From d2d8e8bc3e928902f60e8c9a25b3e6078380538e Mon Sep 17 00:00:00 2001 From: amzn-mike <80125227+amzn-mike@users.noreply.github.com> Date: Wed, 30 Jun 2021 13:35:27 -0500 Subject: [PATCH] unsigned to unsigned int Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> --- .../SceneAPI/FbxSceneBuilder/Importers/AssImpBoneImporter.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Code/Tools/SceneAPI/FbxSceneBuilder/Importers/AssImpBoneImporter.cpp b/Code/Tools/SceneAPI/FbxSceneBuilder/Importers/AssImpBoneImporter.cpp index 6ae228a8a8..84b95e5276 100644 --- a/Code/Tools/SceneAPI/FbxSceneBuilder/Importers/AssImpBoneImporter.cpp +++ b/Code/Tools/SceneAPI/FbxSceneBuilder/Importers/AssImpBoneImporter.cpp @@ -63,11 +63,11 @@ namespace AZ } } - for (unsigned meshIndex = 0; meshIndex < scene->mNumMeshes; ++meshIndex) + for (unsigned int meshIndex = 0; meshIndex < scene->mNumMeshes; ++meshIndex) { const aiMesh* mesh = scene->mMeshes[meshIndex]; - for (unsigned boneIndex = 0; boneIndex < mesh->mNumBones; ++boneIndex) + for (unsigned int boneIndex = 0; boneIndex < mesh->mNumBones; ++boneIndex) { const aiBone* bone = mesh->mBones[boneIndex];