Initial improvements to fix viewport icon selection and draw order (#6284)

* wip fixes for entity viewport icons displaying in the correct order and handling selection correctly

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add additional comment about z value

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* move manual sorting and some small tidy-up

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update comment

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates following initial round of PR feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* additional changes to support tests for entity icon intersection

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add support to enable/disable icons separately from helpers

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* final tests added and small tidy-up to display EntityId correctly

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update some manipulator test framework calls after utility functions were moved

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix for implicit cast

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* move icon scale values to AZ_CVARS

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix failing tests caught in AR and update some naming conventions for tests

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update naming convention for members of ProjectedViewportRay

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update other references to ProjectedViewportRay

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update more references to ProjectedViewportRay change

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update menus for python tests

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
This commit is contained in:
Tom Hulton-Harrop
2021-12-16 09:35:23 +00:00
committed by GitHub
parent df8326a1b0
commit d065eb9498
56 changed files with 783 additions and 449 deletions
+65 -19
View File
@@ -47,6 +47,7 @@ AZ_POP_DISABLE_WARNING
#include <AzToolsFramework/API/EditorAnimationSystemRequestBus.h>
#include <AzToolsFramework/SourceControl/QtSourceControlNotificationHandler.h>
#include <AzToolsFramework/PythonTerminal/ScriptTermDialog.h>
#include <AzToolsFramework/Viewport/ViewportSettings.h>
#include <AzToolsFramework/ViewportSelection/EditorTransformComponentSelectionRequestBus.h>
// AzQtComponents
@@ -445,11 +446,11 @@ void MainWindow::Initialize()
{
m_viewPaneManager->SetMainWindow(m_viewPaneHost, &m_settings, /*unused*/ QByteArray());
InitActions();
RegisterStdViewClasses();
InitCentralWidget();
InitActions();
// load toolbars ("shelves") and macros
GetIEditor()->GetToolBoxManager()->Load(m_actionManager);
@@ -798,27 +799,40 @@ void MainWindow::InitActions()
EditorTransformComponentSelectionRequests::Mode::Scale);
});
am->AddAction(AzToolsFramework::SnapToGrid, tr("Snap to grid"))
am->AddAction(AzToolsFramework::SnapToGrid, tr("Grid snapping"))
.SetIcon(Style::icon("Grid"))
.SetStatusTip(tr("Toggle grid snapping"))
.SetShortcut(tr("G"))
.SetToolTip(tr("Snap to grid (G)"))
.SetStatusTip(tr("Toggles snap to grid"))
.SetCheckable(true)
.RegisterUpdateCallback([](QAction* action) {
Q_ASSERT(action->isCheckable());
action->setChecked(SandboxEditor::GridSnappingEnabled());
})
.Connect(&QAction::triggered, []() { SandboxEditor::SetGridSnapping(!SandboxEditor::GridSnappingEnabled()); });
.RegisterUpdateCallback(
[](QAction* action)
{
Q_ASSERT(action->isCheckable());
action->setChecked(SandboxEditor::GridSnappingEnabled());
})
.Connect(
&QAction::triggered,
[]
{
SandboxEditor::SetGridSnapping(!SandboxEditor::GridSnappingEnabled());
});
am->AddAction(AzToolsFramework::SnapAngle, tr("Snap angle"))
am->AddAction(AzToolsFramework::SnapAngle, tr("Angle snapping"))
.SetIcon(Style::icon("Angle"))
.SetStatusTip(tr("Snap angle"))
.SetStatusTip(tr("Toggle angle snapping"))
.SetCheckable(true)
.RegisterUpdateCallback([](QAction* action) {
Q_ASSERT(action->isCheckable());
action->setChecked(SandboxEditor::AngleSnappingEnabled());
})
.Connect(&QAction::triggered, []() { SandboxEditor::SetAngleSnapping(!SandboxEditor::AngleSnappingEnabled()); });
.RegisterUpdateCallback(
[](QAction* action)
{
Q_ASSERT(action->isCheckable());
action->setChecked(SandboxEditor::AngleSnappingEnabled());
})
.Connect(
&QAction::triggered,
[]
{
SandboxEditor::SetAngleSnapping(!SandboxEditor::AngleSnappingEnabled());
});
// Display actions
am->AddAction(ID_SWITCHCAMERA_DEFAULTCAMERA, tr("Default Camera")).SetCheckable(true)
@@ -918,9 +932,41 @@ void MainWindow::InitActions()
.SetStatusTip(tr("Cycle 2D Viewport"))
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateNonGameMode);
#endif
am->AddAction(ID_DISPLAY_SHOWHELPERS, tr("Show/Hide Helpers"))
am->AddAction(AzToolsFramework::Helpers, tr("Show Helpers"))
.SetShortcut(tr("Shift+Space"))
.SetToolTip(tr("Show/Hide Helpers (Shift+Space)"));
.SetToolTip(tr("Show/Hide Helpers (Shift+Space)"))
.SetCheckable(true)
.RegisterUpdateCallback(
[](QAction* action)
{
Q_ASSERT(action->isCheckable());
action->setChecked(AzToolsFramework::HelpersVisible());
})
.Connect(
&QAction::triggered,
[]()
{
AzToolsFramework::SetHelpersVisible(!AzToolsFramework::HelpersVisible());
AzToolsFramework::ViewportInteraction::ViewportSettingsNotificationBus::Broadcast(
&AzToolsFramework::ViewportInteraction::ViewportSettingNotifications::OnDrawHelpersChanged,
AzToolsFramework::HelpersVisible());
});
am->AddAction(AzToolsFramework::Icons, tr("Show Icons"))
.SetShortcut(tr("Ctrl+Space"))
.SetToolTip(tr("Show/Hide Icons (Ctrl+Space)"))
.SetCheckable(true)
.RegisterUpdateCallback(
[](QAction* action)
{
Q_ASSERT(action->isCheckable());
action->setChecked(AzToolsFramework::IconsVisible());
})
.Connect(
&QAction::triggered,
[]()
{
AzToolsFramework::SetIconsVisible(!AzToolsFramework::IconsVisible());
});
// Audio actions
am->AddAction(ID_SOUND_STOPALLSOUNDS, tr("Stop All Sounds"))