Updated all names files to use 'base' instead of 'key' to avoid validation issues

Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
This commit is contained in:
lsemp3d
2021-11-23 10:36:34 -08:00
parent 3b9b654070
commit d30ac7cfa6
1374 changed files with 10157 additions and 10157 deletions
@@ -1,7 +1,7 @@
{
"entries": [
{
"key": "{31823035-A3FF-4B8D-A3A6-819519478B7C}",
"base": "{31823035-A3FF-4B8D-A3A6-819519478B7C}",
"context": "ScriptCanvas::Node",
"variant": "",
"details": {
@@ -11,34 +11,34 @@
},
"slots": [
{
"key": "DataInput_Source",
"base": "DataInput_Source",
"details": {
"name": "Source"
}
},
{
"key": "Input_In",
"base": "Input_In",
"details": {
"name": "In",
"tooltip": "Signaled upon node entry"
}
},
{
"key": "Input_Break",
"base": "Input_Break",
"details": {
"name": "Break",
"tooltip": "Stops the iteration when signaled"
}
},
{
"key": "Output_Each",
"base": "Output_Each",
"details": {
"name": "Each",
"tooltip": "Signalled after each element of the container"
}
},
{
"key": "Output_Finished",
"base": "Output_Finished",
"details": {
"name": "Finished",
"tooltip": "The container has been fully iterated over"