Merge pull request #2186 from aws-lumberyard-dev/scripting/luaide

Fixed Lua class enumeration, there was a crash when traversing into methods
This commit is contained in:
Luis Sempé
2021-07-15 09:27:03 -07:00
committed by GitHub
@@ -157,8 +157,11 @@ ScriptContextDebug::EnumRegisteredClasses(EnumClass enumClass, EnumMethod enumMe
lua_pop(l, 2); // pop the Class name and behaviorClass
lua_pushnil(l);
// iterate over the key/value pairs
while (lua_next(l, -2) != 0)
{
// if key: string value: function
if (lua_isstring(l, -2) && lua_isfunction(l, -1))
{
const char* name = lua_tostring(l, -2);
@@ -167,6 +170,7 @@ ScriptContextDebug::EnumRegisteredClasses(EnumClass enumClass, EnumMethod enumMe
bool isRead = true;
bool isWrite = true;
// check if there is a getter provided
lua_getupvalue(l, -1, 1);
if (lua_isnil(l, -1))
{
@@ -174,6 +178,7 @@ ScriptContextDebug::EnumRegisteredClasses(EnumClass enumClass, EnumMethod enumMe
}
lua_pop(l, 1);
// check if there is a setter provided
lua_getupvalue(l, -1, 2);
if (lua_isnil(l, -1))
{
@@ -181,6 +186,7 @@ ScriptContextDebug::EnumRegisteredClasses(EnumClass enumClass, EnumMethod enumMe
}
lua_pop(l, 1);
// enumerate the remaining property
if (!enumProperty(&behaviorClass->m_typeId, name, isRead, isWrite, userData))
{
lua_pop(l, 5);
@@ -189,21 +195,30 @@ ScriptContextDebug::EnumRegisteredClasses(EnumClass enumClass, EnumMethod enumMe
}
else
{
// for any non-built in methods
if (strncmp(name, "__", 2) != 0)
{
const char* dbgParamInfo = NULL;
lua_getupvalue(l, -1, 2);
// attempt to get the name
bool popDebugName = lua_getupvalue(l, -1, 2) != nullptr;
if (lua_isstring(l, -1))
{
dbgParamInfo = lua_tostring(l, -1);
}
// enumerate the method's parameters
if (!enumMethod(&behaviorClass->m_typeId, name, dbgParamInfo, userData))
{
lua_pop(l, 6);
return;
}
lua_pop(l, 1); // pop the DBG name
// if we were able to get the name, pop it from the stack
if (popDebugName)
{
lua_pop(l, 1);
}
}
}
}