -private: - AZStd::string m_normalizedSourceProjectFolder; - AZStd::string m_normalizedSetRegFolderPath; - - void CreateTestFile(const AZStd::string& filePath, const AZStd::string& fileContent) - { - AZ::IO::SystemFile file; - if (!file.Open(filePath.c_str(), - AZ::IO::SystemFile::OpenMode::SF_OPEN_CREATE | AZ::IO::SystemFile::SF_OPEN_CREATE_PATH | AZ::IO::SystemFile::SF_OPEN_WRITE_ONLY)) - { - AZ_Assert(false, "Failed to open test file"); - } - - if (file.Write(fileContent.c_str(), fileContent.size()) != fileContent.size()) - { - AZ_Assert(false, "Failed to write test file"); - } - file.Close(); - } - - void RemoveTestFile() - { - if (!m_normalizedSetRegFilePath.empty()) - { - AZ_Assert(AZ::IO::SystemFile::Delete(m_normalizedSetRegFilePath.c_str()), - "Failed to delete test settings registry file at %s", m_normalizedSetRegFilePath.c_str()); - } - } - - void RemoveTestDirectory() - { - if (!m_normalizedSetRegFilePath.empty()) - { - AZ_Assert(AZ::IO::SystemFile::DeleteDir(m_normalizedSetRegFolderPath.c_str()), - "Failed to delete test settings registry folder at %s", m_normalizedSetRegFolderPath.c_str()); - AZ_Assert(AZ::IO::SystemFile::DeleteDir(m_normalizedSourceProjectFolder.c_str()), - "Failed to delete test folder at %s", m_normalizedSourceProjectFolder.c_str()); - } - } + AZ::IO::Path m_setRegFilePath; }; TEST_F(AWSCoreConfigurationTest, InitConfig_NoSourceProjectFolderFound_ReturnEmptyConfigFilePath) { - m_settingsRegistry->MergeSettingsFile(m_normalizedSetRegFilePath, AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); + m_settingsRegistry->MergeSettingsFile(m_setRegFilePath.Native(), AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); m_localFileIO->ClearAlias("@projectroot@"); AZ_TEST_START_TRACE_SUPPRESSION; @@ -134,8 +83,8 @@ TEST_F(AWSCoreConfigurationTest, InitConfig_NoSourceProjectFolderFound_ReturnEmp TEST_F(AWSCoreConfigurationTest, InitConfig_SettingsRegistryIsEmpty_ReturnEmptyConfigFilePath) { - CreateTestSetRegFile(TEST_INVALID_RESOURCE_MAPPING_SETREG); - m_settingsRegistry->MergeSettingsFile(m_normalizedSetRegFilePath, AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); + CreateFile(m_setRegFilePath.Native(), TEST_INVALID_RESOURCE_MAPPING_SETREG); + m_settingsRegistry->MergeSettingsFile(m_setRegFilePath.Native(), AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); m_awsCoreConfiguration->InitConfig(); auto actualConfigFilePath = m_awsCoreConfiguration->GetResourceMappingConfigFilePath(); @@ -144,7 +93,7 @@ TEST_F(AWSCoreConfigurationTest, InitConfig_SettingsRegistryIsEmpty_ReturnEmptyC TEST_F(AWSCoreConfigurationTest, InitConfig_LoadValidSettingsRegistry_ReturnNonEmptyConfigFilePath) { - m_settingsRegistry->MergeSettingsFile(m_normalizedSetRegFilePath, AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); + m_settingsRegistry->MergeSettingsFile(m_setRegFilePath.Native(), AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); m_awsCoreConfiguration->InitConfig(); auto actualConfigFilePath = m_awsCoreConfiguration->GetResourceMappingConfigFilePath(); @@ -153,7 +102,7 @@ TEST_F(AWSCoreConfigurationTest, InitConfig_LoadValidSettingsRegistry_ReturnNonE TEST_F(AWSCoreConfigurationTest, ReloadConfiguration_NoSourceProjectFolderFound_ReturnEmptyConfigFilePath) { - m_settingsRegistry->MergeSettingsFile(m_normalizedSetRegFilePath, AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); + m_settingsRegistry->MergeSettingsFile(m_setRegFilePath.Native(), AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); m_localFileIO->ClearAlias("@projectroot@"); m_awsCoreConfiguration->ReloadConfiguration(); @@ -163,8 +112,8 @@ TEST_F(AWSCoreConfigurationTest, ReloadConfiguration_NoSourceProjectFolderFound_ TEST_F(AWSCoreConfigurationTest, ReloadConfiguration_LoadValidSettingsRegistryAfterInvalidOne_ReturnNonEmptyConfigFilePath) { - CreateTestSetRegFile(TEST_INVALID_RESOURCE_MAPPING_SETREG); - m_settingsRegistry->MergeSettingsFile(m_normalizedSetRegFilePath, AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); + CreateFile(m_setRegFilePath.Native(), TEST_INVALID_RESOURCE_MAPPING_SETREG); + m_settingsRegistry->MergeSettingsFile(m_setRegFilePath.Native(), AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); m_awsCoreConfiguration->InitConfig(); auto actualConfigFilePath = m_awsCoreConfiguration->GetResourceMappingConfigFilePath(); @@ -172,7 +121,7 @@ TEST_F(AWSCoreConfigurationTest, ReloadConfiguration_LoadValidSettingsRegistryAf EXPECT_TRUE(actualConfigFilePath.empty()); EXPECT_TRUE(actualProfileName == AWSCoreConfiguration::AWSCoreDefaultProfileName); - CreateTestSetRegFile(TEST_VALID_RESOURCE_MAPPING_SETREG); + CreateFile(m_setRegFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_SETREG); m_awsCoreConfiguration->ReloadConfiguration(); actualConfigFilePath = m_awsCoreConfiguration->GetResourceMappingConfigFilePath(); @@ -183,7 +132,7 @@ TEST_F(AWSCoreConfigurationTest, ReloadConfiguration_LoadValidSettingsRegistryAf TEST_F(AWSCoreConfigurationTest, ReloadConfiguration_LoadInvalidSettingsRegistryAfterValidOne_ReturnEmptyConfigFilePath) { - m_settingsRegistry->MergeSettingsFile(m_normalizedSetRegFilePath, AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); + m_settingsRegistry->MergeSettingsFile(m_setRegFilePath.Native(), AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); m_awsCoreConfiguration->InitConfig(); auto actualConfigFilePath = m_awsCoreConfiguration->GetResourceMappingConfigFilePath(); @@ -191,7 +140,7 @@ TEST_F(AWSCoreConfigurationTest, ReloadConfiguration_LoadInvalidSettingsRegistry EXPECT_FALSE(actualConfigFilePath.empty()); EXPECT_TRUE(actualProfileName != AWSCoreConfiguration::AWSCoreDefaultProfileName); - CreateTestSetRegFile(TEST_INVALID_RESOURCE_MAPPING_SETREG); + CreateFile(m_setRegFilePath.Native(), TEST_INVALID_RESOURCE_MAPPING_SETREG); m_awsCoreConfiguration->ReloadConfiguration(); actualConfigFilePath = m_awsCoreConfiguration->GetResourceMappingConfigFilePath(); diff --git a/Gems/AWSCore/Code/Tests/Credential/AWSCVarCredentialHandlerTest.cpp b/Gems/AWSCore/Code/Tests/Credential/AWSCVarCredentialHandlerTest.cpp index 244c945af9..248737fbe6 100644 --- a/Gems/AWSCore/Code/Tests/Credential/AWSCVarCredentialHandlerTest.cpp +++ b/Gems/AWSCore/Code/Tests/Credential/AWSCVarCredentialHandlerTest.cpp @@ -25,6 +25,11 @@ public: m_credentialHandler = AZStd::make_unique(); } + void TearDown() override + { + m_credentialHandler.reset(); + } + AZStd::unique_ptr m_credentialHandler; }; diff --git a/Gems/AWSCore/Code/Tests/Credential/AWSCredentialBusTest.cpp b/Gems/AWSCore/Code/Tests/Credential/AWSCredentialBusTest.cpp index 82c8c84b81..1b4318f472 100644 --- a/Gems/AWSCore/Code/Tests/Credential/AWSCredentialBusTest.cpp +++ b/Gems/AWSCore/Code/Tests/Credential/AWSCredentialBusTest.cpp @@ -6,8 +6,6 @@ * */ -#include - #include #include @@ -19,14 +17,10 @@ class TestCredentialHandlerOne : AWSCredentialRequestBus::Handler { public: - TestCredentialHandlerOne() + void ActivateHandler() { m_handlerCounter = 0; m_credentialsProvider = std::make_shared(); - } - - void ActivateHandler() - { AWSCredentialRequestBus::Handler::BusConnect(); } @@ -55,14 +49,10 @@ class TestCredentialHandlerTwo : AWSCredentialRequestBus::Handler { public: - TestCredentialHandlerTwo() + void ActivateHandler() { m_handlerCounter = 0; m_credentialsProvider = std::make_shared(); - } - - void ActivateHandler() - { AWSCredentialRequestBus::Handler::BusConnect(); } @@ -88,7 +78,7 @@ public: }; class AWSCredentialBusTest - : public UnitTest::ScopedAllocatorSetupFixture + : public AWSCoreFixture { public: AWSCredentialBusTest() @@ -99,6 +89,8 @@ public: void SetUp() override { + AWSCoreFixture::SetUpFixture(); + m_handlerOne->ActivateHandler(); m_handlerTwo->ActivateHandler(); } @@ -107,6 +99,8 @@ public: { m_handlerOne->DeactivateHandler(); m_handlerTwo->DeactivateHandler(); + + AWSCoreFixture::TearDownFixture(); } AZStd::unique_ptr m_handlerOne; diff --git a/Gems/AWSCore/Code/Tests/Credential/AWSDefaultCredentialHandlerTest.cpp b/Gems/AWSCore/Code/Tests/Credential/AWSDefaultCredentialHandlerTest.cpp index af03afb337..4ff82bcb62 100644 --- a/Gems/AWSCore/Code/Tests/Credential/AWSDefaultCredentialHandlerTest.cpp +++ b/Gems/AWSCore/Code/Tests/Credential/AWSDefaultCredentialHandlerTest.cpp @@ -6,11 +6,9 @@ * */ -#include -#include - #include #include +#include using namespace AWSCore; @@ -18,13 +16,15 @@ static constexpr char AWSDEFAULTCREDENTIALHANDLERTEST_ALLOC_TAG[] = "AWSDefaultC static constexpr const char* AWS_ACCESS_KEY = "AWSACCESSKEY"; static constexpr const char* AWS_SECRET_KEY = "AWSSECRETKEY"; -class EnvironmentAWSCredentialsProviderMock : public Aws::Auth::EnvironmentAWSCredentialsProvider +class EnvironmentAWSCredentialsProviderMock + : public Aws::Auth::EnvironmentAWSCredentialsProvider { public: MOCK_METHOD0(GetAWSCredentials, Aws::Auth::AWSCredentials()); }; -class ProfileConfigFileAWSCredentialsProviderMock : public Aws::Auth::ProfileConfigFileAWSCredentialsProvider +class ProfileConfigFileAWSCredentialsProviderMock + : public Aws::Auth::ProfileConfigFileAWSCredentialsProvider { public: MOCK_METHOD0(GetAWSCredentials, Aws::Auth::AWSCredentials()); @@ -44,7 +44,7 @@ public: }; class AWSDefaultCredentialHandlerTest - : public UnitTest::ScopedAllocatorSetupFixture + : public AWSCoreFixture , public AWSCoreInternalRequestBus::Handler { public: @@ -53,6 +53,8 @@ public: void SetUp() override { + AWSCoreFixture::SetUpFixture(); + AWSCoreInternalRequestBus::Handler::BusConnect(); m_environmentCredentialsProviderMock = Aws::MakeShared(AWSDEFAULTCREDENTIALHANDLERTEST_ALLOC_TAG); m_profileCredentialsProviderMock = Aws::MakeShared(AWSDEFAULTCREDENTIALHANDLERTEST_ALLOC_TAG); @@ -68,6 +70,8 @@ public: m_profileCredentialsProviderMock.reset(); m_environmentCredentialsProviderMock.reset(); AWSCoreInternalRequestBus::Handler::BusDisconnect(); + + AWSCoreFixture::TearDownFixture(); } // AWSCoreInternalRequestBus interface implementation diff --git a/Gems/AWSCore/Code/Tests/Editor/Attribution/AWSAttributionServiceApiTest.cpp b/Gems/AWSCore/Code/Tests/Editor/Attribution/AWSAttributionServiceApiTest.cpp index 4290713e5c..e17d5c1fbf 100644 --- a/Gems/AWSCore/Code/Tests/Editor/Attribution/AWSAttributionServiceApiTest.cpp +++ b/Gems/AWSCore/Code/Tests/Editor/Attribution/AWSAttributionServiceApiTest.cpp @@ -11,7 +11,7 @@ #include #include -#include +#include using namespace AWSCore; @@ -36,7 +36,7 @@ namespace AWSCoreUnitTest }; class AWSAttributionServiceApiTest - : public UnitTest::ScopedAllocatorSetupFixture + : public AWSCoreFixture { public: testing::NiceMock JsonReader; @@ -72,12 +72,11 @@ namespace AWSCoreUnitTest AWSCore::RequestBuilder requestBuilder{}; EXPECT_TRUE(request.parameters.BuildRequest(requestBuilder)); std::shared_ptr bodyContent = requestBuilder.GetBodyContent(); - EXPECT_TRUE(bodyContent != nullptr); + EXPECT_NE(nullptr, bodyContent); - AZStd::string bodyString; std::istreambuf_iterator eos; - bodyString = AZStd::string{ std::istreambuf_iterator(*bodyContent), eos }; - AZ_Printf("AWSAttributionServiceApiTest", bodyString.c_str()); - EXPECT_TRUE(bodyString.find(AZStd::string::format("{\"%s\":\"1.1\"", AwsAttributionAttributeKeyVersion)) != AZStd::string::npos); + AZStd::string bodyString{ std::istreambuf_iterator(*bodyContent), eos }; + AZ_Printf("AWSAttributionServiceApiTest", "%s", bodyString.c_str()); + EXPECT_TRUE(bodyString.contains(AZStd::string::format("{\"%s\":\"1.1\"", AwsAttributionAttributeKeyVersion))); } } diff --git a/Gems/AWSCore/Code/Tests/Editor/Attribution/AWSCoreAttributionManagerTest.cpp b/Gems/AWSCore/Code/Tests/Editor/Attribution/AWSCoreAttributionManagerTest.cpp index e996e0b9c0..b78bfe29c8 100644 --- a/Gems/AWSCore/Code/Tests/Editor/Attribution/AWSCoreAttributionManagerTest.cpp +++ b/Gems/AWSCore/Code/Tests/Editor/Attribution/AWSCoreAttributionManagerTest.cpp @@ -10,7 +10,6 @@ #include #include -#include #include #include #include @@ -23,7 +22,6 @@ #include #include #include -#include #include #include #include @@ -167,7 +165,6 @@ namespace AWSAttributionUnitTest AZStd::unique_ptr m_jobManager; AZStd::array m_resolvedSettingsPath; ModuleManagerRequestBusMock m_moduleManagerRequestBusMock; - AWSCredentialRquestsBusMock m_credentialRequestBusMock; void SetUp() override { @@ -221,6 +218,7 @@ namespace AWSAttributionUnitTest TEST_F(AttributionManagerTest, MetricsSettings_ConsentShown_AttributionDisabled_SkipsSend) { // GIVEN + AWSCredentialRquestsBusMock credentialRequestBusMock; AWSAttributionManagerMock manager; CreateFile(m_resolvedSettingsPath.data(), R"({ @@ -239,7 +237,7 @@ namespace AWSAttributionUnitTest EXPECT_CALL(manager, SubmitMetric(testing::_)).Times(0); EXPECT_CALL(m_moduleManagerRequestBusMock, EnumerateModules(testing::_)).Times(0); - EXPECT_CALL(m_credentialRequestBusMock, GetCredentialsProvider()).Times(1); + EXPECT_CALL(credentialRequestBusMock, GetCredentialsProvider()).Times(1); // WHEN manager.MetricCheck(); @@ -255,6 +253,7 @@ namespace AWSAttributionUnitTest TEST_F(AttributionManagerTest, AttributionEnabled_ContentShown_NoPreviousTimeStamp_SendSuccess) { // GIVEN + AWSCredentialRquestsBusMock credentialRequestBusMock; AWSAttributionManagerMock manager; CreateFile(m_resolvedSettingsPath.data(), R"({ @@ -272,7 +271,7 @@ namespace AWSAttributionUnitTest EXPECT_CALL(manager, SubmitMetric(testing::_)).Times(1); EXPECT_CALL(m_moduleManagerRequestBusMock, EnumerateModules(testing::_)).Times(1); - EXPECT_CALL(m_credentialRequestBusMock, GetCredentialsProvider()).Times(1); + EXPECT_CALL(credentialRequestBusMock, GetCredentialsProvider()).Times(1); // WHEN manager.MetricCheck(); @@ -289,6 +288,7 @@ namespace AWSAttributionUnitTest TEST_F(AttributionManagerTest, AttributionEnabled_ContentShown_ValidPreviousTimeStamp_SendSuccess) { // GIVEN + AWSCredentialRquestsBusMock credentialRequestBusMock; AWSAttributionManagerMock manager; CreateFile(m_resolvedSettingsPath.data(), R"({ @@ -308,7 +308,7 @@ namespace AWSAttributionUnitTest EXPECT_CALL(manager, SubmitMetric(testing::_)).Times(1); EXPECT_CALL(m_moduleManagerRequestBusMock, EnumerateModules(testing::_)).Times(1); - EXPECT_CALL(m_credentialRequestBusMock, GetCredentialsProvider()).Times(1); + EXPECT_CALL(credentialRequestBusMock, GetCredentialsProvider()).Times(1); // WHEN manager.MetricCheck(); @@ -324,6 +324,7 @@ namespace AWSAttributionUnitTest TEST_F(AttributionManagerTest, AttributionEnabled_ContentShown_DelayNotSatisfied_SendFail) { // GIVEN + AWSCredentialRquestsBusMock credentialRequestBusMock; AWSAttributionManagerMock manager; CreateFile(m_resolvedSettingsPath.data(), R"({ @@ -346,7 +347,7 @@ namespace AWSAttributionUnitTest EXPECT_CALL(manager, SubmitMetric(testing::_)).Times(0); EXPECT_CALL(m_moduleManagerRequestBusMock, EnumerateModules(testing::_)).Times(0); - EXPECT_CALL(m_credentialRequestBusMock, GetCredentialsProvider()).Times(1); + EXPECT_CALL(credentialRequestBusMock, GetCredentialsProvider()).Times(1); // WHEN manager.MetricCheck(); @@ -362,6 +363,7 @@ namespace AWSAttributionUnitTest TEST_F(AttributionManagerTest, AttributionEnabledNotFound_ContentShown_SendFail) { // GIVEN + AWSCredentialRquestsBusMock credentialRequestBusMock; AWSAttributionManagerMock manager; CreateFile(m_resolvedSettingsPath.data(), R"({ @@ -378,7 +380,7 @@ namespace AWSAttributionUnitTest EXPECT_CALL(manager, SubmitMetric(testing::_)).Times(0); EXPECT_CALL(m_moduleManagerRequestBusMock, EnumerateModules(testing::_)).Times(0); - EXPECT_CALL(m_credentialRequestBusMock, GetCredentialsProvider()).Times(1); + EXPECT_CALL(credentialRequestBusMock, GetCredentialsProvider()).Times(1); // WHEN manager.MetricCheck(); @@ -394,12 +396,13 @@ namespace AWSAttributionUnitTest TEST_F(AttributionManagerTest, AttributionEnabledNotFound_ContentNotShown_SendFail) { // GIVEN + AWSCredentialRquestsBusMock credentialRequestBusMock; AWSAttributionManagerMock manager; manager.Init(); EXPECT_CALL(manager, SubmitMetric(testing::_)).Times(0); EXPECT_CALL(m_moduleManagerRequestBusMock, EnumerateModules(testing::_)).Times(0); - EXPECT_CALL(m_credentialRequestBusMock, GetCredentialsProvider()).Times(1); + EXPECT_CALL(credentialRequestBusMock, GetCredentialsProvider()).Times(1); EXPECT_CALL(manager, ShowConsentDialog()).Times(1); // WHEN diff --git a/Gems/AWSCore/Code/Tests/Framework/AWSApiClientJobConfigTest.cpp b/Gems/AWSCore/Code/Tests/Framework/AWSApiClientJobConfigTest.cpp index db433062ad..0eca8a37ed 100644 --- a/Gems/AWSCore/Code/Tests/Framework/AWSApiClientJobConfigTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/AWSApiClientJobConfigTest.cpp @@ -6,9 +6,6 @@ * */ -#include - -#include #include #include @@ -19,7 +16,7 @@ using namespace AWSCore; class AWSApiClientJobConfigTest - : public UnitTest::ScopedAllocatorSetupFixture + : public AWSCoreFixture , public AWSCredentialRequestBus::Handler { public: @@ -30,13 +27,9 @@ public: void SetUp() override { - AWSNativeSDKInit::InitializationManager::InitAwsApi(); - m_credentialHandlerCounter = 0; - } + AWSCoreFixture::SetUpFixture(); - void TearDown() override - { - AWSNativeSDKInit::InitializationManager::Shutdown(); + m_credentialHandlerCounter = 0; } // AWSCredentialRequestBus interface implementation diff --git a/Gems/AWSCore/Code/Tests/Framework/AWSApiJobConfigTest.cpp b/Gems/AWSCore/Code/Tests/Framework/AWSApiJobConfigTest.cpp index 6976856b60..8caf0ac013 100644 --- a/Gems/AWSCore/Code/Tests/Framework/AWSApiJobConfigTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/AWSApiJobConfigTest.cpp @@ -8,7 +8,6 @@ #include #include -#include #include @@ -20,14 +19,14 @@ using namespace AWSCore; class AwsApiJobConfigTest - : public UnitTest::ScopedAllocatorSetupFixture + : public AWSCoreFixture , AWSCredentialRequestBus::Handler , AWSCoreRequestBus::Handler { public: void SetUp() override { - AZ::AllocatorInstance::Create(); + AWSCoreFixture::SetUpFixture(); m_credentialsHandler = std::make_shared(); AZ::JobManagerDesc jobDesc; @@ -45,7 +44,7 @@ public: m_jobManager.reset(); m_credentialsHandler.reset(); - AZ::AllocatorInstance::Destroy(); + AWSCoreFixture::TearDownFixture(); } // AWSCredentialRequestBus interface implementation diff --git a/Gems/AWSCore/Code/Tests/Framework/HttpRequestJobTest.cpp b/Gems/AWSCore/Code/Tests/Framework/HttpRequestJobTest.cpp index e04cdcb2d9..cee5ec0624 100644 --- a/Gems/AWSCore/Code/Tests/Framework/HttpRequestJobTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/HttpRequestJobTest.cpp @@ -6,24 +6,24 @@ * */ -#include - #include #include using namespace AWSCore; class HttpRequestJobTest - : public UnitTest::ScopedAllocatorSetupFixture + : public AWSCoreFixture { void SetUp() override { + AWSCoreFixture::SetUpFixture(); HttpRequestJob::StaticInit(); } void TearDown() override { HttpRequestJob::StaticShutdown(); + AWSCoreFixture::TearDownFixture(); } }; diff --git a/Gems/AWSCore/Code/Tests/Framework/JsonObjectHandlerTest.cpp b/Gems/AWSCore/Code/Tests/Framework/JsonObjectHandlerTest.cpp index f7b1546561..49e77be35f 100644 --- a/Gems/AWSCore/Code/Tests/Framework/JsonObjectHandlerTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/JsonObjectHandlerTest.cpp @@ -6,8 +6,6 @@ * */ -#include - #include #include @@ -18,7 +16,7 @@ using OBJECT_TYPE = TestObject; using ARRAY_TYPE = AZStd::vector; using ARRAY_OF_ARRAY_TYPE = AZStd::vector>; using ARRAY_OF_OBJECT_TYPE = AZStd::vector>; -using JsonReaderTest = UnitTest::ScopedAllocatorSetupFixture; +using JsonReaderTest = AWSCoreFixture; template void TestJsonReaderSuccess(const ValueType& expectedValue, const char* valueString) diff --git a/Gems/AWSCore/Code/Tests/Framework/JsonWriterTest.cpp b/Gems/AWSCore/Code/Tests/Framework/JsonWriterTest.cpp index 12ada1188c..9a08e6f111 100644 --- a/Gems/AWSCore/Code/Tests/Framework/JsonWriterTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/JsonWriterTest.cpp @@ -6,8 +6,6 @@ * */ -#include - #include #include @@ -17,7 +15,7 @@ using namespace AWSCoreTestingUtils; using OBJECT_TYPE = TestObject; using ARRAY_TYPE = AZStd::vector; -using JsonWriterTest = UnitTest::ScopedAllocatorSetupFixture; +using JsonWriterTest = AWSCoreFixture; template void TestJsonWriterSuccess(const ValueType& actualValue, const char* valueString) diff --git a/Gems/AWSCore/Code/Tests/Framework/RequestBuilderTest.cpp b/Gems/AWSCore/Code/Tests/Framework/RequestBuilderTest.cpp index 0c08868100..35ce262f30 100644 --- a/Gems/AWSCore/Code/Tests/Framework/RequestBuilderTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/RequestBuilderTest.cpp @@ -6,15 +6,13 @@ * */ -#include - #include #include using namespace AWSCore; using namespace AWSCoreTestingUtils; -using RequestBuilderTest = UnitTest::ScopedAllocatorSetupFixture; +using RequestBuilderTest = AWSCoreFixture; TEST_F(RequestBuilderTest, WriteJsonBodyParameter_UseTestJsonBody_GetExpectedValue) { diff --git a/Gems/AWSCore/Code/Tests/Framework/ServiceClientJobConfigTest.cpp b/Gems/AWSCore/Code/Tests/Framework/ServiceClientJobConfigTest.cpp index 9bc43482cd..3907b097db 100644 --- a/Gems/AWSCore/Code/Tests/Framework/ServiceClientJobConfigTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/ServiceClientJobConfigTest.cpp @@ -6,8 +6,6 @@ * */ -#include - #include #include #include @@ -19,17 +17,21 @@ static constexpr const char TEST_EXPECTED_FEATURE_SERVICE_URL[] = "https://featu static constexpr const char TEST_EXPECTED_CUSTOM_SERVICE_URL[] = "https://custom.service.com"; class ServiceClientJobConfigTest - : public UnitTest::ScopedAllocatorSetupFixture + : public AWSCoreFixture , AWSResourceMappingRequestBus::Handler { void SetUp() override { + AWSCoreFixture::SetUpFixture(); + AWSResourceMappingRequestBus::Handler::BusConnect(); } void TearDown() override { AWSResourceMappingRequestBus::Handler::BusDisconnect(); + + AWSCoreFixture::TearDownFixture(); } // AWSResourceMappingRequestBus interface implementation diff --git a/Gems/AWSCore/Code/Tests/Framework/ServiceJobUtilTest.cpp b/Gems/AWSCore/Code/Tests/Framework/ServiceJobUtilTest.cpp index 230fd304d2..c162a0fa13 100644 --- a/Gems/AWSCore/Code/Tests/Framework/ServiceJobUtilTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/ServiceJobUtilTest.cpp @@ -6,12 +6,10 @@ * */ -#include - #include #include -using ServiceJobUtilTest = UnitTest::ScopedAllocatorSetupFixture; +using ServiceJobUtilTest = AWSCoreFixture; TEST_F(ServiceJobUtilTest, DetermineRegionFromRequestUrl_DefaultUrlFormat_Success) { diff --git a/Gems/AWSCore/Code/Tests/Framework/ServiceRequestJobTest.cpp b/Gems/AWSCore/Code/Tests/Framework/ServiceRequestJobTest.cpp index bf4f6dd4fd..23fa78cc23 100644 --- a/Gems/AWSCore/Code/Tests/Framework/ServiceRequestJobTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/ServiceRequestJobTest.cpp @@ -6,15 +6,13 @@ * */ -#include - #include #include #include using namespace AWSCore; -using ServiceRequestJobTest = UnitTest::ScopedAllocatorSetupFixture; +using ServiceRequestJobTest = AWSCoreFixture; #define TEST_SERVICE_REQUEST(SERVICE_NAME, METHOD, PATH) \ static const char* Path() { return PATH; } \ diff --git a/Gems/AWSCore/Code/Tests/Framework/UtilTest.cpp b/Gems/AWSCore/Code/Tests/Framework/UtilTest.cpp index 5a1589c073..a0320a894c 100644 --- a/Gems/AWSCore/Code/Tests/Framework/UtilTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/UtilTest.cpp @@ -6,14 +6,12 @@ * */ -#include - #include #include using namespace AWSCoreTestingUtils; -using FrameworkUtilTest = UnitTest::ScopedAllocatorSetupFixture; +using FrameworkUtilTest = AWSCoreFixture; TEST_F(FrameworkUtilTest, ToAwsString_UseAzString_GetExpectedAwsString) { diff --git a/Gems/AWSCore/Code/Tests/ResourceMapping/AWSResourceMappingManagerTest.cpp b/Gems/AWSCore/Code/Tests/ResourceMapping/AWSResourceMappingManagerTest.cpp index fd37e6e228..6c798dbeca 100644 --- a/Gems/AWSCore/Code/Tests/ResourceMapping/AWSResourceMappingManagerTest.cpp +++ b/Gems/AWSCore/Code/Tests/ResourceMapping/AWSResourceMappingManagerTest.cpp @@ -8,7 +8,6 @@ #include #include -#include #include #include @@ -112,31 +111,21 @@ public: m_resourceMappingManager = AZStd::make_unique(); } - void CreateTestConfigFile(const AZStd::string& configContent) - { - m_normalizedConfigFilePath = AZStd::string::format("%s/%s", m_normalizedConfigFolderPath.c_str(), "test_aws_resource_mappings.json"); - AzFramework::StringFunc::Path::Normalize(m_normalizedConfigFilePath); - CreateTestFile(m_normalizedConfigFilePath, configContent); - } - void SetUp() override { AWSCoreFixture::SetUpFixture(false); - m_normalizedSourceProjectFolder = AZStd::string::format("%s/%s%s/", AZ::Test::GetCurrentExecutablePath().c_str(), - "AWSResourceMappingManager", AZ::Uuid::CreateRandom().ToString(false, false).c_str()); - AzFramework::StringFunc::Path::Normalize(m_normalizedSourceProjectFolder); - m_normalizedConfigFolderPath = AZStd::string::format("%s/%s/", - m_normalizedSourceProjectFolder.c_str(), AWSCore::AWSCoreConfiguration::AWSCoreResourceMappingConfigFolderName); - AzFramework::StringFunc::Path::Normalize(m_normalizedConfigFolderPath); + m_configFilePath = (GetTestTempDirectoryPath() / + AWSCore::AWSCoreConfiguration::AWSCoreResourceMappingConfigFolderName / + "test_aws_resource_mappings.json").LexicallyNormal(); AWSCoreInternalRequestBus::Handler::BusConnect(); } void TearDown() override { AWSCoreInternalRequestBus::Handler::BusDisconnect(); - RemoveTestFile(); - RemoveTestDirectory(); + RemoveFile(m_configFilePath.Native()); + m_configFilePath.clear(); m_reloadConfigurationCounter = 0; m_resourceMappingManager->DeactivateManager(); @@ -147,57 +136,17 @@ public: // AWSCoreInternalRequestBus interface implementation AZStd::string GetProfileName() const override { return ""; } - AZStd::string GetResourceMappingConfigFilePath() const override { return m_normalizedConfigFilePath; } + AZStd::string GetResourceMappingConfigFilePath() const override { return m_configFilePath.Native(); } void ReloadConfiguration() override { m_reloadConfigurationCounter++; } AZStd::unique_ptr m_resourceMappingManager; AZ::u8 m_reloadConfigurationCounter; - -private: - AZStd::string m_normalizedSourceProjectFolder; - AZStd::string m_normalizedConfigFolderPath; - AZStd::string m_normalizedConfigFilePath; - - void CreateTestFile(const AZStd::string& filePath, const AZStd::string& fileContent) - { - AZ::IO::SystemFile file; - if (!file.Open(filePath.c_str(), - AZ::IO::SystemFile::OpenMode::SF_OPEN_CREATE | AZ::IO::SystemFile::SF_OPEN_CREATE_PATH | AZ::IO::SystemFile::SF_OPEN_WRITE_ONLY)) - { - AZ_Assert(false, "Failed to open test file"); - } - - if (file.Write(fileContent.c_str(), fileContent.size()) != fileContent.size()) - { - AZ_Assert(false, "Failed to write test file"); - } - file.Close(); - } - - void RemoveTestFile() - { - if (!m_normalizedConfigFilePath.empty()) - { - AZ_Assert(AZ::IO::SystemFile::Delete(m_normalizedConfigFilePath.c_str()), - "Failed to delete test config file at %s", m_normalizedConfigFilePath.c_str()); - } - } - - void RemoveTestDirectory() - { - if (!m_normalizedConfigFilePath.empty()) - { - AZ_Assert(AZ::IO::SystemFile::DeleteDir(m_normalizedConfigFolderPath.c_str()), - "Failed to delete test config folder at %s", m_normalizedConfigFolderPath.c_str()); - AZ_Assert(AZ::IO::SystemFile::DeleteDir(m_normalizedSourceProjectFolder.c_str()), - "Failed to delete test folder at %s", m_normalizedSourceProjectFolder.c_str()); - } - } + AZ::IO::Path m_configFilePath; }; TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseInvalidConfigFile_ConfigDataIsEmpty) { - CreateTestConfigFile(TEST_INVALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_INVALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -212,7 +161,7 @@ TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseInvalidConfigFile_Con TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseValidConfigFile_ConfigDataIsNotEmpty) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -227,7 +176,7 @@ TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseValidConfigFile_Confi TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseTemplateConfigFile_ConfigDataIsNotEmpty) { - CreateTestConfigFile(TEST_TEMPLATE_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_TEMPLATE_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -242,7 +191,7 @@ TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseTemplateConfigFile_Co TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseValidConfigFile_ConfigDataIsNotEmptyWithMultithreadCalls) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); constexpr int testThreadNumber = 10; @@ -267,7 +216,7 @@ TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseValidConfigFile_Confi TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseValidConfigFile_GlobalAccountIdEmpty) { - CreateTestConfigFile(TEST_VALID_EMPTY_ACCOUNTID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_EMPTY_ACCOUNTID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -282,7 +231,7 @@ TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseValidConfigFile_Globa TEST_F(AWSResourceMappingManagerTest, DeactivateManager_AfterActivatingWithValidConfigFile_ConfigDataGetCleanedUp) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -302,7 +251,7 @@ TEST_F(AWSResourceMappingManagerTest, DeactivateManager_AfterActivatingWithValid TEST_F(AWSResourceMappingManagerTest, GetDefaultAccountId_AfterParsingValidConfigFile_GetExpectedDefaultAccountId) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -313,7 +262,7 @@ TEST_F(AWSResourceMappingManagerTest, GetDefaultAccountId_AfterParsingValidConfi TEST_F(AWSResourceMappingManagerTest, GetDefaultRegion_AfterParsingValidConfigFile_GetExpectedDefaultRegion) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualRegion; @@ -324,7 +273,7 @@ TEST_F(AWSResourceMappingManagerTest, GetDefaultRegion_AfterParsingValidConfigFi TEST_F(AWSResourceMappingManagerTest, GetResourceAccountId_AfterParsingValidConfigFile_GetExpectedAccountId) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -341,7 +290,7 @@ TEST_F(AWSResourceMappingManagerTest, GetResourceAccountId_AfterParsingValidConf TEST_F(AWSResourceMappingManagerTest, GetResourceAccountId_QueryNonexistResourceMappingKeyName_GetEmptyAccountId) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -352,7 +301,7 @@ TEST_F(AWSResourceMappingManagerTest, GetResourceAccountId_QueryNonexistResource TEST_F(AWSResourceMappingManagerTest, GetResourceNameId_AfterParsingValidConfigFile_GetExpectedNameId) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualNameId; @@ -369,7 +318,7 @@ TEST_F(AWSResourceMappingManagerTest, GetResourceNameId_AfterParsingValidConfigF TEST_F(AWSResourceMappingManagerTest, GetResourceNameId_QueryNonexistResourceMappingKeyName_GetEmptyNameId) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualNameId; @@ -380,7 +329,7 @@ TEST_F(AWSResourceMappingManagerTest, GetResourceNameId_QueryNonexistResourceMap TEST_F(AWSResourceMappingManagerTest, GetResourceRegion_AfterParsingValidConfigFile_GetExpectedRegion) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualRegion; @@ -397,7 +346,7 @@ TEST_F(AWSResourceMappingManagerTest, GetResourceRegion_AfterParsingValidConfigF TEST_F(AWSResourceMappingManagerTest, GetResourceRegion_QueryNonexistResourceMappingKeyName_GetEmptyRegion) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualRegion; @@ -408,7 +357,7 @@ TEST_F(AWSResourceMappingManagerTest, GetResourceRegion_QueryNonexistResourceMap TEST_F(AWSResourceMappingManagerTest, GetResourceType_AfterParsingValidConfigFile_GetExpectedType) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualType; @@ -425,7 +374,7 @@ TEST_F(AWSResourceMappingManagerTest, GetResourceType_AfterParsingValidConfigFil TEST_F(AWSResourceMappingManagerTest, GetResourceType_QueryNonexistResourceMappingKeyName_GetEmptyType) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualType; @@ -436,7 +385,7 @@ TEST_F(AWSResourceMappingManagerTest, GetResourceType_QueryNonexistResourceMappi TEST_F(AWSResourceMappingManagerTest, GetServiceUrl_PassingEmptyServiceName_GetEmptyUrl) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualServiceUrl; @@ -447,7 +396,7 @@ TEST_F(AWSResourceMappingManagerTest, GetServiceUrl_PassingEmptyServiceName_GetE TEST_F(AWSResourceMappingManagerTest, GetServiceUrl_PassingEmptyRESTApiIdAndStage_GetEmptyUrl) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualServiceUrl; @@ -458,7 +407,7 @@ TEST_F(AWSResourceMappingManagerTest, GetServiceUrl_PassingEmptyRESTApiIdAndStag TEST_F(AWSResourceMappingManagerTest, GetServiceUrl_RESTApiIdAndStageHaveInconsistentRegion_GetEmptyUrl) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualServiceUrl; @@ -469,7 +418,7 @@ TEST_F(AWSResourceMappingManagerTest, GetServiceUrl_RESTApiIdAndStageHaveInconsi TEST_F(AWSResourceMappingManagerTest, ReloadConfigFile_ParseValidConfigFileAfterParsingInvalid_ConfigDataGetParsed) { - CreateTestConfigFile(TEST_INVALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_INVALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -481,7 +430,7 @@ TEST_F(AWSResourceMappingManagerTest, ReloadConfigFile_ParseValidConfigFileAfter EXPECT_TRUE(actualRegion.empty()); EXPECT_TRUE(m_resourceMappingManager->GetStatus() == AWSResourceMappingManager::Status::Error); - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ReloadConfigFile(); AWSResourceMappingRequestBus::BroadcastResult(actualAccountId, &AWSResourceMappingRequests::GetDefaultAccountId); @@ -494,7 +443,7 @@ TEST_F(AWSResourceMappingManagerTest, ReloadConfigFile_ParseValidConfigFileAfter TEST_F(AWSResourceMappingManagerTest, ReloadConfigFile_ReloadConfigFileNameAndParseValidConfigFile_ConfigDataGetParsed) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ReloadConfigFile(true); EXPECT_EQ(m_reloadConfigurationCounter, 1); @@ -505,6 +454,7 @@ TEST_F(AWSResourceMappingManagerTest, ReloadConfigFile_ReloadConfigFileNameAndPa TEST_F(AWSResourceMappingManagerTest, ReloadConfigFile_MissingSetRegFile_ConfigDataIsNotParsed) { + m_configFilePath.clear(); m_resourceMappingManager->ReloadConfigFile(true); EXPECT_EQ(m_reloadConfigurationCounter, 1); diff --git a/Gems/AWSCore/Code/Tests/ResourceMapping/AWSResourceMappingUtilsTest.cpp b/Gems/AWSCore/Code/Tests/ResourceMapping/AWSResourceMappingUtilsTest.cpp index f1a90aa2ae..f5215f89c2 100644 --- a/Gems/AWSCore/Code/Tests/ResourceMapping/AWSResourceMappingUtilsTest.cpp +++ b/Gems/AWSCore/Code/Tests/ResourceMapping/AWSResourceMappingUtilsTest.cpp @@ -6,8 +6,6 @@ * */ -#include - #include #include @@ -18,7 +16,7 @@ static constexpr const char TEST_VALID_RESTAPI_REGION[] = "us-west-2"; static constexpr const char TEST_VALID_RESTAPI_CHINA_REGION[] = "cn-north-1"; static constexpr const char TEST_VALID_RESTAPI_STAGE[] = "prod"; -using AWSResourceMappingUtilsTest = UnitTest::ScopedAllocatorSetupFixture; +using AWSResourceMappingUtilsTest = AWSCoreFixture; TEST_F(AWSResourceMappingUtilsTest, FormatRESTApiUrl_PassingValidArguments_ReturnExpectedResult) { diff --git a/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorDynamoDBTest.cpp b/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorDynamoDBTest.cpp index e42e270bc2..bd66ccb309 100644 --- a/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorDynamoDBTest.cpp +++ b/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorDynamoDBTest.cpp @@ -7,7 +7,6 @@ */ #include -#include #include #include @@ -32,7 +31,7 @@ public: MOCK_METHOD1(OnGetItemError, void(const AZStd::string&)); }; -using AWSScriptBehaviorDynamoDBTest = UnitTest::ScopedAllocatorSetupFixture; +using AWSScriptBehaviorDynamoDBTest = AWSCoreFixture; TEST_F(AWSScriptBehaviorDynamoDBTest, GetItemRaw_CallWithEmptyTableName_InvokeOnError) { diff --git a/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorLambdaTest.cpp b/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorLambdaTest.cpp index 42ccd6eddc..0b2dc8e30c 100644 --- a/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorLambdaTest.cpp +++ b/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorLambdaTest.cpp @@ -7,14 +7,14 @@ */ #include -#include #include #include using namespace AWSCore; -class AWSScriptBehaviorLambdaNotificationBusHandlerMock : public AWSScriptBehaviorLambdaNotificationBusHandler +class AWSScriptBehaviorLambdaNotificationBusHandlerMock + : public AWSScriptBehaviorLambdaNotificationBusHandler { public: AWSScriptBehaviorLambdaNotificationBusHandlerMock() @@ -31,7 +31,7 @@ public: MOCK_METHOD1(OnInvokeError, void(const AZStd::string&)); }; -using AWSScriptBehaviorLambdaTest = UnitTest::ScopedAllocatorSetupFixture; +using AWSScriptBehaviorLambdaTest = AWSCoreFixture; TEST_F(AWSScriptBehaviorLambdaTest, InvokeRaw_CallWithEmptyFunctionName_InvokeOnError) { diff --git a/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorS3Test.cpp b/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorS3Test.cpp index 34a0166e32..da754a0de6 100644 --- a/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorS3Test.cpp +++ b/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorS3Test.cpp @@ -145,17 +145,18 @@ TEST_F(AWSScriptBehaviorS3Test, GetObjectRaw_CallWithOutfileDirectoryNoExist_Inv AWSScriptBehaviorS3::GetObjectRaw("dummyBucket", "dummyObject", "dummyRegion", dummyDirectory); } +#if defined(AZ_DEBUG_BUILD) || defined(AZ_PROFILE_BUILD) +// The preparation step for this test case does not work in release mode TEST_F(AWSScriptBehaviorS3Test, GetObjectRaw_CallWithOutfileIsReadOnly_InvokeOnError) { AWSScriptBehaviorS3NotificationBusHandlerMock s3HandlerMock; EXPECT_CALL(s3HandlerMock, OnGetObjectError(::testing::_)).Times(1); - AZStd::string randomTestFile = AZStd::string::format("%s/test%s.txt", - AZ::Test::GetCurrentExecutablePath().c_str(), AZ::Uuid::CreateRandom().ToString(false, false).c_str()); - AzFramework::StringFunc::Path::Normalize(randomTestFile); - CreateReadOnlyTestFile(randomTestFile); - AWSScriptBehaviorS3::GetObjectRaw("dummyBucket", "dummyObject", "dummyRegion", randomTestFile); - RemoveReadOnlyTestFile(randomTestFile); + AZ::IO::Path randomTestFilePath = (GetTestTempDirectoryPath() / "random_test.txt").LexicallyNormal(); + CreateReadOnlyTestFile(randomTestFilePath.Native()); + AWSScriptBehaviorS3::GetObjectRaw("dummyBucket", "dummyObject", "dummyRegion", randomTestFilePath.Native()); + RemoveReadOnlyTestFile(randomTestFilePath.Native()); } +#endif TEST_F(AWSScriptBehaviorS3Test, GetObject_NoBucketNameInResourceMappingFound_InvokeOnError) { diff --git a/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorsComponentTest.cpp b/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorsComponentTest.cpp index caba8b5ae7..387aa932f6 100644 --- a/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorsComponentTest.cpp +++ b/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorsComponentTest.cpp @@ -9,7 +9,6 @@ #include #include #include -#include #include #include @@ -17,11 +16,12 @@ using namespace AWSCore; class AWSScriptBehaviorsComponentTest - : public UnitTest::ScopedAllocatorSetupFixture + : public AWSCoreFixture { public: void SetUp() override { + AWSCoreFixture::SetUpFixture(); m_serializeContext = AZStd::make_unique(); m_serializeContext->CreateEditContext(); m_behaviorContext = AZStd::make_unique(); @@ -39,6 +39,7 @@ public: m_componentDescriptor.reset(); m_behaviorContext.reset(); m_serializeContext.reset(); + AWSCoreFixture::TearDownFixture(); } protected: diff --git a/Gems/AWSCore/Code/Tests/TestFramework/AWSCoreFixture.h b/Gems/AWSCore/Code/Tests/TestFramework/AWSCoreFixture.h index 65e609b490..6ea5593d0e 100644 --- a/Gems/AWSCore/Code/Tests/TestFramework/AWSCoreFixture.h +++ b/Gems/AWSCore/Code/Tests/TestFramework/AWSCoreFixture.h @@ -17,6 +17,8 @@ #include #include +#include + namespace AWSCoreTestingUtils { static const AZStd::string STRING_VALUE{"s"}; @@ -135,6 +137,8 @@ public: { m_app = AZStd::make_unique(); } + + AWSNativeSDKInit::InitializationManager::InitAwsApi(); } void TearDown() override @@ -144,6 +148,8 @@ public: void TearDownFixture(bool mockSettingsRegistry = true) { + AWSNativeSDKInit::InitializationManager::Shutdown(); + if (mockSettingsRegistry) { AZ::SettingsRegistry::Unregister(m_settingsRegistry.get()); @@ -171,7 +177,7 @@ public: bool CreateFile(const AZStd::string& filePath, const AZStd::string& content) { AZ::IO::HandleType fileHandle; - if (!m_localFileIO->Open(filePath.c_str(), AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeText, fileHandle)) + if (!m_localFileIO->Open(filePath.c_str(), AZ::IO::OpenMode::ModeCreatePath | AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeText, fileHandle)) { return false; } @@ -197,6 +203,13 @@ private: AZ::IO::FileIOBase* m_otherFileIO = nullptr; protected: + AZ::IO::Path GetTestTempDirectoryPath() + { + AZ::IO::Path testTempDirPath{ m_testTempDirectory.GetDirectory() }; + return testTempDirPath; + } + + AZ::Test::ScopedAutoTempDirectory m_testTempDirectory; AZStd::unique_ptr m_settingsRegistry; AZStd::unique_ptr m_app; }; diff --git a/Gems/AWSCore/Code/Tools/ResourceMappingTool/README.md b/Gems/AWSCore/Code/Tools/ResourceMappingTool/README.md index ba764dc993..33152fb2ee 100644 --- a/Gems/AWSCore/Code/Tools/ResourceMappingTool/README.md +++ b/Gems/AWSCore/Code/Tools/ResourceMappingTool/README.md @@ -1,35 +1,40 @@ # Welcome to the AWS Core Resource Mapping Tool project! -## Setup aws config and credential -Resource mapping tool is using boto3 to interact with aws services: +## Setup aws config and credentials +The Resource Mapping Tool uses boto3 to interact with aws services: * Read boto3 [Configuration](https://boto3.amazonaws.com/v1/documentation/api/latest/guide/configuration.html) to setup default aws region. * Read boto3 [Credentials](https://boto3.amazonaws.com/v1/documentation/api/latest/guide/credentials.html) to setup default profile or credential keys. -Or follow **AWS CLI** configuration which can be reused by boto3 lib: +Or follow **AWS CLI** configuration directions which can be reused by the boto3 lib: * Follow [Quick configuration with aws configure](https://docs.aws.amazon.com/cli/latest/userguide/cli-configure-quickstart.html#cli-configure-quickstart-config) ## Python Environment Setup Options -### 1. Engine python environment (Including Editor) -1. In order to use engine python environment, it requires to link Qt binaries for this tool. +### 1. Use Engine python environment (Including Editor) +1. In order to use the Open 3D Engine's python environment, this tool requires linking the Qt binaries. Follow cmake instructions to configure your project, for example: ``` $ cmake -B -S . -G "Visual Studio 16 2019" -DLY_PROJECTS= ``` -2. At this point, double check engine python environment gets setup under */python/runtime* directory +2. At this point, double check that the Open 3D Engine's python environment gets set up under */python/runtime* directory -3. Build project with **AWSCore.Editor** (or **AWSCore.ResourceMappintTool**, or **Editor**) target to generate required Qt binaries. +3. Build the project with the **AWSCore.Editor** (or **AWSCore.ResourceMappingTool**, or **Editor**) target to generate the required Qt binaries. + * Windows + ``` + $ cmake --build --target AWSCore.Editor --config /m + ``` + * Linux ``` $ cmake --build --target AWSCore.Editor --config -j ``` -4. At this point, double check Qt binaries gets generated under */bin//AWSCoreEditorQtBin* directory +4. At this point, double check the Qt binaries have been generated under */bin//AWSCoreEditorQtBin* directory -5. Launch resource mapping tool under engine root folder: +5. Launch the Resource Mapping Tool from the engine root folder: * Windows * release mode ``` @@ -49,10 +54,9 @@ Follow cmake instructions to configure your project, for example: $ python/python.sh Gems/AWSCore/Code/Tools/ResourceMappingTool/resource_mapping_tool.py --binaries_path /bin/debug/AWSCoreEditorQtBin ``` -* Note - Editor is integrated with the same engine python environment to launch Resource Mapping Tool. If it is failed to launch the tool -in Editor, please follow above steps to make sure expected scripts/binaries are present. +* Note - the engine Editor is integrated with the same python environment used to launch the Resource Mapping Tool. If the tool fails to launch from the Editor, please double check that you have completed all of the above steps and that the expected scripts and binaries are present in the expected directories. -### 2. Python virtual environment +### 2. Use a separate python virtual environment This project is set up like a standard Python project. The initialization process also creates a virtualenv within this project, stored under the `.env` directory. To create the virtualenv it assumes that there is a `python3` @@ -105,7 +109,23 @@ you can create the virtualenv manually. * `--config-path` **[Optional]** Path to resource mapping config directory, if not provided tool will use current directory. * `--debug` **[Optional]** Execute on debug mode to enable DEBUG logging level. -* `--log-path` **[Optional]** Path to resource mapping tool logging directory, +* `--log-path` **[Optional]** Path to Resource Mapping Tool logging directory, if not provided tool will store logging under tool source code directory. * `--profile` **[Optional]** Named AWS profile to use for querying AWS resources, - if not provided tool will use `default` aws profile. \ No newline at end of file + if not provided tool will use `default` aws profile. + + +## Running tests + +How to run the unit tests for the project: + +1. If not already activated, activate the project's python environment as explained above. +2. Use `pytest` to run one or more tests (command paths formatted as if run from this directory): + * Run all the tests + ``` + python -m pytest -vv . + ``` + * Run a specific test file or directory: + ``` + python -m pytest tests\unit\model\test_basic_resource_attributes.py + ``` \ No newline at end of file diff --git a/Gems/AWSCore/Code/Tools/ResourceMappingTool/requirements.txt b/Gems/AWSCore/Code/Tools/ResourceMappingTool/requirements.txt index 2b931e0b51..ee8e94640a 100644 --- a/Gems/AWSCore/Code/Tools/ResourceMappingTool/requirements.txt +++ b/Gems/AWSCore/Code/Tools/ResourceMappingTool/requirements.txt @@ -1,2 +1,5 @@ PySide2>=5.15.2 boto3>=1.17.30 +pytest>=5.3.2 + + diff --git a/Gems/AWSMetrics/Code/Tests/AWSMetricsServiceApiTest.cpp b/Gems/AWSMetrics/Code/Tests/AWSMetricsServiceApiTest.cpp index 8844e727b6..b7e7527b20 100644 --- a/Gems/AWSMetrics/Code/Tests/AWSMetricsServiceApiTest.cpp +++ b/Gems/AWSMetrics/Code/Tests/AWSMetricsServiceApiTest.cpp @@ -100,11 +100,10 @@ namespace AWSMetrics AWSCore::RequestBuilder requestBuilder{}; EXPECT_TRUE(request.parameters.BuildRequest(requestBuilder)); std::shared_ptr bodyContent = requestBuilder.GetBodyContent(); - EXPECT_TRUE(bodyContent != nullptr); + ASSERT_NE(nullptr, bodyContent); - AZStd::string bodyString; std::istreambuf_iterator eos; - bodyString = AZStd::string{ std::istreambuf_iterator(*bodyContent), eos }; - EXPECT_TRUE(bodyString.find(AZStd::string::format("{\"%s\":[{\"event_timestamp\":", AwsMetricsRequestParameterKeyEvents)) != AZStd::string::npos); + AZStd::string bodyString{ std::istreambuf_iterator(*bodyContent), eos }; + EXPECT_TRUE(bodyString.contains(AZStd::string::format("{\"%s\":[{\"event_timestamp\":", AwsMetricsRequestParameterKeyEvents))); } } diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Editor/EditorCommon.cpp b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Editor/EditorCommon.cpp index 3e255dcccc..f9fe1b791f 100644 --- a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Editor/EditorCommon.cpp +++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Editor/EditorCommon.cpp @@ -123,6 +123,10 @@ namespace ImageProcessingAtomEditor { readableString = "iOS"; } + else if (platformStrLowerCase == "salem") + { + readableString = "Salem"; + } else if (platformStrLowerCase == "jasper") { readableString = "Jasper"; diff --git a/Gems/Atom/Asset/Shader/Code/Source/Editor/AzslShaderBuilderSystemComponent.cpp b/Gems/Atom/Asset/Shader/Code/Source/Editor/AzslShaderBuilderSystemComponent.cpp index 99b7c814d1..cc80b38b85 100644 --- a/Gems/Atom/Asset/Shader/Code/Source/Editor/AzslShaderBuilderSystemComponent.cpp +++ b/Gems/Atom/Asset/Shader/Code/Source/Editor/AzslShaderBuilderSystemComponent.cpp @@ -82,8 +82,7 @@ namespace AZ // Register Shader Asset Builder AssetBuilderSDK::AssetBuilderDesc shaderAssetBuilderDescriptor; shaderAssetBuilderDescriptor.m_name = "Shader Asset Builder"; - shaderAssetBuilderDescriptor.m_version = 108; // The Build Time Stamp of ShaderAsset And ShaderVariantAsset Should Be Based On GetTimeUTCMilliSecond() - // .shader file changes trigger rebuilds + shaderAssetBuilderDescriptor.m_version = 109; // Modify Metal shader platform to permit the precise keyword to fix depth bitwise mismatch between passes shaderAssetBuilderDescriptor.m_patterns.push_back(AssetBuilderSDK::AssetBuilderPattern( AZStd::string::format("*.%s", RPI::ShaderSourceData::Extension), AssetBuilderSDK::AssetBuilderPattern::PatternType::Wildcard)); shaderAssetBuilderDescriptor.m_busId = azrtti_typeid(); shaderAssetBuilderDescriptor.m_createJobFunction = AZStd::bind(&ShaderAssetBuilder::CreateJobs, &m_shaderAssetBuilder, AZStd::placeholders::_1, AZStd::placeholders::_2); diff --git a/Gems/Atom/Asset/Shader/Code/Source/Editor/ShaderBuilderUtility.cpp b/Gems/Atom/Asset/Shader/Code/Source/Editor/ShaderBuilderUtility.cpp index e6c99630b2..911981142b 100644 --- a/Gems/Atom/Asset/Shader/Code/Source/Editor/ShaderBuilderUtility.cpp +++ b/Gems/Atom/Asset/Shader/Code/Source/Editor/ShaderBuilderUtility.cpp @@ -492,6 +492,14 @@ namespace AZ { platformId = AzFramework::PlatformId::IOS; } + else if (platformIdentifier == "salem") + { + platformId = AzFramework::PlatformId::SALEM; + } + else if (platformIdentifier == "jasper") + { + platformId = AzFramework::PlatformId::JASPER; + } else if (platformIdentifier == "server") { platformId = AzFramework::PlatformId::SERVER; diff --git a/Gems/Atom/Bootstrap/Code/Source/BootstrapSystemComponent.cpp b/Gems/Atom/Bootstrap/Code/Source/BootstrapSystemComponent.cpp index 84fc58718c..ef03a839d7 100644 --- a/Gems/Atom/Bootstrap/Code/Source/BootstrapSystemComponent.cpp +++ b/Gems/Atom/Bootstrap/Code/Source/BootstrapSystemComponent.cpp @@ -155,7 +155,7 @@ namespace AZ { Initialize(); }, - "LegacySystemInterfaceCreated"); + "CriticalAssetsCompiled"); } } diff --git a/Gems/Atom/Feature/Common/Assets/Materials/Types/EnhancedPBR.materialtype b/Gems/Atom/Feature/Common/Assets/Materials/Types/EnhancedPBR.materialtype index 5de756067a..d4b5882f21 100644 --- a/Gems/Atom/Feature/Common/Assets/Materials/Types/EnhancedPBR.materialtype +++ b/Gems/Atom/Feature/Common/Assets/Materials/Types/EnhancedPBR.materialtype @@ -1652,6 +1652,12 @@ "file": "EnhancedPBR_SubsurfaceState.lua" } }, + { + "type": "Lua", + "args": { + "file": "EnhancedPBR_Anisotropy.lua" + } + }, { "type": "Lua", "args": { diff --git a/Gems/Atom/Feature/Common/Assets/Materials/Types/EnhancedPBR_Anisotropy.lua b/Gems/Atom/Feature/Common/Assets/Materials/Types/EnhancedPBR_Anisotropy.lua new file mode 100644 index 0000000000..575a3a3d5e --- /dev/null +++ b/Gems/Atom/Feature/Common/Assets/Materials/Types/EnhancedPBR_Anisotropy.lua @@ -0,0 +1,41 @@ +-------------------------------------------------------------------------------------- +-- +-- Copyright (c) Contributors to the Open 3D Engine Project. +-- For complete copyright and license terms please see the LICENSE at the root of this distribution. +-- +-- SPDX-License-Identifier: Apache-2.0 OR MIT +-- +-- +-- +---------------------------------------------------------------------------------------------------- + +function GetMaterialPropertyDependencies() + return { + "anisotropy.enableAnisotropy" + , "anisotropy.factor" + , "anisotropy.anisotropyAngle" + } +end + +function GetShaderOptionDependencies() + return {"o_enableAnisotropy"} +end + +function Process(context) + local enableAnisotropy = context:GetMaterialPropertyValue_bool("anisotropy.enableAnisotropy") +end + +function ProcessEditor(context) + + local enableAnisotropy = context:GetMaterialPropertyValue_bool("anisotropy.enableAnisotropy") + + local visibility + if(enableAnisotropy) then + visibility = MaterialPropertyVisibility_Enabled + else + visibility = MaterialPropertyVisibility_Hidden + end + + context:SetMaterialPropertyVisibility("anisotropy.factor", visibility) + context:SetMaterialPropertyVisibility("anisotropy.anisotropyAngle", visibility) +end diff --git a/Gems/Atom/Feature/Common/Assets/Materials/Types/Skin.materialtype b/Gems/Atom/Feature/Common/Assets/Materials/Types/Skin.materialtype index e2a05aa916..a49eba7975 100644 --- a/Gems/Atom/Feature/Common/Assets/Materials/Types/Skin.materialtype +++ b/Gems/Atom/Feature/Common/Assets/Materials/Types/Skin.materialtype @@ -1084,6 +1084,12 @@ "file": "Skin_WrinkleMaps.lua" } }, + { + "type": "Lua", + "args": { + "file": "Skin_SpecularF0.lua" + } + }, { "type": "Lua", "args": { diff --git a/Gems/Atom/Feature/Common/Assets/Materials/Types/Skin_SpecularF0.lua b/Gems/Atom/Feature/Common/Assets/Materials/Types/Skin_SpecularF0.lua new file mode 100644 index 0000000000..d727e8f301 --- /dev/null +++ b/Gems/Atom/Feature/Common/Assets/Materials/Types/Skin_SpecularF0.lua @@ -0,0 +1,30 @@ +-------------------------------------------------------------------------------------- +-- +-- Copyright (c) Contributors to the Open 3D Engine Project. +-- For complete copyright and license terms please see the LICENSE at the root of this distribution. +-- +-- SPDX-License-Identifier: Apache-2.0 OR MIT +-- +-- +-- +---------------------------------------------------------------------------------------------------- + +function GetMaterialPropertyDependencies() + return { + "specularF0.enableMultiScatterCompensation" + } +end + +function GetShaderOptionDependencies() + return { + "o_specularF0_enableMultiScatterCompensation" + } +end + +function Process(context) + local enableMultiScatterCompensation = context:GetMaterialPropertyValue_bool("specularF0.enableMultiScatterCompensation") +end + +function ProcessEditor(context) + context:SetMaterialPropertyVisibility("specularF0.enableMultiScatterCompensation", MaterialPropertyVisibility_Hidden) +end \ No newline at end of file diff --git a/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_ClearCoatState.lua b/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_ClearCoatState.lua index 3d7eca134e..50644adef4 100644 --- a/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_ClearCoatState.lua +++ b/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_ClearCoatState.lua @@ -58,6 +58,15 @@ function UpdateTextureDependentPropertyVisibility(context, textureMapPropertyNam end end +function UpdateNormalStrengthPropertyVisibility(context, textureMapPropertyName, useTexturePropertyName) + local textureMap = context:GetMaterialPropertyValue_Image(textureMapPropertyName) + local useTexture = context:GetMaterialPropertyValue_bool(useTexturePropertyName) + + if(textureMap == nil) or (not useTexture) then + context:SetMaterialPropertyVisibility("clearCoat.normalStrength", MaterialPropertyVisibility_Hidden) + end +end + function ProcessEditor(context) local enable = context:GetMaterialPropertyValue_bool("clearCoat.enable") @@ -79,10 +88,12 @@ function ProcessEditor(context) context:SetMaterialPropertyVisibility("clearCoat.normalMap", mainVisibility) context:SetMaterialPropertyVisibility("clearCoat.useNormalMap", mainVisibility) context:SetMaterialPropertyVisibility("clearCoat.normalMapUv", mainVisibility) + context:SetMaterialPropertyVisibility("clearCoat.normalStrength", mainVisibility) if(enable) then UpdateTextureDependentPropertyVisibility(context, "clearCoat.influenceMap", "clearCoat.useInfluenceMap", "clearCoat.influenceMapUv") UpdateTextureDependentPropertyVisibility(context, "clearCoat.roughnessMap", "clearCoat.useRoughnessMap", "clearCoat.roughnessMapUv") UpdateTextureDependentPropertyVisibility(context, "clearCoat.normalMap", "clearCoat.useNormalMap", "clearCoat.normalMapUv") + UpdateNormalStrengthPropertyVisibility(context, "clearCoat.normalMap", "clearCoat.useNormalMap") end end diff --git a/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_DepthPass_WithPS.azsl b/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_DepthPass_WithPS.azsl index 136841907b..04fd104407 100644 --- a/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_DepthPass_WithPS.azsl +++ b/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_DepthPass_WithPS.azsl @@ -29,7 +29,7 @@ struct VSInput struct VSDepthOutput { // "centroid" is needed for SV_Depth to compile - linear centroid float4 m_position : SV_Position; + precise linear centroid float4 m_position : SV_Position; float2 m_uv[UvSetCount] : UV1; // only used for parallax depth calculation @@ -63,7 +63,7 @@ VSDepthOutput MainVS(VSInput IN) struct PSDepthOutput { - float m_depth : SV_Depth; + precise float m_depth : SV_Depth; }; PSDepthOutput MainPS(VSDepthOutput IN, bool isFrontFace : SV_IsFrontFace) diff --git a/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_ForwardPass.azsl b/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_ForwardPass.azsl index 1d5e4ad9e3..b99ea734af 100644 --- a/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_ForwardPass.azsl +++ b/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_ForwardPass.azsl @@ -62,7 +62,7 @@ struct VSOutput { // Base fields (required by the template azsli file)... // "centroid" is needed for SV_Depth to compile - linear centroid float4 m_position : SV_Position; + precise linear centroid float4 m_position : SV_Position; float3 m_normal: NORMAL; float3 m_tangent : TANGENT; float3 m_bitangent : BITANGENT; diff --git a/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_HandleOpacityMode.lua b/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_HandleOpacityMode.lua index 9315131e44..462d433d34 100644 --- a/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_HandleOpacityMode.lua +++ b/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_HandleOpacityMode.lua @@ -91,6 +91,10 @@ function ProcessEditor(context) if(mainVisibility == MaterialPropertyVisibility_Enabled) then local alphaSource = context:GetMaterialPropertyValue_enum("opacity.alphaSource") + if (opacityMode == OpacityMode_Cutout and alphaSource == AlphaSource_None) then + context:SetMaterialPropertyVisibility("opacity.factor", MaterialPropertyVisibility_Hidden) + end + if(alphaSource ~= AlphaSource_Split) then context:SetMaterialPropertyVisibility("opacity.textureMap", MaterialPropertyVisibility_Hidden) context:SetMaterialPropertyVisibility("opacity.textureMapUv", MaterialPropertyVisibility_Hidden) diff --git a/Gems/Atom/Feature/Common/Assets/Passes/DiffuseGlobalIllumination.pass b/Gems/Atom/Feature/Common/Assets/Passes/DiffuseGlobalIllumination.pass index bd17939925..45278cd511 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/DiffuseGlobalIllumination.pass +++ b/Gems/Atom/Feature/Common/Assets/Passes/DiffuseGlobalIllumination.pass @@ -26,6 +26,54 @@ "Name": "DepthStencilInputOutput", "SlotType": "InputOutput", "ScopeAttachmentUsage": "DepthStencil" + }, + { + "Name": "IrradianceOutput", + "SlotType": "InputOutput", + "ScopeAttachmentUsage": "RenderTarget", + "LoadStoreAction": { + "ClearValue": { + "Value": [ + 0.0, + 0.0, + 0.0, + 0.0 + ] + }, + "LoadAction": "Clear" + } + } + ], + "ImageAttachments": [ + { + "Name": "IrradianceImage", + "SizeSource": { + "Source": { + "Pass": "This", + "Attachment": "NormalInput" + }, + "Multipliers": { + "WidthMultiplier": 0.25, + "HeightMultiplier": 0.25 + } + }, + "MultisampleSource": { + "Pass": "This", + "Attachment": "NormalInput" + }, + "ImageDescriptor": { + "Format": "R16G16B16A16_FLOAT", + "SharedQueueMask": "Graphics" + } + } + ], + "Connections": [ + { + "LocalSlot": "IrradianceOutput", + "AttachmentRef": { + "Pass": "This", + "Attachment": "IrradianceImage" + } } ], "PassRequests": [ @@ -78,7 +126,7 @@ { "LocalSlot": "Output", "AttachmentRef": { - "Pass": "DiffuseProbeGridDownsamplePass", + "Pass": "Parent", "Attachment": "IrradianceOutput" } } diff --git a/Gems/Atom/Feature/Common/Assets/Passes/DiffuseProbeGridDownsample.pass b/Gems/Atom/Feature/Common/Assets/Passes/DiffuseProbeGridDownsample.pass index 266f65f37b..0560cc2d75 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/DiffuseProbeGridDownsample.pass +++ b/Gems/Atom/Feature/Common/Assets/Passes/DiffuseProbeGridDownsample.pass @@ -5,7 +5,7 @@ "ClassData": { "PassTemplate": { "Name": "DiffuseProbeGridDownsamplePassTemplate", - "PassClass": "FullScreenTriangle", + "PassClass": "DiffuseProbeGridDownsamplePass", "Slots": [ { "Name": "NormalInput", @@ -38,24 +38,6 @@ "LoadStoreAction": { "LoadAction": "DontCare" } - }, - { - // Note: this is attached here to ensure that the image is cleared, - // but it is not used as an output from the shader - "Name": "IrradianceOutput", - "SlotType": "Output", - "ScopeAttachmentUsage": "RenderTarget", - "LoadStoreAction": { - "ClearValue": { - "Value": [ - 0.0, - 0.0, - 0.0, - 0.0 - ] - }, - "LoadAction": "Clear" - } } ], "ImageAttachments": [ @@ -103,27 +85,6 @@ "Format": "R16G16B16A16_FLOAT", "SharedQueueMask": "Graphics" } - }, - { - "Name": "IrradianceImage", - "SizeSource": { - "Source": { - "Pass": "This", - "Attachment": "NormalInput" - }, - "Multipliers": { - "WidthMultiplier": 0.25, - "HeightMultiplier": 0.25 - } - }, - "MultisampleSource": { - "Pass": "This", - "Attachment": "NormalInput" - }, - "ImageDescriptor": { - "Format": "R16G16B16A16_FLOAT", - "SharedQueueMask": "Graphics" - } } ], "Connections": [ @@ -140,13 +101,6 @@ "Pass": "This", "Attachment": "DownsampledDepthImage" } - }, - { - "LocalSlot": "IrradianceOutput", - "AttachmentRef": { - "Pass": "This", - "Attachment": "IrradianceImage" - } } ], "PassData": { diff --git a/Gems/Atom/Feature/Common/Assets/Passes/PassTemplates.azasset b/Gems/Atom/Feature/Common/Assets/Passes/PassTemplates.azasset index eba745fb3c..96cf769690 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/PassTemplates.azasset +++ b/Gems/Atom/Feature/Common/Assets/Passes/PassTemplates.azasset @@ -64,6 +64,10 @@ "Name": "CascadedShadowmapsTemplate", "Path": "Passes/CascadedShadowmaps.pass" }, + { + "Name": "SlowClearPassTemplate", + "Path": "Passes/SlowClear.pass" + }, { "Name": "FullscreenCopyTemplate", "Path": "Passes/FullscreenCopy.pass" diff --git a/Gems/Atom/Feature/Common/Assets/Passes/SMAA1xApplyLinearHDRColor.pass b/Gems/Atom/Feature/Common/Assets/Passes/SMAA1xApplyLinearHDRColor.pass index 70604fba25..9ae0f62bc7 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/SMAA1xApplyLinearHDRColor.pass +++ b/Gems/Atom/Feature/Common/Assets/Passes/SMAA1xApplyLinearHDRColor.pass @@ -25,10 +25,7 @@ { "Name": "OutputColor", "SlotType": "Output", - "ScopeAttachmentUsage": "RenderTarget", - "LoadStoreAction": { - "LoadAction": "DontCare" - } + "ScopeAttachmentUsage": "RenderTarget" } ], "Connections": [ diff --git a/Gems/Atom/Feature/Common/Assets/Passes/SMAA1xApplyPerceptualColor.pass b/Gems/Atom/Feature/Common/Assets/Passes/SMAA1xApplyPerceptualColor.pass index 27fcff21cf..04484e1f17 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/SMAA1xApplyPerceptualColor.pass +++ b/Gems/Atom/Feature/Common/Assets/Passes/SMAA1xApplyPerceptualColor.pass @@ -25,10 +25,7 @@ { "Name": "OutputColor", "SlotType": "Output", - "ScopeAttachmentUsage": "RenderTarget", - "LoadStoreAction": { - "LoadAction": "DontCare" - } + "ScopeAttachmentUsage": "RenderTarget" } ], "Connections": [ diff --git a/Gems/Atom/Feature/Common/Assets/Passes/SlowClear.pass b/Gems/Atom/Feature/Common/Assets/Passes/SlowClear.pass new file mode 100644 index 0000000000..97b486191a --- /dev/null +++ b/Gems/Atom/Feature/Common/Assets/Passes/SlowClear.pass @@ -0,0 +1,34 @@ +{ + "Type": "JsonSerialization", + "Version": 1, + "ClassName": "PassAsset", + "ClassData": { + "PassTemplate": { + + // This is for debug purposes and edge cases only + // If you want to clear an attachment you should + // use the LoadStoreAction on your pass slot. + "Name": "SlowClearPassTemplate", + "PassClass": "SlowClearPass", + "Slots": [ + { + "Name": "ClearInputOutput", + "SlotType": "InputOutput", + "ScopeAttachmentUsage": "RenderTarget", + "LoadStoreAction": { + "ClearValue": { + "Value": [ + 0.0, + 0.0, + 0.0, + 0.0 + ] + }, + "LoadAction": "Clear", + "LoadActionStencil": "Clear" + } + } + ] + } + } +} diff --git a/Gems/Atom/Feature/Common/Assets/Passes/UIParent.pass b/Gems/Atom/Feature/Common/Assets/Passes/UIParent.pass index 4ae67b9b09..54491216dd 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/UIParent.pass +++ b/Gems/Atom/Feature/Common/Assets/Passes/UIParent.pass @@ -41,7 +41,8 @@ "PassData": { "$type": "RasterPassData", "DrawListTag": "2dpass", - "PipelineViewTag": "MainCamera" + "PipelineViewTag": "MainCamera", + "DrawListSortType": "KeyThenReverseDepth" } }, { diff --git a/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/PBR/Surfaces/BasePbrSurfaceData.azsli b/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/PBR/Surfaces/BasePbrSurfaceData.azsli index 54bfa31fe8..484958c26c 100644 --- a/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/PBR/Surfaces/BasePbrSurfaceData.azsli +++ b/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/PBR/Surfaces/BasePbrSurfaceData.azsli @@ -24,7 +24,7 @@ static const float MinRoughnessA = 0.0005f; class BasePbrSurfaceData { - float3 position; //!< Position in world-space + precise float3 position; //!< Position in world-space float3 normal; //!< Normal in world-space float3 albedo; //!< Albedo color of the non-metallic material, will be multiplied against the diffuse lighting value float3 specularF0; //!< Fresnel f0 spectral value of the surface diff --git a/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/PBR/Surfaces/StandardSurface.azsli b/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/PBR/Surfaces/StandardSurface.azsli index 084943bf38..e1b3ff8206 100644 --- a/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/PBR/Surfaces/StandardSurface.azsli +++ b/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/PBR/Surfaces/StandardSurface.azsli @@ -20,7 +20,7 @@ class Surface // ------- BasePbrSurfaceData ------- - float3 position; //!< Position in world-space + precise float3 position; //!< Position in world-space float3 normal; //!< Normal in world-space float3 vertexNormal; //!< Vertex normal in world-space float3 albedo; //!< Albedo color of the non-metallic material, will be multiplied against the diffuse lighting value diff --git a/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/Shadow/DirectionalLightShadow.azsli b/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/Shadow/DirectionalLightShadow.azsli index 59817af701..870bebdf4b 100644 --- a/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/Shadow/DirectionalLightShadow.azsli +++ b/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/Shadow/DirectionalLightShadow.azsli @@ -10,6 +10,7 @@ #include #include +#include #include "Shadow.azsli" #include "ShadowmapAtlasLib.azsli" #include "BicubicPcfFilters.azsli" @@ -25,6 +26,10 @@ enum class ShadowFilterMethod {None, Pcf, Esm, EsmPcf}; option ShadowFilterMethod o_directional_shadow_filtering_method = ShadowFilterMethod::None; option bool o_directional_shadow_receiver_plane_bias_enable = true; +option bool o_blend_between_cascades_enable = false; + +static const float CascadeBlendArea = 0.015f; // might be worth exposing this as a slider. + // DirectionalLightShadow calculates lit ratio for a directional light. class DirectionalLightShadow @@ -98,6 +103,8 @@ class DirectionalLightShadow float SamplePcfBicubic(float3 shadowCoord, uint indexOfCascade); + float CalculateCascadeBlendAmount(const float3 texCoord); + uint m_lightIndex; float3 m_shadowCoords[ViewSrg::MaxCascadeCount]; float m_slopeBias[ViewSrg::MaxCascadeCount]; @@ -174,6 +181,7 @@ bool2 DirectionalLightShadow::IsShadowed(float3 shadowCoord, uint indexOfCascade const uint cascadeCount = ViewSrg::m_directionalLightShadows[m_lightIndex].m_cascadeCount; Texture2DArray shadowmap = PassSrg::m_directionalLightShadowmap; + [branch] if (shadowCoord.x >= 0. && shadowCoord.x * size < size - PixelMargin && shadowCoord.y >= 0. && shadowCoord.y * size < size - PixelMargin) { @@ -213,20 +221,46 @@ float DirectionalLightShadow::GetVisibilityFromLightPcf() static const float PixelMargin = 1.5; // avoiding artifact between cascade levels. static const float DepthMargin = 1e-8; // avoiding artifact when near depth bounds. + bool cascadeFound = false; + int currentCascadeIndex = 0; + const uint size = ViewSrg::m_directionalLightShadows[m_lightIndex].m_shadowmapSize; const uint cascadeCount = ViewSrg::m_directionalLightShadows[m_lightIndex].m_cascadeCount; for (uint indexOfCascade = 0; indexOfCascade < cascadeCount; ++indexOfCascade) { const float3 shadowCoord = m_shadowCoords[indexOfCascade]; - + if (shadowCoord.x >= 0. && shadowCoord.x * size < size - PixelMargin && shadowCoord.y >= 0. && shadowCoord.y * size < size - PixelMargin && shadowCoord.z < 1. - DepthMargin) { - m_debugInfo.m_cascadeIndex = indexOfCascade; - return SamplePcfBicubic(shadowCoord, indexOfCascade); + currentCascadeIndex = m_debugInfo.m_cascadeIndex = indexOfCascade; + cascadeFound = true; + break; } } + + [branch] + if (cascadeFound) + { + float lit = SamplePcfBicubic(m_shadowCoords[currentCascadeIndex], currentCascadeIndex); + + if(o_blend_between_cascades_enable) + { + const float blendBetweenCascadesAmount = CalculateCascadeBlendAmount(m_shadowCoords[currentCascadeIndex].xyz); + + const int nextCascadeIndex = currentCascadeIndex + 1; + [branch] + if (blendBetweenCascadesAmount < 1.0f && nextCascadeIndex < cascadeCount) + { + const float nextLit = SamplePcfBicubic(m_shadowCoords[nextCascadeIndex], nextCascadeIndex); + lit = lerp(nextLit, lit, blendBetweenCascadesAmount); + } + } + + return lit; + } + m_debugInfo.m_cascadeIndex = cascadeCount; return 1.; } @@ -244,6 +278,8 @@ float DirectionalLightShadow::GetVisibilityFromLightEsm() const float distanceMin = ViewSrg::m_esmsDirectional[indexOfCascade].m_lightDistanceOfCameraViewFrustum; bool2 checkedShadowed = IsShadowed(shadowCoord, indexOfCascade); const float depthDiff = shadowCoord.z - distanceMin; + + [branch] if (checkedShadowed.x && depthDiff >= 0) { const float distanceWithinCameraView = depthDiff / (1. - distanceMin); @@ -274,6 +310,8 @@ float DirectionalLightShadow::GetVisibilityFromLightEsmPcf() const float distanceMin = ViewSrg::m_esmsDirectional[indexOfCascade].m_lightDistanceOfCameraViewFrustum; bool2 checkedShadowed = IsShadowed(shadowCoord, indexOfCascade); const float depthDiff = shadowCoord.z - distanceMin; + + [branch] if (checkedShadowed.x && depthDiff >= 0) { const float distanceWithinCameraView = depthDiff / (1. - distanceMin); @@ -319,6 +357,7 @@ float DirectionalLightShadow::SamplePcfBicubic(float3 shadowCoord, uint indexOfC param.samplerState = SceneSrg::m_hwPcfSampler; param.receiverPlaneDepthBias = o_directional_shadow_receiver_plane_bias_enable ? ComputeReceiverPlaneDepthBias(m_shadowPosDX[indexOfCascade], m_shadowPosDY[indexOfCascade]) : 0; + [branch] if (filteringSampleCount <= 4) { return SampleShadowMapBicubic_4Tap(param); @@ -420,3 +459,10 @@ float3 DirectionalLightShadow::AddDebugColoring( } return color; } + +float DirectionalLightShadow::CalculateCascadeBlendAmount(const float3 texCoord) +{ + const float distanceToOneMin = min3(1.0f - texCoord); + const float currentPixelsBlendBandLocation = min(min(texCoord.x, texCoord.y), distanceToOneMin); + return currentPixelsBlendBandLocation / CascadeBlendArea; +} diff --git a/Gems/Atom/Feature/Common/Assets/ShaderResourceGroups/SceneSrgAll.azsli b/Gems/Atom/Feature/Common/Assets/ShaderResourceGroups/SceneSrgAll.azsli index 421178bb01..4480524468 100644 --- a/Gems/Atom/Feature/Common/Assets/ShaderResourceGroups/SceneSrgAll.azsli +++ b/Gems/Atom/Feature/Common/Assets/ShaderResourceGroups/SceneSrgAll.azsli @@ -13,4 +13,5 @@ #ifdef AZ_COLLECTING_PARTIAL_SRGS #include #include +#include // Temporary until gem partial view srgs can be included automatically. #endif diff --git a/Gems/Atom/Feature/Common/Assets/ShaderResourceGroups/ViewSrgAll.azsli b/Gems/Atom/Feature/Common/Assets/ShaderResourceGroups/ViewSrgAll.azsli index 9253885cfc..3e90e1a441 100644 --- a/Gems/Atom/Feature/Common/Assets/ShaderResourceGroups/ViewSrgAll.azsli +++ b/Gems/Atom/Feature/Common/Assets/ShaderResourceGroups/ViewSrgAll.azsli @@ -12,5 +12,4 @@ #ifdef AZ_COLLECTING_PARTIAL_SRGS #include -#include // Temporary until gem partial view srgs can be included automatically. #endif diff --git a/Gems/Atom/Feature/Common/Assets/Shaders/Depth/DepthPassCommon.azsli b/Gems/Atom/Feature/Common/Assets/Shaders/Depth/DepthPassCommon.azsli index f658dd13da..ba06dada74 100644 --- a/Gems/Atom/Feature/Common/Assets/Shaders/Depth/DepthPassCommon.azsli +++ b/Gems/Atom/Feature/Common/Assets/Shaders/Depth/DepthPassCommon.azsli @@ -17,7 +17,7 @@ struct VSInput struct VSDepthOutput { - float4 m_position : SV_Position; + precise float4 m_position : SV_Position; }; VSDepthOutput DepthPassVS(VSInput IN) diff --git a/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/DiffuseComposite.azsl b/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/DiffuseComposite.azsl index 9aa169beea..e3237e59a2 100644 --- a/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/DiffuseComposite.azsl +++ b/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/DiffuseComposite.azsl @@ -150,7 +150,7 @@ PSOutput MainPS(VSOutput IN, in uint sampleIndex : SV_SampleIndex) float4 encodedNormal = PassSrg::m_normal.Load(screenCoords, sampleIndex); float3 normal = DecodeNormalSignedOctahedron(encodedNormal.rgb); float4 albedo = PassSrg::m_albedo.Load(screenCoords, sampleIndex); - float probeIrradianceBlendWeight = PassSrg::m_downsampledProbeIrradiance.Load(probeIrradianceCoords, sampleIndex).a; + float probeIrradianceBlendWeight = saturate(PassSrg::m_downsampledProbeIrradiance.Load(probeIrradianceCoords, sampleIndex).a); float3 diffuse = float3(0.0f, 0.0f, 0.0f); if (probeIrradianceBlendWeight > 0.0f) diff --git a/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/diffuseprobegridrender.azshader b/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/diffuseprobegridrender.azshader index 781d7e26e5..1f04570625 100644 Binary files a/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/diffuseprobegridrender.azshader and b/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/diffuseprobegridrender.azshader differ diff --git a/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/diffuseprobegridrender_dx12_0.azshadervariant b/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/diffuseprobegridrender_dx12_0.azshadervariant index 668dc28ca0..a359556df6 100644 Binary files a/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/diffuseprobegridrender_dx12_0.azshadervariant and b/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/diffuseprobegridrender_dx12_0.azshadervariant differ diff --git a/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/diffuseprobegridrender_null_0.azshadervariant b/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/diffuseprobegridrender_null_0.azshadervariant index 77bb341839..7a90c7f352 100644 Binary files a/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/diffuseprobegridrender_null_0.azshadervariant and b/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/diffuseprobegridrender_null_0.azshadervariant differ diff --git a/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/diffuseprobegridrender_vulkan_0.azshadervariant b/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/diffuseprobegridrender_vulkan_0.azshadervariant index 117f993f28..4cbb76954d 100644 Binary files a/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/diffuseprobegridrender_vulkan_0.azshadervariant and b/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/diffuseprobegridrender_vulkan_0.azshadervariant differ diff --git a/Gems/Atom/Feature/Common/Assets/Shaders/LightCulling/LightCulling.azsl b/Gems/Atom/Feature/Common/Assets/Shaders/LightCulling/LightCulling.azsl index 707ede9868..e806bc7cb7 100644 --- a/Gems/Atom/Feature/Common/Assets/Shaders/LightCulling/LightCulling.azsl +++ b/Gems/Atom/Feature/Common/Assets/Shaders/LightCulling/LightCulling.azsl @@ -368,16 +368,19 @@ void CullDecals(uint groupIndex, TileLightData tileLightData, float3 aabb_center float3 decalPosition = WorldToView_Point(decal.m_position); // just wrapping a bounding sphere around a cube for now to get a minor perf boost. i.e. the sphere radius is sqrt(x*x + y*y + z*z) - // ATOM-4224 - try AABB-AABB and implement depth binning for the decals - float maxHalfSize = max(max(decal.m_halfSize.x, decal.m_halfSize.y), decal.m_halfSize.z); - float boundingSphereRadiusSqr = maxHalfSize * maxHalfSize * 3; + // ATOM-4224 - try AABB-AABB + float boundingSphereRadiusSqr = dot(decal.m_halfSize, decal.m_halfSize); bool potentiallyIntersects = TestSphereVsAabb(decalPosition, boundingSphereRadiusSqr, aabb_center, aabb_extents); + if (potentiallyIntersects) { - // Implement and profile fine-grained light culling testing - // ATOM-3732 - MarkLightAsVisibleInSharedMemory(decalIndex, 0xFFFF); + uint inside = 0; + float2 minmax = ComputePointLightMinMaxZ(sqrt(boundingSphereRadiusSqr), decalPosition); + if (IsObjectInsideTile(tileLightData, minmax, inside)) + { + MarkLightAsVisibleInSharedMemory(decalIndex, inside); + } } } } diff --git a/Gems/Atom/Feature/Common/Assets/Shaders/LuxCore/RenderTexture.azsl b/Gems/Atom/Feature/Common/Assets/Shaders/LuxCore/RenderTexture.azsl deleted file mode 100644 index e31179c733..0000000000 --- a/Gems/Atom/Feature/Common/Assets/Shaders/LuxCore/RenderTexture.azsl +++ /dev/null @@ -1,61 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include -#include -#include - -ShaderResourceGroup PassSrg : SRG_PerPass -{ - Texture2D m_sourceTexture; - - Sampler TextureSampler - { - MinFilter = Point; - MagFilter = Point; - MipFilter = Point; - AddressU = Clamp; - AddressV = Clamp; - AddressW = Clamp; - }; -} - -float4 RestoreNormalMap(float4 normalMapSample) -{ - float4 restoredNormal; - - // [GFX TODO][ATOM-2404] For some reason, the image build pipeline swaps the R and G channels so we swap them back here. - restoredNormal.xy = normalMapSample.yx; - - // The image build pipeline drops the B channel so we have to reconstruct it here. - restoredNormal.z = sqrt(1 - dot(restoredNormal.xy, restoredNormal.xy)); - - restoredNormal.xyz = restoredNormal.xyz * 0.5 + 0.5; - restoredNormal.a = 1; - - return restoredNormal; -} - -option bool o_isNormal; - -PSOutput MainPS(VSOutput IN) -{ - PSOutput OUT; - - if(o_isNormal) - { - float4 sampledValue = PassSrg::m_sourceTexture.SampleLevel(PassSrg::TextureSampler, IN.m_texCoord, 0); - OUT.m_color = RestoreNormalMap(sampledValue); - } - else - { - OUT.m_color = PassSrg::m_sourceTexture.SampleLevel(PassSrg::TextureSampler, IN.m_texCoord, 0); - } - - return OUT; -} diff --git a/Gems/Atom/Feature/Common/Assets/Shaders/LuxCore/RenderTexture.shader b/Gems/Atom/Feature/Common/Assets/Shaders/LuxCore/RenderTexture.shader deleted file mode 100644 index 6035f98f5d..0000000000 --- a/Gems/Atom/Feature/Common/Assets/Shaders/LuxCore/RenderTexture.shader +++ /dev/null @@ -1,22 +0,0 @@ -{ - "Source" : "RenderTexture.azsl", - - "DepthStencilState" : { - "Depth" : { "Enable" : false } - }, - - "ProgramSettings": - { - "EntryPoints": - [ - { - "name": "MainVS", - "type": "Vertex" - }, - { - "name": "MainPS", - "type": "Fragment" - } - ] - } -} diff --git a/Gems/Atom/Feature/Common/Assets/Shaders/LuxCore/RenderTexture.shadervariantlist b/Gems/Atom/Feature/Common/Assets/Shaders/LuxCore/RenderTexture.shadervariantlist deleted file mode 100644 index 97faeac819..0000000000 --- a/Gems/Atom/Feature/Common/Assets/Shaders/LuxCore/RenderTexture.shadervariantlist +++ /dev/null @@ -1,17 +0,0 @@ -{ - "Shader" : "RenderTexture.shader", - "Variants" : [ - { - "StableId": 1, - "Options": { - "o_isNormal": "false" - } - }, - { - "StableId": 2, - "Options": { - "o_isNormal": "true" - } - } - ] -} diff --git a/Gems/Atom/Feature/Common/Assets/atom_feature_common_asset_files.cmake b/Gems/Atom/Feature/Common/Assets/atom_feature_common_asset_files.cmake index c4d198fef9..1844d26e10 100644 --- a/Gems/Atom/Feature/Common/Assets/atom_feature_common_asset_files.cmake +++ b/Gems/Atom/Feature/Common/Assets/atom_feature_common_asset_files.cmake @@ -53,6 +53,7 @@ set(FILES Materials/Types/StandardPBR_LowEndForward.azsl Materials/Types/StandardPBR_LowEndForward.shader Materials/Types/StandardPBR_LowEndForward_EDS.shader + Materials/Types/StandardPBR_Metallic.lua Materials/Types/StandardPBR_ParallaxState.lua Materials/Types/StandardPBR_Roughness.lua Materials/Types/StandardPBR_ShaderEnable.lua @@ -129,6 +130,7 @@ set(FILES Passes/DownsampleMipChain.pass Passes/EnvironmentCubeMapDepthMSAA.pass Passes/EnvironmentCubeMapForwardMSAA.pass + Passes/EnvironmentCubeMapForwardSubsurfaceMSAA.pass Passes/EnvironmentCubeMapPipeline.pass Passes/EnvironmentCubeMapSkyBox.pass Passes/EsmShadowmaps.pass @@ -198,6 +200,7 @@ set(FILES Passes/Skinning.pass Passes/SkyBox.pass Passes/SkyBox_TwoOutputs.pass + Passes/SlowClear.pass Passes/SMAA1xApplyLinearHDRColor.pass Passes/SMAA1xApplyPerceptualColor.pass Passes/SMAABlendingWeightCalculation.pass @@ -303,6 +306,7 @@ set(FILES ShaderLib/Atom/Features/ScreenSpace/ScreenSpaceUtil.azsli ShaderLib/Atom/Features/Shadow/BicubicPcfFilters.azsli ShaderLib/Atom/Features/Shadow/DirectionalLightShadow.azsli + ShaderLib/Atom/Features/Shadow/ESM.azsli ShaderLib/Atom/Features/Shadow/NormalOffsetShadows.azsli ShaderLib/Atom/Features/Shadow/ProjectedShadow.azsli ShaderLib/Atom/Features/Shadow/ReceiverPlaneDepthBias.azsli @@ -362,8 +366,6 @@ set(FILES Shaders/LightCulling/LightCullingRemap.shader Shaders/LightCulling/LightCullingTilePrepare.azsl Shaders/LightCulling/LightCullingTilePrepare.shader - Shaders/LuxCore/RenderTexture.azsl - Shaders/LuxCore/RenderTexture.shader Shaders/MorphTargets/MorphTargetCS.azsl Shaders/MorphTargets/MorphTargetCS.shader Shaders/MorphTargets/MorphTargetSRG.azsli diff --git a/Gems/Atom/Feature/Common/Code/CMakeLists.txt b/Gems/Atom/Feature/Common/Code/CMakeLists.txt index b558be3714..db9ac8560f 100644 --- a/Gems/Atom/Feature/Common/Code/CMakeLists.txt +++ b/Gems/Atom/Feature/Common/Code/CMakeLists.txt @@ -40,7 +40,6 @@ ly_add_target( Gem::Atom_Feature_Common.Public Gem::ImGui.imguilib 3rdParty::TIFF - #3rdParty::lux_core # AZ_TRAIT_LUXCORE_SUPPORTED is disabled in every platform, Issue #3915 will remove RUNTIME_DEPENDENCIES Gem::ImGui.imguilib ) @@ -91,11 +90,16 @@ ly_add_target( AZ::AzFramework Gem::Atom_Feature_Common.Static Gem::Atom_Feature_Common.Public - #3rdParty::lux_core # AZ_TRAIT_LUXCORE_SUPPORTED is disabled in every platform, Issue #3915 will remove ) if(PAL_TRAIT_BUILD_HOST_TOOLS) + set(runtime_dependencies_tools ${pal_source_dir}/runtime_dependencies_tools.cmake) + foreach(pal_tools_platform ${LY_PAL_TOOLS_ENABLED}) + ly_get_list_relative_pal_filename(pal_runtime_dependencies_source_dir ${CMAKE_CURRENT_LIST_DIR}/Source/Platform/${pal_tools_platform}) + list(APPEND runtime_dependencies_tools ${pal_runtime_dependencies_source_dir}/runtime_dependencies_tools.cmake) + endforeach() + ly_add_target( NAME Atom_Feature_Common.Editor GEM_MODULE @@ -103,7 +107,7 @@ if(PAL_TRAIT_BUILD_HOST_TOOLS) FILES_CMAKE atom_feature_common_editor_files.cmake PLATFORM_INCLUDE_FILES - ${pal_source_dir}/runtime_dependencies_tools.cmake + ${runtime_dependencies_tools} INCLUDE_DIRECTORIES PRIVATE . @@ -136,7 +140,7 @@ if(PAL_TRAIT_BUILD_HOST_TOOLS) FILES_CMAKE atom_feature_common_builders_files.cmake PLATFORM_INCLUDE_FILES - ${pal_source_dir}/runtime_dependencies_tools.cmake + ${runtime_dependencies_tools} INCLUDE_DIRECTORIES PRIVATE Source/Builders diff --git a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/CoreLights/DirectionalLightFeatureProcessorInterface.h b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/CoreLights/DirectionalLightFeatureProcessorInterface.h index fa987a7156..6119585d9d 100644 --- a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/CoreLights/DirectionalLightFeatureProcessorInterface.h +++ b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/CoreLights/DirectionalLightFeatureProcessorInterface.h @@ -163,6 +163,9 @@ namespace AZ //! Reduces acne by biasing the shadowmap lookup along the geometric normal. virtual void SetNormalShadowBias(LightHandle handle, float normalShadowBias) = 0; + + //! Sets whether or not blending between shadow map cascades is enabled. + virtual void SetCascadeBlendingEnabled(LightHandle handle, bool enable) = 0; }; } // namespace Render } // namespace AZ diff --git a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/LuxCore/LuxCoreBus.h b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/LuxCore/LuxCoreBus.h deleted file mode 100644 index 1aa7778834..0000000000 --- a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/LuxCore/LuxCoreBus.h +++ /dev/null @@ -1,63 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#pragma once - -#include -#include -#include - -namespace AZ -{ - namespace Render - { - enum LuxCoreTextureType - { - Default = 0, - IBL, - Albedo, - Normal - }; - - class LuxCoreRequests - : public EBusTraits - { - - public: - /// Overrides the default AZ::EBusTraits handler policy to allow one listener only. - static const EBusHandlerPolicy HandlerPolicy = EBusHandlerPolicy::Single; - virtual ~LuxCoreRequests() {} - virtual void SetCameraEntityID(AZ::EntityId id) = 0; - virtual void AddMesh(Data::Asset modelAsset) = 0; - virtual void AddMaterial(Data::Instance material) = 0; - virtual void AddTexture(Data::Instance texture, LuxCoreTextureType type) = 0; - virtual void AddObject(Data::Asset modelAsset, Data::InstanceId materialInstanceId) = 0; - virtual bool CheckTextureStatus() = 0; - virtual void RenderInLuxCore() = 0; - virtual void ClearLuxCore() = 0; - virtual void ClearObject() = 0; - }; - - typedef AZ::EBus LuxCoreRequestsBus; - - class LuxCoreNotification - : public EBusTraits - { - public: - static const EBusAddressPolicy AddressPolicy = EBusAddressPolicy::ById; - /** - * Overrides the default AZ::EBusTraits ID type so that AssetId are - * used to access the addresses of the bus. - */ - typedef Data::AssetId BusIdType; - virtual ~LuxCoreNotification() {} - - virtual void OnRenderPrepare() {} - }; - typedef AZ::EBus LuxCoreNotificationBus; - } -} diff --git a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/LuxCore/LuxCoreTexturePass.h b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/LuxCore/LuxCoreTexturePass.h deleted file mode 100644 index 63258a6570..0000000000 --- a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/LuxCore/LuxCoreTexturePass.h +++ /dev/null @@ -1,51 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#pragma once - -#include - -#include -#include -#include - -#include - -namespace AZ -{ - namespace Render - { - class LuxCoreTexturePass final - : public RPI::ParentPass - { - public: - AZ_RTTI(LuxCoreTexturePass, "{A6CA80C0-63A6-4686-A627-B5D1DA04B627}", ParentPass); - AZ_CLASS_ALLOCATOR(LuxCoreTexturePass, SystemAllocator, 0); - - static RPI::Ptr Create(const RPI::PassDescriptor& descriptor); - - LuxCoreTexturePass(const RPI::PassDescriptor& descriptor); - ~LuxCoreTexturePass(); - - void SetSourceTexture(Data::Instance image, RHI::Format format); - void SetIsNormalTexture(bool isNormal); - void SetReadbackCallback(RPI::AttachmentReadback::CallbackFunction callbackFunciton); - - protected: - // Pass behavior overrides - void CreateChildPassesInternal() final; - void BuildInternal() final; - void FrameBeginInternal(FramePrepareParams params) final; - - private: - - RPI::Ptr m_renderTargetPass = nullptr; - AZStd::shared_ptr m_readback = nullptr; - bool m_attachmentReadbackComplete = false; - }; - } -} diff --git a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/LuxCore/RenderTexturePass.h b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/LuxCore/RenderTexturePass.h deleted file mode 100644 index 8389fe33a7..0000000000 --- a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/LuxCore/RenderTexturePass.h +++ /dev/null @@ -1,55 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#pragma once - -#include - -namespace AZ -{ - namespace Render - { - /* - * A simple pass to render a texture to an attachment render target - * The attachment size and format will be configure as the same as the input texture - */ - class RenderTexturePass final - : public RPI::FullscreenTrianglePass - { - - AZ_RPI_PASS(RenderTexturePass); - - public: - AZ_RTTI(RenderTexturePass, "{476A4E41-08D7-456C-B324-E0493A321FE7}", FullscreenTrianglePass); - AZ_CLASS_ALLOCATOR(RenderTexturePass, SystemAllocator, 0); - virtual ~RenderTexturePass(); - - static RPI::Ptr Create(const RPI::PassDescriptor& descriptor); - - // Set the source image - void SetPassSrgImage(AZ::Data::Instance image, RHI::Format format); - - RHI::AttachmentId GetRenderTargetId(); - - void InitShaderVariant(bool isNormal); - - protected: - RenderTexturePass(const RPI::PassDescriptor& descriptor); - - private: - - void BuildInternal() override; - void FrameBeginInternal(FramePrepareParams params) override; - - void UpdataAttachment(); - - RHI::ShaderInputImageIndex m_textureIndex; - RHI::Size m_attachmentSize; - RHI::Format m_attachmentFormat; - }; - } -} diff --git a/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp b/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp index c3c189eb62..a06defff08 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp @@ -74,11 +74,6 @@ #include -#if AZ_TRAIT_LUXCORE_SUPPORTED -#include -#include -#endif - #include #include @@ -97,6 +92,7 @@ #include #include #include +#include #include #include #include @@ -220,11 +216,6 @@ namespace AZ passSystem->AddPassCreator(Name("DisplayMapperFullScreenPass"), &DisplayMapperFullScreenPass::Create); passSystem->AddPassCreator(Name("OutputTransformPass"), &OutputTransformPass::Create); passSystem->AddPassCreator(Name("EyeAdaptationPass"), &EyeAdaptationPass::Create); - // Add RenderTexture and LuxCoreTexture pass -#if AZ_TRAIT_LUXCORE_SUPPORTED - passSystem->AddPassCreator(Name("RenderTexturePass"), &RenderTexturePass::Create); - passSystem->AddPassCreator(Name("LuxCoreTexturePass"), &LuxCoreTexturePass::Create); -#endif passSystem->AddPassCreator(Name("ImGuiPass"), &ImGuiPass::Create); passSystem->AddPassCreator(Name("LightCullingPass"), &LightCullingPass::Create); passSystem->AddPassCreator(Name("LightCullingRemapPass"), &LightCullingRemap::Create); @@ -285,6 +276,7 @@ namespace AZ passSystem->AddPassCreator(Name("DiffuseProbeGridBorderUpdatePass"), &Render::DiffuseProbeGridBorderUpdatePass::Create); passSystem->AddPassCreator(Name("DiffuseProbeGridRelocationPass"), &Render::DiffuseProbeGridRelocationPass::Create); passSystem->AddPassCreator(Name("DiffuseProbeGridClassificationPass"), &Render::DiffuseProbeGridClassificationPass::Create); + passSystem->AddPassCreator(Name("DiffuseProbeGridDownsamplePass"), &Render::DiffuseProbeGridDownsamplePass::Create); passSystem->AddPassCreator(Name("DiffuseProbeGridRenderPass"), &Render::DiffuseProbeGridRenderPass::Create); passSystem->AddPassCreator(Name("LuminanceHistogramGeneratorPass"), &LuminanceHistogramGeneratorPass::Create); diff --git a/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.h b/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.h index b12ad3459c..4838cc3d3d 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.h +++ b/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.h @@ -12,10 +12,6 @@ #include -#if AZ_TRAIT_LUXCORE_SUPPORTED -#include "LuxCore/LuxCoreRenderer.h" -#endif - namespace AZ { namespace Render @@ -50,11 +46,6 @@ namespace AZ RPI::PassSystemInterface::OnReadyLoadTemplatesEvent::Handler m_loadTemplatesHandler; AZStd::unique_ptr m_modelReloaderSystem; - -#if AZ_TRAIT_LUXCORE_SUPPORTED - // LuxCore - LuxCoreRenderer m_luxCore; -#endif }; } // namespace Render } // namespace AZ diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.cpp index ee60ff412a..5cf65adcee 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.cpp @@ -198,13 +198,15 @@ namespace AZ if (m_shadowingLightHandle.IsValid()) { - uint32_t shadowFilterMethod = m_shadowData.at(nullptr).GetData(m_shadowingLightHandle.GetIndex()).m_shadowFilterMethod; + const uint32_t shadowFilterMethod = m_shadowData.at(nullptr).GetData(m_shadowingLightHandle.GetIndex()).m_shadowFilterMethod; RPI::ShaderSystemInterface::Get()->SetGlobalShaderOption(m_directionalShadowFilteringMethodName, AZ::RPI::ShaderOptionValue{shadowFilterMethod}); - RPI::ShaderSystemInterface::Get()->SetGlobalShaderOption(m_directionalShadowReceiverPlaneBiasEnableName, AZ::RPI::ShaderOptionValue{ m_shadowProperties.GetData(m_shadowingLightHandle.GetIndex()).m_isReceiverPlaneBiasEnabled }); + RPI::ShaderSystemInterface::Get()->SetGlobalShaderOption(m_directionalShadowReceiverPlaneBiasEnableName, AZ::RPI::ShaderOptionValue{ m_shadowProperties.GetData(m_shadowingLightHandle.GetIndex()).m_isReceiverPlaneBiasEnabled }); const uint32_t cascadeCount = m_shadowData.at(nullptr).GetData(m_shadowingLightHandle.GetIndex()).m_cascadeCount; - ShadowProperty& property = m_shadowProperties.GetData(m_shadowingLightHandle.GetIndex()); + RPI::ShaderSystemInterface::Get()->SetGlobalShaderOption(m_BlendBetweenCascadesEnableName, AZ::RPI::ShaderOptionValue{cascadeCount > 1 && m_shadowProperties.GetData(m_shadowingLightHandle.GetIndex()).m_blendBetwenCascades }); + + ShadowProperty& property = m_shadowProperties.GetData(m_shadowingLightHandle.GetIndex()); bool segmentsNeedUpdate = property.m_segments.empty(); for (const auto& passIt : m_cascadedShadowmapsPasses) { @@ -577,6 +579,11 @@ namespace AZ m_shadowProperties.GetData(handle.GetIndex()).m_isReceiverPlaneBiasEnabled = enable; } + void DirectionalLightFeatureProcessor::SetCascadeBlendingEnabled(LightHandle handle, bool enable) + { + m_shadowProperties.GetData(handle.GetIndex()).m_blendBetwenCascades = enable; + } + void DirectionalLightFeatureProcessor::SetShadowBias(LightHandle handle, float bias) { for (auto& it : m_shadowData) diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.h b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.h index c206a5097f..83ab7cb15b 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.h +++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.h @@ -176,6 +176,8 @@ namespace AZ // If true, this will reduce the shadow acne introduced by large pcf kernels by estimating the angle of the triangle being shaded // with the ddx/ddy functions. bool m_isReceiverPlaneBiasEnabled = true; + + bool m_blendBetwenCascades = false; }; static void Reflect(ReflectContext* context); @@ -215,6 +217,7 @@ namespace AZ void SetShadowFilterMethod(LightHandle handle, ShadowFilterMethod method) override; void SetFilteringSampleCount(LightHandle handle, uint16_t count) override; void SetShadowReceiverPlaneBiasEnabled(LightHandle handle, bool enable) override; + void SetCascadeBlendingEnabled(LightHandle handle, bool enable) override; void SetShadowBias(LightHandle handle, float bias) override; void SetNormalShadowBias(LightHandle handle, float normalShadowBias) override; @@ -367,6 +370,7 @@ namespace AZ Name m_lightTypeName = Name("directional"); Name m_directionalShadowFilteringMethodName = Name("o_directional_shadow_filtering_method"); Name m_directionalShadowReceiverPlaneBiasEnableName = Name("o_directional_shadow_receiver_plane_bias_enable"); + Name m_BlendBetweenCascadesEnableName = Name("o_blend_between_cascades_enable"); static constexpr const char* FeatureProcessorName = "DirectionalLightFeatureProcessor"; }; } // namespace Render diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/EsmShadowmapsPass.cpp b/Gems/Atom/Feature/Common/Code/Source/CoreLights/EsmShadowmapsPass.cpp index b92d538fb5..553133aef7 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/EsmShadowmapsPass.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/EsmShadowmapsPass.cpp @@ -101,6 +101,13 @@ namespace AZ void EsmShadowmapsPass::UpdateChildren() { const RPI::PassAttachmentBinding& inputBinding = GetInputBinding(0); + + if (!inputBinding.m_attachment) + { + AZ_Assert(false, "[EsmShadowmapsPass %s] requires an input attachment", GetPathName().GetCStr()); + return; + } + AZ_Assert(inputBinding.m_attachment->m_descriptor.m_type == RHI::AttachmentType::Image, "[EsmShadowmapsPass %s] input attachment requires an image attachment", GetPathName().GetCStr()); m_shadowmapImageSize = inputBinding.m_attachment->m_descriptor.m_image.m_size; m_shadowmapArraySize = inputBinding.m_attachment->m_descriptor.m_image.m_arraySize; diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseGlobalIlluminationFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseGlobalIlluminationFeatureProcessor.cpp index 453dbbc0ab..768c183f03 100644 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseGlobalIlluminationFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseGlobalIlluminationFeatureProcessor.cpp @@ -9,6 +9,7 @@ #include #include #include +#include #include #include #include @@ -90,10 +91,11 @@ namespace AZ downsamplePassFilter, [sizeMultiplier](RPI::Pass* pass) -> RPI::PassFilterExecutionFlow { - for (uint32_t outputIndex = 0; outputIndex < pass->GetOutputCount(); ++outputIndex) + // update the downsample pass size multipliers + for (uint32_t attachmentIndex = 0; attachmentIndex < pass->GetOutputCount(); ++attachmentIndex) { - RPI::Ptr outputAttachment = pass->GetOutputBinding(outputIndex).m_attachment; - RPI::PassAttachmentSizeMultipliers& sizeMultipliers = outputAttachment->m_sizeMultipliers; + RPI::Ptr attachment = pass->GetOutputBinding(attachmentIndex).m_attachment; + RPI::PassAttachmentSizeMultipliers& sizeMultipliers = attachment->m_sizeMultipliers; sizeMultipliers.m_widthMultiplier = sizeMultiplier; sizeMultipliers.m_heightMultiplier = sizeMultiplier; @@ -105,6 +107,25 @@ namespace AZ downsamplePass->GetShaderResourceGroup()->SetConstant( outputImageScaleShaderInput, aznumeric_cast(1.0f / sizeMultiplier)); + // update the parent pass IrradianceImage size multiplier + RPI::ParentPass* parentPass = pass->GetParent(); + RPI::Ptr irradianceImageAttachment; + for (uint32_t attachmentIndex = 0; attachmentIndex < parentPass->GetInputOutputCount(); ++attachmentIndex) + { + RPI::Ptr attachment = parentPass->GetInputOutputBinding(attachmentIndex).m_attachment; + if (attachment->m_name == Name("IrradianceImage")) + { + irradianceImageAttachment = attachment; + break; + } + } + + AZ_Assert(irradianceImageAttachment != nullptr, "Unable to find IrradianceImage attachment"); + + RPI::PassAttachmentSizeMultipliers& sizeMultipliers = irradianceImageAttachment->m_sizeMultipliers; + sizeMultipliers.m_widthMultiplier = sizeMultiplier; + sizeMultipliers.m_heightMultiplier = sizeMultiplier; + // handle all downsample passes return RPI::PassFilterExecutionFlow::ContinueVisitingPasses; }); diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGrid.cpp b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGrid.cpp index de49c4ff50..a72d90fc94 100644 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGrid.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGrid.cpp @@ -102,8 +102,17 @@ namespace AZ void DiffuseProbeGrid::SetProbeSpacing(const AZ::Vector3& probeSpacing) { + // remove previous spacing from the render extents + m_renderExtents -= m_probeSpacing; + + // update probe spacing m_probeSpacing = probeSpacing; + // expand the extents by one probe spacing unit in order to blend properly around the edges of the volume + m_renderExtents += m_probeSpacing; + + m_obbWs = Obb::CreateFromPositionRotationAndHalfLengths(m_transform.GetTranslation(), m_transform.GetRotation(), m_renderExtents / 2.0f); + // recompute the number of probes since the spacing changed UpdateProbeCount(); @@ -128,7 +137,8 @@ namespace AZ void DiffuseProbeGrid::SetTransform(const AZ::Transform& transform) { m_transform = transform; - m_obbWs = Obb::CreateFromPositionRotationAndHalfLengths(m_transform.GetTranslation(), m_transform.GetRotation(), m_extents / 2.0f); + + m_obbWs = Obb::CreateFromPositionRotationAndHalfLengths(m_transform.GetTranslation(), m_transform.GetRotation(), m_renderExtents / 2.0f); // probes need to be relocated since the grid position changed m_remainingRelocationIterations = DefaultNumRelocationIterations; @@ -144,11 +154,15 @@ namespace AZ void DiffuseProbeGrid::SetExtents(const AZ::Vector3& extents) { m_extents = extents; - m_obbWs = Obb::CreateFromPositionRotationAndHalfLengths(m_transform.GetTranslation(), m_transform.GetRotation(), m_extents / 2.0f); // recompute the number of probes since the extents changed UpdateProbeCount(); + // expand the extents by one probe spacing unit in order to blend properly around the edges of the volume + m_renderExtents = m_extents + m_probeSpacing; + + m_obbWs = Obb::CreateFromPositionRotationAndHalfLengths(m_transform.GetTranslation(), m_transform.GetRotation(), m_renderExtents / 2.0f); + // probes need to be relocated since the grid extents changed m_remainingRelocationIterations = DefaultNumRelocationIterations; @@ -700,11 +714,11 @@ namespace AZ RHI::ShaderInputImageIndex imageIndex; constantIndex = srgLayout->FindShaderInputConstantIndex(Name("m_modelToWorld")); - AZ::Matrix3x4 modelToWorld = AZ::Matrix3x4::CreateFromTransform(m_transform) * AZ::Matrix3x4::CreateScale(m_extents); + AZ::Matrix3x4 modelToWorld = AZ::Matrix3x4::CreateFromTransform(m_transform) * AZ::Matrix3x4::CreateScale(m_renderExtents); m_renderObjectSrg->SetConstant(constantIndex, modelToWorld); constantIndex = srgLayout->FindShaderInputConstantIndex(Name("m_modelToWorldInverse")); - AZ::Matrix3x4 modelToWorldInverse = AZ::Matrix3x4::CreateFromTransform(m_transform).GetInverseFull(); + AZ::Matrix3x4 modelToWorldInverse = modelToWorld.GetInverseFull(); m_renderObjectSrg->SetConstant(constantIndex, modelToWorldInverse); constantIndex = srgLayout->FindShaderInputConstantIndex(Name("m_obbHalfLengths")); diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGrid.h b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGrid.h index 6c3017fe33..a828fe4b96 100644 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGrid.h +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGrid.h @@ -183,11 +183,14 @@ namespace AZ // extents of the probe grid AZ::Vector3 m_extents = AZ::Vector3(0.0f, 0.0f, 0.0f); + // expanded extents for rendering the volume + AZ::Vector3 m_renderExtents = AZ::Vector3(0.0f, 0.0f, 0.0f); + // probe grid OBB (world space), built from transform and extents AZ::Obb m_obbWs; // per-axis spacing of probes in the grid - AZ::Vector3 m_probeSpacing; + AZ::Vector3 m_probeSpacing = AZ::Vector3(0.0f, 0.0f, 0.0f); // per-axis number of probes in the grid uint32_t m_probeCountX = 0; diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridBlendDistancePass.cpp b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridBlendDistancePass.cpp index 0cdc4d14b1..702e784c86 100644 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridBlendDistancePass.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridBlendDistancePass.cpp @@ -13,6 +13,7 @@ #include #include #include +#include #include #include #include @@ -30,7 +31,15 @@ namespace AZ DiffuseProbeGridBlendDistancePass::DiffuseProbeGridBlendDistancePass(const RPI::PassDescriptor& descriptor) : RPI::RenderPass(descriptor) { - LoadShader(); + if (!AZ_TRAIT_DIFFUSE_GI_PASSES_SUPPORTED) + { + // GI is not supported on this platform + SetEnabled(false); + } + else + { + LoadShader(); + } } void DiffuseProbeGridBlendDistancePass::LoadShader() diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridBlendIrradiancePass.cpp b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridBlendIrradiancePass.cpp index e0a4f1ae42..7609e27b66 100644 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridBlendIrradiancePass.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridBlendIrradiancePass.cpp @@ -13,6 +13,7 @@ #include #include #include +#include #include #include #include @@ -30,7 +31,15 @@ namespace AZ DiffuseProbeGridBlendIrradiancePass::DiffuseProbeGridBlendIrradiancePass(const RPI::PassDescriptor& descriptor) : RPI::RenderPass(descriptor) { - LoadShader(); + if (!AZ_TRAIT_DIFFUSE_GI_PASSES_SUPPORTED) + { + // GI is not supported on this platform + SetEnabled(false); + } + else + { + LoadShader(); + } } void DiffuseProbeGridBlendIrradiancePass::LoadShader() diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridBorderUpdatePass.cpp b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridBorderUpdatePass.cpp index 6c72f904b9..c4fcb49c17 100644 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridBorderUpdatePass.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridBorderUpdatePass.cpp @@ -13,6 +13,7 @@ #include #include #include +#include #include #include #include @@ -30,17 +31,25 @@ namespace AZ DiffuseProbeGridBorderUpdatePass::DiffuseProbeGridBorderUpdatePass(const RPI::PassDescriptor& descriptor) : RPI::RenderPass(descriptor) { - LoadShader("Shaders/DiffuseGlobalIllumination/DiffuseProbeGridBorderUpdateRow.azshader", - m_rowShader, - m_rowPipelineState, - m_rowSrgLayout, - m_rowDispatchArgs); + if (!AZ_TRAIT_DIFFUSE_GI_PASSES_SUPPORTED) + { + // GI is not supported on this platform + SetEnabled(false); + } + else + { + LoadShader("Shaders/DiffuseGlobalIllumination/DiffuseProbeGridBorderUpdateRow.azshader", + m_rowShader, + m_rowPipelineState, + m_rowSrgLayout, + m_rowDispatchArgs); - LoadShader("Shaders/DiffuseGlobalIllumination/DiffuseProbeGridBorderUpdateColumn.azshader", - m_columnShader, - m_columnPipelineState, - m_columnSrgLayout, - m_columnDispatchArgs); + LoadShader("Shaders/DiffuseGlobalIllumination/DiffuseProbeGridBorderUpdateColumn.azshader", + m_columnShader, + m_columnPipelineState, + m_columnSrgLayout, + m_columnDispatchArgs); + } } void DiffuseProbeGridBorderUpdatePass::LoadShader(AZStd::string shaderFilePath, diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridClassificationPass.cpp b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridClassificationPass.cpp index a6e5fd03ff..7394b1ccfb 100644 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridClassificationPass.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridClassificationPass.cpp @@ -17,6 +17,7 @@ #include #include #include +#include #include #include #include @@ -34,7 +35,15 @@ namespace AZ DiffuseProbeGridClassificationPass::DiffuseProbeGridClassificationPass(const RPI::PassDescriptor& descriptor) : RPI::RenderPass(descriptor) { - LoadShader(); + if (!AZ_TRAIT_DIFFUSE_GI_PASSES_SUPPORTED) + { + // GI is not supported on this platform + SetEnabled(false); + } + else + { + LoadShader(); + } } void DiffuseProbeGridClassificationPass::LoadShader() diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridDownsamplePass.cpp b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridDownsamplePass.cpp new file mode 100644 index 0000000000..e00213c524 --- /dev/null +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridDownsamplePass.cpp @@ -0,0 +1,47 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include "DiffuseProbeGridDownsamplePass.h" +#include +#include + +namespace AZ +{ + namespace Render + { + RPI::Ptr DiffuseProbeGridDownsamplePass::Create(const RPI::PassDescriptor& descriptor) + { + RPI::Ptr pass = aznew DiffuseProbeGridDownsamplePass(descriptor); + return AZStd::move(pass); + } + + DiffuseProbeGridDownsamplePass::DiffuseProbeGridDownsamplePass(const RPI::PassDescriptor& descriptor) + : RPI::FullscreenTrianglePass(descriptor) + { + } + + bool DiffuseProbeGridDownsamplePass::IsEnabled() const + { + if (!Base::IsEnabled()) + { + return false; + } + + RPI::Scene* scene = m_pipeline->GetScene(); + if (!scene) + { + return false; + } + + // only enabled if there are DiffuseProbeGrids present in the scene + DiffuseProbeGridFeatureProcessor* diffuseProbeGridFeatureProcessor = scene->GetFeatureProcessor(); + return (diffuseProbeGridFeatureProcessor && !diffuseProbeGridFeatureProcessor->GetProbeGrids().empty()); + } + + } // namespace RPI +} // namespace AZ diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridDownsamplePass.h b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridDownsamplePass.h new file mode 100644 index 0000000000..de5a981fa1 --- /dev/null +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridDownsamplePass.h @@ -0,0 +1,38 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#pragma once + +#include +#include + +namespace AZ +{ + namespace Render + { + //! This pass downsamples the scene for use by the DiffuseProbeGridRenderPass. + class DiffuseProbeGridDownsamplePass + : public RPI::FullscreenTrianglePass + { + using Base = RPI::FullscreenTrianglePass; + AZ_RPI_PASS(DiffuseProbeGridDownsamplePass); + + public: + AZ_RTTI(Render::DiffuseProbeGridDownsamplePass, "{B3331B68-F974-44D6-806B-2CFFB4B6B563}", Base); + AZ_CLASS_ALLOCATOR(Render::DiffuseProbeGridDownsamplePass, SystemAllocator, 0); + + //! Creates a new pass without a PassTemplate + static RPI::Ptr Create(const RPI::PassDescriptor& descriptor); + + private: + explicit DiffuseProbeGridDownsamplePass(const RPI::PassDescriptor& descriptor); + + // Pass behavior overrides... + bool IsEnabled() const override; + }; + } // namespace RPI +} // namespace AZ diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridRayTracingPass.cpp b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridRayTracingPass.cpp index abee3693f8..df551e7f42 100644 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridRayTracingPass.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridRayTracingPass.cpp @@ -19,6 +19,7 @@ #include #include #include +#include #include #include #include @@ -38,9 +39,9 @@ namespace AZ : RPI::RenderPass(descriptor) { RHI::Ptr device = RHI::RHISystemInterface::Get()->GetDevice(); - if (device->GetFeatures().m_rayTracing == false) + if (device->GetFeatures().m_rayTracing == false || !AZ_TRAIT_DIFFUSE_GI_PASSES_SUPPORTED) { - // raytracing is not supported on this platform + // raytracing or GI is not supported on this platform SetEnabled(false); } } diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridRelocationPass.cpp b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridRelocationPass.cpp index e35686d343..fd23dadf6f 100644 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridRelocationPass.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridRelocationPass.cpp @@ -17,6 +17,7 @@ #include #include #include +#include #include #include #include @@ -34,7 +35,15 @@ namespace AZ DiffuseProbeGridRelocationPass::DiffuseProbeGridRelocationPass(const RPI::PassDescriptor& descriptor) : RPI::RenderPass(descriptor) { - LoadShader(); + if (!AZ_TRAIT_DIFFUSE_GI_PASSES_SUPPORTED) + { + // GI is not supported on this platform + SetEnabled(false); + } + else + { + LoadShader(); + } } void DiffuseProbeGridRelocationPass::LoadShader() diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridRenderPass.cpp b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridRenderPass.cpp index fb674673fa..f444c0c6ba 100644 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridRenderPass.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridRenderPass.cpp @@ -11,6 +11,7 @@ #include #include #include +#include #include #include #include @@ -27,6 +28,13 @@ namespace AZ DiffuseProbeGridRenderPass::DiffuseProbeGridRenderPass(const RPI::PassDescriptor& descriptor) : Base(descriptor) { + if (!AZ_TRAIT_DIFFUSE_GI_PASSES_SUPPORTED) + { + // GI is not supported on this platform + SetEnabled(false); + return; + } + // create the shader resource group // Note: the shader may not be available on all platforms AZStd::string shaderFilePath = "Shaders/DiffuseGlobalIllumination/DiffuseProbeGridRender.azshader"; diff --git a/Gems/Atom/Feature/Common/Code/Source/ImGui/ImGuiPass.cpp b/Gems/Atom/Feature/Common/Code/Source/ImGui/ImGuiPass.cpp index 5dcb0dc2bb..8ba92a3317 100644 --- a/Gems/Atom/Feature/Common/Code/Source/ImGui/ImGuiPass.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/ImGui/ImGuiPass.cpp @@ -27,6 +27,7 @@ #include #include +#include #include namespace AZ @@ -460,6 +461,9 @@ namespace AZ { auto imguiContextScope = ImguiContextScope(m_imguiContext); auto& io = ImGui::GetIO(); + #if defined(AZ_TRAIT_IMGUI_INI_FILENAME) + io.IniFilename = AZ_TRAIT_IMGUI_INI_FILENAME; + #endif // ImGui IO Setup { diff --git a/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreMaterial.cpp b/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreMaterial.cpp deleted file mode 100644 index e454a1c7ba..0000000000 --- a/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreMaterial.cpp +++ /dev/null @@ -1,139 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include -#if AZ_TRAIT_LUXCORE_SUPPORTED - -#include "LuxCoreMaterial.h" -#include - -#include -#include - -namespace AZ -{ - namespace Render - { - LuxCoreMaterial::LuxCoreMaterial(const AZ::Data::Instance& material) - { - Init(material); - } - - LuxCoreMaterial::LuxCoreMaterial(const LuxCoreMaterial &material) - { - Init(material.m_material); - } - - LuxCoreMaterial::~LuxCoreMaterial() - { - if (m_material) - { - m_material = nullptr; - } - } - - void LuxCoreMaterial::Init(const AZ::Data::Instance& material) - { - m_material = material; - m_luxCoreMaterialName = "scene.materials." + m_material->GetId().ToString(); - m_luxCoreMaterial = m_luxCoreMaterial << luxrays::Property(std::string(m_luxCoreMaterialName.data()) + ".type")("disney"); - - ParseProperty(s_pbrColorGroup, ".basecolor"); - ParseProperty(s_pbrMetallicGroup, ".metallic"); - ParseProperty(s_pbrRoughnessGroup, ".roughness"); - ParseProperty(s_pbrSpecularGroup, ".specular"); - ParseProperty(s_pbrNormalGroup, ".bumptex"); - } - - bool LuxCoreMaterial::ParseTexture(const char* group, AZStd::string propertyName) - { - AZ::RPI::MaterialPropertyIndex propertyIndex; - - propertyIndex = m_material->FindPropertyIndex(MakePbrPropertyName(group, s_pbrUseTextureProperty)); - bool useTexture = m_material->GetPropertyValue(propertyIndex); - - if (useTexture) - { - propertyIndex = m_material->FindPropertyIndex(MakePbrPropertyName(group, s_pbrTextureProperty)); - Data::Instance texture = m_material->GetPropertyValue>(propertyIndex); - - if (texture) - { - if (group == s_pbrNormalGroup) - { - AZ::Render::LuxCoreRequestsBus::Broadcast(&AZ::Render::LuxCoreRequestsBus::Events::AddTexture, texture, LuxCoreTextureType::Normal); - } - else if (group == s_pbrColorGroup) - { - AZ::Render::LuxCoreRequestsBus::Broadcast(&AZ::Render::LuxCoreRequestsBus::Events::AddTexture, texture, LuxCoreTextureType::Albedo); - } - else - { - AZ::Render::LuxCoreRequestsBus::Broadcast(&AZ::Render::LuxCoreRequestsBus::Events::AddTexture, texture, LuxCoreTextureType::Default); - } - - AZStd::string materialProperty = m_luxCoreMaterialName + propertyName; - m_luxCoreMaterial = m_luxCoreMaterial << luxrays::Property(std::string(materialProperty.data()))(std::string(texture->GetAssetId().ToString().data())); - return true; - } - } - - return false; - } - - AZ::Name LuxCoreMaterial::MakePbrPropertyName(const char* groupName, const char* propertyName) const - { - return AZ::Name{AZStd::string::format("%s.%s", groupName, propertyName)}; - } - - void LuxCoreMaterial::ParseProperty(const char* group, AZStd::string propertyName) - { - if (!ParseTexture(group, propertyName)) - { - if (group == s_pbrNormalGroup) - { - // Normal should always be texture - return; - } - else if (group == s_pbrColorGroup) - { - AZ::RPI::MaterialPropertyIndex propertyIndex; - propertyIndex = m_material->FindPropertyIndex(MakePbrPropertyName(s_pbrColorGroup, s_pbrColorProperty)); - Color color = m_material->GetPropertyValue(propertyIndex); - propertyIndex = m_material->FindPropertyIndex(MakePbrPropertyName(s_pbrColorGroup, s_pbrFactorProperty)); - float factor = m_material->GetPropertyValue(propertyIndex); - - AZStd::string materialProperty = m_luxCoreMaterialName + propertyName; - m_luxCoreMaterial = m_luxCoreMaterial << luxrays::Property(std::string(materialProperty.data()))(float(color.GetR())* factor, float(color.GetG())*factor, float(color.GetB())*factor); - } - else - { - AZ::RPI::MaterialPropertyIndex propertyIndex; - propertyIndex = m_material->FindPropertyIndex(MakePbrPropertyName(group, s_pbrFactorProperty)); - float factor = m_material->GetPropertyValue(propertyIndex); - - AZStd::string materialProperty = m_luxCoreMaterialName + propertyName; - m_luxCoreMaterial = m_luxCoreMaterial << luxrays::Property(std::string(materialProperty.data()))(factor); - } - } - } - - luxrays::Properties LuxCoreMaterial::GetLuxCoreMaterialProperties() - { - return m_luxCoreMaterial; - } - - AZ::Data::InstanceId LuxCoreMaterial::GetMaterialId() - { - return m_material->GetId(); - } - } -} - -#endif diff --git a/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreMaterial.h b/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreMaterial.h deleted file mode 100644 index 86c095f7fd..0000000000 --- a/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreMaterial.h +++ /dev/null @@ -1,61 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#pragma once - - -#include -#if AZ_TRAIT_LUXCORE_SUPPORTED - -#include -#include "LuxCoreTexture.h" - -#include - -namespace AZ -{ - namespace Render - { - // Manage mapping between Atom PBR material and LuxCore Disney material - class LuxCoreMaterial final - { - public: - LuxCoreMaterial() = default; - LuxCoreMaterial(const AZ::Data::Instance& material); - LuxCoreMaterial(const LuxCoreMaterial &material); - ~LuxCoreMaterial(); - - luxrays::Properties GetLuxCoreMaterialProperties(); - AZ::Data::InstanceId GetMaterialId(); - private: - - static constexpr const char* s_pbrColorGroup = "baseColor"; - static constexpr const char* s_pbrMetallicGroup = "metallic"; - static constexpr const char* s_pbrRoughnessGroup = "roughness"; - static constexpr const char* s_pbrSpecularGroup = "specularF0"; - static constexpr const char* s_pbrNormalGroup = "normal"; - static constexpr const char* s_pbrOpacityGroup = "opacity"; - - static constexpr const char* s_pbrColorProperty = "color"; - static constexpr const char* s_pbrFactorProperty = "factor"; - static constexpr const char* s_pbrUseTextureProperty = "useTexture"; - static constexpr const char* s_pbrTextureProperty = "textureMap"; - - void ParseProperty(const char* group, AZStd::string propertyName); - bool ParseTexture(const char* group, AZStd::string propertyName); - AZ::Name MakePbrPropertyName(const char* groupName, const char* propertyName) const; - - void Init(const AZ::Data::Instance& material); - - AZStd::string m_luxCoreMaterialName; - luxrays::Properties m_luxCoreMaterial; - - AZ::Data::Instance m_material = nullptr; - }; - } -} -#endif diff --git a/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreMesh.cpp b/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreMesh.cpp deleted file mode 100644 index 34272f8cbf..0000000000 --- a/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreMesh.cpp +++ /dev/null @@ -1,135 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include -#if AZ_TRAIT_LUXCORE_SUPPORTED - -#include "LuxCoreMesh.h" -#include - -namespace AZ -{ - namespace Render - { - LuxCoreMesh::LuxCoreMesh(AZ::Data::Asset modelAsset) - { - Init(modelAsset); - } - - LuxCoreMesh::LuxCoreMesh(const LuxCoreMesh &model) - { - Init(model.m_modelAsset); - } - - LuxCoreMesh::~LuxCoreMesh() - { - if (m_position) - { - delete m_position; - m_position = nullptr; - } - - if (m_normal) - { - delete m_normal; - m_normal = nullptr; - } - - if (m_uv) - { - delete m_uv; - m_uv = nullptr; - } - - if (m_index) - { - delete m_index; - m_index = nullptr; - } - - if (m_modelAsset) - { - m_modelAsset.Reset(); - } - } - - void LuxCoreMesh::Init(AZ::Data::Asset modelAsset) - { - m_modelAsset = modelAsset; - // [TODO ATOM-3547] Multiple meshes handling - AZ::RPI::ModelLodAsset::Mesh mesh = m_modelAsset->GetLodAssets()[0]->GetMeshes()[0]; - - // index data - AZStd::array_view indexBuffer = mesh.GetIndexBufferAssetView().GetBufferAsset()->GetBuffer(); - m_index = luxcore::Scene::AllocTrianglesBuffer(mesh.GetIndexCount() / 3); - memcpy(m_index, indexBuffer.data(), indexBuffer.size()); - - // vertices data - for (AZ::RPI::ModelLodAsset::Mesh::StreamBufferInfo streamBufferInfo : mesh.GetStreamBufferInfoList()) - { - AZStd::array_view dataBuffer = streamBufferInfo.m_bufferAssetView.GetBufferAsset()->GetBuffer(); - - if (streamBufferInfo.m_semantic == RHI::ShaderSemantic{ "POSITION" }) - { - m_position = luxcore::Scene::AllocVerticesBuffer(mesh.GetVertexCount()); - memcpy(m_position, dataBuffer.data(), dataBuffer.size()); - } - else if (streamBufferInfo.m_semantic == RHI::ShaderSemantic{ "NORMAL" }) - { - m_normal = new float[mesh.GetVertexCount() * 3]; - memcpy(m_normal, dataBuffer.data(), dataBuffer.size()); - } - else if (streamBufferInfo.m_semantic == RHI::ShaderSemantic{ "UV", 0 }) - { - m_uv = new float[mesh.GetVertexCount() * 2]; - memcpy(m_uv, dataBuffer.data(), dataBuffer.size()); - } - } - } - - - uint32_t LuxCoreMesh::GetVertexCount() - { - // [TODO ATOM-3547] Multiple meshes handling - return m_modelAsset->GetLodAssets()[0]->GetMeshes()[0].GetVertexCount(); - } - - uint32_t LuxCoreMesh::GetTriangleCount() - { - // [TODO ATOM-3547] Multiple meshes handling - return (m_modelAsset->GetLodAssets()[0]->GetMeshes()[0].GetIndexCount() / 3); - } - - AZ::Data::AssetId LuxCoreMesh::GetMeshId() - { - return m_modelAsset->GetId(); - } - - const float* LuxCoreMesh::GetPositionData() - { - return m_position; - } - - const float* LuxCoreMesh::GetNormalData() - { - return m_normal; - } - - const float* LuxCoreMesh::GetUVData() - { - return m_uv; - } - - const unsigned int* LuxCoreMesh::GetIndexData() - { - return m_index; - } - } -} -#endif diff --git a/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreMesh.h b/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreMesh.h deleted file mode 100644 index 597049f849..0000000000 --- a/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreMesh.h +++ /dev/null @@ -1,49 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#pragma once - - -#include -#if AZ_TRAIT_LUXCORE_SUPPORTED - -#include - -namespace AZ -{ - namespace Render - { - // Extract vertex and index data from source model - class LuxCoreMesh final - { - public: - LuxCoreMesh() = default; - LuxCoreMesh(AZ::Data::Asset modelAsset); - LuxCoreMesh(const LuxCoreMesh &mesh); - ~LuxCoreMesh(); - - AZ::Data::AssetId GetMeshId(); - const float* GetPositionData(); - const float* GetNormalData(); - const float* GetUVData(); - const unsigned int* GetIndexData(); - - uint32_t GetVertexCount(); - uint32_t GetTriangleCount(); - - private: - void Init(AZ::Data::Asset modelAsset); - - float* m_position = nullptr; - float* m_normal = nullptr; - float* m_uv = nullptr; - unsigned int* m_index = nullptr; - AZ::Data::Asset m_modelAsset; - }; - } -} -#endif diff --git a/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreObject.cpp b/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreObject.cpp deleted file mode 100644 index ddeb61e394..0000000000 --- a/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreObject.cpp +++ /dev/null @@ -1,57 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include -#if AZ_TRAIT_LUXCORE_SUPPORTED - -#include "LuxCoreObject.h" -#include - -namespace AZ -{ - namespace Render - { - LuxCoreObject::LuxCoreObject(AZStd::string modelAssetId, AZStd::string materialInstanceId) - { - Init(modelAssetId, materialInstanceId); - } - - LuxCoreObject::LuxCoreObject(const LuxCoreObject &object) - { - Init(object.m_modelAssetId, object.m_materialInstanceId); - } - - LuxCoreObject::~LuxCoreObject() - { - } - - luxrays::Properties LuxCoreObject::GetLuxCoreObjectProperties() - { - return m_luxCoreObject; - } - - void LuxCoreObject::Init(AZStd::string modelAssetId, AZStd::string materialInstanceId) - { - m_modelAssetId = modelAssetId; - m_materialInstanceId = materialInstanceId; - - static std::atomic_int ObjectId { 0 }; - const int localObjectId = ObjectId++; - - m_luxCoreObjectName = "scene.objects." + AZStd::to_string(localObjectId); - AZStd::string shapePropertyName = m_luxCoreObjectName + ".shape"; - AZStd::string materialPropertyName = m_luxCoreObjectName + ".material"; - - m_luxCoreObject = m_luxCoreObject << luxrays::Property(std::string(shapePropertyName.data()))(std::string(modelAssetId.data())); - m_luxCoreObject = m_luxCoreObject << luxrays::Property(std::string(materialPropertyName.data()))(std::string(materialInstanceId.data())); - } - }; -}; - -#endif diff --git a/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreObject.h b/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreObject.h deleted file mode 100644 index 6529b0487b..0000000000 --- a/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreObject.h +++ /dev/null @@ -1,41 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#pragma once - -#include -#if AZ_TRAIT_LUXCORE_SUPPORTED - -#include -#include - -namespace AZ -{ - namespace Render - { - // Object holds mesh and material in LuxCore - class LuxCoreObject final - { - public: - LuxCoreObject(AZStd::string modelAssetId, AZStd::string materialInstanceId); - LuxCoreObject(const LuxCoreObject &object); - ~LuxCoreObject(); - - luxrays::Properties GetLuxCoreObjectProperties(); - - private: - - void Init(AZStd::string modelAssetId, AZStd::string materialInstanceId); - AZStd::string m_luxCoreObjectName; - luxrays::Properties m_luxCoreObject; - - AZStd::string m_modelAssetId; - AZStd::string m_materialInstanceId; - }; - }; -}; -#endif diff --git a/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreRenderer.cpp b/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreRenderer.cpp deleted file mode 100644 index ef3f33d1c3..0000000000 --- a/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreRenderer.cpp +++ /dev/null @@ -1,308 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#include -#if AZ_TRAIT_LUXCORE_SUPPORTED - -#include "LuxCoreRenderer.h" - -#include -#include -#include -#include -#include - -#include - -namespace LuxCoreUI -{ - void LaunchLuxCoreUI(const AZStd::string& luxCoreExeFullPath, const AZStd::string& commandLine); -} - -namespace AZ -{ - namespace Render - { - LuxCoreRenderer::LuxCoreRenderer() - { - LuxCoreRequestsBus::Handler::BusConnect(); - } - - LuxCoreRenderer::~LuxCoreRenderer() - { - LuxCoreRequestsBus::Handler::BusDisconnect(); - ClearLuxCore(); - } - - void LuxCoreRenderer::SetCameraEntityID(AZ::EntityId id) - { - m_cameraEntityId = id; - } - - void LuxCoreRenderer::AddMesh(Data::Asset modelAsset) - { - AZStd::string meshId = modelAsset->GetId().ToString(); - m_meshs.emplace(AZStd::piecewise_construct_t{}, - AZStd::forward_as_tuple(meshId), - AZStd::forward_as_tuple(modelAsset)); - } - - void LuxCoreRenderer::AddMaterial(Data::Instance material) - { - AZStd::string materialId = material->GetId().ToString(); - m_materials.emplace(AZStd::piecewise_construct_t{}, - AZStd::forward_as_tuple(materialId), - AZStd::forward_as_tuple(material)); - } - - void LuxCoreRenderer::AddTexture(Data::Instance image, LuxCoreTextureType type) - { - AZStd::string textureId = image->GetAssetId().ToString(); - m_textures.emplace(AZStd::piecewise_construct_t{}, - AZStd::forward_as_tuple(textureId), - AZStd::forward_as_tuple(image, type)); - } - - void LuxCoreRenderer::AddObject(AZ::Data::Asset modelAsset, AZ::Data::InstanceId materialInstanceId) - { - m_objects.emplace_back(modelAsset->GetId().ToString(), materialInstanceId.ToString()); - } - - bool LuxCoreRenderer::CheckTextureStatus() - { - for (auto it = m_textures.begin(); it != m_textures.end(); ++it) - { - if (!it->second.IsTextureReady()) - { - return false; - } - } - return true; - } - - void LuxCoreRenderer::ClearLuxCore() - { - m_meshs.clear(); - m_materials.clear(); - m_textures.clear(); - m_objects.clear(); - } - - void LuxCoreRenderer::ClearObject() - { - m_objects.clear(); - } - - void LuxCoreRenderer::RenderInLuxCore() - { - luxcore::Init(); - luxcore::Scene *luxCoreScene = luxcore::Scene::Create(); - - const char* folderName = "luxcoredata"; - if (!AZ::IO::FileIOBase::GetInstance()->Exists(folderName)) - { - AZ::IO::FileIOBase::GetInstance()->CreatePath(folderName); - } - - char resolvedPath[1024]; - AZ::IO::FileIOBase::GetInstance()->ResolvePath(folderName, resolvedPath, 1024); - - // Camera transform - if (!m_cameraEntityId.IsValid()) - { - AZ_Assert(false, "Please set camera entity id"); - return; - } - - AZ::Transform cameraTransform = AZ::Transform::CreateIdentity(); - AZ::Vector4 cameraUp, cameraFwd, cameraOrig, cameraTarget; - AZ::TransformBus::EventResult(cameraTransform, m_cameraEntityId, &AZ::TransformBus::Events::GetWorldTM); - - const AZ::Matrix4x4 rotationMatrix = AZ::Matrix4x4::CreateFromTransform(cameraTransform); - - cameraFwd = rotationMatrix.GetColumn(1); - cameraUp = rotationMatrix.GetColumn(2); - cameraOrig = rotationMatrix.GetColumn(3); - cameraTarget = cameraOrig + cameraFwd; - - // Camera parameter - float nearClip, farClip, fieldOfView; - Camera::CameraRequestBus::EventResult(fieldOfView, m_cameraEntityId, &Camera::CameraRequestBus::Events::GetFovDegrees); - Camera::CameraRequestBus::EventResult(nearClip, m_cameraEntityId, &Camera::CameraRequestBus::Events::GetNearClipDistance); - Camera::CameraRequestBus::EventResult(farClip, m_cameraEntityId, &Camera::CameraRequestBus::Events::GetFarClipDistance); - - // Set Camera - luxCoreScene->Parse( - luxrays::Property("scene.camera.lookat.orig")((float)cameraOrig.GetX(), (float)cameraOrig.GetY(), (float)cameraOrig.GetZ()) << - luxrays::Property("scene.camera.lookat.target")((float)cameraTarget.GetX(), (float)cameraTarget.GetY(), (float)cameraTarget.GetZ()) << - luxrays::Property("scene.camera.up")((float)cameraUp.GetX(), (float)cameraUp.GetY(), (float)cameraUp.GetZ()) << - luxrays::Property("scene.camera.fieldofview")(fieldOfView) << - luxrays::Property("scene.camera.cliphither")(nearClip) << - luxrays::Property("scene.camera.clipyon")(farClip) << - luxrays::Property("scene.camera.type")("perspective")); - - // Set Texture - try { - for (auto it = m_textures.begin(); it != m_textures.end(); ++it) - { - if (it->second.GetRawDataPointer() != nullptr) - { - if (it->second.IsIBLTexture()) - { - luxCoreScene->DefineImageMap(std::string(it->first.data()), static_cast(it->second.GetRawDataPointer()), 1.f, it->second.GetTextureChannels(), it->second.GetTextureWidth(), it->second.GetTextureHeight()); - } - else - { - luxCoreScene->DefineImageMap(std::string(it->first.data()), static_cast(it->second.GetRawDataPointer()), 1.f, it->second.GetTextureChannels(), it->second.GetTextureWidth(), it->second.GetTextureHeight()); - } - - luxCoreScene->Parse( - - it->second.GetLuxCoreTextureProperties() - ); - } - else - { - AZ_Assert(false, "texture data is nullptr!!!"); - return; - } - } - } - catch (const std::runtime_error& e) - { - (void)e; - AZ_Assert(false, "%s", e.what()); - return; - } - catch (const std::exception& e) - { - (void)e; - AZ_Assert(false, "%s", e.what()); - return; - } - - - // Set Material - try { - for (auto it = m_materials.begin(); it != m_materials.end(); ++it) - { - luxCoreScene->Parse( - it->second.GetLuxCoreMaterialProperties() - ); - } - } - catch (const std::exception& e) - { - (void)e; - AZ_Assert(false, "%s", e.what()); - return; - } - - // Set Model - try { - for (auto it = m_meshs.begin(); it != m_meshs.end(); ++it) - { - luxCoreScene->DefineMesh(std::string(it->second.GetMeshId().ToString().data()), - it->second.GetVertexCount(), - it->second.GetTriangleCount(), - const_cast(it->second.GetPositionData()), - const_cast(it->second.GetIndexData()), - const_cast(it->second.GetNormalData()), - const_cast(it->second.GetUVData()), - NULL, - NULL); - } - } - catch (const std::exception& e) - { - (void)e; - AZ_Assert(false, "%s", e.what()); - return; - } - - // Objects - try { - for (auto it = m_objects.begin(); it != m_objects.end(); ++it) - { - luxCoreScene->Parse( - it->GetLuxCoreObjectProperties() - ); - } - } - catch (const std::exception& e) - { - (void)e; - AZ_Assert(false, "%s", e.what()); - return; - } - - // RenderConfig - luxcore::RenderConfig *config = luxcore::RenderConfig::Create( - luxrays::Property("path.pathdepth.total")(7) << - luxrays::Property("path.pathdepth.diffuse")(5) << - luxrays::Property("path.pathdepth.glossy")(5) << - luxrays::Property("path.pathdepth.specular")(6) << - luxrays::Property("path.hybridbackforward.enable")(0) << - luxrays::Property("path.hybridbackforward.partition")(0) << - luxrays::Property("path.hybridbackforward.glossinessthreshold ")(0.05) << - luxrays::Property("path.forceblackbackground.enable")(0) << - luxrays::Property("film.noiseestimation.warmup")(8) << - luxrays::Property("film.noiseestimation.step")(32) << - luxrays::Property("film.width")(1920) << - luxrays::Property("film.height")(1080) << - luxrays::Property("film.filter.type")("BLACKMANHARRIS") << - luxrays::Property("film.filter.width")(1.5) << - luxrays::Property("film.imagepipelines.0.0.type")("NOP") << - luxrays::Property("film.imagepipelines.0.1.type")("GAMMA_CORRECTION") << - luxrays::Property("film.imagepipelines.0.1.value")(2.2f) << - luxrays::Property("film.imagepipelines.0.radiancescales.0.enabled")(1) << - luxrays::Property("film.imagepipelines.0.radiancescales.0.globalscale")(1) << - luxrays::Property("film.imagepipelines.0.radiancescales.0.rgbscale")(1, 1, 1) << - luxrays::Property("film.outputs.0.type")("RGB_IMAGEPIPELINE") << - luxrays::Property("film.outputs.0.index")(0) << - luxrays::Property("film.outputs.0.filename")("RGB_IMAGEPIPELINE_0.png") << - luxrays::Property("sampler.type")("SOBOL") << - luxrays::Property("renderengine.type")("PATHCPU") << - luxrays::Property("renderengine.seed")(1) << - luxrays::Property("lightstrategy.type")("LOG_POWER") << - luxrays::Property("scene.epsilon.min")(9.9999997473787516e-06f) << - luxrays::Property("scene.epsilon.max")(0.10000000149011612f) << - luxrays::Property("scene.epsilon.max")(0.10000000149011612f) << - luxrays::Property("batch.haltthreshold")(0.01953125f) << - luxrays::Property("batch.haltthreshold.warmup")(64) << - luxrays::Property("batch.haltthreshold.step")(64) << - luxrays::Property("batch.haltthreshold.filter.enable")(1) << - luxrays::Property("batch.haltthreshold.stoprendering.enable")(1) << - luxrays::Property("batch.haltspp")(0) << - luxrays::Property("batch.halttime")(0) << - luxrays::Property("filesaver.renderengine.type")("PATHCPU") << - luxrays::Property("filesaver.format")("TXT"), - luxCoreScene); - - - // Export - try { - config->Export(resolvedPath); - } - catch (const std::runtime_error& e) - { - (void)e; - AZ_Assert(false, "%s", e.what()); - return; - } - - // Run luxcoreui.exe - AZ::IO::FixedMaxPath luxCoreExeFullPath = AZ::Utils::GetEnginePath(); - luxCoreExeFullPath /= AZ_TRAIT_LUXCORE_EXEPATH; - - AZStd::string commandLine = "-o " + AZStd::string(resolvedPath) + "/render.cfg"; - - LuxCoreUI::LaunchLuxCoreUI(luxCoreExeFullPath.String(), commandLine); - } - } -} -#endif diff --git a/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreRenderer.h b/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreRenderer.h deleted file mode 100644 index 9c9f8039f5..0000000000 --- a/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreRenderer.h +++ /dev/null @@ -1,56 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#pragma once - -#include -#if AZ_TRAIT_LUXCORE_SUPPORTED - -#include -#include "LuxCoreMaterial.h" -#include "LuxCoreMesh.h" -#include "LuxCoreObject.h" -#include "LuxCoreTexture.h" - -namespace AZ -{ - namespace Render - { - // Hold all converted data, write scene and render file to disk when command received - // Can be extend to do real-time rendering in the future - class LuxCoreRenderer - : public LuxCoreRequestsBus::Handler - { - public: - LuxCoreRenderer(); - ~LuxCoreRenderer(); - - //////////////////////////////////////////////////////////////////////// - // LuxCoreRequestsBus - void SetCameraEntityID(AZ::EntityId id); - void AddMesh( Data::Asset modelAsset); - void AddMaterial(Data::Instance material); - void AddTexture(Data::Instance image, LuxCoreTextureType type); - void AddObject(AZ::Data::Asset modelAsset, AZ::Data::InstanceId materialInstanceId); - bool CheckTextureStatus(); - void RenderInLuxCore(); - void ClearLuxCore(); - void ClearObject(); - ///////////////////////////////////////////////////////////////////////// - - private: - AZ::EntityId m_cameraEntityId; - AZ::Transform m_cameraTransform; - - AZStd::unordered_map m_meshs; - AZStd::unordered_map m_materials; - AZStd::unordered_map m_textures; - AZStd::vector m_objects; - }; - } -} -#endif diff --git a/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreTexture.cpp b/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreTexture.cpp deleted file mode 100644 index 1fd8f0d91c..0000000000 --- a/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreTexture.cpp +++ /dev/null @@ -1,158 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include -#if AZ_TRAIT_LUXCORE_SUPPORTED - -#include "LuxCoreTexture.h" -#include -#include - -namespace AZ -{ - namespace Render - { - LuxCoreTexture::LuxCoreTexture(AZ::Data::Instance image, LuxCoreTextureType type) - { - Init(image, type); - } - - LuxCoreTexture::LuxCoreTexture(const LuxCoreTexture &texture) - { - Init(texture.m_texture, texture.m_type); - } - - LuxCoreTexture::~LuxCoreTexture() - { - if (m_rtPipeline) - { - m_rtPipeline->RemoveFromScene(); - m_rtPipeline = nullptr; - } - - if (m_texture) - { - m_texture = nullptr; - } - } - - void LuxCoreTexture::Init(AZ::Data::Instance image, LuxCoreTextureType type) - { - m_textureAssetId = image->GetAssetId(); - m_texture = image; - m_type = type; - - if (m_type == LuxCoreTextureType::IBL) - { - m_luxCoreTextureName = "scene.lights." + m_textureAssetId.ToString(); - m_luxCoreTexture = m_luxCoreTexture << luxrays::Property(std::string(m_luxCoreTextureName.data()) + ".type")("infinite"); - } - else - { - m_luxCoreTextureName = "scene.textures." + m_textureAssetId.ToString(); - m_luxCoreTexture = m_luxCoreTexture << luxrays::Property(std::string(m_luxCoreTextureName.data()) + ".type")("imagemap"); - } - - m_luxCoreTexture = m_luxCoreTexture << luxrays::Property(std::string(m_luxCoreTextureName.data()) + ".file")(std::string(m_textureAssetId.ToString().data())); - m_textureChannels = 4; - - AddRenderTargetPipeline(); - } - - void LuxCoreTexture::AddRenderTargetPipeline() - { - // Render Texture pipeline - AZ::RPI::RenderPipelineDescriptor pipelineDesc; - pipelineDesc.m_name = m_textureAssetId.ToString(); - pipelineDesc.m_rootPassTemplate = "LuxCoreTexturePassTemplate"; - m_rtPipeline = AZ::RPI::RenderPipeline::CreateRenderPipeline(pipelineDesc); - - // Set source texture - AZ::RPI::Pass* rootPass = m_rtPipeline->GetRootPass().get(); - AZ_Assert(rootPass != nullptr, "Failed to get root pass for render target pipeline"); - LuxCoreTexturePass* parentPass = static_cast(rootPass); - - // Setup call back to save read back data to m_textureData - RPI::AttachmentReadback::CallbackFunction callback = - [this](const AZ::RPI::AttachmentReadback::ReadbackResult& readbackResult) - { - RHI::ImageSubresourceLayout imageLayout = RHI::GetImageSubresourceLayout(readbackResult.m_imageDescriptor.m_size, - readbackResult.m_imageDescriptor.m_format); - m_textureData.resize_no_construct(imageLayout.m_bytesPerImage); - memcpy(m_textureData.data(), readbackResult.m_dataBuffer->data(), imageLayout.m_bytesPerImage); - - m_textureReadbackComplete = true; - }; - parentPass->SetReadbackCallback(callback); - - switch (m_type) - { - case LuxCoreTextureType::Default: - // assume a 8 bits linear texture - parentPass->SetSourceTexture(m_texture, RHI::Format::R8G8B8A8_UNORM); - break; - case LuxCoreTextureType::IBL: - // assume its a float image if its an IBL source - parentPass->SetSourceTexture(m_texture, RHI::Format::R32G32B32A32_FLOAT); - break; - case LuxCoreTextureType::Albedo: - // albedo texture is in sRGB space - parentPass->SetSourceTexture(m_texture, RHI::Format::R8G8B8A8_UNORM_SRGB); - break; - case LuxCoreTextureType::Normal: - // Normal texture needs special handling - parentPass->SetIsNormalTexture(true); - parentPass->SetSourceTexture(m_texture, RHI::Format::R8G8B8A8_UNORM); - break; - } - - const auto mainScene = AZ::RPI::RPISystemInterface::Get()->GetSceneByName(AZ::Name("RPI")); - if (mainScene) - { - mainScene->AddRenderPipeline(m_rtPipeline); - } - } - - bool LuxCoreTexture::IsIBLTexture() - { - return m_type == LuxCoreTextureType::IBL; - } - - void* LuxCoreTexture::GetRawDataPointer() - { - return (void*)m_textureData.data(); - } - - unsigned int LuxCoreTexture::GetTextureWidth() - { - return m_texture->GetRHIImage()->GetDescriptor().m_size.m_width; - } - - unsigned int LuxCoreTexture::GetTextureHeight() - { - return m_texture->GetRHIImage()->GetDescriptor().m_size.m_height; - } - - unsigned int LuxCoreTexture::GetTextureChannels() - { - return m_textureChannels; - } - - luxrays::Properties LuxCoreTexture::GetLuxCoreTextureProperties() - { - return m_luxCoreTexture; - } - - bool LuxCoreTexture::IsTextureReady() - { - return m_textureReadbackComplete; - } - } -} -#endif diff --git a/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreTexture.h b/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreTexture.h deleted file mode 100644 index abfb7cfe13..0000000000 --- a/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreTexture.h +++ /dev/null @@ -1,62 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#pragma once - - -#include -#if AZ_TRAIT_LUXCORE_SUPPORTED - -#include -#include -#include -#include - -namespace AZ -{ - namespace Render - { - // Build a pipeline to get raw data from runtime texture - class LuxCoreTexture final - { - public: - LuxCoreTexture() = default; - LuxCoreTexture( AZ::Data::Instance image, LuxCoreTextureType type); - LuxCoreTexture(const LuxCoreTexture &texture); - ~LuxCoreTexture(); - - void* GetRawDataPointer(); - - unsigned int GetTextureWidth(); - unsigned int GetTextureHeight(); - unsigned int GetTextureChannels(); - - void Init(AZ::Data::Instance image, LuxCoreTextureType type); - - void AddRenderTargetPipeline(); - luxrays::Properties GetLuxCoreTextureProperties(); - bool IsIBLTexture(); - bool IsTextureReady(); - - private: - AZStd::string m_luxCoreTextureName; - luxrays::Properties m_luxCoreTexture; - - AZ::RPI::RenderPipelinePtr m_rtPipeline = nullptr; - - AZStd::vector m_textureData; - AZ::Data::Instance m_texture; - unsigned int m_textureChannels = 4; - - Data::AssetId m_textureAssetId; - LuxCoreTextureType m_type = LuxCoreTextureType::Default; - - bool m_textureReadbackComplete = false; - }; - } -} -#endif diff --git a/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreTexturePass.cpp b/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreTexturePass.cpp deleted file mode 100644 index 721e8b0c90..0000000000 --- a/Gems/Atom/Feature/Common/Code/Source/LuxCore/LuxCoreTexturePass.cpp +++ /dev/null @@ -1,90 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include -#include - -#include - -namespace AZ -{ - namespace Render - { - RPI::Ptr LuxCoreTexturePass::Create(const RPI::PassDescriptor& descriptor) - { - RPI::Ptr pass = aznew LuxCoreTexturePass(descriptor); - return pass; - } - - LuxCoreTexturePass::LuxCoreTexturePass(const RPI::PassDescriptor& descriptor) - : ParentPass(descriptor) - { - RPI::PassSystemInterface* passSystem = RPI::PassSystemInterface::Get(); - - // Create render target pass - RPI::PassRequest request; - request.m_templateName = "RenderTextureTemplate"; - request.m_passName = "RenderTarget"; - m_renderTargetPass = passSystem->CreatePassFromRequest(&request); - AZ_Assert(m_renderTargetPass, "render target pass is invalid"); - - // Create readback - m_readback = AZStd::make_shared(AZ::RHI::ScopeId{ Uuid::CreateRandom().ToString() }); - } - - LuxCoreTexturePass::~LuxCoreTexturePass() - { - m_renderTargetPass = nullptr; - m_readback = nullptr; - } - - void LuxCoreTexturePass::SetSourceTexture(AZ::Data::Instance image, RHI::Format format) - { - static_cast(m_renderTargetPass.get())->SetPassSrgImage(image, format); - } - - void LuxCoreTexturePass::CreateChildPassesInternal() - { - AddChild(m_renderTargetPass); - } - - void LuxCoreTexturePass::BuildInternal() - { - ParentPass::BuildInternal(); - } - - void LuxCoreTexturePass::FrameBeginInternal(FramePrepareParams params) - { - if (!m_attachmentReadbackComplete && m_readback != nullptr) - { - // Set up read back attachment before children prepare - if (m_readback->IsReady()) - { - if (m_renderTargetPass) - { - m_attachmentReadbackComplete = m_renderTargetPass->ReadbackAttachment(m_readback, AZ::Name("RenderTargetOutput")); - } - } - } - ParentPass::FrameBeginInternal(params); - } - - void LuxCoreTexturePass::SetIsNormalTexture(bool isNormal) - { - static_cast(m_renderTargetPass.get())->InitShaderVariant(isNormal); - } - - void LuxCoreTexturePass::SetReadbackCallback(RPI::AttachmentReadback::CallbackFunction callbackFunciton) - { - if (m_readback != nullptr) - { - m_readback->SetCallback(callbackFunciton); - } - } - } -} diff --git a/Gems/Atom/Feature/Common/Code/Source/LuxCore/RenderTexturePass.cpp b/Gems/Atom/Feature/Common/Code/Source/LuxCore/RenderTexturePass.cpp deleted file mode 100644 index c890da596b..0000000000 --- a/Gems/Atom/Feature/Common/Code/Source/LuxCore/RenderTexturePass.cpp +++ /dev/null @@ -1,90 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include -#include - -namespace AZ -{ - namespace Render - { - RPI::Ptr RenderTexturePass::Create(const RPI::PassDescriptor& descriptor) - { - RPI::Ptr pass = aznew RenderTexturePass(descriptor); - return pass; - } - - RenderTexturePass::RenderTexturePass(const RPI::PassDescriptor& descriptor) - : FullscreenTrianglePass(descriptor) - { - m_textureIndex = m_shaderResourceGroup->FindShaderInputImageIndex(Name("m_sourceTexture")); - } - - RenderTexturePass::~RenderTexturePass() - { - } - - void RenderTexturePass::SetPassSrgImage(AZ::Data::Instance image, RHI::Format format) - { - m_attachmentSize = image->GetRHIImage()->GetDescriptor().m_size; - m_attachmentFormat = format; - m_shaderResourceGroup->SetImage(m_textureIndex, image); - QueueForBuildAndInitialization(); - } - - void RenderTexturePass::BuildInternal() - { - UpdataAttachment(); - FullscreenTrianglePass::BuildInternal(); - } - - void RenderTexturePass::FrameBeginInternal(FramePrepareParams params) - { - FullscreenTrianglePass::FrameBeginInternal(params); - } - - void RenderTexturePass::UpdataAttachment() - { - // [GFX TODO][ATOM-2470] stop caring about attachment - RPI::Ptr attachment = m_ownedAttachments.front(); - if (!attachment) - { - AZ_Assert(false, "[RenderTexturePass %s] Cannot find any image attachment.", GetPathName().GetCStr()); - return; - } - AZ_Assert(attachment->m_descriptor.m_type == RHI::AttachmentType::Image, "[RenderTexturePass %s] requires an image attachment", GetPathName().GetCStr()); - - RPI::PassAttachmentBinding& binding = GetOutputBinding(0); - binding.m_attachment = attachment; - - RHI::ImageDescriptor& imageDescriptor = attachment->m_descriptor.m_image; - imageDescriptor.m_size = m_attachmentSize; - imageDescriptor.m_format = m_attachmentFormat; - } - - RHI::AttachmentId RenderTexturePass::GetRenderTargetId() - { - return m_ownedAttachments.front()->GetAttachmentId(); - } - - void RenderTexturePass::InitShaderVariant(bool isNormal) - { - auto shaderOption = m_shader->CreateShaderOptionGroup(); - RPI::ShaderOptionValue isNormalOption{ isNormal }; - shaderOption.SetValue(AZ::Name("o_isNormal"), isNormalOption); - - RPI::ShaderVariantSearchResult result = m_shader->FindVariantStableId(shaderOption.GetShaderVariantId()); - m_shaderVariantStableId = result.GetStableId(); - - if (!result.IsFullyBaked() && m_drawShaderResourceGroup->HasShaderVariantKeyFallbackEntry()) - { - m_drawShaderResourceGroup->SetShaderVariantKeyFallbackValue(shaderOption.GetShaderVariantId().m_key); - } - } - } -} diff --git a/Gems/Atom/Feature/Common/Code/Source/Platform/Android/Atom_Feature_Traits_Android.h b/Gems/Atom/Feature/Common/Code/Source/Platform/Android/Atom_Feature_Traits_Android.h index 81f41bd8c9..40f06f7191 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Platform/Android/Atom_Feature_Traits_Android.h +++ b/Gems/Atom/Feature/Common/Code/Source/Platform/Android/Atom_Feature_Traits_Android.h @@ -7,5 +7,5 @@ */ #pragma once -#define AZ_TRAIT_LUXCORE_SUPPORTED 0 -#define AZ_TRAIT_LUXCORE_EXEPATH UNUSED_TRAIT +#define AZ_TRAIT_DIFFUSE_GI_PASSES_SUPPORTED 1 + diff --git a/Gems/Atom/Feature/Common/Code/Source/Platform/Common/Clang/atom_feature_common_clang.cmake b/Gems/Atom/Feature/Common/Code/Source/Platform/Common/Clang/atom_feature_common_clang.cmake index b3f7867308..7a325ca97e 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Platform/Common/Clang/atom_feature_common_clang.cmake +++ b/Gems/Atom/Feature/Common/Code/Source/Platform/Common/Clang/atom_feature_common_clang.cmake @@ -5,9 +5,3 @@ # SPDX-License-Identifier: Apache-2.0 OR MIT # # - -set_source_files_properties( - Source/LuxCore/LuxCoreRenderer.cpp - PROPERTIES - COMPILE_OPTIONS -fexceptions -) diff --git a/Gems/Atom/Feature/Common/Code/Source/Platform/Common/MSVC/atom_feature_common_msvc.cmake b/Gems/Atom/Feature/Common/Code/Source/Platform/Common/MSVC/atom_feature_common_msvc.cmake index 9b5c59d310..7a325ca97e 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Platform/Common/MSVC/atom_feature_common_msvc.cmake +++ b/Gems/Atom/Feature/Common/Code/Source/Platform/Common/MSVC/atom_feature_common_msvc.cmake @@ -5,9 +5,3 @@ # SPDX-License-Identifier: Apache-2.0 OR MIT # # - -set_source_files_properties( - Source/LuxCore/LuxCoreRenderer.cpp - PROPERTIES - COMPILE_OPTIONS /EHsc -) diff --git a/Gems/Atom/Feature/Common/Code/Source/Platform/Linux/Atom_Feature_Traits_Linux.h b/Gems/Atom/Feature/Common/Code/Source/Platform/Linux/Atom_Feature_Traits_Linux.h index 81f41bd8c9..40f06f7191 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Platform/Linux/Atom_Feature_Traits_Linux.h +++ b/Gems/Atom/Feature/Common/Code/Source/Platform/Linux/Atom_Feature_Traits_Linux.h @@ -7,5 +7,5 @@ */ #pragma once -#define AZ_TRAIT_LUXCORE_SUPPORTED 0 -#define AZ_TRAIT_LUXCORE_EXEPATH UNUSED_TRAIT +#define AZ_TRAIT_DIFFUSE_GI_PASSES_SUPPORTED 1 + diff --git a/Gems/Atom/Feature/Common/Code/Source/Platform/Mac/Atom_Feature_Traits_Mac.h b/Gems/Atom/Feature/Common/Code/Source/Platform/Mac/Atom_Feature_Traits_Mac.h index 81f41bd8c9..40f06f7191 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Platform/Mac/Atom_Feature_Traits_Mac.h +++ b/Gems/Atom/Feature/Common/Code/Source/Platform/Mac/Atom_Feature_Traits_Mac.h @@ -7,5 +7,5 @@ */ #pragma once -#define AZ_TRAIT_LUXCORE_SUPPORTED 0 -#define AZ_TRAIT_LUXCORE_EXEPATH UNUSED_TRAIT +#define AZ_TRAIT_DIFFUSE_GI_PASSES_SUPPORTED 1 + diff --git a/Gems/Atom/Feature/Common/Code/Source/Platform/Windows/Atom_Feature_Traits_Windows.h b/Gems/Atom/Feature/Common/Code/Source/Platform/Windows/Atom_Feature_Traits_Windows.h index c35b6f0960..40f06f7191 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Platform/Windows/Atom_Feature_Traits_Windows.h +++ b/Gems/Atom/Feature/Common/Code/Source/Platform/Windows/Atom_Feature_Traits_Windows.h @@ -7,5 +7,5 @@ */ #pragma once -#define AZ_TRAIT_LUXCORE_SUPPORTED 0 -#define AZ_TRAIT_LUXCORE_EXEPATH "Gems/Atom/Feature/Common/External/LuxCore2.2/win64/dll/luxcoreui.exe" +#define AZ_TRAIT_DIFFUSE_GI_PASSES_SUPPORTED 1 + diff --git a/Gems/Atom/Feature/Common/Code/Source/Platform/Windows/LaunchLuxCoreUI_Windows.cpp b/Gems/Atom/Feature/Common/Code/Source/Platform/Windows/LaunchLuxCoreUI_Windows.cpp deleted file mode 100644 index 7f15949201..0000000000 --- a/Gems/Atom/Feature/Common/Code/Source/Platform/Windows/LaunchLuxCoreUI_Windows.cpp +++ /dev/null @@ -1,45 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include -#include -#include - -namespace LuxCoreUI -{ - void LaunchLuxCoreUI(const AZStd::string& luxCoreExeFullPath, const AZStd::string& commandLine) - { - STARTUPINFO si; - PROCESS_INFORMATION pi; - - ZeroMemory(&si, sizeof(si)); - si.cb = sizeof(si); - ZeroMemory(&pi, sizeof(pi)); - - AZStd::wstring luxCoreExeFullPathW; - AZStd::to_wstring(luxCoreExeFullPathW, luxCoreExeFullPath.c_str()); - AZStd::wstring commandLineW; - AZStd::to_wstring(commandLineW, commandLine.c_str()); - - // start the program up - CreateProcessW(luxCoreExeFullPathW.c_str(), // the path - commandLineW.data(), // Command line - NULL, // Process handle not inheritable - NULL, // Thread handle not inheritable - FALSE, // Set handle inheritance to FALSE - 0, // No creation flags - NULL, // Use parent's environment block - NULL, // Use parent's starting directory - &si, // Pointer to STARTUPINFO structure - &pi // Pointer to PROCESS_INFORMATION structure (removed extra parentheses) - ); - // Close process and thread handles. - CloseHandle(pi.hProcess); - CloseHandle(pi.hThread); - } -} diff --git a/Gems/Atom/Feature/Common/Code/Source/Platform/Windows/platform_windows_files.cmake b/Gems/Atom/Feature/Common/Code/Source/Platform/Windows/platform_windows_files.cmake index 95d27d01ac..4acf1599f5 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Platform/Windows/platform_windows_files.cmake +++ b/Gems/Atom/Feature/Common/Code/Source/Platform/Windows/platform_windows_files.cmake @@ -9,5 +9,4 @@ set(FILES Atom_Feature_Traits_Platform.h Atom_Feature_Traits_Windows.h - LaunchLuxCoreUI_Windows.cpp ) diff --git a/Gems/Atom/Feature/Common/Code/Source/Platform/iOS/Atom_Feature_Traits_iOS.h b/Gems/Atom/Feature/Common/Code/Source/Platform/iOS/Atom_Feature_Traits_iOS.h index 81f41bd8c9..40f06f7191 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Platform/iOS/Atom_Feature_Traits_iOS.h +++ b/Gems/Atom/Feature/Common/Code/Source/Platform/iOS/Atom_Feature_Traits_iOS.h @@ -7,5 +7,5 @@ */ #pragma once -#define AZ_TRAIT_LUXCORE_SUPPORTED 0 -#define AZ_TRAIT_LUXCORE_EXEPATH UNUSED_TRAIT +#define AZ_TRAIT_DIFFUSE_GI_PASSES_SUPPORTED 1 + diff --git a/Gems/Atom/Feature/Common/Code/Source/PostProcessing/EyeAdaptationPass.cpp b/Gems/Atom/Feature/Common/Code/Source/PostProcessing/EyeAdaptationPass.cpp index 5683241693..20254690f9 100644 --- a/Gems/Atom/Feature/Common/Code/Source/PostProcessing/EyeAdaptationPass.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/PostProcessing/EyeAdaptationPass.cpp @@ -73,8 +73,6 @@ namespace AZ return false; } - AZ_Assert(m_pipeline->GetScene(), "EyeAdaptationPass's Pipeline does not have a valid scene pointer"); - AZ::RPI::Scene* scene = GetScene(); bool enabled = false; diff --git a/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingAccelerationStructurePass.cpp b/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingAccelerationStructurePass.cpp index abdf59a915..2073c0b8c0 100644 --- a/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingAccelerationStructurePass.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingAccelerationStructurePass.cpp @@ -150,18 +150,17 @@ namespace AZ } // build newly added BLAS objects - // [GFX TODO][ATOM-14159] Add changelist for meshes in the RayTracingFeatureProcessor - RayTracingFeatureProcessor::MeshMap& rayTracingMeshes = rayTracingFeatureProcessor->GetMeshes(); - for (auto& rayTracingMesh : rayTracingMeshes) + RayTracingFeatureProcessor::BlasInstanceMap& blasInstances = rayTracingFeatureProcessor->GetBlasInstances(); + for (auto& blasInstance : blasInstances) { - if (rayTracingMesh.second.m_blasBuilt == false) + if (blasInstance.second.m_blasBuilt == false) { - for (auto& rayTracingSubMesh : rayTracingMesh.second.m_subMeshes) + for (auto& blasInstanceSubMesh : blasInstance.second.m_subMeshes) { - context.GetCommandList()->BuildBottomLevelAccelerationStructure(*rayTracingSubMesh.m_blas); + context.GetCommandList()->BuildBottomLevelAccelerationStructure(*blasInstanceSubMesh.m_blas); } - rayTracingMesh.second.m_blasBuilt = true; + blasInstance.second.m_blasBuilt = true; } } diff --git a/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingFeatureProcessor.cpp index bef95ced17..0a9782980f 100644 --- a/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingFeatureProcessor.cpp @@ -149,23 +149,18 @@ namespace AZ { AZ_Assert(blasInstanceFound == false, "Partial set of RayTracingBlas objects found for mesh"); - // create the BLAS object - subMesh.m_blas = AZ::RHI::RayTracingBlas::CreateRHIRayTracingBlas(); + // create the BLAS object and store it in the BLAS list + RHI::Ptr rayTracingBlas = AZ::RHI::RayTracingBlas::CreateRHIRayTracingBlas(); + itMeshBlasInstance->second.m_subMeshes.push_back({ rayTracingBlas }); - // create the buffers from the descriptor - subMesh.m_blas->CreateBuffers(*device, &blasDescriptor, *m_bufferPools); + // create the buffers from the BLAS descriptor + rayTracingBlas->CreateBuffers(*device, &blasDescriptor, *m_bufferPools); - // store the BLAS in the side list - itMeshBlasInstance->second.m_subMeshes.push_back({ subMesh.m_blas }); + // store the BLAS in the mesh + subMesh.m_blas = rayTracingBlas; } } - if (blasInstanceFound) - { - // set the mesh BLAS flag so we don't try to rebuild it in the RayTracingAccelerationStructurePass - mesh.m_blasBuilt = true; - } - // set initial transform mesh.m_transform = m_transformServiceFeatureProcessor->GetTransformForId(objectId); mesh.m_nonUniformScale = m_transformServiceFeatureProcessor->GetNonUniformScaleForId(objectId); diff --git a/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingFeatureProcessor.h b/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingFeatureProcessor.h index fbed3b80cf..d098fca35a 100644 --- a/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingFeatureProcessor.h +++ b/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingFeatureProcessor.h @@ -127,9 +127,6 @@ namespace AZ // mesh non-uniform scale AZ::Vector3 m_nonUniformScale = AZ::Vector3::CreateOne(); - - // flag indicating if the Blas objects in the sub-meshes are built - bool m_blasBuilt = false; }; using MeshMap = AZStd::map; @@ -184,6 +181,23 @@ namespace AZ //! Updates the RayTracingSceneSrg and RayTracingMaterialSrg, called after the TLAS is allocated in the RayTracingAccelerationStructurePass void UpdateRayTracingSrgs(); + struct SubMeshBlasInstance + { + RHI::Ptr m_blas; + }; + + struct MeshBlasInstance + { + uint32_t m_count = 0; + AZStd::vector m_subMeshes; + + // flag indicating if the Blas objects in the sub-mesh list are built + bool m_blasBuilt = false; + }; + + using BlasInstanceMap = AZStd::unordered_map; + BlasInstanceMap& GetBlasInstances() { return m_blasInstanceMap; } + private: AZ_DISABLE_COPY_MOVE(RayTracingFeatureProcessor); @@ -266,18 +280,6 @@ namespace AZ bool m_materialInfoBufferNeedsUpdate = false; // side list for looking up existing BLAS objects so they can be re-used when the same mesh is added multiple times - struct SubMeshBlasInstance - { - RHI::Ptr m_blas; - }; - - struct MeshBlasInstance - { - uint32_t m_count = 0; - AZStd::vector m_subMeshes; - }; - - using BlasInstanceMap = AZStd::unordered_map; BlasInstanceMap m_blasInstanceMap; // Cache view pointers so we dont need to update them if none changed from frame to frame. diff --git a/Gems/Atom/Feature/Common/Code/Source/Utils/EditorLightingPreset.cpp b/Gems/Atom/Feature/Common/Code/Source/Utils/EditorLightingPreset.cpp index e2a99668eb..120eaa84dc 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Utils/EditorLightingPreset.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/Utils/EditorLightingPreset.cpp @@ -72,7 +72,7 @@ namespace AZ ->Attribute(AZ::Edit::Attributes::AutoExpand, true) ->DataElement(AZ::Edit::UIHandlers::Default, &LightConfig::m_direction, "Direction", "") ->DataElement(Edit::UIHandlers::Color, &LightConfig::m_color, "Color", "Color of the light") - ->Attribute("ColorEditorConfiguration", AZ::RPI::ColorUtils::GetLinearRgbEditorConfig()) + ->Attribute("ColorEditorConfiguration", AZ::RPI::ColorUtils::GetRgbEditorConfig()) ->DataElement(Edit::UIHandlers::Default, &LightConfig::m_intensity, "Intensity", "Intensity of the light in the set photometric unit.") ->ClassElement(AZ::Edit::ClassElements::Group, "Shadow") diff --git a/Gems/Atom/Feature/Common/Code/Source/Utils/GpuBufferHandler.cpp b/Gems/Atom/Feature/Common/Code/Source/Utils/GpuBufferHandler.cpp index 7a2827bebe..65bdf655a7 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Utils/GpuBufferHandler.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/Utils/GpuBufferHandler.cpp @@ -24,14 +24,14 @@ namespace AZ { m_elementSize = descriptor.m_elementSize; m_elementCount = 0; - + m_bufferIndex = descriptor.m_srgLayout->FindShaderInputBufferIndex(Name(descriptor.m_bufferSrgName)); - AZ_Error(ClassName, m_bufferIndex.IsValid(), "Unable to find %s in view shader resource group.", descriptor.m_bufferSrgName.c_str()); + AZ_Error(ClassName, m_bufferIndex.IsValid(), "Unable to find %s in %s shader resource group.", descriptor.m_bufferSrgName.c_str(), descriptor.m_srgLayout->GetName().GetCStr()); if (!descriptor.m_elementCountSrgName.empty()) { m_elementCountIndex = descriptor.m_srgLayout->FindShaderInputConstantIndex(Name(descriptor.m_elementCountSrgName)); - AZ_Error(ClassName, m_elementCountIndex.IsValid(), "Unable to find %s in view shader resource group.", descriptor.m_elementCountSrgName.c_str()); + AZ_Error(ClassName, m_elementCountIndex.IsValid(), "Unable to find %s in %s shader resource group.", descriptor.m_elementCountSrgName.c_str(), descriptor.m_srgLayout->GetName().GetCStr()); } if (m_bufferIndex.IsValid()) diff --git a/Gems/Atom/Feature/Common/Code/atom_feature_common_files.cmake b/Gems/Atom/Feature/Common/Code/atom_feature_common_files.cmake index 3ed2ec8755..375dbd9724 100644 --- a/Gems/Atom/Feature/Common/Code/atom_feature_common_files.cmake +++ b/Gems/Atom/Feature/Common/Code/atom_feature_common_files.cmake @@ -46,9 +46,6 @@ set(FILES Include/Atom/Feature/Utils/MultiSparseVector.h Include/Atom/Feature/Utils/ProfilingCaptureBus.h Include/Atom/Feature/Utils/SparseVector.h - Include/Atom/Feature/LuxCore/LuxCoreBus.h - Include/Atom/Feature/LuxCore/LuxCoreTexturePass.h - Include/Atom/Feature/LuxCore/RenderTexturePass.h Source/CommonModule.cpp Source/CommonSystemComponent.cpp Source/FrameCaptureSystemComponent.cpp @@ -133,6 +130,8 @@ set(FILES Source/DiffuseGlobalIllumination/DiffuseProbeGridRelocationPass.h Source/DiffuseGlobalIllumination/DiffuseProbeGridClassificationPass.cpp Source/DiffuseGlobalIllumination/DiffuseProbeGridClassificationPass.h + Source/DiffuseGlobalIllumination/DiffuseProbeGridDownsamplePass.cpp + Source/DiffuseGlobalIllumination/DiffuseProbeGridDownsamplePass.h Source/DiffuseGlobalIllumination/DiffuseProbeGridRenderPass.cpp Source/DiffuseGlobalIllumination/DiffuseProbeGridRenderPass.h Source/DiffuseGlobalIllumination/DiffuseProbeGrid.cpp @@ -315,18 +314,6 @@ set(FILES Source/SkyBox/SkyBoxFogSettings.cpp Source/TransformService/TransformServiceFeatureProcessor.cpp Source/Utils/GpuBufferHandler.cpp - Source/LuxCore/LuxCoreTexturePass.cpp - Source/LuxCore/RenderTexturePass.cpp - Source/LuxCore/LuxCoreMaterial.cpp - Source/LuxCore/LuxCoreMaterial.h - Source/LuxCore/LuxCoreMesh.cpp - Source/LuxCore/LuxCoreMesh.h - Source/LuxCore/LuxCoreObject.cpp - Source/LuxCore/LuxCoreObject.h - Source/LuxCore/LuxCoreRenderer.cpp - Source/LuxCore/LuxCoreRenderer.h - Source/LuxCore/LuxCoreTexture.cpp - Source/LuxCore/LuxCoreTexture.h ) set(SKIP_UNITY_BUILD_INCLUSION_FILES diff --git a/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h b/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h index 514907b19e..4a038276d1 100644 --- a/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h +++ b/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h @@ -91,13 +91,15 @@ namespace AZ m_pageAllocator = &pageAllocator; m_descriptor = descriptor; m_descriptor.m_addressBase = 0; - m_descriptor.m_capacityInBytes = m_pageAllocator->GetPageSize(); + if (m_descriptor.m_capacityInBytes == 0) + { + m_descriptor.m_capacityInBytes = m_pageAllocator->GetPageSize(); + } } template typename MemorySubAllocator::memory_allocation MemorySubAllocator::Allocate(size_t sizeInBytes, size_t alignmentInBytes) { - AZ_PROFILE_FUNCTION(RHI); if (RHI::AlignUp(sizeInBytes, alignmentInBytes) > m_descriptor.m_capacityInBytes) { return memory_allocation(); diff --git a/Gems/Atom/RHI/Code/Platform/Mac/AtomRHITests_traits_mac.cmake b/Gems/Atom/RHI/Code/Platform/Mac/AtomRHITests_traits_mac.cmake index 419331db3b..4645eb9444 100644 --- a/Gems/Atom/RHI/Code/Platform/Mac/AtomRHITests_traits_mac.cmake +++ b/Gems/Atom/RHI/Code/Platform/Mac/AtomRHITests_traits_mac.cmake @@ -6,6 +6,6 @@ # # -set(ATOM_RHI_TRAIT_BUILD_SUPPORTS_TEST TRUE) +set(ATOM_RHI_TRAIT_BUILD_SUPPORTS_TEST FALSE) set(ATOM_RHI_TRAIT_BUILD_SUPPORTS_EDIT TRUE) set(PAL_TRAIT_BUILD_RENDERDOC_SUPPORTED FALSE) diff --git a/Gems/Atom/RHI/Code/Source/RHI/CommandListValidator.cpp b/Gems/Atom/RHI/Code/Source/RHI/CommandListValidator.cpp index 58c2136e2f..ec5220aeeb 100644 --- a/Gems/Atom/RHI/Code/Source/RHI/CommandListValidator.cpp +++ b/Gems/Atom/RHI/Code/Source/RHI/CommandListValidator.cpp @@ -56,7 +56,6 @@ namespace AZ { return true; } - AZ_PROFILE_FUNCTION(RHI); ValidateViewContext context; context.m_scopeName = m_scope->GetId().GetCStr(); context.m_srgName = shaderResourceGroup.GetName().GetCStr(); diff --git a/Gems/Atom/RHI/Code/Source/RHI/ShaderResourceGroupPool.cpp b/Gems/Atom/RHI/Code/Source/RHI/ShaderResourceGroupPool.cpp index 3209a30f1a..5d1da487ab 100644 --- a/Gems/Atom/RHI/Code/Source/RHI/ShaderResourceGroupPool.cpp +++ b/Gems/Atom/RHI/Code/Source/RHI/ShaderResourceGroupPool.cpp @@ -248,8 +248,6 @@ namespace AZ void ShaderResourceGroupPool::CompileGroupsForInterval(Interval interval) { - AZ_PROFILE_SCOPE(RHI, "CompileGroupsForInterval"); - AZ_Assert(m_isCompiling, "You must call CompileGroupsBegin() first!"); AZ_Assert( interval.m_max >= interval.m_min && @@ -259,6 +257,8 @@ namespace AZ for (uint32_t i = interval.m_min; i < interval.m_max; ++i) { ShaderResourceGroup* group = m_groupsToCompile[i]; + AZ_PROFILE_SCOPE(RHI, "CompileGroupsForInterval %s", group->GetName().GetCStr()); + CompileGroupInternal(*group, group->GetData()); group->m_isQueuedForCompile = false; } diff --git a/Gems/Atom/RHI/DX12/Code/Source/Platform/Windows/PAL_windows.cmake b/Gems/Atom/RHI/DX12/Code/Source/Platform/Windows/PAL_windows.cmake index eb733a4d5a..1ee87e3099 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/Platform/Windows/PAL_windows.cmake +++ b/Gems/Atom/RHI/DX12/Code/Source/Platform/Windows/PAL_windows.cmake @@ -33,6 +33,13 @@ if(aftermath_header) set(PAL_TRAIT_AFTERMATH_AVAILABLE TRUE) endif() +ly_add_source_properties( + SOURCES + Source/RHI.Builders/ShaderPlatformInterfaceSystemComponent.cpp + PROPERTY COMPILE_DEFINITIONS + VALUES ${LY_PAL_TOOLS_DEFINES} +) + # Disable windows OS version check until infra can upgrade all our jenkins nodes # if(NOT CMAKE_SYSTEM_VERSION VERSION_GREATER_EQUAL "10.0.17763") # message(FATAL_ERROR "Windows DX12 RHI implementation requires an OS version and SDK matching windows 10 build 1809 or greater") diff --git a/Gems/Atom/RHI/DX12/Code/Source/Platform/Windows/RHI/NsightAftermath_Windows.cpp b/Gems/Atom/RHI/DX12/Code/Source/Platform/Windows/RHI/NsightAftermath_Windows.cpp index 199efbb139..429fded6ad 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/Platform/Windows/RHI/NsightAftermath_Windows.cpp +++ b/Gems/Atom/RHI/DX12/Code/Source/Platform/Windows/RHI/NsightAftermath_Windows.cpp @@ -53,14 +53,14 @@ namespace Aftermath #endif } - void SetAftermathEventMarker( [[maybe_unused]] void* cntxHandle, [[maybe_unused]] const AZStd::string& markerData, [[maybe_unused]] bool isAftermathInitialized) + void SetAftermathEventMarker( [[maybe_unused]] void* cntxHandle, [[maybe_unused]] const char* markerData, [[maybe_unused]] bool isAftermathInitialized) { #if defined(USE_NSIGHT_AFTERMATH) if (isAftermathInitialized) { GFSDK_Aftermath_Result result = GFSDK_Aftermath_SetEventMarker( - static_cast(cntxHandle), static_cast(markerData.c_str()), - static_cast(markerData.size()) + 1); + static_cast(cntxHandle), static_cast(markerData), + static_cast(strlen(markerData) + 1); AssertOnError(result); } #endif diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI.Builders/ShaderPlatformInterfaceSystemComponent.cpp b/Gems/Atom/RHI/DX12/Code/Source/RHI.Builders/ShaderPlatformInterfaceSystemComponent.cpp index 18834bdf46..3912fbed80 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI.Builders/ShaderPlatformInterfaceSystemComponent.cpp +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI.Builders/ShaderPlatformInterfaceSystemComponent.cpp @@ -15,15 +15,15 @@ #include #if defined(AZ_TOOLS_EXPAND_FOR_RESTRICTED_PLATFORMS) - #if defined(TOOLS_SUPPORT_JASPER) - #include - #endif - #if defined(TOOLS_SUPPORT_PROVO) - #include - #endif - #if defined(TOOLS_SUPPORT_SALEM) - #include - #endif +# if defined(TOOLS_SUPPORT_JASPER) +# include AZ_RESTRICTED_FILE_EXPLICIT(RHI.Builders/ShaderPlatformInterface, Jasper) +# endif +# if defined(TOOLS_SUPPORT_PROVO) +# include AZ_RESTRICTED_FILE_EXPLICIT(RHI.Builders/ShaderPlatformInterface, Provo) +# endif +# if defined(TOOLS_SUPPORT_SALEM) +# include AZ_RESTRICTED_FILE_EXPLICIT(RHI.Builders/ShaderPlatformInterface, Salem) +# endif #endif #include diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandList.h b/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandList.h index 1472cdc80e..da71d669b4 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandList.h +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandList.h @@ -390,7 +390,6 @@ namespace AZ } const PipelineLayout& pipelineLayout = pipelineState->GetPipelineLayout(); - const RHI::PipelineLayoutDescriptor& pipelineLayoutDescriptor = pipelineLayout.GetPipelineLayoutDescriptor(); // Pull from slot bindings dictated by the pipeline layout. Re-bind anything that has changed // at the flat index level. @@ -499,12 +498,15 @@ namespace AZ } } +#if defined (AZ_RHI_ENABLE_VALIDATION) if (updatePipelineState || updateSRG) { + const RHI::PipelineLayoutDescriptor& pipelineLayoutDescriptor = pipelineLayout.GetPipelineLayoutDescriptor(); m_validator.ValidateShaderResourceGroup( *shaderResourceGroup, pipelineLayoutDescriptor.GetShaderResourceGroupBindingInfo(srgIndex)); } +#endif } return true; } diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandListBase.cpp b/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandListBase.cpp index 9733045179..35f52b3930 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandListBase.cpp +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandListBase.cpp @@ -85,7 +85,7 @@ namespace AZ return m_hardwareQueueClass; } - void CommandListBase::SetAftermathEventMarker(const AZStd::string& markerData) + void CommandListBase::SetAftermathEventMarker(const char* markerData) { auto& device = static_cast(GetDevice()); Aftermath::SetAftermathEventMarker(m_aftermathCommandListContext, markerData, device.IsAftermathInitialized()); diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandListBase.h b/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandListBase.h index 5f3e4dce1e..d2ad804524 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandListBase.h +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandListBase.h @@ -52,7 +52,7 @@ namespace AZ RHI::HardwareQueueClass GetHardwareQueueClass() const; - void SetAftermathEventMarker(const AZStd::string& markerData); + void SetAftermathEventMarker(const char* markerData); protected: void Init(Device& device, RHI::HardwareQueueClass hardwareQueueClass, ID3D12CommandAllocator* commandAllocator); diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp b/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp index c1a7156362..8afebd4ea2 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp @@ -9,6 +9,7 @@ #include #include +#include #include #include @@ -57,8 +58,6 @@ namespace AZ CpuVirtualAddress MemoryView::Map(RHI::HostMemoryAccess hostAccess) const { - AZ_PROFILE_FUNCTION(RHI); - CpuVirtualAddress cpuAddress = nullptr; D3D12_RANGE readRange = {}; if (hostAccess == RHI::HostMemoryAccess::Read) diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI/NsightAftermath.h b/Gems/Atom/RHI/DX12/Code/Source/RHI/NsightAftermath.h index a486822309..bce293ad29 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI/NsightAftermath.h +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI/NsightAftermath.h @@ -15,6 +15,7 @@ namespace Aftermath { void SetAftermathEventMarker(void* cntxHandle, const AZStd::string& markerData, bool isAftermathInitialized); + void SetAftermathEventMarker(void* cntxHandle, const char* markerData, bool isAftermathInitialized); bool InitializeAftermath(AZ::RHI::Ptr dx12Device); void* CreateAftermathContextHandle(ID3D12GraphicsCommandList* commandList, void* crashTracker); void OutputLastScopeExecutingOnGPU(void* crashTracker); diff --git a/Gems/Atom/RHI/Metal/Code/Source/RHI.Builders/ShaderPlatformInterface.cpp b/Gems/Atom/RHI/Metal/Code/Source/RHI.Builders/ShaderPlatformInterface.cpp index d43d88a7e1..8c80205c17 100644 --- a/Gems/Atom/RHI/Metal/Code/Source/RHI.Builders/ShaderPlatformInterface.cpp +++ b/Gems/Atom/RHI/Metal/Code/Source/RHI.Builders/ShaderPlatformInterface.cpp @@ -347,7 +347,7 @@ namespace AZ // spirv cross compiler executable static const char* spirvCrossRelativePath = "Builders/SPIRVCross/spirv-cross"; - AZStd::string spirvCrossCommandOptions = AZStd::string::format("--msl --msl-version 20100 --msl-argument-buffers --msl-decoration-binding --msl-texture-buffer-native --output \"%s\" \"%s\"", shaderMSLOutputFile.c_str(), shaderSpirvOutputFile.c_str()); + AZStd::string spirvCrossCommandOptions = AZStd::string::format("--msl --msl-version 20100 --msl-invariant-float-math --msl-argument-buffers --msl-decoration-binding --msl-texture-buffer-native --output \"%s\" \"%s\"", shaderMSLOutputFile.c_str(), shaderSpirvOutputFile.c_str()); // Run spirv cross if (!RHI::ExecuteShaderCompiler(spirvCrossRelativePath, spirvCrossCommandOptions, shaderSpirvOutputFile, "SpirvCross")) @@ -426,6 +426,8 @@ namespace AZ //Debug symbols are always enabled at the moment. Need to turn them off for optimized shader assets. AZStd::string shaderDebugInfo = "-gline-tables-only -MO"; + AZStd::string shaderMslToAirOptions = "-fpreserve-invariance"; + //Apply the correct platform sdk option AZStd::string platformSdk = "macosx"; if (platform.HasTag("mobile")) @@ -434,7 +436,7 @@ namespace AZ } //Convert to air file - AZStd::string mslToAirCommandOptions = AZStd::string::format("-sdk %s metal \"%s\" %s -c -o \"%s\"", platformSdk.c_str(), inputMetalFile.c_str(), shaderDebugInfo.c_str(), outputAirFile.c_str()); + AZStd::string mslToAirCommandOptions = AZStd::string::format("-sdk %s metal \"%s\" %s %s -c -o \"%s\"", platformSdk.c_str(), inputMetalFile.c_str(), shaderDebugInfo.c_str(), shaderMslToAirOptions.c_str(), outputAirFile.c_str()); if (!RHI::ExecuteShaderCompiler("/usr/bin/xcrun", mslToAirCommandOptions, inputMetalFile, "MslToAir")) { diff --git a/Gems/Atom/RHI/gem.json b/Gems/Atom/RHI/gem.json index 7b64476c65..de46c312ad 100644 --- a/Gems/Atom/RHI/gem.json +++ b/Gems/Atom/RHI/gem.json @@ -15,6 +15,7 @@ "Atom_RHI_DX12", "Atom_RHI_Metal", "Atom_RHI_Vulkan", + "Atom_RHI_Salem", "Atom_RHI_Null", "Atom_Feature_Common" ] diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Edit/Common/ColorUtils.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Edit/Common/ColorUtils.h index 393cae6ca2..38b6a0bb80 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Edit/Common/ColorUtils.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Edit/Common/ColorUtils.h @@ -19,6 +19,8 @@ namespace AZ //[GFX TODO][ATOM-4462] Replace this to use data driven color management system //! Return a ColorEditorConfiguration for editing a Linear sRGB color in sRGB space. AzToolsFramework::ColorEditorConfiguration GetLinearRgbEditorConfig(); + //! Return a ColorEditorConfiguration for editing a sRGB color in sRGB space. + AzToolsFramework::ColorEditorConfiguration GetRgbEditorConfig(); } // namespace PropertyColorConfigs } // namespace RPI diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/ParentPass.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/ParentPass.h index 6523f0a6d8..00b7a76f77 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/ParentPass.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/ParentPass.h @@ -131,6 +131,19 @@ namespace AZ // Generates child passes from source PassTemplate void CreatePassesFromTemplate(); + + // Generates child clear passes to clear input and input/output attachments + // TODO: These two functions are a workaround for a complicated edge case: + // Let Parent Pass P1 have two children, C1 and C2. C1 writes to an attachment that C2 reads, + // but C1 can be disabled, in which case we just want C2 to read the cleared texture. + // Because of this, the attachment is owned by the parent pass, that way it is always available for C2 + // to read even when C1 is disabled. However we still want to clear the attachment before C2 reads it. + // We tried overriding the LoadStoreAction to clear on C2's slot when C1 is disabled, but the RHI + // doesn't allow for clears on Input only slots. Changing the slot to InputOutput was in conflict with + // the texture definition in the SRG, and it couldn't be changed to RW because it was an MSAA texture. + // So now we detect clear actions on parent slots and generate a clear pass for them. + void CreateClearPassFromBinding(PassAttachmentBinding& binding, PassRequest& clearRequest); + void CreateClearPassesFromBindings(); }; template diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/SlowClearPass.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/SlowClearPass.h new file mode 100644 index 0000000000..6fcb7abd17 --- /dev/null +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/SlowClearPass.h @@ -0,0 +1,42 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#pragma once + +#include +#include + +namespace AZ +{ + namespace RPI + { + //! Only use this for debug purposes and edge cases + //! The correct and efficient way to clear a pass is through the LoadStoreAction on the pass slot + //! This will clear a given image attachment to the specified clear value. + class SlowClearPass + : public RenderPass + { + AZ_RPI_PASS(SlowClearPass); + + public: + AZ_RTTI(SlowClearPass, "{31CBAD6C-108F-4F3F-B498-ED968DFCFCE2}", RenderPass); + AZ_CLASS_ALLOCATOR(SlowClearPass, SystemAllocator, 0); + virtual ~SlowClearPass() = default; + + //! Creates a SlowClearPass + static Ptr Create(const PassDescriptor& descriptor); + + protected: + SlowClearPass(const PassDescriptor& descriptor); + void InitializeInternal() override; + + private: + RHI::ClearValue m_clearValue; + }; + + } // namespace RPI +} // namespace AZ diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/RPISystemInterface.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/RPISystemInterface.h index 3f30d498cf..693185b6d2 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/RPISystemInterface.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/RPISystemInterface.h @@ -34,8 +34,7 @@ namespace AZ RPISystemInterface() = default; virtual ~RPISystemInterface() = default; - //! Pre-load some system assets. This should be called once the asset catalog is ready and before create any RPI instances. - //! Note: can't rely on the AzFramework::AssetCatalogEventBus's OnCatalogLoaded since the order of calling handlers is undefined. + //! Pre-load some system assets. This should be called once Critical Asset have compiled ready and before create any RPI instances. virtual void InitializeSystemAssets() = 0; //! Was the RPI system initialized properly diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Pass/SlowClearPassData.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Pass/SlowClearPassData.h new file mode 100644 index 0000000000..7607bca285 --- /dev/null +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Pass/SlowClearPassData.h @@ -0,0 +1,43 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#pragma once + +#include +#include + +namespace AZ +{ + namespace RPI + { + //! Custom data for the SlowClearPass. Should be specified in the PassRequest. + struct SlowClearPassData + : public RenderPassData + { + AZ_RTTI(SlowClearPassData, "{5F2C24A4-62D0-4E60-91EC-C207C10D15C6}", RenderPassData); + AZ_CLASS_ALLOCATOR(SlowClearPassData, SystemAllocator, 0); + + SlowClearPassData() = default; + virtual ~SlowClearPassData() = default; + + static void Reflect(ReflectContext* context) + { + if (auto* serializeContext = azrtti_cast(context)) + { + serializeContext->Class() + ->Version(0) + ->Field("ClearValue", &SlowClearPassData::m_clearValue) + ; + } + } + + RHI::ClearValue m_clearValue; + }; + + } // namespace RPI +} // namespace AZ + diff --git a/Gems/Atom/RPI/Code/Source/RPI.Edit/Common/ColorUtils.cpp b/Gems/Atom/RPI/Code/Source/RPI.Edit/Common/ColorUtils.cpp index a6baa38a72..df88a530b9 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Edit/Common/ColorUtils.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Edit/Common/ColorUtils.cpp @@ -14,14 +14,14 @@ namespace AZ { namespace ColorUtils { + enum ColorSpace : uint32_t + { + LinearSRGB, + SRGB + }; + AzToolsFramework::ColorEditorConfiguration GetLinearRgbEditorConfig() { - enum ColorSpace : uint32_t - { - LinearSRGB, - SRGB - }; - AzToolsFramework::ColorEditorConfiguration configuration; configuration.m_colorPickerDialogConfiguration = AzQtComponents::ColorPicker::Configuration::RGB; @@ -59,6 +59,15 @@ namespace AZ return configuration; } + AzToolsFramework::ColorEditorConfiguration GetRgbEditorConfig() + { + AzToolsFramework::ColorEditorConfiguration configuration = GetLinearRgbEditorConfig(); + + configuration.m_propertyColorSpaceId = ColorSpace::SRGB; + + return configuration; + } + } // namespace ColorPropertyEditorConfigurations } // namespace RPI } // namespace AZ diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/DynamicDraw/DynamicDrawContext.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/DynamicDraw/DynamicDrawContext.cpp index 3b3473a2da..47791d3002 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/DynamicDraw/DynamicDrawContext.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/DynamicDraw/DynamicDrawContext.cpp @@ -141,6 +141,7 @@ namespace AZ void DynamicDrawContext::InitVertexFormat(const AZStd::vector& vertexChannels) { AZ_Assert(!m_initialized, "Can't call InitVertexFormat after context was initialized (EndInit was called)"); + AZ_Assert(m_pipelineState, "Can't call InitVertexFormat before InitShader is called with a valid shader"); m_perVertexDataSize = 0; RHI::InputStreamLayoutBuilder layoutBuilder; @@ -150,7 +151,10 @@ namespace AZ bufferBuilder->Channel(channel.m_channel, channel.m_format); m_perVertexDataSize += RHI::GetFormatSize(channel.m_format); } - m_pipelineState->InputStreamLayout() = layoutBuilder.End(); + if (m_pipelineState) + { + m_pipelineState->InputStreamLayout() = layoutBuilder.End(); + } } void DynamicDrawContext::InitDrawListTag(RHI::DrawListTag drawListTag) diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/ParentPass.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/ParentPass.cpp index dccf5dbc2e..55f3e44173 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/ParentPass.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/ParentPass.cpp @@ -9,11 +9,15 @@ #include #include +#include #include +#include #include #include #include +#include +#include #include namespace AZ @@ -196,7 +200,7 @@ namespace AZ } } - // --- PassTemplate related functions --- + // --- Child creation --- void ParentPass::CreatePassesFromTemplate() { @@ -217,6 +221,49 @@ namespace AZ } } + void ParentPass::CreateClearPassFromBinding(PassAttachmentBinding& binding, PassRequest& clearRequest) + { + if (binding.m_unifiedScopeDesc.m_loadStoreAction.m_loadAction == RHI::AttachmentLoadAction::Clear || + binding.m_unifiedScopeDesc.m_loadStoreAction.m_loadActionStencil == RHI::AttachmentLoadAction::Clear) + { + // Set the name of the child clear pass as well as the binding it's connected to + clearRequest.m_passName = ConcatPassName(Name("Clear"), binding.m_name); + clearRequest.m_connections[0].m_attachmentRef.m_attachment = binding.m_name; + + // Set the pass clear value to the clear value of the attachment binding + SlowClearPassData* clearData = static_cast(clearRequest.m_passData.get()); + clearData->m_clearValue = binding.m_unifiedScopeDesc.m_loadStoreAction.m_clearValue; + + // Create and add the pass + Ptr clearPass = PassSystemInterface::Get()->CreatePassFromRequest(&clearRequest); + if (clearPass) + { + AddChild(clearPass); + } + } + + } + + void ParentPass::CreateClearPassesFromBindings() + { + PassRequest clearRequest; + clearRequest.m_templateName = Name("SlowClearPassTemplate"); + clearRequest.m_passData = AZStd::make_shared(); + clearRequest.m_connections.push_back(); + clearRequest.m_connections[0].m_localSlot = Name("ClearInputOutput"); + clearRequest.m_connections[0].m_attachmentRef.m_pass = Name("Parent"); + + for (uint32_t idx = 0; idx < GetInputCount(); ++idx) + { + CreateClearPassFromBinding(GetInputBinding(idx), clearRequest); + } + + for (uint32_t idx = 0; idx < GetInputOutputCount(); ++idx) + { + CreateClearPassFromBinding(GetInputOutputBinding(idx), clearRequest); + } + } + // --- Pass behavior functions --- void ParentPass::CreateChildPasses() @@ -229,6 +276,7 @@ namespace AZ m_flags.m_alreadyCreatedChildren = true; RemoveChildren(); + CreateClearPassesFromBindings(); CreatePassesFromTemplate(); CreateChildPassesInternal(); diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassFactory.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassFactory.cpp index ef8d7a3fae..cc79df144d 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassFactory.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassFactory.cpp @@ -19,6 +19,7 @@ #include #include #include +#include #include #include #include @@ -60,6 +61,7 @@ namespace AZ { AddPassCreator(Name("ParentPass"), &ParentPass::Create); AddPassCreator(Name("RasterPass"), &RasterPass::Create); + AddPassCreator(Name("SlowClearPass"), &SlowClearPass::Create); AddPassCreator(Name("CopyPass"), &CopyPass::Create); AddPassCreator(Name("FullScreenTriangle"), &FullscreenTrianglePass::Create); AddPassCreator(Name("ComputePass"), &ComputePass::Create); diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassSystem.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassSystem.cpp index cd64010680..9e1333b7ab 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassSystem.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassSystem.cpp @@ -39,6 +39,7 @@ #include #include #include +#include namespace AZ { @@ -67,6 +68,7 @@ namespace AZ PassSlot::Reflect(context); PassData::Reflect(context); + SlowClearPassData::Reflect(context); CopyPassData::Reflect(context); RenderPassData::Reflect(context); ComputePassData::Reflect(context); diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/SlowClearPass.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/SlowClearPass.cpp new file mode 100644 index 0000000000..62a8241242 --- /dev/null +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/SlowClearPass.cpp @@ -0,0 +1,45 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +#include + +namespace AZ +{ + namespace RPI + { + Ptr SlowClearPass::Create(const PassDescriptor& descriptor) + { + Ptr pass = aznew SlowClearPass(descriptor); + return pass; + } + + SlowClearPass::SlowClearPass(const PassDescriptor& descriptor) + : RenderPass(descriptor) + { + const SlowClearPassData* passData = PassUtils::GetPassData(descriptor); + if (passData != nullptr) + { + m_clearValue = passData->m_clearValue; + } + } + + void SlowClearPass::InitializeInternal() + { + RenderPass::InitializeInternal(); + + // Set clear value + AZ_Assert(GetInputOutputCount() > 0, "SlowClearPass: Missing InputOutput binding!"); + RPI::PassAttachmentBinding& binding = GetInputOutputBinding(0); + binding.m_unifiedScopeDesc.m_loadStoreAction.m_clearValue = m_clearValue; + } + + } // namespace RPI +} // namespace AZ diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/ShaderResourceGroup.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/ShaderResourceGroup.cpp index 7e43fba7a3..b927e864fc 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/ShaderResourceGroup.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/ShaderResourceGroup.cpp @@ -74,8 +74,6 @@ namespace AZ RHI::ResultCode ShaderResourceGroup::Init(ShaderAsset& shaderAsset, const SupervariantIndex& supervariantIndex, const AZ::Name& srgName) { - AZ_PROFILE_FUNCTION(RPI); - const auto& lay = shaderAsset.FindShaderResourceGroupLayout(srgName, supervariantIndex); m_layout = lay.get(); diff --git a/Gems/Atom/RPI/Code/atom_rpi_public_files.cmake b/Gems/Atom/RPI/Code/atom_rpi_public_files.cmake index 93b85375f0..36df56cdab 100644 --- a/Gems/Atom/RPI/Code/atom_rpi_public_files.cmake +++ b/Gems/Atom/RPI/Code/atom_rpi_public_files.cmake @@ -73,6 +73,7 @@ set(FILES Include/Atom/RPI.Public/Pass/RasterPass.h Include/Atom/RPI.Public/Pass/RenderPass.h Include/Atom/RPI.Public/Pass/MSAAResolvePass.h + Include/Atom/RPI.Public/Pass/SlowClearPass.h Include/Atom/RPI.Public/Pass/Specific/DownsampleMipChainPass.h Include/Atom/RPI.Public/Pass/Specific/ImageAttachmentPreviewPass.h Include/Atom/RPI.Public/Pass/Specific/EnvironmentCubeMapPass.h @@ -149,6 +150,7 @@ set(FILES Source/RPI.Public/Pass/RasterPass.cpp Source/RPI.Public/Pass/RenderPass.cpp Source/RPI.Public/Pass/MSAAResolvePass.cpp + Source/RPI.Public/Pass/SlowClearPass.cpp Source/RPI.Public/Pass/Specific/DownsampleMipChainPass.cpp Source/RPI.Public/Pass/Specific/ImageAttachmentPreviewPass.cpp Source/RPI.Public/Pass/Specific/EnvironmentCubeMapPass.cpp diff --git a/Gems/Atom/RPI/Code/atom_rpi_reflect_files.cmake b/Gems/Atom/RPI/Code/atom_rpi_reflect_files.cmake index 4f0e432511..df8f389c37 100644 --- a/Gems/Atom/RPI/Code/atom_rpi_reflect_files.cmake +++ b/Gems/Atom/RPI/Code/atom_rpi_reflect_files.cmake @@ -75,6 +75,7 @@ set(FILES Include/Atom/RPI.Reflect/Pass/PassTemplate.h Include/Atom/RPI.Reflect/Pass/RasterPassData.h Include/Atom/RPI.Reflect/Pass/RenderPassData.h + Include/Atom/RPI.Reflect/Pass/SlowClearPassData.h Include/Atom/RPI.Reflect/Shader/ShaderCommonTypes.h Include/Atom/RPI.Reflect/Shader/ShaderAsset.h Include/Atom/RPI.Reflect/Shader/ShaderAssetCreator.h diff --git a/Gems/Atom/TestData/TestData/Materials/SkinTestCases/001_lucy_regression_test.material b/Gems/Atom/TestData/TestData/Materials/SkinTestCases/001_hermanubis_regression_test.material similarity index 84% rename from Gems/Atom/TestData/TestData/Materials/SkinTestCases/001_lucy_regression_test.material rename to Gems/Atom/TestData/TestData/Materials/SkinTestCases/001_hermanubis_regression_test.material index bafb047be9..e6c032b0f9 100644 --- a/Gems/Atom/TestData/TestData/Materials/SkinTestCases/001_lucy_regression_test.material +++ b/Gems/Atom/TestData/TestData/Materials/SkinTestCases/001_hermanubis_regression_test.material @@ -11,7 +11,7 @@ 0.29372090101242068, 1.0 ], - "textureMap": "Objects/Lucy/Lucy_bronze_BaseColor.png", + "textureMap": "Objects/Hermanubis/Hermanubis_bronze_BaseColor.png", "useTexture": false }, "detailLayerGroup": { @@ -30,14 +30,14 @@ }, "normal": { "flipY": true, - "textureMap": "Objects/Lucy/Lucy_Normal.png" + "textureMap": "Objects/Hermanubis/Hermanubis_Normal.png" }, "subsurfaceScattering": { "enableSubsurfaceScattering": true, - "influenceMap": "Objects/Lucy/Lucy_thickness.tif", + "influenceMap": "Objects/Hermanubis/Hermanubis_thickness.tif", "scatterDistance": 15.0, "subsurfaceScatterFactor": 0.4300000071525574, - "thicknessMap": "Objects/Lucy/Lucy_thickness.tif", + "thicknessMap": "Objects/Hermanubis/Hermanubis_thickness.tif", "transmissionAttenuation": 15.0, "transmissionDistortion": 0.3499999940395355, "transmissionMode": "ThickObject", diff --git a/Gems/Atom/TestData/TestData/Materials/SkinTestCases/002_wrinkle_regression_test.material b/Gems/Atom/TestData/TestData/Materials/SkinTestCases/002_wrinkle_regression_test.material index 78f597b14f..9b955ddb1d 100644 --- a/Gems/Atom/TestData/TestData/Materials/SkinTestCases/002_wrinkle_regression_test.material +++ b/Gems/Atom/TestData/TestData/Materials/SkinTestCases/002_wrinkle_regression_test.material @@ -29,14 +29,14 @@ }, "normal": { "flipY": true, - "textureMap": "Objects/Lucy/Lucy_Normal.png" + "textureMap": "Objects/Hermanubis/Hermanubis_Normal.png" }, "subsurfaceScattering": { "enableSubsurfaceScattering": true, "influenceMap": "TestData/Textures/checker8x8_gray_512.png", "scatterDistance": 15.0, "subsurfaceScatterFactor": 0.4300000071525574, - "thicknessMap": "Objects/Lucy/Lucy_thickness.tif", + "thicknessMap": "Objects/Hermanubis/Hermanubis_thickness.tif", "transmissionAttenuation": 15.0, "transmissionDistortion": 0.3499999940395355, "transmissionMode": "ThickObject", diff --git a/Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/101_DetailMaps_LucyBaseNoDetailMaps.material b/Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/101_DetailMaps_BaseNoDetailMaps.material similarity index 66% rename from Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/101_DetailMaps_LucyBaseNoDetailMaps.material rename to Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/101_DetailMaps_BaseNoDetailMaps.material index 6d77be5a49..82192bac41 100644 --- a/Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/101_DetailMaps_LucyBaseNoDetailMaps.material +++ b/Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/101_DetailMaps_BaseNoDetailMaps.material @@ -5,7 +5,7 @@ "propertyLayoutVersion": 3, "properties": { "baseColor": { - "textureMap": "Objects/Lucy/Lucy_bronze_BaseColor.png", + "textureMap": "Objects/Hermanubis/Hermanubis_bronze_BaseColor.png", "textureMapUv": "Unwrapped" }, "detailUV": { @@ -15,16 +15,16 @@ ] }, "metallic": { - "textureMap": "Objects/Lucy/Lucy_bronze_Metallic.png", + "textureMap": "Objects/Hermanubis/Hermanubis_bronze_Metallic.png", "textureMapUv": "Unwrapped" }, "normal": { "flipY": true, - "textureMap": "Objects/Lucy/Lucy_Normal.png", + "textureMap": "Objects/Hermanubis/Hermanubis_Normal.png", "textureMapUv": "Unwrapped" }, "roughness": { - "textureMap": "Objects/Lucy/Lucy_bronze_Roughness.png", + "textureMap": "Objects/Hermanubis/Hermanubis_bronze_Roughness.png", "textureMapUv": "Unwrapped" } } diff --git a/Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/102_DetailMaps_All.material b/Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/102_DetailMaps_All.material index 1a29f392c8..dd31d00db0 100644 --- a/Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/102_DetailMaps_All.material +++ b/Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/102_DetailMaps_All.material @@ -5,12 +5,12 @@ "propertyLayoutVersion": 3, "properties": { "baseColor": { - "textureMap": "Objects/Lucy/Lucy_bronze_BaseColor.png", + "textureMap": "Objects/Hermanubis/Hermanubis_bronze_BaseColor.png", "textureMapUv": "Unwrapped" }, "detailLayerGroup": { "baseColorDetailMap": "TestData/Textures/cc0/Concrete019_1K_Color.jpg", - "blendDetailMask": "Objects/Lucy/Lucy_ao.tif", + "blendDetailMask": "Objects/Hermanubis/Hermanubis_ao.tif", "blendDetailMaskUv": "Unwrapped", "enableBaseColor": true, "enableDetailLayer": true, @@ -26,16 +26,16 @@ "scale": 10.0 }, "metallic": { - "textureMap": "Objects/Lucy/Lucy_bronze_Metallic.png", + "textureMap": "Objects/Hermanubis/Hermanubis_bronze_Metallic.png", "textureMapUv": "Unwrapped" }, "normal": { "flipY": true, - "textureMap": "Objects/Lucy/Lucy_Normal.png", + "textureMap": "Objects/Hermanubis/Hermanubis_Normal.png", "textureMapUv": "Unwrapped" }, "roughness": { - "textureMap": "Objects/Lucy/Lucy_bronze_Roughness.png", + "textureMap": "Objects/Hermanubis/Hermanubis_bronze_Roughness.png", "textureMapUv": "Unwrapped" } } diff --git a/Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/103_DetailMaps_BaseColor.material b/Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/103_DetailMaps_BaseColor.material index 5bddeaa7e5..eda8ef12de 100644 --- a/Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/103_DetailMaps_BaseColor.material +++ b/Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/103_DetailMaps_BaseColor.material @@ -1,7 +1,7 @@ { "description": "", "materialType": "Materials/Types/EnhancedPBR.materialtype", - "parentMaterial": "TestData/Materials/StandardPbrTestCases/101_DetailMaps_LucyBaseNoDetailMaps.material", + "parentMaterial": "TestData/Materials/StandardPbrTestCases/101_DetailMaps_BaseNoDetailMaps.material", "propertyLayoutVersion": 3, "properties": { "detailLayerGroup": { diff --git a/Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/104_DetailMaps_Normal.material b/Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/104_DetailMaps_Normal.material index 4c64a696d2..291f0fc828 100644 --- a/Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/104_DetailMaps_Normal.material +++ b/Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/104_DetailMaps_Normal.material @@ -1,7 +1,7 @@ { "description": "", "materialType": "Materials/Types/EnhancedPBR.materialtype", - "parentMaterial": "TestData/Materials/StandardPbrTestCases/101_DetailMaps_LucyBaseNoDetailMaps.material", + "parentMaterial": "TestData/Materials/StandardPbrTestCases/101_DetailMaps_BaseNoDetailMaps.material", "propertyLayoutVersion": 3, "properties": { "detailLayerGroup": { diff --git a/Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/105_DetailMaps_BlendMaskUsingDetailUVs.material b/Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/105_DetailMaps_BlendMaskUsingDetailUVs.material index a69b72b623..6964342447 100644 --- a/Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/105_DetailMaps_BlendMaskUsingDetailUVs.material +++ b/Gems/Atom/TestData/TestData/Materials/StandardPbrTestCases/105_DetailMaps_BlendMaskUsingDetailUVs.material @@ -5,7 +5,7 @@ "propertyLayoutVersion": 3, "properties": { "baseColor": { - "textureMap": "Objects/Lucy/Lucy_bronze_BaseColor.png", + "textureMap": "Objects/Hermanubis/Hermanubis_bronze_BaseColor.png", "textureMapUv": "Unwrapped" }, "detailLayerGroup": { @@ -25,16 +25,16 @@ "scale": 10.0 }, "metallic": { - "textureMap": "Objects/Lucy/Lucy_bronze_Metallic.png", + "textureMap": "Objects/Hermanubis/Hermanubis_bronze_Metallic.png", "textureMapUv": "Unwrapped" }, "normal": { "flipY": true, - "textureMap": "Objects/Lucy/Lucy_Normal.png", + "textureMap": "Objects/Hermanubis/Hermanubis_Normal.png", "textureMapUv": "Unwrapped" }, "roughness": { - "textureMap": "Objects/Lucy/Lucy_bronze_Roughness.png", + "textureMap": "Objects/Hermanubis/Hermanubis_bronze_Roughness.png", "textureMapUv": "Unwrapped" } } diff --git a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Application/AtomToolsApplication.cpp b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Application/AtomToolsApplication.cpp index ec365d7a6a..02248fffd4 100644 --- a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Application/AtomToolsApplication.cpp +++ b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Application/AtomToolsApplication.cpp @@ -12,6 +12,7 @@ #include #include +#include #include #include #include @@ -295,10 +296,24 @@ namespace AtomToolsFramework QMessageBox::critical( activeWindow(), QString("Failed to compile critical assets"), QString("Failed to compile the following critical assets:\n%1\n%2") - .arg(failedAssets.join(",\n")) - .arg("Make sure this is an Atom project.")); + .arg(failedAssets.join(",\n")) + .arg("Make sure this is an Atom project.")); ExitMainLoop(); } + + AZ::ComponentApplicationLifecycle::SignalEvent(*m_settingsRegistry, "CriticalAssetsCompiled", R"({})"); + // Reload the assetcatalog.xml at this point again + // Start Monitoring Asset changes over the network and load the AssetCatalog + auto LoadCatalog = [settingsRegistry = m_settingsRegistry.get()](AZ::Data::AssetCatalogRequests* assetCatalogRequests) + { + if (AZ::IO::FixedMaxPath assetCatalogPath; + settingsRegistry->Get(assetCatalogPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_CacheRootFolder)) + { + assetCatalogPath /= "assetcatalog.xml"; + assetCatalogRequests->LoadCatalog(assetCatalogPath.c_str()); + } + }; + AZ::Data::AssetCatalogRequestBus::Broadcast(AZStd::move(LoadCatalog)); } void AtomToolsApplication::SaveSettings() diff --git a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/DynamicProperty/DynamicProperty.cpp b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/DynamicProperty/DynamicProperty.cpp index 2054858726..d4599b68b7 100644 --- a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/DynamicProperty/DynamicProperty.cpp +++ b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/DynamicProperty/DynamicProperty.cpp @@ -160,7 +160,7 @@ namespace AtomToolsFramework ApplyRangeEditDataAttributes(); break; case DynamicPropertyType::Color: - AddEditDataAttribute(AZ_CRC("ColorEditorConfiguration", 0xc8b9510e), AZ::RPI::ColorUtils::GetLinearRgbEditorConfig()); + AddEditDataAttribute(AZ_CRC("ColorEditorConfiguration", 0xc8b9510e), AZ::RPI::ColorUtils::GetRgbEditorConfig()); break; case DynamicPropertyType::Enum: m_editData.m_elementId = AZ::Edit::UIHandlers::ComboBox; diff --git a/Gems/Atom/Tools/AtomToolsFramework/Code/Tests/ViewportInteractionImplTests.cpp b/Gems/Atom/Tools/AtomToolsFramework/Code/Tests/ViewportInteractionImplTests.cpp index 19c55d7473..3a96d3c07b 100644 --- a/Gems/Atom/Tools/AtomToolsFramework/Code/Tests/ViewportInteractionImplTests.cpp +++ b/Gems/Atom/Tools/AtomToolsFramework/Code/Tests/ViewportInteractionImplTests.cpp @@ -167,7 +167,8 @@ namespace UnitTest const auto ray = m_viewportInteractionImpl->ViewportScreenToWorldRay(ScreenPoint(832, 226)); float unused; - auto intersection = AZ::Intersect::IntersectRaySphere(ray.origin, ray.direction, AZ::Vector3(-14.0f, 5.7f, 0.75f), 0.5f, unused); + auto intersection = + AZ::Intersect::IntersectRaySphere(ray.m_origin, ray.m_direction, AZ::Vector3(-14.0f, 5.7f, 0.75f), 0.5f, unused); EXPECT_EQ(intersection, AZ::Intersect::SphereIsectTypes::ISECT_RAY_SPHERE_ISECT); } diff --git a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportComponent.cpp b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportComponent.cpp index 35f5067cd0..9cf714b40e 100644 --- a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportComponent.cpp +++ b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportComponent.cpp @@ -18,7 +18,7 @@ #include #include #include -#include +#include #include #include #include @@ -165,12 +165,12 @@ namespace MaterialEditor // AssetCatalogRequestBus::EnumerateAssets can lead to deadlocked) AZ::Data::AssetCatalogRequests::AssetEnumerationCB enumerateCB = [this]([[maybe_unused]] const AZ::Data::AssetId id, const AZ::Data::AssetInfo& info) { - if (AzFramework::StringFunc::EndsWith(info.m_relativePath.c_str(), ".lightingpreset.azasset")) + if (AZ::StringFunc::EndsWith(info.m_relativePath.c_str(), ".lightingpreset.azasset")) { m_lightingPresetAssets[info.m_assetId] = { info.m_assetId, info.m_assetType }; AZ::Data::AssetBus::MultiHandler::BusConnect(info.m_assetId); } - else if (AzFramework::StringFunc::EndsWith(info.m_relativePath.c_str(), ".modelpreset.azasset")) + else if (AZ::StringFunc::EndsWith(info.m_relativePath.c_str(), ".modelpreset.azasset")) { m_modelPresetAssets[info.m_assetId] = { info.m_assetId, info.m_assetType }; AZ::Data::AssetBus::MultiHandler::BusConnect(info.m_assetId); @@ -429,4 +429,51 @@ namespace MaterialEditor ReloadContent(); }); } + + void MaterialViewportComponent::OnCatalogAssetChanged(const AZ::Data::AssetId& assetId) + { + auto ReloadLightingAndModelPresets = [this, &assetId](AZ::Data::AssetCatalogRequests* assetCatalogRequests) + { + AZ::Data::AssetInfo assetInfo = assetCatalogRequests->GetAssetInfoById(assetId); + AZ::Data::Asset* modifiedPresetAsset{}; + if (AZ::StringFunc::EndsWith(assetInfo.m_relativePath.c_str(), ".lightingpreset.azasset")) + { + m_lightingPresetAssets[assetInfo.m_assetId] = { assetInfo.m_assetId, assetInfo.m_assetType }; + AZ::Data::AssetBus::MultiHandler::BusConnect(assetInfo.m_assetId); + modifiedPresetAsset = &m_lightingPresetAssets[assetInfo.m_assetId]; + } + else if (AzFramework::StringFunc::EndsWith(assetInfo.m_relativePath.c_str(), ".modelpreset.azasset")) + { + m_modelPresetAssets[assetInfo.m_assetId] = { assetInfo.m_assetId, assetInfo.m_assetType }; + AZ::Data::AssetBus::MultiHandler::BusConnect(assetInfo.m_assetId); + modifiedPresetAsset = &m_modelPresetAssets[assetInfo.m_assetId]; + } + + // Queue a load on the changed asset + if (modifiedPresetAsset != nullptr) + { + modifiedPresetAsset->QueueLoad(); + } + }; + AZ::Data::AssetCatalogRequestBus::Broadcast(AZStd::move(ReloadLightingAndModelPresets)); + } + + void MaterialViewportComponent::OnCatalogAssetAdded(const AZ::Data::AssetId& assetId) + { + OnCatalogAssetChanged(assetId); + } + + void MaterialViewportComponent::OnCatalogAssetRemoved(const AZ::Data::AssetId& assetId, const AZ::Data::AssetInfo& assetInfo) + { + if (AZ::StringFunc::EndsWith(assetInfo.m_relativePath.c_str(), ".lightingpreset.azasset")) + { + AZ::Data::AssetBus::MultiHandler::BusDisconnect(assetInfo.m_assetId); + m_lightingPresetAssets.erase(assetId); + } + if (AZ::StringFunc::EndsWith(assetInfo.m_relativePath.c_str(), ".modelpreset.azasset")) + { + AZ::Data::AssetBus::MultiHandler::BusDisconnect(assetInfo.m_assetId); + m_modelPresetAssets.erase(assetId); + } + } } diff --git a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportComponent.h b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportComponent.h index 07385d842d..68668bd804 100644 --- a/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportComponent.h +++ b/Gems/Atom/Tools/MaterialEditor/Code/Source/Viewport/MaterialViewportComponent.h @@ -95,6 +95,9 @@ namespace MaterialEditor //////////////////////////////////////////////////////////////////////// // AzFramework::AssetCatalogEventBus::Handler overrides ... void OnCatalogLoaded(const char* catalogFile) override; + void OnCatalogAssetChanged(const AZ::Data::AssetId& assetId) override; + void OnCatalogAssetAdded(const AZ::Data::AssetId& assetId) override; + void OnCatalogAssetRemoved(const AZ::Data::AssetId& assetId, const AZ::Data::AssetInfo& assetInfo) override; //////////////////////////////////////////////////////////////////////// AZStd::unordered_map> m_lightingPresetAssets; diff --git a/Gems/Atom/Utils/Code/Include/Atom/Utils/PngFile.h b/Gems/Atom/Utils/Code/Include/Atom/Utils/PngFile.h index 1de27e9b96..b862786c2f 100644 --- a/Gems/Atom/Utils/Code/Include/Atom/Utils/PngFile.h +++ b/Gems/Atom/Utils/Code/Include/Atom/Utils/PngFile.h @@ -7,6 +7,7 @@ */ #pragma once +#include #include #include #include @@ -53,6 +54,9 @@ namespace AZ //! @return the loaded PngFile or an invalid PngFile if there was an error. static PngFile Load(const char* path, LoadSettings loadSettings = {}); + //! @return the loaded PngFile or an invalid PngFile if there was an error. + static PngFile LoadFromBuffer(AZStd::array_view data, LoadSettings loadSettings = {}); + //! Create a PngFile from an RHI data buffer. //! @param size the dimensions of the image (m_depth is not used, assumed to be 1) //! @param format indicates the pixel format represented by @data. Only a limited set of formats are supported, see implementation. @@ -83,10 +87,12 @@ namespace AZ private: AZ_DEFAULT_COPY(PngFile) - static const int HeaderSize = 8; + static const int HeaderSize = 8; static void DefaultErrorHandler(const char* message); + static PngFile LoadInternal(AZ::IO::GenericStream& dataStream, LoadSettings loadSettings); + uint32_t m_width = 0; uint32_t m_height = 0; int32_t m_bitDepth = 0; diff --git a/Gems/Atom/Utils/Code/Source/PngFile.cpp b/Gems/Atom/Utils/Code/Source/PngFile.cpp index 28f5374d88..1454dc68c9 100644 --- a/Gems/Atom/Utils/Code/Source/PngFile.cpp +++ b/Gems/Atom/Utils/Code/Source/PngFile.cpp @@ -8,6 +8,7 @@ #include #include +#include namespace AZ { @@ -68,24 +69,66 @@ namespace AZ { if (!loadSettings.m_errorHandler) { - loadSettings.m_errorHandler = [path](const char* message) { DefaultErrorHandler(AZStd::string::format("Could not load file '%s'. %s", path, message).c_str()); }; + loadSettings.m_errorHandler = [path](const char* message) + { + DefaultErrorHandler(AZStd::string::format("Could not load file '%s'. %s", path, message).c_str()); + }; } - // For documentation of this code, see http://www.libpng.org/pub/png/libpng-1.4.0-manual.pdf chapter 3 - - FILE* fp = NULL; - azfopen(&fp, path, "rb"); // return type differs across platforms so can't do inside if - if (!fp) + AZ::IO::SystemFile file; + file.Open(path, AZ::IO::SystemFile::SF_OPEN_READ_ONLY); + if (!file.IsOpen()) { loadSettings.m_errorHandler("Cannot open file."); return {}; } + constexpr bool StreamOwnsFilePointer = true; + AZ::IO::SystemFileStream fileLoadStream(&file, StreamOwnsFilePointer); + + auto pngFile = LoadInternal(fileLoadStream, loadSettings); + return pngFile; + } + + PngFile PngFile::LoadFromBuffer(AZStd::array_view data, LoadSettings loadSettings) + { + if (!loadSettings.m_errorHandler) + { + loadSettings.m_errorHandler = [](const char* message) + { + DefaultErrorHandler(AZStd::string::format("Could not load Png from buffer. %s", message).c_str()); + }; + } + + if (data.empty()) + { + loadSettings.m_errorHandler("Buffer is empty."); + return {}; + } + + AZ::IO::MemoryStream memStream(data.data(), data.size()); + + return LoadInternal(memStream, loadSettings); + } + + PngFile PngFile::LoadInternal(AZ::IO::GenericStream& dataStream, LoadSettings loadSettings) + { + // For documentation of this code, see http://www.libpng.org/pub/png/libpng-1.4.0-manual.pdf chapter 3 + + // Verify that we've passed in a valid data stream. + if (!dataStream.IsOpen() || !dataStream.CanRead()) + { + loadSettings.m_errorHandler("Data stream isn't valid."); + return {}; + } png_byte header[HeaderSize] = {}; + size_t headerBytesRead = 0; - if (fread(header, 1, HeaderSize, fp) != HeaderSize) + // This is the one I/O read that occurs outside of the png library, so either read from the file or the buffer and + // verify the results. + headerBytesRead = dataStream.Read(HeaderSize, header); + if (headerBytesRead != HeaderSize) { - fclose(fp); loadSettings.m_errorHandler("Invalid png header."); return {}; } @@ -93,7 +136,6 @@ namespace AZ bool isPng = !png_sig_cmp(header, 0, HeaderSize); if (!isPng) { - fclose(fp); loadSettings.m_errorHandler("Invalid png header."); return {}; } @@ -105,7 +147,6 @@ namespace AZ png_structp png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, user_error_ptr, user_error_fn, user_warning_fn); if (!png_ptr) { - fclose(fp); loadSettings.m_errorHandler("png_create_read_struct failed."); return {}; } @@ -114,7 +155,6 @@ namespace AZ if (!info_ptr) { png_destroy_read_struct(&png_ptr, (png_infopp)NULL, (png_infopp)NULL); - fclose(fp); loadSettings.m_errorHandler("png_create_info_struct failed."); return {}; } @@ -123,22 +163,35 @@ namespace AZ if (!end_info) { png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL); - fclose(fp); loadSettings.m_errorHandler("png_create_info_struct failed."); return {}; } -AZ_PUSH_DISABLE_WARNING(4611, "-Wunknown-warning-option") // Disables "interaction between '_setjmp' and C++ object destruction is non-portable". See https://docs.microsoft.com/en-us/cpp/preprocessor/warning?view=msvc-160 +// Disables "interaction between '_setjmp' and C++ object destruction is non-portable". +// See https://docs.microsoft.com/en-us/cpp/preprocessor/warning?view=msvc-160 +AZ_PUSH_DISABLE_WARNING(4611, "-Wunknown-warning-option") if (setjmp(png_jmpbuf(png_ptr))) { png_destroy_read_struct(&png_ptr, &info_ptr, &end_info); - fclose(fp); // We don't report an error message here because the user_error_fn should have done that already. return {}; } AZ_POP_DISABLE_WARNING - png_init_io(png_ptr, fp); + auto genericStreamReader = [](png_structp pngPtr, png_bytep data, png_size_t length) + { + // Here we get our IO pointer back from the read struct. + // This should be the GenericStream pointer we passed to the png_set_read_fn() function. + png_voidp ioPtr = png_get_io_ptr(pngPtr); + + if (ioPtr != nullptr) + { + AZ::IO::GenericStream* genericStream = static_cast(ioPtr); + genericStream->Read(length, data); + } + }; + + png_set_read_fn(png_ptr, &dataStream, genericStreamReader); png_set_sig_bytes(png_ptr, HeaderSize); @@ -187,7 +240,6 @@ AZ_POP_DISABLE_WARNING default: AZ_Assert(false, "The png transforms should have ensured a pixel format of RGB or RGBA, 8 bits per channel"); png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL); - fclose(fp); loadSettings.m_errorHandler("Unsupported pixel format."); return {}; } @@ -201,7 +253,6 @@ AZ_POP_DISABLE_WARNING } png_destroy_read_struct(&png_ptr, &info_ptr, &end_info); - fclose(fp); return pngFile; } @@ -322,3 +373,4 @@ AZ_POP_DISABLE_WARNING } // namespace Utils }// namespace AZ + diff --git a/Gems/Atom/Utils/Code/Tests/PngFileTests.cpp b/Gems/Atom/Utils/Code/Tests/PngFileTests.cpp index b60939b39b..436b9ae752 100644 --- a/Gems/Atom/Utils/Code/Tests/PngFileTests.cpp +++ b/Gems/Atom/Utils/Code/Tests/PngFileTests.cpp @@ -311,4 +311,66 @@ namespace UnitTest EXPECT_TRUE(gotErrorMessage.find("PngFile is invalid") != AZStd::string::npos); EXPECT_FALSE(AZ::IO::FileIOBase::GetInstance()->Exists(m_tempPngFilePath.c_str())); } -} + + TEST_F(PngFileTests, LoadRgbFromMemoryBuffer) + { + // This is an in-memory copy of the ColorChart_rgb.png test file. + AZStd::fixed_vector pngBuffer = + { + 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, + 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, + + 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, + 0x08, 0x02, 0x00, 0x00, 0x00, 0x12, 0x16, 0xf1, + + 0x4d, 0x00, 0x00, 0x00, 0x01, 0x73, 0x52, 0x47, + 0x42, 0x00, 0xae, 0xce, 0x1c, 0xe9, 0x00, 0x00, + + 0x00, 0x04, 0x67, 0x41, 0x4d, 0x41, 0x00, 0x00, + 0xb1, 0x8f, 0x0b, 0xfc, 0x61, 0x05, 0x00, 0x00, + + 0x00, 0x09, 0x70, 0x48, 0x59, 0x73, 0x00, 0x00, + 0x0e, 0xc3, 0x00, 0x00, 0x0e, 0xc3, 0x01, 0xc7, + + 0x6f, 0xa8, 0x64, 0x00, 0x00, 0x00, 0x13, 0x49, + 0x44, 0x41, 0x54, 0x18, 0x57, 0x63, 0xf8, 0xcf, + + 0xc0, 0x00, 0xc1, 0x4c, 0x10, 0xea, 0x3f, 0x03, + 0x03, 0x00, 0x3b, 0xec, 0x05, 0xfd, 0x6a, 0x50, + + 0x07, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x49, 0x45, + 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + }; + + PngFile image = PngFile::LoadFromBuffer(pngBuffer); + EXPECT_TRUE(image.IsValid()); + EXPECT_EQ(image.GetBufferFormat(), PngFile::Format::RGB); + EXPECT_EQ(image.GetWidth(), 3); + EXPECT_EQ(image.GetHeight(), 2); + EXPECT_EQ(image.GetBuffer().size(), 18); + EXPECT_EQ(Color3(image.GetBuffer().begin() + 0), Color3(255u, 0u, 0u)); + EXPECT_EQ(Color3(image.GetBuffer().begin() + 3), Color3(0u, 255u, 0u)); + EXPECT_EQ(Color3(image.GetBuffer().begin() + 6), Color3(0u, 0u, 255u)); + EXPECT_EQ(Color3(image.GetBuffer().begin() + 9), Color3(255u, 255u, 0u)); + EXPECT_EQ(Color3(image.GetBuffer().begin() + 12), Color3(0u, 255u, 255u)); + EXPECT_EQ(Color3(image.GetBuffer().begin() + 15), Color3(255u, 0u, 255u)); + } + + TEST_F(PngFileTests, ErrorCannotLoadEmptyMemoryBuffer) + { + AZStd::vector pngBuffer; + + AZStd::string gotErrorMessage; + + PngFile::LoadSettings loadSettings; + loadSettings.m_errorHandler = [&gotErrorMessage](const char* errorMessage) + { + gotErrorMessage = errorMessage; + }; + + PngFile image = PngFile::LoadFromBuffer(pngBuffer, loadSettings); + EXPECT_FALSE(image.IsValid()); + EXPECT_TRUE(gotErrorMessage.find("Buffer is empty") != AZStd::string::npos); + } + +} // namespace UnitTest diff --git a/Gems/AtomLyIntegration/AtomBridge/Code/CMakeLists.txt b/Gems/AtomLyIntegration/AtomBridge/Code/CMakeLists.txt index e53a0c6281..67f28767e0 100644 --- a/Gems/AtomLyIntegration/AtomBridge/Code/CMakeLists.txt +++ b/Gems/AtomLyIntegration/AtomBridge/Code/CMakeLists.txt @@ -68,6 +68,14 @@ ly_create_alias(NAME Atom_AtomBridge.Clients NAMESPACE Gem TARGETS Gem::Atom_Ato ly_create_alias(NAME Atom_AtomBridge.Servers NAMESPACE Gem TARGETS Gem::Atom_AtomBridge) if(PAL_TRAIT_BUILD_HOST_TOOLS) + + set(additional_tool_deps ${pal_dir}/additional_${PAL_PLATFORM_NAME_LOWERCASE}_tool_deps.cmake) + foreach(pal_tools_platform ${LY_PAL_TOOLS_ENABLED}) + string(TOLOWER ${pal_tools_platform} pal_tools_platform_lowercase) + ly_get_list_relative_pal_filename(pal_runtime_dependencies_source_dir ${CMAKE_CURRENT_LIST_DIR}/Source/Platform/${pal_tools_platform}) + list(APPEND additional_tool_deps ${pal_runtime_dependencies_source_dir}/additional_${pal_tools_platform_lowercase}_tool_deps.cmake) + endforeach() + ly_add_target( NAME Atom_AtomBridge.Editor ${PAL_TRAIT_MONOLITHIC_DRIVEN_MODULE_TYPE} NAMESPACE Gem @@ -79,7 +87,7 @@ if(PAL_TRAIT_BUILD_HOST_TOOLS) PUBLIC Include PLATFORM_INCLUDE_FILES - ${pal_dir}/additional_${PAL_PLATFORM_NAME_LOWERCASE}_tool_deps.cmake + ${additional_tool_deps} COMPILE_DEFINITIONS PRIVATE EDITOR diff --git a/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomDebugDisplayViewportInterface.cpp b/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomDebugDisplayViewportInterface.cpp index af91615283..352ffb6486 100644 --- a/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomDebugDisplayViewportInterface.cpp +++ b/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomDebugDisplayViewportInterface.cpp @@ -348,14 +348,7 @@ namespace AZ::AtomBridge void AtomDebugDisplayViewportInterface::SetAlpha(float a) { m_rendState.m_color.SetA(a); - if (a < 1.0f) - { - m_rendState.m_opacityType = AZ::RPI::AuxGeomDraw::OpacityType::Opaque; - } - else - { - m_rendState.m_opacityType = AZ::RPI::AuxGeomDraw::OpacityType::Translucent; - } + m_rendState.m_opacityType = a < 1.0f ? AZ::RPI::AuxGeomDraw::OpacityType::Translucent : AZ::RPI::AuxGeomDraw::OpacityType::Opaque; } void AtomDebugDisplayViewportInterface::DrawQuad( diff --git a/Gems/AtomLyIntegration/AtomViewportDisplayIcons/Code/Source/AtomViewportDisplayIconsSystemComponent.cpp b/Gems/AtomLyIntegration/AtomViewportDisplayIcons/Code/Source/AtomViewportDisplayIconsSystemComponent.cpp index fa7a0cf2bf..b96fdc9f1d 100644 --- a/Gems/AtomLyIntegration/AtomViewportDisplayIcons/Code/Source/AtomViewportDisplayIconsSystemComponent.cpp +++ b/Gems/AtomLyIntegration/AtomViewportDisplayIcons/Code/Source/AtomViewportDisplayIconsSystemComponent.cpp @@ -8,6 +8,7 @@ #include "AtomViewportDisplayIconsSystemComponent.h" +#include #include #include #include @@ -117,8 +118,7 @@ namespace AZ::Render return; } - auto perViewportDynamicDrawInterface = - AtomBridge::PerViewportDynamicDraw::Get(); + auto perViewportDynamicDrawInterface = AtomBridge::PerViewportDynamicDraw::Get(); if (!perViewportDynamicDrawInterface) { return; @@ -131,7 +131,7 @@ namespace AZ::Render return; } - // Find our icon, falling back on a grey placeholder if its image is unavailable + // Find our icon, falling back on a gray placeholder if its image is unavailable AZ::Data::Instance image = AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::Grey); if (auto iconIt = m_iconData.find(drawParameters.m_icon); iconIt != m_iconData.end()) { @@ -172,13 +172,16 @@ namespace AZ::Render } else if (drawParameters.m_positionSpace == CoordinateSpace::WorldSpace) { + // Calculate the ndc point (0.0-1.0 range) including depth + const AZ::Vector3 ndcPoint = AzFramework::WorldToScreenNdc( + drawParameters.m_position, viewportContext->GetCameraViewMatrixAsMatrix3x4(), + viewportContext->GetCameraProjectionMatrix()); + // Calculate our screen space position using the viewport size // We want this instead of RenderViewportWidget::WorldToScreen which works in QWidget virtual coordinate space - const AzFramework::ScreenPoint position = AzFramework::WorldToScreen( - drawParameters.m_position, viewportContext->GetCameraViewMatrixAsMatrix3x4(), - viewportContext->GetCameraProjectionMatrix(), viewportSize); - screenPosition.SetX(aznumeric_cast(position.m_x)); - screenPosition.SetY(aznumeric_cast(position.m_y)); + const AzFramework::ScreenPoint screenPoint = AzFramework::ScreenPointFromNdc(AZ::Vector3ToVector2(ndcPoint), viewportSize); + + screenPosition = AzFramework::Vector3FromScreenPoint(screenPoint, ndcPoint.GetZ()); } struct Vertex @@ -210,7 +213,12 @@ namespace AZ::Render createVertex(-0.5f, 0.5f, 0.f, 1.f) }; AZStd::array indices = {0, 1, 2, 0, 2, 3}; - dynamicDraw->DrawIndexed(&vertices, static_cast(vertices.size()), &indices, static_cast(indices.size()), RHI::IndexFormat::Uint16, drawSrg); + + dynamicDraw->SetSortKey( + aznumeric_cast(screenPosition.GetZ() * aznumeric_cast(AZStd::numeric_limits::max()))); + dynamicDraw->DrawIndexed( + &vertices, static_cast(vertices.size()), &indices, static_cast(indices.size()), RHI::IndexFormat::Uint16, + drawSrg); } QString AtomViewportDisplayIconsSystemComponent::FindAssetPath(const QString& path) const @@ -354,7 +362,7 @@ namespace AZ::Render { // Once the shader is loaded, register it with the dynamic draw context Data::Asset shaderAsset = asset; - AtomBridge::PerViewportDynamicDraw::Get()->RegisterDynamicDrawContext(m_drawContextName, [shaderAsset](RPI::Ptr drawContext) + AtomBridge::PerViewportDynamicDraw::Get()->RegisterDynamicDrawContext(m_drawContextName, [shaderAsset](RPI::Ptr dynamicDraw) { AZ_Assert(shaderAsset->IsReady(), "Attempting to register the AtomViewportDisplayIconsSystemComponent" " dynamic draw context before the shader asset is loaded. The shader should be loaded first" @@ -362,12 +370,11 @@ namespace AZ::Render " will be executed during scene processing and there may be multiple scenes executing in parallel."); Data::Instance shader = RPI::Shader::FindOrCreate(shaderAsset); - drawContext->InitShader(shader); - drawContext->InitVertexFormat( - { {"POSITION", RHI::Format::R32G32B32_FLOAT}, - {"COLOR", RHI::Format::R8G8B8A8_UNORM}, - {"TEXCOORD", RHI::Format::R32G32_FLOAT} }); - drawContext->EndInit(); + dynamicDraw->InitShader(shader); + dynamicDraw->InitVertexFormat({ { "POSITION", RHI::Format::R32G32B32_FLOAT }, + { "COLOR", RHI::Format::R8G8B8A8_UNORM }, + { "TEXCOORD", RHI::Format::R32G32_FLOAT } }); + dynamicDraw->EndInit(); }); m_drawContextRegistered = true; diff --git a/Gems/AtomLyIntegration/AtomViewportDisplayInfo/Code/Source/AtomViewportDisplayInfoSystemComponent.cpp b/Gems/AtomLyIntegration/AtomViewportDisplayInfo/Code/Source/AtomViewportDisplayInfoSystemComponent.cpp index 91844c9b2f..0b11437620 100644 --- a/Gems/AtomLyIntegration/AtomViewportDisplayInfo/Code/Source/AtomViewportDisplayInfoSystemComponent.cpp +++ b/Gems/AtomLyIntegration/AtomViewportDisplayInfo/Code/Source/AtomViewportDisplayInfoSystemComponent.cpp @@ -285,13 +285,19 @@ namespace AZ::Render const double frameIntervalSeconds = m_fpsInterval.count(); + auto ClampedFloatDisplay = [](double value, const char* format) -> AZStd::string + { + constexpr float upperLimit = 10000.0f; + return value > upperLimit ? "inf" : AZStd::string::format(format, value); + }; + DrawLine( AZStd::string::format( - "FPS %.1f [%.0f..%.0f], %.1fms/frame, avg over %.1fs", - averageFPS, - minFPS, - maxFPS, - averageFrameMs, + "FPS %s [%s..%s], %sms/frame, avg over %.1fs", + ClampedFloatDisplay(averageFPS, "%.1f").c_str(), + ClampedFloatDisplay(minFPS, "%.0f").c_str(), + ClampedFloatDisplay(maxFPS, "%.0f").c_str(), + ClampedFloatDisplay(averageFrameMs, "%.1f").c_str(), frameIntervalSeconds), AZ::Colors::Yellow); } diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_Curvature.tif b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_Curvature.tif similarity index 100% rename from Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_Curvature.tif rename to Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_Curvature.tif diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_High.fbx b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_High.fbx new file mode 100644 index 0000000000..0625c89874 --- /dev/null +++ b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_High.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d72cec207a7677ba027eac72f41285907237e04a45ebacf64341de86fc6f022d +size 159115308 diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_Normal.png b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_Normal.png similarity index 100% rename from Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_Normal.png rename to Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_Normal.png diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_Stone_BaseColor.png b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_Stone_BaseColor.png similarity index 100% rename from Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_Stone_BaseColor.png rename to Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_Stone_BaseColor.png diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_ao.tif b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_ao.tif similarity index 100% rename from Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_ao.tif rename to Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_ao.tif diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/lucy_brass.material b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_brass.material similarity index 59% rename from Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/lucy_brass.material rename to Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_brass.material index 6e490cb0b1..4ad325b086 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/lucy_brass.material +++ b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_brass.material @@ -1,39 +1,33 @@ { "description": "", - "materialType": "Materials/Types/StandardPBR.materialtype", "parentMaterial": "Materials/Presets/PBR/metal_brass.material", - "propertyLayoutVersion": 3, + "materialType": "Materials/Types/StandardPBR.materialtype", + "materialTypeVersion": 4, "properties": { - "occlusion": { - "diffuseTextureMap": "Objects/Lucy/Lucy_ao.tif", - "diffuseTextureMapUv": "Unwrapped" - }, "baseColor": { - "color": [ - 0.6745098233222961, - 0.48627451062202456, - 0.19607843458652497, - 1.0 - ], "factor": 1.0, "textureBlendMode": "Lerp", - "textureMap": "Objects/Lucy/Lucy_bronze_BaseColor.png", + "textureMap": "Hermanubis_bronze_BaseColor.png", "textureMapUv": "Unwrapped" }, "general": { "applySpecularAA": true }, "metallic": { - "textureMap": "Objects/Lucy/Lucy_bronze_Metallic.png", + "textureMap": "Hermanubis_bronze_Metallic.png", "textureMapUv": "Unwrapped" }, "normal": { "flipY": true, - "textureMap": "Objects/Lucy/Lucy_Normal.png", + "textureMap": "Hermanubis_Normal.png", "textureMapUv": "Unwrapped" }, + "occlusion": { + "diffuseTextureMap": "Hermanubis_ao.tif", + "diffuseTextureMapUv": "Unwrapped" + }, "roughness": { - "textureMap": "Objects/Lucy/Lucy_bronze_Roughness.png", + "textureMap": "Hermanubis_bronze_Roughness.png", "textureMapUv": "Unwrapped", "upperBound": 0.6767677068710327 } diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_brass_cavity.tif b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_brass_cavity.tif similarity index 100% rename from Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_brass_cavity.tif rename to Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_brass_cavity.tif diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_bronze_BaseColor.png b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_bronze_BaseColor.png similarity index 100% rename from Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_bronze_BaseColor.png rename to Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_bronze_BaseColor.png diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_bronze_Metallic.png b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_bronze_Metallic.png similarity index 100% rename from Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_bronze_Metallic.png rename to Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_bronze_Metallic.png diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_bronze_Roughness.png b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_bronze_Roughness.png similarity index 100% rename from Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_bronze_Roughness.png rename to Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_bronze_Roughness.png diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_convexity.tif b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_convexity.tif similarity index 100% rename from Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_convexity.tif rename to Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_convexity.tif diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_low.fbx b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_low.fbx new file mode 100644 index 0000000000..79960433dd --- /dev/null +++ b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_low.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c9d1030b9467b58d640fbedf1bc58ab9a5f7d68811b2452dd8d60114287b731 +size 12410812 diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/lucy_stone.material b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_stone.material similarity index 77% rename from Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/lucy_stone.material rename to Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_stone.material index a0e54d9d0e..1ba59a50c5 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/lucy_stone.material +++ b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_stone.material @@ -1,13 +1,9 @@ { "description": "", - "materialType": "Materials/Types/StandardPBR.materialtype", "parentMaterial": "Materials/Presets/PBR/metal_brass.material", - "propertyLayoutVersion": 3, + "materialType": "Materials/Types/StandardPBR.materialtype", + "materialTypeVersion": 4, "properties": { - "occlusion": { - "diffuseTextureMap": "Objects/Lucy/Lucy_ao.tif", - "diffuseTextureMapUv": "Unwrapped" - }, "baseColor": { "color": [ 1.0, @@ -17,7 +13,7 @@ ], "factor": 1.0, "textureBlendMode": "Lerp", - "textureMap": "Objects/Lucy/Lucy_Stone_BaseColor.png", + "textureMap": "Hermanubis_Stone_BaseColor.png", "textureMapUv": "Unwrapped" }, "clearCoat": { @@ -39,13 +35,17 @@ }, "normal": { "flipY": true, - "textureMap": "Objects/Lucy/Lucy_Normal.png", + "textureMap": "Hermanubis_Normal.png", "textureMapUv": "Unwrapped" }, + "occlusion": { + "diffuseTextureMap": "Hermanubis_ao.tif", + "diffuseTextureMapUv": "Unwrapped" + }, "roughness": { "factor": 1.0, - "lowerBound": 0.15000000596046449, - "textureMap": "Objects/Lucy/Lucy_bronze_Roughness.png", + "lowerBound": 0.15000000596046448, + "textureMap": "Hermanubis_bronze_Roughness.png", "textureMapUv": "Unwrapped", "upperBound": 0.7300000190734863 } diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_thickness.tif b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_thickness.tif similarity index 100% rename from Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_thickness.tif rename to Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_thickness.tif diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_High.fbx b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_High.fbx deleted file mode 100644 index b87971bf6d..0000000000 --- a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_High.fbx +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:00e19e317613be5420fd78bac1159e66d1c4deeb1f32cd4fc8c20b1ea3a5ead1 -size 153114272 diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_low.fbx b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_low.fbx deleted file mode 100644 index 46f5d1cfbd..0000000000 --- a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_low.fbx +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:6a4a65d139a6088dd4ac34f3ba3f6a7a98b8fe9545150ee7d9879fbc2a55d8d4 -size 9022128 diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/CoreLights/DirectionalLightBus.h b/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/CoreLights/DirectionalLightBus.h index 3cafc183a5..ebccccadcd 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/CoreLights/DirectionalLightBus.h +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/CoreLights/DirectionalLightBus.h @@ -184,6 +184,14 @@ namespace AZ //! Reduces acne by biasing the shadowmap lookup along the geometric normal. //! @param normalShadowBias Sets the amount of normal shadow bias to apply. virtual void SetNormalShadowBias(float normalShadowBias) = 0; + + //! Gets whether the directional shadow map has cascade blending enabled. + //! This smooths out the border between cascades at the cost of some performance in the blend area. + virtual bool GetCascadeBlendingEnabled() const = 0; + + //! Sets whether the directional shadow map has cascade blending enabled. + //! @param enable flag specifying whether to enable cascade blending. + virtual void SetCascadeBlendingEnabled(bool enable) = 0; }; using DirectionalLightRequestBus = EBus; diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/CoreLights/DirectionalLightComponentConfig.h b/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/CoreLights/DirectionalLightComponentConfig.h index 92d5cc9ac0..ca872d78d6 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/CoreLights/DirectionalLightComponentConfig.h +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/CoreLights/DirectionalLightComponentConfig.h @@ -115,6 +115,9 @@ namespace AZ //! Reduces shadow acne by applying a small amount of offset along shadow-space z. float m_shadowBias = 0.0f; + // If true, sample between two adjacent shadow map cascades in a small boundary area to smooth out the transition. + bool m_cascadeBlendingEnabled = false; + bool IsSplitManual() const; bool IsSplitAutomatic() const; bool IsCascadeCorrectionDisabled() const; diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Animation/AttachmentComponent.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Animation/AttachmentComponent.cpp index ee66518779..e8cf03d26e 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Animation/AttachmentComponent.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Animation/AttachmentComponent.cpp @@ -10,7 +10,6 @@ #include #include #include -#include #include #include #include @@ -58,13 +57,17 @@ namespace AZ behaviorContext->EBus("AttachmentComponentRequestBus") ->Event("Attach", &LmbrCentral::AttachmentComponentRequestBus::Events::Attach) ->Event("Detach", &LmbrCentral::AttachmentComponentRequestBus::Events::Detach) - ->Event("SetAttachmentOffset", &LmbrCentral::AttachmentComponentRequestBus::Events::SetAttachmentOffset); + ->Event("SetAttachmentOffset", &LmbrCentral::AttachmentComponentRequestBus::Events::SetAttachmentOffset) + ->Event("GetJointName", &LmbrCentral::AttachmentComponentRequestBus::Events::GetJointName) + ->Event("GetTargetEntityId", &LmbrCentral::AttachmentComponentRequestBus::Events::GetTargetEntityId) + ->Event("GetOffset", &LmbrCentral::AttachmentComponentRequestBus::Events::GetOffset); behaviorContext->EBus("AttachmentComponentNotificationBus") ->Handler(); } } + void AttachmentComponent::Reflect(AZ::ReflectContext* context) { AttachmentConfiguration::Reflect(context); diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/AreaLightComponentController.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/AreaLightComponentController.cpp index 7668477690..d67548c3e9 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/AreaLightComponentController.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/AreaLightComponentController.cpp @@ -261,6 +261,11 @@ namespace AZ::Render m_lightShapeDelegate->SetPhotometricUnit(m_configuration.m_intensityMode); m_lightShapeDelegate->SetIntensity(m_configuration.m_intensity); } + + if (m_configuration.m_attenuationRadiusMode == LightAttenuationRadiusMode::Automatic) + { + AttenuationRadiusChanged(); + } } void AreaLightComponentController::ChromaChanged() diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentConfig.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentConfig.cpp index 78a9cc21d1..d9f93cc825 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentConfig.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentConfig.cpp @@ -40,7 +40,8 @@ namespace AZ ->Field("PcfFilteringSampleCount", &DirectionalLightComponentConfig::m_filteringSampleCount) ->Field("ShadowReceiverPlaneBiasEnabled", &DirectionalLightComponentConfig::m_receiverPlaneBiasEnabled) ->Field("Shadow Bias", &DirectionalLightComponentConfig::m_shadowBias) - ->Field("Normal Shadow Bias", &DirectionalLightComponentConfig::m_normalShadowBias); + ->Field("Normal Shadow Bias", &DirectionalLightComponentConfig::m_normalShadowBias) + ->Field("CascadeBlendingEnabled", &DirectionalLightComponentConfig::m_cascadeBlendingEnabled); } } @@ -113,8 +114,7 @@ namespace AZ bool DirectionalLightComponentConfig::IsShadowPcfDisabled() const { - return !(m_shadowFilterMethod == ShadowFilterMethod::Pcf || - m_shadowFilterMethod == ShadowFilterMethod::EsmPcf); + return !(m_shadowFilterMethod == ShadowFilterMethod::Pcf); } bool DirectionalLightComponentConfig::IsEsmDisabled() const diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentController.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentController.cpp index e36868c4bb..ce39a32b19 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentController.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentController.cpp @@ -88,6 +88,8 @@ namespace AZ ->Event("SetShadowBias", &DirectionalLightRequestBus::Events::SetShadowBias) ->Event("GetNormalShadowBias", &DirectionalLightRequestBus::Events::GetNormalShadowBias) ->Event("SetNormalShadowBias", &DirectionalLightRequestBus::Events::SetNormalShadowBias) + ->Event("GetCascadeBlendingEnabled", &DirectionalLightRequestBus::Events::GetCascadeBlendingEnabled) + ->Event("SetCascadeBlendingEnabled", &DirectionalLightRequestBus::Events::SetCascadeBlendingEnabled) ->VirtualProperty("Color", "GetColor", "SetColor") ->VirtualProperty("Intensity", "GetIntensity", "SetIntensity") ->VirtualProperty("AngularDiameter", "GetAngularDiameter", "SetAngularDiameter") @@ -104,7 +106,8 @@ namespace AZ ->VirtualProperty("FilteringSampleCount", "GetFilteringSampleCount", "SetFilteringSampleCount") ->VirtualProperty("ShadowReceiverPlaneBiasEnabled", "GetShadowReceiverPlaneBiasEnabled", "SetShadowReceiverPlaneBiasEnabled") ->VirtualProperty("ShadowBias", "GetShadowBias", "SetShadowBias") - ->VirtualProperty("NormalShadowBias", "GetNormalShadowBias", "SetNormalShadowBias"); + ->VirtualProperty("NormalShadowBias", "GetNormalShadowBias", "SetNormalShadowBias") + ->VirtualProperty("BlendBetweenCascadesEnabled", "GetCascadeBlendingEnabled", "SetCascadeBlendingEnabled"); ; } } @@ -537,6 +540,7 @@ namespace AZ SetNormalShadowBias(m_configuration.m_normalShadowBias); SetFilteringSampleCount(m_configuration.m_filteringSampleCount); SetShadowReceiverPlaneBiasEnabled(m_configuration.m_receiverPlaneBiasEnabled); + SetCascadeBlendingEnabled(m_configuration.m_cascadeBlendingEnabled); // [GFX TODO][ATOM-1726] share config for multiple light (e.g., light ID). // [GFX TODO][ATOM-2416] adapt to multiple viewports. @@ -636,5 +640,16 @@ namespace AZ m_featureProcessor->SetShadowReceiverPlaneBiasEnabled(m_lightHandle, enable); } + bool DirectionalLightComponentController::GetCascadeBlendingEnabled() const + { + return m_configuration.m_cascadeBlendingEnabled; + } + + void DirectionalLightComponentController::SetCascadeBlendingEnabled(bool enable) + { + m_configuration.m_cascadeBlendingEnabled = enable; + m_featureProcessor->SetCascadeBlendingEnabled(m_lightHandle, enable); + } + } // namespace Render } // namespace AZ diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentController.h b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentController.h index 9a6edda666..4aa8aed2fd 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentController.h +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentController.h @@ -83,7 +83,9 @@ namespace AZ float GetShadowBias() const override; void SetShadowBias(float bias) override; float GetNormalShadowBias() const override; - void SetNormalShadowBias(float bias) override; + void SetNormalShadowBias(float bias) override; + bool GetCascadeBlendingEnabled() const override; + void SetCascadeBlendingEnabled(bool enable) override; private: friend class EditorDirectionalLightComponent; diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/EditorAreaLightComponent.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/EditorAreaLightComponent.cpp index 02c9f77436..d15862451a 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/EditorAreaLightComponent.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/EditorAreaLightComponent.cpp @@ -75,7 +75,7 @@ namespace AZ ->DataElement(Edit::UIHandlers::Color, &AreaLightComponentConfig::m_color, "Color", "Color of the light") ->Attribute(Edit::Attributes::ChangeNotify, Edit::PropertyRefreshLevels::ValuesOnly) ->Attribute(Edit::Attributes::Visibility, &AreaLightComponentConfig::LightTypeIsSelected) - ->Attribute("ColorEditorConfiguration", RPI::ColorUtils::GetLinearRgbEditorConfig()) + ->Attribute("ColorEditorConfiguration", RPI::ColorUtils::GetRgbEditorConfig()) ->DataElement(Edit::UIHandlers::ComboBox, &AreaLightComponentConfig::m_intensityMode, "Intensity mode", "Allows specifying which photometric unit to work in.") ->Attribute(AZ::Edit::Attributes::EnumValues, &AreaLightComponentConfig::GetValidPhotometricUnits) ->Attribute(Edit::Attributes::Visibility, &AreaLightComponentConfig::LightTypeIsSelected) diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/EditorDirectionalLightComponent.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/EditorDirectionalLightComponent.cpp index 545064b86f..1759b830d2 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/EditorDirectionalLightComponent.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/EditorDirectionalLightComponent.cpp @@ -59,7 +59,7 @@ namespace AZ ->ClassElement(Edit::ClassElements::EditorData, "") ->DataElement(Edit::UIHandlers::Color, &DirectionalLightComponentConfig::m_color, "Color", "Color of the light") ->Attribute(Edit::Attributes::ChangeNotify, Edit::PropertyRefreshLevels::ValuesOnly) - ->Attribute("ColorEditorConfiguration", AZ::RPI::ColorUtils::GetLinearRgbEditorConfig()) + ->Attribute("ColorEditorConfiguration", AZ::RPI::ColorUtils::GetRgbEditorConfig()) ->DataElement(Edit::UIHandlers::ComboBox, &DirectionalLightComponentConfig::m_intensityMode, "Intensity mode", "Allows specifying light values in lux or Ev100") ->EnumAttribute(PhotometricUnit::Lux, "Lux") ->EnumAttribute(PhotometricUnit::Ev100Illuminance, "Ev100") @@ -161,7 +161,11 @@ namespace AZ ->Attribute(Edit::Attributes::Min, 0.f) ->Attribute(Edit::Attributes::Max, 10.0f) ->Attribute(Edit::Attributes::ChangeNotify, Edit::PropertyRefreshLevels::ValuesOnly) - ; + ->DataElement( + Edit::UIHandlers::CheckBox, &DirectionalLightComponentConfig::m_cascadeBlendingEnabled, + "Blend between cascades\n", "Enables smooth blending between shadow map cascades.") + ->Attribute(Edit::Attributes::ReadOnly, &DirectionalLightComponentConfig::IsShadowPcfDisabled) + ; } } diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/EditorCommonFeaturesSystemComponent.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/EditorCommonFeaturesSystemComponent.cpp index 2bf428bd2d..0250640d65 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/EditorCommonFeaturesSystemComponent.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/EditorCommonFeaturesSystemComponent.cpp @@ -6,6 +6,7 @@ * */ +#include #include #include #include @@ -88,14 +89,22 @@ namespace AZ AzToolsFramework::EditorLevelNotificationBus::Handler::BusConnect(); AzToolsFramework::AssetBrowser::PreviewerRequestBus::Handler::BusConnect(); - AzFramework::AssetCatalogEventBus::Handler::BusConnect(); + if (auto settingsRegistry{ AZ::SettingsRegistry::Get() }; settingsRegistry != nullptr) + { + auto LifecycleCallback = [this](AZStd::string_view, AZ::SettingsRegistryInterface::Type) + { + SetupThumbnails(); + }; + AZ::ComponentApplicationLifecycle::RegisterHandler(*settingsRegistry, m_criticalAssetsHandler, + AZStd::move(LifecycleCallback), "CriticalAssetsCompiled"); + } AzFramework::ApplicationLifecycleEvents::Bus::Handler::BusConnect(); } void EditorCommonFeaturesSystemComponent::Deactivate() { AzFramework::ApplicationLifecycleEvents::Bus::Handler::BusDisconnect(); - AzFramework::AssetCatalogEventBus::Handler::BusDisconnect(); + m_criticalAssetsHandler = {}; AzToolsFramework::EditorLevelNotificationBus::Handler::BusDisconnect(); AzToolsFramework::AssetBrowser::PreviewerRequestBus::Handler::BusDisconnect(); @@ -192,13 +201,6 @@ namespace AZ } } - void EditorCommonFeaturesSystemComponent::OnCatalogLoaded([[maybe_unused]] const char* catalogFile) - { - AZ::TickBus::QueueFunction([this](){ - SetupThumbnails(); - }); - } - const AzToolsFramework::AssetBrowser::PreviewerFactory* EditorCommonFeaturesSystemComponent::GetPreviewerFactory( const AzToolsFramework::AssetBrowser::AssetBrowserEntry* entry) const { diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/EditorCommonFeaturesSystemComponent.h b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/EditorCommonFeaturesSystemComponent.h index 82bb93a808..dff9e68814 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/EditorCommonFeaturesSystemComponent.h +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/EditorCommonFeaturesSystemComponent.h @@ -28,7 +28,6 @@ namespace AZ , public AzToolsFramework::EditorLevelNotificationBus::Handler , public AzToolsFramework::SliceEditorEntityOwnershipServiceNotificationBus::Handler , public AzToolsFramework::AssetBrowser::PreviewerRequestBus::Handler - , public AzFramework::AssetCatalogEventBus::Handler , public AzFramework::ApplicationLifecycleEvents::Bus::Handler { public: @@ -58,9 +57,6 @@ namespace AZ const AZ::Data::AssetId&, AZ::SliceComponent::SliceInstanceAddress&, const AzFramework::SliceInstantiationTicket&) override; void OnSliceInstantiationFailed(const AZ::Data::AssetId&, const AzFramework::SliceInstantiationTicket&) override; - // AzFramework::AssetCatalogEventBus::Handler overrides ... - void OnCatalogLoaded(const char* catalogFile) override; - // AzToolsFramework::AssetBrowser::PreviewerRequestBus::Handler overrides... const AzToolsFramework::AssetBrowser::PreviewerFactory* GetPreviewerFactory( const AzToolsFramework::AssetBrowser::AssetBrowserEntry* entry) const override; @@ -80,6 +76,7 @@ namespace AZ AZStd::unique_ptr m_thumbnailRenderer; AZStd::unique_ptr m_previewerFactory; + AZ::SettingsRegistryInterface::NotifyEventHandler m_criticalAssetsHandler; }; } // namespace Render } // namespace AZ diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/PostProcess/ColorGrading/EditorHDRColorGradingComponent.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/PostProcess/ColorGrading/EditorHDRColorGradingComponent.cpp index 3cc9535d7a..67db519669 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/PostProcess/ColorGrading/EditorHDRColorGradingComponent.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/PostProcess/ColorGrading/EditorHDRColorGradingComponent.cpp @@ -11,6 +11,9 @@ #include #include #include +#include +#include +#include namespace AZ { @@ -199,7 +202,14 @@ namespace AZ } const char* LutAttachment = "LutOutput"; - const AZStd::vector LutGenerationPassHierarchy{ "LutGenerationPass" }; + auto renderPipelineName = AZ::Interface::Get() + ->GetDefaultViewportContext() + ->GetCurrentPipeline() + ->GetId(); + const AZStd::vector LutGenerationPassHierarchy{ + renderPipelineName.GetCStr(), + "LutGenerationPass" + }; char resolvedOutputFilePath[AZ_MAX_PATH_LEN] = { 0 }; AZ::IO::FileIOBase::GetDirectInstance()->ResolvePath(m_currentTiffFilePath.c_str(), resolvedOutputFilePath, AZ_MAX_PATH_LEN); diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/SurfaceData/SurfaceDataMeshComponent.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/SurfaceData/SurfaceDataMeshComponent.cpp index d8cae4564d..862e3599a3 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/SurfaceData/SurfaceDataMeshComponent.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/SurfaceData/SurfaceDataMeshComponent.cpp @@ -17,8 +17,6 @@ #include #include -#include - namespace SurfaceData { void SurfaceDataMeshConfig::Reflect(AZ::ReflectContext* context) diff --git a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorDebugDraw.cpp b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorDebugDraw.cpp index 421e5828b1..21f9f69f7c 100644 --- a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorDebugDraw.cpp +++ b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorDebugDraw.cpp @@ -63,7 +63,10 @@ namespace AZ::Render // Render aabb if (renderFlags[EMotionFX::ActorRenderFlag::RENDER_AABB]) { - RenderAABB(instance, renderActorSettings.m_staticAABBColor); + RenderAABB(instance, + renderActorSettings.m_enabledNodeBasedAabb, renderActorSettings.m_nodeAABBColor, + renderActorSettings.m_enabledMeshBasedAabb, renderActorSettings.m_meshAABBColor, + renderActorSettings.m_enabledStaticBasedAabb, renderActorSettings.m_staticAABBColor); } // Render simple line skeleton @@ -201,11 +204,46 @@ namespace AZ::Render return AzFramework::DebugDisplayRequestBus::FindFirstHandler(debugDisplayBus); } - void AtomActorDebugDraw::RenderAABB(EMotionFX::ActorInstance* instance, const AZ::Color& aabbColor) + void AtomActorDebugDraw::RenderAABB(EMotionFX::ActorInstance* instance, + bool enableNodeAabb, + const AZ::Color& nodeAabbColor, + bool enableMeshAabb, + const AZ::Color& meshAabbColor, + bool enableStaticAabb, + const AZ::Color& staticAabbColor) { RPI::AuxGeomDrawPtr auxGeom = m_auxGeomFeatureProcessor->GetDrawQueue(); - const AZ::Aabb& aabb = instance->GetAabb(); - auxGeom->DrawAabb(aabb, aabbColor, RPI::AuxGeomDraw::DrawStyle::Line); + + if (enableNodeAabb) + { + AZ::Aabb aabb; + instance->CalcNodeBasedAabb(&aabb); + if (aabb.IsValid()) + { + auxGeom->DrawAabb(aabb, nodeAabbColor, RPI::AuxGeomDraw::DrawStyle::Line); + } + } + + if (enableMeshAabb) + { + AZ::Aabb aabb; + const size_t lodLevel = instance->GetLODLevel(); + instance->CalcMeshBasedAabb(lodLevel, &aabb); + if (aabb.IsValid()) + { + auxGeom->DrawAabb(aabb, meshAabbColor, RPI::AuxGeomDraw::DrawStyle::Line); + } + } + + if (enableStaticAabb) + { + AZ::Aabb aabb; + instance->CalcStaticBasedAabb(&aabb); + if (aabb.IsValid()) + { + auxGeom->DrawAabb(aabb, staticAabbColor, RPI::AuxGeomDraw::DrawStyle::Line); + } + } } void AtomActorDebugDraw::RenderLineSkeleton(EMotionFX::ActorInstance* instance, const AZ::Color& skeletonColor) diff --git a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorDebugDraw.h b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorDebugDraw.h index 3c0258cfef..8e985fdbc6 100644 --- a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorDebugDraw.h +++ b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorDebugDraw.h @@ -49,7 +49,13 @@ namespace AZ::Render void PrepareForMesh(EMotionFX::Mesh* mesh, const AZ::Transform& worldTM); AzFramework::DebugDisplayRequests* GetDebugDisplay(AzFramework::ViewportId viewportId); - void RenderAABB(EMotionFX::ActorInstance* instance, const AZ::Color& aabbColor); + void RenderAABB(EMotionFX::ActorInstance* instance, + bool enableNodeAabb, + const AZ::Color& nodeAabbColor, + bool enableMeshAabb, + const AZ::Color& meshAabbColor, + bool enableStaticAabb, + const AZ::Color& staticAabbColor); void RenderLineSkeleton(EMotionFX::ActorInstance* instance, const AZ::Color& skeletonColor); void RenderSkeleton(EMotionFX::ActorInstance* instance, const AZ::Color& skeletonColor); void RenderEMFXDebugDraw(EMotionFX::ActorInstance* instance); diff --git a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportRenderer.cpp b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportRenderer.cpp index ef6ff4681a..5e4afb68c7 100644 --- a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportRenderer.cpp +++ b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportRenderer.cpp @@ -326,6 +326,9 @@ namespace EMStudio Camera::Configuration cameraConfig; cameraConfig.m_fovRadians = AZ::DegToRad(m_renderOptions->GetFOV()); cameraConfig.m_nearClipDistance = m_renderOptions->GetNearClipPlaneDistance(); + cameraConfig.m_farClipDistance = m_renderOptions->GetFarClipPlaneDistance(); + cameraConfig.m_frustumWidth = DefaultFrustumDimension; + cameraConfig.m_frustumHeight = DefaultFrustumDimension; preset->ApplyLightingPreset( iblFeatureProcessor, m_skyboxFeatureProcessor, exposureControlSettingInterface, m_directionalLightFeatureProcessor, diff --git a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportRenderer.h b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportRenderer.h index 27e62bb130..10745c6c26 100644 --- a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportRenderer.h +++ b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportRenderer.h @@ -89,6 +89,7 @@ namespace EMStudio AZStd::vector m_actorEntities; const RenderOptions* m_renderOptions; + const float DefaultFrustumDimension = 128.0f; AZStd::vector m_lightHandles; }; } diff --git a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportToolBar.cpp b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportToolBar.cpp index 0cf6dd70b3..962c9417b7 100644 --- a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportToolBar.cpp +++ b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportToolBar.cpp @@ -162,6 +162,7 @@ namespace EMStudio const bool isChecked = settings.value("CameraFollowUp", false).toBool(); m_followCharacterAction->setChecked(isChecked); + AnimViewportRequestBus::Broadcast(&AnimViewportRequestBus::Events::SetFollowCharacter, isChecked); } void AnimViewportToolBar::SaveSettings() diff --git a/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorMainWindow.ui b/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorMainWindow.ui index 8954bbc812..b375f5e174 100644 --- a/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorMainWindow.ui +++ b/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorMainWindow.ui @@ -28,101 +28,105 @@ - - - - 1 - 0 - + + + Qt::Horizontal - - QDockWidget::NoDockWidgetFeatures - - - ATL Controls - - - - - 4 - - - 9 - - - 4 - - - 9 - - - - - - - - - - 2 - 1 - - - - QDockWidget::NoDockWidgetFeatures - - - Inspector - - - - - 4 - - - 9 - - - 4 - - - 9 - - - - - - - - - - 1 - 0 - - - + false - - QDockWidget::NoDockWidgetFeatures - - - Audio Middleware Controls - - - - - 4 - - - 9 - - - 4 - - - 9 - - + + + + 1 + 0 + + + + QDockWidget::NoDockWidgetFeatures + + + ATL Controls + + + + + 4 + + + 9 + + + 4 + + + 9 + + + + + + + + 2 + 1 + + + + QDockWidget::NoDockWidgetFeatures + + + Inspector + + + + + 4 + + + 9 + + + 4 + + + 9 + + + + + + + + 1 + 0 + + + + false + + + QDockWidget::NoDockWidgetFeatures + + + Audio Middleware Controls + + + + + 4 + + + 9 + + + 4 + + + 9 + + + @@ -134,7 +138,7 @@ 0 0 972 - 21 + 26 @@ -143,6 +147,7 @@ + @@ -154,6 +159,9 @@ Save All + + Ctrl+S + @@ -163,6 +171,17 @@ Reload + + Ctrl+R + + + + + Refresh Audio System + + + Ctrl+Shift+R + @@ -201,6 +220,22 @@
+ + actionRefreshAudioSystem + triggered() + MainWindow + RefreshAudioSystem() + + + -1 + -1 + + + 485 + 336 + + +
CurrentControlNameChanged(QString) diff --git a/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorWindow.cpp b/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorWindow.cpp index 54a8ce616d..35b1f3f2c8 100644 --- a/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorWindow.cpp +++ b/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorWindow.cpp @@ -121,27 +121,6 @@ namespace AudioControls } } - //-------------------------------------------------------------------------------------------// - void CAudioControlsEditorWindow::keyPressEvent(QKeyEvent* pEvent) - { - if (pEvent->key() == Qt::Key_S && pEvent->modifiers() == Qt::ControlModifier) - { - Save(); - } - else if (pEvent->key() == Qt::Key_Z && (pEvent->modifiers() & Qt::ControlModifier)) - { - if (pEvent->modifiers() & Qt::ShiftModifier) - { - GetIEditor()->Redo(); - } - else - { - GetIEditor()->Undo(); - } - } - QMainWindow::keyPressEvent(pEvent); - } - //-------------------------------------------------------------------------------------------// void CAudioControlsEditorWindow::closeEvent(QCloseEvent* pEvent) { @@ -219,6 +198,20 @@ namespace AudioControls } } + //-------------------------------------------------------------------------------------------// + void CAudioControlsEditorWindow::RefreshAudioSystem() + { + QString sLevelName = GetIEditor()->GetLevelName(); + + if (QString::compare(sLevelName, "Untitled", Qt::CaseInsensitive) == 0) + { + // Rather pass empty QString to indicate that no level is loaded! + sLevelName = QString(); + } + + Audio::AudioSystemRequestBus::Broadcast(&Audio::AudioSystemRequestBus::Events::RefreshAudioSystem, sLevelName.toUtf8().data()); + } + //-------------------------------------------------------------------------------------------// void CAudioControlsEditorWindow::Save() { @@ -236,15 +229,7 @@ namespace AudioControls messageBox.setWindowTitle("Audio Controls Editor"); if (messageBox.exec() == QMessageBox::Yes) { - QString sLevelName = GetIEditor()->GetLevelName(); - - if (QString::compare(sLevelName, "Untitled", Qt::CaseInsensitive) == 0) - { - // Rather pass empty QString to indicate that no level is loaded! - sLevelName = QString(); - } - - Audio::AudioSystemRequestBus::Broadcast(&Audio::AudioSystemRequestBus::Events::RefreshAudioSystem, sLevelName.toUtf8().data()); + RefreshAudioSystem(); } } m_pATLModel->ClearDirtyFlags(); diff --git a/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorWindow.h b/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorWindow.h index abe5fd4511..43d0ed8c8e 100644 --- a/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorWindow.h +++ b/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorWindow.h @@ -61,9 +61,9 @@ namespace AudioControls void UpdateInspector(); void FilterControlType(EACEControlType type, bool bShow); void Update(); + void RefreshAudioSystem(); protected: - void keyPressEvent(QKeyEvent* pEvent) override; void closeEvent(QCloseEvent* pEvent) override; private: diff --git a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ActorInstanceCommands.cpp b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ActorInstanceCommands.cpp index ba25318944..328c905ded 100644 --- a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ActorInstanceCommands.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ActorInstanceCommands.cpp @@ -439,6 +439,12 @@ namespace CommandSystem return false; } + if (actorInstance->GetEntity()) + { + outResult = AZStd::string::format("Cannot remove actor instance. Actor instance %i belongs to an entity.", actorInstanceID); + return false; + } + // store the old values before removing the instance m_oldPosition = actorInstance->GetLocalSpaceTransform().m_position; m_oldRotation = actorInstance->GetLocalSpaceTransform().m_rotation; @@ -618,7 +624,7 @@ namespace CommandSystem MCore::CommandGroup commandGroup("Remove actor instances", numActorInstances); AZStd::string tempString; - // iterate over the selected instances and clone them + // iterate over the selected instances and remove them for (size_t i = 0; i < numActorInstances; ++i) { // get the current actor instance @@ -628,6 +634,18 @@ namespace CommandSystem continue; } + // Do not remove any runtime instance from the manager using the commands. + if (actorInstance->GetIsOwnedByRuntime()) + { + continue; + } + + // Do not remove the any instances owned by an entity from the manager using the commands. + if (actorInstance->GetEntity()) + { + continue; + } + tempString = AZStd::string::format("RemoveActorInstance -actorInstanceID %i", actorInstance->GetID()); commandGroup.AddCommandString(tempString.c_str()); } diff --git a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ActorInstanceCommands.h b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ActorInstanceCommands.h index 604d88d037..4681b19bf2 100644 --- a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ActorInstanceCommands.h +++ b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ActorInstanceCommands.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMFX_ACTORINSTANCECOMMANDS_H -#define __EMFX_ACTORINSTANCECOMMANDS_H +#pragma once // include the required headers #include "CommandSystemConfig.h" @@ -61,6 +60,3 @@ public: void COMMANDSYSTEM_API MakeSelectedActorInstancesVisible(); void COMMANDSYSTEM_API UnselectSelectedActorInstances(); } // namespace CommandSystem - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/AnimGraphCommands.cpp b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/AnimGraphCommands.cpp index bd5a14f772..b1a830c838 100644 --- a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/AnimGraphCommands.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/AnimGraphCommands.cpp @@ -455,8 +455,17 @@ namespace CommandSystem EMotionFX::ActorInstance* actorInstance = nullptr; if (parameters.CheckIfHasParameter("actorInstanceID")) { - const uint32 actorInstanceID = parameters.GetValueAsInt("actorInstanceID", this); - actorInstance = EMotionFX::GetActorManager().FindActorInstanceByID(actorInstanceID); + const int actorInstanceID = parameters.GetValueAsInt("actorInstanceID", this); + if (actorInstanceID == -1) + { + // If there isn't an actorInstanceId, grab the first actor instance. + actorInstance = EMotionFX::GetActorManager().GetFirstEditorActorInstance(); + } + else + { + actorInstance = EMotionFX::GetActorManager().FindActorInstanceByID(actorInstanceID); + } + if (!actorInstance) { outResult = AZStd::string::format("Cannot activate anim graph. Actor instance id '%i' is not valid.", actorInstanceID); diff --git a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/AttachmentCommands.h b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/AttachmentCommands.h index db4f4b9e04..8ea098021f 100644 --- a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/AttachmentCommands.h +++ b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/AttachmentCommands.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMFX_ATTACHMENTCOMMANDS_H -#define __EMFX_ATTACHMENTCOMMANDS_H +#pragma once // include the required headers #include "CommandSystemConfig.h" @@ -35,6 +34,3 @@ public: static bool AddAttachment(MCore::Command* command, const MCore::CommandLine& parameters, AZStd::string& outResult, bool remove); MCORE_DEFINECOMMAND_END } // namespace CommandSystem - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/CommandSystemConfig.h b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/CommandSystemConfig.h index 48d2d01644..328785453c 100644 --- a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/CommandSystemConfig.h +++ b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/CommandSystemConfig.h @@ -6,8 +6,7 @@ * */ -#ifndef __COMMANDSYSTEM_CONFIG_H -#define __COMMANDSYSTEM_CONFIG_H +#pragma once #include @@ -35,5 +34,3 @@ enum { MEMCATEGORY_COMMANDSYSTEM = 990 }; - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ImporterCommands.h b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ImporterCommands.h index 6e8f4728c7..b3906dbfe0 100644 --- a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ImporterCommands.h +++ b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ImporterCommands.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMFX_IMPORTERCOMMANDS_H -#define __EMFX_IMPORTERCOMMANDS_H +#pragma once // include the required headers #include "CommandSystemConfig.h" @@ -35,6 +34,3 @@ public: MCORE_DEFINECOMMAND_END } // namespace CommandSystem - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/MorphTargetCommands.h b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/MorphTargetCommands.h index 2ae284e907..7bfb0084aa 100644 --- a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/MorphTargetCommands.h +++ b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/MorphTargetCommands.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMFX_MORPHTARGETCOMMANDS_H -#define __EMFX_MORPHTARGETCOMMANDS_H +#pragma once // include the required headers #include "CommandSystemConfig.h" @@ -30,6 +29,3 @@ namespace CommandSystem bool GetMorphTarget(EMotionFX::Actor* actor, EMotionFX::ActorInstance* actorInstance, uint32 lodLevel, const char* morphTargetName, EMotionFX::MorphTarget** outMorphTarget, EMotionFX::MorphSetupInstance::MorphTarget** outMorphTargetInstance, AZStd::string& outResult); MCORE_DEFINECOMMAND_END } // namespace CommandSystem - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/SelectionCommands.h b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/SelectionCommands.h index 13a39e5e8a..04af437935 100644 --- a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/SelectionCommands.h +++ b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/SelectionCommands.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMFX_SELECTIONCOMMANDS_H -#define __EMFX_SELECTIONCOMMANDS_H +#pragma once // include the required headers #include "CommandSystemConfig.h" @@ -49,6 +48,3 @@ public: bool COMMANDSYSTEM_API CheckIfHasAnimGraphSelectionParameter(const MCore::CommandLine& parameters); bool COMMANDSYSTEM_API CheckIfHasActorSelectionParameter(const MCore::CommandLine& parameters, bool ignoreInstanceParameters = false); } // namespace CommandSystem - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/Camera.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/Camera.h index 46b81a9d25..2c685ce77f 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/Camera.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/Camera.h @@ -6,8 +6,7 @@ * */ -#ifndef __MCOMMON_CAMERA_H -#define __MCOMMON_CAMERA_H +#pragma once #include #include @@ -280,6 +279,3 @@ namespace MCommon // include inline code #include "Camera.inl" } // namespace MCommon - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/FirstPersonCamera.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/FirstPersonCamera.h index e0abe7922c..fa3631713c 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/FirstPersonCamera.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/FirstPersonCamera.h @@ -6,8 +6,7 @@ * */ -#ifndef __MCOMMON_FIRSTPERSONCAMERA_H -#define __MCOMMON_FIRSTPERSONCAMERA_H +#pragma once // include required headers #include "Camera.h" @@ -124,6 +123,3 @@ namespace MCommon float m_roll; /**< Rotation around axis of screen. (0=straight, +clockwise, -CCW) */ }; } // namespace MCommon - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/LookAtCamera.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/LookAtCamera.h index e17fe65985..a2fd21a9b9 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/LookAtCamera.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/LookAtCamera.h @@ -6,8 +6,7 @@ * */ -#ifndef __MCOMMON_LOOKATCAMERA_H -#define __MCOMMON_LOOKATCAMERA_H +#pragma once // include required headers #include "Camera.h" @@ -91,6 +90,3 @@ namespace MCommon AZ::Vector3 m_up; /**< The up vector of the camera. */ }; } // namespace MCommon - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/MCommonConfig.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/MCommonConfig.h index 634c01951e..94860cdc1c 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/MCommonConfig.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/MCommonConfig.h @@ -6,8 +6,7 @@ * */ -#ifndef __MCOMMON_CONFIG_H -#define __MCOMMON_CONFIG_H +#pragma once #include @@ -27,5 +26,3 @@ enum { MEMCATEGORY_MCOMMON = 992, }; - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/OrbitCamera.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/OrbitCamera.h index 8aaa465da9..ae6383d6a8 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/OrbitCamera.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/OrbitCamera.h @@ -6,8 +6,7 @@ * */ -#ifndef __MCOMMON_ORBITCAMERA_H -#define __MCOMMON_ORBITCAMERA_H +#pragma once // include required headers #include "LookAtCamera.h" @@ -125,6 +124,3 @@ namespace MCommon float m_flightTargetBeta; }; } // namespace MCommon - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/RenderUtil.cpp b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/RenderUtil.cpp index 6fd28ee72f..23e5d25824 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/RenderUtil.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/RenderUtil.cpp @@ -688,7 +688,7 @@ namespace MCommon const AZ::Vector3 nodeWorldPos = pose->GetWorldSpaceTransform(jointIndex).m_position; const AZ::Vector3 parentWorldPos = pose->GetWorldSpaceTransform(parentIndex).m_position; const AZ::Vector3 bone = parentWorldPos - nodeWorldPos; - const AZ::Vector3 boneDirection = MCore::SafeNormalize(bone); + const AZ::Vector3 boneDirection = bone.GetNormalizedSafe(); const float boneLength = MCore::SafeLength(bone); const float boneScale = GetBoneScale(actorInstance, joint); const float parentBoneScale = GetBoneScale(actorInstance, skeleton->GetNode(parentIndex)); @@ -952,7 +952,15 @@ namespace MCommon } else { - worldTM = AZ::Transform::CreateFromQuaternion(MCore::AzEulerAnglesToAzQuat(0.0f, 0.0f, MCore::Math::DegreesToRadians(180.0f))); + if (direction.GetX() > 0) + { + worldTM = AZ::Transform::CreateFromQuaternion(MCore::AzEulerAnglesToAzQuat(MCore::Math::DegreesToRadians(180.0f), 0.0f, MCore::Math::DegreesToRadians(180.0f))); + } + else + { + worldTM = AZ::Transform::CreateFromQuaternion(MCore::AzEulerAnglesToAzQuat(0.0f, 0.0f, 0.0f)); + } + } // set the cylinder to the given position diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/TranslateManipulator.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/TranslateManipulator.h index 4b916f43b7..a8946dfff0 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/TranslateManipulator.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/TranslateManipulator.h @@ -6,8 +6,7 @@ * */ -#ifndef __MCOMMON_TRANSLATEMANIPULATOR_H -#define __MCOMMON_TRANSLATEMANIPULATOR_H +#pragma once #include #include @@ -111,6 +110,3 @@ namespace MCommon bool m_zAxisVisible; }; } // namespace MCommon - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GBuffer.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GBuffer.h index cce01485e0..7995d4df2a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GBuffer.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GBuffer.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_GBUFFER_H -#define __RENDERGL_GBUFFER_H +#pragma once // include required headers #include @@ -76,6 +75,3 @@ namespace RenderGL RenderTexture* m_renderTargetE; /**< Render target with width and height divided by four. */ }; } // namespace RenderGL - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLRenderUtil.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLRenderUtil.h index aa64581449..84e6e1a6b2 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLRenderUtil.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLRenderUtil.h @@ -6,8 +6,7 @@ * */ -#ifndef __OPENGLRENDERUTIL_H -#define __OPENGLRENDERUTIL_H +#pragma once #include "RenderGLConfig.h" #include "../../Common/RenderUtil.h" @@ -114,6 +113,3 @@ namespace RenderGL uint32 m_maxNumTextures; }; } // namespace RenderGL - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLSLShader.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLSLShader.h index 5975470f86..b8e34d90ba 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLSLShader.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLSLShader.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_GLSLSHADER_H -#define __RENDERGL_GLSLSHADER_H +#pragma once #include #include @@ -96,7 +95,4 @@ namespace RenderGL uint32 m_textureUnit; }; -} - - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GraphicsManager.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GraphicsManager.h index 67ebbd9441..0b22df1656 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GraphicsManager.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GraphicsManager.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_GRAPHICSMANAGER__H -#define __RENDERGL_GRAPHICSMANAGER__H +#pragma once #include #include @@ -198,6 +197,4 @@ namespace RenderGL }; GraphicsManager* GetGraphicsManager(); -} - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/IndexBuffer.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/IndexBuffer.h index b09e5f394d..09e49d4c5f 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/IndexBuffer.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/IndexBuffer.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_INDEXBUFFER_H -#define __RENDERGL_INDEXBUFFER_H +#pragma once #include "VertexBuffer.h" @@ -51,6 +50,4 @@ namespace RenderGL bool GetIsSuccess(); bool GetHasError(); }; -} - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/Material.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/Material.h index 825fa4c7b0..69b22184c8 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/Material.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/Material.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_MATERIAL_H -#define __RENDERGL_MATERIAL_H +#pragma once #include #include @@ -105,6 +104,4 @@ namespace RenderGL GLActor* m_actor; }; -} - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/PostProcessShader.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/PostProcessShader.h index 644e47b9b9..3c38626672 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/PostProcessShader.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/PostProcessShader.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_POSTPROCESS_SHADER_H -#define __RENDERGL_POSTPROCESS_SHADER_H +#pragma once #include #include "GLSLShader.h" @@ -38,6 +37,4 @@ namespace RenderGL RenderTexture* m_rt; }; -} - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/RenderGLConfig.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/RenderGLConfig.h index 066b6e681d..4cdf646a34 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/RenderGLConfig.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/RenderGLConfig.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_CONFIG_H -#define __RENDERGL_CONFIG_H +#pragma once #include @@ -28,6 +27,3 @@ enum { MEMCATEGORY_RENDERING = 997 }; - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/RenderTexture.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/RenderTexture.h index 9839ca0a5f..7ff3c08f33 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/RenderTexture.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/RenderTexture.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_RENDERTEXTURE_H -#define __RENDERGL_RENDERTEXTURE_H +#pragma once #include "TextureCache.h" #include @@ -66,6 +65,4 @@ namespace RenderGL AZ::u32 m_frameBuffer; AZ::u32 m_depthBuffer; }; -} - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/Shader.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/Shader.h index ebb2e7e0a4..cd57446468 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/Shader.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/Shader.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_SHADER__H -#define __RENDERGL_SHADER__H +#pragma once #include #include "RenderGLConfig.h" @@ -51,6 +50,4 @@ namespace RenderGL virtual void SetUniform(const char* name, Texture* texture) = 0; virtual void SetUniform(const char* name, const float* values, uint32 numFloats) = 0; }; -} - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/StandardMaterial.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/StandardMaterial.h index 528269765c..2e240042db 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/StandardMaterial.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/StandardMaterial.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_STANDARD_MATERIAL_H -#define __RENDERGL_STANDARD_MATERIAL_H +#pragma once #include #include @@ -54,6 +53,3 @@ namespace RenderGL Texture* m_normalMap; }; } // namespace RenderGL - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/TextureCache.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/TextureCache.h index 4350cd67c7..57510133af 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/TextureCache.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/TextureCache.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_TEXTURECACHE_H -#define __RENDERGL_TEXTURECACHE_H +#pragma once #include #include @@ -76,7 +75,4 @@ namespace RenderGL Texture* m_whiteTexture; Texture* m_defaultNormalTexture; }; -} - - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/VertexBuffer.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/VertexBuffer.h index c76cf5137a..71c04e6c93 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/VertexBuffer.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/VertexBuffer.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_VERTEXBUFFER_H -#define __RENDERGL_VERTEXBUFFER_H +#pragma once #include "RenderGLConfig.h" #include @@ -66,5 +65,3 @@ namespace RenderGL bool GetHasError(); }; } // namespace RenderGL - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/glactor.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/glactor.h index 36158306a1..ab2ef8686b 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/glactor.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/glactor.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_GLACTOR_H -#define __RENDERGL_GLACTOR_H +#pragma once #include "RenderGLConfig.h" #include "VertexBuffer.h" @@ -99,6 +98,4 @@ namespace RenderGL void Delete() override; }; -} - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/shadercache.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/shadercache.h index d33cfcfd7d..7006e62dde 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/shadercache.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/shadercache.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_SHADERCACHE__H -#define __RENDERGL_SHADERCACHE__H +#pragma once #include "Shader.h" #include @@ -45,5 +44,3 @@ namespace RenderGL AZStd::vector m_entries; // the shader cache entries }; } // namespace RenderGL - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/ActorManager.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/ActorManager.cpp index 184aac6e2c..252fccdb94 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/ActorManager.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/ActorManager.cpp @@ -434,6 +434,20 @@ namespace EMotionFX } + ActorInstance* ActorManager::GetFirstEditorActorInstance() const + { + const size_t numActorInstances = m_actorInstances.size(); + for (size_t i = 0; i < numActorInstances; ++i) + { + if (!m_actorInstances[i]->GetIsOwnedByRuntime()) + { + return m_actorInstances[i]; + } + } + return nullptr; + } + + const AZStd::vector& ActorManager::GetActorInstanceArray() const { return m_actorInstances; diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/ActorManager.h b/Gems/EMotionFX/Code/EMotionFX/Source/ActorManager.h index 003153b36c..016edb302e 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/ActorManager.h +++ b/Gems/EMotionFX/Code/EMotionFX/Source/ActorManager.h @@ -136,6 +136,12 @@ namespace EMotionFX */ MCORE_INLINE ActorInstance* GetActorInstance(size_t nr) const { return m_actorInstances[nr]; } + /** + * Get a given registered actor instance owned by editor (not owned by runtime). + * @result A pointer to the actor instance. + */ + ActorInstance* GetFirstEditorActorInstance() const; + /** * Get the array of actor instances. * @result The const reference to the actor instance array. diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeBlendNNode.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeBlendNNode.cpp index 7720822655..f4f96e6b93 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeBlendNNode.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeBlendNNode.cpp @@ -224,6 +224,11 @@ namespace EMotionFX poseIndexB = poseIndexA; *outWeight = 0.0f; } + else if ((*outWeight > 1.0f - MCore::Math::epsilon)) + { + poseIndexA = poseIndexB; + *outWeight = 0.0f; + } // Search complete: the input weight is between m_paramWeights[i] and m_paramWeights[i - 1] // Calculate the blend weight and get the nodes and then return diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeFootIKNode.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeFootIKNode.cpp index d81b090300..25fcfa7193 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeFootIKNode.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeFootIKNode.cpp @@ -258,9 +258,9 @@ namespace EMotionFX // Calculate the matrix to rotate the solve plane. void BlendTreeFootIKNode::CalculateMatrix(const AZ::Vector3& goal, const AZ::Vector3& bendDir, AZ::Matrix3x3* outForward) { - const AZ::Vector3 x = MCore::SafeNormalize(goal); + const AZ::Vector3 x = goal.GetNormalizedSafe(); const float dot = bendDir.Dot(x); - const AZ::Vector3 y = MCore::SafeNormalize(bendDir - (dot * x)); + const AZ::Vector3 y = (bendDir - (dot * x)).GetNormalizedSafe(); const AZ::Vector3 z = x.Cross(y); outForward->SetRow(0, x); outForward->SetRow(1, y); diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeTwoLinkIKNode.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeTwoLinkIKNode.cpp index 9a91a59390..ec9d69c68a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeTwoLinkIKNode.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeTwoLinkIKNode.cpp @@ -189,11 +189,11 @@ namespace EMotionFX void BlendTreeTwoLinkIKNode::CalculateMatrix(const AZ::Vector3& goal, const AZ::Vector3& bendDir, AZ::Matrix3x3* outForward) { // the inverse matrix defines a coordinate system whose x axis contains P, so X = unit(P). - const AZ::Vector3 x = MCore::SafeNormalize(goal); + const AZ::Vector3 x = goal.GetNormalizedSafe(); // the y axis of the inverse is perpendicular to P, so Y = unit( D - X(D . X) ). const float dot = bendDir.Dot(x); - const AZ::Vector3 y = MCore::SafeNormalize(bendDir - (dot * x)); + const AZ::Vector3 y = (bendDir - (dot * x)).GetNormalizedSafe(); // the z axis of the inverse is perpendicular to both X and Y, so Z = X x Y. const AZ::Vector3 z = x.Cross(y); @@ -372,11 +372,11 @@ namespace EMotionFX if (m_relativeBendDir && !m_extractBendDir) { bendDir = actorInstance->GetWorldSpaceTransform().m_rotation.TransformVector(bendDir); - bendDir = MCore::SafeNormalize(bendDir); + bendDir.NormalizeSafe(); } else { - bendDir = MCore::SafeNormalize(bendDir); + bendDir.NormalizeSafe(); } // if end node rotation is enabled @@ -470,8 +470,8 @@ namespace EMotionFX // calculate the differences between the current forward vector and the new one after IK AZ::Vector3 oldForward = globalTransformB.m_position - globalTransformA.m_position; AZ::Vector3 newForward = midPos - globalTransformA.m_position; - oldForward = MCore::SafeNormalize(oldForward); - newForward = MCore::SafeNormalize(newForward); + oldForward.NormalizeSafe(); + newForward.NormalizeSafe(); // perform a delta rotation to rotate into the new direction after IK float dotProduct = oldForward.Dot(newForward); @@ -499,9 +499,8 @@ namespace EMotionFX oldForward = endEffectorNodePos - globalTransformB.m_position; } - oldForward = MCore::SafeNormalize(oldForward); - newForward = goal - globalTransformB.m_position; - newForward = MCore::SafeNormalize(newForward); + oldForward.NormalizeSafe(); + newForward = (goal - globalTransformB.m_position).GetNormalizedSafe(); // calculate the delta rotation dotProduct = oldForward.Dot(newForward); diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/EMotionFXManager.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/EMotionFXManager.cpp index 4ecd1c0117..864c193a9a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/EMotionFXManager.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/EMotionFXManager.cpp @@ -6,7 +6,6 @@ * */ -// include the required headers #include "EMotionFXConfig.h" #include "EMotionFXManager.h" #include "Importer/Importer.h" @@ -29,6 +28,7 @@ #include #include #include +#include #include namespace EMotionFX @@ -76,6 +76,7 @@ namespace EMotionFX gEMFX.Get()->SetRecorder (Recorder::Create()); gEMFX.Get()->SetMotionInstancePool (MotionInstancePool::Create()); gEMFX.Get()->SetDebugDraw (aznew DebugDraw()); + gEMFX.Get()->SetPoseDataFactory (aznew PoseDataFactory()); gEMFX.Get()->SetGlobalSimulationSpeed (1.0f); // set the number of threads @@ -124,6 +125,7 @@ namespace EMotionFX m_recorder = nullptr; m_motionInstancePool = nullptr; m_debugDraw = nullptr; + m_poseDataFactory = nullptr; m_unitType = MCore::Distance::UNITTYPE_METERS; m_globalSimulationSpeed = 1.0f; m_isInEditorMode = false; @@ -170,6 +172,9 @@ namespace EMotionFX delete m_debugDraw; m_debugDraw = nullptr; + delete m_poseDataFactory; + m_poseDataFactory = nullptr; + m_renderActorSettings.reset(); m_eventManager->Destroy(); diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/EMotionFXManager.h b/Gems/EMotionFX/Code/EMotionFX/Source/EMotionFXManager.h index 4d55143b2f..7276516739 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/EMotionFXManager.h +++ b/Gems/EMotionFX/Code/EMotionFX/Source/EMotionFXManager.h @@ -37,6 +37,7 @@ namespace EMotionFX class MotionInstancePool; class EventDataFactory; class DebugDraw; + class PoseDataFactory; // versions #define EMFX_HIGHVERSION 4 @@ -188,6 +189,8 @@ namespace EMotionFX */ MCORE_INLINE DebugDraw* GetDebugDraw() const { return m_debugDraw; } + MCORE_INLINE PoseDataFactory* GetPoseDataFactory() const { return m_poseDataFactory; } + /** * Get the render actor settings * @result A pointer to global render actor settings. @@ -357,6 +360,7 @@ namespace EMotionFX EventManager* m_eventManager; /**< The motion event manager. */ SoftSkinManager* m_softSkinManager; /**< The softskin manager. */ AnimGraphManager* m_animGraphManager; /**< The animgraph manager. */ + PoseDataFactory* m_poseDataFactory; Recorder* m_recorder; /**< The recorder. */ MotionInstancePool* m_motionInstancePool; /**< The motion instance pool. */ DebugDraw* m_debugDraw; /**< The debug drawing system. */ @@ -433,6 +437,8 @@ namespace EMotionFX */ void SetMotionInstancePool(MotionInstancePool* pool); + void SetPoseDataFactory(PoseDataFactory* poseDataFactory) { m_poseDataFactory = poseDataFactory; } + /** * Set the number of threads to use. * @param numThreads The number of threads to use internally. This must be a value of 1 or above. @@ -520,5 +526,6 @@ namespace EMotionFX MCORE_INLINE Recorder& GetRecorder() { return *GetEMotionFX().GetRecorder(); } /**< Get the recorder. */ MCORE_INLINE MotionInstancePool& GetMotionInstancePool() { return *GetEMotionFX().GetMotionInstancePool(); } /**< Get the motion instance pool. */ MCORE_INLINE DebugDraw& GetDebugDraw() { return *GetEMotionFX().GetDebugDraw(); } /**< Get the debug drawing. */ + MCORE_INLINE PoseDataFactory& GetPoseDataFactory() { return *GetEMotionFX().GetPoseDataFactory(); } MCORE_INLINE AZ::Render::RenderActorSettings& GetRenderActorSettings() { return *GetEMotionFX().GetRenderActorSettings(); }/**< Get the render actor settings. */ } // namespace EMotionFX diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/Mesh.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/Mesh.cpp index 9845ec1939..9130636e2a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/Mesh.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/Mesh.cpp @@ -581,8 +581,8 @@ namespace EMotionFX &curTangent, &curBitangent); // normalize the vectors - curTangent = MCore::SafeNormalize(curTangent); - curBitangent = MCore::SafeNormalize(curBitangent); + curTangent.NormalizeSafe(); + curBitangent.NormalizeSafe(); // store the tangents in the orgTangents array const AZ::Vector4 vec4Tangent(curTangent.GetX(), curTangent.GetY(), curTangent.GetZ(), 1.0f); @@ -605,7 +605,7 @@ namespace EMotionFX { // get the normal AZ::Vector3 normal(normals[i]); - normal = MCore::SafeNormalize(normal); + normal.NormalizeSafe(); // get the tangent AZ::Vector3 tangent = AZ::Vector3(orgTangents[i].GetX(), orgTangents[i].GetY(), orgTangents[i].GetZ()); @@ -631,7 +631,7 @@ namespace EMotionFX // Gram-Schmidt orthogonalize AZ::Vector3 fixedTangent = tangent - (normal * normal.Dot(tangent)); - fixedTangent = MCore::SafeNormalize(fixedTangent); + fixedTangent.NormalizeSafe(); // calculate handedness const AZ::Vector3 crossResult = normal.Cross(tangent); @@ -1671,7 +1671,7 @@ namespace EMotionFX const AZ::Vector3& posA = positions[ indexA ]; const AZ::Vector3& posB = positions[ indexB ]; const AZ::Vector3& posC = positions[ indexC ]; - AZ::Vector3 faceNormal = MCore::SafeNormalize((posB - posA).Cross(posC - posB)); + AZ::Vector3 faceNormal = (posB - posA).Cross(posC - posB).GetNormalizedSafe(); // store the tangents in the orgTangents array smoothNormals[ orgVerts[indexA] ] += faceNormal; @@ -1684,7 +1684,7 @@ namespace EMotionFX // normalize for (uint32 i = 0; i < m_numOrgVerts; ++i) { - smoothNormals[i] = MCore::SafeNormalize(smoothNormals[i]); + smoothNormals[i].NormalizeSafe(); } for (uint32 i = 0; i < m_numVertices; ++i) @@ -1721,7 +1721,7 @@ namespace EMotionFX const AZ::Vector3& posA = positions[ indexA ]; const AZ::Vector3& posB = positions[ indexB ]; const AZ::Vector3& posC = positions[ indexC ]; - AZ::Vector3 faceNormal = MCore::SafeNormalize((posB - posA).Cross(posC - posB)); + AZ::Vector3 faceNormal = (posB - posA).Cross(posC - posB).GetNormalizedSafe(); // store the tangents in the orgTangents array normals[indexA] = normals[indexA] + faceNormal; @@ -1734,7 +1734,7 @@ namespace EMotionFX // normalize the normals for (uint32 i = 0; i < m_numVertices; ++i) { - normals[i] = MCore::SafeNormalize(normals[i]); + normals[i].NormalizeSafe(); } } } diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/Pose.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/Pose.cpp index e2bff677ad..232bdacfd1 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/Pose.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/Pose.cpp @@ -1428,4 +1428,38 @@ namespace EMotionFX GetEMotionFX().GetThreadData(m_actorInstance->GetThreadIndex())->GetPosePool().FreePose(tempPose); } -} // namespace EMotionFX + + void Pose::DebugDraw(AzFramework::DebugDisplayRequests& debugDisplay, const AZ::Color& color, bool drawPoseDatas) const + { + debugDisplay.SetColor(color); + debugDisplay.DepthTestOff(); + + const Skeleton* skeleton = m_actorInstance->GetActor()->GetSkeleton(); + const size_t numEnabledJoints = m_actorInstance->GetNumEnabledNodes(); + for (size_t i = 0; i < numEnabledJoints; ++i) + { + const size_t jointIndex = m_actorInstance->GetEnabledNode(i); + const size_t parentIndex = skeleton->GetNode(jointIndex)->GetParentIndex(); + if (parentIndex != InvalidIndex) + { + const AZ::Vector3 startPos = GetWorldSpaceTransform(jointIndex).m_position; + const AZ::Vector3 endPos = GetWorldSpaceTransform(parentIndex).m_position; + + debugDisplay.DrawSolidCylinder(/*center=*/(startPos + endPos) * 0.5f, + /*direction=*/(endPos - startPos).GetNormalizedSafe(), + /*radius=*/0.005f, + /*height=*/(endPos - startPos).GetLength(), + /*drawShaded=*/false); + } + } + + if (drawPoseDatas) + { + for (const auto& poseDataItem : m_poseDatas) + { + PoseData* poseData = poseDataItem.second.get(); + poseData->DebugDraw(debugDisplay, color); + } + } + } +} // namespace EMotionFX diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/Pose.h b/Gems/EMotionFX/Code/EMotionFX/Source/Pose.h index b7844276be..451e855150 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/Pose.h +++ b/Gems/EMotionFX/Code/EMotionFX/Source/Pose.h @@ -10,10 +10,10 @@ #include #include +#include #include #include - namespace EMotionFX { // forward declarations @@ -25,10 +25,6 @@ namespace EMotionFX class Skeleton; class MotionLinkData; - /** - * - * - */ class EMFX_API Pose { MCORE_MEMORYOBJECTCATEGORY(Pose, EMFX_DEFAULT_ALIGNMENT, EMFX_MEMCATEGORY_POSE); @@ -192,6 +188,14 @@ namespace EMotionFX template T* GetAndPreparePoseData(ActorInstance* linkToActorInstance) { return azdynamic_cast(GetAndPreparePoseData(azrtti_typeid(), linkToActorInstance)); } + /** + * Draw debug visualization for the given pose. + * @param[in] debugDisplay Debug display request bus to spawn the render commands. + * @param[in] color The color the skeletal pose should be in. + * @param[in] drawPoseDatas Draw the pose data debug visualizations (e.g. joint velocities) along with the actual skeletal pose. [Default = false] + */ + void DebugDraw(AzFramework::DebugDisplayRequests& debugDisplay, const AZ::Color& color, bool drawPoseDatas = false) const; + private: mutable AZStd::vector m_localSpaceTransforms; mutable AZStd::vector m_modelSpaceTransforms; diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/PoseData.h b/Gems/EMotionFX/Code/EMotionFX/Source/PoseData.h index 31c22a3839..69e8800c0a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/PoseData.h +++ b/Gems/EMotionFX/Code/EMotionFX/Source/PoseData.h @@ -12,9 +12,9 @@ #include #include #include +#include #include - namespace EMotionFX { class Actor; @@ -40,6 +40,8 @@ namespace EMotionFX virtual void Blend(const Pose* destPose, float weight) = 0; + virtual void DebugDraw([[maybe_unused]] AzFramework::DebugDisplayRequests& debugDisplay, [[maybe_unused]] const AZ::Color& color) const {} + bool IsUsed() const { return m_isUsed; } void SetIsUsed(bool isUsed) { m_isUsed = isUsed; } diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/PoseDataFactory.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/PoseDataFactory.cpp index c1c2627c8d..857cc7da7e 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/PoseDataFactory.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/PoseDataFactory.cpp @@ -8,13 +8,20 @@ #include #include +#include #include #include #include - namespace EMotionFX { + AZ_CLASS_ALLOCATOR_IMPL(PoseDataFactory, PoseAllocator, 0) + + PoseDataFactory::PoseDataFactory() + { + AddPoseDataType(azrtti_typeid()); + } + PoseData* PoseDataFactory::Create(Pose* pose, const AZ::TypeId& type) { AZ::SerializeContext* context = nullptr; @@ -34,13 +41,13 @@ namespace EMotionFX return result; } - const AZStd::unordered_set& PoseDataFactory::GetTypeIds() + void PoseDataFactory::AddPoseDataType(const AZ::TypeId& poseDataType) { - static AZStd::unordered_set typeIds = - { - azrtti_typeid() - }; + m_poseDataTypeIds.emplace(poseDataType); + } - return typeIds; + const AZStd::unordered_set& PoseDataFactory::GetTypeIds() const + { + return m_poseDataTypeIds; } } // namespace EMotionFX diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/PoseDataFactory.h b/Gems/EMotionFX/Code/EMotionFX/Source/PoseDataFactory.h index 31bc3e0d3f..624f0aeebf 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/PoseDataFactory.h +++ b/Gems/EMotionFX/Code/EMotionFX/Source/PoseDataFactory.h @@ -25,7 +25,18 @@ namespace EMotionFX class EMFX_API PoseDataFactory { public: + AZ_RTTI(PoseDataFactory, "{F10014A0-2B6A-44E5-BA53-0E11ED566701}") + AZ_CLASS_ALLOCATOR_DECL + + PoseDataFactory(); + virtual ~PoseDataFactory() = default; + static PoseData* Create(Pose* pose, const AZ::TypeId& type); - static const AZStd::unordered_set& GetTypeIds(); + + void AddPoseDataType(const AZ::TypeId& poseDataType); + const AZStd::unordered_set& GetTypeIds() const; + + private: + AZStd::unordered_set m_poseDataTypeIds; }; } // namespace EMotionFX diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/Velocity.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/Velocity.cpp new file mode 100644 index 0000000000..e02262fa8e --- /dev/null +++ b/Gems/EMotionFX/Code/EMotionFX/Source/Velocity.cpp @@ -0,0 +1,83 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +namespace EMotionFX +{ + AZ::Vector3 CalculateLinearVelocity(const AZ::Vector3& lastPosition, + const AZ::Vector3& currentPosition, + float timeDelta) + { + if (timeDelta <= AZ::Constants::FloatEpsilon) + { + return AZ::Vector3::CreateZero(); + } + + const AZ::Vector3 deltaPosition = currentPosition - lastPosition; + const AZ::Vector3 velocity = deltaPosition / timeDelta; + + if (velocity.GetLength() > AZ::Constants::FloatEpsilon) + { + return velocity; + } + + return AZ::Vector3::CreateZero(); + } + + AZ::Vector3 CalculateAngularVelocity(const AZ::Quaternion& lastRotation, + const AZ::Quaternion& currentRotation, + float timeDelta) + { + if (timeDelta <= AZ::Constants::FloatEpsilon) + { + return AZ::Vector3::CreateZero(); + } + + const AZ::Quaternion deltaRotation = currentRotation * lastRotation.GetInverseFull(); + const AZ::Quaternion shortestEquivalent = deltaRotation.GetShortestEquivalent().GetNormalized(); + const AZ::Vector3 scaledAxisAngle = shortestEquivalent.ConvertToScaledAxisAngle(); + const AZ::Vector3 angularVelocity = scaledAxisAngle / timeDelta; + + if (angularVelocity.GetLength() > AZ::Constants::FloatEpsilon) + { + return angularVelocity; + } + + return AZ::Vector3::CreateZero(); + } + + void DebugDrawVelocity(AzFramework::DebugDisplayRequests& debugDisplay, + const AZ::Vector3& position, const AZ::Vector3& velocity, const AZ::Color& color) + { + // Don't visualize joints that remain motionless (zero velocity). + if (velocity.GetLength() < AZ::Constants::FloatEpsilon) + { + return; + } + + const float scale = 0.15f; + const AZ::Vector3 arrowPosition = position + velocity; + + debugDisplay.DepthTestOff(); + debugDisplay.SetColor(color); + + debugDisplay.DrawSolidCylinder(/*center=*/(arrowPosition + position) * 0.5f, + /*direction=*/(arrowPosition - position).GetNormalizedSafe(), + /*radius=*/0.003f, + /*height=*/(arrowPosition - position).GetLength(), + /*drawShaded=*/false); + + debugDisplay.DrawSolidCone(position + velocity, + velocity, + 0.1f * scale, + scale * 0.5f, + /*drawShaded=*/false); + } +} // namespace EMotionFX diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/Velocity.h b/Gems/EMotionFX/Code/EMotionFX/Source/Velocity.h new file mode 100644 index 0000000000..a37a888024 --- /dev/null +++ b/Gems/EMotionFX/Code/EMotionFX/Source/Velocity.h @@ -0,0 +1,23 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include +#include +#include + +namespace EMotionFX +{ + AZ::Vector3 EMFX_API CalculateLinearVelocity(const AZ::Vector3& lastPosition, const AZ::Vector3& currentPosition, float timeDelta); + AZ::Vector3 EMFX_API CalculateAngularVelocity(const AZ::Quaternion& lastRotation, const AZ::Quaternion& currentRotation, float timeDelta); + + void EMFX_API DebugDrawVelocity(AzFramework::DebugDisplayRequests& debugDisplay, + const AZ::Vector3& position, const AZ::Vector3& velocity, const AZ::Color& color); +} // namespace EMotionFX diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioConfig.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioConfig.h index 7fc4b1224c..6d339148f3 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioConfig.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioConfig.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_EMSTUDIOCONFIG_H -#define __EMSTUDIO_EMSTUDIOCONFIG_H +#pragma once #include @@ -31,5 +30,3 @@ enum }; #define SHOW_REALTIMEINTERFACE_PERFORMANCEINFO - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioCore.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioCore.h index 9d510c0769..2899ebc33a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioCore.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioCore.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_EMSTUDIOCORE_H -#define __EMSTUDIO_EMSTUDIOCORE_H +#pragma once // include all headers #include "EMStudioConfig.h" @@ -16,5 +15,3 @@ #include "PluginManager.h" #include "EMStudioPlugin.h" #include "LayoutManager.h" - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioPlugin.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioPlugin.h index 8ae84b6e49..f1cabccc31 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioPlugin.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioPlugin.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_EMSTUDIOPLUGIN_H -#define __EMSTUDIO_EMSTUDIOPLUGIN_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -127,5 +126,3 @@ namespace EMStudio virtual void AddWindowMenuEntries([[maybe_unused]] QMenu* parent) { } }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/InvisiblePlugin.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/InvisiblePlugin.h index 6021f52217..127705867a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/InvisiblePlugin.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/InvisiblePlugin.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_INVISIBLEPLUGIN_H -#define __EMSTUDIO_INVISIBLEPLUGIN_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -41,5 +40,3 @@ namespace EMStudio void CreateBaseInterface(const char* objectName) override { MCORE_UNUSED(objectName); } }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/MainWindow.cpp b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/MainWindow.cpp index b75fb71060..083d6a9be1 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/MainWindow.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/MainWindow.cpp @@ -26,6 +26,7 @@ #include #include #include +#include #include #include @@ -1340,8 +1341,15 @@ namespace EMStudio // add the load and the create instance commands commandGroup.AddCommandString(loadActorCommand.c_str()); - commandGroup.AddCommandString("CreateActorInstance -actorID %LASTRESULT%"); + // Temp solution after we refactor / remove the actor manager. + // We only need to create the actor instance by ourselves when openGLRenderPlugin is present. + // Atom render viewport will create actor instance along with the actor component. + PluginManager* pluginManager = GetPluginManager(); + if (pluginManager->FindActivePlugin(static_cast(OpenGLRenderPlugin::CLASS_ID))) + { + commandGroup.AddCommandString("CreateActorInstance -actorID %LASTRESULT%"); + } // execute the group command if (GetCommandManager()->ExecuteCommandGroup(commandGroup, outResult) == false) diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/NodeSelectionWindow.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/NodeSelectionWindow.h index df6f0195bc..97ca74284a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/NodeSelectionWindow.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/NodeSelectionWindow.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_NODESELECTIONWINDOW_H -#define __EMSTUDIO_NODESELECTIONWINDOW_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -57,5 +56,3 @@ namespace EMStudio bool m_accepted; }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/PluginManager.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/PluginManager.h index e3a5f9627a..b295f786a0 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/PluginManager.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/PluginManager.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_PLUGINMANAGER_H -#define __EMSTUDIO_PLUGINMANAGER_H +#pragma once #include #include @@ -68,5 +67,3 @@ namespace EMStudio void UnloadPlugins(); }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/ManipulatorCallbacks.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/ManipulatorCallbacks.h index 2f9201ffa9..16cf8f8f31 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/ManipulatorCallbacks.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/ManipulatorCallbacks.h @@ -6,8 +6,7 @@ * */ -#ifndef __MCOMMON_MANIPULATORCALLBACKS_H -#define __MCOMMON_MANIPULATORCALLBACKS_H +#pragma once // include the Core system #include "../EMStudioConfig.h" @@ -142,7 +141,4 @@ namespace EMStudio bool GetResetFollowMode() const override { return true; } }; -} // namespace MCommon - - -#endif +} // namespace EMStudio diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderLayouts.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderLayouts.h index fbc4178009..c792efddda 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderLayouts.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderLayouts.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_RENDERPLUGINLAYOUTS_H -#define __EMSTUDIO_RENDERPLUGINLAYOUTS_H +#pragma once // include the required headers #include "RenderPlugin.h" @@ -176,6 +175,3 @@ namespace EMStudio // register all available layouts (this will be automatically called inside the RenderPlugin's constructor) void EMSTUDIO_API RegisterRenderPluginLayouts(RenderPlugin* renderPlugin); } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderOptions.cpp b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderOptions.cpp index 241412c6c8..cc344db488 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderOptions.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderOptions.cpp @@ -1071,6 +1071,8 @@ namespace EMStudio settings.m_mirroredBitangentsColor = m_mirroredBitangentsColor; settings.m_bitangentsColor = m_bitangentsColor; settings.m_wireframeColor = m_wireframeColor; + settings.m_nodeAABBColor = m_nodeAABBColor; + settings.m_meshAABBColor = m_meshAABBColor; settings.m_staticAABBColor = m_staticAABBColor; settings.m_skeletonColor = m_skeletonColor; settings.m_lineSkeletonColor = m_lineSkeletonColor; diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderPlugin.cpp b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderPlugin.cpp index 2c9e84c9b9..3451855c86 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderPlugin.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderPlugin.cpp @@ -429,6 +429,7 @@ namespace EMStudio // 3. Relink the actor instances with the emstudio actors const size_t numActorInstances = EMotionFX::GetActorManager().GetNumActorInstances(); + size_t numActorInstancesInRenderPlugin = 0; for (size_t i = 0; i < numActorInstances; ++i) { EMotionFX::ActorInstance* actorInstance = EMotionFX::GetActorManager().GetActorInstance(i); @@ -440,6 +441,12 @@ namespace EMStudio continue; } + if (actorInstance->GetEntity()) + { + continue; + } + + numActorInstancesInRenderPlugin++; if (!emstudioActor) { for (EMStudioRenderActor* currentEMStudioActor : m_actors) @@ -485,6 +492,7 @@ namespace EMStudio if (found == false) { emstudioActor->m_actorInstances.erase(AZStd::next(begin(emstudioActor->m_actorInstances), j)); + numActorInstancesInRenderPlugin--; } else { @@ -497,7 +505,7 @@ namespace EMStudio m_reinitRequested = false; // zoom the camera to the available character only in case we're dealing with a single instance - if (resetViewCloseup && numActorInstances == 1) + if (resetViewCloseup && numActorInstancesInRenderPlugin == 1) { ViewCloseup(false); } diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderUpdateCallback.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderUpdateCallback.h index a9bc26ae22..af5c1c367a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderUpdateCallback.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderUpdateCallback.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_RENDERUPDATECALLBACK_H -#define __EMSTUDIO_RENDERUPDATECALLBACK_H +#pragma once #include "../EMStudioConfig.h" #include @@ -38,6 +37,3 @@ namespace EMStudio RenderPlugin* m_plugin; }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/ToolBarPlugin.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/ToolBarPlugin.h index dcda6d2c1f..6c329a1320 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/ToolBarPlugin.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/ToolBarPlugin.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_TOOLBARPLUGIN_H -#define __EMSTUDIO_TOOLBARPLUGIN_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -59,5 +58,3 @@ namespace EMStudio QPointer m_bar; }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/Workspace.cpp b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/Workspace.cpp index cada8c7f59..c8ee9be995 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/Workspace.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/Workspace.cpp @@ -23,6 +23,7 @@ #include #include #include +#include #include #include @@ -430,6 +431,18 @@ namespace EMStudio continue; } + // Temp solution after we refactor / remove the actor manager. + // We only need to create the actor instance by ourselves when openGLRenderPlugin is present. + // Atom render viewport will create actor instance along with the actor component. + PluginManager* pluginManager = GetPluginManager(); + if (!pluginManager->FindActivePlugin(static_cast(OpenGLRenderPlugin::CLASS_ID))) + { + if (commands[i].find("CreateActorInstance") == 0) + { + continue; + } + } + AzFramework::StringFunc::Replace(commands[i], "@products@", assetCacheFolder.c_str()); AzFramework::StringFunc::Replace(commands[i], "@assets@", assetCacheFolder.c_str()); AzFramework::StringFunc::Replace(commands[i], "@root@", assetCacheFolder.c_str()); diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/RenderPlugins/Source/OpenGLRender/GLWidget.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/RenderPlugins/Source/OpenGLRender/GLWidget.h index f821a7710e..e94fc0a060 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/RenderPlugins/Source/OpenGLRender/GLWidget.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/RenderPlugins/Source/OpenGLRender/GLWidget.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_GLWIDGET_H -#define __EMSTUDIO_GLWIDGET_H +#pragma once #if !defined(Q_MOC_RUN) #include "../RenderPluginsConfig.h" @@ -84,6 +83,3 @@ namespace EMStudio AZ::Debug::Timer m_perfTimer; }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/RenderPlugins/Source/RenderPluginsConfig.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/RenderPlugins/Source/RenderPluginsConfig.h index 2bb4301781..b4b0299c7e 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/RenderPlugins/Source/RenderPluginsConfig.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/RenderPlugins/Source/RenderPluginsConfig.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_RENDERPLUGINSCONFIG_H -#define __EMSTUDIO_RENDERPLUGINSCONFIG_H +#pragma once #include @@ -27,5 +26,3 @@ enum { MEMCATEGORY_RENDERPLUGIN = 993 }; - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/AnimGraphPlugin.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/AnimGraphPlugin.h index 3510920d2c..14ecf6db34 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/AnimGraphPlugin.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/AnimGraphPlugin.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_ANIMGRAPHPLUGIN_H -#define __EMSTUDIO_ANIMGRAPHPLUGIN_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -320,6 +319,3 @@ namespace EMStudio void UpdateWindowActionsCheckState(); }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/DebugEventHandler.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/DebugEventHandler.h index 5e8e76b7ef..4786527f62 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/DebugEventHandler.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/DebugEventHandler.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_BENDSETUPINSTANCEDEBUGEVENTHANDLER_H -#define __EMSTUDIO_BENDSETUPINSTANCEDEBUGEVENTHANDLER_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -45,5 +44,3 @@ namespace EMStudio private: }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameController.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameController.h index 47cfb9ddfc..b1925add10 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameController.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameController.h @@ -6,8 +6,7 @@ * */ -#ifndef __GAMECONTROLLER_H -#define __GAMECONTROLLER_H +#pragma once // include the required headers @@ -157,5 +156,3 @@ private: }; #endif - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameControllerWindow.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameControllerWindow.h index 059108625a..d3dda7196f 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameControllerWindow.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameControllerWindow.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_GAMECONTROLLERWINDOW_H -#define __EMSTUDIO_GAMECONTROLLERWINDOW_H +#pragma once #if !defined(Q_MOC_RUN) #include "../StandardPluginsConfig.h" @@ -190,5 +189,3 @@ namespace EMStudio void AutoSelectGameController(); }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GraphWidgetCallback.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GraphWidgetCallback.h index ff14484dc5..2ce33f9011 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GraphWidgetCallback.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GraphWidgetCallback.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_GRAPHWIDGETCALLBACK_H -#define __EMSTUDIO_GRAPHWIDGETCALLBACK_H +#pragma once // include required headers #include @@ -36,5 +35,3 @@ namespace EMStudio NodeGraphWidget* m_graphWidget; }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentNodesWindow.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentNodesWindow.h index 1743db3ab9..94cfaf275b 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentNodesWindow.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentNodesWindow.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_ATTACHMENTNODESWINDOW_H -#define __EMSTUDIO_ATTACHMENTNODESWINDOW_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -80,6 +79,3 @@ namespace EMStudio QToolButton* m_removeNodesButton; }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentsHierarchyWindow.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentsHierarchyWindow.h index 92a55668e8..e5ecbedc19 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentsHierarchyWindow.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentsHierarchyWindow.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_ATTACHMENTSHIERARCHYWINDOW_H -#define __EMSTUDIO_ATTACHMENTSHIERARCHYWINDOW_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -42,6 +41,3 @@ namespace EMStudio QTreeWidget* m_hierarchy; }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentsPlugin.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentsPlugin.h index edab3a9580..2d8d9632ba 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentsPlugin.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentsPlugin.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_ATTACHMENTSPLUGIN_H -#define __EMSTUDIO_ATTACHMENTSPLUGIN_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -91,6 +90,3 @@ namespace EMStudio AttachmentNodesWindow* m_attachmentNodesWindow; }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowCallback.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowCallback.h index 2e319e1dfa..586dfb8f44 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowCallback.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowCallback.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_LOGWINDOWCALLBACK_H -#define __EMSTUDIO_LOGWINDOWCALLBACK_H +#pragma once #if !defined(Q_MOC_RUN) #include "../StandardPluginsConfig.h" @@ -78,5 +77,3 @@ namespace EMStudio } // namespace EMStudio Q_DECLARE_METATYPE(MCore::LogCallback::ELogLevel) - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowPlugin.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowPlugin.h index 61b6ab4b8c..db8aa0ab24 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowPlugin.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowPlugin.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_LOGWINDOWPLUGIN_H -#define __EMSTUDIO_LOGWINDOWPLUGIN_H +#pragma once #if !defined(Q_MOC_RUN) #include @@ -65,5 +64,3 @@ namespace EMStudio AzQtComponents::FilteredSearchWidget* m_searchWidget; }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionExtractionWindow.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionExtractionWindow.h index 2f0bf63685..e4004a62aa 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionExtractionWindow.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionExtractionWindow.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_MOTIONEXTRACTIONWINDOW_H -#define __EMSTUDIO_MOTIONEXTRACTIONWINDOW_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -88,6 +87,3 @@ namespace EMStudio void CreateWarningWidget(); }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionPropertiesWindow.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionPropertiesWindow.h index eb1bcad3a3..3aa9133bb4 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionPropertiesWindow.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionPropertiesWindow.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_MOTIONPROPERTIESWINDOW_H -#define __EMSTUDIO_MOTIONPROPERTIESWINDOW_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -48,6 +47,3 @@ namespace EMStudio void FinalizeSubProperties(); }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionRetargetingWindow.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionRetargetingWindow.h index 3090a1f8bd..dbf39ccd84 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionRetargetingWindow.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionRetargetingWindow.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_MOTIONRETARGETINGWINDOW_H -#define __EMSTUDIO_MOTIONRETARGETINGWINDOW_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -52,6 +51,3 @@ namespace EMStudio CommandSystem::SelectionList m_selectionList; }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/StandardPluginsConfig.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/StandardPluginsConfig.h index 80c51cc36f..8937c4efaf 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/StandardPluginsConfig.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/StandardPluginsConfig.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_STANDARDPLUGINSCONFIG_H -#define __EMSTUDIO_STANDARDPLUGINSCONFIG_H +#pragma once // include the EMotion FX config and mem categories on default #include @@ -32,5 +31,3 @@ enum MEMCATEGORY_STANDARDPLUGINS_ANIMGRAPH = 1001, MEMCATEGORY_STANDARDPLUGINS_RESEARCH = 1002 }; - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/emotionfx_files.cmake b/Gems/EMotionFX/Code/EMotionFX/emotionfx_files.cmake index 8135f14f12..52c9d6aa15 100644 --- a/Gems/EMotionFX/Code/EMotionFX/emotionfx_files.cmake +++ b/Gems/EMotionFX/Code/EMotionFX/emotionfx_files.cmake @@ -144,6 +144,8 @@ set(FILES Source/TransformData.h Source/TriggerActionSetup.cpp Source/TriggerActionSetup.h + Source/Velocity.cpp + Source/Velocity.h Source/VertexAttributeLayer.cpp Source/VertexAttributeLayer.h Source/VertexAttributeLayerAbstractData.cpp diff --git a/Gems/EMotionFX/Code/MCore/Source/MCoreCommandManager.cpp b/Gems/EMotionFX/Code/MCore/Source/MCoreCommandManager.cpp index b59f2b69a0..4b21cde9f6 100644 --- a/Gems/EMotionFX/Code/MCore/Source/MCoreCommandManager.cpp +++ b/Gems/EMotionFX/Code/MCore/Source/MCoreCommandManager.cpp @@ -547,7 +547,12 @@ namespace MCore } tmpStr = commandString.substr(lastResultIndex, rightPercentagePos - lastResultIndex + 1); - AzFramework::StringFunc::Replace(commandString, tmpStr.c_str(), intermediateCommandResults[i - relativeIndex].c_str()); + AZStd::string replaceStr = intermediateCommandResults[i - relativeIndex]; + if (replaceStr.empty()) + { + replaceStr = "-1"; + } + AzFramework::StringFunc::Replace(commandString, tmpStr.c_str(), replaceStr.c_str()); replaceHappen = true; // Search again in case the command group is referring to other results diff --git a/Gems/EMotionFX/Code/MCore/Source/Vector.h b/Gems/EMotionFX/Code/MCore/Source/Vector.h index 3f5765762c..d904efcaaa 100644 --- a/Gems/EMotionFX/Code/MCore/Source/Vector.h +++ b/Gems/EMotionFX/Code/MCore/Source/Vector.h @@ -17,12 +17,14 @@ namespace MCore { + //! @deprecated Use AZ::Vector3::NormalizeSafeWithLength() inline float SafeLength(const AZ::Vector3& rhs) { const float lenSq = rhs.Dot(rhs); return (lenSq > FLT_EPSILON) ? sqrtf(lenSq) : 0.0f; } + //! @deprecated Use AZ::Vector3::GetNormalizedSafe() inline AZ::Vector3 SafeNormalize(const AZ::Vector3& rhs) { AZ::Vector3 result(0.0f); @@ -43,6 +45,7 @@ namespace MCore return AZ::Vector3(vec.GetX() - fac * n.GetX(), vec.GetY() - fac * n.GetY(), vec.GetZ() - fac * n.GetZ()); } + //! @deprecated Use AZ::Vector3::Project() MCORE_INLINE AZ::Vector3 Projected(const AZ::Vector3& vec, const AZ::Vector3& projectOnto) { AZ::Vector3 result = projectOnto; @@ -60,6 +63,7 @@ namespace MCore (MCore::Math::Abs(val.GetX() - val.GetZ()) < MCore::Math::epsilon)); } + //! @deprecated Use AZ::Vector3::Lerp() template <> MCORE_INLINE AZ::Vector3 LinearInterpolate(const AZ::Vector3& source, const AZ::Vector3& target, float timeValue) { diff --git a/Gems/EMotionFX/Code/MysticQt/Source/MysticQtConfig.h b/Gems/EMotionFX/Code/MysticQt/Source/MysticQtConfig.h index 9f3f2351cd..9b756b1db2 100644 --- a/Gems/EMotionFX/Code/MysticQt/Source/MysticQtConfig.h +++ b/Gems/EMotionFX/Code/MysticQt/Source/MysticQtConfig.h @@ -35,14 +35,14 @@ enum // convert from a QString into an AZStd::string MCORE_INLINE AZStd::string FromQtString(const QString& s) { - return {s.toUtf8().data(), static_cast(s.size())}; + return { s.toUtf8().data(), static_cast(s.toUtf8().length()) }; } // convert from a QString into an AZStd::string MCORE_INLINE void FromQtString(const QString& s, AZStd::string* result) { - *result = AZStd::string{s.toUtf8().data(), static_cast(s.size())}; + *result = AZStd::string{ s.toUtf8().data(), static_cast(s.toUtf8().length()) }; } inline QString FromStdString(AZStd::string_view s) diff --git a/Gems/EMotionFX/Code/MysticQt/Source/MysticQtManager.h b/Gems/EMotionFX/Code/MysticQt/Source/MysticQtManager.h index 9c8a73b92f..c313cd5489 100644 --- a/Gems/EMotionFX/Code/MysticQt/Source/MysticQtManager.h +++ b/Gems/EMotionFX/Code/MysticQt/Source/MysticQtManager.h @@ -6,8 +6,7 @@ * */ -#ifndef __MYSTICQT_MANAGER_H -#define __MYSTICQT_MANAGER_H +#pragma once // include required files #if !defined(Q_MOC_RUN) @@ -91,5 +90,3 @@ namespace MysticQt MCORE_INLINE const AZStd::string& GetAppDir() { return gMysticQtManager->GetAppDir(); } MCORE_INLINE const AZStd::string& GetDataDir() { return gMysticQtManager->GetDataDir(); } } // namespace MysticQt - -#endif diff --git a/Gems/EMotionFX/Code/Source/Editor/Plugins/Ragdoll/RagdollNodeWidget.cpp b/Gems/EMotionFX/Code/Source/Editor/Plugins/Ragdoll/RagdollNodeWidget.cpp index 29745beb68..538ad3ba52 100644 --- a/Gems/EMotionFX/Code/Source/Editor/Plugins/Ragdoll/RagdollNodeWidget.cpp +++ b/Gems/EMotionFX/Code/Source/Editor/Plugins/Ragdoll/RagdollNodeWidget.cpp @@ -125,6 +125,10 @@ namespace EMotionFX Physics::RagdollNodeConfiguration* ragdollNodeConfig = GetRagdollNodeConfig(); if (ragdollNodeConfig) { + AzPhysics::JointConfiguration* jointLimitConfig = ragdollNodeConfig->m_jointConfig.get(); + jointLimitConfig->SetPropertyVisibility(AzPhysics::JointConfiguration::PropertyVisibility::ParentLocalRotation, jointLimitConfig != nullptr); + jointLimitConfig->SetPropertyVisibility(AzPhysics::JointConfiguration::PropertyVisibility::ChildLocalRotation, jointLimitConfig != nullptr); + m_addColliderButton->show(); m_addRemoveButton->setText("Remove from ragdoll"); diff --git a/Gems/EMotionFX/Code/Source/Editor/PropertyWidgets/AnimGraphNodeNameHandler.cpp b/Gems/EMotionFX/Code/Source/Editor/PropertyWidgets/AnimGraphNodeNameHandler.cpp index 754acdaf1c..854825b45c 100644 --- a/Gems/EMotionFX/Code/Source/Editor/PropertyWidgets/AnimGraphNodeNameHandler.cpp +++ b/Gems/EMotionFX/Code/Source/Editor/PropertyWidgets/AnimGraphNodeNameHandler.cpp @@ -38,6 +38,12 @@ namespace EMotionFX m_node = node; } + void AnimGraphNodeNameLineEdit::focusInEvent([[maybe_unused]] QFocusEvent* event) + { + selectAll(); + QLineEdit::focusInEvent(event); + } + //--------------------------------------------------------------------------------------------------------------------------------------------------------- AnimGraphNodeNameHandler::AnimGraphNodeNameHandler() diff --git a/Gems/EMotionFX/Code/Source/Editor/PropertyWidgets/AnimGraphNodeNameHandler.h b/Gems/EMotionFX/Code/Source/Editor/PropertyWidgets/AnimGraphNodeNameHandler.h index ad6f0116ca..8da69f7437 100644 --- a/Gems/EMotionFX/Code/Source/Editor/PropertyWidgets/AnimGraphNodeNameHandler.h +++ b/Gems/EMotionFX/Code/Source/Editor/PropertyWidgets/AnimGraphNodeNameHandler.h @@ -29,7 +29,8 @@ namespace EMotionFX ~AnimGraphNodeNameLineEdit() = default; void SetNode(AnimGraphNode* node); - + private: + void focusInEvent(QFocusEvent* event) override; private: AnimGraphNode* m_node; }; diff --git a/Gems/EMotionFX/Code/Source/Integration/Components/AnimAudioComponent.cpp b/Gems/EMotionFX/Code/Source/Integration/Components/AnimAudioComponent.cpp index eac3705300..7cfea90ae2 100644 --- a/Gems/EMotionFX/Code/Source/Integration/Components/AnimAudioComponent.cpp +++ b/Gems/EMotionFX/Code/Source/Integration/Components/AnimAudioComponent.cpp @@ -405,6 +405,7 @@ namespace EMotionFX ActorNotificationBus::Handler::BusConnect(GetEntityId()); AnimAudioComponentNotificationBus::Handler::BusConnect(GetEntityId()); + AnimAudioComponentRequestBus::Handler::BusConnect(GetEntityId()); } void AnimAudioComponent::Deactivate() @@ -421,6 +422,7 @@ namespace EMotionFX ActorNotificationBus::Handler::BusDisconnect(GetEntityId()); AnimAudioComponentNotificationBus::Handler::BusDisconnect(GetEntityId()); + AnimAudioComponentRequestBus::Handler::BusDisconnect(GetEntityId()); } void AnimAudioComponent::OnTick(float deltaTime, AZ::ScriptTimePoint time) diff --git a/Gems/EMotionFX/Code/Source/Integration/Components/SimpleLODComponent.cpp b/Gems/EMotionFX/Code/Source/Integration/Components/SimpleLODComponent.cpp index fdc6426e4c..c12a7ee6bc 100644 --- a/Gems/EMotionFX/Code/Source/Integration/Components/SimpleLODComponent.cpp +++ b/Gems/EMotionFX/Code/Source/Integration/Components/SimpleLODComponent.cpp @@ -53,6 +53,7 @@ namespace EMotionFX ->Attribute(AZ::Edit::Attributes::AutoExpand, true) ->ElementAttribute(AZ::Edit::Attributes::Step, 0.01f) ->ElementAttribute(AZ::Edit::Attributes::Suffix, " m") + ->ElementAttribute(AZ::Edit::Attributes::Min, 0.00f) ->DataElement(0, &SimpleLODComponent::Configuration::m_enableLodSampling, "Enable LOD anim graph sampling", "AnimGraph sample rate will adjust based on LOD level.") ->Attribute(AZ::Edit::Attributes::ChangeNotify, AZ::Edit::PropertyRefreshLevels::EntireTree) @@ -61,7 +62,8 @@ namespace EMotionFX ->Attribute(AZ::Edit::Attributes::Visibility, &SimpleLODComponent::Configuration::GetEnableLodSampling) ->Attribute(AZ::Edit::Attributes::ContainerCanBeModified, false) ->Attribute(AZ::Edit::Attributes::AutoExpand, true) - ->ElementAttribute(AZ::Edit::Attributes::Step, 1.0f); + ->ElementAttribute(AZ::Edit::Attributes::Step, 1.0f) + ->ElementAttribute(AZ::Edit::Attributes::Min, 0.0f); } } } @@ -232,6 +234,10 @@ namespace EMotionFX const float updateRateInSeconds = animGraphSampleRate > 0.0f ? 1.0f / animGraphSampleRate : 0.0f; actorInstance->SetMotionSamplingRate(updateRateInSeconds); } + else if (actorInstance->GetMotionSamplingRate() != 0) + { + actorInstance->SetMotionSamplingRate(0); + } // Disable the automatic mesh LOD level adjustment based on screen space in case a simple LOD component is present. // The simple LOD component overrides the mesh LOD level and syncs the skeleton with the mesh LOD level. diff --git a/Gems/EMotionFX/Code/Source/Integration/Rendering/RenderActorSettings.h b/Gems/EMotionFX/Code/Source/Integration/Rendering/RenderActorSettings.h index 0260d1aae5..8663b768c8 100644 --- a/Gems/EMotionFX/Code/Source/Integration/Rendering/RenderActorSettings.h +++ b/Gems/EMotionFX/Code/Source/Integration/Rendering/RenderActorSettings.h @@ -28,6 +28,10 @@ namespace AZ::Render float m_wireframeScale = 1.0f; float m_nodeOrientationScale = 1.0f; + bool m_enabledNodeBasedAabb = true; + bool m_enabledMeshBasedAabb = true; + bool m_enabledStaticBasedAabb = true; + AZ::Color m_hitDetectionColliderColor{0.44f, 0.44f, 0.44f, 1.0f}; AZ::Color m_selectedHitDetectionColliderColor{ 0.3f, 0.56f, 0.88f, 1.0f }; AZ::Color m_ragdollColliderColor{ 0.44f, 0.44f, 0.44f, 1.0f }; @@ -44,9 +48,12 @@ namespace AZ::Render AZ::Color m_mirroredBitangentsColor{ 1.0f, 1.0f, 0.0f, 1.0f }; AZ::Color m_bitangentsColor{ 1.0f, 1.0f, 1.0f, 1.0f }; AZ::Color m_wireframeColor{ 0.0f, 0.0f, 0.0f, 1.0f }; - AZ::Color m_staticAABBColor{ 0.0f, 0.7f, 0.7f, 1.0f }; AZ::Color m_lineSkeletonColor{ 0.33333f, 1.0f, 0.0f, 1.0f }; AZ::Color m_skeletonColor{ 0.19f, 0.58f, 0.19f, 1.0f }; AZ::Color m_jointNameColor{ 1.0f, 1.0f, 1.0f, 1.0f }; + + AZ::Color m_nodeAABBColor{ 1.0f, 0.0f, 0.0f, 1.0f }; + AZ::Color m_meshAABBColor{ 0.0f, 0.0f, 0.7f, 1.0f }; + AZ::Color m_staticAABBColor{ 0.0f, 0.7f, 0.7f, 1.0f }; }; } // namespace AZ::Render diff --git a/Gems/EMotionFX/Code/Tests/AnimGraphEventTests.cpp b/Gems/EMotionFX/Code/Tests/AnimGraphEventTests.cpp index bd3fa10b24..11865674c8 100644 --- a/Gems/EMotionFX/Code/Tests/AnimGraphEventTests.cpp +++ b/Gems/EMotionFX/Code/Tests/AnimGraphEventTests.cpp @@ -49,7 +49,7 @@ namespace EMotionFX for (int i = 0; i < params.m_numStates; ++i) { AnimGraphNode* state = aznew AnimGraphMotionNode(); - state->SetName(AZStd::string(1, startChar + i).c_str()); + state->SetName(AZStd::string(1, static_cast(startChar + i)).c_str()); m_rootStateMachine->AddChildNode(state); AddTransitionWithTimeCondition(prevState, state, /*blendTime*/params.m_transitionBlendTime, /*countDownTime*/params.m_conditionCountDownTime); prevState = state; diff --git a/Gems/EMotionFX/Code/Tests/AnimGraphRefCountTests.cpp b/Gems/EMotionFX/Code/Tests/AnimGraphRefCountTests.cpp index 54f945d95f..c4e6462fff 100644 --- a/Gems/EMotionFX/Code/Tests/AnimGraphRefCountTests.cpp +++ b/Gems/EMotionFX/Code/Tests/AnimGraphRefCountTests.cpp @@ -90,7 +90,7 @@ namespace EMotionFX for (int i = 0; i < param.m_numStates; ++i) { AnimGraphBindPoseNode* state = aznew AnimGraphBindPoseNode(); - state->SetName(AZStd::string(1, startChar + i).c_str()); + state->SetName(AZStd::string(1, static_cast(startChar + i)).c_str()); m_rootStateMachine->AddChildNode(state); AddTransitionWithTimeCondition(prevState, state, /*blendTime*/param.m_blendTime, /*countDownTime*/param.m_countDownTime); prevState = state; diff --git a/Gems/FastNoise/Code/CMakeLists.txt b/Gems/FastNoise/Code/CMakeLists.txt index 76b2cb4bd1..819592e018 100644 --- a/Gems/FastNoise/Code/CMakeLists.txt +++ b/Gems/FastNoise/Code/CMakeLists.txt @@ -18,9 +18,11 @@ ly_add_target( Include BUILD_DEPENDENCIES PUBLIC - Legacy::CryCommon Gem::GradientSignal + PUBLIC + AZ::AzCore PRIVATE + AZ::AzFramework Gem::LmbrCentral ) diff --git a/Gems/FastNoise/Code/Source/FastNoiseGradientComponent.cpp b/Gems/FastNoise/Code/Source/FastNoiseGradientComponent.cpp index 0f8ce4c5da..4cea2efcc8 100644 --- a/Gems/FastNoise/Code/Source/FastNoiseGradientComponent.cpp +++ b/Gems/FastNoise/Code/Source/FastNoiseGradientComponent.cpp @@ -249,6 +249,9 @@ namespace FastNoiseGem void FastNoiseGradientComponent::Activate() { + // This will immediately call OnGradientTransformChanged and initialize m_gradientTransform. + GradientSignal::GradientTransformNotificationBus::Handler::BusConnect(GetEntityId()); + // Some platforms require random seeds to be > 0. Clamp to a positive range to ensure we're always safe. m_generator.SetSeed(AZ::GetMax(m_configuration.m_seed, 1)); m_generator.SetFrequency(m_configuration.m_frequency); @@ -272,6 +275,7 @@ namespace FastNoiseGem { GradientSignal::GradientRequestBus::Handler::BusDisconnect(); FastNoiseGradientRequestBus::Handler::BusDisconnect(); + GradientSignal::GradientTransformNotificationBus::Handler::BusDisconnect(); } bool FastNoiseGradientComponent::ReadInConfig(const AZ::ComponentConfig* baseConfig) @@ -294,14 +298,21 @@ namespace FastNoiseGem return false; } + void FastNoiseGradientComponent::OnGradientTransformChanged(const GradientSignal::GradientTransform& newTransform) + { + AZStd::unique_lock lock(m_transformMutex); + m_gradientTransform = newTransform; + } + float FastNoiseGradientComponent::GetValue(const GradientSignal::GradientSampleParams& sampleParams) const { AZ::Vector3 uvw = sampleParams.m_position; - bool wasPointRejected = false; - const bool shouldNormalizeOutput = false; - GradientSignal::GradientTransformRequestBus::Event( - GetEntityId(), &GradientSignal::GradientTransformRequestBus::Events::TransformPositionToUVW, sampleParams.m_position, uvw, shouldNormalizeOutput, wasPointRejected); + + { + AZStd::shared_lock lock(m_transformMutex); + m_gradientTransform.TransformPositionToUVW(sampleParams.m_position, uvw, wasPointRejected); + } if (!wasPointRejected) { diff --git a/Gems/FastNoise/Code/Source/FastNoiseGradientComponent.h b/Gems/FastNoise/Code/Source/FastNoiseGradientComponent.h index da972743ec..dd19049ee6 100644 --- a/Gems/FastNoise/Code/Source/FastNoiseGradientComponent.h +++ b/Gems/FastNoise/Code/Source/FastNoiseGradientComponent.h @@ -12,6 +12,7 @@ #include #include #include +#include #include #include @@ -67,6 +68,7 @@ namespace FastNoiseGem : public AZ::Component , private GradientSignal::GradientRequestBus::Handler , private FastNoiseGradientRequestBus::Handler + , private GradientSignal::GradientTransformNotificationBus::Handler { public: friend class EditorFastNoiseGradientComponent; @@ -80,23 +82,25 @@ namespace FastNoiseGem FastNoiseGradientComponent(const FastNoiseGradientConfig& configuration); FastNoiseGradientComponent() = default; - ////////////////////////////////////////////////////////////////////////// - // AZ::Component interface implementation + // AZ::Component overrides... void Activate() override; void Deactivate() override; bool ReadInConfig(const AZ::ComponentConfig* baseConfig) override; bool WriteOutConfig(AZ::ComponentConfig* outBaseConfig) const override; - ////////////////////////////////////////////////////////////////////////// - // GradientRequestBus + // GradientRequestBus overrides... float GetValue(const GradientSignal::GradientSampleParams& sampleParams) const override; protected: FastNoiseGradientConfig m_configuration; FastNoise m_generator; + GradientSignal::GradientTransform m_gradientTransform; + mutable AZStd::shared_mutex m_transformMutex; - ///////////////////////////////////////////////////////////////////////// - // FastNoiseGradientRequest overrides + // GradientTransformNotificationBus overrides... + void OnGradientTransformChanged(const GradientSignal::GradientTransform& newTransform) override; + + // FastNoiseGradientRequest overrides... int GetRandomSeed() const override; void SetRandomSeed(int seed) override; diff --git a/Gems/FastNoise/Code/Tests/FastNoiseTest.cpp b/Gems/FastNoise/Code/Tests/FastNoiseTest.cpp index 3fb60cdaf6..f0d5a9d1bd 100644 --- a/Gems/FastNoise/Code/Tests/FastNoiseTest.cpp +++ b/Gems/FastNoise/Code/Tests/FastNoiseTest.cpp @@ -7,9 +7,6 @@ */ #include -#include -#include -#include #include #include @@ -49,9 +46,10 @@ public: //////////////////////////////////////////////////////////////////////////// //// GradientTransformRequestBus - void TransformPositionToUVW([[maybe_unused]] const AZ::Vector3& inPosition, [[maybe_unused]] AZ::Vector3& outUVW, [[maybe_unused]] const bool shouldNormalizeOutput, [[maybe_unused]] bool& wasPointRejected) const override {} - void GetGradientLocalBounds([[maybe_unused]] AZ::Aabb& bounds) const override {} - void GetGradientEncompassingBounds([[maybe_unused]] AZ::Aabb& bounds) const override {} + const GradientSignal::GradientTransform& GetGradientTransform() const override + { + return m_gradientTransform; + } ////////////////////////////////////////////////////////////////////////// // GradientTransformModifierRequestBus @@ -99,28 +97,8 @@ public: bool GetAdvancedMode() const override { return false; } void SetAdvancedMode([[maybe_unused]] bool value) override {} -}; -struct MockGlobalEnvironment -{ - MockGlobalEnvironment() - { - m_stubEnv.pCryPak = &m_stubPak; - m_stubEnv.pConsole = &m_stubConsole; - m_stubEnv.pSystem = &m_stubSystem; - gEnv = &m_stubEnv; - } - - ~MockGlobalEnvironment() - { - gEnv = nullptr; - } - -private: - SSystemGlobalEnvironment m_stubEnv; - testing::NiceMock m_stubPak; - testing::NiceMock m_stubConsole; - testing::NiceMock m_stubSystem; + GradientSignal::GradientTransform m_gradientTransform; }; TEST(FastNoiseTest, ComponentsWithComponentApplication) @@ -130,8 +108,6 @@ TEST(FastNoiseTest, ComponentsWithComponentApplication) appDesc.m_recordingMode = AZ::Debug::AllocationRecords::RECORD_FULL; appDesc.m_stackRecordLevels = 20; - MockGlobalEnvironment mocks; - AZ::ComponentApplication app; AZ::Entity* systemEntity = app.Create(appDesc); ASSERT_TRUE(systemEntity != nullptr); @@ -186,7 +162,6 @@ public: AZ::ComponentApplication m_application; AZ::Entity* m_systemEntity; - MockGlobalEnvironment m_mocks; }; ////////////////////////////////////////////////////////////////////////// diff --git a/Gems/GradientSignal/Code/CMakeLists.txt b/Gems/GradientSignal/Code/CMakeLists.txt index 5b88044116..d4cf666630 100644 --- a/Gems/GradientSignal/Code/CMakeLists.txt +++ b/Gems/GradientSignal/Code/CMakeLists.txt @@ -18,10 +18,11 @@ ly_add_target( Include BUILD_DEPENDENCIES PUBLIC - Legacy::CryCommon + AZ::AzCore + AZ::AtomCore + AZ::AzFramework Gem::SurfaceData Gem::ImageProcessingAtom.Headers - PRIVATE Gem::LmbrCentral ) @@ -37,9 +38,11 @@ ly_add_target( Include BUILD_DEPENDENCIES PRIVATE - Gem::GradientSignal.Static Gem::LmbrCentral PUBLIC + AZ::AzCore + AZ::AtomCore + Gem::GradientSignal.Static Gem::ImageProcessingAtom.Headers # Atom/ImageProcessing/PixelFormats.h is part of a header in Includes RUNTIME_DEPENDENCIES Gem::LmbrCentral @@ -69,7 +72,9 @@ if(PAL_TRAIT_BUILD_HOST_TOOLS) Gem::LmbrCentral.Editor PUBLIC 3rdParty::Qt::Widgets - Legacy::CryCommon + AZ::AzCore + AZ::AtomCore + AZ::AzFramework AZ::AzToolsFramework AZ::AssetBuilderSDK Gem::GradientSignal.Static @@ -92,6 +97,8 @@ if(PAL_TRAIT_BUILD_HOST_TOOLS) PRIVATE Gem::GradientSignal.Editor.Static Gem::LmbrCentral.Editor + PUBLIC + AZ::AtomCore RUNTIME_DEPENDENCIES Gem::LmbrCentral.Editor ) @@ -117,6 +124,27 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) Mocks ) + ly_add_target( + NAME GradientSignal.Tests.Static STATIC + NAMESPACE Gem + FILES_CMAKE + gradientsignal_shared_tests_files.cmake + INCLUDE_DIRECTORIES + PUBLIC + Tests + PRIVATE + . + Source + BUILD_DEPENDENCIES + PRIVATE + AZ::AzTest + AZ::AzTestShared + Gem::GradientSignal.Static + Gem::LmbrCentral + Gem::LmbrCentral.Mocks + Gem::GradientSignal.Mocks + ) + ly_add_target( NAME GradientSignal.Tests ${PAL_TRAIT_TEST_TARGET_TYPE} NAMESPACE Gem @@ -129,14 +157,23 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) BUILD_DEPENDENCIES PRIVATE AZ::AzTest + AZ::AzTestShared + Gem::GradientSignal.Tests.Static Gem::GradientSignal.Static Gem::LmbrCentral + Gem::LmbrCentral.Mocks Gem::GradientSignal.Mocks ) ly_add_googletest( NAME Gem::GradientSignal.Tests ) + ly_add_googlebenchmark( + NAME Gem::GradientSignal.Benchmarks + TARGET Gem::GradientSignal.Tests + ) + + if(PAL_TRAIT_BUILD_HOST_TOOLS) ly_add_target( NAME GradientSignal.Editor.Tests ${PAL_TRAIT_TEST_TARGET_TYPE} @@ -150,9 +187,12 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) BUILD_DEPENDENCIES PRIVATE AZ::AzTest + AZ::AzTestShared + Gem::GradientSignal.Tests.Static Gem::GradientSignal.Static Gem::GradientSignal.Editor.Static Gem::LmbrCentral.Editor + Gem::LmbrCentral.Mocks ) ly_add_googletest( NAME Gem::GradientSignal.Editor.Tests diff --git a/Gems/GradientSignal/Code/Source/Components/ConstantGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/ConstantGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/ConstantGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/ConstantGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/DitherGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/DitherGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/DitherGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/DitherGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/GradientSurfaceDataComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/GradientSurfaceDataComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/GradientSurfaceDataComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/GradientSurfaceDataComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/GradientTransformComponent.h similarity index 92% rename from Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/GradientTransformComponent.h index abaa245f15..805fba9e74 100644 --- a/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.h +++ b/Gems/GradientSignal/Code/Include/GradientSignal/Components/GradientTransformComponent.h @@ -101,9 +101,7 @@ namespace GradientSignal ////////////////////////////////////////////////////////////////////////// // GradientTransformRequestBus - void TransformPositionToUVW(const AZ::Vector3& inPosition, AZ::Vector3& outUVW, const bool shouldNormalizeOutput, bool& wasPointRejected) const override; - void GetGradientLocalBounds(AZ::Aabb& bounds) const override; - void GetGradientEncompassingBounds(AZ::Aabb& bounds) const override; + const GradientTransform& GetGradientTransform() const override; ////////////////////////////////////////////////////////////////////////// // DependencyNotificationBus @@ -113,7 +111,7 @@ namespace GradientSignal // AZ::TickBus::Handler void OnTick(float deltaTime, AZ::ScriptTimePoint time) override; - void UpdateFromShape(); + void UpdateFromShape(bool notifyDependentsOfChange); AZ::EntityId GetShapeEntityId() const; @@ -168,9 +166,8 @@ namespace GradientSignal private: mutable AZStd::recursive_mutex m_cacheMutex; GradientTransformConfig m_configuration; - AZ::Aabb m_shapeBounds = AZ::Aabb::CreateNull(); - AZ::Matrix3x4 m_shapeTransformInverse = AZ::Matrix3x4::CreateIdentity(); LmbrCentral::DependencyMonitor m_dependencyMonitor; AZStd::atomic_bool m_dirty{ false }; + GradientTransform m_gradientTransform; }; } //namespace GradientSignal diff --git a/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/ImageGradientComponent.h similarity index 86% rename from Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/ImageGradientComponent.h index 5033c44735..8214436f83 100644 --- a/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.h +++ b/Gems/GradientSignal/Code/Include/GradientSignal/Components/ImageGradientComponent.h @@ -11,6 +11,7 @@ #include #include #include +#include #include #include #include @@ -46,6 +47,7 @@ namespace GradientSignal , private AZ::Data::AssetBus::Handler , private GradientRequestBus::Handler , private ImageGradientRequestBus::Handler + , private GradientTransformNotificationBus::Handler { public: template friend class LmbrCentral::EditorWrappedComponentBase; @@ -59,29 +61,27 @@ namespace GradientSignal ImageGradientComponent() = default; ~ImageGradientComponent() = default; - ////////////////////////////////////////////////////////////////////////// - // AZ::Component interface implementation + // AZ::Component overrides... void Activate() override; void Deactivate() override; bool ReadInConfig(const AZ::ComponentConfig* baseConfig) override; bool WriteOutConfig(AZ::ComponentConfig* outBaseConfig) const override; - ////////////////////////////////////////////////////////////////////////// - // GradientRequestBus + // GradientRequestBus overrides... float GetValue(const GradientSampleParams& sampleParams) const override; - ////////////////////////////////////////////////////////////////////////// - // AZ::Data::AssetBus::Handler + // AZ::Data::AssetBus overrides... void OnAssetReady(AZ::Data::Asset asset) override; void OnAssetMoved(AZ::Data::Asset asset, void* oldDataPointer) override; void OnAssetReloaded(AZ::Data::Asset asset) override; protected: + // GradientTransformNotificationBus overrides... + void OnGradientTransformChanged(const GradientTransform& newTransform) override; void SetupDependencies(); - ////////////////////////////////////////////////////////////////////////// - // ImageGradientRequestBus + // ImageGradientRequestBus overrides... AZStd::string GetImageAssetPath() const override; void SetImageAssetPath(const AZStd::string& assetPath) override; @@ -94,6 +94,7 @@ namespace GradientSignal private: ImageGradientConfig m_configuration; LmbrCentral::DependencyMonitor m_dependencyMonitor; - mutable AZStd::recursive_mutex m_imageMutex; + mutable AZStd::shared_mutex m_imageMutex; + GradientTransform m_gradientTransform; }; } diff --git a/Gems/GradientSignal/Code/Source/Components/InvertGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/InvertGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/InvertGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/InvertGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/LevelsGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/LevelsGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/LevelsGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/LevelsGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/MixedGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/MixedGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/MixedGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/MixedGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/PerlinGradientComponent.h similarity index 85% rename from Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/PerlinGradientComponent.h index 9fda45c716..ef171f5319 100644 --- a/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.h +++ b/Gems/GradientSignal/Code/Include/GradientSignal/Components/PerlinGradientComponent.h @@ -12,6 +12,7 @@ #include #include #include +#include #include #include @@ -47,6 +48,7 @@ namespace GradientSignal : public AZ::Component , private GradientRequestBus::Handler , private PerlinGradientRequestBus::Handler + , private GradientTransformNotificationBus::Handler { public: template friend class LmbrCentral::EditorWrappedComponentBase; @@ -60,23 +62,25 @@ namespace GradientSignal PerlinGradientComponent() = default; ~PerlinGradientComponent() = default; - ////////////////////////////////////////////////////////////////////////// - // AZ::Component interface implementation + // AZ::Component overrides... void Activate() override; void Deactivate() override; bool ReadInConfig(const AZ::ComponentConfig* baseConfig) override; bool WriteOutConfig(AZ::ComponentConfig* outBaseConfig) const override; - ////////////////////////////////////////////////////////////////////////// - // GradientRequestBus + // GradientRequestBus overrides... float GetValue(const GradientSampleParams& sampleParams) const override; private: PerlinGradientConfig m_configuration; AZStd::unique_ptr m_perlinImprovedNoise; + GradientTransform m_gradientTransform; + mutable AZStd::shared_mutex m_transformMutex; - ///////////////////////////////////////////////////////////////////////// - //PerlinGradientRequest overrides + // GradientTransformNotificationBus overrides... + void OnGradientTransformChanged(const GradientTransform& newTransform) override; + + // PerlinGradientRequestBus overrides... int GetRandomSeed() const override; void SetRandomSeed(int seed) override; diff --git a/Gems/GradientSignal/Code/Source/Components/PosterizeGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/PosterizeGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/PosterizeGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/PosterizeGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/RandomGradientComponent.h similarity index 82% rename from Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/RandomGradientComponent.h index 299b9dadfe..b0dbd964a0 100644 --- a/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.h +++ b/Gems/GradientSignal/Code/Include/GradientSignal/Components/RandomGradientComponent.h @@ -10,6 +10,7 @@ #include #include +#include #include namespace LmbrCentral @@ -38,6 +39,7 @@ namespace GradientSignal : public AZ::Component , private GradientRequestBus::Handler , private RandomGradientRequestBus::Handler + , private GradientTransformNotificationBus::Handler { public: template friend class LmbrCentral::EditorWrappedComponentBase; @@ -51,22 +53,24 @@ namespace GradientSignal RandomGradientComponent() = default; ~RandomGradientComponent() = default; - ////////////////////////////////////////////////////////////////////////// - // AZ::Component interface implementation + // AZ::Component overrides... void Activate() override; void Deactivate() override; bool ReadInConfig(const AZ::ComponentConfig* baseConfig) override; bool WriteOutConfig(AZ::ComponentConfig* outBaseConfig) const override; - ////////////////////////////////////////////////////////////////////////// - // GradientRequestBus + // GradientRequestBus overrides... float GetValue(const GradientSampleParams& sampleParams) const override; private: RandomGradientConfig m_configuration; + GradientTransform m_gradientTransform; + mutable AZStd::shared_mutex m_transformMutex; - ///////////////////////////////////////////////////////////////////////// - // RandomGradientRequest overrides + // GradientTransformNotificationBus overrides... + void OnGradientTransformChanged(const GradientTransform& newTransform) override; + + // RandomGradientRequestBus overrides... int GetRandomSeed() const override; void SetRandomSeed(int seed) override; }; diff --git a/Gems/GradientSignal/Code/Source/Components/ReferenceGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/ReferenceGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/ReferenceGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/ReferenceGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/ShapeAreaFalloffGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/ShapeAreaFalloffGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/ShapeAreaFalloffGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/ShapeAreaFalloffGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/SmoothStepGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/SmoothStepGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/SmoothStepGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/SmoothStepGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/SurfaceAltitudeGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/SurfaceAltitudeGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/SurfaceAltitudeGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/SurfaceAltitudeGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/SurfaceMaskGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/SurfaceMaskGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/SurfaceMaskGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/SurfaceMaskGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/SurfaceSlopeGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/SurfaceSlopeGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/SurfaceSlopeGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/SurfaceSlopeGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/ThresholdGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/ThresholdGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/ThresholdGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/ThresholdGradientComponent.h diff --git a/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientRequestBus.h b/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientRequestBus.h index 1782972acf..3a215c5b5d 100644 --- a/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientRequestBus.h +++ b/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientRequestBus.h @@ -11,6 +11,8 @@ #include #include +#include + namespace GradientSignal { struct GradientSampleParams final @@ -49,6 +51,35 @@ namespace GradientSignal */ virtual float GetValue(const GradientSampleParams& sampleParams) const = 0; + /** + * Given a list of positions, generate values. Implementations of this need to be thread-safe without using locks, + * as it can get called from multiple threads simultaneously and has the potential to cause lock inversion deadlocks. + * \param positions The input list of positions to query. + * \param outValues The output list of values. This list is expected to be the same size as the positions list. + */ + virtual void GetValues(AZStd::array_view positions, AZStd::array_view outValues) const + { + // Reference implementation of GetValues for any gradients that don't have their own optimized implementations. + // This is 10%-60% faster than calling GetValue via EBus many times due to the per-call EBus overhead. + + if (positions.size() != outValues.size()) + { + AZ_Assert(false, "input and output lists are different sizes (%zu vs %zu).", positions.size(), outValues.size()); + return; + } + + GradientSampleParams sampleParams; + for (size_t index = 0; index < positions.size(); index++) + { + sampleParams.m_position = positions[index]; + + // The const_cast is necessary for now since array_view currently only supports const entries. + // If/when array_view is fixed to support non-const, or AZStd::span gets created, the const_cast can get removed. + auto& outValue = const_cast(outValues[index]); + outValue = GetValue(sampleParams); + } + } + /** * Call to check the hierarchy to see if a given entityId exists in the gradient signal chain */ diff --git a/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientTransformModifierRequestBus.h b/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientTransformModifierRequestBus.h index 34cc8ef685..eba6aad12c 100644 --- a/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientTransformModifierRequestBus.h +++ b/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientTransformModifierRequestBus.h @@ -13,14 +13,30 @@ namespace GradientSignal { + //! TransformType describes where the gradient's origin is mapped to. + enum class TransformType : AZ::u8 + { + //! The gradient's origin is the world position of this entity. + World_ThisEntity = 0, + //! The gradient's origin is the local position of this entity, but in world space. + //! i.e. If the parent is at (2, 2), and the gradient is at (3,3) in local space, the gradient entity itself will be at (5,5) in + //! world space but its origin will frozen at (3,3) in world space, no matter how much the parent moves around. + Local_ThisEntity, + //! The gradient's origin is the world position of the reference entity. + World_ReferenceEntity, + //! The gradient's origin is the local position of the reference entity, but in world space. + Local_ReferenceEntity, + //! The gradient's origin is at (0,0,0) in world space. + World_Origin, + //! The gradient's origin is in translated world space relative to the reference entity. + Relative, + }; + class GradientTransformModifierRequests : public AZ::ComponentBus { public: - /** - * Overrides the default AZ::EBusTraits handler policy to allow one - * listener only. - */ + //! Overrides the default AZ::EBusTraits handler policy to allow only one listener. static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single; virtual bool GetAllowReference() const = 0; diff --git a/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientTransformRequestBus.h b/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientTransformRequestBus.h index 426255efe7..3b674d0bd5 100644 --- a/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientTransformRequestBus.h +++ b/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientTransformRequestBus.h @@ -11,6 +11,7 @@ #include #include #include +#include namespace GradientSignal { @@ -22,15 +23,56 @@ namespace GradientSignal static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById; using BusIdType = AZ::EntityId; - //! allows multiple threads to call shape requests + //! allows multiple threads to call gradient transform requests using MutexType = AZStd::recursive_mutex; virtual ~GradientTransformRequests() = default; - virtual void TransformPositionToUVW(const AZ::Vector3& inPosition, AZ::Vector3& outUVW, const bool shouldNormalizeOutput, bool& wasPointRejected) const = 0; - virtual void GetGradientLocalBounds(AZ::Aabb& bounds) const = 0; - virtual void GetGradientEncompassingBounds(AZ::Aabb& bounds) const = 0; + //! Get the GradientTransform that's been configured by the bus listener. + //! \return the GradientTransform instance that can be used to transform world points into gradient lookup space. + virtual const GradientTransform& GetGradientTransform() const = 0; }; using GradientTransformRequestBus = AZ::EBus; + + /** + * Notifies about changes to the GradientTransform configuration + */ + class GradientTransformNotifications + : public AZ::EBusTraits + { + public: + //////////////////////////////////////////////////////////////////////// + // EBusTraits + static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById; + using BusIdType = AZ::EntityId; + using MutexType = AZStd::recursive_mutex; + //////////////////////////////////////////////////////////////////////// + + //! Notify listeners that the GradientTransform configuration has changed. + //! \return the GradientTransform instance that can be used to transform world points into gradient lookup space. + virtual void OnGradientTransformChanged(const GradientTransform& newTransform) = 0; + + //! Connection policy that auto-calls OnGradientTransformChanged on connection with the current GradientTransform data. + template + struct ConnectionPolicy : public AZ::EBusConnectionPolicy + { + static void Connect( + typename Bus::BusPtr& busPtr, + typename Bus::Context& context, + typename Bus::HandlerNode& handler, + typename Bus::Context::ConnectLockGuard& connectLock, + const typename Bus::BusIdType& id = 0) + { + AZ::EBusConnectionPolicy::Connect(busPtr, context, handler, connectLock, id); + + GradientTransform transform; + GradientTransformRequestBus::EventResult(transform, id, &GradientTransformRequests::GetGradientTransform); + handler->OnGradientTransformChanged(transform); + } + }; + }; + + using GradientTransformNotificationBus = AZ::EBus; + } //namespace GradientSignal diff --git a/Gems/GradientSignal/Code/Include/GradientSignal/GradientSampler.h b/Gems/GradientSignal/Code/Include/GradientSignal/GradientSampler.h index c06265fb24..a2e1849590 100644 --- a/Gems/GradientSignal/Code/Include/GradientSignal/GradientSampler.h +++ b/Gems/GradientSignal/Code/Include/GradientSignal/GradientSampler.h @@ -33,6 +33,7 @@ namespace GradientSignal static void Reflect(AZ::ReflectContext* context); inline float GetValue(const GradientSampleParams& sampleParams) const; + inline void GetValues(AZStd::array_view positions, AZStd::array_view outValues) const; bool IsEntityInHierarchy(const AZ::EntityId& entityId) const; @@ -88,8 +89,6 @@ namespace GradientSignal inline float GradientSampler::GetValue(const GradientSampleParams& sampleParams) const { - AZ_PROFILE_FUNCTION(Entity); - if (m_opacity <= 0.0f || !m_gradientId.IsValid()) { return 0.0f; @@ -121,7 +120,7 @@ namespace GradientSignal if (m_isRequestInProgress) { - AZ_ErrorOnce("GradientSignal", !m_isRequestInProgress, "Detected cyclic dependences with gradient entity references"); + AZ_ErrorOnce("GradientSignal", !m_isRequestInProgress, "Detected cyclic dependencies with gradient entity references"); } else { @@ -147,4 +146,93 @@ namespace GradientSignal return output * m_opacity; } + + inline void GradientSampler::GetValues(AZStd::array_view positions, AZStd::array_view outValues) const + { + auto ClearOutputValues = [](AZStd::array_view outValues) + { + // If we don't have a valid gradient (or it is fully transparent), clear out all the output values. + for (size_t index = 0; index < outValues.size(); index++) + { + // The const_cast is necessary for now since array_view currently only supports const entries. + // If/when array_view is fixed to support non-const, or AZStd::span gets created, the const_cast can get removed. + auto& outValue = const_cast(outValues[index]); + outValue = 0.0f; + } + }; + + if (m_opacity <= 0.0f || !m_gradientId.IsValid()) + { + ClearOutputValues(outValues); + return; + } + + AZStd::vector transformedPositions; + bool useTransformedPositions = false; + + // apply transform if set + if (m_enableTransform && GradientSamplerUtil::AreTransformParamsSet(*this)) + { + AZ::Matrix3x4 matrix3x4; + matrix3x4.SetFromEulerDegrees(m_rotate); + matrix3x4.MultiplyByScale(m_scale); + matrix3x4.SetTranslation(m_translate); + + useTransformedPositions = true; + transformedPositions.resize(positions.size()); + for (size_t index = 0; index < positions.size(); index++) + { + transformedPositions[index] = matrix3x4 * positions[index]; + } + } + + { + // Block other threads from accessing the surface data bus while we are in GetValue (which may call into the SurfaceData bus). + // We lock our surface data mutex *before* checking / setting "isRequestInProgress" so that we prevent race conditions + // that create false detection of cyclic dependencies when multiple requests occur on different threads simultaneously. + // (One case where this was previously able to occur was in rapid updating of the Preview widget on the + // GradientSurfaceDataComponent in the Editor when moving the threshold sliders back and forth rapidly) + auto& surfaceDataContext = SurfaceData::SurfaceDataSystemRequestBus::GetOrCreateContext(false); + typename SurfaceData::SurfaceDataSystemRequestBus::Context::DispatchLockGuard scopeLock(surfaceDataContext.m_contextMutex); + + if (m_isRequestInProgress) + { + AZ_ErrorOnce("GradientSignal", !m_isRequestInProgress, "Detected cyclic dependencies with gradient entity references"); + ClearOutputValues(outValues); + return; + } + else + { + m_isRequestInProgress = true; + + GradientRequestBus::Event( + m_gradientId, &GradientRequestBus::Events::GetValues, useTransformedPositions ? transformedPositions : positions, + outValues); + + m_isRequestInProgress = false; + } + } + + // Perform any post-fetch transformations on the gradient values (invert, levels, opacity). + for (size_t index = 0; index < outValues.size(); index++) + { + // The const_cast is necessary for now since array_view currently only supports const entries. + // If/when array_view is fixed to support non-const, or AZStd::span gets created, the const_cast can get removed. + auto& outValue = const_cast(outValues[index]); + + if (m_invertInput) + { + outValue = 1.0f - outValue; + } + + // apply levels if set + if (m_enableLevels && GradientSamplerUtil::AreLevelParamsSet(*this)) + { + outValue = GetLevels(outValue, m_inputMid, m_inputMin, m_inputMax, m_outputMin, m_outputMax); + } + + outValue = outValue * m_opacity; + } + } + } diff --git a/Gems/GradientSignal/Code/Include/GradientSignal/GradientTransform.h b/Gems/GradientSignal/Code/Include/GradientSignal/GradientTransform.h new file mode 100644 index 0000000000..b191ea245a --- /dev/null +++ b/Gems/GradientSignal/Code/Include/GradientSignal/GradientTransform.h @@ -0,0 +1,155 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#pragma once + +#include +#include +#include +#include +#include + +namespace GradientSignal +{ + //! Controls how the gradient repeats itself when queried outside the bounds of the shape. + enum class WrappingType : AZ::u8 + { + None = 0, //! Unbounded - the gradient ignores the shape bounds. + ClampToEdge, //! The values on the edge of the shape will be extended outward in each direction. + Mirror, //! The gradient signal will be repeated but mirrored on every repeat. + Repeat, //! The gradient signal will be repeated in every direction. + ClampToZero, //! The value will always be 0 outside of the shape. + }; + + class GradientTransform + { + public: + GradientTransform() = default; + + /** + * Create a GradientTransform with the given parameters. + * GradientTransform is a utility class that converts world space positions to gradient space UVW values which can be used + * to look up deterministic gradient values for the input spatial locations. + * \param shapeBounds The bounds of the shape associated with the gradient, in local space. + * \param transform The transform to use to convert from world space to gradient space. + * \param use3d True for 3D gradient lookup outputs, false for 2D gradient lookup outputs. (i.e. output W will be nonzero or zero) + * \param frequencyZoom Amount to scale the UVW results after wrapping is applied. + * \param wrappingType The way in which the gradient repeats itself outside the shape bounds. + */ + GradientTransform( + const AZ::Aabb& shapeBounds, + const AZ::Matrix3x4& transform, + bool use3d, + float frequencyZoom, + GradientSignal::WrappingType wrappingType); + + /** + * Checks to see if two GradientTransform instances are equivalent. + * Useful for being able to send out notifications when a GradientTransform has changed. + * \param rhs The second GradientTranform to compare against. + * \return True if they're equal, False if they aren't. + */ + bool operator==(const GradientTransform& rhs) const + { + return ( + (m_shapeBounds == rhs.m_shapeBounds) && + (m_inverseTransform == rhs.m_inverseTransform) && + (m_alwaysAcceptPoint == rhs.m_alwaysAcceptPoint) && + (m_frequencyZoom == rhs.m_frequencyZoom) && + (m_wrappingType == rhs.m_wrappingType) && + (m_normalizeExtentsReciprocal == rhs.m_normalizeExtentsReciprocal)); + } + + /** + * Checks to see if two GradientTransform instances aren't equivalent. + * Useful for being able to send out notifications when a GradientTransform has changed. + * \param rhs The second GradientTranform to compare against. + * \return True if they're not equal, False if they are. + */ + bool operator!=(const GradientTransform& rhs) const + { + return !(*this == rhs); + } + + + /** + * Transform the given world space position to a gradient space UVW lookup value. + * \param inPosition The input world space position to transform. + * \param outUVW [out] The UVW value that can be used to look up a deterministic gradient value. + * \param wasPointRejected [out] True if the input position doesn't have a gradient value, false if it does. + * Most gradients have values mapped to infinite world space, so wasPointRejected will almost always be false. + * It will only be true when using ClampToZero and the world space position falls outside the shape bounds. + */ + void TransformPositionToUVW(const AZ::Vector3& inPosition, AZ::Vector3& outUVW, bool& wasPointRejected) const; + + /** + * Transform the given world space position to a gradient space UVW lookup value and normalize to the shape bounds. + * "Normalizing" in this context means that regardless of the world space coordinates, (0,0,0) represents the minimum + * shape bounds corner, and (1,1,1) represents the maximum shape bounds corner. Depending on the wrapping type, it's possible + * (and even likely) to get values outside the 0-1 range. + * \param inPosition The input world space position to transform. + * \param outUVW [out] The UVW value that can be used to look up a deterministic gradient value. + * \param wasPointRejected [out] True if the input position doesn't have a gradient value, false if it does. + * Most gradients have values mapped to infinite world space, so wasPointRejected will almost always be false. + * It will only be true when using ClampToZero and the world space position falls outside the shape bounds. + */ + void TransformPositionToUVWNormalized(const AZ::Vector3& inPosition, AZ::Vector3& outUVW, bool& wasPointRejected) const; + + /** + * Epsilon value to allow our UVW range to go to [min, max) by using the range [min, max - epsilon]. + * To keep things behaving consistently between clamped and unbounded uv ranges, we want our clamped uvs to use a + * range of [min, max), so we'll actually clamp to [min, max - epsilon]. Since our floating-point numbers are likely in the + * -16384 to 16384 range, an epsilon of 0.001 will work without rounding to 0. + * (This constant is public so that it can be used from unit tests for validating transformation results) + */ + static constexpr float UvEpsilon = 0.001f; + + private: + + //! These are the various transformations that will be performed, based on wrapping type. + static AZ::Vector3 NoTransform(const AZ::Vector3& point, const AZ::Aabb& bounds); + static AZ::Vector3 GetUnboundedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds); + static AZ::Vector3 GetClampedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds); + static AZ::Vector3 GetMirroredPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds); + static AZ::Vector3 GetRelativePointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds); + static AZ::Vector3 GetWrappedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds); + + //! The shape bounds are used for determining the wrapping bounds, and to normalize the UVW results into if requested. + AZ::Aabb m_shapeBounds = AZ::Aabb::CreateNull(); + + /** + * The relative transform to use for converting from world space to gradient space, stored as an inverse transform. + * We only ever need to use the inverse transform, so we compute it once and store it instead of keeping the original + * transform around. Note that the GradientTransformComponent has many options for choosing which relative space to use + * for the transform, so the transform passed in to this class might already have many modifications applied to it. + * The inverse transform will also get its 3rd row cleared out if "use3d" is false and we're only performing 2D gradient + * transformations, so that the W component of the UVW output will always be 0. + */ + AZ::Matrix3x4 m_inverseTransform = AZ::Matrix3x4::CreateIdentity(); + + /** + * Whether or not to always accept the input point as a valid output point. + * Most of the time, the gradient exists everywhere in world space, so we always accept the input point. + * The one exception is ClampToZero, which will return that the point is rejected if it falls outside the shape bounds. + */ + bool m_alwaysAcceptPoint = true; + + //! Apply a scale to the point *after* the wrapping is applied. + float m_frequencyZoom = 1.0f; + + //! How the gradient should repeat itself outside of the shape bounds. + WrappingType m_wrappingType = WrappingType::None; + + /** + * Cached reciprocal for performing an inverse lerp back to shape bounds. + * When normalizing the output UVW back into the shape bounds, we perform an inverse lerp. The inverse lerp + * equation is (point - min) * (1 / (max-min)), so we save off the (1 / (max-min)) term to avoid recalculating it on every point. + */ + AZ::Vector3 m_normalizeExtentsReciprocal = AZ::Vector3(1.0f); + }; + +} // namespace GradientSignal diff --git a/Gems/GradientSignal/Code/Include/GradientSignal/ImageAsset.h b/Gems/GradientSignal/Code/Include/GradientSignal/ImageAsset.h index f65702c36c..4ffab0b4b4 100644 --- a/Gems/GradientSignal/Code/Include/GradientSignal/ImageAsset.h +++ b/Gems/GradientSignal/Code/Include/GradientSignal/ImageAsset.h @@ -35,6 +35,13 @@ namespace GradientSignal static bool VersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement); + ImageAsset() = default; + + ImageAsset(const AZ::Data::AssetId& assetId, AZ::Data::AssetData::AssetStatus status) + : AssetData(assetId, status) + { + } + AZ::u32 m_imageWidth = 0; AZ::u32 m_imageHeight = 0; AZ::u8 m_bytesPerPixel = 0; diff --git a/Gems/GradientSignal/Code/Include/GradientSignal/Util.h b/Gems/GradientSignal/Code/Include/GradientSignal/Util.h index 1e0ae79e08..fa1791c053 100644 --- a/Gems/GradientSignal/Code/Include/GradientSignal/Util.h +++ b/Gems/GradientSignal/Code/Include/GradientSignal/Util.h @@ -13,54 +13,10 @@ #include #include #include - -namespace LmbrCentral -{ - class MeshAsset; -} +#include namespace GradientSignal { - enum class WrappingType : AZ::u8 - { - None = 0, - ClampToEdge, - Mirror, - Repeat, - ClampToZero, - }; - - enum class TransformType : AZ::u8 - { - World_ThisEntity = 0, - Local_ThisEntity, - World_ReferenceEntity, - Local_ReferenceEntity, - World_Origin, - Relative, - }; - - AZ::Vector3 GetUnboundedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds); - AZ::Vector3 GetClampedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds); - AZ::Vector3 GetMirroredPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds); - AZ::Vector3 GetRelativePointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds); - - inline AZ::Vector3 GetWrappedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds) - { - return AZ::Vector3( - AZ::Wrap(point.GetX(), bounds.GetMin().GetX(), bounds.GetMax().GetX()), - AZ::Wrap(point.GetY(), bounds.GetMin().GetY(), bounds.GetMax().GetY()), - AZ::Wrap(point.GetZ(), bounds.GetMin().GetZ(), bounds.GetMax().GetZ())); - } - - inline AZ::Vector3 GetNormalizedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds) - { - return AZ::Vector3( - AZ::LerpInverse(bounds.GetMin().GetX(), bounds.GetMax().GetX(), point.GetX()), - AZ::LerpInverse(bounds.GetMin().GetY(), bounds.GetMax().GetY(), point.GetY()), - AZ::LerpInverse(bounds.GetMin().GetZ(), bounds.GetMax().GetZ(), point.GetZ())); - } - inline void GetObbParamsFromShape(const AZ::EntityId& entity, AZ::Aabb& bounds, AZ::Matrix3x4& worldToBoundsTransform) { //get bound and transform data for associated shape @@ -120,4 +76,5 @@ namespace GradientSignal return AZ::Lerp(outputMin, outputMax, inputCorrected); } + } // namespace GradientSignal diff --git a/Gems/GradientSignal/Code/Source/Components/ConstantGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/ConstantGradientComponent.cpp index 3bb27b00f3..86e8a5abc6 100644 --- a/Gems/GradientSignal/Code/Source/Components/ConstantGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/ConstantGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "ConstantGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/DitherGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/DitherGradientComponent.cpp index dbc2cd2827..c7845a41a6 100644 --- a/Gems/GradientSignal/Code/Source/Components/DitherGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/DitherGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "DitherGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/GradientSurfaceDataComponent.cpp b/Gems/GradientSignal/Code/Source/Components/GradientSurfaceDataComponent.cpp index bdda0e48d2..5a0555fe33 100644 --- a/Gems/GradientSignal/Code/Source/Components/GradientSurfaceDataComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/GradientSurfaceDataComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "GradientSurfaceDataComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.cpp b/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.cpp index 57de6f776a..67f073a178 100644 --- a/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "GradientTransformComponent.h" +#include #include #include #include @@ -276,24 +276,29 @@ namespace GradientSignal void GradientTransformComponent::Activate() { + m_dirty = false; + m_gradientTransform = GradientTransform(); + + // Update our GradientTransform to be configured correctly. We don't need to notify dependents of the change though. + // If anyone is listening, they're already getting notified below. + const bool notifyDependentsOfChange = false; + UpdateFromShape(notifyDependentsOfChange); + GradientTransformRequestBus::Handler::BusConnect(GetEntityId()); LmbrCentral::DependencyNotificationBus::Handler::BusConnect(GetEntityId()); AZ::TickBus::Handler::BusConnect(); GradientTransformModifierRequestBus::Handler::BusConnect(GetEntityId()); - m_dirty = false; - m_dependencyMonitor.Reset(); m_dependencyMonitor.ConnectOwner(GetEntityId()); m_dependencyMonitor.ConnectDependency(GetEntityId()); m_dependencyMonitor.ConnectDependency(GetShapeEntityId()); - - UpdateFromShape(); } void GradientTransformComponent::Deactivate() { m_dirty = false; + m_gradientTransform = GradientTransform(); m_dependencyMonitor.Reset(); GradientTransformRequestBus::Handler::BusDisconnect(); @@ -322,66 +327,10 @@ namespace GradientSignal return false; } - void GradientTransformComponent::TransformPositionToUVW(const AZ::Vector3& inPosition, AZ::Vector3& outUVW, const bool shouldNormalizeOutput, bool& wasPointRejected) const + const GradientTransform& GradientTransformComponent::GetGradientTransform() const { AZStd::lock_guard lock(m_cacheMutex); - - //transforming coordinate into "local" relative space of shape bounds - outUVW = m_shapeTransformInverse * inPosition; - - if (!m_configuration.m_advancedMode || !m_configuration.m_is3d) - { - outUVW.SetZ(0.0f); - } - - wasPointRejected = false; - if (m_shapeBounds.IsValid()) - { - //all wrap types and transformations are applied after the coordinate is transformed into shape relative space - //this allows all calculations to be simplified and done using the shapes untransformed aabb - //outputting a value that can be used to sample a gradient in its local space - switch (m_configuration.m_wrappingType) - { - default: - case WrappingType::None: - outUVW = GetUnboundedPointInAabb(outUVW, m_shapeBounds); - break; - case WrappingType::ClampToEdge: - outUVW = GetClampedPointInAabb(outUVW, m_shapeBounds); - break; - case WrappingType::ClampToZero: - // We don't want to use m_shapeBounds.Contains() here because Contains() is inclusive on all edges. - // For uv consistency between clamped and unclamped states, we only want to accept uv ranges of [min, max), - // so we specifically need to exclude the max edges here. - wasPointRejected = !(outUVW.IsGreaterEqualThan(m_shapeBounds.GetMin()) && outUVW.IsLessThan(m_shapeBounds.GetMax())); - outUVW = GetClampedPointInAabb(outUVW, m_shapeBounds); - break; - case WrappingType::Mirror: - outUVW = GetMirroredPointInAabb(outUVW, m_shapeBounds); - break; - case WrappingType::Repeat: - outUVW = GetWrappedPointInAabb(outUVW, m_shapeBounds); - break; - } - } - - outUVW *= m_configuration.m_frequencyZoom; - - if (shouldNormalizeOutput) - { - outUVW = GetNormalizedPointInAabb(outUVW, m_shapeBounds); - } - } - - void GradientTransformComponent::GetGradientLocalBounds(AZ::Aabb& bounds) const - { - bounds = m_shapeBounds; - } - - void GradientTransformComponent::GetGradientEncompassingBounds(AZ::Aabb& bounds) const - { - bounds = m_shapeBounds; - bounds.ApplyMatrix3x4(m_shapeTransformInverse.GetInverseFull()); + return m_gradientTransform; } void GradientTransformComponent::OnCompositionChanged() @@ -393,25 +342,16 @@ namespace GradientSignal { if (m_dirty) { - const auto configurationOld = m_configuration; - const auto shapeBoundsOld = m_shapeBounds; - const auto shapeTransformInverseOld = m_shapeTransformInverse; + // Updating on tick to query transform bus on main thread. + // Also, if the GradientTransform configuration changes, notify listeners so they can refresh themselves. + const bool notifyDependentsOfChange = true; + UpdateFromShape(notifyDependentsOfChange); - //updating on tick to query transform bus on main thread - UpdateFromShape(); - - //notify observers if content has changed - if (configurationOld != m_configuration || - shapeBoundsOld != m_shapeBounds || - shapeTransformInverseOld != m_shapeTransformInverse) - { - LmbrCentral::DependencyNotificationBus::Event(GetEntityId(), &LmbrCentral::DependencyNotificationBus::Events::OnCompositionChanged); - } m_dirty = false; } } - void GradientTransformComponent::UpdateFromShape() + void GradientTransformComponent::UpdateFromShape(bool notifyDependentsOfChange) { AZ_PROFILE_FUNCTION(Entity); @@ -423,6 +363,10 @@ namespace GradientSignal return; } + const GradientTransform oldGradientTransform = m_gradientTransform; + AZ::Aabb shapeBounds = AZ::Aabb::CreateNull(); + AZ::Matrix3x4 shapeTransformInverse = AZ::Matrix3x4::CreateIdentity(); + AZ::Transform shapeTransform = AZ::Transform::CreateIdentity(); switch (m_configuration.m_transformType) { @@ -466,10 +410,10 @@ namespace GradientSignal if (!m_configuration.m_advancedMode || !m_configuration.m_overrideBounds) { // If we have a shape reference, grab its local space bounds and (inverse) transform into that local space - GetObbParamsFromShape(shapeReference, m_shapeBounds, m_shapeTransformInverse); - if (m_shapeBounds.IsValid()) + GetObbParamsFromShape(shapeReference, shapeBounds, shapeTransformInverse); + if (shapeBounds.IsValid()) { - m_configuration.m_bounds = m_shapeBounds.GetExtents(); + m_configuration.m_bounds = shapeBounds.GetExtents(); } } @@ -491,14 +435,34 @@ namespace GradientSignal //rebuild bounds from parameters m_configuration.m_bounds = m_configuration.m_bounds.GetAbs(); - m_shapeBounds = AZ::Aabb::CreateFromMinMax(-m_configuration.m_bounds * 0.5f, m_configuration.m_bounds * 0.5f); + shapeBounds = AZ::Aabb::CreateFromMinMax(-m_configuration.m_bounds * 0.5f, m_configuration.m_bounds * 0.5f); //rebuild transform from parameters AZ::Matrix3x4 shapeTransformFinal; shapeTransformFinal.SetFromEulerDegrees(m_configuration.m_rotate); shapeTransformFinal.SetTranslation(m_configuration.m_translate); shapeTransformFinal.MultiplyByScale(m_configuration.m_scale); - m_shapeTransformInverse = shapeTransformFinal.GetInverseFull(); + shapeTransformInverse = shapeTransformFinal.GetInverseFull(); + + // Set everything up on the Gradient Transform + const bool use3dGradients = m_configuration.m_advancedMode && m_configuration.m_is3d; + m_gradientTransform = GradientTransform( + shapeBounds, shapeTransformFinal, use3dGradients, m_configuration.m_frequencyZoom, m_configuration.m_wrappingType); + + // If the transform has changed, send out notifications. + if (oldGradientTransform != m_gradientTransform) + { + // Always notify on the GradientTransformNotificationBus. + GradientTransformNotificationBus::Event( + GetEntityId(), &GradientTransformNotificationBus::Events::OnGradientTransformChanged, m_gradientTransform); + + // Only notify the DependencyNotificationBus when requested by the caller. + if (notifyDependentsOfChange) + { + LmbrCentral::DependencyNotificationBus::Event( + GetEntityId(), &LmbrCentral::DependencyNotificationBus::Events::OnCompositionChanged); + } + } } AZ::EntityId GradientTransformComponent::GetShapeEntityId() const diff --git a/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.cpp index 021e083ea6..269bfbc2df 100644 --- a/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "ImageGradientComponent.h" +#include #include #include #include @@ -129,13 +129,16 @@ namespace GradientSignal void ImageGradientComponent::Activate() { + // This will immediately call OnGradientTransformChanged and initialize m_gradientTransform. + GradientTransformNotificationBus::Handler::BusConnect(GetEntityId()); + SetupDependencies(); ImageGradientRequestBus::Handler::BusConnect(GetEntityId()); GradientRequestBus::Handler::BusConnect(GetEntityId()); AZ::Data::AssetBus::Handler::BusConnect(m_configuration.m_imageAsset.GetId()); - AZStd::lock_guard imageLock(m_imageMutex); + AZStd::unique_lock imageLock(m_imageMutex); m_configuration.m_imageAsset.QueueLoad(); } @@ -144,10 +147,11 @@ namespace GradientSignal AZ::Data::AssetBus::Handler::BusDisconnect(); GradientRequestBus::Handler::BusDisconnect(); ImageGradientRequestBus::Handler::BusDisconnect(); + GradientTransformNotificationBus::Handler::BusDisconnect(); m_dependencyMonitor.Reset(); - AZStd::lock_guard imageLock(m_imageMutex); + AZStd::unique_lock imageLock(m_imageMutex); m_configuration.m_imageAsset.Release(); } @@ -173,35 +177,43 @@ namespace GradientSignal void ImageGradientComponent::OnAssetReady(AZ::Data::Asset asset) { - AZStd::lock_guard imageLock(m_imageMutex); + AZStd::unique_lock imageLock(m_imageMutex); m_configuration.m_imageAsset = asset; } void ImageGradientComponent::OnAssetMoved(AZ::Data::Asset asset, [[maybe_unused]] void* oldDataPointer) { - AZStd::lock_guard imageLock(m_imageMutex); + AZStd::unique_lock imageLock(m_imageMutex); m_configuration.m_imageAsset = asset; } void ImageGradientComponent::OnAssetReloaded(AZ::Data::Asset asset) { - AZStd::lock_guard imageLock(m_imageMutex); + AZStd::unique_lock imageLock(m_imageMutex); m_configuration.m_imageAsset = asset; } + void ImageGradientComponent::OnGradientTransformChanged(const GradientTransform& newTransform) + { + AZStd::unique_lock lock(m_imageMutex); + m_gradientTransform = newTransform; + } + float ImageGradientComponent::GetValue(const GradientSampleParams& sampleParams) const { AZ::Vector3 uvw = sampleParams.m_position; - bool wasPointRejected = false; - const bool shouldNormalizeOutput = true; - GradientTransformRequestBus::Event( - GetEntityId(), &GradientTransformRequestBus::Events::TransformPositionToUVW, sampleParams.m_position, uvw, shouldNormalizeOutput, wasPointRejected); - if (!wasPointRejected) { - AZStd::lock_guard imageLock(m_imageMutex); - return GetValueFromImageAsset(m_configuration.m_imageAsset, uvw, m_configuration.m_tilingX, m_configuration.m_tilingY, 0.0f); + AZStd::shared_lock imageLock(m_imageMutex); + + m_gradientTransform.TransformPositionToUVWNormalized(sampleParams.m_position, uvw, wasPointRejected); + + if (!wasPointRejected) + { + return GetValueFromImageAsset( + m_configuration.m_imageAsset, uvw, m_configuration.m_tilingX, m_configuration.m_tilingY, 0.0f); + } } return 0.0f; @@ -223,7 +235,7 @@ namespace GradientSignal AZ::Data::AssetBus::Handler::BusDisconnect(m_configuration.m_imageAsset.GetId()); { - AZStd::lock_guard imageLock(m_imageMutex); + AZStd::unique_lock imageLock(m_imageMutex); m_configuration.m_imageAsset = AZ::Data::AssetManager::Instance().FindOrCreateAsset(assetId, azrtti_typeid(), m_configuration.m_imageAsset.GetAutoLoadBehavior()); } diff --git a/Gems/GradientSignal/Code/Source/Components/InvertGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/InvertGradientComponent.cpp index 11ae5a67da..678f3b363c 100644 --- a/Gems/GradientSignal/Code/Source/Components/InvertGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/InvertGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "InvertGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/LevelsGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/LevelsGradientComponent.cpp index af26ba494d..b2958c590c 100644 --- a/Gems/GradientSignal/Code/Source/Components/LevelsGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/LevelsGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "LevelsGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/MixedGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/MixedGradientComponent.cpp index 5f6a18c7fb..e042188f8a 100644 --- a/Gems/GradientSignal/Code/Source/Components/MixedGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/MixedGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "MixedGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.cpp index e150ff4305..3096afa3dc 100644 --- a/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "PerlinGradientComponent.h" +#include #include #include #include @@ -138,6 +138,9 @@ namespace GradientSignal void PerlinGradientComponent::Activate() { + // This will immediately call OnGradientTransformChanged and initialize m_gradientTransform. + GradientTransformNotificationBus::Handler::BusConnect(GetEntityId()); + m_perlinImprovedNoise.reset(aznew PerlinImprovedNoise(AZ::GetMax(m_configuration.m_randomSeed, 1))); GradientRequestBus::Handler::BusConnect(GetEntityId()); PerlinGradientRequestBus::Handler::BusConnect(GetEntityId()); @@ -148,6 +151,7 @@ namespace GradientSignal m_perlinImprovedNoise.reset(); GradientRequestBus::Handler::BusDisconnect(); PerlinGradientRequestBus::Handler::BusDisconnect(); + GradientTransformNotificationBus::Handler::BusDisconnect(); } bool PerlinGradientComponent::ReadInConfig(const AZ::ComponentConfig* baseConfig) @@ -170,22 +174,29 @@ namespace GradientSignal return false; } + void PerlinGradientComponent::OnGradientTransformChanged(const GradientTransform& newTransform) + { + AZStd::unique_lock lock(m_transformMutex); + m_gradientTransform = newTransform; + } + float PerlinGradientComponent::GetValue(const GradientSampleParams& sampleParams) const { - AZ_PROFILE_FUNCTION(Entity); - if (m_perlinImprovedNoise) { AZ::Vector3 uvw = sampleParams.m_position; - bool wasPointRejected = false; - const bool shouldNormalizeOutput = false; - GradientTransformRequestBus::Event( - GetEntityId(), &GradientTransformRequestBus::Events::TransformPositionToUVW, sampleParams.m_position, uvw, shouldNormalizeOutput, wasPointRejected); + + { + AZStd::shared_lock lock(m_transformMutex); + m_gradientTransform.TransformPositionToUVW(sampleParams.m_position, uvw, wasPointRejected); + } if (!wasPointRejected) { - return m_perlinImprovedNoise->GenerateOctaveNoise(uvw.GetX(), uvw.GetY(), uvw.GetZ(), m_configuration.m_octave, m_configuration.m_amplitude, m_configuration.m_frequency); + return m_perlinImprovedNoise->GenerateOctaveNoise( + uvw.GetX(), uvw.GetY(), uvw.GetZ(), m_configuration.m_octave, m_configuration.m_amplitude, + m_configuration.m_frequency); } } diff --git a/Gems/GradientSignal/Code/Source/Components/PosterizeGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/PosterizeGradientComponent.cpp index 89beb15f32..21d321df13 100644 --- a/Gems/GradientSignal/Code/Source/Components/PosterizeGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/PosterizeGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "PosterizeGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.cpp index d28fe13aff..1b6753560c 100644 --- a/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "RandomGradientComponent.h" +#include #include #include #include @@ -105,6 +105,9 @@ namespace GradientSignal void RandomGradientComponent::Activate() { + // This will immediately call OnGradientTransformChanged and initialize m_gradientTransform. + GradientTransformNotificationBus::Handler::BusConnect(GetEntityId()); + GradientRequestBus::Handler::BusConnect(GetEntityId()); RandomGradientRequestBus::Handler::BusConnect(GetEntityId()); } @@ -113,6 +116,7 @@ namespace GradientSignal { GradientRequestBus::Handler::BusDisconnect(); RandomGradientRequestBus::Handler::BusDisconnect(); + GradientTransformNotificationBus::Handler::BusDisconnect(); } bool RandomGradientComponent::ReadInConfig(const AZ::ComponentConfig* baseConfig) @@ -135,16 +139,22 @@ namespace GradientSignal return false; } + void RandomGradientComponent::OnGradientTransformChanged(const GradientTransform& newTransform) + { + AZStd::unique_lock lock(m_transformMutex); + m_gradientTransform = newTransform; + } + float RandomGradientComponent::GetValue(const GradientSampleParams& sampleParams) const { - AZ_PROFILE_FUNCTION(Entity); AZ::Vector3 uvw = sampleParams.m_position; - bool wasPointRejected = false; - const bool shouldNormalizeOutput = false; - GradientTransformRequestBus::Event( - GetEntityId(), &GradientTransformRequestBus::Events::TransformPositionToUVW, sampleParams.m_position, uvw, shouldNormalizeOutput, wasPointRejected); + + { + AZStd::shared_lock lock(m_transformMutex); + m_gradientTransform.TransformPositionToUVW(sampleParams.m_position, uvw, wasPointRejected); + } if (!wasPointRejected) { diff --git a/Gems/GradientSignal/Code/Source/Components/ReferenceGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/ReferenceGradientComponent.cpp index 28ffaad7d3..ea304a7eed 100644 --- a/Gems/GradientSignal/Code/Source/Components/ReferenceGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/ReferenceGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "ReferenceGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/ShapeAreaFalloffGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/ShapeAreaFalloffGradientComponent.cpp index cdf542bf51..9e1a250900 100644 --- a/Gems/GradientSignal/Code/Source/Components/ShapeAreaFalloffGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/ShapeAreaFalloffGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "ShapeAreaFalloffGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/SmoothStepGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/SmoothStepGradientComponent.cpp index 13b641426b..510ed41510 100644 --- a/Gems/GradientSignal/Code/Source/Components/SmoothStepGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/SmoothStepGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "SmoothStepGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/SurfaceAltitudeGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/SurfaceAltitudeGradientComponent.cpp index 476e0971f4..8b36182750 100644 --- a/Gems/GradientSignal/Code/Source/Components/SurfaceAltitudeGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/SurfaceAltitudeGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "SurfaceAltitudeGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/SurfaceMaskGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/SurfaceMaskGradientComponent.cpp index 7f46ad6e98..df7a3f5787 100644 --- a/Gems/GradientSignal/Code/Source/Components/SurfaceMaskGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/SurfaceMaskGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "SurfaceMaskGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/SurfaceSlopeGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/SurfaceSlopeGradientComponent.cpp index 15b462f292..84e0b61a62 100644 --- a/Gems/GradientSignal/Code/Source/Components/SurfaceSlopeGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/SurfaceSlopeGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "SurfaceSlopeGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/ThresholdGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/ThresholdGradientComponent.cpp index 97acbb4441..a47ebdebe6 100644 --- a/Gems/GradientSignal/Code/Source/Components/ThresholdGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/ThresholdGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "ThresholdGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorConstantGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorConstantGradientComponent.h index 02a5d8ec33..87228671b3 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorConstantGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorConstantGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorDitherGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorDitherGradientComponent.h index 39ce4973c5..b01968eed6 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorDitherGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorDitherGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorGradientSurfaceDataComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorGradientSurfaceDataComponent.h index 4c31283768..e79571e662 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorGradientSurfaceDataComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorGradientSurfaceDataComponent.h @@ -8,7 +8,7 @@ #pragma once -#include +#include #include #include diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorGradientTransformComponent.cpp b/Gems/GradientSignal/Code/Source/Editor/EditorGradientTransformComponent.cpp index 4517c30711..850faf19df 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorGradientTransformComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Editor/EditorGradientTransformComponent.cpp @@ -55,9 +55,13 @@ namespace GradientSignal void EditorGradientTransformComponent::UpdateFromShape() { - // Update config from shape on game component, copy that back to our config - m_component.UpdateFromShape(); - m_component.WriteOutConfig(&m_configuration); - SetDirty(); + if (m_runtimeComponentActive) + { + // Update config from shape on game component, copy that back to our config. + bool notifyDependentsOfChange = true; + m_component.UpdateFromShape(notifyDependentsOfChange); + m_component.WriteOutConfig(&m_configuration); + SetDirty(); + } } } //namespace GradientSignal diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorGradientTransformComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorGradientTransformComponent.h index 8478d3e434..d2e2dc38eb 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorGradientTransformComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorGradientTransformComponent.h @@ -8,7 +8,7 @@ #pragma once -#include +#include #include namespace GradientSignal diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorImageGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorImageGradientComponent.h index d1682be46f..f84766e73b 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorImageGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorImageGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorInvertGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorInvertGradientComponent.h index ab9c13679c..652ddc3279 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorInvertGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorInvertGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorLevelsGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorLevelsGradientComponent.h index a2626d9a0a..b43f9bbb73 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorLevelsGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorLevelsGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorMixedGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorMixedGradientComponent.h index 837c64e6d8..c2ca707014 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorMixedGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorMixedGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorPerlinGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorPerlinGradientComponent.h index 4ef09ee3e4..1c39cf8faa 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorPerlinGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorPerlinGradientComponent.h @@ -10,7 +10,7 @@ #include #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorPosterizeGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorPosterizeGradientComponent.h index af85429b32..0078e2865f 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorPosterizeGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorPosterizeGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorRandomGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorRandomGradientComponent.h index 750e5bae4f..f5f9daee0a 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorRandomGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorRandomGradientComponent.h @@ -12,7 +12,7 @@ #include #include #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorReferenceGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorReferenceGradientComponent.h index 41eccf27e4..bf29b270bd 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorReferenceGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorReferenceGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorShapeAreaFalloffGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorShapeAreaFalloffGradientComponent.h index d8d7c052ce..7772dfe7c5 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorShapeAreaFalloffGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorShapeAreaFalloffGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorSmoothStepGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorSmoothStepGradientComponent.h index 864a419985..4a43920a6c 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorSmoothStepGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorSmoothStepGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceAltitudeGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceAltitudeGradientComponent.h index b334bb149d..f40176a9f5 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceAltitudeGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceAltitudeGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceMaskGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceMaskGradientComponent.h index 5df17a2699..9e71526541 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceMaskGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceMaskGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceSlopeGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceSlopeGradientComponent.h index ad1adb98f9..20daa662a9 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceSlopeGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceSlopeGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorThresholdGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorThresholdGradientComponent.h index 0291e65fd8..cbeb626c5e 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorThresholdGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorThresholdGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/GradientSignalModule.cpp b/Gems/GradientSignal/Code/Source/GradientSignalModule.cpp index 9986e62b34..eeaeae00dd 100644 --- a/Gems/GradientSignal/Code/Source/GradientSignalModule.cpp +++ b/Gems/GradientSignal/Code/Source/GradientSignalModule.cpp @@ -9,24 +9,24 @@ #include #include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/GradientTransform.cpp b/Gems/GradientSignal/Code/Source/GradientTransform.cpp new file mode 100644 index 0000000000..ffaa8f7e6a --- /dev/null +++ b/Gems/GradientSignal/Code/Source/GradientTransform.cpp @@ -0,0 +1,167 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + + +#include +#include + + +namespace GradientSignal +{ + GradientTransform::GradientTransform( + const AZ::Aabb& shapeBounds, const AZ::Matrix3x4& transform, bool use3d, + float frequencyZoom, GradientSignal::WrappingType wrappingType) + : m_shapeBounds(shapeBounds) + , m_inverseTransform(transform.GetInverseFull()) + , m_frequencyZoom(frequencyZoom) + , m_wrappingType(wrappingType) + , m_alwaysAcceptPoint(true) + { + // If we want this to be a 2D gradient lookup, we always want to set the W result in the output to 0. + // The easiest / cheapest way to make this happen is just to clear out the third row in the inverseTransform. + if (!use3d) + { + m_inverseTransform.SetRow(2, AZ::Vector4::CreateZero()); + } + + // If we have invalid shape bounds, reset the wrapping type back to None. Wrapping won't work without valid bounds. + if (!m_shapeBounds.IsValid()) + { + m_wrappingType = WrappingType::None; + } + + // ClampToZero is the only wrapping type that allows us to return a "pointIsRejected" result for points that fall + // outside the shape bounds. + if (m_wrappingType == WrappingType::ClampToZero) + { + m_alwaysAcceptPoint = false; + } + + m_normalizeExtentsReciprocal = AZ::Vector3( + AZ::IsClose(0.0f, m_shapeBounds.GetXExtent()) ? 0.0f : (1.0f / m_shapeBounds.GetXExtent()), + AZ::IsClose(0.0f, m_shapeBounds.GetYExtent()) ? 0.0f : (1.0f / m_shapeBounds.GetYExtent()), + AZ::IsClose(0.0f, m_shapeBounds.GetZExtent()) ? 0.0f : (1.0f / m_shapeBounds.GetZExtent())); + } + + void GradientTransform::TransformPositionToUVW(const AZ::Vector3& inPosition, AZ::Vector3& outUVW, bool& wasPointRejected) const + { + // Transform coordinate into "local" relative space of shape bounds, and set W to 0 if this is a 2D gradient. + outUVW = m_inverseTransform * inPosition; + + // For most wrapping types, we always accept the point, but for ClampToZero we only accept it if it's within + // the shape bounds. We don't use m_shapeBounds.Contains() here because Contains() is inclusive on all edges. + // For uv consistency between clamped and unclamped states, we only want to accept uv ranges of [min, max), + // so we specifically need to exclude the max edges here. + bool wasPointAccepted = m_alwaysAcceptPoint || + (outUVW.IsGreaterEqualThan(m_shapeBounds.GetMin()) && outUVW.IsLessThan(m_shapeBounds.GetMax())); + wasPointRejected = !wasPointAccepted; + + switch (m_wrappingType) + { + default: + case WrappingType::None: + outUVW = GetUnboundedPointInAabb(outUVW, m_shapeBounds); + break; + case WrappingType::ClampToEdge: + outUVW = GetClampedPointInAabb(outUVW, m_shapeBounds); + break; + case WrappingType::ClampToZero: + outUVW = GetClampedPointInAabb(outUVW, m_shapeBounds); + break; + case WrappingType::Mirror: + outUVW = GetMirroredPointInAabb(outUVW, m_shapeBounds); + break; + case WrappingType::Repeat: + outUVW = GetWrappedPointInAabb(outUVW, m_shapeBounds); + break; + } + + outUVW *= m_frequencyZoom; + } + + void GradientTransform::TransformPositionToUVWNormalized(const AZ::Vector3& inPosition, AZ::Vector3& outUVW, bool& wasPointRejected) const + { + TransformPositionToUVW(inPosition, outUVW, wasPointRejected); + + // This effectively does AZ::LerpInverse(bounds.GetMin(), bounds.GetMax(), point) if shouldNormalize is true, + // and just returns outUVW if shouldNormalize is false. + outUVW = m_normalizeExtentsReciprocal * (outUVW - m_shapeBounds.GetMin()); + } + + AZ::Vector3 GradientTransform::NoTransform(const AZ::Vector3& point, const AZ::Aabb& /*bounds*/) + { + return point; + } + + AZ::Vector3 GradientTransform::GetUnboundedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& /*bounds*/) + { + return point; + } + + AZ::Vector3 GradientTransform::GetClampedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds) + { + // We want the clamped sampling states to clamp uvs to the [min, max) range. + return point.GetClamp(bounds.GetMin(), bounds.GetMax() - AZ::Vector3(UvEpsilon)); + } + + AZ::Vector3 GradientTransform::GetWrappedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds) + { + return AZ::Vector3( + AZ::Wrap(point.GetX(), bounds.GetMin().GetX(), bounds.GetMax().GetX()), + AZ::Wrap(point.GetY(), bounds.GetMin().GetY(), bounds.GetMax().GetY()), + AZ::Wrap(point.GetZ(), bounds.GetMin().GetZ(), bounds.GetMax().GetZ())); + } + + AZ::Vector3 GradientTransform::GetMirroredPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds) + { + /* For mirroring, we want to produce the following pattern: + * [min, max) : value + * [max, min) : max - value - epsilon + * [min, max) : value + * [max, min) : max - value - epsilon + * ... + * The epsilon is because we always want to keep our output values in the [min, max) range. We apply the epsilon to all + * the mirrored values so that we get consistent spacing between the values. + */ + + auto GetMirror = [](float value, float min, float max) -> float + { + // To calculate the mirror value, we move our value into relative space of [0, rangeX2), then use + // the first half of the range for our "[min, max)" range, and the second half for our "[max, min)" mirrored range. + + float relativeValue = value - min; + float range = max - min; + float rangeX2 = range * 2.0f; + + // A positive relativeValue will produce a value of [0, rangeX2) from a single mod, but a negative relativeValue + // will produce a value of (-rangeX2, 0]. Adding rangeX2 to the result and taking the mod again puts us back in + // the range of [0, rangeX2) for both negative and positive values. This keeps our mirroring pattern consistent and + // unbroken across both negative and positive coordinate space. + relativeValue = AZ::Mod(AZ::Mod(relativeValue, rangeX2) + rangeX2, rangeX2); + + // [range, rangeX2) is our mirrored range, so flip the value when we're in this range and apply the epsilon so that + // we never return the max value, and so that our mirrored values have consistent spacing in the results. + if (relativeValue >= range) + { + relativeValue = rangeX2 - (relativeValue + UvEpsilon); + } + + return relativeValue + min; + }; + + return AZ::Vector3( + GetMirror(point.GetX(), bounds.GetMin().GetX(), bounds.GetMax().GetX()), + GetMirror(point.GetY(), bounds.GetMin().GetY(), bounds.GetMax().GetY()), + GetMirror(point.GetZ(), bounds.GetMin().GetZ(), bounds.GetMax().GetZ())); + } + + AZ::Vector3 GradientTransform::GetRelativePointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds) + { + return point - bounds.GetMin(); + } +} diff --git a/Gems/GradientSignal/Code/Source/Util.cpp b/Gems/GradientSignal/Code/Source/Util.cpp deleted file mode 100644 index d9ebf36aec..0000000000 --- a/Gems/GradientSignal/Code/Source/Util.cpp +++ /dev/null @@ -1,77 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include -#include -#include -#include -#include - - -namespace GradientSignal -{ - // To keep things behaving consistently between clamped and unbounded uv ranges, we - // we want our clamped uvs to use a range of [min, max), so we'll actually clamp to - // [min, max - epsilon]. Since our floating-point numbers are likely in the - // -16384 to 16384 range, an epsilon of 0.001 will work without rounding to 0. - static const float uvEpsilon = 0.001f; - - AZ::Vector3 GetUnboundedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& /*bounds*/) - { - return point; - } - - AZ::Vector3 GetClampedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds) - { - // We want the clamped sampling states to clamp uvs to the [min, max) range. - return AZ::Vector3( - AZ::GetClamp(point.GetX(), bounds.GetMin().GetX(), bounds.GetMax().GetX() - uvEpsilon), - AZ::GetClamp(point.GetY(), bounds.GetMin().GetY(), bounds.GetMax().GetY() - uvEpsilon), - AZ::GetClamp(point.GetZ(), bounds.GetMin().GetZ(), bounds.GetMax().GetZ() - uvEpsilon)); - } - - float GetMirror(float value, float min, float max) - { - float relativeValue = value - min; - float range = max - min; - float rangeX2 = range * 2.0f; - if (relativeValue < 0.0) - { - relativeValue = rangeX2 - fmod(-relativeValue, rangeX2); - } - else - { - relativeValue = fmod(relativeValue, rangeX2); - } - if (relativeValue >= range) - { - // Since we want our uv range to stay in the [min, max) range, - // it means that for mirroring, we want both the "forward" values - // and the "mirrored" values to be in [0, range). We don't want - // relativeValue == range, so we shift relativeValue by a small epsilon - // in the mirrored case. - relativeValue = rangeX2 - (relativeValue + uvEpsilon); - } - - return relativeValue + min; - } - - AZ::Vector3 GetMirroredPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds) - { - return AZ::Vector3( - GetMirror(point.GetX(), bounds.GetMin().GetX(), bounds.GetMax().GetX()), - GetMirror(point.GetY(), bounds.GetMin().GetY(), bounds.GetMax().GetY()), - GetMirror(point.GetZ(), bounds.GetMin().GetZ(), bounds.GetMax().GetZ())); - } - - AZ::Vector3 GetRelativePointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds) - { - return point - bounds.GetMin(); - } -} diff --git a/Gems/GradientSignal/Code/Tests/EditorGradientSignalPreviewTests.cpp b/Gems/GradientSignal/Code/Tests/EditorGradientSignalPreviewTests.cpp index 7e98aa1361..e8bd9f2dff 100644 --- a/Gems/GradientSignal/Code/Tests/EditorGradientSignalPreviewTests.cpp +++ b/Gems/GradientSignal/Code/Tests/EditorGradientSignalPreviewTests.cpp @@ -6,7 +6,7 @@ * */ -#include "Tests/GradientSignalTestMocks.h" +#include #include #include @@ -28,7 +28,6 @@ namespace UnitTest void SetUp() override { GradientSignalTest::SetUp(); - AZ::AllocatorInstance::Create(); // Set up job manager with two threads so that we can run and test the preview job logic. AZ::JobManagerDesc desc; @@ -46,7 +45,6 @@ namespace UnitTest delete m_jobContext; delete m_jobManager; - AZ::AllocatorInstance::Destroy(); GradientSignalTest::TearDown(); } diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalBenchmarks.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalBenchmarks.cpp new file mode 100644 index 0000000000..bd4ccf5205 --- /dev/null +++ b/Gems/GradientSignal/Code/Tests/GradientSignalBenchmarks.cpp @@ -0,0 +1,352 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#ifdef HAVE_BENCHMARK + +#include + +#include +#include +#include +#include +#include + +namespace UnitTest +{ + class GradientGetValues : public GradientSignalBenchmarkFixture + { + public: + // We use an enum to list out the different types of GetValue() benchmarks to run so that way we can condense our test cases + // to just take the value in as a benchmark argument and switch on it. Otherwise, we would need to write a different benchmark + // function for each test case for each gradient. + enum GetValuePermutation : int64_t + { + EBUS_GET_VALUE, + EBUS_GET_VALUES, + SAMPLER_GET_VALUE, + SAMPLER_GET_VALUES, + }; + + // Create an arbitrary size shape for creating our gradients for benchmark runs. + const float TestShapeHalfBounds = 128.0f; + + void FillQueryPositions(AZStd::vector& positions, float height, float width) + { + size_t index = 0; + for (float y = 0.0f; y < height; y += 1.0f) + { + for (float x = 0.0f; x < width; x += 1.0f) + { + positions[index++] = AZ::Vector3(x, y, 0.0f); + } + } + } + + void RunEBusGetValueBenchmark(benchmark::State& state, const AZ::EntityId& gradientId, int64_t queryRange) + { + AZ_PROFILE_FUNCTION(Entity); + + GradientSignal::GradientSampleParams params; + + // Get the height and width ranges for querying from our benchmark parameters + const float height = aznumeric_cast(queryRange); + const float width = aznumeric_cast(queryRange); + + // Call GetValue() on the EBus for every height and width in our ranges. + for (auto _ : state) + { + for (float y = 0.0f; y < height; y += 1.0f) + { + for (float x = 0.0f; x < width; x += 1.0f) + { + float value = 0.0f; + params.m_position = AZ::Vector3(x, y, 0.0f); + GradientSignal::GradientRequestBus::EventResult( + value, gradientId, &GradientSignal::GradientRequestBus::Events::GetValue, params); + benchmark::DoNotOptimize(value); + } + } + } + } + + void RunEBusGetValuesBenchmark(benchmark::State& state, const AZ::EntityId& gradientId, int64_t queryRange) + { + AZ_PROFILE_FUNCTION(Entity); + + // Get the height and width ranges for querying from our benchmark parameters + float height = aznumeric_cast(queryRange); + float width = aznumeric_cast(queryRange); + int64_t totalQueryPoints = queryRange * queryRange; + + // Call GetValues() for every height and width in our ranges. + for (auto _ : state) + { + // Set up our vector of query positions. This is done inside the benchmark timing since we're counting the work to create + // each query position in the single GetValue() call benchmarks, and will make the timing more directly comparable. + AZStd::vector positions(totalQueryPoints); + FillQueryPositions(positions, height, width); + + // Query and get the results. + AZStd::vector results(totalQueryPoints); + GradientSignal::GradientRequestBus::Event( + gradientId, &GradientSignal::GradientRequestBus::Events::GetValues, positions, results); + } + } + + void RunSamplerGetValueBenchmark(benchmark::State& state, const AZ::EntityId& gradientId, int64_t queryRange) + { + AZ_PROFILE_FUNCTION(Entity); + + // Create a gradient sampler to use for querying our gradient. + GradientSignal::GradientSampler gradientSampler; + gradientSampler.m_gradientId = gradientId; + + // Get the height and width ranges for querying from our benchmark parameters + const float height = aznumeric_cast(queryRange); + const float width = aznumeric_cast(queryRange); + + // Call GetValue() through the GradientSampler for every height and width in our ranges. + for (auto _ : state) + { + for (float y = 0.0f; y < height; y += 1.0f) + { + for (float x = 0.0f; x < width; x += 1.0f) + { + GradientSignal::GradientSampleParams params; + params.m_position = AZ::Vector3(x, y, 0.0f); + float value = gradientSampler.GetValue(params); + benchmark::DoNotOptimize(value); + } + } + } + } + + void RunSamplerGetValuesBenchmark(benchmark::State& state, const AZ::EntityId& gradientId, int64_t queryRange) + { + AZ_PROFILE_FUNCTION(Entity); + + // Create a gradient sampler to use for querying our gradient. + GradientSignal::GradientSampler gradientSampler; + gradientSampler.m_gradientId = gradientId; + + // Get the height and width ranges for querying from our benchmark parameters + const float height = aznumeric_cast(queryRange); + const float width = aznumeric_cast(queryRange); + const int64_t totalQueryPoints = queryRange * queryRange; + + // Call GetValues() through the GradientSampler for every height and width in our ranges. + for (auto _ : state) + { + // Set up our vector of query positions. This is done inside the benchmark timing since we're counting the work to create + // each query position in the single GetValue() call benchmarks, and will make the timing more directly comparable. + AZStd::vector positions(totalQueryPoints); + FillQueryPositions(positions, height, width); + + // Query and get the results. + AZStd::vector results(totalQueryPoints); + gradientSampler.GetValues(positions, results); + } + } + + void RunGetValueOrGetValuesBenchmark(benchmark::State& state, const AZ::EntityId& gradientId) + { + switch (state.range(0)) + { + case GetValuePermutation::EBUS_GET_VALUE: + RunEBusGetValueBenchmark(state, gradientId, state.range(1)); + break; + case GetValuePermutation::EBUS_GET_VALUES: + RunEBusGetValuesBenchmark(state, gradientId, state.range(1)); + break; + case GetValuePermutation::SAMPLER_GET_VALUE: + RunSamplerGetValueBenchmark(state, gradientId, state.range(1)); + break; + case GetValuePermutation::SAMPLER_GET_VALUES: + RunSamplerGetValuesBenchmark(state, gradientId, state.range(1)); + break; + default: + AZ_Assert(false, "Benchmark permutation type not supported."); + } + } + }; + +// Because there's no good way to label different enums in the output results (they just appear as integer values), we work around it by +// registering one set of benchmark runs for each enum value and use ArgNames() to give it a friendly name in the results. +#define GRADIENT_SIGNAL_GET_VALUES_BENCHMARK_REGISTER_F(Fixture, Func) \ + BENCHMARK_REGISTER_F(Fixture, Func) \ + ->Args({ GradientGetValues::GetValuePermutation::EBUS_GET_VALUE, 1024 }) \ + ->Args({ GradientGetValues::GetValuePermutation::EBUS_GET_VALUE, 2048 }) \ + ->Args({ GradientGetValues::GetValuePermutation::EBUS_GET_VALUE, 4096 }) \ + ->ArgNames({ "EbusGetValue", "size" }) \ + ->Unit(::benchmark::kMillisecond); \ + BENCHMARK_REGISTER_F(Fixture, Func) \ + ->Args({ GradientGetValues::GetValuePermutation::EBUS_GET_VALUES, 1024 }) \ + ->Args({ GradientGetValues::GetValuePermutation::EBUS_GET_VALUES, 2048 }) \ + ->Args({ GradientGetValues::GetValuePermutation::EBUS_GET_VALUES, 4096 }) \ + ->ArgNames({ "EbusGetValues", "size" }) \ + ->Unit(::benchmark::kMillisecond); \ + BENCHMARK_REGISTER_F(Fixture, Func) \ + ->Args({ GradientGetValues::GetValuePermutation::SAMPLER_GET_VALUE, 1024 }) \ + ->Args({ GradientGetValues::GetValuePermutation::SAMPLER_GET_VALUE, 2048 }) \ + ->Args({ GradientGetValues::GetValuePermutation::SAMPLER_GET_VALUE, 4096 }) \ + ->ArgNames({ "SamplerGetValue", "size" }) \ + ->Unit(::benchmark::kMillisecond); \ + BENCHMARK_REGISTER_F(Fixture, Func) \ + ->Args({ GradientGetValues::GetValuePermutation::SAMPLER_GET_VALUES, 1024 }) \ + ->Args({ GradientGetValues::GetValuePermutation::SAMPLER_GET_VALUES, 2048 }) \ + ->Args({ GradientGetValues::GetValuePermutation::SAMPLER_GET_VALUES, 4096 }) \ + ->ArgNames({ "SamplerGetValues", "size" }) \ + ->Unit(::benchmark::kMillisecond); + + // -------------------------------------------------------------------------------------- + // Base Gradients + + BENCHMARK_DEFINE_F(GradientGetValues, BM_ConstantGradient)(benchmark::State& state) + { + auto entity = BuildTestConstantGradient(TestShapeHalfBounds); + RunGetValueOrGetValuesBenchmark(state, entity->GetId()); + } + + BENCHMARK_DEFINE_F(GradientGetValues, BM_ImageGradient)(benchmark::State& state) + { + auto entity = BuildTestImageGradient(TestShapeHalfBounds); + RunGetValueOrGetValuesBenchmark(state, entity->GetId()); + } + + + BENCHMARK_DEFINE_F(GradientGetValues, BM_PerlinGradient)(benchmark::State& state) + { + auto entity = BuildTestPerlinGradient(TestShapeHalfBounds); + RunGetValueOrGetValuesBenchmark(state, entity->GetId()); + } + + BENCHMARK_DEFINE_F(GradientGetValues, BM_RandomGradient)(benchmark::State& state) + { + auto entity = BuildTestRandomGradient(TestShapeHalfBounds); + RunGetValueOrGetValuesBenchmark(state, entity->GetId()); + } + + BENCHMARK_DEFINE_F(GradientGetValues, BM_ShapeAreaFalloffGradient)(benchmark::State& state) + { + auto entity = BuildTestShapeAreaFalloffGradient(TestShapeHalfBounds); + RunGetValueOrGetValuesBenchmark(state, entity->GetId()); + } + + GRADIENT_SIGNAL_GET_VALUES_BENCHMARK_REGISTER_F(GradientGetValues, BM_ConstantGradient); + GRADIENT_SIGNAL_GET_VALUES_BENCHMARK_REGISTER_F(GradientGetValues, BM_ImageGradient); + GRADIENT_SIGNAL_GET_VALUES_BENCHMARK_REGISTER_F(GradientGetValues, BM_PerlinGradient); + GRADIENT_SIGNAL_GET_VALUES_BENCHMARK_REGISTER_F(GradientGetValues, BM_RandomGradient); + GRADIENT_SIGNAL_GET_VALUES_BENCHMARK_REGISTER_F(GradientGetValues, BM_ShapeAreaFalloffGradient); + + // -------------------------------------------------------------------------------------- + // Gradient Modifiers + + BENCHMARK_DEFINE_F(GradientGetValues, BM_DitherGradient)(benchmark::State& state) + { + auto baseEntity = BuildTestRandomGradient(TestShapeHalfBounds); + auto entity = BuildTestDitherGradient(TestShapeHalfBounds, baseEntity->GetId()); + RunGetValueOrGetValuesBenchmark(state, entity->GetId()); + } + + BENCHMARK_DEFINE_F(GradientGetValues, BM_InvertGradient)(benchmark::State& state) + { + auto baseEntity = BuildTestRandomGradient(TestShapeHalfBounds); + auto entity = BuildTestDitherGradient(TestShapeHalfBounds, baseEntity->GetId()); + RunGetValueOrGetValuesBenchmark(state, entity->GetId()); + } + + BENCHMARK_DEFINE_F(GradientGetValues, BM_LevelsGradient)(benchmark::State& state) + { + auto baseEntity = BuildTestRandomGradient(TestShapeHalfBounds); + auto entity = BuildTestLevelsGradient(TestShapeHalfBounds, baseEntity->GetId()); + RunGetValueOrGetValuesBenchmark(state, entity->GetId()); + } + + BENCHMARK_DEFINE_F(GradientGetValues, BM_MixedGradient)(benchmark::State& state) + { + auto baseEntity = BuildTestRandomGradient(TestShapeHalfBounds); + auto mixedEntity = BuildTestConstantGradient(TestShapeHalfBounds); + auto entity = BuildTestMixedGradient(TestShapeHalfBounds, baseEntity->GetId(), mixedEntity->GetId()); + RunGetValueOrGetValuesBenchmark(state, entity->GetId()); + } + + BENCHMARK_DEFINE_F(GradientGetValues, BM_PosterizeGradient)(benchmark::State& state) + { + auto baseEntity = BuildTestRandomGradient(TestShapeHalfBounds); + auto entity = BuildTestPosterizeGradient(TestShapeHalfBounds, baseEntity->GetId()); + RunGetValueOrGetValuesBenchmark(state, entity->GetId()); + } + + BENCHMARK_DEFINE_F(GradientGetValues, BM_ReferenceGradient)(benchmark::State& state) + { + auto baseEntity = BuildTestRandomGradient(TestShapeHalfBounds); + auto entity = BuildTestReferenceGradient(TestShapeHalfBounds, baseEntity->GetId()); + RunGetValueOrGetValuesBenchmark(state, entity->GetId()); + } + + BENCHMARK_DEFINE_F(GradientGetValues, BM_SmoothStepGradient)(benchmark::State& state) + { + auto baseEntity = BuildTestRandomGradient(TestShapeHalfBounds); + auto entity = BuildTestSmoothStepGradient(TestShapeHalfBounds, baseEntity->GetId()); + RunGetValueOrGetValuesBenchmark(state, entity->GetId()); + } + + BENCHMARK_DEFINE_F(GradientGetValues, BM_ThresholdGradient)(benchmark::State& state) + { + auto baseEntity = BuildTestRandomGradient(TestShapeHalfBounds); + auto entity = BuildTestThresholdGradient(TestShapeHalfBounds, baseEntity->GetId()); + RunGetValueOrGetValuesBenchmark(state, entity->GetId()); + } + + GRADIENT_SIGNAL_GET_VALUES_BENCHMARK_REGISTER_F(GradientGetValues, BM_DitherGradient); + GRADIENT_SIGNAL_GET_VALUES_BENCHMARK_REGISTER_F(GradientGetValues, BM_InvertGradient); + GRADIENT_SIGNAL_GET_VALUES_BENCHMARK_REGISTER_F(GradientGetValues, BM_LevelsGradient); + GRADIENT_SIGNAL_GET_VALUES_BENCHMARK_REGISTER_F(GradientGetValues, BM_MixedGradient); + GRADIENT_SIGNAL_GET_VALUES_BENCHMARK_REGISTER_F(GradientGetValues, BM_PosterizeGradient); + GRADIENT_SIGNAL_GET_VALUES_BENCHMARK_REGISTER_F(GradientGetValues, BM_ReferenceGradient); + GRADIENT_SIGNAL_GET_VALUES_BENCHMARK_REGISTER_F(GradientGetValues, BM_SmoothStepGradient); + GRADIENT_SIGNAL_GET_VALUES_BENCHMARK_REGISTER_F(GradientGetValues, BM_ThresholdGradient); + + // -------------------------------------------------------------------------------------- + // Surface Gradients + + BENCHMARK_DEFINE_F(GradientGetValues, BM_SurfaceAltitudeGradient)(benchmark::State& state) + { + auto mockSurfaceDataSystem = + CreateMockSurfaceDataSystem(AZ::Aabb::CreateFromMinMax(AZ::Vector3(-TestShapeHalfBounds), AZ::Vector3(TestShapeHalfBounds))); + + auto entity = BuildTestSurfaceAltitudeGradient(TestShapeHalfBounds); + RunGetValueOrGetValuesBenchmark(state, entity->GetId()); + } + + BENCHMARK_DEFINE_F(GradientGetValues, BM_SurfaceMaskGradient)(benchmark::State& state) + { + auto mockSurfaceDataSystem = + CreateMockSurfaceDataSystem(AZ::Aabb::CreateFromMinMax(AZ::Vector3(-TestShapeHalfBounds), AZ::Vector3(TestShapeHalfBounds))); + + auto entity = BuildTestSurfaceMaskGradient(TestShapeHalfBounds); + RunGetValueOrGetValuesBenchmark(state, entity->GetId()); + } + + BENCHMARK_DEFINE_F(GradientGetValues, BM_SurfaceSlopeGradient)(benchmark::State& state) + { + auto mockSurfaceDataSystem = + CreateMockSurfaceDataSystem(AZ::Aabb::CreateFromMinMax(AZ::Vector3(-TestShapeHalfBounds), AZ::Vector3(TestShapeHalfBounds))); + + auto entity = BuildTestSurfaceSlopeGradient(TestShapeHalfBounds); + RunGetValueOrGetValuesBenchmark(state, entity->GetId()); + } + + GRADIENT_SIGNAL_GET_VALUES_BENCHMARK_REGISTER_F(GradientGetValues, BM_SurfaceAltitudeGradient); + GRADIENT_SIGNAL_GET_VALUES_BENCHMARK_REGISTER_F(GradientGetValues, BM_SurfaceMaskGradient); + GRADIENT_SIGNAL_GET_VALUES_BENCHMARK_REGISTER_F(GradientGetValues, BM_SurfaceSlopeGradient); + +#endif +} + + diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalGetValuesTests.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalGetValuesTests.cpp new file mode 100644 index 0000000000..5504fa5b45 --- /dev/null +++ b/Gems/GradientSignal/Code/Tests/GradientSignalGetValuesTests.cpp @@ -0,0 +1,182 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + + +#include +#include + +namespace UnitTest +{ + struct GradientSignalGetValuesTestsFixture + : public GradientSignalTest + { + // Create an arbitrary size shape for comparing values within. It should be large enough that we detect any value anomalies + // but small enough that the tests run quickly. + const float TestShapeHalfBounds = 128.0f; + + void CompareGetValueAndGetValues(AZ::EntityId gradientEntityId) + { + // Create a gradient sampler and run through a series of points to see if they match expectations. + + const AZ::Aabb queryRegion = AZ::Aabb::CreateFromMinMax(AZ::Vector3(-TestShapeHalfBounds), AZ::Vector3(TestShapeHalfBounds)); + const AZ::Vector2 stepSize(1.0f, 1.0f); + + GradientSignal::GradientSampler gradientSampler; + gradientSampler.m_gradientId = gradientEntityId; + + const size_t numSamplesX = aznumeric_cast(ceil(queryRegion.GetExtents().GetX() / stepSize.GetX())); + const size_t numSamplesY = aznumeric_cast(ceil(queryRegion.GetExtents().GetY() / stepSize.GetY())); + + // Build up the list of positions to query. + AZStd::vector positions(numSamplesX * numSamplesY); + size_t index = 0; + for (size_t yIndex = 0; yIndex < numSamplesY; yIndex++) + { + float y = queryRegion.GetMin().GetY() + (stepSize.GetY() * yIndex); + for (size_t xIndex = 0; xIndex < numSamplesX; xIndex++) + { + float x = queryRegion.GetMin().GetX() + (stepSize.GetX() * xIndex); + positions[index++] = AZ::Vector3(x, y, 0.0f); + } + } + + // Get the results from GetValues + AZStd::vector results(numSamplesX * numSamplesY); + gradientSampler.GetValues(positions, results); + + // For each position, call GetValue and verify that the values match. + for (size_t positionIndex = 0; positionIndex < positions.size(); positionIndex++) + { + GradientSignal::GradientSampleParams params; + params.m_position = positions[positionIndex]; + float value = gradientSampler.GetValue(params); + + // We use ASSERT_EQ instead of EXPECT_EQ because if one value doesn't match, they probably all won't, so there's no reason + // to keep running and printing failures for every value. + ASSERT_EQ(value, results[positionIndex]); + } + } + }; + + TEST_F(GradientSignalGetValuesTestsFixture, ImageGradientComponent_VerifyGetValueAndGetValuesMatch) + { + auto entity = BuildTestImageGradient(TestShapeHalfBounds); + CompareGetValueAndGetValues(entity->GetId()); + } + + TEST_F(GradientSignalGetValuesTestsFixture, PerlinGradientComponent_VerifyGetValueAndGetValuesMatch) + { + auto entity = BuildTestPerlinGradient(TestShapeHalfBounds); + CompareGetValueAndGetValues(entity->GetId()); + } + + TEST_F(GradientSignalGetValuesTestsFixture, RandomGradientComponent_VerifyGetValueAndGetValuesMatch) + { + auto entity = BuildTestRandomGradient(TestShapeHalfBounds); + CompareGetValueAndGetValues(entity->GetId()); + } + + TEST_F(GradientSignalGetValuesTestsFixture, ConstantGradientComponent_VerifyGetValueAndGetValuesMatch) + { + auto entity = BuildTestConstantGradient(TestShapeHalfBounds); + CompareGetValueAndGetValues(entity->GetId()); + } + + TEST_F(GradientSignalGetValuesTestsFixture, ShapeAreaFalloffGradientComponent_VerifyGetValueAndGetValuesMatch) + { + auto entity = BuildTestShapeAreaFalloffGradient(TestShapeHalfBounds); + CompareGetValueAndGetValues(entity->GetId()); + } + + TEST_F(GradientSignalGetValuesTestsFixture, DitherGradientComponent_VerifyGetValueAndGetValuesMatch) + { + auto baseEntity = BuildTestRandomGradient(TestShapeHalfBounds); + + auto entity = BuildTestDitherGradient(TestShapeHalfBounds, baseEntity->GetId()); + CompareGetValueAndGetValues(entity->GetId()); + } + + TEST_F(GradientSignalGetValuesTestsFixture, InvertGradientComponent_VerifyGetValueAndGetValuesMatch) + { + auto baseEntity = BuildTestRandomGradient(TestShapeHalfBounds); + auto entity = BuildTestInvertGradient(TestShapeHalfBounds, baseEntity->GetId()); + CompareGetValueAndGetValues(entity->GetId()); + } + + TEST_F(GradientSignalGetValuesTestsFixture, LevelsGradientComponent_VerifyGetValueAndGetValuesMatch) + { + auto baseEntity = BuildTestRandomGradient(TestShapeHalfBounds); + auto entity = BuildTestLevelsGradient(TestShapeHalfBounds, baseEntity->GetId()); + CompareGetValueAndGetValues(entity->GetId()); + } + + TEST_F(GradientSignalGetValuesTestsFixture, MixedGradientComponent_VerifyGetValueAndGetValuesMatch) + { + auto baseEntity = BuildTestRandomGradient(TestShapeHalfBounds); + auto mixedEntity = BuildTestConstantGradient(TestShapeHalfBounds); + auto entity = BuildTestMixedGradient(TestShapeHalfBounds, baseEntity->GetId(), mixedEntity->GetId()); + CompareGetValueAndGetValues(entity->GetId()); + } + + TEST_F(GradientSignalGetValuesTestsFixture, PosterizeGradientComponent_VerifyGetValueAndGetValuesMatch) + { + auto baseEntity = BuildTestRandomGradient(TestShapeHalfBounds); + auto entity = BuildTestPosterizeGradient(TestShapeHalfBounds, baseEntity->GetId()); + CompareGetValueAndGetValues(entity->GetId()); + } + + TEST_F(GradientSignalGetValuesTestsFixture, ReferenceGradientComponent_VerifyGetValueAndGetValuesMatch) + { + auto baseEntity = BuildTestRandomGradient(TestShapeHalfBounds); + auto entity = BuildTestReferenceGradient(TestShapeHalfBounds, baseEntity->GetId()); + CompareGetValueAndGetValues(entity->GetId()); + } + + TEST_F(GradientSignalGetValuesTestsFixture, SmoothStepGradientComponent_VerifyGetValueAndGetValuesMatch) + { + auto baseEntity = BuildTestRandomGradient(TestShapeHalfBounds); + auto entity = BuildTestSmoothStepGradient(TestShapeHalfBounds, baseEntity->GetId()); + CompareGetValueAndGetValues(entity->GetId()); + } + + TEST_F(GradientSignalGetValuesTestsFixture, ThresholdGradientComponent_VerifyGetValueAndGetValuesMatch) + { + auto baseEntity = BuildTestRandomGradient(TestShapeHalfBounds); + auto entity = BuildTestThresholdGradient(TestShapeHalfBounds, baseEntity->GetId()); + CompareGetValueAndGetValues(entity->GetId()); + } + + TEST_F(GradientSignalGetValuesTestsFixture, SurfaceAltitudeGradientComponent_VerifyGetValueAndGetValuesMatch) + { + auto mockSurfaceDataSystem = + CreateMockSurfaceDataSystem(AZ::Aabb::CreateFromMinMax(AZ::Vector3(-TestShapeHalfBounds), AZ::Vector3(TestShapeHalfBounds))); + + auto entity = BuildTestSurfaceAltitudeGradient(TestShapeHalfBounds); + CompareGetValueAndGetValues(entity->GetId()); + } + + TEST_F(GradientSignalGetValuesTestsFixture, SurfaceMaskGradientComponent_VerifyGetValueAndGetValuesMatch) + { + auto mockSurfaceDataSystem = + CreateMockSurfaceDataSystem(AZ::Aabb::CreateFromMinMax(AZ::Vector3(-TestShapeHalfBounds), AZ::Vector3(TestShapeHalfBounds))); + + auto entity = BuildTestSurfaceMaskGradient(TestShapeHalfBounds); + CompareGetValueAndGetValues(entity->GetId()); + } + + TEST_F(GradientSignalGetValuesTestsFixture, SurfaceSlopeGradientComponent_VerifyGetValueAndGetValuesMatch) + { + auto mockSurfaceDataSystem = + CreateMockSurfaceDataSystem(AZ::Aabb::CreateFromMinMax(AZ::Vector3(-TestShapeHalfBounds), AZ::Vector3(TestShapeHalfBounds))); + + auto entity = BuildTestSurfaceSlopeGradient(TestShapeHalfBounds); + CompareGetValueAndGetValues(entity->GetId()); + } +} + + diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalImageTests.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalImageTests.cpp index 4c22afac76..5cd3c7edf6 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalImageTests.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalImageTests.cpp @@ -7,7 +7,7 @@ */ -#include "Tests/GradientSignalTestMocks.h" +#include #include #include @@ -15,77 +15,14 @@ #include #include -#include -#include +#include +#include namespace UnitTest { struct GradientSignalImageTestsFixture : public GradientSignalTest { - struct MockAssetHandler - : public AZ::Data::AssetHandler - { - AZ::Data::AssetPtr CreateAsset([[maybe_unused]] const AZ::Data::AssetId& id, [[maybe_unused]] const AZ::Data::AssetType& type) override - { - return AZ::Data::AssetPtr(); - } - - void DestroyAsset(AZ::Data::AssetPtr ptr) override - { - if (ptr) - { - delete ptr; - } - } - - void GetHandledAssetTypes([[maybe_unused]] AZStd::vector& assetTypes) override - { - } - - AZ::Data::AssetHandler::LoadResult LoadAssetData( - [[maybe_unused]] const AZ::Data::Asset& asset, - [[maybe_unused]] AZStd::shared_ptr stream, - [[maybe_unused]] const AZ::Data::AssetFilterCB& assetLoadFilterCB) override - { - return AZ::Data::AssetHandler::LoadResult::LoadComplete; - } - - }; - - MockAssetHandler* m_mockHandler = nullptr; - GradientSignal::ImageAsset* m_imageData = nullptr; - - void SetUp() override - { - GradientSignalTest::SetUp(); - AZ::AllocatorInstance::Create(); - AZ::Data::AssetManager::Descriptor desc; - AZ::Data::AssetManager::Create(desc); - m_mockHandler = new MockAssetHandler(); - AZ::Data::AssetManager::Instance().RegisterHandler(m_mockHandler, azrtti_typeid()); - } - - void TearDown() override - { - AZ::Data::AssetManager::Instance().UnregisterHandler(m_mockHandler); - delete m_mockHandler; // delete after removing from the asset manager - AzFramework::LegacyAssetEventBus::ClearQueuedEvents(); - AZ::Data::AssetManager::Destroy(); - AZ::AllocatorInstance::Destroy(); - GradientSignalTest::TearDown(); - } - - struct AssignIdToAsset - : public AZ::Data::AssetData - { - void MakeReady() - { - m_assetId = AZ::Data::AssetId(AZ::Uuid::CreateRandom()); - m_status.store(AZ::Data::AssetData::AssetStatus::Ready); - } - }; - struct PixelTestSetup { // How to create the source image @@ -105,61 +42,6 @@ namespace UnitTest static const AZ::Vector2 EndOfList; }; - AZ::Data::Asset CreateImageAsset(AZ::u32 width, AZ::u32 height, AZ::s32 seed) - { - m_imageData = aznew GradientSignal::ImageAsset(); - m_imageData->m_imageWidth = width; - m_imageData->m_imageHeight = height; - m_imageData->m_bytesPerPixel = 1; - m_imageData->m_imageFormat = ImageProcessingAtom::EPixelFormat::ePixelFormat_R8; - - size_t value = 0; - AZStd::hash_combine(value, seed); - - for (AZ::u32 x = 0; x < width; ++x) - { - for (AZ::u32 y = 0; y < height; ++y) - { - AZStd::hash_combine(value, x); - AZStd::hash_combine(value, y); - m_imageData->m_imageData.push_back(static_cast(value)); - } - } - - reinterpret_cast(m_imageData)->MakeReady(); - return AZ::Data::Asset(m_imageData, AZ::Data::AssetLoadBehavior::Default); - } - - AZ::Data::Asset CreateSpecificPixelImageAsset(AZ::u32 width, AZ::u32 height, AZ::u32 pixelX, AZ::u32 pixelY) - { - m_imageData = aznew GradientSignal::ImageAsset(); - m_imageData->m_imageWidth = width; - m_imageData->m_imageHeight = height; - m_imageData->m_bytesPerPixel = 1; - m_imageData->m_imageFormat = ImageProcessingAtom::EPixelFormat::ePixelFormat_R8; - - const AZ::u8 pixelValue = 255; - - // Image data should be stored inverted on the y axis relative to our engine, so loop backwards through y. - for (int y = static_cast(height) - 1; y >= 0; --y) - { - for (AZ::u32 x = 0; x < width; ++x) - { - if ((x == static_cast(pixelX)) && (y == static_cast(pixelY))) - { - m_imageData->m_imageData.push_back(pixelValue); - } - else - { - m_imageData->m_imageData.push_back(0); - } - } - } - - reinterpret_cast(m_imageData)->MakeReady(); - return AZ::Data::Asset(m_imageData, AZ::Data::AssetLoadBehavior::Default); - } - void TestPixels(GradientSignal::GradientSampler& sampler, AZ::u32 width, AZ::u32 height, float stepSize, const AZStd::vector& expectedPoints) { AZStd::vector foundPoints; @@ -203,7 +85,8 @@ namespace UnitTest // Create the Image Gradient Component. GradientSignal::ImageGradientConfig config; - config.m_imageAsset = CreateSpecificPixelImageAsset(test.m_imageSize, test.m_imageSize, static_cast(test.m_pixel.GetX()), static_cast(test.m_pixel.GetY())); + config.m_imageAsset = ImageAssetMockAssetHandler::CreateSpecificPixelImageAsset( + test.m_imageSize, test.m_imageSize, static_cast(test.m_pixel.GetX()), static_cast(test.m_pixel.GetY())); config.m_tilingX = test.m_tiling; config.m_tilingY = test.m_tiling; CreateComponent(entity.get(), config); @@ -495,7 +378,7 @@ namespace UnitTest // Create an ImageGradient with a 3x3 asset with the center pixel set. GradientSignal::ImageGradientConfig gradientConfig; - gradientConfig.m_imageAsset = CreateSpecificPixelImageAsset(3, 3, 1, 1); + gradientConfig.m_imageAsset = ImageAssetMockAssetHandler::CreateSpecificPixelImageAsset(3, 3, 1, 1); CreateComponent(entity.get(), gradientConfig); // Create the test GradientTransform @@ -534,7 +417,6 @@ namespace UnitTest TestFixedDataSampler(expectedOutput, dataSize, entity->GetId()); } } - } diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalReferencesTests.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalReferencesTests.cpp index 25a1aa28bb..cc91c58fce 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalReferencesTests.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalReferencesTests.cpp @@ -10,18 +10,18 @@ #include #include #include -#include "Tests/GradientSignalTestMocks.h" +#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include namespace UnitTest { @@ -371,12 +371,9 @@ namespace UnitTest const AZ::EntityId id = mockReference->GetId(); MockGradientArrayRequestsBus mockGradientRequestsBus(id, inputData, dataSize); - GradientSignal::ReferenceGradientConfig config; - config.m_gradientSampler.m_gradientId = mockReference->GetId(); - - auto entity = CreateEntity(); - CreateComponent(entity.get(), config); - ActivateEntity(entity.get()); + // Create a reference gradient with an arbitrary box shape on it. + const float HalfBounds = 64.0f; + auto entity = BuildTestReferenceGradient(HalfBounds, mockReference->GetId()); TestFixedDataSampler(expectedOutput, dataSize, entity->GetId()); } @@ -385,10 +382,9 @@ namespace UnitTest { // Verify that gradient references can validate and disconnect cyclic connections - auto constantGradientEntity = CreateEntity(); - GradientSignal::ConstantGradientConfig constantGradientConfig; - CreateComponent(constantGradientEntity.get(), constantGradientConfig); - ActivateEntity(constantGradientEntity.get()); + // Create a constant gradient with an arbitrary box shape on it. + const float HalfBounds = 64.0f; + auto constantGradientEntity = BuildTestConstantGradient(HalfBounds); // Verify cyclic reference test passes when pointing to gradient generator entity auto referenceGradientEntity1 = CreateEntity(); diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalServicesTests.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalServicesTests.cpp index b8c0f85cf3..ec770f038d 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalServicesTests.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalServicesTests.cpp @@ -6,13 +6,13 @@ * */ -#include "Tests/GradientSignalTestMocks.h" +#include #include -#include -#include -#include +#include +#include +#include namespace UnitTest { @@ -212,12 +212,9 @@ namespace UnitTest const AZ::EntityId id = entityMock->GetId(); UnitTest::MockGradientArrayRequestsBus mockGradientRequestsBus(id, inputData, dataSize); - GradientSignal::InvertGradientConfig config; - config.m_gradientSampler.m_gradientId = entityMock->GetId(); - - auto entity = CreateEntity(); - CreateComponent(entity.get(), config); - ActivateEntity(entity.get()); + // Create the entity with an arbitrarily-sized box. + const float HalfBounds = 64.0f; + auto entity = BuildTestInvertGradient(HalfBounds, entityMock->GetId()); TestFixedDataSampler(expectedOutput, dataSize, entity->GetId()); } diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalSurfaceTests.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalSurfaceTests.cpp index 809bbf2fe6..702965c0de 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalSurfaceTests.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalSurfaceTests.cpp @@ -9,10 +9,10 @@ #include #include #include -#include "Tests/GradientSignalTestMocks.h" +#include -#include -#include +#include +#include namespace UnitTest { diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalTest.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalTest.cpp index 78aa4f1ac5..adc35e6738 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalTest.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalTest.cpp @@ -7,17 +7,17 @@ */ -#include "Tests/GradientSignalTestMocks.h" +#include #include #include -#include -#include -#include -#include -#include -#include -#include +#include +#include +#include +#include +#include +#include +#include namespace UnitTest { diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalTestFixtures.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalTestFixtures.cpp new file mode 100644 index 0000000000..154e9032b2 --- /dev/null +++ b/Gems/GradientSignal/Code/Tests/GradientSignalTestFixtures.cpp @@ -0,0 +1,429 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + + +#include + +#include +#include + +// Base gradient components +#include +#include +#include +#include +#include + +// Gradient modifier components +#include +#include +#include +#include +#include +#include +#include +#include + +// Gradient surface data components +#include +#include +#include + +namespace UnitTest +{ + void GradientSignalBaseFixture::SetupCoreSystems() + { + m_app = AZStd::make_unique(); + ASSERT_TRUE(m_app != nullptr); + + AZ::ComponentApplication::Descriptor componentAppDesc; + + m_systemEntity = m_app->Create(componentAppDesc); + ASSERT_TRUE(m_systemEntity != nullptr); + m_app->AddEntity(m_systemEntity); + + AZ::AllocatorInstance::Create(); + AZ::Data::AssetManager::Descriptor desc; + AZ::Data::AssetManager::Create(desc); + m_mockHandler = new ImageAssetMockAssetHandler(); + AZ::Data::AssetManager::Instance().RegisterHandler(m_mockHandler, azrtti_typeid()); + + m_mockShapeHandlers = new AZStd::vector>>(); + } + + void GradientSignalBaseFixture::TearDownCoreSystems() + { + // Clear any mock shape handlers that we've created for our test entities. + delete m_mockShapeHandlers; + + AZ::Data::AssetManager::Instance().UnregisterHandler(m_mockHandler); + delete m_mockHandler; // delete after removing from the asset manager + + AzFramework::LegacyAssetEventBus::ClearQueuedEvents(); + AZ::Data::AssetManager::Destroy(); + AZ::AllocatorInstance::Destroy(); + + m_app->Destroy(); + m_app.reset(); + m_systemEntity = nullptr; + } + + AZStd::unique_ptr> GradientSignalBaseFixture::CreateMockShape( + const AZ::Aabb& spawnerBox, const AZ::EntityId& shapeEntityId) + { + AZStd::unique_ptr> mockShape = + AZStd::make_unique>(shapeEntityId); + + ON_CALL(*mockShape, GetEncompassingAabb).WillByDefault(testing::Return(spawnerBox)); + ON_CALL(*mockShape, GetTransformAndLocalBounds) + .WillByDefault( + [spawnerBox](AZ::Transform& transform, AZ::Aabb& bounds) + { + transform = AZ::Transform::CreateTranslation(spawnerBox.GetCenter()); + bounds = spawnerBox.GetTranslated(-spawnerBox.GetCenter()); + }); + ON_CALL(*mockShape, IsPointInside) + .WillByDefault( + [spawnerBox](const AZ::Vector3& point) -> bool + { + return spawnerBox.Contains(point); + }); + + return mockShape; + } + + AZStd::unique_ptr GradientSignalBaseFixture::CreateMockSurfaceDataSystem(const AZ::Aabb& spawnerBox) + { + SurfaceData::SurfacePoint point; + AZStd::unique_ptr mockSurfaceDataSystem = AZStd::make_unique(); + + // Give the mock surface data a bunch of fake point values to return. + for (float y = spawnerBox.GetMin().GetY(); y < spawnerBox.GetMax().GetY(); y+= 1.0f) + { + for (float x = spawnerBox.GetMin().GetX(); x < spawnerBox.GetMax().GetX(); x += 1.0f) + { + // Use our x distance into the spawnerBox as an arbitrary percentage value that we'll use to calculate + // our other arbitrary values below. + float arbitraryPercentage = AZStd::abs(x / spawnerBox.GetExtents().GetX()); + + // Create a position that's between min and max Z of the box. + point.m_position = AZ::Vector3(x, y, AZ::Lerp(spawnerBox.GetMin().GetZ(), spawnerBox.GetMax().GetZ(), arbitraryPercentage)); + // Create an arbitrary normal value. + point.m_normal = point.m_position.GetNormalized(); + // Create an arbitrary surface value. + point.m_masks[AZ_CRC_CE("test_mask")] = arbitraryPercentage; + + mockSurfaceDataSystem->m_GetSurfacePoints[AZStd::make_pair(x, y)] = { { point } }; + } + } + + return mockSurfaceDataSystem; + } + + AZStd::unique_ptr GradientSignalBaseFixture::CreateTestEntity(float shapeHalfBounds) + { + // Create the base entity + AZStd::unique_ptr testEntity = CreateEntity(); + + // Create a mock Shape component that describes the bounds that we're using to map our gradient into world space. + CreateComponent(testEntity.get()); + + // Create and keep a reference to a mock shape handler that will respond to shape requests for the mock shape. + auto mockShapeHandler = + CreateMockShape(AZ::Aabb::CreateCenterRadius(AZ::Vector3(shapeHalfBounds), shapeHalfBounds), testEntity->GetId()); + m_mockShapeHandlers->push_back(AZStd::move(mockShapeHandler)); + + // Create a transform that locates our gradient in the center of our desired mock Shape. + auto transform = CreateComponent(testEntity.get()); + transform->SetLocalTM(AZ::Transform::CreateTranslation(AZ::Vector3(shapeHalfBounds))); + transform->SetWorldTM(AZ::Transform::CreateTranslation(AZ::Vector3(shapeHalfBounds))); + + return testEntity; + } + + AZStd::unique_ptr GradientSignalBaseFixture::BuildTestConstantGradient(float shapeHalfBounds) + { + // Create a Constant Gradient Component with arbitrary parameters. + auto entity = CreateTestEntity(shapeHalfBounds); + GradientSignal::ConstantGradientConfig config; + config.m_value = 0.75f; + CreateComponent(entity.get(), config); + + ActivateEntity(entity.get()); + return entity; + } + + AZStd::unique_ptr GradientSignalBaseFixture::BuildTestImageGradient(float shapeHalfBounds) + { + // Create an Image Gradient Component with arbitrary sizes and parameters. + auto entity = CreateTestEntity(shapeHalfBounds); + GradientSignal::ImageGradientConfig config; + const uint32_t imageSize = 4096; + const int32_t imageSeed = 12345; + config.m_imageAsset = ImageAssetMockAssetHandler::CreateImageAsset(imageSize, imageSize, imageSeed); + config.m_tilingX = 1.0f; + config.m_tilingY = 1.0f; + CreateComponent(entity.get(), config); + + // Create a Gradient Transform Component with arbitrary parameters. + GradientSignal::GradientTransformConfig gradientTransformConfig; + gradientTransformConfig.m_wrappingType = GradientSignal::WrappingType::None; + CreateComponent(entity.get(), gradientTransformConfig); + + ActivateEntity(entity.get()); + return entity; + } + + AZStd::unique_ptr GradientSignalBaseFixture::BuildTestPerlinGradient(float shapeHalfBounds) + { + // Create a Perlin Gradient Component with arbitrary parameters. + auto entity = CreateTestEntity(shapeHalfBounds); + GradientSignal::PerlinGradientConfig config; + config.m_amplitude = 1.0f; + config.m_frequency = 1.1f; + config.m_octave = 4; + config.m_randomSeed = 12345; + CreateComponent(entity.get(), config); + + // Create a Gradient Transform Component with arbitrary parameters. + GradientSignal::GradientTransformConfig gradientTransformConfig; + gradientTransformConfig.m_wrappingType = GradientSignal::WrappingType::None; + CreateComponent(entity.get(), gradientTransformConfig); + + ActivateEntity(entity.get()); + return entity; + } + + AZStd::unique_ptr GradientSignalBaseFixture::BuildTestRandomGradient(float shapeHalfBounds) + { + // Create a Random Gradient Component with arbitrary parameters. + auto entity = CreateTestEntity(shapeHalfBounds); + GradientSignal::RandomGradientConfig config; + config.m_randomSeed = 12345; + CreateComponent(entity.get(), config); + + // Create a Gradient Transform Component with arbitrary parameters. + GradientSignal::GradientTransformConfig gradientTransformConfig; + gradientTransformConfig.m_wrappingType = GradientSignal::WrappingType::None; + CreateComponent(entity.get(), gradientTransformConfig); + + ActivateEntity(entity.get()); + return entity; + } + + AZStd::unique_ptr GradientSignalBaseFixture::BuildTestShapeAreaFalloffGradient(float shapeHalfBounds) + { + // Create a Shape Area Falloff Gradient Component with arbitrary parameters. + auto entity = CreateTestEntity(shapeHalfBounds); + GradientSignal::ShapeAreaFalloffGradientConfig config; + config.m_shapeEntityId = entity->GetId(); + config.m_falloffWidth = 16.0f; + config.m_falloffType = GradientSignal::FalloffType::InnerOuter; + CreateComponent(entity.get(), config); + + ActivateEntity(entity.get()); + return entity; + } + + AZStd::unique_ptr GradientSignalBaseFixture::BuildTestDitherGradient( + float shapeHalfBounds, const AZ::EntityId& inputGradientId) + { + // Create a Dither Gradient Component with arbitrary parameters. + auto entity = CreateTestEntity(shapeHalfBounds); + GradientSignal::DitherGradientConfig config; + config.m_gradientSampler.m_gradientId = inputGradientId; + config.m_useSystemPointsPerUnit = false; + config.m_pointsPerUnit = 1.0f; + config.m_patternOffset = AZ::Vector3::CreateZero(); + config.m_patternType = GradientSignal::DitherGradientConfig::BayerPatternType::PATTERN_SIZE_4x4; + CreateComponent(entity.get(), config); + + ActivateEntity(entity.get()); + return entity; + } + + AZStd::unique_ptr GradientSignalBaseFixture::BuildTestInvertGradient( + float shapeHalfBounds, const AZ::EntityId& inputGradientId) + { + // Create an Invert Gradient Component. + auto entity = CreateTestEntity(shapeHalfBounds); + GradientSignal::InvertGradientConfig config; + config.m_gradientSampler.m_gradientId = inputGradientId; + CreateComponent(entity.get(), config); + + ActivateEntity(entity.get()); + return entity; + } + + AZStd::unique_ptr GradientSignalBaseFixture::BuildTestLevelsGradient( + float shapeHalfBounds, const AZ::EntityId& inputGradientId) + { + // Create a Levels Gradient Component with arbitrary parameters. + auto entity = CreateTestEntity(shapeHalfBounds); + GradientSignal::LevelsGradientConfig config; + config.m_gradientSampler.m_gradientId = inputGradientId; + config.m_inputMin = 0.1f; + config.m_inputMid = 0.3f; + config.m_inputMax = 0.9f; + config.m_outputMin = 0.0f; + config.m_outputMax = 1.0f; + CreateComponent(entity.get(), config); + + ActivateEntity(entity.get()); + return entity; + } + + AZStd::unique_ptr GradientSignalBaseFixture::BuildTestMixedGradient( + float shapeHalfBounds, const AZ::EntityId& baseGradientId, const AZ::EntityId& mixedGradientId) + { + // Create a Mixed Gradient Component that mixes two input gradients together in arbitrary ways. + auto entity = CreateTestEntity(shapeHalfBounds); + GradientSignal::MixedGradientConfig config; + + GradientSignal::MixedGradientLayer layer; + layer.m_enabled = true; + + layer.m_operation = GradientSignal::MixedGradientLayer::MixingOperation::Initialize; + layer.m_gradientSampler.m_gradientId = baseGradientId; + layer.m_gradientSampler.m_opacity = 1.0f; + config.m_layers.push_back(layer); + + layer.m_operation = GradientSignal::MixedGradientLayer::MixingOperation::Overlay; + layer.m_gradientSampler.m_gradientId = mixedGradientId; + layer.m_gradientSampler.m_opacity = 0.75f; + config.m_layers.push_back(layer); + + CreateComponent(entity.get(), config); + + ActivateEntity(entity.get()); + return entity; + } + + AZStd::unique_ptr GradientSignalBaseFixture::BuildTestPosterizeGradient( + float shapeHalfBounds, const AZ::EntityId& inputGradientId) + { + // Create a Posterize Gradient Component with arbitrary parameters. + auto entity = CreateTestEntity(shapeHalfBounds); + GradientSignal::PosterizeGradientConfig config; + config.m_gradientSampler.m_gradientId = inputGradientId; + config.m_mode = GradientSignal::PosterizeGradientConfig::ModeType::Ps; + config.m_bands = 5; + CreateComponent(entity.get(), config); + + ActivateEntity(entity.get()); + return entity; + } + + AZStd::unique_ptr GradientSignalBaseFixture::BuildTestReferenceGradient( + float shapeHalfBounds, const AZ::EntityId& inputGradientId) + { + // Create a Reference Gradient Component. + auto entity = CreateTestEntity(shapeHalfBounds); + GradientSignal::ReferenceGradientConfig config; + config.m_gradientSampler.m_gradientId = inputGradientId; + config.m_gradientSampler.m_ownerEntityId = entity->GetId(); + CreateComponent(entity.get(), config); + + ActivateEntity(entity.get()); + return entity; + } + + AZStd::unique_ptr GradientSignalBaseFixture::BuildTestSmoothStepGradient( + float shapeHalfBounds, const AZ::EntityId& inputGradientId) + { + // Create a Smooth Step Gradient Component with arbitrary parameters. + auto entity = CreateTestEntity(shapeHalfBounds); + GradientSignal::SmoothStepGradientConfig config; + config.m_gradientSampler.m_gradientId = inputGradientId; + config.m_smoothStep.m_falloffMidpoint = 0.75f; + config.m_smoothStep.m_falloffRange = 0.125f; + config.m_smoothStep.m_falloffStrength = 0.25f; + CreateComponent(entity.get(), config); + + ActivateEntity(entity.get()); + return entity; + } + + AZStd::unique_ptr GradientSignalBaseFixture::BuildTestThresholdGradient( + float shapeHalfBounds, const AZ::EntityId& inputGradientId) + { + // Create a Threshold Gradient Component with arbitrary parameters. + auto entity = CreateTestEntity(shapeHalfBounds); + GradientSignal::ThresholdGradientConfig config; + config.m_gradientSampler.m_gradientId = inputGradientId; + config.m_threshold = 0.75f; + CreateComponent(entity.get(), config); + + ActivateEntity(entity.get()); + return entity; + } + + AZStd::unique_ptr GradientSignalBaseFixture::BuildTestSurfaceAltitudeGradient(float shapeHalfBounds) + { + // Create a Surface Altitude Gradient Component with arbitrary parameters. + auto entity = CreateTestEntity(shapeHalfBounds); + GradientSignal::SurfaceAltitudeGradientConfig config; + config.m_altitudeMin = -5.0f; + config.m_altitudeMax = 15.0f; + CreateComponent(entity.get(), config); + + ActivateEntity(entity.get()); + return entity; + } + + AZStd::unique_ptr GradientSignalBaseFixture::BuildTestSurfaceMaskGradient(float shapeHalfBounds) + { + // Create a Surface Mask Gradient Component with arbitrary parameters. + auto entity = CreateTestEntity(shapeHalfBounds); + GradientSignal::SurfaceMaskGradientConfig config; + config.m_surfaceTagList.push_back(AZ_CRC_CE("test_mask")); + CreateComponent(entity.get(), config); + + ActivateEntity(entity.get()); + return entity; + } + + AZStd::unique_ptr GradientSignalBaseFixture::BuildTestSurfaceSlopeGradient(float shapeHalfBounds) + { + // Create a Surface Slope Gradient Component with arbitrary parameters. + auto entity = CreateTestEntity(shapeHalfBounds); + GradientSignal::SurfaceSlopeGradientConfig config; + config.m_slopeMin = 5.0f; + config.m_slopeMax = 50.0f; + config.m_rampType = GradientSignal::SurfaceSlopeGradientConfig::RampType::SMOOTH_STEP; + config.m_smoothStep.m_falloffMidpoint = 0.75f; + config.m_smoothStep.m_falloffRange = 0.125f; + config.m_smoothStep.m_falloffStrength = 0.25f; + CreateComponent(entity.get(), config); + + ActivateEntity(entity.get()); + return entity; + } + + void GradientSignalTest::TestFixedDataSampler(const AZStd::vector& expectedOutput, int size, AZ::EntityId gradientEntityId) + { + GradientSignal::GradientSampler gradientSampler; + gradientSampler.m_gradientId = gradientEntityId; + + for (int y = 0; y < size; ++y) + { + for (int x = 0; x < size; ++x) + { + GradientSignal::GradientSampleParams params; + params.m_position = AZ::Vector3(static_cast(x), static_cast(y), 0.0f); + + const int index = y * size + x; + float actualValue = gradientSampler.GetValue(params); + float expectedValue = expectedOutput[index]; + + EXPECT_NEAR(actualValue, expectedValue, 0.01f); + } + } + } +} + diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalTestFixtures.h b/Gems/GradientSignal/Code/Tests/GradientSignalTestFixtures.h new file mode 100644 index 0000000000..478f1c1d92 --- /dev/null +++ b/Gems/GradientSignal/Code/Tests/GradientSignalTestFixtures.h @@ -0,0 +1,147 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#pragma once + +#include +#include + +namespace UnitTest +{ + // Base test fixture used for GradientSignal unit tests and benchmark tests + class GradientSignalBaseFixture + { + public: + void SetupCoreSystems(); + void TearDownCoreSystems(); + + AZStd::unique_ptr CreateEntity() + { + return AZStd::make_unique(); + } + + void ActivateEntity(AZ::Entity* entity) + { + entity->Init(); + entity->Activate(); + } + + template + Component* CreateComponent(AZ::Entity* entity, const Configuration& config) + { + m_app->RegisterComponentDescriptor(Component::CreateDescriptor()); + return entity->CreateComponent(config); + } + + template + Component* CreateComponent(AZ::Entity* entity) + { + m_app->RegisterComponentDescriptor(Component::CreateDescriptor()); + return entity->CreateComponent(); + } + + // Create a mock shape that will respond to the shape bus with proper responses for the given input box. + AZStd::unique_ptr> CreateMockShape( + const AZ::Aabb& spawnerBox, const AZ::EntityId& shapeEntityId); + + // Create a mock SurfaceDataSystem that will respond to requests for surface points with mock responses for points inside + // the given input box. + AZStd::unique_ptr CreateMockSurfaceDataSystem(const AZ::Aabb& spawnerBox); + + // Create an entity with a mock shape and a transform. It won't be activated yet though, because we expect a gradient component + // to also get added to it first before activation. + AZStd::unique_ptr CreateTestEntity(float shapeHalfBounds); + + // Create and activate an entity with a gradient component of the requested type, initialized with test data. + AZStd::unique_ptr BuildTestConstantGradient(float shapeHalfBounds); + AZStd::unique_ptr BuildTestImageGradient(float shapeHalfBounds); + AZStd::unique_ptr BuildTestPerlinGradient(float shapeHalfBounds); + AZStd::unique_ptr BuildTestRandomGradient(float shapeHalfBounds); + AZStd::unique_ptr BuildTestShapeAreaFalloffGradient(float shapeHalfBounds); + + AZStd::unique_ptr BuildTestDitherGradient(float shapeHalfBounds, const AZ::EntityId& inputGradientId); + AZStd::unique_ptr BuildTestInvertGradient(float shapeHalfBounds, const AZ::EntityId& inputGradientId); + AZStd::unique_ptr BuildTestLevelsGradient(float shapeHalfBounds, const AZ::EntityId& inputGradientId); + AZStd::unique_ptr BuildTestMixedGradient( + float shapeHalfBounds, const AZ::EntityId& baseGradientId, const AZ::EntityId& mixedGradientId); + AZStd::unique_ptr BuildTestPosterizeGradient(float shapeHalfBounds, const AZ::EntityId& inputGradientId); + AZStd::unique_ptr BuildTestReferenceGradient(float shapeHalfBounds, const AZ::EntityId& inputGradientId); + AZStd::unique_ptr BuildTestSmoothStepGradient(float shapeHalfBounds, const AZ::EntityId& inputGradientId); + AZStd::unique_ptr BuildTestThresholdGradient(float shapeHalfBounds, const AZ::EntityId& inputGradientId); + + AZStd::unique_ptr BuildTestSurfaceAltitudeGradient(float shapeHalfBounds); + AZStd::unique_ptr BuildTestSurfaceMaskGradient(float shapeHalfBounds); + AZStd::unique_ptr BuildTestSurfaceSlopeGradient(float shapeHalfBounds); + + AZStd::unique_ptr m_app; + AZ::Entity* m_systemEntity = nullptr; + ImageAssetMockAssetHandler* m_mockHandler = nullptr; + AZStd::vector>>* m_mockShapeHandlers = nullptr; + }; + + struct GradientSignalTest + : public GradientSignalBaseFixture + , public UnitTest::AllocatorsTestFixture + { + protected: + void SetUp() override + { + UnitTest::AllocatorsTestFixture::SetUp(); + SetupCoreSystems(); + } + + void TearDown() override + { + TearDownCoreSystems(); + UnitTest::AllocatorsTestFixture::TearDown(); + } + + void TestFixedDataSampler(const AZStd::vector& expectedOutput, int size, AZ::EntityId gradientEntityId); + }; + +#ifdef HAVE_BENCHMARK + class GradientSignalBenchmarkFixture + : public GradientSignalBaseFixture + , public UnitTest::AllocatorsBenchmarkFixture + , public UnitTest::TraceBusRedirector + { + public: + void internalSetUp(const benchmark::State& state) + { + AZ::Debug::TraceMessageBus::Handler::BusConnect(); + UnitTest::AllocatorsBenchmarkFixture::SetUp(state); + SetupCoreSystems(); + } + + void internalTearDown(const benchmark::State& state) + { + TearDownCoreSystems(); + UnitTest::AllocatorsBenchmarkFixture::TearDown(state); + AZ::Debug::TraceMessageBus::Handler::BusDisconnect(); + } + + protected: + void SetUp(const benchmark::State& state) override + { + internalSetUp(state); + } + void SetUp(benchmark::State& state) override + { + internalSetUp(state); + } + + void TearDown(const benchmark::State& state) override + { + internalTearDown(state); + } + void TearDown(benchmark::State& state) override + { + internalTearDown(state); + } + }; +#endif +} diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalTestMocks.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalTestMocks.cpp new file mode 100644 index 0000000000..7ac6ef1ecc --- /dev/null +++ b/Gems/GradientSignal/Code/Tests/GradientSignalTestMocks.cpp @@ -0,0 +1,74 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + + +#include + +namespace UnitTest +{ + AZ::Data::Asset ImageAssetMockAssetHandler::CreateImageAsset(AZ::u32 width, AZ::u32 height, AZ::s32 seed) + { + auto imageAsset = AZ::Data::AssetManager::Instance().CreateAsset( + AZ::Data::AssetId(AZ::Uuid::CreateRandom()), AZ::Data::AssetLoadBehavior::Default); + + imageAsset->m_imageWidth = width; + imageAsset->m_imageHeight = height; + imageAsset->m_bytesPerPixel = 1; + imageAsset->m_imageFormat = ImageProcessingAtom::EPixelFormat::ePixelFormat_R8; + imageAsset->m_imageData.reserve(width * height); + + size_t value = 0; + AZStd::hash_combine(value, seed); + + for (AZ::u32 x = 0; x < width; ++x) + { + for (AZ::u32 y = 0; y < height; ++y) + { + AZStd::hash_combine(value, x); + AZStd::hash_combine(value, y); + imageAsset->m_imageData.push_back(static_cast(value)); + } + } + + return imageAsset; + } + + AZ::Data::Asset ImageAssetMockAssetHandler::CreateSpecificPixelImageAsset( + AZ::u32 width, AZ::u32 height, AZ::u32 pixelX, AZ::u32 pixelY) + { + auto imageAsset = AZ::Data::AssetManager::Instance().CreateAsset( + AZ::Data::AssetId(AZ::Uuid::CreateRandom()), AZ::Data::AssetLoadBehavior::Default); + + imageAsset->m_imageWidth = width; + imageAsset->m_imageHeight = height; + imageAsset->m_bytesPerPixel = 1; + imageAsset->m_imageFormat = ImageProcessingAtom::EPixelFormat::ePixelFormat_R8; + imageAsset->m_imageData.reserve(width * height); + + const AZ::u8 pixelValue = 255; + + // Image data should be stored inverted on the y axis relative to our engine, so loop backwards through y. + for (int y = static_cast(height) - 1; y >= 0; --y) + { + for (AZ::u32 x = 0; x < width; ++x) + { + if ((x == static_cast(pixelX)) && (y == static_cast(pixelY))) + { + imageAsset->m_imageData.push_back(pixelValue); + } + else + { + imageAsset->m_imageData.push_back(0); + } + } + } + + return imageAsset; + } +} + diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalTestMocks.h b/Gems/GradientSignal/Code/Tests/GradientSignalTestMocks.h index 9c0d8be588..30f262d9b4 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalTestMocks.h +++ b/Gems/GradientSignal/Code/Tests/GradientSignalTestMocks.h @@ -8,90 +8,69 @@ #pragma once #include -#include +#include +#include #include #include #include +#include +#include +#include #include #include #include +#include #include #include -#include - #include namespace UnitTest { - struct GradientSignalTest - : public ::testing::Test + // Mock asset handler for GradientSignal::ImageAsset that we can use in unit tests to pretend to load an image asset with. + // Also includes utility functions for creating image assets with specific testable patterns. + struct ImageAssetMockAssetHandler : public AZ::Data::AssetHandler { - protected: - AZ::ComponentApplication m_app; - AZ::Entity* m_systemEntity = nullptr; + //! Creates a deterministically random set of pixel data as an ImageAsset. + //! \param width The width of the ImageAsset + //! \param height The height of the ImageAsset + //! \param seed The random seed to use for generating the random data + //! \return The ImageAsset in a loaded ready state + static AZ::Data::Asset CreateImageAsset(AZ::u32 width, AZ::u32 height, AZ::s32 seed); - void SetUp() override + //! Creates an ImageAsset where all the pixels are 0 except for the one pixel at the given coordinates, which is set to 1. + //! \param width The width of the ImageAsset + //! \param height The height of the ImageAsset + //! \param pixelX The X coordinate of the pixel to set to 1 + //! \param pixelY The Y coordinate of the pixel to set to 1 + //! \return The ImageAsset in a loaded ready state + static AZ::Data::Asset CreateSpecificPixelImageAsset( + AZ::u32 width, AZ::u32 height, AZ::u32 pixelX, AZ::u32 pixelY); + + AZ::Data::AssetPtr CreateAsset(const AZ::Data::AssetId& id, [[maybe_unused]] const AZ::Data::AssetType& type) override { - AZ::ComponentApplication::Descriptor appDesc; - appDesc.m_memoryBlocksByteSize = 128 * 1024 * 1024; - m_systemEntity = m_app.Create(appDesc); - m_app.AddEntity(m_systemEntity); + // For our mock handler, always mark our assets as immediately ready. + return aznew GradientSignal::ImageAsset(id, AZ::Data::AssetData::AssetStatus::Ready); } - void TearDown() override + void DestroyAsset(AZ::Data::AssetPtr ptr) override { - m_app.Destroy(); - m_systemEntity = nullptr; - } - - void TestFixedDataSampler(const AZStd::vector& expectedOutput, int size, AZ::EntityId gradientEntityId) - { - GradientSignal::GradientSampler gradientSampler; - gradientSampler.m_gradientId = gradientEntityId; - - for(int y = 0; y < size; ++y) + if (ptr) { - for (int x = 0; x < size; ++x) - { - GradientSignal::GradientSampleParams params; - params.m_position = AZ::Vector3(static_cast(x), static_cast(y), 0.0f); - - const int index = y * size + x; - float actualValue = gradientSampler.GetValue(params); - float expectedValue = expectedOutput[index]; - - EXPECT_NEAR(actualValue, expectedValue, 0.01f); - } + delete ptr; } } - AZStd::unique_ptr CreateEntity() + void GetHandledAssetTypes([[maybe_unused]] AZStd::vector& assetTypes) override { - return AZStd::make_unique(); } - void ActivateEntity(AZ::Entity* entity) + AZ::Data::AssetHandler::LoadResult LoadAssetData( + [[maybe_unused]] const AZ::Data::Asset& asset, + [[maybe_unused]] AZStd::shared_ptr stream, + [[maybe_unused]] const AZ::Data::AssetFilterCB& assetLoadFilterCB) override { - entity->Init(); - EXPECT_EQ(AZ::Entity::State::Init, entity->GetState()); - - entity->Activate(); - EXPECT_EQ(AZ::Entity::State::Active, entity->GetState()); - } - - template - AZ::Component* CreateComponent(AZ::Entity* entity, const Configuration& config) - { - m_app.RegisterComponentDescriptor(Component::CreateDescriptor()); - return entity->CreateComponent(config); - } - - template - AZ::Component* CreateComponent(AZ::Entity* entity) - { - m_app.RegisterComponentDescriptor(Component::CreateDescriptor()); - return entity->CreateComponent(); + return AZ::Data::AssetHandler::LoadResult::LoadComplete; } }; diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalTransformTests.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalTransformTests.cpp new file mode 100644 index 0000000000..04e4611e71 --- /dev/null +++ b/Gems/GradientSignal/Code/Tests/GradientSignalTransformTests.cpp @@ -0,0 +1,284 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + + +#include + +#include +#include +#include +#include +#include + +#include + +namespace UnitTest +{ + struct GradientSignalTransformTestsFixture : public GradientSignalTest + { + // By default, we'll use a shape half extents of (5, 10, 20) for every test, and a world translation of (100, 200, 300). + struct GradientTransformSetupData + { + GradientSignal::WrappingType m_wrappingType{ GradientSignal::WrappingType::None }; + AZ::Vector3 m_shapeHalfExtents{ 5.0f, 10.0f, 20.0f }; + AZ::Vector3 m_worldTranslation{ 100.0f, 200.0f, 300.0f }; + float m_frequencyZoom{ 1.0f }; + }; + + struct GradientTransformTestData + { + AZ::Vector3 m_positionToTest; + AZ::Vector3 m_expectedOutputUVW; + bool m_expectedOutputRejectionResult; + }; + + static constexpr float UvEpsilon = GradientSignal::GradientTransform::UvEpsilon; + + void TestGradientTransform(const GradientTransformSetupData& setup, const GradientTransformTestData& test) + { + AZ::Aabb shapeBounds = AZ::Aabb::CreateCenterHalfExtents(AZ::Vector3::CreateZero(), setup.m_shapeHalfExtents); + AZ::Matrix3x4 transform = AZ::Matrix3x4::CreateTranslation(setup.m_worldTranslation); + float frequencyZoom = setup.m_frequencyZoom; + GradientSignal::WrappingType wrappingType = setup.m_wrappingType; + + AZ::Vector3 outUVW; + bool wasPointRejected; + + // Perform the query with a 3D gradient and verify that the results match expectations. + GradientSignal::GradientTransform gradientTransform3d(shapeBounds, transform, true, frequencyZoom, wrappingType); + gradientTransform3d.TransformPositionToUVW(test.m_positionToTest, outUVW, wasPointRejected); + EXPECT_THAT(outUVW, IsClose(test.m_expectedOutputUVW)); + EXPECT_EQ(wasPointRejected, test.m_expectedOutputRejectionResult); + + // Perform the query with a 2D gradient and verify that the results match, but always returns a W value of 0. + GradientSignal::GradientTransform gradientTransform2d(shapeBounds, transform, false, frequencyZoom, wrappingType); + gradientTransform2d.TransformPositionToUVW(test.m_positionToTest, outUVW, wasPointRejected); + EXPECT_THAT(outUVW, IsClose(AZ::Vector3(test.m_expectedOutputUVW.GetX(), test.m_expectedOutputUVW.GetY(), 0.0f))); + EXPECT_EQ(wasPointRejected, test.m_expectedOutputRejectionResult); + } + }; + + TEST_F(GradientSignalTransformTestsFixture, UnboundedWrappingReturnsTranslatedInput) + { + GradientTransformSetupData setup = { GradientSignal::WrappingType::None }; + GradientTransformTestData test = { + // Input position to query + { 0.0f, 0.0f, 0.0f }, + + // Output: For no wrapping, the output is just the input position offset by the world translation. + { -100.0f, -200.0f, -300.0f }, false + }; + + TestGradientTransform(setup, test); + } + + TEST_F(GradientSignalTransformTestsFixture, ClampToEdgeReturnsValuesClampedToShapeBounds) + { + GradientTransformSetupData setup = { GradientSignal::WrappingType::ClampToEdge }; + GradientTransformTestData tests[] = { + // Test: Input point far below minimum shape bounds + // Our input point is below the minimum of shape bounds, so the result should be the minimum corner of the shape. + { { 0.0f, 0.0f, 0.0f }, { -5.0f, -10.0f, -20.0f }, false }, + + // Test: Input point directly on minimum shape bounds + // Our input point is directly on the minimum of shape bounds, so the result should be the minimum corner of the shape. + { { 95.0f, 190.0f, 280.0f }, { -5.0f, -10.0f, -20.0f }, false }, + + // Test: Input point inside shape bounds + // Our input point is inside the shape bounds, so the result is just input - translation. + { { 101.0f, 202.0f, 303.0f }, { 1.0f, 2.0f, 3.0f }, false }, + + // Test: Input point directly on maximum shape bounds + // On the maximum side, GradientTransform clamps to "max - epsilon" for consistency with other wrapping types, so our + // expected results are the max shape corner - epsilon. + { { 105.0f, 210.0f, 320.0f }, { 5.0f - UvEpsilon, 10.0f - UvEpsilon, 20.0f - UvEpsilon }, false }, + + // Test: Input point far above maximum shape bounds + // On the maximum side, GradientTransform clamps to "max - epsilon" for consistency with other wrapping types, so our + // expected results are the max shape corner - epsilon. + { { 1000.0f, 1000.0f, 1000.0f }, { 5.0f - UvEpsilon, 10.0f - UvEpsilon, 20.0f - UvEpsilon }, false }, + }; + + for (auto& test : tests) + { + TestGradientTransform(setup, test); + } + } + + TEST_F(GradientSignalTransformTestsFixture, MirrorReturnsValuesMirroredBasedOnShapeBounds) + { + /* Here's how the results are expected to work for various inputs when using Mirror wrapping. + * This assumes shape half extents of (5, 10, 20), and a center translation of (100, 200, 300): + * Inputs: Outputs: + * ... ... + * (75, 150, 200) - (85, 170, 240) (-5, -10, -20) to (5, 10, 20) // forward mirror + * (85, 170, 240) - (95, 190, 280) (5, 10, 20) to (-5, -10, -20) // back mirror + * (95, 190, 280) - (105, 210, 320) (-5, -10, -20) to (5, 10, 20) // starting point + * (105, 210, 320) - (115, 230, 360) (5, 10, 20) to (-5, -10, -20) // back mirror + * (115, 230, 360) - (125, 250, 400) (-5, -10, -20) to (5, 10, 20) // forward mirror + * ... ... + * When below the starting point, both forward and back mirrors will be adjusted by UvEpsilon except for points that fall on the + * shape minimums. + * When above the starting point, only back mirrors will be adjusted by UvEpsilon. + */ + + GradientTransformSetupData setup = { GradientSignal::WrappingType::Mirror }; + GradientTransformTestData tests[] = { + // Test: Input exactly 2x below minimum bounds + // When landing exactly on the 2x boundary, we return the minumum shape bounds. There is no adjustment by epsilon + // on the minimum side of the bounds, even when we're in a mirror below the shape bounds. + { { 75.0f, 150.0f, 200.0f }, { -5.0f, -10.0f, -20.0f }, false }, + + // Test: Input within 2nd mirror repeat below minimum bounds + // The second mirror repeat should go forward in values, but will be adjusted by UvEpsilon since we're below the + // minimum bounds. + { { 84.0f, 168.0f, 237.0f }, { 4.0f - UvEpsilon, 8.0f - UvEpsilon, 17.0f - UvEpsilon }, false }, + + // Test: Input exactly 1x below minimum bounds. + // When landing exactly on the 1x boundary, we return the maximum shape bounds minus epsilon. + { { 85.0f, 170.0f, 240.0f }, { 5.0f - UvEpsilon, 10.0f - UvEpsilon, 20.0f - UvEpsilon }, false }, + + // Test: Input within 1st mirror repeat below minimum bounds + // The first mirror repeat should go backwards in values, but will be adjusted by UvEpsilon since we're below the + // minimum bounds. + { { 94.0f, 188.0f, 277.0f }, { -4.0f - UvEpsilon, -8.0f - UvEpsilon, -17.0f - UvEpsilon }, false }, + + // Test: Input inside shape bounds + // The translated input position is (1, 2, 3) is inside the shape bounds, so we should just get the translated + // position back as output. + { { 101.0f, 202.0f, 303.0f }, { 1.0f, 2.0f, 3.0f }, false }, + + // Test: Input within 1st mirror repeat above maximum bounds + // The first mirror repeat should go backwards in values. We're above the maximum bounds, so the expected result + // is (4, 8, 17) minus an epsilon. + { { 106.0f, 212.0f, 323.0f }, { 4.0f - UvEpsilon, 8.0f - UvEpsilon, 17.0f - UvEpsilon }, false }, + + // Test: Input exactly 2x above minimum bounds. + // When landing exactly on the 2x boundary, we return the exact minimum value again. + { { 115.0f, 230.0f, 360.0f }, { -5.0f, -10.0f, -20.0f }, false }, + + // Test: Input within 2nd mirror repeat above maximum bounds + // The second mirror repeat should go forwards in values. We're above the maximum bounds, so the expected result + // is (-4, -8, -17) with no epsilon. + { { 116.0f, 232.0f, 363.0f }, { -4.0f, -8.0f, -17.0f }, false }, + + // Test: Input exactly 2x above maximum bounds + // When landing exactly on the 2x boundary, we return the maximum adjusted by the epsilon again. + { { 125.0f, 250.0f, 400.0f }, { 5.0f - UvEpsilon, 10.0f - UvEpsilon, 20.0f - UvEpsilon }, false } + }; + + for (auto& test : tests) + { + TestGradientTransform(setup, test); + } + } + + TEST_F(GradientSignalTransformTestsFixture, RepeatReturnsRepeatingValuesBasedOnShapeBounds) + { + /* Here's how the results are expected to work for various inputs when using Repeat wrapping. + * This assumes shape half extents of (5, 10, 20), and a center translation of (100, 200, 300): + * Inputs: Outputs: + * ... ... + * (75, 150, 200) - (85, 170, 240) (-5, -10, -20) to (5, 10, 20) + * (85, 170, 240) - (95, 190, 280) (-5, -10, -20) to (5, 10, 20) + * (95, 190, 280) - (105, 210, 320) (-5, -10, -20) to (5, 10, 20) // starting point + * (105, 210, 320) - (115, 230, 360) (-5, -10, -20) to (5, 10, 20) + * (115, 230, 360) - (125, 250, 400) (-5, -10, -20) to (5, 10, 20) + * ... ... + * Every shape min/max boundary point below the starting point will have the max shape value. + * Every shape min/max boundary point above the starting point with have the min shape value. + */ + + + GradientTransformSetupData setup = { GradientSignal::WrappingType::Repeat }; + GradientTransformTestData tests[] = { + // Test: 2x below minimum shape bounds + // We're on a shape boundary below the minimum bounds, so it should return the maximum. + { { 75.0f, 150.0f, 200.0f }, { 5.0f, 10.0f, 20.0f }, false }, + + // Test: Input within 2nd repeat below minimum shape bounds + // Every repeat should go forwards in values. + { { 76.0f, 152.0f, 203.0f }, { -4.0f, -8.0f, -17.0f }, false }, + + // Test: 1x below minimum shape bounds + // We're on a shape boundary below the minimum bounds, so it should return the maximum. + { { 85.0f, 170.0f, 240.0f }, { 5.0f, 10.0f, 20.0f }, false }, + + // Test: Input within 1st repeat below minimum shape bounds + // Every repeat should go forwards in values. + { { 86.0f, 172.0f, 243.0f }, { -4.0f, -8.0f, -17.0f }, false }, + + // Test: Input exactly on minimum shape bounds + // This should return the actual minimum bounds. + { { 95.0f, 190.0f, 280.0f }, { -5.0f, -10.0f, -20.0f }, false }, + + // Test: Input inside shape bounds + // This should return the mapped value. + { { 101.0f, 202.0f, 303.0f }, { 1.0f, 2.0f, 3.0f }, false }, + + // Test: Input exactly on maximum shape bounds + // We're on a shape boundary above the minimum bounds, so it should return the minimum. + { { 105.0f, 210.0f, 320.0f }, { -5.0f, -10.0f, -20.0f }, false }, + + // Test: Input within 1st repeat above maximum shape bounds + // Every repeat should go forwards in values. + { { 106.0f, 212.0f, 323.0f }, { -4.0f, -8.0f, -17.0f }, false }, + + // Test: 1x above maximum shape bounds + // We're on a shape boundary above the minimum bounds, so it should return the minimum. + { { 105.0f, 210.0f, 320.0f }, { -5.0f, -10.0f, -20.0f }, false }, + + // Test: Input within 2nd repeat above maximum shape bounds + // Every repeat should go forwards in values. + { { 106.0f, 212.0f, 323.0f }, { -4.0f, -8.0f, -17.0f }, false }, + }; + + for (auto& test : tests) + { + TestGradientTransform(setup, test); + } + } + + TEST_F(GradientSignalTransformTestsFixture, ClampToZeroReturnsClampedValuesBasedOnShapeBounds) + { + GradientTransformSetupData setup = { GradientSignal::WrappingType::ClampToZero }; + GradientTransformTestData tests[] = { + // Test: Input point far below minimum shape bounds + // Our input point is below the minimum of shape bounds, so the result should be the minimum corner of the shape. + // Points outside the shape bounds should return "true" for rejected. + { { 0.0f, 0.0f, 0.0f }, { -5.0f, -10.0f, -20.0f }, true }, + + // Test: Input point directly on minimum shape bounds + // Our input point is directly on the minimum of shape bounds, so the result should be the minimum corner of the shape. + { { 95.0f, 190.0f, 280.0f }, { -5.0f, -10.0f, -20.0f }, false }, + + // Test: Input point inside shape bounds + // Our input point is inside the shape bounds, so the result is just input - translation. + { { 101.0f, 202.0f, 303.0f }, { 1.0f, 2.0f, 3.0f }, false }, + + // Test: Input point directly on maximum shape bounds + // On the maximum side, GradientTransform clamps to "max - epsilon" for consistency with other wrapping types, so our + // expected results are the max shape corner - epsilon. + // Points outside the shape bounds (which includes the maximum edge of the shape bounds) should return "true" for rejected. + { { 105.0f, 210.0f, 320.0f }, { 5.0f - UvEpsilon, 10.0f - UvEpsilon, 20.0f - UvEpsilon }, true }, + + // Test: Input point far above maximum shape bounds + // On the maximum side, GradientTransform clamps to "max - epsilon" for consistency with other wrapping types, so our + // expected results are the max shape corner - epsilon. + // Points outside the shape bounds should return "true" for rejected. + { { 1000.0f, 1000.0f, 1000.0f }, { 5.0f - UvEpsilon, 10.0f - UvEpsilon, 20.0f - UvEpsilon }, true }, + }; + + for (auto& test : tests) + { + TestGradientTransform(setup, test); + } + } +} + + diff --git a/Gems/GradientSignal/Code/gradientsignal_files.cmake b/Gems/GradientSignal/Code/gradientsignal_files.cmake index 5b28150eb4..8555c2c0b4 100644 --- a/Gems/GradientSignal/Code/gradientsignal_files.cmake +++ b/Gems/GradientSignal/Code/gradientsignal_files.cmake @@ -8,12 +8,31 @@ set(FILES Include/GradientSignal/GradientSampler.h + Include/GradientSignal/GradientTransform.h Include/GradientSignal/SmoothStep.h Include/GradientSignal/ImageAsset.h Include/GradientSignal/ImageSettings.h Include/GradientSignal/PerlinImprovedNoise.h Include/GradientSignal/Util.h Include/GradientSignal/GradientImageConversion.h + Include/GradientSignal/Components/ConstantGradientComponent.h + Include/GradientSignal/Components/DitherGradientComponent.h + Include/GradientSignal/Components/GradientSurfaceDataComponent.h + Include/GradientSignal/Components/GradientTransformComponent.h + Include/GradientSignal/Components/ImageGradientComponent.h + Include/GradientSignal/Components/InvertGradientComponent.h + Include/GradientSignal/Components/LevelsGradientComponent.h + Include/GradientSignal/Components/MixedGradientComponent.h + Include/GradientSignal/Components/PerlinGradientComponent.h + Include/GradientSignal/Components/PosterizeGradientComponent.h + Include/GradientSignal/Components/RandomGradientComponent.h + Include/GradientSignal/Components/ReferenceGradientComponent.h + Include/GradientSignal/Components/ShapeAreaFalloffGradientComponent.h + Include/GradientSignal/Components/SmoothStepGradientComponent.h + Include/GradientSignal/Components/SurfaceAltitudeGradientComponent.h + Include/GradientSignal/Components/SurfaceMaskGradientComponent.h + Include/GradientSignal/Components/SurfaceSlopeGradientComponent.h + Include/GradientSignal/Components/ThresholdGradientComponent.h Include/GradientSignal/Ebuses/GradientTransformRequestBus.h Include/GradientSignal/Ebuses/GradientRequestBus.h Include/GradientSignal/Ebuses/GradientPreviewRequestBus.h @@ -39,48 +58,30 @@ set(FILES Include/GradientSignal/Ebuses/GradientSurfaceDataRequestBus.h Include/GradientSignal/Ebuses/SmoothStepRequestBus.h Source/Components/ConstantGradientComponent.cpp - Source/Components/ConstantGradientComponent.h Source/Components/DitherGradientComponent.cpp - Source/Components/DitherGradientComponent.h Source/Components/GradientSurfaceDataComponent.cpp - Source/Components/GradientSurfaceDataComponent.h Source/Components/GradientTransformComponent.cpp - Source/Components/GradientTransformComponent.h Source/Components/ImageGradientComponent.cpp - Source/Components/ImageGradientComponent.h Source/Components/InvertGradientComponent.cpp - Source/Components/InvertGradientComponent.h Source/Components/LevelsGradientComponent.cpp - Source/Components/LevelsGradientComponent.h Source/Components/MixedGradientComponent.cpp - Source/Components/MixedGradientComponent.h Source/Components/PerlinGradientComponent.cpp - Source/Components/PerlinGradientComponent.h Source/Components/PosterizeGradientComponent.cpp - Source/Components/PosterizeGradientComponent.h Source/Components/RandomGradientComponent.cpp - Source/Components/RandomGradientComponent.h Source/Components/ReferenceGradientComponent.cpp - Source/Components/ReferenceGradientComponent.h Source/Components/ShapeAreaFalloffGradientComponent.cpp - Source/Components/ShapeAreaFalloffGradientComponent.h Source/Components/SmoothStepGradientComponent.cpp - Source/Components/SmoothStepGradientComponent.h Source/Components/SurfaceAltitudeGradientComponent.cpp - Source/Components/SurfaceAltitudeGradientComponent.h Source/Components/SurfaceMaskGradientComponent.cpp - Source/Components/SurfaceMaskGradientComponent.h Source/Components/SurfaceSlopeGradientComponent.cpp - Source/Components/SurfaceSlopeGradientComponent.h Source/Components/ThresholdGradientComponent.cpp - Source/Components/ThresholdGradientComponent.h Source/GradientSampler.cpp Source/GradientSignalSystemComponent.cpp Source/GradientSignalSystemComponent.h + Source/GradientTransform.cpp Source/SmoothStep.cpp Source/ImageAsset.cpp Source/ImageSettings.cpp Source/PerlinImprovedNoise.cpp - Source/Util.cpp Source/GradientImageConversion.cpp ) diff --git a/Gems/GradientSignal/Code/gradientsignal_shared_tests_files.cmake b/Gems/GradientSignal/Code/gradientsignal_shared_tests_files.cmake new file mode 100644 index 0000000000..7d867b0a33 --- /dev/null +++ b/Gems/GradientSignal/Code/gradientsignal_shared_tests_files.cmake @@ -0,0 +1,14 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +set(FILES + Tests/GradientSignalTestFixtures.cpp + Tests/GradientSignalTestFixtures.h + Tests/GradientSignalTestMocks.cpp + Tests/GradientSignalTestMocks.h +) diff --git a/Gems/GradientSignal/Code/gradientsignal_tests_files.cmake b/Gems/GradientSignal/Code/gradientsignal_tests_files.cmake index 8c8a4c25e1..814347c395 100644 --- a/Gems/GradientSignal/Code/gradientsignal_tests_files.cmake +++ b/Gems/GradientSignal/Code/gradientsignal_tests_files.cmake @@ -7,11 +7,13 @@ # set(FILES + Tests/GradientSignalBenchmarks.cpp + Tests/GradientSignalGetValuesTests.cpp Tests/GradientSignalImageTests.cpp Tests/GradientSignalReferencesTests.cpp Tests/GradientSignalServicesTests.cpp Tests/GradientSignalSurfaceTests.cpp - Tests/GradientSignalTestMocks.h + Tests/GradientSignalTransformTests.cpp Tests/GradientSignalTest.cpp Tests/ImageAssetTests.cpp ) diff --git a/Gems/GraphCanvas/Code/Source/GraphCanvas.cpp b/Gems/GraphCanvas/Code/Source/GraphCanvas.cpp index ebc15023cc..de7966e53c 100644 --- a/Gems/GraphCanvas/Code/Source/GraphCanvas.cpp +++ b/Gems/GraphCanvas/Code/Source/GraphCanvas.cpp @@ -227,7 +227,6 @@ namespace GraphCanvas AzFramework::AssetCatalogEventBus::Handler::BusDisconnect(); Styling::PseudoElementFactoryRequestBus::Handler::BusDisconnect(); GraphCanvasRequestBus::Handler::BusDisconnect(); - AZ::Data::AssetBus::MultiHandler::BusDisconnect(); m_translationAssetWorker.Deactivate(); UnregisterAssetHandler(); @@ -369,26 +368,28 @@ namespace GraphCanvas void GraphCanvasSystemComponent::OnCatalogLoaded(const char* /*catalogFile*/) { - auto postEnumerateCb = [this]() + GraphCanvas::TranslationRequestBus::Broadcast(&GraphCanvas::TranslationRequests::Restore); + } + + void GraphCanvasSystemComponent::OnCatalogAssetRemoved(const AZ::Data::AssetId& /*assetId*/, const AZ::Data::AssetInfo& assetInfo) + { + if (assetInfo.m_assetType == azrtti_typeid()) { - PopulateTranslationDatabase(); - }; + GraphCanvas::TranslationRequestBus::Broadcast(&GraphCanvas::TranslationRequests::Restore); + } + } - // Find any TranslationAsset files that may have translation database key/values - AZ::Data::AssetCatalogRequests::AssetEnumerationCB collectAssetsCb = [this](const AZ::Data::AssetId assetId, const AZ::Data::AssetInfo& assetInfo) - { - if (AZ::StringFunc::EndsWith(assetInfo.m_relativePath, ".names", false)) - { - m_translationAssets.push_back(assetId); - } - }; - - m_translationAssets.clear(); - - AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequestBus::Events::EnumerateAssets, nullptr, collectAssetsCb, postEnumerateCb); + void GraphCanvasSystemComponent::OnCatalogAssetAdded(const AZ::Data::AssetId& assetId) + { + ReloadDatabase(assetId); } void GraphCanvasSystemComponent::OnCatalogAssetChanged(const AZ::Data::AssetId& assetId) + { + ReloadDatabase(assetId); + } + + void GraphCanvasSystemComponent::ReloadDatabase(const AZ::Data::AssetId& assetId) { AZ::Data::AssetInfo assetInfo; AZ::Data::AssetCatalogRequestBus::BroadcastResult(assetInfo, &AZ::Data::AssetCatalogRequestBus::Events::GetAssetInfoById, assetId); @@ -405,20 +406,5 @@ namespace GraphCanvas AZ::Data::AssetManager::Instance().UnregisterHandler(m_assetHandler.get()); m_assetHandler.reset(); } - - for (const AZ::Data::AssetId& assetId : m_translationAssets) - { - AZ::Data::AssetBus::MultiHandler::BusDisconnect(assetId); - } - m_translationAssets.clear(); - } - - void GraphCanvasSystemComponent::PopulateTranslationDatabase() - { - for (const AZ::Data::AssetId& assetId : m_translationAssets) - { - AZ::Data::AssetBus::MultiHandler::BusConnect(assetId); - AZ::Data::AssetManager::Instance().GetAsset(assetId, AZ::Data::AssetLoadBehavior::Default); - } } } diff --git a/Gems/GraphCanvas/Code/Source/GraphCanvas.h b/Gems/GraphCanvas/Code/Source/GraphCanvas.h index 0b47e9010a..37bf064203 100644 --- a/Gems/GraphCanvas/Code/Source/GraphCanvas.h +++ b/Gems/GraphCanvas/Code/Source/GraphCanvas.h @@ -25,7 +25,6 @@ namespace GraphCanvas , private GraphCanvasRequestBus::Handler , protected Styling::PseudoElementFactoryRequestBus::Handler , protected AzFramework::AssetCatalogEventBus::Handler - , protected AZ::Data::AssetBus::MultiHandler { public: @@ -80,15 +79,17 @@ namespace GraphCanvas // AzFramework::AssetCatalogEventBus::Handler void OnCatalogLoaded(const char* /*catalogFile*/) override; void OnCatalogAssetChanged(const AZ::Data::AssetId&) override; + void OnCatalogAssetAdded(const AZ::Data::AssetId&) override; + void OnCatalogAssetRemoved(const AZ::Data::AssetId& /*assetId*/, const AZ::Data::AssetInfo& /*assetInfo*/) override; //// + void ReloadDatabase(const AZ::Data::AssetId&); + AZStd::unique_ptr m_assetHandler; void RegisterTranslationBuilder(); void UnregisterAssetHandler(); TranslationAssetWorker m_translationAssetWorker; - AZStd::vector m_translationAssets; - void PopulateTranslationDatabase(); TranslationDatabase m_translationDatabase; }; diff --git a/Gems/GraphCanvas/Code/Source/Translation/TranslationDatabase.cpp b/Gems/GraphCanvas/Code/Source/Translation/TranslationDatabase.cpp index 0b5029de63..448f69adfa 100644 --- a/Gems/GraphCanvas/Code/Source/Translation/TranslationDatabase.cpp +++ b/Gems/GraphCanvas/Code/Source/Translation/TranslationDatabase.cpp @@ -163,9 +163,11 @@ namespace GraphCanvas } else { - AZStd::string warning = AZStd::string::format("Unable to store key: %s with value: %s because that key already exists with value: %s", entry.first.c_str(), entry.second.c_str(), m_database[entry.first].c_str()); - AZ_Warning("TranslationSerializer", false, warning.c_str()); - warnings = true; + const bool valueMatches = entry.second == m_database[entry.first]; + AZ_Warning("TranslationDatabase", valueMatches, + R"(Unable to store key: "%s" with value: "%s" because that key already exists with value: "%s")", + entry.first.c_str(), entry.second.c_str(), m_database[entry.first].c_str()); + warnings = !valueMatches; } } diff --git a/Gems/GraphCanvas/Code/Source/Translation/TranslationSerializer.cpp b/Gems/GraphCanvas/Code/Source/Translation/TranslationSerializer.cpp index 754267b27d..035954555c 100644 --- a/Gems/GraphCanvas/Code/Source/Translation/TranslationSerializer.cpp +++ b/Gems/GraphCanvas/Code/Source/Translation/TranslationSerializer.cpp @@ -24,11 +24,12 @@ namespace GraphCanvas } else { - const AZStd::string& existingValue = translationDbItr->second; + [[maybe_unused]] const AZStd::string& existingValue = translationDbItr->second; // There is a name collision - const AZStd::string error = AZStd::string::format("Unable to store key: %s with value: %s because that key already exists with value: %s (proposed: %s)", baseKey.c_str(), it.GetString(), existingValue.c_str(), it.GetString()); - AZ_Error("TranslationSerializer", false, error.c_str()); + AZ_Error("TranslationSerializer", existingValue == it.GetString(), + R"(Unable to store key: "%s" with value: "%s" because that key already exists with value: "%s" (proposed: "%s"))", + baseKey.c_str(), it.GetString(), existingValue.c_str(), it.GetString()); } } else if (it.IsObject()) @@ -136,7 +137,7 @@ namespace GraphCanvas if (keyStr.empty()) { - AZ_Error("TranslationDatabase", false, "Every entry in the Translation data must have a key: %s", contextStr.c_str()); + AZ_Warning("TranslationDatabase", false, "Every entry in the Translation data must have a key: %s", baseKey.c_str()); return context.Report(JSR::Tasks::ReadField, JSR::Outcomes::Unsupported, "Every entry in the Translation data must have a key"); } diff --git a/Gems/GraphCanvas/Code/StaticLib/GraphCanvas/Widgets/AssetEditorToolbar/AssetEditorToolbar.ui b/Gems/GraphCanvas/Code/StaticLib/GraphCanvas/Widgets/AssetEditorToolbar/AssetEditorToolbar.ui index 688b3724e4..cf7a8e31d1 100644 --- a/Gems/GraphCanvas/Code/StaticLib/GraphCanvas/Widgets/AssetEditorToolbar/AssetEditorToolbar.ui +++ b/Gems/GraphCanvas/Code/StaticLib/GraphCanvas/Widgets/AssetEditorToolbar/AssetEditorToolbar.ui @@ -56,7 +56,7 @@ - Groups the current selection in the active graph [Ctrl+Shift+G] + Groups the current selection in the active graph [Ctrl+Alt+O] ... @@ -66,14 +66,14 @@ :/GraphCanvasEditorResources/group.svg:/GraphCanvasEditorResources/group.svg - Ctrl+Shift+G + Ctrl+Alt+O - <html><head/><body><p>Ungroups the selected element in the active graph [Ctrl+Shift+H]</p></body></html> + Ungroups the selected element in the active graph [Ctrl+Alt+P] ... @@ -83,7 +83,7 @@ :/GraphCanvasEditorResources/ungroup.svg:/GraphCanvasEditorResources/ungroup.svg - Ctrl+Shift+H + Ctrl+Alt+P diff --git a/Gems/GraphCanvas/Code/StaticLib/GraphCanvas/Widgets/NodePalette/NodePaletteWidget.cpp b/Gems/GraphCanvas/Code/StaticLib/GraphCanvas/Widgets/NodePalette/NodePaletteWidget.cpp index 5a1aaedeb9..f6cec6de6b 100644 --- a/Gems/GraphCanvas/Code/StaticLib/GraphCanvas/Widgets/NodePalette/NodePaletteWidget.cpp +++ b/Gems/GraphCanvas/Code/StaticLib/GraphCanvas/Widgets/NodePalette/NodePaletteWidget.cpp @@ -85,7 +85,7 @@ namespace GraphCanvas if (leftSpot < textRect.right()) { int visibleLength = AZStd::GetMin(selectedTextLength, textRect.right() - leftSpot); - QRect highlightRect(textRect.left() + preSelectedTextLength, textRect.top(), visibleLength, textRect.height()); + QRect highlightRect(textRect.left() + preSelectedTextLength + 4, textRect.top(), visibleLength, textRect.height()); // paint the highlight rect painter->fillRect(highlightRect, options.palette.highlight()); diff --git a/Gems/ImGui/Code/Source/ImGuiManager.cpp b/Gems/ImGui/Code/Source/ImGuiManager.cpp index 4f49fd6509..4b841a7b1e 100644 --- a/Gems/ImGui/Code/Source/ImGuiManager.cpp +++ b/Gems/ImGui/Code/Source/ImGuiManager.cpp @@ -115,7 +115,9 @@ void ImGuiManager::Initialize() // Set config file ImGuiIO& io = ImGui::GetIO(); - io.IniFilename = "imgui.ini"; +#if defined(IMGUI_DISABLE_AUTOMATIC_INI_SAVING_LOADING) + io.IniFilename = nullptr; +#endif // Enable Nav Keyboard by default and allow io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; diff --git a/Gems/ImGui/Code/Source/Platform/Windows/imgui_windows.cmake b/Gems/ImGui/Code/Source/Platform/Windows/imgui_windows.cmake index 419c652a38..bea2cfc38b 100644 --- a/Gems/ImGui/Code/Source/Platform/Windows/imgui_windows.cmake +++ b/Gems/ImGui/Code/Source/Platform/Windows/imgui_windows.cmake @@ -8,6 +8,5 @@ set(LY_COMPILE_DEFINITIONS PRIVATE - IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS ) diff --git a/Gems/LmbrCentral/Code/CMakeLists.txt b/Gems/LmbrCentral/Code/CMakeLists.txt index 2df0bd0632..4401d3b752 100644 --- a/Gems/LmbrCentral/Code/CMakeLists.txt +++ b/Gems/LmbrCentral/Code/CMakeLists.txt @@ -121,75 +121,4 @@ if (PAL_TRAIT_BUILD_HOST_TOOLS) endif() -################################################################################ -# Tests -################################################################################ -if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) - ly_add_target( - NAME LmbrCentral.Mocks HEADERONLY - NAMESPACE Gem - FILES_CMAKE - lmbrcentral_mocks_files.cmake - INCLUDE_DIRECTORIES - INTERFACE - Mocks - ) - - ly_add_target( - NAME LmbrCentral.Tests ${PAL_TRAIT_TEST_TARGET_TYPE} - NAMESPACE Gem - FILES_CMAKE - lmbrcentral_tests_files.cmake - lmbrcentral_shared_files.cmake - INCLUDE_DIRECTORIES - PRIVATE - Source - Tests - BUILD_DEPENDENCIES - PRIVATE - AZ::AzTest - AZ::AzTestShared - Legacy::CryCommon - AZ::AzFramework - Gem::LmbrCentral.Static - Gem::LmbrCentral.Mocks - ) - ly_add_googletest( - NAME Gem::LmbrCentral.Tests - ) - - if (PAL_TRAIT_BUILD_HOST_TOOLS) - ly_add_target( - NAME LmbrCentral.Editor.Tests ${PAL_TRAIT_TEST_TARGET_TYPE} - NAMESPACE Gem - FILES_CMAKE - lmbrcentral_editor_tests_files.cmake - INCLUDE_DIRECTORIES - PRIVATE - . - Source - Tests - COMPILE_DEFINITIONS - PRIVATE - LMBR_CENTRAL_EDITOR - BUILD_DEPENDENCIES - PRIVATE - 3rdParty::Qt::Gui - 3rdParty::Qt::Widgets - Legacy::CryCommon - Legacy::Editor.Headers - AZ::AzTest - AZ::AzCore - AZ::AzTestShared - AZ::AzToolsFramework - AZ::AzToolsFrameworkTestCommon - AZ::AssetBuilderSDK - AZ::AzManipulatorTestFramework.Static - Gem::LmbrCentral.Static - Gem::LmbrCentral.Editor.Static - ) - ly_add_googletest( - NAME Gem::LmbrCentral.Editor.Tests - ) - endif() -endif() +add_subdirectory(Tests) diff --git a/Gems/LmbrCentral/Code/Source/Shape/ReferenceShapeComponent.cpp b/Gems/LmbrCentral/Code/Source/Shape/ReferenceShapeComponent.cpp index 7ed79fe3a3..1fc4bb5107 100644 --- a/Gems/LmbrCentral/Code/Source/Shape/ReferenceShapeComponent.cpp +++ b/Gems/LmbrCentral/Code/Source/Shape/ReferenceShapeComponent.cpp @@ -190,7 +190,7 @@ namespace LmbrCentral { AZ::Crc32 result = {}; - AZ_WarningOnce("Vegetation", !m_isRequestInProgress, "Detected cyclic dependences with vegetation entity references"); + AZ_WarningOnce("Shape", !m_isRequestInProgress, "Detected cyclic dependencies with shape entity references"); if (AllowRequest()) { m_isRequestInProgress = true; @@ -205,7 +205,7 @@ namespace LmbrCentral { AZ::Aabb result = AZ::Aabb::CreateNull(); - AZ_WarningOnce("Vegetation", !m_isRequestInProgress, "Detected cyclic dependences with vegetation entity references"); + AZ_WarningOnce("Shape", !m_isRequestInProgress, "Detected cyclic dependencies with shape entity references"); if (AllowRequest()) { m_isRequestInProgress = true; @@ -221,7 +221,7 @@ namespace LmbrCentral transform = AZ::Transform::CreateIdentity(); bounds = AZ::Aabb::CreateNull(); - AZ_WarningOnce("Vegetation", !m_isRequestInProgress, "Detected cyclic dependences with vegetation entity references"); + AZ_WarningOnce("Shape", !m_isRequestInProgress, "Detected cyclic dependencies with shape entity references"); if (AllowRequest()) { m_isRequestInProgress = true; @@ -234,7 +234,7 @@ namespace LmbrCentral { bool result = false; - AZ_WarningOnce("Vegetation", !m_isRequestInProgress, "Detected cyclic dependences with vegetation entity references"); + AZ_WarningOnce("Shape", !m_isRequestInProgress, "Detected cyclic dependencies with shape entity references"); if (AllowRequest()) { m_isRequestInProgress = true; @@ -249,7 +249,7 @@ namespace LmbrCentral { float result = FLT_MAX; - AZ_WarningOnce("Vegetation", !m_isRequestInProgress, "Detected cyclic dependences with vegetation entity references"); + AZ_WarningOnce("Shape", !m_isRequestInProgress, "Detected cyclic dependencies with shape entity references"); if (AllowRequest()) { m_isRequestInProgress = true; @@ -264,7 +264,7 @@ namespace LmbrCentral { float result = FLT_MAX; - AZ_WarningOnce("Vegetation", !m_isRequestInProgress, "Detected cyclic dependences with vegetation entity references"); + AZ_WarningOnce("Shape", !m_isRequestInProgress, "Detected cyclic dependencies with shape entity references"); if (AllowRequest()) { m_isRequestInProgress = true; @@ -279,7 +279,7 @@ namespace LmbrCentral { AZ::Vector3 result = AZ::Vector3::CreateZero(); - AZ_WarningOnce("Vegetation", !m_isRequestInProgress, "Detected cyclic dependences with vegetation entity references"); + AZ_WarningOnce("Shape", !m_isRequestInProgress, "Detected cyclic dependencies with shape entity references"); if (AllowRequest()) { m_isRequestInProgress = true; @@ -294,7 +294,7 @@ namespace LmbrCentral { bool result = false; - AZ_WarningOnce("Vegetation", !m_isRequestInProgress, "Detected cyclic dependences with vegetation entity references"); + AZ_WarningOnce("Shape", !m_isRequestInProgress, "Detected cyclic dependencies with shape entity references"); if (AllowRequest()) { m_isRequestInProgress = true; diff --git a/Gems/LmbrCentral/Code/Tests/CMakeLists.txt b/Gems/LmbrCentral/Code/Tests/CMakeLists.txt new file mode 100644 index 0000000000..52928cc5db --- /dev/null +++ b/Gems/LmbrCentral/Code/Tests/CMakeLists.txt @@ -0,0 +1,79 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +if(NOT PAL_TRAIT_BUILD_TESTS_SUPPORTED) + return() +endif() + +ly_add_target( + NAME LmbrCentral.Mocks HEADERONLY + NAMESPACE Gem + FILES_CMAKE + lmbrcentral_mocks_files.cmake + INCLUDE_DIRECTORIES + INTERFACE + ../Mocks +) + +ly_add_target( + NAME LmbrCentral.Tests ${PAL_TRAIT_TEST_TARGET_TYPE} + NAMESPACE Gem + FILES_CMAKE + lmbrcentral_tests_files.cmake + INCLUDE_DIRECTORIES + PRIVATE + ../Source + . + BUILD_DEPENDENCIES + PRIVATE + AZ::AzTest + AZ::AzTestShared + Legacy::CryCommon + AZ::AzFramework + Gem::LmbrCentral.Static + Gem::LmbrCentral.Mocks +) +ly_add_googletest( + NAME Gem::LmbrCentral.Tests +) + +if (PAL_TRAIT_BUILD_HOST_TOOLS) + ly_add_target( + NAME LmbrCentral.Editor.Tests ${PAL_TRAIT_TEST_TARGET_TYPE} + NAMESPACE Gem + FILES_CMAKE + lmbrcentral_editor_tests_files.cmake + INCLUDE_DIRECTORIES + PRIVATE + .. + ../Source + . + COMPILE_DEFINITIONS + PRIVATE + LMBR_CENTRAL_EDITOR + BUILD_DEPENDENCIES + PRIVATE + 3rdParty::Qt::Gui + 3rdParty::Qt::Widgets + Legacy::CryCommon + Legacy::Editor.Headers + AZ::AzTest + AZ::AzCore + AZ::AzTestShared + AZ::AzToolsFramework + AZ::AzToolsFrameworkTestCommon + AZ::AssetBuilderSDK + AZ::AzManipulatorTestFramework.Static + Gem::LmbrCentral.Static + Gem::LmbrCentral.Editor.Static + ) + ly_add_googletest( + NAME Gem::LmbrCentral.Editor.Tests + ) +endif() + diff --git a/Gems/LmbrCentral/Code/Tests/lmbrcentral_editor_tests_files.cmake b/Gems/LmbrCentral/Code/Tests/lmbrcentral_editor_tests_files.cmake new file mode 100644 index 0000000000..72a26c2884 --- /dev/null +++ b/Gems/LmbrCentral/Code/Tests/lmbrcentral_editor_tests_files.cmake @@ -0,0 +1,28 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +set(FILES + LmbrCentralEditorTest.cpp + LmbrCentralReflectionTest.h + LmbrCentralReflectionTest.cpp + EditorBoxShapeComponentTests.cpp + EditorSphereShapeComponentTests.cpp + EditorCapsuleShapeComponentTests.cpp + EditorCompoundShapeComponentTests.cpp + EditorCylinderShapeComponentTests.cpp + EditorPolygonPrismShapeComponentTests.cpp + EditorTubeShapeComponentTests.cpp + SpawnerComponentTest.cpp + Builders/CopyDependencyBuilderTest.cpp + Builders/SliceBuilderTests.cpp + Builders/LevelBuilderTest.cpp + Builders/LuaBuilderTests.cpp + Builders/SeedBuilderTests.cpp + ../Source/LmbrCentral.cpp + ../Source/LmbrCentralEditor.cpp +) diff --git a/Gems/LmbrCentral/Code/lmbrcentral_mocks_files.cmake b/Gems/LmbrCentral/Code/Tests/lmbrcentral_mocks_files.cmake similarity index 83% rename from Gems/LmbrCentral/Code/lmbrcentral_mocks_files.cmake rename to Gems/LmbrCentral/Code/Tests/lmbrcentral_mocks_files.cmake index c3a5cca3f8..1e510747f2 100644 --- a/Gems/LmbrCentral/Code/lmbrcentral_mocks_files.cmake +++ b/Gems/LmbrCentral/Code/Tests/lmbrcentral_mocks_files.cmake @@ -7,5 +7,5 @@ # set(FILES - Mocks/LmbrCentral/Shape/MockShapes.h + ../Mocks/LmbrCentral/Shape/MockShapes.h ) diff --git a/Gems/LmbrCentral/Code/Tests/lmbrcentral_tests_files.cmake b/Gems/LmbrCentral/Code/Tests/lmbrcentral_tests_files.cmake new file mode 100644 index 0000000000..1555ff53d8 --- /dev/null +++ b/Gems/LmbrCentral/Code/Tests/lmbrcentral_tests_files.cmake @@ -0,0 +1,32 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +set(FILES + AudioComponentTests.cpp + AxisAlignedBoxShapeTest.cpp + BoxShapeTest.cpp + BundlingSystemComponentTests.cpp + SphereShapeTest.cpp + CylinderShapeTest.cpp + CapsuleShapeTest.cpp + PolygonPrismShapeTest.cpp + QuadShapeTest.cpp + TubeShapeTest.cpp + LmbrCentralReflectionTest.h + LmbrCentralReflectionTest.cpp + LmbrCentralTest.cpp + ShapeGeometryUtilTest.cpp + SpawnerComponentTest.cpp + SplineComponentTests.cpp + DiskShapeTest.cpp + ReferenceShapeTests.cpp + ../Source/LmbrCentral.cpp + ../Source/Ai/NavigationComponent.cpp + ../Source/Scripting/SpawnerComponent.cpp + ../Source/Shape/TubeShape.cpp +) diff --git a/Gems/LmbrCentral/Code/include/LmbrCentral/Component/EditorWrappedComponentBase.h b/Gems/LmbrCentral/Code/include/LmbrCentral/Component/EditorWrappedComponentBase.h index 29169ec9d7..af7509e3a6 100644 --- a/Gems/LmbrCentral/Code/include/LmbrCentral/Component/EditorWrappedComponentBase.h +++ b/Gems/LmbrCentral/Code/include/LmbrCentral/Component/EditorWrappedComponentBase.h @@ -56,6 +56,7 @@ namespace LmbrCentral TComponent m_component; TConfiguration m_configuration; bool m_visible = true; + bool m_runtimeComponentActive = false; }; } // namespace LmbrCentral diff --git a/Gems/LmbrCentral/Code/include/LmbrCentral/Component/EditorWrappedComponentBase.inl b/Gems/LmbrCentral/Code/include/LmbrCentral/Component/EditorWrappedComponentBase.inl index 6a9fceabbf..ee5dbe867e 100644 --- a/Gems/LmbrCentral/Code/include/LmbrCentral/Component/EditorWrappedComponentBase.inl +++ b/Gems/LmbrCentral/Code/include/LmbrCentral/Component/EditorWrappedComponentBase.inl @@ -177,6 +177,7 @@ namespace LmbrCentral void EditorWrappedComponentBase::Init() { AzToolsFramework::Components::EditorComponentBase::Init(); + m_runtimeComponentActive = false; m_component.ReadInConfig(&m_configuration); m_component.Init(); } @@ -196,6 +197,7 @@ namespace LmbrCentral if (m_visible) { m_component.Activate(); + m_runtimeComponentActive = true; } } @@ -205,8 +207,10 @@ namespace LmbrCentral AzToolsFramework::EditorVisibilityNotificationBus::Handler::BusDisconnect(); AzToolsFramework::Components::EditorComponentBase::Deactivate(); + m_runtimeComponentActive = false; m_component.Deactivate(); - m_component.SetEntity(nullptr); // remove the entity association, in case the parent component is being removed, otherwise the component will be reactivated + // remove the entity association, in case the parent component is being removed, otherwise the component will be reactivated + m_component.SetEntity(nullptr); } template @@ -222,12 +226,18 @@ namespace LmbrCentral template AZ::u32 EditorWrappedComponentBase::ConfigurationChanged() { - m_component.Deactivate(); + if (m_runtimeComponentActive) + { + m_runtimeComponentActive = false; + m_component.Deactivate(); + } + m_component.ReadInConfig(&m_configuration); - if (m_visible && m_component.GetEntity()) + if (m_visible && !m_runtimeComponentActive) { m_component.Activate(); + m_runtimeComponentActive = true; } return AZ::Edit::PropertyRefreshLevels::None; diff --git a/Gems/LmbrCentral/Code/include/LmbrCentral/Rendering/MeshAsset.h b/Gems/LmbrCentral/Code/include/LmbrCentral/Rendering/MeshAsset.h index b4cefa8502..329687ab82 100644 --- a/Gems/LmbrCentral/Code/include/LmbrCentral/Rendering/MeshAsset.h +++ b/Gems/LmbrCentral/Code/include/LmbrCentral/Rendering/MeshAsset.h @@ -9,8 +9,6 @@ #include -#include - namespace LmbrCentral { class MeshAsset diff --git a/Gems/LmbrCentral/Code/lmbrcentral_editor_tests_files.cmake b/Gems/LmbrCentral/Code/lmbrcentral_editor_tests_files.cmake deleted file mode 100644 index afba79e566..0000000000 --- a/Gems/LmbrCentral/Code/lmbrcentral_editor_tests_files.cmake +++ /dev/null @@ -1,28 +0,0 @@ -# -# Copyright (c) Contributors to the Open 3D Engine Project. -# For complete copyright and license terms please see the LICENSE at the root of this distribution. -# -# SPDX-License-Identifier: Apache-2.0 OR MIT -# -# - -set(FILES - Tests/LmbrCentralEditorTest.cpp - Tests/LmbrCentralReflectionTest.h - Tests/LmbrCentralReflectionTest.cpp - Tests/EditorBoxShapeComponentTests.cpp - Tests/EditorSphereShapeComponentTests.cpp - Tests/EditorCapsuleShapeComponentTests.cpp - Tests/EditorCompoundShapeComponentTests.cpp - Tests/EditorCylinderShapeComponentTests.cpp - Tests/EditorPolygonPrismShapeComponentTests.cpp - Tests/EditorTubeShapeComponentTests.cpp - Tests/SpawnerComponentTest.cpp - Tests/Builders/CopyDependencyBuilderTest.cpp - Tests/Builders/SliceBuilderTests.cpp - Tests/Builders/LevelBuilderTest.cpp - Tests/Builders/LuaBuilderTests.cpp - Tests/Builders/SeedBuilderTests.cpp - Source/LmbrCentral.cpp - Source/LmbrCentralEditor.cpp -) diff --git a/Gems/LmbrCentral/Code/lmbrcentral_tests_files.cmake b/Gems/LmbrCentral/Code/lmbrcentral_tests_files.cmake deleted file mode 100644 index 97e5d87829..0000000000 --- a/Gems/LmbrCentral/Code/lmbrcentral_tests_files.cmake +++ /dev/null @@ -1,29 +0,0 @@ -# -# Copyright (c) Contributors to the Open 3D Engine Project. -# For complete copyright and license terms please see the LICENSE at the root of this distribution. -# -# SPDX-License-Identifier: Apache-2.0 OR MIT -# -# - -set(FILES - Tests/AudioComponentTests.cpp - Tests/AxisAlignedBoxShapeTest.cpp - Tests/BoxShapeTest.cpp - Tests/BundlingSystemComponentTests.cpp - Tests/SphereShapeTest.cpp - Tests/CylinderShapeTest.cpp - Tests/CapsuleShapeTest.cpp - Tests/PolygonPrismShapeTest.cpp - Tests/QuadShapeTest.cpp - Tests/TubeShapeTest.cpp - Tests/LmbrCentralReflectionTest.h - Tests/LmbrCentralReflectionTest.cpp - Tests/LmbrCentralTest.cpp - Tests/ShapeGeometryUtilTest.cpp - Tests/SpawnerComponentTest.cpp - Tests/SplineComponentTests.cpp - Tests/DiskShapeTest.cpp - Tests/ReferenceShapeTests.cpp - Source/LmbrCentral.cpp -) diff --git a/Gems/AtomLyIntegration/AtomBridge/Assets/Shaders/LyShineUI.azsl b/Gems/LyShine/Assets/LyShine/Shaders/LyShineUI.azsl similarity index 100% rename from Gems/AtomLyIntegration/AtomBridge/Assets/Shaders/LyShineUI.azsl rename to Gems/LyShine/Assets/LyShine/Shaders/LyShineUI.azsl diff --git a/Gems/AtomLyIntegration/AtomBridge/Assets/Shaders/LyShineUI.shader b/Gems/LyShine/Assets/LyShine/Shaders/LyShineUI.shader similarity index 100% rename from Gems/AtomLyIntegration/AtomBridge/Assets/Shaders/LyShineUI.shader rename to Gems/LyShine/Assets/LyShine/Shaders/LyShineUI.shader diff --git a/Gems/AtomLyIntegration/AtomBridge/Assets/Shaders/LyShineUI.shadervariantlist b/Gems/LyShine/Assets/LyShine/Shaders/LyShineUI.shadervariantlist similarity index 100% rename from Gems/AtomLyIntegration/AtomBridge/Assets/Shaders/LyShineUI.shadervariantlist rename to Gems/LyShine/Assets/LyShine/Shaders/LyShineUI.shadervariantlist diff --git a/Gems/LyShine/Code/CMakeLists.txt b/Gems/LyShine/Code/CMakeLists.txt index 77aaa681e0..4f2c4e90a7 100644 --- a/Gems/LyShine/Code/CMakeLists.txt +++ b/Gems/LyShine/Code/CMakeLists.txt @@ -47,6 +47,9 @@ ly_add_target( Gem::LyShine.Static Legacy::CryCommon Gem::LmbrCentral + PUBLIC + Gem::Atom_RHI.Reflect + Gem::Atom_RPI.Public RUNTIME_DEPENDENCIES Gem::LmbrCentral Gem::TextureAtlas diff --git a/Gems/LyShine/Code/Include/LyShine/Draw2d.h b/Gems/LyShine/Code/Include/LyShine/Draw2d.h index 8123a834a1..d138f41b03 100644 --- a/Gems/LyShine/Code/Include/LyShine/Draw2d.h +++ b/Gems/LyShine/Code/Include/LyShine/Draw2d.h @@ -8,13 +8,10 @@ #pragma once #include -#include -#include #include #include #include -#include #include //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -23,68 +20,11 @@ //! The CDraw2d class implements the IDraw2d interface for drawing 2D images, shapes and text. //! Positions and sizes are specified in pixels in the associated 2D viewport. class CDraw2d - : public IDraw2d // [LYSHINE_ATOM_TODO][GHI #3573] Make Draw2d work better as an API + : public IDraw2d , public AZ::Render::Bootstrap::NotificationBus::Handler { public: // types - struct RenderState - { - RenderState() - { - m_blendState.m_enable = true; - m_blendState.m_blendSource = AZ::RHI::BlendFactor::AlphaSource; - m_blendState.m_blendDest = AZ::RHI::BlendFactor::AlphaSourceInverse; - - m_depthState.m_enable = false; - } - - AZ::RHI::TargetBlendState m_blendState; - AZ::RHI::DepthState m_depthState; - }; - - //! Struct used to pass additional image options. - // - //! If this is not passed then the defaults are used - struct ImageOptions - { - AZ::Vector3 color = AZ::Vector3(1.0f, 1.0f, 1.0f); - Rounding pixelRounding = Rounding::Nearest; - RenderState m_renderState; - }; - - //! Struct used to pass additional text options - mostly ones that do not change from call to call. - // - //! If this is not passed then the defaults below are used - struct TextOptions - { - AZStd::string fontName; //!< default is "default" - unsigned int effectIndex; //!< default is 0 - AZ::Vector3 color; //!< default is (1,1,1) - HAlign horizontalAlignment; //!< default is HAlign::Left - VAlign verticalAlignment; //!< default is VAlign::Top - AZ::Vector2 dropShadowOffset; //!< default is (0,0), zero offset means no drop shadow is drawn - AZ::Color dropShadowColor; //!< default is (0,0,0,0), zero alpha means no drop shadow is drawn - float rotation; //!< default is 0 - bool depthTestEnabled; //!< default is false - }; - - //! Used to pass in arrays of vertices (e.g. to DrawQuad) - struct VertexPosColUV - { - VertexPosColUV() {} - VertexPosColUV(const AZ::Vector2& inPos, const AZ::Color& inColor, const AZ::Vector2& inUV) - { - position = inPos; - color = inColor; - uv = inUV; - } - - AZ::Vector2 position; //!< 2D position of vertex - AZ::Color color; //!< Float color - AZ::Vector2 uv; //!< Texture coordinate - }; - public: // member functions //! Constructor, constructed by the LyShine class @@ -115,7 +55,7 @@ public: // member functions //! \param imageOptions Optional struct specifying options that tend to be the same from call to call void DrawImage(AZ::Data::Instance image, AZ::Vector2 position, AZ::Vector2 size, float opacity = 1.0f, float rotation = 0.0f, const AZ::Vector2* pivotPoint = nullptr, const AZ::Vector2* minMaxTexCoords = nullptr, - ImageOptions* imageOptions = nullptr); + ImageOptions* imageOptions = nullptr) override; //! Draw a textured quad where the position specifies the point specified by the alignment. // @@ -134,7 +74,7 @@ public: // member functions void DrawImageAligned(AZ::Data::Instance image, AZ::Vector2 position, AZ::Vector2 size, HAlign horizontalAlignment, VAlign verticalAlignment, float opacity = 1.0f, float rotation = 0.0f, const AZ::Vector2* minMaxTexCoords = nullptr, - ImageOptions* imageOptions = nullptr); + ImageOptions* imageOptions = nullptr) override; //! Draw a textured quad where the position, color and uv of each point is specified explicitly // @@ -142,10 +82,11 @@ public: // member functions //! \param verts An array of 4 vertices, in clockwise order (e.g. top left, top right, bottom right, bottom left) //! \param pixelRounding Whether and how to round pixel coordinates //! \param renderState Blend mode and depth state - virtual void DrawQuad(AZ::Data::Instance image, + void DrawQuad(AZ::Data::Instance image, VertexPosColUV* verts, Rounding pixelRounding = Rounding::Nearest, - const RenderState& renderState = RenderState{}); + bool clamp = false, + const RenderState& renderState = RenderState{}) override; //! Draw a line // @@ -154,9 +95,9 @@ public: // member functions //! \param color The color of the line //! \param pixelRounding Whether and how to round pixel coordinates //! \param renderState Blend mode and depth state - virtual void DrawLine(AZ::Vector2 start, AZ::Vector2 end, AZ::Color color, + void DrawLine(AZ::Vector2 start, AZ::Vector2 end, AZ::Color color, IDraw2d::Rounding pixelRounding = IDraw2d::Rounding::Nearest, - const RenderState& renderState = RenderState{}); + const RenderState& renderState = RenderState{}) override; //! Draw a line with a texture so it can be dotted or dashed // @@ -164,10 +105,10 @@ public: // member functions //! \param verts An array of 2 vertices for the start and end points of the line //! \param pixelRounding Whether and how to round pixel coordinates //! \param renderState Blend mode and depth state - virtual void DrawLineTextured(AZ::Data::Instance image, + void DrawLineTextured(AZ::Data::Instance image, VertexPosColUV* verts, IDraw2d::Rounding pixelRounding = IDraw2d::Rounding::Nearest, - const RenderState& renderState = RenderState{}); + const RenderState& renderState = RenderState{}) override; //! Draw a text string. Only supports ASCII text. // //! The font and effect used to render the text are specified in the textOptions structure @@ -177,7 +118,7 @@ public: // member functions //! \param opacity The opacity (alpha value) to use to draw the text //! \param textOptions Pointer to an options struct. If null the default options are used void DrawText(const char* textString, AZ::Vector2 position, float pointSize, - float opacity = 1.0f, TextOptions* textOptions = nullptr); + float opacity = 1.0f, TextOptions* textOptions = nullptr) override; //! Draw a rectangular outline with a texture // @@ -192,40 +133,43 @@ public: // member functions AZ::Vector2 rightVec, AZ::Vector2 downVec, AZ::Color color, - uint32_t lineThickness = 0); + uint32_t lineThickness = 0) override; //! Get the width and height (in pixels) that would be used to draw the given text string. // //! Pass the same parameter values that would be used to draw the string - AZ::Vector2 GetTextSize(const char* textString, float pointSize, TextOptions* textOptions = nullptr); + AZ::Vector2 GetTextSize(const char* textString, float pointSize, TextOptions* textOptions = nullptr) override; //! Get the width of the rendering viewport (in pixels). - float GetViewportWidth() const; + float GetViewportWidth() const override; //! Get the height of the rendering viewport (in pixels). - float GetViewportHeight() const; + float GetViewportHeight() const override; + + //! Get dpi scale factor + float GetViewportDpiScalingFactor() const override; //! Get the default values that would be used if no image options were passed in // //! This is a convenient way to initialize the imageOptions struct - virtual const ImageOptions& GetDefaultImageOptions() const; + const ImageOptions& GetDefaultImageOptions() const override; //! Get the default values that would be used if no text options were passed in // //! This is a convenient way to initialize the textOptions struct - virtual const TextOptions& GetDefaultTextOptions() const; + const TextOptions& GetDefaultTextOptions() const override; //! Render the primitives that have been deferred - void RenderDeferredPrimitives(); + void RenderDeferredPrimitives() override; //! Specify whether to defer future primitives or render them right away - void SetDeferPrimitives(bool deferPrimitives); + void SetDeferPrimitives(bool deferPrimitives) override; //! Return whether future primitives will be deferred or rendered right away - bool GetDeferPrimitives(); + bool GetDeferPrimitives() override; //! Set sort key offset for following draws. - void SetSortKey(int64_t key); + void SetSortKey(int64_t key) override; private: @@ -254,6 +198,8 @@ protected: // types and constants { AZ::RHI::ShaderInputImageIndex m_imageInputIndex; AZ::RHI::ShaderInputConstantIndex m_viewProjInputIndex; + AZ::RPI::ShaderVariantId m_shaderOptionsClamp; + AZ::RPI::ShaderVariantId m_shaderOptionsWrap; }; class DeferredPrimitive @@ -278,6 +224,7 @@ protected: // types and constants AZ::Vector2 m_texCoords[4]; uint32 m_packedColors[4]; AZ::Data::Instance m_image; + bool m_clamp; RenderState m_renderState; }; @@ -370,259 +317,3 @@ protected: // attributes AZ::RHI::Ptr m_dynamicDraw; Draw2dShaderData m_shaderData; }; - -//////////////////////////////////////////////////////////////////////////////////////////////////// -//! Helper class for using the IDraw2d interface -//! -//! The Draw2dHelper class is an inline wrapper that provides the convenience feature of -//! automatically setting member options structures to their defaults and providing set functions. -class Draw2dHelper -{ -public: // member functions - - //! Start a section of 2D drawing function calls that will render to the default viewport - Draw2dHelper(bool deferCalls = false) - { - InitCommon(nullptr, deferCalls); - } - - //! Start a section of 2D drawing function calls that will render to the viewport - //! associated with the specified Draw2d object - Draw2dHelper(CDraw2d* draw2d, bool deferCalls = false) - { - InitCommon(draw2d, deferCalls); - } - - void InitCommon(CDraw2d* draw2d, bool deferCalls) - { - m_draw2d = draw2d; - - if (!m_draw2d) - { - // Set to default which is the game's draw 2d object - m_draw2d = GetDefaultDraw2d(); - } - - if (m_draw2d) - { - m_previousDeferCalls = m_draw2d->GetDeferPrimitives(); - m_draw2d->SetDeferPrimitives(deferCalls); - m_imageOptions = m_draw2d->GetDefaultImageOptions(); - m_textOptions = m_draw2d->GetDefaultTextOptions(); - } - } - - //! End a section of 2D drawing function calls. - ~Draw2dHelper() - { - if (m_draw2d) - { - m_draw2d->SetDeferPrimitives(m_previousDeferCalls); - } - } - - //! Draw a textured quad, optional rotation is counter-clockwise in degrees. - // - //! See IDraw2d:DrawImage for parameter descriptions - void DrawImage(AZ::Data::Instance image, AZ::Vector2 position, AZ::Vector2 size, float opacity = 1.0f, - float rotation = 0.0f, const AZ::Vector2* pivotPoint = nullptr, const AZ::Vector2* minMaxTexCoords = nullptr) - { - if (m_draw2d) - { - m_draw2d->DrawImage(image, position, size, opacity, rotation, pivotPoint, minMaxTexCoords, &m_imageOptions); - } - } - - //! Draw a textured quad where the position specifies the point specified by the alignment. - // - //! See IDraw2d:DrawImageAligned for parameter descriptions - void DrawImageAligned(AZ::Data::Instance image, AZ::Vector2 position, AZ::Vector2 size, - IDraw2d::HAlign horizontalAlignment, IDraw2d::VAlign verticalAlignment, - float opacity = 1.0f, float rotation = 0.0f, const AZ::Vector2* minMaxTexCoords = nullptr) - { - if (m_draw2d) - { - m_draw2d->DrawImageAligned(image, position, size, horizontalAlignment, verticalAlignment, - opacity, rotation, minMaxTexCoords, &m_imageOptions); - } - } - - //! Draw a textured quad where the position, color and uv of each point is specified explicitly - // - //! See IDraw2d:DrawQuad for parameter descriptions - void DrawQuad(AZ::Data::Instance image, CDraw2d::VertexPosColUV* verts, - IDraw2d::Rounding pixelRounding = IDraw2d::Rounding::Nearest, - const CDraw2d::RenderState& renderState = CDraw2d::RenderState{}) - { - if (m_draw2d) - { - m_draw2d->DrawQuad(image, verts, pixelRounding, renderState); - } - } - - //! Draw a line - // - //! See IDraw2d:DrawLine for parameter descriptions - void DrawLine(AZ::Vector2 start, AZ::Vector2 end, AZ::Color color, - IDraw2d::Rounding pixelRounding = IDraw2d::Rounding::Nearest, - const CDraw2d::RenderState& renderState = CDraw2d::RenderState{}) - { - if (m_draw2d) - { - m_draw2d->DrawLine(start, end, color, pixelRounding, renderState); - } - } - - //! Draw a line with a texture so it can be dotted or dashed - // - //! See IDraw2d:DrawLineTextured for parameter descriptions - void DrawLineTextured(AZ::Data::Instance image, CDraw2d::VertexPosColUV* verts, - IDraw2d::Rounding pixelRounding = IDraw2d::Rounding::Nearest, - const CDraw2d::RenderState& renderState = CDraw2d::RenderState{}) - { - if (m_draw2d) - { - m_draw2d->DrawLineTextured(image, verts, pixelRounding, renderState); - } - } - - //! Draw a rect outline with a texture - // - //! See IDraw2d:DrawRectOutlineTextured for parameter descriptions - void DrawRectOutlineTextured(AZ::Data::Instance image, - UiTransformInterface::RectPoints points, - AZ::Vector2 rightVec, - AZ::Vector2 downVec, - AZ::Color color, - uint32_t lineThickness = 0) - { - if (m_draw2d) - { - m_draw2d->DrawRectOutlineTextured(image, points, rightVec, downVec, color, lineThickness); - } - } - - //! Draw a text string. Only supports ASCII text. - // - //! See IDraw2d:DrawText for parameter descriptions - void DrawText(const char* textString, AZ::Vector2 position, float pointSize, float opacity = 1.0f) - { - if (m_draw2d) - { - m_draw2d->DrawText(textString, position, pointSize, opacity, &m_textOptions); - } - } - - //! Get the width and height (in pixels) that would be used to draw the given text string. - // - //! See IDraw2d:GetTextSize for parameter descriptions - AZ::Vector2 GetTextSize(const char* textString, float pointSize) - { - if (m_draw2d) - { - return m_draw2d->GetTextSize(textString, pointSize, &m_textOptions); - } - else - { - return AZ::Vector2(0, 0); - } - } - - // State management - - //! Set the blend mode used for images, default is GS_BLSRC_SRCALPHA|GS_BLDST_ONEMINUSSRCALPHA. - void SetImageBlendMode(const AZ::RHI::TargetBlendState& blendState) { m_imageOptions.m_renderState.m_blendState = blendState; } - - //! Set the color used for DrawImage and other image drawing. - void SetImageColor(AZ::Vector3 color) { m_imageOptions.color = color; } - - //! Set whether images are rounded to have the points on exact pixel boundaries. - void SetImagePixelRounding(IDraw2d::Rounding round) { m_imageOptions.pixelRounding = round; } - - //! Set the base state (that blend mode etc is combined with) used for images, default is GS_NODEPTHTEST. - void SetImageDepthState(const AZ::RHI::DepthState& depthState) { m_imageOptions.m_renderState.m_depthState = depthState; } - - //! Set the text font. - void SetTextFont(AZStd::string_view fontName) { m_textOptions.fontName = fontName; } - - //! Set the text font effect index. - void SetTextEffectIndex(unsigned int effectIndex) { m_textOptions.effectIndex = effectIndex; } - - //! Set the text color. - void SetTextColor(AZ::Vector3 color) { m_textOptions.color = color; } - - //! Set the text alignment. - void SetTextAlignment(IDraw2d::HAlign horizontalAlignment, IDraw2d::VAlign verticalAlignment) - { - m_textOptions.horizontalAlignment = horizontalAlignment; - m_textOptions.verticalAlignment = verticalAlignment; - } - - //! Set a drop shadow for text drawing. An alpha of zero disables drop shadow. - void SetTextDropShadow(AZ::Vector2 offset, AZ::Color color) - { - m_textOptions.dropShadowOffset = offset; - m_textOptions.dropShadowColor = color; - } - - //! Set a rotation for the text. The text rotates around its position (taking into account alignment). - void SetTextRotation(float rotation) - { - m_textOptions.rotation = rotation; - } - - //! Set wheter to enable depth test for the text - void SetTextDepthTestEnabled(bool enabled) - { - m_textOptions.depthTestEnabled = enabled; - } - -public: // static member functions - - //! Helper to get the default IDraw2d interface - static CDraw2d* GetDefaultDraw2d() - { - if (gEnv && gEnv->pLyShine) // [LYSHINE_ATOM_TODO][GHI #3569] Remove LyShine global interface pointer from legacy global environment - { - IDraw2d* draw2d = gEnv->pLyShine->GetDraw2d(); - return reinterpret_cast(draw2d); - } - - return nullptr; - } - - //! Round the X and Y coordinates of a point using the given rounding policy - template - static T RoundXY(T value, IDraw2d::Rounding roundingType) - { - T result = value; - - switch (roundingType) - { - case IDraw2d::Rounding::None: - // nothing to do - break; - case IDraw2d::Rounding::Nearest: - result.SetX(floor(value.GetX() + 0.5f)); - result.SetY(floor(value.GetY() + 0.5f)); - break; - case IDraw2d::Rounding::Down: - result.SetX(floor(value.GetX())); - result.SetY(floor(value.GetY())); - break; - case IDraw2d::Rounding::Up: - result.SetX(ceil(value.GetX())); - result.SetY(ceil(value.GetY())); - break; - } - - return result; - } - -protected: // attributes - - CDraw2d::ImageOptions m_imageOptions; //!< image options are stored locally and updated by member functions - CDraw2d::TextOptions m_textOptions; //!< text options are stored locally and updated by member functions - CDraw2d* m_draw2d; - bool m_previousDeferCalls; -}; diff --git a/Gems/LyShine/Code/Include/LyShine/IDraw2d.h b/Gems/LyShine/Code/Include/LyShine/IDraw2d.h index 3bfa3a1c14..620b8c23c9 100644 --- a/Gems/LyShine/Code/Include/LyShine/IDraw2d.h +++ b/Gems/LyShine/Code/Include/LyShine/IDraw2d.h @@ -11,6 +11,10 @@ #include #include #include +#include +#include +#include +#include //////////////////////////////////////////////////////////////////////////////////////////////////// //! Class for 2D drawing in screen space @@ -55,8 +59,461 @@ public: // types MAX_TEXT_STRING_LENGTH = 1024, }; + struct RenderState + { + RenderState() + { + m_blendState.m_enable = true; + m_blendState.m_blendSource = AZ::RHI::BlendFactor::AlphaSource; + m_blendState.m_blendDest = AZ::RHI::BlendFactor::AlphaSourceInverse; + + m_depthState.m_enable = false; + } + + AZ::RHI::TargetBlendState m_blendState; + AZ::RHI::DepthState m_depthState; + }; + + //! Struct used to pass additional image options. + // + //! If this is not passed then the defaults are used + struct ImageOptions + { + AZ::Vector3 color = AZ::Vector3(1.0f, 1.0f, 1.0f); + Rounding pixelRounding = Rounding::Nearest; + bool m_clamp = false; + RenderState m_renderState; + }; + + //! Struct used to pass additional text options - mostly ones that do not change from call to call. + // + //! If this is not passed then the defaults below are used + struct TextOptions + { + AZStd::string fontName; //!< default is "default" + unsigned int effectIndex; //!< default is 0 + AZ::Vector3 color; //!< default is (1,1,1) + HAlign horizontalAlignment; //!< default is HAlign::Left + VAlign verticalAlignment; //!< default is VAlign::Top + AZ::Vector2 dropShadowOffset; //!< default is (0,0), zero offset means no drop shadow is drawn + AZ::Color dropShadowColor; //!< default is (0,0,0,0), zero alpha means no drop shadow is drawn + float rotation; //!< default is 0 + bool depthTestEnabled; //!< default is false + }; + + //! Used to pass in arrays of vertices (e.g. to DrawQuad) + struct VertexPosColUV + { + VertexPosColUV() {} + VertexPosColUV(const AZ::Vector2& inPos, const AZ::Color& inColor, const AZ::Vector2& inUV) + { + position = inPos; + color = inColor; + uv = inUV; + } + + AZ::Vector2 position; //!< 2D position of vertex + AZ::Color color; //!< Float color + AZ::Vector2 uv; //!< Texture coordinate + }; + public: // member functions //! Implement virtual destructor just for safety. virtual ~IDraw2d() {} + + //! Draw a textured quad with the top left corner at the given position. + // + //! The image is drawn with the color specified by SetShapeColor and the opacity + //! passed as an argument. + //! If rotation is non-zero then the quad is rotated. If the pivot point is + //! provided then the points of the quad are rotated about that point, otherwise + //! they are rotated about the top left corner of the quad. + //! \param texId The texture ID returned by ITexture::GetTextureID() + //! \param position Position of the top left corner of the quad (before rotation) in pixels + //! \param size The width and height of the quad. Use texture width and height to avoid minification, + //! magnification or stretching (assuming the minMaxTexCoords are left to the default) + //! \param opacity The alpha value used when blending + //! \param rotation Angle of rotation in degrees counter-clockwise + //! \param pivotPoint The point about which the quad is rotated + //! \param minMaxTexCoords An optional two component array. The first component is the UV coord for the top left + //! point of the quad and the second is the UV coord of the bottom right point of the quad + //! \param imageOptions Optional struct specifying options that tend to be the same from call to call + virtual void DrawImage(AZ::Data::Instance image, AZ::Vector2 position, AZ::Vector2 size, float opacity = 1.0f, + float rotation = 0.0f, const AZ::Vector2* pivotPoint = nullptr, const AZ::Vector2* minMaxTexCoords = nullptr, + ImageOptions* imageOptions = nullptr) = 0; + + //! Draw a textured quad where the position specifies the point specified by the alignment. + // + //! Rotation is always around the position. + //! \param texId The texture ID returned by ITexture::GetTextureID() + //! \param position Position align point of the quad (before rotation) in pixels + //! \param size The width and height of the quad. Use texture width and height to avoid minification, + //! magnification or stretching (assuming the minMaxTexCoords are left to the default) + //! \param horizontalAlignment Specifies how the quad is horizontally aligned to the given position + //! \param verticalAlignment Specifies how the quad is vertically aligned to the given position + //! \param opacity The alpha value used when blending + //! \param rotation Angle of rotation in degrees counter-clockwise + //! \param minMaxTexCoords An optional two component array. The first component is the UV coord for the top left + //! point of the quad and the second is the UV coord of the bottom right point of the quad + //! \param imageOptions Optional struct specifying options that tend to be the same from call to call + virtual void DrawImageAligned(AZ::Data::Instance image, AZ::Vector2 position, AZ::Vector2 size, + HAlign horizontalAlignment, VAlign verticalAlignment, + float opacity = 1.0f, float rotation = 0.0f, const AZ::Vector2* minMaxTexCoords = nullptr, + ImageOptions* imageOptions = nullptr) = 0; + + //! Draw a textured quad where the position, color and uv of each point is specified explicitly + // + //! \param texId The texture ID returned by ITexture::GetTextureID() + //! \param verts An array of 4 vertices, in clockwise order (e.g. top left, top right, bottom right, bottom left) + //! \param pixelRounding Whether and how to round pixel coordinates + //! \param renderState Blend mode and depth state + virtual void DrawQuad(AZ::Data::Instance image, + VertexPosColUV* verts, + Rounding pixelRounding = Rounding::Nearest, + bool clamp = false, + const RenderState& renderState = RenderState{}) = 0; + + //! Draw a line + // + //! \param start The start position + //! \param end The end position + //! \param color The color of the line + //! \param pixelRounding Whether and how to round pixel coordinates + //! \param renderState Blend mode and depth state + virtual void DrawLine(AZ::Vector2 start, AZ::Vector2 end, AZ::Color color, + IDraw2d::Rounding pixelRounding = IDraw2d::Rounding::Nearest, + const RenderState& renderState = RenderState{}) = 0; + + //! Draw a line with a texture so it can be dotted or dashed + // + //! \param texId The texture ID returned by ITexture::GetTextureID() + //! \param verts An array of 2 vertices for the start and end points of the line + //! \param pixelRounding Whether and how to round pixel coordinates + //! \param renderState Blend mode and depth state + virtual void DrawLineTextured(AZ::Data::Instance image, + VertexPosColUV* verts, + IDraw2d::Rounding pixelRounding = IDraw2d::Rounding::Nearest, + const RenderState& renderState = RenderState{}) = 0; + //! Draw a text string. Only supports ASCII text. + // + //! The font and effect used to render the text are specified in the textOptions structure + //! \param textString A null terminated ASCII text string. May contain \n characters + //! \param position Position of the text in pixels. Alignment values in textOptions affect actual position + //! \param pointSize The size of the font to use + //! \param opacity The opacity (alpha value) to use to draw the text + //! \param textOptions Pointer to an options struct. If null the default options are used + virtual void DrawText(const char* textString, AZ::Vector2 position, float pointSize, + float opacity = 1.0f, TextOptions* textOptions = nullptr) = 0; + + //! Draw a rectangular outline with a texture + // + //! \param image The texture to be used for drawing the outline + //! \param points The rect's vertices (top left, top right, bottom right, bottom left) + //! \param rightVec Right vector. Specified because the rect's width/height could be 0 + //! \param downVec Down vector. Specified because the rect's width/height could be 0 + //! \param color The color of the outline + //! \param lineThickness The thickness in pixels of the outline. If 0, it will be based on image height + virtual void DrawRectOutlineTextured(AZ::Data::Instance image, + UiTransformInterface::RectPoints points, + AZ::Vector2 rightVec, + AZ::Vector2 downVec, + AZ::Color color, + uint32_t lineThickness = 0) = 0; + + //! Get the width and height (in pixels) that would be used to draw the given text string. + // + //! Pass the same parameter values that would be used to draw the string + virtual AZ::Vector2 GetTextSize(const char* textString, float pointSize, TextOptions* textOptions = nullptr) = 0; + + //! Get the width of the rendering viewport (in pixels). + virtual float GetViewportWidth() const = 0; + + //! Get the height of the rendering viewport (in pixels). + virtual float GetViewportHeight() const = 0; + + //! Get dpi scale factor + virtual float GetViewportDpiScalingFactor() const = 0; + + //! Get the default values that would be used if no image options were passed in + // + //! This is a convenient way to initialize the imageOptions struct + virtual const ImageOptions& GetDefaultImageOptions() const = 0; + + //! Get the default values that would be used if no text options were passed in + // + //! This is a convenient way to initialize the textOptions struct + virtual const TextOptions& GetDefaultTextOptions() const = 0; + + //! Render the primitives that have been deferred + virtual void RenderDeferredPrimitives() = 0; + + //! Specify whether to defer future primitives or render them right away + virtual void SetDeferPrimitives(bool deferPrimitives) = 0; + + //! Return whether future primitives will be deferred or rendered right away + virtual bool GetDeferPrimitives() = 0; + + //! Set sort key offset for following draws. + virtual void SetSortKey(int64_t key) = 0; +}; + +//////////////////////////////////////////////////////////////////////////////////////////////////// +//! Helper class for using the IDraw2d interface +//! +//! The Draw2dHelper class is an inline wrapper that provides the convenience feature of +//! automatically setting member options structures to their defaults and providing set functions. +class Draw2dHelper +{ +public: // member functions + + //! Start a section of 2D drawing function calls that will render to the default viewport + Draw2dHelper(bool deferCalls = false) + { + InitCommon(nullptr, deferCalls); + } + + //! Start a section of 2D drawing function calls that will render to the viewport + //! associated with the specified Draw2d object + Draw2dHelper(IDraw2d* draw2d, bool deferCalls = false) + { + InitCommon(draw2d, deferCalls); + } + + void InitCommon(IDraw2d* draw2d, bool deferCalls) + { + m_draw2d = draw2d; + + if (!m_draw2d) + { + // Set to default which is the game's draw 2d object + m_draw2d = GetDefaultDraw2d(); + } + + if (m_draw2d) + { + m_previousDeferCalls = m_draw2d->GetDeferPrimitives(); + m_draw2d->SetDeferPrimitives(deferCalls); + m_imageOptions = m_draw2d->GetDefaultImageOptions(); + m_textOptions = m_draw2d->GetDefaultTextOptions(); + } + } + + //! End a section of 2D drawing function calls. + ~Draw2dHelper() + { + if (m_draw2d) + { + m_draw2d->SetDeferPrimitives(m_previousDeferCalls); + } + } + + //! Draw a textured quad, optional rotation is counter-clockwise in degrees. + // + //! See IDraw2d:DrawImage for parameter descriptions + void DrawImage(AZ::Data::Instance image, AZ::Vector2 position, AZ::Vector2 size, float opacity = 1.0f, + float rotation = 0.0f, const AZ::Vector2* pivotPoint = nullptr, const AZ::Vector2* minMaxTexCoords = nullptr) + { + if (m_draw2d) + { + m_draw2d->DrawImage(image, position, size, opacity, rotation, pivotPoint, minMaxTexCoords, &m_imageOptions); + } + } + + //! Draw a textured quad where the position specifies the point specified by the alignment. + // + //! See IDraw2d:DrawImageAligned for parameter descriptions + void DrawImageAligned(AZ::Data::Instance image, AZ::Vector2 position, AZ::Vector2 size, + IDraw2d::HAlign horizontalAlignment, IDraw2d::VAlign verticalAlignment, + float opacity = 1.0f, float rotation = 0.0f, const AZ::Vector2* minMaxTexCoords = nullptr) + { + if (m_draw2d) + { + m_draw2d->DrawImageAligned(image, position, size, horizontalAlignment, verticalAlignment, + opacity, rotation, minMaxTexCoords, &m_imageOptions); + } + } + + //! Draw a textured quad where the position, color and uv of each point is specified explicitly + // + //! See IDraw2d:DrawQuad for parameter descriptions + void DrawQuad(AZ::Data::Instance image, IDraw2d::VertexPosColUV* verts, + IDraw2d::Rounding pixelRounding = IDraw2d::Rounding::Nearest, + bool clamp = false, + const IDraw2d::RenderState& renderState = IDraw2d::RenderState{}) + { + if (m_draw2d) + { + m_draw2d->DrawQuad(image, verts, pixelRounding, clamp, renderState); + } + } + + //! Draw a line + // + //! See IDraw2d:DrawLine for parameter descriptions + void DrawLine(AZ::Vector2 start, AZ::Vector2 end, AZ::Color color, + IDraw2d::Rounding pixelRounding = IDraw2d::Rounding::Nearest, + const IDraw2d::RenderState& renderState = IDraw2d::RenderState{}) + { + if (m_draw2d) + { + m_draw2d->DrawLine(start, end, color, pixelRounding, renderState); + } + } + + //! Draw a line with a texture so it can be dotted or dashed + // + //! See IDraw2d:DrawLineTextured for parameter descriptions + void DrawLineTextured(AZ::Data::Instance image, IDraw2d::VertexPosColUV* verts, + IDraw2d::Rounding pixelRounding = IDraw2d::Rounding::Nearest, + const IDraw2d::RenderState& renderState = IDraw2d::RenderState{}) + { + if (m_draw2d) + { + m_draw2d->DrawLineTextured(image, verts, pixelRounding, renderState); + } + } + + //! Draw a rect outline with a texture + // + //! See IDraw2d:DrawRectOutlineTextured for parameter descriptions + void DrawRectOutlineTextured(AZ::Data::Instance image, + UiTransformInterface::RectPoints points, + AZ::Vector2 rightVec, + AZ::Vector2 downVec, + AZ::Color color, + uint32_t lineThickness = 0) + { + if (m_draw2d) + { + m_draw2d->DrawRectOutlineTextured(image, points, rightVec, downVec, color, lineThickness); + } + } + + //! Draw a text string. Only supports ASCII text. + // + //! See IDraw2d:DrawText for parameter descriptions + void DrawText(const char* textString, AZ::Vector2 position, float pointSize, float opacity = 1.0f) + { + if (m_draw2d) + { + m_draw2d->DrawText(textString, position, pointSize, opacity, &m_textOptions); + } + } + + //! Get the width and height (in pixels) that would be used to draw the given text string. + // + //! See IDraw2d:GetTextSize for parameter descriptions + AZ::Vector2 GetTextSize(const char* textString, float pointSize) + { + if (m_draw2d) + { + return m_draw2d->GetTextSize(textString, pointSize, &m_textOptions); + } + else + { + return AZ::Vector2(0, 0); + } + } + + // State management + + //! Set the blend mode used for images, default is GS_BLSRC_SRCALPHA|GS_BLDST_ONEMINUSSRCALPHA. + void SetImageBlendMode(const AZ::RHI::TargetBlendState& blendState) { m_imageOptions.m_renderState.m_blendState = blendState; } + + //! Set the color used for DrawImage and other image drawing. + void SetImageColor(AZ::Vector3 color) { m_imageOptions.color = color; } + + //! Set whether images are rounded to have the points on exact pixel boundaries. + void SetImagePixelRounding(IDraw2d::Rounding round) { m_imageOptions.pixelRounding = round; } + + //! Set the base state (that blend mode etc is combined with) used for images, default is GS_NODEPTHTEST. + void SetImageDepthState(const AZ::RHI::DepthState& depthState) { m_imageOptions.m_renderState.m_depthState = depthState; } + + //! Set image clamp mode + void SetImageClamp(bool clamp) { m_imageOptions.m_clamp = clamp; } + + //! Set the text font. + void SetTextFont(AZStd::string_view fontName) { m_textOptions.fontName = fontName; } + + //! Set the text font effect index. + void SetTextEffectIndex(unsigned int effectIndex) { m_textOptions.effectIndex = effectIndex; } + + //! Set the text color. + void SetTextColor(AZ::Vector3 color) { m_textOptions.color = color; } + + //! Set the text alignment. + void SetTextAlignment(IDraw2d::HAlign horizontalAlignment, IDraw2d::VAlign verticalAlignment) + { + m_textOptions.horizontalAlignment = horizontalAlignment; + m_textOptions.verticalAlignment = verticalAlignment; + } + + //! Set a drop shadow for text drawing. An alpha of zero disables drop shadow. + void SetTextDropShadow(AZ::Vector2 offset, AZ::Color color) + { + m_textOptions.dropShadowOffset = offset; + m_textOptions.dropShadowColor = color; + } + + //! Set a rotation for the text. The text rotates around its position (taking into account alignment). + void SetTextRotation(float rotation) + { + m_textOptions.rotation = rotation; + } + + //! Set wheter to enable depth test for the text + void SetTextDepthTestEnabled(bool enabled) + { + m_textOptions.depthTestEnabled = enabled; + } + +public: // static member functions + + //! Helper to get the default IDraw2d interface + static IDraw2d* GetDefaultDraw2d() + { + if (gEnv && gEnv->pLyShine) // [LYSHINE_ATOM_TODO][GHI #3569] Remove LyShine global interface pointer from legacy global environment + { + IDraw2d* draw2d = gEnv->pLyShine->GetDraw2d(); + return reinterpret_cast(draw2d); + } + + return nullptr; + } + + //! Round the X and Y coordinates of a point using the given rounding policy + template + static T RoundXY(T value, IDraw2d::Rounding roundingType) + { + T result = value; + + switch (roundingType) + { + case IDraw2d::Rounding::None: + // nothing to do + break; + case IDraw2d::Rounding::Nearest: + result.SetX(floor(value.GetX() + 0.5f)); + result.SetY(floor(value.GetY() + 0.5f)); + break; + case IDraw2d::Rounding::Down: + result.SetX(floor(value.GetX())); + result.SetY(floor(value.GetY())); + break; + case IDraw2d::Rounding::Up: + result.SetX(ceil(value.GetX())); + result.SetY(ceil(value.GetY())); + break; + } + + return result; + } + +protected: // attributes + + IDraw2d::ImageOptions m_imageOptions; //!< image options are stored locally and updated by member functions + IDraw2d::TextOptions m_textOptions; //!< text options are stored locally and updated by member functions + IDraw2d* m_draw2d; + bool m_previousDeferCalls; }; diff --git a/Gems/LyShine/Code/Source/Draw2d.cpp b/Gems/LyShine/Code/Source/Draw2d.cpp index f2c7c360d2..2838ed4877 100644 --- a/Gems/LyShine/Code/Source/Draw2d.cpp +++ b/Gems/LyShine/Code/Source/Draw2d.cpp @@ -103,10 +103,7 @@ void CDraw2d::OnBootstrapSceneReady(AZ::RPI::Scene* bootstrapScene) LyShinePassRequestBus::EventResult(uiCanvasPass, sceneId, &LyShinePassRequestBus::Events::GetUiCanvasPass); m_dynamicDraw = AZ::RPI::DynamicDrawInterface::Get()->CreateDynamicDrawContext(); - AZ::RPI::ShaderOptionList shaderOptions; - shaderOptions.push_back(AZ::RPI::ShaderOption(AZ::Name("o_useColorChannels"), AZ::Name("true"))); - shaderOptions.push_back(AZ::RPI::ShaderOption(AZ::Name("o_clamp"), AZ::Name("false"))); - m_dynamicDraw->InitShaderWithVariant(shader, &shaderOptions); + m_dynamicDraw->InitShader(shader); m_dynamicDraw->InitVertexFormat( { {"POSITION", AZ::RHI::Format::R32G32B32_FLOAT}, {"COLOR", AZ::RHI::Format::B8G8R8A8_UNORM}, @@ -125,17 +122,34 @@ void CDraw2d::OnBootstrapSceneReady(AZ::RPI::Scene* bootstrapScene) } m_dynamicDraw->EndInit(); - // Cache draw srg input indices for later use - static const char textureIndexName[] = "m_texture"; - static const char worldToProjIndexName[] = "m_worldToProj"; - AZ::Data::Instance drawSrg = m_dynamicDraw->NewDrawSrg(); - const AZ::RHI::ShaderResourceGroupLayout* layout = drawSrg->GetLayout(); - m_shaderData.m_imageInputIndex = layout->FindShaderInputImageIndex(AZ::Name(textureIndexName)); - AZ_Error("Draw2d", m_shaderData.m_imageInputIndex.IsValid(), "Failed to find shader input constant %s.", - textureIndexName); - m_shaderData.m_viewProjInputIndex = layout->FindShaderInputConstantIndex(AZ::Name(worldToProjIndexName)); - AZ_Error("Draw2d", m_shaderData.m_viewProjInputIndex.IsValid(), "Failed to find shader input constant %s.", - worldToProjIndexName); + // Check that the dynamic draw context has been initialized appropriately + if (m_dynamicDraw->IsReady()) + { + // Cache draw srg input indices for later use + static const char textureIndexName[] = "m_texture"; + static const char worldToProjIndexName[] = "m_worldToProj"; + AZ::Data::Instance drawSrg = m_dynamicDraw->NewDrawSrg(); + if (drawSrg) + { + const AZ::RHI::ShaderResourceGroupLayout* layout = drawSrg->GetLayout(); + m_shaderData.m_imageInputIndex = layout->FindShaderInputImageIndex(AZ::Name(textureIndexName)); + AZ_Error("Draw2d", m_shaderData.m_imageInputIndex.IsValid(), "Failed to find shader input constant %s.", + textureIndexName); + m_shaderData.m_viewProjInputIndex = layout->FindShaderInputConstantIndex(AZ::Name(worldToProjIndexName)); + AZ_Error("Draw2d", m_shaderData.m_viewProjInputIndex.IsValid(), "Failed to find shader input constant %s.", + worldToProjIndexName); + } + + // Cache shader variants that will be used + AZ::RPI::ShaderOptionList shaderOptionsClamp; + shaderOptionsClamp.push_back(AZ::RPI::ShaderOption(AZ::Name("o_clamp"), AZ::Name("true"))); + shaderOptionsClamp.push_back(AZ::RPI::ShaderOption(AZ::Name("o_useColorChannels"), AZ::Name("true"))); + m_shaderData.m_shaderOptionsClamp = m_dynamicDraw->UseShaderVariant(shaderOptionsClamp); + AZ::RPI::ShaderOptionList shaderOptionsWrap; + shaderOptionsWrap.push_back(AZ::RPI::ShaderOption(AZ::Name("o_clamp"), AZ::Name("false"))); + shaderOptionsWrap.push_back(AZ::RPI::ShaderOption(AZ::Name("o_useColorChannels"), AZ::Name("true"))); + m_shaderData.m_shaderOptionsWrap = m_dynamicDraw->UseShaderVariant(shaderOptionsWrap); + } } //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -181,6 +195,8 @@ void CDraw2d::DrawImage(AZ::Data::Instance image, AZ::Vector2 po quad.m_image = image; + quad.m_clamp = actualImageOptions->m_clamp; + // add the blendMode flags to the base state quad.m_renderState = actualImageOptions->m_renderState; @@ -206,7 +222,7 @@ void CDraw2d::DrawImageAligned(AZ::Data::Instance image, AZ::Vec //////////////////////////////////////////////////////////////////////////////////////////////////// void CDraw2d::DrawQuad(AZ::Data::Instance image, VertexPosColUV* verts, Rounding pixelRounding, - const CDraw2d::RenderState& renderState) + bool clamp, const CDraw2d::RenderState& renderState) { // define quad DeferredQuad quad; @@ -217,6 +233,7 @@ void CDraw2d::DrawQuad(AZ::Data::Instance image, VertexPosColUV* quad.m_packedColors[i] = PackARGB8888(verts[i].color); } quad.m_image = image; + quad.m_clamp = clamp; // add the blendMode flags to the base state quad.m_renderState = renderState; @@ -452,6 +469,12 @@ float CDraw2d::GetViewportHeight() const return viewHeight; } +//////////////////////////////////////////////////////////////////////////////////////////////////// +float CDraw2d::GetViewportDpiScalingFactor() const +{ + return GetViewportContext()->GetDpiScalingFactor(); +} + //////////////////////////////////////////////////////////////////////////////////////////////////// const CDraw2d::ImageOptions& CDraw2d::GetDefaultImageOptions() const { @@ -760,6 +783,8 @@ void CDraw2d::DeferredQuad::Draw(AZ::RHI::Ptr dynam vertices[i].st = Vec2(m_texCoords[j].GetX(), m_texCoords[j].GetY()); } + dynamicDraw->SetShaderVariant(m_clamp ? shaderData.m_shaderOptionsClamp : shaderData.m_shaderOptionsWrap); + // Set up per draw SRG AZ::Data::Instance drawSrg = dynamicDraw->NewDrawSrg(); diff --git a/Gems/LyShine/Code/Source/LyShine.cpp b/Gems/LyShine/Code/Source/LyShine.cpp index d19bc3f92d..683d72f4ab 100644 --- a/Gems/LyShine/Code/Source/LyShine.cpp +++ b/Gems/LyShine/Code/Source/LyShine.cpp @@ -668,7 +668,7 @@ void CLyShine::LoadUiCursor() { if (!m_cursorImagePathToLoad.empty()) { - m_uiCursorTexture = CDraw2d::LoadTexture(m_cursorImagePathToLoad); // LYSHINE_ATOM_TODO - add clamp option to draw2d and set cursor to clamp + m_uiCursorTexture = CDraw2d::LoadTexture(m_cursorImagePathToLoad); m_cursorImagePathToLoad.clear(); } } @@ -691,7 +691,13 @@ void CLyShine::RenderUiCursor() AZ::RHI::Size cursorSize = m_uiCursorTexture->GetDescriptor().m_size; const AZ::Vector2 dimensions(aznumeric_cast(cursorSize.m_width), aznumeric_cast(cursorSize.m_height)); - m_draw2d->DrawImage(m_uiCursorTexture, position, dimensions); + CDraw2d::ImageOptions imageOptions; + imageOptions.m_clamp = true; + const float opacity = 1.0f; + const float rotation = 0.0f; + const AZ::Vector2* pivotPoint = nullptr; + const AZ::Vector2* minMaxTexCoords = nullptr; + m_draw2d->DrawImage(m_uiCursorTexture, position, dimensions, opacity, rotation, pivotPoint, minMaxTexCoords, &imageOptions); } #ifndef _RELEASE diff --git a/Gems/LyShine/Code/Source/LyShineDebug.cpp b/Gems/LyShine/Code/Source/LyShineDebug.cpp index 7762b1403b..bb57e70857 100644 --- a/Gems/LyShine/Code/Source/LyShineDebug.cpp +++ b/Gems/LyShine/Code/Source/LyShineDebug.cpp @@ -375,7 +375,7 @@ static void DebugDrawColoredBox(AZ::Vector2 pos, AZ::Vector2 size, AZ::Color col IDraw2d::HAlign horizontalAlignment = IDraw2d::HAlign::Left, IDraw2d::VAlign verticalAlignment = IDraw2d::VAlign::Top) { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); CDraw2d::ImageOptions imageOptions = draw2d->GetDefaultImageOptions(); imageOptions.color = color.GetAsVector3(); @@ -390,7 +390,7 @@ static void DebugDrawColoredBox(AZ::Vector2 pos, AZ::Vector2 size, AZ::Color col static void DebugDrawStringWithSizeBox(AZStd::string_view font, unsigned int effectIndex, const char* sizeString, const char* testString, AZ::Vector2 pos, float spacing, float size) { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); CDraw2d::TextOptions textOptions = draw2d->GetDefaultTextOptions(); if (!font.empty()) @@ -424,7 +424,7 @@ static void DebugDrawStringWithSizeBox(AZStd::string_view font, unsigned int eff #if !defined(_RELEASE) static void DebugDraw2dFontSizes(AZStd::string_view font, unsigned int effectIndex) { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); float xOffset = 20.0f; float yOffset = 20.0f; @@ -546,7 +546,7 @@ static void DebugDrawAlignedTextWithOriginBox(AZ::Vector2 pos, #if !defined(_RELEASE) static void DebugDraw2dFontAlignment() { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); float w = draw2d->GetViewportWidth(); float yPos = 20; @@ -613,7 +613,7 @@ static void DebugDraw2dFontAlignment() #if !defined(_RELEASE) static AZ::Vector2 DebugDrawFontColorTestBox(AZ::Vector2 pos, const char* string, AZ::Vector3 color, float opacity) { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); float pointSize = 32.0f; const float spacing = 6.0f; @@ -648,7 +648,7 @@ static AZ::Vector2 DebugDrawFontColorTestBox(AZ::Vector2 pos, const char* string #if !defined(_RELEASE) static void DebugDraw2dFontColorAndOpacity() { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); AZ::Vector2 size; AZ::Vector2 pos(20.0f, 20.0f); @@ -686,7 +686,7 @@ static void DebugDraw2dFontColorAndOpacity() #if !defined(_RELEASE) static void DebugDraw2dImageRotations() { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); AZ::Data::Instance texture = GetMonoTestTexture(); @@ -738,7 +738,7 @@ static void DebugDraw2dImageRotations() #if !defined(_RELEASE) static void DebugDraw2dImageColor() { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); AZ::Data::Instance texture = GetMonoAlphaTestTexture(); @@ -774,7 +774,7 @@ static void DebugDraw2dImageColor() #if !defined(_RELEASE) static void DebugDraw2dImageBlendMode() { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); auto whiteTexture = AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::White); @@ -841,7 +841,7 @@ static void DebugDraw2dImageBlendMode() #if !defined(_RELEASE) static void DebugDraw2dImageUVs() { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); AZ::Data::Instance texture = GetColorTestTexture(); @@ -890,7 +890,7 @@ static void DebugDraw2dImageUVs() #if !defined(_RELEASE) static void DebugDraw2dImagePixelRounding() { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); AZ::Data::Instance texture = GetColorTestTexture(); @@ -931,7 +931,7 @@ static void DebugDraw2dImagePixelRounding() #if !defined(_RELEASE) static void DebugDraw2dLineBasic() { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); CDraw2d::ImageOptions imageOptions = draw2d->GetDefaultImageOptions(); @@ -1422,7 +1422,7 @@ void LyShineDebug::RenderDebug() #if !defined(_RELEASE) #ifndef EXCLUDE_DOCUMENTATION_PURPOSE - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); if (!draw2d) { return; diff --git a/Gems/LyShine/Code/Source/RenderGraph.cpp b/Gems/LyShine/Code/Source/RenderGraph.cpp index db17fde601..c05e87bc64 100644 --- a/Gems/LyShine/Code/Source/RenderGraph.cpp +++ b/Gems/LyShine/Code/Source/RenderGraph.cpp @@ -122,14 +122,10 @@ namespace LyShine uint32_t isClampTextureMode = 0; for (int i = 0; i < m_numTextures; ++i) { - const AZ::RHI::ImageView* imageView = m_textures[i].m_texture ? m_textures[i].m_texture->GetImageView() : nullptr; - - if (!imageView) - { - // Default to white texture - auto image = AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::White); - imageView = image->GetImageView(); - } + // Default to white texture + const AZ::Data::Instance& image = m_textures[i].m_texture ? m_textures[i].m_texture + : AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::White); + const AZ::RHI::ImageView* imageView = image->GetImageView(); if (imageView) { @@ -138,6 +134,9 @@ namespace LyShine { isClampTextureMode |= (1 << i); } +#ifndef _RELEASE + uiRenderer->DebugUseTexture(image); +#endif } } diff --git a/Gems/LyShine/Code/Source/UiCanvasComponent.cpp b/Gems/LyShine/Code/Source/UiCanvasComponent.cpp index 78b9c71f8e..0a21f92119 100644 --- a/Gems/LyShine/Code/Source/UiCanvasComponent.cpp +++ b/Gems/LyShine/Code/Source/UiCanvasComponent.cpp @@ -2122,13 +2122,13 @@ void UiCanvasComponent::DebugReportDrawCalls(AZ::IO::HandleType fileHandle, LySh } //////////////////////////////////////////////////////////////////////////////////////////////////// -void UiCanvasComponent::DebugDisplayElemBounds(CDraw2d* draw2d) const +void UiCanvasComponent::DebugDisplayElemBounds(IDraw2d* draw2d) const { DebugDisplayChildElemBounds(draw2d, m_rootElement); } //////////////////////////////////////////////////////////////////////////////////////////////////// -void UiCanvasComponent::DebugDisplayChildElemBounds(CDraw2d* draw2d, const AZ::EntityId entity) const +void UiCanvasComponent::DebugDisplayChildElemBounds(IDraw2d* draw2d, const AZ::EntityId entity) const { AZ::u64 time = AZStd::GetTimeUTCMilliSecond(); uint32 fractionsOfOneSecond = time % 1000; diff --git a/Gems/LyShine/Code/Source/UiCanvasComponent.h b/Gems/LyShine/Code/Source/UiCanvasComponent.h index 79cb044af0..050773131f 100644 --- a/Gems/LyShine/Code/Source/UiCanvasComponent.h +++ b/Gems/LyShine/Code/Source/UiCanvasComponent.h @@ -292,8 +292,8 @@ public: // member functions void DebugReportDrawCalls(AZ::IO::HandleType fileHandle, LyShineDebug::DebugInfoDrawCallReport& reportInfo, void* context) const; - void DebugDisplayElemBounds(CDraw2d* draw2d) const; - void DebugDisplayChildElemBounds(CDraw2d* draw2d, const AZ::EntityId entity) const; + void DebugDisplayElemBounds(IDraw2d* draw2d) const; + void DebugDisplayChildElemBounds(IDraw2d* draw2d, const AZ::EntityId entity) const; #endif public: // static member functions diff --git a/Gems/LyShine/Code/Source/UiCanvasManager.cpp b/Gems/LyShine/Code/Source/UiCanvasManager.cpp index 62d1c6e2a8..70646246f0 100644 --- a/Gems/LyShine/Code/Source/UiCanvasManager.cpp +++ b/Gems/LyShine/Code/Source/UiCanvasManager.cpp @@ -997,28 +997,25 @@ void UiCanvasManager::DebugDisplayCanvasData(int setting) const { bool onlyShowEnabledCanvases = (setting == 2) ? true : false; - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); - float xOffset = 20.0f; - float yOffset = 20.0f; + float dpiScale = draw2d->GetViewportDpiScalingFactor(); + float xOffset = 20.0f * dpiScale; + float yOffset = 20.0f * dpiScale; const int elementNameFieldLength = 20; auto blackTexture = AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::Black); - float textOpacity = 1.0f; - float backgroundRectOpacity = 0.75f; + float backgroundRectOpacity = 0.0f; // 0.75f; // [GHI #6515] Reenable background rect const AZ::Vector3 white(1.0f, 1.0f, 1.0f); const AZ::Vector3 grey(0.5f, 0.5f, 0.5f); const AZ::Vector3 red(1.0f, 0.3f, 0.3f); const AZ::Vector3 blue(0.3f, 0.3f, 1.0f); - // If the viewport is narrow then a font size of 16 might be too large, so we use a size between 12 and 16 depending - // on the viewport width. - float fontSize(draw2d->GetViewportWidth() / 75.f); - fontSize = AZ::GetClamp(fontSize, 12.f, 16.f); - const float lineSpacing = fontSize; + const float fontSize = 8.0f; + const float lineSpacing = 20.0f * dpiScale; // local function to write a line of text (with a background rect) and increment Y offset AZStd::function WriteLine = [&](const char* buffer, const AZ::Vector3& color) @@ -1155,15 +1152,15 @@ void UiCanvasManager::DebugDisplayCanvasData(int setting) const //////////////////////////////////////////////////////////////////////////////////////////////////// void UiCanvasManager::DebugDisplayDrawCallData() const { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); - float xOffset = 20.0f; - float yOffset = 20.0f; + float dpiScale = draw2d->GetViewportDpiScalingFactor(); + float xOffset = 20.0f * dpiScale; + float yOffset = 20.0f * dpiScale; auto blackTexture = AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::Black); float textOpacity = 1.0f; - float backgroundRectOpacity = 0.75f; - const float lineSpacing = 20.0f; + float backgroundRectOpacity = 0.0f; // 0.75f; // [GHI #6515] Reenable background rect const AZ::Vector3 white(1,1,1); const AZ::Vector3 red(1,0.3f,0.3f); @@ -1171,16 +1168,19 @@ void UiCanvasManager::DebugDisplayDrawCallData() const const AZ::Vector3 green(0.3f,1,0.3f); const AZ::Vector3 yellow(0.7f,0.7f,0.2f); + const float fontSize = 8.0f; + const float lineSpacing = 20.0f * dpiScale; + // local function to write a line of text (with a background rect) and increment Y offset AZStd::function WriteLine = [&](const char* buffer, const AZ::Vector3& color) { CDraw2d::TextOptions textOptions = draw2d->GetDefaultTextOptions(); textOptions.color = color; - AZ::Vector2 textSize = draw2d->GetTextSize(buffer, 16, &textOptions); + AZ::Vector2 textSize = draw2d->GetTextSize(buffer, fontSize, &textOptions); AZ::Vector2 rectTopLeft = AZ::Vector2(xOffset - 2, yOffset); AZ::Vector2 rectSize = AZ::Vector2(textSize.GetX() + 4, lineSpacing); draw2d->DrawImage(blackTexture, rectTopLeft, rectSize, backgroundRectOpacity); - draw2d->DrawText(buffer, AZ::Vector2(xOffset, yOffset), 16, textOpacity, &textOptions); + draw2d->DrawText(buffer, AZ::Vector2(xOffset, yOffset), fontSize, textOpacity, &textOptions); yOffset += lineSpacing; }; @@ -1486,7 +1486,7 @@ void UiCanvasManager::DebugReportDrawCalls(const AZStd::string& name) const //////////////////////////////////////////////////////////////////////////////////////////////////// void UiCanvasManager::DebugDisplayElemBounds(int canvasIndexFilter) const { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); int canvasIndex = 0; for (auto canvas : m_loadedCanvases) diff --git a/Gems/LyShine/Code/Source/UiImageComponent.cpp b/Gems/LyShine/Code/Source/UiImageComponent.cpp index 100bee6bf6..baf210a629 100644 --- a/Gems/LyShine/Code/Source/UiImageComponent.cpp +++ b/Gems/LyShine/Code/Source/UiImageComponent.cpp @@ -353,7 +353,6 @@ void UiImageComponent::SetOverrideSprite(ISprite* sprite, AZ::u32 cellIndex) //////////////////////////////////////////////////////////////////////////////////////////////////// void UiImageComponent::Render(LyShine::IRenderGraph* renderGraph) { - // get fade value (tracked by UiRenderer) and compute the desired alpha for the image float fade = renderGraph->GetAlphaFade(); float desiredAlpha = m_overrideAlpha * fade; @@ -376,9 +375,8 @@ void UiImageComponent::Render(LyShine::IRenderGraph* renderGraph) ImageType imageType = m_imageType; -#ifdef LYSHINE_ATOM_TODO // support default white texture // if there is no texture we will just use a white texture and want to stretch it - const bool spriteOrTextureIsNull = sprite == nullptr || sprite->GetTexture() == nullptr; + const bool spriteOrTextureIsNull = sprite == nullptr || sprite->GetImage() == nullptr; // Zero texture size may occur even if the UiImageComponent has a valid non-zero-sized texture, // because a canvas can be requested to Render() before the texture asset is done loading. @@ -399,12 +397,6 @@ void UiImageComponent::Render(LyShine::IRenderGraph* renderGraph) { imageType = ImageType::Stretched; } -#else - if (sprite == nullptr) - { - imageType = ImageType::Stretched; - } -#endif switch (imageType) { diff --git a/Gems/LyShine/Code/Source/UiRenderer.cpp b/Gems/LyShine/Code/Source/UiRenderer.cpp index ea5dfdd134..3b835dec92 100644 --- a/Gems/LyShine/Code/Source/UiRenderer.cpp +++ b/Gems/LyShine/Code/Source/UiRenderer.cpp @@ -57,7 +57,7 @@ void UiRenderer::OnBootstrapSceneReady(AZ::RPI::Scene* bootstrapScene) // At this point the RPI is ready for use // Load the UI shader - const char* uiShaderFilepath = "Shaders/LyShineUI.azshader"; + const char* uiShaderFilepath = "LyShine/Shaders/LyShineUI.azshader"; AZ::Data::Instance uiShader = AZ::RPI::LoadCriticalShader(uiShaderFilepath); // Create scene to be used by the dynamic draw context @@ -76,7 +76,7 @@ void UiRenderer::OnBootstrapSceneReady(AZ::RPI::Scene* bootstrapScene) // Create a dynamic draw context for UI Canvas drawing for the scene m_dynamicDraw = CreateDynamicDrawContext(uiShader); - if (m_dynamicDraw) + if (m_dynamicDraw && m_dynamicDraw->IsReady()) { // Cache shader data such as input indices for later use CacheShaderData(m_dynamicDraw); @@ -85,7 +85,7 @@ void UiRenderer::OnBootstrapSceneReady(AZ::RPI::Scene* bootstrapScene) } else { - AZ_Error(LogName, false, "Failed to create a dynamic draw context for LyShine. \ + AZ_Error(LogName, false, "Failed to create or initialize a dynamic draw context for LyShine. \ This can happen if the LyShine pass hasn't been added to the main render pipeline."); } } @@ -216,17 +216,11 @@ void UiRenderer::BeginUiFrameRender() m_texturesUsedInFrame.clear(); } #endif - - // Various platform drivers expect all texture slots used in the shader to be bound - BindNullTexture(); } //////////////////////////////////////////////////////////////////////////////////////////////////// void UiRenderer::EndUiFrameRender() { - // We never want to leave a texture bound that could get unloaded before the next render - // So bind the global white texture for all the texture units we use. - BindNullTexture(); } //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -384,45 +378,6 @@ void UiRenderer::DecrementStencilRef() --m_stencilRef; } -#ifdef LYSHINE_ATOM_TODO -//////////////////////////////////////////////////////////////////////////////////////////////////// -void UiRenderer::SetTexture(ITexture* texture, int texUnit, bool clamp) -{ - if (!texture) - { - texture = m_renderer->GetWhiteTexture(); - } - else - { - texture->SetClamp(clamp); - } - - m_renderer->SetTexture(texture->GetTextureID(), texUnit); - -#ifndef _RELEASE - if (m_debugTextureDataRecordLevel > 0) - { - m_texturesUsedInFrame.insert(texture); - } -#endif -} -#endif - - -//////////////////////////////////////////////////////////////////////////////////////////////////// -void UiRenderer::BindNullTexture() -{ -#ifdef LYSHINE_ATOM_TODO - // Bind the global white texture for all the texture units we use - const int MaxTextures = 16; - int whiteTexId = m_renderer->GetWhiteTextureId(); - for (int texUnit = 0; texUnit < MaxTextures; ++texUnit) - { - m_renderer->SetTexture(whiteTexId, texUnit); - } -#endif -} - #ifndef _RELEASE //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -436,38 +391,42 @@ void UiRenderer::DebugDisplayTextureData(int recordingOption) { if (recordingOption > 0) { -#ifdef LYSHINE_ATOM_TODO // [GHI #3568] Support canvas debug display with Atom // compute the total area of all the textures, also create a vector that we can sort by area - AZStd::vector textures; + AZStd::vector, uint32_t>> textures; int totalArea = 0; int totalDataSize = 0; - for (ITexture* texture : m_texturesUsedInFrame) + for (AZ::Data::Instance image : m_texturesUsedInFrame) { - int area = texture->GetWidth() * texture->GetHeight(); - int dataSize = texture->GetDataSize(); + const AZ::RHI::ImageDescriptor& imageDescriptor = image->GetRHIImage()->GetDescriptor(); + AZ::RHI::Size size = imageDescriptor.m_size; + int area = size.m_width * size.m_height; + uint32_t dataSize = AZ::RHI::GetFormatSize(imageDescriptor.m_format) * area; + totalArea += area; totalDataSize += dataSize; - textures.push_back(texture); + textures.push_back(AZStd::pair, uint32_t>(image, dataSize)); } // sort the vector by data size - std::sort( textures.begin( ), textures.end( ), [ ]( const ITexture* lhs, const ITexture* rhs ) + std::sort( textures.begin( ), textures.end( ), [ ]( const AZStd::pair, uint32_t> lhs, const AZStd::pair, uint32_t> rhs ) { - return lhs->GetDataSize() > rhs->GetDataSize(); + return lhs.second > rhs.second; }); - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); // setup to render lines of text for the debug display - float xOffset = 20.0f; - float yOffset = 20.0f; + float dpiScale = GetViewportContext()->GetDpiScalingFactor(); + float xOffset = 20.0f * dpiScale; + float yOffset = 20.0f * dpiScale; auto blackTexture = AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::Black); float textOpacity = 1.0f; - float backgroundRectOpacity = 0.75f; - const float lineSpacing = 20.0f; + float backgroundRectOpacity = 0.0f; // 0.75f; // [GHI #6515] Reenable background rect + const float fontSize = 8.0f; + const float lineSpacing = 20.0f * dpiScale; const AZ::Vector3 white(1,1,1); const AZ::Vector3 red(1,0.3f,0.3f); @@ -492,29 +451,61 @@ void UiRenderer::DebugDisplayTextureData(int recordingOption) { CDraw2d::TextOptions textOptions = draw2d->GetDefaultTextOptions(); textOptions.color = color; - AZ::Vector2 textSize = draw2d->GetTextSize(buffer, 16, &textOptions); + AZ::Vector2 textSize = draw2d->GetTextSize(buffer, fontSize, &textOptions); AZ::Vector2 rectTopLeft = AZ::Vector2(xOffset - 2, yOffset); AZ::Vector2 rectSize = AZ::Vector2(textSize.GetX() + 4, lineSpacing); draw2d->DrawImage(blackTexture, rectTopLeft, rectSize, backgroundRectOpacity); - draw2d->DrawText(buffer, AZ::Vector2(xOffset, yOffset), 16, textOpacity, &textOptions); + draw2d->DrawText(buffer, AZ::Vector2(xOffset, yOffset), fontSize, textOpacity, &textOptions); yOffset += lineSpacing; }; - int numTexturesUsedInFrame = m_texturesUsedInFrame.size(); + size_t numTexturesUsedInFrame = m_texturesUsedInFrame.size(); char buffer[200]; - sprintf_s(buffer, "There are %d unique UI textures rendered in this frame, the total texture area is %d (%d x %d), total data size is %d (%.2f MB)", + sprintf_s(buffer, "There are %zu unique UI textures rendered in this frame, the total texture area is %d (%d x %d), total data size is %d (%.2f MB)", numTexturesUsedInFrame, totalArea, xDim, yDim, totalDataSize, totalDataSizeMB); WriteLine(buffer, white); - sprintf_s(buffer, "Dimensions Data Size Format Texture name"); + sprintf_s(buffer, "Dimensions Data Size Format Texture name"); WriteLine(buffer, blue); - for (ITexture* texture : textures) + for (auto texture : textures) { - sprintf_s(buffer, "%4d x %4d, %9d %8s %s", - texture->GetWidth(), texture->GetHeight(), texture->GetDataSize(), texture->GetFormatName(), texture->GetName()); + AZ::Data::Instance image = texture.first; + const AZ::RHI::ImageDescriptor& imageDescriptor = image->GetRHIImage()->GetDescriptor(); + uint32_t width = imageDescriptor.m_size.m_width; + uint32_t height = imageDescriptor.m_size.m_height; + uint32_t dataSize = texture.second; + + const char* displayName = "Unnamed Texture"; + AZStd::string imagePath; + // Check if the image has been assigned a name (ex. if it's an attachment image or a cpu generated image) + const AZ::Name& imageName = image->GetRHIImage()->GetName(); + if (!imageName.IsEmpty()) + { + displayName = imageName.GetCStr(); + } + else + { + // Use the image's asset path as the display name + AZ::Data::AssetCatalogRequestBus::BroadcastResult(imagePath, + &AZ::Data::AssetCatalogRequests::GetAssetPathById, image->GetAssetId()); + if (!imagePath.empty()) + { + displayName = imagePath.c_str(); + } + } + + sprintf_s(buffer, "%4u x %4u, %9u %19s %s", + width, height, dataSize, AZ::RHI::ToString(imageDescriptor.m_format), displayName); WriteLine(buffer, white); } -#endif + } +} + +void UiRenderer::DebugUseTexture(AZ::Data::Instance image) +{ + if (m_debugTextureDataRecordLevel > 0) + { + m_texturesUsedInFrame.insert(image); } } diff --git a/Gems/LyShine/Code/Source/UiRenderer.h b/Gems/LyShine/Code/Source/UiRenderer.h index 3ff3de5507..35705441f5 100644 --- a/Gems/LyShine/Code/Source/UiRenderer.h +++ b/Gems/LyShine/Code/Source/UiRenderer.h @@ -19,8 +19,6 @@ #include #endif -class ITexture; - //////////////////////////////////////////////////////////////////////////////////////////////////// //! UI render interface // @@ -137,6 +135,9 @@ public: // member functions //! Display debug texture data after rendering void DebugDisplayTextureData(int recordingOption); + + //! Track textures being used in the current frame + void DebugUseTexture(AZ::Data::Instance image); #endif private: // member functions @@ -179,6 +180,6 @@ protected: // attributes #ifndef _RELEASE int m_debugTextureDataRecordLevel = 0; - AZStd::unordered_set m_texturesUsedInFrame; // [LYN-7857] - Support debug display with Atom + AZStd::unordered_set> m_texturesUsedInFrame; #endif }; diff --git a/Gems/LyShineExamples/Code/Source/UiCustomImageComponent.cpp b/Gems/LyShineExamples/Code/Source/UiCustomImageComponent.cpp index 09ea375923..542e18b98c 100644 --- a/Gems/LyShineExamples/Code/Source/UiCustomImageComponent.cpp +++ b/Gems/LyShineExamples/Code/Source/UiCustomImageComponent.cpp @@ -72,36 +72,25 @@ namespace LyShineExamples } //////////////////////////////////////////////////////////////////////////////////////////////////// - void UiCustomImageComponent::Render([[maybe_unused]] LyShine::IRenderGraph* renderGraph) + void UiCustomImageComponent::Render(LyShine::IRenderGraph* renderGraph) { -#ifdef LYSHINE_ATOM_TODO // [GHI #3568] Convert draws to use Atom // get fade value (tracked by UiRenderer) and compute the desired alpha for the image float fade = renderGraph->GetAlphaFade(); float desiredAlpha = m_overrideAlpha * fade; uint8 desiredPackedAlpha = static_cast(desiredAlpha * 255.0f); - // if desired alpha is zero then no need to do any more - if (desiredPackedAlpha == 0) - { - return; - } - - ISprite* sprite = (m_overrideSprite) ? m_overrideSprite : m_sprite; - ITexture* texture = (sprite) ? sprite->GetTexture() : nullptr; - - if (!texture) - { - // if there is no texture we will just use a white texture - // TODO: Get a default atom texture here when possible - //texture = ???->EF_GetTextureByID(???->GetWhiteTextureId()); - } - if (m_isRenderCacheDirty) { RenderToCache(renderGraph); m_isRenderCacheDirty = false; } + // if desired alpha is zero then no need to do any more + if (desiredPackedAlpha == 0) + { + return; + } + // Render cache is now valid - render using the cache // If the fade value has changed we need to update the alpha values in the vertex colors but we do @@ -109,7 +98,7 @@ namespace LyShineExamples if (m_cachedPrimitive.m_vertices[0].color.a != desiredPackedAlpha) { // go through all the cached vertices and update the alpha values - UCol desiredPackedColor = m_cachedPrimitive.m_vertices[0].color; + LyShine::UCol desiredPackedColor = m_cachedPrimitive.m_vertices[0].color; desiredPackedColor.a = desiredPackedAlpha; for (int i = 0; i < m_cachedPrimitive.m_numVertices; ++i) { @@ -117,11 +106,12 @@ namespace LyShineExamples } } + ISprite* sprite = (m_overrideSprite) ? m_overrideSprite : m_sprite; + AZ::Data::Instance image = sprite->GetImage(); bool isTextureSRGB = false; bool isTexturePremultipliedAlpha = false; // we are not rendering from a render target with alpha in it LyShine::BlendMode blendMode = LyShine::BlendMode::Normal; - renderGraph->AddPrimitive(&m_cachedPrimitive, texture, m_clamp, isTextureSRGB, isTexturePremultipliedAlpha, blendMode); -#endif + renderGraph->AddPrimitive(&m_cachedPrimitive, image, m_clamp, isTextureSRGB, isTexturePremultipliedAlpha, blendMode); } //////////////////////////////////////////////////////////////////////////////////////////////////// diff --git a/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponent_Source.jinja b/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponent_Source.jinja index d0b77159f8..01bed7d52d 100644 --- a/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponent_Source.jinja +++ b/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponent_Source.jinja @@ -309,11 +309,11 @@ void {{ ClassName }}::Set{{ UpperFirst(Property.attrib['Name']) }}(const {{ Prop {# #} -{% macro PrintRpcParameters(printPrefix, paramDefines) %} -{% if paramDefines|count > 0 %} +{% macro PrintRpcParameters(printPrefix, paramDefines) -%} +{% if paramDefines|count > 0 -%} {{ printPrefix }}{{ ', '.join(paramDefines) }} -{% endif %} -{% endmacro %} +{%- endif %} +{%- endmacro -%} {# #} @@ -366,47 +366,45 @@ void {{ ClassName }}::{{ UpperFirst(Property.attrib['Name']) }}({{ PrintRpcParam {% set paramTypes = [] %} {% set paramDefines = [] %} {{ AutoComponentMacros.ParseRpcParams(Property, paramNames, paramTypes, paramDefines) }} - ->Method("{{ UpperFirst(Property.attrib['Name']) }}", []({{ ClassName }}* self{{ PrintRpcParameters(', ', paramDefines) }}) { -{% if (InvokeFrom == 'Server') %} - self->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }}); -{% elif (InvokeFrom == 'Authority') or (InvokeFrom == 'Autonomous') %} - if (self->m_controller) - { - self->m_controller->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }}); - } - else - { - AZ_Warning("Network RPC", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }} method failed. Entity '%s' (id: %s) {{ ClassName }} is missing the network controller. This remote-procedure can only be invoked from {{InvokeFrom}} network entities, because this entity doesn't have a controller, it must not be a {{InvokeFrom}} entity. Please check your network context before attempting to call {{ UpperFirst(Property.attrib['Name']) }}.", self->GetEntity()->GetName().c_str(), self->GetEntityId().ToString().c_str()) - } -{% endif %} - }) + ->Method("{{ UpperFirst(Property.attrib['Name']) }}", []({{ ClassName }}* self{{ PrintRpcParameters(', ', paramDefines) }}){ +{% if (InvokeFrom == 'Server') %} + self->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }}); +{% elif (InvokeFrom == 'Authority') or (InvokeFrom == 'Autonomous') %} + if (self->m_controller) + { + self->m_controller->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }}); + } + else + { + AZ_Warning("Network RPC", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }} method failed. Entity '%s' (id: %s) {{ ClassName }} is missing the network controller. This remote-procedure can only be invoked from {{InvokeFrom}} network entities, because this entity doesn't have a controller, it must not be a {{InvokeFrom}} entity. Please check your network context before attempting to call {{ UpperFirst(Property.attrib['Name']) }}.", self->GetEntity()->GetName().c_str(), self->GetEntityId().ToString().c_str()) + } +{% endif %} + }) ->Method("{{ UpperFirst(Property.attrib['Name']) }}ByEntityId", [](AZ::EntityId id{{ PrintRpcParameters(', ', paramDefines) }}) { - - AZ::Entity* entity = AZ::Interface::Get()->FindEntity(id); - if (!entity) - { - AZ_Warning("Network RPC", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str()) - return; - } - - {{ ClassName }}* networkComponent = entity->FindComponent<{{ ClassName }}>(); - if (!networkComponent) - { - AZ_Warning("Network RPC", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId failed. Entity '%s' (id: %s) is missing {{ ClassName }}, be sure to add {{ ClassName }} to this entity.", entity->GetName().c_str(), id.ToString().c_str()) - return; - } -{% if (InvokeFrom == 'Server') %} - networkComponent->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }}); -{% elif (InvokeFrom == 'Authority') or (InvokeFrom == 'Autonomous') %} - {{ ClassName }}Controller* controller = static_cast<{{ ClassName }}Controller*>(networkComponent->GetController()); - if (!controller) - { - AZ_Warning("Network RPC", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId method failed. Entity '%s' (id: %s) {{ ClassName }} is missing the network controller. This RemoteProcedure can only be invoked from {{InvokeFrom}} network entities, because this entity doesn't have a controller, it must not be a {{InvokeFrom}} entity. Please check your network context before attempting to call {{ UpperFirst(Property.attrib['Name']) }}.", entity->GetName().c_str(), id.ToString().c_str()) - return; - } - controller->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }}); -{% endif %} - }, { { { "Source", "The Source containing the {{ ClassName }}Controller" }{% for paramName in paramNames %}, {"{{ paramName }}"}{% endfor %}}}) + AZ::Entity* entity = AZ::Interface::Get()->FindEntity(id); + if (!entity) + { + AZ_Warning("Network RPC", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str()) + return; + } + {{ ClassName }}* networkComponent = entity->FindComponent<{{ ClassName }}>(); + if (!networkComponent) + { + AZ_Warning("Network RPC", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId failed. Entity '%s' (id: %s) is missing {{ ClassName }}, be sure to add {{ ClassName }} to this entity.", entity->GetName().c_str(), id.ToString().c_str()) + return; + } +{% if (InvokeFrom == 'Server') %} + networkComponent->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }}); +{% elif (InvokeFrom == 'Authority') or (InvokeFrom == 'Autonomous') %} + {{ ClassName }}Controller* controller = static_cast<{{ ClassName }}Controller*>(networkComponent->GetController()); + if (!controller) + { + AZ_Warning("Network RPC", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId method failed. Entity '%s' (id: %s) {{ ClassName }} is missing the network controller. This RemoteProcedure can only be invoked from {{InvokeFrom}} network entities, because this entity doesn't have a controller, it must not be a {{InvokeFrom}} entity. Please check your network context before attempting to call {{ UpperFirst(Property.attrib['Name']) }}.", entity->GetName().c_str(), id.ToString().c_str()) + return; + } + controller->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }}); +{% endif %} + }, { { { "Source", "The Source containing the {{ ClassName }}Controller" }{% for paramName in paramNames %}, {"{{ paramName }}"}{% endfor %}}}) ->Attribute(AZ::Script::Attributes::ToolTip, "{{Property.attrib['Description']}}") {% endif %} {% endcall %} diff --git a/Gems/Multiplayer/Code/Source/Components/NetBindComponent.cpp b/Gems/Multiplayer/Code/Source/Components/NetBindComponent.cpp index e7cf297f1e..beb17ed9f6 100644 --- a/Gems/Multiplayer/Code/Source/Components/NetBindComponent.cpp +++ b/Gems/Multiplayer/Code/Source/Components/NetBindComponent.cpp @@ -39,8 +39,8 @@ namespace Multiplayer "Network Binding", "The Network Binding component marks an entity as able to be replicated across the network") ->ClassElement(AZ::Edit::ClassElements::EditorData, "") ->Attribute(AZ::Edit::Attributes::Category, "Multiplayer") - ->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/NetBind.png") - ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/NetBind.png") + ->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/NetBinding.svg") + ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/NetBinding.svg") ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game")); } } diff --git a/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.cpp b/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.cpp index 66b14579fa..c8c1ed15bd 100644 --- a/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.cpp +++ b/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.cpp @@ -41,6 +41,12 @@ namespace Multiplayer // Automated testing listens for these logs if (editorsv_isDedicated) { + // Server logs will be piped to the editor so turn off buffering, + // otherwise it'll take a lot of logs to fill up the buffer before stdout is finally flushed. + // This isn't optimal, but will only affect editor-servers (used when testing multiplayer levels in Editor gameplay mode) and not production servers. + // Note: _IOLBF (flush on newlines) won't work for Automated Testing which uses a headless server app and will fall back to _IOFBF (full buffering) + setvbuf(stdout, NULL, _IONBF, 0); + // If the settings registry is not available at this point, // then something catastrophic has happened in the application startup. // That should have been caught and messaged out earlier in startup. @@ -52,7 +58,7 @@ namespace Multiplayer { ActivateDedicatedEditorServer(); }, - "LegacySystemInterfaceCreated"); + "CriticalAssetsCompiled"); } } } @@ -235,5 +241,4 @@ namespace Multiplayer { return MultiplayerEditorPackets::DispatchPacket(connection, packetHeader, serializer, *this); } - } diff --git a/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.h b/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.h index 0c892c847f..721c7e0a0f 100644 --- a/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.h +++ b/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.h @@ -12,6 +12,7 @@ #include #include #include +#include namespace AzNetworking { diff --git a/Gems/Multiplayer/Code/Source/NetworkEntity/NetworkSpawnableLibrary.cpp b/Gems/Multiplayer/Code/Source/NetworkEntity/NetworkSpawnableLibrary.cpp index ba8836b6e6..f60778dbb4 100644 --- a/Gems/Multiplayer/Code/Source/NetworkEntity/NetworkSpawnableLibrary.cpp +++ b/Gems/Multiplayer/Code/Source/NetworkEntity/NetworkSpawnableLibrary.cpp @@ -8,6 +8,7 @@ #include #include +#include #include #include #include @@ -17,12 +18,20 @@ namespace Multiplayer NetworkSpawnableLibrary::NetworkSpawnableLibrary() { AZ::Interface::Register(this); - AzFramework::AssetCatalogEventBus::Handler::BusConnect(); + if (auto settingsRegistry{ AZ::SettingsRegistry::Get() }; settingsRegistry != nullptr) + { + auto LifecycleCallback = [this](AZStd::string_view, AZ::SettingsRegistryInterface::Type) + { + BuildSpawnablesList(); + }; + AZ::ComponentApplicationLifecycle::RegisterHandler(*settingsRegistry, m_criticalAssetsHandler, + AZStd::move(LifecycleCallback), "CriticalAssetsCompiled"); + } } NetworkSpawnableLibrary::~NetworkSpawnableLibrary() { - AzFramework::AssetCatalogEventBus::Handler::BusDisconnect(); + m_criticalAssetsHandler = {}; AZ::Interface::Unregister(this); } @@ -50,11 +59,6 @@ namespace Multiplayer m_spawnablesReverseLookup[id] = name; } - void NetworkSpawnableLibrary::OnCatalogLoaded([[maybe_unused]] const char* catalogFile) - { - BuildSpawnablesList(); - } - AZ::Name NetworkSpawnableLibrary::GetSpawnableNameFromAssetId(AZ::Data::AssetId assetId) { if (assetId.IsValid()) diff --git a/Gems/Multiplayer/Code/Source/NetworkEntity/NetworkSpawnableLibrary.h b/Gems/Multiplayer/Code/Source/NetworkEntity/NetworkSpawnableLibrary.h index 1cec63f81d..0fc3ae07cc 100644 --- a/Gems/Multiplayer/Code/Source/NetworkEntity/NetworkSpawnableLibrary.h +++ b/Gems/Multiplayer/Code/Source/NetworkEntity/NetworkSpawnableLibrary.h @@ -9,14 +9,13 @@ #pragma once #include -#include +#include namespace Multiplayer { /// Implementation of the network prefab library interface. class NetworkSpawnableLibrary final : public INetworkSpawnableLibrary - , private AzFramework::AssetCatalogEventBus::Handler { public: AZ_RTTI(NetworkSpawnableLibrary, "{65E15F33-E893-49C2-A8E2-B6A8A6EF31E0}", INetworkSpawnableLibrary); @@ -30,11 +29,10 @@ namespace Multiplayer AZ::Name GetSpawnableNameFromAssetId(AZ::Data::AssetId assetId) override; AZ::Data::AssetId GetAssetIdByName(AZ::Name name) override; - /// AssetCatalogEventBus overrides. - void OnCatalogLoaded(const char* catalogFile) override; private: AZStd::unordered_map m_spawnables; AZStd::unordered_map m_spawnablesReverseLookup; + AZ::SettingsRegistryInterface::NotifyEventHandler m_criticalAssetsHandler; }; } diff --git a/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.cpp b/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.cpp index 2a6baed411..a797523bc0 100644 --- a/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.cpp +++ b/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.cpp @@ -20,11 +20,10 @@ namespace Multiplayer { - using AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessor; - using AzToolsFramework::Prefab::PrefabConversionUtils::ProcessedObjectStore; - - void NetworkPrefabProcessor::Process(PrefabProcessorContext& context) + void NetworkPrefabProcessor::Process(AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context) { + using AzToolsFramework::Prefab::PrefabConversionUtils::PrefabDocument; + IMultiplayerTools* mpTools = AZ::Interface::Get(); if (mpTools) { @@ -33,11 +32,17 @@ namespace Multiplayer AZ::DataStream::StreamType serializationFormat = GetAzSerializationFormat(); - context.ListPrefabs([&context, serializationFormat](AZStd::string_view prefabName, PrefabDom& prefab) { - ProcessPrefab(context, prefabName, prefab, serializationFormat); - }); + bool networkPrefabsAdded = false; + context.ListPrefabs( + [&networkPrefabsAdded, &context, serializationFormat](PrefabDocument& prefab) + { + if (ProcessPrefab(context, prefab, serializationFormat)) + { + networkPrefabsAdded = true; + } + }); - if (mpTools && !context.GetProcessedObjects().empty()) + if (mpTools && networkPrefabsAdded) { mpTools->SetDidProcessNetworkPrefabs(true); } @@ -59,28 +64,6 @@ namespace Multiplayer } } - static AZStd::unique_ptr LoadInstanceFromPrefab(const PrefabDom& prefab) - { - using namespace AzToolsFramework::Prefab; - - // convert Prefab DOM into Prefab Instance. - AZStd::unique_ptr sourceInstance(aznew Instance()); - if (!PrefabDomUtils::LoadInstanceFromPrefabDom(*sourceInstance, prefab, PrefabDomUtils::LoadFlags::AssignRandomEntityId)) - { - PrefabDomValueConstReference sourceReference = PrefabDomUtils::FindPrefabDomValue(prefab, PrefabDomUtils::SourceName); - - AZStd::string errorMessage("NetworkPrefabProcessor: Failed to Load Prefab Instance from given Prefab Dom."); - if (sourceReference.has_value() && sourceReference->get().IsString() && sourceReference->get().GetStringLength() != 0) - { - AZStd::string_view source(sourceReference->get().GetString(), sourceReference->get().GetStringLength()); - errorMessage += AZStd::string::format("Prefab Source: %.*s", AZ_STRING_ARG(source)); - } - AZ_Error("NetworkPrefabProcessor", false, errorMessage.c_str()); - return nullptr; - } - return sourceInstance; - } - static void GatherNetEntities( AzToolsFramework::Prefab::Instance* instance, AZStd::unordered_map& entityToInstanceMap, @@ -103,18 +86,15 @@ namespace Multiplayer }); } - void NetworkPrefabProcessor::ProcessPrefab(PrefabProcessorContext& context, AZStd::string_view prefabName, PrefabDom& prefab, AZ::DataStream::StreamType serializationFormat) + bool NetworkPrefabProcessor::ProcessPrefab( + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context, + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabDocument& prefab, + AZ::DataStream::StreamType serializationFormat) { + using AzToolsFramework::Prefab::PrefabConversionUtils::ProcessedObjectStore; using namespace AzToolsFramework::Prefab; - // convert Prefab DOM into Prefab Instance. - AZStd::unique_ptr sourceInstance = LoadInstanceFromPrefab(prefab); - if (!sourceInstance) - { - return; - } - - AZStd::string uniqueName = prefabName; + AZStd::string uniqueName = prefab.GetName(); uniqueName += ".network.spawnable"; auto serializer = [serializationFormat](AZStd::vector& output, const ProcessedObjectStore& object) -> bool { @@ -127,15 +107,16 @@ namespace Multiplayer ProcessedObjectStore::Create(uniqueName, context.GetSourceUuid(), AZStd::move(serializer)); auto& netSpawnableEntities = networkSpawnable->GetEntities(); + Instance& sourceInstance = prefab.GetInstance(); // Grab all net entities with their corresponding Instances to handle nested prefabs correctly AZStd::unordered_map netEntityToInstanceMap; AZStd::vector prefabNetEntities; - GatherNetEntities(sourceInstance.get(), netEntityToInstanceMap, prefabNetEntities); + GatherNetEntities(&sourceInstance, netEntityToInstanceMap, prefabNetEntities); if (prefabNetEntities.empty()) { // No networked entities in the prefab, no need to do anything in this processor. - return; + return false; } // Sort the entities prior to processing. The entities will end up in the net spawnable in this order. @@ -182,7 +163,7 @@ namespace Multiplayer // Add net spawnable asset holder to the prefab root { - EntityOptionalReference containerEntityRef = sourceInstance->GetContainerEntity(); + EntityOptionalReference containerEntityRef = sourceInstance.GetContainerEntity(); if (containerEntityRef.has_value()) { auto* networkSpawnableHolderComponent = containerEntityRef.value().get().CreateComponent(); @@ -193,18 +174,12 @@ namespace Multiplayer AZ::Entity* networkSpawnableHolderEntity = aznew AZ::Entity(uniqueName); auto* networkSpawnableHolderComponent = networkSpawnableHolderEntity->CreateComponent(); networkSpawnableHolderComponent->SetNetworkSpawnableAsset(networkSpawnableAsset); - sourceInstance->AddEntity(*networkSpawnableHolderEntity); + sourceInstance.AddEntity(*networkSpawnableHolderEntity); } } - // save the final result in the target Prefab DOM. - if (!PrefabDomUtils::StoreInstanceInPrefabDom(*sourceInstance, prefab)) - { - AZ_Error("NetworkPrefabProcessor", false, "Saving exported Prefab Instance within a Prefab Dom failed."); - return; - } - context.GetProcessedObjects().push_back(AZStd::move(object)); + return true; } AZ::DataStream::StreamType NetworkPrefabProcessor::GetAzSerializationFormat() const diff --git a/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.h b/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.h index 0fd3529db7..ef8912467d 100644 --- a/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.h +++ b/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.h @@ -14,23 +14,23 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils { class PrefabProcessorContext; + class PrefabDocument; } namespace Multiplayer { - using AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessor; - using AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext; - using AzToolsFramework::Prefab::PrefabDom; - - class NetworkPrefabProcessor : public PrefabProcessor + class NetworkPrefabProcessor : public AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessor { public: AZ_CLASS_ALLOCATOR(NetworkPrefabProcessor, AZ::SystemAllocator, 0); - AZ_RTTI(Multiplayer::NetworkPrefabProcessor, "{AF6C36DA-CBB9-4DF4-AE2D-7BC6CCE65176}", PrefabProcessor); + AZ_RTTI( + Multiplayer::NetworkPrefabProcessor, + "{AF6C36DA-CBB9-4DF4-AE2D-7BC6CCE65176}", + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessor); ~NetworkPrefabProcessor() override = default; - void Process(PrefabProcessorContext& context) override; + void Process(AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context) override; static void Reflect(AZ::ReflectContext* context); @@ -44,7 +44,10 @@ namespace Multiplayer AZ::DataStream::StreamType GetAzSerializationFormat() const; protected: - static void ProcessPrefab(PrefabProcessorContext& context, AZStd::string_view prefabName, PrefabDom& prefab, AZ::DataStream::StreamType serializationFormat); + static bool ProcessPrefab( + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context, + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabDocument& prefab, + AZ::DataStream::StreamType serializationFormat); SerializationFormats m_serializationFormat = SerializationFormats::Binary; }; diff --git a/Gems/Multiplayer/Code/Tests/PrefabProcessingTests.cpp b/Gems/Multiplayer/Code/Tests/PrefabProcessingTests.cpp index 42a817987e..aef13fbfe2 100644 --- a/Gems/Multiplayer/Code/Tests/PrefabProcessingTests.cpp +++ b/Gems/Multiplayer/Code/Tests/PrefabProcessingTests.cpp @@ -57,6 +57,7 @@ namespace UnitTest TEST_F(PrefabProcessingTestFixture, NetworkPrefabProcessor_ProcessPrefabTwoEntities_NetEntityGoesToNetSpawnable) { using AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext; + using AzToolsFramework::Prefab::PrefabConversionUtils::PrefabDocument; AZStd::vector entities; @@ -74,7 +75,9 @@ namespace UnitTest // Add the prefab into the Prefab Processor Context const AZStd::string prefabName = "testPrefab"; PrefabProcessorContext prefabProcessorContext{AZ::Uuid::CreateRandom()}; - prefabProcessorContext.AddPrefab(prefabName, AZStd::move(prefabDom)); + PrefabDocument document(prefabName); + ASSERT_TRUE(document.SetPrefabDom(AZStd::move(prefabDom))); + prefabProcessorContext.AddPrefab(AZStd::move(document)); // Request NetworkPrefabProcessor to process the prefab Multiplayer::NetworkPrefabProcessor processor; diff --git a/Gems/PhysX/Code/Editor/DebugDraw.cpp b/Gems/PhysX/Code/Editor/DebugDraw.cpp index a54230ec38..0af5822edf 100644 --- a/Gems/PhysX/Code/Editor/DebugDraw.cpp +++ b/Gems/PhysX/Code/Editor/DebugDraw.cpp @@ -56,9 +56,9 @@ namespace PhysX bool IsDrawColliderReadOnly() { bool helpersVisible = false; - AzToolsFramework::EditorRequestBus::BroadcastResult(helpersVisible, - &AzToolsFramework::EditorRequests::DisplayHelpersVisible); - // if helpers are visible, draw colliders is NOT read only and can be changed. + AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::BroadcastResult( + helpersVisible, &AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Events::HelpersVisible); + // if helpers are visible, draw colliders is not read only and can be changed return !helpersVisible; } diff --git a/Gems/PhysX/Code/Source/PhysXCharacters/API/CharacterUtils.cpp b/Gems/PhysX/Code/Source/PhysXCharacters/API/CharacterUtils.cpp index f4cdd01889..1151c0ffff 100644 --- a/Gems/PhysX/Code/Source/PhysXCharacters/API/CharacterUtils.cpp +++ b/Gems/PhysX/Code/Source/PhysXCharacters/API/CharacterUtils.cpp @@ -73,6 +73,7 @@ namespace PhysX::Utils::Characters physx::PxMaterial* pxMaterial = static_cast(materials.front()->GetNativePointer()); controllerDesc.material = pxMaterial; + controllerDesc.position = PxMathConvertExtended(characterConfig.m_position); controllerDesc.slopeLimit = cosf(AZ::DegToRad(characterConfig.m_maximumSlopeAngle)); controllerDesc.stepOffset = characterConfig.m_stepHeight; controllerDesc.upDirection = characterConfig.m_upDirection.IsZero() diff --git a/Gems/PhysX/Code/Source/System/PhysXSystem.cpp b/Gems/PhysX/Code/Source/System/PhysXSystem.cpp index 168adc8910..39c0dfc686 100644 --- a/Gems/PhysX/Code/Source/System/PhysXSystem.cpp +++ b/Gems/PhysX/Code/Source/System/PhysXSystem.cpp @@ -103,15 +103,13 @@ namespace PhysX if (auto* settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr) { - // Automatically register the event if it's not registered, because - // this system is initialized before the settings registry has loaded the event list. AZ::ComponentApplicationLifecycle::RegisterHandler( *settingsRegistry, m_componentApplicationLifecycleHandler, [this]([[maybe_unused]] AZStd::string_view path, [[maybe_unused]] AZ::SettingsRegistryInterface::Type type) { InitializeMaterialLibrary(); }, - "LegacySystemInterfaceCreated"); // LegacySystemInterfaceCreated is signaled after critical assets have been processed + "CriticalAssetsCompiled"); } m_state = State::Initialized; diff --git a/Gems/PhysX/Code/Source/WindProvider.cpp b/Gems/PhysX/Code/Source/WindProvider.cpp index 3090cea062..3490e79412 100644 --- a/Gems/PhysX/Code/Source/WindProvider.cpp +++ b/Gems/PhysX/Code/Source/WindProvider.cpp @@ -159,6 +159,12 @@ namespace PhysX AZStd::swap(m_entityTransformHandlers[index], m_entityTransformHandlers.back()); m_entityTransformHandlers.pop_back(); + // When deleting entity from handler's m_entities, the AABB should be appended to m_pendingAabbUpdates + // for local wind handler to broadcast OnWindChanged to notify relative entities of wind changes in OnTick(). + m_pendingAabbUpdates.push_back(); + ColliderShapeRequestBus::EventResult(m_pendingAabbUpdates.back(), + entityId, &ColliderShapeRequestBus::Events::GetColliderShapeAabb); + m_changed = true; } } diff --git a/Gems/Prefab/PrefabBuilder/PrefabBuilderComponent.cpp b/Gems/Prefab/PrefabBuilder/PrefabBuilderComponent.cpp index 6107226783..71464501ba 100644 --- a/Gems/Prefab/PrefabBuilder/PrefabBuilderComponent.cpp +++ b/Gems/Prefab/PrefabBuilder/PrefabBuilderComponent.cpp @@ -237,7 +237,7 @@ namespace AZ::Prefab bool PrefabBuilderComponent::ProcessPrefab( const AZ::PlatformTagSet& platformTags, const char* filePath, AZ::IO::PathView tempDirPath, const AZ::Uuid& sourceFileUuid, - AzToolsFramework::Prefab::PrefabDom& mutableRootDom, AZStd::vector& jobProducts) + AzToolsFramework::Prefab::PrefabDom&& rootDom, AZStd::vector& jobProducts) { AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext context(sourceFileUuid); AZStd::string rootPrefabName; @@ -247,7 +247,9 @@ namespace AZ::Prefab filePath); return false; } - context.AddPrefab(AZStd::move(rootPrefabName), AZStd::move(mutableRootDom)); + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabDocument rootDocument(AZStd::move(rootPrefabName)); + rootDocument.SetPrefabDom(AZStd::move(rootDom)); + context.AddPrefab(AZStd::move(rootDocument)); context.SetPlatformTags(AZStd::move(platformTags)); @@ -319,8 +321,8 @@ namespace AZ::Prefab }); if (ProcessPrefab( - platformTags, request.m_fullPath.c_str(), request.m_tempDirPath.c_str(), request.m_sourceFileUUID, mutableRootDom, - response.m_outputProducts)) + platformTags, request.m_fullPath.c_str(), request.m_tempDirPath.c_str(), request.m_sourceFileUUID, + AZStd::move(mutableRootDom), response.m_outputProducts)) { response.m_resultCode = AssetBuilderSDK::ProcessJobResult_Success; } diff --git a/Gems/Prefab/PrefabBuilder/PrefabBuilderComponent.h b/Gems/Prefab/PrefabBuilder/PrefabBuilderComponent.h index 9ebdd690f5..73ef6b0426 100644 --- a/Gems/Prefab/PrefabBuilder/PrefabBuilderComponent.h +++ b/Gems/Prefab/PrefabBuilder/PrefabBuilderComponent.h @@ -53,7 +53,7 @@ namespace AZ::Prefab const AzToolsFramework::Prefab::PrefabDom& genericDocument); bool ProcessPrefab( const AZ::PlatformTagSet& platformTags, const char* filePath, AZ::IO::PathView tempDirPath, const AZ::Uuid& sourceFileUuid, - AzToolsFramework::Prefab::PrefabDom& mutableRootDom, + AzToolsFramework::Prefab::PrefabDom&& rootDom, AZStd::vector& jobProducts); protected: diff --git a/Gems/Prefab/PrefabBuilder/PrefabBuilderTests.cpp b/Gems/Prefab/PrefabBuilder/PrefabBuilderTests.cpp index 2ed05b4dfe..5ee23a9e3c 100644 --- a/Gems/Prefab/PrefabBuilder/PrefabBuilderTests.cpp +++ b/Gems/Prefab/PrefabBuilder/PrefabBuilderTests.cpp @@ -106,7 +106,8 @@ namespace UnitTest AzToolsFramework::Prefab::PrefabDom prefabDom; prefabDom.CopyFrom(prefabSystemComponentInterface->FindTemplateDom(parentInstance->GetTemplateId()), prefabDom.GetAllocator(), false); - ASSERT_TRUE(prefabBuilderComponent.ProcessPrefab({AZ::Crc32("pc")}, "parent.prefab", "unused", AZ::Uuid(), prefabDom, jobProducts)); + ASSERT_TRUE(prefabBuilderComponent.ProcessPrefab( + { AZ::Crc32("pc") }, "parent.prefab", "unused", AZ::Uuid(), AZStd::move(prefabDom), jobProducts)); ASSERT_EQ(jobProducts.size(), 1); ASSERT_EQ(jobProducts[0].m_dependencies.size(), 1); diff --git a/Gems/ScriptCanvas/Code/Asset/EditorAssetSystemComponent.cpp b/Gems/ScriptCanvas/Code/Asset/EditorAssetSystemComponent.cpp index 1f614a5a87..3491cb5360 100644 --- a/Gems/ScriptCanvas/Code/Asset/EditorAssetSystemComponent.cpp +++ b/Gems/ScriptCanvas/Code/Asset/EditorAssetSystemComponent.cpp @@ -22,8 +22,7 @@ // Undo this AZ_PUSH_DISABLE_WARNING(4251 4800 4244, "-Wunknown-warning-option") #include -#include -#include + #include #include AZ_POP_DISABLE_WARNING @@ -85,10 +84,7 @@ namespace ScriptCanvasEditor static bool HandlesSource(const AzToolsFramework::AssetBrowser::SourceAssetBrowserEntry* entry) { AZStd::string_view targetExtension = entry->GetExtension(); - - ScriptCanvasAsset::Description description; - AZStd::string_view scriptCanvasFileFilter = description.GetFileFilterImpl(); - + AZStd::string_view scriptCanvasFileFilter = SourceDescription::GetFileFilter(); if (AZStd::wildcard_match(scriptCanvasFileFilter.data(), targetExtension.data())) { return true; @@ -132,7 +128,7 @@ namespace ScriptCanvasEditor // and then a lambda which will be activated if the user chooses to open it with your opener: openers.push_back({ "ScriptCanvas_Editor_Asset_Edit", "Script Canvas Editor..." - , QIcon(ScriptCanvasAssetDescription().GetIconPathImpl()), + , QIcon(ScriptCanvasEditor::SourceDescription::GetIconPath()), [](const char*, const AZ::Uuid& scSourceUuid) { AzToolsFramework::OpenViewPane(LyViewPane::ScriptCanvas); diff --git a/Gems/ScriptCanvas/Code/Asset/EditorAssetSystemComponent.h b/Gems/ScriptCanvas/Code/Asset/EditorAssetSystemComponent.h index 7937950a05..ba4fdf56fc 100644 --- a/Gems/ScriptCanvas/Code/Asset/EditorAssetSystemComponent.h +++ b/Gems/ScriptCanvas/Code/Asset/EditorAssetSystemComponent.h @@ -17,8 +17,6 @@ namespace ScriptCanvasEditor { - class ScriptCanvasAsset; - class EditorAssetSystemComponent : public AZ::Component , public EditorAssetConversionBus::Handler diff --git a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.cpp b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.cpp index 00df5ad07b..fbacfd8c32 100644 --- a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.cpp +++ b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.cpp @@ -6,15 +6,15 @@ * */ +#include #include #include #include -#include +#include +#include +#include #include #include -#include -#include -#include namespace BuildVariableOverridesCpp { @@ -41,7 +41,7 @@ namespace BuildVariableOverridesCpp } auto& sourceElement = rootElement.GetSubElement(sourceIndex); - AZ::Data::Asset asset; + AZ::Data::Asset asset; if (!sourceElement.GetData(asset)) { AZ_Error("ScriptCanvas", false, "BuildVariableOverrides coversion failed: could not retrieve 'source' data"); @@ -246,6 +246,16 @@ namespace ScriptCanvasBuilder } } + void BuildVariableOverrides::SetHandlesToDescription() + { + m_source = m_source.Describe(); + + for (auto& dependency : m_dependencies) + { + dependency.SetHandlesToDescription(); + } + } + ScriptCanvas::RuntimeDataOverrides ConvertToRuntime(const BuildVariableOverrides& buildOverrides) { ScriptCanvas::RuntimeDataOverrides runtimeOverrides; diff --git a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.h b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.h index 5cffa823dc..1770e48dfa 100644 --- a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.h +++ b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.h @@ -15,7 +15,6 @@ namespace ScriptCanvasEditor { - class ScriptCanvasAsset; class EditorAssetTree; } @@ -39,6 +38,8 @@ namespace ScriptCanvasBuilder // use this to initialize the new data, and make sure they have a editor graph variable for proper editor display void PopulateFromParsedResults(ScriptCanvas::Grammar::AbstractCodeModelConstPtr abstractCodeModel, const ScriptCanvas::VariableData& variables); + void SetHandlesToDescription(); + // #functions2 provide an identifier for the node/variable in the source that caused the dependency. the root will not have one. ScriptCanvasEditor::SourceHandle m_source; diff --git a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderComponent.cpp b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderComponent.cpp index 019dd4f5e3..4c80b7ed83 100644 --- a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderComponent.cpp +++ b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderComponent.cpp @@ -14,8 +14,7 @@ #include #include #include -#include -#include + #include namespace ScriptCanvasBuilder @@ -97,8 +96,6 @@ namespace ScriptCanvasBuilder builderDescriptor.m_productsToKeepOnFailure[s_scriptCanvasProcessJobKey] = { AZ_CRC("SubgraphInterface", 0xdfe6dc72) }; m_scriptCanvasBuilder.BusConnect(builderDescriptor.m_busId); AssetBuilderSDK::AssetBuilderBus::Broadcast(&AssetBuilderSDK::AssetBuilderBus::Handler::RegisterBuilderInformation, builderDescriptor); - - AzToolsFramework::ToolsAssetSystemBus::Broadcast(&AzToolsFramework::ToolsAssetSystemRequests::RegisterSourceAssetType, azrtti_typeid(), ScriptCanvasEditor::ScriptCanvasAsset::Description::GetFileFilter()); } m_sharedHandlers = HandleAssetTypes(); @@ -110,7 +107,6 @@ namespace ScriptCanvasBuilder { // Finish all queued work AZ::Data::AssetBus::ExecuteQueuedEvents(); - AzToolsFramework::ToolsAssetSystemBus::Broadcast(&AzToolsFramework::ToolsAssetSystemRequests::UnregisterSourceAssetType, azrtti_typeid()); m_scriptCanvasBuilder.BusDisconnect(); m_sharedHandlers.DeleteOwnedHandlers(); } diff --git a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.cpp b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.cpp index 6c35007987..a1a2d1d20f 100644 --- a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.cpp +++ b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.cpp @@ -18,7 +18,6 @@ #include #include #include -#include #include #include #include @@ -45,10 +44,8 @@ namespace ScriptCanvasBuilder AzFramework::StringFunc::Path::ConstructFull(request.m_watchFolder.data(), request.m_sourceFile.data(), fullPath, false); AzFramework::StringFunc::Path::Normalize(fullPath); - AZ::Data::Asset asset; const ScriptCanvasEditor::Graph* sourceGraph = nullptr; const ScriptCanvas::GraphData* graphData = nullptr; - ScriptCanvasEditor::SourceHandle sourceHandle; auto sourceOutcome = ScriptCanvasEditor::LoadFromFile(fullPath); @@ -58,7 +55,13 @@ namespace ScriptCanvasBuilder sourceGraph = sourceHandle.Get(); graphData = sourceGraph->GetGraphDataConst(); } - + else + { + AZ_TracePrintf(s_scriptCanvasBuilder, "Failed to load the file: %s", fullPath.c_str()); + response.m_result = AssetBuilderSDK::CreateJobsResultCode::Failed; + } + + // in terms of job creation, assert on anything but smooth sailing from this point AZ_Assert(sourceGraph, "Graph component is missing from entity."); AZ_Assert(graphData, "GraphData is missing from entity"); diff --git a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.h b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.h index 817fe5d294..142886f98c 100644 --- a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.h +++ b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.h @@ -36,7 +36,6 @@ namespace ScriptCanvas namespace ScriptCanvasEditor { class Graph; - class ScriptCanvasAsset; class SourceHandle; } @@ -60,7 +59,7 @@ namespace ScriptCanvasBuilder CorrectGraphVariableVersion, ReflectEntityIdNodes, FixExecutionStateNodeableConstruction, - + SwitchAssetsToBinary, // add new entries above Current, }; @@ -132,8 +131,6 @@ namespace ScriptCanvasBuilder int GetBuilderVersion(); - AZ::Outcome, AZStd::string> LoadEditorAsset(AZStd::string_view graphPath, AZ::Data::AssetId assetId, AZ::Data::AssetFilterCB assetFilterCB = {}); - AZ::Outcome ParseGraph(AZ::Entity& buildEntity, AZStd::string_view graphPath); AZ::Outcome ProcessTranslationJob(ProcessTranslationJobInput& input); diff --git a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorkerUtility.cpp b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorkerUtility.cpp index fb7b5e7a4a..64e73de9b9 100644 --- a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorkerUtility.cpp +++ b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorkerUtility.cpp @@ -20,7 +20,6 @@ #include #include #include -#include #include #include #include @@ -386,45 +385,6 @@ namespace ScriptCanvasBuilder ; } - AZ::Outcome < AZ::Data::Asset, AZStd::string> LoadEditorAsset(AZStd::string_view filePath, AZ::Data::AssetId assetId, AZ::Data::AssetFilterCB assetFilterCB) - { - AZStd::shared_ptr assetDataStream = AZStd::make_shared(); - - // Read the asset into a memory buffer, then hand ownership of the buffer to assetDataStream - { - AZ::IO::FileIOStream stream(filePath.data(), AZ::IO::OpenMode::ModeRead); - if (!AZ::IO::RetryOpenStream(stream)) - { - AZ_Warning(s_scriptCanvasBuilder, false, "CreateJobs for \"%s\" failed because the source file could not be opened.", filePath.data()); - AZ::Failure(AZStd::string::format("Failed to load ScriptCavas asset: %s", filePath.data())); - } - AZStd::vector fileBuffer(stream.GetLength()); - size_t bytesRead = stream.Read(fileBuffer.size(), fileBuffer.data()); - if (bytesRead != stream.GetLength()) - { - AZ_Warning(s_scriptCanvasBuilder, false, "CreateJobs for \"%s\" failed because the source file could not be read.", filePath.data()); - AZ::Failure(AZStd::string::format("Failed to load ScriptCavas asset: %s", filePath.data())); - } - - assetDataStream->Open(AZStd::move(fileBuffer)); - } - - ScriptCanvasEditor::ScriptCanvasAssetHandler editorAssetHandler; - - AZ::SerializeContext* context{}; - AZ::ComponentApplicationBus::BroadcastResult(context, &AZ::ComponentApplicationBus::Events::GetSerializeContext); - - AZ::Data::Asset asset; - asset.Create(assetId); - - if (editorAssetHandler.LoadAssetData(asset, assetDataStream, assetFilterCB) != AZ::Data::AssetHandler::LoadResult::LoadComplete) - { - return AZ::Failure(AZStd::string::format("Failed to load ScriptCavas asset: %s", filePath.data())); - } - - return AZ::Success(asset); - } - ScriptCanvasEditor::Graph* PrepareSourceGraph(AZ::Entity* const buildEntity) { auto sourceGraph = AZ::EntityUtils::FindFirstDerivedComponent(buildEntity); @@ -561,7 +521,7 @@ namespace ScriptCanvasBuilder { AZ::Data::Asset runtimeAsset; runtimeAsset.Create(AZ::Data::AssetId(input.assetID.m_guid, AZ_CRC("SubgraphInterface", 0xdfe6dc72))); - runtimeAsset.Get()->SetData(subgraphInterface); + runtimeAsset.Get()->m_interfaceData = subgraphInterface; AZStd::vector byteBuffer; AZ::IO::ByteContainerStream byteStream(&byteBuffer); @@ -597,7 +557,7 @@ namespace ScriptCanvasBuilder { AZ::Data::Asset runtimeAsset; runtimeAsset.Create(AZ::Data::AssetId(input.assetID.m_guid, AZ_CRC("RuntimeData", 0x163310ae))); - runtimeAsset.Get()->SetData(runtimeData); + runtimeAsset.Get()->m_runtimeData = runtimeData; AZStd::vector byteBuffer; AZ::IO::ByteContainerStream byteStream(&byteBuffer); diff --git a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAsset.cpp b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAsset.cpp deleted file mode 100644 index 18736db12c..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAsset.cpp +++ /dev/null @@ -1,126 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include -#include - -#include - -#include -#include -#include -#include - -namespace ScriptCanvas -{ - ScriptCanvasData::ScriptCanvasData(ScriptCanvasData&& other) - : m_scriptCanvasEntity(AZStd::move(other.m_scriptCanvasEntity)) - { - } - - ScriptCanvasData& ScriptCanvasData::operator=(ScriptCanvasData&& other) - { - m_scriptCanvasEntity = AZStd::move(other.m_scriptCanvasEntity); - return *this; - } - - static bool ScriptCanvasDataVersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootDataElementNode) - { - if (rootDataElementNode.GetVersion() == 0) - { - int scriptCanvasEntityIndex = rootDataElementNode.FindElement(AZ_CRC("m_scriptCanvas", 0xfcd20d85)); - if (scriptCanvasEntityIndex == -1) - { - AZ_Error("Script Canvas", false, "Version Converter failed, The Script Canvas Entity is missing"); - return false; - } - - auto scComponentElements = AZ::Utils::FindDescendantElements(context, rootDataElementNode, AZStd::vector{AZ_CRC("m_scriptCanvas", 0xfcd20d85), - AZ_CRC("element", 0x41405e39), AZ_CRC("Components", 0xee48f5fd)}); - if (!scComponentElements.empty()) - { - scComponentElements.front()->AddElementWithData(context, "element", ScriptCanvasEditor::EditorGraphVariableManagerComponent()); - } - } - - if (rootDataElementNode.GetVersion() < 4) - { - auto scEntityElements = AZ::Utils::FindDescendantElements(context, rootDataElementNode, - AZStd::vector{AZ_CRC("m_scriptCanvas", 0xfcd20d85), AZ_CRC("element", 0x41405e39)}); - if (scEntityElements.empty()) - { - AZ_Error("Script Canvas", false, "Version Converter failed, The Script Canvas Entity is missing"); - return false; - } - auto& scEntityDataElement = *scEntityElements.front(); - - AZ::Entity scEntity; - if (!scEntityDataElement.GetData(scEntity)) - { - AZ_Error("Script Canvas", false, "Unable to retrieve entity data from the Data Element"); - return false; - } - - auto graph = AZ::EntityUtils::FindFirstDerivedComponent(&scEntity); - if (!graph) - { - AZ_Error("Script Canvas", false, "Script Canvas graph component could not be found on Script Canvas Entity for ScriptCanvasData version %u", rootDataElementNode.GetVersion()); - return false; - } - auto variableManager = AZ::EntityUtils::FindFirstDerivedComponent(&scEntity); - if (!variableManager) - { - AZ_Error("Script Canvas", false, "Script Canvas variable manager component could not be found on Script Canvas Entity for ScriptCanvasData version %u", rootDataElementNode.GetVersion()); - return false; - } - - variableManager->ConfigureScriptCanvasId(graph->GetScriptCanvasId()); - if (!scEntityDataElement.SetData(context, scEntity)) - { - AZ_Error("Script Canvas", false, "Failed to set converted Script Canvas Entity back on data element node when transitioning from version %u to version 4", rootDataElementNode.GetVersion()); - return false; - } - } - - return true; - } - - - void ScriptCanvasData::Reflect(AZ::ReflectContext* reflectContext) - { - if (auto serializeContext = azrtti_cast(reflectContext)) - { - serializeContext->Class() - ->Version(4, &ScriptCanvasDataVersionConverter) - ->Field("m_scriptCanvas", &ScriptCanvasData::m_scriptCanvasEntity) - ; - } - } - -} - -namespace ScriptCanvasEditor -{ - ScriptCanvas::Graph* ScriptCanvasAsset::GetScriptCanvasGraph() const - { - return AZ::EntityUtils::FindFirstDerivedComponent(m_data->m_scriptCanvasEntity.get()); - } - - ScriptCanvas::ScriptCanvasData& ScriptCanvasAsset::GetScriptCanvasData() - { - AZ_Assert(m_data != nullptr, "ScriptCanvasData not initialized, it must be created on construction"); - return *m_data; - } - - const ScriptCanvas::ScriptCanvasData& ScriptCanvasAsset::GetScriptCanvasData() const - { - AZ_Assert(m_data != nullptr, "ScriptCanvasData not initialized, it must be created on construction"); - return *m_data; - } -} diff --git a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHandler.cpp b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHandler.cpp deleted file mode 100644 index 896d285054..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHandler.cpp +++ /dev/null @@ -1,289 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -namespace ScriptCanvasAssetHandlerCpp -{ - using namespace ScriptCanvas; - - void CollectNodes(const GraphData::NodeContainer& container, SerializationListeners& listeners) - { - for (auto& nodeEntity : container) - { - if (nodeEntity) - { - if (auto listener = azrtti_cast(AZ::EntityUtils::FindFirstDerivedComponent(nodeEntity))) - { - listeners.push_back(listener); - } - } - } - } -} - -namespace ScriptCanvasEditor -{ - ScriptCanvasAssetHandler::ScriptCanvasAssetHandler(AZ::SerializeContext* context) - { - SetSerializeContext(context); - - AZ::AssetTypeInfoBus::MultiHandler::BusConnect(GetAssetType()); - } - - ScriptCanvasAssetHandler::~ScriptCanvasAssetHandler() - { - AZ::AssetTypeInfoBus::MultiHandler::BusDisconnect(); - } - - AZ::Data::AssetPtr ScriptCanvasAssetHandler::CreateAsset(const AZ::Data::AssetId& id, const AZ::Data::AssetType& type) - { - (void)type; - auto assetData = aznew ScriptCanvasAsset(id); - - AZ::Entity* scriptCanvasEntity = aznew AZ::Entity("Script Canvas Graph"); - SystemRequestBus::Broadcast(&SystemRequests::CreateEditorComponentsOnEntity, scriptCanvasEntity, azrtti_typeid()); - - assetData->SetScriptCanvasEntity(scriptCanvasEntity); - - return assetData; - } - - // Override the stream info to force source assets to load into the Editor instead of cached, processed assets. - void ScriptCanvasAssetHandler::GetCustomAssetStreamInfoForLoad(AZ::Data::AssetStreamInfo& streamInfo) - { - //ScriptCanvas files are source assets and should be placed in a source asset directory - const char* assetPath = streamInfo.m_streamName.c_str(); - if (AzFramework::StringFunc::Path::IsRelative(assetPath)) - { - AZStd::string watchFolder; - bool sourceInfoFound{}; - AZ::Data::AssetInfo assetInfo; - AzToolsFramework::AssetSystemRequestBus::BroadcastResult(sourceInfoFound, &AzToolsFramework::AssetSystemRequestBus::Events::GetSourceInfoBySourcePath, assetPath, assetInfo, watchFolder); - if (sourceInfoFound) - { - AzFramework::StringFunc::Path::Join(watchFolder.data(), assetInfo.m_relativePath.data(), streamInfo.m_streamName); - } - } - } - - AZ::Data::AssetHandler::LoadResult ScriptCanvasAssetHandler::LoadAssetData - ( const AZ::Data::Asset& assetTarget - , AZStd::shared_ptr streamSource - , [[maybe_unused]] const AZ::Data::AssetFilterCB& assetLoadFilterCB) - { - namespace JSRU = AZ::JsonSerializationUtils; - using namespace ScriptCanvas; - - auto* scriptCanvasAssetTarget = assetTarget.GetAs(); - AZ_Assert(scriptCanvasAssetTarget, "This should be a ScriptCanvasAsset, as this is the only type we process!"); - - if (m_serializeContext - && streamSource - && scriptCanvasAssetTarget) - { - streamSource->Seek(0U, AZ::IO::GenericStream::ST_SEEK_BEGIN); - auto& scriptCanvasDataTarget = scriptCanvasAssetTarget->GetScriptCanvasData(); - AZStd::vector byteBuffer; - byteBuffer.resize_no_construct(streamSource->GetLength()); - // this duplicate stream is to allow for trying again if the JSON read fails - AZ::IO::ByteContainerStream byteStreamSource(&byteBuffer); - const size_t bytesRead = streamSource->Read(byteBuffer.size(), byteBuffer.data()); - scriptCanvasDataTarget.m_scriptCanvasEntity.reset(nullptr); - - if (bytesRead == streamSource->GetLength()) - { - byteStreamSource.Seek(0U, AZ::IO::GenericStream::ST_SEEK_BEGIN); - AZ::JsonDeserializerSettings settings; - settings.m_serializeContext = m_serializeContext; - settings.m_metadata.Create(); - // attempt JSON deserialization... - auto jsonResult = LoadDataFromJson - ( scriptCanvasDataTarget - , AZStd::string_view{ byteBuffer.begin(), byteBuffer.size() } - , *m_serializeContext); - - if (jsonResult.IsSuccess()) - { - return AZ::Data::AssetHandler::LoadResult::LoadComplete; - } -#if defined(OBJECT_STREAM_EDITOR_ASSET_LOADING_SUPPORT_ENABLED)//// - else - { - // ...if there is a failure, check if it is saved in the old format - byteStreamSource.Seek(0U, AZ::IO::GenericStream::ST_SEEK_BEGIN); - // tolerate unknown classes in the editor. Let the asset processor warn about bad nodes... - if (AZ::Utils::LoadObjectFromStreamInPlace - ( byteStreamSource - , scriptCanvasDataTarget - , m_serializeContext - , AZ::ObjectStream::FilterDescriptor(assetLoadFilterCB, AZ::ObjectStream::FILTERFLAG_IGNORE_UNKNOWN_CLASSES))) - { - AZ_Warning - ( "ScriptCanvas" - , false - , "ScriptCanvasAssetHandler::LoadAssetData failed to load graph data from JSON, %s, consider converting to JSON" - " by opening it and saving it, or running the graph update tool from the editor0" - , jsonResult.GetError().c_str()); - return AZ::Data::AssetHandler::LoadResult::LoadComplete; - } - } -#else - else - { - AZ_Warning - ( "ScriptCanvas" - , false - , "ScriptCanvasAssetHandler::LoadAssetData failed to load graph data from JSON %s" - , jsonResult.GetError().c_str()"); - } -#endif//defined(OBJECT_STREAM_EDITOR_ASSET_LOADING_SUPPORT_ENABLED) - } - } - - return AZ::Data::AssetHandler::LoadResult::Error; - } - - bool ScriptCanvasAssetHandler::SaveAssetData(const AZ::Data::Asset& asset, AZ::IO::GenericStream* stream) - { - return SaveAssetData(asset.GetAs(), stream); - } - - bool ScriptCanvasAssetHandler::SaveAssetData(const ScriptCanvasAsset* assetData, AZ::IO::GenericStream* stream) - { - return SaveAssetData(assetData, stream, AZ::DataStream::ST_XML); - } - - bool ScriptCanvasAssetHandler::SaveAssetData - ( const ScriptCanvasAsset* assetData - , AZ::IO::GenericStream* stream - , [[maybe_unused]] AZ::DataStream::StreamType streamType) - { - // #sc_editor_asset delete usage of this, and route to ScriptCanvasEditor::SaveToStream - namespace JSRU = AZ::JsonSerializationUtils; - using namespace ScriptCanvas; - - if (m_serializeContext - && stream - && assetData - && assetData->GetScriptCanvasGraph() - && assetData->GetScriptCanvasGraph()->GetGraphData()) - { - auto graphData = assetData->GetScriptCanvasGraph()->GetGraphData(); - AZ::JsonSerializerSettings settings; - settings.m_metadata.Create(); - auto listeners = settings.m_metadata.Find(); - AZ_Assert(listeners, "Failed to create SerializationListeners"); - ScriptCanvasAssetHandlerCpp::CollectNodes(graphData->m_nodes, *listeners); - settings.m_keepDefaults = false; - settings.m_serializeContext = m_serializeContext; - - for (auto listener : *listeners) - { - listener->OnSerialize(); - } - - return JSRU::SaveObjectToStream(&assetData->GetScriptCanvasData(), *stream, nullptr, &settings).IsSuccess(); - } - else - { - AZ_Error("ScriptCanvas", false, "Saving ScriptCavas assets in the handler requires a valid IO stream, " - "asset pointer, and serialize context"); - return false; - } - } - - void ScriptCanvasAssetHandler::DestroyAsset(AZ::Data::AssetPtr ptr) - { - delete ptr; - } - - AZ::SerializeContext* ScriptCanvasAssetHandler::GetSerializeContext() const - { - return m_serializeContext; - } - - void ScriptCanvasAssetHandler::SetSerializeContext(AZ::SerializeContext* context) - { - m_serializeContext = context; - - if (m_serializeContext == nullptr) - { - // use the default app serialize context - EBUS_EVENT_RESULT(m_serializeContext, AZ::ComponentApplicationBus, GetSerializeContext); - if (!m_serializeContext) - { - AZ_Error("Script Canvas", false, "ScriptCanvasAssetHandler: No serialize context provided! " - "We will not be able to process Graph Asset type"); - } - } - } - - void ScriptCanvasAssetHandler::GetHandledAssetTypes(AZStd::vector& assetTypes) - { - assetTypes.push_back(GetAssetType()); - } - - AZ::Data::AssetType ScriptCanvasAssetHandler::GetAssetType() const - { - return ScriptCanvasAssetHandler::GetAssetTypeStatic(); - } - - const char* ScriptCanvasAssetHandler::GetAssetTypeDisplayName() const - { - return "Script Canvas"; - } - - AZ::Data::AssetType ScriptCanvasAssetHandler::GetAssetTypeStatic() - { - return azrtti_typeid(); - } - - void ScriptCanvasAssetHandler::GetAssetTypeExtensions(AZStd::vector& extensions) - { - ScriptCanvasAsset::Description description; - extensions.push_back(description.GetExtensionImpl()); - } - - AZ::Uuid ScriptCanvasAssetHandler::GetComponentTypeId() const - { - return azrtti_typeid(); - } - - const char* ScriptCanvasAssetHandler::GetGroup() const - { - return ScriptCanvas::AssetDescription::GetGroup(); - } - - const char* ScriptCanvasAssetHandler::GetBrowserIcon() const - { - return ScriptCanvas::AssetDescription::GetIconPath(); - } -} diff --git a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHelpers.cpp b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHelpers.cpp index 884fa2d5c9..44e529249c 100644 --- a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHelpers.cpp +++ b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHelpers.cpp @@ -8,7 +8,7 @@ #include -#include + #include namespace ScriptCanvasEditor @@ -150,11 +150,7 @@ namespace ScriptCanvasEditor bool IsValidSourceFile(const AZStd::string& filePath, [[maybe_unused]] ScriptCanvas::ScriptCanvasId scriptCanvasId) { - ScriptCanvasAssetDescription assetDescription; - return AZ::StringFunc::EndsWith(filePath, assetDescription.GetExtensionImpl(), false); - { - return true; - } + return AZ::StringFunc::EndsWith(filePath, ScriptCanvasEditor::SourceDescription::GetFileExtension(), false); } } } diff --git a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHolder.cpp b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHolder.cpp deleted file mode 100644 index f8c89ae7e5..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHolder.cpp +++ /dev/null @@ -1,207 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include - -#include - -#include -#include -#include -#include -#include -#include - -#include -#include -#include -#include - -#include -#include -#include -#include - -namespace ScriptCanvasEditor -{ - //========================================================================= - void ScriptCanvasAssetHolder::Reflect(AZ::ReflectContext* context) - { - if (auto serializeContext = azrtti_cast(context)) - { - serializeContext->Class() - ->Version(1) - ->Field("m_asset", &ScriptCanvasAssetHolder::m_scriptCanvasAsset) - ; - - if (AZ::EditContext* editContext = serializeContext->GetEditContext()) - { - editContext->Class("Script Canvas", "Script Canvas Asset Holder") - ->ClassElement(AZ::Edit::ClassElements::EditorData, "") - ->DataElement(AZ::Edit::UIHandlers::Default, &ScriptCanvasAssetHolder::m_scriptCanvasAsset, "Script Canvas Asset", "Script Canvas asset associated with this component") - ->Attribute(AZ::Edit::Attributes::ChangeNotify, &ScriptCanvasAssetHolder::OnScriptChanged) - ->Attribute("BrowseIcon", ":/stylesheet/img/UI20/browse-edit-select-files.svg") - ->Attribute("EditButton", "") - ->Attribute("EditDescription", "Open in Script Canvas Editor") - ->Attribute("EditCallback", &ScriptCanvasAssetHolder::LaunchScriptCanvasEditor) - ->Attribute(AZ::Edit::Attributes::ShowProductAssetFileName, false) - ; - } - } - } - - ScriptCanvasAssetHolder::~ScriptCanvasAssetHolder() - { - } - - void ScriptCanvasAssetHolder::Init(AZ::EntityId ownerId, AZ::ComponentId componentId) - { - m_ownerId = AZStd::make_pair(ownerId, componentId); - - if (!m_scriptCanvasAsset || !m_scriptCanvasAsset.IsReady()) - { - AssetTrackerNotificationBus::Handler::BusConnect(m_scriptCanvasAsset.GetId()); - - Callbacks::OnAssetReadyCallback onAssetReady = [](ScriptCanvasMemoryAsset& asset) - { - AssetHelpers::DumpAssetInfo(asset.GetFileAssetId(), "ScriptCanvasAssetHolder::Init"); - }; - AssetTrackerRequestBus::Broadcast(&AssetTrackerRequests::Load, m_scriptCanvasAsset.GetId(), azrtti_typeid(), onAssetReady); - } - } - - void ScriptCanvasAssetHolder::LaunchScriptCanvasEditor(const AZ::Data::AssetId&, const AZ::Data::AssetType&) const - { - OpenEditor(); - } - - void ScriptCanvasAssetHolder::OpenEditor() const - { - } - - ScriptCanvas::ScriptCanvasId ScriptCanvasAssetHolder::GetScriptCanvasId() const - { - ScriptCanvas::ScriptCanvasId graphId; - if (m_scriptCanvasAsset.IsReady()) - { - ScriptCanvas::SystemRequestBus::BroadcastResult(graphId, &ScriptCanvas::SystemRequests::FindScriptCanvasId, m_scriptCanvasAsset.Get()->GetScriptCanvasEntity()); - } - - return graphId; - } - - void ScriptCanvasAssetHolder::SetScriptChangedCB(const ScriptChangedCB& scriptChangedCB) - { - m_scriptNotifyCallback = scriptChangedCB; - } - - void ScriptCanvasAssetHolder::Load(AZ::Data::AssetId fileAssetId) - { - m_scriptCanvasAsset = AZ::Data::AssetManager::Instance().FindAsset(fileAssetId, AZ::Data::AssetLoadBehavior::Default); - - if (!m_scriptCanvasAsset || !m_scriptCanvasAsset.IsReady()) - { - m_scriptCanvasAsset = AZ::Data::AssetManager::Instance().GetAsset(fileAssetId, azrtti_typeid(), AZ::Data::AssetLoadBehavior::Default); - m_triggeredLoad = true; - - AZ::Data::AssetBus::Handler::BusDisconnect(); - AZ::Data::AssetBus::Handler::BusConnect(fileAssetId); - } - else if (m_memoryScriptCanvasAsset.Get() == nullptr) - { - m_triggeredLoad = false; - LoadMemoryAsset(fileAssetId); - } - } - - void ScriptCanvasAssetHolder::LoadMemoryAsset(AZ::Data::AssetId fileAssetId) - { - Callbacks::OnAssetReadyCallback onAssetReady = [this](ScriptCanvasMemoryAsset& asset) - { - m_memoryScriptCanvasAsset = asset.GetAsset(); - AssetHelpers::DumpAssetInfo(asset.GetFileAssetId(), "ScriptCanvasAssetHolder::Load onAssetReady"); - }; - - AssetTrackerRequestBus::Broadcast(&AssetTrackerRequests::Load, fileAssetId, azrtti_typeid(), onAssetReady); - } - - void ScriptCanvasAssetHolder::OnAssetReady(AZ::Data::Asset asset) - { - AZ::Data::AssetBus::Handler::BusDisconnect(); - LoadMemoryAsset(asset.GetId()); - } - - AZ::u32 ScriptCanvasAssetHolder::OnScriptChanged() - { - AssetTrackerNotificationBus::Handler::BusDisconnect(); - - if (m_scriptCanvasAsset.GetId().IsValid()) - { - AssetTrackerNotificationBus::Handler::BusConnect(m_scriptCanvasAsset.GetId()); - Load(m_scriptCanvasAsset.GetId()); - } - else - { - m_scriptCanvasAsset = {}; - m_memoryScriptCanvasAsset = {}; - } - - if (m_scriptNotifyCallback) - { - m_scriptNotifyCallback(m_scriptCanvasAsset.GetId()); - } - - return AZ::Edit::PropertyRefreshLevels::EntireTree; - } - - void ScriptCanvasAssetHolder::OnAssetReady(const ScriptCanvasMemoryAsset::pointer asset) - { - if (asset->GetFileAssetId() == m_scriptCanvasAsset.GetId()) - { - AssetTrackerNotificationBus::Handler::BusDisconnect(m_scriptCanvasAsset.GetId()); - - m_scriptCanvasAsset = AZ::Data::AssetManager::Instance().FindAsset(asset->GetFileAssetId(), AZ::Data::AssetLoadBehavior::Default); - m_memoryScriptCanvasAsset = asset->GetAsset(); - - if (m_triggeredLoad && m_scriptNotifyCallback) - { - m_triggeredLoad = false; - m_scriptNotifyCallback(m_scriptCanvasAsset.GetId()); - } - } - } - - void ScriptCanvasAssetHolder::SetAsset(AZ::Data::AssetId fileAssetId) - { - AZ::Data::AssetBus::Handler::BusDisconnect(); - AssetTrackerNotificationBus::Handler::BusDisconnect(); - - Load(fileAssetId); - - if (m_scriptCanvasAsset) - { - AssetTrackerNotificationBus::Handler::BusConnect(m_scriptCanvasAsset.GetId()); - } - } - - const AZ::Data::AssetType& ScriptCanvasAssetHolder::GetAssetType() const - { - return m_scriptCanvasAsset.GetType(); - } - - void ScriptCanvasAssetHolder::ClearAsset() - { - m_scriptCanvasAsset = {}; - m_memoryScriptCanvasAsset = {}; - } - - AZ::Data::AssetId ScriptCanvasAssetHolder::GetAssetId() const - { - return m_scriptCanvasAsset.GetId(); - } -} diff --git a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHolder.h b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHolder.h deleted file mode 100644 index bc2f50144a..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHolder.h +++ /dev/null @@ -1,99 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#pragma once - -#include -#include -#include - -#include -#include - -namespace ScriptCanvasEditor -{ - class ScriptCanvasAsset; - - /*! ScriptCanvasAssetHolder - Wraps a ScriptCanvasAsset reference and registers for the individual AssetBus events - for saving, loading and unloading the asset. - The ScriptCanvasAsset Holder contains functionality for activating the ScriptCanvasEntity stored on the reference asset - as well as attempting to open the ScriptCanvasAsset within the ScriptCanvas Editor. - It also provides the EditContext reflection for opening the asset in the ScriptCanvas Editor via a button - */ - class ScriptCanvasAssetHolder - : AssetTrackerNotificationBus::Handler - , AZ::Data::AssetBus::Handler - { - public: - AZ_RTTI(ScriptCanvasAssetHolder, "{3E80CEE3-2932-4DC1-AADF-398FDDC6DEFE}"); - AZ_CLASS_ALLOCATOR(ScriptCanvasAssetHolder, AZ::SystemAllocator, 0); - - using ScriptChangedCB = AZStd::function; - - ScriptCanvasAssetHolder() = default; - ~ScriptCanvasAssetHolder() override; - - static void Reflect(AZ::ReflectContext* context); - - void Init(AZ::EntityId ownerId = AZ::EntityId(), AZ::ComponentId componentId = AZ::ComponentId()); - - const AZ::Data::AssetType& GetAssetType() const; - void ClearAsset(); - - void SetAsset(AZ::Data::AssetId fileAssetId); - AZ::Data::AssetId GetAssetId() const; - - ScriptCanvas::ScriptCanvasId GetScriptCanvasId() const; - - void LaunchScriptCanvasEditor(const AZ::Data::AssetId&, const AZ::Data::AssetType&) const; - void OpenEditor() const; - - void SetScriptChangedCB(const ScriptChangedCB&); - void Load(AZ::Data::AssetId fileAssetId); - void LoadMemoryAsset(AZ::Data::AssetId fileAssetId); - - //! AZ::Data::AssetBus - void OnAssetReady(AZ::Data::Asset asset) override; - //// - - const AZStd::string_view GetAssetHint() const - { - if (m_scriptCanvasAsset) - { - return m_scriptCanvasAsset.GetHint().c_str(); - } - - if (m_memoryScriptCanvasAsset) - { - return m_memoryScriptCanvasAsset.GetHint().c_str(); - } - - return ""; - } - - protected: - - //===================================================================== - // AssetTrackerNotificationBus - void OnAssetReady(const ScriptCanvasMemoryAsset::pointer asset) override; - //===================================================================== - - //! Reloads the Script From the AssetData if it has changed - AZ::u32 OnScriptChanged(); - - AZ::Data::Asset m_scriptCanvasAsset; - AZ::Data::Asset m_memoryScriptCanvasAsset; - - TypeDefs::EntityComponentId m_ownerId; // Id of Entity which stores this AssetHolder object - ScriptChangedCB m_scriptNotifyCallback; - - bool m_triggeredLoad = false; - }; - -} diff --git a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTracker.cpp b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTracker.cpp deleted file mode 100644 index 09b967281d..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTracker.cpp +++ /dev/null @@ -1,441 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include "ScriptCanvasAssetTracker.h" - -#include -#include -#include -#include - -#include -#include -#include -#include - -#include -#include - -#include - -#include -#include - -#include - -namespace ScriptCanvasEditor -{ - ///////////////// - // AssetTracker - ///////////////// - - AZ::Data::AssetId AssetTracker::Create(AZStd::string_view assetAbsolutePath, AZ::Data::AssetType assetType, Callbacks::OnAssetCreatedCallback onAssetCreatedCallback) - { - AZ::Data::AssetId newAssetId = AZ::Uuid::CreateRandom(); - - MemoryAssetMapIterator iterator = m_assetsInUse.emplace(newAssetId, AZStd::make_shared()); - - ScriptCanvasMemoryAsset::pointer memoryAsset = iterator.first->second; - - memoryAsset->Create(newAssetId, assetAbsolutePath, assetType, onAssetCreatedCallback); - - return newAssetId; - } - - bool AssetTracker::IsSaving(AZ::Data::AssetId assetId) const - { - assetId = CheckAssetId(assetId); - return m_savingAssets.find(assetId) != m_savingAssets.end(); - } - - void AssetTracker::Save(AZ::Data::AssetId assetId, Callbacks::OnSave onSaveCallback) - { - SaveAs(assetId, {}, onSaveCallback); - } - - void AssetTracker::SaveAs(AZ::Data::AssetId /*assetId*/, const AZStd::string& /*path*/, Callbacks::OnSave /*onSaveCallback*/) - { - } - - bool AssetTracker::Load(AZ::Data::AssetId fileAssetId, AZ::Data::AssetType assetType, Callbacks::OnAssetReadyCallback onAssetReadyCallback) - { - if (!fileAssetId.IsValid()) - { - return false; - } - - auto assetIter = m_assetsInUse.find(fileAssetId); - - if (assetIter != m_assetsInUse.end()) - { - if (!assetIter->second->IsSourceInError()) - { - if (onAssetReadyCallback) - { - // The asset is already loaded and tracked - AZStd::invoke(onAssetReadyCallback, *m_assetsInUse[fileAssetId]); - AssetTrackerNotificationBus::Event(fileAssetId, &AssetTrackerNotifications::OnAssetReady, m_assetsInUse[fileAssetId]); - } - - return true; - } - else - { - m_assetsInUse.erase(assetIter); - } - } - - m_assetsInUse[fileAssetId] = AZStd::make_shared(); - - m_onAssetReadyCallback = onAssetReadyCallback; - - auto onReady = [this, fileAssetId](ScriptCanvasMemoryAsset& asset) - { - m_remappedAsset[asset.GetId()] = fileAssetId; - - if (m_onAssetReadyCallback) - { - AZStd::invoke(m_onAssetReadyCallback, *m_assetsInUse[fileAssetId]); - } - }; - - // If we failed to load the asset, signal back as much - if (!m_assetsInUse[fileAssetId]->Load(fileAssetId, assetType, onReady)) - { - m_assetsInUse.erase(fileAssetId); - return false; - } - - return true; - } - - void AssetTracker::Close(AZ::Data::AssetId assetId) - { - assetId = CheckAssetId(assetId); - - if (m_assetsInUse.find(assetId) == m_assetsInUse.end()) - { - return; - } - - if (m_savingAssets.find(assetId) == m_savingAssets.end()) - { - m_assetsInUse.erase(assetId); - } - else - { - m_queuedCloses.insert(assetId); - } - } - - void AssetTracker::ClearView(AZ::Data::AssetId assetId) - { - assetId = CheckAssetId(assetId); - - if (m_assetsInUse.find(assetId) != m_assetsInUse.end()) - { - m_assetsInUse[assetId]->ClearView(); - } - } - - void AssetTracker::UntrackAsset(AZ::Data::AssetId assetId) - { - assetId = CheckAssetId(assetId); - m_assetsInUse.erase(assetId); - } - - void AssetTracker::RefreshAll() - { - for (const auto& asset : m_assetsInUse) - { - auto id = asset.second->GetScriptCanvasId(); - ScriptCanvasEditor::EditorGraphRequestBus::Event(id, &ScriptCanvasEditor::EditorGraphRequests::ClearGraphCanvasScene); - ScriptCanvasEditor::EditorGraphRequestBus::Event(id, &ScriptCanvasEditor::EditorGraphRequests::CreateGraphCanvasScene); - ScriptCanvasEditor::EditorGraphRequestBus::Event(id, &ScriptCanvasEditor::EditorGraphRequests::DisplayGraphCanvasScene); - } - } - - void AssetTracker::CreateView(AZ::Data::AssetId assetId, QWidget* parent) - { - assetId = CheckAssetId(assetId); - - if (m_assetsInUse.find(assetId) != m_assetsInUse.end()) - { - m_assetsInUse[assetId]->CreateView(parent); - } - } - - ScriptCanvasMemoryAsset::pointer AssetTracker::GetAsset(AZ::Data::AssetId assetId) - { - if (!assetId.IsValid()) - { - return nullptr; - } - - assetId = CheckAssetId(assetId); - - if (m_assetsInUse.find(assetId) == m_assetsInUse.end()) - { - auto asset = AZ::Data::AssetManager::Instance().FindAsset(assetId, AZ::Data::AssetLoadBehavior::Default); - if (asset) - { - auto insertResult = m_assetsInUse.emplace(AZStd::make_pair(assetId, AZStd::make_shared())); - - auto onReady = [this, assetId](ScriptCanvasMemoryAsset& asset) - { - m_remappedAsset[asset.GetId()] = assetId; - }; - - insertResult.first->second->Load(assetId, AZ::Data::AssetType::CreateNull(), onReady); - insertResult.first->second->ActivateAsset(); - - return insertResult.first->second; - } - - // Handle the weird case of saving out a file you can't load because of pathing issues. - for (auto assetPair : m_assetsInUse) - { - if (assetPair.second->GetFileAssetId() == assetId) - { - return assetPair.second; - } - } - - return nullptr; - } - - if (m_assetsInUse.find(assetId) != m_assetsInUse.end()) - { - return m_assetsInUse[assetId]; - } - - return nullptr; - } - - AZ::Data::AssetId AssetTracker::GetAssetId(ScriptCanvas::ScriptCanvasId scriptCanvasSceneId) - { - for (const auto& asset : m_assetsInUse) - { - if (asset.second && asset.second->GetScriptCanvasId() == scriptCanvasSceneId) - { - AZ::Data::AssetId assetId = asset.second->GetAsset().GetId(); - return assetId; - } - } - return {}; - } - - AZ::Data::AssetType AssetTracker::GetAssetType(ScriptCanvas::ScriptCanvasId scriptCanvasSceneId) - { - for (const auto& asset : m_assetsInUse) - { - if (asset.second && asset.second->GetScriptCanvasId() == scriptCanvasSceneId) - { - return asset.second->GetAssetType(); - } - } - return AZ::Data::AssetType::CreateNull(); - } - - - ScriptCanvas::ScriptCanvasId AssetTracker::GetScriptCanvasId(AZ::Data::AssetId assetId) - { - assetId = CheckAssetId(assetId); - - if (m_assetsInUse.find(assetId) != m_assetsInUse.end()) - { - return m_assetsInUse[assetId]->GetScriptCanvasId(); - } - return ScriptCanvas::ScriptCanvasId(); - } - - AZ::EntityId AssetTracker::GetGraphCanvasId(AZ::EntityId scriptCanvasEntityId) - { - if (scriptCanvasEntityId.IsValid()) - { - for (auto& asset : m_assetsInUse) - { - if (asset.second && asset.second->GetScriptCanvasId() == scriptCanvasEntityId) - { - return asset.second->GetGraphId(); - } - } - } - - return AZ::EntityId(); - } - - ScriptCanvas::ScriptCanvasId AssetTracker::GetScriptCanvasIdFromGraphId(AZ::EntityId graphId) - { - if (graphId.IsValid()) - { - for (auto& asset : m_assetsInUse) - { - if (asset.second && asset.second->GetGraphId() == graphId) - { - return asset.second->GetScriptCanvasId(); - } - } - } - return AZ::EntityId(); - } - - ScriptCanvas::ScriptCanvasId AssetTracker::GetGraphId(AZ::Data::AssetId assetId) - { - if (assetId.IsValid()) - { - assetId = CheckAssetId(assetId); - - auto assetIter = m_assetsInUse.find(assetId); - if (assetIter != m_assetsInUse.end()) - { - return assetIter->second->GetGraphId(); - } - } - - return ScriptCanvas::ScriptCanvasId(); - } - - AZStd::string AssetTracker::GetTabName(AZ::Data::AssetId assetId) - { - assetId = CheckAssetId(assetId); - - if (m_assetsInUse.find(assetId) != m_assetsInUse.end()) - { - return m_assetsInUse[assetId]->GetTabName(); - } - - return {}; - } - - ScriptCanvasEditor::Tracker::ScriptCanvasFileState AssetTracker::GetFileState(AZ::Data::AssetId assetId) - { - assetId = CheckAssetId(assetId); - - if (m_assetsInUse.find(assetId) != m_assetsInUse.end()) - { - return m_assetsInUse[assetId]->GetFileState(); - } - - return Tracker::ScriptCanvasFileState::INVALID; - } - - void AssetTracker::SignalSaveComplete(const AZ::Data::AssetId& fileAssetId) - { - size_t eraseCount = m_savingAssets.erase(fileAssetId); - - if (eraseCount > 0) - { - if (m_queuedCloses.erase(fileAssetId) > 0) - { - Close(fileAssetId); - } - } - } - - AZ::Data::AssetId AssetTracker::CheckAssetId(AZ::Data::AssetId assetId) const - { - auto remappedIter = m_remappedAsset.find(assetId); - if (remappedIter != m_remappedAsset.end()) - { - assetId = remappedIter->second; - } - return assetId; - } - - ScriptCanvasEditor::ScriptCanvasAssetHandler* AssetTracker::GetAssetHandlerForType(AZ::Data::AssetType assetType) - { - ScriptCanvasAssetHandler* assetHandler = nullptr; - - AZ::EBusAggregateResults foundAssetHandlers; - ScriptCanvas::AssetRegistryRequestBus::BroadcastResult(foundAssetHandlers, &ScriptCanvas::AssetRegistryRequests::GetAssetHandler); - - for (auto handler : foundAssetHandlers.values) - { - if (handler != nullptr) - { - ScriptCanvasAssetHandler* theHandler = azrtti_cast(handler); - if (theHandler != nullptr && theHandler->GetAssetType() == assetType) - { - assetHandler = theHandler; - break; - } - } - } - - AZ_Assert(assetHandler, "The specified asset type does not have a registered asset handler."); - return assetHandler; - } - - void AssetTracker::UpdateFileState(AZ::Data::AssetId assetId, Tracker::ScriptCanvasFileState state) - { - assetId = CheckAssetId(assetId); - - if (m_assetsInUse.find(assetId) != m_assetsInUse.end()) - { - m_assetsInUse[assetId]->SetFileState(state); - } - } - - AssetTrackerRequests::AssetList AssetTracker::GetUnsavedAssets() - { - auto pred = [](ScriptCanvasMemoryAsset::pointer asset) - { - auto fileState = asset->GetFileState(); - if (fileState == Tracker::ScriptCanvasFileState::NEW || fileState == Tracker::ScriptCanvasFileState::MODIFIED) - { - return true; - } - return false; - }; - - return GetAssetsIf(pred); - } - - AssetTrackerRequests::AssetList AssetTracker::GetAssets() - { - return GetAssetsIf([](ScriptCanvasMemoryAsset::pointer) { return true; }); - } - - AssetTrackerRequests::AssetList AssetTracker::GetAssetsIf(AZStd::function pred) - { - AZStd::vector unsavedAssets; - for (auto& assetIterator : m_assetsInUse) - { - auto testAsset = assetIterator.second; - if (AZStd::invoke(pred, testAsset) == true) - { - unsavedAssets.push_back(testAsset); - } - } - return unsavedAssets; - } - - AZ::EntityId AssetTracker::GetSceneEntityIdFromEditorEntityId(AZ::Data::AssetId assetId, AZ::EntityId editorEntityId) - { - assetId = CheckAssetId(assetId); - if (m_assetsInUse.find(assetId) != m_assetsInUse.end()) - { - return m_assetsInUse[assetId]->GetSceneEntityIdFromEditorEntityId(editorEntityId); - } - - return AZ::EntityId(); - } - - AZ::EntityId AssetTracker::GetEditorEntityIdFromSceneEntityId(AZ::Data::AssetId assetId, AZ::EntityId sceneEntityId) - { - assetId = CheckAssetId(assetId); - if (m_assetsInUse.find(assetId) != m_assetsInUse.end()) - { - return m_assetsInUse[assetId]->GetEditorEntityIdFromSceneEntityId(sceneEntityId); - } - - return AZ::EntityId(); - } - -} diff --git a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTracker.h b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTracker.h deleted file mode 100644 index aa06029c98..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTracker.h +++ /dev/null @@ -1,124 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#pragma once - -#include -#include -#include -#include - -#include - -#include -#include - - -namespace ScriptCanvasEditor -{ - class ScriptCanvasMemoryAsset; - - // This class tracks all things related to the assets that the Script Canvas editor - // has in play. It also provides helper functionality to quickly getting asset information - // from GraphCanvas - // - // The AssetTracker will be the ONLY allowed place to connect Script Canvas to the Asset System and any of its buses. - // - // The goal is to centralize all of the asset operations to a single place in order to simplify Script Canvas' - // interactions with the asset system as well as keeping any transient cache of information that is - // only important while Script Canvas graphs are open. - - class AssetTracker - : AssetTrackerRequestBus::Handler - , Internal::MemoryAssetSystemNotificationBus::Handler - { - public: - AssetTracker() = default; - ~AssetTracker() = default; - void Activate() - { - AssetTrackerRequestBus::Handler::BusConnect(); - Internal::MemoryAssetSystemNotificationBus::Handler::BusConnect(); - } - - void Deactivate() - { - Internal::MemoryAssetSystemNotificationBus::Handler::BusDisconnect(); - AssetTrackerRequestBus::Handler::BusDisconnect(); - } - - // AssetTrackerRequestBus - AZ::Data::AssetId Create(AZStd::string_view assetAbsolutePath, AZ::Data::AssetType assetType, Callbacks::OnAssetCreatedCallback onAssetCreatedCallback) override; - bool IsSaving(AZ::Data::AssetId assetId) const override; - void Save(AZ::Data::AssetId assetId, Callbacks::OnSave onSaveCallback) override; - void SaveAs(AZ::Data::AssetId assetId, const AZStd::string& path, Callbacks::OnSave onSaveCallback) override; - bool Load(AZ::Data::AssetId assetId, AZ::Data::AssetType assetType, Callbacks::OnAssetReadyCallback onAssetReadyCallback) override; - void Close(AZ::Data::AssetId assetId) override; - void CreateView(AZ::Data::AssetId assetId, QWidget* parent) override; - void ClearView(AZ::Data::AssetId assetId) override; - void UntrackAsset(AZ::Data::AssetId assetId) override; - void RefreshAll() override; - - // Getters - - // Given the assetId it returns a reference to the in-memory asset, returns false if the asset is not tracked - ScriptCanvasMemoryAsset::pointer GetAsset(AZ::Data::AssetId assetId) override; - - // Given a ScriptCanvas EntityId it will lookup the AssetId - AZ::Data::AssetId GetAssetId(ScriptCanvas::ScriptCanvasId scriptCanvasSceneId) override; - - // Given a ScriptCanvas EntityId it will lookup the asset's type - AZ::Data::AssetType GetAssetType(ScriptCanvas::ScriptCanvasId scriptCanvasSceneId) override; - - // Retrieves the ScriptCanvasEntity for a given asset - ScriptCanvas::ScriptCanvasId GetScriptCanvasId(AZ::Data::AssetId assetId) override; - - // Retrieves the Graph Canvas scene Id for a given asset - AZ::EntityId GetGraphCanvasId(AZ::EntityId scriptCanvasEntityId) override; - ScriptCanvas::ScriptCanvasId GetScriptCanvasIdFromGraphId(AZ::EntityId graphId) override; - ScriptCanvas::ScriptCanvasId GetGraphId(AZ::Data::AssetId assetId) override; - Tracker::ScriptCanvasFileState GetFileState(AZ::Data::AssetId assetId) override; - AZStd::string GetTabName(AZ::Data::AssetId assetId) override; - ScriptCanvasEditor::ScriptCanvasAssetHandler* GetAssetHandlerForType(AZ::Data::AssetType assetType) override; - void UpdateFileState(AZ::Data::AssetId assetId, Tracker::ScriptCanvasFileState state) override; - - AssetTrackerRequests::AssetList GetUnsavedAssets() override; - AssetTrackerRequests::AssetList GetAssets() override; - AssetTrackerRequests::AssetList GetAssetsIf(AZStd::function pred = []() { return true; }) override; - - AZ::EntityId GetSceneEntityIdFromEditorEntityId(AZ::Data::AssetId assetId, AZ::EntityId editorEntityId) override; - AZ::EntityId GetEditorEntityIdFromSceneEntityId(AZ::Data::AssetId assetId, AZ::EntityId sceneEntityId) override; - // - - private: - - void SignalSaveComplete(const AZ::Data::AssetId& fileAssetId); - - // Verifies if an asset Id has been remapped, this happens when we save a new graph because the AssetId will - // change on save, but there may be some UX elements still referring to the initial asset Id, this ensures - // we are getting the right key into m_assetsInUse - AZ::Data::AssetId CheckAssetId(AZ::Data::AssetId assetId) const; - - // Map of all the currently tracked in-memory assets - using MemoryAssetMap = AZStd::unordered_map; - using MemoryAssetMapIterator = AZStd::pair>, bool>; - - AZStd::unordered_set m_savingAssets; - AZStd::unordered_set m_queuedCloses; - - // Map of all assets being tracked - MemoryAssetMap m_assetsInUse; - - // When a graph has been saved to file, its Id will change but it may still have external references with the old Id, this maps the file Id to the in-memory Id - AZStd::unordered_map m_remappedAsset; - - // Invoked when an asset is loaded from file and becomes ready - Callbacks::OnAssetReadyCallback m_onAssetReadyCallback; - - }; -} diff --git a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTrackerBus.h b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTrackerBus.h deleted file mode 100644 index 7125cb7d9b..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTrackerBus.h +++ /dev/null @@ -1,159 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#pragma once - -#include -#include -#include -#include - -#include - -#include -#include -#include - -class QWidget; - -namespace AZ -{ - class EntityId; -} - -namespace ScriptCanvas -{ - class ScriptCanvasAssetBase; -} - -namespace ScriptCanvasEditor -{ - class ScriptCanvasAssetHandler; - - class AssetTrackerRequests - : public AZ::EBusTraits - { - public: - - static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single; - - //! Callback used to know when a save operation failed or succeeded - using OnSave = AZStd::function)>; - - //! Callback used when the asset has been loaded and is ready for use - using OnAssetReadyCallback = AZStd::function; - - //! Callback used when the asset is newly created - using OnAssetCreatedCallback = OnAssetReadyCallback; - - // Operations - - //! Creates a new Script Canvas asset and tracks it - virtual AZ::Data::AssetId Create([[maybe_unused]] AZStd::string_view assetAbsolutePath, [[maybe_unused]] AZ::Data::AssetType assetType, Callbacks::OnAssetCreatedCallback onAssetCreatedCallback) { return AZ::Data::AssetId(); } - - //! Saves a Script Canvas asset to a new file, once the save is complete it will use the source Id (not the Id of the in-memory asset) - virtual void SaveAs([[maybe_unused]] AZ::Data::AssetId assetId, [[maybe_unused]] const AZStd::string& path, Callbacks::OnSave onSaveCallback) {} - - //! Saves a previously loaded Script Canvas asset to file - virtual void Save([[maybe_unused]] AZ::Data::AssetId assetId, Callbacks::OnSave onSaveCallback) {} - - //! Returns whether or not the specified asset is currently saving - virtual bool IsSaving([[maybe_unused]] AZ::Data::AssetId assetId) const { return false; } - - //! Loads a Script Canvas graph - virtual bool Load([[maybe_unused]] AZ::Data::AssetId assetId, [[maybe_unused]] AZ::Data::AssetType assetType, Callbacks::OnAssetReadyCallback onAssetReadyCallback) { return false; } - - //! Closes and unloads a Script Canvas graph from the tracker - virtual void Close([[maybe_unused]] AZ::Data::AssetId assetId) {} - - //! Creates the asset's view - virtual void CreateView([[maybe_unused]] AZ::Data::AssetId assetId, [[maybe_unused]] QWidget* parent) {} - - //! Releases the asset's view - virtual void ClearView([[maybe_unused]] AZ::Data::AssetId assetId) {} - - //! Used to make sure assets that are unloaded also get removed from tracking - virtual void UntrackAsset([[maybe_unused]] AZ::Data::AssetId assetId) {} - - //! Recreates the view for all tracked assets - virtual void RefreshAll() {} - - using AssetList = AZStd::vector; - - // Accessors - virtual ScriptCanvasMemoryAsset::pointer GetAsset([[maybe_unused]] AZ::Data::AssetId assetId) { return nullptr; } - virtual ScriptCanvas::ScriptCanvasId GetScriptCanvasId([[maybe_unused]] AZ::Data::AssetId assetId) { return AZ::EntityId(); } - virtual ScriptCanvas::ScriptCanvasId GetScriptCanvasIdFromGraphId([[maybe_unused]] AZ::EntityId graphId) { return AZ::EntityId(); } - virtual ScriptCanvas::ScriptCanvasId GetGraphCanvasId(AZ::EntityId) { return AZ::EntityId(); } - virtual ScriptCanvas::ScriptCanvasId GetGraphId([[maybe_unused]] AZ::Data::AssetId assetId) { return ScriptCanvas::ScriptCanvasId(); } - virtual Tracker::ScriptCanvasFileState GetFileState([[maybe_unused]] AZ::Data::AssetId assetId) { return Tracker::ScriptCanvasFileState::INVALID; } - virtual AZ::Data::AssetId GetAssetId([[maybe_unused]] ScriptCanvas::ScriptCanvasId scriptCanvasSceneId) { return {}; } - virtual AZ::Data::AssetType GetAssetType([[maybe_unused]] ScriptCanvas::ScriptCanvasId scriptCanvasSceneId) { return {}; } - virtual AZStd::string GetTabName([[maybe_unused]] AZ::Data::AssetId assetId) { return {}; } - virtual AssetList GetUnsavedAssets() { return {}; } - virtual AssetList GetAssets() { return {}; } - virtual AssetList GetAssetsIf(AZStd::function) { return {}; } - - virtual AZ::EntityId GetSceneEntityIdFromEditorEntityId([[maybe_unused]] AZ::Data::AssetId assetId, [[maybe_unused]] AZ::EntityId editorEntityId) { return AZ::EntityId(); } - virtual AZ::EntityId GetEditorEntityIdFromSceneEntityId([[maybe_unused]] AZ::Data::AssetId assetId, [[maybe_unused]] AZ::EntityId sceneEntityId) { return AZ::EntityId(); } - - // Setters / Updates - virtual void UpdateFileState([[maybe_unused]] AZ::Data::AssetId assetId, [[maybe_unused]] Tracker::ScriptCanvasFileState state) {} - - // Helpers - virtual ScriptCanvasAssetHandler* GetAssetHandlerForType([[maybe_unused]] AZ::Data::AssetType assetType) { return nullptr; } - }; - - using AssetTrackerRequestBus = AZ::EBus; - - //! These are the notifications sent by the AssetTracker only. - //! We use these to communicate the asset status, do not use the AssetBus directly, all Script Canvas - //! assets are managed by the AssetTracker - class AssetTrackerNotifications - : public AZ::EBusTraits - { - public: - - static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple; - static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById; - using BusIdType = AZ::Data::AssetId; - - // These will be forwarded as a result of the Asset System's events - // this is deliberate in order to keep the AssetTracker as the only - // place that interacts directly with the asset bus, but allowing - // other systems to know the status of tracked assets - virtual void OnAssetReady(const ScriptCanvasMemoryAsset::pointer asset) {} - virtual void OnAssetReloaded(const ScriptCanvasMemoryAsset::pointer asset) {} - virtual void OnAssetUnloaded([[maybe_unused]] const AZ::Data::AssetId assetId, [[maybe_unused]] const AZ::Data::AssetType assetType) {} - virtual void OnAssetSaved(const ScriptCanvasMemoryAsset::pointer asset, [[maybe_unused]] bool isSuccessful) {} - virtual void OnAssetError(const ScriptCanvasMemoryAsset::pointer asset) {} - - }; - using AssetTrackerNotificationBus = AZ::EBus; - - namespace Internal - { - class MemoryAssetSystemNotifications - : public AZ::EBusTraits - { - public: - - static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single; - static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single; - - virtual void OnAssetReady([[maybe_unused]] const ScriptCanvasMemoryAsset* asset) {} - virtual void OnAssetReloaded([[maybe_unused]] const ScriptCanvasMemoryAsset* asset) {} - virtual void OnAssetSaved([[maybe_unused]] const ScriptCanvasMemoryAsset* asset, [[maybe_unused]] bool isSuccessful) {} - virtual void OnAssetError([[maybe_unused]] const ScriptCanvasMemoryAsset* asset) {} - - }; - using MemoryAssetSystemNotificationBus = AZ::EBus; - } - - ////////////////////////////////////////////////////////////////////////////////////////////////////////// -} diff --git a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTrackerDefinitions.h b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTrackerDefinitions.h deleted file mode 100644 index 73507112c2..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTrackerDefinitions.h +++ /dev/null @@ -1,28 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#pragma once - -#include -#include - -namespace ScriptCanvasEditor -{ - class ScriptCanvasMemoryAsset; - - namespace Callbacks - { - //! Callback used to know when a save operation failed or succeeded - using OnSave = AZStd::function; - - using OnAssetReadyCallback = AZStd::function; - using OnAssetCreatedCallback = OnAssetReadyCallback; - } - - -} diff --git a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasMemoryAsset.cpp b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasMemoryAsset.cpp deleted file mode 100644 index 439f9a8383..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasMemoryAsset.cpp +++ /dev/null @@ -1,684 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "ScriptCanvasMemoryAsset.h" -#include "ScriptCanvasUndoHelper.h" - -#include -#include -#include -#include -#include - -namespace ScriptCanvasEditor -{ - ScriptCanvasMemoryAsset::ScriptCanvasMemoryAsset() - : m_sourceInError(false) - { - m_undoState = AZStd::make_unique(this); - } - - ScriptCanvasMemoryAsset::~ScriptCanvasMemoryAsset() - { - AssetTrackerRequestBus::Broadcast(&AssetTrackerRequests::UntrackAsset, m_inMemoryAssetId); - AssetHelpers::PrintInfo(AZStd::string::format("ScriptCanvasMemoryAsset went out of scope and has been released and untracked: %s", m_absolutePath.c_str()).c_str()); - - if (m_inMemoryAsset.IsReady() && !m_inMemoryAsset.Release()) - { - // Something else is holding on to it - AZ_Assert(false, "Unable to release in memory asset"); - } - } - - const AZStd::string ScriptCanvasMemoryAsset::GetTabName() const - { - AZStd::string tabName; - AzFramework::StringFunc::Path::GetFileName(m_absolutePath.c_str(), tabName); - return tabName; - } - - AZ::EntityId ScriptCanvasMemoryAsset::GetGraphId() - { - if (!m_graphId.IsValid()) - { - EditorGraphRequestBus::EventResult(m_graphId, m_scriptCanvasId, &EditorGraphRequests::GetGraphCanvasGraphId); - } - - return m_graphId; - } - - Tracker::ScriptCanvasFileState ScriptCanvasMemoryAsset::GetFileState() const - { - if (m_sourceRemoved) - { - return Tracker::ScriptCanvasFileState::SOURCE_REMOVED; - } - else - { - return m_fileState; - } - } - - void ScriptCanvasMemoryAsset::SetFileState(Tracker::ScriptCanvasFileState fileState) - { - m_fileState = fileState; - - SignalFileStateChanged(); - } - - void ScriptCanvasMemoryAsset::CloneTo(ScriptCanvasMemoryAsset& memoryAsset) - { - if (m_assetType == azrtti_typeid()) - { - AZ::Data::Asset newAsset = Clone(); - memoryAsset.m_inMemoryAsset = newAsset; - } - else - { - AZ_Assert(false, "Unsupported Script Canvas Asset Type"); - } - - memoryAsset.m_sourceAsset = m_sourceAsset; - } - - void ScriptCanvasMemoryAsset::Create(AZ::Data::AssetId assetId, AZStd::string_view assetAbsolutePath, AZ::Data::AssetType assetType, Callbacks::OnAssetCreatedCallback onAssetCreatedCallback) - { - m_inMemoryAssetId = assetId; - m_absolutePath = assetAbsolutePath; - m_assetType = assetType; - m_fileState = Tracker::ScriptCanvasFileState::NEW; - - ScriptCanvasAssetHandler* assetHandler = GetAssetHandlerForType(assetType); - - AZ::Data::AssetPtr asset = nullptr; - if (assetType == azrtti_typeid()) - { - asset = assetHandler->CreateAsset(assetId, azrtti_typeid()); - } - - m_inMemoryAsset = AZ::Data::Asset(asset, AZ::Data::AssetLoadBehavior::PreLoad); - - ActivateAsset(); - - // For new assets, we directly set its status as "Ready" in order to make it usable. - ScriptCanvas::ScriptCanvasAssetBusRequestBus::Event(assetId, &ScriptCanvas::ScriptCanvasAssetBusRequests::SetAsNewAsset); - - Internal::MemoryAssetSystemNotificationBus::Broadcast(&Internal::MemoryAssetSystemNotifications::OnAssetReady, this); - - AssetHelpers::PrintInfo("Newly created Script Canvas asset is now tracked: %s", AssetHelpers::AssetIdToString(assetId).c_str()); - - if (onAssetCreatedCallback) - { - AZStd::invoke(onAssetCreatedCallback, *this); - } - } - - void ScriptCanvasMemoryAsset::Save(Callbacks::OnSave onSaveCallback) - { - if (m_fileState == Tracker::ScriptCanvasFileState::UNMODIFIED) - { - // The file hasn't changed, don't save it - return; - } - - SaveAs({}, onSaveCallback); - } - - void ScriptCanvasMemoryAsset::SaveAs(const AZStd::string& path, Callbacks::OnSave onSaveCallback) - { - if (!path.empty()) - { - m_saveAsPath = path; - } - else - { - m_saveAsPath = m_absolutePath; - } - - AZ::Data::AssetStreamInfo streamInfo; - streamInfo.m_streamFlags = AZ::IO::OpenMode::ModeWrite; - streamInfo.m_streamName = m_saveAsPath; - - if (!streamInfo.IsValid()) - { - return; - } - - bool sourceControlActive = false; - AzToolsFramework::SourceControlConnectionRequestBus::BroadcastResult(sourceControlActive, &AzToolsFramework::SourceControlConnectionRequests::IsActive); - // If Source Control is active then use it to check out the file before saving otherwise query the file info and save only if the file is not read-only - if (sourceControlActive) - { - AzToolsFramework::SourceControlCommandBus::Broadcast(&AzToolsFramework::SourceControlCommandBus::Events::RequestEdit, - streamInfo.m_streamName.c_str(), - true, - [this, streamInfo, onSaveCallback](bool success, AzToolsFramework::SourceControlFileInfo info) { FinalizeAssetSave(success, info, streamInfo, onSaveCallback); } - ); - } - else - { - AzToolsFramework::SourceControlCommandBus::Broadcast(&AzToolsFramework::SourceControlCommandBus::Events::GetFileInfo, - streamInfo.m_streamName.c_str(), - [this, streamInfo, onSaveCallback](bool success, AzToolsFramework::SourceControlFileInfo info) { FinalizeAssetSave(success, info, streamInfo, onSaveCallback); } - ); - } - } - - void ScriptCanvasMemoryAsset::Set(AZ::Data::AssetId fileAssetId) - { - Callbacks::OnAssetReadyCallback onAssetReady = [](ScriptCanvasMemoryAsset&) {}; - Load(fileAssetId, AZ::Data::AssetType::CreateNull(), onAssetReady); - - ActivateAsset(); - } - - bool ScriptCanvasMemoryAsset::Load(AZ::Data::AssetId assetId, AZ::Data::AssetType assetType, Callbacks::OnAssetReadyCallback onAssetReadyCallback) - { - AZStd::string rootPath; - AZ::Data::AssetInfo assetInfo = AssetHelpers::GetAssetInfo(assetId, rootPath); - AzFramework::StringFunc::Path::Join(rootPath.c_str(), assetInfo.m_relativePath.c_str(), m_absolutePath); - - if (assetInfo.m_assetType.IsNull()) - { - // Try to find the asset type from the source file asset - assetInfo.m_assetType = AssetHelpers::GetAssetType(AZStd::string::format("%s/%s", rootPath.c_str(), assetInfo.m_relativePath.c_str()).c_str()); - } - - if (!assetType.IsNull() && assetInfo.m_assetType.IsNull()) - { - assetInfo.m_assetType = assetType; - } - else - { - AZ_Assert(assetInfo.m_assetId.IsValid(), "Failed to get the asset info properly from the asset system"); - } - - SetFileAssetId(assetId); - - auto asset = AZ::Data::AssetManager::Instance().FindAsset(assetId, AZ::Data::AssetLoadBehavior::PreLoad); - if (!asset || !asset.IsReady()) - { - AZ::Data::AssetBus::MultiHandler::BusConnect(assetId); - } - - if (assetInfo.m_assetType == azrtti_typeid()) - { - m_inMemoryAsset = AZ::Data::AssetManager::Instance().GetAsset(assetId, AZ::Data::AssetLoadBehavior::Default); - } - - if (m_inMemoryAsset) - { - m_inMemoryAsset.BlockUntilLoadComplete(); - - m_sourceAsset = m_inMemoryAsset; - - m_assetType = m_inMemoryAsset->GetType(); - - AZ_Assert(m_inMemoryAsset.GetId() == assetId, "The asset IDs must match"); - - m_onAssetReadyCallback = onAssetReadyCallback; - - if (m_inMemoryAsset.IsReady()) - { - OnAssetReady(m_inMemoryAsset); - } - } - - return !m_inMemoryAsset.IsError(); - } - - void ScriptCanvasMemoryAsset::ActivateAsset() - { - ScriptCanvas::ScriptCanvasAssetBase* assetData = m_inMemoryAsset.Get(); - AZ_Assert(assetData, "ActivateAsset should have a valid asset of type %s", AssetHelpers::AssetIdToString(azrtti_typeid()).c_str()); - - if (assetData == nullptr) - { - return; - } - - AZ::Entity* scriptCanvasEntity = assetData->GetScriptCanvasEntity(); - AZ_Assert(scriptCanvasEntity, "ActivateAsset should have a valid ScriptCanvas Entity"); - - // Only activate the entity for assets that have been saved - if (scriptCanvasEntity->GetState() == AZ::Entity::State::Constructed) - { - scriptCanvasEntity->Init(); - } - - if (scriptCanvasEntity->GetState() == AZ::Entity::State::Init) - { - scriptCanvasEntity->Activate(); - } - - const AZStd::string& assetPath = m_absolutePath; - AZStd::string graphName; - AzFramework::StringFunc::Path::GetFileName(assetPath.c_str(), graphName); - - if (!graphName.empty()) - { - scriptCanvasEntity->SetName(graphName); - } - - Graph* editorGraph = AZ::EntityUtils::FindFirstDerivedComponent(scriptCanvasEntity); - AZ_Assert(editorGraph, "Script Canvas entity must have a Graph component"); - - if (editorGraph == nullptr) - { - return; - } - - m_scriptCanvasId = editorGraph->GetScriptCanvasId(); - - EditorGraphNotificationBus::Handler::BusDisconnect(); - EditorGraphNotificationBus::Handler::BusConnect(m_scriptCanvasId); - } - - ScriptCanvasEditor::Widget::CanvasWidget* ScriptCanvasMemoryAsset::CreateView(QWidget* /*parent*/) - { - return nullptr; - } - - void ScriptCanvasMemoryAsset::ClearView() - { - delete m_canvasWidget; - m_canvasWidget = nullptr; - } - - void ScriptCanvasMemoryAsset::UndoStackChange() - { - OnUndoStackChanged(); - } - - bool ScriptCanvasMemoryAsset::IsSourceInError() const - { - return m_sourceInError; - } - - void ScriptCanvasMemoryAsset::OnGraphCanvasSceneDisplayed() - { - // We need to wait until this event in order the get the m_graphId which represents the GraphCanvas scene Id - EditorGraphRequestBus::EventResult(m_graphId, m_scriptCanvasId, &EditorGraphRequests::GetGraphCanvasGraphId); - EditorGraphNotificationBus::Handler::BusDisconnect(); - } - - void ScriptCanvasMemoryAsset::OnAssetReady(AZ::Data::Asset asset) - { - // If we've already cloned the memory asset, we don't want to do the start-up things again. - if (m_inMemoryAsset->GetId() == m_sourceAsset.GetId()) - { - AZStd::string rootPath; - AZ::Data::AssetInfo assetInfo = AssetHelpers::GetAssetInfo(m_fileAssetId, rootPath); - - AZStd::string absolutePath; - AzFramework::StringFunc::Path::Join(rootPath.c_str(), assetInfo.m_relativePath.c_str(), absolutePath); - - m_absolutePath = absolutePath; - m_fileState = Tracker::ScriptCanvasFileState::UNMODIFIED; - m_assetType = asset.GetType(); - - // Keep the canonical asset's Id, we will need it when we want to save the asset back to file - SetFileAssetId(asset.GetId()); - - // The source file is ready, we need to make the an in-memory version of it. - AZ::Data::AssetId inMemoryAssetId = AZ::Uuid::CreateRandom(); - - m_sourceAsset = AZ::Data::AssetManager::Instance().FindAsset(m_fileAssetId, AZ::Data::AssetLoadBehavior::PreLoad); - m_inMemoryAsset = AZStd::move(CloneAssetData(inMemoryAssetId)); - - AZ_Assert(m_inMemoryAsset, "Asset should have been successfully cloned."); - AZ_Assert(m_inMemoryAsset.GetId() == inMemoryAssetId, "Asset Id should match to the newly created one"); - - m_inMemoryAssetId = m_inMemoryAsset.GetId(); - - ActivateAsset(); - - if (m_onAssetReadyCallback) - { - AZStd::invoke(m_onAssetReadyCallback, *this); - } - } - // Instead just update the source asset to the get the new asset to keep it in memory. - else - { - m_sourceAsset = AZ::Data::AssetManager::Instance().FindAsset(m_fileAssetId, AZ::Data::AssetLoadBehavior::PreLoad); - } - - if (m_fileAssetId == asset.GetId()) - { - Internal::MemoryAssetSystemNotificationBus::Broadcast(&Internal::MemoryAssetSystemNotifications::OnAssetReady, this); - } - } - - void ScriptCanvasMemoryAsset::OnAssetReloaded(AZ::Data::Asset asset) - { - if (m_fileAssetId == asset.GetId()) - { - m_sourceInError = false; - - // Update our source asset information so we keep references alive. - m_sourceAsset = AZ::Data::AssetManager::Instance().FindAsset(m_fileAssetId, AZ::Data::AssetLoadBehavior::PreLoad); - - // The source file was reloaded, but we have an in-memory version of it. - // We need to handle this. - } - else - { - Internal::MemoryAssetSystemNotificationBus::Broadcast(&Internal::MemoryAssetSystemNotifications::OnAssetReloaded, this); - } - } - - void ScriptCanvasMemoryAsset::OnAssetError(AZ::Data::Asset asset) - { - if (m_fileAssetId == asset.GetId()) - { - m_sourceInError = true; - - if (m_onAssetReadyCallback) - { - AZStd::invoke(m_onAssetReadyCallback, *this); - } - } - else - { - Internal::MemoryAssetSystemNotificationBus::Broadcast(&Internal::MemoryAssetSystemNotifications::OnAssetError, this); - } - } - - void ScriptCanvasMemoryAsset::OnAssetUnloaded(const AZ::Data::AssetId assetId, const AZ::Data::AssetType assetType) - { - if (m_fileAssetId == assetId) - { - AssetTrackerNotificationBus::Event(assetId, &AssetTrackerNotifications::OnAssetUnloaded, assetId, assetType); - } - } - - void ScriptCanvasMemoryAsset::SourceFileChanged(AZStd::string relativePath, AZStd::string scanFolder, AZ::Uuid sourceAssetId) - { - // This updates the asset Id with the canonical assetId on SourceFileChanged - - // This occurs for new ScriptCanvas assets because before the SC asset is saved to disk, the asset database - // has no asset Id associated with it, so this uses the supplied source path to find the asset Id registered - AZStd::string fullPath; - AzFramework::StringFunc::Path::Join(scanFolder.data(), relativePath.data(), fullPath); - AzFramework::ApplicationRequests::Bus::Broadcast(&AzFramework::ApplicationRequests::NormalizePath, fullPath); - - SavingComplete(fullPath, sourceAssetId); - } - - - - void ScriptCanvasMemoryAsset::SourceFileRemoved(AZStd::string relativePath, AZStd::string scanFolder, AZ::Uuid fileAssetId) - { - AZ_UNUSED(relativePath); - AZ_UNUSED(scanFolder); - - if (m_fileAssetId == fileAssetId) - { - m_sourceRemoved = true; - SignalFileStateChanged(); - } - } - - void ScriptCanvasMemoryAsset::SourceFileFailed(AZStd::string /*relativePath*/, AZStd::string /*scanFolder*/, AZ::Uuid) - { - - } - - void ScriptCanvasMemoryAsset::SavingComplete(const AZStd::string& /*streamName*/, AZ::Uuid /*sourceAssetId*/) - { - } - - void ScriptCanvasMemoryAsset::FinalizeAssetSave(bool, const AzToolsFramework::SourceControlFileInfo& fileInfo, const AZ::Data::AssetStreamInfo& saveInfo, Callbacks::OnSave onSaveCallback) - { - m_onSaveCallback = onSaveCallback; - - AZStd::string normPath = saveInfo.m_streamName; - AzFramework::ApplicationRequests::Bus::Broadcast(&AzFramework::ApplicationRequests::NormalizePath, normPath); - m_pendingSave.emplace_back(normPath); - - m_assetSaveFinalizer.Reset(); - m_assetSaveFinalizer.Start(this, fileInfo, saveInfo, onSaveCallback, AssetSaveFinalizer::OnCompleteHandler([](AZ::Data::AssetId /*assetId*/) - { - })); - } - - AZ::Data::Asset ScriptCanvasMemoryAsset::CloneAssetData(AZ::Data::AssetId newAssetId) - { - if (m_assetType == azrtti_typeid()) - { - return CloneAssetData(newAssetId); - } - - AZ_Assert(false, "The provides asset type is not supported as a valid Script Canvas memory asset"); - return AZ::Data::Asset(); - } - - void ScriptCanvasMemoryAsset::OnUndoStackChanged() - { - UndoNotificationBus::Broadcast(&UndoNotifications::OnCanUndoChanged, m_undoState->m_undoStack->CanUndo()); - UndoNotificationBus::Broadcast(&UndoNotifications::OnCanRedoChanged, m_undoState->m_undoStack->CanRedo()); - } - - void ScriptCanvasMemoryAsset::SetFileAssetId(const AZ::Data::AssetId& /*fileAssetId*/) - { - - } - - void ScriptCanvasMemoryAsset::SignalFileStateChanged() - { - } - - AZStd::string ScriptCanvasMemoryAsset::MakeTemporaryFilePathForSave(AZStd::string_view targetFilename) - { - AZ::IO::FileIOBase* fileIO = AZ::IO::FileIOBase::GetInstance(); - AZ_Assert(fileIO, "File IO is not initialized."); - - AZStd::string tempFilename; - AzFramework::StringFunc::Path::GetFullFileName(targetFilename.data(), tempFilename); - AZStd::string tempPath = AZStd::string::format("@usercache@/scriptcanvas/%s.temp", tempFilename.data()); - - AZStd::array resolvedPath{}; - fileIO->ResolvePath(tempPath.data(), resolvedPath.data(), resolvedPath.size()); - return resolvedPath.data(); - } - - ScriptCanvasAssetHandler* ScriptCanvasMemoryAsset::GetAssetHandlerForType(AZ::Data::AssetType assetType) - { - ScriptCanvasAssetHandler* assetHandler = nullptr; - - AZ::EBusAggregateResults foundAssetHandlers; - ScriptCanvas::AssetRegistryRequestBus::BroadcastResult(foundAssetHandlers, &ScriptCanvas::AssetRegistryRequests::GetAssetHandler); - - for (auto handler : foundAssetHandlers.values) - { - if (handler != nullptr) - { - ScriptCanvasAssetHandler* theHandler = azrtti_cast(handler); - if (theHandler != nullptr && theHandler->GetAssetType() == assetType) - { - assetHandler = theHandler; - break; - } - } - } - - AZ_Assert(assetHandler, "The specified asset type does not have a registered asset handler."); - return assetHandler; - } - - AZ::EntityId ScriptCanvasMemoryAsset::GetEditorEntityIdFromSceneEntityId(AZ::EntityId sceneEntityId) - { - if (m_editorEntityIdMap.find(sceneEntityId) != m_editorEntityIdMap.end()) - { - return m_editorEntityIdMap[sceneEntityId]; - } - - return AZ::EntityId(); - } - - AZ::EntityId ScriptCanvasMemoryAsset::GetSceneEntityIdFromEditorEntityId(AZ::EntityId editorEntityId) - { - for (auto mapEntry : m_editorEntityIdMap) - { - if (mapEntry.second == editorEntityId) - { - return mapEntry.first; - } - } - - return AZ::EntityId(); - } - - // AssetSaveFinalizer - ////////////////////////////////////// - - bool AssetSaveFinalizer::ValidateStatus(const AzToolsFramework::SourceControlFileInfo& /*fileInfo*/) - { - return true; - } - - AssetSaveFinalizer::AssetSaveFinalizer() - : m_inMemoryAsset(nullptr) - , m_sourceAsset(nullptr) - , m_saving(false) - , m_fileAvailableForSave(false) - { - - } - - AssetSaveFinalizer::~AssetSaveFinalizer() - { - AZ::SystemTickBus::Handler::BusDisconnect(); - } - - void AssetSaveFinalizer::Start(ScriptCanvasMemoryAsset* sourceAsset, const AzToolsFramework::SourceControlFileInfo& fileInfo, const AZ::Data::AssetStreamInfo& saveInfo, Callbacks::OnSave onSaveCallback, OnCompleteHandler onComplete) - { - m_onCompleteHandler = onComplete; - m_onCompleteHandler.Connect(m_onComplete); - - m_saveInfo = saveInfo; - m_onSave = onSaveCallback; - m_sourceAsset = sourceAsset; - m_inMemoryAsset = sourceAsset->GetAsset().Get(); - m_assetType = sourceAsset->GetAssetType(); - - if (!ValidateStatus(fileInfo)) - { - return; - } - - auto streamer = AZ::Interface::Get(); - AZ::IO::FileRequestPtr flushRequest = streamer->FlushCache(saveInfo.m_streamName.data()); - streamer->SetRequestCompleteCallback(flushRequest, [this]([[maybe_unused]] AZ::IO::FileRequestHandle request) - { - m_fileAvailableForSave = true; - }); - streamer->QueueRequest(flushRequest); - - AZ::SystemTickBus::Handler::BusConnect(); - - m_saving = true; - } - - AZStd::string AssetSaveFinalizer::MakeTemporaryFilePathForSave(AZStd::string_view targetFilename) - { - AZ::IO::FileIOBase* fileIO = AZ::IO::FileIOBase::GetInstance(); - AZ_Assert(fileIO, "File IO is not initialized."); - - AZStd::string tempFilename; - AzFramework::StringFunc::Path::GetFullFileName(targetFilename.data(), tempFilename); - AZStd::string tempPath = AZStd::string::format("@usercache@/scriptcanvas/%s.temp", tempFilename.data()); - - AZStd::array resolvedPath{}; - fileIO->ResolvePath(tempPath.data(), resolvedPath.data(), resolvedPath.size()); - return resolvedPath.data(); - } - - void AssetSaveFinalizer::OnSystemTick() - { - if (m_fileAvailableForSave) - { - - AZ::SystemTickBus::Handler::BusDisconnect(); - - m_fileAvailableForSave = false; - - const AZStd::string tempPath = MakeTemporaryFilePathForSave(m_saveInfo.m_streamName); - AZ::IO::FileIOStream stream(tempPath.data(), m_saveInfo.m_streamFlags); - if (stream.IsOpen()) - { - ScriptCanvasAssetHandler* assetHandler = nullptr; - AssetTrackerRequestBus::BroadcastResult(assetHandler, &AssetTrackerRequests::GetAssetHandlerForType, m_assetType); - AZ_Assert(assetHandler, "An asset handler must be found"); - - bool savedSuccess; - { - AZ_PROFILE_SCOPE(ScriptCanvas, "ScriptCanvasAssetHandler::SaveAssetData"); - - ScriptCanvasMemoryAsset cloneAsset; - m_sourceAsset->CloneTo(cloneAsset); - - savedSuccess = assetHandler->SaveAssetData(cloneAsset.GetAsset(), &stream); - } - stream.Close(); - if (savedSuccess) - { - AZ_PROFILE_SCOPE(ScriptCanvas, "AssetTracker::SaveAssetPostSourceControl : TempToTargetFileReplacement"); - - AZ::IO::FileIOBase* fileIO = AZ::IO::FileIOBase::GetInstance(); - const bool targetFileExists = fileIO->Exists(m_saveInfo.m_streamName.data()); - - bool removedTargetFile; - { - AZ_PROFILE_SCOPE(ScriptCanvas, "AssetTracker::SaveAssetPostSourceControl : TempToTargetFileReplacement : RemoveTarget"); - removedTargetFile = fileIO->Remove(m_saveInfo.m_streamName.data()); - } - - if (targetFileExists && !removedTargetFile) - { - savedSuccess = false; - } - else - { - AZ_PROFILE_SCOPE(ScriptCanvas, "AssetTracker::SaveAssetPostSourceControl : TempToTargetFileReplacement : RenameTempFile"); - AZ::IO::Result renameResult = fileIO->Rename(tempPath.data(), m_saveInfo.m_streamName.data()); - if (!renameResult) - { - savedSuccess = false; - } - } - } - - if (savedSuccess) - { - AZ_TracePrintf("Script Canvas", "Script Canvas successfully saved as Asset \"%s\"", m_saveInfo.m_streamName.data()); - } - - m_onComplete.Signal(m_sourceAsset->GetId()); - - } - - Reset(); - - } - - } - - void AssetSaveFinalizer::Reset() - { - m_sourceAsset = nullptr; - m_fileAssetId = {}; - m_onSave = nullptr; - m_saving = false; - m_inMemoryAsset = nullptr; - m_saveInfo = {}; - } - -} diff --git a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasMemoryAsset.h b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasMemoryAsset.h deleted file mode 100644 index f906f13433..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasMemoryAsset.h +++ /dev/null @@ -1,344 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#pragma once - -#include -#include - -#include - -#include -#include - -#include - -#include -#include - -#include -#include - -#include -#include - -#include -#include -#include - - -namespace ScriptCanvasEditor -{ - - class ScriptCanvasAssetHandler; - - template - class MemoryAsset - : protected AZ::Data::AssetBus::MultiHandler - , protected AzToolsFramework::AssetSystemBus::Handler - , public AzToolsFramework::UndoSystem::IUndoNotify - { - public: - - MemoryAsset() - { - AzToolsFramework::AssetSystemBus::Handler::BusConnect(); - } - - ~MemoryAsset() - { - AZ::Data::AssetBus::MultiHandler::BusDisconnect(); - AzToolsFramework::AssetSystemBus::Handler::BusDisconnect(); - } - - using AssetType = BaseAssetType; - - virtual void Create(AZ::Data::AssetId assetId, AZStd::string_view assetAbsolutePath, AZ::Data::AssetType assetType, Callbacks::OnAssetCreatedCallback onAssetCreatedCallback) = 0; - - virtual void SaveAs(const AZStd::string& path, Callbacks::OnSave onSaveCallback) = 0; - virtual void Save(Callbacks::OnSave onSaveCallback) = 0; - - virtual bool Load(AZ::Data::AssetId assetId, AZ::Data::AssetType assetType, Callbacks::OnAssetReadyCallback onAssetReadyCallback) = 0; - }; - - class UndoHelper; - - // Saving an asset is an asynchronous process that requires several steps, this helper - // class ensures asset saving takes place correctly and reduces the complexity of - // ScriptCanvasMemoryAsset's saving requirements - class AssetSaveFinalizer - : AZ::SystemTickBus::Handler - { - public: - - using OnCompleteEvent = AZ::Event; - using OnCompleteHandler = AZ::Event::Handler; - - AssetSaveFinalizer(); - ~AssetSaveFinalizer(); - - void Start(ScriptCanvasMemoryAsset* sourceAsset, const AzToolsFramework::SourceControlFileInfo& fileInfo, const AZ::Data::AssetStreamInfo& saveInfo, Callbacks::OnSave onSaveCallback, OnCompleteHandler onComplete); - void Reset(); - - private: - - // AZ::SystemTickBus::Handler ... - void OnSystemTick() override; - /// - - bool ValidateStatus(const AzToolsFramework::SourceControlFileInfo& fileInfo); - AZStd::string MakeTemporaryFilePathForSave(AZStd::string_view targetFilename); - - OnCompleteHandler m_onCompleteHandler; - OnCompleteEvent m_onComplete; - Callbacks::OnSave m_onSave; - - bool m_saving = false; - bool m_fileAvailableForSave = false; - - AZ::Data::AssetPtr m_inMemoryAsset; - AZ::Data::AssetId m_fileAssetId; - AZ::Data::AssetStreamInfo m_saveInfo; - - ScriptCanvasMemoryAsset* m_sourceAsset; - - AZ::Data::AssetType m_assetType; - - }; - - // Script Canvas primarily works with an in-memory copy of an asset. - // There are two situations, the first is, when a new asset is created and not yet saved. - // Once saved, we will create a new asset on file, however, and this is important - // once the file is saved to file, its asset ID will be changed, if the file is to remain - // open, we need to update the source AssetId to correspond to the file asset. - // - // The other is when an asset is loaded, we clone the asset from file and use an in-memory - // version of the asset until it is time to save, at that moment we need to save to the - // source file - class ScriptCanvasMemoryAsset - : public MemoryAsset - , public AZStd::enable_shared_from_this - , EditorGraphNotificationBus::Handler - { - public: - - ScriptCanvasMemoryAsset(); - ~ScriptCanvasMemoryAsset() override; - - ScriptCanvasMemoryAsset(const ScriptCanvasMemoryAsset& rhs) = delete; - ScriptCanvasMemoryAsset& operator = (const ScriptCanvasMemoryAsset& rhs) = delete; - - using pointer = AZStd::shared_ptr; - - void Create(AZ::Data::AssetId assetId, AZStd::string_view assetAbsolutePath, AZ::Data::AssetType assetType, Callbacks::OnAssetCreatedCallback onAssetCreatedCallback) override; - void SaveAs(const AZStd::string& path, Callbacks::OnSave onSaveCallback) override; - void Save(Callbacks::OnSave onSaveCallback) override; - bool Load(AZ::Data::AssetId assetId, AZ::Data::AssetType assetType, Callbacks::OnAssetReadyCallback onAssetReadyCallback) override; - void Set(AZ::Data::AssetId assetId); - - const AZ::Data::AssetId& GetId() const { return m_inMemoryAssetId; } - const AZ::Data::AssetId& GetFileAssetId() const { return m_fileAssetId; } - - const AZ::Data::AssetType GetAssetType() const { return m_assetType; } - - AZ::Data::Asset GetAsset() { return m_inMemoryAsset; } - const AZ::Data::Asset& GetAsset() const { return m_inMemoryAsset; } - - const AZStd::string GetTabName() const; - - const AZStd::string& GetAbsolutePath() const { return m_absolutePath; } - AZ::EntityId GetScriptCanvasId() const { return m_scriptCanvasId; } - - AZ::EntityId GetGraphId(); - Tracker::ScriptCanvasFileState GetFileState() const; - - void SetFileState(Tracker::ScriptCanvasFileState fileState); - - void CloneTo(ScriptCanvasMemoryAsset& memoryAsset); - - void ActivateAsset(); - - Widget::CanvasWidget* GetView() { return m_canvasWidget; } - - Widget::CanvasWidget* CreateView(QWidget* parent); - void ClearView(); - - void UndoStackChange(); - - SceneUndoState* GetUndoState() { return m_undoState.get(); } - - bool IsSourceInError() const; - - void SavingComplete(const AZStd::string& fullPath, AZ::Uuid sourceAssetId); - - AZ::Data::AssetId GetSourceUuid() const { return m_sourceUuid; } - - private: - - template - auto Clone() - { - AZ::Data::AssetId assetId = AZ::Uuid::CreateRandom(); - - AZ::Data::Asset newAsset = m_inMemoryAsset; - newAsset = { aznew T(assetId, AZ::Data::AssetData::AssetStatus::Ready), AZ::Data::AssetLoadBehavior::Default }; - - auto serializeContext = AZ::EntityUtils::GetApplicationSerializeContext(); - serializeContext->CloneObjectInplace(newAsset.Get()->GetScriptCanvasData(), &m_inMemoryAsset.Get()->GetScriptCanvasData()); - - m_editorEntityIdMap.clear(); - - AZ::IdUtils::Remapper::GenerateNewIdsAndFixRefs(&newAsset.Get()->GetScriptCanvasData(), m_editorEntityIdMap, serializeContext); - - return newAsset; - } - - // EditorGraphNotificationBus - void OnGraphCanvasSceneDisplayed() override; - /// - - //! AZ::Data::AssetBus - void OnAssetReady(AZ::Data::Asset asset) override; - void OnAssetReloaded(AZ::Data::Asset asset) override; - void OnAssetError(AZ::Data::Asset asset) override; - void OnAssetUnloaded(const AZ::Data::AssetId assetId, const AZ::Data::AssetType assetType) override; - /////////////////////// - - // AzToolsFramework::AssetSystemBus::Handler - void SourceFileChanged(AZStd::string relativePath, AZStd::string scanFolder, AZ::Uuid fileAssetId) override; - void SourceFileRemoved(AZStd::string relativePath, AZStd::string scanFolder, AZ::Uuid fileAssetId) override; - void SourceFileFailed(AZStd::string relativePath, AZStd::string scanFolder, AZ::Uuid fileAssetId) override; - /// - - - void FinalizeAssetSave(bool, const AzToolsFramework::SourceControlFileInfo& fileInfo, const AZ::Data::AssetStreamInfo& saveInfo, Callbacks::OnSave onSaveCallback); - - template - void StartAssetLoad(AZ::Data::AssetId assetId, AZ::Data::Asset& asset) - { - asset = AZ::Data::AssetManager::Instance().GetAsset(assetId, asset.GetAutoLoadBehavior()); - } - - template - AZ::Data::Asset CloneAssetData(AZ::Data::AssetId newAssetId) - { - AssetType* assetData = aznew AssetType(newAssetId, AZ::Data::AssetData::AssetStatus::Ready); - - auto& scriptCanvasData = assetData->GetScriptCanvasData(); - - // Clone asset data into SC Editor asset - auto serializeContext = AZ::EntityUtils::GetApplicationSerializeContext(); - serializeContext->CloneObjectInplace(scriptCanvasData, &m_inMemoryAsset.Get()->GetScriptCanvasData()); - - m_editorEntityIdMap.clear(); - - AZ::IdUtils::Remapper::GenerateNewIdsAndFixRefs(&scriptCanvasData, m_editorEntityIdMap, serializeContext); - - // Upon doing this move, the canonical asset will be unloaded - m_inMemoryAsset = { AZStd::move(assetData), AZ::Data::AssetLoadBehavior::Default }; - - return m_inMemoryAsset; - } - - // Upon loading a graph, we clone the source data and we replace the loaded asset with - // a clone, this is to prevent modifications to the source data and it gives us some - // flexibility if we need to load the source asset again - AZ::Data::Asset CloneAssetData(AZ::Data::AssetId newAssetId); - - // IUndoNotify - void OnUndoStackChanged() override; - // - - private: - - void SetFileAssetId(const AZ::Data::AssetId& fileAssetId); - - void SignalFileStateChanged(); - - AZStd::string MakeTemporaryFilePathForSave(AZStd::string_view targetFilename); - - //! Finds the appropriate asset handler for the type of Script Canvas asset given - ScriptCanvasAssetHandler* GetAssetHandlerForType(AZ::Data::AssetType assetType); - - //! The asset type, we need it to make sure we call the correct factory methods - AZ::Data::AssetType m_assetType; - - //! The in-memory asset - AZ::Data::Asset m_inMemoryAsset; - - AZ::Data::Asset m_sourceAsset; - - //! Whether we are making a new asset or loading one, we should always have its absolute path - AZStd::string m_absolutePath; - - AZStd::string m_saveAsPath; - - //! The AssetId of the canonical asset on file, if the asset has never been saved to file, it is Invalid - AZ::Data::AssetId m_fileAssetId; - - //! The AssetId that represents this asset, it will always be the in-memory asset Id and never the file asset Id - AZ::Data::AssetId m_inMemoryAssetId; - - //! When a new asset is saved, we need to keep it's previous internal Ids in order for the front end to remap to the new Ids - using FormerGraphIdPair = AZStd::pair; - FormerGraphIdPair m_formerGraphIdPair; - - //! The EntityId of the ScriptCanvasEntity owned by the ScriptCanvasAsset - ScriptCanvas::ScriptCanvasId m_scriptCanvasId; - - //! The EntityId that represents the ScriptCanvas graph - AZ::EntityId m_graphId; - - //! Gives the ability to provide a lambda invoked when the asset is ready - Callbacks::OnAssetReadyCallback m_onAssetReadyCallback; - - //! The Save is officially complete after SourceFileChange is handled. - Callbacks::OnSave m_onSaveCallback; - - bool m_sourceRemoved = false; - Tracker::ScriptCanvasFileState m_fileState = Tracker::ScriptCanvasFileState::INVALID; - - //! We need to track the filename of the file being saved because we need to match it when we handle SourceFileChange (see SourceFileChange for details) - AZStd::vector m_pendingSave; - - //! Each memory asset owns its view widget - Widget::CanvasWidget* m_canvasWidget = nullptr; - - //! Utility cache of remapped entityIds - using EditorEntityIdMap = AZStd::unordered_map; - - //! Cached mapping of Scene Entity ID to Asset Id, used by the debugger - EditorEntityIdMap m_editorEntityIdMap; - - //! Each asset keeps track of its undo state - AZStd::unique_ptr m_undoState; - - //! The undo helper is an object that implements the Undo behaviors - AZStd::unique_ptr m_undoHelper; - - bool m_sourceInError; - - AZ::Data::AssetId m_sourceUuid; - - AssetSaveFinalizer m_assetSaveFinalizer; - - public: - - //! Given a scene EntityId, find the respective editor EntityId - AZ::EntityId GetEditorEntityIdFromSceneEntityId(AZ::EntityId sceneEntityId); - - //! Given an editor EntityId, find the respective scene EntityId - AZ::EntityId GetSceneEntityIdFromEditorEntityId(AZ::EntityId editorEntityId); - - //! When a new asset is saved, we need to keep it's previous internal Ids in order for the front end to remap to the new Ids - const FormerGraphIdPair& GetFormerGraphIds() const { return m_formerGraphIdPair; } - - }; - - -} diff --git a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasUndoHelper.cpp b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasUndoHelper.cpp index f125a4cbc9..a067bf411e 100644 --- a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasUndoHelper.cpp +++ b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasUndoHelper.cpp @@ -7,7 +7,6 @@ */ #include "ScriptCanvasUndoHelper.h" -#include "ScriptCanvasMemoryAsset.h" #include #include diff --git a/Gems/ScriptCanvas/Code/Editor/Components/EditorGraph.cpp b/Gems/ScriptCanvas/Code/Editor/Components/EditorGraph.cpp index b50457adbf..d713bc09a6 100644 --- a/Gems/ScriptCanvas/Code/Editor/Components/EditorGraph.cpp +++ b/Gems/ScriptCanvas/Code/Editor/Components/EditorGraph.cpp @@ -77,7 +77,6 @@ AZ_POP_DISABLE_WARNING #include #include #include -#include #include #include #include diff --git a/Gems/ScriptCanvas/Code/Editor/Components/EditorScriptCanvasComponent.cpp b/Gems/ScriptCanvas/Code/Editor/Components/EditorScriptCanvasComponent.cpp index 3ad2580d3c..f8f867d7e3 100644 --- a/Gems/ScriptCanvas/Code/Editor/Components/EditorScriptCanvasComponent.cpp +++ b/Gems/ScriptCanvas/Code/Editor/Components/EditorScriptCanvasComponent.cpp @@ -20,13 +20,13 @@ #include #include #include -#include #include #include #include -#include + #include #include +#include #include #include #include @@ -41,6 +41,7 @@ namespace EditorScriptCanvasComponentCpp PrefabIntegration = 10, InternalDev, AddSourceHandle, + RefactorAssets, // add description above Current }; @@ -59,15 +60,15 @@ namespace ScriptCanvasEditor } auto assetElement = rootElement.GetSubElement(assetElementIndex); - AZ::Data::Asset scriptCanvasAsset; + AZ::Data::Asset scriptCanvasAsset; if (!assetElement.GetData(scriptCanvasAsset)) { AZ_Error("Script Canvas", false, "Unable to find Script Canvas Asset on a Version %u Editor ScriptCanvas Component", rootElement.GetVersion()); return false; } - ScriptCanvasAssetHolder assetHolder; - assetHolder.SetAsset(scriptCanvasAsset.GetId()); + Deprecated::ScriptCanvasAssetHolder assetHolder; + assetHolder.m_scriptCanvasAsset = scriptCanvasAsset; if (!rootElement.AddElementWithData(serializeContext, "m_assetHolder", assetHolder)) { @@ -115,7 +116,7 @@ namespace ScriptCanvasEditor auto& scriptCanvasAssetHolderElement = rootElement.GetSubElement(scriptCanvasAssetHolderElementIndex); - ScriptCanvasAssetHolder assetHolder; + Deprecated::ScriptCanvasAssetHolder assetHolder; if (!scriptCanvasAssetHolderElement.GetData(assetHolder)) { AZ_Error("ScriptCanvas", false, "EditorScriptCanvasComponent conversion failed: could not retrieve old 'm_assetHolder'"); @@ -131,7 +132,7 @@ namespace ScriptCanvasEditor } ScriptCanvasBuilder::BuildVariableOverrides overrides; - overrides.m_source = SourceHandle(nullptr, assetHolder.GetAssetId().m_guid, {}); + overrides.m_source = SourceHandle(nullptr, assetHolder.m_scriptCanvasAsset.GetId().m_guid, {}); for (auto& variable : editableData.GetVariables()) { @@ -145,19 +146,22 @@ namespace ScriptCanvasEditor } } - if (rootElement.GetVersion() < EditorScriptCanvasComponentCpp::Version::AddSourceHandle) + auto scriptCanvasAssetHolderElementIndex = rootElement.FindElement(AZ_CRC_CE("m_assetHolder")); + if (scriptCanvasAssetHolderElementIndex != -1) { - ScriptCanvasAssetHolder assetHolder; - if (!rootElement.FindSubElementAndGetData(AZ_CRC_CE("m_assetHolder"), assetHolder)) + auto& scriptCanvasAssetHolderElement = rootElement.GetSubElement(scriptCanvasAssetHolderElementIndex); + Deprecated::ScriptCanvasAssetHolder assetHolder; + + if (!scriptCanvasAssetHolderElement.GetData(assetHolder)) { AZ_Error("ScriptCanvas", false, "EditorScriptCanvasComponent conversion failed: could not retrieve old 'm_assetHolder'"); return false; } - auto assetId = assetHolder.GetAssetId(); - auto path = assetHolder.GetAssetHint(); + auto assetId = assetHolder.m_scriptCanvasAsset.GetId(); + auto path = assetHolder.m_scriptCanvasAsset.GetHint(); - if (!rootElement.AddElementWithData(serializeContext, "runtimeDataOverrides", SourceHandle(nullptr, assetId.m_guid, path))) + if (!rootElement.AddElementWithData(serializeContext, "sourceHandle", SourceHandle(nullptr, assetId.m_guid, path))) { AZ_Error("ScriptCanvas", false, "EditorScriptCanvasComponent conversion failed: failed to add 'sourceHandle'"); return false; @@ -188,7 +192,6 @@ namespace ScriptCanvasEditor ->Attribute(AZ::Edit::Attributes::Icon, "Icons/ScriptCanvas/ScriptCanvas.svg") ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/ScriptCanvas/Viewport/ScriptCanvas.svg") ->Attribute(AZ::Edit::Attributes::AutoExpand, true) - ->Attribute(AZ::Edit::Attributes::PrimaryAssetType, ScriptCanvasAssetHandler::GetAssetTypeStatic()) ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c)) ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("UI", 0x27ff46b0)) ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Level", 0x9aeacc13)) @@ -239,16 +242,16 @@ namespace ScriptCanvasEditor SetName(m_sourceHandle.Path().Filename().Native()); } - void EditorScriptCanvasComponent::OpenEditor(const AZ::Data::AssetId&, const AZ::Data::AssetType&) + void EditorScriptCanvasComponent::OpenEditor([[maybe_unused]] const AZ::Data::AssetId& assetId, const AZ::Data::AssetType&) { AzToolsFramework::OpenViewPane(LyViewPane::ScriptCanvas); - + AZ::Outcome openOutcome = AZ::Failure(AZStd::string()); - + if (m_sourceHandle.IsDescriptionValid()) { GeneralRequestBus::BroadcastResult(openOutcome, &GeneralRequests::OpenScriptCanvasAsset, m_sourceHandle, Tracker::ScriptCanvasFileState::UNMODIFIED, -1); - + if (!openOutcome) { AZ_Warning("Script Canvas", openOutcome, "%s", openOutcome.GetError().data()); @@ -258,7 +261,7 @@ namespace ScriptCanvasEditor { AzToolsFramework::EntityIdList selectedEntityIds; AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult(selectedEntityIds, &AzToolsFramework::ToolsApplicationRequests::GetSelectedEntities); - + // Going to bypass the multiple selected entities flow for right now. if (selectedEntityIds.size() == 1) { @@ -276,7 +279,7 @@ namespace ScriptCanvasEditor void EditorScriptCanvasComponent::InitializeSource(const SourceHandle& sourceHandle) { - m_sourceHandle = sourceHandle; + m_sourceHandle = sourceHandle.Describe(); } //========================================================================= @@ -342,6 +345,7 @@ namespace ScriptCanvasEditor } m_variableOverrides = parseOutcome.TakeValue(); + m_variableOverrides.SetHandlesToDescription(); m_runtimeDataIsValid = true; } @@ -370,13 +374,7 @@ namespace ScriptCanvasEditor void EditorScriptCanvasComponent::SetPrimaryAsset(const AZ::Data::AssetId& assetId) { m_sourceHandle = SourceHandle(nullptr, assetId.m_guid, {}); - - auto completeAsset = CompleteDescription(m_sourceHandle); - if (completeAsset) - { - m_sourceHandle = *completeAsset; - } - + CompleteDescriptionInPlace(m_sourceHandle); OnScriptCanvasAssetChanged(SourceChangeDescription::SelectionChanged); SetName(m_sourceHandle.Path().Filename().Native()); AzToolsFramework::ToolsApplicationEvents::Bus::Broadcast(&AzToolsFramework::ToolsApplicationEvents::InvalidatePropertyDisplay, AzToolsFramework::Refresh_AttributesAndValues); @@ -396,7 +394,7 @@ namespace ScriptCanvasEditor OnScriptCanvasAssetChanged(SourceChangeDescription::SelectionChanged); return AZ::Edit::PropertyRefreshLevels::EntireTree; } - + void EditorScriptCanvasComponent::OnScriptCanvasAssetChanged(SourceChangeDescription changeDescription) { ScriptCanvas::GraphIdentifier newIdentifier = GetGraphIdentifier(); @@ -414,20 +412,11 @@ namespace ScriptCanvasEditor ClearVariables(); } + m_sourceHandle = m_previousHandle; + if (m_sourceHandle.IsDescriptionValid()) { - if (!m_sourceHandle.Get()) - { - if (auto loaded = LoadFromFile(m_sourceHandle.Path().c_str()); loaded.IsSuccess()) - { - m_sourceHandle = SourceHandle(loaded.TakeValue(), m_sourceHandle.Id(), m_sourceHandle.Path().c_str()); - } - } - - if (m_sourceHandle.Get()) - { - UpdatePropertyDisplay(m_sourceHandle); - } + UpdatePropertyDisplay(); } AzToolsFramework::ToolsApplicationNotificationBus::Broadcast(&AzToolsFramework::ToolsApplicationEvents::InvalidatePropertyDisplay, AzToolsFramework::Refresh_EntireTree_NewContent); @@ -489,14 +478,11 @@ namespace ScriptCanvasEditor return ScriptCanvas::GraphIdentifier(m_sourceHandle.Id(), 0); } - void EditorScriptCanvasComponent::UpdatePropertyDisplay(const SourceHandle& sourceHandle) + void EditorScriptCanvasComponent::UpdatePropertyDisplay() { - if (sourceHandle.IsGraphValid()) - { - BuildGameEntityData(); - UpdateName(); - AzToolsFramework::ToolsApplicationNotificationBus::Broadcast(&AzToolsFramework::ToolsApplicationEvents::InvalidatePropertyDisplay, AzToolsFramework::Refresh_EntireTree_NewContent); - } + BuildGameEntityData(); + UpdateName(); + AzToolsFramework::ToolsApplicationNotificationBus::Broadcast(&AzToolsFramework::ToolsApplicationEvents::InvalidatePropertyDisplay, AzToolsFramework::Refresh_EntireTree_NewContent); } void EditorScriptCanvasComponent::ClearVariables() diff --git a/Gems/ScriptCanvas/Code/Editor/Components/EditorUtils.cpp b/Gems/ScriptCanvas/Code/Editor/Components/EditorUtils.cpp index 2cd2dda89e..363f477fbf 100644 --- a/Gems/ScriptCanvas/Code/Editor/Components/EditorUtils.cpp +++ b/Gems/ScriptCanvas/Code/Editor/Components/EditorUtils.cpp @@ -33,11 +33,6 @@ namespace ScriptCanvasEditor { AZStd::optional CompleteDescription(const SourceHandle& source) { - if (source.IsDescriptionValid()) - { - return source; - } - AzToolsFramework::AssetSystemRequestBus::Events* assetSystem = AzToolsFramework::AssetSystemRequestBus::FindFirstHandler(); if (assetSystem) { diff --git a/Gems/ScriptCanvas/Code/Editor/Framework/ScriptCanvasGraphUtilities.inl b/Gems/ScriptCanvas/Code/Editor/Framework/ScriptCanvasGraphUtilities.inl index 83e4e2908c..f4e97600bc 100644 --- a/Gems/ScriptCanvas/Code/Editor/Framework/ScriptCanvasGraphUtilities.inl +++ b/Gems/ScriptCanvas/Code/Editor/Framework/ScriptCanvasGraphUtilities.inl @@ -16,7 +16,7 @@ #include #include #include -#include + #include #include #include @@ -30,8 +30,8 @@ namespace ScriptCanvasEditor // over to the override data to simulate build step that does this when building prefabs AZ_INLINE void CopyAssetEntityIdsToOverrides(RuntimeDataOverrides& runtimeDataOverrides) { - runtimeDataOverrides.m_entityIds.reserve(runtimeDataOverrides.m_runtimeAsset->GetData().m_input.m_entityIds.size()); - for (auto& varEntityPar : runtimeDataOverrides.m_runtimeAsset->GetData().m_input.m_entityIds) + runtimeDataOverrides.m_entityIds.reserve(runtimeDataOverrides.m_runtimeAsset->m_runtimeData.m_input.m_entityIds.size()); + for (auto& varEntityPar : runtimeDataOverrides.m_runtimeAsset->m_runtimeData.m_input.m_entityIds) { runtimeDataOverrides.m_entityIds.push_back(varEntityPar.second); } @@ -149,36 +149,33 @@ namespace ScriptCanvasEditor } } - AZ_INLINE void RunEditorAsset(AZ::Data::Asset asset, Reporter& reporter, ScriptCanvas::ExecutionMode mode) + AZ_INLINE void RunEditorAsset(SourceHandle asset, Reporter& reporter, ScriptCanvas::ExecutionMode mode) { - if (asset.IsReady()) + AZ::Data::AssetId assetId = asset.Id(); + AZ::Data::AssetId runtimeAssetId(assetId.m_guid, AZ_CRC("RuntimeData", 0x163310ae)); + AZ::Data::Asset runtimeAsset; + if (!runtimeAsset.Create(runtimeAssetId, true)) { - AZ::Data::AssetId assetId = asset.GetId(); - AZ::Data::AssetId runtimeAssetId(assetId.m_guid, AZ_CRC("RuntimeData", 0x163310ae)); - AZ::Data::Asset runtimeAsset; - if (!runtimeAsset.Create(runtimeAssetId, true)) - { - return; - } - - reporter.SetExecutionMode(mode); - - LoadTestGraphResult loadResult; - loadResult.m_editorAsset = SourceHandle(nullptr, assetId.m_guid, asset.GetHint()); - AZ::EntityId scriptCanvasId; - loadResult.m_entity = AZStd::make_unique("Loaded test graph"); - loadResult.m_runtimeAsset = runtimeAsset; - - RunGraphSpec runGraphSpec; - runGraphSpec.dirPath = ""; - runGraphSpec.graphPath = asset.GetHint().c_str(); - runGraphSpec.runSpec.duration.m_spec = eDuration::Ticks; - runGraphSpec.runSpec.duration.m_ticks = 10; - runGraphSpec.runSpec.execution = mode; - runGraphSpec.runSpec.release = true; - runGraphSpec.runSpec.debug = runGraphSpec.runSpec.traced = false; - RunGraphImplementation(runGraphSpec, loadResult, reporter); + return; } + + reporter.SetExecutionMode(mode); + + LoadTestGraphResult loadResult; + loadResult.m_editorAsset = SourceHandle(nullptr, assetId.m_guid, asset.Path()); + AZ::EntityId scriptCanvasId; + loadResult.m_entity = AZStd::make_unique("Loaded test graph"); + loadResult.m_runtimeAsset = runtimeAsset; + + RunGraphSpec runGraphSpec; + runGraphSpec.dirPath = ""; + runGraphSpec.graphPath = asset.Path().c_str(); + runGraphSpec.runSpec.duration.m_spec = eDuration::Ticks; + runGraphSpec.runSpec.duration.m_ticks = 10; + runGraphSpec.runSpec.execution = mode; + runGraphSpec.runSpec.release = true; + runGraphSpec.runSpec.debug = runGraphSpec.runSpec.traced = false; + RunGraphImplementation(runGraphSpec, loadResult, reporter); } AZ_INLINE void RunGraphImplementation(const RunGraphSpec& runGraphSpec, Reporter& reporter) @@ -284,14 +281,14 @@ namespace ScriptCanvasEditor #endif ////////////////////////////////////////////////////////////////////////////////////// loadResult.m_scriptAsset = luaAssetResult.m_scriptAsset; - loadResult.m_runtimeAsset.Get()->GetData().m_script = loadResult.m_scriptAsset; - loadResult.m_runtimeAsset.Get()->GetData().m_input = luaAssetResult.m_runtimeInputs; - loadResult.m_runtimeAsset.Get()->GetData().m_debugMap = luaAssetResult.m_debugMap; + loadResult.m_runtimeAsset.Get()->m_runtimeData.m_script = loadResult.m_scriptAsset; + loadResult.m_runtimeAsset.Get()->m_runtimeData.m_input = luaAssetResult.m_runtimeInputs; + loadResult.m_runtimeAsset.Get()->m_runtimeData.m_debugMap = luaAssetResult.m_debugMap; loadResult.m_runtimeComponent = loadResult.m_entity->CreateComponent(); CopyAssetEntityIdsToOverrides(runtimeDataOverrides); loadResult.m_runtimeComponent->TakeRuntimeDataOverrides(AZStd::move(runtimeDataOverrides)); - Execution::Context::InitializeActivationData(loadResult.m_runtimeAsset->GetData()); - Execution::InitializeInterpretedStatics(loadResult.m_runtimeAsset->GetData()); + Execution::Context::InitializeActivationData(loadResult.m_runtimeAsset->m_runtimeData); + Execution::InitializeInterpretedStatics(loadResult.m_runtimeAsset->m_runtimeData); } else { diff --git a/Gems/ScriptCanvas/Code/Editor/Framework/ScriptCanvasTraceUtilities.h b/Gems/ScriptCanvas/Code/Editor/Framework/ScriptCanvasTraceUtilities.h index 458852132d..4b10c71ba3 100644 --- a/Gems/ScriptCanvas/Code/Editor/Framework/ScriptCanvasTraceUtilities.h +++ b/Gems/ScriptCanvas/Code/Editor/Framework/ScriptCanvasTraceUtilities.h @@ -42,8 +42,6 @@ namespace ScriptCanvas namespace ScriptCanvasEditor { - class ScriptCanvasAsset; - struct LoadTestGraphResult { AZStd::unique_ptr m_entity; diff --git a/Gems/ScriptCanvas/Code/Editor/GraphCanvas/Components/NodeDescriptors/FunctionNodeDescriptorComponent.cpp b/Gems/ScriptCanvas/Code/Editor/GraphCanvas/Components/NodeDescriptors/FunctionNodeDescriptorComponent.cpp index f80c6dde21..c8de1e892a 100644 --- a/Gems/ScriptCanvas/Code/Editor/GraphCanvas/Components/NodeDescriptors/FunctionNodeDescriptorComponent.cpp +++ b/Gems/ScriptCanvas/Code/Editor/GraphCanvas/Components/NodeDescriptors/FunctionNodeDescriptorComponent.cpp @@ -14,7 +14,6 @@ #include #include -#include #include #include @@ -89,16 +88,9 @@ namespace ScriptCanvasEditor bool FunctionNodeDescriptorComponent::OnMouseDoubleClick(const QGraphicsSceneMouseEvent*) { - AZ::Data::AssetInfo assetInfo = AssetHelpers::GetSourceInfoByProductId(m_assetId, azrtti_typeid< ScriptCanvas::SubgraphInterfaceAsset>()); - - if (!assetInfo.m_assetId.IsValid()) - { - return false; - } - AZ::Outcome openOutcome = AZ::Failure(AZStd::string()); GeneralRequestBus::BroadcastResult(openOutcome, &GeneralRequests::OpenScriptCanvasAsset - , SourceHandle( nullptr, assetInfo.m_assetId.m_guid, {} ), Tracker::ScriptCanvasFileState::UNMODIFIED, -1); + , SourceHandle( nullptr, m_assetId.m_guid, {} ), Tracker::ScriptCanvasFileState::UNMODIFIED, -1); return openOutcome.IsSuccess(); } diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAsset.h b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAsset.h deleted file mode 100644 index 0fb0f567e8..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAsset.h +++ /dev/null @@ -1,88 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#pragma once - -#include -#include -#include -#include - -#include - -namespace AZ -{ - class Entity; -} - -namespace ScriptCanvas -{ - class Graph; -} - -namespace ScriptCanvasEditor -{ - class Graph; - class ScriptCanvasAsset; - - class ScriptCanvasAssetDescription : public ScriptCanvas::AssetDescription - { - public: - - AZ_TYPE_INFO(ScriptCanvasAssetDescription, "{3678E33E-521B-4CAC-9DC1-42566AC71249}"); - - ScriptCanvasAssetDescription() - : ScriptCanvas::AssetDescription( - azrtti_typeid(), - "Script Canvas", - "Script Canvas Graph Asset", - "@projectroot@/scriptcanvas", - ".scriptcanvas", - "Script Canvas", - "Untitled-%i", - "Script Canvas Files (*.scriptcanvas)", - "Script Canvas", - "Script Canvas", - "Icons/ScriptCanvas/Viewport/ScriptCanvas.png", - AZ::Color(0.321f, 0.302f, 0.164f, 1.0f), - true - ) - {} - }; - - class ScriptCanvasAsset - : public ScriptCanvas::ScriptCanvasAssetBase - { - - public: - AZ_RTTI(ScriptCanvasAsset, "{FA10C3DA-0717-4B72-8944-CD67D13DFA2B}", ScriptCanvas::ScriptCanvasAssetBase); - AZ_CLASS_ALLOCATOR(ScriptCanvasAsset, AZ::SystemAllocator, 0); - - ScriptCanvasAsset(const AZ::Data::AssetId& assetId = AZ::Data::AssetId(AZ::Uuid::CreateRandom()), - AZ::Data::AssetData::AssetStatus status = AZ::Data::AssetData::AssetStatus::NotLoaded) - : ScriptCanvas::ScriptCanvasAssetBase(assetId, status) - { - m_data = aznew ScriptCanvas::ScriptCanvasData(); - } - ~ScriptCanvasAsset() override - { - } - - ScriptCanvas::AssetDescription GetAssetDescription() const override - { - return ScriptCanvasAssetDescription(); - } - - ScriptCanvas::Graph* GetScriptCanvasGraph() const; - using Description = ScriptCanvasAssetDescription; - - ScriptCanvas::ScriptCanvasData& GetScriptCanvasData() override; - const ScriptCanvas::ScriptCanvasData& GetScriptCanvasData() const override; - - }; -} diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAssetBus.h b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAssetBus.h deleted file mode 100644 index 4c9f714b61..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAssetBus.h +++ /dev/null @@ -1,31 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#pragma once - -namespace ScriptCanvas -{ - - class ScriptCanvasAssetBusRequests : public AZ::EBusTraits - { - public: - - using BusIdType = AZ::Data::AssetId; - using MutexType = AZStd::recursive_mutex; - - static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single; - static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById; - - virtual void SetAsNewAsset() = 0; - - }; - - using ScriptCanvasAssetBusRequestBus = AZ::EBus; - - -} diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAssetHandler.h b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAssetHandler.h deleted file mode 100644 index a0e00b40fd..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAssetHandler.h +++ /dev/null @@ -1,81 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#pragma once - -#include -#include -#include -#include - -namespace AZ -{ - class SerializeContext; -} - -namespace ScriptCanvasEditor -{ - /** - * Manages editor Script Canvas graph assets. - */ - class ScriptCanvasAssetHandler - : public AZ::Data::AssetHandler - , protected AZ::AssetTypeInfoBus::MultiHandler - { - public: - AZ_CLASS_ALLOCATOR(ScriptCanvasAssetHandler, AZ::SystemAllocator, 0); - AZ_RTTI(ScriptCanvasAssetHandler, "{098B86B2-2527-4155-84C9-A698A0D20068}", AZ::Data::AssetHandler); - - ScriptCanvasAssetHandler(AZ::SerializeContext* context = nullptr); - ~ScriptCanvasAssetHandler(); - - // Called by the asset database to create a new asset. - AZ::Data::AssetPtr CreateAsset(const AZ::Data::AssetId& id, const AZ::Data::AssetType& type) override; - - // Override the stream info to force source assets to load into the Editor instead of cached, processed assets. - void GetCustomAssetStreamInfoForLoad(AZ::Data::AssetStreamInfo& streamInfo) override; - - // Called by the asset database to perform actual asset load. - AZ::Data::AssetHandler::LoadResult LoadAssetData( - const AZ::Data::Asset& asset, - AZStd::shared_ptr stream, - const AZ::Data::AssetFilterCB& assetLoadFilterCB) override; - - // Called by the asset database to perform actual asset save. Returns true if successful otherwise false (default - as we don't require support save). - bool SaveAssetData(const AZ::Data::Asset& asset, AZ::IO::GenericStream* stream) override; - bool SaveAssetData(const ScriptCanvasAsset* assetData, AZ::IO::GenericStream* stream); - bool SaveAssetData(const ScriptCanvasAsset* assetData, AZ::IO::GenericStream* stream, AZ::DataStream::StreamType streamType); - - // Called by the asset database when an asset should be deleted. - void DestroyAsset(AZ::Data::AssetPtr ptr) override; - - // Called by asset database on registration. - void GetHandledAssetTypes(AZStd::vector& assetTypes) override; - - // Provides editor with information about script canvas graph assets. - AZ::Data::AssetType GetAssetType() const override; - const char* GetAssetTypeDisplayName() const override; - void GetAssetTypeExtensions(AZStd::vector& extensions) override; - - AZ::Uuid GetComponentTypeId() const override; - - AZ::SerializeContext* GetSerializeContext() const; - - void SetSerializeContext(AZ::SerializeContext* context); - - static AZ::Data::AssetType GetAssetTypeStatic(); - - // protected AZ::AssetTypeInfoBus::MultiHandler... - const char* GetGroup() const override; - const char* GetBrowserIcon() const override; - - - protected: - AZ::SerializeContext* m_serializeContext; - }; -} diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasFileHandling.h b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasFileHandling.h index bd3d2b9f0a..93d1558223 100644 --- a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasFileHandling.h +++ b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasFileHandling.h @@ -11,7 +11,7 @@ #include #include #include -#include +#include namespace AZ { diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/EditorScriptCanvasBus.h b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/EditorScriptCanvasBus.h index b1fd291a1b..7f2d3ac162 100644 --- a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/EditorScriptCanvasBus.h +++ b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/EditorScriptCanvasBus.h @@ -20,7 +20,6 @@ #include #include -#include #include #include #include diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/RequestBus.h b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/RequestBus.h index 5ec0ee1636..fa4d5bbaa1 100644 --- a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/RequestBus.h +++ b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/RequestBus.h @@ -37,11 +37,6 @@ namespace GraphCanvas class NodePaletteDockWidget; } -namespace ScriptCanvas -{ - class ScriptCanvasAssetBase; -} - namespace ScriptCanvasEditor { struct CategoryInformation; diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/ScriptCanvasExecutionBus.h b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/ScriptCanvasExecutionBus.h index 54cc55a993..51d348e285 100644 --- a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/ScriptCanvasExecutionBus.h +++ b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/ScriptCanvasExecutionBus.h @@ -23,7 +23,7 @@ namespace ScriptCanvasEditor static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single; virtual Reporter RunGraph(AZStd::string_view path, ScriptCanvas::ExecutionMode mode) = 0; - virtual Reporter RunAssetGraph(AZ::Data::Asset, ScriptCanvas::ExecutionMode mode) = 0; + virtual Reporter RunAssetGraph(SourceHandle source, ScriptCanvas::ExecutionMode mode) = 0; }; using ScriptCanvasExecutionBus = AZ::EBus; diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorDeprecationData.cpp b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorDeprecationData.cpp new file mode 100644 index 0000000000..a1afc8eeae --- /dev/null +++ b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorDeprecationData.cpp @@ -0,0 +1,30 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include + +#include +#include +#include + +namespace ScriptCanvasEditor +{ + namespace Deprecated + { + void ScriptCanvasAssetHolder::Reflect(AZ::ReflectContext* context) + { + if (auto serializeContext = azrtti_cast(context)) + { + serializeContext->Class() + ->Version(1) + ->Field("m_asset", &ScriptCanvasAssetHolder::m_scriptCanvasAsset) + ; + } + } + } +} diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorDeprecationData.h b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorDeprecationData.h new file mode 100644 index 0000000000..4c60441363 --- /dev/null +++ b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorDeprecationData.h @@ -0,0 +1,46 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include +#include +#include + +namespace ScriptCanvasEditor +{ + namespace Deprecated + { + // only used as a pass-through to loading a guid / hint during version conversion + class ScriptCanvasAsset + : public AZ::Data::AssetData + { + public: + AZ_TYPE_INFO(ScriptCanvasAsset, "{FA10C3DA-0717-4B72-8944-CD67D13DFA2B}"); + AZ_CLASS_ALLOCATOR(ScriptCanvasAsset, AZ::SystemAllocator, 0); + + ScriptCanvasAsset() = default; + }; + + // only used as a pass-through to loading a guid / hint during version conversion + class ScriptCanvasAssetHolder + { + public: + AZ_TYPE_INFO(ScriptCanvasAssetHolder, "{3E80CEE3-2932-4DC1-AADF-398FDDC6DEFE}"); + AZ_CLASS_ALLOCATOR(ScriptCanvasAssetHolder, AZ::SystemAllocator, 0); + + static void Reflect(AZ::ReflectContext* context); + + AZ::Data::Asset m_scriptCanvasAsset; + + ScriptCanvasAssetHolder() = default; + }; + + } +} diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorScriptCanvasComponent.h b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorScriptCanvasComponent.h index d797f8db08..b86df2d9c2 100644 --- a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorScriptCanvasComponent.h +++ b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorScriptCanvasComponent.h @@ -13,8 +13,6 @@ #include #include #include -#include -#include #include #include #include @@ -23,14 +21,8 @@ namespace ScriptCanvasEditor { /*! EditorScriptCanvasComponent - The user facing Editor Component for interfacing with ScriptCanvas - It connects to the AssetCatalogEventBus in order to remove the ScriptCanvasAssetHolder asset reference - when the asset is removed from the file system. The reason the ScriptCanvasAssetHolder holder does not - remove the asset reference itself is because the ScriptCanvasEditor MainWindow has a ScriptCanvasAssetHolder - which it uses to maintain the asset data in memory. Therefore removing an open ScriptCanvasAsset from the file system - will remove the reference from the EditorScriptCanvasComponent, but not the reference from the MainWindow allowing the - ScriptCanvas graph to still be modified while open - Finally per graph instance variables values are stored on the EditorScriptCanvasComponent and injected into the runtime ScriptCanvas component in BuildGameEntity + The user facing Editor Component for interfacing with ScriptCanvas. + Per graph instance variables values are stored here and injected into the runtime ScriptCanvas component in BuildGameEntity. */ class EditorScriptCanvasComponent : public AzToolsFramework::Components::EditorComponentBase @@ -90,13 +82,6 @@ namespace ScriptCanvasEditor AZ::Data::AssetId GetAssetId() const override; //===================================================================== - - - - //===================================================================== - // EditorEntityContextNotificationBus - - protected: enum class SourceChangeDescription : AZ::u8 { @@ -136,7 +121,7 @@ namespace ScriptCanvasEditor void UpdateName(); //===================================================================== - void UpdatePropertyDisplay(const SourceHandle& sourceHandle); + void UpdatePropertyDisplay(); //===================================================================== void BuildGameEntityData(); diff --git a/Gems/ScriptCanvas/Code/Editor/Nodes/NodeDisplayUtils.cpp b/Gems/ScriptCanvas/Code/Editor/Nodes/NodeDisplayUtils.cpp index 8e273fd2fc..60eaba24f8 100644 --- a/Gems/ScriptCanvas/Code/Editor/Nodes/NodeDisplayUtils.cpp +++ b/Gems/ScriptCanvas/Code/Editor/Nodes/NodeDisplayUtils.cpp @@ -376,60 +376,60 @@ namespace ScriptCanvasEditor::Nodes int paramIndex = 0; int outputIndex = 0; + int slotIndex = 0; auto busId = methodNode->GetBusSlotId(); for (const auto& slot : methodNode->GetSlots()) { GraphCanvas::TranslationKey slotKey = key; - int& index = (slot.IsData() && slot.IsInput()) ? paramIndex : outputIndex; + int& inputOutputIndex = slot.IsInput() ? paramIndex : outputIndex; + const bool isBusIdSlot = + methodNode->HasBusID() && busId == slot.GetId() && slot.GetDescriptor() == ScriptCanvas::SlotDescriptors::DataIn(); if (slot.IsVisible()) { - AZ::EntityId graphCanvasSlotId = DisplayScriptCanvasSlot(graphCanvasNodeId, slot, index); + AZ::EntityId graphCanvasSlotId = DisplayScriptCanvasSlot(graphCanvasNodeId, slot, slotIndex); details.m_name = slot.GetName(); details.m_tooltip = slot.GetToolTip(); - if (methodNode->HasBusID() && busId == slot.GetId() && slot.GetDescriptor() == ScriptCanvas::SlotDescriptors::DataIn()) + if (isBusIdSlot) { key = ::Translation::GlobalKeys::EBusSenderIDKey; - GraphCanvas::TranslationRequestBus::BroadcastResult(details, &GraphCanvas::TranslationRequests::GetDetails, key + ".details", details); + GraphCanvas::TranslationRequestBus::BroadcastResult( + details, &GraphCanvas::TranslationRequests::GetDetails, key + ".details", details); } - else + else if (slot.IsData()) { - - - if (slot.IsData()) + key.clear(); + key << context << className << "methods" << updatedMethodName; + if (slot.IsInput()) { - key.clear(); - key << context << className << "methods" << updatedMethodName; - if (slot.IsData() && slot.IsInput()) - { - key << "params"; - } - else - { - key << "results"; - } - key << index; - - GraphCanvas::TranslationRequestBus::BroadcastResult(details, &GraphCanvas::TranslationRequests::GetDetails, key + ".details", details); + key << "params"; } - - if (slot.IsData()) - { - index++; + else + { + key << "results"; } + key << inputOutputIndex; + + GraphCanvas::TranslationRequestBus::BroadcastResult( + details, &GraphCanvas::TranslationRequests::GetDetails, key + ".details", details); } - GraphCanvas::SlotRequestBus::Event(graphCanvasSlotId, &GraphCanvas::SlotRequests::SetDetails, details.m_name, details.m_tooltip); + GraphCanvas::SlotRequestBus::Event( + graphCanvasSlotId, &GraphCanvas::SlotRequests::SetDetails, details.m_name, details.m_tooltip); UpdateSlotDatumLabel(graphCanvasNodeId, slot.GetId(), details.m_name); - } - ++index; + ++slotIndex; + + if (!isBusIdSlot && slot.IsData()) + { + ++inputOutputIndex; + } } // Set the name @@ -485,9 +485,6 @@ namespace ScriptCanvasEditor::Nodes AZStd::vector< ScriptCanvas::SlotId > scriptCanvasSlots = busNode->GetNonEventSlotIds(); - int paramIndex = 0; - int outputIndex = 0; - for (const auto& slotId : scriptCanvasSlots) { ScriptCanvas::Slot* slot = busNode->GetSlot(slotId); @@ -501,8 +498,6 @@ namespace ScriptCanvasEditor::Nodes if (slot->IsVisible()) { - int& index = (slot->IsData() && slot->IsInput()) ? paramIndex : outputIndex; - AZ::EntityId gcSlotId = DisplayScriptCanvasSlot(graphCanvasNodeId, (*slot), group); if (busNode->IsIDRequired() && slot->GetDescriptor() == ScriptCanvas::SlotDescriptors::DataIn()) @@ -516,8 +511,6 @@ namespace ScriptCanvasEditor::Nodes GraphCanvas::SlotRequestBus::Event(gcSlotId, &GraphCanvas::SlotRequests::SetDetails, details.m_name, details.m_tooltip); } - - ++index; } } @@ -615,17 +608,12 @@ namespace ScriptCanvasEditor::Nodes *graphCanvasUserData = azEventNode->GetEntityId(); } - int paramIndex = 0; - int outputIndex = 0; - for (const ScriptCanvas::Slot& slot: azEventNode->GetSlots()) { GraphCanvas::SlotGroup group = GraphCanvas::SlotGroups::Invalid; if (slot.IsVisible()) { - int& index = (slot.IsData() && slot.IsInput()) ? paramIndex : outputIndex; - AZ::EntityId gcSlotId = DisplayScriptCanvasSlot(graphCanvasNodeId, slot, group); GraphCanvas::TranslationKey key; @@ -636,8 +624,6 @@ namespace ScriptCanvasEditor::Nodes GraphCanvas::SlotRequestBus::Event(gcSlotId, &GraphCanvas::SlotRequests::SetName, details.m_name); GraphCanvas::SlotRequestBus::Event(gcSlotId, &GraphCanvas::SlotRequests::SetTooltip, details.m_tooltip);; - - ++index; } } @@ -703,9 +689,6 @@ namespace ScriptCanvasEditor::Nodes AZStd::vector< ScriptCanvas::SlotId > scriptCanvasSlots = busNode->GetNonEventSlotIds(); - int paramIndex = 0; - int outputIndex = 0; - for (const auto& slotId : scriptCanvasSlots) { ScriptCanvas::Slot* slot = busNode->GetSlot(slotId); @@ -719,8 +702,6 @@ namespace ScriptCanvasEditor::Nodes if (slot->IsVisible()) { - int& index = (slot->IsData() && slot->IsInput()) ? paramIndex : outputIndex; - AZ::EntityId gcSlotId = DisplayScriptCanvasSlot(graphCanvasNodeId, (*slot), group); if (busNode->IsIDRequired() && slot->GetDescriptor() == ScriptCanvas::SlotDescriptors::DataIn()) @@ -731,8 +712,6 @@ namespace ScriptCanvasEditor::Nodes GraphCanvas::TranslationRequestBus::BroadcastResult(details, &GraphCanvas::TranslationRequests::GetDetails, key, details); GraphCanvas::SlotRequestBus::Event(gcSlotId, &GraphCanvas::SlotRequests::SetDetails, details.m_name, details.m_tooltip); } - - ++index; } } @@ -932,7 +911,7 @@ namespace ScriptCanvasEditor::Nodes if (asset) { - GraphCanvas::NodeTitleRequestBus::Event(graphCanvasNodeId, &GraphCanvas::NodeTitleRequests::SetTitle, asset->GetData().m_name); + GraphCanvas::NodeTitleRequestBus::Event(graphCanvasNodeId, &GraphCanvas::NodeTitleRequests::SetTitle, asset->m_interfaceData.m_name); } GraphCanvas::NodeTitleRequestBus::Event(graphCanvasNodeId, &GraphCanvas::NodeTitleRequests::SetPaletteOverride, "MethodNodeTitlePalette"); diff --git a/Gems/ScriptCanvas/Code/Editor/ReflectComponent.cpp b/Gems/ScriptCanvas/Code/Editor/ReflectComponent.cpp index 7f2a170a4d..45257150c6 100644 --- a/Gems/ScriptCanvas/Code/Editor/ReflectComponent.cpp +++ b/Gems/ScriptCanvas/Code/Editor/ReflectComponent.cpp @@ -6,26 +6,102 @@ * */ -#include - #include -#include #include - -#include - +#include +#include +#include #include #include - #include -#include #include +#include #include +#include #include #include -#include - #include +#include +#include +#include + +namespace CoreCpp +{ + static bool ScriptCanvasDataVersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootDataElementNode) + { + if (rootDataElementNode.GetVersion() == 0) + { + int scriptCanvasEntityIndex = rootDataElementNode.FindElement(AZ_CRC("m_scriptCanvas", 0xfcd20d85)); + if (scriptCanvasEntityIndex == -1) + { + AZ_Error("Script Canvas", false, "Version Converter failed, The Script Canvas Entity is missing"); + return false; + } + + auto scComponentElements = AZ::Utils::FindDescendantElements(context, rootDataElementNode, AZStd::vector{AZ_CRC("m_scriptCanvas", 0xfcd20d85), + AZ_CRC("element", 0x41405e39), AZ_CRC("Components", 0xee48f5fd)}); + if (!scComponentElements.empty()) + { + scComponentElements.front()->AddElementWithData(context, "element", ScriptCanvasEditor::EditorGraphVariableManagerComponent()); + } + } + + if (rootDataElementNode.GetVersion() < 4) + { + auto scEntityElements = AZ::Utils::FindDescendantElements(context, rootDataElementNode, + AZStd::vector{AZ_CRC("m_scriptCanvas", 0xfcd20d85), AZ_CRC("element", 0x41405e39)}); + if (scEntityElements.empty()) + { + AZ_Error("Script Canvas", false, "Version Converter failed, The Script Canvas Entity is missing"); + return false; + } + auto& scEntityDataElement = *scEntityElements.front(); + + AZ::Entity scEntity; + if (!scEntityDataElement.GetData(scEntity)) + { + AZ_Error("Script Canvas", false, "Unable to retrieve entity data from the Data Element"); + return false; + } + + auto graph = AZ::EntityUtils::FindFirstDerivedComponent(&scEntity); + if (!graph) + { + AZ_Error("Script Canvas", false, "Script Canvas graph component could not be found on Script Canvas Entity for ScriptCanvasData version %u", rootDataElementNode.GetVersion()); + return false; + } + auto variableManager = AZ::EntityUtils::FindFirstDerivedComponent(&scEntity); + if (!variableManager) + { + AZ_Error("Script Canvas", false, "Script Canvas variable manager component could not be found on Script Canvas Entity for ScriptCanvasData version %u", rootDataElementNode.GetVersion()); + return false; + } + + variableManager->ConfigureScriptCanvasId(graph->GetScriptCanvasId()); + if (!scEntityDataElement.SetData(context, scEntity)) + { + AZ_Error("Script Canvas", false, "Failed to set converted Script Canvas Entity back on data element node when transitioning from version %u to version 4", rootDataElementNode.GetVersion()); + return false; + } + } + + return true; + } +} + +namespace ScriptCanvas +{ + void ScriptCanvasData::Reflect(AZ::ReflectContext* reflectContext) + { + if (auto serializeContext = azrtti_cast(reflectContext)) + { + serializeContext->Class() + ->Version(4, &CoreCpp::ScriptCanvasDataVersionConverter) + ->Field("m_scriptCanvas", &ScriptCanvasData::m_scriptCanvasEntity) + ; + } + } +} namespace ScriptCanvasEditor { @@ -33,7 +109,7 @@ namespace ScriptCanvasEditor { SourceHandle::Reflect(context); ScriptCanvas::ScriptCanvasData::Reflect(context); - ScriptCanvasAssetHolder::Reflect(context); + Deprecated::ScriptCanvasAssetHolder::Reflect(context); EditorSettings::EditorWorkspace::Reflect(context); EditorSettings::ScriptCanvasEditorSettings::Reflect(context); LiveLoggingUserSettings::Reflect(context); diff --git a/Gems/ScriptCanvas/Code/Editor/Settings.cpp b/Gems/ScriptCanvas/Code/Editor/Settings.cpp index 84744f77e3..ac40324dff 100644 --- a/Gems/ScriptCanvas/Code/Editor/Settings.cpp +++ b/Gems/ScriptCanvas/Code/Editor/Settings.cpp @@ -13,7 +13,7 @@ #include "Settings.h" -#include + #include #include diff --git a/Gems/ScriptCanvas/Code/Editor/SystemComponent.cpp b/Gems/ScriptCanvas/Code/Editor/SystemComponent.cpp index f8424b60d9..1b5e97ba36 100644 --- a/Gems/ScriptCanvas/Code/Editor/SystemComponent.cpp +++ b/Gems/ScriptCanvas/Code/Editor/SystemComponent.cpp @@ -37,6 +37,8 @@ #include #include #include +#include + namespace ScriptCanvasEditor { @@ -109,7 +111,6 @@ namespace ScriptCanvasEditor void SystemComponent::Activate() { - m_assetTracker.Activate(); AZ::JobManagerDesc jobDesc; for (size_t i = 0; i < cs_jobThreads; ++i) { @@ -165,7 +166,6 @@ namespace ScriptCanvasEditor m_jobContext.reset(); m_jobManager.reset(); - m_assetTracker.Deactivate(); } void SystemComponent::AddAsyncJob(AZStd::function&& jobFunc) @@ -265,11 +265,13 @@ namespace ScriptCanvasEditor action = entityMenu->addAction(QString("%1").arg(QString(displayName.c_str()))); - QObject::connect(action, &QAction::triggered, [assetId] + QObject::connect(action, &QAction::triggered, [assetInfo] { AzToolsFramework::OpenViewPane(LyViewPane::ScriptCanvas); + SourceHandle sourceHandle(nullptr, assetInfo.m_assetId.m_guid, ""); + CompleteDescriptionInPlace(sourceHandle); GeneralRequestBus::Broadcast(&GeneralRequests::OpenScriptCanvasAsset - , SourceHandle(nullptr, assetId.m_guid, "") + , sourceHandle , Tracker::ScriptCanvasFileState::UNMODIFIED, -1); }); } @@ -316,8 +318,8 @@ namespace ScriptCanvasEditor using namespace AzToolsFramework::AssetBrowser; bool isScriptCanvasAsset = false; - ScriptCanvasAssetDescription scriptCanvasAssetDescription; - if (AZStd::wildcard_match(AZStd::string::format("*%s", scriptCanvasAssetDescription.GetExtensionImpl()).c_str(), fullSourceFileName)) + + if (AZStd::wildcard_match(ScriptCanvasEditor::SourceDescription::GetFileExtension(), fullSourceFileName)) { isScriptCanvasAsset = true; } @@ -339,7 +341,7 @@ namespace ScriptCanvasEditor } }; - openers.push_back({ "O3DE_ScriptCanvasEditor", "Open In Script Canvas Editor...", QIcon(ScriptCanvasAssetDescription().GetIconPathImpl()), scriptCanvasEditorCallback }); + openers.push_back({ "O3DE_ScriptCanvasEditor", "Open In Script Canvas Editor...", QIcon(ScriptCanvasEditor::SourceDescription::GetIconPath()), scriptCanvasEditorCallback }); } } @@ -394,7 +396,7 @@ namespace ScriptCanvasEditor return ScriptCanvasEditor::RunGraph(runGraphSpec).front(); } - Reporter SystemComponent::RunAssetGraph(AZ::Data::Asset asset, ScriptCanvas::ExecutionMode mode) + Reporter SystemComponent::RunAssetGraph(SourceHandle asset, ScriptCanvas::ExecutionMode mode) { Reporter reporter; RunEditorAsset(asset, reporter, mode); diff --git a/Gems/ScriptCanvas/Code/Editor/SystemComponent.h b/Gems/ScriptCanvas/Code/Editor/SystemComponent.h index c2c42c5b9d..9aecd00320 100644 --- a/Gems/ScriptCanvas/Code/Editor/SystemComponent.h +++ b/Gems/ScriptCanvas/Code/Editor/SystemComponent.h @@ -19,7 +19,6 @@ #include #include #include -#include #include #include #include @@ -79,7 +78,7 @@ namespace ScriptCanvasEditor //////////////////////////////////////////////////////////////////////// // ScriptCanvasExecutionBus::Handler... - Reporter RunAssetGraph(AZ::Data::Asset, ScriptCanvas::ExecutionMode mode) override; + Reporter RunAssetGraph(SourceHandle source, ScriptCanvas::ExecutionMode mode) override; Reporter RunGraph(AZStd::string_view path, ScriptCanvas::ExecutionMode mode) override; //////////////////////////////////////////////////////////////////////// @@ -118,8 +117,6 @@ namespace ScriptCanvasEditor AZStd::unordered_set m_creatableTypes; - AssetTracker m_assetTracker; - AZStd::vector m_assetsThatNeedManualUpgrade; bool m_isUpgrading = false; diff --git a/Gems/ScriptCanvas/Code/Editor/Undo/ScriptCanvasGraphCommand.cpp b/Gems/ScriptCanvas/Code/Editor/Undo/ScriptCanvasGraphCommand.cpp index 944a5e667d..f497b83b08 100644 --- a/Gems/ScriptCanvas/Code/Editor/Undo/ScriptCanvasGraphCommand.cpp +++ b/Gems/ScriptCanvas/Code/Editor/Undo/ScriptCanvasGraphCommand.cpp @@ -19,7 +19,6 @@ #include #include -#include namespace ScriptCanvasEditor { diff --git a/Gems/ScriptCanvas/Code/Editor/Undo/ScriptCanvasGraphCommand.h b/Gems/ScriptCanvas/Code/Editor/Undo/ScriptCanvasGraphCommand.h index b9435d0702..9b36a7beb0 100644 --- a/Gems/ScriptCanvas/Code/Editor/Undo/ScriptCanvasGraphCommand.h +++ b/Gems/ScriptCanvas/Code/Editor/Undo/ScriptCanvasGraphCommand.h @@ -30,8 +30,6 @@ namespace ScriptCanvasEditor using GraphItemCommandNotificationBus = AZ::EBus; - class ScriptCanvasMemoryAsset; - // This command is the base URSequencePoint command from which all Script Canvas undo/redo commands derive class GraphItemCommand : public AzToolsFramework::UndoSystem::URSequencePoint diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/GraphTabBar.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/GraphTabBar.cpp index 4e9398fdcf..0213765737 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/GraphTabBar.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/GraphTabBar.cpp @@ -78,7 +78,7 @@ namespace ScriptCanvasEditor if (!tabDataVariant.value().m_canvasWidget) { CanvasWidget* canvasWidget = new CanvasWidget(tabDataVariant.value().m_assetId, this); - canvasWidget->SetDefaultBorderColor(ScriptCanvasAssetDescription().GetDisplayColorImpl()); + canvasWidget->SetDefaultBorderColor(ScriptCanvasEditor::SourceDescription::GetDisplayColor()); GraphTabMetadata replacement = tabDataVariant.value(); replacement.m_canvasWidget = canvasWidget; tabDataVariant.setValue(replacement); @@ -147,11 +147,11 @@ namespace ScriptCanvasEditor { if (!SelectTab(assetId)) { - QIcon tabIcon = QIcon(ScriptCanvasAssetDescription().GetIconPathImpl()); + QIcon tabIcon = QIcon(ScriptCanvasEditor::SourceDescription::GetIconPath()); tabIndex = qobject_cast(parent())->insertTab(tabIndex, new QWidget(), tabIcon, ""); GraphTabMetadata metaData; CanvasWidget* canvasWidget = new CanvasWidget(assetId, this); - canvasWidget->SetDefaultBorderColor(ScriptCanvasAssetDescription().GetDisplayColorImpl()); + canvasWidget->SetDefaultBorderColor(SourceDescription::GetDisplayColor()); metaData.m_canvasWidget = canvasWidget; metaData.m_assetId = assetId; metaData.m_fileState = fileState; @@ -430,7 +430,7 @@ namespace ScriptCanvasEditor void GraphTabBar::UpdateFileState(const ScriptCanvasEditor::SourceHandle& assetId, Tracker::ScriptCanvasFileState fileState) { auto tabData = GetTabData(assetId); - if (tabData && tabData->m_fileState != fileState) + if (tabData && tabData->m_fileState != Tracker::ScriptCanvasFileState::NEW && tabData->m_fileState != fileState) { int index = FindTab(assetId); tabData->m_fileState = fileState; diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/GraphTabBar.h b/Gems/ScriptCanvas/Code/Editor/View/Widgets/GraphTabBar.h index 939fb7c8f4..39500eb29c 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/GraphTabBar.h +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/GraphTabBar.h @@ -17,7 +17,6 @@ #include #include -#include #include #endif diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/LoggingPanel/PivotTree/GraphPivotTree/GraphPivotTree.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/LoggingPanel/PivotTree/GraphPivotTree/GraphPivotTree.cpp index a6f0a3743e..9b591466da 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/LoggingPanel/PivotTree/GraphPivotTree/GraphPivotTree.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/LoggingPanel/PivotTree/GraphPivotTree/GraphPivotTree.cpp @@ -9,11 +9,9 @@ #include #include #include - -#include - -#include #include +#include +#include namespace ScriptCanvasEditor { @@ -355,7 +353,7 @@ namespace ScriptCanvasEditor m_assetModel = new AzToolsFramework::AssetBrowser::AssetBrowserFilterModel(); AzToolsFramework::AssetBrowser::AssetGroupFilter* assetFilter = new AzToolsFramework::AssetBrowser::AssetGroupFilter(); - assetFilter->SetAssetGroup(ScriptCanvasEditor::ScriptCanvasAsset::Description::GetGroup(azrtti_typeid())); + assetFilter->SetAssetGroup(ScriptCanvasEditor::SourceDescription::GetGroup()); assetFilter->SetFilterPropagation(AzToolsFramework::AssetBrowser::AssetBrowserEntryFilter::PropagateDirection::Down); @@ -530,7 +528,7 @@ namespace ScriptCanvasEditor { const AzToolsFramework::AssetBrowser::ProductAssetBrowserEntry* productEntry = azrtti_cast(entry); - if (productEntry->GetAssetType() == azrtti_typeid()) + if (productEntry->GetAssetType() == azrtti_typeid()) { auto mapIter = m_graphTreeItemMapping.find(productEntry->GetAssetId()); @@ -556,7 +554,7 @@ namespace ScriptCanvasEditor { const AzToolsFramework::AssetBrowser::ProductAssetBrowserEntry* productEntry = static_cast(entry); - if (productEntry->GetAssetType() == azrtti_typeid()) + if (productEntry->GetAssetType() == azrtti_typeid()) { OnEntityGraphRegistered(AZ::NamedEntityId(), ScriptCanvas::GraphIdentifier(productEntry->GetAssetId(), k_dynamicallySpawnedControllerId)); } diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/NodePalette/FunctionNodePaletteTreeItemTypes.h b/Gems/ScriptCanvas/Code/Editor/View/Widgets/NodePalette/FunctionNodePaletteTreeItemTypes.h index 479fed1097..459c786edd 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/NodePalette/FunctionNodePaletteTreeItemTypes.h +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/NodePalette/FunctionNodePaletteTreeItemTypes.h @@ -17,7 +17,7 @@ #include #include #include - +#include #include namespace AZ diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/NodePalette/NodePaletteModel.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/NodePalette/NodePaletteModel.cpp index c5be5cb4c6..113c43682f 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/NodePalette/NodePaletteModel.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/NodePalette/NodePaletteModel.cpp @@ -16,7 +16,6 @@ #include -#include #include #include #include @@ -1160,7 +1159,7 @@ namespace ScriptCanvasEditor , AZStd::string_view eventName , const ScriptCanvas::EBusBusId& busId , const ScriptCanvas::EBusEventId& eventId - , const AZ::BehaviorEBusEventSender& + , const AZ::BehaviorEBusEventSender& sender , ScriptCanvas::PropertyStatus propertyStatus , bool isOverload) { @@ -1194,6 +1193,17 @@ namespace ScriptCanvasEditor senderInformation->m_displayName = details.m_name.empty() ? eventName : details.m_name.c_str(); senderInformation->m_toolTip = details.m_tooltip.empty() ? "" : details.m_tooltip; + auto safeRegister = [](AZ::BehaviorMethod* method) + { + if (method && AZ::MethodReturnsAzEventByReferenceOrPointer(*method)) + { + const AZ::BehaviorParameter* resultParameter = method->GetResult(); + ScriptCanvas::ReflectEventTypeOnDemand(resultParameter->m_typeId, resultParameter->m_name, resultParameter->m_azRtti); + } + }; + + safeRegister(sender.m_event); + safeRegister(sender.m_broadcast); m_registeredNodes.emplace(AZStd::make_pair(nodeIdentifier, senderInformation)); } } diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/ScriptCanvasNodePaletteDockWidget.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/ScriptCanvasNodePaletteDockWidget.cpp index bf8482f0ca..60d903d748 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/ScriptCanvasNodePaletteDockWidget.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/ScriptCanvasNodePaletteDockWidget.cpp @@ -456,37 +456,38 @@ namespace ScriptCanvasEditor return; } - if (!data->m_runtimeData.m_interface.HasAnyFunctionality()) + if (!data->m_interfaceData.m_interface.HasAnyFunctionality()) { // check for deleting the old entry return; } + AZStd::string rootPath, absolutePath; AZ::Data::AssetInfo assetInfo = AssetHelpers::GetAssetInfo(assetId, rootPath); AzFramework::StringFunc::Path::Join(rootPath.c_str(), assetInfo.m_relativePath.c_str(), absolutePath); - + AZStd::string normPath = absolutePath; AzFramework::StringFunc::Path::Normalize(normPath); - + AZStd::string watchFolder; bool sourceInfoFound{}; AzToolsFramework::AssetSystemRequestBus::BroadcastResult(sourceInfoFound, &AzToolsFramework::AssetSystemRequestBus::Events::GetSourceInfoBySourcePath, normPath.c_str(), assetInfo, watchFolder); - + if (!sourceInfoFound) { return; } - + CreateFunctionPaletteItem(asset, assetInfo); - + treePaletteIter = m_globalFunctionTreeItems.find(asset->GetId()); - + if (treePaletteIter != m_globalFunctionTreeItems.end()) { treePaletteIter->second->ClearError(); } - + m_monitoredAssets.emplace(asset->GetId(), asset); } else @@ -516,7 +517,7 @@ namespace ScriptCanvasEditor return; } - const ScriptCanvas::Grammar::SubgraphInterface& graphInterface = data->m_runtimeData.m_interface; + const ScriptCanvas::Grammar::SubgraphInterface& graphInterface = data->m_interfaceData.m_interface; if (!graphInterface.HasAnyFunctionality()) { return; @@ -565,7 +566,7 @@ namespace ScriptCanvasEditor return; } - const ScriptCanvas::Grammar::SubgraphInterface& graphInterface = data->m_runtimeData.m_interface; + const ScriptCanvas::Grammar::SubgraphInterface& graphInterface = data->m_interfaceData.m_interface; if (!graphInterface.HasAnyFunctionality()) { return; diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/StatisticsDialog/NodeUsageTreeItem.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/StatisticsDialog/NodeUsageTreeItem.cpp index 4dce7ce384..64dfa30cff 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/StatisticsDialog/NodeUsageTreeItem.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/StatisticsDialog/NodeUsageTreeItem.cpp @@ -10,11 +10,10 @@ #include -#include #include #include -#include + #include namespace ScriptCanvasEditor @@ -136,8 +135,6 @@ namespace ScriptCanvasEditor void ScriptCanvasAssetNodeUsageTreeItem::SetAssetId(const AZ::Data::AssetId& assetId, AZ::Data::AssetType assetType) { - // If we are setting up a new assetId, we wantt o register for the bus. - // Otherwise we just want to reload the asset to scrape some data from it. if (m_assetId != assetId) { if (AZ::Data::AssetBus::Handler::BusIsConnected()) @@ -151,9 +148,6 @@ namespace ScriptCanvasEditor } m_assetType = assetType; - - auto onAssetReady = [](ScriptCanvasMemoryAsset&) {}; - AssetTrackerRequestBus::Broadcast(&AssetTrackerRequests::Load, m_assetId, m_assetType, onAssetReady); } const AZ::Data::AssetId& ScriptCanvasAssetNodeUsageTreeItem::GetAssetId() const @@ -188,6 +182,7 @@ namespace ScriptCanvasEditor return nodeIter->second; } + /* void ScriptCanvasAssetNodeUsageTreeItem::OnAssetReady(AZ::Data::Asset asset) { ProcessAsset(asset); @@ -206,7 +201,8 @@ namespace ScriptCanvasEditor ProcessAsset(asset); } - void ScriptCanvasAssetNodeUsageTreeItem::ProcessAsset(const AZ::Data::Asset& scriptCanvasAsset) + // #sc_editor_asset_redux fix graph use statistics + void ScriptCanvasAssetNodeUsageTreeItem::ProcessAsset(const AZ::Data::Asset& scriptCanvasAsset) { if (scriptCanvasAsset.IsReady()) { @@ -228,6 +224,7 @@ namespace ScriptCanvasEditor } } } + */ /////////////////////////////////////////// // ScriptCanvasAssetNodeUsageTreeItemRoot diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/StatisticsDialog/NodeUsageTreeItem.h b/Gems/ScriptCanvas/Code/Editor/View/Widgets/StatisticsDialog/NodeUsageTreeItem.h index 69eb46d423..7fbe3e173a 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/StatisticsDialog/NodeUsageTreeItem.h +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/StatisticsDialog/NodeUsageTreeItem.h @@ -15,7 +15,7 @@ #include #include -#include + #include namespace ScriptCanvasEditor @@ -94,15 +94,16 @@ namespace ScriptCanvasEditor void SetActiveNodeType(const ScriptCanvas::NodeTypeIdentifier& nodeTypeIdentifier); int GetNodeCount() const; + private: + // AZ::Data::AssetBus::Handler + /* void OnAssetReady(AZ::Data::Asset asset) override; void OnAssetSaved(AZ::Data::Asset asset, bool isSuccessful) override; void OnAssetReloaded(AZ::Data::Asset asset) override; + */ //// - - private: - - void ProcessAsset(const AZ::Data::Asset& scriptCanvasAsset); + // void ProcessAsset(const AZ::Data::Asset& scriptCanvasAsset); QString m_name; QIcon m_icon; diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/StatisticsDialog/ScriptCanvasStatisticsDialog.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/StatisticsDialog/ScriptCanvasStatisticsDialog.cpp index 4a0905c17c..980e3a1e92 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/StatisticsDialog/ScriptCanvasStatisticsDialog.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/StatisticsDialog/ScriptCanvasStatisticsDialog.cpp @@ -15,7 +15,7 @@ #include -#include + #include namespace @@ -176,14 +176,15 @@ namespace ScriptCanvasEditor { } - void StatisticsDialog::OnCatalogAssetChanged(const AZ::Data::AssetId& assetId) + void StatisticsDialog::OnCatalogAssetChanged(const AZ::Data::AssetId& /*assetId*/) { - AZ::Data::AssetInfo assetInfo; - AZ::Data::AssetCatalogRequestBus::BroadcastResult(assetInfo, &AZ::Data::AssetCatalogRequestBus::Events::GetAssetInfoById, assetId); - if (assetInfo.m_assetType == azrtti_typeid()) - { - m_scriptCanvasAssetTreeRoot->RegisterAsset(assetId, assetInfo.m_assetType); - } + // #sc_editor_asset_redux cut or update +// AZ::Data::AssetInfo assetInfo; +// AZ::Data::AssetCatalogRequestBus::BroadcastResult(assetInfo, &AZ::Data::AssetCatalogRequestBus::Events::GetAssetInfoById, assetId); +// if (assetInfo.m_assetType == azrtti_typeidRegisterAsset(assetId, assetInfo.m_assetType); +// } } void StatisticsDialog::OnCatalogAssetAdded(const AZ::Data::AssetId& assetId) @@ -191,14 +192,16 @@ namespace ScriptCanvasEditor OnCatalogAssetChanged(assetId); } - void StatisticsDialog::OnCatalogAssetRemoved(const AZ::Data::AssetId& assetId, const AZ::Data::AssetInfo& /*assetInfo*/) + void StatisticsDialog::OnCatalogAssetRemoved(const AZ::Data::AssetId& /*assetId*/, const AZ::Data::AssetInfo& /*assetInfo*/) { - AZ::Data::AssetInfo assetInfo; - AZ::Data::AssetCatalogRequestBus::BroadcastResult(assetInfo, &AZ::Data::AssetCatalogRequestBus::Events::GetAssetInfoById, assetId); - if (assetInfo.m_assetType == azrtti_typeid()) - { - m_scriptCanvasAssetTreeRoot->RemoveAsset(assetId); - } + // #sc_editor_asset_redux cut or update + +// AZ::Data::AssetInfo assetInfo; +// AZ::Data::AssetCatalogRequestBus::BroadcastResult(assetInfo, &AZ::Data::AssetCatalogRequestBus::Events::GetAssetInfoById, assetId); +// if (assetInfo.m_assetType == azrtti_typeid()) +// { +// m_scriptCanvasAssetTreeRoot->RemoveAsset(assetId); +// } } void StatisticsDialog::OnAssetModelRepopulated() @@ -432,22 +435,23 @@ namespace ScriptCanvasEditor } } - void StatisticsDialog::ProcessAsset(const AzToolsFramework::AssetBrowser::AssetBrowserEntry* entry) + void StatisticsDialog::ProcessAsset([[maybe_unused]] const AzToolsFramework::AssetBrowser::AssetBrowserEntry* entry) { - if (entry) - { - if (entry->GetEntryType() == AzToolsFramework::AssetBrowser::AssetBrowserEntry::AssetEntryType::Product) - { - const AzToolsFramework::AssetBrowser::ProductAssetBrowserEntry* productEntry = static_cast(entry); - - if (productEntry->GetAssetType() == azrtti_typeid()) - { - const AZ::Data::AssetId& assetId = productEntry->GetAssetId(); - - m_scriptCanvasAssetTreeRoot->RegisterAsset(assetId, productEntry->GetAssetType()); - } - } - } + // #sc_editor_asset_redux cut or update +// if (entry) +// { +// if (entry->GetEntryType() == AzToolsFramework::AssetBrowser::AssetBrowserEntry::AssetEntryType::Product) +// { +// const AzToolsFramework::AssetBrowser::ProductAssetBrowserEntry* productEntry = static_cast(entry); +// +// if (productEntry->GetAssetType() == azrtti_typeid()) +// { +// const AZ::Data::AssetId& assetId = productEntry->GetAssetId(); +// +// m_scriptCanvasAssetTreeRoot->RegisterAsset(assetId, productEntry->GetAssetType()); +// } +// } +// } } #include diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/UnitTestPanel/UnitTestDockWidget.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/UnitTestPanel/UnitTestDockWidget.cpp index f319a166df..d3a948a6c4 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/UnitTestPanel/UnitTestDockWidget.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/UnitTestPanel/UnitTestDockWidget.cpp @@ -26,7 +26,7 @@ #include #include #include - +#include #include #include @@ -35,7 +35,6 @@ #include #include -#include #include #include #include @@ -47,13 +46,12 @@ #include -#include -#include + #include #include #include #include - +#include #include namespace ScriptCanvasEditor @@ -522,16 +520,9 @@ namespace ScriptCanvasEditor continue; } - AZ::Data::AssetInfo assetInfo; - if (AssetHelpers::GetAssetInfo(sourceBrowserEntry->GetFullPath(), assetInfo)) - { - auto asset = AZ::Data::AssetManager::Instance().GetAsset(assetInfo.m_assetId, azrtti_typeid(), AZ::Data::AssetLoadBehavior::PreLoad); - asset.BlockUntilLoadComplete(); - if (asset.IsReady()) - { - RunTestGraph(asset, mode); - } - } + ScriptCanvasEditor::SourceHandle source(nullptr, scriptUuid, ""); + ScriptCanvasEditor::CompleteDescriptionInPlace(source); + RunTestGraph(source, mode); } } } @@ -580,19 +571,19 @@ namespace ScriptCanvasEditor m_testMetrics[interpretedMode].Clear(); } - void UnitTestDockWidget::RunTestGraph(AZ::Data::Asset asset, ScriptCanvas::ExecutionMode mode) + void UnitTestDockWidget::RunTestGraph(SourceHandle asset, ScriptCanvas::ExecutionMode mode) { Reporter reporter; - UnitTestWidgetNotificationBus::Broadcast(&UnitTestWidgetNotifications::OnTestStart, asset.GetId().m_guid); + UnitTestWidgetNotificationBus::Broadcast(&UnitTestWidgetNotifications::OnTestStart, asset.Id()); ScriptCanvasExecutionBus::BroadcastResult(reporter, &ScriptCanvasExecutionRequests::RunAssetGraph, asset, mode); UnitTestResult testResult; UnitTestVerificationBus::BroadcastResult(testResult, &UnitTestVerificationRequests::Verify, reporter); - UnitTestWidgetNotificationBus::Broadcast(&UnitTestWidgetNotifications::OnTestResult, asset.GetId().m_guid, testResult); + UnitTestWidgetNotificationBus::Broadcast(&UnitTestWidgetNotifications::OnTestResult, asset.Id(), testResult); - m_pendingTests.Add(asset.GetId(), mode); + m_pendingTests.Add(asset, mode); ++m_testMetrics[static_cast(mode)].m_graphsTested; @@ -612,7 +603,7 @@ namespace ScriptCanvasEditor ++m_testMetrics[static_cast(mode)].m_compilationFailures; } - m_pendingTests.Complete(asset.GetId(), mode); + m_pendingTests.Complete(asset, mode); } void UnitTestDockWidget::OnSystemTick() @@ -623,14 +614,14 @@ namespace ScriptCanvasEditor } } - void UnitTestDockWidget::PendingTests::Add(AZ::Data::AssetId assetId, ExecutionMode mode) + void UnitTestDockWidget::PendingTests::Add(ScriptCanvasEditor::SourceHandle assetId, ExecutionMode mode) { m_pendingTests.push_back(AZStd::make_pair(assetId, mode)); } - void UnitTestDockWidget::PendingTests::Complete(AZ::Data::AssetId assetId, ExecutionMode mode) + void UnitTestDockWidget::PendingTests::Complete(ScriptCanvasEditor::SourceHandle assetId, ExecutionMode mode) { - AZStd::erase_if(m_pendingTests, [assetId, mode](const AZStd::pair& pending) + AZStd::erase_if(m_pendingTests, [assetId, mode](const AZStd::pair& pending) { return (assetId == pending.first && mode == pending.second); }); diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/UnitTestPanel/UnitTestDockWidget.h b/Gems/ScriptCanvas/Code/Editor/View/Widgets/UnitTestPanel/UnitTestDockWidget.h index 93bb093c49..fce520a6f2 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/UnitTestPanel/UnitTestDockWidget.h +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/UnitTestPanel/UnitTestDockWidget.h @@ -162,7 +162,7 @@ namespace ScriptCanvasEditor void OpenTestResults(AZ::Uuid sourceUuid, AZStd::string_view sourceDisplayName); void RunTests(const AZStd::vector& scriptUuids); - void RunTestGraph(AZ::Data::Asset, ScriptCanvas::ExecutionMode); + void RunTestGraph(SourceHandle sourceHandle, ScriptCanvas::ExecutionMode); void OnTestsComplete(); @@ -184,15 +184,15 @@ namespace ScriptCanvasEditor { public: - void Add(AZ::Data::AssetId assetId, ExecutionMode mode); + void Add(ScriptCanvasEditor::SourceHandle assetId, ExecutionMode mode); - void Complete(AZ::Data::AssetId assetId, ExecutionMode mode); + void Complete(ScriptCanvasEditor::SourceHandle assetId, ExecutionMode mode); bool IsFinished() const; private: - AZStd::vector> m_pendingTests; + AZStd::vector> m_pendingTests; }; PendingTests m_pendingTests; diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/UnitTestPanel/UnitTestTreeView.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/UnitTestPanel/UnitTestTreeView.cpp index 2e9c5d1852..9dbab22bb3 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/UnitTestPanel/UnitTestTreeView.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/UnitTestPanel/UnitTestTreeView.cpp @@ -33,7 +33,7 @@ #include #include -#include + #include #include diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/GraphVariablesTableView.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/GraphVariablesTableView.cpp index 1af554dd32..806f43aba1 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/GraphVariablesTableView.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/GraphVariablesTableView.cpp @@ -716,7 +716,6 @@ namespace ScriptCanvasEditor void GraphVariablesModel::SetActiveScene(const ScriptCanvas::ScriptCanvasId& scriptCanvasId) { ScriptCanvas::GraphVariableManagerNotificationBus::Handler::BusDisconnect(); - m_assetType = azrtti_typeid(); m_scriptCanvasId = scriptCanvasId; if (m_scriptCanvasId.IsValid()) @@ -919,11 +918,6 @@ namespace ScriptCanvasEditor return -1; } - bool GraphVariablesModel::IsFunction()const - { - return m_assetType == azrtti_typeid(); - } - //////////////////////////////////////////// // GraphVariablesModelSortFilterProxyModel //////////////////////////////////////////// diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/GraphVariablesTableView.h b/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/GraphVariablesTableView.h index 962aadb8c8..f0e45978a0 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/GraphVariablesTableView.h +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/GraphVariablesTableView.h @@ -106,8 +106,6 @@ namespace ScriptCanvasEditor void PopulateSceneVariables(); - AZ::Data::AssetType m_assetType; - AZStd::vector m_variableIds; ScriptCanvas::ScriptCanvasId m_scriptCanvasId; }; diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/SlotTypeSelectorWidget.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/SlotTypeSelectorWidget.cpp index fe3a59d28a..a632b7719e 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/SlotTypeSelectorWidget.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/SlotTypeSelectorWidget.cpp @@ -37,7 +37,6 @@ #include -#include #include #include #include diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/VariableDockWidget.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/VariableDockWidget.cpp index 68176d6b95..2222f4d2aa 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/VariableDockWidget.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/VariableDockWidget.cpp @@ -37,7 +37,6 @@ #include -#include #include #include #include diff --git a/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp b/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp index 92ea2be74c..1176df61dc 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp @@ -96,8 +96,7 @@ #include #include -#include -#include + #include #include @@ -145,16 +144,14 @@ //// #include -#include -#include - #include #include -#include + #include #include +#include namespace ScriptCanvasEditor { @@ -358,21 +355,6 @@ namespace ScriptCanvasEditor } } - void Workspace::OnAssetReady(const ScriptCanvasMemoryAsset::pointer memoryAsset) - { - // open the file in the main window -// const ScriptCanvasEditor::SourceHandle& fileAssetId = memoryAsset->GetFileAssetId(); -// -// if (AssetTrackerNotificationBus::MultiHandler::BusIsConnectedId(fileAssetId)) -// { -// AssetTrackerNotificationBus::MultiHandler::BusDisconnect(fileAssetId); -// -// m_mainWindow->OpenScriptCanvasAsset(*memoryAsset); -// -// SignalAssetComplete(fileAssetId); -// } - } - void Workspace::SignalAssetComplete(const ScriptCanvasEditor::SourceHandle& /*fileAssetId*/) { // When we are done loading all assets we can safely set the focus to the recorded asset @@ -453,7 +435,7 @@ namespace ScriptCanvasEditor m_scriptCanvasAssetModel = new ScriptCanvasAssetBrowserModel(this); AzToolsFramework::AssetBrowser::AssetGroupFilter* scriptCanvasAssetFilter = new AzToolsFramework::AssetBrowser::AssetGroupFilter(); - scriptCanvasAssetFilter->SetAssetGroup(ScriptCanvasAsset::Description::GetGroup(azrtti_typeid())); + scriptCanvasAssetFilter->SetAssetGroup(ScriptCanvas::SubgraphInterfaceAssetDescription().GetGroupImpl()); scriptCanvasAssetFilter->SetFilterPropagation(AzToolsFramework::AssetBrowser::AssetBrowserEntryFilter::PropagateDirection::Down); m_scriptCanvasAssetModel->setSourceModel(assetBrowserModel); @@ -1154,23 +1136,20 @@ namespace ScriptCanvasEditor return AZ::Success(outTabIndex); } - auto loadedGraph = LoadFromFile(fileAssetId.Path().c_str()); - if (!loadedGraph.IsSuccess()) + auto loadedGraphOutcome = LoadFromFile(fileAssetId.Path().c_str()); + if (!loadedGraphOutcome.IsSuccess()) { - return AZ::Failure(AZStd::string("Failed to load graph at %s", fileAssetId.Path().c_str())); + return AZ::Failure(AZStd::string::format("Failed to load graph at %s", fileAssetId.Path().c_str())); } - outTabIndex = CreateAssetTab(loadedGraph.GetValue(), fileState); - - if (!m_isRestoringWorkspace) - { - SetActiveAsset(loadedGraph.GetValue()); - } + auto loadedGraph = loadedGraphOutcome.TakeValue(); + CompleteDescriptionInPlace(loadedGraph); + outTabIndex = CreateAssetTab(loadedGraph, fileState); if (outTabIndex >= 0) { - AddRecentFile(loadedGraph.GetValue().Path().c_str()); - OpenScriptCanvasAssetImplementation(loadedGraph.GetValue(), fileState); + AddRecentFile(loadedGraph.Path().c_str()); + OpenScriptCanvasAssetImplementation(loadedGraph, fileState); return AZ::Success(outTabIndex); } else @@ -1187,6 +1166,11 @@ namespace ScriptCanvasEditor return AZ::Failure(AZStd::string("Unable to open asset with invalid asset id")); } + if (!m_isRestoringWorkspace) + { + SetActiveAsset(scriptCanvasAsset); + } + if (!scriptCanvasAsset.IsDescriptionValid()) { if (!m_isRestoringWorkspace) @@ -1363,9 +1347,11 @@ namespace ScriptCanvasEditor AZ::Outcome outcome = LoadFromFile(fullPath); if (!outcome.IsSuccess()) { - QMessageBox::warning(this, "Invalid Source File", QString("'%1' failed to load properly.").arg(fullPath), QMessageBox::Ok); + QMessageBox::warning(this, "Invalid Source File" + , QString("'%1' failed to load properly.\nFailure: %2").arg(fullPath).arg(outcome.GetError().c_str()), QMessageBox::Ok); m_errorFilePath = fullPath; - AZ_Warning("ScriptCanvas", false, "Unable to open file as a ScriptCanvas graph: %s", fullPath); + AZ_Warning("ScriptCanvas", false, "Unable to open file as a ScriptCanvas graph: %s. Failure: %s" + , fullPath, outcome.GetError().c_str()); return; } @@ -1497,17 +1483,17 @@ namespace ScriptCanvasEditor for (;;) { - ScriptCanvasAssetDescription description; - AZStd::string newAssetName = AZStd::string::format(description.GetAssetNamePatternImpl(), ++scriptCanvasEditorDefaultNewNameCount); + AZStd::string newAssetName = AZStd::string::format(SourceDescription::GetAssetNamePattern() + , ++scriptCanvasEditorDefaultNewNameCount); AZStd::array assetRootArray; - if (!AZ::IO::FileIOBase::GetInstance()->ResolvePath(description.GetSuggestedSavePathImpl() + if (!AZ::IO::FileIOBase::GetInstance()->ResolvePath(SourceDescription::GetSuggestedSavePath() , assetRootArray.data(), assetRootArray.size())) { AZ_ErrorOnce("Script Canvas", false, "Unable to resolve @projectroot@ path"); } - AzFramework::StringFunc::Path::Join(assetRootArray.data(), (newAssetName + description.GetExtensionImpl()).data(), assetPath); + AzFramework::StringFunc::Path::Join(assetRootArray.data(), (newAssetName + SourceDescription::GetFileExtension()).data(), assetPath); AZ::Data::AssetInfo assetInfo; if (!AssetHelpers::GetAssetInfo(assetPath, assetInfo)) @@ -1614,7 +1600,14 @@ namespace ScriptCanvasEditor bool MainWindow::OnFileSave() { - return SaveAssetImpl(m_activeGraph, Save::InPlace); + if (auto metaData = m_tabBar->GetTabData(m_activeGraph); metaData && metaData->m_fileState == Tracker::ScriptCanvasFileState::NEW) + { + return SaveAssetImpl(m_activeGraph, Save::As); + } + else + { + return SaveAssetImpl(m_activeGraph, Save::InPlace); + } } bool MainWindow::OnFileSaveAs() @@ -1635,7 +1628,6 @@ namespace ScriptCanvasEditor } PrepareAssetForSave(inMemoryAssetId); - ScriptCanvasAssetDescription assetDescription; AZStd::string suggestedFilename; AZStd::string suggestedFileFilter; @@ -1644,16 +1636,16 @@ namespace ScriptCanvasEditor if (save == Save::InPlace) { isValidFileName = true; - suggestedFileFilter = ScriptCanvasAssetDescription().GetExtensionImpl(); + suggestedFileFilter = SourceDescription::GetFileExtension(); suggestedFilename = inMemoryAssetId.Path().c_str(); } else { - suggestedFileFilter = ScriptCanvasAssetDescription().GetExtensionImpl(); + suggestedFileFilter = SourceDescription::GetFileExtension(); if (inMemoryAssetId.Path().empty()) { - suggestedFilename = ScriptCanvasAssetDescription().GetSuggestedSavePathImpl(); + suggestedFilename = SourceDescription::GetSuggestedSavePath(); } else { @@ -1675,9 +1667,9 @@ namespace ScriptCanvasEditor { AZStd::string filePath = selectedFile.toUtf8().data(); - if (!AZ::StringFunc::EndsWith(filePath, assetDescription.GetExtensionImpl(), false)) + if (!AZ::StringFunc::EndsWith(filePath, SourceDescription::GetFileExtension(), false)) { - filePath += assetDescription.GetExtensionImpl(); + filePath += SourceDescription::GetFileExtension(); } AZStd::string fileName; @@ -1709,9 +1701,9 @@ namespace ScriptCanvasEditor AZStd::string internalStringFile = selectedFile.toUtf8().data(); - if (!AZ::StringFunc::EndsWith(internalStringFile, assetDescription.GetExtensionImpl(), false)) + if (!AZ::StringFunc::EndsWith(internalStringFile, SourceDescription::GetFileExtension(), false)) { - internalStringFile += assetDescription.GetExtensionImpl(); + internalStringFile += SourceDescription::GetFileExtension(); } if (!AssetHelpers::IsValidSourceFile(internalStringFile, GetActiveScriptCanvasId())) @@ -3505,19 +3497,23 @@ namespace ScriptCanvasEditor return findChild(elementName); } - AZ::EntityId MainWindow::FindEditorNodeIdByAssetNodeId(const ScriptCanvasEditor::SourceHandle& assetId, AZ::EntityId assetNodeId) const + AZ::EntityId MainWindow::FindEditorNodeIdByAssetNodeId([[maybe_unused]] const ScriptCanvasEditor::SourceHandle& assetId + , [[maybe_unused]] AZ::EntityId assetNodeId) const { - AZ::EntityId editorEntityId; - AssetTrackerRequestBus::BroadcastResult - ( editorEntityId, &AssetTrackerRequests::GetEditorEntityIdFromSceneEntityId, assetId.Id(), assetNodeId); + AZ::EntityId editorEntityId{}; +// AssetTrackerRequestBus::BroadcastResult +// ( editorEntityId, &AssetTrackerRequests::GetEditorEntityIdFromSceneEntityId, assetId.Id(), assetNodeId); + // #sc_editor_asset_redux fix logger return editorEntityId; } - AZ::EntityId MainWindow::FindAssetNodeIdByEditorNodeId(const ScriptCanvasEditor::SourceHandle& assetId, AZ::EntityId editorNodeId) const + AZ::EntityId MainWindow::FindAssetNodeIdByEditorNodeId([[maybe_unused]] const ScriptCanvasEditor::SourceHandle& assetId + , [[maybe_unused]] AZ::EntityId editorNodeId) const { - AZ::EntityId sceneEntityId; - AssetTrackerRequestBus::BroadcastResult - ( sceneEntityId, &AssetTrackerRequests::GetSceneEntityIdFromEditorEntityId, assetId.Id(), editorNodeId); + AZ::EntityId sceneEntityId{}; + // AssetTrackerRequestBus::BroadcastResult + // ( sceneEntityId, &AssetTrackerRequests::GetSceneEntityIdFromEditorEntityId, assetId.Id(), editorNodeId); + // #sc_editor_asset_redux fix logger return sceneEntityId; } diff --git a/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.h b/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.h index fed4f28f4f..75c798a0d3 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.h +++ b/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.h @@ -43,26 +43,21 @@ #include #include #include -#include #include #include #include #include +#include #include - #include #include #if SCRIPTCANVAS_EDITOR #include -#endif +#endif//#if SCRIPTCANVAS_EDITOR -#include -#include - -#include -#endif +#endif//#if !defined(Q_MOC_RUN) namespace GraphCanvas { @@ -90,7 +85,6 @@ namespace AzQtComponents class QDir; class QFile; class QProgressDialog; -namespace ScriptCanvas { class ScriptCanvasAssetBase; } namespace ScriptCanvasEditor { @@ -155,7 +149,6 @@ namespace ScriptCanvasEditor //! Manages the Save/Restore operations of the user's last opened and focused graphs class Workspace - : AssetTrackerNotificationBus::MultiHandler { public: @@ -174,7 +167,6 @@ namespace ScriptCanvasEditor private: - void OnAssetReady(const ScriptCanvasMemoryAsset::pointer asset) override; void SignalAssetComplete(const ScriptCanvasEditor::SourceHandle& fileAssetId); ScriptCanvasEditor::SourceHandle GetSourceAssetId(const ScriptCanvasEditor::SourceHandle& memoryAssetId) const; @@ -329,7 +321,6 @@ namespace ScriptCanvasEditor bool OnFileSaveAs(); bool OnFileSaveCaller(){return OnFileSave();}; bool OnFileSaveAsCaller(){return OnFileSaveAs();}; - bool SaveAssetImpl_OLD(const ScriptCanvasEditor::SourceHandle& assetId, const Callbacks::OnSave& saveCB); enum class Save { InPlace, @@ -438,7 +429,6 @@ namespace ScriptCanvasEditor AZ::Outcome CreateScriptCanvasAsset(AZStd::string_view assetPath, int tabIndex = -1); - //! Removes the assetId -> ScriptCanvasAsset mapping and disconnects from the asset tracker void RemoveScriptCanvasAsset(const ScriptCanvasEditor::SourceHandle& assetId); void OnChangeActiveGraphTab(ScriptCanvasEditor::SourceHandle) override; diff --git a/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Controller.cpp b/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Controller.cpp index ce8a8e9821..39cd6f565e 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Controller.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Controller.cpp @@ -29,7 +29,6 @@ #include #include #include -#include #include #include diff --git a/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/FileSaver.cpp b/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/FileSaver.cpp index 49a35eac8a..f703bb17b1 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/FileSaver.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/FileSaver.cpp @@ -14,7 +14,6 @@ #include #include #include -#include #include namespace ScriptCanvasEditor diff --git a/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Model.cpp b/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Model.cpp index 5df1e32c8f..9714390022 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Model.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Model.cpp @@ -8,11 +8,10 @@ #include #include -#include #include #include #include -#include + namespace ModifierCpp { diff --git a/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Modifier.cpp b/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Modifier.cpp index 14b292e489..37439c5703 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Modifier.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Modifier.cpp @@ -10,7 +10,7 @@ #include #include #include -#include + #include #include diff --git a/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Scanner.cpp b/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Scanner.cpp index 816ded8a7b..29fa3c62e5 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Scanner.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Scanner.cpp @@ -6,13 +6,13 @@ * */ +#include #include #include #include #include #include #include -#include #include namespace ScannerCpp diff --git a/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/UpgradeHelper.cpp b/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/UpgradeHelper.cpp index c557a83f0c..0678aee013 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/UpgradeHelper.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/UpgradeHelper.cpp @@ -24,7 +24,6 @@ #include #include #include -#include #include #include #include diff --git a/Gems/ScriptCanvas/Code/Editor/View/Windows/mainwindow.ui b/Gems/ScriptCanvas/Code/Editor/View/Windows/mainwindow.ui index 1208a55a64..6276f7e2b4 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Windows/mainwindow.ui +++ b/Gems/ScriptCanvas/Code/Editor/View/Windows/mainwindow.ui @@ -529,7 +529,10 @@ Test Manager - + + false + + Ctrl+Shift+T diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/RuntimeAsset.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/RuntimeAsset.cpp index d55fcf7838..faa1d06b63 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/RuntimeAsset.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/RuntimeAsset.cpp @@ -11,7 +11,7 @@ #include #include -namespace ScriptCanvasRuntimeAssetCpp +namespace DoNotVersionRuntimeAssetsBumpTheBuilderVersionInstead { enum class RuntimeDataVersion { @@ -72,7 +72,7 @@ namespace ScriptCanvas if (auto serializeContext = azrtti_cast(reflectContext)) { serializeContext->Class() - ->Version(static_cast(ScriptCanvasRuntimeAssetCpp::RuntimeDataVersion::Current)) + ->Version(static_cast(DoNotVersionRuntimeAssetsBumpTheBuilderVersionInstead::RuntimeDataVersion::Current)) ->Field("input", &RuntimeData::m_input) ->Field("debugMap", &RuntimeData::m_debugMap) ->Field("script", &RuntimeData::m_script) @@ -146,7 +146,7 @@ namespace ScriptCanvas if (auto serializeContext = azrtti_cast(context)) { serializeContext->Class() - ->Version(static_cast(ScriptCanvasRuntimeAssetCpp::RuntimeDataOverridesVersion::Current)) + ->Version(static_cast(DoNotVersionRuntimeAssetsBumpTheBuilderVersionInstead::RuntimeDataOverridesVersion::Current)) ->Field("runtimeAsset", &RuntimeDataOverrides::m_runtimeAsset) ->Field("variables", &RuntimeDataOverrides::m_variables) ->Field("variableIndices", &RuntimeDataOverrides::m_variableIndices) @@ -195,7 +195,7 @@ namespace ScriptCanvas if (auto serializeContext = azrtti_cast(reflectContext)) { serializeContext->Class() - ->Version(static_cast(ScriptCanvasRuntimeAssetCpp::FunctionRuntimeDataVersion::Current)) + ->Version(static_cast(DoNotVersionRuntimeAssetsBumpTheBuilderVersionInstead::FunctionRuntimeDataVersion::Current)) ->Field("name", &SubgraphInterfaceData::m_name) ->Field("interface", &SubgraphInterfaceData::m_interface) ; diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/RuntimeAsset.h b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/RuntimeAsset.h index 8c5da5ac07..ad6f7c07b4 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/RuntimeAsset.h +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/RuntimeAsset.h @@ -106,65 +106,20 @@ namespace ScriptCanvas void EnforcePreloadBehavior(); }; - class RuntimeAssetBase + class RuntimeAsset : public AZ::Data::AssetData { public: - - AZ_RTTI(RuntimeAssetBase, "{19BAD220-E505-4443-AA95-743106748F37}", AZ::Data::AssetData); - AZ_CLASS_ALLOCATOR(RuntimeAssetBase, AZ::SystemAllocator, 0); - RuntimeAssetBase(const AZ::Data::AssetId& assetId = AZ::Data::AssetId(), AZ::Data::AssetData::AssetStatus status = AZ::Data::AssetData::AssetStatus::NotLoaded) - : AZ::Data::AssetData(assetId, status) - { - - } - }; - template - class RuntimeAssetTyped - : public RuntimeAssetBase - { - public: - AZ_RTTI(RuntimeAssetBase, "{C925213E-A1FA-4487-831F-9551A984700E}", RuntimeAssetBase); - AZ_CLASS_ALLOCATOR(RuntimeAssetBase, AZ::SystemAllocator, 0); - - RuntimeAssetTyped(const AZ::Data::AssetId& assetId = AZ::Data::AssetId(), AZ::Data::AssetData::AssetStatus status = AZ::Data::AssetData::AssetStatus::NotLoaded) - : RuntimeAssetBase(assetId, status) - { - - } + AZ_RTTI(RuntimeAsset, "{3E2AC8CD-713F-453E-967F-29517F331784}", AZ::Data::AssetData); static const char* GetFileExtension() { return "scriptcanvas_compiled"; } static const char* GetFileFilter() { return "*.scriptcanvas_compiled"; } - const DataType& GetData() const { return m_runtimeData; } - DataType& GetData() { return m_runtimeData; } - void SetData(const DataType& runtimeData) - { - m_runtimeData = runtimeData; - // When setting data instead of serializing, immediately mark the asset as ready. - m_status = AZ::Data::AssetData::AssetStatus::Ready; - } - - DataType m_runtimeData; - - protected: - friend class RuntimeAssetHandler; - RuntimeAssetTyped(const RuntimeAssetTyped&) = delete; - - }; - - class RuntimeAsset : public RuntimeAssetTyped - { - public: - - AZ_RTTI(RuntimeAsset, "{3E2AC8CD-713F-453E-967F-29517F331784}", RuntimeAssetTyped); + RuntimeData m_runtimeData; RuntimeAsset(const AZ::Data::AssetId& assetId = AZ::Data::AssetId(), AZ::Data::AssetData::AssetStatus status = AZ::Data::AssetData::AssetStatus::NotLoaded) - : RuntimeAssetTyped(assetId, status) - { - - } - + : AZ::Data::AssetData(assetId, status) + {} }; class SubgraphInterfaceAsset; @@ -212,24 +167,19 @@ namespace ScriptCanvas }; class SubgraphInterfaceAsset - : public RuntimeAssetTyped + : public AZ::Data::AssetData { public: - AZ_RTTI(SubgraphInterfaceAsset, "{E22967AC-7673-4778-9125-AF49D82CAF9F}", RuntimeAssetTyped); + AZ_RTTI(SubgraphInterfaceAsset, "{E22967AC-7673-4778-9125-AF49D82CAF9F}", AZ::Data::AssetData); AZ_CLASS_ALLOCATOR(SubgraphInterfaceAsset, AZ::SystemAllocator, 0); - SubgraphInterfaceAsset(const AZ::Data::AssetId& assetId = AZ::Data::AssetId(), AZ::Data::AssetData::AssetStatus status = AZ::Data::AssetData::AssetStatus::NotLoaded) - : RuntimeAssetTyped(assetId, status) - {} - - void SetData(const SubgraphInterfaceData& runtimeData) - { - m_runtimeData = runtimeData; - } - static const char* GetFileExtension() { return "scriptcanvas_fn_compiled"; } static const char* GetFileFilter() { return "*.scriptcanvas_fn_compiled"; } - friend class SubgraphInterfaceAssetHandler; + SubgraphInterfaceData m_interfaceData; + + SubgraphInterfaceAsset(const AZ::Data::AssetId& assetId = AZ::Data::AssetId(), AZ::Data::AssetData::AssetStatus status = AZ::Data::AssetData::AssetStatus::NotLoaded) + : AZ::Data::AssetData(assetId, status) + {} }; } diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/RuntimeAssetHandler.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/RuntimeAssetHandler.cpp index 05b6f4397b..0b94fb370a 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/RuntimeAssetHandler.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/RuntimeAssetHandler.cpp @@ -81,7 +81,6 @@ namespace ScriptCanvas { (void)type; AZ_Assert(type == AZ::AzTypeInfo::Uuid(), "This handler deals only with the Script Canvas Runtime Asset type!"); - return aznew RuntimeAsset(id); } @@ -93,7 +92,7 @@ namespace ScriptCanvas { RuntimeAsset* runtimeAsset = asset.GetAs(); AZ_Assert(runtimeAsset, "RuntimeAssetHandler::InitAsset This should be a Script Canvas runtime asset, as this is the only type this handler processes!"); - Execution::Context::InitializeActivationData(runtimeAsset->GetData()); + Execution::Context::InitializeActivationData(runtimeAsset->m_runtimeData); } } @@ -116,7 +115,10 @@ namespace ScriptCanvas AZ_Assert(runtimeAsset, "This should be a Script Canvas runtime asset, as this is the only type we process!"); if (runtimeAsset && m_serializeContext) { - AZ::ObjectStream* binaryObjStream = AZ::ObjectStream::Create(stream, *m_serializeContext, AZ::ObjectStream::ST_XML); + AZ::ObjectStream* binaryObjStream = AZ::ObjectStream::Create(stream, *m_serializeContext + , g_saveRuntimeAssetsAsPlainTextForDebug + ? AZ::ObjectStream::ST_XML + : AZ::ObjectStream::ST_BINARY); bool graphSaved = binaryObjStream->WriteClass(&runtimeAsset->m_runtimeData); binaryObjStream->Finalize(); return graphSaved; @@ -128,7 +130,7 @@ namespace ScriptCanvas void RuntimeAssetHandler::DestroyAsset(AZ::Data::AssetPtr ptr) { RuntimeAsset* runtimeAsset = azrtti_cast(ptr); - Execution::Context::UnloadData(runtimeAsset->GetData()); + Execution::Context::UnloadData(runtimeAsset->m_runtimeData); delete ptr; } diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/ScriptCanvasAssetBase.h b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/ScriptCanvasAssetBase.h deleted file mode 100644 index 1dc0b38e01..0000000000 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/ScriptCanvasAssetBase.h +++ /dev/null @@ -1,89 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#pragma once - -#include -#include -#include -#include -#include - -namespace ScriptCanvas -{ - class ScriptCanvasAssetBase - : public AZ::Data::AssetData - , public AZStd::enable_shared_from_this - , ScriptCanvas::ScriptCanvasAssetBusRequestBus::Handler - { - - public: - AZ_RTTI(ScriptCanvasAssetBase, "{D07DBDE4-A169-4650-871B-FC75AFEEB03E}", AZ::Data::AssetData); - AZ_CLASS_ALLOCATOR(ScriptCanvasAssetBase, AZ::SystemAllocator, 0); - - ScriptCanvasAssetBase(const AZ::Data::AssetId& assetId = AZ::Data::AssetId(AZ::Uuid::CreateRandom()), - AZ::Data::AssetData::AssetStatus status = AZ::Data::AssetData::AssetStatus::NotLoaded) - : AZ::Data::AssetData(assetId, status) - { - ScriptCanvas::ScriptCanvasAssetBusRequestBus::Handler::BusConnect(GetId()); - } - - virtual ~ScriptCanvasAssetBase() - { - delete m_data; - ScriptCanvas::ScriptCanvasAssetBusRequestBus::Handler::BusDisconnect(); - } - - template - DataType* GetScriptCanvasDataAs() - { - return azrtti_cast(m_data); - } - - template - const DataType* GetScriptCanvasDataAs() const - { - return azrtti_cast(m_data); - } - - virtual ScriptCanvasData& GetScriptCanvasData() - { - return *m_data; - } - - virtual const ScriptCanvasData& GetScriptCanvasData() const - { - return *m_data; - } - - AZ::Entity* GetScriptCanvasEntity() const - { - return m_data->m_scriptCanvasEntity.get(); - } - - virtual void SetScriptCanvasEntity(AZ::Entity* scriptCanvasEntity) - { - if (m_data->m_scriptCanvasEntity.get() != scriptCanvasEntity) - { - m_data->m_scriptCanvasEntity.reset(scriptCanvasEntity); - } - } - - virtual ScriptCanvas::AssetDescription GetAssetDescription() const = 0; - - protected: - - ScriptCanvasData* m_data; - - void SetAsNewAsset() override - { - m_status = AZ::Data::AssetData::AssetStatus::Ready; - } - - }; -} diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/SubgraphInterfaceAssetHandler.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/SubgraphInterfaceAssetHandler.cpp index 451e0dfc47..d0371bb88f 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/SubgraphInterfaceAssetHandler.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/SubgraphInterfaceAssetHandler.cpp @@ -93,7 +93,7 @@ namespace ScriptCanvas if (runtimeFunctionAsset && m_serializeContext) { stream->Seek(0U, AZ::IO::GenericStream::ST_SEEK_BEGIN); - bool loadSuccess = AZ::Utils::LoadObjectFromStreamInPlace(*stream, runtimeFunctionAsset->m_runtimeData, m_serializeContext, AZ::ObjectStream::FilterDescriptor(assetLoadFilterCB)); + bool loadSuccess = AZ::Utils::LoadObjectFromStreamInPlace(*stream, runtimeFunctionAsset->m_interfaceData, m_serializeContext, AZ::ObjectStream::FilterDescriptor(assetLoadFilterCB)); return loadSuccess ? AZ::Data::AssetHandler::LoadResult::LoadComplete : AZ::Data::AssetHandler::LoadResult::Error; } return AZ::Data::AssetHandler::LoadResult::Error; @@ -105,8 +105,11 @@ namespace ScriptCanvas AZ_Assert(runtimeFunctionAsset, "This should be a Script Canvas runtime asset, as this is the only type we process!"); if (runtimeFunctionAsset && m_serializeContext) { - AZ::ObjectStream* binaryObjStream = AZ::ObjectStream::Create(stream, *m_serializeContext, AZ::ObjectStream::ST_XML); - bool graphSaved = binaryObjStream->WriteClass(&runtimeFunctionAsset->m_runtimeData); + AZ::ObjectStream* binaryObjStream = AZ::ObjectStream::Create(stream, *m_serializeContext + , ScriptCanvas::g_saveEditorAssetsAsPlainTextForDebug + ? AZ::ObjectStream::ST_XML + : AZ::ObjectStream::ST_BINARY); + bool graphSaved = binaryObjStream->WriteClass(&runtimeFunctionAsset->m_interfaceData); binaryObjStream->Finalize(); return graphSaved; } diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Core.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Core.cpp index 1ac7a33821..1e00e70075 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Core.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Core.cpp @@ -13,7 +13,6 @@ #include #include #include -#include #include "Attributes.h" #include "Core.h" @@ -21,6 +20,12 @@ namespace ScriptCanvas { + AZ_CVAR(bool, g_saveRuntimeAssetsAsPlainTextForDebug, false, {}, AZ::ConsoleFunctorFlags::Null + , "Save runtime assets as plain text rather than binary for debug purposes."); + + AZ_CVAR(bool, g_saveEditorAssetsAsPlainTextForDebug, false, {}, AZ::ConsoleFunctorFlags::Null + , "Save editor assets as plain text rather than binary for debug purposes."); + ScopedAuxiliaryEntityHandler::ScopedAuxiliaryEntityHandler(AZ::Entity* buildEntity) : m_buildEntity(buildEntity) , m_wasAdded(false) diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Core.h b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Core.h index 215041e1fd..c29a648eca 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Core.h +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Core.h @@ -24,6 +24,7 @@ #include #include #include +#include #define OBJECT_STREAM_EDITOR_ASSET_LOADING_SUPPORT_ENABLED @@ -42,6 +43,9 @@ namespace AZ namespace ScriptCanvas { + AZ_CVAR_EXTERNED(bool, g_saveRuntimeAssetsAsPlainTextForDebug); + AZ_CVAR_EXTERNED(bool, g_saveEditorAssetsAsPlainTextForDebug); + // A place holder identifier for the AZ::Entity that owns the graph. // The actual value in each location initialized to GraphOwnerId is populated with the owning entity at editor-time, Asset Processor-time, or runtime, as soon as the owning entity is known. using GraphOwnerIdType = AZ::EntityId; @@ -317,6 +321,24 @@ namespace ScriptCanvasEditor using GraphPtr = Graph*; using GraphPtrConst = const Graph*; + class SourceDescription + { + public: + inline static constexpr const char* GetAssetGroup() { return "ScriptCanvas"; } + inline static constexpr const char* GetType() { return "{FA10C3DA-0717-4B72-8944-CD67D13DFA2B}"; } + inline static constexpr const char* GetName() { return "Script Canvas"; } + inline static constexpr const char* GetDescription() { return "Script Canvas Graph File"; } + inline static constexpr const char* GetSuggestedSavePath() { return "@projectroot@/scriptcanvas"; } + inline static constexpr const char* GetFileExtension() { return ".scriptcanvas"; } + inline static constexpr const char* GetGroup() { return "Script Canvas"; } + inline static constexpr const char* GetAssetNamePattern() { return "Untitled-%i"; } + inline static constexpr const char* GetFileFilter() { return "Script Canvas Files (*.scriptcanvas)"; } + inline static constexpr const char* GetAssetTypeDisplayName() { return "Script Canvas"; } + inline static constexpr const char* GetEntityName() { return "Script Canvas"; } + inline static constexpr const char* GetIconPath() { return "Icons/ScriptCanvas/Viewport/ScriptCanvas.png"; } + inline static AZ::Color GetDisplayColor() { return AZ::Color(0.5f, 0.5f, 0.5f, 0.5f); }; + }; + class SourceHandle { public: diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/ExecutionContext.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/ExecutionContext.cpp index f7ae4a931e..8c3c3d6da2 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/ExecutionContext.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/ExecutionContext.cpp @@ -41,7 +41,7 @@ namespace ScriptCanvas { ActivationData::ActivationData(const RuntimeDataOverrides& variableOverrides, ActivationInputArray& storage) : variableOverrides(variableOverrides) - , runtimeData(variableOverrides.m_runtimeAsset->GetData()) + , runtimeData(variableOverrides.m_runtimeAsset->m_runtimeData) , storage(storage) {} diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/ExecutionState.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/ExecutionState.cpp index 81f0528b45..882003e7a4 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/ExecutionState.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/ExecutionState.cpp @@ -22,7 +22,7 @@ namespace ScriptCanvas ExecutionStateConfig::ExecutionStateConfig(AZ::Data::Asset runtimeAsset, RuntimeComponent& component) : asset(runtimeAsset) , component(component) - , runtimeData(runtimeAsset.Get()->GetData()) + , runtimeData(runtimeAsset.Get()->m_runtimeData) {} ExecutionState::ExecutionState(const ExecutionStateConfig& config) diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/Interpreted/ExecutionInterpretedAPI.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/Interpreted/ExecutionInterpretedAPI.cpp index 561708dea1..eb856963f7 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/Interpreted/ExecutionInterpretedAPI.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/Interpreted/ExecutionInterpretedAPI.cpp @@ -509,9 +509,9 @@ namespace ScriptCanvas for (auto& dependency : runtimeData.m_requiredAssets) { - if (!dependency.Get()->GetData().m_areStaticsInitialized) + if (!dependency.Get()->m_runtimeData.m_areStaticsInitialized) { - InitializeInterpretedStatics(dependency.Get()->GetData()); + InitializeInterpretedStatics(dependency.Get()->m_runtimeData); } } diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/Interpreted/ExecutionStateInterpreted.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/Interpreted/ExecutionStateInterpreted.cpp index 3b963317ec..f0288fb279 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/Interpreted/ExecutionStateInterpreted.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/Interpreted/ExecutionStateInterpreted.cpp @@ -49,9 +49,9 @@ namespace ScriptCanvas , config.asset.GetId().ToString().data()); #endif - if (!runtimeAsset->GetData().m_areStaticsInitialized) + if (!runtimeAsset->m_runtimeData.m_areStaticsInitialized) { - Execution::InitializeInterpretedStatics(runtimeAsset->GetData()); + Execution::InitializeInterpretedStatics(runtimeAsset->m_runtimeData); } } @@ -70,8 +70,8 @@ namespace ScriptCanvas const Grammar::DebugExecution* ExecutionStateInterpreted::GetDebugSymbolIn(size_t index, const AZ::Data::AssetId& id) const { auto asset = ExecutionStateInterpretedCpp::GetSubgraphAssetForDebug(id); - return asset && asset.Get() && index < asset.Get()->GetData().m_debugMap.m_ins.size() - ? &(asset.Get()->GetData().m_debugMap.m_ins[index]) + return asset && asset.Get() && index < asset.Get()->m_runtimeData.m_debugMap.m_ins.size() + ? &(asset.Get()->m_runtimeData.m_debugMap.m_ins[index]) : nullptr; } @@ -85,8 +85,8 @@ namespace ScriptCanvas const Grammar::DebugExecution* ExecutionStateInterpreted::GetDebugSymbolOut(size_t index, const AZ::Data::AssetId& id) const { auto asset = ExecutionStateInterpretedCpp::GetSubgraphAssetForDebug(id); - return asset && asset.Get() && index < asset.Get()->GetData().m_debugMap.m_outs.size() - ? &(asset.Get()->GetData().m_debugMap.m_outs[index]) + return asset && asset.Get() && index < asset.Get()->m_runtimeData.m_debugMap.m_outs.size() + ? &(asset.Get()->m_runtimeData.m_debugMap.m_outs[index]) : nullptr; } @@ -100,8 +100,8 @@ namespace ScriptCanvas const Grammar::DebugExecution* ExecutionStateInterpreted::GetDebugSymbolReturn(size_t index, const AZ::Data::AssetId& id) const { auto asset = ExecutionStateInterpretedCpp::GetSubgraphAssetForDebug(id); - return asset && asset.Get() && index < asset.Get()->GetData().m_debugMap.m_returns.size() - ? &(asset.Get()->GetData().m_debugMap.m_returns[index]) + return asset && asset.Get() && index < asset.Get()->m_runtimeData.m_debugMap.m_returns.size() + ? &(asset.Get()->m_runtimeData.m_debugMap.m_returns[index]) : nullptr; } @@ -115,8 +115,8 @@ namespace ScriptCanvas const Grammar::DebugDataSource* ExecutionStateInterpreted::GetDebugSymbolVariableChange(size_t index, const AZ::Data::AssetId& id) const { auto asset = ExecutionStateInterpretedCpp::GetSubgraphAssetForDebug(id); - return asset && asset.Get() && index < asset.Get()->GetData().m_debugMap.m_variables.size() - ? &(asset.Get()->GetData().m_debugMap.m_variables[index]) + return asset && asset.Get() && index < asset.Get()->m_runtimeData.m_debugMap.m_variables.size() + ? &(asset.Get()->m_runtimeData.m_debugMap.m_variables[index]) : nullptr; } diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/RuntimeComponent.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/RuntimeComponent.cpp index 930b84abe4..23eba22524 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/RuntimeComponent.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/RuntimeComponent.cpp @@ -71,7 +71,7 @@ namespace ScriptCanvas const RuntimeData& RuntimeComponent::GetRuntimeAssetData() const { - return m_runtimeOverrides.m_runtimeAsset->GetData(); + return m_runtimeOverrides.m_runtimeAsset->m_runtimeData; } ExecutionMode RuntimeComponent::GetExecutionMode() const diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Core/FunctionCallNode.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Core/FunctionCallNode.cpp index 225949d833..551b9b4002 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Core/FunctionCallNode.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Core/FunctionCallNode.cpp @@ -261,11 +261,11 @@ namespace ScriptCanvas , const ScriptCanvas::Grammar::FunctionSourceId& sourceId , const SlotExecution::Map& previousMap) { - const Grammar::SubgraphInterface& subgraphInterface = runtimeAsset.Get()->m_runtimeData.m_interface; + const Grammar::SubgraphInterface& subgraphInterface = runtimeAsset.Get()->m_interfaceData.m_interface; if (subgraphInterface.IsUserNodeable() && Grammar::IsFunctionSourceIdNodeable(sourceId) && subgraphInterface.HasIn(sourceId)) { - m_prettyName = runtimeAsset.Get()->m_runtimeData.m_name; + m_prettyName = runtimeAsset.Get()->m_interfaceData.m_name; BuildUserNodeableNode(subgraphInterface, previousMap); } else if ((!Grammar::IsFunctionSourceIdNodeable(sourceId)) && subgraphInterface.HasIn(sourceId)) @@ -477,7 +477,7 @@ namespace ScriptCanvas return true; } - const Grammar::SubgraphInterface* latestAssetInterface = asset ? &asset.Get()->GetData().m_interface : nullptr; + const Grammar::SubgraphInterface* latestAssetInterface = asset ? &asset.Get()->m_interfaceData.m_interface : nullptr; if (!latestAssetInterface) { AZ_Warning("ScriptCanvas", false, "FunctionCallNode %s failed to load latest interface from the source asset.", m_prettyName.data()); @@ -517,7 +517,7 @@ namespace ScriptCanvas DataSlotMap dataSlotMap; if (m_slotExecutionMap.IsEmpty()) { - const Grammar::SubgraphInterface& subgraphInterface = assetData.Get()->m_runtimeData.m_interface; + const Grammar::SubgraphInterface& subgraphInterface = assetData.Get()->m_interfaceData.m_interface; RemoveInsFromInterface(subgraphInterface.GetIns(), executionSlotMap, dataSlotMap, k_DoNotRemoveConnections, k_DoNotWarnOnMissingDataSlots); RemoveOutsFromInterface(subgraphInterface.GetLatentOuts(), executionSlotMap, dataSlotMap, k_DoNotRemoveConnections, k_DoNotWarnOnMissingDataSlots); } @@ -806,7 +806,7 @@ namespace ScriptCanvas return; } - m_prettyName = assetData.Get()->m_runtimeData.m_name; + m_prettyName = assetData.Get()->m_interfaceData.m_name; } } } diff --git a/Gems/ScriptCanvas/Code/Tests/ScriptCanvasBuilderTests.cpp b/Gems/ScriptCanvas/Code/Tests/ScriptCanvasBuilderTests.cpp index 33982bbcd7..cac26eff95 100644 --- a/Gems/ScriptCanvas/Code/Tests/ScriptCanvasBuilderTests.cpp +++ b/Gems/ScriptCanvas/Code/Tests/ScriptCanvasBuilderTests.cpp @@ -153,11 +153,10 @@ TEST_F(ScriptCanvasBuilderTests, ScriptCanvasWithAssetReference_GatherProductDep graphEntity->AddComponent(assetComponent); ScriptCanvas::RuntimeData runtimeData; - //runtimeData.m_graphData.m_nodes.emplace(graphEntity); - + AZ::Data::Asset runtimeAsset; runtimeAsset.Create(AZ::Uuid::CreateRandom()); - runtimeAsset.Get()->SetData(runtimeData); + runtimeAsset.Get()->m_runtimeData = runtimeData; AZStd::vector productDependencies; AssetBuilderSDK::ProductPathDependencySet productPathDependencySet; diff --git a/Gems/ScriptCanvas/Code/scriptcanvasgem_common_files.cmake b/Gems/ScriptCanvas/Code/scriptcanvasgem_common_files.cmake index 34b2c4d326..c0dcc04838 100644 --- a/Gems/ScriptCanvas/Code/scriptcanvasgem_common_files.cmake +++ b/Gems/ScriptCanvas/Code/scriptcanvasgem_common_files.cmake @@ -206,9 +206,4 @@ set(FILES Include/ScriptCanvas/Utils/VersioningUtils.cpp Include/ScriptCanvas/Utils/VersioningUtils.cpp Include/ScriptCanvas/Utils/BehaviorContextUtils.cpp -) - -set(SKIP_UNITY_BUILD_INCLUSION_FILES - Include/ScriptCanvas/Libraries/Core/FunctionCallNode.cpp - Include/ScriptCanvas/Libraries/Core/FunctionCallNodeIsOutOfDate.cpp -) +) \ No newline at end of file diff --git a/Gems/ScriptCanvas/Code/scriptcanvasgem_editor_files.cmake b/Gems/ScriptCanvas/Code/scriptcanvasgem_editor_files.cmake index 77ccf7fda9..b2f98226b4 100644 --- a/Gems/ScriptCanvas/Code/scriptcanvasgem_editor_files.cmake +++ b/Gems/ScriptCanvas/Code/scriptcanvasgem_editor_files.cmake @@ -15,26 +15,10 @@ set(FILES Editor/SystemComponent.h Editor/SystemComponent.cpp Editor/QtMetaTypes.h - Editor/Assets/ScriptCanvasAssetTracker.cpp - Editor/Assets/ScriptCanvasAssetTracker.h - Editor/Assets/ScriptCanvasAssetTrackerBus.h Editor/Assets/ScriptCanvasAssetHelpers.h Editor/Assets/ScriptCanvasAssetHelpers.cpp - Editor/Assets/ScriptCanvasAssetTrackerDefinitions.h - Editor/Include/ScriptCanvas/Assets/ScriptCanvasBaseAssetData.h - Editor/Include/ScriptCanvas/Assets/ScriptCanvasBaseAssetData.cpp - Editor/Include/ScriptCanvas/Assets/ScriptCanvasAsset.h - Editor/Assets/ScriptCanvasAsset.cpp - Editor/Include/ScriptCanvas/Assets/ScriptCanvasAssetBus.h - Editor/Include/ScriptCanvas/Assets/ScriptCanvasAssetTypes.h Editor/Include/ScriptCanvas/Assets/ScriptCanvasFileHandling.h - Editor/Include/ScriptCanvas/Assets/ScriptCanvasAssetHandler.h Editor/Assets/ScriptCanvasFileHandling.cpp - Editor/Assets/ScriptCanvasAssetHandler.cpp - Editor/Assets/ScriptCanvasAssetHolder.h - Editor/Assets/ScriptCanvasAssetHolder.cpp - Editor/Assets/ScriptCanvasMemoryAsset.h - Editor/Assets/ScriptCanvasMemoryAsset.cpp Editor/Assets/ScriptCanvasUndoHelper.h Editor/Assets/ScriptCanvasUndoHelper.cpp Editor/Include/ScriptCanvas/Bus/RequestBus.h @@ -56,6 +40,8 @@ set(FILES Editor/Include/ScriptCanvas/Components/EditorGraphVariableManagerComponent.h Editor/Components/EditorGraphVariableManagerComponent.cpp Editor/Include/ScriptCanvas/Components/EditorScriptCanvasComponent.h + Editor/Include/ScriptCanvas/Components/EditorDeprecationData.h + Editor/Include/ScriptCanvas/Components/EditorDeprecationData.cpp Editor/Components/EditorScriptCanvasComponent.cpp Editor/Include/ScriptCanvas/Components/EditorScriptCanvasComponentSerializer.h Editor/Include/ScriptCanvas/Components/EditorScriptCanvasComponentSerializer.cpp diff --git a/Gems/ScriptCanvas/Code/scriptcanvasgem_headers.cmake b/Gems/ScriptCanvas/Code/scriptcanvasgem_headers.cmake index 7f39c2f3d0..9830535ad8 100644 --- a/Gems/ScriptCanvas/Code/scriptcanvasgem_headers.cmake +++ b/Gems/ScriptCanvas/Code/scriptcanvasgem_headers.cmake @@ -16,8 +16,6 @@ set(FILES Include/ScriptCanvas/Asset/ExecutionLogAssetBus.h Include/ScriptCanvas/Asset/RuntimeAsset.h Include/ScriptCanvas/Asset/RuntimeAssetHandler.h - Include/ScriptCanvas/Asset/ScriptCanvasAssetBase.h - Include/ScriptCanvas/Asset/ScriptCanvasAssetData.h Include/ScriptCanvas/Asset/SubgraphInterfaceAssetHandler.h Include/ScriptCanvas/Core/ScriptCanvasBus.h Include/ScriptCanvas/Core/ExecutionNotificationsBus.h diff --git a/Gems/ScriptCanvasDeveloper/Code/Editor/Source/TSGenerateAction.cpp b/Gems/ScriptCanvasDeveloper/Code/Editor/Source/TSGenerateAction.cpp index 56168f6f56..75cf7e5392 100644 --- a/Gems/ScriptCanvasDeveloper/Code/Editor/Source/TSGenerateAction.cpp +++ b/Gems/ScriptCanvasDeveloper/Code/Editor/Source/TSGenerateAction.cpp @@ -11,6 +11,9 @@ #include #include #include +#include +#include +#include #endif #include @@ -34,6 +37,26 @@ namespace ScriptCanvasDeveloperEditor qAction->setShortcut(QAction::tr("Ctrl+Alt+R", "Developer|Reload Text")); QObject::connect(qAction, &QAction::triggered, [mainWindow]() { ReloadText(mainWindow); }); + qAction = mainMenu->addAction(QAction::tr("Dump Translation Database")); + qAction->setAutoRepeat(false); + qAction->setShortcut(QAction::tr("Ctrl+Alt+L", "Developer|Dump Translation Database")); + QObject::connect( + qAction, &QAction::triggered, + [mainWindow]() + { + QString defaultPath = QStandardPaths::writableLocation(QStandardPaths::DocumentsLocation); + QString directory = QFileDialog::getExistingDirectory(mainWindow, + QObject::tr("Select output folder for sc_translation.log file"), defaultPath); + if (!directory.isEmpty()) + { + const QString path = QDir::toNativeSeparators(directory + "/sc_translation.log"); + GraphCanvas::TranslationRequestBus::Broadcast(&GraphCanvas::TranslationRequests::DumpDatabase, path.toUtf8().constData()); + QMessageBox::information( + mainWindow, QObject::tr("Finished writing translation database"), + QObject::tr("Translation database written to:
%1").arg(path)); + } + }); + } return qAction; diff --git a/Gems/ScriptCanvasDeveloper/gem.json b/Gems/ScriptCanvasDeveloper/gem.json index 51aed9d9fa..fe1fdea0fc 100644 --- a/Gems/ScriptCanvasDeveloper/gem.json +++ b/Gems/ScriptCanvasDeveloper/gem.json @@ -1,5 +1,5 @@ { - "gem_name": "ScriptCanvasDeveloperGem", + "gem_name": "ScriptCanvasDeveloper", "display_name": "Script Canvas Developer", "license": "Apache-2.0 Or MIT", "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", diff --git a/Gems/ScriptCanvasTesting/Code/Source/Framework/ScriptCanvasTestUtilities.cpp b/Gems/ScriptCanvasTesting/Code/Source/Framework/ScriptCanvasTestUtilities.cpp index f4abbea7b2..d7f6ac7e88 100644 --- a/Gems/ScriptCanvasTesting/Code/Source/Framework/ScriptCanvasTestUtilities.cpp +++ b/Gems/ScriptCanvasTesting/Code/Source/Framework/ScriptCanvasTestUtilities.cpp @@ -6,7 +6,6 @@ * */ -#include #include #include #include diff --git a/Gems/SurfaceData/Code/Include/SurfaceData/SurfaceDataConstants.h b/Gems/SurfaceData/Code/Include/SurfaceData/SurfaceDataConstants.h index 3f4a1bb605..2a8f618ac8 100644 --- a/Gems/SurfaceData/Code/Include/SurfaceData/SurfaceDataConstants.h +++ b/Gems/SurfaceData/Code/Include/SurfaceData/SurfaceDataConstants.h @@ -9,25 +9,14 @@ #pragma once #include -#include +#include namespace SurfaceData { namespace Constants { static const char* s_unassignedTagName = AzFramework::SurfaceData::Constants::s_unassignedTagName; - static const char* s_terrainHoleTagName = "terrainHole"; - static const char* s_terrainTagName = "terrain"; static const AZ::Crc32 s_unassignedTagCrc = AZ::Crc32(s_unassignedTagName); - static const AZ::Crc32 s_terrainHoleTagCrc = AZ::Crc32(s_terrainHoleTagName); - static const AZ::Crc32 s_terrainTagCrc = AZ::Crc32(s_terrainTagName); - - static const char* s_allTagNames[] = - { - s_unassignedTagName, - s_terrainHoleTagName, - s_terrainTagName, - }; } } diff --git a/Gems/SurfaceData/Code/Source/Editor/EditorSurfaceDataSystemComponent.cpp b/Gems/SurfaceData/Code/Source/Editor/EditorSurfaceDataSystemComponent.cpp index a5bf51d0fe..a847da4347 100644 --- a/Gems/SurfaceData/Code/Source/Editor/EditorSurfaceDataSystemComponent.cpp +++ b/Gems/SurfaceData/Code/Source/Editor/EditorSurfaceDataSystemComponent.cpp @@ -12,7 +12,6 @@ #include #include - namespace SurfaceData { namespace Details @@ -124,10 +123,7 @@ namespace SurfaceData void EditorSurfaceDataSystemComponent::GetRegisteredSurfaceTagNames(SurfaceTagNameSet& masks) const { - for (const auto& tagName : Constants::s_allTagNames) - { - masks.insert(tagName); - } + masks.insert(Constants::s_unassignedTagName); for (const auto& assetPair : m_surfaceTagNameAssets) { diff --git a/Gems/SurfaceData/Code/Source/Editor/EditorSurfaceDataSystemComponent.h b/Gems/SurfaceData/Code/Source/Editor/EditorSurfaceDataSystemComponent.h index 603cffc56d..466da8482e 100644 --- a/Gems/SurfaceData/Code/Source/Editor/EditorSurfaceDataSystemComponent.h +++ b/Gems/SurfaceData/Code/Source/Editor/EditorSurfaceDataSystemComponent.h @@ -47,7 +47,6 @@ namespace SurfaceData static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required); private: - void LoadAsset(const AZ::Data::AssetId& assetId); void AddAsset(AZ::Data::Asset& asset); diff --git a/Gems/SurfaceData/Code/Tests/SurfaceDataTest.cpp b/Gems/SurfaceData/Code/Tests/SurfaceDataTest.cpp index d5384161ad..9d182312a4 100644 --- a/Gems/SurfaceData/Code/Tests/SurfaceDataTest.cpp +++ b/Gems/SurfaceData/Code/Tests/SurfaceDataTest.cpp @@ -281,15 +281,17 @@ public: TEST_F(SurfaceDataTestApp, SurfaceData_TestRegisteredTags) { + // Check that only the unassigned tag exists if no other providers are registered. AZStd::vector> registeredTags = SurfaceData::SurfaceTag::GetRegisteredTags(); - for (const auto& searchTerm : SurfaceData::Constants::s_allTagNames) - { - ASSERT_TRUE(AZStd::find_if(registeredTags.begin(), registeredTags.end(), [searchTerm](decltype(registeredTags)::value_type pair) + const auto& searchTerm = SurfaceData::Constants::s_unassignedTagName; + + ASSERT_TRUE(AZStd::find_if( + registeredTags.begin(), registeredTags.end(), + [=](decltype(registeredTags)::value_type pair) { return pair.second == searchTerm; })); - } } #if AZ_TRAIT_DISABLE_FAILED_SURFACE_DATA_TESTS diff --git a/Gems/Terrain/Assets/Materials/Terrain/DefaultPbrTerrain.material b/Gems/Terrain/Assets/Materials/Terrain/DefaultPbrTerrain.material index 53f6fd5b9e..da2fc95293 100644 --- a/Gems/Terrain/Assets/Materials/Terrain/DefaultPbrTerrain.material +++ b/Gems/Terrain/Assets/Materials/Terrain/DefaultPbrTerrain.material @@ -5,7 +5,7 @@ "propertyLayoutVersion": 1, "properties": { "baseColor": { - "color": [ 0.18, 0.18, 0.18 ] + "color": [ 0.18, 0.18, 0.18 ] } } } diff --git a/Gems/Terrain/Assets/Materials/Terrain/PbrTerrain.materialtype b/Gems/Terrain/Assets/Materials/Terrain/PbrTerrain.materialtype index 1e7305cc11..836e85661d 100644 --- a/Gems/Terrain/Assets/Materials/Terrain/PbrTerrain.materialtype +++ b/Gems/Terrain/Assets/Materials/Terrain/PbrTerrain.materialtype @@ -107,7 +107,7 @@ "displayName": "Detail Texture UV Multiplier", "description": "How many times to repeat the detail texture per sector", "type": "Float", - "defaultValue": 8.0, + "defaultValue": 0.5, "connection": { "type": "ShaderInput", "id": "m_detailTextureMultiplier" diff --git a/Gems/Terrain/Assets/Shaders/Terrain/SceneSrg.azsli b/Gems/Terrain/Assets/Shaders/Terrain/SceneSrg.azsli new file mode 100644 index 0000000000..2545db7c93 --- /dev/null +++ b/Gems/Terrain/Assets/Shaders/Terrain/SceneSrg.azsli @@ -0,0 +1,35 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#ifndef AZ_COLLECTING_PARTIAL_SRGS +#error Do not include this file directly. Include the main .srgi file instead. +#endif + +partial ShaderResourceGroup SceneSrg +{ + Sampler HeightmapSampler + { + MinFilter = Linear; + MagFilter = Linear; + MipFilter = Point; + AddressU = Clamp; + AddressV = Clamp; + AddressW = Clamp; + }; + + struct TerrainWorldData + { + float3 m_min; + float m_padding1; + float3 m_max; + float m_padding2; + }; + + Texture2D m_heightmapImage; + TerrainWorldData m_terrainWorldData; +} diff --git a/Gems/Terrain/Assets/Shaders/Terrain/TerrainCommon.azsli b/Gems/Terrain/Assets/Shaders/Terrain/TerrainCommon.azsli index 770f877ea8..ee3e9b2a5f 100644 --- a/Gems/Terrain/Assets/Shaders/Terrain/TerrainCommon.azsli +++ b/Gems/Terrain/Assets/Shaders/Terrain/TerrainCommon.azsli @@ -15,34 +15,13 @@ ShaderResourceGroup ObjectSrg : SRG_PerObject { - struct TerrainData + struct PatchData { - float2 m_uvMin; - float2 m_uvMax; - float2 m_uvStep; - float m_sampleSpacing; - float m_heightScale; + float2 m_xyTranslation; + float m_xyScale; }; - struct MacroMaterialData - { - float2 m_uvMin; - float2 m_uvMax; - float m_normalFactor; - bool m_flipNormalX; - bool m_flipNormalY; - uint m_mapsInUse; - }; - - row_major float3x4 m_modelToWorld; - - TerrainData m_terrainData; - - MacroMaterialData m_macroMaterialData[4]; - uint m_macroMaterialCount; - - Texture2D m_macroColorMap[4]; - Texture2D m_macroNormalMap[4]; + PatchData m_patchData; // The below shouldn't be in this SRG but needs to be for now because the lighting functions depend on them. @@ -117,109 +96,137 @@ option bool o_useTerrainSmoothing = false; struct VertexInput { float2 m_position : POSITION; - float2 m_uv : UV; }; -// Sample a texture with a 5 tap B-Spline. Consider ripping this out and putting in a more general location. -// This function samples a 4x4 neighborhood around the uv. Normally this would take 16 samples, but by taking -// advantage of bilinear filtering this can be done with 9 taps on the edges between pixels. The cost is further -// reduced by dropping the diagonals. -float SampleBSpline5Tap(Texture2D texture, SamplerState textureSampler, float2 uv, float2 textureSize, float2 rcpTextureSize) +// This class is used to calculate heights and normals for terrain. Using a class for this was the easiest way to +// de-duplicate code between the forward and depth shaders. +class HeightContext { - // Think of sample locations in the 4x4 neighborhood as having a top left coordinate of 0,0 and - // a bottom right coordinate of 3,3. + float3 m_worldMin; + float3 m_worldMax; + float2 m_xyPosition; - // Find the position in texture space then round it to get the center of the 1,1 pixel (tc1) - float2 texelPos = uv * textureSize; - float2 tc1= floor(texelPos - 0.5) + 0.5; + float2 m_textureSize; + float2 m_rcpTextureSize; + float2 m_sampleSpacing; + float2 m_rcpSampleSpacing; - // Offset from center position to texel - float2 f = texelPos - tc1; + float m_heightScale; + int2 m_heightmapCoord; - // Compute B-Spline weights based on the offset - float2 OneMinusF = (1.0 - f); - float2 OneMinusF2 = OneMinusF * OneMinusF; - float2 OneMinusF3 = OneMinusF2 * OneMinusF; - float2 w0 = OneMinusF3; - float2 w1 = 4.0 + 3.0 * f * f * f - 6.0 * f * f; - float2 w2 = 4.0 + 3.0 * OneMinusF3 - 6.0 * OneMinusF2; - float2 w3 = f * f * f; - - float2 w12 = w1 + w2; - - // Compute uv coordinates for sampling the texture - float2 tc0 = (tc1 - 1.0f) * rcpTextureSize; - float2 tc3 = (tc1 + 2.0f) * rcpTextureSize; - float2 tc12 = (tc1 + w2 / w12) * rcpTextureSize; - - // Compute sample weights - float sw0 = w12.x * w12.y; // middle - float sw1 = w12.x * w0.y; // top - float sw2 = w0.x * w12.y; // left - float sw3 = w12.x * w3.y; // bottom - float sw4 = w3.x * w12.y; // right - - // total weight of samples to normalize result. - float totalWeight = sw0 + sw1 + sw2 + sw3 + sw4; - - float result = 0.0f; - result += texture.SampleLevel(textureSampler, float2(tc12.x, tc12.y), 0.0).r * sw0; - result += texture.SampleLevel(textureSampler, float2(tc12.x, tc0.y), 0.0).r * sw1; - result += texture.SampleLevel(textureSampler, float2( tc0.x, tc12.y), 0.0).r * sw2; - result += texture.SampleLevel(textureSampler, float2(tc12.x, tc3.y), 0.0).r * sw3; - result += texture.SampleLevel(textureSampler, float2( tc3.x, tc12.y), 0.0).r * sw4; - - return result / totalWeight; -} - -float4x4 GetObject_WorldMatrix() -{ - float4x4 modelToWorld = float4x4( - float4(1, 0, 0, 0), - float4(0, 1, 0, 0), - float4(0, 0, 1, 0), - float4(0, 0, 0, 1)); - - modelToWorld[0] = ObjectSrg::m_modelToWorld[0]; - modelToWorld[1] = ObjectSrg::m_modelToWorld[1]; - modelToWorld[2] = ObjectSrg::m_modelToWorld[2]; - return modelToWorld; -} - -float GetHeight(float2 origUv) -{ - float2 halfStep = ObjectSrg::m_terrainData.m_uvStep * 0.5; - float2 uv = origUv * (1.0 - ObjectSrg::m_terrainData.m_uvStep) + halfStep; - - float height = 0.0f; - if (o_useTerrainSmoothing) + + // Sample a texture with a 5 tap B-Spline. Consider ripping this out and putting in a more general location. + // This function samples a 4x4 neighborhood around the uv. Normally this would take 16 samples, but by taking + // advantage of bilinear filtering this can be done with 9 taps on the edges between pixels. The cost is further + // reduced by dropping the diagonals. + float SampleBSpline5Tap(Texture2D texture, SamplerState textureSampler, float2 uv, float2 textureSize, float2 rcpTextureSize) { - float2 textureSize; - ViewSrg::m_heightmapImage.GetDimensions(textureSize.x, textureSize.y); - height = SampleBSpline5Tap(ViewSrg::m_heightmapImage, ViewSrg::HeightmapSampler, uv, textureSize, rcp(textureSize)); - } - else - { - height = ViewSrg::m_heightmapImage.SampleLevel(ViewSrg::HeightmapSampler, uv, 0).r; + // Think of sample locations in the 4x4 neighborhood as having a top left coordinate of 0,0 and + // a bottom right coordinate of 3,3. + + // Find the position in texture space then round it to get the center of the 1,1 pixel (tc1) + float2 texelPos = uv * textureSize; + float2 tc1= floor(texelPos - 0.5) + 0.5; + + // Offset from center position to texel + float2 f = texelPos - tc1; + + // Compute B-Spline weights based on the offset + float2 OneMinusF = (1.0 - f); + float2 OneMinusF2 = OneMinusF * OneMinusF; + float2 OneMinusF3 = OneMinusF2 * OneMinusF; + float2 w0 = OneMinusF3; + float2 w1 = 4.0 + 3.0 * f * f * f - 6.0 * f * f; + float2 w2 = 4.0 + 3.0 * OneMinusF3 - 6.0 * OneMinusF2; + float2 w3 = f * f * f; + + float2 w12 = w1 + w2; + + // Compute uv coordinates for sampling the texture + float2 tc0 = (tc1 - 1.0f) * rcpTextureSize; + float2 tc3 = (tc1 + 2.0f) * rcpTextureSize; + float2 tc12 = (tc1 + w2 / w12) * rcpTextureSize; + + // Compute sample weights + float sw0 = w12.x * w12.y; // middle + float sw1 = w12.x * w0.y; // top + float sw2 = w0.x * w12.y; // left + float sw3 = w12.x * w3.y; // bottom + float sw4 = w3.x * w12.y; // right + + // total weight of samples to normalize result. + float totalWeight = sw0 + sw1 + sw2 + sw3 + sw4; + + float result = 0.0f; + result += texture.SampleLevel(textureSampler, float2(tc12.x, tc12.y), 0.0).r * sw0; + result += texture.SampleLevel(textureSampler, float2(tc12.x, tc0.y), 0.0).r * sw1; + result += texture.SampleLevel(textureSampler, float2( tc0.x, tc12.y), 0.0).r * sw2; + result += texture.SampleLevel(textureSampler, float2(tc12.x, tc3.y), 0.0).r * sw3; + result += texture.SampleLevel(textureSampler, float2( tc3.x, tc12.y), 0.0).r * sw4; + + return result / totalWeight; } - return ObjectSrg::m_terrainData.m_heightScale * (height - 0.5f); -} - -float3 GetTerrainWorldPosition(ObjectSrg::TerrainData terrainData, float2 vertexPosition, float2 uv) -{ - // Remove all vertices outside our bounds by turning them into NaN positions. - if (any(uv > 1.0) || any (uv < 0.0)) + float2 GetWorldXYPosition(in ObjectSrg::PatchData patchData, in float2 vertexPosition) { - return asfloat(0x7fc00000); // NaN + return float2(patchData.m_xyTranslation + vertexPosition * patchData.m_xyScale); } - // Loop up the height and calculate our final position. - float height = GetHeight(uv); - return mul(GetObject_WorldMatrix(), float4(vertexPosition, height, 1.0f)).xyz; -} + float2 GetHeightmapUv(in float2 position, in float2 worldMin, in float2 worldMax) + { + return (position - worldMin) / (worldMax - worldMin); + } -float4 GetTerrainProjectedPosition(ObjectSrg::TerrainData terrainData, float2 vertexPosition, float2 uv) -{ - return mul(ViewSrg::m_viewProjectionMatrix, float4(GetTerrainWorldPosition(terrainData, vertexPosition, uv), 1.0)); -} + int2 GetHeightmapCoord(in float2 position, in float2 rcpSampleSpacing, in float2 worldMin) + { + return int2((position - worldMin) * rcpSampleSpacing); + } + + float GetHeight(Texture2D heightmapImage, int2 offset = int2(0, 0)) + { + float height = heightmapImage.Load(int3(m_heightmapCoord + offset, 0)).r; + return m_worldMin.z + height * m_heightScale; + } + + float GetSmoothedHeight(Texture2D heightmapImage, SamplerState heightmapSampler) + { + float2 uv = GetHeightmapUv(m_xyPosition, m_worldMin.xy, m_worldMax.xy); + float2 halfStep = m_rcpTextureSize * 0.5; + uv = uv * (1.0 - m_rcpTextureSize) + halfStep; + float height = SampleBSpline5Tap(heightmapImage, heightmapSampler, uv, m_textureSize, m_rcpTextureSize); + return m_worldMin.z + height * (m_worldMax.z - m_worldMin.z); + } + + float3 CalculateNormal(Texture2D heightmapImage) + { + float up = GetHeight(heightmapImage, int2( 0, -1)); + float right = GetHeight(heightmapImage, int2( 1, 0)); + float down = GetHeight(heightmapImage, int2( 0, 1)); + float left = GetHeight(heightmapImage, int2(-1, 0)); + + float3 bitangent = normalize(float3(0.0, m_sampleSpacing.y * 2.0f, down - up)); + float3 tangent = normalize(float3(m_sampleSpacing.x * 2.0f, 0.0, right - left)); + return normalize(cross(tangent, bitangent)); + } + + bool IsVertexOutsideOfTerrainBounds() + { + return (any(m_xyPosition < m_worldMin.xy) || + any(m_xyPosition > m_worldMax.xy)); + } + + void Initialize(Texture2D heightmapImage, float2 vertexPosition, ObjectSrg::PatchData patchData, float3 worldMin, float3 worldMax) + { + m_worldMin = worldMin; + m_worldMax = worldMax; + m_xyPosition = GetWorldXYPosition(patchData, vertexPosition); + + heightmapImage.GetDimensions(m_textureSize.x, m_textureSize.y); + m_rcpTextureSize = rcp(m_textureSize); + m_sampleSpacing = (worldMax.xy - worldMin.xy) * m_rcpTextureSize; + m_rcpSampleSpacing = rcp(m_sampleSpacing); + + m_heightScale = worldMax.z - worldMin.z; + m_heightmapCoord = GetHeightmapCoord(m_xyPosition, m_rcpSampleSpacing, worldMin.xy); + } +}; diff --git a/Gems/Terrain/Assets/Shaders/Terrain/TerrainDetailHelpers.azsli b/Gems/Terrain/Assets/Shaders/Terrain/TerrainDetailHelpers.azsli index 33c817c0f9..b18f2885db 100644 --- a/Gems/Terrain/Assets/Shaders/Terrain/TerrainDetailHelpers.azsli +++ b/Gems/Terrain/Assets/Shaders/Terrain/TerrainDetailHelpers.azsli @@ -123,7 +123,7 @@ float3 GetDetailColor(TerrainSrg::DetailMaterialData materialData, float2 uv, fl float3 color = materialData.m_baseColor; if ((materialData.m_flags & DetailTextureFlags::UseTextureBaseColor) > 0) { - color = TerrainSrg::m_detailTextures[GetDetailColorIndex(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).rgb; + color = TerrainSrg::m_textures[GetDetailColorIndex(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).rgb; } return color * materialData.m_baseColorFactor; } @@ -133,7 +133,7 @@ float3 GetDetailNormal(TerrainSrg::DetailMaterialData materialData, float2 uv, f float2 normal = float2(0.0, 0.0); if ((materialData.m_flags & DetailTextureFlags::UseTextureNormal) > 0) { - normal = TerrainSrg::m_detailTextures[GetDetailNormalIndex(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).rg; + normal = TerrainSrg::m_textures[GetDetailNormalIndex(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).rg; } // X and Y are inverted here to be consistent with SampleNormalXY in NormalInput.azsli. @@ -153,7 +153,7 @@ float GetDetailRoughness(TerrainSrg::DetailMaterialData materialData, float2 uv, float roughness = materialData.m_roughnessScale; if ((materialData.m_flags & DetailTextureFlags::UseTextureRoughness) > 0) { - roughness = TerrainSrg::m_detailTextures[GetDetailRoughnessIndex(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).r; + roughness = TerrainSrg::m_textures[GetDetailRoughnessIndex(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).r; roughness = materialData.m_roughnessBias + roughness * materialData.m_roughnessScale; } return roughness; @@ -164,7 +164,7 @@ float GetDetailMetalness(TerrainSrg::DetailMaterialData materialData, float2 uv, float metalness = 1.0; if ((materialData.m_flags & DetailTextureFlags::UseTextureMetallic) > 0) { - metalness = TerrainSrg::m_detailTextures[GetDetailMetalnessIndex(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).r; + metalness = TerrainSrg::m_textures[GetDetailMetalnessIndex(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).r; } return metalness * materialData.m_metalFactor; } @@ -174,7 +174,7 @@ float GetDetailSpecularF0(TerrainSrg::DetailMaterialData materialData, float2 uv float specularF0 = 1.0; if ((materialData.m_flags & DetailTextureFlags::UseTextureSpecularF0) > 0) { - specularF0 = TerrainSrg::m_detailTextures[GetDetailSpecularF0Index(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).r; + specularF0 = TerrainSrg::m_textures[GetDetailSpecularF0Index(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).r; } return specularF0 * materialData.m_specularF0Factor; } @@ -184,7 +184,7 @@ float GetDetailOcclusion(TerrainSrg::DetailMaterialData materialData, float2 uv, float occlusion = 1.0; if ((materialData.m_flags & DetailTextureFlags::UseTextureOcclusion) > 0) { - occlusion = TerrainSrg::m_detailTextures[GetDetailOcclusionIndex(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).r; + occlusion = TerrainSrg::m_textures[GetDetailOcclusionIndex(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).r; } return occlusion * materialData.m_occlusionFactor; } @@ -194,7 +194,7 @@ float GetDetailHeight(TerrainSrg::DetailMaterialData materialData, float2 uv, fl float height = materialData.m_heightFactor; if ((materialData.m_flags & DetailTextureFlags::UseTextureHeight) > 0) { - height = TerrainSrg::m_detailTextures[GetDetailHeightIndex(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).r; + height = TerrainSrg::m_textures[GetDetailHeightIndex(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).r; height = materialData.m_heightOffset + height * materialData.m_heightFactor; } return height; diff --git a/Gems/Terrain/Assets/Shaders/Terrain/TerrainPBR_ForwardPass.azsl b/Gems/Terrain/Assets/Shaders/Terrain/TerrainPBR_ForwardPass.azsl index ab9064e740..741f45d775 100644 --- a/Gems/Terrain/Assets/Shaders/Terrain/TerrainPBR_ForwardPass.azsl +++ b/Gems/Terrain/Assets/Shaders/Terrain/TerrainPBR_ForwardPass.azsl @@ -8,6 +8,7 @@ #include +#include #include #include #include @@ -26,7 +27,6 @@ struct VSOutput float4 m_position : SV_Position; float3 m_normal: NORMAL; float3 m_worldPosition : UV0; - float2 m_uv : UV1; float3 m_shadowCoords[ViewSrg::MaxCascadeCount] : UV2; }; @@ -34,24 +34,30 @@ VSOutput TerrainPBR_MainPassVS(VertexInput IN) { VSOutput OUT; - ObjectSrg::TerrainData terrainData = ObjectSrg::m_terrainData; + HeightContext heightContext; + heightContext.Initialize(SceneSrg::m_heightmapImage, IN.m_position, ObjectSrg::m_patchData, SceneSrg::m_terrainWorldData.m_min, SceneSrg::m_terrainWorldData.m_max); - float2 uv = IN.m_uv; - float2 origUv = lerp(terrainData.m_uvMin, terrainData.m_uvMax, uv); - float3 worldPosition = GetTerrainWorldPosition(terrainData, IN.m_position, origUv); - OUT.m_position = mul(ViewSrg::m_viewProjectionMatrix, float4(worldPosition, 1.0)); - OUT.m_worldPosition = worldPosition; + if (heightContext.IsVertexOutsideOfTerrainBounds()) + { + // Output a NaN to remove this vertex. + OUT.m_position = 1.0 / 0.0; + return OUT; + } - // Calculate normal - float up = GetHeight(origUv + terrainData.m_uvStep * float2( 0.0f, -1.0f)); - float right = GetHeight(origUv + terrainData.m_uvStep * float2( 1.0f, 0.0f)); - float down = GetHeight(origUv + terrainData.m_uvStep * float2( 0.0f, 1.0f)); - float left = GetHeight(origUv + terrainData.m_uvStep * float2(-1.0f, 0.0f)); + float height = 0.0; - float3 bitangent = normalize(float3(0.0, terrainData.m_sampleSpacing * 2.0f, down - up)); - float3 tangent = normalize(float3(terrainData.m_sampleSpacing * 2.0f, 0.0, right - left)); - OUT.m_normal = normalize(cross(tangent, bitangent)); - OUT.m_uv = uv; + if (o_useTerrainSmoothing) + { + height = heightContext.GetSmoothedHeight(SceneSrg::m_heightmapImage, SceneSrg::HeightmapSampler); + } + else + { + height = heightContext.GetHeight(SceneSrg::m_heightmapImage); + } + + OUT.m_worldPosition = float3(heightContext.m_xyPosition, height); + OUT.m_position = mul(ViewSrg::m_viewProjectionMatrix, float4(OUT.m_worldPosition, 1.0)); + OUT.m_normal = heightContext.CalculateNormal(SceneSrg::m_heightmapImage); // directional light shadow const uint shadowIndex = ViewSrg::m_shadowIndexDirectionalLight; @@ -59,7 +65,7 @@ VSOutput TerrainPBR_MainPassVS(VertexInput IN) { DirectionalLightShadow::GetShadowCoords( shadowIndex, - worldPosition, + OUT.m_worldPosition, OUT.m_normal, OUT.m_shadowCoords); } @@ -76,7 +82,7 @@ ForwardPassOutput TerrainPBR_MainPassPS(VSOutput IN) float viewDistance = length(ViewSrg::m_worldPosition - surface.position); float detailFactor = saturate((viewDistance - TerrainMaterialSrg::m_detailFadeDistance) / max(TerrainMaterialSrg::m_detailFadeLength, EPSILON)); - float2 detailUv = IN.m_uv * TerrainMaterialSrg::m_detailTextureMultiplier; + float2 detailUv = IN.m_worldPosition.xy * TerrainMaterialSrg::m_detailTextureMultiplier; // ------- Normal ------- float3 macroNormal = normalize(IN.m_normal); @@ -84,39 +90,54 @@ ForwardPassOutput TerrainPBR_MainPassPS(VSOutput IN) // ------- Macro Color / Normal ------- float3 macroColor = TerrainMaterialSrg::m_baseColor.rgb; - // There's a bug that shows up with an NVidia GTX 1660 Super card happening on driver versions as recent as 496.49 (10/26/21) in which - // the IN.m_uv values will intermittently "flicker" to 0.0 after entering and exiting game mode. - // (See https://github.com/o3de/o3de/issues/5014) - // This bug has only shown up on PCs when using the DX12 RHI. It doesn't show up with Vulkan or when capturing frames with PIX or - // RenderDoc. Our best guess is that it is a driver bug. The workaround is to use the IN.m_uv values in a calculation prior to the - // point that we actually use them for macroUv below. The "if(any(!isnan(IN.m_uv)))" seems to be sufficient for the workaround. The - // if statement will always be true, but just the act of reading these values in the if statement makes the values stable. Removing - // the if statement causes the flickering to occur using the steps documented in the bug. - if (any(!isnan(IN.m_uv))) + uint2 macroGridResolution = uint2(TerrainSrg::m_macroMaterialGrid.m_resolution >> 16, TerrainSrg::m_macroMaterialGrid.m_resolution & 0xFFFF); + float macroTileSize = TerrainSrg::m_macroMaterialGrid.m_tileSize; + float2 macroGridOffset = TerrainSrg::m_macroMaterialGrid.m_offset; + uint2 macroGridPosition = (surface.position.xy - macroGridOffset) / macroTileSize; + + uint macroTileIndex = macroGridResolution.x * macroGridPosition.y + macroGridPosition.x; + static const uint NumMacroMaterialsPerTile = 4; + macroTileIndex *= NumMacroMaterialsPerTile; + + [unroll] for (uint i = 0; i < NumMacroMaterialsPerTile; ++i) { - [unroll] for (uint i = 0; i < 4 && (i < ObjectSrg::m_macroMaterialCount); ++i) + TerrainSrg::MacroMaterialData macroMaterialData = TerrainSrg::m_macroMaterialData[macroTileIndex + i]; + if ((macroMaterialData.m_flags & 1) == 0) { - float2 macroUvMin = ObjectSrg::m_macroMaterialData[i].m_uvMin; - float2 macroUvMax = ObjectSrg::m_macroMaterialData[i].m_uvMax; - float2 macroUv = lerp(macroUvMin, macroUvMax, IN.m_uv); - if (macroUv.x >= 0.0 && macroUv.x <= 1.0 && macroUv.y >= 0.0 && macroUv.y <= 1.0) - { - if ((ObjectSrg::m_macroMaterialData[i].m_mapsInUse & 1) > 0) - { - macroColor = GetBaseColorInput(ObjectSrg::m_macroColorMap[i], TerrainMaterialSrg::m_sampler, macroUv, macroColor, true); - } - if ((ObjectSrg::m_macroMaterialData[i].m_mapsInUse & 2) > 0) - { - bool flipX = ObjectSrg::m_macroMaterialData[i].m_flipNormalX; - bool flipY = ObjectSrg::m_macroMaterialData[i].m_flipNormalY; - float factor = ObjectSrg::m_macroMaterialData[i].m_normalFactor; - - float2 sampledValue = SampleNormalXY(ObjectSrg::m_macroNormalMap[i], TerrainMaterialSrg::m_sampler, macroUv, flipX, flipY); - macroNormal = normalize(GetTangentSpaceNormal_Unnormalized(sampledValue.xy, factor)); - } - break; - } + break; // No more macro materials for this tile } + + if (any(surface.position.xy < macroMaterialData.m_boundsMin) || any (surface.position.xy > macroMaterialData.m_boundsMax)) + { + continue; // Macro material exists for this tile but is out of the bounds of this particular position + } + + float2 macroUvSize = macroMaterialData.m_boundsMax - macroMaterialData.m_boundsMin; + macroUvSize.x = -macroUvSize.x; + float2 macroUv = (macroMaterialData.m_boundsMin - surface.position.xy) / macroUvSize; + + // The macro uv gradient can vary massively over the quad because different pixels may choose different macro materials with different UVs. + // To fix, we use the world position scaled by the macro uv scale which should be fairly uniform across macro materials. + float2 macroUvScale = IN.m_worldPosition.xy / macroUvSize; + float2 ddx_macroUv = ddx(macroUvScale); + float2 ddy_macroUv = ddy(macroUvScale); + + if (macroMaterialData.m_colorMapId != 0xFFFF) + { + macroColor = TerrainSrg::m_textures[macroMaterialData.m_colorMapId].SampleGrad(TerrainMaterialSrg::m_sampler, macroUv, ddx_macroUv, ddy_macroUv).rgb; + macroColor = TransformColor(macroColor, ColorSpaceId::LinearSRGB, ColorSpaceId::ACEScg); + } + + if (macroMaterialData.m_normalMapId != 0xFFFF) + { + bool flipX = macroMaterialData.m_flags & 2; + bool flipY = macroMaterialData.m_flags & 4; + float factor = macroMaterialData.m_normalFactor; + + float2 sampledValue = SampleNormalXY(TerrainSrg::m_textures[macroMaterialData.m_normalMapId], TerrainMaterialSrg::m_sampler, macroUv, flipX, flipY); + macroNormal = normalize(GetTangentSpaceNormal_Unnormalized(sampledValue, factor)); + } + break; } // ------- Base Color ------- diff --git a/Gems/Terrain/Assets/Shaders/Terrain/TerrainSrg.azsli b/Gems/Terrain/Assets/Shaders/Terrain/TerrainSrg.azsli index f980e02b9d..3fcf8d75ca 100644 --- a/Gems/Terrain/Assets/Shaders/Terrain/TerrainSrg.azsli +++ b/Gems/Terrain/Assets/Shaders/Terrain/TerrainSrg.azsli @@ -53,12 +53,38 @@ ShaderResourceGroup TerrainSrg : SRG_Terrain uint2 m_padding; }; + struct MacroMaterialData + { + // bit 1 : Is this macro material used. + // bit 2 : flip normal x + // bit 3 : flip normal y + uint m_flags; + + uint m_colorMapId; + uint m_normalMapId; + float m_normalFactor; + float2 m_boundsMin; + float2 m_boundsMax; + }; + + struct MacroMaterialGrid + { + uint m_resolution; // How many x/y tiles in grid. x & y stored in 16 bits each. Total number of entries in m_macroMaterialData will be x * y + float m_tileSize; // Size of a tile in meters. + float2 m_offset; // x/y offset of min x/y corner of grid. + }; + Texture2D m_detailMaterialIdImage; StructuredBuffer m_detailMaterialData; - Texture2D m_detailTextures[]; // bindless array of all textures for detail materials + StructuredBuffer m_macroMaterialData; + MacroMaterialGrid m_macroMaterialGrid; + + Texture2D m_textures[]; // bindless array of all textures for detail and macro materials float2 m_detailMaterialIdImageCenter; float m_detailHalfPixelUv; float4 m_detailAabb; } + +static const float MacroMaterialsPerTile = 4; diff --git a/Gems/Terrain/Assets/Shaders/Terrain/Terrain_DepthPass.azsl b/Gems/Terrain/Assets/Shaders/Terrain/Terrain_DepthPass.azsl index fd855a1bcd..c74a0646ee 100644 --- a/Gems/Terrain/Assets/Shaders/Terrain/Terrain_DepthPass.azsl +++ b/Gems/Terrain/Assets/Shaders/Terrain/Terrain_DepthPass.azsl @@ -6,6 +6,7 @@ */ #include +#include #include #include "TerrainCommon.azsli" #include @@ -18,9 +19,30 @@ struct VSDepthOutput VSDepthOutput MainVS(in VertexInput input) { VSDepthOutput output; - ObjectSrg::TerrainData terrainData = ObjectSrg::m_terrainData; - float2 origUv = lerp(terrainData.m_uvMin, terrainData.m_uvMax, input.m_uv); - output.m_position = GetTerrainProjectedPosition(terrainData, input.m_position, origUv); + HeightContext heightContext; + heightContext.Initialize(SceneSrg::m_heightmapImage, input.m_position, ObjectSrg::m_patchData, SceneSrg::m_terrainWorldData.m_min, SceneSrg::m_terrainWorldData.m_max); + + if (heightContext.IsVertexOutsideOfTerrainBounds()) + { + // Output a NaN to remove this vertex. + output.m_position = 1.0 / 0.0; + return output; + } + + float height = 0.0; + + if (o_useTerrainSmoothing) + { + height = heightContext.GetSmoothedHeight(SceneSrg::m_heightmapImage, SceneSrg::HeightmapSampler); + } + else + { + height = heightContext.GetHeight(SceneSrg::m_heightmapImage); + } + + float3 worldPosition = float3(heightContext.m_xyPosition, height); + output.m_position = mul(ViewSrg::m_viewProjectionMatrix, float4(worldPosition, 1.0)); + return output; } diff --git a/Gems/Terrain/Assets/Shaders/Terrain/ViewSrg.azsli b/Gems/Terrain/Assets/Shaders/Terrain/ViewSrg.azsli deleted file mode 100644 index 144f2abf6b..0000000000 --- a/Gems/Terrain/Assets/Shaders/Terrain/ViewSrg.azsli +++ /dev/null @@ -1,80 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#ifndef AZ_COLLECTING_PARTIAL_SRGS -#error Do not include this file directly. Include the main .srgi file instead. -#endif - -partial ShaderResourceGroup ViewSrg -{ - Sampler HeightmapSampler - { - MinFilter = Linear; - MagFilter = Linear; - MipFilter = Point; - AddressU = Clamp; - AddressV = Clamp; - AddressW = Clamp; - }; - - Sampler DetailSampler - { - AddressU = Wrap; - AddressV = Wrap; - MinFilter = Point; - MagFilter = Point; - MipFilter = Point; - }; - - struct DetailMaterialData - { - // Uv - row_major float3x4 m_uvTransform; - - float3 m_baseColor; - - // Factor / Scale / Bias for input textures - float m_baseColorFactor; - - float m_normalFactor; - float m_metalFactor; - float m_roughnessScale; - float m_roughnessBias; - - float m_specularF0Factor; - float m_occlusionFactor; - float m_heightFactor; - float m_heightOffset; - - float m_heightBlendFactor; - - // Flags - uint m_flags; // see DetailTextureFlags - - // Image indices - uint m_colorNormalImageIndices; - uint m_roughnessMetalnessImageIndices; - - uint m_specularF0OcclusionImageIndices; - uint m_heightImageIndex; // only first 16 bits used - - // 16 byte aligned - uint2 m_padding; - }; - - Texture2D m_heightmapImage; - Texture2D m_detailMaterialIdImage; - StructuredBuffer m_detailMaterialData; - - Texture2D m_detailTextures[]; // bindless array of all textures for detail materials - - float2 m_detailMaterialIdImageCenter; - float m_detailHalfPixelUv; - - float4 m_detailAabb; -} diff --git a/Gems/Terrain/Code/CMakeLists.txt b/Gems/Terrain/Code/CMakeLists.txt index d532284350..69a1bef3c0 100644 --- a/Gems/Terrain/Code/CMakeLists.txt +++ b/Gems/Terrain/Code/CMakeLists.txt @@ -119,6 +119,11 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) NAME Gem::Terrain.Tests ) + ly_add_googlebenchmark( + NAME Gem::Terrain.Benchmarks + TARGET Gem::Terrain.Tests + ) + # If we are a host platform we want to add tools test like editor tests here if(PAL_TRAIT_BUILD_HOST_TOOLS) # We support Terrain.Editor.Tests on this platform, add Terrain.Editor.Tests target which depends on Terrain.Editor diff --git a/Gems/Terrain/Code/Include/Terrain/TerrainDataConstants.h b/Gems/Terrain/Code/Include/Terrain/TerrainDataConstants.h new file mode 100644 index 0000000000..e125e41ccf --- /dev/null +++ b/Gems/Terrain/Code/Include/Terrain/TerrainDataConstants.h @@ -0,0 +1,24 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include + +namespace Terrain +{ + namespace Constants + { + static const char* s_terrainHoleTagName = "terrainHole"; + static const char* s_terrainTagName = "terrain"; + + static const AZ::Crc32 s_terrainHoleTagCrc = AZ::Crc32(s_terrainHoleTagName); + static const AZ::Crc32 s_terrainTagCrc = AZ::Crc32(s_terrainTagName); + } +} diff --git a/Gems/Terrain/Code/Source/Components/TerrainHeightGradientListComponent.cpp b/Gems/Terrain/Code/Source/Components/TerrainHeightGradientListComponent.cpp index 108ae70632..b9055375d4 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainHeightGradientListComponent.cpp +++ b/Gems/Terrain/Code/Source/Components/TerrainHeightGradientListComponent.cpp @@ -160,7 +160,7 @@ namespace Terrain { float maxSample = 0.0f; terrainExists = false; - AZ_WarningOnce("Terrain", !m_isRequestInProgress, "Detected cyclic dependences with terrain height entity references"); + AZ_WarningOnce("Terrain", !m_isRequestInProgress, "Detected cyclic dependencies with terrain height entity references"); if (!m_isRequestInProgress) { m_isRequestInProgress = true; diff --git a/Gems/Terrain/Code/Source/Components/TerrainPhysicsColliderComponent.cpp b/Gems/Terrain/Code/Source/Components/TerrainPhysicsColliderComponent.cpp index 1299403659..c51728a5c3 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainPhysicsColliderComponent.cpp +++ b/Gems/Terrain/Code/Source/Components/TerrainPhysicsColliderComponent.cpp @@ -17,6 +17,7 @@ #include #include +#include #include namespace Terrain @@ -43,11 +44,25 @@ namespace Terrain AZ::Edit::UIHandlers::ComboBox, &TerrainPhysicsSurfaceMaterialMapping::m_surfaceTag, "Surface Tag", "Surface type to map to a physics material.") ->DataElement(AZ::Edit::UIHandlers::Default, &TerrainPhysicsSurfaceMaterialMapping::m_materialId, "Material ID", "") + ->ElementAttribute(Physics::Attributes::MaterialLibraryAssetId, &TerrainPhysicsSurfaceMaterialMapping::GetMaterialLibraryId) ->Attribute(AZ::Edit::Attributes::AutoExpand, true) ->Attribute(AZ::Edit::Attributes::ShowProductAssetFileName, true); } } } + + AZ::Data::AssetId TerrainPhysicsSurfaceMaterialMapping::GetMaterialLibraryId() + { + if (const auto* physicsSystem = AZ::Interface::Get()) + { + if (const auto* physicsConfiguration = physicsSystem->GetConfiguration()) + { + return physicsConfiguration->m_materialLibraryAsset.GetId(); + } + } + return {}; + } + void TerrainPhysicsColliderConfig::Reflect(AZ::ReflectContext* context) { TerrainPhysicsSurfaceMaterialMapping::Reflect(context); @@ -255,6 +270,8 @@ namespace Terrain void TerrainPhysicsColliderComponent::GenerateHeightsInBounds(AZStd::vector& heights) const { + AZ_PROFILE_FUNCTION(Entity); + const AZ::Vector2 gridResolution = GetHeightfieldGridSpacing(); AZ::Aabb worldSize = GetHeightfieldAabb(); @@ -315,6 +332,8 @@ namespace Terrain void TerrainPhysicsColliderComponent::GenerateHeightsAndMaterialsInBounds( AZStd::vector& heightMaterials) const { + AZ_PROFILE_FUNCTION(Entity); + const AZ::Vector2 gridResolution = GetHeightfieldGridSpacing(); AZ::Aabb worldSize = GetHeightfieldAabb(); diff --git a/Gems/Terrain/Code/Source/Components/TerrainPhysicsColliderComponent.h b/Gems/Terrain/Code/Source/Components/TerrainPhysicsColliderComponent.h index 1a7fbf9c72..8a70f282d0 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainPhysicsColliderComponent.h +++ b/Gems/Terrain/Code/Source/Components/TerrainPhysicsColliderComponent.h @@ -36,6 +36,9 @@ namespace Terrain SurfaceData::SurfaceTag m_surfaceTag; Physics::MaterialId m_materialId; + + private: + static AZ::Data::AssetId GetMaterialLibraryId(); }; class TerrainPhysicsColliderConfig diff --git a/Gems/Terrain/Code/Source/Components/TerrainSurfaceDataSystemComponent.cpp b/Gems/Terrain/Code/Source/Components/TerrainSurfaceDataSystemComponent.cpp index 65e8600d62..dbaae0118a 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainSurfaceDataSystemComponent.cpp +++ b/Gems/Terrain/Code/Source/Components/TerrainSurfaceDataSystemComponent.cpp @@ -7,6 +7,7 @@ */ #include +#include #include #include #include @@ -14,6 +15,7 @@ #include #include #include +#include namespace Terrain { @@ -96,6 +98,7 @@ namespace Terrain { m_providerHandle = SurfaceData::InvalidSurfaceDataRegistryHandle; AzFramework::Terrain::TerrainDataNotificationBus::Handler::BusConnect(); + SurfaceData::SurfaceDataTagProviderRequestBus::Handler::BusConnect(); UpdateTerrainData(AZ::Aabb::CreateNull()); } @@ -110,6 +113,7 @@ namespace Terrain } SurfaceData::SurfaceDataProviderRequestBus::Handler::BusDisconnect(); + SurfaceData::SurfaceDataTagProviderRequestBus::Handler::BusDisconnect(); AzFramework::Terrain::TerrainDataNotificationBus::Handler::BusDisconnect(); // Clear the cached terrain bounds data @@ -162,8 +166,7 @@ namespace Terrain point.m_normal = terrainSurfacePoint.m_normal; // Always add a "terrain" or "terrainHole" tag. - const AZ::Crc32 terrainTag = - isHole ? SurfaceData::Constants::s_terrainHoleTagCrc : SurfaceData::Constants::s_terrainTagCrc; + const AZ::Crc32 terrainTag = isHole ? Constants::s_terrainHoleTagCrc : Constants::s_terrainTagCrc; SurfaceData::AddMaxValueForMasks(point.m_masks, terrainTag, 1.0f); // Add all of the surface tags that the terrain has at this point. @@ -189,8 +192,8 @@ namespace Terrain SurfaceData::SurfaceTagVector TerrainSurfaceDataSystemComponent::GetSurfaceTags() const { SurfaceData::SurfaceTagVector tags; - tags.push_back(SurfaceData::Constants::s_terrainHoleTagCrc); - tags.push_back(SurfaceData::Constants::s_terrainTagCrc); + tags.push_back(Constants::s_terrainHoleTagCrc); + tags.push_back(Constants::s_terrainTagCrc); return tags; } @@ -248,7 +251,6 @@ namespace Terrain SurfaceData::SurfaceDataSystemRequestBus::Broadcast( &SurfaceData::SurfaceDataSystemRequestBus::Events::UnregisterSurfaceDataProvider, m_providerHandle); m_providerHandle = SurfaceData::InvalidSurfaceDataRegistryHandle; - SurfaceData::SurfaceDataProviderRequestBus::Handler::BusDisconnect(); } else @@ -263,4 +265,10 @@ namespace Terrain { UpdateTerrainData(dirtyRegion); } + + void TerrainSurfaceDataSystemComponent::GetRegisteredSurfaceTagNames(SurfaceData::SurfaceTagNameSet& names) const + { + names.insert(Constants::s_terrainHoleTagName); + names.insert(Constants::s_terrainTagName); + } } diff --git a/Gems/Terrain/Code/Source/Components/TerrainSurfaceDataSystemComponent.h b/Gems/Terrain/Code/Source/Components/TerrainSurfaceDataSystemComponent.h index d9c7893c77..4d9a5b7481 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainSurfaceDataSystemComponent.h +++ b/Gems/Terrain/Code/Source/Components/TerrainSurfaceDataSystemComponent.h @@ -13,6 +13,7 @@ #include #include #include +#include namespace Terrain { @@ -32,6 +33,7 @@ namespace Terrain : public AZ::Component , private SurfaceData::SurfaceDataProviderRequestBus::Handler , private AzFramework::Terrain::TerrainDataNotificationBus::Handler + , private SurfaceData::SurfaceDataTagProviderRequestBus::Handler { friend class EditorTerrainSurfaceDataSystemComponent; TerrainSurfaceDataSystemComponent(const TerrainSurfaceDataSystemConfig&); @@ -72,5 +74,9 @@ namespace Terrain AZ::Aabb m_terrainBounds = AZ::Aabb::CreateNull(); AZStd::atomic_bool m_terrainBoundsIsValid{ false }; + + ////////////////////////////////////////////////////////////////////////// + // SurfaceData::SurfaceDataTagProviderRequestBus + void GetRegisteredSurfaceTagNames(SurfaceData::SurfaceTagNameSet& names) const override; }; } diff --git a/Gems/Terrain/Code/Source/Components/TerrainSurfaceGradientListComponent.h b/Gems/Terrain/Code/Source/Components/TerrainSurfaceGradientListComponent.h index 20851c127f..8a3c097b6c 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainSurfaceGradientListComponent.h +++ b/Gems/Terrain/Code/Source/Components/TerrainSurfaceGradientListComponent.h @@ -32,6 +32,13 @@ namespace Terrain AZ_RTTI(TerrainSurfaceGradientMapping, "{473AD2CE-F22A-45A9-803F-2192F3D9F2BF}"); static void Reflect(AZ::ReflectContext* context); + TerrainSurfaceGradientMapping() = default; + TerrainSurfaceGradientMapping(const AZ::EntityId& entityId, const SurfaceData::SurfaceTag& surfaceTag) + : m_gradientEntityId(entityId) + , m_surfaceTag(surfaceTag) + { + } + AZ::EntityId m_gradientEntityId; SurfaceData::SurfaceTag m_surfaceTag; }; diff --git a/Gems/Terrain/Code/Source/Components/TerrainWorldComponent.cpp b/Gems/Terrain/Code/Source/Components/TerrainWorldComponent.cpp index 8d6bf8e4b0..8b612b86ce 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainWorldComponent.cpp +++ b/Gems/Terrain/Code/Source/Components/TerrainWorldComponent.cpp @@ -139,8 +139,8 @@ namespace Terrain AZ::Outcome TerrainWorldConfig::DetermineMessage(float numSamples) { - const float maximumSamplesAllowed = 8.0f * 1024.0f * 1024.0f; - if (numSamples < maximumSamplesAllowed) + const float maximumSamplesAllowed = 16.0f * 1024.0f * 1024.0f; + if (numSamples <= maximumSamplesAllowed) { return AZ::Success(); } diff --git a/Gems/Terrain/Code/Source/Components/TerrainWorldDebuggerComponent.cpp b/Gems/Terrain/Code/Source/Components/TerrainWorldDebuggerComponent.cpp index 79fd5509f2..f3e0d59537 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainWorldDebuggerComponent.cpp +++ b/Gems/Terrain/Code/Source/Components/TerrainWorldDebuggerComponent.cpp @@ -90,13 +90,28 @@ namespace Terrain void TerrainWorldDebuggerComponent::Activate() { - m_wireframeBounds = AZ::Aabb::CreateNull(); + // Given the AuxGeom vertex limits, MaxSectorsToDraw is the max number of wireframe sectors we can draw without exceeding the + // limits. Since we want an N x N sector grid, take the square root to get the number of sectors in each direction. + m_sectorGridSize = aznumeric_cast(sqrtf(MaxSectorsToDraw)); + + // We're always going to keep the camera in the center square, so "round" downwards to an odd number of sectors if we currently + // have an even number. (If we added a sector, we'll go above the max sectors that we can draw with our vertex limits) + m_sectorGridSize = (m_sectorGridSize & 0x01) ? m_sectorGridSize : m_sectorGridSize - 1; + + // Create our fixed set of sectors that we'll draw. By default, they'll all be constructed as dirty, so they'll get refreshed + // the first time we try to draw them. (If wireframe drawing is disabled, we'll never refresh them) + m_wireframeSectors.clear(); + m_wireframeSectors.resize(m_sectorGridSize * m_sectorGridSize); AzFramework::EntityDebugDisplayEventBus::Handler::BusConnect(GetEntityId()); AzFramework::BoundsRequestBus::Handler::BusConnect(GetEntityId()); AzFramework::Terrain::TerrainDataNotificationBus::Handler::BusConnect(); - RefreshCachedWireframeGrid(AZ::Aabb::CreateNull()); + // Any time the world bounds potentially changes, notify that the terrain debugger's visibility bounds also changed. + // Otherwise, DisplayEntityViewport() won't get called at the appropriate times, since the visibility could get incorrectly + // culled out. + AzFramework::IEntityBoundsUnionRequestBus::Broadcast( + &AzFramework::IEntityBoundsUnionRequestBus::Events::RefreshEntityLocalBoundsUnion, GetEntityId()); } void TerrainWorldDebuggerComponent::Deactivate() @@ -105,7 +120,6 @@ namespace Terrain AzFramework::BoundsRequestBus::Handler::BusDisconnect(); AzFramework::EntityDebugDisplayEventBus::Handler::BusDisconnect(); - m_wireframeBounds = AZ::Aabb::CreateNull(); m_wireframeSectors.clear(); } @@ -144,169 +158,238 @@ namespace Terrain return GetWorldBounds(); } - void TerrainWorldDebuggerComponent::DisplayEntityViewport( - const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay) + void TerrainWorldDebuggerComponent::MarkDirtySectors(const AZ::Aabb& dirtyRegion) { - // Draw a wireframe box around the entire terrain world bounds - if (m_configuration.m_drawWorldBounds) + // Create a 2D version of dirtyRegion that has Z set to min/max float values, so that we can just check for XY overlap with + // each sector. + const AZ::Aabb dirtyRegion2D = AZ::Aabb::CreateFromMinMaxValues( + dirtyRegion.GetMin().GetX(), dirtyRegion.GetMin().GetY(), AZStd::numeric_limits::lowest(), + dirtyRegion.GetMax().GetX(), dirtyRegion.GetMax().GetY(), AZStd::numeric_limits::max()); + + // For each sector that overlaps the dirty region (or all of them if the region is invalid), mark them as dirty so that + // they'll get refreshed the next time we need to draw them. + for (auto& sector : m_wireframeSectors) { - AZ::Color outlineColor(1.0f, 0.0f, 0.0f, 1.0f); - AZ::Aabb aabb = GetWorldBounds(); - - debugDisplay.SetColor(outlineColor); - debugDisplay.DrawWireBox(aabb.GetMin(), aabb.GetMax()); - } - - // Draw a wireframe representation of the terrain surface - if (m_configuration.m_drawWireframe && !m_wireframeSectors.empty()) - { - // Start by assuming we'll draw the entire world. - AZ::Aabb drawingAabb = GetWorldBounds(); - - // Assuming we can get the camera, reduce the drawing bounds to a fixed distance around the camera. - if (auto viewportContextRequests = AZ::RPI::ViewportContextRequests::Get(); viewportContextRequests) + if (!dirtyRegion2D.IsValid() || dirtyRegion2D.Overlaps(sector.m_aabb)) { - // Get the current camera position. - AZ::RPI::ViewportContextPtr viewportContext = viewportContextRequests->GetViewportContextById(viewportInfo.m_viewportId); - AZ::Vector3 cameraPos = viewportContext->GetCameraTransform().GetTranslation(); - - // Determine how far to draw in each direction in world space based on our MaxSectorsToDraw - AZ::Vector2 queryResolution = AZ::Vector2(1.0f); - AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( - queryResolution, &AzFramework::Terrain::TerrainDataRequests::GetTerrainHeightQueryResolution); - AZ::Vector3 viewDistance( - queryResolution.GetX() * SectorSizeInGridPoints * sqrtf(MaxSectorsToDraw), - queryResolution.GetY() * SectorSizeInGridPoints * sqrtf(MaxSectorsToDraw), - 0.0f); - - // Create an AABB around the camera based on how far we want to be able to draw in each direction and clamp the - // drawing AABB to it. - AZ::Aabb cameraAabb = AZ::Aabb::CreateFromMinMax( - AZ::Vector3( - cameraPos.GetX() - viewDistance.GetX(), cameraPos.GetY() - viewDistance.GetY(), drawingAabb.GetMin().GetZ()), - AZ::Vector3( - cameraPos.GetX() + viewDistance.GetX(), cameraPos.GetY() + viewDistance.GetY(), drawingAabb.GetMin().GetZ())); - drawingAabb.Clamp(cameraAabb); - } - - // For each sector, if it appears within our view distance, draw it. - for (auto& sector : m_wireframeSectors) - { - if (drawingAabb.Overlaps(sector.m_aabb)) - { - if (!sector.m_lineVertices.empty()) - { - const AZ::Color primaryColor = AZ::Color(0.25f, 0.25f, 0.25f, 1.0f); - debugDisplay.DrawLines(sector.m_lineVertices, primaryColor); - } - else - { - AZ_Warning("Debug", false, "empty sector!"); - } - } + sector.m_isDirty = true; } } } - void TerrainWorldDebuggerComponent::RefreshCachedWireframeGrid(const AZ::Aabb& dirtyRegion) + void TerrainWorldDebuggerComponent::DrawWorldBounds(AzFramework::DebugDisplayRequests& debugDisplay) { - // Get the terrain world bounds and grid resolution. - - AZ::Aabb worldBounds = GetWorldBounds(); - - AZ::Vector2 queryResolution = AZ::Vector2(1.0f); - AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( - queryResolution, &AzFramework::Terrain::TerrainDataRequests::GetTerrainHeightQueryResolution); - - // Take the dirty region and adjust the Z values to the world min/max so that even if the dirty region falls outside the current - // world bounds, we still update the wireframe accordingly. - AZ::Aabb dirtyRegion2D = AZ::Aabb::CreateFromMinMaxValues( - dirtyRegion.GetMin().GetX(), dirtyRegion.GetMin().GetY(), worldBounds.GetMin().GetZ(), - dirtyRegion.GetMax().GetX(), dirtyRegion.GetMax().GetY(), worldBounds.GetMax().GetZ()); - - // Calculate the world size of each sector. Note that this size actually ends at the last point, not the last square. - // So for example, the sector size for 3 points will go from (*--*--*) even though it will be used to draw (*--*--*--). - const float xSectorSize = (queryResolution.GetX() * SectorSizeInGridPoints); - const float ySectorSize = (queryResolution.GetY() * SectorSizeInGridPoints); - - // Calculate the total number of sectors to cache. The world bounds might not be evenly divisible by sector bounds, so we add - // an extra sector's worth of size in each direction so that clamping down to an integer still accounts for that fractional sector. - const int32_t numSectorsX = aznumeric_cast((worldBounds.GetXExtent() + xSectorSize) / xSectorSize); - const int32_t numSectorsY = aznumeric_cast((worldBounds.GetYExtent() + ySectorSize) / ySectorSize); - - // If we haven't cached anything before, or if the world bounds has changed, clear our cache structure and repopulate it - // with WireframeSector entries with the proper AABB sizes. - if (!m_wireframeBounds.IsValid() || !dirtyRegion2D.IsValid() || !m_wireframeBounds.IsClose(worldBounds)) + if (!m_configuration.m_drawWorldBounds) { - m_wireframeBounds = worldBounds; - - m_wireframeSectors.clear(); - m_wireframeSectors.reserve(numSectorsX * numSectorsY); - - for (int32_t ySector = 0; ySector < numSectorsY; ySector++) - { - for (int32_t xSector = 0; xSector < numSectorsX; xSector++) - { - // For each sector, set up the AABB for the sector and reserve memory for the line vertices. - WireframeSector sector; - sector.m_lineVertices.reserve(VerticesPerSector); - sector.m_aabb = AZ::Aabb::CreateFromMinMax( - AZ::Vector3( - worldBounds.GetMin().GetX() + (xSector * xSectorSize), worldBounds.GetMin().GetY() + (ySector * ySectorSize), - worldBounds.GetMin().GetZ()), - AZ::Vector3( - worldBounds.GetMin().GetX() + ((xSector + 1) * xSectorSize), - worldBounds.GetMin().GetY() + ((ySector + 1) * ySectorSize), worldBounds.GetMax().GetZ())); - - sector.m_aabb.Clamp(worldBounds); - - m_wireframeSectors.push_back(AZStd::move(sector)); - } - } - - // Notify the visibility system that our bounds have changed. - AzFramework::IEntityBoundsUnionRequestBus::Broadcast( - &AzFramework::IEntityBoundsUnionRequestBus::Events::RefreshEntityLocalBoundsUnion, GetEntityId()); + return; } - // For each sector, if it overlaps with the dirty region, clear it out and recache the wireframe line data. + // Draw a wireframe box around the entire terrain world bounds + AZ::Color outlineColor(1.0f, 0.0f, 0.0f, 1.0f); + AZ::Aabb aabb = GetWorldBounds(); + + debugDisplay.SetColor(outlineColor); + debugDisplay.DrawWireBox(aabb.GetMin(), aabb.GetMax()); + } + + void TerrainWorldDebuggerComponent::DrawWireframe( + const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay) + { + AZ_PROFILE_FUNCTION(Entity); + + if (!m_configuration.m_drawWireframe) + { + return; + } + + /* This draws a wireframe centered on the camera that extends out to a certain distance at all times. To reduce the amount of + * recalculations we need to do on each camera movement, we divide the world into a conceptual grid of sectors, where each sector + * contains a fixed number of terrain height points. So for example, if the terrain has height data at 1 m spacing, the sectors + * might be 10 m x 10 m in size. If the height data is spaced at 0.5 m, the sectors might be 5 m x 5 m in size. The wireframe + * draws N x N sectors centered around the camera, as determined by m_sectorGridSize. So a gridSize of 7 with a sector size of + * 10 m means that we'll be drawing 7 x 7 sectors, or 70 m x 70 m, centered around the camera. Each time the camera moves into + * a new sector, we refresh the changed sectors before drawing them. + * + * The only tricky bit to this design is the way the sectors are stored and indexed. They're stored in a single vector as NxN + * entries, so they would normally be indexed as (y * N) + x. Since we want this to be centered on the camera, the easy answer + * would be to take the camera position - (N / 2) (since we're centering) as the relative offset to the first entry. But this + * would mean that the entire set of entries would change every time we move the camera. For example, if we had 5 entries, + * they might map to 0-4, 1-5, 2-6, 3-7, etc as the camera moves. + * + * Instead, we use mod (%) to rotate our indices around, so it would go (0 1 2 3 4), (5 1 2 3 4), (5 6 2 3 4), (5 6 7 3 4), etc + * as the camera moves. For negative entries, we rotate the indices in reverse, so that we get results like (0 1 2 3 4), + * (0 1 2 3 -1), (0 1 2 -2 -1), (0 1 -3 -2 -1), etc. This way we always have the correct range of sectors, and sectors that have + * remained visible are left alone and don't need to be updated again. + */ + + // Get the terrain world bounds + AZ::Aabb worldBounds = GetWorldBounds(); + float worldMinZ = worldBounds.GetMin().GetZ(); + + // Get the terrain height data resolution + AZ::Vector2 heightDataResolution = AZ::Vector2(1.0f); + AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( + heightDataResolution, &AzFramework::Terrain::TerrainDataRequests::GetTerrainHeightQueryResolution); + + // Get the size of a wireframe sector in world space + const AZ::Vector2 sectorSize = heightDataResolution * SectorSizeInGridPoints; + + // Try to get the current camera position, or default to (0,0) if we can't. + AZ::Vector3 cameraPos = AZ::Vector3::CreateZero(); + if (auto viewportContextRequests = AZ::RPI::ViewportContextRequests::Get(); viewportContextRequests) + { + AZ::RPI::ViewportContextPtr viewportContext = viewportContextRequests->GetViewportContextById(viewportInfo.m_viewportId); + cameraPos = viewportContext->GetCameraTransform().GetTranslation(); + } + + // Convert our camera position to a wireframe grid sector. We first convert from world space to sector space by dividing by + // sectorSize, so that integer values are sectors, and fractional values are the distance within the sector. Then we get the + // floor, so that we consistently get the next lowest integer - i.e. 2.3 -> 2, and -2.3 -> -3. This gives us consistent behavior + // across both positive and negative positions. + AZ::Vector2 gridPosition = AZ::Vector2(cameraPos.GetX(), cameraPos.GetY()) / sectorSize; + int32_t cameraSectorX = aznumeric_cast(gridPosition.GetFloor().GetX()); + int32_t cameraSectorY = aznumeric_cast(gridPosition.GetFloor().GetY()); + + // Loop through each sector that we *want* to draw, based on camera position. If the current sector at that index in + // m_wireframeSectors doesn't match the world position we want, update its world position and mark it as dirty. + // (We loop from -gridSize/2 to gridSize/2 so that the camera is always in the center sector.) + for (int32_t sectorY = cameraSectorY - (m_sectorGridSize / 2); sectorY <= cameraSectorY + (m_sectorGridSize / 2); sectorY++) + { + for (int32_t sectorX = cameraSectorX - (m_sectorGridSize / 2); sectorX <= cameraSectorX + (m_sectorGridSize / 2); sectorX++) + { + + // Calculate the index in m_wireframeSectors for this sector. Our indices should rotate through 0 - gridSize, but just + // using a single mod will produce a negative result for negative sector indices. Using abs() will give us incorrect + // "backwards" indices for negative numbers, so instead we add the grid size and mod a second time. + // Ex: For a grid size of 5, we want the indices to map like this: + // Index 0 1 2 3 4 + // Values -10 -9 -8 -7 -6 + // -5 -4 -3 -2 -1 + // 0 1 2 3 4 + // 5 6 7 8 9 + // For -9, (-9 % 5) = -4, then (-4 + 5) % 5 = 1. If we used abs(), we'd get 4, which is backwards from what we want. + int32_t sectorYIndex = ((sectorY % m_sectorGridSize) + m_sectorGridSize) % m_sectorGridSize; + int32_t sectorXIndex = ((sectorX % m_sectorGridSize) + m_sectorGridSize) % m_sectorGridSize; + int32_t sectorIndex = (sectorYIndex * m_sectorGridSize) + sectorXIndex; + + WireframeSector& sector = m_wireframeSectors[sectorIndex]; + + // Calculate the new world space box for this sector. + AZ::Aabb sectorAabb = AZ::Aabb::CreateFromMinMax( + AZ::Vector3(sectorX * sectorSize.GetX(), sectorY * sectorSize.GetY(), worldMinZ), + AZ::Vector3((sectorX + 1) * sectorSize.GetX(), (sectorY + 1) * sectorSize.GetY(), worldMinZ)); + + // Clamp it to the terrain world bounds. + sectorAabb.Clamp(worldBounds); + + // If the world space box for the sector doesn't match, set it and mark the sector as dirty so we refresh the height data. + if (sector.m_aabb != sectorAabb) + { + sector.m_aabb = sectorAabb; + sector.m_isDirty = true; + } + } + } + + // Finally, for each sector, rebuild the data if it's dirty, then draw it assuming it has valid data. + // (Sectors that are outside the world bounds won't have any valid data, so they'll get skipped) for (auto& sector : m_wireframeSectors) { - if (dirtyRegion2D.IsValid() && !dirtyRegion2D.Overlaps(sector.m_aabb)) + if (sector.m_isDirty) { - continue; + RebuildSectorWireframe(sector, heightDataResolution, worldMinZ); } - sector.m_lineVertices.clear(); - - for (float y = sector.m_aabb.GetMin().GetY(); y < sector.m_aabb.GetMax().GetY(); y += queryResolution.GetY()) + if (!sector.m_lineVertices.empty()) { - for (float x = sector.m_aabb.GetMin().GetX(); x < sector.m_aabb.GetMax().GetX(); x += queryResolution.GetX()) - { - float x1 = x + queryResolution.GetX(); - float y1 = y + queryResolution.GetY(); + const AZ::Color primaryColor = AZ::Color(0.25f, 0.25f, 0.25f, 1.0f); + debugDisplay.DrawLines(sector.m_lineVertices, primaryColor); + } + } + } - float z00 = 0.0f; - float z01 = 0.0f; - float z10 = 0.0f; - bool terrainExists; - AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( - z00, &AzFramework::Terrain::TerrainDataRequests::GetHeightFromFloats, x, y, - AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT, &terrainExists); - AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( - z01, &AzFramework::Terrain::TerrainDataRequests::GetHeightFromFloats, x, y1, - AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT, &terrainExists); - AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( - z10, &AzFramework::Terrain::TerrainDataRequests::GetHeightFromFloats, x1, y, - AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT, &terrainExists); + void TerrainWorldDebuggerComponent::DisplayEntityViewport( + const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay) + { + DrawWorldBounds(debugDisplay); + DrawWireframe(viewportInfo, debugDisplay); - sector.m_lineVertices.push_back(AZ::Vector3(x, y, z00)); - sector.m_lineVertices.push_back(AZ::Vector3(x1, y, z10)); + } - sector.m_lineVertices.push_back(AZ::Vector3(x, y, z00)); - sector.m_lineVertices.push_back(AZ::Vector3(x, y1, z01)); - } + void TerrainWorldDebuggerComponent::RebuildSectorWireframe(WireframeSector& sector, const AZ::Vector2& gridResolution, float worldMinZ) + { + if (!sector.m_isDirty) + { + return; + } + + sector.m_isDirty = false; + + // To rebuild the wireframe, we walk through the sector by X, then by Y. For each point, we add two lines in a _| shape. + // To do that, we'll need to cache the height from the previous point to draw the _ line, and from the previous row to draw + // the | line. + + // When walking through the bounding box, the loops will be inclusive on one side, and exclusive on the other. However, since + // our box is exactly aligned with grid points, we want to get the grid points on both sides in each direction, so we need to + // expand our query region by one extra point. + // For example, if our AABB is 2 m and our grid resolution is 1 m, we'll want to query (*--*--*--), not (*--*--). + // Since we're processing lines based on the grid points and going backwards, this will give us (*--*--*). + + AZ::Aabb region = sector.m_aabb; + region.SetMax(region.GetMax() + AZ::Vector3(gridResolution.GetX(), gridResolution.GetY(), 0.0f)); + + // We need 4 vertices for each grid point in our sector to hold the _| shape. + const size_t numSamplesX = aznumeric_cast(ceil(region.GetExtents().GetX() / gridResolution.GetX())); + const size_t numSamplesY = aznumeric_cast(ceil(region.GetExtents().GetY() / gridResolution.GetY())); + sector.m_lineVertices.clear(); + sector.m_lineVertices.reserve(numSamplesX * numSamplesY * 4); + + // This keeps track of the height from the previous point for the _ line. + float previousHeight = 0.0f; + + // This keeps track of the heights from the previous row for the | line. + AZStd::vector rowHeights(numSamplesX); + + // For each terrain height value in the region, create the _| grid lines for that point and cache off the height value + // for use with subsequent grid line calculations. + auto ProcessHeightValue = [gridResolution, &previousHeight, &rowHeights, §or] + (uint32_t xIndex, uint32_t yIndex, const AZ::Vector3& position, [[maybe_unused]] bool terrainExists) + { + // Don't add any vertices for the first column or first row. These grid lines will be handled by an adjacent sector, if + // there is one. + if ((xIndex > 0) && (yIndex > 0)) + { + float x = position.GetX() - gridResolution.GetX(); + float y = position.GetY() - gridResolution.GetY(); + + sector.m_lineVertices.emplace_back(AZ::Vector3(x, position.GetY(), previousHeight)); + sector.m_lineVertices.emplace_back(position); + + sector.m_lineVertices.emplace_back(AZ::Vector3(position.GetX(), y, rowHeights[xIndex])); + sector.m_lineVertices.emplace_back(position); + } + + // Save off the heights so that we can use them to draw subsequent columns and rows. + previousHeight = position.GetZ(); + rowHeights[xIndex] = position.GetZ(); + }; + + // This set of nested loops will get replaced with a call to ProcessHeightsFromRegion once the API exists. + for (size_t yIndex = 0; yIndex < numSamplesY; yIndex++) + { + float y = region.GetMin().GetY() + (gridResolution.GetY() * yIndex); + for (size_t xIndex = 0; xIndex < numSamplesX; xIndex++) + { + float x = region.GetMin().GetX() + (gridResolution.GetX() * xIndex); + + float height = worldMinZ; + bool terrainExists = false; + AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( + height, &AzFramework::Terrain::TerrainDataRequests::GetHeightFromFloats, x, y, + AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT, &terrainExists); + ProcessHeightValue( + aznumeric_cast(xIndex), aznumeric_cast(yIndex), AZ::Vector3(x, y, height), terrainExists); } } } @@ -315,7 +398,14 @@ namespace Terrain { if (dataChangedMask & (TerrainDataChangedMask::Settings | TerrainDataChangedMask::HeightData)) { - RefreshCachedWireframeGrid(dirtyRegion); + MarkDirtySectors(dirtyRegion); + } + + if (dataChangedMask & TerrainDataChangedMask::Settings) + { + // Any time the world bounds potentially changes, notify that the terrain debugger's visibility bounds also changed. + AzFramework::IEntityBoundsUnionRequestBus::Broadcast( + &AzFramework::IEntityBoundsUnionRequestBus::Events::RefreshEntityLocalBoundsUnion, GetEntityId()); } } diff --git a/Gems/Terrain/Code/Source/Components/TerrainWorldDebuggerComponent.h b/Gems/Terrain/Code/Source/Components/TerrainWorldDebuggerComponent.h index 5ec831c038..f3bcead8c3 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainWorldDebuggerComponent.h +++ b/Gems/Terrain/Code/Source/Components/TerrainWorldDebuggerComponent.h @@ -82,33 +82,40 @@ namespace Terrain private: + TerrainWorldDebuggerConfig m_configuration; + // Cache our debug wireframe representation in "sectors" of data so that we can easily control how far out we draw // the wireframe representation in each direction. struct WireframeSector { - AZ::Aabb m_aabb; + AZ::Aabb m_aabb{ AZ::Aabb::CreateNull() }; AZStd::vector m_lineVertices; + bool m_isDirty{ true }; }; + void RebuildSectorWireframe(WireframeSector& sector, const AZ::Vector2& gridResolution, float worldMinZ); + void MarkDirtySectors(const AZ::Aabb& dirtyRegion); + void DrawWorldBounds(AzFramework::DebugDisplayRequests& debugDisplay); + void DrawWireframe(const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay); + // Each sector contains an N x N grid of squares that it will draw. Since this is a count of the number of terrain grid points // in each direction, the actual world size will depend on the terrain grid resolution in each direction. static constexpr int32_t SectorSizeInGridPoints = 10; - // For each grid point we will draw half a square (left-right, top-down), so we need 4 vertices for the two lines. + // For each grid point we will draw half a square ( _| ), so we need 4 vertices for the two lines. static constexpr int32_t VerticesPerGridPoint = 4; - // Pre-calculate the total number of vertices per sector. - static constexpr int32_t VerticesPerSector = - (SectorSizeInGridPoints * VerticesPerGridPoint) * (SectorSizeInGridPoints * VerticesPerGridPoint); + // Pre-calculate the total number of vertices per sector (N x N grid points, with 4 vertices per grid point) + static constexpr int32_t VerticesPerSector = (SectorSizeInGridPoints * SectorSizeInGridPoints) * VerticesPerGridPoint; // AuxGeom has limits to the number of lines it can draw in a frame, so we'll cap how many total sectors to draw. static constexpr int32_t MaxVerticesToDraw = 500000; static constexpr int32_t MaxSectorsToDraw = MaxVerticesToDraw / VerticesPerSector; - void RefreshCachedWireframeGrid(const AZ::Aabb& dirtyRegion); - - TerrainWorldDebuggerConfig m_configuration; + // Structure to keep track of all our current wireframe sectors, so that we don't have to recalculate them every frame. AZStd::vector m_wireframeSectors; - AZ::Aabb m_wireframeBounds; + + // The size in sectors of our wireframe grid in each direction (i.e. a 5 x 5 sector grid has a sectorGridSize of 5) + int32_t m_sectorGridSize{ 0 }; }; } diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/Aabb2i.cpp b/Gems/Terrain/Code/Source/TerrainRenderer/Aabb2i.cpp new file mode 100644 index 0000000000..c38651f296 --- /dev/null +++ b/Gems/Terrain/Code/Source/TerrainRenderer/Aabb2i.cpp @@ -0,0 +1,44 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +namespace Terrain +{ + Aabb2i::Aabb2i(const Vector2i& min, const Vector2i& max) + : m_min(min) + , m_max(max) + {} + + Aabb2i Aabb2i::operator+(const Vector2i& rhs) const + { + return { m_min + rhs, m_max + rhs }; + } + + Aabb2i Aabb2i::operator-(const Vector2i& rhs) const + { + return *this + -rhs; + } + + Aabb2i Aabb2i::GetClamped(Aabb2i rhs) const + { + Aabb2i ret; + ret.m_min.m_x = AZ::GetMax(m_min.m_x, rhs.m_min.m_x); + ret.m_min.m_y = AZ::GetMax(m_min.m_y, rhs.m_min.m_y); + ret.m_max.m_x = AZ::GetMin(m_max.m_x, rhs.m_max.m_x); + ret.m_max.m_y = AZ::GetMin(m_max.m_y, rhs.m_max.m_y); + return ret; + } + + bool Aabb2i::IsValid() const + { + // Intentionally strict, equal min/max not valid. + return m_min.m_x < m_max.m_x && m_min.m_y < m_max.m_y; + } +} diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/Aabb2i.h b/Gems/Terrain/Code/Source/TerrainRenderer/Aabb2i.h new file mode 100644 index 0000000000..88f735564d --- /dev/null +++ b/Gems/Terrain/Code/Source/TerrainRenderer/Aabb2i.h @@ -0,0 +1,34 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include + +namespace Terrain +{ + class Aabb2i + { + public: + + Aabb2i() = default; + Aabb2i(const Vector2i& min, const Vector2i& max); + + Aabb2i operator+(const Vector2i& offset) const; + Aabb2i operator-(const Vector2i& offset) const; + + Aabb2i GetClamped(Aabb2i rhs) const; + bool IsValid() const; + + + Vector2i m_min{AZStd::numeric_limits::min(), AZStd::numeric_limits::min()}; + Vector2i m_max{AZStd::numeric_limits::max(), AZStd::numeric_limits::max()}; + + }; +} diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/BindlessImageArrayHandler.cpp b/Gems/Terrain/Code/Source/TerrainRenderer/BindlessImageArrayHandler.cpp new file mode 100644 index 0000000000..595877c88b --- /dev/null +++ b/Gems/Terrain/Code/Source/TerrainRenderer/BindlessImageArrayHandler.cpp @@ -0,0 +1,101 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include +#include + +namespace AZ::Render +{ + namespace + { + [[maybe_unused]] const char* BindlessImageArrayHandlerName = "TerrainFeatureProcessor"; + } + + void BindlessImageArrayHandler::Initialize(AZ::Data::Instance& srg, const AZ::Name& propertyName) + { + if (!m_isInitialized) + { + m_isInitialized = UpdateSrgIndices(srg, propertyName); + } + else + { + AZ_Error(BindlessImageArrayHandlerName, false, "Already initialized."); + } + } + + void BindlessImageArrayHandler::Reset() + { + m_texturesIndex = {}; + m_isInitialized = false; + } + + bool BindlessImageArrayHandler::IsInitialized() const + { + return m_isInitialized; + } + + bool BindlessImageArrayHandler::UpdateSrgIndices(AZ::Data::Instance& srg, const AZ::Name& propertyName) + { + if (srg) + { + m_texturesIndex = srg->GetLayout()->FindShaderInputImageUnboundedArrayIndex(propertyName); + AZ_Error(BindlessImageArrayHandlerName, m_texturesIndex.IsValid(), "Failed to find srg input constant %s.", propertyName.GetCStr()); + } + else + { + AZ_Error(BindlessImageArrayHandlerName, false, "Cannot initialize using a null shader resource group."); + } + return m_texturesIndex.IsValid(); + } + + uint16_t BindlessImageArrayHandler::AppendBindlessImage(const AZ::RHI::ImageView* imageView) + { + uint16_t imageIndex = 0xFFFF; + + AZStd::unique_lock lock(m_updateMutex); + if (m_bindlessImageViewFreeList.size() > 0) + { + imageIndex = m_bindlessImageViewFreeList.back(); + m_bindlessImageViewFreeList.pop_back(); + m_bindlessImageViews.at(imageIndex) = imageView; + } + else + { + imageIndex = aznumeric_cast(m_bindlessImageViews.size()); + m_bindlessImageViews.push_back(imageView); + } + return imageIndex; + } + + void BindlessImageArrayHandler::UpdateBindlessImage(uint16_t index, const AZ::RHI::ImageView* imageView) + { + AZStd::shared_lock lock(m_updateMutex); + m_bindlessImageViews.at(index) = imageView; + } + + void BindlessImageArrayHandler::RemoveBindlessImage(uint16_t index) + { + AZStd::unique_lock lock(m_updateMutex); + m_bindlessImageViews.at(index) = AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::Magenta)->GetImageView(); + m_bindlessImageViewFreeList.push_back(index); + } + + bool BindlessImageArrayHandler::UpdateSrg(AZ::Data::Instance& srg) const + { + if (!m_isInitialized) + { + AZ_Error("BindlessImageArrayHandler", false, "BindlessImageArrayHandler not initialized") + return false; + } + + AZStd::array_view imageViews(m_bindlessImageViews.data(), m_bindlessImageViews.size()); + return srg->SetImageViewUnboundedArray(m_texturesIndex, imageViews); + } + +} diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/BindlessImageArrayHandler.h b/Gems/Terrain/Code/Source/TerrainRenderer/BindlessImageArrayHandler.h new file mode 100644 index 0000000000..5315e8526d --- /dev/null +++ b/Gems/Terrain/Code/Source/TerrainRenderer/BindlessImageArrayHandler.h @@ -0,0 +1,48 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include + +#include +#include +#include + +namespace AZ::Render +{ + class BindlessImageArrayHandler + { + public: + + static constexpr uint16_t InvalidImageIndex = 0xFFFF; + + BindlessImageArrayHandler() = default; + ~BindlessImageArrayHandler() = default; + + void Initialize(AZ::Data::Instance& srg, const AZ::Name& propertyName); + void Reset(); + bool IsInitialized() const; + bool UpdateSrgIndices(AZ::Data::Instance& srg, const AZ::Name& propertyName); + + uint16_t AppendBindlessImage(const RHI::ImageView* imageView); + void UpdateBindlessImage(uint16_t index, const RHI::ImageView* imageView); + void RemoveBindlessImage(uint16_t index); + + bool UpdateSrg(AZ::Data::Instance& srg) const; + + private: + + AZStd::vector m_bindlessImageViews; + AZStd::vector m_bindlessImageViewFreeList; + RHI::ShaderInputImageUnboundedArrayIndex m_texturesIndex; + AZStd::shared_mutex m_updateMutex; + bool m_isInitialized{ false }; + }; +} + diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainDetailMaterialManager.cpp b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainDetailMaterialManager.cpp new file mode 100644 index 0000000000..2bc9e42bff --- /dev/null +++ b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainDetailMaterialManager.cpp @@ -0,0 +1,912 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +#include + +#include +#include +#include + +#include + +namespace Terrain +{ + namespace + { + [[maybe_unused]] static const char* TerrainDetailMaterialManagerName = "TerrainDetailMaterialManager"; + static const char* TerrainDetailChars = "TerrainDetail"; + } + + namespace DetailMaterialInputs + { + static const char* const BaseColorColor("baseColor.color"); + static const char* const BaseColorMap("baseColor.textureMap"); + static const char* const BaseColorUseTexture("baseColor.useTexture"); + static const char* const BaseColorFactor("baseColor.factor"); + static const char* const BaseColorBlendMode("baseColor.textureBlendMode"); + static const char* const MetallicMap("metallic.textureMap"); + static const char* const MetallicUseTexture("metallic.useTexture"); + static const char* const MetallicFactor("metallic.factor"); + static const char* const RoughnessMap("roughness.textureMap"); + static const char* const RoughnessUseTexture("roughness.useTexture"); + static const char* const RoughnessFactor("roughness.factor"); + static const char* const RoughnessLowerBound("roughness.lowerBound"); + static const char* const RoughnessUpperBound("roughness.upperBound"); + static const char* const SpecularF0Map("specularF0.textureMap"); + static const char* const SpecularF0UseTexture("specularF0.useTexture"); + static const char* const SpecularF0Factor("specularF0.factor"); + static const char* const NormalMap("normal.textureMap"); + static const char* const NormalUseTexture("normal.useTexture"); + static const char* const NormalFactor("normal.factor"); + static const char* const NormalFlipX("normal.flipX"); + static const char* const NormalFlipY("normal.flipY"); + static const char* const DiffuseOcclusionMap("occlusion.diffuseTextureMap"); + static const char* const DiffuseOcclusionUseTexture("occlusion.diffuseUseTexture"); + static const char* const DiffuseOcclusionFactor("occlusion.diffuseFactor"); + static const char* const HeightMap("parallax.textureMap"); + static const char* const HeightUseTexture("parallax.useTexture"); + static const char* const HeightFactor("parallax.factor"); + static const char* const HeightOffset("parallax.offset"); + static const char* const HeightBlendFactor("parallax.blendFactor"); + } + + namespace TerrainSrgInputs + { + static const char* const DetailMaterialIdImage("m_detailMaterialIdImage"); + static const char* const DetailMaterialData("m_detailMaterialData"); + static const char* const DetailMaterialIdImageCenter("m_detailMaterialIdImageCenter"); + static const char* const DetailHalfPixelUv("m_detailHalfPixelUv"); + static const char* const DetailAabb("m_detailAabb"); + } + + AZ_CVAR(bool, + r_terrainDebugDetailMaterials, + false, + [](const bool& value) + { + AZ::RPI::ShaderSystemInterface::Get()->SetGlobalShaderOption(AZ::Name{ "o_debugDetailMaterialIds" }, AZ::RPI::ShaderOptionValue{ value }); + }, + AZ::ConsoleFunctorFlags::Null, + "Turns on debugging for detail material ids for terrain." + ); + + AZ_CVAR(bool, + r_terrainDebugDetailImageUpdates, + false, + nullptr, + AZ::ConsoleFunctorFlags::Null, + "Turns on debugging for detail material update regions for terrain." + ); + + void TerrainDetailMaterialManager::Initialize( + const AZStd::shared_ptr& bindlessImageHandler, + AZ::Data::Instance& terrainSrg) + { + AZ_Error(TerrainDetailMaterialManagerName, bindlessImageHandler, "bindlessImageHandler must not be null."); + AZ_Error(TerrainDetailMaterialManagerName, terrainSrg, "terrainSrg must not be null."); + AZ_Error(TerrainDetailMaterialManagerName, !m_isInitialized, "Already initialized."); + + if (!bindlessImageHandler || !terrainSrg || m_isInitialized) + { + return; + } + + if (UpdateSrgIndices(terrainSrg)) + { + m_bindlessImageHandler = bindlessImageHandler; + + // Find any detail material areas that have already been created. + TerrainAreaMaterialRequestBus::EnumerateHandlers( + [&](TerrainAreaMaterialRequests* handler) + { + const AZ::Aabb& bounds = handler->GetTerrainSurfaceMaterialRegion(); + const AZStd::vector materialMappings = handler->GetSurfaceMaterialMappings(); + AZ::EntityId entityId = *(Terrain::TerrainAreaMaterialRequestBus::GetCurrentBusId()); + + DetailMaterialListRegion& materialRegion = FindOrCreateByEntityId(entityId, m_detailMaterialRegions); + materialRegion.m_region = bounds; + + for (const auto& materialMapping : materialMappings) + { + if (materialMapping.m_materialInstance) + { + OnTerrainSurfaceMaterialMappingCreated(entityId, materialMapping.m_surfaceTag, materialMapping.m_materialInstance); + } + } + return true; + } + ); + TerrainAreaMaterialNotificationBus::Handler::BusConnect(); + + AZ::Aabb worldBounds = AZ::Aabb::CreateNull(); + AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( + worldBounds, &AzFramework::Terrain::TerrainDataRequests::GetTerrainAabb); + + OnTerrainDataChanged(worldBounds, TerrainDataChangedMask::SurfaceData); + AzFramework::Terrain::TerrainDataNotificationBus::Handler::BusConnect(); + + m_isInitialized = true; + } + } + + bool TerrainDetailMaterialManager::UpdateSrgIndices(AZ::Data::Instance& terrainSrg) + { + const AZ::RHI::ShaderResourceGroupLayout* terrainSrgLayout = terrainSrg->GetLayout(); + + m_detailMaterialIdPropertyIndex = terrainSrgLayout->FindShaderInputImageIndex(AZ::Name(TerrainSrgInputs::DetailMaterialIdImage)); + AZ_Error(TerrainDetailMaterialManagerName, m_detailMaterialIdPropertyIndex.IsValid(), "Failed to find terrain srg input constant %s.", TerrainSrgInputs::DetailMaterialIdImage); + + m_detailCenterPropertyIndex = terrainSrgLayout->FindShaderInputConstantIndex(AZ::Name(TerrainSrgInputs::DetailMaterialIdImageCenter)); + AZ_Error(TerrainDetailMaterialManagerName, m_detailCenterPropertyIndex.IsValid(), "Failed to find terrain srg input constant %s.", TerrainSrgInputs::DetailMaterialIdImageCenter); + + m_detailHalfPixelUvPropertyIndex = terrainSrgLayout->FindShaderInputConstantIndex(AZ::Name(TerrainSrgInputs::DetailHalfPixelUv)); + AZ_Error(TerrainDetailMaterialManagerName, m_detailHalfPixelUvPropertyIndex.IsValid(), "Failed to find terrain srg input constant %s.", TerrainSrgInputs::DetailHalfPixelUv); + + m_detailAabbPropertyIndex = terrainSrgLayout->FindShaderInputConstantIndex(AZ::Name(TerrainSrgInputs::DetailAabb)); + AZ_Error(TerrainDetailMaterialManagerName, m_detailAabbPropertyIndex.IsValid(), "Failed to find terrain srg input constant %s.", TerrainSrgInputs::DetailAabb); + + // Set up the gpu buffer for detail material data + AZ::Render::GpuBufferHandler::Descriptor desc; + desc.m_bufferName = "Detail Material Data"; + desc.m_bufferSrgName = TerrainSrgInputs::DetailMaterialData; + desc.m_elementSize = sizeof(DetailMaterialShaderData); + desc.m_srgLayout = terrainSrgLayout; + m_detailMaterialDataBuffer = AZ::Render::GpuBufferHandler(desc); + + bool IndicesValid = + m_detailMaterialIdPropertyIndex.IsValid() && + m_detailCenterPropertyIndex.IsValid() && + m_detailHalfPixelUvPropertyIndex.IsValid() && + m_detailAabbPropertyIndex.IsValid(); + + m_detailImageNeedsUpdate = true; + m_detailMaterialBufferNeedsUpdate = true; + + return IndicesValid && m_detailMaterialDataBuffer.IsValid(); + } + + void TerrainDetailMaterialManager::RemoveAllImages() + { + for (const DetailMaterialData& materialData: m_detailMaterials.GetDataVector()) + { + DetailMaterialShaderData& shaderData = m_detailMaterialShaderData.GetElement(materialData.m_detailMaterialBufferIndex); + + auto checkRemoveImage = [&](uint16_t index) + { + if (index != 0xFFFF) + { + m_bindlessImageHandler->RemoveBindlessImage(index); + } + }; + + checkRemoveImage(shaderData.m_colorImageIndex); + checkRemoveImage(shaderData.m_normalImageIndex); + checkRemoveImage(shaderData.m_roughnessImageIndex); + checkRemoveImage(shaderData.m_metalnessImageIndex); + checkRemoveImage(shaderData.m_specularF0ImageIndex); + checkRemoveImage(shaderData.m_occlusionImageIndex); + checkRemoveImage(shaderData.m_heightImageIndex); + } + } + + bool TerrainDetailMaterialManager::IsInitialized() const + { + return m_isInitialized; + } + + void TerrainDetailMaterialManager::Reset() + { + RemoveAllImages(); + m_bindlessImageHandler.reset(); + + m_detailTextureImage = {}; + m_detailMaterials.Clear(); + m_detailMaterialRegions.Clear(); + m_detailMaterialShaderData.Clear(); + m_detailMaterialDataBuffer.Release(); + + m_dirtyDetailRegion = AZ::Aabb::CreateNull(); + m_previousCameraPosition = AZ::Vector3(AZStd::numeric_limits::max(), 0.0, 0.0); + m_detailTextureBounds = {}; + m_detailTextureCenter = {}; + + m_detailMaterialBufferNeedsUpdate = false; + m_detailImageNeedsUpdate = false; + + TerrainAreaMaterialNotificationBus::Handler::BusDisconnect(); + AzFramework::Terrain::TerrainDataNotificationBus::Handler::BusDisconnect(); + + m_isInitialized = false; + } + + void TerrainDetailMaterialManager::Update(const AZ::Vector3& cameraPosition, AZ::Data::Instance& terrainSrg) + { + if (m_detailMaterialBufferNeedsUpdate) + { + m_detailMaterialBufferNeedsUpdate = false; + m_detailMaterialDataBuffer.UpdateBuffer(m_detailMaterialShaderData.GetRawData(), aznumeric_cast(m_detailMaterialShaderData.GetSize())); + } + + if (m_dirtyDetailRegion.IsValid() || !cameraPosition.IsClose(m_previousCameraPosition) || m_detailImageNeedsUpdate) + { + if (r_terrainDebugDetailImageUpdates) + { + AZ_Printf("TerrainDetailMaterialManager", "Previous Camera: (%f, %f, %f) New Cameara: (%f, %f, %f)", + m_previousCameraPosition.GetX(), m_previousCameraPosition.GetY(), m_previousCameraPosition.GetZ(), + cameraPosition.GetX(), cameraPosition.GetY(), cameraPosition.GetZ()); + } + int32_t newDetailTexturePosX = aznumeric_cast(AZStd::roundf(cameraPosition.GetX() / DetailTextureScale)); + int32_t newDetailTexturePosY = aznumeric_cast(AZStd::roundf(cameraPosition.GetY() / DetailTextureScale)); + + Aabb2i newBounds; + newBounds.m_min.m_x = newDetailTexturePosX - DetailTextureSizeHalf; + newBounds.m_min.m_y = newDetailTexturePosY - DetailTextureSizeHalf; + newBounds.m_max.m_x = newDetailTexturePosX + DetailTextureSizeHalf; + newBounds.m_max.m_y = newDetailTexturePosY + DetailTextureSizeHalf; + + // Use modulo to find the center point in texture space. Care must be taken so negative values are + // handled appropriately (ie, we want -1 % 1024 to equal 1023, not -1) + Vector2i newCenter; + newCenter.m_x = (DetailTextureSize + (newDetailTexturePosX % DetailTextureSize)) % DetailTextureSize; + newCenter.m_y = (DetailTextureSize + (newDetailTexturePosY % DetailTextureSize)) % DetailTextureSize; + + CheckUpdateDetailTexture(newBounds, newCenter); + + m_detailTextureBounds = newBounds; + m_dirtyDetailRegion = AZ::Aabb::CreateNull(); + + m_previousCameraPosition = cameraPosition; + + AZ::Vector4 detailAabb = AZ::Vector4( + m_detailTextureBounds.m_min.m_x * DetailTextureScale, + m_detailTextureBounds.m_min.m_y * DetailTextureScale, + m_detailTextureBounds.m_max.m_x * DetailTextureScale, + m_detailTextureBounds.m_max.m_y * DetailTextureScale + ); + AZ::Vector2 detailUvOffset = AZ::Vector2(float(newCenter.m_x) / DetailTextureSize, float(newCenter.m_y) / DetailTextureSize); + + terrainSrg->SetConstant(m_detailAabbPropertyIndex, detailAabb); + terrainSrg->SetConstant(m_detailHalfPixelUvPropertyIndex, 0.5f / DetailTextureSize); + terrainSrg->SetConstant(m_detailCenterPropertyIndex, detailUvOffset); + terrainSrg->SetImage(m_detailMaterialIdPropertyIndex, m_detailTextureImage); + + m_detailMaterialDataBuffer.UpdateSrg(terrainSrg.get()); + } + + m_detailImageNeedsUpdate = false; + } + + void TerrainDetailMaterialManager::OnTerrainDataChanged(const AZ::Aabb& dirtyRegion, TerrainDataChangedMask dataChangedMask) + { + if ((dataChangedMask & TerrainDataChangedMask::SurfaceData) != 0) + { + m_dirtyDetailRegion.AddAabb(dirtyRegion); + } + } + + void TerrainDetailMaterialManager::OnTerrainSurfaceMaterialMappingCreated(AZ::EntityId entityId, SurfaceData::SurfaceTag surfaceTag, MaterialInstance material) + { + DetailMaterialListRegion& materialRegion = FindOrCreateByEntityId(entityId, m_detailMaterialRegions); + + // Validate that the surface tag is new + for (DetailMaterialSurface& surface : materialRegion.m_materialsForSurfaces) + { + if (surface.m_surfaceTag == surfaceTag) + { + AZ_Error(TerrainDetailMaterialManagerName, false, "Already have a surface material mapping for this surface tag."); + return; + } + } + + uint16_t detailMaterialId = CreateOrUpdateDetailMaterial(material); + materialRegion.m_materialsForSurfaces.push_back({ surfaceTag, detailMaterialId }); + m_detailMaterials.GetData(detailMaterialId).refCount++; + m_dirtyDetailRegion.AddAabb(materialRegion.m_region); + } + + void TerrainDetailMaterialManager::OnTerrainSurfaceMaterialMappingDestroyed(AZ::EntityId entityId, SurfaceData::SurfaceTag surfaceTag) + { + DetailMaterialListRegion& materialRegion = FindOrCreateByEntityId(entityId, m_detailMaterialRegions); + + for (DetailMaterialSurface& surface : materialRegion.m_materialsForSurfaces) + { + if (surface.m_surfaceTag == surfaceTag) + { + CheckDetailMaterialForDeletion(surface.m_detailMaterialId); + + if (surface.m_surfaceTag != materialRegion.m_materialsForSurfaces.back().m_surfaceTag) + { + AZStd::swap(surface, materialRegion.m_materialsForSurfaces.back()); + } + materialRegion.m_materialsForSurfaces.pop_back(); + m_dirtyDetailRegion.AddAabb(materialRegion.m_region); + return; + } + } + AZ_Error(TerrainDetailMaterialManagerName, false, "Could not find surface tag to destroy for OnTerrainSurfaceMaterialMappingDestroyed()."); + } + + void TerrainDetailMaterialManager::OnTerrainSurfaceMaterialMappingChanged(AZ::EntityId entityId, SurfaceData::SurfaceTag surfaceTag, MaterialInstance material) + { + DetailMaterialListRegion& materialRegion = FindOrCreateByEntityId(entityId, m_detailMaterialRegions); + + bool found = false; + uint16_t materialId = CreateOrUpdateDetailMaterial(material); + for (DetailMaterialSurface& surface : materialRegion.m_materialsForSurfaces) + { + if (surface.m_surfaceTag == surfaceTag) + { + found = true; + if (surface.m_detailMaterialId != materialId) + { + ++m_detailMaterials.GetData(materialId).refCount; + CheckDetailMaterialForDeletion(surface.m_detailMaterialId); + surface.m_detailMaterialId = materialId; + } + break; + } + } + + if (!found) + { + ++m_detailMaterials.GetData(materialId).refCount; + materialRegion.m_materialsForSurfaces.push_back({ surfaceTag, materialId }); + } + m_dirtyDetailRegion.AddAabb(materialRegion.m_region); + } + + void TerrainDetailMaterialManager::OnTerrainSurfaceMaterialMappingRegionChanged(AZ::EntityId entityId, const AZ::Aabb& oldRegion, const AZ::Aabb& newRegion) + { + DetailMaterialListRegion& materialRegion = FindOrCreateByEntityId(entityId, m_detailMaterialRegions); + materialRegion.m_region = newRegion; + m_dirtyDetailRegion.AddAabb(oldRegion); + m_dirtyDetailRegion.AddAabb(newRegion); + } + + void TerrainDetailMaterialManager::CheckDetailMaterialForDeletion(uint16_t detailMaterialId) + { + auto& detailMaterialData = m_detailMaterials.GetData(detailMaterialId); + if (--detailMaterialData.refCount == 0) + { + uint16_t bufferIndex = detailMaterialData.m_detailMaterialBufferIndex; + DetailMaterialShaderData& shaderData = m_detailMaterialShaderData.GetElement(bufferIndex); + + for (uint16_t imageIndex : + { + shaderData.m_colorImageIndex, + shaderData.m_normalImageIndex, + shaderData.m_roughnessImageIndex, + shaderData.m_metalnessImageIndex, + shaderData.m_specularF0ImageIndex, + shaderData.m_occlusionImageIndex, + shaderData.m_heightImageIndex + }) + { + if (imageIndex != InvalidImageIndex) + { + m_bindlessImageHandler->RemoveBindlessImage(imageIndex); + } + } + + m_detailMaterialShaderData.Release(bufferIndex); + m_detailMaterials.RemoveIndex(detailMaterialId); + + m_detailMaterialBufferNeedsUpdate = true; + } + } + + uint16_t TerrainDetailMaterialManager::CreateOrUpdateDetailMaterial(MaterialInstance material) + { + static constexpr uint16_t InvalidDetailMaterial = 0xFFFF; + uint16_t detailMaterialId = InvalidDetailMaterial; + + for (auto& detailMaterialData : m_detailMaterials.GetDataVector()) + { + if (detailMaterialData.m_assetId == material->GetAssetId()) + { + detailMaterialId = m_detailMaterials.GetIndexForData(&detailMaterialData); + UpdateDetailMaterialData(detailMaterialId, material); + break; + } + } + + AZ_Assert(m_detailMaterialShaderData.GetSize() < 0xFF, "Only 255 detail materials supported."); + + if (detailMaterialId == InvalidDetailMaterial && m_detailMaterialShaderData.GetSize() < 0xFF) + { + detailMaterialId = m_detailMaterials.GetFreeSlotIndex(); + auto& detailMaterialData = m_detailMaterials.GetData(detailMaterialId); + detailMaterialData.m_detailMaterialBufferIndex = aznumeric_cast(m_detailMaterialShaderData.Reserve()); + UpdateDetailMaterialData(detailMaterialId, material); + } + return detailMaterialId; + } + + void TerrainDetailMaterialManager::UpdateDetailMaterialData(uint16_t detailMaterialIndex, MaterialInstance material) + { + DetailMaterialData& materialData = m_detailMaterials.GetData(detailMaterialIndex); + DetailMaterialShaderData& shaderData = m_detailMaterialShaderData.GetElement(materialData.m_detailMaterialBufferIndex); + + if (materialData.m_materialChangeId == material->GetCurrentChangeId()) + { + return; // material hasn't changed, nothing to do + } + + materialData.m_materialChangeId = material->GetCurrentChangeId(); + materialData.m_assetId = material->GetAssetId(); + + DetailTextureFlags& flags = shaderData.m_flags; + + auto getIndex = [&](const char* const indexName) -> AZ::RPI::MaterialPropertyIndex + { + const AZ::RPI::MaterialPropertyIndex index = material->FindPropertyIndex(AZ::Name(indexName)); + AZ_Warning(TerrainDetailMaterialManagerName, index.IsValid(), "Failed to find shader input constant %s.", indexName); + return index; + }; + + auto applyProperty = [&](const char* const indexName, auto& ref) -> void + { + const auto index = getIndex(indexName); + if (index.IsValid()) + { + // GetValue() expects the actaul type, not a reference type, so the reference needs to be removed. + using TypeRefRemoved = AZStd::remove_cvref_t; + ref = material->GetPropertyValue(index).GetValue(); + } + }; + + auto applyImage = [&](const char* const indexName, AZ::Data::Instance& ref, const char* const usingFlagName, DetailTextureFlags flagToSet, uint16_t& imageIndex) -> void + { + // Determine if an image exists and if its using flag allows it to be used. + const auto index = getIndex(indexName); + const auto useTextureIndex = getIndex(usingFlagName); + bool useTextureValue = true; + if (useTextureIndex.IsValid()) + { + useTextureValue = material->GetPropertyValue(useTextureIndex).GetValue(); + } + if (index.IsValid() && useTextureValue) + { + ref = material->GetPropertyValue(index).GetValue>(); + } + useTextureValue = useTextureValue && ref; + flags = DetailTextureFlags(useTextureValue ? (flags | flagToSet) : (flags & ~flagToSet)); + + // Update queues to add/remove textures depending on if the image is used + if (ref) + { + if (imageIndex == InvalidImageIndex) + { + imageIndex = m_bindlessImageHandler->AppendBindlessImage(ref->GetImageView()); + } + else + { + m_bindlessImageHandler->UpdateBindlessImage(imageIndex, ref->GetImageView()); + } + } + else if (imageIndex != InvalidImageIndex) + { + m_bindlessImageHandler->RemoveBindlessImage(imageIndex); + imageIndex = InvalidImageIndex; + } + }; + + auto applyFlag = [&](const char* const indexName, DetailTextureFlags flagToSet) -> void + { + const auto index = getIndex(indexName); + if (index.IsValid()) + { + bool flagValue = material->GetPropertyValue(index).GetValue(); + flags = DetailTextureFlags(flagValue ? flags | flagToSet : flags); + } + }; + + auto getEnumName = [&](const char* const indexName) -> const AZStd::string_view + { + const auto index = getIndex(indexName); + if (index.IsValid()) + { + uint32_t enumIndex = material->GetPropertyValue(index).GetValue(); + const AZ::Name& enumName = material->GetMaterialPropertiesLayout()->GetPropertyDescriptor(index)->GetEnumName(enumIndex); + return enumName.GetStringView(); + } + return ""; + }; + + using namespace DetailMaterialInputs; + applyImage(BaseColorMap, materialData.m_colorImage, BaseColorUseTexture, DetailTextureFlags::UseTextureBaseColor, shaderData.m_colorImageIndex); + applyProperty(BaseColorFactor, shaderData.m_baseColorFactor); + + const auto index = getIndex(BaseColorColor); + if (index.IsValid()) + { + AZ::Color baseColor = material->GetPropertyValue(index).GetValue(); + shaderData.m_baseColorRed = baseColor.GetR(); + shaderData.m_baseColorGreen = baseColor.GetG(); + shaderData.m_baseColorBlue = baseColor.GetB(); + } + + const AZStd::string_view& blendModeString = getEnumName(BaseColorBlendMode); + if (blendModeString == "Multiply") + { + flags = DetailTextureFlags(flags | DetailTextureFlags::BlendModeMultiply); + } + else if (blendModeString == "LinearLight") + { + flags = DetailTextureFlags(flags | DetailTextureFlags::BlendModeLinearLight); + } + else if (blendModeString == "Lerp") + { + flags = DetailTextureFlags(flags | DetailTextureFlags::BlendModeLerp); + } + else if (blendModeString == "Overlay") + { + flags = DetailTextureFlags(flags | DetailTextureFlags::BlendModeOverlay); + } + + applyImage(MetallicMap, materialData.m_metalnessImage, MetallicUseTexture, DetailTextureFlags::UseTextureMetallic, shaderData.m_metalnessImageIndex); + applyProperty(MetallicFactor, shaderData.m_metalFactor); + + applyImage(RoughnessMap, materialData.m_roughnessImage, RoughnessUseTexture, DetailTextureFlags::UseTextureRoughness, shaderData.m_roughnessImageIndex); + + if ((flags & DetailTextureFlags::UseTextureRoughness) > 0) + { + float lowerBound = 0.0; + float upperBound = 1.0; + applyProperty(RoughnessLowerBound, lowerBound); + applyProperty(RoughnessUpperBound, upperBound); + shaderData.m_roughnessBias = lowerBound; + shaderData.m_roughnessScale = upperBound - lowerBound; + } + else + { + shaderData.m_roughnessBias = 0.0; + applyProperty(RoughnessFactor, shaderData.m_roughnessScale); + } + + applyImage(SpecularF0Map, materialData.m_specularF0Image, SpecularF0UseTexture, DetailTextureFlags::UseTextureSpecularF0, shaderData.m_specularF0ImageIndex); + applyProperty(SpecularF0Factor, shaderData.m_specularF0Factor); + + applyImage(NormalMap, materialData.m_normalImage, NormalUseTexture, DetailTextureFlags::UseTextureNormal, shaderData.m_normalImageIndex); + applyProperty(NormalFactor, shaderData.m_normalFactor); + applyFlag(NormalFlipX, DetailTextureFlags::FlipNormalX); + applyFlag(NormalFlipY, DetailTextureFlags::FlipNormalY); + + applyImage(DiffuseOcclusionMap, materialData.m_occlusionImage, DiffuseOcclusionUseTexture, DetailTextureFlags::UseTextureOcclusion, shaderData.m_occlusionImageIndex); + applyProperty(DiffuseOcclusionFactor, shaderData.m_occlusionFactor); + + applyImage(HeightMap, materialData.m_heightImage, HeightUseTexture, DetailTextureFlags::UseTextureHeight, shaderData.m_heightImageIndex); + applyProperty(HeightFactor, shaderData.m_heightFactor); + applyProperty(HeightOffset, shaderData.m_heightOffset); + applyProperty(HeightBlendFactor, shaderData.m_heightBlendFactor); + + m_detailMaterialBufferNeedsUpdate = true; + } + + void TerrainDetailMaterialManager::CheckUpdateDetailTexture(const Aabb2i& newBounds, const Vector2i& newCenter) + { + if (r_terrainDebugDetailImageUpdates) + { + AZ_Printf("TerrainDetailMaterialManager", "Old Bounds: m(%i, %i)M(%i, %i) New Bounds: m(%i, %i)M(%i, %i)", + m_detailTextureBounds.m_min.m_x, m_detailTextureBounds.m_min.m_y, m_detailTextureBounds.m_max.m_x, m_detailTextureBounds.m_max.m_y, + newBounds.m_min.m_x, newBounds.m_min.m_y, newBounds.m_max.m_x, newBounds.m_max.m_y + ); + } + if (!m_detailTextureImage) + { + // If the m_detailTextureImage doesn't exist, create it and populate the entire texture + + const AZ::Data::Instance imagePool = AZ::RPI::ImageSystemInterface::Get()->GetSystemAttachmentPool(); + AZ::RHI::ImageDescriptor imageDescriptor = AZ::RHI::ImageDescriptor::Create2D( + AZ::RHI::ImageBindFlags::ShaderRead, DetailTextureSize, DetailTextureSize, AZ::RHI::Format::R8G8B8A8_UINT + ); + const AZ::Name TerrainDetailName = AZ::Name(TerrainDetailChars); + m_detailTextureImage = AZ::RPI::AttachmentImage::Create(*imagePool.get(), imageDescriptor, TerrainDetailName, nullptr, nullptr); + AZ_Error(TerrainDetailMaterialManagerName, m_detailTextureImage, "Failed to initialize the detail texture image."); + + UpdateDetailTexture(newBounds, newBounds, newCenter); + } + else + { + // If the new bounds of the detail texture are different than the old bounds, then the edges of the texture need to be updated. + + int32_t offsetX = m_detailTextureBounds.m_min.m_x - newBounds.m_min.m_x; + + // Horizontal edge update + if (newBounds.m_min.m_x != m_detailTextureBounds.m_min.m_x) + { + Aabb2i updateBounds; + if (newBounds.m_min.m_x < m_detailTextureBounds.m_min.m_x) + { + updateBounds.m_min.m_x = newBounds.m_min.m_x; + updateBounds.m_max.m_x = m_detailTextureBounds.m_min.m_x; + } + else + { + updateBounds.m_min.m_x = m_detailTextureBounds.m_max.m_x; + updateBounds.m_max.m_x = newBounds.m_max.m_x; + } + updateBounds.m_min.m_y = newBounds.m_min.m_y; + updateBounds.m_max.m_y = newBounds.m_max.m_y; + + if (r_terrainDebugDetailImageUpdates) + { + AZ_Printf("TerrainDetailMaterialManager", "Updating horizontal edge: m(%i, %i)M(%i, %i)", + updateBounds.m_min.m_x, updateBounds.m_min.m_y, updateBounds.m_max.m_x, updateBounds.m_max.m_y); + } + UpdateDetailTexture(updateBounds, newBounds, newCenter); + } + + // Vertical edge update + if (newBounds.m_min.m_y != m_detailTextureBounds.m_min.m_y) + { + Aabb2i updateBounds; + // Don't update areas that have already been updated in the horizontal update. + updateBounds.m_min.m_x = newBounds.m_min.m_x + AZ::GetMax(0, offsetX); + updateBounds.m_max.m_x = newBounds.m_max.m_x + AZ::GetMin(0, offsetX); + if (newBounds.m_min.m_y < m_detailTextureBounds.m_min.m_y) + { + updateBounds.m_min.m_y = newBounds.m_min.m_y; + updateBounds.m_max.m_y = m_detailTextureBounds.m_min.m_y; + } + else + { + updateBounds.m_min.m_y = m_detailTextureBounds.m_max.m_y; + updateBounds.m_max.m_y = newBounds.m_max.m_y; + } + + if (r_terrainDebugDetailImageUpdates) + { + AZ_Printf("TerrainDetailMaterialManager", "Updating vertical edge: m(%i, %i)M(%i, %i)", + updateBounds.m_min.m_x, updateBounds.m_min.m_y, updateBounds.m_max.m_x, updateBounds.m_max.m_y); + } + UpdateDetailTexture(updateBounds, newBounds, newCenter); + } + + if (m_dirtyDetailRegion.IsValid()) + { + if (r_terrainDebugDetailImageUpdates) + { + AZ_Printf("TerrainDetailMaterialManager", "m_dirtyDetailRegion: m(%f, %f)M(%f, %f)", + m_dirtyDetailRegion.GetMin().GetX(), m_dirtyDetailRegion.GetMin().GetY(), m_dirtyDetailRegion.GetMax().GetX(), m_dirtyDetailRegion.GetMax().GetY()); + } + // If any regions are marked as dirty, then they should be updated. + + AZ::Vector3 currentMin = AZ::Vector3(newBounds.m_min.m_x * DetailTextureScale, newBounds.m_min.m_y * DetailTextureScale, -0.5f); + AZ::Vector3 currentMax = AZ::Vector3(newBounds.m_max.m_x * DetailTextureScale, newBounds.m_max.m_y * DetailTextureScale, 0.5f); + AZ::Aabb detailTextureCoverage = AZ::Aabb::CreateFromMinMax(currentMin, currentMax); + AZ::Vector3 previousMin = AZ::Vector3(m_detailTextureBounds.m_min.m_x * DetailTextureScale, m_detailTextureBounds.m_min.m_y * DetailTextureScale, -0.5f); + AZ::Vector3 previousMax = AZ::Vector3(m_detailTextureBounds.m_max.m_x * DetailTextureScale, m_detailTextureBounds.m_max.m_y * DetailTextureScale, 0.5f); + AZ::Aabb previousCoverage = AZ::Aabb::CreateFromMinMax(previousMin, previousMax); + + // Area of texture not already updated by camera movement above. + AZ::Aabb clampedCoverage = previousCoverage.GetClamped(detailTextureCoverage); + + // Clamp the dirty region to the area of the detail texture that is visible and not already updated. + clampedCoverage.Clamp(m_dirtyDetailRegion); + + if (clampedCoverage.IsValid()) + { + Aabb2i updateBounds; + updateBounds.m_min.m_x = aznumeric_cast(AZStd::roundf(clampedCoverage.GetMin().GetX() / DetailTextureScale)); + updateBounds.m_min.m_y = aznumeric_cast(AZStd::roundf(clampedCoverage.GetMin().GetY() / DetailTextureScale)); + updateBounds.m_max.m_x = aznumeric_cast(AZStd::roundf(clampedCoverage.GetMax().GetX() / DetailTextureScale)); + updateBounds.m_max.m_y = aznumeric_cast(AZStd::roundf(clampedCoverage.GetMax().GetY() / DetailTextureScale)); + if (updateBounds.m_min.m_x < updateBounds.m_max.m_x && updateBounds.m_min.m_y < updateBounds.m_max.m_y) + { + + if (r_terrainDebugDetailImageUpdates) + { + AZ_Printf("TerrainDetailMaterialManager", "Updating dirty region: m(%i, %i)M(%i, %i)", + updateBounds.m_min.m_x, updateBounds.m_min.m_y, updateBounds.m_max.m_x, updateBounds.m_max.m_y); + } + UpdateDetailTexture(updateBounds, newBounds, newCenter); + } + } + } + } + } + + void TerrainDetailMaterialManager::UpdateDetailTexture(const Aabb2i& updateArea, const Aabb2i& textureBounds, const Vector2i& centerPixel) + { + if (!m_detailTextureImage) + { + return; + } + + struct DetailMaterialPixel + { + uint8_t m_material1{ 255 }; + uint8_t m_material2{ 255 }; + uint8_t m_blend{ 0 }; // 0 = full weight on material1, 255 = full weight on material2 + uint8_t m_padding{ 0 }; + }; + + // Because the center of the detail texture may be offset, each update area may actually need to be split into + // up to 4 separate update areas in each sector of the quadrant. + AZStd::array textureSpaceAreas; + AZStd::array scaledWorldSpaceAreas; + uint8_t updateAreaCount = CalculateUpdateRegions(updateArea, textureBounds, centerPixel, textureSpaceAreas, scaledWorldSpaceAreas); + + if (updateAreaCount > 0) + { + m_detailImageNeedsUpdate = true; + } + + // Pull the data for each area updated and use it to construct an update for the detail material id texture. + for (uint8_t i = 0; i < updateAreaCount; ++i) + { + const Aabb2i& quadrantTextureArea = textureSpaceAreas[i]; + const Aabb2i& quadrantWorldArea = scaledWorldSpaceAreas[i]; + + AZStd::vector pixels; + pixels.resize((quadrantWorldArea.m_max.m_x - quadrantWorldArea.m_min.m_x) * (quadrantWorldArea.m_max.m_y - quadrantWorldArea.m_min.m_y)); + uint32_t index = 0; + + for (int yPos = quadrantWorldArea.m_min.m_y; yPos < quadrantWorldArea.m_max.m_y; ++yPos) + { + for (int xPos = quadrantWorldArea.m_min.m_x; xPos < quadrantWorldArea.m_max.m_x; ++xPos) + { + AZ::Vector2 position = AZ::Vector2(xPos * DetailTextureScale, yPos * DetailTextureScale); + AzFramework::SurfaceData::SurfaceTagWeightList surfaceWeights; + AzFramework::Terrain::TerrainDataRequestBus::Broadcast(&AzFramework::Terrain::TerrainDataRequests::GetSurfaceWeightsFromVector2, position, surfaceWeights, AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT, nullptr); + + // Store the top two surface weights in the texture with m_blend storing the relative weight. + bool isFirstMaterial = true; + float firstWeight = 0.0f; + for (const auto& surfaceTagWeight : surfaceWeights) + { + if (surfaceTagWeight.m_weight > 0.0f) + { + AZ::Crc32 surfaceType = surfaceTagWeight.m_surfaceType; + uint16_t materialId = GetDetailMaterialForSurfaceTypeAndPosition(surfaceType, position); + if (materialId != m_detailMaterials.NoFreeSlot && materialId < 255) + { + if (isFirstMaterial) + { + pixels.at(index).m_material1 = aznumeric_cast(materialId); + firstWeight = surfaceTagWeight.m_weight; + // m_blend only needs to be calculated is material 2 is found, otherwise the initial value of 0 is correct. + isFirstMaterial = false; + } + else + { + pixels.at(index).m_material2 = aznumeric_cast(materialId); + float totalWeight = firstWeight + surfaceTagWeight.m_weight; + float blendWeight = 1.0f - (firstWeight / totalWeight); + pixels.at(index).m_blend = aznumeric_cast(AZStd::round(blendWeight * 255.0f)); + break; + } + } + } + else + { + break; // since the list is ordered, no other materials are in the list with positive weights. + } + } + ++index; + } + } + + const int32_t left = quadrantTextureArea.m_min.m_x; + const int32_t top = quadrantTextureArea.m_min.m_y; + const int32_t width = quadrantTextureArea.m_max.m_x - quadrantTextureArea.m_min.m_x; + const int32_t height = quadrantTextureArea.m_max.m_y - quadrantTextureArea.m_min.m_y; + + AZ::RHI::ImageUpdateRequest imageUpdateRequest; + imageUpdateRequest.m_imageSubresourcePixelOffset.m_left = aznumeric_cast(left); + imageUpdateRequest.m_imageSubresourcePixelOffset.m_top = aznumeric_cast(top); + imageUpdateRequest.m_sourceSubresourceLayout.m_bytesPerRow = width * sizeof(DetailMaterialPixel); + imageUpdateRequest.m_sourceSubresourceLayout.m_bytesPerImage = width * height * sizeof(DetailMaterialPixel); + imageUpdateRequest.m_sourceSubresourceLayout.m_rowCount = height; + imageUpdateRequest.m_sourceSubresourceLayout.m_size.m_width = width; + imageUpdateRequest.m_sourceSubresourceLayout.m_size.m_height = height; + imageUpdateRequest.m_sourceSubresourceLayout.m_size.m_depth = 1; + imageUpdateRequest.m_sourceData = pixels.data(); + imageUpdateRequest.m_image = m_detailTextureImage->GetRHIImage(); + + m_detailTextureImage->UpdateImageContents(imageUpdateRequest); + } + } + + uint8_t TerrainDetailMaterialManager::CalculateUpdateRegions(const Aabb2i& updateArea, const Aabb2i& textureBounds, const Vector2i& centerPixel, + AZStd::array& textureSpaceAreas, AZStd::array& scaledWorldSpaceAreas) + { + Vector2i centerOffset = { centerPixel.m_x - DetailTextureSizeHalf, centerPixel.m_y - DetailTextureSizeHalf }; + + int32_t quadrantXOffset = centerPixel.m_x < DetailTextureSizeHalf ? DetailTextureSize : -DetailTextureSize; + int32_t quadrantYOffset = centerPixel.m_y < DetailTextureSizeHalf ? DetailTextureSize : -DetailTextureSize; + + uint8_t numQuadrants = 0; + + // For each of the 4 quadrants: + auto calculateQuadrant = [&](Vector2i quadrantOffset) + { + Aabb2i offsetUpdateArea = updateArea + centerOffset + quadrantOffset; + Aabb2i updateSectionBounds = textureBounds.GetClamped(offsetUpdateArea); + if (updateSectionBounds.IsValid()) + { + textureSpaceAreas[numQuadrants] = updateSectionBounds - textureBounds.m_min; + scaledWorldSpaceAreas[numQuadrants] = updateSectionBounds - centerOffset - quadrantOffset; + ++numQuadrants; + } + }; + + calculateQuadrant({ 0, 0 }); + calculateQuadrant({ quadrantXOffset, 0 }); + calculateQuadrant({ 0, quadrantYOffset }); + calculateQuadrant({ quadrantXOffset, quadrantYOffset }); + + return numQuadrants; + } + + uint16_t TerrainDetailMaterialManager::GetDetailMaterialForSurfaceTypeAndPosition(AZ::Crc32 surfaceType, const AZ::Vector2& position) + { + for (const auto& materialRegion : m_detailMaterialRegions.GetDataVector()) + { + if (materialRegion.m_region.Contains(AZ::Vector3(position.GetX(), position.GetY(), 0.0f))) + { + for (const auto& materialSurface : materialRegion.m_materialsForSurfaces) + { + if (materialSurface.m_surfaceTag == surfaceType) + { + return m_detailMaterials.GetData(materialSurface.m_detailMaterialId).m_detailMaterialBufferIndex; + } + } + } + } + return m_detailMaterials.NoFreeSlot; + } + + auto TerrainDetailMaterialManager::FindByEntityId(AZ::EntityId entityId, AZ::Render::IndexedDataVector& container) + -> DetailMaterialListRegion* + { + for (DetailMaterialListRegion& data : container.GetDataVector()) + { + if (data.m_entityId == entityId) + { + return &data; + } + } + return nullptr; + } + + auto TerrainDetailMaterialManager::FindOrCreateByEntityId(AZ::EntityId entityId, AZ::Render::IndexedDataVector& container) + -> DetailMaterialListRegion& + { + DetailMaterialListRegion* dataPtr = FindByEntityId(entityId, container); + if (dataPtr != nullptr) + { + return *dataPtr; + } + + const uint16_t slotId = container.GetFreeSlotIndex(); + AZ_Assert(slotId != AZ::Render::IndexedDataVector::NoFreeSlot, "Ran out of indices"); + + DetailMaterialListRegion& data = container.GetData(slotId); + data.m_entityId = entityId; + return data; + } + + void TerrainDetailMaterialManager::RemoveByEntityId(AZ::EntityId entityId, AZ::Render::IndexedDataVector& container) + { + for (DetailMaterialListRegion& data : container.GetDataVector()) + { + if (data.m_entityId == entityId) + { + container.RemoveData(&data); + return; + } + } + AZ_Assert(false, "Entity Id not found in container.") + } + +} diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainDetailMaterialManager.h b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainDetailMaterialManager.h new file mode 100644 index 0000000000..98f2c26dd8 --- /dev/null +++ b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainDetailMaterialManager.h @@ -0,0 +1,226 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include +#include + +#include + +#include +#include +#include +#include + +#include +#include +#include +#include +#include +#include + +namespace Terrain +{ + class TerrainDetailMaterialManager + : private AzFramework::Terrain::TerrainDataNotificationBus::Handler + , private TerrainAreaMaterialNotificationBus::Handler + { + public: + + AZ_RTTI(TerrainDetailMaterialManager, "{3CBAF88F-E3B1-43B8-97A5-999133188BCC}"); + AZ_DISABLE_COPY_MOVE(TerrainDetailMaterialManager); + + TerrainDetailMaterialManager() = default; + ~TerrainDetailMaterialManager() = default; + + void Initialize( + const AZStd::shared_ptr& bindlessImageHandler, + AZ::Data::Instance& terrainSrg); + bool IsInitialized() const; + void Reset(); + bool UpdateSrgIndices(AZ::Data::Instance& srg); + + void Update(const AZ::Vector3& cameraPosition, AZ::Data::Instance& terrainSrg); + + private: + + using MaterialInstance = AZ::Data::Instance; + static constexpr auto InvalidImageIndex = AZ::Render::BindlessImageArrayHandler::InvalidImageIndex; + + enum DetailTextureFlags : uint32_t + { + UseTextureBaseColor = 0b0000'0000'0000'0000'0000'0000'0000'0001, + UseTextureNormal = 0b0000'0000'0000'0000'0000'0000'0000'0010, + UseTextureMetallic = 0b0000'0000'0000'0000'0000'0000'0000'0100, + UseTextureRoughness = 0b0000'0000'0000'0000'0000'0000'0000'1000, + UseTextureOcclusion = 0b0000'0000'0000'0000'0000'0000'0001'0000, + UseTextureHeight = 0b0000'0000'0000'0000'0000'0000'0010'0000, + UseTextureSpecularF0 = 0b0000'0000'0000'0000'0000'0000'0100'0000, + + FlipNormalX = 0b0000'0000'0000'0001'0000'0000'0000'0000, + FlipNormalY = 0b0000'0000'0000'0010'0000'0000'0000'0000, + + BlendModeMask = 0b0000'0000'0000'1100'0000'0000'0000'0000, + BlendModeLerp = 0b0000'0000'0000'0000'0000'0000'0000'0000, + BlendModeLinearLight = 0b0000'0000'0000'0100'0000'0000'0000'0000, + BlendModeMultiply = 0b0000'0000'0000'1000'0000'0000'0000'0000, + BlendModeOverlay = 0b0000'0000'0000'1100'0000'0000'0000'0000, + }; + + struct DetailMaterialShaderData + { + // Uv + AZStd::array m_uvTransform + { + 1.0, 0.0, 0.0, 0.0, + 0.0, 1.0, 0.0, 0.0, + 0.0, 0.0, 1.0, 0.0, + }; + + float m_baseColorRed{ 1.0f }; + float m_baseColorGreen{ 1.0f }; + float m_baseColorBlue{ 1.0f }; + + // Factor / Scale / Bias for input textures + float m_baseColorFactor{ 1.0f }; + + float m_normalFactor{ 1.0f }; + float m_metalFactor{ 1.0f }; + float m_roughnessScale{ 1.0f }; + float m_roughnessBias{ 0.0f }; + + float m_specularF0Factor{ 1.0f }; + float m_occlusionFactor{ 1.0f }; + float m_heightFactor{ 1.0f }; + float m_heightOffset{ 0.0f }; + + float m_heightBlendFactor{ 0.5f }; + + // Flags + DetailTextureFlags m_flags{ 0 }; + + // Image indices + uint16_t m_colorImageIndex{ InvalidImageIndex }; + uint16_t m_normalImageIndex{ InvalidImageIndex }; + uint16_t m_roughnessImageIndex{ InvalidImageIndex }; + uint16_t m_metalnessImageIndex{ InvalidImageIndex }; + + uint16_t m_specularF0ImageIndex{ InvalidImageIndex }; + uint16_t m_occlusionImageIndex{ InvalidImageIndex }; + uint16_t m_heightImageIndex{ InvalidImageIndex }; + + // 16 byte aligned + uint16_t m_padding1; + uint32_t m_padding2; + uint32_t m_padding3; + }; + static_assert(sizeof(DetailMaterialShaderData) % 16 == 0, "DetailMaterialShaderData must be 16 byte aligned."); + + struct DetailMaterialData + { + AZ::Data::AssetId m_assetId; + AZ::RPI::Material::ChangeId m_materialChangeId{AZ::RPI::Material::DEFAULT_CHANGE_ID}; + uint32_t refCount = 0; + uint16_t m_detailMaterialBufferIndex{ 0xFFFF }; + + AZ::Data::Instance m_colorImage; + AZ::Data::Instance m_normalImage; + AZ::Data::Instance m_roughnessImage; + AZ::Data::Instance m_metalnessImage; + AZ::Data::Instance m_specularF0Image; + AZ::Data::Instance m_occlusionImage; + AZ::Data::Instance m_heightImage; + }; + + struct DetailMaterialSurface + { + AZ::Crc32 m_surfaceTag; + uint16_t m_detailMaterialId; + }; + + struct DetailMaterialListRegion + { + AZ::EntityId m_entityId; + AZ::Aabb m_region{AZ::Aabb::CreateNull()}; + AZStd::vector m_materialsForSurfaces; + }; + + // System-level parameters + static constexpr int32_t DetailTextureSize{ 1024 }; + static constexpr int32_t DetailTextureSizeHalf{ DetailTextureSize / 2 }; + static constexpr float DetailTextureScale{ 0.5f }; + + // AzFramework::Terrain::TerrainDataNotificationBus overrides... + void OnTerrainDataChanged(const AZ::Aabb& dirtyRegion, TerrainDataChangedMask dataChangedMask) override; + + // TerrainAreaMaterialNotificationBus overrides... + void OnTerrainSurfaceMaterialMappingCreated(AZ::EntityId entityId, SurfaceData::SurfaceTag surfaceTag, MaterialInstance material) override; + void OnTerrainSurfaceMaterialMappingDestroyed(AZ::EntityId entityId, SurfaceData::SurfaceTag surfaceTag) override; + void OnTerrainSurfaceMaterialMappingChanged(AZ::EntityId entityId, SurfaceData::SurfaceTag surfaceTag, MaterialInstance material) override; + void OnTerrainSurfaceMaterialMappingRegionChanged(AZ::EntityId entityId, const AZ::Aabb& oldRegion, const AZ::Aabb& newRegion) override; + + //! Removes all images from all detail materials from the bindless image array + void RemoveAllImages(); + + //! Creates or updates an existing detail material with settings from a material instance + uint16_t CreateOrUpdateDetailMaterial(MaterialInstance material); + + //! Decrements the ref count on a detail material and removes it if it reaches 0 + void CheckDetailMaterialForDeletion(uint16_t detailMaterialId); + + //! Updates a specific detail material with settings from a material instance + void UpdateDetailMaterialData(uint16_t detailMaterialIndex, MaterialInstance material); + + //! Checks to see if the detail material id texture needs to update based on new center and bounds. Any + //! required updates are then executed. + void CheckUpdateDetailTexture(const Aabb2i& newBounds, const Vector2i& newCenter); + + //! Updates the detail texture in a given area + void UpdateDetailTexture(const Aabb2i& updateArea, const Aabb2i& textureBounds, const Vector2i& centerPixel); + + //! Finds the detail material Id for a surface type and position + uint16_t GetDetailMaterialForSurfaceTypeAndPosition(AZ::Crc32 surfaceType, const AZ::Vector2& position); + + //! Calculates which regions of the detail material id texture need to be updated based on the update area. Since + //! the "center" of the detail material id texture can move, a single update region in contiguous world space may + //! map to up to 4 different areas on teh detail material id texture. + uint8_t CalculateUpdateRegions(const Aabb2i& updateArea, const Aabb2i& textureBounds, const Vector2i& centerPixel, + AZStd::array& textureSpaceAreas, AZStd::array& scaledWorldSpaceAreas); + + DetailMaterialListRegion* FindByEntityId(AZ::EntityId entityId, AZ::Render::IndexedDataVector& container); + DetailMaterialListRegion& FindOrCreateByEntityId(AZ::EntityId entityId, AZ::Render::IndexedDataVector& container); + void RemoveByEntityId(AZ::EntityId entityId, AZ::Render::IndexedDataVector& container); + + AZStd::shared_ptr m_bindlessImageHandler; + + AZ::Data::Instance m_detailTextureImage; + + AZ::Render::IndexedDataVector m_detailMaterials; + AZ::Render::IndexedDataVector m_detailMaterialRegions; + AZ::Render::SparseVector m_detailMaterialShaderData; + AZ::Render::GpuBufferHandler m_detailMaterialDataBuffer; + + AZ::Aabb m_dirtyDetailRegion{ AZ::Aabb::CreateNull() }; + AZ::Vector3 m_previousCameraPosition = AZ::Vector3(AZStd::numeric_limits::max(), 0.0, 0.0); + Aabb2i m_detailTextureBounds; + Vector2i m_detailTextureCenter; + + AZ::RHI::ShaderInputImageIndex m_detailMaterialIdPropertyIndex; + AZ::RHI::ShaderInputBufferIndex m_detailMaterialDataIndex; + AZ::RHI::ShaderInputConstantIndex m_detailCenterPropertyIndex; + AZ::RHI::ShaderInputConstantIndex m_detailAabbPropertyIndex; + AZ::RHI::ShaderInputConstantIndex m_detailHalfPixelUvPropertyIndex; + + bool m_isInitialized{ false }; + bool m_detailMaterialBufferNeedsUpdate{ false }; + bool m_detailImageNeedsUpdate{ false }; + + }; +} diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.cpp b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.cpp index 9f83844243..351c34308a 100644 --- a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.cpp +++ b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.cpp @@ -7,38 +7,22 @@ */ #include -#include - -#include -#include -#include -#include -#include #include -#include -#include -#include #include #include #include #include -#include -#include #include #include -#include #include #include #include #include #include -#include -#include -#include #include @@ -50,79 +34,19 @@ namespace Terrain { [[maybe_unused]] const char* TerrainFPName = "TerrainFeatureProcessor"; const char* TerrainHeightmapChars = "TerrainHeightmap"; - const char* TerrainDetailChars = "TerrainDetail"; } - namespace ViewSrgInputs + namespace SceneSrgInputs { static const char* const HeightmapImage("m_heightmapImage"); + static const char* const TerrainWorldData("m_terrainWorldData"); } namespace TerrainSrgInputs { - static const char* const DetailMaterialIdImage("m_detailMaterialIdImage"); - static const char* const DetailMaterialData("m_detailMaterialData"); - static const char* const DetailMaterialIdImageCenter("m_detailMaterialIdImageCenter"); - static const char* const DetailHalfPixelUv("m_detailHalfPixelUv"); - static const char* const DetailAabb("m_detailAabb"); - static const char* const DetailTextures("m_detailTextures"); + static const char* const Textures("m_textures"); } - namespace DetailMaterialInputs - { - static const char* const BaseColorColor("baseColor.color"); - static const char* const BaseColorMap("baseColor.textureMap"); - static const char* const BaseColorUseTexture("baseColor.useTexture"); - static const char* const BaseColorFactor("baseColor.factor"); - static const char* const BaseColorBlendMode("baseColor.textureBlendMode"); - static const char* const MetallicMap("metallic.textureMap"); - static const char* const MetallicUseTexture("metallic.useTexture"); - static const char* const MetallicFactor("metallic.factor"); - static const char* const RoughnessMap("roughness.textureMap"); - static const char* const RoughnessUseTexture("roughness.useTexture"); - static const char* const RoughnessFactor("roughness.factor"); - static const char* const RoughnessLowerBound("roughness.lowerBound"); - static const char* const RoughnessUpperBound("roughness.upperBound"); - static const char* const SpecularF0Map("specularF0.textureMap"); - static const char* const SpecularF0UseTexture("specularF0.useTexture"); - static const char* const SpecularF0Factor("specularF0.factor"); - static const char* const NormalMap("normal.textureMap"); - static const char* const NormalUseTexture("normal.useTexture"); - static const char* const NormalFactor("normal.factor"); - static const char* const NormalFlipX("normal.flipX"); - static const char* const NormalFlipY("normal.flipY"); - static const char* const DiffuseOcclusionMap("occlusion.diffuseTextureMap"); - static const char* const DiffuseOcclusionUseTexture("occlusion.diffuseUseTexture"); - static const char* const DiffuseOcclusionFactor("occlusion.diffuseFactor"); - static const char* const HeightMap("parallax.textureMap"); - static const char* const HeightUseTexture("parallax.useTexture"); - static const char* const HeightFactor("parallax.factor"); - static const char* const HeightOffset("parallax.offset"); - static const char* const HeightBlendFactor("parallax.blendFactor"); - } - - namespace ShaderInputs - { - static const char* const ModelToWorld("m_modelToWorld"); - static const char* const TerrainData("m_terrainData"); - static const char* const MacroMaterialData("m_macroMaterialData"); - static const char* const MacroMaterialCount("m_macroMaterialCount"); - static const char* const MacroColorMap("m_macroColorMap"); - static const char* const MacroNormalMap("m_macroNormalMap"); - } - - AZ_CVAR(bool, - r_terrainDebugDetailMaterials, - false, - [](const bool& value) - { - AZ::RPI::ShaderSystemInterface::Get()->SetGlobalShaderOption(AZ::Name{ "o_debugDetailMaterialIds" }, AZ::RPI::ShaderOptionValue{ value }); - }, - AZ::ConsoleFunctorFlags::Null, - "Turns on debugging for detail material ids for terrain." - ); - - void TerrainFeatureProcessor::Reflect(AZ::ReflectContext* context) { if (AZ::SerializeContext* serialize = azrtti_cast(context)) @@ -150,13 +74,17 @@ namespace Terrain void TerrainFeatureProcessor::Initialize() { - // Load indices for the View Srg. + m_meshManager.Initialize(); + m_imageArrayHandler = AZStd::make_shared(); - auto viewSrgLayout = AZ::RPI::RPISystemInterface::Get()->GetViewSrgLayout(); + auto sceneSrgLayout = AZ::RPI::RPISystemInterface::Get()->GetSceneSrgLayout(); - m_heightmapPropertyIndex = viewSrgLayout->FindShaderInputImageIndex(AZ::Name(ViewSrgInputs::HeightmapImage)); - AZ_Error(TerrainFPName, m_heightmapPropertyIndex.IsValid(), "Failed to find view srg input constant %s.", ViewSrgInputs::HeightmapImage); + m_heightmapPropertyIndex = sceneSrgLayout->FindShaderInputImageIndex(AZ::Name(SceneSrgInputs::HeightmapImage)); + AZ_Error(TerrainFPName, m_heightmapPropertyIndex.IsValid(), "Failed to find scene srg input constant %s.", SceneSrgInputs::HeightmapImage); + m_worldDataIndex = sceneSrgLayout->FindShaderInputConstantIndex(AZ::Name(SceneSrgInputs::TerrainWorldData)); + AZ_Error(TerrainFPName, m_worldDataIndex.IsValid(), "Failed to find scene srg input constant %s.", SceneSrgInputs::TerrainWorldData); + // Load the terrain material asynchronously const AZStd::string materialFilePath = "Materials/Terrain/DefaultPbrTerrain.azmaterial"; m_materialAssetLoader = AZStd::make_unique(); @@ -179,31 +107,24 @@ namespace Terrain } } ); - if (!InitializePatchModel()) - { - AZ_Error(TerrainFPName, false, "Failed to create Terrain render buffers!"); - return; - } OnTerrainDataChanged(AZ::Aabb::CreateNull(), TerrainDataChangedMask::HeightData); } void TerrainFeatureProcessor::Deactivate() { - TerrainMacroMaterialNotificationBus::Handler::BusDisconnect(); AzFramework::Terrain::TerrainDataNotificationBus::Handler::BusDisconnect(); AZ::RPI::MaterialReloadNotificationBus::Handler::BusDisconnect(); DisableSceneNotification(); + OnTerrainDataDestroyBegin(); - m_patchModel = {}; - m_areaData = {}; - m_dirtyRegion = AZ::Aabb::CreateNull(); - m_sectorData.clear(); - m_macroMaterials.Clear(); m_materialAssetLoader = {}; m_materialInstance = {}; + m_meshManager.Reset(); + m_macroMaterialManager.Reset(); + m_detailMaterialManager.Reset(); } void TerrainFeatureProcessor::Render(const AZ::RPI::FeatureProcessor::RenderPacket& packet) @@ -213,7 +134,10 @@ namespace Terrain void TerrainFeatureProcessor::OnTerrainDataDestroyBegin() { - m_areaData = {}; + m_heightmapImage = {}; + m_terrainBounds = AZ::Aabb::CreateNull(); + m_dirtyRegion = AZ::Aabb::CreateNull(); + m_heightmapNeedsUpdate = false; } void TerrainFeatureProcessor::OnTerrainDataChanged(const AZ::Aabb& dirtyRegion, TerrainDataChangedMask dataChangedMask) @@ -222,10 +146,6 @@ namespace Terrain { TerrainHeightOrSettingsUpdated(dirtyRegion); } - if ((dataChangedMask & TerrainDataChangedMask::SurfaceData) != 0) - { - TerrainSurfaceDataUpdated(dirtyRegion); - } } void TerrainFeatureProcessor::TerrainHeightOrSettingsUpdated(const AZ::Aabb& dirtyRegion) @@ -239,131 +159,15 @@ namespace Terrain m_dirtyRegion.AddAabb(regionToUpdate); m_dirtyRegion.Clamp(worldBounds); - const AZ::Transform transform = AZ::Transform::CreateTranslation(worldBounds.GetCenter()); - AZ::Vector2 queryResolution2D = AZ::Vector2(1.0f); AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( queryResolution2D, &AzFramework::Terrain::TerrainDataRequests::GetTerrainHeightQueryResolution); // Currently query resolution is multidimensional but the rendering system only supports this changing in one dimension. float queryResolution = queryResolution2D.GetX(); - // Sectors need to be rebuilt if the world bounds change in the x/y, or the sample spacing changes. - m_areaData.m_rebuildSectors = m_areaData.m_rebuildSectors || - m_areaData.m_terrainBounds.GetMin().GetX() != worldBounds.GetMin().GetX() || - m_areaData.m_terrainBounds.GetMin().GetY() != worldBounds.GetMin().GetY() || - m_areaData.m_terrainBounds.GetMax().GetX() != worldBounds.GetMax().GetX() || - m_areaData.m_terrainBounds.GetMax().GetY() != worldBounds.GetMax().GetY() || - m_areaData.m_sampleSpacing != queryResolution; - - m_areaData.m_transform = transform; - m_areaData.m_terrainBounds = worldBounds; - m_areaData.m_sampleSpacing = queryResolution; - m_areaData.m_heightmapUpdated = true; - } - - void TerrainFeatureProcessor::TerrainSurfaceDataUpdated(const AZ::Aabb& dirtyRegion) - { - m_dirtyDetailRegion.AddAabb(dirtyRegion); - } - - void TerrainFeatureProcessor::OnTerrainMacroMaterialCreated(AZ::EntityId entityId, const MacroMaterialData& newMaterialData) - { - MacroMaterialData& materialData = FindOrCreateByEntityId(entityId, m_macroMaterials); - - UpdateMacroMaterialData(materialData, newMaterialData); - - // Update all sectors in region. - ForOverlappingSectors(materialData.m_bounds, - [&](SectorData& sectorData) { - if (sectorData.m_macroMaterials.size() < sectorData.m_macroMaterials.max_size()) - { - sectorData.m_macroMaterials.push_back(m_macroMaterials.GetIndexForData(&materialData)); - } - } - ); - } - - void TerrainFeatureProcessor::OnTerrainMacroMaterialChanged(AZ::EntityId entityId, const MacroMaterialData& newMaterialData) - { - MacroMaterialData& data = FindOrCreateByEntityId(entityId, m_macroMaterials); - UpdateMacroMaterialData(data, newMaterialData); - } - - void TerrainFeatureProcessor::OnTerrainMacroMaterialRegionChanged( - AZ::EntityId entityId, [[maybe_unused]] const AZ::Aabb& oldRegion, const AZ::Aabb& newRegion) - { - MacroMaterialData& materialData = FindOrCreateByEntityId(entityId, m_macroMaterials); - for (SectorData& sectorData : m_sectorData) - { - bool overlapsOld = sectorData.m_aabb.Overlaps(materialData.m_bounds); - bool overlapsNew = sectorData.m_aabb.Overlaps(newRegion); - if (overlapsOld && !overlapsNew) - { - // Remove the macro material from this sector - for (uint16_t& idx : sectorData.m_macroMaterials) - { - if (m_macroMaterials.GetData(idx).m_entityId == entityId) - { - idx = sectorData.m_macroMaterials.back(); - sectorData.m_macroMaterials.pop_back(); - } - } - } - else if (overlapsNew && !overlapsOld) - { - // Add the macro material to this sector - if (sectorData.m_macroMaterials.size() < MaxMaterialsPerSector) - { - sectorData.m_macroMaterials.push_back(m_macroMaterials.GetIndexForData(&materialData)); - } - } - } - m_areaData.m_macroMaterialsUpdated = true; - materialData.m_bounds = newRegion; - } - - void TerrainFeatureProcessor::OnTerrainMacroMaterialDestroyed(AZ::EntityId entityId) - { - const MacroMaterialData* materialData = FindByEntityId(entityId, m_macroMaterials); - - if (materialData) - { - uint16_t destroyedMaterialIndex = m_macroMaterials.GetIndexForData(materialData); - ForOverlappingSectors(materialData->m_bounds, - [&](SectorData& sectorData) { - for (uint16_t& idx : sectorData.m_macroMaterials) - { - if (idx == destroyedMaterialIndex) - { - idx = sectorData.m_macroMaterials.back(); - sectorData.m_macroMaterials.pop_back(); - } - } - }); - } - - m_areaData.m_macroMaterialsUpdated = true; - RemoveByEntityId(entityId, m_macroMaterials); - } - - void TerrainFeatureProcessor::OnTerrainSurfaceMaterialMappingCreated(AZ::EntityId entityId, SurfaceData::SurfaceTag surfaceTag, MaterialInstance material) - { - DetailMaterialListRegion& materialRegion = FindOrCreateByEntityId(entityId, m_detailMaterialRegions); - - // Validate that the surface tag is new - for (DetailMaterialSurface& surface : materialRegion.m_materialsForSurfaces) - { - if (surface.m_surfaceTag == surfaceTag) - { - AZ_Error(TerrainFPName, false, "Already have a surface material mapping for this surface tag."); - return; - } - } - - uint16_t detailMaterialId = CreateOrUpdateDetailMaterial(material); - materialRegion.m_materialsForSurfaces.push_back({ surfaceTag, detailMaterialId }); - m_detailMaterials.GetData(detailMaterialId).refCount++; - m_dirtyDetailRegion.AddAabb(materialRegion.m_region); + m_terrainBounds = worldBounds; + m_sampleSpacing = queryResolution; + m_heightmapNeedsUpdate = true; } void TerrainFeatureProcessor::OnRenderPipelinePassesChanged([[maybe_unused]] AZ::RPI::RenderPipeline* renderPipeline) @@ -371,551 +175,18 @@ namespace Terrain CacheForwardPass(); } - void TerrainFeatureProcessor::CheckDetailMaterialForDeletion(uint16_t detailMaterialId) + void TerrainFeatureProcessor::UpdateHeightmapImage() { - auto& detailMaterialData = m_detailMaterials.GetData(detailMaterialId); - if (--detailMaterialData.refCount == 0) - { - uint16_t bufferIndex = detailMaterialData.m_detailMaterialBufferIndex; - DetailMaterialShaderData& shaderData = m_detailMaterialShaderData.GetElement(bufferIndex); - - for (uint16_t imageIndex : - { - shaderData.m_colorImageIndex, - shaderData.m_normalImageIndex, - shaderData.m_roughnessImageIndex, - shaderData.m_metalnessImageIndex, - shaderData.m_specularF0ImageIndex, - shaderData.m_occlusionImageIndex, - shaderData.m_heightImageIndex - }) - { - if (imageIndex != InvalidDetailImageIndex) - { - m_detailImageViews.at(imageIndex) = AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::Magenta)->GetImageView(); - m_detailImageViewFreeList.push_back(imageIndex); - m_detailImagesNeedUpdate = true; - } - } - - m_detailMaterialShaderData.Release(bufferIndex); - m_detailMaterials.RemoveIndex(detailMaterialId); - } - } - - void TerrainFeatureProcessor::OnTerrainSurfaceMaterialMappingDestroyed(AZ::EntityId entityId, SurfaceData::SurfaceTag surfaceTag) - { - DetailMaterialListRegion& materialRegion = FindOrCreateByEntityId(entityId, m_detailMaterialRegions); - - for (DetailMaterialSurface& surface : materialRegion.m_materialsForSurfaces) - { - if (surface.m_surfaceTag == surfaceTag) - { - CheckDetailMaterialForDeletion(surface.m_detailMaterialId); - - if (surface.m_surfaceTag != materialRegion.m_materialsForSurfaces.back().m_surfaceTag) - { - AZStd::swap(surface, materialRegion.m_materialsForSurfaces.back()); - } - materialRegion.m_materialsForSurfaces.pop_back(); - m_dirtyDetailRegion.AddAabb(materialRegion.m_region); - return; - } - } - AZ_Error(TerrainFPName, false, "Could not find surface tag to destroy for OnTerrainSurfaceMaterialMappingDestroyed()."); - } - - void TerrainFeatureProcessor::OnTerrainSurfaceMaterialMappingChanged(AZ::EntityId entityId, SurfaceData::SurfaceTag surfaceTag, MaterialInstance material) - { - DetailMaterialListRegion& materialRegion = FindOrCreateByEntityId(entityId, m_detailMaterialRegions); - - bool found = false; - uint16_t materialId = CreateOrUpdateDetailMaterial(material); - for (DetailMaterialSurface& surface : materialRegion.m_materialsForSurfaces) - { - if (surface.m_surfaceTag == surfaceTag) - { - found = true; - if (surface.m_detailMaterialId != materialId) - { - ++m_detailMaterials.GetData(materialId).refCount; - CheckDetailMaterialForDeletion(surface.m_detailMaterialId); - surface.m_detailMaterialId = materialId; - } - break; - } - } - - if (!found) - { - ++m_detailMaterials.GetData(materialId).refCount; - materialRegion.m_materialsForSurfaces.push_back({ surfaceTag, materialId }); - } - m_dirtyDetailRegion.AddAabb(materialRegion.m_region); - } - - void TerrainFeatureProcessor::OnTerrainSurfaceMaterialMappingRegionChanged(AZ::EntityId entityId, const AZ::Aabb& oldRegion, const AZ::Aabb& newRegion) - { - DetailMaterialListRegion& materialRegion = FindOrCreateByEntityId(entityId, m_detailMaterialRegions); - materialRegion.m_region = newRegion; - m_dirtyDetailRegion.AddAabb(oldRegion); - m_dirtyDetailRegion.AddAabb(newRegion); - } - - uint16_t TerrainFeatureProcessor::CreateOrUpdateDetailMaterial(MaterialInstance material) - { - static constexpr uint16_t InvalidDetailMaterial = 0xFFFF; - uint16_t detailMaterialId = InvalidDetailMaterial; - - for (auto& detailMaterialData : m_detailMaterials.GetDataVector()) - { - if (detailMaterialData.m_assetId == material->GetAssetId()) - { - detailMaterialId = m_detailMaterials.GetIndexForData(&detailMaterialData); - UpdateDetailMaterialData(detailMaterialId, material); - break; - } - } - - AZ_Assert(m_detailMaterialShaderData.GetSize() < 0xFF, "Only 255 detail materials supported."); - - if (detailMaterialId == InvalidDetailMaterial && m_detailMaterialShaderData.GetSize() < 0xFF) - { - detailMaterialId = m_detailMaterials.GetFreeSlotIndex(); - auto& detailMaterialData = m_detailMaterials.GetData(detailMaterialId); - detailMaterialData.m_detailMaterialBufferIndex = aznumeric_cast(m_detailMaterialShaderData.Reserve()); - UpdateDetailMaterialData(detailMaterialId, material); - } - return detailMaterialId; - } - - void TerrainFeatureProcessor::UpdateDetailMaterialData(uint16_t detailMaterialIndex, MaterialInstance material) - { - DetailMaterialData& materialData = m_detailMaterials.GetData(detailMaterialIndex); - DetailMaterialShaderData& shaderData = m_detailMaterialShaderData.GetElement(materialData.m_detailMaterialBufferIndex); - - if (materialData.m_materialChangeId == material->GetCurrentChangeId()) - { - return; // material hasn't changed, nothing to do - } - - materialData.m_materialChangeId = material->GetCurrentChangeId(); - materialData.m_assetId = material->GetAssetId(); - - DetailTextureFlags& flags = shaderData.m_flags; - - auto getIndex = [&](const char* const indexName) -> AZ::RPI::MaterialPropertyIndex - { - const AZ::RPI::MaterialPropertyIndex index = material->FindPropertyIndex(AZ::Name(indexName)); - AZ_Warning(TerrainFPName, index.IsValid(), "Failed to find shader input constant %s.", indexName); - return index; - }; - - auto applyProperty = [&](const char* const indexName, auto& ref) -> void - { - const auto index = getIndex(indexName); - if (index.IsValid()) - { - // GetValue() expects the actaul type, not a reference type, so the reference needs to be removed. - using TypeRefRemoved = AZStd::remove_cvref_t; - ref = material->GetPropertyValue(index).GetValue(); - } - }; - - auto applyImage = [&](const char* const indexName, AZ::Data::Instance& ref, const char* const usingFlagName, DetailTextureFlags flagToSet, uint16_t& imageIndex) -> void - { - // Determine if an image exists and if its using flag allows it to be used. - const auto index = getIndex(indexName); - const auto useTextureIndex = getIndex(usingFlagName); - bool useTextureValue = true; - if (useTextureIndex.IsValid()) - { - useTextureValue = material->GetPropertyValue(useTextureIndex).GetValue(); - } - if (index.IsValid() && useTextureValue) - { - ref = material->GetPropertyValue(index).GetValue>(); - } - useTextureValue = useTextureValue && ref; - flags = DetailTextureFlags(useTextureValue ? (flags | flagToSet) : (flags & ~flagToSet)); - - // Update queues to add/remove textures depending on if the image is used - if (ref) - { - if (imageIndex == InvalidDetailImageIndex) - { - if (m_detailImageViewFreeList.size() > 0) - { - imageIndex = m_detailImageViewFreeList.back(); - m_detailImageViewFreeList.pop_back(); - } - else - { - imageIndex = aznumeric_cast(m_detailImageViews.size()); - m_detailImageViews.push_back(); - } - } - m_detailImageViews.at(imageIndex) = ref->GetImageView(); - m_detailImagesNeedUpdate = true; - } - else if (imageIndex != InvalidDetailImageIndex) - { - m_detailImageViews.at(imageIndex) = AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::Magenta)->GetImageView(); - m_detailImageViewFreeList.push_back(imageIndex); - m_detailImagesNeedUpdate = true; - imageIndex = InvalidDetailImageIndex; - } - }; - - auto applyFlag = [&](const char* const indexName, DetailTextureFlags flagToSet) -> void - { - const auto index = getIndex(indexName); - if (index.IsValid()) - { - bool flagValue = material->GetPropertyValue(index).GetValue(); - flags = DetailTextureFlags(flagValue ? flags | flagToSet : flags); - } - }; - - auto getEnumName = [&](const char* const indexName) -> const AZStd::string_view - { - const auto index = getIndex(indexName); - if (index.IsValid()) - { - uint32_t enumIndex = material->GetPropertyValue(index).GetValue(); - const AZ::Name& enumName = material->GetMaterialPropertiesLayout()->GetPropertyDescriptor(index)->GetEnumName(enumIndex); - return enumName.GetStringView(); - } - return ""; - }; - - using namespace DetailMaterialInputs; - applyImage(BaseColorMap, materialData.m_colorImage, BaseColorUseTexture, DetailTextureFlags::UseTextureBaseColor, shaderData.m_colorImageIndex); - applyProperty(BaseColorFactor, shaderData.m_baseColorFactor); - - const auto index = getIndex(BaseColorColor); - if (index.IsValid()) - { - AZ::Color baseColor = material->GetPropertyValue(index).GetValue(); - shaderData.m_baseColorRed = baseColor.GetR(); - shaderData.m_baseColorGreen = baseColor.GetG(); - shaderData.m_baseColorBlue = baseColor.GetB(); - } - - const AZStd::string_view& blendModeString = getEnumName(BaseColorBlendMode); - if (blendModeString == "Multiply") - { - flags = DetailTextureFlags(flags | DetailTextureFlags::BlendModeMultiply); - } - else if (blendModeString == "LinearLight") - { - flags = DetailTextureFlags(flags | DetailTextureFlags::BlendModeLinearLight); - } - else if (blendModeString == "Lerp") - { - flags = DetailTextureFlags(flags | DetailTextureFlags::BlendModeLerp); - } - else if (blendModeString == "Overlay") - { - flags = DetailTextureFlags(flags | DetailTextureFlags::BlendModeOverlay); - } - - applyImage(MetallicMap, materialData.m_metalnessImage, MetallicUseTexture, DetailTextureFlags::UseTextureMetallic, shaderData.m_metalnessImageIndex); - applyProperty(MetallicFactor, shaderData.m_metalFactor); - - applyImage(RoughnessMap, materialData.m_roughnessImage, RoughnessUseTexture, DetailTextureFlags::UseTextureRoughness, shaderData.m_roughnessImageIndex); - - if ((flags & DetailTextureFlags::UseTextureRoughness) > 0) - { - float lowerBound = 0.0; - float upperBound = 1.0; - applyProperty(RoughnessLowerBound, lowerBound); - applyProperty(RoughnessUpperBound, upperBound); - shaderData.m_roughnessBias = lowerBound; - shaderData.m_roughnessScale = upperBound - lowerBound; - } - else - { - shaderData.m_roughnessBias = 0.0; - applyProperty(RoughnessFactor, shaderData.m_roughnessScale); - } - - applyImage(SpecularF0Map, materialData.m_specularF0Image, SpecularF0UseTexture, DetailTextureFlags::UseTextureSpecularF0, shaderData.m_specularF0ImageIndex); - applyProperty(SpecularF0Factor, shaderData.m_specularF0Factor); - - applyImage(NormalMap, materialData.m_normalImage, NormalUseTexture, DetailTextureFlags::UseTextureNormal, shaderData.m_normalImageIndex); - applyProperty(NormalFactor, shaderData.m_normalFactor); - applyFlag(NormalFlipX, DetailTextureFlags::FlipNormalX); - applyFlag(NormalFlipY, DetailTextureFlags::FlipNormalY); - - applyImage(DiffuseOcclusionMap, materialData.m_occlusionImage, DiffuseOcclusionUseTexture, DetailTextureFlags::UseTextureOcclusion, shaderData.m_occlusionImageIndex); - applyProperty(DiffuseOcclusionFactor, shaderData.m_occlusionFactor); - - applyImage(HeightMap, materialData.m_heightImage, HeightUseTexture, DetailTextureFlags::UseTextureHeight, shaderData.m_heightImageIndex); - applyProperty(HeightFactor, shaderData.m_heightFactor); - applyProperty(HeightOffset, shaderData.m_heightOffset); - applyProperty(HeightBlendFactor, shaderData.m_heightBlendFactor); - - m_updateDetailMaterialBuffer = true; - } - - void TerrainFeatureProcessor::CheckUpdateDetailTexture(const Aabb2i& newBounds, const Vector2i& newCenter) - { - if (!m_detailTextureImage) - { - // If the m_detailTextureImage doesn't exist, create it and populate the entire texture - - const AZ::Data::Instance imagePool = AZ::RPI::ImageSystemInterface::Get()->GetSystemAttachmentPool(); - AZ::RHI::ImageDescriptor imageDescriptor = AZ::RHI::ImageDescriptor::Create2D( - AZ::RHI::ImageBindFlags::ShaderRead, DetailTextureSize, DetailTextureSize, AZ::RHI::Format::R8G8B8A8_UINT - ); - const AZ::Name TerrainDetailName = AZ::Name(TerrainDetailChars); - m_detailTextureImage = AZ::RPI::AttachmentImage::Create(*imagePool.get(), imageDescriptor, TerrainDetailName, nullptr, nullptr); - AZ_Error(TerrainFPName, m_detailTextureImage, "Failed to initialize the detail texture image."); - - UpdateDetailTexture(newBounds, newBounds, newCenter); - } - else - { - // If the new bounds of the detail texture are different than the old bounds, then the edges of the texture need to be updated. - - int32_t offsetX = m_detailTextureBounds.m_min.m_x - newBounds.m_min.m_x; - - // Horizontal edge update - if (newBounds.m_min.m_x != m_detailTextureBounds.m_min.m_x) - { - Aabb2i updateBounds; - if (newBounds.m_min.m_x < m_detailTextureBounds.m_min.m_x) - { - updateBounds.m_min.m_x = newBounds.m_min.m_x; - updateBounds.m_max.m_x = m_detailTextureBounds.m_min.m_x; - } - else - { - updateBounds.m_min.m_x = m_detailTextureBounds.m_max.m_x; - updateBounds.m_max.m_x = newBounds.m_max.m_x; - } - updateBounds.m_min.m_y = newBounds.m_min.m_y; - updateBounds.m_max.m_y = newBounds.m_max.m_y; - UpdateDetailTexture(updateBounds, newBounds, newCenter); - } - - // Vertical edge update - if (newBounds.m_min.m_y != m_detailTextureBounds.m_min.m_y) - { - Aabb2i updateBounds; - // Don't update areas that have already been updated in the horizontal update. - updateBounds.m_min.m_x = newBounds.m_min.m_x + AZ::GetMax(0, offsetX); - updateBounds.m_max.m_x = newBounds.m_max.m_x + AZ::GetMin(0, offsetX); - if (newBounds.m_min.m_y < m_detailTextureBounds.m_min.m_y) - { - updateBounds.m_min.m_y = newBounds.m_min.m_y; - updateBounds.m_max.m_y = m_detailTextureBounds.m_min.m_y; - } - else - { - updateBounds.m_min.m_y = m_detailTextureBounds.m_max.m_y; - updateBounds.m_max.m_y = newBounds.m_max.m_y; - } - UpdateDetailTexture(updateBounds, newBounds, newCenter); - } - - if (m_dirtyDetailRegion.IsValid()) - { - // If any regions are marked as dirty, then they should be updated. - - AZ::Vector3 currentMin = AZ::Vector3(newBounds.m_min.m_x * DetailTextureScale, newBounds.m_min.m_y * DetailTextureScale, -0.5f); - AZ::Vector3 currentMax = AZ::Vector3(newBounds.m_max.m_x * DetailTextureScale, newBounds.m_max.m_y * DetailTextureScale, 0.5f); - AZ::Aabb detailTextureCoverage = AZ::Aabb::CreateFromMinMax(currentMin, currentMax); - AZ::Vector3 previousMin = AZ::Vector3(m_detailTextureBounds.m_min.m_x * DetailTextureScale, m_detailTextureBounds.m_min.m_y * DetailTextureScale, -0.5f); - AZ::Vector3 previousMax = AZ::Vector3(m_detailTextureBounds.m_max.m_x * DetailTextureScale, m_detailTextureBounds.m_max.m_y * DetailTextureScale, 0.5f); - AZ::Aabb previousCoverage = AZ::Aabb::CreateFromMinMax(previousMin, previousMax); - - // Area of texture not already updated by camera movement above. - AZ::Aabb clampedCoverage = previousCoverage.GetClamped(detailTextureCoverage); - - // Clamp the dirty region to the area of the detail texture that is visible and not already updated. - clampedCoverage.Clamp(m_dirtyDetailRegion); - - if (clampedCoverage.IsValid()) - { - Aabb2i updateBounds; - updateBounds.m_min.m_x = aznumeric_cast(AZStd::roundf(clampedCoverage.GetMin().GetX() / DetailTextureScale)); - updateBounds.m_min.m_y = aznumeric_cast(AZStd::roundf(clampedCoverage.GetMin().GetY() / DetailTextureScale)); - updateBounds.m_max.m_x = aznumeric_cast(AZStd::roundf(clampedCoverage.GetMax().GetX() / DetailTextureScale)); - updateBounds.m_max.m_y = aznumeric_cast(AZStd::roundf(clampedCoverage.GetMax().GetY() / DetailTextureScale)); - if (updateBounds.m_min.m_x < updateBounds.m_max.m_x && updateBounds.m_min.m_y < updateBounds.m_max.m_y) - { - UpdateDetailTexture(updateBounds, newBounds, newCenter); - } - } - } - } - - } - - uint8_t TerrainFeatureProcessor::CalculateUpdateRegions(const Aabb2i& updateArea, const Aabb2i& textureBounds, const Vector2i& centerPixel, - AZStd::array& textureSpaceAreas, AZStd::array& scaledWorldSpaceAreas) - { - Vector2i centerOffset = { centerPixel.m_x - DetailTextureSizeHalf, centerPixel.m_y - DetailTextureSizeHalf }; - - int32_t quadrantXOffset = centerPixel.m_x < DetailTextureSizeHalf ? DetailTextureSize : -DetailTextureSize; - int32_t quadrantYOffset = centerPixel.m_y < DetailTextureSizeHalf ? DetailTextureSize : -DetailTextureSize; - - uint8_t numQuadrants = 0; - - // For each of the 4 quadrants: - auto calculateQuadrant = [&](Vector2i quadrantOffset) - { - Aabb2i offsetUpdateArea = updateArea + centerOffset + quadrantOffset; - Aabb2i updateSectionBounds = textureBounds.GetClamped(offsetUpdateArea); - if (updateSectionBounds.IsValid()) - { - textureSpaceAreas[numQuadrants] = updateSectionBounds - textureBounds.m_min; - scaledWorldSpaceAreas[numQuadrants] = updateSectionBounds - centerOffset - quadrantOffset; - ++numQuadrants; - } - }; - - calculateQuadrant({ 0, 0 }); - calculateQuadrant({ quadrantXOffset, 0 }); - calculateQuadrant({ 0, quadrantYOffset }); - calculateQuadrant({ quadrantXOffset, quadrantYOffset }); - - return numQuadrants; - } - - void TerrainFeatureProcessor::UpdateDetailTexture(const Aabb2i& updateArea, const Aabb2i& textureBounds, const Vector2i& centerPixel) - { - if (!m_detailTextureImage) - { - return; - } - - struct DetailMaterialPixel - { - uint8_t m_material1{ 255 }; - uint8_t m_material2{ 255 }; - uint8_t m_blend{ 0 }; // 0 = full weight on material1, 255 = full weight on material2 - uint8_t m_padding{ 0 }; - }; - - // Because the center of the detail texture may be offset, each update area may actually need to be split into - // up to 4 separate update areas in each sector of the quadrant. - AZStd::array textureSpaceAreas; - AZStd::array scaledWorldSpaceAreas; - uint8_t updateAreaCount = CalculateUpdateRegions(updateArea, textureBounds, centerPixel, textureSpaceAreas, scaledWorldSpaceAreas); - - // Pull the data for each area updated and use it to construct an update for the detail material id texture. - for (uint8_t i = 0; i < updateAreaCount; ++i) - { - const Aabb2i& quadrantTextureArea = textureSpaceAreas[i]; - const Aabb2i& quadrantWorldArea = scaledWorldSpaceAreas[i]; - - AZStd::vector pixels; - pixels.resize((quadrantWorldArea.m_max.m_x - quadrantWorldArea.m_min.m_x) * (quadrantWorldArea.m_max.m_y - quadrantWorldArea.m_min.m_y)); - uint32_t index = 0; - - for (int yPos = quadrantWorldArea.m_min.m_y; yPos < quadrantWorldArea.m_max.m_y; ++yPos) - { - for (int xPos = quadrantWorldArea.m_min.m_x; xPos < quadrantWorldArea.m_max.m_x; ++xPos) - { - AZ::Vector2 position = AZ::Vector2(xPos * DetailTextureScale, yPos * DetailTextureScale); - AzFramework::SurfaceData::SurfaceTagWeightList surfaceWeights; - AzFramework::Terrain::TerrainDataRequestBus::Broadcast(&AzFramework::Terrain::TerrainDataRequests::GetSurfaceWeightsFromVector2, position, surfaceWeights, AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT, nullptr); - - // Store the top two surface weights in the texture with m_blend storing the relative weight. - bool isFirstMaterial = true; - float firstWeight = 0.0f; - for (const auto& surfaceTagWeight : surfaceWeights) - { - if (surfaceTagWeight.m_weight > 0.0f) - { - AZ::Crc32 surfaceType = surfaceTagWeight.m_surfaceType; - uint16_t materialId = GetDetailMaterialForSurfaceTypeAndPosition(surfaceType, position); - if (materialId != m_detailMaterials.NoFreeSlot && materialId < 255) - { - if (isFirstMaterial) - { - pixels.at(index).m_material1 = aznumeric_cast(materialId); - firstWeight = surfaceTagWeight.m_weight; - // m_blend only needs to be calculated is material 2 is found, otherwise the initial value of 0 is correct. - isFirstMaterial = false; - } - else - { - pixels.at(index).m_material2 = aznumeric_cast(materialId); - float totalWeight = firstWeight + surfaceTagWeight.m_weight; - float blendWeight = 1.0f - (firstWeight / totalWeight); - pixels.at(index).m_blend = aznumeric_cast(AZStd::round(blendWeight * 255.0f)); - break; - } - } - } - else - { - break; // since the list is ordered, no other materials are in the list with positive weights. - } - } - ++index; - } - } - - const int32_t left = quadrantTextureArea.m_min.m_x; - const int32_t top = quadrantTextureArea.m_min.m_y; - const int32_t width = quadrantTextureArea.m_max.m_x - quadrantTextureArea.m_min.m_x; - const int32_t height = quadrantTextureArea.m_max.m_y - quadrantTextureArea.m_min.m_y; - - AZ::RHI::ImageUpdateRequest imageUpdateRequest; - imageUpdateRequest.m_imageSubresourcePixelOffset.m_left = aznumeric_cast(left); - imageUpdateRequest.m_imageSubresourcePixelOffset.m_top = aznumeric_cast(top); - imageUpdateRequest.m_sourceSubresourceLayout.m_bytesPerRow = width * sizeof(DetailMaterialPixel); - imageUpdateRequest.m_sourceSubresourceLayout.m_bytesPerImage = width * height * sizeof(DetailMaterialPixel); - imageUpdateRequest.m_sourceSubresourceLayout.m_rowCount = height; - imageUpdateRequest.m_sourceSubresourceLayout.m_size.m_width = width; - imageUpdateRequest.m_sourceSubresourceLayout.m_size.m_height = height; - imageUpdateRequest.m_sourceSubresourceLayout.m_size.m_depth = 1; - imageUpdateRequest.m_sourceData = pixels.data(); - imageUpdateRequest.m_image = m_detailTextureImage->GetRHIImage(); - - m_detailTextureImage->UpdateImageContents(imageUpdateRequest); - } - } - - uint16_t TerrainFeatureProcessor::GetDetailMaterialForSurfaceTypeAndPosition(AZ::Crc32 surfaceType, const AZ::Vector2& position) - { - for (const auto& materialRegion : m_detailMaterialRegions.GetDataVector()) - { - if (materialRegion.m_region.Contains(AZ::Vector3(position.GetX(), position.GetY(), 0.0f))) - { - for (const auto& materialSurface : materialRegion.m_materialsForSurfaces) - { - if (materialSurface.m_surfaceTag == surfaceType) - { - return m_detailMaterials.GetData(materialSurface.m_detailMaterialId).m_detailMaterialBufferIndex; - } - } - } - } - return m_detailMaterials.NoFreeSlot; - } - - void TerrainFeatureProcessor::UpdateTerrainData() - { - - const float queryResolution = m_areaData.m_sampleSpacing; - const AZ::Aabb& worldBounds = m_areaData.m_terrainBounds; - - int32_t heightmapImageXStart = aznumeric_cast(AZStd::ceilf(worldBounds.GetMin().GetX() / queryResolution)); - int32_t heightmapImageXEnd = aznumeric_cast(AZStd::floorf(worldBounds.GetMax().GetX() / queryResolution)) + 1; - int32_t heightmapImageYStart = aznumeric_cast(AZStd::ceilf(worldBounds.GetMin().GetY() / queryResolution)); - int32_t heightmapImageYEnd = aznumeric_cast(AZStd::floorf(worldBounds.GetMax().GetY() / queryResolution)) + 1; + int32_t heightmapImageXStart = aznumeric_cast(AZStd::ceilf(m_terrainBounds.GetMin().GetX() / m_sampleSpacing)); + int32_t heightmapImageXEnd = aznumeric_cast(AZStd::floorf(m_terrainBounds.GetMax().GetX() / m_sampleSpacing)) + 1; + int32_t heightmapImageYStart = aznumeric_cast(AZStd::ceilf(m_terrainBounds.GetMin().GetY() / m_sampleSpacing)); + int32_t heightmapImageYEnd = aznumeric_cast(AZStd::floorf(m_terrainBounds.GetMax().GetY() / m_sampleSpacing)) + 1; uint32_t heightmapImageWidth = heightmapImageXEnd - heightmapImageXStart; uint32_t heightmapImageHeight = heightmapImageYEnd - heightmapImageYStart; const AZ::RHI::Size heightmapSize = AZ::RHI::Size(heightmapImageWidth, heightmapImageHeight, 1); - if (!m_areaData.m_heightmapImage || m_areaData.m_heightmapImage->GetDescriptor().m_size != heightmapSize) + if (!m_heightmapImage || m_heightmapImage->GetDescriptor().m_size != heightmapSize) { const AZ::Data::Instance imagePool = AZ::RPI::ImageSystemInterface::Get()->GetSystemAttachmentPool(); AZ::RHI::ImageDescriptor imageDescriptor = AZ::RHI::ImageDescriptor::Create2D( @@ -923,24 +194,28 @@ namespace Terrain ); const AZ::Name TerrainHeightmapName = AZ::Name(TerrainHeightmapChars); - m_areaData.m_heightmapImage = AZ::RPI::AttachmentImage::Create(*imagePool.get(), imageDescriptor, TerrainHeightmapName, nullptr, nullptr); - AZ_Error(TerrainFPName, m_areaData.m_heightmapImage, "Failed to initialize the heightmap image."); + m_heightmapImage = AZ::RPI::AttachmentImage::Create(*imagePool.get(), imageDescriptor, TerrainHeightmapName, nullptr, nullptr); + AZ_Error(TerrainFPName, m_heightmapImage, "Failed to initialize the heightmap image."); // World size changed, so the whole height map needs updating. - m_dirtyRegion = worldBounds; - m_imagesNeedUpdate = true; + m_dirtyRegion = m_terrainBounds; + m_imageBindingsNeedUpdate = true; + } + + if (!m_dirtyRegion.IsValid()) + { + return; } - int32_t xStart = aznumeric_cast(AZStd::ceilf(m_dirtyRegion.GetMin().GetX() / queryResolution)); - int32_t xEnd = aznumeric_cast(AZStd::floorf(m_dirtyRegion.GetMax().GetX() / queryResolution)) + 1; - int32_t yStart = aznumeric_cast(AZStd::ceilf(m_dirtyRegion.GetMin().GetY() / queryResolution)); - int32_t yEnd = aznumeric_cast(AZStd::floorf(m_dirtyRegion.GetMax().GetY() / queryResolution)) + 1; + int32_t xStart = aznumeric_cast(AZStd::ceilf(m_dirtyRegion.GetMin().GetX() / m_sampleSpacing)); + int32_t xEnd = aznumeric_cast(AZStd::floorf(m_dirtyRegion.GetMax().GetX() / m_sampleSpacing)) + 1; + int32_t yStart = aznumeric_cast(AZStd::ceilf(m_dirtyRegion.GetMin().GetY() / m_sampleSpacing)); + int32_t yEnd = aznumeric_cast(AZStd::floorf(m_dirtyRegion.GetMax().GetY() / m_sampleSpacing)) + 1; uint32_t updateWidth = xEnd - xStart; uint32_t updateHeight = yEnd - yStart; AZStd::vector pixels; pixels.reserve(updateWidth * updateHeight); - { // Block other threads from accessing the surface data bus while we are in GetHeightFromFloats (which may call into the SurfaceData bus). // We lock our surface data mutex *before* checking / setting "isRequestInProgress" so that we prevent race conditions @@ -957,13 +232,13 @@ namespace Terrain { bool terrainExists = true; float terrainHeight = 0.0f; - float xPos = x * queryResolution; - float yPos = y * queryResolution; + float xPos = x * m_sampleSpacing; + float yPos = y * m_sampleSpacing; AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( terrainHeight, &AzFramework::Terrain::TerrainDataRequests::GetHeightFromFloats, xPos, yPos, AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT, &terrainExists); - const float clampedHeight = AZ::GetClamp((terrainHeight - worldBounds.GetMin().GetZ()) / worldBounds.GetExtents().GetZ(), 0.0f, 1.0f); + const float clampedHeight = AZ::GetClamp((terrainHeight - m_terrainBounds.GetMin().GetZ()) / m_terrainBounds.GetExtents().GetZ(), 0.0f, 1.0f); const float expandedHeight = AZStd::roundf(clampedHeight * AZStd::numeric_limits::max()); const uint16_t uint16Height = aznumeric_cast(expandedHeight); @@ -972,11 +247,11 @@ namespace Terrain } } - if (m_areaData.m_heightmapImage) + if (m_heightmapImage) { constexpr uint32_t BytesPerPixel = sizeof(uint16_t); - const float left = xStart - (worldBounds.GetMin().GetX() / queryResolution); - const float top = yStart - (worldBounds.GetMin().GetY() / queryResolution); + const float left = xStart - (m_terrainBounds.GetMin().GetX() / m_sampleSpacing); + const float top = yStart - (m_terrainBounds.GetMin().GetY() / m_sampleSpacing); AZ::RHI::ImageUpdateRequest imageUpdateRequest; imageUpdateRequest.m_imageSubresourcePixelOffset.m_left = aznumeric_cast(left); @@ -984,41 +259,20 @@ namespace Terrain imageUpdateRequest.m_sourceSubresourceLayout.m_bytesPerRow = updateWidth * BytesPerPixel; imageUpdateRequest.m_sourceSubresourceLayout.m_bytesPerImage = updateWidth * updateHeight * BytesPerPixel; imageUpdateRequest.m_sourceSubresourceLayout.m_rowCount = updateHeight; - imageUpdateRequest.m_sourceSubresourceLayout.m_size.m_width = updateWidth; - imageUpdateRequest.m_sourceSubresourceLayout.m_size.m_height = updateHeight; - imageUpdateRequest.m_sourceSubresourceLayout.m_size.m_depth = 1; + imageUpdateRequest.m_sourceSubresourceLayout.m_size = AZ::RHI::Size(updateWidth, updateHeight, 1); imageUpdateRequest.m_sourceData = pixels.data(); - imageUpdateRequest.m_image = m_areaData.m_heightmapImage->GetRHIImage(); + imageUpdateRequest.m_image = m_heightmapImage->GetRHIImage(); - m_areaData.m_heightmapImage->UpdateImageContents(imageUpdateRequest); + m_heightmapImage->UpdateImageContents(imageUpdateRequest); } m_dirtyRegion = AZ::Aabb::CreateNull(); } void TerrainFeatureProcessor::PrepareMaterialData() - { - const auto layout = m_materialInstance->GetAsset()->GetObjectSrgLayout(); - - m_modelToWorldIndex = layout->FindShaderInputConstantIndex(AZ::Name(ShaderInputs::ModelToWorld)); - AZ_Error(TerrainFPName, m_modelToWorldIndex.IsValid(), "Failed to find shader input constant %s.", ShaderInputs::ModelToWorld); - - m_terrainDataIndex = layout->FindShaderInputConstantIndex(AZ::Name(ShaderInputs::TerrainData)); - AZ_Error(TerrainFPName, m_terrainDataIndex.IsValid(), "Failed to find shader input constant %s.", ShaderInputs::TerrainData); - - m_macroMaterialDataIndex = layout->FindShaderInputConstantIndex(AZ::Name(ShaderInputs::MacroMaterialData)); - AZ_Error(TerrainFPName, m_macroMaterialDataIndex.IsValid(), "Failed to find shader input constant %s.", ShaderInputs::MacroMaterialData); - - m_macroMaterialCountIndex = layout->FindShaderInputConstantIndex(AZ::Name(ShaderInputs::MacroMaterialCount)); - AZ_Error(TerrainFPName, m_macroMaterialCountIndex.IsValid(), "Failed to find shader input constant %s.", ShaderInputs::MacroMaterialCount); - - m_macroColorMapIndex = layout->FindShaderInputImageIndex(AZ::Name(ShaderInputs::MacroColorMap)); - AZ_Error(TerrainFPName, m_macroColorMapIndex.IsValid(), "Failed to find shader input constant %s.", ShaderInputs::MacroColorMap); - - m_macroNormalMapIndex = layout->FindShaderInputImageIndex(AZ::Name(ShaderInputs::MacroNormalMap)); - AZ_Error(TerrainFPName, m_macroNormalMapIndex.IsValid(), "Failed to find shader input constant %s.", ShaderInputs::MacroNormalMap); - + { m_terrainSrg = {}; + for (auto& shaderItem : m_materialInstance->GetShaderCollection()) { if (shaderItem.GetShaderAsset()->GetDrawListName() == AZ::Name("forward")) @@ -1034,76 +288,38 @@ namespace Terrain if (m_terrainSrg) { - const AZ::RHI::ShaderResourceGroupLayout* terrainSrgLayout = m_terrainSrg->GetLayout(); + if (m_imageArrayHandler->IsInitialized()) + { + m_imageArrayHandler->UpdateSrgIndices(m_terrainSrg, AZ::Name(TerrainSrgInputs::Textures)); + } + else + { + m_imageArrayHandler->Initialize(m_terrainSrg, AZ::Name(TerrainSrgInputs::Textures)); + } - m_detailMaterialIdPropertyIndex = terrainSrgLayout->FindShaderInputImageIndex(AZ::Name(TerrainSrgInputs::DetailMaterialIdImage)); - AZ_Error(TerrainFPName, m_detailMaterialIdPropertyIndex.IsValid(), "Failed to find view srg input constant %s.", TerrainSrgInputs::DetailMaterialIdImage); - - m_detailCenterPropertyIndex = terrainSrgLayout->FindShaderInputConstantIndex(AZ::Name(TerrainSrgInputs::DetailMaterialIdImageCenter)); - AZ_Error(TerrainFPName, m_detailCenterPropertyIndex.IsValid(), "Failed to find view srg input constant %s.", TerrainSrgInputs::DetailMaterialIdImageCenter); - - m_detailHalfPixelUvPropertyIndex = terrainSrgLayout->FindShaderInputConstantIndex(AZ::Name(TerrainSrgInputs::DetailHalfPixelUv)); - AZ_Error(TerrainFPName, m_detailHalfPixelUvPropertyIndex.IsValid(), "Failed to find view srg input constant %s.", TerrainSrgInputs::DetailHalfPixelUv); - - m_detailAabbPropertyIndex = terrainSrgLayout->FindShaderInputConstantIndex(AZ::Name(TerrainSrgInputs::DetailAabb)); - AZ_Error(TerrainFPName, m_detailAabbPropertyIndex.IsValid(), "Failed to find view srg input constant %s.", TerrainSrgInputs::DetailAabb); - - m_detailTexturesIndex = terrainSrgLayout->FindShaderInputImageUnboundedArrayIndex(AZ::Name(TerrainSrgInputs::DetailTextures)); - AZ_Error(TerrainFPName, m_detailTexturesIndex.IsValid(), "Failed to find view srg input constant %s.", TerrainSrgInputs::DetailTextures); - - // Set up the gpu buffer for detail material data - AZ::Render::GpuBufferHandler::Descriptor desc; - desc.m_bufferName = "Detail Material Data"; - desc.m_bufferSrgName = TerrainSrgInputs::DetailMaterialData; - desc.m_elementSize = sizeof(DetailMaterialShaderData); - desc.m_srgLayout = terrainSrgLayout; - m_detailMaterialDataBuffer = AZ::Render::GpuBufferHandler(desc); + if (m_macroMaterialManager.IsInitialized()) + { + m_macroMaterialManager.UpdateSrgIndices(m_terrainSrg); + } + else + { + m_macroMaterialManager.Initialize(m_imageArrayHandler, m_terrainSrg); + } + + if (m_detailMaterialManager.IsInitialized()) + { + m_detailMaterialManager.UpdateSrgIndices(m_terrainSrg); + } + else + { + m_detailMaterialManager.Initialize(m_imageArrayHandler, m_terrainSrg); + } } - - // Find any macro materials that have already been created. - TerrainMacroMaterialRequestBus::EnumerateHandlers( - [&](TerrainMacroMaterialRequests* handler) - { - MacroMaterialData macroMaterial = handler->GetTerrainMacroMaterialData(); - AZ::EntityId entityId = *(Terrain::TerrainMacroMaterialRequestBus::GetCurrentBusId()); - OnTerrainMacroMaterialCreated(entityId, macroMaterial); - return true; - } - ); - TerrainMacroMaterialNotificationBus::Handler::BusConnect(); - - // Find any detail material areas that have already been created. - TerrainAreaMaterialRequestBus::EnumerateHandlers( - [&](TerrainAreaMaterialRequests* handler) - { - const AZ::Aabb& bounds = handler->GetTerrainSurfaceMaterialRegion(); - const AZStd::vector materialMappings = handler->GetSurfaceMaterialMappings(); - AZ::EntityId entityId = *(Terrain::TerrainAreaMaterialRequestBus::GetCurrentBusId()); - - DetailMaterialListRegion& materialRegion = FindOrCreateByEntityId(entityId, m_detailMaterialRegions); - materialRegion.m_region = bounds; - - for (const auto& materialMapping : materialMappings) - { - if (materialMapping.m_materialInstance) - { - OnTerrainSurfaceMaterialMappingCreated(entityId, materialMapping.m_surfaceTag, materialMapping.m_materialInstance); - } - } - return true; - } - ); - TerrainAreaMaterialNotificationBus::Handler::BusConnect(); - - } - - void TerrainFeatureProcessor::UpdateMacroMaterialData(MacroMaterialData& macroMaterialData, const MacroMaterialData& newMaterialData) - { - macroMaterialData = newMaterialData; - - if (macroMaterialData.m_bounds.IsValid()) + else { - m_areaData.m_macroMaterialsUpdated = true; + m_imageArrayHandler->Reset(); + m_macroMaterialManager.Reset(); + m_detailMaterialManager.Reset(); } } @@ -1111,111 +327,13 @@ namespace Terrain { AZ_PROFILE_FUNCTION(AzRender); - const AZ::Aabb& terrainBounds = m_areaData.m_terrainBounds; - - if (!terrainBounds.IsValid()) + if (!m_terrainBounds.IsValid()) { return; } if (m_materialInstance && m_materialInstance->CanCompile()) { - if (m_areaData.m_rebuildSectors) - { - // Something about the whole world changed, so the sectors need to be rebuilt - - m_areaData.m_rebuildSectors = false; - - m_sectorData.clear(); - const float xFirstPatchStart = AZStd::floorf(terrainBounds.GetMin().GetX() / GridMeters) * GridMeters; - const float xLastPatchStart = AZStd::floorf(terrainBounds.GetMax().GetX() / GridMeters) * GridMeters; - const float yFirstPatchStart = AZStd::floorf(terrainBounds.GetMin().GetY() / GridMeters) * GridMeters; - const float yLastPatchStart = AZStd::floorf(terrainBounds.GetMax().GetY() / GridMeters) * GridMeters; - - const auto& materialAsset = m_materialInstance->GetAsset(); - const auto& shaderAsset = materialAsset->GetMaterialTypeAsset()->GetShaderAssetForObjectSrg(); - - for (float yPatch = yFirstPatchStart; yPatch <= yLastPatchStart; yPatch += GridMeters) - { - for (float xPatch = xFirstPatchStart; xPatch <= xLastPatchStart; xPatch += GridMeters) - { - auto objectSrg = AZ::RPI::ShaderResourceGroup::Create(shaderAsset, materialAsset->GetObjectSrgLayout()->GetName()); - if (!objectSrg) - { - AZ_Warning(TerrainFPName, false, "Failed to create a new shader resource group, skipping."); - continue; - } - - m_sectorData.push_back(); - SectorData& sectorData = m_sectorData.back(); - - for (auto& lod : m_patchModel->GetLods()) - { - AZ::RPI::ModelLod& modelLod = *lod.get(); - sectorData.m_drawPackets.emplace_back(modelLod, 0, m_materialInstance, objectSrg); - AZ::RPI::MeshDrawPacket& drawPacket = sectorData.m_drawPackets.back(); - - // set the shader option to select forward pass IBL specular if necessary - if (!drawPacket.SetShaderOption(AZ::Name("o_meshUseForwardPassIBLSpecular"), AZ::RPI::ShaderOptionValue{ false })) - { - AZ_Warning(TerrainFPName, false, "Failed to set o_meshUseForwardPassIBLSpecular on mesh draw packet"); - } - const uint8_t stencilRef = AZ::Render::StencilRefs::UseDiffuseGIPass | AZ::Render::StencilRefs::UseIBLSpecularPass; - drawPacket.SetStencilRef(stencilRef); - drawPacket.Update(*GetParentScene(), true); - } - - sectorData.m_aabb = - AZ::Aabb::CreateFromMinMax( - AZ::Vector3(xPatch, yPatch, terrainBounds.GetMin().GetZ()), - AZ::Vector3(xPatch + GridMeters, yPatch + GridMeters, terrainBounds.GetMax().GetZ()) - ); - sectorData.m_srg = objectSrg; - } - } - - if (m_areaData.m_macroMaterialsUpdated) - { - // sectors were rebuilt, so any cached macro material data needs to be regenerated - for (SectorData& sectorData : m_sectorData) - { - for (MacroMaterialData& macroMaterialData : m_macroMaterials.GetDataVector()) - { - if (macroMaterialData.m_bounds.Overlaps(sectorData.m_aabb)) - { - sectorData.m_macroMaterials.push_back(m_macroMaterials.GetIndexForData(¯oMaterialData)); - if (sectorData.m_macroMaterials.size() == MaxMaterialsPerSector) - { - break; - } - } - } - } - } - } - else if (m_forceRebuildDrawPackets) - { - for (auto& sectorData : m_sectorData) - { - for (auto& drawPacket : sectorData.m_drawPackets) - { - drawPacket.Update(*GetParentScene(), true); - } - } - } - m_forceRebuildDrawPackets = false; - - if (m_areaData.m_heightmapUpdated) - { - UpdateTerrainData(); - } - - if (m_updateDetailMaterialBuffer) - { - m_updateDetailMaterialBuffer = false; - m_detailMaterialDataBuffer.UpdateBuffer(m_detailMaterialShaderData.GetRawData(), aznumeric_cast(m_detailMaterialShaderData.GetSize())); - } - AZ::Vector3 cameraPosition = AZ::Vector3::CreateZero(); for (auto& view : process.m_views) { @@ -1226,198 +344,59 @@ namespace Terrain } } - if (m_dirtyDetailRegion.IsValid() || !cameraPosition.IsClose(m_previousCameraPosition) || m_detailImagesNeedUpdate) + if (m_meshManager.IsInitialized()) { - int32_t newDetailTexturePosX = aznumeric_cast(AZStd::roundf(cameraPosition.GetX() / DetailTextureScale)); - int32_t newDetailTexturePosY = aznumeric_cast(AZStd::roundf(cameraPosition.GetY() / DetailTextureScale)); - - Aabb2i newBounds; - newBounds.m_min.m_x = newDetailTexturePosX - DetailTextureSizeHalf; - newBounds.m_min.m_y = newDetailTexturePosY - DetailTextureSizeHalf; - newBounds.m_max.m_x = newDetailTexturePosX + DetailTextureSizeHalf; - newBounds.m_max.m_y = newDetailTexturePosY + DetailTextureSizeHalf; - - // Use modulo to find the center point in texture space. Care must be taken so negative values are - // handled appropriately (ie, we want -1 % 1024 to equal 1023, not -1) - Vector2i newCenter; - newCenter.m_x = (DetailTextureSize + (newDetailTexturePosX % DetailTextureSize)) % DetailTextureSize; - newCenter.m_y = (DetailTextureSize + (newDetailTexturePosY % DetailTextureSize)) % DetailTextureSize; - - CheckUpdateDetailTexture(newBounds, newCenter); - - m_detailTextureBounds = newBounds; - m_dirtyDetailRegion = AZ::Aabb::CreateNull(); - - m_previousCameraPosition = cameraPosition; - - AZ::Vector4 detailAabb = AZ::Vector4( - m_detailTextureBounds.m_min.m_x * DetailTextureScale, - m_detailTextureBounds.m_min.m_y * DetailTextureScale, - m_detailTextureBounds.m_max.m_x * DetailTextureScale, - m_detailTextureBounds.m_max.m_y * DetailTextureScale - ); - AZ::Vector2 detailUvOffset = AZ::Vector2(float(newCenter.m_x) / DetailTextureSize, float(newCenter.m_y) / DetailTextureSize); - - if (m_terrainSrg) - { - m_terrainSrg->SetConstant(m_detailAabbPropertyIndex, detailAabb); - m_terrainSrg->SetConstant(m_detailHalfPixelUvPropertyIndex, 0.5f / DetailTextureSize); - m_terrainSrg->SetConstant(m_detailCenterPropertyIndex, detailUvOffset); - - m_detailMaterialDataBuffer.UpdateSrg(m_terrainSrg.get()); + bool surfacesRebuilt = false; + surfacesRebuilt = m_meshManager.CheckRebuildSurfaces(m_materialInstance, *GetParentScene()); + if (m_forceRebuildDrawPackets && !surfacesRebuilt) + { + m_meshManager.RebuildDrawPackets(*GetParentScene()); } + m_forceRebuildDrawPackets = false; } - if (m_areaData.m_heightmapUpdated || m_areaData.m_macroMaterialsUpdated) - { - // Currently when anything in the heightmap changes we're updating all the srgs, but this could probably - // be optimized to only update the srgs that changed. - - m_areaData.m_heightmapUpdated = false; - m_areaData.m_macroMaterialsUpdated = false; - - AZStd::array uvStep = - { - 1.0f / aznumeric_cast(m_areaData.m_terrainBounds.GetXExtent() / m_areaData.m_sampleSpacing), - 1.0f / aznumeric_cast(m_areaData.m_terrainBounds.GetYExtent() / m_areaData.m_sampleSpacing), - }; - - for (SectorData& sectorData : m_sectorData) - { - ShaderTerrainData terrainDataForSrg; - - const float xPatch = sectorData.m_aabb.GetMin().GetX(); - const float yPatch = sectorData.m_aabb.GetMin().GetY(); - - terrainDataForSrg.m_uvMin = { - (xPatch - terrainBounds.GetMin().GetX()) / terrainBounds.GetXExtent(), - (yPatch - terrainBounds.GetMin().GetY()) / terrainBounds.GetYExtent() - }; - - terrainDataForSrg.m_uvMax = { - ((xPatch + GridMeters) - terrainBounds.GetMin().GetX()) / terrainBounds.GetXExtent(), - ((yPatch + GridMeters) - terrainBounds.GetMin().GetY()) / terrainBounds.GetYExtent() - }; - - terrainDataForSrg.m_uvStep = uvStep; - - AZ::Transform transform = m_areaData.m_transform; - transform.SetTranslation(xPatch, yPatch, m_areaData.m_transform.GetTranslation().GetZ()); - - terrainDataForSrg.m_sampleSpacing = m_areaData.m_sampleSpacing; - terrainDataForSrg.m_heightScale = terrainBounds.GetZExtent(); - - sectorData.m_srg->SetConstant(m_terrainDataIndex, terrainDataForSrg); - - AZStd::array macroMaterialData; - - uint32_t i = 0; - for (; i < sectorData.m_macroMaterials.size(); ++i) - { - const MacroMaterialData& materialData = m_macroMaterials.GetData(sectorData.m_macroMaterials.at(i)); - ShaderMacroMaterialData& shaderData = macroMaterialData.at(i); - const AZ::Aabb& materialBounds = materialData.m_bounds; - - // Use reverse coordinates (1 - y) for the y direction so that the lower left corner of the macro material images - // map to the lower left corner in world space. This will match up with the height uv coordinate mapping. - shaderData.m_uvMin = { - (xPatch - materialBounds.GetMin().GetX()) / materialBounds.GetXExtent(), - 1.0f - ((yPatch - materialBounds.GetMin().GetY()) / materialBounds.GetYExtent()) - }; - shaderData.m_uvMax = { - ((xPatch + GridMeters) - materialBounds.GetMin().GetX()) / materialBounds.GetXExtent(), - 1.0f - (((yPatch + GridMeters) - materialBounds.GetMin().GetY()) / materialBounds.GetYExtent()) - }; - shaderData.m_normalFactor = materialData.m_normalFactor; - shaderData.m_flipNormalX = materialData.m_normalFlipX; - shaderData.m_flipNormalY = materialData.m_normalFlipY; - - const AZ::RHI::ImageView* colorImageView = materialData.m_colorImage ? materialData.m_colorImage->GetImageView() : nullptr; - sectorData.m_srg->SetImageView(m_macroColorMapIndex, colorImageView, i); - - const AZ::RHI::ImageView* normalImageView = materialData.m_normalImage ? materialData.m_normalImage->GetImageView() : nullptr; - sectorData.m_srg->SetImageView(m_macroNormalMapIndex, normalImageView, i); - - // set flags for which images are used. - shaderData.m_mapsInUse = (colorImageView ? ColorImageUsed : 0) | (normalImageView ? NormalImageUsed : 0); - } - for (; i < sectorData.m_macroMaterials.capacity(); ++i) - { - sectorData.m_srg->SetImageView(m_macroColorMapIndex, nullptr, i); - sectorData.m_srg->SetImageView(m_macroNormalMapIndex, nullptr, i); - } - - sectorData.m_srg->SetConstantArray(m_macroMaterialDataIndex, macroMaterialData); - sectorData.m_srg->SetConstant(m_macroMaterialCountIndex, aznumeric_cast(sectorData.m_macroMaterials.size())); - - const AZ::Matrix3x4 matrix3x4 = AZ::Matrix3x4::CreateFromTransform(transform); - sectorData.m_srg->SetConstant(m_modelToWorldIndex, matrix3x4); - - sectorData.m_srg->Compile(); - } - } - - // Currently there seems to be a bug in unbounded image arrays where flickering can occur if this isn't updated every frame. - if (m_terrainSrg/* && m_detailImagesUpdated*/) - { - AZStd::array_view imageViews(m_detailImageViews.data(), m_detailImageViews.size()); - [[maybe_unused]] bool result = m_terrainSrg->SetImageViewUnboundedArray(m_detailTexturesIndex, imageViews); - AZ_Error(TerrainFPName, result, "Failed to set image view unbounded array into shader resource group."); - m_detailImagesNeedUpdate = false; - } - } - - for (auto& sectorData : m_sectorData) - { - uint8_t lodChoice = AZ::RPI::ModelLodAsset::LodCountMax; - - // Go through all cameras and choose an LOD based on the closest camera. - for (auto& view : process.m_views) - { - if ((view->GetUsageFlags() & AZ::RPI::View::UsageFlags::UsageCamera) > 0) - { - const AZ::Vector3 cameraPosition = view->GetCameraTransform().GetTranslation(); - const AZ::Vector2 cameraPositionXY = AZ::Vector2(cameraPosition.GetX(), cameraPosition.GetY()); - const AZ::Vector2 sectorCenterXY = AZ::Vector2(sectorData.m_aabb.GetCenter().GetX(), sectorData.m_aabb.GetCenter().GetY()); - - const float sectorDistance = sectorCenterXY.GetDistance(cameraPositionXY); - - // This will be configurable later - const float minDistanceForLod0 = (GridMeters * 4.0f); - - // For every distance doubling beyond a minDistanceForLod0, we only need half the mesh density. Each LOD - // is exactly half the resolution of the last. - const float lodForCamera = AZStd::floorf(AZ::GetMax(0.0f, log2f(sectorDistance / minDistanceForLod0))); - - // All cameras should render the same LOD so effects like shadows are consistent. - lodChoice = AZ::GetMin(lodChoice, aznumeric_cast(lodForCamera)); - } - } - - // Add the correct LOD draw packet for visible sectors. - for (auto& view : process.m_views) - { - AZ::Frustum viewFrustum = AZ::Frustum::CreateFromMatrixColumnMajor(view->GetWorldToClipMatrix()); - if (viewFrustum.IntersectAabb(sectorData.m_aabb) != AZ::IntersectResult::Exterior) - { - const uint8_t lodToRender = AZ::GetMin(lodChoice, aznumeric_cast(sectorData.m_drawPackets.size() - 1)); - view->AddDrawPacket(sectorData.m_drawPackets.at(lodToRender).GetRHIDrawPacket()); - } - } - } - - if (m_detailTextureImage && m_areaData.m_heightmapImage && m_imagesNeedUpdate) - { - m_imagesNeedUpdate = false; - for (auto& view : process.m_views) - { - auto viewSrg = view->GetShaderResourceGroup(); - viewSrg->SetImage(m_heightmapPropertyIndex, m_areaData.m_heightmapImage); - } if (m_terrainSrg) { - m_terrainSrg->SetImage(m_detailMaterialIdPropertyIndex, m_detailTextureImage); + if (m_macroMaterialManager.IsInitialized()) + { + m_macroMaterialManager.Update(m_terrainSrg); + } + + if (m_detailMaterialManager.IsInitialized()) + { + m_detailMaterialManager.Update(cameraPosition, m_terrainSrg); + } } + + if (m_heightmapNeedsUpdate) + { + UpdateHeightmapImage(); + m_heightmapNeedsUpdate = false; + } + + if (m_imageArrayHandler->IsInitialized()) + { + bool result [[maybe_unused]] = m_imageArrayHandler->UpdateSrg(m_terrainSrg); + AZ_Error(TerrainFPName, result, "Failed to set image view unbounded array into shader resource group."); + } + } + + if (m_meshManager.IsInitialized()) + { + m_meshManager.DrawMeshes(process); + } + + if (m_heightmapImage && m_imageBindingsNeedUpdate) + { + WorldShaderData worldData; + m_terrainBounds.GetMin().StoreToFloat3(worldData.m_min.data()); + m_terrainBounds.GetMax().StoreToFloat3(worldData.m_max.data()); + + m_imageBindingsNeedUpdate = false; + + auto sceneSrg = GetParentScene()->GetShaderResourceGroup(); + sceneSrg->SetImage(m_heightmapPropertyIndex, m_heightmapImage); + sceneSrg->SetConstant(m_worldDataIndex, worldData); } if (m_materialInstance) @@ -1432,142 +411,11 @@ namespace Terrain } } - void TerrainFeatureProcessor::InitializeTerrainPatch(uint16_t gridSize, float gridSpacing, PatchData& patchdata) - { - patchdata.m_positions.clear(); - patchdata.m_uvs.clear(); - patchdata.m_indices.clear(); - - const uint16_t gridVertices = gridSize + 1; // For m_gridSize quads, (m_gridSize + 1) vertices are needed. - const size_t size = gridVertices * gridVertices; - - patchdata.m_positions.reserve(size); - patchdata.m_uvs.reserve(size); - - for (uint16_t y = 0; y < gridVertices; ++y) - { - for (uint16_t x = 0; x < gridVertices; ++x) - { - patchdata.m_positions.push_back({ aznumeric_cast(x) * gridSpacing, aznumeric_cast(y) * gridSpacing }); - patchdata.m_uvs.push_back({ aznumeric_cast(x) / gridSize, aznumeric_cast(y) / gridSize }); - } - } - - patchdata.m_indices.reserve(gridSize * gridSize * 6); // total number of quads, 2 triangles with 6 indices per quad. - - for (uint16_t y = 0; y < gridSize; ++y) - { - for (uint16_t x = 0; x < gridSize; ++x) - { - const uint16_t topLeft = y * gridVertices + x; - const uint16_t topRight = topLeft + 1; - const uint16_t bottomLeft = (y + 1) * gridVertices + x; - const uint16_t bottomRight = bottomLeft + 1; - - patchdata.m_indices.emplace_back(topLeft); - patchdata.m_indices.emplace_back(topRight); - patchdata.m_indices.emplace_back(bottomLeft); - patchdata.m_indices.emplace_back(bottomLeft); - patchdata.m_indices.emplace_back(topRight); - patchdata.m_indices.emplace_back(bottomRight); - } - } - } - - AZ::Outcome> TerrainFeatureProcessor::CreateBufferAsset( - const void* data, const AZ::RHI::BufferViewDescriptor& bufferViewDescriptor, const AZStd::string& bufferName) - { - AZ::RPI::BufferAssetCreator creator; - creator.Begin(AZ::Uuid::CreateRandom()); - - AZ::RHI::BufferDescriptor bufferDescriptor; - bufferDescriptor.m_bindFlags = AZ::RHI::BufferBindFlags::InputAssembly | AZ::RHI::BufferBindFlags::ShaderRead; - bufferDescriptor.m_byteCount = static_cast(bufferViewDescriptor.m_elementSize) * static_cast(bufferViewDescriptor.m_elementCount); - - creator.SetBuffer(data, bufferDescriptor.m_byteCount, bufferDescriptor); - creator.SetBufferViewDescriptor(bufferViewDescriptor); - creator.SetUseCommonPool(AZ::RPI::CommonBufferPoolType::StaticInputAssembly); - - AZ::Data::Asset bufferAsset; - if (creator.End(bufferAsset)) - { - bufferAsset.SetHint(bufferName); - return AZ::Success(bufferAsset); - } - - return AZ::Failure(); - } - - bool TerrainFeatureProcessor::InitializePatchModel() - { - AZ::RPI::ModelAssetCreator modelAssetCreator; - modelAssetCreator.Begin(AZ::Uuid::CreateRandom()); - - uint16_t gridSize = GridSize; - float gridSpacing = GridSpacing; - - for (uint32_t i = 0; i < AZ::RPI::ModelLodAsset::LodCountMax && gridSize > 0; ++i) - { - PatchData patchData; - InitializeTerrainPatch(gridSize, gridSpacing, patchData); - - const auto positionBufferViewDesc = AZ::RHI::BufferViewDescriptor::CreateTyped(0, aznumeric_cast(patchData.m_positions.size()), AZ::RHI::Format::R32G32_FLOAT); - const auto positionsOutcome = CreateBufferAsset(patchData.m_positions.data(), positionBufferViewDesc, "TerrainPatchPositions"); - - const auto uvBufferViewDesc = AZ::RHI::BufferViewDescriptor::CreateTyped(0, aznumeric_cast(patchData.m_uvs.size()), AZ::RHI::Format::R32G32_FLOAT); - const auto uvsOutcome = CreateBufferAsset(patchData.m_uvs.data(), uvBufferViewDesc, "TerrainPatchUvs"); - - const auto indexBufferViewDesc = AZ::RHI::BufferViewDescriptor::CreateTyped(0, aznumeric_cast(patchData.m_indices.size()), AZ::RHI::Format::R16_UINT); - const auto indicesOutcome = CreateBufferAsset(patchData.m_indices.data(), indexBufferViewDesc, "TerrainPatchIndices"); - - if (!positionsOutcome.IsSuccess() || !uvsOutcome.IsSuccess() || !indicesOutcome.IsSuccess()) - { - AZ_Error(TerrainFPName, false, "Failed to create GPU buffers for Terrain"); - return false; - } - - AZ::RPI::ModelLodAssetCreator modelLodAssetCreator; - modelLodAssetCreator.Begin(AZ::Uuid::CreateRandom()); - - modelLodAssetCreator.BeginMesh(); - modelLodAssetCreator.AddMeshStreamBuffer(AZ::RHI::ShaderSemantic{ "POSITION" }, AZ::Name(), {positionsOutcome.GetValue(), positionBufferViewDesc}); - modelLodAssetCreator.AddMeshStreamBuffer(AZ::RHI::ShaderSemantic{ "UV" }, AZ::Name(), {uvsOutcome.GetValue(), uvBufferViewDesc}); - modelLodAssetCreator.SetMeshIndexBuffer({indicesOutcome.GetValue(), indexBufferViewDesc}); - - AZ::Aabb aabb = AZ::Aabb::CreateFromMinMax(AZ::Vector3(0.0, 0.0, 0.0), AZ::Vector3(GridMeters, GridMeters, 0.0)); - modelLodAssetCreator.SetMeshAabb(AZStd::move(aabb)); - modelLodAssetCreator.SetMeshName(AZ::Name("Terrain Patch")); - modelLodAssetCreator.EndMesh(); - - AZ::Data::Asset modelLodAsset; - modelLodAssetCreator.End(modelLodAsset); - - modelAssetCreator.AddLodAsset(AZStd::move(modelLodAsset)); - - gridSize = gridSize / 2; - gridSpacing *= 2.0f; - } - - AZ::Data::Asset modelAsset; - bool success = modelAssetCreator.End(modelAsset); - - m_patchModel = AZ::RPI::Model::FindOrCreate(modelAsset); - - return success; - } - void TerrainFeatureProcessor::OnMaterialReinitialized([[maybe_unused]] const MaterialInstance& material) { PrepareMaterialData(); - for (auto& sectorData : m_sectorData) - { - for (auto& drawPacket : sectorData.m_drawPackets) - { - drawPacket.Update(*GetParentScene()); - } - } - m_imagesNeedUpdate = true; - m_detailImagesNeedUpdate = true; + m_forceRebuildDrawPackets = true; + m_imageBindingsNeedUpdate = true; } void TerrainFeatureProcessor::SetWorldSize([[maybe_unused]] AZ::Vector2 sizeInMeters) @@ -1576,62 +424,6 @@ namespace Terrain // larger but this will limit how much is rendered. } - template - T* TerrainFeatureProcessor::FindByEntityId(AZ::EntityId entityId, AZ::Render::IndexedDataVector& container) - { - for (T& data : container.GetDataVector()) - { - if (data.m_entityId == entityId) - { - return &data; - } - } - return nullptr; - } - - template - T& TerrainFeatureProcessor::FindOrCreateByEntityId(AZ::EntityId entityId, AZ::Render::IndexedDataVector& container) - { - T* dataPtr = FindByEntityId(entityId, container); - if (dataPtr != nullptr) - { - return *dataPtr; - } - - const uint16_t slotId = container.GetFreeSlotIndex(); - AZ_Assert(slotId != AZ::Render::IndexedDataVector::NoFreeSlot, "Ran out of indices"); - - T& data = container.GetData(slotId); - data.m_entityId = entityId; - return data; - } - - template - void TerrainFeatureProcessor::RemoveByEntityId(AZ::EntityId entityId, AZ::Render::IndexedDataVector& container) - { - for (T& data : container.GetDataVector()) - { - if (data.m_entityId == entityId) - { - container.RemoveData(&data); - return; - } - } - AZ_Assert(false, "Entity Id not found in container.") - } - - template - void TerrainFeatureProcessor::ForOverlappingSectors(const AZ::Aabb& bounds, Callback callback) - { - for (SectorData& sectorData : m_sectorData) - { - if (sectorData.m_aabb.Overlaps(bounds)) - { - callback(sectorData); - } - } - } - void TerrainFeatureProcessor::CacheForwardPass() { auto rasterPassFilter = AZ::RPI::PassFilter::CreateWithPassClass(); @@ -1653,59 +445,5 @@ namespace Terrain ); } - auto TerrainFeatureProcessor::Vector2i::operator+(const Vector2i& rhs) const -> Vector2i - { - Vector2i offsetPoint = *this; - offsetPoint += rhs; - return offsetPoint; - } - - auto TerrainFeatureProcessor::Vector2i::operator+=(const Vector2i& rhs) -> Vector2i& - { - m_x += rhs.m_x; - m_y += rhs.m_y; - return *this; - } - - auto TerrainFeatureProcessor::Vector2i::operator-(const Vector2i& rhs) const -> Vector2i - { - return *this + -rhs; - } - - auto TerrainFeatureProcessor::Vector2i::operator-=(const Vector2i& rhs) -> Vector2i& - { - return *this += -rhs; - } - - auto TerrainFeatureProcessor::Vector2i::operator-() const -> Vector2i - { - return {-m_x, -m_y}; - } - - auto TerrainFeatureProcessor::Aabb2i::operator+(const Vector2i& rhs) const -> Aabb2i - { - return { m_min + rhs, m_max + rhs }; - } - - auto TerrainFeatureProcessor::Aabb2i::operator-(const Vector2i& rhs) const -> Aabb2i - { - return *this + -rhs; - } - - auto TerrainFeatureProcessor::Aabb2i::GetClamped(Aabb2i rhs) const -> Aabb2i - { - Aabb2i ret; - ret.m_min.m_x = AZ::GetMax(m_min.m_x, rhs.m_min.m_x); - ret.m_min.m_y = AZ::GetMax(m_min.m_y, rhs.m_min.m_y); - ret.m_max.m_x = AZ::GetMin(m_max.m_x, rhs.m_max.m_x); - ret.m_max.m_y = AZ::GetMin(m_max.m_y, rhs.m_max.m_y); - return ret; - } - - bool TerrainFeatureProcessor::Aabb2i::IsValid() const - { - // Intentionally strict, equal min/max not valid. - return m_min.m_x < m_max.m_x && m_min.m_y < m_max.m_y; - } } diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.h b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.h index 7d68e6b185..016c0d478a 100644 --- a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.h +++ b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.h @@ -8,20 +8,17 @@ #pragma once -#include - #include -#include -#include + +#include +#include +#include +#include #include #include -#include #include #include -#include -#include -#include namespace AZ::RPI { @@ -30,9 +27,7 @@ namespace AZ::RPI class AsyncAssetLoader; } class Material; - class Model; class RenderPass; - class StreamingImage; } namespace Terrain @@ -41,8 +36,6 @@ namespace Terrain : public AZ::RPI::FeatureProcessor , private AZ::RPI::MaterialReloadNotificationBus::Handler , private AzFramework::Terrain::TerrainDataNotificationBus::Handler - , private TerrainMacroMaterialNotificationBus::Handler - , private TerrainAreaMaterialNotificationBus::Handler { public: AZ_RTTI(TerrainFeatureProcessor, "{D7DAC1F9-4A9F-4D3C-80AE-99579BF8AB1C}", AZ::RPI::FeatureProcessor); @@ -62,189 +55,16 @@ namespace Terrain void SetWorldSize(AZ::Vector2 sizeInMeters); private: - + + static constexpr auto InvalidImageIndex = AZ::Render::BindlessImageArrayHandler::InvalidImageIndex; using MaterialInstance = AZ::Data::Instance; - static constexpr uint32_t MaxMaterialsPerSector = 4; - - enum MacroMaterialFlags - { - ColorImageUsed = 0b01, - NormalImageUsed = 0b10, - }; - - struct ShaderTerrainData // Must align with struct in Object Srg - { - AZStd::array m_uvMin{ 0.0f, 0.0f }; - AZStd::array m_uvMax{ 1.0f, 1.0f }; - AZStd::array m_uvStep{ 1.0f, 1.0f }; - float m_sampleSpacing{ 1.0f }; - float m_heightScale{ 1.0f }; - }; - - struct ShaderMacroMaterialData // Must align with struct in Object Srg - { - AZStd::array m_uvMin{ 0.0f, 0.0f }; - AZStd::array m_uvMax{ 1.0f, 1.0f }; - float m_normalFactor{ 0.0f }; - uint32_t m_flipNormalX{ 0 }; // bool in shader - uint32_t m_flipNormalY{ 0 }; // bool in shader - uint32_t m_mapsInUse{ 0b00 }; // 0b01 = color, 0b10 = normal - }; - - struct VertexPosition - { - float m_posx; - float m_posy; - }; - - struct VertexUv - { - float m_u; - float m_v; - }; - - struct PatchData - { - AZStd::vector m_positions; - AZStd::vector m_uvs; - AZStd::vector m_indices; - }; - struct SectorData + struct WorldShaderData { - AZ::Data::Instance m_srg; // Hold on to ref so it's not dropped - AZ::Aabb m_aabb; - AZStd::fixed_vector m_drawPackets; - AZStd::fixed_vector m_macroMaterials; - }; - - enum DetailTextureFlags : uint32_t - { - UseTextureBaseColor = 0b0000'0000'0000'0000'0000'0000'0000'0001, - UseTextureNormal = 0b0000'0000'0000'0000'0000'0000'0000'0010, - UseTextureMetallic = 0b0000'0000'0000'0000'0000'0000'0000'0100, - UseTextureRoughness = 0b0000'0000'0000'0000'0000'0000'0000'1000, - UseTextureOcclusion = 0b0000'0000'0000'0000'0000'0000'0001'0000, - UseTextureHeight = 0b0000'0000'0000'0000'0000'0000'0010'0000, - UseTextureSpecularF0 = 0b0000'0000'0000'0000'0000'0000'0100'0000, - - FlipNormalX = 0b0000'0000'0000'0001'0000'0000'0000'0000, - FlipNormalY = 0b0000'0000'0000'0010'0000'0000'0000'0000, - - BlendModeMask = 0b0000'0000'0000'1100'0000'0000'0000'0000, - BlendModeLerp = 0b0000'0000'0000'0000'0000'0000'0000'0000, - BlendModeLinearLight = 0b0000'0000'0000'0100'0000'0000'0000'0000, - BlendModeMultiply = 0b0000'0000'0000'1000'0000'0000'0000'0000, - BlendModeOverlay = 0b0000'0000'0000'1100'0000'0000'0000'0000, - }; - - static constexpr uint16_t InvalidDetailImageIndex = 0xFFFF; - - struct DetailMaterialShaderData - { - // Uv - AZStd::array m_uvTransform - { - 1.0, 0.0, 0.0, 0.0, - 0.0, 1.0, 0.0, 0.0, - 0.0, 0.0, 1.0, 0.0, - }; - - float m_baseColorRed{ 1.0f }; - float m_baseColorGreen{ 1.0f }; - float m_baseColorBlue{ 1.0f }; - - // Factor / Scale / Bias for input textures - float m_baseColorFactor{ 1.0f }; - - float m_normalFactor{ 1.0f }; - float m_metalFactor{ 1.0f }; - float m_roughnessScale{ 1.0f }; - float m_roughnessBias{ 0.0f }; - - float m_specularF0Factor{ 1.0f }; - float m_occlusionFactor{ 1.0f }; - float m_heightFactor{ 1.0f }; - float m_heightOffset{ 0.0f }; - - float m_heightBlendFactor{ 0.5f }; - - // Flags - DetailTextureFlags m_flags{ 0 }; - - // Image indices - uint16_t m_colorImageIndex{ InvalidDetailImageIndex }; - uint16_t m_normalImageIndex{ InvalidDetailImageIndex }; - uint16_t m_roughnessImageIndex{ InvalidDetailImageIndex }; - uint16_t m_metalnessImageIndex{ InvalidDetailImageIndex }; - - uint16_t m_specularF0ImageIndex{ InvalidDetailImageIndex }; - uint16_t m_occlusionImageIndex{ InvalidDetailImageIndex }; - uint16_t m_heightImageIndex{ InvalidDetailImageIndex }; - - // 16 byte aligned - uint16_t m_padding1; - uint32_t m_padding2; - uint32_t m_padding3; - }; - - struct DetailMaterialData - { - AZ::Data::AssetId m_assetId; - AZ::RPI::Material::ChangeId m_materialChangeId{AZ::RPI::Material::DEFAULT_CHANGE_ID}; - uint32_t refCount = 0; - uint16_t m_detailMaterialBufferIndex{ 0xFFFF }; - - AZ::Data::Instance m_colorImage; - AZ::Data::Instance m_normalImage; - AZ::Data::Instance m_roughnessImage; - AZ::Data::Instance m_metalnessImage; - AZ::Data::Instance m_specularF0Image; - AZ::Data::Instance m_occlusionImage; - AZ::Data::Instance m_heightImage; - }; - - struct DetailMaterialSurface - { - AZ::Crc32 m_surfaceTag; - uint16_t m_detailMaterialId; - }; - - struct DetailMaterialListRegion - { - AZ::EntityId m_entityId; - AZ::Aabb m_region{AZ::Aabb::CreateNull()}; - AZStd::vector m_materialsForSurfaces; - }; - - struct Vector2i - { - int32_t m_x{ 0 }; - int32_t m_y{ 0 }; - - Vector2i operator+(const Vector2i& rhs) const; - Vector2i& operator+=(const Vector2i& rhs); - Vector2i operator-(const Vector2i& rhs) const; - Vector2i& operator-=(const Vector2i& rhs); - Vector2i operator-() const; - }; - - struct Aabb2i - { - Vector2i m_min; - Vector2i m_max; - - Aabb2i operator+(const Vector2i& offset) const; - Aabb2i operator-(const Vector2i& offset) const; - - Aabb2i GetClamped(Aabb2i rhs) const; - bool IsValid() const; - }; - - struct DetailTextureLocation - { - uint16_t m_index; - AZ::Data::Instance m_image; + AZStd::array m_min{ 0.0f, 0.0f, 0.0f }; + float padding1{ 0.0f }; + AZStd::array m_max{ 0.0f, 0.0f, 0.0f }; + float padding2{ 0.0f }; }; // AZ::RPI::MaterialReloadNotificationBus::Handler overrides... @@ -254,122 +74,46 @@ namespace Terrain void OnTerrainDataDestroyBegin() override; void OnTerrainDataChanged(const AZ::Aabb& dirtyRegion, TerrainDataChangedMask dataChangedMask) override; - // TerrainMacroMaterialNotificationBus overrides... - void OnTerrainMacroMaterialCreated(AZ::EntityId entityId, const MacroMaterialData& material) override; - void OnTerrainMacroMaterialChanged(AZ::EntityId entityId, const MacroMaterialData& material) override; - void OnTerrainMacroMaterialRegionChanged(AZ::EntityId entityId, const AZ::Aabb& oldRegion, const AZ::Aabb& newRegion) override; - void OnTerrainMacroMaterialDestroyed(AZ::EntityId entityId) override; - - // TerrainAreaMaterialNotificationBus overrides... - void OnTerrainSurfaceMaterialMappingCreated(AZ::EntityId entityId, SurfaceData::SurfaceTag surfaceTag, MaterialInstance material) override; - void OnTerrainSurfaceMaterialMappingDestroyed(AZ::EntityId entityId, SurfaceData::SurfaceTag surfaceTag) override; - void OnTerrainSurfaceMaterialMappingChanged(AZ::EntityId entityId, SurfaceData::SurfaceTag surfaceTag, MaterialInstance material) override; - void OnTerrainSurfaceMaterialMappingRegionChanged(AZ::EntityId entityId, const AZ::Aabb& oldRegion, const AZ::Aabb& newRegion) override; - // AZ::RPI::SceneNotificationBus overrides... void OnRenderPipelinePassesChanged(AZ::RPI::RenderPipeline* renderPipeline) override; void Initialize(); - void InitializeTerrainPatch(uint16_t gridSize, float gridSpacing, PatchData& patchdata); - bool InitializePatchModel(); - void UpdateTerrainData(); + void UpdateHeightmapImage(); void PrepareMaterialData(); - void UpdateMacroMaterialData(MacroMaterialData& macroMaterialData, const MacroMaterialData& newMaterialData); - - void TerrainHeightOrSettingsUpdated(const AZ::Aabb& dirtyRegion); - void TerrainSurfaceDataUpdated(const AZ::Aabb& dirtyRegion); - uint16_t CreateOrUpdateDetailMaterial(MaterialInstance material); - void CheckDetailMaterialForDeletion(uint16_t detailMaterialId); - void UpdateDetailMaterialData(uint16_t detailMaterialIndex, MaterialInstance material); - void CheckUpdateDetailTexture(const Aabb2i& newBounds, const Vector2i& newCenter); - void UpdateDetailTexture(const Aabb2i& updateArea, const Aabb2i& textureBounds, const Vector2i& centerPixel); - uint16_t GetDetailMaterialForSurfaceTypeAndPosition(AZ::Crc32 surfaceType, const AZ::Vector2& position); - uint8_t CalculateUpdateRegions(const Aabb2i& updateArea, const Aabb2i& textureBounds, const Vector2i& centerPixel, - AZStd::array& textureSpaceAreas, AZStd::array& scaledWorldSpaceAreas); + void TerrainHeightOrSettingsUpdated(const AZ::Aabb& dirtyRegion); void ProcessSurfaces(const FeatureProcessor::RenderPacket& process); - template - T* FindByEntityId(AZ::EntityId entityId, AZ::Render::IndexedDataVector& container); - template - T& FindOrCreateByEntityId(AZ::EntityId entityId, AZ::Render::IndexedDataVector& container); - template - void RemoveByEntityId(AZ::EntityId entityId, AZ::Render::IndexedDataVector& container); - - template - void ForOverlappingSectors(const AZ::Aabb& bounds, Callback callback); - - AZ::Outcome> CreateBufferAsset( - const void* data, const AZ::RHI::BufferViewDescriptor& bufferViewDescriptor, const AZStd::string& bufferName); - void CacheForwardPass(); - // System-level parameters - static constexpr float GridSpacing{ 1.0f }; - static constexpr int32_t GridSize{ 64 }; // number of terrain quads (vertices are m_gridSize + 1) - static constexpr float GridMeters{ GridSpacing * GridSize }; - static constexpr int32_t DetailTextureSize{ 1024 }; - static constexpr int32_t DetailTextureSizeHalf{ DetailTextureSize / 2 }; - static constexpr float DetailTextureScale{ 0.5f }; + TerrainMeshManager m_meshManager; + TerrainMacroMaterialManager m_macroMaterialManager; + TerrainDetailMaterialManager m_detailMaterialManager; + + AZStd::shared_ptr m_imageArrayHandler; AZStd::unique_ptr m_materialAssetLoader; MaterialInstance m_materialInstance; + AZ::Data::Instance m_terrainSrg; + AZ::Data::Instance m_heightmapImage; - AZ::RHI::ShaderInputConstantIndex m_modelToWorldIndex; - AZ::RHI::ShaderInputConstantIndex m_terrainDataIndex; - AZ::RHI::ShaderInputConstantIndex m_macroMaterialDataIndex; - AZ::RHI::ShaderInputConstantIndex m_macroMaterialCountIndex; - AZ::RHI::ShaderInputImageIndex m_macroColorMapIndex; - AZ::RHI::ShaderInputImageIndex m_macroNormalMapIndex; AZ::RHI::ShaderInputImageIndex m_heightmapPropertyIndex; - AZ::RHI::ShaderInputImageIndex m_detailMaterialIdPropertyIndex; - AZ::RHI::ShaderInputBufferIndex m_detailMaterialDataIndex; - AZ::RHI::ShaderInputConstantIndex m_detailCenterPropertyIndex; - AZ::RHI::ShaderInputConstantIndex m_detailAabbPropertyIndex; - AZ::RHI::ShaderInputConstantIndex m_detailHalfPixelUvPropertyIndex; - AZ::RHI::ShaderInputImageUnboundedArrayIndex m_detailTexturesIndex; + AZ::RHI::ShaderInputConstantIndex m_worldDataIndex; - AZ::Data::Instance m_patchModel; - AZ::Vector3 m_previousCameraPosition = AZ::Vector3(AZStd::numeric_limits::max(), 0.0, 0.0); - - // Per-area data - struct TerrainAreaData - { - AZ::Transform m_transform{ AZ::Transform::CreateIdentity() }; - AZ::Aabb m_terrainBounds{ AZ::Aabb::CreateNull() }; - AZ::Data::Instance m_heightmapImage; - float m_sampleSpacing{ 0.0f }; - bool m_heightmapUpdated{ true }; - bool m_macroMaterialsUpdated{ true }; - bool m_rebuildSectors{ true }; - }; - - TerrainAreaData m_areaData; + AZ::Aabb m_terrainBounds{ AZ::Aabb::CreateNull() }; AZ::Aabb m_dirtyRegion{ AZ::Aabb::CreateNull() }; - AZ::Aabb m_dirtyDetailRegion{ AZ::Aabb::CreateNull() }; - bool m_updateDetailMaterialBuffer{ false }; - - Aabb2i m_detailTextureBounds; - Vector2i m_detailTextureCenter; - AZ::Data::Instance m_detailTextureImage; - AZ::RPI::ShaderSystemInterface::GlobalShaderOptionUpdatedEvent::Handler m_handleGlobalShaderOptionUpdate; + + float m_sampleSpacing{ 0.0f }; + + bool m_heightmapNeedsUpdate{ false }; bool m_forceRebuildDrawPackets{ false }; - bool m_imagesNeedUpdate{ false }; + bool m_imageBindingsNeedUpdate{ false }; - AZStd::vector m_sectorData; + AZ::RPI::ShaderSystemInterface::GlobalShaderOptionUpdatedEvent::Handler m_handleGlobalShaderOptionUpdate; - AZ::Render::IndexedDataVector m_macroMaterials; - AZ::Render::IndexedDataVector m_detailMaterials; - AZ::Render::IndexedDataVector m_detailMaterialRegions; - AZ::Render::SparseVector m_detailMaterialShaderData; - AZ::Render::GpuBufferHandler m_detailMaterialDataBuffer; AZ::RPI::RenderPass* m_forwardPass; - - AZStd::vector m_detailImageViews; - AZStd::vector m_detailImageViewFreeList; - bool m_detailImagesNeedUpdate{ false }; }; } diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialBus.cpp b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialBus.cpp index b1c6f2d54b..7f84874e63 100644 --- a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialBus.cpp +++ b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialBus.cpp @@ -66,8 +66,27 @@ namespace Terrain } }; + void MacroMaterialData::Reflect(AZ::ReflectContext* context) + { + if (AZ::BehaviorContext* behaviorContext = azrtti_cast(context)) + { + behaviorContext->Class() + ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common) + ->Attribute(AZ::Script::Attributes::Category, "Terrain") + ->Attribute(AZ::Script::Attributes::Module, "terrain") + ->Property("EntityId", BehaviorValueProperty(&MacroMaterialData::m_entityId)) + ->Property("Bounds", BehaviorValueProperty(&MacroMaterialData::m_bounds)) + ->Property("NormalFlipX", BehaviorValueProperty(&MacroMaterialData::m_normalFlipX)) + ->Property("NormalFlipY", BehaviorValueProperty(&MacroMaterialData::m_normalFlipY)) + ->Property("NormalFactor", BehaviorValueProperty(&MacroMaterialData::m_normalFactor)) + ; + } + } + void TerrainMacroMaterialRequests::Reflect(AZ::ReflectContext* context) { + MacroMaterialData::Reflect(context); + if (AZ::BehaviorContext* behaviorContext = azrtti_cast(context)) { behaviorContext->EBus("TerrainMacroMaterialRequestBus") diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialBus.h b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialBus.h index 9a7151da56..abcf4d4df0 100644 --- a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialBus.h +++ b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialBus.h @@ -18,8 +18,10 @@ namespace Terrain { struct MacroMaterialData final { - AZ_RTTI(MacroMaterialData, "{DC68E20A-3251-4E4E-8BC7-F6A2521FEF46}"); - + AZ_TYPE_INFO(MacroMaterialData, "{DC68E20A-3251-4E4E-8BC7-F6A2521FEF46}"); + + static void Reflect(AZ::ReflectContext* context); + AZ::EntityId m_entityId; AZ::Aabb m_bounds = AZ::Aabb::CreateNull(); diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialManager.cpp b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialManager.cpp new file mode 100644 index 0000000000..82349cdcdb --- /dev/null +++ b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialManager.cpp @@ -0,0 +1,412 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include + +namespace Terrain +{ + namespace + { + [[maybe_unused]] static const char* TerrainMacroMaterialManagerName = "TerrainMacroMaterialManager"; + } + + namespace TerrainSrgInputs + { + static const char* const MacroMaterialData("m_macroMaterialData"); + static const char* const MacroMaterialGrid("m_macroMaterialGrid"); + } + + void TerrainMacroMaterialManager::Initialize( + const AZStd::shared_ptr& bindlessImageHandler, + AZ::Data::Instance& terrainSrg) + { + AZ_Error(TerrainMacroMaterialManagerName, bindlessImageHandler, "bindlessImageHandler must not be null."); + AZ_Error(TerrainMacroMaterialManagerName, terrainSrg, "terrainSrg must not be null."); + AZ_Error(TerrainMacroMaterialManagerName, !m_isInitialized, "Already initialized."); + + if (!bindlessImageHandler || !terrainSrg || m_isInitialized) + { + return; + } + + if (UpdateSrgIndices(terrainSrg)) + { + m_bindlessImageHandler = bindlessImageHandler; + + OnTerrainDataChanged(AZ::Aabb::CreateNull(), TerrainDataChangedMask::Settings); + AzFramework::Terrain::TerrainDataNotificationBus::Handler::BusConnect(); + TerrainMacroMaterialNotificationBus::Handler::BusConnect(); + + m_terrainSizeChanged = true; + m_isInitialized = true; + } + } + + void TerrainMacroMaterialManager::Reset() + { + m_isInitialized = false; + + m_macroMaterialDataBuffer = {}; + + m_macroMaterialShaderData.clear(); + m_macroMaterialEntities.clear(); + + RemoveAllImages(); + m_macroMaterials.clear(); + + m_bindlessImageHandler = {}; + + AzFramework::Terrain::TerrainDataNotificationBus::Handler::BusDisconnect(); + TerrainMacroMaterialNotificationBus::Handler::BusDisconnect(); + } + + bool TerrainMacroMaterialManager::IsInitialized() + { + return m_isInitialized; + } + + bool TerrainMacroMaterialManager::UpdateSrgIndices(AZ::Data::Instance& terrainSrg) + { + const AZ::RHI::ShaderResourceGroupLayout* terrainSrgLayout = terrainSrg->GetLayout(); + + m_macroMaterialGridIndex = terrainSrgLayout->FindShaderInputConstantIndex(AZ::Name(TerrainSrgInputs::MacroMaterialGrid)); + AZ_Error(TerrainMacroMaterialManagerName, m_macroMaterialGridIndex.IsValid(), "Failed to find terrain srg input constant %s.", TerrainSrgInputs::MacroMaterialGrid); + + AZ::Render::GpuBufferHandler::Descriptor desc; + + // Set up the gpu buffer for macro material data + desc.m_bufferName = "Macro Material Data"; + desc.m_bufferSrgName = TerrainSrgInputs::MacroMaterialData; + desc.m_elementSize = sizeof(MacroMaterialShaderData); + desc.m_srgLayout = terrainSrgLayout; + m_macroMaterialDataBuffer = AZ::Render::GpuBufferHandler(desc); + + m_bufferNeedsUpdate = true; + + return m_macroMaterialDataBuffer.IsValid() && m_macroMaterialGridIndex.IsValid(); + } + + void TerrainMacroMaterialManager::OnTerrainDataChanged(const AZ::Aabb& dirtyRegion [[maybe_unused]], TerrainDataChangedMask dataChangedMask) + { + if ((dataChangedMask & TerrainDataChangedMask::Settings) != 0) + { + AZ::Aabb worldBounds = AZ::Aabb::CreateNull(); + AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( + worldBounds, &AzFramework::Terrain::TerrainDataRequests::GetTerrainAabb); + + m_terrainSizeChanged = m_terrainSizeChanged || m_terrainBounds != worldBounds; + m_terrainBounds = worldBounds; + } + } + + void TerrainMacroMaterialManager::OnTerrainMacroMaterialCreated(AZ::EntityId entityId, const MacroMaterialData& newMaterialData) + { + AZ_Assert(!m_macroMaterials.contains(entityId), + "OnTerrainMacroMaterialCreated called for a macro material that already exists. This indicates that either the bus is incorrectly sending out " + "OnCreated announcements for existing materials, or the terrain feature processor isn't properly cleaning up macro materials."); + + MacroMaterial& macroMaterial = m_macroMaterials[entityId]; + macroMaterial.m_data = newMaterialData; + if (newMaterialData.m_colorImage) + { + macroMaterial.m_colorIndex = m_bindlessImageHandler->AppendBindlessImage(newMaterialData.m_colorImage->GetImageView()); + } + if (newMaterialData.m_normalImage) + { + macroMaterial.m_normalIndex = m_bindlessImageHandler->AppendBindlessImage(newMaterialData.m_normalImage->GetImageView()); + } + + ForMacroMaterialsInBounds(newMaterialData.m_bounds, + [&](uint16_t idx, [[maybe_unused]] const AZ::Vector2& corner) + { + for (uint16_t offset = 0; offset < MacroMaterialsPerTile; ++offset) + { + MacroMaterialShaderData& macroMaterialShaderData = m_macroMaterialShaderData.at(idx + offset); + if ((macroMaterialShaderData.m_flags & MacroMaterialShaderFlags::IsUsed) == 0) + { + UpdateMacroMaterialShaderEntry(idx + offset, macroMaterial); + break; + } + AZ_Assert(m_macroMaterialEntities.at(idx + offset) != entityId, "Found existing macro material tile for what should be a completely new macro material."); + } + } + ); + + m_bufferNeedsUpdate = true; + } + + void TerrainMacroMaterialManager::OnTerrainMacroMaterialChanged(AZ::EntityId entityId, const MacroMaterialData& newMaterialData) + { + AZ_Assert(m_macroMaterials.contains(entityId), + "OnTerrainMacroMaterialChanged called for a macro material that TerrainFeatureProcessor isn't tracking. This indicates that either the bus is sending out " + "Changed announcements for materials that haven't had a OnCreated event sent, or the terrain feature processor isn't properly tracking macro materials."); + + MacroMaterial& macroMaterial = m_macroMaterials[entityId]; + macroMaterial.m_data = newMaterialData; + + auto UpdateImageIndex = [&](uint16_t& indexRef, const AZ::Data::Instance& imageView) + { + if (indexRef) + { + if (imageView) + { + m_bindlessImageHandler->UpdateBindlessImage(indexRef, imageView->GetImageView()); + } + else + { + m_bindlessImageHandler->RemoveBindlessImage(indexRef); + indexRef = 0xFFFF; + } + } + else if (imageView) + { + indexRef = m_bindlessImageHandler->AppendBindlessImage(imageView->GetImageView()); + } + }; + + UpdateImageIndex(macroMaterial.m_colorIndex, newMaterialData.m_colorImage); + UpdateImageIndex(macroMaterial.m_normalIndex, newMaterialData.m_normalImage); + + ForMacroMaterialsInBounds(newMaterialData.m_bounds, + [&](uint16_t idx, [[maybe_unused]] const AZ::Vector2& corner) + { + for (uint16_t offset = 0; offset < MacroMaterialsPerTile; ++offset) + { + if (m_macroMaterialEntities.at(idx + offset) == entityId) + { + UpdateMacroMaterialShaderEntry(idx + offset, macroMaterial); + break; + } + } + } + ); + + m_bufferNeedsUpdate = true; + } + + void TerrainMacroMaterialManager::OnTerrainMacroMaterialRegionChanged( + AZ::EntityId entityId, [[maybe_unused]] const AZ::Aabb& oldRegion, const AZ::Aabb& newRegion) + { + AZ_Assert(m_macroMaterials.contains(entityId), + "OnTerrainMacroMaterialChanged called for a macro material that TerrainFeatureProcessor isn't tracking. This indicates that either the bus is sending out " + "Changed announcements for materials that haven't had a OnCreated event sent, or the terrain feature processor isn't properly tracking macro materials."); + + MacroMaterial& macroMaterial = m_macroMaterials[entityId]; + macroMaterial.m_data.m_bounds = newRegion; + + AZ::Aabb changedRegion = oldRegion; + changedRegion.AddAabb(newRegion); + + ForMacroMaterialsInBounds(changedRegion, + [&](uint16_t idx, const AZ::Vector2& corner) + { + AZ::Aabb tileAabb = AZ::Aabb::CreateFromMinMaxValues( + corner.GetX(), corner.GetY(), m_terrainBounds.GetMin().GetZ(), + corner.GetX() + MacroMaterialGridSize, corner.GetY() + MacroMaterialGridSize, m_terrainBounds.GetMax().GetZ()); + + bool overlapsNew = tileAabb.Overlaps(newRegion); + uint16_t end = idx + MacroMaterialsPerTile; + + for (; idx < end; ++idx) + { + if (m_macroMaterialEntities.at(idx) == entityId) + { + if (overlapsNew) + { + // Update the macro material entry from this tile. + UpdateMacroMaterialShaderEntry(idx, macroMaterial); + } + else + { + // Remove the macro material entry from this tile. + RemoveMacroMaterialShaderEntry(idx); + } + break; + } + else if (overlapsNew && (m_macroMaterialShaderData.at(idx).m_flags & MacroMaterialShaderFlags::IsUsed) == 0) + { + // Add a macro material entry from this tile. (!overlapsOld && overlapsNew) + UpdateMacroMaterialShaderEntry(idx, macroMaterial); + break; + } + } + } + ); + + m_bufferNeedsUpdate = true; + } + + void TerrainMacroMaterialManager::OnTerrainMacroMaterialDestroyed(AZ::EntityId entityId) + { + AZ_Assert(m_macroMaterials.contains(entityId), + "OnTerrainMacroMaterialChanged called for a macro material that TerrainFeatureProcessor isn't tracking. This indicates that either the bus is sending out " + "Changed announcements for materials that haven't had a OnCreated event sent, or the terrain feature processor isn't properly tracking macro materials."); + + const MacroMaterial& macroMaterial = m_macroMaterials[entityId]; + + ForMacroMaterialsInBounds(macroMaterial.m_data.m_bounds, + [&](uint16_t idx, [[maybe_unused]] const AZ::Vector2& corner) + { + uint16_t end = idx + MacroMaterialsPerTile; + + for (; idx < end; ++idx) + { + if (m_macroMaterialEntities.at(idx) == entityId) + { + RemoveMacroMaterialShaderEntry(idx); + } + } + } + ); + + if (macroMaterial.m_colorIndex != 0xFFFF) + { + m_bindlessImageHandler->RemoveBindlessImage(macroMaterial.m_colorIndex); + } + if (macroMaterial.m_normalIndex != 0xFFFF) + { + m_bindlessImageHandler->RemoveBindlessImage(macroMaterial.m_normalIndex); + } + + m_macroMaterials.erase(entityId); + m_bufferNeedsUpdate = true; + } + + void TerrainMacroMaterialManager::UpdateMacroMaterialShaderEntry(uint16_t shaderDataIdx, const MacroMaterial& macroMaterial) + { + m_macroMaterialEntities.at(shaderDataIdx) = macroMaterial.m_data.m_entityId; + MacroMaterialShaderData& macroMaterialShaderData = m_macroMaterialShaderData.at(shaderDataIdx); + + macroMaterialShaderData.m_flags = (MacroMaterialShaderFlags)( + MacroMaterialShaderFlags::IsUsed | + (macroMaterial.m_data.m_normalFlipX ? MacroMaterialShaderFlags::FlipMacroNormalX : 0) | + (macroMaterial.m_data.m_normalFlipY ? MacroMaterialShaderFlags::FlipMacroNormalY : 0) + ); + + macroMaterialShaderData.m_normalFactor = macroMaterial.m_data.m_normalFactor; + macroMaterialShaderData.m_boundsMin = { macroMaterial.m_data.m_bounds.GetMin().GetX(), macroMaterial.m_data.m_bounds.GetMin().GetY() }; + macroMaterialShaderData.m_boundsMax = { macroMaterial.m_data.m_bounds.GetMax().GetX(), macroMaterial.m_data.m_bounds.GetMax().GetY() }; + macroMaterialShaderData.m_colorMapId = macroMaterial.m_colorIndex; + macroMaterialShaderData.m_normalMapId = macroMaterial.m_normalIndex; + } + + void TerrainMacroMaterialManager::RemoveMacroMaterialShaderEntry(uint16_t shaderDataIdx) + { + // Remove the macro material entry from this tile by copying the remaining entries on top. + for (++shaderDataIdx; shaderDataIdx % MacroMaterialsPerTile != 0; ++shaderDataIdx) + { + m_macroMaterialEntities.at(shaderDataIdx - 1) = m_macroMaterialEntities.at(shaderDataIdx); + m_macroMaterialShaderData.at(shaderDataIdx - 1) = m_macroMaterialShaderData.at(shaderDataIdx); + } + // Disable the last entry. + m_macroMaterialEntities.at(shaderDataIdx - 1) = AZ::EntityId(); + m_macroMaterialShaderData.at(shaderDataIdx - 1).m_flags = MacroMaterialShaderFlags(0); + } + + template + void TerrainMacroMaterialManager::ForMacroMaterialsInBounds(const AZ::Aabb& bounds, Callback callback) + { + // Get the macro material bounds relative to the terrain + float yStart = bounds.GetMin().GetY() - m_terrainBounds.GetMin().GetY(); + float yEnd = bounds.GetMax().GetY() - m_terrainBounds.GetMin().GetY(); + float xStart = bounds.GetMin().GetX() - m_terrainBounds.GetMin().GetX(); + float xEnd = bounds.GetMax().GetX() - m_terrainBounds.GetMin().GetX(); + + // Clamp the bounds to the terrain + uint16_t yStartIdx = yStart > 0.0f ? uint16_t(yStart / MacroMaterialGridSize) : 0; + uint16_t yEndIdx = yEnd > 0.0f ? AZStd::GetMin(uint16_t(yEnd / MacroMaterialGridSize) + 1, m_tilesY) : 0; + uint16_t xStartIdx = xStart > 0.0f ? uint16_t(xStart / MacroMaterialGridSize) : 0; + uint16_t xEndIdx = xEnd > 0.0f ? AZStd::GetMin(uint16_t(xEnd / MacroMaterialGridSize) + 1, m_tilesX) : 0; + + AZ::Vector2 gridCorner = AZ::Vector2( + floor(m_terrainBounds.GetMin().GetX() / MacroMaterialGridSize) * MacroMaterialGridSize, + floor(m_terrainBounds.GetMin().GetY() / MacroMaterialGridSize) * MacroMaterialGridSize); + + for (uint16_t y = yStartIdx; y < yEndIdx; ++y) + { + for (uint16_t x = xStartIdx; x < xEndIdx; ++x) + { + uint16_t idx = (y * m_tilesX + x) * MacroMaterialsPerTile; + const AZ::Vector2 corner = gridCorner + AZ::Vector2(x * MacroMaterialGridSize, y * MacroMaterialGridSize); + callback(idx, corner); + } + } + } + + void TerrainMacroMaterialManager::Update(AZ::Data::Instance& terrainSrg) + { + if (m_terrainSizeChanged) + { + m_terrainSizeChanged = false; + + // Rebuild the macro material tiles from scratch when the world size changes. This could be made more efficient + // but is fine for now since world resizes are rare. + + RemoveAllImages(); + m_macroMaterials.clear(); + + m_macroMaterialShaderData.clear(); + m_macroMaterialEntities.clear(); + + m_tilesX = aznumeric_cast(m_terrainBounds.GetXExtent() / MacroMaterialGridSize) + 1; + m_tilesY = aznumeric_cast(m_terrainBounds.GetYExtent() / MacroMaterialGridSize) + 1; + const uint32_t macroMaterialTileCount = m_tilesX * m_tilesY * MacroMaterialsPerTile; + + m_macroMaterialShaderData.resize(macroMaterialTileCount); + m_macroMaterialEntities.resize(macroMaterialTileCount); + + TerrainMacroMaterialRequestBus::EnumerateHandlers( + [&](TerrainMacroMaterialRequests* handler) + { + MacroMaterialData macroMaterial = handler->GetTerrainMacroMaterialData(); + AZ::EntityId entityId = *(Terrain::TerrainMacroMaterialRequestBus::GetCurrentBusId()); + OnTerrainMacroMaterialCreated(entityId, macroMaterial); + return true; + } + ); + } + + if (m_bufferNeedsUpdate) + { + m_bufferNeedsUpdate = false; + m_macroMaterialDataBuffer.UpdateBuffer(m_macroMaterialShaderData.data(), aznumeric_cast(m_macroMaterialShaderData.size())); + + MacroMaterialGridShaderData macroMaterialGridShaderData; + macroMaterialGridShaderData.m_offset = { m_terrainBounds.GetMin().GetX(), m_terrainBounds.GetMin().GetY() }; + macroMaterialGridShaderData.m_resolution = (m_tilesX << 16) | m_tilesY; + macroMaterialGridShaderData.m_tileSize = MacroMaterialGridSize; + + if (terrainSrg) + { + m_macroMaterialDataBuffer.UpdateSrg(terrainSrg.get()); + terrainSrg->SetConstant(m_macroMaterialGridIndex, macroMaterialGridShaderData); + } + } + } + + void TerrainMacroMaterialManager::RemoveAllImages() + { + for (const auto& [entity, macroMaterial] : m_macroMaterials) + { + RemoveImagesForMaterial(macroMaterial); + } + } + + void TerrainMacroMaterialManager::RemoveImagesForMaterial(const MacroMaterial& macroMaterial) + { + if (macroMaterial.m_colorIndex != 0xFFFF) + { + m_bindlessImageHandler->RemoveBindlessImage(macroMaterial.m_colorIndex); + } + if (macroMaterial.m_normalIndex != 0xFFFF) + { + m_bindlessImageHandler->RemoveBindlessImage(macroMaterial.m_normalIndex); + } + } + +} diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialManager.h b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialManager.h new file mode 100644 index 0000000000..6a603eeced --- /dev/null +++ b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialManager.h @@ -0,0 +1,116 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include +#include +#include +#include + +namespace Terrain +{ + class TerrainMacroMaterialManager + : private TerrainMacroMaterialNotificationBus::Handler + , private AzFramework::Terrain::TerrainDataNotificationBus::Handler + { + public: + + TerrainMacroMaterialManager() = default; + ~TerrainMacroMaterialManager() = default; + + void Initialize( + const AZStd::shared_ptr& bindlessImageHandler, + AZ::Data::Instance& terrainSrg); + void Reset(); + bool IsInitialized(); + bool UpdateSrgIndices(AZ::Data::Instance& terrainSrg); + + void Update(AZ::Data::Instance& terrainSrg); + + private: + + static constexpr auto InvalidImageIndex = AZ::Render::BindlessImageArrayHandler::InvalidImageIndex; + static constexpr float MacroMaterialGridSize = 64.0f; + static constexpr uint16_t MacroMaterialsPerTile = 4; + + enum MacroMaterialShaderFlags : uint32_t + { + IsUsed = 0b0000'0000'0000'0000'0000'0000'0000'0001, + FlipMacroNormalX = 0b0000'0000'0000'0000'0000'0000'0000'0010, + FlipMacroNormalY = 0b0000'0000'0000'0000'0000'0000'0000'0100, + }; + + struct MacroMaterialShaderData + { + MacroMaterialShaderFlags m_flags; + uint32_t m_colorMapId{InvalidImageIndex}; + uint32_t m_normalMapId{InvalidImageIndex}; + float m_normalFactor; + + // macro material bounds in world space + AZStd::array m_boundsMin{ 0.0f, 0.0f }; + AZStd::array m_boundsMax{ 0.0f, 0.0f }; + }; + static_assert(sizeof(MacroMaterialShaderData) % 16 == 0, "MacroMaterialShaderData must be 16 byte aligned."); + + struct MacroMaterial + { + MacroMaterialData m_data; + uint16_t m_colorIndex{ 0xFFFF }; + uint16_t m_normalIndex{ 0xFFFF }; + }; + + struct MacroMaterialGridShaderData + { + uint32_t m_resolution; // How many x/y tiles in grid. x & y stored in 16 bits each. Total number of entries in m_macroMaterialData will be x * y + float m_tileSize; // Size of a tile in meters. + AZStd::array m_offset; // x/y offset of min x/y corner of grid. + }; + static_assert(sizeof(MacroMaterialGridShaderData) % 16 == 0, "MacroMaterialGridShaderData must be 16 byte aligned."); + + // AzFramework::Terrain::TerrainDataNotificationBus overrides... + void OnTerrainDataChanged(const AZ::Aabb& dirtyRegion [[maybe_unused]], TerrainDataChangedMask dataChangedMask) override; + + // TerrainMacroMaterialNotificationBus overrides... + void OnTerrainMacroMaterialCreated(AZ::EntityId entityId, const MacroMaterialData& material) override; + void OnTerrainMacroMaterialChanged(AZ::EntityId entityId, const MacroMaterialData& material) override; + void OnTerrainMacroMaterialRegionChanged(AZ::EntityId entityId, const AZ::Aabb& oldRegion, const AZ::Aabb& newRegion) override; + void OnTerrainMacroMaterialDestroyed(AZ::EntityId entityId) override; + + void UpdateMacroMaterialShaderEntry(uint16_t shaderDataIdx, const MacroMaterial& macroMaterialData); + void RemoveMacroMaterialShaderEntry(uint16_t shaderDataIdx); + + template + void ForMacroMaterialsInBounds(const AZ::Aabb& bounds, Callback callback); + + void RemoveAllImages(); + void RemoveImagesForMaterial(const MacroMaterial& macroMaterial); + + AZ::Aabb m_terrainBounds{ AZ::Aabb::CreateNull() }; + + // Macro materials stored in a grid of (MacroMaterialGridCount * MacroMaterialGridCount) where each tile in the grid covers + // an area of (MacroMaterialGridSize * MacroMaterialGridSize) and each tile can hold MacroMaterialsPerTile macro materials + AZStd::vector m_macroMaterialShaderData; + AZStd::vector m_macroMaterialEntities; // Same as above, but used to track entity ids which aren't needed by the shader. + AZStd::map m_macroMaterials; // Used for looking up macro materials by entity id when the data isn't provided by a bus. + uint16_t m_tilesX{ 0 }; + uint16_t m_tilesY{ 0 }; + + AZStd::shared_ptr m_bindlessImageHandler; + AZ::Render::GpuBufferHandler m_macroMaterialDataBuffer; + + AZ::RHI::ShaderInputConstantIndex m_macroMaterialGridIndex; + + bool m_terrainSizeChanged{ false }; + bool m_bufferNeedsUpdate{ false }; + bool m_isInitialized{ false }; + + }; +} diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMeshManager.cpp b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMeshManager.cpp new file mode 100644 index 0000000000..d689d2635c --- /dev/null +++ b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMeshManager.cpp @@ -0,0 +1,354 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include + +#include + +#include + +#include +#include +#include +#include +#include + +#include +#include +#include +#include + +#include + +namespace Terrain +{ + namespace + { + [[maybe_unused]] static const char* TerrainMeshManagerName = "TerrainMeshManager"; + } + + namespace ShaderInputs + { + static const char* const PatchData("m_patchData"); + } + + void TerrainMeshManager::Initialize() + { + if (!InitializePatchModel()) + { + AZ_Error(TerrainMeshManagerName, false, "Failed to create Terrain render buffers!"); + return; + } + + OnTerrainDataChanged(AZ::Aabb::CreateNull(), TerrainDataChangedMask::HeightData); + AzFramework::Terrain::TerrainDataNotificationBus::Handler::BusConnect(); + + m_isInitialized = true; + } + + bool TerrainMeshManager::IsInitialized() const + { + return m_isInitialized; + } + + void TerrainMeshManager::Reset() + { + AzFramework::Terrain::TerrainDataNotificationBus::Handler::BusDisconnect(); + m_patchModel = {}; + m_sectorData.clear(); + m_rebuildSectors = true; + m_isInitialized = false; + } + + bool TerrainMeshManager::CheckRebuildSurfaces(MaterialInstance materialInstance, AZ::RPI::Scene& parentScene) + { + if (!m_rebuildSectors) + { + return false; + } + + m_rebuildSectors = false; + m_sectorData.clear(); + + const auto layout = materialInstance->GetAsset()->GetObjectSrgLayout(); + + AZ::RHI::ShaderInputConstantIndex patchDataIndex = layout->FindShaderInputConstantIndex(AZ::Name(ShaderInputs::PatchData)); + AZ_Error(TerrainMeshManagerName, patchDataIndex.IsValid(), "Failed to find shader input constant %s.", ShaderInputs::PatchData); + + const float xFirstPatchStart = AZStd::floorf(m_worldBounds.GetMin().GetX() / GridMeters) * GridMeters; + const float xLastPatchStart = AZStd::floorf(m_worldBounds.GetMax().GetX() / GridMeters) * GridMeters; + const float yFirstPatchStart = AZStd::floorf(m_worldBounds.GetMin().GetY() / GridMeters) * GridMeters; + const float yLastPatchStart = AZStd::floorf(m_worldBounds.GetMax().GetY() / GridMeters) * GridMeters; + + const auto& materialAsset = materialInstance->GetAsset(); + const auto& shaderAsset = materialAsset->GetMaterialTypeAsset()->GetShaderAssetForObjectSrg(); + + for (float yPatch = yFirstPatchStart; yPatch <= yLastPatchStart; yPatch += GridMeters) + { + for (float xPatch = xFirstPatchStart; xPatch <= xLastPatchStart; xPatch += GridMeters) + { + ShaderTerrainData objectSrgData; + objectSrgData.m_xyTranslation = { xPatch, yPatch }; + + m_sectorData.push_back(); + SectorData& sectorData = m_sectorData.back(); + + for (auto& lod : m_patchModel->GetLods()) + { + objectSrgData.m_xyScale = m_sampleSpacing * GridSize; + + auto objectSrg = AZ::RPI::ShaderResourceGroup::Create(shaderAsset, materialAsset->GetObjectSrgLayout()->GetName()); + if (!objectSrg) + { + AZ_WarningOnce(TerrainMeshManagerName, false, "Failed to create a new shader resource group, skipping."); + continue; + } + objectSrg->SetConstant(patchDataIndex, objectSrgData); + objectSrg->Compile(); + + AZ::RPI::ModelLod& modelLod = *lod.get(); + sectorData.m_drawPackets.emplace_back(modelLod, 0, materialInstance, objectSrg); + AZ::RPI::MeshDrawPacket& drawPacket = sectorData.m_drawPackets.back(); + + sectorData.m_srgs.emplace_back(objectSrg); + + // set the shader option to select forward pass IBL specular if necessary + if (!drawPacket.SetShaderOption(AZ::Name("o_meshUseForwardPassIBLSpecular"), AZ::RPI::ShaderOptionValue{ false })) + { + AZ_Warning(TerrainMeshManagerName, false, "Failed to set o_meshUseForwardPassIBLSpecular on mesh draw packet"); + } + const uint8_t stencilRef = AZ::Render::StencilRefs::UseDiffuseGIPass | AZ::Render::StencilRefs::UseIBLSpecularPass; + drawPacket.SetStencilRef(stencilRef); + drawPacket.Update(parentScene, true); + } + + sectorData.m_aabb = + AZ::Aabb::CreateFromMinMax( + AZ::Vector3(xPatch, yPatch, m_worldBounds.GetMin().GetZ()), + AZ::Vector3(xPatch + GridMeters, yPatch + GridMeters, m_worldBounds.GetMax().GetZ()) + ); + } + } + return true; + } + + void TerrainMeshManager::DrawMeshes(const AZ::RPI::FeatureProcessor::RenderPacket& process) + { + for (auto& sectorData : m_sectorData) + { + uint8_t lodChoice = AZ::RPI::ModelLodAsset::LodCountMax; + + // Go through all cameras and choose an LOD based on the closest camera. + for (auto& view : process.m_views) + { + if ((view->GetUsageFlags() & AZ::RPI::View::UsageFlags::UsageCamera) > 0) + { + const AZ::Vector3 cameraPosition = view->GetCameraTransform().GetTranslation(); + const AZ::Vector2 cameraPositionXY = AZ::Vector2(cameraPosition.GetX(), cameraPosition.GetY()); + const AZ::Vector2 sectorCenterXY = AZ::Vector2(sectorData.m_aabb.GetCenter().GetX(), sectorData.m_aabb.GetCenter().GetY()); + + const float sectorDistance = sectorCenterXY.GetDistance(cameraPositionXY); + + // This will be configurable later + const float minDistanceForLod0 = (GridMeters * 4.0f); + + // For every distance doubling beyond a minDistanceForLod0, we only need half the mesh density. Each LOD + // is exactly half the resolution of the last. + const float lodForCamera = AZStd::floorf(AZ::GetMax(0.0f, log2f(sectorDistance / minDistanceForLod0))); + + // All cameras should render the same LOD so effects like shadows are consistent. + lodChoice = AZ::GetMin(lodChoice, aznumeric_cast(lodForCamera)); + } + } + + // Add the correct LOD draw packet for visible sectors. + for (auto& view : process.m_views) + { + AZ::Frustum viewFrustum = AZ::Frustum::CreateFromMatrixColumnMajor(view->GetWorldToClipMatrix()); + if (viewFrustum.IntersectAabb(sectorData.m_aabb) != AZ::IntersectResult::Exterior) + { + const uint8_t lodToRender = AZ::GetMin(lodChoice, aznumeric_cast(sectorData.m_drawPackets.size() - 1)); + view->AddDrawPacket(sectorData.m_drawPackets.at(lodToRender).GetRHIDrawPacket()); + } + } + } + } + + void TerrainMeshManager::RebuildDrawPackets(AZ::RPI::Scene& scene) + { + for (auto& sectorData : m_sectorData) + { + for (auto& drawPacket : sectorData.m_drawPackets) + { + drawPacket.Update(scene, true); + } + } + } + + void TerrainMeshManager::OnTerrainDataDestroyBegin() + { + Reset(); + } + + void TerrainMeshManager::OnTerrainDataChanged([[maybe_unused]] const AZ::Aabb& dirtyRegion, TerrainDataChangedMask dataChangedMask) + { + if ((dataChangedMask & (TerrainDataChangedMask::HeightData | TerrainDataChangedMask::Settings)) != 0) + { + AZ::Aabb worldBounds = AZ::Aabb::CreateNull(); + AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( + worldBounds, &AzFramework::Terrain::TerrainDataRequests::GetTerrainAabb); + + AZ::Vector2 queryResolution2D = AZ::Vector2(1.0f); + AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( + queryResolution2D, &AzFramework::Terrain::TerrainDataRequests::GetTerrainHeightQueryResolution); + // Currently query resolution is multidimensional but the rendering system only supports this changing in one dimension. + float queryResolution = queryResolution2D.GetX(); + + // Sectors need to be rebuilt if the world bounds change in the x/y, or the sample spacing changes. + m_rebuildSectors = m_rebuildSectors || + m_worldBounds.GetMin().GetX() != worldBounds.GetMin().GetX() || + m_worldBounds.GetMin().GetY() != worldBounds.GetMin().GetY() || + m_worldBounds.GetMax().GetX() != worldBounds.GetMax().GetX() || + m_worldBounds.GetMax().GetY() != worldBounds.GetMax().GetY() || + m_sampleSpacing != queryResolution; + + m_worldBounds = worldBounds; + m_sampleSpacing = queryResolution; + } + } + + void TerrainMeshManager::InitializeTerrainPatch(uint16_t gridSize, PatchData& patchdata) + { + patchdata.m_positions.clear(); + patchdata.m_indices.clear(); + + const uint16_t gridVertices = gridSize + 1; // For m_gridSize quads, (m_gridSize + 1) vertices are needed. + const size_t size = gridVertices * gridVertices; + + patchdata.m_positions.reserve(size); + + for (uint16_t y = 0; y < gridVertices; ++y) + { + for (uint16_t x = 0; x < gridVertices; ++x) + { + patchdata.m_positions.push_back({ aznumeric_cast(x) / gridSize, aznumeric_cast(y) / gridSize }); + } + } + + patchdata.m_indices.reserve(gridSize * gridSize * 6); // total number of quads, 2 triangles with 6 indices per quad. + + for (uint16_t y = 0; y < gridSize; ++y) + { + for (uint16_t x = 0; x < gridSize; ++x) + { + const uint16_t topLeft = y * gridVertices + x; + const uint16_t topRight = topLeft + 1; + const uint16_t bottomLeft = (y + 1) * gridVertices + x; + const uint16_t bottomRight = bottomLeft + 1; + + patchdata.m_indices.emplace_back(topLeft); + patchdata.m_indices.emplace_back(topRight); + patchdata.m_indices.emplace_back(bottomLeft); + patchdata.m_indices.emplace_back(bottomLeft); + patchdata.m_indices.emplace_back(topRight); + patchdata.m_indices.emplace_back(bottomRight); + } + } + } + + AZ::Outcome> TerrainMeshManager::CreateBufferAsset( + const void* data, const AZ::RHI::BufferViewDescriptor& bufferViewDescriptor, const AZStd::string& bufferName) + { + AZ::RPI::BufferAssetCreator creator; + creator.Begin(AZ::Uuid::CreateRandom()); + + AZ::RHI::BufferDescriptor bufferDescriptor; + bufferDescriptor.m_bindFlags = AZ::RHI::BufferBindFlags::InputAssembly | AZ::RHI::BufferBindFlags::ShaderRead; + bufferDescriptor.m_byteCount = static_cast(bufferViewDescriptor.m_elementSize) * static_cast(bufferViewDescriptor.m_elementCount); + + creator.SetBuffer(data, bufferDescriptor.m_byteCount, bufferDescriptor); + creator.SetBufferViewDescriptor(bufferViewDescriptor); + creator.SetUseCommonPool(AZ::RPI::CommonBufferPoolType::StaticInputAssembly); + + AZ::Data::Asset bufferAsset; + if (creator.End(bufferAsset)) + { + bufferAsset.SetHint(bufferName); + return AZ::Success(bufferAsset); + } + + return AZ::Failure(); + } + + bool TerrainMeshManager::InitializePatchModel() + { + AZ::RPI::ModelAssetCreator modelAssetCreator; + modelAssetCreator.Begin(AZ::Uuid::CreateRandom()); + + uint16_t gridSize = GridSize; + float gridSpacing = GridSpacing; + + for (uint32_t i = 0; i < AZ::RPI::ModelLodAsset::LodCountMax && gridSize > 0; ++i) + { + PatchData patchData; + InitializeTerrainPatch(gridSize, patchData); + + const auto positionBufferViewDesc = AZ::RHI::BufferViewDescriptor::CreateTyped(0, aznumeric_cast(patchData.m_positions.size()), AZ::RHI::Format::R32G32_FLOAT); + const auto positionsOutcome = CreateBufferAsset(patchData.m_positions.data(), positionBufferViewDesc, "TerrainPatchPositions"); + + const auto indexBufferViewDesc = AZ::RHI::BufferViewDescriptor::CreateTyped(0, aznumeric_cast(patchData.m_indices.size()), AZ::RHI::Format::R16_UINT); + const auto indicesOutcome = CreateBufferAsset(patchData.m_indices.data(), indexBufferViewDesc, "TerrainPatchIndices"); + + if (!positionsOutcome.IsSuccess() || !indicesOutcome.IsSuccess()) + { + AZ_Error(TerrainMeshManagerName, false, "Failed to create GPU buffers for Terrain"); + return false; + } + + AZ::RPI::ModelLodAssetCreator modelLodAssetCreator; + modelLodAssetCreator.Begin(AZ::Uuid::CreateRandom()); + + modelLodAssetCreator.BeginMesh(); + modelLodAssetCreator.AddMeshStreamBuffer(AZ::RHI::ShaderSemantic{ "POSITION" }, AZ::Name(), {positionsOutcome.GetValue(), positionBufferViewDesc}); + modelLodAssetCreator.SetMeshIndexBuffer({indicesOutcome.GetValue(), indexBufferViewDesc}); + + AZ::Aabb aabb = AZ::Aabb::CreateFromMinMax(AZ::Vector3(0.0, 0.0, 0.0), AZ::Vector3(GridMeters, GridMeters, 0.0)); + modelLodAssetCreator.SetMeshAabb(AZStd::move(aabb)); + modelLodAssetCreator.SetMeshName(AZ::Name("Terrain Patch")); + modelLodAssetCreator.EndMesh(); + + AZ::Data::Asset modelLodAsset; + modelLodAssetCreator.End(modelLodAsset); + + modelAssetCreator.AddLodAsset(AZStd::move(modelLodAsset)); + + gridSize = gridSize / 2; + gridSpacing *= 2.0f; + } + + AZ::Data::Asset modelAsset; + bool success = modelAssetCreator.End(modelAsset); + + m_patchModel = AZ::RPI::Model::FindOrCreate(modelAsset); + + return success; + } + + template + void TerrainMeshManager::ForOverlappingSectors(const AZ::Aabb& bounds, Callback callback) + { + for (SectorData& sectorData : m_sectorData) + { + if (sectorData.m_aabb.Overlaps(bounds)) + { + callback(sectorData); + } + } + } + +} diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMeshManager.h b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMeshManager.h new file mode 100644 index 0000000000..7252a85686 --- /dev/null +++ b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMeshManager.h @@ -0,0 +1,117 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include +#include +#include + +#include + +#include + +#include +#include +#include + +#include + + +namespace AZ::RPI +{ + class BufferAsset; +} + +namespace AZ::RHI +{ + struct BufferViewDescriptor; +} + +namespace Terrain +{ + class TerrainMeshManager + : private AzFramework::Terrain::TerrainDataNotificationBus::Handler + { + private: + + using MaterialInstance = AZ::Data::Instance; + + public: + + AZ_RTTI(TerrainMeshManager, "{62C84AD8-05FE-4C78-8501-A2DB6731B9B7}"); + AZ_DISABLE_COPY_MOVE(TerrainMeshManager); + + TerrainMeshManager() = default; + ~TerrainMeshManager() = default; + + void Initialize(); + bool IsInitialized() const; + void Reset(); + + bool CheckRebuildSurfaces(MaterialInstance materialInstance, AZ::RPI::Scene& parentScene); + void DrawMeshes(const AZ::RPI::FeatureProcessor::RenderPacket& process); + void RebuildDrawPackets(AZ::RPI::Scene& scene); + + static constexpr float GridSpacing{ 1.0f }; + static constexpr int32_t GridSize{ 64 }; // number of terrain quads (vertices are m_gridSize + 1) + static constexpr float GridMeters{ GridSpacing * GridSize }; + static constexpr uint32_t MaxMaterialsPerSector = 4; + + private: + + struct VertexPosition + { + float m_posx; + float m_posy; + }; + + struct PatchData + { + AZStd::vector m_positions; + AZStd::vector m_indices; + }; + + struct SectorData + { + AZStd::fixed_vector m_drawPackets; + AZStd::fixed_vector, AZ::RPI::ModelLodAsset::LodCountMax> m_srgs; // Hold on to refs so it's not dropped + AZ::Aabb m_aabb; + }; + + struct ShaderTerrainData // Must align with struct in Object Srg + { + AZStd::array m_xyTranslation{ 0.0f, 0.0f }; + float m_xyScale{ 1.0f }; + }; + + // AzFramework::Terrain::TerrainDataNotificationBus overrides... + void OnTerrainDataDestroyBegin() override; + void OnTerrainDataChanged(const AZ::Aabb& dirtyRegion, TerrainDataChangedMask dataChangedMask) override; + + AZ::Outcome> CreateBufferAsset( + const void* data, const AZ::RHI::BufferViewDescriptor& bufferViewDescriptor, const AZStd::string& bufferName); + + void InitializeTerrainPatch(uint16_t gridSize, PatchData& patchdata); + bool InitializePatchModel(); + + template + void ForOverlappingSectors(const AZ::Aabb& bounds, Callback callback); + + AZStd::vector m_sectorData; + AZ::Data::Instance m_patchModel; + + AZ::Aabb m_worldBounds{ AZ::Aabb::CreateNull() }; + float m_sampleSpacing = 1.0f; + + bool m_isInitialized{ false }; + bool m_rebuildSectors{ true }; + + }; +} diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/Vector2i.cpp b/Gems/Terrain/Code/Source/TerrainRenderer/Vector2i.cpp new file mode 100644 index 0000000000..1df945b88c --- /dev/null +++ b/Gems/Terrain/Code/Source/TerrainRenderer/Vector2i.cpp @@ -0,0 +1,41 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include + +namespace Terrain +{ + auto Vector2i::operator+(const Vector2i& rhs) const -> Vector2i + { + Vector2i offsetPoint = *this; + offsetPoint += rhs; + return offsetPoint; + } + + auto Vector2i::operator+=(const Vector2i& rhs) -> Vector2i& + { + m_x += rhs.m_x; + m_y += rhs.m_y; + return *this; + } + + auto Vector2i::operator-(const Vector2i& rhs) const -> Vector2i + { + return *this + -rhs; + } + + auto Vector2i::operator-=(const Vector2i& rhs) -> Vector2i& + { + return *this += -rhs; + } + + auto Vector2i::operator-() const -> Vector2i + { + return {-m_x, -m_y}; + } +} diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/Vector2i.h b/Gems/Terrain/Code/Source/TerrainRenderer/Vector2i.h new file mode 100644 index 0000000000..1244972fe9 --- /dev/null +++ b/Gems/Terrain/Code/Source/TerrainRenderer/Vector2i.h @@ -0,0 +1,29 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include + +namespace Terrain +{ + class Vector2i + { + public: + + Vector2i operator+(const Vector2i& rhs) const; + Vector2i& operator+=(const Vector2i& rhs); + Vector2i operator-(const Vector2i& rhs) const; + Vector2i& operator-=(const Vector2i& rhs); + Vector2i operator-() const; + + int32_t m_x{ 0 }; + int32_t m_y{ 0 }; + + }; +} diff --git a/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.cpp b/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.cpp index bc951f7c48..2ecd13b5ad 100644 --- a/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.cpp +++ b/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.cpp @@ -25,10 +25,12 @@ bool TerrainLayerPriorityComparator::operator()(const AZ::EntityId& layer1id, co { // Comparator for insertion/keylookup. // Sorts into layer/priority order, highest priority first. - AZ::u32 priority1, layer1; + AZ::u32 priority1 = 0; + AZ::u32 layer1 = 0; Terrain::TerrainSpawnerRequestBus::Event(layer1id, &Terrain::TerrainSpawnerRequestBus::Events::GetPriority, layer1, priority1); - AZ::u32 priority2, layer2; + AZ::u32 priority2 = 0; + AZ::u32 layer2 = 0; Terrain::TerrainSpawnerRequestBus::Event(layer2id, &Terrain::TerrainSpawnerRequestBus::Events::GetPriority, layer2, priority2); if (layer1 < layer2) @@ -80,7 +82,7 @@ void TerrainSystem::Activate() m_requestedSettings.m_systemActive = true; { - AZStd::shared_lock lock(m_areaMutex); + AZStd::unique_lock lock(m_areaMutex); m_registeredAreas.clear(); } @@ -103,13 +105,15 @@ void TerrainSystem::Activate() void TerrainSystem::Deactivate() { + // Stop listening to the bus even before we signal DestroyBegin so that way any calls to the terrain system as a *result* of + // calling DestroyBegin will fail to reach the terrain system. + AzFramework::Terrain::TerrainDataRequestBus::Handler::BusDisconnect(); + AzFramework::Terrain::TerrainDataNotificationBus::Broadcast( &AzFramework::Terrain::TerrainDataNotificationBus::Events::OnTerrainDataDestroyBegin); - AzFramework::Terrain::TerrainDataRequestBus::Handler::BusDisconnect(); - { - AZStd::shared_lock lock(m_areaMutex); + AZStd::unique_lock lock(m_areaMutex); m_registeredAreas.clear(); } @@ -163,8 +167,7 @@ void TerrainSystem::ClampPosition(float x, float y, AZ::Vector2& outPosition, AZ bool TerrainSystem::InWorldBounds(float x, float y) const { - const float zTestValue = m_currentSettings.m_worldBounds.GetMin().GetX() + - ((m_currentSettings.m_worldBounds.GetMax().GetX() - m_currentSettings.m_worldBounds.GetMin().GetX()) / 2.0f); + const float zTestValue = m_currentSettings.m_worldBounds.GetMin().GetZ(); const AZ::Vector3 testValue{ x, y, zTestValue }; if (m_currentSettings.m_worldBounds.Contains(testValue)) { @@ -527,9 +530,171 @@ const char* TerrainSystem::GetMaxSurfaceName( return ""; } -/* +void TerrainSystem::ProcessHeightsFromList( + const AZStd::span& inPositions, + AzFramework::Terrain::SurfacePointListFillCallback perPositionCallback, + Sampler sampleFilter) const +{ + if (!perPositionCallback) + { + return; + } -void TerrainSystem::ProcessHeightsFromRegion(const AZ::Aabb& inRegion, const AZ::Vector2 stepSize, Sampler sampleFilter, SurfacePointRegionFillCallback perPositionCallback, TerrainDataReadyCallback onComplete) + AzFramework::SurfaceData::SurfacePoint surfacePoint; + for (const auto& position : inPositions) + { + bool terrainExists = false; + surfacePoint.m_position = position; + surfacePoint.m_position.SetZ(GetHeight(position, sampleFilter, &terrainExists)); + perPositionCallback(surfacePoint, terrainExists); + } +} + +void TerrainSystem::ProcessNormalsFromList( + const AZStd::span& inPositions, + AzFramework::Terrain::SurfacePointListFillCallback perPositionCallback, + Sampler sampleFilter) const +{ + if (!perPositionCallback) + { + return; + } + + AzFramework::SurfaceData::SurfacePoint surfacePoint; + for (const auto& position : inPositions) + { + bool terrainExists = false; + surfacePoint.m_position = position; + surfacePoint.m_normal = GetNormal(position, sampleFilter, &terrainExists); + perPositionCallback(surfacePoint, terrainExists); + } +} + +void TerrainSystem::ProcessSurfaceWeightsFromList( + const AZStd::span& inPositions, + AzFramework::Terrain::SurfacePointListFillCallback perPositionCallback, + Sampler sampleFilter) const +{ + if (!perPositionCallback) + { + return; + } + + AzFramework::SurfaceData::SurfacePoint surfacePoint; + for (const auto& position : inPositions) + { + bool terrainExists = false; + surfacePoint.m_position = position; + GetSurfaceWeights(position, surfacePoint.m_surfaceTags, sampleFilter, &terrainExists); + perPositionCallback(surfacePoint, terrainExists); + } +} + +void TerrainSystem::ProcessSurfacePointsFromList( + const AZStd::span& inPositions, + AzFramework::Terrain::SurfacePointListFillCallback perPositionCallback, + Sampler sampleFilter) const +{ + if (!perPositionCallback) + { + return; + } + + AzFramework::SurfaceData::SurfacePoint surfacePoint; + for (const auto& position : inPositions) + { + bool terrainExists = false; + surfacePoint.m_position = position; + GetSurfacePoint(position, surfacePoint, sampleFilter, &terrainExists); + perPositionCallback(surfacePoint, terrainExists); + } +} + +void TerrainSystem::ProcessHeightsFromListOfVector2( + const AZStd::span& inPositions, + AzFramework::Terrain::SurfacePointListFillCallback perPositionCallback, + Sampler sampleFilter) const +{ + if (!perPositionCallback) + { + return; + } + + AzFramework::SurfaceData::SurfacePoint surfacePoint; + for (const auto& position : inPositions) + { + bool terrainExists = false; + surfacePoint.m_position.Set(position.GetX(), position.GetY(), 0.0f); + surfacePoint.m_position.SetZ(GetHeightFromVector2(position, sampleFilter, &terrainExists)); + perPositionCallback(surfacePoint, terrainExists); + } +} + +void TerrainSystem::ProcessNormalsFromListOfVector2( + const AZStd::span& inPositions, + AzFramework::Terrain::SurfacePointListFillCallback perPositionCallback, + Sampler sampleFilter) const +{ + if (!perPositionCallback) + { + return; + } + + AzFramework::SurfaceData::SurfacePoint surfacePoint; + for (const auto& position : inPositions) + { + bool terrainExists = false; + surfacePoint.m_position.Set(position.GetX(), position.GetY(), 0.0f); + surfacePoint.m_normal = GetNormalFromVector2(position, sampleFilter, &terrainExists); + perPositionCallback(surfacePoint, terrainExists); + } +} + +void TerrainSystem::ProcessSurfaceWeightsFromListOfVector2( + const AZStd::span& inPositions, + AzFramework::Terrain::SurfacePointListFillCallback perPositionCallback, + Sampler sampleFilter) const +{ + if (!perPositionCallback) + { + return; + } + + AzFramework::SurfaceData::SurfacePoint surfacePoint; + for (const auto& position : inPositions) + { + bool terrainExists = false; + surfacePoint.m_position.Set(position.GetX(), position.GetY(), 0.0f); + GetSurfaceWeightsFromVector2(position, surfacePoint.m_surfaceTags, sampleFilter, &terrainExists); + perPositionCallback(surfacePoint, terrainExists); + } +} + +void TerrainSystem::ProcessSurfacePointsFromListOfVector2( + const AZStd::span& inPositions, + AzFramework::Terrain::SurfacePointListFillCallback perPositionCallback, + Sampler sampleFilter) const +{ + if (!perPositionCallback) + { + return; + } + + AzFramework::SurfaceData::SurfacePoint surfacePoint; + for (const auto& position : inPositions) + { + bool terrainExists = false; + surfacePoint.m_position.Set(position.GetX(), position.GetY(), 0.0f); + GetSurfacePointFromVector2(position, surfacePoint, sampleFilter, &terrainExists); + perPositionCallback(surfacePoint, terrainExists); + } +} + +void TerrainSystem::ProcessHeightsFromRegion( + const AZ::Aabb& inRegion, + const AZ::Vector2& stepSize, + AzFramework::Terrain::SurfacePointRegionFillCallback perPositionCallback, + Sampler sampleFilter) const { // Don't bother processing if we don't have a callback if (!perPositionCallback) @@ -537,30 +702,29 @@ void TerrainSystem::ProcessHeightsFromRegion(const AZ::Aabb& inRegion, const AZ: return; } - uint32_t numSamplesX = static_cast((inRegion.GetMax().GetX() - inRegion.GetMin().GetX()) / stepSize.GetX()); - uint32_t numSamplesY = static_cast((inRegion.GetMax().GetY() - inRegion.GetMin().GetY()) / stepSize.GetY()); - - for (uint32_t y = 0; y < numSamplesY; y++) + const size_t numSamplesX = aznumeric_cast(ceil(inRegion.GetExtents().GetX() / stepSize.GetX())); + const size_t numSamplesY = aznumeric_cast(ceil(inRegion.GetExtents().GetY() / stepSize.GetY())); + + AzFramework::SurfaceData::SurfacePoint surfacePoint; + for (size_t y = 0; y < numSamplesY; y++) { - for (uint32_t x = 0; x < numSamplesX; x++) + float fy = aznumeric_cast(inRegion.GetMin().GetY() + (y * stepSize.GetY())); + for (size_t x = 0; x < numSamplesX; x++) { - float fx = (float)(inRegion.GetMin().GetX() + (x * stepSize.GetX())); - float fy = (float)(inRegion.GetMin().GetY() + (y * stepSize.GetY())); - - SurfaceData::SurfacePoint surfacePoint; - GetHeight(AZ::Vector3(fx, fy, 0.0f), sampleFilter, surfacePoint.m_position); - perPositionCallback(surfacePoint, x, y); + bool terrainExists = false; + float fx = aznumeric_cast(inRegion.GetMin().GetX() + (x * stepSize.GetX())); + surfacePoint.m_position.Set(fx, fy, 0.0f); + surfacePoint.m_position.SetZ(GetHeight(surfacePoint.m_position, sampleFilter, &terrainExists)); + perPositionCallback(x, y, surfacePoint, terrainExists); } } - - if (onComplete) - { - onComplete(); - } } - -void TerrainSystem::ProcessSurfacePointsFromRegion(const AZ::Aabb& inRegion, const AZ::Vector2 stepSize, Sampler sampleFilter, SurfacePointRegionFillCallback perPositionCallback, TerrainDataReadyCallback onComplete) +void TerrainSystem::ProcessNormalsFromRegion( + const AZ::Aabb& inRegion, + const AZ::Vector2& stepSize, + AzFramework::Terrain::SurfacePointRegionFillCallback perPositionCallback, + Sampler sampleFilter) const { // Don't bother processing if we don't have a callback if (!perPositionCallback) @@ -568,28 +732,83 @@ void TerrainSystem::ProcessSurfacePointsFromRegion(const AZ::Aabb& inRegion, con return; } - uint32_t numSamplesX = static_cast((inRegion.GetMax().GetX() - inRegion.GetMin().GetX()) / stepSize.GetX()); - uint32_t numSamplesY = static_cast((inRegion.GetMax().GetY() - inRegion.GetMin().GetY()) / stepSize.GetY()); + const size_t numSamplesX = aznumeric_cast(ceil(inRegion.GetExtents().GetX() / stepSize.GetX())); + const size_t numSamplesY = aznumeric_cast(ceil(inRegion.GetExtents().GetY() / stepSize.GetY())); - for (uint32_t y = 0; y < numSamplesY; y++) + AzFramework::SurfaceData::SurfacePoint surfacePoint; + for (size_t y = 0; y < numSamplesY; y++) { - for (uint32_t x = 0; x < numSamplesX; x++) + float fy = aznumeric_cast(inRegion.GetMin().GetY() + (y * stepSize.GetY())); + for (size_t x = 0; x < numSamplesX; x++) { - float fx = (float)(inRegion.GetMin().GetX() + (x * stepSize.GetX())); - float fy = (float)(inRegion.GetMin().GetY() + (y * stepSize.GetY())); - - SurfaceData::SurfacePoint surfacePoint; - GetSurfacePoint(AZ::Vector3(fx, fy, inRegion.GetMin().GetZ()), sampleFilter, surfacePoint); - perPositionCallback(surfacePoint, x, y); + bool terrainExists = false; + float fx = aznumeric_cast(inRegion.GetMin().GetX() + (x * stepSize.GetX())); + surfacePoint.m_position.Set(fx, fy, 0.0f); + surfacePoint.m_normal = GetNormal(surfacePoint.m_position, sampleFilter, &terrainExists); + perPositionCallback(x, y, surfacePoint, terrainExists); } } +} - if (onComplete) +void TerrainSystem::ProcessSurfaceWeightsFromRegion( + const AZ::Aabb& inRegion, + const AZ::Vector2& stepSize, + AzFramework::Terrain::SurfacePointRegionFillCallback perPositionCallback, + Sampler sampleFilter) const +{ + // Don't bother processing if we don't have a callback + if (!perPositionCallback) { - onComplete(); + return; + } + + const size_t numSamplesX = aznumeric_cast(ceil(inRegion.GetExtents().GetX() / stepSize.GetX())); + const size_t numSamplesY = aznumeric_cast(ceil(inRegion.GetExtents().GetY() / stepSize.GetY())); + + AzFramework::SurfaceData::SurfacePoint surfacePoint; + for (size_t y = 0; y < numSamplesY; y++) + { + float fy = aznumeric_cast(inRegion.GetMin().GetY() + (y * stepSize.GetY())); + for (size_t x = 0; x < numSamplesX; x++) + { + bool terrainExists = false; + float fx = aznumeric_cast(inRegion.GetMin().GetX() + (x * stepSize.GetX())); + surfacePoint.m_position.Set(fx, fy, 0.0f); + GetSurfaceWeights(surfacePoint.m_position, surfacePoint.m_surfaceTags, sampleFilter, &terrainExists); + perPositionCallback(x, y, surfacePoint, terrainExists); + } + } +} + +void TerrainSystem::ProcessSurfacePointsFromRegion( + const AZ::Aabb& inRegion, + const AZ::Vector2& stepSize, + AzFramework::Terrain::SurfacePointRegionFillCallback perPositionCallback, + Sampler sampleFilter) const +{ + // Don't bother processing if we don't have a callback + if (!perPositionCallback) + { + return; + } + + const size_t numSamplesX = aznumeric_cast(ceil(inRegion.GetExtents().GetX() / stepSize.GetX())); + const size_t numSamplesY = aznumeric_cast(ceil(inRegion.GetExtents().GetY() / stepSize.GetY())); + + AzFramework::SurfaceData::SurfacePoint surfacePoint; + for (size_t y = 0; y < numSamplesY; y++) + { + float fy = aznumeric_cast(inRegion.GetMin().GetY() + (y * stepSize.GetY())); + for (size_t x = 0; x < numSamplesX; x++) + { + bool terrainExists = false; + float fx = aznumeric_cast(inRegion.GetMin().GetX() + (x * stepSize.GetX())); + surfacePoint.m_position.Set(fx, fy, 0.0f); + GetSurfacePoint(surfacePoint.m_position, surfacePoint, sampleFilter, &terrainExists); + perPositionCallback(x, y, surfacePoint, terrainExists); + } } } -*/ void TerrainSystem::RegisterArea(AZ::EntityId areaId) { diff --git a/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.h b/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.h index d7267476ed..7c6e0cd91e 100644 --- a/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.h +++ b/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.h @@ -14,6 +14,7 @@ #include #include #include +#include #include #include @@ -135,6 +136,52 @@ namespace Terrain Sampler sampleFilter = Sampler::DEFAULT, bool* terrainExistsPtr = nullptr) const override; + //! Given a list of XY coordinates, call the provided callback function with surface data corresponding to each + //! XY coordinate in the list. + virtual void ProcessHeightsFromList(const AZStd::span& inPositions, + AzFramework::Terrain::SurfacePointListFillCallback perPositionCallback, + Sampler sampleFilter = Sampler::DEFAULT) const override; + virtual void ProcessNormalsFromList(const AZStd::span& inPositions, + AzFramework::Terrain::SurfacePointListFillCallback perPositionCallback, + Sampler sampleFilter = Sampler::DEFAULT) const override; + virtual void ProcessSurfaceWeightsFromList(const AZStd::span& inPositions, + AzFramework::Terrain::SurfacePointListFillCallback perPositionCallback, + Sampler sampleFilter = Sampler::DEFAULT) const override; + virtual void ProcessSurfacePointsFromList(const AZStd::span& inPositions, + AzFramework::Terrain::SurfacePointListFillCallback perPositionCallback, + Sampler sampleFilter = Sampler::DEFAULT) const override; + virtual void ProcessHeightsFromListOfVector2(const AZStd::span& inPositions, + AzFramework::Terrain::SurfacePointListFillCallback perPositionCallback, + Sampler sampleFilter = Sampler::DEFAULT) const override; + virtual void ProcessNormalsFromListOfVector2(const AZStd::span& inPositions, + AzFramework::Terrain::SurfacePointListFillCallback perPositionCallback, + Sampler sampleFilter = Sampler::DEFAULT) const override; + virtual void ProcessSurfaceWeightsFromListOfVector2(const AZStd::span& inPositions, + AzFramework::Terrain::SurfacePointListFillCallback perPositionCallback, + Sampler sampleFilter = Sampler::DEFAULT) const override; + virtual void ProcessSurfacePointsFromListOfVector2(const AZStd::span& inPositions, + AzFramework::Terrain::SurfacePointListFillCallback perPositionCallback, + Sampler sampleFilter = Sampler::DEFAULT) const override; + + //! Given a region(aabb) and a step size, call the provided callback function with surface data corresponding to the + //! coordinates in the region. + virtual void ProcessHeightsFromRegion(const AZ::Aabb& inRegion, + const AZ::Vector2& stepSize, + AzFramework::Terrain::SurfacePointRegionFillCallback perPositionCallback, + Sampler sampleFilter = Sampler::DEFAULT) const override; + virtual void ProcessNormalsFromRegion(const AZ::Aabb& inRegion, + const AZ::Vector2& stepSize, + AzFramework::Terrain::SurfacePointRegionFillCallback perPositionCallback, + Sampler sampleFilter = Sampler::DEFAULT) const override; + virtual void ProcessSurfaceWeightsFromRegion(const AZ::Aabb& inRegion, + const AZ::Vector2& stepSize, + AzFramework::Terrain::SurfacePointRegionFillCallback perPositionCallback, + Sampler sampleFilter = Sampler::DEFAULT) const override; + virtual void ProcessSurfacePointsFromRegion(const AZ::Aabb& inRegion, + const AZ::Vector2& stepSize, + AzFramework::Terrain::SurfacePointRegionFillCallback perPositionCallback, + Sampler sampleFilter = Sampler::DEFAULT) const override; + private: void ClampPosition(float x, float y, AZ::Vector2& outPosition, AZ::Vector2& normalizedDelta) const; diff --git a/Gems/Terrain/Code/Tests/TerrainSystemBenchmarks.cpp b/Gems/Terrain/Code/Tests/TerrainSystemBenchmarks.cpp new file mode 100644 index 0000000000..85dd5dc0c4 --- /dev/null +++ b/Gems/Terrain/Code/Tests/TerrainSystemBenchmarks.cpp @@ -0,0 +1,683 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#ifdef HAVE_BENCHMARK + +#include +#include +#include +#include +#include +#include +#include +#include + +#include +#include +#include + +#include + +#include +#include + +#include +#include +#include +#include + +#include + +namespace UnitTest +{ + using ::testing::NiceMock; + using ::testing::Return; + + class TerrainSystemBenchmarkFixture + : public UnitTest::AllocatorsBenchmarkFixture + , public UnitTest::TraceBusRedirector + { + public: + void SetUp(const benchmark::State& state) override + { + InternalSetUp(state); + } + void SetUp(benchmark::State& state) override + { + InternalSetUp(state); + } + + void TearDown(const benchmark::State& state) override + { + InternalTearDown(state); + } + void TearDown(benchmark::State& state) override + { + InternalTearDown(state); + } + + void InternalSetUp(const benchmark::State& state) + { + AZ::Debug::TraceMessageBus::Handler::BusConnect(); + UnitTest::AllocatorsBenchmarkFixture::SetUp(state); + + m_app = AZStd::make_unique(); + ASSERT_TRUE(m_app != nullptr); + + AZ::ComponentApplication::Descriptor componentAppDesc; + + AZ::Entity* systemEntity = m_app->Create(componentAppDesc); + ASSERT_TRUE(systemEntity != nullptr); + m_app->AddEntity(systemEntity); + + AZ::AllocatorInstance::Create(); + } + + void InternalTearDown(const benchmark::State& state) + { + AZ::AllocatorInstance::Destroy(); + + m_app->Destroy(); + m_app.reset(); + + UnitTest::AllocatorsBenchmarkFixture::TearDown(state); + AZ::Debug::TraceMessageBus::Handler::BusDisconnect(); + } + + AZStd::unique_ptr CreateEntity() + { + return AZStd::make_unique(); + } + + void ActivateEntity(AZ::Entity* entity) + { + entity->Init(); + entity->Activate(); + } + + template + Component* CreateComponent(AZ::Entity* entity, const Configuration& config) + { + m_app->RegisterComponentDescriptor(Component::CreateDescriptor()); + return entity->CreateComponent(config); + } + + template + Component* CreateComponent(AZ::Entity* entity) + { + m_app->RegisterComponentDescriptor(Component::CreateDescriptor()); + return entity->CreateComponent(); + } + + // Create a terrain system with reasonable defaults for testing, but with the ability to override the defaults + // on a test-by-test basis. + AZStd::unique_ptr CreateAndActivateTerrainSystem( + AZ::Vector2 queryResolution = AZ::Vector2(1.0f), + AZ::Aabb worldBounds = AZ::Aabb::CreateFromMinMax(AZ::Vector3(-128.0f), AZ::Vector3(128.0f))) + { + // Create the terrain system and give it one tick to fully initialize itself. + auto terrainSystem = AZStd::make_unique(); + terrainSystem->SetTerrainAabb(worldBounds); + terrainSystem->SetTerrainHeightQueryResolution(queryResolution); + terrainSystem->Activate(); + AZ::TickBus::Broadcast(&AZ::TickBus::Events::OnTick, 0.f, AZ::ScriptTimePoint{}); + return terrainSystem; + } + + // Create a mock shape bus listener that will listen to the given EntityId for shape requests and returns the following: + // - GetEncompassingAabb - returns the given Aabb + // - GetTransformAndLocalBounds - returns the center of the Aabb as the transform, and the size of the Aabb as the local bounds + // - IsPointInside - true if the point is in the Aabb, false if not + AZStd::unique_ptr> CreateMockShape( + const AZ::Aabb& spawnerBox, const AZ::EntityId& shapeEntityId) + { + AZStd::unique_ptr> mockShape = + AZStd::make_unique>(shapeEntityId); + + ON_CALL(*mockShape, GetEncompassingAabb).WillByDefault(Return(spawnerBox)); + ON_CALL(*mockShape, GetTransformAndLocalBounds) + .WillByDefault( + [spawnerBox](AZ::Transform& transform, AZ::Aabb& bounds) + { + transform = AZ::Transform::CreateTranslation(spawnerBox.GetCenter()); + bounds = spawnerBox.GetTranslated(-spawnerBox.GetCenter()); + }); + ON_CALL(*mockShape, IsPointInside) + .WillByDefault( + [spawnerBox](const AZ::Vector3& point) -> bool + { + return spawnerBox.Contains(point); + }); + + return mockShape; + } + + // Create an entity with a Random Gradient on it that can be used for gradient queries. + AZStd::unique_ptr CreateTestRandomGradientEntity(const AZ::Aabb& spawnerBox, uint32_t randomSeed) + { + // Create the base entity + AZStd::unique_ptr testGradientEntity = CreateEntity(); + + // Add a mock AABB Shape so that the shape requirement is fulfilled. + CreateComponent(testGradientEntity.get()); + + // Create the Random Gradient Component with some default parameters. + GradientSignal::RandomGradientConfig config; + config.m_randomSeed = randomSeed; + CreateComponent(testGradientEntity.get(), config); + + // Create the Gradient Transform Component with some default parameters. + GradientSignal::GradientTransformConfig gradientTransformConfig; + gradientTransformConfig.m_wrappingType = GradientSignal::WrappingType::None; + CreateComponent(testGradientEntity.get(), gradientTransformConfig); + + // Set the transform to match the given spawnerBox + auto transform = CreateComponent(testGradientEntity.get()); + transform->SetLocalTM(AZ::Transform::CreateTranslation(spawnerBox.GetCenter())); + transform->SetWorldTM(AZ::Transform::CreateTranslation(spawnerBox.GetCenter())); + + return testGradientEntity; + } + + AZStd::unique_ptr CreateTestLayerSpawnerEntity( + const AZ::Aabb& spawnerBox, const AZ::EntityId& heightGradientEntityId, + const Terrain::TerrainSurfaceGradientListConfig& surfaceConfig) + { + // Create the base entity + AZStd::unique_ptr testLayerSpawnerEntity = CreateEntity(); + + // Add a mock AABB Shape so that the shape requirement is fulfilled. + CreateComponent(testLayerSpawnerEntity.get()); + + // Add a Terrain Layer Spawner + CreateComponent(testLayerSpawnerEntity.get()); + + // Add a Terrain Height Gradient List with one entry pointing to the given gradient entity + Terrain::TerrainHeightGradientListConfig heightConfig; + heightConfig.m_gradientEntities.emplace_back(heightGradientEntityId); + CreateComponent(testLayerSpawnerEntity.get(), heightConfig); + + // Add a Terrain Surface Gradient List with however many entries we were given + CreateComponent(testLayerSpawnerEntity.get(), surfaceConfig); + + // Set the transform to match the given spawnerBox + auto transform = CreateComponent(testLayerSpawnerEntity.get()); + transform->SetLocalTM(AZ::Transform::CreateTranslation(spawnerBox.GetCenter())); + transform->SetWorldTM(AZ::Transform::CreateTranslation(spawnerBox.GetCenter())); + + return testLayerSpawnerEntity; + } + + void RunTerrainApiBenchmark( + benchmark::State& state, + AZStd::function ApiCaller) + { + // Get the ranges for querying from our benchmark parameters + float boundsRange = aznumeric_cast(state.range(0)); + uint32_t numSurfaces = aznumeric_cast(state.range(1)); + AzFramework::Terrain::TerrainDataRequests::Sampler sampler = + static_cast(state.range(2)); + + // Set up our world bounds and query resolution + AZ::Aabb worldBounds = AZ::Aabb::CreateFromMinMax(AZ::Vector3(-boundsRange / 2.0f), AZ::Vector3(boundsRange / 2.0f)); + AZ::Vector2 queryResolution = AZ::Vector2(1.0f); + + // Create a Random Gradient to use as our height provider + const uint32_t heightRandomSeed = 12345; + auto heightGradientEntity = CreateTestRandomGradientEntity(worldBounds, heightRandomSeed); + auto heightGradientShapeRequests = CreateMockShape(worldBounds, heightGradientEntity->GetId()); + ActivateEntity(heightGradientEntity.get()); + + + // Create a set of Random Gradients to use as our surface providers + Terrain::TerrainSurfaceGradientListConfig surfaceConfig; + AZStd::vector> surfaceGradientEntities; + AZStd::vector>> surfaceGradientShapeRequests; + for (uint32_t surfaces = 0; surfaces < numSurfaces; surfaces++) + { + const uint32_t surfaceRandomSeed = 23456 + surfaces; + auto surfaceGradientEntity = CreateTestRandomGradientEntity(worldBounds, surfaceRandomSeed); + auto shapeRequests = CreateMockShape(worldBounds, surfaceGradientEntity->GetId()); + ActivateEntity(surfaceGradientEntity.get()); + + // Give each gradient a new surface tag + surfaceConfig.m_gradientSurfaceMappings.emplace_back( + surfaceGradientEntity->GetId(), SurfaceData::SurfaceTag(AZStd::string::format("test%u", surfaces))); + + surfaceGradientEntities.emplace_back(AZStd::move(surfaceGradientEntity)); + surfaceGradientShapeRequests.emplace_back(AZStd::move(shapeRequests)); + } + + // Create a single Terrain Layer Spawner that covers the entire terrain world bounds + // (Do this *after* creating and activating the height and surface gradients) + auto testLayerSpawnerEntity = CreateTestLayerSpawnerEntity(worldBounds, heightGradientEntity->GetId(), surfaceConfig); + auto spawnerShapeRequests = CreateMockShape(worldBounds, testLayerSpawnerEntity->GetId()); + ActivateEntity(testLayerSpawnerEntity.get()); + + // Create the terrain system (do this after creating the terrain layer entity to ensure that we don't need any data refreshes) + auto terrainSystem = CreateAndActivateTerrainSystem(queryResolution, worldBounds); + + // Call the terrain API we're testing for every height and width in our ranges. + for (auto stateIterator : state) + { + ApiCaller(queryResolution, worldBounds, sampler); + } + + testLayerSpawnerEntity.reset(); + spawnerShapeRequests.reset(); + + heightGradientEntity.reset(); + heightGradientShapeRequests.reset(); + + surfaceGradientEntities.clear(); + surfaceGradientShapeRequests.clear(); + } + + void GenerateInputPositionsList(const AZ::Vector2& queryResolution, const AZ::Aabb& worldBounds, AZStd::vector& positions) + { + const size_t numSamplesX = aznumeric_cast(ceil(worldBounds.GetExtents().GetX() / queryResolution.GetX())); + const size_t numSamplesY = aznumeric_cast(ceil(worldBounds.GetExtents().GetY() / queryResolution.GetY())); + + for (size_t y = 0; y < numSamplesY; y++) + { + float fy = aznumeric_cast(worldBounds.GetMin().GetY() + (y * queryResolution.GetY())); + for (size_t x = 0; x < numSamplesX; x++) + { + float fx = aznumeric_cast(worldBounds.GetMin().GetX() + (x * queryResolution.GetX())); + positions.emplace_back(fx, fy, 0.0f); + } + } + } + + protected: + AZStd::unique_ptr m_app; + }; + + + BENCHMARK_DEFINE_F(TerrainSystemBenchmarkFixture, BM_GetHeight)(benchmark::State& state) + { + // Run the benchmark + RunTerrainApiBenchmark( + state, + []([[maybe_unused]] const AZ::Vector2& queryResolution, const AZ::Aabb& worldBounds, + AzFramework::Terrain::TerrainDataRequests::Sampler sampler) + { + float worldMinZ = worldBounds.GetMin().GetZ(); + + for (float y = worldBounds.GetMin().GetY(); y < worldBounds.GetMax().GetY(); y += 1.0f) + { + for (float x = worldBounds.GetMin().GetX(); x < worldBounds.GetMax().GetX(); x += 1.0f) + { + float terrainHeight = worldMinZ; + bool terrainExists = false; + AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( + terrainHeight, &AzFramework::Terrain::TerrainDataRequests::GetHeightFromFloats, x, y, sampler, &terrainExists); + benchmark::DoNotOptimize(terrainHeight); + } + } + }); + } + + BENCHMARK_REGISTER_F(TerrainSystemBenchmarkFixture, BM_GetHeight) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 4096, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 4096, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 4096, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(TerrainSystemBenchmarkFixture, BM_ProcessHeightsRegion)(benchmark::State& state) + { + // Run the benchmark + RunTerrainApiBenchmark( + state, + []([[maybe_unused]] const AZ::Vector2& queryResolution, const AZ::Aabb& worldBounds, + AzFramework::Terrain::TerrainDataRequests::Sampler sampler) + { + auto perPositionCallback = []([[maybe_unused]] size_t xIndex, [[maybe_unused]] size_t yIndex, + const AzFramework::SurfaceData::SurfacePoint& surfacePoint, [[maybe_unused]] bool terrainExists) + { + benchmark::DoNotOptimize(surfacePoint.m_position.GetZ()); + }; + + AzFramework::Terrain::TerrainDataRequestBus::Broadcast( + &AzFramework::Terrain::TerrainDataRequests::ProcessHeightsFromRegion, worldBounds, queryResolution, perPositionCallback, sampler); + } + ); + } + + BENCHMARK_REGISTER_F(TerrainSystemBenchmarkFixture, BM_ProcessHeightsRegion) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 4096, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 4096, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 4096, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(TerrainSystemBenchmarkFixture, BM_ProcessHeightsList)(benchmark::State& state) + { + // Run the benchmark + RunTerrainApiBenchmark( + state, + [this]([[maybe_unused]] const AZ::Vector2& queryResolution, const AZ::Aabb& worldBounds, + AzFramework::Terrain::TerrainDataRequests::Sampler sampler) + { + AZStd::vector inPositions; + GenerateInputPositionsList(queryResolution, worldBounds, inPositions); + + auto perPositionCallback = [](const AzFramework::SurfaceData::SurfacePoint& surfacePoint, [[maybe_unused]] bool terrainExists) + { + benchmark::DoNotOptimize(surfacePoint.m_position.GetZ()); + }; + + AzFramework::Terrain::TerrainDataRequestBus::Broadcast( + &AzFramework::Terrain::TerrainDataRequests::ProcessHeightsFromList, inPositions, perPositionCallback, sampler); + } + ); + } + + BENCHMARK_REGISTER_F(TerrainSystemBenchmarkFixture, BM_ProcessHeightsList) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 4096, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 4096, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 4096, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(TerrainSystemBenchmarkFixture, BM_GetNormal)(benchmark::State& state) + { + // Run the benchmark + RunTerrainApiBenchmark( + state, + []([[maybe_unused]] const AZ::Vector2& queryResolution, const AZ::Aabb& worldBounds, + AzFramework::Terrain::TerrainDataRequests::Sampler sampler) + { + for (float y = worldBounds.GetMin().GetY(); y < worldBounds.GetMax().GetY(); y += 1.0f) + { + for (float x = worldBounds.GetMin().GetX(); x < worldBounds.GetMax().GetX(); x += 1.0f) + { + AZ::Vector3 terrainNormal; + bool terrainExists = false; + AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( + terrainNormal, &AzFramework::Terrain::TerrainDataRequests::GetNormalFromFloats, x, y, sampler, &terrainExists); + benchmark::DoNotOptimize(terrainNormal); + } + } + }); + } + + BENCHMARK_REGISTER_F(TerrainSystemBenchmarkFixture, BM_GetNormal) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(TerrainSystemBenchmarkFixture, BM_ProcessNormalsRegion)(benchmark::State& state) + { + // Run the benchmark + RunTerrainApiBenchmark( + state, + []([[maybe_unused]] const AZ::Vector2& queryResolution, const AZ::Aabb& worldBounds, + AzFramework::Terrain::TerrainDataRequests::Sampler sampler) + { + auto perPositionCallback = []([[maybe_unused]] size_t xIndex, [[maybe_unused]] size_t yIndex, + const AzFramework::SurfaceData::SurfacePoint& surfacePoint, [[maybe_unused]] bool terrainExists) + { + benchmark::DoNotOptimize(surfacePoint.m_normal); + }; + + AzFramework::Terrain::TerrainDataRequestBus::Broadcast( + &AzFramework::Terrain::TerrainDataRequests::ProcessNormalsFromRegion, worldBounds, queryResolution, perPositionCallback, sampler); + } + ); + } + + BENCHMARK_REGISTER_F(TerrainSystemBenchmarkFixture, BM_ProcessNormalsRegion) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(TerrainSystemBenchmarkFixture, BM_ProcessNormalsList)(benchmark::State& state) + { + // Run the benchmark + RunTerrainApiBenchmark( + state, + [this]([[maybe_unused]] const AZ::Vector2& queryResolution, const AZ::Aabb& worldBounds, + AzFramework::Terrain::TerrainDataRequests::Sampler sampler) + { + AZStd::vector inPositions; + GenerateInputPositionsList(queryResolution, worldBounds, inPositions); + + auto perPositionCallback = [](const AzFramework::SurfaceData::SurfacePoint& surfacePoint, [[maybe_unused]] bool terrainExists) + { + benchmark::DoNotOptimize(surfacePoint.m_normal); + }; + + AzFramework::Terrain::TerrainDataRequestBus::Broadcast( + &AzFramework::Terrain::TerrainDataRequests::ProcessNormalsFromList, inPositions, perPositionCallback, sampler); + } + ); + } + + BENCHMARK_REGISTER_F(TerrainSystemBenchmarkFixture, BM_ProcessNormalsList) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(TerrainSystemBenchmarkFixture, BM_GetSurfaceWeights)(benchmark::State& state) + { + // Run the benchmark + RunTerrainApiBenchmark( + state, + []([[maybe_unused]] const AZ::Vector2& queryResolution, const AZ::Aabb& worldBounds, + AzFramework::Terrain::TerrainDataRequests::Sampler sampler) + { + AzFramework::SurfaceData::SurfaceTagWeightList surfaceWeights; + for (float y = worldBounds.GetMin().GetY(); y < worldBounds.GetMax().GetY(); y += 1.0f) + { + for (float x = worldBounds.GetMin().GetX(); x < worldBounds.GetMax().GetX(); x += 1.0f) + { + bool terrainExists = false; + AzFramework::Terrain::TerrainDataRequestBus::Broadcast( + &AzFramework::Terrain::TerrainDataRequests::GetSurfaceWeightsFromFloats, x, y, surfaceWeights, sampler, + &terrainExists); + benchmark::DoNotOptimize(surfaceWeights); + } + } + }); + } + + BENCHMARK_REGISTER_F(TerrainSystemBenchmarkFixture, BM_GetSurfaceWeights) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 1024, 2, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 2, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 1024, 4, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 4, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(TerrainSystemBenchmarkFixture, BM_ProcessSurfaceWeightsRegion)(benchmark::State& state) + { + // Run the benchmark + RunTerrainApiBenchmark( + state, + []([[maybe_unused]] const AZ::Vector2& queryResolution, const AZ::Aabb& worldBounds, + AzFramework::Terrain::TerrainDataRequests::Sampler sampler) + { + auto perPositionCallback = []([[maybe_unused]] size_t xIndex, [[maybe_unused]] size_t yIndex, + const AzFramework::SurfaceData::SurfacePoint& surfacePoint, [[maybe_unused]] bool terrainExists) + { + benchmark::DoNotOptimize(surfacePoint.m_surfaceTags); + }; + + AzFramework::Terrain::TerrainDataRequestBus::Broadcast( + &AzFramework::Terrain::TerrainDataRequests::ProcessSurfaceWeightsFromRegion, worldBounds, queryResolution, perPositionCallback, sampler); + } + ); + } + + BENCHMARK_REGISTER_F(TerrainSystemBenchmarkFixture, BM_ProcessSurfaceWeightsRegion) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 1024, 2, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 2, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 1024, 4, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 4, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(TerrainSystemBenchmarkFixture, BM_ProcessSurfaceWeightsList)(benchmark::State& state) + { + // Run the benchmark + RunTerrainApiBenchmark( + state, + [this]([[maybe_unused]] const AZ::Vector2& queryResolution, const AZ::Aabb& worldBounds, + AzFramework::Terrain::TerrainDataRequests::Sampler sampler) + { + AZStd::vector inPositions; + GenerateInputPositionsList(queryResolution, worldBounds, inPositions); + + auto perPositionCallback = [](const AzFramework::SurfaceData::SurfacePoint& surfacePoint, [[maybe_unused]] bool terrainExists) + { + benchmark::DoNotOptimize(surfacePoint.m_surfaceTags); + }; + + AzFramework::Terrain::TerrainDataRequestBus::Broadcast( + &AzFramework::Terrain::TerrainDataRequests::ProcessSurfaceWeightsFromList, inPositions, perPositionCallback, sampler); + } + ); + } + + BENCHMARK_REGISTER_F(TerrainSystemBenchmarkFixture, BM_ProcessSurfaceWeightsList) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 1024, 2, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 2, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 1024, 4, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 4, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(TerrainSystemBenchmarkFixture, BM_GetSurfacePoints)(benchmark::State& state) + { + // Run the benchmark + RunTerrainApiBenchmark( + state, + []([[maybe_unused]] const AZ::Vector2& queryResolution, const AZ::Aabb& worldBounds, + AzFramework::Terrain::TerrainDataRequests::Sampler sampler) + { + AzFramework::SurfaceData::SurfacePoint surfacePoint; + for (float y = worldBounds.GetMin().GetY(); y < worldBounds.GetMax().GetY(); y += 1.0f) + { + for (float x = worldBounds.GetMin().GetX(); x < worldBounds.GetMax().GetX(); x += 1.0f) + { + bool terrainExists = false; + AzFramework::Terrain::TerrainDataRequestBus::Broadcast( + &AzFramework::Terrain::TerrainDataRequests::GetSurfacePointFromFloats, x, y, surfacePoint, sampler, + &terrainExists); + benchmark::DoNotOptimize(surfacePoint); + } + } + }); + } + + BENCHMARK_REGISTER_F(TerrainSystemBenchmarkFixture, BM_GetSurfacePoints) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(TerrainSystemBenchmarkFixture, BM_ProcessSurfacePointsRegion)(benchmark::State& state) + { + // Run the benchmark + RunTerrainApiBenchmark( + state, + []([[maybe_unused]] const AZ::Vector2& queryResolution, const AZ::Aabb& worldBounds, + AzFramework::Terrain::TerrainDataRequests::Sampler sampler) + { + auto perPositionCallback = []([[maybe_unused]] size_t xIndex, [[maybe_unused]] size_t yIndex, + const AzFramework::SurfaceData::SurfacePoint& surfacePoint, [[maybe_unused]] bool terrainExists) + { + benchmark::DoNotOptimize(surfacePoint); + }; + + AzFramework::Terrain::TerrainDataRequestBus::Broadcast( + &AzFramework::Terrain::TerrainDataRequests::ProcessSurfacePointsFromRegion, worldBounds, queryResolution, perPositionCallback, sampler); + } + ); + } + + BENCHMARK_REGISTER_F(TerrainSystemBenchmarkFixture, BM_ProcessSurfacePointsRegion) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(TerrainSystemBenchmarkFixture, BM_ProcessSurfacePointsList)(benchmark::State& state) + { + // Run the benchmark + RunTerrainApiBenchmark( + state, + [this]([[maybe_unused]] const AZ::Vector2& queryResolution, const AZ::Aabb& worldBounds, + AzFramework::Terrain::TerrainDataRequests::Sampler sampler) + { + AZStd::vector inPositions; + GenerateInputPositionsList(queryResolution, worldBounds, inPositions); + + auto perPositionCallback = [](const AzFramework::SurfaceData::SurfacePoint& surfacePoint, [[maybe_unused]] bool terrainExists) + { + benchmark::DoNotOptimize(surfacePoint); + }; + + AzFramework::Terrain::TerrainDataRequestBus::Broadcast( + &AzFramework::Terrain::TerrainDataRequests::ProcessSurfacePointsFromList, inPositions, perPositionCallback, sampler); + } + ); + } + + BENCHMARK_REGISTER_F(TerrainSystemBenchmarkFixture, BM_ProcessSurfacePointsList) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Unit(::benchmark::kMillisecond); +#endif + +} diff --git a/Gems/Terrain/Code/Tests/TerrainSystemTest.cpp b/Gems/Terrain/Code/Tests/TerrainSystemTest.cpp index e5434c0a1d..a5798a3dad 100644 --- a/Gems/Terrain/Code/Tests/TerrainSystemTest.cpp +++ b/Gems/Terrain/Code/Tests/TerrainSystemTest.cpp @@ -41,6 +41,28 @@ namespace UnitTest float m_expectedHeight = 0.0f; }; + struct NormalTestPoint + { + AZ::Vector2 m_testLocation = AZ::Vector2::CreateZero(); + AZ::Vector3 m_expectedNormal = AZ::Vector3::CreateZero(); + }; + + struct HeightTestRegionPoints + { + size_t m_xIndex; + size_t m_yIndex; + float m_expectedHeight; + AZ::Vector2 m_testLocation = AZ::Vector2::CreateZero(); + }; + + struct NormalTestRegionPoints + { + size_t m_xIndex; + size_t m_yIndex; + AZ::Vector3 m_expectedNormal = AZ::Vector3::CreateZero(); + AZ::Vector2 m_testLocation = AZ::Vector2::CreateZero(); + }; + AZ::ComponentApplication m_app; AZStd::unique_ptr> m_boxShapeRequests; @@ -572,4 +594,312 @@ namespace UnitTest EXPECT_EQ(tagWeight.m_surfaceType, tagWeight1.m_surfaceType); EXPECT_NEAR(tagWeight.m_weight, tagWeight1.m_weight, 0.01f); } + + TEST_F(TerrainSystemTest, TerrainProcessHeightsFromListWithBilinearSamplers) + { + // This repeats the same test as TerrainHeightQueriesWithBilinearSamplersUseQueryGridToInterpolate + // The difference is that it tests the ProcessHeightsFromList variation. + + const AZ::Aabb spawnerBox = AZ::Aabb::CreateFromMinMaxValues(-10.0f, -10.0f, -5.0f, 10.0f, 10.0f, 15.0f); + const float amplitudeMeters = 10.0f; + const float frequencyMeters = 1.0f; + auto entity = CreateAndActivateMockTerrainLayerSpawner( + spawnerBox, + [amplitudeMeters, frequencyMeters](AZ::Vector3& position, bool& terrainExists) + { + // Our generated height will be X + Y. + float expectedHeight = position.GetX() + position.GetY(); + + // If either X or Y aren't evenly divisible by the query frequency, add a scaled value to our generated height. + // This will show up as an unexpected height "spike" if it gets used in any bilinear filter queries. + float unexpectedVariance = + amplitudeMeters * (fmodf(position.GetX(), frequencyMeters) + fmodf(position.GetY(), frequencyMeters)); + position.SetZ(expectedHeight + unexpectedVariance); + terrainExists = true; + }); + + // Create and activate the terrain system with our testing defaults for world bounds, and a query resolution at 1 meter intervals. + const AZ::Vector2 queryResolution(frequencyMeters); + auto terrainSystem = CreateAndActivateTerrainSystem(queryResolution); + + // Test some points and verify that the results are the expected bilinear filtered result, + // whether they're in positive or negative space. + // (Z contains the the expected result for convenience). + const HeightTestPoint testPoints[] = { + + // Queries directly on grid points. These should return values of X + Y. + { AZ::Vector2(0.0f, 0.0f), 0.0f }, // Should return a height of 0 + 0 + { AZ::Vector2(1.0f, 0.0f), 1.0f }, // Should return a height of 1 + 0 + { AZ::Vector2(0.0f, 1.0f), 1.0f }, // Should return a height of 0 + 1 + { AZ::Vector2(1.0f, 1.0f), 2.0f }, // Should return a height of 1 + 1 + { AZ::Vector2(3.0f, 5.0f), 8.0f }, // Should return a height of 3 + 5 + + { AZ::Vector2(-1.0f, 0.0f), -1.0f }, // Should return a height of -1 + 0 + { AZ::Vector2(0.0f, -1.0f), -1.0f }, // Should return a height of 0 + -1 + { AZ::Vector2(-1.0f, -1.0f), -2.0f }, // Should return a height of -1 + -1 + { AZ::Vector2(-3.0f, -5.0f), -8.0f }, // Should return a height of -3 + -5 + + // Queries that are on a grid edge (one axis on the grid, the other somewhere in-between). + // These should just be a linear interpolation of the points, so it should still be X + Y. + + { AZ::Vector2(0.25f, 0.0f), 0.25f }, // Should return a height of -0.25 + 0 + { AZ::Vector2(3.75f, 0.0f), 3.75f }, // Should return a height of -3.75 + 0 + { AZ::Vector2(0.0f, 0.25f), 0.25f }, // Should return a height of 0 + -0.25 + { AZ::Vector2(0.0f, 3.75f), 3.75f }, // Should return a height of 0 + -3.75 + + { AZ::Vector2(2.0f, 3.75f), 5.75f }, // Should return a height of -2 + -3.75 + { AZ::Vector2(2.25f, 4.0f), 6.25f }, // Should return a height of -2.25 + -4 + + { AZ::Vector2(-0.25f, 0.0f), -0.25f }, // Should return a height of -0.25 + 0 + { AZ::Vector2(-3.75f, 0.0f), -3.75f }, // Should return a height of -3.75 + 0 + { AZ::Vector2(0.0f, -0.25f), -0.25f }, // Should return a height of 0 + -0.25 + { AZ::Vector2(0.0f, -3.75f), -3.75f }, // Should return a height of 0 + -3.75 + + { AZ::Vector2(-2.0f, -3.75f), -5.75f }, // Should return a height of -2 + -3.75 + { AZ::Vector2(-2.25f, -4.0f), -6.25f }, // Should return a height of -2.25 + -4 + + // Queries inside a grid square (both axes are in-between grid points) + // This is a full bilinear interpolation, but because we're using X + Y for our heights, the interpolated values + // should *still* be X + Y assuming the points were sampled correctly from the grid points. + + { AZ::Vector2(3.25f, 5.25f), 8.5f }, // Should return a height of 3.25 + 5.25 + { AZ::Vector2(7.71f, 9.74f), 17.45f }, // Should return a height of 7.71 + 9.74 + + { AZ::Vector2(-3.25f, -5.25f), -8.5f }, // Should return a height of -3.25 + -5.25 + { AZ::Vector2(-7.71f, -9.74f), -17.45f }, // Should return a height of -7.71 + -9.74 + }; + + auto perPositionCallback = [&testPoints](const AzFramework::SurfaceData::SurfacePoint& surfacePoint, [[maybe_unused]] bool terrainExists){ + bool found = false; + for (auto& testPoint : testPoints) + { + if (testPoint.m_testLocation.GetX() == surfacePoint.m_position.GetX() && testPoint.m_testLocation.GetY() == surfacePoint.m_position.GetY()) + { + constexpr float epsilon = 0.0001f; + EXPECT_NEAR(surfacePoint.m_position.GetZ(), testPoint.m_expectedHeight, epsilon); + found = true; + break; + } + } + EXPECT_EQ(found, true); + }; + + AZStd::vector inPositions; + for (auto& testPoint : testPoints) + { + AZ::Vector3 position(testPoint.m_testLocation.GetX(), testPoint.m_testLocation.GetY(), 0.0f); + inPositions.push_back(position); + } + + terrainSystem->ProcessHeightsFromList(inPositions, perPositionCallback, AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR); + } + + TEST_F(TerrainSystemTest, TerrainProcessNormalsFromListWithBilinearSamplers) + { + // Similar to TerrainProcessHeightsFromListWithBilinearSamplers but for normals + + const AZ::Aabb spawnerBox = AZ::Aabb::CreateFromMinMaxValues(-10.0f, -10.0f, -5.0f, 10.0f, 10.0f, 15.0f); + const float amplitudeMeters = 10.0f; + const float frequencyMeters = 1.0f; + auto entity = CreateAndActivateMockTerrainLayerSpawner( + spawnerBox, + [amplitudeMeters, frequencyMeters](AZ::Vector3& position, bool& terrainExists) + { + // Our generated height will be X + Y. + float expectedHeight = position.GetX() + position.GetY(); + + // If either X or Y aren't evenly divisible by the query frequency, add a scaled value to our generated height. + // This will show up as an unexpected height "spike" if it gets used in any bilinear filter queries. + float unexpectedVariance = + amplitudeMeters * (fmodf(position.GetX(), frequencyMeters) + fmodf(position.GetY(), frequencyMeters)); + position.SetZ(expectedHeight + unexpectedVariance); + terrainExists = true; + }); + + // Create and activate the terrain system with our testing defaults for world bounds, and a query resolution at 1 meter intervals. + const AZ::Vector2 queryResolution(frequencyMeters); + auto terrainSystem = CreateAndActivateTerrainSystem(queryResolution); + + const NormalTestPoint testPoints[] = { + + { AZ::Vector2(0.0f, 0.0f), AZ::Vector3(-0.5773f, -0.5773f, 0.5773f) }, + { AZ::Vector2(1.0f, 0.0f), AZ::Vector3(-0.5773f, -0.5773f, 0.5773f) }, + { AZ::Vector2(0.0f, 1.0f), AZ::Vector3(-0.5773f, -0.5773f, 0.5773f) }, + { AZ::Vector2(1.0f, 1.0f), AZ::Vector3(-0.5773f, -0.5773f, 0.5773f) }, + { AZ::Vector2(3.0f, 5.0f), AZ::Vector3(-0.5773f, -0.5773f, 0.5773f) }, + + { AZ::Vector2(-1.0f, 0.0f), AZ::Vector3(-0.5773f, -0.5773f, 0.5773f) }, + { AZ::Vector2(0.0f, -1.0f), AZ::Vector3(-0.5773f, -0.5773f, 0.5773f) }, + { AZ::Vector2(-1.0f, -1.0f), AZ::Vector3(-0.5773f, -0.5773f, 0.5773f) }, + { AZ::Vector2(-3.0f, -5.0f), AZ::Vector3(-0.5773f, -0.5773f, 0.5773f) }, + + { AZ::Vector2(0.25f, 0.0f), AZ::Vector3(-0.5773f, -0.5773f, 0.5773f) }, + { AZ::Vector2(3.75f, 0.0f), AZ::Vector3(-0.5773f, -0.5773f, 0.5773f) }, + { AZ::Vector2(0.0f, 0.25f), AZ::Vector3(-0.5773f, -0.5773f, 0.5773f) }, + { AZ::Vector2(0.0f, 3.75f), AZ::Vector3(-0.5773f, -0.5773f, 0.5773f) }, + + { AZ::Vector2(2.0f, 3.75f), AZ::Vector3(-0.5773f, -0.5773f, 0.5773f) }, + { AZ::Vector2(2.25f, 4.0f), AZ::Vector3(-0.5773f, -0.5773f, 0.5773f) }, + + { AZ::Vector2(-0.25f, 0.0f), AZ::Vector3(-0.5773f, -0.5773f, 0.5773f) }, + { AZ::Vector2(-3.75f, 0.0f), AZ::Vector3(-0.5773f, -0.5773f, 0.5773f) }, + { AZ::Vector2(0.0f, -0.25f), AZ::Vector3(-0.5773f, -0.5773f, 0.5773f) }, + { AZ::Vector2(0.0f, -3.75f), AZ::Vector3(-0.5773f, -0.5773f, 0.5773f) }, + + { AZ::Vector2(-2.0f, -3.75f), AZ::Vector3(-0.5773f, -0.5773f, 0.5773f) }, + { AZ::Vector2(-2.25f, -4.0f), AZ::Vector3(-0.5773f, -0.5773f, 0.5773f) }, + + { AZ::Vector2(3.25f, 5.25f), AZ::Vector3(-0.5773f, -0.5773f, 0.5773f) }, + { AZ::Vector2(7.71f, 9.74f), AZ::Vector3(-0.0292f, 0.9991f, 0.0292f) }, + + { AZ::Vector2(-3.25f, -5.25f), AZ::Vector3(-0.5773f, -0.5773f, 0.5773f) }, + { AZ::Vector2(-7.71f, -9.74f), AZ::Vector3(-0.0366f, -0.9986f, 0.0366f) }, + }; + + auto perPositionCallback = [&testPoints](const AzFramework::SurfaceData::SurfacePoint& surfacePoint, [[maybe_unused]] bool terrainExists){ + bool found = false; + for (auto& testPoint : testPoints) + { + if (testPoint.m_testLocation.GetX() == surfacePoint.m_position.GetX() && testPoint.m_testLocation.GetY() == surfacePoint.m_position.GetY()) + { + constexpr float epsilon = 0.0001f; + EXPECT_NEAR(surfacePoint.m_normal.GetX(), testPoint.m_expectedNormal.GetX(), epsilon); + EXPECT_NEAR(surfacePoint.m_normal.GetY(), testPoint.m_expectedNormal.GetY(), epsilon); + EXPECT_NEAR(surfacePoint.m_normal.GetZ(), testPoint.m_expectedNormal.GetZ(), epsilon); + found = true; + break; + } + } + EXPECT_EQ(found, true); + }; + + AZStd::vector inPositions; + for (auto& testPoint : testPoints) + { + AZ::Vector3 position(testPoint.m_testLocation.GetX(), testPoint.m_testLocation.GetY(), 0.0f); + inPositions.push_back(position); + } + + terrainSystem->ProcessNormalsFromList(inPositions, perPositionCallback, AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR); + } + + TEST_F(TerrainSystemTest, TerrainProcessHeightsFromRegionWithBilinearSamplers) + { + // This repeats the same test as TerrainHeightQueriesWithBilinearSamplersUseQueryGridToInterpolate + // The difference is that it tests the ProcessHeightsFromList variation. + + const AZ::Aabb spawnerBox = AZ::Aabb::CreateFromMinMaxValues(-10.0f, -10.0f, -5.0f, 10.0f, 10.0f, 15.0f); + const float amplitudeMeters = 10.0f; + const float frequencyMeters = 1.0f; + auto entity = CreateAndActivateMockTerrainLayerSpawner( + spawnerBox, + [amplitudeMeters, frequencyMeters](AZ::Vector3& position, bool& terrainExists) + { + // Our generated height will be X + Y. + float expectedHeight = position.GetX() + position.GetY(); + + // If either X or Y aren't evenly divisible by the query frequency, add a scaled value to our generated height. + // This will show up as an unexpected height "spike" if it gets used in any bilinear filter queries. + float unexpectedVariance = + amplitudeMeters * (fmodf(position.GetX(), frequencyMeters) + fmodf(position.GetY(), frequencyMeters)); + position.SetZ(expectedHeight + unexpectedVariance); + terrainExists = true; + }); + + // Create and activate the terrain system with our testing defaults for world bounds, and a query resolution at 1 meter intervals. + const AZ::Vector2 queryResolution(frequencyMeters); + auto terrainSystem = CreateAndActivateTerrainSystem(queryResolution); + + const AZ::Aabb testRegionBox = AZ::Aabb::CreateFromMinMaxValues(-1.0f, -1.0f, -1.0f, 1.0f, 1.0f, 1.0f); + const AZ::Vector2 stepSize(1.0f); + + const HeightTestRegionPoints testPoints[] = { + { 0, 0, -2.0f, AZ::Vector2(-1.0f, -1.0f) }, + { 1, 0, -1.0f, AZ::Vector2(0.0f, -1.0f) }, + { 0, 1, -1.0f, AZ::Vector2(-1.0f, 0.0f) }, + { 1, 1, 0.0f, AZ::Vector2(0.0f, 0.0f) }, + }; + + auto perPositionCallback = [&testPoints](size_t xIndex, size_t yIndex, + const AzFramework::SurfaceData::SurfacePoint& surfacePoint, [[maybe_unused]] bool terrainExists) + { + bool found = false; + for (auto& testPoint : testPoints) + { + if (testPoint.m_xIndex == xIndex && testPoint.m_yIndex == yIndex + && testPoint.m_testLocation.GetX() == surfacePoint.m_position.GetX() + && testPoint.m_testLocation.GetY() == surfacePoint.m_position.GetY()) + { + constexpr float epsilon = 0.0001f; + EXPECT_NEAR(surfacePoint.m_position.GetZ(), testPoint.m_expectedHeight, epsilon); + found = true; + break; + } + } + EXPECT_EQ(found, true); + }; + + terrainSystem->ProcessHeightsFromRegion(testRegionBox, stepSize, perPositionCallback, AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR); + } + + TEST_F(TerrainSystemTest, TerrainProcessNormalsFromRegionWithBilinearSamplers) + { + // This repeats the same test as TerrainHeightQueriesWithBilinearSamplersUseQueryGridToInterpolate + // The difference is that it tests the ProcessHeightsFromList variation. + + const AZ::Aabb spawnerBox = AZ::Aabb::CreateFromMinMaxValues(-10.0f, -10.0f, -5.0f, 10.0f, 10.0f, 15.0f); + const float amplitudeMeters = 10.0f; + const float frequencyMeters = 1.0f; + auto entity = CreateAndActivateMockTerrainLayerSpawner( + spawnerBox, + [amplitudeMeters, frequencyMeters](AZ::Vector3& position, bool& terrainExists) + { + // Our generated height will be X + Y. + float expectedHeight = position.GetX() + position.GetY(); + + // If either X or Y aren't evenly divisible by the query frequency, add a scaled value to our generated height. + // This will show up as an unexpected height "spike" if it gets used in any bilinear filter queries. + float unexpectedVariance = + amplitudeMeters * (fmodf(position.GetX(), frequencyMeters) + fmodf(position.GetY(), frequencyMeters)); + position.SetZ(expectedHeight + unexpectedVariance); + terrainExists = true; + }); + + // Create and activate the terrain system with our testing defaults for world bounds, and a query resolution at 1 meter intervals. + const AZ::Vector2 queryResolution(frequencyMeters); + auto terrainSystem = CreateAndActivateTerrainSystem(queryResolution); + + const AZ::Aabb testRegionBox = AZ::Aabb::CreateFromMinMaxValues(-1.0f, -1.0f, -1.0f, 1.0f, 1.0f, 1.0f); + const AZ::Vector2 stepSize(1.0f); + + const NormalTestRegionPoints testPoints[] = { + { 0, 0, AZ::Vector3(-0.5773f, -0.5773f, 0.5773f), AZ::Vector2(-1.0f, -1.0f) }, + { 1, 0, AZ::Vector3(-0.5773f, -0.5773f, 0.5773f), AZ::Vector2(0.0f, -1.0f) }, + { 0, 1, AZ::Vector3(-0.5773f, -0.5773f, 0.5773f), AZ::Vector2(-1.0f, 0.0f) }, + { 1, 1, AZ::Vector3(-0.5773f, -0.5773f, 0.5773f), AZ::Vector2(0.0f, 0.0f) }, + }; + + auto perPositionCallback = [&testPoints](size_t xIndex, size_t yIndex, + const AzFramework::SurfaceData::SurfacePoint& surfacePoint, [[maybe_unused]] bool terrainExists) + { + bool found = false; + for (auto& testPoint : testPoints) + { + if (testPoint.m_xIndex == xIndex && testPoint.m_yIndex == yIndex + && testPoint.m_testLocation.GetX() == surfacePoint.m_position.GetX() + && testPoint.m_testLocation.GetY() == surfacePoint.m_position.GetY()) + { + constexpr float epsilon = 0.0001f; + EXPECT_NEAR(surfacePoint.m_normal.GetX(), testPoint.m_expectedNormal.GetX(), epsilon); + EXPECT_NEAR(surfacePoint.m_normal.GetY(), testPoint.m_expectedNormal.GetY(), epsilon); + EXPECT_NEAR(surfacePoint.m_normal.GetZ(), testPoint.m_expectedNormal.GetZ(), epsilon); + found = true; + break; + } + } + EXPECT_EQ(found, true); + }; + + terrainSystem->ProcessNormalsFromRegion(testRegionBox, stepSize, perPositionCallback, AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR); + } } // namespace UnitTest diff --git a/Gems/Terrain/Code/terrain_files.cmake b/Gems/Terrain/Code/terrain_files.cmake index 3feacf6254..ab19d33618 100644 --- a/Gems/Terrain/Code/terrain_files.cmake +++ b/Gems/Terrain/Code/terrain_files.cmake @@ -8,6 +8,7 @@ set(FILES Include/Terrain/Ebuses/TerrainAreaSurfaceRequestBus.h + Include/Terrain/TerrainDataConstants.h Source/Components/TerrainHeightGradientListComponent.cpp Source/Components/TerrainHeightGradientListComponent.h Source/Components/TerrainLayerSpawnerComponent.cpp @@ -30,11 +31,23 @@ set(FILES Source/TerrainRenderer/Components/TerrainSurfaceMaterialsListComponent.h Source/TerrainRenderer/Components/TerrainMacroMaterialComponent.cpp Source/TerrainRenderer/Components/TerrainMacroMaterialComponent.h + Source/TerrainRenderer/Aabb2i.cpp + Source/TerrainRenderer/Aabb2i.h Source/TerrainRenderer/TerrainFeatureProcessor.cpp Source/TerrainRenderer/TerrainFeatureProcessor.h + Source/TerrainRenderer/TerrainDetailMaterialManager.cpp + Source/TerrainRenderer/TerrainDetailMaterialManager.h + Source/TerrainRenderer/TerrainMacroMaterialManager.cpp + Source/TerrainRenderer/TerrainMacroMaterialManager.h + Source/TerrainRenderer/TerrainMeshManager.cpp + Source/TerrainRenderer/TerrainMeshManager.h + Source/TerrainRenderer/BindlessImageArrayHandler.cpp + Source/TerrainRenderer/BindlessImageArrayHandler.h Source/TerrainRenderer/TerrainAreaMaterialRequestBus.h Source/TerrainRenderer/TerrainMacroMaterialBus.cpp Source/TerrainRenderer/TerrainMacroMaterialBus.h + Source/TerrainRenderer/Vector2i.cpp + Source/TerrainRenderer/Vector2i.h Source/TerrainSystem/TerrainSystem.cpp Source/TerrainSystem/TerrainSystem.h Source/TerrainSystem/TerrainSystemBus.h diff --git a/Gems/Terrain/Code/terrain_tests_files.cmake b/Gems/Terrain/Code/terrain_tests_files.cmake index 88de53f8cf..1a46fdd203 100644 --- a/Gems/Terrain/Code/terrain_tests_files.cmake +++ b/Gems/Terrain/Code/terrain_tests_files.cmake @@ -16,4 +16,5 @@ set(FILES Tests/TerrainHeightGradientListTests.cpp Tests/TerrainMacroMaterialTests.cpp Tests/TerrainSurfaceGradientListTests.cpp + Tests/TerrainSystemBenchmarks.cpp ) diff --git a/Gems/Terrain/Registry/Platform/Mac/AssetProcessorPlatformConfig.setreg b/Gems/Terrain/Registry/Platform/Mac/AssetProcessorPlatformConfig.setreg new file mode 100644 index 0000000000..ac0c854b19 --- /dev/null +++ b/Gems/Terrain/Registry/Platform/Mac/AssetProcessorPlatformConfig.setreg @@ -0,0 +1,16 @@ +{ + "Amazon": { + "AssetProcessor": { + "Settings": { + // The terrain shader doesn't work on mac due to unbounded arrays, so disable problematic materials and material types + // in the terrain gem to prevent dependencies from failing. + "Exclude Terrain DefaultPbrTerrain.material": { + "pattern": "^Materials/Terrain/DefaultPbrTerrain.material" + }, + "Exclude Terrain PbrTerrain.materialtype": { + "pattern": "^Materials/Terrain/PbrTerrain.materialtype" + } + } + } + } +} diff --git a/Gems/Vegetation/Code/CMakeLists.txt b/Gems/Vegetation/Code/CMakeLists.txt index 53fa6bd59f..c5e2accc9e 100644 --- a/Gems/Vegetation/Code/CMakeLists.txt +++ b/Gems/Vegetation/Code/CMakeLists.txt @@ -24,6 +24,7 @@ ly_add_target( PRIVATE Gem::LmbrCentral Gem::SurfaceData + Legacy::CryCommon PUBLIC Gem::AtomLyIntegration_CommonFeatures.Static RUNTIME_DEPENDENCIES @@ -43,6 +44,7 @@ ly_add_target( BUILD_DEPENDENCIES PRIVATE Gem::Vegetation.Static + Legacy::CryCommon RUNTIME_DEPENDENCIES Gem::LmbrCentral Gem::GradientSignal @@ -72,6 +74,7 @@ if(PAL_TRAIT_BUILD_HOST_TOOLS) PRIVATE Gem::Vegetation.Static AZ::AzToolsFramework + Legacy::CryCommon RUNTIME_DEPENDENCIES Gem::LmbrCentral.Editor Gem::GradientSignal.Editor @@ -104,6 +107,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) AZ::AzFrameworkTestShared Gem::Vegetation.Static Gem::LmbrCentral.Mocks + Legacy::CryCommon ) ly_add_googletest( NAME Gem::Vegetation.Tests diff --git a/Gems/Vegetation/Code/Source/Components/AreaBlenderComponent.cpp b/Gems/Vegetation/Code/Source/Components/AreaBlenderComponent.cpp index 8bf48de58e..2025ed059f 100644 --- a/Gems/Vegetation/Code/Source/Components/AreaBlenderComponent.cpp +++ b/Gems/Vegetation/Code/Source/Components/AreaBlenderComponent.cpp @@ -224,7 +224,7 @@ namespace Vegetation bool result = true; - AZ_WarningOnce("Vegetation", !m_isRequestInProgress, "Detected cyclic dependences with vegetation entity references"); + AZ_WarningOnce("Vegetation", !m_isRequestInProgress, "Detected cyclic dependencies with vegetation entity references"); if (!m_isRequestInProgress) { m_isRequestInProgress = true; @@ -264,7 +264,7 @@ namespace Vegetation return; } - AZ_WarningOnce("Vegetation", !m_isRequestInProgress, "Detected cyclic dependences with vegetation entity references"); + AZ_WarningOnce("Vegetation", !m_isRequestInProgress, "Detected cyclic dependencies with vegetation entity references"); if (!m_isRequestInProgress) { m_isRequestInProgress = true; @@ -295,7 +295,7 @@ namespace Vegetation { AZ_PROFILE_FUNCTION(Entity); - AZ_WarningOnce("Vegetation", !m_isRequestInProgress, "Detected cyclic dependences with vegetation entity references"); + AZ_WarningOnce("Vegetation", !m_isRequestInProgress, "Detected cyclic dependencies with vegetation entity references"); if (!m_isRequestInProgress) { m_isRequestInProgress = true; @@ -320,7 +320,7 @@ namespace Vegetation LmbrCentral::ShapeComponentRequestsBus::EventResult(bounds, GetEntityId(), &LmbrCentral::ShapeComponentRequestsBus::Events::GetEncompassingAabb); } - AZ_WarningOnce("Vegetation", !m_isRequestInProgress, "Detected cyclic dependences with vegetation entity references"); + AZ_WarningOnce("Vegetation", !m_isRequestInProgress, "Detected cyclic dependencies with vegetation entity references"); if (!m_isRequestInProgress) { m_isRequestInProgress = true; @@ -344,7 +344,7 @@ namespace Vegetation AZ::u32 count = 0; - AZ_WarningOnce("Vegetation", !m_isRequestInProgress, "Detected cyclic dependences with vegetation entity references"); + AZ_WarningOnce("Vegetation", !m_isRequestInProgress, "Detected cyclic dependencies with vegetation entity references"); if (!m_isRequestInProgress) { m_isRequestInProgress = true; diff --git a/Gems/Vegetation/Code/Source/PrefabInstanceSpawner.cpp b/Gems/Vegetation/Code/Source/PrefabInstanceSpawner.cpp index b386f17cab..c7c0ef5d3d 100644 --- a/Gems/Vegetation/Code/Source/PrefabInstanceSpawner.cpp +++ b/Gems/Vegetation/Code/Source/PrefabInstanceSpawner.cpp @@ -342,7 +342,7 @@ namespace Vegetation // Create the EntitySpawnTicket here. This pointer is going to get handed off to the vegetation system as opaque instance data, // where it will be tracked and held onto for the lifetime of the vegetation instance. The vegetation system will pass it back // in to DestroyInstance at the end of the lifetime, so that's the one place where we will delete the ticket pointers. - AzFramework::EntitySpawnTicket* ticket = new AzFramework::EntitySpawnTicket(m_spawnableAsset); + AzFramework::EntitySpawnTicket* ticket = aznew AzFramework::EntitySpawnTicket(m_spawnableAsset); if (ticket->IsValid()) { // Track the ticket that we've created. diff --git a/Gems/Vegetation/Code/Tests/VegetationComponentFilterTests.cpp b/Gems/Vegetation/Code/Tests/VegetationComponentFilterTests.cpp index 221a2da432..bb1efb5ebd 100644 --- a/Gems/Vegetation/Code/Tests/VegetationComponentFilterTests.cpp +++ b/Gems/Vegetation/Code/Tests/VegetationComponentFilterTests.cpp @@ -108,7 +108,7 @@ namespace UnitTest Vegetation::SurfaceMaskDepthFilterConfig config; config.m_lowerDistance = -1000.0f; config.m_upperDistance = -0.5f; - config.m_depthComparisonTags.push_back(SurfaceData::Constants::s_terrainTagCrc); + config.m_depthComparisonTags.push_back(SurfaceData::Constants::s_unassignedTagCrc); Vegetation::SurfaceMaskDepthFilterComponent* component = nullptr; auto entity = CreateEntity(config, &component, [](AZ::Entity* e) @@ -120,7 +120,7 @@ namespace UnitTest mockSurfaceHandler.m_outPosition = AZ::Vector3::CreateZero(); mockSurfaceHandler.m_outNormal = AZ::Vector3::CreateAxisZ(); mockSurfaceHandler.m_outMasks.clear(); - mockSurfaceHandler.m_outMasks[SurfaceData::Constants::s_terrainTagCrc] = 1.0f; + mockSurfaceHandler.m_outMasks[SurfaceData::Constants::s_unassignedTagCrc] = 1.0f; // passes { diff --git a/Gems/WhiteBox/Code/CMakeLists.txt b/Gems/WhiteBox/Code/CMakeLists.txt index ee76031beb..bfc4eb724a 100644 --- a/Gems/WhiteBox/Code/CMakeLists.txt +++ b/Gems/WhiteBox/Code/CMakeLists.txt @@ -29,7 +29,6 @@ if(NOT PAL_TRAIT_WHITEBOX_SUPPORTED) if(PAL_TRAIT_BUILD_HOST_TOOLS) ly_add_target( NAME WhiteBox.Editor GEM_MODULE - NAMESPACE Gem FILES_CMAKE whitebox_unsupported_files.cmake @@ -44,6 +43,8 @@ if(NOT PAL_TRAIT_WHITEBOX_SUPPORTED) BUILD_DEPENDENCIES PRIVATE AZ::AzCore + RUNTIME_DEPENDENCIES + Gem::EditorPythonBindings.Editor ) endif() return() diff --git a/Gems/WhiteBox/Code/Source/Components/EditorWhiteBoxColliderComponent.cpp b/Gems/WhiteBox/Code/Source/Components/EditorWhiteBoxColliderComponent.cpp index c245f60fed..17d374fab1 100644 --- a/Gems/WhiteBox/Code/Source/Components/EditorWhiteBoxColliderComponent.cpp +++ b/Gems/WhiteBox/Code/Source/Components/EditorWhiteBoxColliderComponent.cpp @@ -73,6 +73,7 @@ namespace WhiteBox void EditorWhiteBoxColliderComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible) { incompatible.push_back(AZ_CRC_CE("NonUniformScaleService")); + incompatible.push_back(AZ_CRC_CE("WhiteBoxColliderService")); } void EditorWhiteBoxColliderComponent::Activate() diff --git a/Gems/WhiteBox/Code/Source/EditorWhiteBoxComponent.cpp b/Gems/WhiteBox/Code/Source/EditorWhiteBoxComponent.cpp index 5c6fa73bb2..dd64eee58a 100644 --- a/Gems/WhiteBox/Code/Source/EditorWhiteBoxComponent.cpp +++ b/Gems/WhiteBox/Code/Source/EditorWhiteBoxComponent.cpp @@ -265,6 +265,7 @@ namespace WhiteBox { incompatible.push_back(AZ_CRC_CE("NonUniformScaleService")); incompatible.push_back(AZ_CRC_CE("MeshService")); + incompatible.push_back(AZ_CRC_CE("WhiteBoxService")); } EditorWhiteBoxComponent::EditorWhiteBoxComponent() = default; @@ -720,7 +721,6 @@ namespace WhiteBox // must have at least one triangle if (m_faces->empty()) { - distance = std::numeric_limits::max(); return false; } @@ -735,7 +735,6 @@ namespace WhiteBox const AZ::Vector3 localRayEnd = localRayOrigin + localRayDirection * rayLength; bool intersection = false; - distance = std::numeric_limits::max(); for (const auto& face : m_faces.value()) { float t; diff --git a/Gems/WhiteBox/gem.json b/Gems/WhiteBox/gem.json index 41865efc56..2d173e9a6b 100644 --- a/Gems/WhiteBox/gem.json +++ b/Gems/WhiteBox/gem.json @@ -20,6 +20,7 @@ "dependencies": [ "Atom_RPI", "Atom_Feature_Common", - "CommonFeaturesAtom" + "CommonFeaturesAtom", + "EditorPythonBindings" ] } diff --git a/Registry/application_lifecycle_events.setreg b/Registry/application_lifecycle_events.setreg index 0d9cd0f170..c52c93c0c0 100644 --- a/Registry/application_lifecycle_events.setreg +++ b/Registry/application_lifecycle_events.setreg @@ -23,7 +23,8 @@ "GemsUnloaded": {}, "FileIOAvailable": {}, "FileIOUnavailable": {}, - "LegacySystemInterfaceCreated": {} + "LegacySystemInterfaceCreated": {}, + "CriticalAssetsCompiled": {} } } } diff --git a/Registry/bootstrap.setreg b/Registry/bootstrap.setreg index b2bcdd7f3f..5fdb8e0941 100644 --- a/Registry/bootstrap.setreg +++ b/Registry/bootstrap.setreg @@ -12,6 +12,7 @@ "android_assets": "android", "ios_assets": "ios", "mac_assets": "mac", + "salem_assets": "salem", "allowed_list": "", "remote_ip": "127.0.0.1", "remote_port": 45643, diff --git a/Tools/LyTestTools/ly_test_tools/_internal/pytest_plugin/test_tools_fixtures.py b/Tools/LyTestTools/ly_test_tools/_internal/pytest_plugin/test_tools_fixtures.py index af29064766..1c17d6d519 100755 --- a/Tools/LyTestTools/ly_test_tools/_internal/pytest_plugin/test_tools_fixtures.py +++ b/Tools/LyTestTools/ly_test_tools/_internal/pytest_plugin/test_tools_fixtures.py @@ -413,7 +413,7 @@ def crash_log_watchdog(request, workspace): def _crash_log_watchdog(request, workspace, raise_on_crash): """Separate implementation to call directly during unit tests""" - error_log = os.path.join(workspace.paths.project_log(), 'error.log') + error_log = workspace.paths.crash_log() crash_log_watchdog = ly_test_tools.environment.watchdog.CrashLogWatchdog( error_log, raise_on_condition=raise_on_crash) diff --git a/Tools/LyTestTools/ly_test_tools/o3de/editor_test.py b/Tools/LyTestTools/ly_test_tools/o3de/editor_test.py index fd2157d1cc..8bd4fbe29a 100644 --- a/Tools/LyTestTools/ly_test_tools/o3de/editor_test.py +++ b/Tools/LyTestTools/ly_test_tools/o3de/editor_test.py @@ -762,7 +762,7 @@ class EditorTestSuite(): cmdline = [ "--runpythontest", test_filename, "-logfile", f"@log@/{log_name}", - "-project-log-path", ly_test_tools._internal.pytest_plugin.output_path] + test_cmdline_args + "-project-log-path", editor_utils.retrieve_log_path(run_id, workspace)] + test_cmdline_args editor.args.extend(cmdline) editor.start(backupFiles = False, launch_ap = False, configure_settings=False) @@ -771,7 +771,8 @@ class EditorTestSuite(): output = editor.get_output() return_code = editor.get_returncode() editor_log_content = editor_utils.retrieve_editor_log_content(run_id, log_name, workspace) - + # Save the editor log + workspace.artifact_manager.save_artifact(os.path.join(editor_utils.retrieve_log_path(run_id, workspace), log_name)) if return_code == 0: test_result = Result.Pass.create(test_spec, output, editor_log_content) else: @@ -779,6 +780,9 @@ class EditorTestSuite(): if has_crashed: test_result = Result.Crash.create(test_spec, output, return_code, editor_utils.retrieve_crash_output (run_id, workspace, self._TIMEOUT_CRASH_LOG), None) + # Save the crash log + crash_file_name = os.path.basename(workspace.paths.crash_log()) + workspace.artifact_manager.save_artifact(os.path.join(editor_utils.retrieve_log_path(run_id, workspace), crash_file_name)) editor_utils.cycle_crash_report(run_id, workspace) else: test_result = Result.Fail.create(test_spec, output, editor_log_content) @@ -830,7 +834,7 @@ class EditorTestSuite(): cmdline = [ "--runpythontest", test_filenames_str, "-logfile", f"@log@/{log_name}", - "-project-log-path", ly_test_tools._internal.pytest_plugin.output_path] + test_cmdline_args + "-project-log-path", editor_utils.retrieve_log_path(run_id, workspace)] + test_cmdline_args editor.args.extend(cmdline) editor.start(backupFiles = False, launch_ap = False, configure_settings=False) @@ -842,7 +846,8 @@ class EditorTestSuite(): output = editor.get_output() return_code = editor.get_returncode() editor_log_content = editor_utils.retrieve_editor_log_content(run_id, log_name, workspace) - + # Save the editor log + workspace.artifact_manager.save_artifact(os.path.join(editor_utils.retrieve_log_path(run_id, workspace), log_name)) if return_code == 0: # No need to scrap the output, as all the tests have passed for test_spec in test_spec_list: @@ -863,6 +868,10 @@ class EditorTestSuite(): # The first test with "Unknown" result (no data in output) is likely the one that crashed crash_error = editor_utils.retrieve_crash_output(run_id, workspace, self._TIMEOUT_CRASH_LOG) + # Save the crash log + crash_file_name = os.path.basename(workspace.paths.crash_log()) + workspace.artifact_manager.save_artifact( + os.path.join(editor_utils.retrieve_log_path(run_id, workspace), crash_file_name)) editor_utils.cycle_crash_report(run_id, workspace) results[test_spec_name] = Result.Crash.create(result.test_spec, output, return_code, crash_error, result.editor_log) diff --git a/Tools/LyTestTools/ly_test_tools/o3de/editor_test_utils.py b/Tools/LyTestTools/ly_test_tools/o3de/editor_test_utils.py index 9f1e01342c..7b36a82c07 100644 --- a/Tools/LyTestTools/ly_test_tools/o3de/editor_test_utils.py +++ b/Tools/LyTestTools/ly_test_tools/o3de/editor_test_utils.py @@ -24,7 +24,7 @@ def kill_all_ly_processes(include_asset_processor: bool = True) -> None: :return: None """ LY_PROCESSES = [ - 'Editor', 'Profiler', 'RemoteConsole', + 'Editor', 'Profiler', 'RemoteConsole', 'o3de' ] AP_PROCESSES = [ 'AssetProcessor', 'AssetProcessorBatch', 'AssetBuilder' @@ -71,7 +71,9 @@ def retrieve_crash_output(run_id: int, workspace: AbstractWorkspaceManager, time :return str: The contents of the editor crash file (error.log) """ crash_info = "-- No crash log available --" - crash_log = os.path.join(retrieve_log_path(run_id, workspace), 'error.log') + # Grab the file name of the crash log which can be different depending on platform + crash_file_name = os.path.basename(workspace.paths.crash_log()) + crash_log = os.path.join(retrieve_log_path(run_id, workspace), crash_file_name) try: waiter.wait_for(lambda: os.path.exists(crash_log), timeout=timeout) except AssertionError: @@ -92,7 +94,7 @@ def cycle_crash_report(run_id: int, workspace: AbstractWorkspaceManager) -> None :param workspace: Workspace fixture """ log_path = retrieve_log_path(run_id, workspace) - files_to_cycle = ['error.log', 'error.dmp'] + files_to_cycle = ['crash.log', 'error.log', 'error.dmp'] for filename in files_to_cycle: filepath = os.path.join(log_path, filename) name, ext = os.path.splitext(filename) diff --git a/Tools/LyTestTools/tests/unit/test_editor_test_utils.py b/Tools/LyTestTools/tests/unit/test_editor_test_utils.py index cd361d9e8a..f81d2fd8e6 100644 --- a/Tools/LyTestTools/tests/unit/test_editor_test_utils.py +++ b/Tools/LyTestTools/tests/unit/test_editor_test_utils.py @@ -17,14 +17,15 @@ class TestEditorTestUtils(unittest.TestCase): @mock.patch('ly_test_tools.environment.process_utils.kill_processes_named') def test_KillAllLyProcesses_IncludeAP_CallsCorrectly(self, mock_kill_processes_named): - process_list = ['Editor', 'Profiler', 'RemoteConsole', 'AssetProcessor', 'AssetProcessorBatch', 'AssetBuilder'] + process_list = ['Editor', 'Profiler', 'RemoteConsole', 'o3de', 'AssetProcessor', 'AssetProcessorBatch', + 'AssetBuilder'] editor_test_utils.kill_all_ly_processes(include_asset_processor=True) mock_kill_processes_named.assert_called_once_with(process_list, ignore_extensions=True) @mock.patch('ly_test_tools.environment.process_utils.kill_processes_named') def test_KillAllLyProcesses_NotIncludeAP_CallsCorrectly(self, mock_kill_processes_named): - process_list = ['Editor', 'Profiler', 'RemoteConsole'] + process_list = ['Editor', 'Profiler', 'RemoteConsole', 'o3de'] ap_process_list = ['AssetProcessor', 'AssetProcessorBatch', 'AssetBuilder'] editor_test_utils.kill_all_ly_processes(include_asset_processor=False) @@ -59,22 +60,31 @@ class TestEditorTestUtils(unittest.TestCase): assert expected == editor_test_utils.retrieve_log_path(0, mock_workspace) + @mock.patch('os.listdir') @mock.patch('ly_test_tools.o3de.editor_test_utils.retrieve_log_path') + @mock.patch('os.path.join', mock.MagicMock()) + @mock.patch('os.path.basename', mock.MagicMock()) + @mock.patch('os.path.isfile', mock.MagicMock()) @mock.patch('ly_test_tools.environment.waiter.wait_for', mock.MagicMock()) - def test_RetrieveCrashOutput_CrashLogExists_ReturnsLogInfo(self, mock_retrieve_log_path): - mock_retrieve_log_path.return_value = 'mock_log_path' + def test_RetrieveCrashOutput_CrashLogExists_ReturnsLogInfo(self, mock_retrieve_log_path, mock_listdir): + mock_retrieve_log_path.return_value = 'mock_path' mock_workspace = mock.MagicMock() mock_log = 'mock crash info' + mock_listdir.return_value = ['mock_error_log.log'] with mock.patch('builtins.open', mock.mock_open(read_data=mock_log)) as mock_file: assert mock_log == editor_test_utils.retrieve_crash_output(0, mock_workspace, 0) + @mock.patch('os.listdir') @mock.patch('ly_test_tools.o3de.editor_test_utils.retrieve_log_path') + @mock.patch('os.path.isfile', mock.MagicMock()) @mock.patch('ly_test_tools.environment.waiter.wait_for', mock.MagicMock()) - def test_RetrieveCrashOutput_CrashLogNotExists_ReturnsError(self, mock_retrieve_log_path): + def test_RetrieveCrashOutput_CrashLogNotExists_ReturnsError(self, mock_retrieve_log_path, mock_listdir): mock_retrieve_log_path.return_value = 'mock_log_path' mock_workspace = mock.MagicMock() + mock_workspace.paths.crash_log.return_value = 'mock_file.log' error_message = "No crash log available" + mock_listdir.return_value = ['mock_file.log'] assert error_message in editor_test_utils.retrieve_crash_output(0, mock_workspace, 0) @@ -85,7 +95,7 @@ class TestEditorTestUtils(unittest.TestCase): @mock.patch('os.path.exists') def test_CycleCrashReport_DmpExists_NamedCorrectly(self, mock_exists, mock_retrieve_log_path, mock_strftime, mock_rename): - mock_exists.side_effect = [False, True] + mock_exists.side_effect = [False, False, True] mock_retrieve_log_path.return_value = 'mock_log_path' mock_workspace = mock.MagicMock() mock_strftime.return_value = 'mock_strftime' @@ -101,7 +111,7 @@ class TestEditorTestUtils(unittest.TestCase): @mock.patch('os.path.exists') def test_CycleCrashReport_LogExists_NamedCorrectly(self, mock_exists, mock_retrieve_log_path, mock_strftime, mock_rename): - mock_exists.side_effect = [True, False] + mock_exists.side_effect = [False, True, False] mock_retrieve_log_path.return_value = 'mock_log_path' mock_workspace = mock.MagicMock() mock_strftime.return_value = 'mock_strftime' diff --git a/Tools/LyTestTools/tests/unit/test_fixtures.py b/Tools/LyTestTools/tests/unit/test_fixtures.py index 32dc204bd2..eb36cf6998 100755 --- a/Tools/LyTestTools/tests/unit/test_fixtures.py +++ b/Tools/LyTestTools/tests/unit/test_fixtures.py @@ -323,20 +323,19 @@ class TestFixtures(object): @mock.patch('ly_test_tools.environment.watchdog.CrashLogWatchdog') def test_CrashLogWatchdog_Instantiates_CreatesWatchdog(self, under_test): mock_workspace = mock.MagicMock() - mock_path = 'C:/foo' - mock_workspace.paths.project_log.return_value = mock_path + mock_workspace.paths.crash_log.return_value = mock.MagicMock() mock_request = mock.MagicMock() mock_request.addfinalizer = mock.MagicMock() mock_raise_on_crash = mock.MagicMock() mock_watchdog = test_tools_fixtures._crash_log_watchdog(mock_request, mock_workspace, mock_raise_on_crash) - under_test.assert_called_once_with(os.path.join(mock_path, 'error.log'), raise_on_condition=mock_raise_on_crash) + under_test.assert_called_once_with(mock_workspace.paths.crash_log.return_value, raise_on_condition=mock_raise_on_crash) @mock.patch('ly_test_tools.environment.watchdog.CrashLogWatchdog.start') def test_CrashLogWatchdog_Instantiates_StartsThread(self, under_test): mock_workspace = mock.MagicMock() mock_path = 'C:/foo' - mock_workspace.paths.project_log.return_value = mock_path + mock_workspace.paths.crash_log.return_value = mock_path mock_request = mock.MagicMock() mock_request.addfinalizer = mock.MagicMock() mock_raise_on_crash = mock.MagicMock() @@ -348,7 +347,7 @@ class TestFixtures(object): def test_CrashLogWatchdog_Instantiates_AddsTeardown(self): mock_workspace = mock.MagicMock() mock_path = 'C:/foo' - mock_workspace.paths.project_log.return_value = mock_path + mock_workspace.paths.crash_log.return_value = mock_path mock_request = mock.MagicMock() mock_request.addfinalizer = mock.MagicMock() mock_raise_on_crash = mock.MagicMock() @@ -361,7 +360,7 @@ class TestFixtures(object): def test_CrashLogWatchdog_Teardown_CallsStop(self, mock_stop): mock_workspace = mock.MagicMock() mock_path = 'C:/foo' - mock_workspace.paths.project_log.return_value = mock_path + mock_workspace.paths.crash_log.return_value = mock_path mock_request = mock.MagicMock() mock_request.addfinalizer = mock.MagicMock() mock_raise_condition = mock.MagicMock() diff --git a/Tools/LyTestTools/tests/unit/test_o3de_editor_test.py b/Tools/LyTestTools/tests/unit/test_o3de_editor_test.py index 2b6ae5b471..054159cd16 100644 --- a/Tools/LyTestTools/tests/unit/test_o3de_editor_test.py +++ b/Tools/LyTestTools/tests/unit/test_o3de_editor_test.py @@ -589,6 +589,7 @@ class TestRunningTests(unittest.TestCase): @mock.patch('ly_test_tools.o3de.editor_test_utils.retrieve_log_path') @mock.patch('ly_test_tools.o3de.editor_test_utils.get_testcase_module_filepath') @mock.patch('ly_test_tools.o3de.editor_test_utils.cycle_crash_report') + @mock.patch('os.path.join', mock.MagicMock()) def test_ExecEditorTest_TestSucceeds_ReturnsPass(self, mock_cycle_crash, mock_get_testcase_filepath, mock_retrieve_log, mock_retrieve_editor_log, mock_get_output_results, mock_create): @@ -616,6 +617,7 @@ class TestRunningTests(unittest.TestCase): @mock.patch('ly_test_tools.o3de.editor_test_utils.retrieve_log_path') @mock.patch('ly_test_tools.o3de.editor_test_utils.get_testcase_module_filepath') @mock.patch('ly_test_tools.o3de.editor_test_utils.cycle_crash_report') + @mock.patch('os.path.join', mock.MagicMock()) def test_ExecEditorTest_TestFails_ReturnsFail(self, mock_cycle_crash, mock_get_testcase_filepath, mock_retrieve_log, mock_retrieve_editor_log, mock_get_output_results, mock_create): @@ -644,6 +646,8 @@ class TestRunningTests(unittest.TestCase): @mock.patch('ly_test_tools.o3de.editor_test_utils.retrieve_log_path') @mock.patch('ly_test_tools.o3de.editor_test_utils.get_testcase_module_filepath') @mock.patch('ly_test_tools.o3de.editor_test_utils.cycle_crash_report') + @mock.patch('os.path.join', mock.MagicMock()) + @mock.patch('os.path.basename', mock.MagicMock()) def test_ExecEditorTest_TestCrashes_ReturnsCrash(self, mock_cycle_crash, mock_get_testcase_filepath, mock_retrieve_log, mock_retrieve_editor_log, mock_get_output_results, mock_retrieve_crash, mock_create): @@ -699,10 +703,14 @@ class TestRunningTests(unittest.TestCase): @mock.patch('ly_test_tools.o3de.editor_test_utils.retrieve_log_path') @mock.patch('ly_test_tools.o3de.editor_test_utils.get_testcase_module_filepath') @mock.patch('ly_test_tools.o3de.editor_test_utils.cycle_crash_report') + @mock.patch('os.path.join', mock.MagicMock()) def test_ExecEditorMultitest_AllTestsPass_ReturnsPasses(self, mock_cycle_crash, mock_get_testcase_filepath, mock_retrieve_log, mock_retrieve_editor_log, mock_create): mock_test_suite = ly_test_tools.o3de.editor_test.EditorTestSuite() mock_workspace = mock.MagicMock() + mock_artifact_manager = mock.MagicMock() + mock_artifact_manager.save_artifact.return_value = mock.MagicMock() + mock_workspace.artifact_manager = mock_artifact_manager mock_workspace.paths.engine_root.return_value = "" mock_editor = mock.MagicMock() mock_editor.get_returncode.return_value = 0 @@ -727,6 +735,7 @@ class TestRunningTests(unittest.TestCase): @mock.patch('ly_test_tools.o3de.editor_test_utils.retrieve_log_path') @mock.patch('ly_test_tools.o3de.editor_test_utils.get_testcase_module_filepath') @mock.patch('ly_test_tools.o3de.editor_test_utils.cycle_crash_report') + @mock.patch('os.path.join', mock.MagicMock()) def test_ExecEditorMultitest_OneFailure_CallsCorrectFunc(self, mock_cycle_crash, mock_get_testcase_filepath, mock_retrieve_log, mock_retrieve_editor_log, mock_get_results): mock_test_suite = ly_test_tools.o3de.editor_test.EditorTestSuite() @@ -752,6 +761,8 @@ class TestRunningTests(unittest.TestCase): @mock.patch('ly_test_tools.o3de.editor_test_utils.retrieve_log_path') @mock.patch('ly_test_tools.o3de.editor_test_utils.get_testcase_module_filepath') @mock.patch('ly_test_tools.o3de.editor_test_utils.cycle_crash_report') + @mock.patch('os.path.join', mock.MagicMock()) + @mock.patch('os.path.basename', mock.MagicMock()) def test_ExecEditorMultitest_OneCrash_ReportsOnUnknownResult(self, mock_cycle_crash, mock_get_testcase_filepath, mock_retrieve_log, mock_retrieve_editor_log, mock_get_results, mock_retrieve_crash, mock_create): @@ -787,6 +798,8 @@ class TestRunningTests(unittest.TestCase): @mock.patch('ly_test_tools.o3de.editor_test_utils.retrieve_log_path') @mock.patch('ly_test_tools.o3de.editor_test_utils.get_testcase_module_filepath') @mock.patch('ly_test_tools.o3de.editor_test_utils.cycle_crash_report') + @mock.patch('os.path.join', mock.MagicMock()) + @mock.patch('os.path.basename', mock.MagicMock()) def test_ExecEditorMultitest_ManyUnknown_ReportsUnknownResults(self, mock_cycle_crash, mock_get_testcase_filepath, mock_retrieve_log, mock_retrieve_editor_log, mock_get_results, mock_retrieve_crash, mock_create): diff --git a/cmake/3rdParty/Platform/Android/BuiltInPackages_android.cmake b/cmake/3rdParty/Platform/Android/BuiltInPackages_android.cmake index 6bd50861c7..c6a262926c 100644 --- a/cmake/3rdParty/Platform/Android/BuiltInPackages_android.cmake +++ b/cmake/3rdParty/Platform/Android/BuiltInPackages_android.cmake @@ -14,7 +14,7 @@ ly_associate_package(PACKAGE_NAME cityhash-1.1-multiplatform TARGETS cit ly_associate_package(PACKAGE_NAME expat-2.1.0-multiplatform TARGETS expat PACKAGE_HASH 452256acd1fd699cef24162575b3524fccfb712f5321c83f1df1ce878de5b418) ly_associate_package(PACKAGE_NAME zstd-1.35-multiplatform TARGETS zstd PACKAGE_HASH 45d466c435f1095898578eedde85acf1fd27190e7ea99aeaa9acfd2f09e12665) ly_associate_package(PACKAGE_NAME glad-2.0.0-beta-rev2-multiplatform TARGETS glad PACKAGE_HASH ff97ee9664e97d0854b52a3734c2289329d9f2b4cd69478df6d0ca1f1c9392ee) -ly_associate_package(PACKAGE_NAME lux_core-2.2-rev5-multiplatform TARGETS lux_core PACKAGE_HASH c8c13cf7bc351643e1abd294d0841b24dee60e51647dff13db7aec396ad1e0b5) + # platform-specific: ly_associate_package(PACKAGE_NAME tiff-4.2.0.15-rev4-android TARGETS TIFF PACKAGE_HASH 2c62cdf34a8ee6c7eb091d05d98f60b4da7634c74054d4dbb8736886182f4589) ly_associate_package(PACKAGE_NAME freetype-2.10.4.16-android TARGETS freetype PACKAGE_HASH df9e4d559ea0f03b0666b48c79813b1cd4d9624429148a249865de9f5c2c11cd) diff --git a/cmake/3rdParty/Platform/Linux/BuiltInPackages_linux.cmake b/cmake/3rdParty/Platform/Linux/BuiltInPackages_linux.cmake index 5c84fc3198..f7bc2721ae 100644 --- a/cmake/3rdParty/Platform/Linux/BuiltInPackages_linux.cmake +++ b/cmake/3rdParty/Platform/Linux/BuiltInPackages_linux.cmake @@ -18,14 +18,13 @@ ly_associate_package(PACKAGE_NAME expat-2.1.0-multiplatform ly_associate_package(PACKAGE_NAME zstd-1.35-multiplatform TARGETS zstd PACKAGE_HASH 45d466c435f1095898578eedde85acf1fd27190e7ea99aeaa9acfd2f09e12665) ly_associate_package(PACKAGE_NAME SQLite-3.32.2-rev3-multiplatform TARGETS SQLite PACKAGE_HASH dd4d3de6cbb4ce3d15fc504ba0ae0587e515dc89a25228037035fc0aef4831f4) ly_associate_package(PACKAGE_NAME glad-2.0.0-beta-rev2-multiplatform TARGETS glad PACKAGE_HASH ff97ee9664e97d0854b52a3734c2289329d9f2b4cd69478df6d0ca1f1c9392ee) -ly_associate_package(PACKAGE_NAME lux_core-2.2-rev5-multiplatform TARGETS lux_core PACKAGE_HASH c8c13cf7bc351643e1abd294d0841b24dee60e51647dff13db7aec396ad1e0b5) ly_associate_package(PACKAGE_NAME xxhash-0.7.4-rev1-multiplatform TARGETS xxhash PACKAGE_HASH e81f3e6c4065975833996dd1fcffe46c3cf0f9e3a4207ec5f4a1b564ba75861e) # platform-specific: ly_associate_package(PACKAGE_NAME AWSGameLiftServerSDK-3.4.1-rev1-linux TARGETS AWSGameLiftServerSDK PACKAGE_HASH a8149a95bd100384af6ade97e2b21a56173740d921e6c3da8188cd51554d39af) ly_associate_package(PACKAGE_NAME tiff-4.2.0.15-rev3-linux TARGETS TIFF PACKAGE_HASH 2377f48b2ebc2d1628d9f65186c881544c92891312abe478a20d10b85877409a) ly_associate_package(PACKAGE_NAME freetype-2.10.4.16-linux TARGETS freetype PACKAGE_HASH 3f10c703d9001ecd2bb51a3bd003d3237c02d8f947ad0161c0252fdc54cbcf97) -ly_associate_package(PACKAGE_NAME AWSNativeSDK-1.7.167-rev6-linux TARGETS AWSNativeSDK PACKAGE_HASH 490291e4c8057975c3ab86feb971b8a38871c58bac5e5d86abdd1aeb7141eec4) +ly_associate_package(PACKAGE_NAME AWSNativeSDK-1.9.50-rev1-linux TARGETS AWSNativeSDK PACKAGE_HASH f30b6969c6732a7c1a23a59d205a150633a7f219dcb60d837b543888d2c63ea1) ly_associate_package(PACKAGE_NAME Lua-5.3.5-rev5-linux TARGETS Lua PACKAGE_HASH 1adc812abe3dd0dbb2ca9756f81d8f0e0ba45779ac85bf1d8455b25c531a38b0) ly_associate_package(PACKAGE_NAME PhysX-4.1.2.29882248-rev5-linux TARGETS PhysX PACKAGE_HASH fa72365df409376aef02d1763194dc91d255bdfcb4e8febcfbb64d23a3e50b96) ly_associate_package(PACKAGE_NAME mcpp-2.7.2_az.2-rev1-linux TARGETS mcpp PACKAGE_HASH df7a998d0bc3fedf44b5bdebaf69ddad6033355b71a590e8642445ec77bc6c41) diff --git a/cmake/3rdParty/Platform/Mac/BuiltInPackages_mac.cmake b/cmake/3rdParty/Platform/Mac/BuiltInPackages_mac.cmake index 994f42e983..ea324a5cb7 100644 --- a/cmake/3rdParty/Platform/Mac/BuiltInPackages_mac.cmake +++ b/cmake/3rdParty/Platform/Mac/BuiltInPackages_mac.cmake @@ -18,7 +18,6 @@ ly_associate_package(PACKAGE_NAME expat-2.1.0-multiplatform ly_associate_package(PACKAGE_NAME zstd-1.35-multiplatform TARGETS zstd PACKAGE_HASH 45d466c435f1095898578eedde85acf1fd27190e7ea99aeaa9acfd2f09e12665) ly_associate_package(PACKAGE_NAME SQLite-3.32.2-rev3-multiplatform TARGETS SQLite PACKAGE_HASH dd4d3de6cbb4ce3d15fc504ba0ae0587e515dc89a25228037035fc0aef4831f4) ly_associate_package(PACKAGE_NAME glad-2.0.0-beta-rev2-multiplatform TARGETS glad PACKAGE_HASH ff97ee9664e97d0854b52a3734c2289329d9f2b4cd69478df6d0ca1f1c9392ee) -ly_associate_package(PACKAGE_NAME lux_core-2.2-rev5-multiplatform TARGETS lux_core PACKAGE_HASH c8c13cf7bc351643e1abd294d0841b24dee60e51647dff13db7aec396ad1e0b5) ly_associate_package(PACKAGE_NAME xxhash-0.7.4-rev1-multiplatform TARGETS xxhash PACKAGE_HASH e81f3e6c4065975833996dd1fcffe46c3cf0f9e3a4207ec5f4a1b564ba75861e) # platform-specific: @@ -26,7 +25,7 @@ ly_associate_package(PACKAGE_NAME DirectXShaderCompilerDxc-1.6.2104-o3de-rev3-ma ly_associate_package(PACKAGE_NAME SPIRVCross-2021.04.29-rev1-mac TARGETS SPIRVCross PACKAGE_HASH 78c6376ed2fd195b9b1f5fb2b56e5267a32c3aa21fb399e905308de470eb4515) ly_associate_package(PACKAGE_NAME tiff-4.2.0.15-rev3-mac TARGETS TIFF PACKAGE_HASH c2615ccdadcc0e1d6c5ed61e5965c4d3a82193d206591b79b805c3b3ff35a4bf) ly_associate_package(PACKAGE_NAME freetype-2.10.4.16-mac TARGETS freetype PACKAGE_HASH f159b346ac3251fb29cb8dd5f805c99b0015ed7fdb3887f656945ca701a61d0d) -ly_associate_package(PACKAGE_NAME AWSNativeSDK-1.7.167-rev6-mac TARGETS AWSNativeSDK PACKAGE_HASH 9b058376dec042ace98e198e902b399739adeb9e9398a6c210171fb530164577) +ly_associate_package(PACKAGE_NAME AWSNativeSDK-1.9.50-rev1-mac TARGETS AWSNativeSDK PACKAGE_HASH 6c27a49376870c606144e4639e15867f9db7e4a1ee5f1a726f152d3bd8459966) ly_associate_package(PACKAGE_NAME Lua-5.3.5-rev6-mac TARGETS Lua PACKAGE_HASH b9079fd35634774c9269028447562c6b712dbc83b9c64975c095fd423ff04c08) ly_associate_package(PACKAGE_NAME PhysX-4.1.2.29882248-rev5-mac TARGETS PhysX PACKAGE_HASH 83940b3876115db82cd8ffcb9e902278e75846d6ad94a41e135b155cee1ee186) ly_associate_package(PACKAGE_NAME mcpp-2.7.2_az.2-rev1-mac TARGETS mcpp PACKAGE_HASH be9558905c9c49179ef3d7d84f0a5472415acdf7fe2d76eb060d9431723ddf2e) diff --git a/cmake/3rdParty/Platform/Windows/BuiltInPackages_windows.cmake b/cmake/3rdParty/Platform/Windows/BuiltInPackages_windows.cmake index 6e2d2a92e2..5441bcd76f 100644 --- a/cmake/3rdParty/Platform/Windows/BuiltInPackages_windows.cmake +++ b/cmake/3rdParty/Platform/Windows/BuiltInPackages_windows.cmake @@ -18,7 +18,6 @@ ly_associate_package(PACKAGE_NAME expat-2.1.0-multiplatform ly_associate_package(PACKAGE_NAME zstd-1.35-multiplatform TARGETS zstd PACKAGE_HASH 45d466c435f1095898578eedde85acf1fd27190e7ea99aeaa9acfd2f09e12665) ly_associate_package(PACKAGE_NAME SQLite-3.32.2-rev3-multiplatform TARGETS SQLite PACKAGE_HASH dd4d3de6cbb4ce3d15fc504ba0ae0587e515dc89a25228037035fc0aef4831f4) ly_associate_package(PACKAGE_NAME glad-2.0.0-beta-rev2-multiplatform TARGETS glad PACKAGE_HASH ff97ee9664e97d0854b52a3734c2289329d9f2b4cd69478df6d0ca1f1c9392ee) -ly_associate_package(PACKAGE_NAME lux_core-2.2-rev5-multiplatform TARGETS lux_core PACKAGE_HASH c8c13cf7bc351643e1abd294d0841b24dee60e51647dff13db7aec396ad1e0b5) ly_associate_package(PACKAGE_NAME xxhash-0.7.4-rev1-multiplatform TARGETS xxhash PACKAGE_HASH e81f3e6c4065975833996dd1fcffe46c3cf0f9e3a4207ec5f4a1b564ba75861e) # platform-specific: @@ -27,7 +26,7 @@ ly_associate_package(PACKAGE_NAME DirectXShaderCompilerDxc-1.6.2104-o3de-rev3-wi ly_associate_package(PACKAGE_NAME SPIRVCross-2021.04.29-rev1-windows TARGETS SPIRVCross PACKAGE_HASH 7d601ea9d625b1d509d38bd132a1f433d7e895b16adab76bac6103567a7a6817) ly_associate_package(PACKAGE_NAME tiff-4.2.0.15-rev3-windows TARGETS TIFF PACKAGE_HASH c6000a906e6d2a0816b652e93dfbeab41c9ed73cdd5a613acd53e553d0510b60) ly_associate_package(PACKAGE_NAME freetype-2.10.4.16-windows TARGETS freetype PACKAGE_HASH 9809255f1c59b07875097aa8d8c6c21c97c47a31fb35e30f2bb93188e99a85ff) -ly_associate_package(PACKAGE_NAME AWSNativeSDK-1.7.167-rev4-windows TARGETS AWSNativeSDK PACKAGE_HASH a900e80f7259e43aed5c847afee2599ada37f29db70505481397675bcbb6c76c) +ly_associate_package(PACKAGE_NAME AWSNativeSDK-1.9.50-rev2-windows TARGETS AWSNativeSDK PACKAGE_HASH 047de23fa57d33196666c22f45afc9c628bae354a6c39d774cbeee8054b2eb53) ly_associate_package(PACKAGE_NAME Lua-5.3.5-rev5-windows TARGETS Lua PACKAGE_HASH 136faccf1f73891e3fa3b95f908523187792e56f5b92c63c6a6d7e72d1158d40) ly_associate_package(PACKAGE_NAME PhysX-4.1.2.29882248-rev5-windows TARGETS PhysX PACKAGE_HASH 4e31a3e1f5bf3952d8af8e28d1a29f04167995a6362fc3a7c20c25f74bf01e23) ly_associate_package(PACKAGE_NAME mcpp-2.7.2_az.2-rev1-windows TARGETS mcpp PACKAGE_HASH 794789aba639bfe2f4e8fcb4424d679933dd6290e523084aa0a4e287ac44acb2) diff --git a/cmake/3rdParty/Platform/iOS/BuiltInPackages_ios.cmake b/cmake/3rdParty/Platform/iOS/BuiltInPackages_ios.cmake index 1eea5082da..d8dd7e8134 100644 --- a/cmake/3rdParty/Platform/iOS/BuiltInPackages_ios.cmake +++ b/cmake/3rdParty/Platform/iOS/BuiltInPackages_ios.cmake @@ -14,7 +14,6 @@ ly_associate_package(PACKAGE_NAME cityhash-1.1-multiplatform TARGETS cit ly_associate_package(PACKAGE_NAME expat-2.1.0-multiplatform TARGETS expat PACKAGE_HASH 452256acd1fd699cef24162575b3524fccfb712f5321c83f1df1ce878de5b418) ly_associate_package(PACKAGE_NAME zstd-1.35-multiplatform TARGETS zstd PACKAGE_HASH 45d466c435f1095898578eedde85acf1fd27190e7ea99aeaa9acfd2f09e12665) ly_associate_package(PACKAGE_NAME glad-2.0.0-beta-rev2-multiplatform TARGETS glad PACKAGE_HASH ff97ee9664e97d0854b52a3734c2289329d9f2b4cd69478df6d0ca1f1c9392ee) -ly_associate_package(PACKAGE_NAME lux_core-2.2-rev5-multiplatform TARGETS lux_core PACKAGE_HASH c8c13cf7bc351643e1abd294d0841b24dee60e51647dff13db7aec396ad1e0b5) # platform-specific: ly_associate_package(PACKAGE_NAME tiff-4.2.0.15-rev3-ios TARGETS TIFF PACKAGE_HASH e9067e88649fb6e93a926d9ed38621a9fae360a2e6f6eb24ebca63c1bc7761ea) diff --git a/cmake/AzAutoGen.py b/cmake/AzAutoGen.py index 19b9711325..782419a6f2 100755 --- a/cmake/AzAutoGen.py +++ b/cmake/AzAutoGen.py @@ -287,8 +287,7 @@ def ProcessExpansionRule(sourceFiles, templateFiles, templateCache, outputDir, p else: # Process all matches in one batch # Due to the lack of wildcards in the output file, we've determined we'll glob all matching input files into the template conversion - for filename in fnmatch.filter(sourceFiles, inputFiles): - dataInputFiles = [os.path.abspath(file) for file in fnmatch.filter(sourceFiles, inputFiles)] + dataInputFiles = [os.path.abspath(file) for file in fnmatch.filter(sourceFiles, inputFiles)] outputFileAbsolute = outputFile.replace("$path", ComputeOutputPath(dataInputFiles, projectDir, outputDir)) outputFileAbsolute = SanitizePath(outputFileAbsolute) ProcessTemplateConversion(dataInputSet, dataInputFiles, templateFile, outputFileAbsolute, templateCache, dryrun, verbose) diff --git a/cmake/CommandExecution.cmake b/cmake/CommandExecution.cmake index 91f043ee9f..a8c21a22a2 100644 --- a/cmake/CommandExecution.cmake +++ b/cmake/CommandExecution.cmake @@ -38,13 +38,13 @@ endif() # Check for timestamp if(LY_TIMESTAMP_REFERENCE) - if(NOT EXISTS ${LY_TIMESTAMP_REFERENCE}) + if(NOT EXISTS "${LY_TIMESTAMP_REFERENCE}") message(FATAL_ERROR "File LY_TIMESTAMP_REFERENCE=${LY_TIMESTAMP_REFERENCE} does not exists") endif() if(NOT LY_TIMESTAMP_FILE) - set(LY_TIMESTAMP_FILE ${LY_TIMESTAMP_REFERENCE}.stamp) + set(LY_TIMESTAMP_FILE "${LY_TIMESTAMP_REFERENCE}.stamp") endif() - if(EXISTS ${LY_TIMESTAMP_FILE} AND NOT ${LY_TIMESTAMP_REFERENCE} IS_NEWER_THAN ${LY_TIMESTAMP_FILE}) + if(EXISTS "${LY_TIMESTAMP_FILE}" AND NOT "${LY_TIMESTAMP_REFERENCE}" IS_NEWER_THAN "${LY_TIMESTAMP_FILE}") # Stamp newer, nothing to do return() endif() @@ -52,7 +52,7 @@ endif() if(LY_LOCK_FILE) # Lock the file - file(LOCK ${LY_LOCK_FILE} TIMEOUT 1200 RESULT_VARIABLE lock_result) + file(LOCK "${LY_LOCK_FILE}" TIMEOUT 1200 RESULT_VARIABLE lock_result) if(NOT ${lock_result} EQUAL 0) message(FATAL_ERROR "Lock failure ${lock_result}") endif() @@ -83,5 +83,5 @@ endif() if(LY_TIMESTAMP_REFERENCE) # Touch the timestamp file - file(TOUCH ${LY_TIMESTAMP_FILE}) + file(TOUCH "${LY_TIMESTAMP_FILE}") endif() diff --git a/cmake/Platform/Android/Toolchain_android.cmake b/cmake/Platform/Android/Toolchain_android.cmake index b5c4a56fd6..75ff4554fd 100644 --- a/cmake/Platform/Android/Toolchain_android.cmake +++ b/cmake/Platform/Android/Toolchain_android.cmake @@ -31,11 +31,10 @@ endif() if(NOT ANDROID_ABI) set(ANDROID_ABI arm64-v8a) endif() -if(NOT ANDROID_ARM_MODE) - set(ANDROID_ARM_MODE arm) -endif() -if(NOT ANDROID_ARM_NEON) - set(ANDROID_ARM_NEON FALSE) + +# Only the 64-bit ANDROID ABIs arm supported +if(NOT ANDROID_ABI MATCHES "^arm64-") + message(FATAL_ERROR "Only the 64-bit ANDROID_ABI's are supported. arm64-v8a can be used if not set") endif() if(NOT ANDROID_NATIVE_API_LEVEL) set(ANDROID_NATIVE_API_LEVEL 21) diff --git a/cmake/Platform/Common/runtime_dependencies_common.cmake.in b/cmake/Platform/Common/runtime_dependencies_common.cmake.in index 8717710a3b..a2c3e26ed0 100644 --- a/cmake/Platform/Common/runtime_dependencies_common.cmake.in +++ b/cmake/Platform/Common/runtime_dependencies_common.cmake.in @@ -13,7 +13,7 @@ function(ly_copy source_file target_directory) cmake_path(APPEND target_file "${target_directory}" "${target_filename}") cmake_path(COMPARE "${source_file}" EQUAL "${target_file}" same_location) if(NOT ${same_location}) - file(LOCK ${target_file}.lock GUARD FUNCTION TIMEOUT 300) + file(LOCK "${target_file}.lock" GUARD FUNCTION TIMEOUT 300) file(SIZE "${source_file}" source_file_size) if(EXISTS "${target_file}") file(SIZE "${target_file}" target_file_size) @@ -24,11 +24,11 @@ function(ly_copy source_file target_directory) message(STATUS "Copying \"${source_file}\" to \"${target_directory}\"...") file(MAKE_DIRECTORY "${full_target_directory}") file(COPY "${source_file}" DESTINATION "${target_directory}" FILE_PERMISSIONS @LY_COPY_PERMISSIONS@ FOLLOW_SYMLINK_CHAIN) - file(TOUCH_NOCREATE ${target_file}) + file(TOUCH_NOCREATE "${target_file}") endif() endif() endfunction() @LY_COPY_COMMANDS@ -file(TOUCH @STAMP_OUTPUT_FILE@) +file(TOUCH "@STAMP_OUTPUT_FILE@") diff --git a/cmake/Platform/Linux/runtime_dependencies_linux.cmake.in b/cmake/Platform/Linux/runtime_dependencies_linux.cmake.in index 16445ef8d9..e5d56d1b56 100644 --- a/cmake/Platform/Linux/runtime_dependencies_linux.cmake.in +++ b/cmake/Platform/Linux/runtime_dependencies_linux.cmake.in @@ -14,7 +14,7 @@ function(ly_copy source_file target_directory) cmake_path(APPEND target_file "${target_directory}" "${target_filename}") cmake_path(COMPARE "${source_file}" EQUAL "${target_file}" same_location) if(NOT ${same_location}) - file(LOCK ${target_file}.lock GUARD FUNCTION TIMEOUT 300) + file(LOCK "${target_file}.lock" GUARD FUNCTION TIMEOUT 300) file(SIZE "${source_file}" source_file_size) if(EXISTS "${target_file}") file(SIZE "${target_file}" target_file_size) @@ -39,4 +39,4 @@ endfunction() @LY_COPY_COMMANDS@ -file(TOUCH @STAMP_OUTPUT_FILE@) +file(TOUCH "@STAMP_OUTPUT_FILE@") diff --git a/cmake/Platform/Mac/InstallUtils_mac.cmake.in b/cmake/Platform/Mac/InstallUtils_mac.cmake.in index 89ce4a59f2..3db9903e48 100644 --- a/cmake/Platform/Mac/InstallUtils_mac.cmake.in +++ b/cmake/Platform/Mac/InstallUtils_mac.cmake.in @@ -31,36 +31,36 @@ endfunction() function(fixup_python_framework framework_path) file(REMOVE_RECURSE - ${framework_path}/Versions/Current - ${framework_path}/Versions/@LY_PYTHON_VERSION_MAJOR_MINOR@/Headers - ${framework_path}/Versions/@LY_PYTHON_VERSION_MAJOR_MINOR@/lib/Python - ${framework_path}/Versions/@LY_PYTHON_VERSION_MAJOR_MINOR@/lib/python@LY_PYTHON_VERSION_MAJOR_MINOR@/test - ${framework_path}/Versions/@LY_PYTHON_VERSION_MAJOR_MINOR@/lib/python@LY_PYTHON_VERSION_MAJOR_MINOR@/site-packages/scipy/io/tests - ${framework_path}/Python - ${framework_path}/Resources - ${framework_path}/Headers + "${framework_path}/Versions/Current" + "${framework_path}/Versions/@LY_PYTHON_VERSION_MAJOR_MINOR@/Headers" + "${framework_path}/Versions/@LY_PYTHON_VERSION_MAJOR_MINOR@/lib/Python" + "${framework_path}/Versions/@LY_PYTHON_VERSION_MAJOR_MINOR@/lib/python@LY_PYTHON_VERSION_MAJOR_MINOR@/test" + "${framework_path}/Versions/@LY_PYTHON_VERSION_MAJOR_MINOR@/lib/python@LY_PYTHON_VERSION_MAJOR_MINOR@/site-packages/scipy/io/tests" + "${framework_path}/Python" + "${framework_path}/Resources" + "${framework_path}/Headers" ) file(GLOB_RECURSE exe_file_list "${framework_path}/**/*.exe") if(exe_file_list) - file(REMOVE_RECURSE ${exe_file_list}) + file(REMOVE_RECURSE "${exe_file_list}") endif() - execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink include/python@LY_PYTHON_VERSION_MAJOR_MINOR@m Headers - WORKING_DIRECTORY ${framework_path}/Versions/@LY_PYTHON_VERSION_MAJOR_MINOR@ + execute_process(COMMAND "${CMAKE_COMMAND}" -E create_symlink include/python@LY_PYTHON_VERSION_MAJOR_MINOR@m Headers + WORKING_DIRECTORY "${framework_path}/Versions/@LY_PYTHON_VERSION_MAJOR_MINOR@" ) - execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink @LY_PYTHON_VERSION_MAJOR_MINOR@ Current - WORKING_DIRECTORY ${framework_path}/Versions/ + execute_process(COMMAND "${CMAKE_COMMAND}" -E create_symlink @LY_PYTHON_VERSION_MAJOR_MINOR@ Current + WORKING_DIRECTORY "${framework_path}/Versions/" ) - execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink Versions/Current/Python Python - WORKING_DIRECTORY ${framework_path} + execute_process(COMMAND "${CMAKE_COMMAND}" -E create_symlink Versions/Current/Python Python + WORKING_DIRECTORY "${framework_path}" ) - execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink Versions/Current/Headers Headers - WORKING_DIRECTORY ${framework_path} + execute_process(COMMAND "${CMAKE_COMMAND}" -E create_symlink Versions/Current/Headers Headers + WORKING_DIRECTORY "${framework_path}" ) - execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink Versions/Current/Resources Resources - WORKING_DIRECTORY ${framework_path} + execute_process(COMMAND "${CMAKE_COMMAND}" -E create_symlink Versions/Current/Resources Resources + WORKING_DIRECTORY "${framework_path}" ) - file(CHMOD ${framework_path}/Versions/Current/Python + file(CHMOD "${framework_path}/Versions/Current/Python" PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_WRITE GROUP_EXECUTE WORLD_READ WORLD_EXECUTE ) @@ -72,7 +72,7 @@ function(codesign_file file entitlement_file) return() endif() - if(EXISTS ${entitlement_file}) + if(EXISTS "${entitlement_file}") execute_process(COMMAND "/usr/bin/codesign" "--force" "--sign" "@LY_CODE_SIGN_IDENTITY@" "--deep" "-o" "runtime" "--timestamp" "--entitlements" "${entitlement_file}" "${file}" TIMEOUT 300 @@ -108,8 +108,8 @@ function(codesign_python_framework_binaries framework_path) "${framework_path}/Versions/@LY_PYTHON_VERSION_MAJOR_MINOR@/Resources/**") foreach(file ${files}) - if(NOT EXISTS ${file}) - file(REMOVE ${file}) + if(NOT EXISTS "${file}") + file(REMOVE "${file}") continue() endif() cmake_path(SET path_var "${file}") @@ -164,16 +164,16 @@ function(ly_copy source_file target_directory) endfunction() function(ly_download_and_codesign_sdk_python) - execute_process(COMMAND ${CMAKE_COMMAND} -DPAL_PLATFORM_NAME=Mac -DLY_3RDPARTY_PATH=${CMAKE_INSTALL_PREFIX}/python -P ${CMAKE_INSTALL_PREFIX}/python/get_python.cmake - WORKING_DIRECTORY ${CMAKE_INSTALL_PREFIX} + execute_process(COMMAND "${CMAKE_COMMAND}" -DPAL_PLATFORM_NAME=Mac "-DLY_3RDPARTY_PATH=${CMAKE_INSTALL_PREFIX}/python" -P "${CMAKE_INSTALL_PREFIX}/python/get_python.cmake" + WORKING_DIRECTORY "${CMAKE_INSTALL_PREFIX}" ) - fixup_python_framework(${CMAKE_INSTALL_PREFIX}/python/runtime/@LY_PYTHON_PACKAGE_NAME@/Python.framework) - codesign_python_framework_binaries(${CMAKE_INSTALL_PREFIX}/python/runtime/@LY_PYTHON_PACKAGE_NAME@/Python.framework) - codesign_file(${CMAKE_INSTALL_PREFIX}/python/runtime/@LY_PYTHON_PACKAGE_NAME@/Python.framework @LY_ROOT_FOLDER@/python/Platform/Mac/PythonEntitlements.plist) + fixup_python_framework("${CMAKE_INSTALL_PREFIX}/python/runtime/@LY_PYTHON_PACKAGE_NAME@/Python.framework") + codesign_python_framework_binaries("${CMAKE_INSTALL_PREFIX}/python/runtime/@LY_PYTHON_PACKAGE_NAME@/Python.framework") + codesign_file("${CMAKE_INSTALL_PREFIX}/python/runtime/@LY_PYTHON_PACKAGE_NAME@/Python.framework" "@LY_ROOT_FOLDER@/python/Platform/Mac/PythonEntitlements.plist") endfunction() function(ly_codesign_sdk) - codesign_file(${LY_INSTALL_PATH_ORIGINAL}/O3DE_SDK.app "none") + codesign_file("${LY_INSTALL_PATH_ORIGINAL}/O3DE_SDK.app" "none") endfunction() diff --git a/cmake/Platform/Mac/runtime_dependencies_mac.cmake.in b/cmake/Platform/Mac/runtime_dependencies_mac.cmake.in index 892a90640f..c27bf1fde4 100644 --- a/cmake/Platform/Mac/runtime_dependencies_mac.cmake.in +++ b/cmake/Platform/Mac/runtime_dependencies_mac.cmake.in @@ -127,7 +127,7 @@ function(ly_copy source_file target_directory) if(NOT is_framework) # if it is a bundle, there is no contention about the files in the destination, each bundle target will copy everything # we dont want these files to invalidate the bundle and cause a new signature - file(LOCK ${target_file}.lock GUARD FUNCTION TIMEOUT 300) + file(LOCK "${target_file}.lock" GUARD FUNCTION TIMEOUT 300) file(SIZE "${source_file}" source_file_size) if(EXISTS "${target_file}") file(SIZE "${target_file}" target_file_size) @@ -176,35 +176,35 @@ if(@target_file_dir@ MATCHES ".app/Contents/MacOS") message(STATUS "Fixing ${bundle_path}/Contents/Frameworks/Python.framework...") list(APPEND fixup_bundle_ignore Python python3.7m python3.7) file(REMOVE_RECURSE - ${bundle_path}/Contents/Frameworks/Python.framework/Versions/Current - ${bundle_path}/Contents/Frameworks/Python.framework/Versions/3.7/Headers - ${bundle_path}/Contents/Frameworks/Python.framework/Versions/3.7/lib/Python - ${bundle_path}/Contents/Frameworks/Python.framework/Versions/3.7/lib/python3.7/test - ${bundle_path}/Contents/Frameworks/Python.framework/Versions/3.7/lib/python3.7/site-packages/scipy/io/tests - ${bundle_path}/Contents/Frameworks/Python.framework/Python - ${bundle_path}/Contents/Frameworks/Python.framework/Resources - ${bundle_path}/Contents/Frameworks/Python.framework/Headers + "${bundle_path}/Contents/Frameworks/Python.framework/Versions/Current" + "${bundle_path}/Contents/Frameworks/Python.framework/Versions/3.7/Headers" + "${bundle_path}/Contents/Frameworks/Python.framework/Versions/3.7/lib/Python" + "${bundle_path}/Contents/Frameworks/Python.framework/Versions/3.7/lib/python3.7/test" + "${bundle_path}/Contents/Frameworks/Python.framework/Versions/3.7/lib/python3.7/site-packages/scipy/io/tests" + "${bundle_path}/Contents/Frameworks/Python.framework/Python" + "${bundle_path}/Contents/Frameworks/Python.framework/Resources" + "${bundle_path}/Contents/Frameworks/Python.framework/Headers" ) file(GLOB_RECURSE exe_file_list "${bundle_path}/Contents/Frameworks/Python.framework/**/*.exe") if(exe_file_list) file(REMOVE_RECURSE ${exe_file_list}) endif() - execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink include/python3.7m Headers - WORKING_DIRECTORY ${bundle_path}/Contents/Frameworks/Python.framework/Versions/3.7 + execute_process(COMMAND "${CMAKE_COMMAND}" -E create_symlink include/python3.7m Headers + WORKING_DIRECTORY "${bundle_path}/Contents/Frameworks/Python.framework/Versions/3.7" ) - execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink 3.7 Current - WORKING_DIRECTORY ${bundle_path}/Contents/Frameworks/Python.framework/Versions/ + execute_process(COMMAND "${CMAKE_COMMAND}" -E create_symlink 3.7 Current + WORKING_DIRECTORY "${bundle_path}/Contents/Frameworks/Python.framework/Versions/" ) - execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink Versions/Current/Python Python - WORKING_DIRECTORY ${bundle_path}/Contents/Frameworks/Python.framework + execute_process(COMMAND "${CMAKE_COMMAND}" -E create_symlink Versions/Current/Python Python + WORKING_DIRECTORY "${bundle_path}/Contents/Frameworks/Python.framework" ) - execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink Versions/Current/Headers Headers - WORKING_DIRECTORY ${bundle_path}/Contents/Frameworks/Python.framework + execute_process(COMMAND "${CMAKE_COMMAND}" -E create_symlink Versions/Current/Headers Headers + WORKING_DIRECTORY "${bundle_path}/Contents/Frameworks/Python.framework" ) - execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink Versions/Current/Resources Resources - WORKING_DIRECTORY ${bundle_path}/Contents/Frameworks/Python.framework + execute_process(COMMAND "${CMAKE_COMMAND}" -E create_symlink Versions/Current/Resources Resources + WORKING_DIRECTORY "${bundle_path}/Contents/Frameworks/Python.framework" ) - file(CHMOD ${bundle_path}/Contents/Frameworks/Python.framework/Versions/Current/Python + file(CHMOD "${bundle_path}/Contents/Frameworks/Python.framework/Versions/Current/Python" PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_WRITE GROUP_EXECUTE WORLD_READ WORLD_EXECUTE ) endif() @@ -215,8 +215,8 @@ if(@target_file_dir@ MATCHES ".app/Contents/MacOS") file(TOUCH "${fixup_timestamp_file}") # fixup bundle ends up removing the rpath of dxc (despite we exclude it) - if(EXISTS ${bundle_path}/Contents/MacOS/Builders/DirectXShaderCompiler/bin/dxc-3.7) - execute_process(COMMAND ${LY_INSTALL_NAME_TOOL} -add_rpath @executable_path/../lib ${bundle_path}/Contents/MacOS/Builders/DirectXShaderCompiler/bin/dxc-3.7) + if(EXISTS "${bundle_path}/Contents/MacOS/Builders/DirectXShaderCompiler/bin/dxc-3.7") + execute_process(COMMAND $"{LY_INSTALL_NAME_TOOL}" -add_rpath @executable_path/../lib ${bundle_path}/Contents/MacOS/Builders/DirectXShaderCompiler/bin/dxc-3.7) endif() # misplaced .DS_Store files can cause signing to fail @@ -226,7 +226,7 @@ if(@target_file_dir@ MATCHES ".app/Contents/MacOS") "${bundle_path/}**/*.cstemp" ) if(remove_file_list) - file(REMOVE_RECURSE ${remove_file_list}) + file(REMOVE_RECURSE "${remove_file_list}") endif() endif() @@ -235,7 +235,7 @@ else() # Non-bundle case if(depends_on_python) # RPATH fix python - execute_process(COMMAND ${LY_INSTALL_NAME_TOOL} -change @rpath/Python @rpath/Python.framework/Versions/Current/Python @target_file@) + execute_process(COMMAND "${LY_INSTALL_NAME_TOOL}" -change @rpath/Python @rpath/Python.framework/Versions/Current/Python "@target_file@") endif() endif() diff --git a/cmake/Tools/Platform/Android/android_support.py b/cmake/Tools/Platform/Android/android_support.py index f52cc2736c..657ef3b3e4 100755 --- a/cmake/Tools/Platform/Android/android_support.py +++ b/cmake/Tools/Platform/Android/android_support.py @@ -471,7 +471,8 @@ class AndroidProjectGenerator(object): def __init__(self, engine_root, build_dir, android_sdk_path, build_tool, android_sdk_platform, android_native_api_level, android_ndk, project_path, third_party_path, cmake_version, override_cmake_path, override_gradle_path, gradle_version, gradle_plugin_version, - override_ninja_path, include_assets_in_apk, asset_mode, asset_type, signing_config, native_build_path, vulkan_validation_path, is_test_project=False, + override_ninja_path, include_assets_in_apk, asset_mode, asset_type, signing_config, native_build_path, vulkan_validation_path, + extra_cmake_configure_args, is_test_project=False, overwrite_existing=True, unity_build_enabled=False): """ Initialize the object with all the required parameters needed to create an Android Project. The parameters should be verified before initializing this object @@ -497,6 +498,7 @@ class AndroidProjectGenerator(object): :param signing_config: Optional signing configuration arguments :param native_build_path: Override the native build staging path in gradle :param vulkan_validation_path: Override the path to where the Vulkan Validation Layers libraries are (required when using NDK r23+) + :param extra_cmake_configure_args Additional arguments to supply cmake when configuring a project :param is_test_project: Flag to indicate if this is a unit test runner project. (If true, project_path, asset_mode, asset_type, and include_assets_in_apk are ignored) :param overwrite_existing: Flag to overwrite existing project files when being generated, or skip if they already exist. """ @@ -539,6 +541,8 @@ class AndroidProjectGenerator(object): self.vulkan_validation_path = vulkan_validation_path + self.extra_cmake_configure_args = extra_cmake_configure_args + self.asset_mode = asset_mode self.asset_type = asset_type @@ -844,6 +848,9 @@ class AndroidProjectGenerator(object): if self.override_ninja_path: cmake_argument_list.append(f'"-DCMAKE_MAKE_PROGRAM={common.normalize_path_for_settings(self.override_ninja_path)}"') + if self.extra_cmake_configure_args: + cmake_argument_list.extend(map(json.dumps, self.extra_cmake_configure_args)) + # Query the project_path from the project.json file project_name = common.read_project_name_from_project_json(self.project_path) # Prepare the config-specific section to place the cmake argument list in the build.gradle for the app diff --git a/cmake/Tools/Platform/Android/generate_android_project.py b/cmake/Tools/Platform/Android/generate_android_project.py index fe0d787d38..5e414e7738 100755 --- a/cmake/Tools/Platform/Android/generate_android_project.py +++ b/cmake/Tools/Platform/Android/generate_android_project.py @@ -227,6 +227,9 @@ def main(args): help='Override path to where the Vulkan Validation Layers libraries are. Required for use with NDK r23+', default=None, required=False) + parser.add_argument('--extra-cmake-configure-args', + help='Extra arguments to supply to the cmake configure step', + nargs='*') # Asset Options parser.add_argument(INCLUDE_APK_ASSETS_ARGUMENT_NAME, @@ -415,7 +418,8 @@ def main(args): overwrite_existing=parsed_args.overwrite_existing, unity_build_enabled=parsed_args.enable_unity_build, native_build_path=parsed_args.native_build_path, - vulkan_validation_path=parsed_args.vulkan_validation_path) + vulkan_validation_path=parsed_args.vulkan_validation_path, + extra_cmake_configure_args=parsed_args.extra_cmake_configure_args) generator.execute() diff --git a/python/python.cmd b/python/python.cmd index 70c79e6789..28138fd699 100644 --- a/python/python.cmd +++ b/python/python.cmd @@ -21,7 +21,8 @@ SET PYTHONHOME=%CMD_DIR%\runtime\python-3.7.10-rev2-windows\python IF EXIST "%PYTHONHOME%" GOTO PYTHONHOME_EXISTS -ECHO Could not find Python for Windows in %CMD_DIR%\.. +ECHO Python not found in %CMD_DIR% +ECHO Try running %CMD_DIR%\get_python.bat first. exit /B 1 :PYTHONHOME_EXISTS diff --git a/scripts/build/Jenkins/Jenkinsfile b/scripts/build/Jenkins/Jenkinsfile index 9e013fd816..51f89d7829 100644 --- a/scripts/build/Jenkins/Jenkinsfile +++ b/scripts/build/Jenkins/Jenkinsfile @@ -38,14 +38,17 @@ def pipelineParameters = [ booleanParam(defaultValue: false, description: 'Recreates the volume used for the workspace. The volume will be created out of a snapshot taken from main.', name: 'RECREATE_VOLUME') ] -def palSh(cmd, lbl = '', winSlashReplacement = true) { +def palSh(cmd, lbl = '', winSlashReplacement = true, winCharReplacement = true) { if (env.IS_UNIX) { sh label: lbl, script: cmd - } else if (winSlashReplacement) { - bat label: lbl, - script: cmd.replace('/','\\') } else { + if (winSlashReplacement) { + cmd = cmd.replace('/','\\') + } + if (winCharReplacement) { + cmd = cmd.replace('%', '%%') + } bat label: lbl, script: cmd } @@ -261,7 +264,7 @@ def CheckoutRepo(boolean disableSubmodules = false) { commitDateFmt = '%%cI' if (env.IS_UNIX) commitDateFmt = '%cI' - palSh("git show -s --format=${commitDateFmt} ${env.CHANGE_ID} > commitdate", 'Getting commit date') + palSh("git show -s --format=${commitDateFmt} ${env.CHANGE_ID} > commitdate", 'Getting commit date', winSlashReplacement=true, winCharReplacement=false) env.CHANGE_DATE = readFile file: 'commitdate' env.CHANGE_DATE = env.CHANGE_DATE.trim() palRm('commitdate') @@ -610,7 +613,7 @@ def CreateSingleNode(Map pipelineConfig, def platform, def build_job, Map envVar CreateUploadAPLogsStage(platform.key, build_job_name, envVars['WORKSPACE'], platform.value.build_types[build_job_name].PARAMETERS).call() } // Upload test artifacts only on builds that failed and ran test suites - if (env.IS_UPLOAD_TEST_ARTIFACTS?.toBoolean() && params.containsKey('CMAKE_TARGET') && params.CMAKE_TARGET.contains("TEST_SUITE")) { + if (env.IS_UPLOAD_TEST_ARTIFACTS?.toBoolean() && params.containsKey('CTEST_OPTIONS')) { CreateUploadTestArtifactStage(build_job_name, envVars['WORKSPACE'], params.OUTPUT_DIRECTORY).call() } // All other errors will be raised outside the retry block diff --git a/scripts/build/Platform/Android/build_config.json b/scripts/build/Platform/Android/build_config.json index 06fa1ffb5f..c505d8e940 100644 --- a/scripts/build/Platform/Android/build_config.json +++ b/scripts/build/Platform/Android/build_config.json @@ -35,22 +35,12 @@ "PARAMETERS": { "CONFIGURATION":"debug", "OUTPUT_DIRECTORY":"build\\android", - "CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_ABI=arm64-v8a -DANDROID_ARM_MODE=arm -DANDROID_ARM_NEON=FALSE -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_NDK_DIR!\"", + "CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_NDK_DIR!\"", "CMAKE_LY_PROJECTS":"AutomatedTesting", "CMAKE_TARGET":"all", "CMAKE_BUILD_ARGS":"-j!NUMBER_OF_PROCESSORS!" } }, - "android_packaging_all": { - "TAGS": [ - "packaging" - ], - "COMMAND": "../Windows/python_windows.cmd", - "PARAMETERS": { - "SCRIPT_PATH": "scripts/build/package/package.py", - "SCRIPT_PARAMETERS": "--platform Android --type all" - } - }, "profile": { "TAGS":[ "weekly-build-metrics", @@ -60,7 +50,7 @@ "PARAMETERS": { "CONFIGURATION":"profile", "OUTPUT_DIRECTORY":"build\\android", - "CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_ABI=arm64-v8a -DANDROID_ARM_MODE=arm -DANDROID_ARM_NEON=FALSE -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_NDK_DIR!\"", + "CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_NDK_DIR!\"", "CMAKE_LY_PROJECTS":"AutomatedTesting", "CMAKE_TARGET":"all", "CMAKE_BUILD_ARGS":"-j!NUMBER_OF_PROCESSORS!" @@ -76,7 +66,7 @@ "PARAMETERS": { "CONFIGURATION":"profile", "OUTPUT_DIRECTORY":"build\\android", - "CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_ABI=arm64-v8a -DANDROID_ARM_MODE=arm -DANDROID_ARM_NEON=FALSE -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_NDK_DIR!\" -DLY_UNITY_BUILD=FALSE", + "CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_NDK_DIR!\" -DLY_UNITY_BUILD=FALSE", "CMAKE_LY_PROJECTS":"AutomatedTesting", "CMAKE_TARGET":"all", "CMAKE_BUILD_ARGS":"-j!NUMBER_OF_PROCESSORS!" @@ -112,7 +102,7 @@ "PARAMETERS": { "CONFIGURATION":"release", "OUTPUT_DIRECTORY":"build\\android", - "CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_ABI=arm64-v8a -DANDROID_ARM_MODE=arm -DANDROID_ARM_NEON=FALSE -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_NDK_DIR!\"", + "CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_NDK_DIR!\"", "CMAKE_LY_PROJECTS":"AutomatedTesting", "CMAKE_TARGET":"all", "CMAKE_BUILD_ARGS":"-j!NUMBER_OF_PROCESSORS!" @@ -128,7 +118,7 @@ "PARAMETERS": { "CONFIGURATION":"release", "OUTPUT_DIRECTORY":"build\\mono_android", - "CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_ABI=arm64-v8a -DANDROID_ARM_MODE=arm -DANDROID_ARM_NEON=FALSE -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_NDK_DIR!\" -DLY_MONOLITHIC_GAME=TRUE", + "CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_NDK_DIR!\" -DLY_MONOLITHIC_GAME=TRUE", "CMAKE_LY_PROJECTS":"AutomatedTesting", "CMAKE_TARGET":"all", "CMAKE_BUILD_ARGS":"-j!NUMBER_OF_PROCESSORS!" diff --git a/scripts/build/Platform/Android/pipeline.json b/scripts/build/Platform/Android/pipeline.json index 230d5d3477..f0292f4501 100644 --- a/scripts/build/Platform/Android/pipeline.json +++ b/scripts/build/Platform/Android/pipeline.json @@ -12,9 +12,6 @@ "daily-pipeline-metrics": { "CLEAN_WORKSPACE": true }, - "packaging": { - "CLEAN_WORKSPACE": true - }, "nightly-clean": { "CLEAN_WORKSPACE": true } diff --git a/scripts/build/Platform/Linux/build_config.json b/scripts/build/Platform/Linux/build_config.json index 5290a32f6d..988cf23703 100644 --- a/scripts/build/Platform/Linux/build_config.json +++ b/scripts/build/Platform/Linux/build_config.json @@ -132,6 +132,35 @@ "ASSET_PROCESSOR_PLATFORMS": "linux,server" } }, + "awsi_test_profile_pipe": { + "TAGS": [ + "nightly-incremental", + "nightly-clean" + ], + "steps": [ + "awsi_deployment", + "awsi_test_profile", + "awsi_destruction" + ] + }, + "awsi_test_profile": { + "TAGS": [ + "weekly-build-metrics" + ], + "PIPELINE_ENV": { + "NONBLOCKING_STEP": "True" + }, + "COMMAND": "build_test_linux.sh", + "PARAMETERS": { + "CONFIGURATION": "profile", + "OUTPUT_DIRECTORY": "build\\linux", + "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DLY_PARALLEL_LINK_JOBS=4", + "CMAKE_LY_PROJECTS": "AutomatedTesting", + "CMAKE_TARGET": "TEST_SUITE_awsi", + "CTEST_OPTIONS": "-L \"(SUITE_awsi)\" --no-tests=error", + "TEST_RESULTS": "True" + } + }, "periodic_test_profile": { "TAGS": [ "nightly-incremental", @@ -275,5 +304,25 @@ "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DLY_PARALLEL_LINK_JOBS=4 -DCMAKE_MODULE_PATH=${WORKSPACE}/o3de/install/cmake", "CMAKE_TARGET": "all" } + }, + "awsi_deployment": { + "TAGS": [], + "PIPELINE_ENV": { + "NONBLOCKING_STEP": "True" + }, + "COMMAND": "deploy_cdk_applications.sh", + "PARAMETERS": { + "NVM_VERSION": "v0.39.1" + } + }, + "awsi_destruction": { + "TAGS": [], + "PIPELINE_ENV": { + "NONBLOCKING_STEP": "True" + }, + "COMMAND": "destroy_cdk_applications.sh", + "PARAMETERS": { + "NVM_VERSION": "v0.39.1" + } } } diff --git a/scripts/build/Platform/Linux/build_linux.sh b/scripts/build/Platform/Linux/build_linux.sh index 2f33827c5b..ce84ec1749 100755 --- a/scripts/build/Platform/Linux/build_linux.sh +++ b/scripts/build/Platform/Linux/build_linux.sh @@ -17,7 +17,7 @@ SOURCE_DIRECTORY=${PWD} pushd $OUTPUT_DIRECTORY LAST_CONFIGURE_CMD_FILE=ci_last_configure_cmd.txt -CONFIGURE_CMD="cmake ${SOURCE_DIRECTORY} ${CMAKE_OPTIONS} ${EXTRA_CMAKE_OPTIONS}" +CONFIGURE_CMD="cmake '${SOURCE_DIRECTORY}' ${CMAKE_OPTIONS} ${EXTRA_CMAKE_OPTIONS}" if [[ -n "$CMAKE_LY_PROJECTS" ]]; then CONFIGURE_CMD="${CONFIGURE_CMD} -DLY_PROJECTS='${CMAKE_LY_PROJECTS}'" fi diff --git a/scripts/build/Platform/Linux/deploy_cdk_applications.sh b/scripts/build/Platform/Linux/deploy_cdk_applications.sh new file mode 100755 index 0000000000..9a0a31397e --- /dev/null +++ b/scripts/build/Platform/Linux/deploy_cdk_applications.sh @@ -0,0 +1,111 @@ +#!/bin/bash + +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# + +# Deploy the CDK applications for AWS gems (Linux only) + +SOURCE_DIRECTORY=$(dirname "$0") +PATH=$SOURCE_DIRECTORY/python:$PATH +GEM_DIRECTORY=$SOURCE_DIRECTORY/Gems + +DeployCDKApplication() +{ + # Deploy the CDK application for a specific AWS gem + GEM_NAME=$1 + ADDITIONAL_ARGUMENTS=$2 + echo [cdk_deployment] Deploy the CDK application for the $GEM_NAME gem + pushd $GEM_DIRECTORY/$GEM_NAME/cdk + + # Revert the CDK application code to a stable state using the provided commit ID + if ! git checkout $COMMIT_ID -- .; + then + echo [git_checkout] Failed to checkout the CDK application for the $GEM_NAME gem using commit ID $COMMIT_ID + popd + exit 1 + fi + + # Install required packages for the CDK application + if ! python -m pip install -r requirements.txt; + then + echo [cdk_deployment] Failed to install required packages for the $GEM_NAME gem + popd + exit 1 + fi + + # Deploy the CDK application + if ! cdk deploy $ADDITIONAL_ARGUMENTS --require-approval never; + then + echo [cdk_deployment] Failed to deploy the CDK application for the $GEM_NAME gem + popd + exit 1 + fi + popd +} + +# Create and activate a virtualenv for the CDK deployment +if ! python/python.sh -m venv .env; +then + echo [cdk_bootstrap] Failed to create a virtualenv for the CDK deployment + exit 1 +fi +if ! source .env/bin/activate; +then + echo [cdk_bootstrap] Failed to activate the virtualenv for the CDK deployment + exit 1 +fi + +echo [cdk_installation] Install nvm $NVM_VERSION +curl -o- https://raw.githubusercontent.com/nvm-sh/nvm/$NVM_VERSION/install.sh | bash +export NVM_DIR="$HOME/.nvm" +[ -s "$NVM_DIR/nvm.sh" ] && \. "$NVM_DIR/nvm.sh" # This loads nvm +[ -s "$NVM_DIR/bash_completion" ] && \. "$NVM_DIR/bash_completion" # This loads nvm bash_completion +echo [cdk_installation] Install the current version of nodejs +nvm install node + +echo [cdk_installation] Install the latest version of CDK +if ! npm uninstall -g aws-cdk; +then + echo [cdk_bootstrap] Failed to uninstall the current version of CDK + exit 1 +fi +if ! npm install -g aws-cdk@latest; +then + echo [cdk_bootstrap] Failed to install the latest version of CDK + exit 1 +fi + +# Set temporary AWS credentials from the assume role +credentials=$(aws sts assume-role --query Credentials.[SecretAccessKey,SessionToken,AccessKeyId] --output text --role-arn $ASSUME_ROLE_ARN --role-session-name o3de-Automation-session) +AWS_SECRET_ACCESS_KEY=$(echo "$credentials" | cut -d' ' -f1) +AWS_SESSION_TOKEN=$(echo "$credentials" | cut -d' ' -f2) +AWS_ACCESS_KEY_ID=$(echo "$credentials" | cut -d' ' -f3) + +O3DE_AWS_DEPLOY_ACCOUNT=$(echo "$ASSUME_ROLE_ARN" | cut -d':' -f5) + +# Bootstrap and deploy the CDK applications +echo [cdk_bootstrap] Bootstrap CDK +if ! cdk bootstrap aws://$O3DE_AWS_DEPLOY_ACCOUNT/$O3DE_AWS_DEPLOY_REGION; +then + echo [cdk_bootstrap] Failed to bootstrap CDK + exit 1 +fi + +if ! DeployCDKApplication AWSCore "-c disable_access_log=true -c remove_all_storage_on_destroy=true --all"; +then + exit 1 +fi +if ! DeployCDKApplication AWSClientAuth; +then + exit 1 +fi +if ! DeployCDKApplication AWSMetrics "-c batch_processing=true"; +then + exit 1 +fi + +exit 0 + diff --git a/scripts/build/Platform/Linux/destroy_cdk_applications.sh b/scripts/build/Platform/Linux/destroy_cdk_applications.sh new file mode 100755 index 0000000000..54f84911a6 --- /dev/null +++ b/scripts/build/Platform/Linux/destroy_cdk_applications.sh @@ -0,0 +1,104 @@ +#!/bin/bash + +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# + +# Deploy the CDK applications for AWS gems (Linux only) +# Prerequisites: +# 1) Node.js is installed +# 2) Node.js version >= 10.13.0, except for versions 13.0.0 - 13.6.0. A version in active long-term support is recommended. + +SOURCE_DIRECTORY=$(dirname "$0") +PATH=$SOURCE_DIRECTORY/python:$PATH +GEM_DIRECTORY=$SOURCE_DIRECTORY/Gems + +DestroyCDKApplication() +{ +# Destroy the CDK application for a specific AWS gem +GEM_NAME=$1 +echo [cdk_destruction] Destroy the CDK application for the $GEM_NAME gem +pushd $GEM_DIRECTORY/$GEM_NAME/cdk + +# Revert the CDK application code to a stable state using the provided commit ID +if ! git checkout $COMMIT_ID -- .; +then + echo [git_checkout] Failed to checkout the CDK application for the $GEM_NAME gem using commit ID $COMMIT_ID + popd + return 1 +fi + +# Install required packages for the CDK application +if ! python -m pip install -r requirements.txt; +then + echo [cdk_destruction] Failed to install required packages for the $GEM_NAME gem + popd + return 1 +fi + +# Destroy the CDK application +if ! cdk destroy --all -f; +then + echo [cdk_destruction] Failed to destroy the CDK application for the $GEM_NAME gem + popd + return 1 +fi +popd +return 0 +} + +# Create and activate a virtualenv for the CDK deployment +if ! python/python.sh -m venv .env; +then + echo [cdk_bootstrap] Failed to create a virtualenv for the CDK deployment + return 1 +fi +if ! source .env/bin/activate; +then + echo [cdk_bootstrap] Failed to activate the virtualenv for the CDK deployment + exit 1 +fi + +echo [cdk_installation] Install nvm $NVM_VERSION +curl -o- https://raw.githubusercontent.com/nvm-sh/nvm/$NVM_VERSION/install.sh | bash +export NVM_DIR="$HOME/.nvm" +[ -s "$NVM_DIR/nvm.sh" ] && \. "$NVM_DIR/nvm.sh" # This loads nvm +[ -s "$NVM_DIR/bash_completion" ] && \. "$NVM_DIR/bash_completion" # This loads nvm bash_completion +echo [cdk_installation] Install the current version of nodejs +nvm install node + +echo [cdk_installation] Install the latest version of CDK +if ! sudo npm uninstall -g aws-cdk; +then + echo [cdk_bootstrap] Failed to uninstall the current version of CDK + exit 1 +fi +if ! sudo npm install -g aws-cdk@latest; +then + echo [cdk_bootstrap] Failed to install the latest version of CDK + exit 1 +fi + +# Set temporary AWS credentials from the assume role +credentials=$(aws sts assume-role --query Credentials.[SecretAccessKey,SessionToken,AccessKeyId] --output text --role-arn $ASSUME_ROLE_ARN --role-session-name o3de-Automation-session) +AWS_SECRET_ACCESS_KEY=$(echo "$credentials" | cut -d' ' -f1) +AWS_SESSION_TOKEN=$(echo "$credentials" | cut -d' ' -f2) +AWS_ACCESS_KEY_ID=$(echo "$credentials" | cut -d' ' -f3) + +ERROR_EXISTS=0 +DestroyCDKApplication AWSCore +ERROR_EXISTS=$? +DestroyCDKApplication AWSClientAuth +ERROR_EXISTS=$? +DestroyCDKApplication AWSMetrics +ERROR_EXISTS=$? + +if [ $ERROR_EXISTS -eq 1 ] +then + exit 1 +fi + +exit 0 + diff --git a/scripts/build/Platform/Linux/pipeline.json b/scripts/build/Platform/Linux/pipeline.json index f44ed5f9de..e9667d312d 100644 --- a/scripts/build/Platform/Linux/pipeline.json +++ b/scripts/build/Platform/Linux/pipeline.json @@ -10,11 +10,70 @@ "daily-pipeline-metrics": { "CLEAN_WORKSPACE": true }, - "packaging": { - "CLEAN_WORKSPACE": true - }, "nightly-clean": { "CLEAN_WORKSPACE": true } + }, + "PIPELINE_JENKINS_PARAMETERS": { + "nightly-incremental": [ + { + "parameter_name": "O3DE_AWS_PROJECT_NAME", + "parameter_type": "string", + "default_value": "", + "use_last_run_value": true, + "description": "The name of the O3DE project that stacks should be deployed for." + }, + { + "parameter_name": "O3DE_AWS_DEPLOY_REGION", + "parameter_type": "string", + "default_value": "", + "use_last_run_value": true, + "description": "The region to deploy the stacks into." + }, + { + "parameter_name": "ASSUME_ROLE_ARN", + "parameter_type": "string", + "default_value": "", + "use_last_run_value": true, + "description": "The ARN of the IAM role to assume to retrieve temporary AWS credentials." + }, + { + "parameter_name": "COMMIT_ID", + "parameter_type": "string", + "default_value": "", + "use_last_run_value": true, + "description": "The commit ID for locking the version of CDK applications to deploy." + } + ], + "nightly-clean": [ + { + "parameter_name": "O3DE_AWS_PROJECT_NAME", + "parameter_type": "string", + "default_value": "", + "use_last_run_value": true, + "description": "The name of the O3DE project that stacks should be deployed for." + }, + { + "parameter_name": "O3DE_AWS_DEPLOY_REGION", + "parameter_type": "string", + "default_value": "", + "use_last_run_value": true, + "description": "The region to deploy the stacks into." + }, + { + "parameter_name": "ASSUME_ROLE_ARN", + "parameter_type": "string", + "default_value": "", + "use_last_run_value": true, + "description": "The ARN of the IAM role to assume to retrieve temporary AWS credentials." + }, + { + "parameter_name": "COMMIT_ID", + "parameter_type": "string", + "default_value": "", + "use_last_run_value": true, + "description": "The commit ID for locking the version of CDK applications to deploy." + } + ] } } diff --git a/scripts/build/Platform/Mac/build_config.json b/scripts/build/Platform/Mac/build_config.json index fb960a96fa..6147f70f0c 100644 --- a/scripts/build/Platform/Mac/build_config.json +++ b/scripts/build/Platform/Mac/build_config.json @@ -14,7 +14,8 @@ ], "steps": [ "profile", - "asset_profile" + "asset_profile", + "test_profile" ] }, "metrics": { @@ -89,6 +90,22 @@ "ASSET_PROCESSOR_PLATFORMS": "mac" } }, + "test_profile": { + "TAGS": [ + "daily-pipeline-metrics", + "weekly-build-metrics" + ], + "COMMAND": "build_test_mac.sh", + "PARAMETERS": { + "CONFIGURATION": "profile", + "OUTPUT_DIRECTORY": "build/mac", + "CMAKE_OPTIONS": "-G Xcode", + "CMAKE_LY_PROJECTS": "AutomatedTesting", + "CMAKE_TARGET": "ALL_BUILD", + "CTEST_OPTIONS": "-L (SUITE_smoke|SUITE_main) -LE (REQUIRES_gpu) --no-tests=error", + "TEST_RESULTS": "False" + } + }, "periodic_test_profile": { "TAGS": [ "nightly-incremental", @@ -102,7 +119,7 @@ "CMAKE_OPTIONS": "-G Xcode", "CMAKE_LY_PROJECTS": "AutomatedTesting", "CMAKE_TARGET": "TEST_SUITE_periodic", - "CTEST_OPTIONS": "-L \"(SUITE_periodic)\"", + "CTEST_OPTIONS": "-L (SUITE_periodic)", "TEST_RESULTS": "False" } }, @@ -119,7 +136,7 @@ "CMAKE_OPTIONS": "-G Xcode", "CMAKE_LY_PROJECTS": "AutomatedTesting", "CMAKE_TARGET": "TEST_SUITE_benchmark", - "CTEST_OPTIONS": "-L \"(SUITE_benchmark)\"", + "CTEST_OPTIONS": "-L (SUITE_benchmark)", "TEST_RESULTS": "False" } }, @@ -153,16 +170,6 @@ "CMAKE_TARGET": "ALL_BUILD" } }, - "mac_packaging_all": { - "TAGS": [ - "packaging" - ], - "COMMAND": "python_mac.sh", - "PARAMETERS": { - "SCRIPT_PATH": "scripts/build/package/package.py", - "SCRIPT_PARAMETERS": "--platform Mac --type all" - } - }, "install_profile": { "TAGS": [], "COMMAND": "build_mac.sh", diff --git a/scripts/build/Platform/Mac/build_mac.sh b/scripts/build/Platform/Mac/build_mac.sh index 2ea5eeab8a..e0cb1ba889 100755 --- a/scripts/build/Platform/Mac/build_mac.sh +++ b/scripts/build/Platform/Mac/build_mac.sh @@ -17,7 +17,7 @@ SOURCE_DIRECTORY=${PWD} pushd $OUTPUT_DIRECTORY LAST_CONFIGURE_CMD_FILE=ci_last_configure_cmd.txt -CONFIGURE_CMD="cmake ${SOURCE_DIRECTORY} ${CMAKE_OPTIONS} ${EXTRA_CMAKE_OPTIONS}" +CONFIGURE_CMD="cmake '${SOURCE_DIRECTORY}' ${CMAKE_OPTIONS} ${EXTRA_CMAKE_OPTIONS}" if [[ -n "$CMAKE_LY_PROJECTS" ]]; then CONFIGURE_CMD="${CONFIGURE_CMD} -DLY_PROJECTS='${CMAKE_LY_PROJECTS}'" fi @@ -48,7 +48,7 @@ if [[ ! -z "$RUN_CONFIGURE" ]]; then echo "${CONFIGURE_CMD}" > ${LAST_CONFIGURE_CMD_FILE} fi -echo [ci_build] cmake --build . --target ${CMAKE_TARGET} --config ${CONFIGURATION} -j $(sysctl -n hw.ncpu) -- ${CMAKE_NATIVE_BUILD_ARGS} -cmake --build . --target ${CMAKE_TARGET} --config ${CONFIGURATION} -j $(sysctl -n hw.ncpu) -- ${CMAKE_NATIVE_BUILD_ARGS} +echo [ci_build] cmake --build . --target ${CMAKE_TARGET} --config ${CONFIGURATION} -j $(/usr/sbin/sysctl -n hw.ncpu) -- ${CMAKE_NATIVE_BUILD_ARGS} +cmake --build . --target ${CMAKE_TARGET} --config ${CONFIGURATION} -j $(/usr/sbin/sysctl -n hw.ncpu) -- ${CMAKE_NATIVE_BUILD_ARGS} popd diff --git a/scripts/build/Platform/Mac/pipeline.json b/scripts/build/Platform/Mac/pipeline.json index e8cea0f06d..24f42a0c69 100644 --- a/scripts/build/Platform/Mac/pipeline.json +++ b/scripts/build/Platform/Mac/pipeline.json @@ -10,9 +10,6 @@ "daily-pipeline-metrics": { "CLEAN_WORKSPACE": true }, - "packaging": { - "CLEAN_WORKSPACE": true - }, "nightly-clean": { "CLEAN_WORKSPACE": true } diff --git a/scripts/build/Platform/Mac/test_mac.sh b/scripts/build/Platform/Mac/test_mac.sh index e398de3061..46dffab84d 100755 --- a/scripts/build/Platform/Mac/test_mac.sh +++ b/scripts/build/Platform/Mac/test_mac.sh @@ -19,8 +19,9 @@ fi pushd $OUTPUT_DIRECTORY # Find the CTEST_RUN_FLAGS from the CMakeCache.txt file, then replace the $ with the current configuration -IFS='=' read -ra CTEST_RUN_FLAGS <<< $(cmake -N -LA . | grep "CTEST_RUN_FLAGS:STRING") -CTEST_RUN_FLAGS=${CTEST_RUN_FLAGS[1]/$/${CONFIGURATION}} +CTEST_RUN_FLAGS=$(cmake -N -LA . | grep "CTEST_RUN_FLAGS:STRING") +CTEST_RUN_FLAGS=${CTEST_RUN_FLAGS/CTEST_RUN_FLAGS:STRING=/} +CTEST_RUN_FLAGS=${CTEST_RUN_FLAGS/$/${CONFIGURATION}} # Run ctest echo [ci_build] ctest ${CTEST_RUN_FLAGS} ${CTEST_OPTIONS} diff --git a/scripts/build/Platform/Windows/build_config.json b/scripts/build/Platform/Windows/build_config.json index c591ca0eac..e3d5a4a3fc 100644 --- a/scripts/build/Platform/Windows/build_config.json +++ b/scripts/build/Platform/Windows/build_config.json @@ -59,26 +59,6 @@ "SCRIPT_PARAMETERS": "--platform=Windows --repository=%REPOSITORY_NAME% --jobname=%JOB_NAME% --jobnumber=%BUILD_NUMBER% --jobnode=%NODE_LABEL% --changelist=%CHANGE_ID%" } }, - "windows_packaging_all": { - "TAGS": [ - "packaging" - ], - "COMMAND": "python_windows.cmd", - "PARAMETERS": { - "SCRIPT_PATH": "scripts/build/package/package.py", - "SCRIPT_PARAMETERS": "--platform Windows --type all" - } - }, - "3rdParty_all": { - "TAGS": [ - "packaging" - ], - "COMMAND": "python_windows.cmd", - "PARAMETERS": { - "SCRIPT_PATH": "scripts/build/package/package.py", - "SCRIPT_PARAMETERS": "--platform 3rdParty --type 3rdParty_all" - } - }, "test_impact_analysis_profile": { "TAGS": [ ], diff --git a/scripts/build/Platform/Windows/build_windows.cmd b/scripts/build/Platform/Windows/build_windows.cmd index 9e9b124adb..798550370f 100644 --- a/scripts/build/Platform/Windows/build_windows.cmd +++ b/scripts/build/Platform/Windows/build_windows.cmd @@ -8,8 +8,7 @@ REM REM SETLOCAL EnableDelayedExpansion - -CALL %~dp0env_windows.cmd +CALL "%~dp0env_windows.cmd" IF NOT EXIST "%OUTPUT_DIRECTORY%" ( MKDIR %OUTPUT_DIRECTORY%. @@ -29,7 +28,7 @@ REM Compute half the amount of processors so some jobs can run SET /a HALF_PROCESSORS = NUMBER_OF_PROCESSORS / 2 SET LAST_CONFIGURE_CMD_FILE=ci_last_configure_cmd.txt -SET CONFIGURE_CMD=cmake %SOURCE_DIRECTORY% %CMAKE_OPTIONS% %EXTRA_CMAKE_OPTIONS% +SET CONFIGURE_CMD=cmake "%SOURCE_DIRECTORY%" %CMAKE_OPTIONS% %EXTRA_CMAKE_OPTIONS% IF NOT "%CMAKE_LY_PROJECTS%"=="" ( SET CONFIGURE_CMD=!CONFIGURE_CMD! -DLY_PROJECTS="%CMAKE_LY_PROJECTS%" ) diff --git a/scripts/build/Platform/Windows/pipeline.json b/scripts/build/Platform/Windows/pipeline.json index b18a1e8c63..28d8437408 100644 --- a/scripts/build/Platform/Windows/pipeline.json +++ b/scripts/build/Platform/Windows/pipeline.json @@ -10,9 +10,6 @@ "daily-pipeline-metrics": { "CLEAN_WORKSPACE": true }, - "packaging": { - "CLEAN_WORKSPACE": true - }, "nightly-clean": { "CLEAN_WORKSPACE": true } diff --git a/scripts/build/Platform/iOS/pipeline.json b/scripts/build/Platform/iOS/pipeline.json index a5e2ff710e..369152a7a4 100644 --- a/scripts/build/Platform/iOS/pipeline.json +++ b/scripts/build/Platform/iOS/pipeline.json @@ -10,9 +10,6 @@ "daily-pipeline-metrics": { "CLEAN_WORKSPACE": true }, - "packaging": { - "CLEAN_WORKSPACE": true - }, "nightly-clean": { "CLEAN_WORKSPACE": true } diff --git a/scripts/build/build_node/Platform/Common/requirements.txt b/scripts/build/build_node/Platform/Common/requirements.txt index 6fb767509e..7375d3e849 100644 --- a/scripts/build/build_node/Platform/Common/requirements.txt +++ b/scripts/build/build_node/Platform/Common/requirements.txt @@ -148,20 +148,28 @@ pywin32==228 \ pyxb==1.2.6 \ --hash=sha256:2a00f38dd1d87b88f92d79bc5a09718d730419b88e814545f472bbd5a3bf27b4 \ # via -r requirements.txt -pyyaml==5.3.1 \ - --hash=sha256:06a0d7ba600ce0b2d2fe2e78453a470b5a6e000a985dd4a4e54e436cc36b0e97 \ - --hash=sha256:240097ff019d7c70a4922b6869d8a86407758333f02203e0fc6ff79c5dcede76 \ - --hash=sha256:4f4b913ca1a7319b33cfb1369e91e50354d6f07a135f3b901aca02aa95940bd2 \ - --hash=sha256:6034f55dab5fea9e53f436aa68fa3ace2634918e8b5994d82f3621c04ff5ed2e \ - --hash=sha256:69f00dca373f240f842b2931fb2c7e14ddbacd1397d57157a9b005a6a9942648 \ - --hash=sha256:73f099454b799e05e5ab51423c7bcf361c58d3206fa7b0d555426b1f4d9a3eaf \ - --hash=sha256:74809a57b329d6cc0fdccee6318f44b9b8649961fa73144a98735b0aaf029f1f \ - --hash=sha256:7739fc0fa8205b3ee8808aea45e968bc90082c10aef6ea95e855e10abf4a37b2 \ - --hash=sha256:95f71d2af0ff4227885f7a6605c37fd53d3a106fcab511b8860ecca9fcf400ee \ - --hash=sha256:ad9c67312c84def58f3c04504727ca879cb0013b2517c85a9a253f0cb6380c0a \ - --hash=sha256:b8eac752c5e14d3eca0e6dd9199cd627518cb5ec06add0de9d32baeee6fe645d \ - --hash=sha256:cc8955cfbfc7a115fa81d85284ee61147059a753344bc51098f3ccd69b0d7e0c \ - --hash=sha256:d13155f591e6fcc1ec3b30685d50bf0711574e2c0dfffd7644babf8b5102ca1a \ +pyyaml==5.4 \ + --hash=sha256:f7a21e3d99aa3095ef0553e7ceba36fb693998fbb1226f1392ce33681047465f \ + --hash=sha256:5e7ac4e0e79a53451dc2814f6876c2fa6f71452de1498bbe29c0b54b69a986f4 \ + --hash=sha256:52bf0930903818e600ae6c2901f748bc4869c0c406056f679ab9614e5d21a166 \ + --hash=sha256:a36a48a51e5471513a5aea920cdad84cbd56d70a5057cca3499a637496ea379c \ + --hash=sha256:cc552b6434b90d9dbed6a4f13339625dc466fd82597119897e9489c953acbc22 \ + --hash=sha256:0dc9f2eb2e3c97640928dec63fd8dc1dd91e6b6ed236bd5ac00332b99b5c2ff9 \ + --hash=sha256:5a3f345acff76cad4aa9cb171ee76c590f37394186325d53d1aa25318b0d4a09 \ + --hash=sha256:f3790156c606299ff499ec44db422f66f05a7363b39eb9d5b064f17bd7d7c47b \ + --hash=sha256:124fd7c7bc1e95b1eafc60825f2daf67c73ce7b33f1194731240d24b0d1bf628 \ + --hash=sha256:8b818b6c5a920cbe4203b5a6b14256f0e5244338244560da89b7b0f1313ea4b6 \ + --hash=sha256:737bd70e454a284d456aa1fa71a0b429dd527bcbf52c5c33f7c8eee81ac16b89 \ + --hash=sha256:7242790ab6c20316b8e7bb545be48d7ed36e26bbe279fd56f2c4a12510e60b4b \ + --hash=sha256:cc547d3ead3754712223abb7b403f0a184e4c3eae18c9bb7fd15adef1597cc4b \ + --hash=sha256:8635d53223b1f561b081ff4adecb828fd484b8efffe542edcfdff471997f7c39 \ + --hash=sha256:26fcb33776857f4072601502d93e1a619f166c9c00befb52826e7b774efaa9db \ + --hash=sha256:b2243dd033fd02c01212ad5c601dafb44fbb293065f430b0d3dbf03f3254d615 \ + --hash=sha256:31ba07c54ef4a897758563e3a0fcc60077698df10180abe4b8165d9895c00ebf \ + --hash=sha256:02c78d77281d8f8d07a255e57abdbf43b02257f59f50cc6b636937d68efa5dd0 \ + --hash=sha256:fdc6b2cb4b19e431994f25a9160695cc59a4e861710cc6fc97161c5e845fc579 \ + --hash=sha256:8bf38641b4713d77da19e91f8b5296b832e4db87338d6aeffe422d42f1ca896d \ + --hash=sha256:3c49e39ac034fd64fd576d63bb4db53cda89b362768a67f07749d55f128ac18a \ # via -r requirements.txt requests==2.25.0 \ --hash=sha256:7f1a0b932f4a60a1a65caa4263921bb7d9ee911957e0ae4a23a6dd08185ad5f8 \ diff --git a/scripts/build/build_node/Platform/Linux/Dockerfile b/scripts/build/build_node/Platform/Linux/Dockerfile new file mode 100644 index 0000000000..0bbbcb3a5b --- /dev/null +++ b/scripts/build/build_node/Platform/Linux/Dockerfile @@ -0,0 +1,57 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# + +# This is a base Dockerfile to use for self-containing local or remote development environments +# +# Once docker is installed, build a local image with this command: +# `docker build /localDockerfilepath -t ubuntu-build:latest` +# +# To build using a local repo on disk, run this command: +# `docker run -it -v /localo3depath:/data/workspace/o3de -v /localbuildpath:/data/workspace/o3de/build -v /local3rdPartypath:/root/.o3de/3rdParty \ +# --name build-o3de -d ubuntu-build:latest /bin/sh -c 'cd /data/workspace/o3de && python/python.sh -u scripts/build/ci_build.py --platform Linux --type profile'` +# +# Attach to the running build to interact or view logs using this command: +# `docker attach build-o3de` + +FROM ubuntu:20.04 + +WORKDIR /data/workspace + +# Initilize apt cache +RUN apt-get clean && apt-get update + +# Setup time zone and locale data (necessary for SSL and HTTPS packages) +RUN DEBIAN_FRONTEND="noninteractive" apt-get -y install tzdata locales keyboard-configuration + +RUN sed -i -e 's/# en_US.UTF-8 UTF-8/en_US.UTF-8 UTF-8/' /etc/locale.gen && \ + dpkg-reconfigure --frontend=noninteractive locales && \ + update-locale LANG=en_US.UTF-8 + +ENV LANG=en_US.UTF-8 + +# Install common tools +RUN apt-get -y install tar sudo less vim lsof firewalld net-tools pciutils \ + file wget kmod xz-utils ca-certificates binutils kbd \ + python3-pip bind9-utils jq bc unzip git git-lfs lsb-release \ + software-properties-common + +# Install build and development tools +RUN git clone --no-checkout https://github.com/o3de/o3de.git .o3de && \ + cd .o3de && \ + git sparse-checkout init --cone && \ + git sparse-checkout set scripts/build/build_node && \ + cd scripts/build/build_node/Platform/Linux && \ + ./install-ubuntu.sh + +# Install supported version of cmake if build tool installation runs into issues +ENV CMAKE_VER=3.21.1-0kitware1ubuntu20.04.1 +RUN $(cmake --version) || apt-get -y install cmake=${CMAKE_VER} cmake-data=${CMAKE_VER} + +# Symlink clang version to non-versioned clang and set cc to clang +RUN find /usr/bin/ -name clang* | sed -E 's/^(\/usr\/bin\/.*)(\-[0-9]*)$/ln -s -v \1\2 \1/' | xargs -d '\n' -n 1 bash -c && \ + update-alternatives --install /usr/bin/cc cc /usr/bin/clang 100 && \ + update-alternatives --install /usr/bin/c++ c++ /usr/bin/clang++ 100 diff --git a/scripts/build/ci_build.py b/scripts/build/ci_build.py index c35a5e9dbf..78978349c3 100755 --- a/scripts/build/ci_build.py +++ b/scripts/build/ci_build.py @@ -88,7 +88,7 @@ def build(build_config_filename, build_platform, build_type): env_params[v] = build_params[v] print(' {} = {} {}'.format(v, env_params[v], '(environment override)' if existing_param else '')) print('--------------------------------------------------------------------------------', flush=True) - process_return = subprocess.run(build_cmd_path, cwd=cwd_dir, env=env_params) + process_return = subprocess.run([build_cmd_path], cwd=cwd_dir, env=env_params) print('--------------------------------------------------------------------------------') if process_return.returncode != 0: print('[ci_build] FAIL: Command {} returned {}'.format(build_cmd_path, process_return.returncode), flush=True) diff --git a/scripts/ctest/CMakeLists.txt b/scripts/ctest/CMakeLists.txt index 98ea21e938..064d27a9cf 100644 --- a/scripts/ctest/CMakeLists.txt +++ b/scripts/ctest/CMakeLists.txt @@ -17,7 +17,7 @@ endif() # Tests ################################################################################ -if(PAL_TRAIT_TEST_LYTESTTOOLS_SUPPORTED) +if(PAL_TRAIT_TEST_PYTEST_SUPPORTED) foreach(suite_name ${LY_TEST_GLOBAL_KNOWN_SUITE_NAMES}) ly_add_pytest( NAME pytest_sanity_${suite_name}_no_gpu @@ -32,16 +32,16 @@ if(PAL_TRAIT_TEST_LYTESTTOOLS_SUPPORTED) TEST_REQUIRES gpu ) endforeach() -endif() -# add a custom test which makes sure that the test filtering works! - -ly_add_test( - NAME cli_test_driver - EXCLUDE_TEST_RUN_TARGET_FROM_IDE - TEST_COMMAND ${LY_PYTHON_CMD} ${CMAKE_CURRENT_LIST_DIR}/ctest_driver_test.py - -x ${CMAKE_CTEST_COMMAND} - --build-path ${CMAKE_BINARY_DIR} - TEST_LIBRARY pytest -) + # add a custom test which makes sure that the test filtering works! + ly_add_test( + NAME cli_test_driver + EXCLUDE_TEST_RUN_TARGET_FROM_IDE + TEST_COMMAND ${LY_PYTHON_CMD} ${CMAKE_CURRENT_LIST_DIR}/ctest_driver_test.py + -x ${CMAKE_CTEST_COMMAND} + --build-path ${CMAKE_BINARY_DIR} + --config $ + TEST_LIBRARY pytest + ) +endif() \ No newline at end of file diff --git a/scripts/ctest/ctest_driver_test.py b/scripts/ctest/ctest_driver_test.py index 82d92ce098..b9a7283b25 100755 --- a/scripts/ctest/ctest_driver_test.py +++ b/scripts/ctest/ctest_driver_test.py @@ -15,10 +15,10 @@ import sys import argparse from ctest_driver import SUITES_AND_DESCRIPTIONS -def main(build_path, ctest_executable): +def main(build_path, ctest_executable, config): script_folder = os.path.dirname(__file__) # -N prevents tests from running, just lists them: - base_args = [sys.executable, os.path.join(script_folder,'ctest_driver.py'), "--build-path", build_path, '-N'] + base_args = [sys.executable, os.path.join(script_folder,'ctest_driver.py'), "--build-path", build_path, "--config", config, '-N'] if ctest_executable: base_args.append("--ctest-executable") base_args.append(ctest_executable) @@ -77,7 +77,10 @@ if __name__ == '__main__': parser.add_argument('-b', '--build-path', required=True, help="Path to a CMake build folder (generated by running cmake)") + parser.add_argument('-c', '--config', + required=True, + help="Configuration to run") args = parser.parse_args() - sys.exit(main(args.build_path, args.ctest_executable)) + sys.exit(main(args.build_path, args.ctest_executable, args.config)) diff --git a/scripts/o3de/o3de/manifest.py b/scripts/o3de/o3de/manifest.py index 7392637c99..a334109e6a 100644 --- a/scripts/o3de/o3de/manifest.py +++ b/scripts/o3de/o3de/manifest.py @@ -624,6 +624,9 @@ def get_registered(engine_name: str = None, this_engines_name = engine_json_data['engine_name'] if this_engines_name == engine_name: return engine_path + engines_path = json_data.get('engines_path', {}) + if engine_name in engines_path: + return pathlib.Path(engines_path[engine_name]).resolve() elif isinstance(project_name, str): projects = get_all_projects()