Updating PR to change lower API to return AZStd::string instead of const char* for safety.

Signed-off-by: Chris Galvan <chgalvan@amazon.com>
This commit is contained in:
Chris Galvan
2021-08-25 15:28:42 -05:00
parent d64c034fee
commit d211771253
57 changed files with 142 additions and 155 deletions
+3 -3
View File
@@ -894,14 +894,14 @@ bool CTrackViewSequence::SetName(const char* name)
return false;
}
const char* oldName = GetName();
if (0 != strcmp(name, oldName))
AZStd::string oldName = GetName();
if (name != oldName)
{
m_pAnimSequence->SetName(name);
MarkAsModified();
AzToolsFramework::ScopedUndoBatch undoBatch("Rename Sequence");
GetSequence()->OnNodeRenamed(this, oldName);
GetSequence()->OnNodeRenamed(this, oldName.c_str());
undoBatch.MarkEntityDirty(m_pAnimSequence->GetSequenceEntityId());
}