Updating PR to change lower API to return AZStd::string instead of const char* for safety.

Signed-off-by: Chris Galvan <chgalvan@amazon.com>
This commit is contained in:
Chris Galvan
2021-08-25 15:28:42 -05:00
parent d64c034fee
commit d211771253
57 changed files with 142 additions and 155 deletions
+2 -2
View File
@@ -124,7 +124,7 @@ public:
virtual void SetAsViewCamera();
// Name setter/getter
virtual const char* GetName() const override { return m_animNode->GetName(); }
AZStd::string GetName() const override { return m_animNode->GetName(); }
virtual bool SetName(const char* pName) override;
virtual bool CanBeRenamed() const override;
@@ -187,7 +187,7 @@ public:
// Param
unsigned int GetParamCount() const;
CAnimParamType GetParamType(unsigned int index) const;
const char* GetParamName(const CAnimParamType& paramType) const;
AZStd::string GetParamName(const CAnimParamType& paramType) const;
bool IsParamValid(const CAnimParamType& param) const;
IAnimNode::ESupportedParamFlags GetParamFlags(const CAnimParamType& paramType) const;
AnimValueType GetParamValueType(const CAnimParamType& paramType) const;