Updated all names files to use 'base' instead of 'key' to avoid validation issues
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
This commit is contained in:
+6
-6
@@ -1,7 +1,7 @@
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{
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"entries": [
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{
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"key": "AnimGraphComponentNetworkRequestBus",
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"base": "AnimGraphComponentNetworkRequestBus",
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"context": "EBusSender",
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"variant": "",
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"details": {
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@@ -10,7 +10,7 @@
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},
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"methods": [
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{
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"key": "GetActiveStates",
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"base": "GetActiveStates",
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"entry": {
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"name": "In",
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"tooltip": "When signaled, this will invoke Get Active States"
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@@ -32,7 +32,7 @@
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]
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},
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{
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"key": "CreateSnapshot",
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"base": "CreateSnapshot",
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"entry": {
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"name": "In",
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"tooltip": "When signaled, this will invoke Create Snapshot"
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@@ -54,7 +54,7 @@
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]
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},
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{
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"key": "SetActiveStates",
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"base": "SetActiveStates",
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"entry": {
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"name": "In",
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"tooltip": "When signaled, this will invoke SetActiveStates"
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@@ -76,7 +76,7 @@
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]
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},
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{
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"key": "IsAssetReady",
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"base": "IsAssetReady",
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"entry": {
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"name": "In",
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"tooltip": "When signaled, this will invoke Is Asset Ready"
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@@ -98,7 +98,7 @@
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]
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},
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{
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"key": "HasSnapshot",
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"base": "HasSnapshot",
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"entry": {
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"name": "In",
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"tooltip": "When signaled, this will invoke Has Snapshot"
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