Implement Project Manager 'build' button for Mac and Linux(#4248)
Signed-off-by: Steve Pham <spham@amazon.com>
This commit is contained in:
@@ -7,14 +7,69 @@
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*/
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#include <ProjectBuilderWorker.h>
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#include <ProjectManagerDefs.h>
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#include <ProjectUtils.h>
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#include <QDir>
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#include <QString>
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namespace O3DE::ProjectManager
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{
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AZ::Outcome<void, QString> ProjectBuilderWorker::BuildProjectForPlatform()
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AZ::Outcome<QStringList, QString> ProjectBuilderWorker::ConstructCmakeGenerateProjectArguments(const QString& thirdPartyPath) const
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{
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QString error = tr("Automatic building on Linux not currently supported!");
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QStringToAZTracePrint(error);
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return AZ::Failure(error);
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// Attempt to use the Ninja build system if it is installed (described in the o3de documentation) if possible,
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// otherwise default to the the default for Linux (Unix Makefiles)
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auto whichNinjaResult = ProjectUtils::ExecuteCommandResult("which", QStringList{"ninja"}, QProcessEnvironment::systemEnvironment());
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QString cmakeGenerator = (whichNinjaResult.IsSuccess()) ? "Ninja Multi-Config" : "Unix Makefiles";
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bool compileProfileOnBuild = (whichNinjaResult.IsSuccess());
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// On Linux the default compiler is gcc. For O3DE, it is clang, so we need to specify the version of clang that is detected
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// in order to get the compiler option.
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auto compilerOptionResult = ProjectUtils::FindSupportedCompilerForPlatform();
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if (!compilerOptionResult.IsSuccess())
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{
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return AZ::Failure(compilerOptionResult.GetError());
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}
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auto clangCompilers = compilerOptionResult.GetValue().split('|');
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AZ_Assert(clangCompilers.length()==2, "Invalid clang compiler pair specification");
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QString clangCompilerOption = clangCompilers[0];
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QString clangPPCompilerOption = clangCompilers[1];
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QString targetBuildPath = QDir(m_projectInfo.m_path).filePath(ProjectBuildPathPostfix);
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QStringList generateProjectArgs = QStringList{ProjectCMakeCommand,
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"-B", ProjectBuildPathPostfix,
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"-S", ".",
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QString("-G%1").arg(cmakeGenerator),
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QString("-DCMAKE_C_COMPILER=").append(clangCompilerOption),
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QString("-DCMAKE_CXX_COMPILER=").append(clangPPCompilerOption),
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QString("-DLY_3RDPARTY_PATH=").append(thirdPartyPath)};
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if (!compileProfileOnBuild)
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{
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generateProjectArgs.append("-DCMAKE_BUILD_TYPE=profile");
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}
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return AZ::Success(generateProjectArgs);
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}
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AZ::Outcome<QStringList, QString> ProjectBuilderWorker::ConstructCmakeBuildCommandArguments() const
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{
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auto whichNinjaResult = ProjectUtils::ExecuteCommandResult("which", QStringList{"ninja"}, QProcessEnvironment::systemEnvironment());
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bool compileProfileOnBuild = (whichNinjaResult.IsSuccess());
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QString targetBuildPath = QDir(m_projectInfo.m_path).filePath(ProjectBuildPathPostfix);
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QString launcherTargetName = m_projectInfo.m_projectName + ".GameLauncher";
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QStringList buildProjectArgs = QStringList{ProjectCMakeCommand,
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"--build", ProjectBuildPathPostfix,
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"--target", launcherTargetName, ProjectCMakeBuildTargetEditor};
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if (compileProfileOnBuild)
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{
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buildProjectArgs.append(QStringList{"--config","profile"});
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}
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return AZ::Success(buildProjectArgs);
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}
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AZ::Outcome<QStringList, QString> ProjectBuilderWorker::ConstructKillProcessCommandArguments(const QString& pidToKill) const
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{
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return AZ::Success(QStringList{"kill", "-9", pidToKill});
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}
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} // namespace O3DE::ProjectManager
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@@ -6,15 +6,48 @@
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*/
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#include <ProjectUtils.h>
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#include <ProjectManagerDefs.h>
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#include <QProcessEnvironment>
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namespace O3DE::ProjectManager
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{
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namespace ProjectUtils
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{
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AZ::Outcome<void, QString> FindSupportedCompilerForPlatform()
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// The list of clang C/C++ compiler command lines to validate on the host Linux system
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const QStringList SupportedClangCommands = {"clang-12|clang++-12"};
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AZ::Outcome<QProcessEnvironment, QString> GetCommandLineProcessEnvironment()
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{
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// Compiler detection not supported on platform
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return AZ::Success();
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return AZ::Success(QProcessEnvironment(QProcessEnvironment::systemEnvironment()));
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}
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AZ::Outcome<QString, QString> FindSupportedCompilerForPlatform()
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{
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// Validate that cmake is installed and is in the command line
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auto whichCMakeResult = ProjectUtils::ExecuteCommandResult("which", QStringList{ProjectCMakeCommand}, QProcessEnvironment::systemEnvironment());
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if (!whichCMakeResult.IsSuccess())
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{
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return AZ::Failure(QObject::tr("CMake not found. \n\n"
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"Make sure that the minimum version of CMake is installed and available from the command prompt. "
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"Refer to the <a href='https://o3de.org/docs/welcome-guide/setup/requirements/#cmake'>O3DE requirements</a> page for more information."));
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}
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// Look for the first compatible version of clang. The list below will contain the known clang compilers that have been tested for O3DE.
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for (const QString& supportClangCommand : SupportedClangCommands)
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{
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auto clangCompilers = supportClangCommand.split('|');
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AZ_Assert(clangCompilers.length()==2, "Invalid clang compiler pair specification");
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auto whichClangResult = ProjectUtils::ExecuteCommandResult("which", QStringList{clangCompilers[0]}, QProcessEnvironment::systemEnvironment());
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auto whichClangPPResult = ProjectUtils::ExecuteCommandResult("which", QStringList{clangCompilers[1]}, QProcessEnvironment::systemEnvironment());
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if (whichClangResult.IsSuccess() && whichClangPPResult.IsSuccess())
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{
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return AZ::Success(supportClangCommand);
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}
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}
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return AZ::Failure(QObject::tr("Clang not found. \n\n"
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"Make sure that the clang is installed and available from the command prompt. "
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"Refer to the <a href='https://o3de.org/docs/welcome-guide/setup/requirements/#cmake'>O3DE requirements</a> page for more information."));
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}
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} // namespace ProjectUtils
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@@ -7,14 +7,82 @@
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*/
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#include <ProjectBuilderWorker.h>
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#include <ProjectManagerDefs.h>
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#include <ProjectUtils.h>
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#include <QDir>
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#include <QString>
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namespace O3DE::ProjectManager
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{
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AZ::Outcome<void, QString> ProjectBuilderWorker::BuildProjectForPlatform()
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namespace Internal
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{
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QString error = tr("Automatic building on MacOS not currently supported!");
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QStringToAZTracePrint(error);
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return AZ::Failure(error);
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AZ::Outcome<QString, QString> QueryInstalledCmakeFullPath()
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{
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auto environmentRequest = ProjectUtils::GetCommandLineProcessEnvironment();
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if (!environmentRequest.IsSuccess())
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{
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return AZ::Failure(environmentRequest.GetError());
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}
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auto currentEnvironment = environmentRequest.GetValue();
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auto queryCmakeInstalled = ProjectUtils::ExecuteCommandResult("which",
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QStringList{ProjectCMakeCommand},
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currentEnvironment);
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if (!queryCmakeInstalled.IsSuccess())
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{
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return AZ::Failure(QObject::tr("Unable to detect CMake on this host."));
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}
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QString cmakeInstalledPath = queryCmakeInstalled.GetValue().split("\n")[0];
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return AZ::Success(cmakeInstalledPath);
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}
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}
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AZ::Outcome<QStringList, QString> ProjectBuilderWorker::ConstructCmakeGenerateProjectArguments(const QString& thirdPartyPath) const
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{
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// For Mac, we need to resolve the full path of cmake and use that in the process request. For
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// some reason, 'which' will resolve the full path, but when you just specify cmake with the same
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// environment, it is unable to resolve. To work around this, we will use 'which' to resolve the
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// full path and then use it as the command argument
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auto cmakeInstalledPathQuery = Internal::QueryInstalledCmakeFullPath();
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if (!cmakeInstalledPathQuery.IsSuccess())
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{
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return AZ::Failure(cmakeInstalledPathQuery.GetError());
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}
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QString cmakeInstalledPath = cmakeInstalledPathQuery.GetValue();
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QString targetBuildPath = QDir(m_projectInfo.m_path).filePath(ProjectBuildPathPostfix);
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return AZ::Success(QStringList{cmakeInstalledPath,
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"-B", targetBuildPath,
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"-S", m_projectInfo.m_path,
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"-GXcode"});
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}
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AZ::Outcome<QStringList, QString> ProjectBuilderWorker::ConstructCmakeBuildCommandArguments() const
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{
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// For Mac, we need to resolve the full path of cmake and use that in the process request. For
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// some reason, 'which' will resolve the full path, but when you just specify cmake with the same
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// environment, it is unable to resolve. To work around this, we will use 'which' to resolve the
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// full path and then use it as the command argument
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auto cmakeInstalledPathQuery = Internal::QueryInstalledCmakeFullPath();
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if (!cmakeInstalledPathQuery.IsSuccess())
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{
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return AZ::Failure(cmakeInstalledPathQuery.GetError());
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}
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QString cmakeInstalledPath = cmakeInstalledPathQuery.GetValue();
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QString targetBuildPath = QDir(m_projectInfo.m_path).filePath(ProjectBuildPathPostfix);
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QString launcherTargetName = m_projectInfo.m_projectName + ".GameLauncher";
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return AZ::Success(QStringList{cmakeInstalledPath,
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"--build", targetBuildPath,
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"--config", "profile",
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"--target", launcherTargetName, ProjectCMakeBuildTargetEditor});
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}
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AZ::Outcome<QStringList, QString> ProjectBuilderWorker::ConstructKillProcessCommandArguments(const QString& pidToKill) const
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{
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return AZ::Success(QStringList{"kill", "-9", pidToKill});
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}
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} // namespace O3DE::ProjectManager
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@@ -7,15 +7,59 @@
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#include <ProjectUtils.h>
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#include <QProcess>
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namespace O3DE::ProjectManager
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{
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namespace ProjectUtils
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{
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AZ::Outcome<void, QString> FindSupportedCompilerForPlatform()
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AZ::Outcome<QProcessEnvironment, QString> GetCommandLineProcessEnvironment()
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{
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// Compiler detection not supported on platform
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return AZ::Success();
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// For CMake on Mac, if its installed through home-brew, then it will be installed
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// under /usr/local/bin, which may not be in the system PATH environment.
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// Add that path for the command line process so that it will be able to locate
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// a home-brew installed version of CMake
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QProcessEnvironment currentEnvironment(QProcessEnvironment::systemEnvironment());
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QString pathValue = currentEnvironment.value("PATH");
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pathValue += ":/usr/local/bin";
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currentEnvironment.insert("PATH", pathValue);
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return AZ::Success(currentEnvironment);
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}
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AZ::Outcome<QString, QString> FindSupportedCompilerForPlatform()
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{
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QProcessEnvironment currentEnvironment(QProcessEnvironment::systemEnvironment());
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QString pathValue = currentEnvironment.value("PATH");
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pathValue += ":/usr/local/bin";
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currentEnvironment.insert("PATH", pathValue);
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// Validate that we have cmake installed first
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auto queryCmakeInstalled = ExecuteCommandResult("which", QStringList{ProjectCMakeCommand}, currentEnvironment);
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if (!queryCmakeInstalled.IsSuccess())
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{
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return AZ::Failure(QObject::tr("Unable to detect CMake on this host."));
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}
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QString cmakeInstalledPath = queryCmakeInstalled.GetValue().split("\n")[0];
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// Query the version of the installed cmake
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auto queryCmakeVersionQuery = ExecuteCommandResult(cmakeInstalledPath, QStringList{"-version"}, currentEnvironment);
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if (!queryCmakeVersionQuery.IsSuccess())
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{
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return AZ::Failure(QObject::tr("Unable to determine the version of CMake on this host."));
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}
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AZ_TracePrintf("Project Manager", "Cmake version %s detected.", queryCmakeVersionQuery.GetValue().split("\n")[0].toUtf8().constData());
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// Query for the version of xcodebuild (if installed)
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auto queryXcodeBuildVersion = ExecuteCommandResult("xcodebuild", QStringList{"-version"}, currentEnvironment);
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if (!queryCmakeInstalled.IsSuccess())
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{
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return AZ::Failure(QObject::tr("Unable to detect XCodeBuilder on this host."));
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}
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QString xcodeBuilderVersionNumber = queryXcodeBuildVersion.GetValue().split("\n")[0];
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AZ_TracePrintf("Project Manager", "XcodeBuilder version %s detected.", xcodeBuilderVersionNumber.toUtf8().constData());
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return AZ::Success(xcodeBuilderVersionNumber);
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}
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} // namespace ProjectUtils
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} // namespace O3DE::ProjectManager
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@@ -8,189 +8,37 @@
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#include <ProjectBuilderWorker.h>
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#include <ProjectManagerDefs.h>
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#include <PythonBindingsInterface.h>
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#include <QDir>
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#include <QFile>
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#include <QProcess>
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#include <QProcessEnvironment>
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#include <QTextStream>
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#include <QThread>
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#include <QString>
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namespace O3DE::ProjectManager
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{
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AZ::Outcome<void, QString> ProjectBuilderWorker::BuildProjectForPlatform()
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AZ::Outcome<QStringList, QString> ProjectBuilderWorker::ConstructCmakeGenerateProjectArguments(const QString& thirdPartyPath) const
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{
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// Check if we are trying to cancel task
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if (QThread::currentThread()->isInterruptionRequested())
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{
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QStringToAZTracePrint(BuildCancelled);
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return AZ::Failure(BuildCancelled);
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}
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QString targetBuildPath = QDir(m_projectInfo.m_path).filePath(ProjectBuildPathPostfix);
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QFile logFile(GetLogFilePath());
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if (!logFile.open(QIODevice::WriteOnly | QIODevice::Text | QIODevice::Truncate))
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{
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QString error = tr("Failed to open log file.");
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QStringToAZTracePrint(error);
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return AZ::Failure(error);
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}
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return AZ::Success(QStringList{ ProjectCMakeCommand,
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"-B", targetBuildPath,
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"-S", m_projectInfo.m_path,
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QString("-DLY_3RDPARTY_PATH=").append(thirdPartyPath),
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"-DLY_UNITY_BUILD=ON" } );
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}
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EngineInfo engineInfo;
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AZ::Outcome<QStringList, QString> ProjectBuilderWorker::ConstructCmakeBuildCommandArguments() const
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{
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QString targetBuildPath = QDir(m_projectInfo.m_path).filePath(ProjectBuildPathPostfix);
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QString launcherTargetName = m_projectInfo.m_projectName + ".GameLauncher";
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AZ::Outcome<EngineInfo> engineInfoResult = PythonBindingsInterface::Get()->GetEngineInfo();
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if (engineInfoResult.IsSuccess())
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{
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engineInfo = engineInfoResult.GetValue();
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}
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else
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{
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QString error = tr("Failed to get engine info.");
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QStringToAZTracePrint(error);
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return AZ::Failure(error);
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}
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return AZ::Success(QStringList{ ProjectCMakeCommand,
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"--build", targetBuildPath,
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"--config", "profile",
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"--target", launcherTargetName, ProjectCMakeBuildTargetEditor });
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}
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QTextStream logStream(&logFile);
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if (QThread::currentThread()->isInterruptionRequested())
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{
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logFile.close();
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QStringToAZTracePrint(BuildCancelled);
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return AZ::Failure(BuildCancelled);
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}
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// Show some kind of progress with very approximate estimates
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UpdateProgress(++m_progressEstimate);
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QProcessEnvironment currentEnvironment(QProcessEnvironment::systemEnvironment());
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// Append cmake path to PATH incase it is missing
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QDir cmakePath(engineInfo.m_path);
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cmakePath.cd("cmake/runtime/bin");
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QString pathValue = currentEnvironment.value("PATH");
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pathValue += ";" + cmakePath.path();
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currentEnvironment.insert("PATH", pathValue);
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m_configProjectProcess = new QProcess(this);
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m_configProjectProcess->setProcessChannelMode(QProcess::MergedChannels);
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m_configProjectProcess->setWorkingDirectory(m_projectInfo.m_path);
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m_configProjectProcess->setProcessEnvironment(currentEnvironment);
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m_configProjectProcess->start(
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"cmake",
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QStringList
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{
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"-B",
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QDir(m_projectInfo.m_path).filePath(ProjectBuildPathPostfix),
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"-S",
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m_projectInfo.m_path,
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"-G",
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"Visual Studio 16",
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"-DLY_3RDPARTY_PATH=" + engineInfo.m_thirdPartyPath,
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"-DLY_UNITY_BUILD=1"
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});
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if (!m_configProjectProcess->waitForStarted())
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{
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QString error = tr("Configuring project failed to start.");
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QStringToAZTracePrint(error);
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return AZ::Failure(error);
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}
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bool containsGeneratingDone = false;
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while (m_configProjectProcess->waitForReadyRead(MaxBuildTimeMSecs))
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{
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QString configOutput = m_configProjectProcess->readAllStandardOutput();
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if (configOutput.contains("Generating done"))
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{
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containsGeneratingDone = true;
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}
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logStream << configOutput;
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logStream.flush();
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UpdateProgress(qMin(++m_progressEstimate, 19));
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if (QThread::currentThread()->isInterruptionRequested())
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{
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logFile.close();
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m_configProjectProcess->close();
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QStringToAZTracePrint(BuildCancelled);
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return AZ::Failure(BuildCancelled);
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}
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}
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if (m_configProjectProcess->exitStatus() != QProcess::ExitStatus::NormalExit
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|| m_configProjectProcess->exitCode() != 0
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|| !containsGeneratingDone)
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{
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QString error = tr("Configuring project failed. See log for details.");
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QStringToAZTracePrint(error);
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return AZ::Failure(error);
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}
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UpdateProgress(++m_progressEstimate);
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m_buildProjectProcess = new QProcess(this);
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m_buildProjectProcess->setProcessChannelMode(QProcess::MergedChannels);
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m_buildProjectProcess->setWorkingDirectory(m_projectInfo.m_path);
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m_buildProjectProcess->setProcessEnvironment(currentEnvironment);
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m_buildProjectProcess->start(
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"cmake",
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QStringList
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{
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"--build",
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QDir(m_projectInfo.m_path).filePath(ProjectBuildPathPostfix),
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"--target",
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m_projectInfo.m_projectName + ".GameLauncher",
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"Editor",
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"--config",
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"profile"
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});
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if (!m_buildProjectProcess->waitForStarted())
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{
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QString error = tr("Building project failed to start.");
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QStringToAZTracePrint(error);
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return AZ::Failure(error);
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}
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// There are a lot of steps when building so estimate around 800 more steps ((100 - 20) * 10) remaining
|
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m_progressEstimate = 200;
|
||||
while (m_buildProjectProcess->waitForReadyRead(MaxBuildTimeMSecs))
|
||||
{
|
||||
logStream << m_buildProjectProcess->readAllStandardOutput();
|
||||
logStream.flush();
|
||||
|
||||
// Show 1% progress for every 10 steps completed
|
||||
UpdateProgress(qMin(++m_progressEstimate / 10, 99));
|
||||
|
||||
if (QThread::currentThread()->isInterruptionRequested())
|
||||
{
|
||||
// QProcess is unable to kill its child processes so we need to ask the operating system to do that for us
|
||||
QProcess killBuildProcess;
|
||||
killBuildProcess.setProcessChannelMode(QProcess::MergedChannels);
|
||||
killBuildProcess.start(
|
||||
"cmd.exe", QStringList{ "/C", "taskkill", "/pid", QString::number(m_buildProjectProcess->processId()), "/f", "/t" });
|
||||
killBuildProcess.waitForFinished();
|
||||
|
||||
logStream << "Killing Project Build.";
|
||||
logStream << killBuildProcess.readAllStandardOutput();
|
||||
m_buildProjectProcess->kill();
|
||||
logFile.close();
|
||||
QStringToAZTracePrint(BuildCancelled);
|
||||
return AZ::Failure(BuildCancelled);
|
||||
}
|
||||
}
|
||||
|
||||
if (m_configProjectProcess->exitStatus() != QProcess::ExitStatus::NormalExit
|
||||
|| m_configProjectProcess->exitCode() != 0)
|
||||
{
|
||||
QString error = tr("Building project failed. See log for details.");
|
||||
QStringToAZTracePrint(error);
|
||||
return AZ::Failure(error);
|
||||
}
|
||||
|
||||
return AZ::Success();
|
||||
AZ::Outcome<QStringList, QString> ProjectBuilderWorker::ConstructKillProcessCommandArguments(const QString& pidToKill) const
|
||||
{
|
||||
return AZ::Success(QStringList { "cmd.exe", "/C", "taskkill", "/pid", pidToKill, "/f", "/t" } );
|
||||
}
|
||||
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -7,6 +7,8 @@
|
||||
|
||||
#include <ProjectUtils.h>
|
||||
|
||||
#include <PythonBindingsInterface.h>
|
||||
|
||||
#include <QDir>
|
||||
#include <QFileInfo>
|
||||
#include <QProcess>
|
||||
@@ -16,8 +18,44 @@ namespace O3DE::ProjectManager
|
||||
{
|
||||
namespace ProjectUtils
|
||||
{
|
||||
AZ::Outcome<void, QString> FindSupportedCompilerForPlatform()
|
||||
AZ::Outcome<QProcessEnvironment, QString> GetCommandLineProcessEnvironment()
|
||||
{
|
||||
// Use the engine path to insert a path for cmake
|
||||
auto engineInfoResult = PythonBindingsInterface::Get()->GetEngineInfo();
|
||||
if (!engineInfoResult.IsSuccess())
|
||||
{
|
||||
return AZ::Failure(QObject::tr("Failed to get engine info"));
|
||||
}
|
||||
auto engineInfo = engineInfoResult.GetValue();
|
||||
|
||||
QProcessEnvironment currentEnvironment(QProcessEnvironment::systemEnvironment());
|
||||
|
||||
// Append cmake path to PATH incase it is missing
|
||||
QDir cmakePath(engineInfo.m_path);
|
||||
cmakePath.cd("cmake/runtime/bin");
|
||||
QString pathValue = currentEnvironment.value("PATH");
|
||||
pathValue += ";" + cmakePath.path();
|
||||
currentEnvironment.insert("PATH", pathValue);
|
||||
return AZ::Success(currentEnvironment);
|
||||
}
|
||||
|
||||
AZ::Outcome<QString, QString> FindSupportedCompilerForPlatform()
|
||||
{
|
||||
// Validate that cmake is installed
|
||||
auto cmakeProcessEnvResult = GetCommandLineProcessEnvironment();
|
||||
if (!cmakeProcessEnvResult.IsSuccess())
|
||||
{
|
||||
return AZ::Failure(cmakeProcessEnvResult.GetError());
|
||||
}
|
||||
auto cmakeVersionQueryResult = ExecuteCommandResult("cmake", QStringList{"--version"}, cmakeProcessEnvResult.GetValue());
|
||||
if (!cmakeVersionQueryResult.IsSuccess())
|
||||
{
|
||||
return AZ::Failure(QObject::tr("CMake not found. \n\n"
|
||||
"Make sure that the minimum version of CMake is installed and available from the command prompt. "
|
||||
"Refer to the <a href='https://o3de.org/docs/welcome-guide/setup/requirements/#cmake'>O3DE requirements</a> for more information."));
|
||||
}
|
||||
|
||||
// Validate that the minimal version of visual studio is installed
|
||||
QProcessEnvironment environment = QProcessEnvironment::systemEnvironment();
|
||||
QString programFilesPath = environment.value("ProgramFiles(x86)");
|
||||
QString vsWherePath = QDir(programFilesPath).filePath("Microsoft Visual Studio/Installer/vswhere.exe");
|
||||
@@ -25,27 +63,31 @@ namespace O3DE::ProjectManager
|
||||
QFileInfo vsWhereFile(vsWherePath);
|
||||
if (vsWhereFile.exists() && vsWhereFile.isFile())
|
||||
{
|
||||
QProcess vsWhereProcess;
|
||||
vsWhereProcess.setProcessChannelMode(QProcess::MergedChannels);
|
||||
QStringList vsWhereBaseArguments = QStringList{"-version",
|
||||
"16.9.2",
|
||||
"-latest",
|
||||
"-requires",
|
||||
"Microsoft.VisualStudio.Component.VC.Tools.x86.x64"};
|
||||
|
||||
vsWhereProcess.start(
|
||||
vsWherePath,
|
||||
QStringList{
|
||||
"-version",
|
||||
"16.9.2",
|
||||
"-latest",
|
||||
"-requires",
|
||||
"Microsoft.VisualStudio.Component.VC.Tools.x86.x64",
|
||||
"-property",
|
||||
"isComplete"
|
||||
});
|
||||
QProcess vsWhereIsCompleteProcess;
|
||||
vsWhereIsCompleteProcess.setProcessChannelMode(QProcess::MergedChannels);
|
||||
|
||||
if (vsWhereProcess.waitForStarted() && vsWhereProcess.waitForFinished())
|
||||
vsWhereIsCompleteProcess.start(vsWherePath, vsWhereBaseArguments + QStringList{ "-property", "isComplete" });
|
||||
|
||||
if (vsWhereIsCompleteProcess.waitForStarted() && vsWhereIsCompleteProcess.waitForFinished())
|
||||
{
|
||||
QString vsWhereOutput(vsWhereProcess.readAllStandardOutput());
|
||||
if (vsWhereOutput.startsWith("1"))
|
||||
QString vsWhereIsCompleteOutput(vsWhereIsCompleteProcess.readAllStandardOutput());
|
||||
if (vsWhereIsCompleteOutput.startsWith("1"))
|
||||
{
|
||||
return AZ::Success();
|
||||
QProcess vsWhereCompilerVersionProcess;
|
||||
vsWhereCompilerVersionProcess.setProcessChannelMode(QProcess::MergedChannels);
|
||||
vsWhereCompilerVersionProcess.start(vsWherePath, vsWhereBaseArguments + QStringList{"-property", "catalog_productDisplayVersion"});
|
||||
|
||||
if (vsWhereCompilerVersionProcess.waitForStarted() && vsWhereCompilerVersionProcess.waitForFinished())
|
||||
{
|
||||
QString vsWhereCompilerVersionOutput(vsWhereCompilerVersionProcess.readAllStandardOutput());
|
||||
return AZ::Success(vsWhereCompilerVersionOutput);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,8 +8,15 @@
|
||||
|
||||
#include <ProjectBuilderWorker.h>
|
||||
#include <ProjectManagerDefs.h>
|
||||
#include <PythonBindingsInterface.h>
|
||||
#include <ProjectUtils.h>
|
||||
|
||||
#include <QDir>
|
||||
#include <QFile>
|
||||
#include <QProcess>
|
||||
#include <QProcessEnvironment>
|
||||
#include <QTextStream>
|
||||
#include <QThread>
|
||||
|
||||
//#define MOCK_BUILD_PROJECT true
|
||||
|
||||
@@ -67,4 +74,176 @@ namespace O3DE::ProjectManager
|
||||
{
|
||||
AZ_TracePrintf("Project Manager", error.toStdString().c_str());
|
||||
}
|
||||
|
||||
AZ::Outcome<void, QString> ProjectBuilderWorker::BuildProjectForPlatform()
|
||||
{
|
||||
// Check if we are trying to cancel task
|
||||
if (QThread::currentThread()->isInterruptionRequested())
|
||||
{
|
||||
QStringToAZTracePrint(BuildCancelled);
|
||||
return AZ::Failure(BuildCancelled);
|
||||
}
|
||||
|
||||
QFile logFile(GetLogFilePath());
|
||||
if (!logFile.open(QIODevice::WriteOnly | QIODevice::Text | QIODevice::Truncate))
|
||||
{
|
||||
QString error = tr("Failed to open log file.");
|
||||
QStringToAZTracePrint(error);
|
||||
return AZ::Failure(error);
|
||||
}
|
||||
|
||||
EngineInfo engineInfo;
|
||||
|
||||
AZ::Outcome<EngineInfo> engineInfoResult = PythonBindingsInterface::Get()->GetEngineInfo();
|
||||
if (engineInfoResult.IsSuccess())
|
||||
{
|
||||
engineInfo = engineInfoResult.GetValue();
|
||||
}
|
||||
else
|
||||
{
|
||||
QString error = tr("Failed to get engine info.");
|
||||
QStringToAZTracePrint(error);
|
||||
return AZ::Failure(error);
|
||||
}
|
||||
|
||||
QTextStream logStream(&logFile);
|
||||
if (QThread::currentThread()->isInterruptionRequested())
|
||||
{
|
||||
logFile.close();
|
||||
QStringToAZTracePrint(BuildCancelled);
|
||||
return AZ::Failure(BuildCancelled);
|
||||
}
|
||||
|
||||
// Show some kind of progress with very approximate estimates
|
||||
UpdateProgress(++m_progressEstimate);
|
||||
|
||||
auto currentEnvironmentRequest = ProjectUtils::GetCommandLineProcessEnvironment();
|
||||
if (!currentEnvironmentRequest.IsSuccess())
|
||||
{
|
||||
QStringToAZTracePrint(currentEnvironmentRequest.GetError());
|
||||
return AZ::Failure(currentEnvironmentRequest.GetError());
|
||||
}
|
||||
QProcessEnvironment currentEnvironment = currentEnvironmentRequest.GetValue();
|
||||
|
||||
m_configProjectProcess = new QProcess(this);
|
||||
m_configProjectProcess->setProcessChannelMode(QProcess::MergedChannels);
|
||||
m_configProjectProcess->setWorkingDirectory(m_projectInfo.m_path);
|
||||
m_configProjectProcess->setProcessEnvironment(currentEnvironment);
|
||||
|
||||
auto cmakeGenerateArgumentsResult = ConstructCmakeGenerateProjectArguments(engineInfo.m_thirdPartyPath);
|
||||
if (!cmakeGenerateArgumentsResult.IsSuccess())
|
||||
{
|
||||
QStringToAZTracePrint(cmakeGenerateArgumentsResult.GetError());
|
||||
return AZ::Failure(cmakeGenerateArgumentsResult.GetError());
|
||||
}
|
||||
auto cmakeGenerateArguments = cmakeGenerateArgumentsResult.GetValue();
|
||||
m_configProjectProcess->start(cmakeGenerateArguments.front(), cmakeGenerateArguments.mid(1));
|
||||
if (!m_configProjectProcess->waitForStarted())
|
||||
{
|
||||
QString error = tr("Configuring project failed to start.");
|
||||
QStringToAZTracePrint(error);
|
||||
return AZ::Failure(error);
|
||||
}
|
||||
bool containsGeneratingDone = false;
|
||||
while (m_configProjectProcess->waitForReadyRead(MaxBuildTimeMSecs))
|
||||
{
|
||||
QString configOutput = m_configProjectProcess->readAllStandardOutput();
|
||||
|
||||
if (configOutput.contains("Generating done"))
|
||||
{
|
||||
containsGeneratingDone = true;
|
||||
}
|
||||
|
||||
logStream << configOutput;
|
||||
logStream.flush();
|
||||
|
||||
UpdateProgress(qMin(++m_progressEstimate, 19));
|
||||
|
||||
if (QThread::currentThread()->isInterruptionRequested())
|
||||
{
|
||||
logFile.close();
|
||||
m_configProjectProcess->close();
|
||||
QStringToAZTracePrint(BuildCancelled);
|
||||
return AZ::Failure(BuildCancelled);
|
||||
}
|
||||
}
|
||||
|
||||
if (m_configProjectProcess->exitStatus() != QProcess::ExitStatus::NormalExit || m_configProjectProcess->exitCode() != 0 ||
|
||||
!containsGeneratingDone)
|
||||
{
|
||||
QString error = tr("Configuring project failed. See log for details.");
|
||||
QStringToAZTracePrint(error);
|
||||
return AZ::Failure(error);
|
||||
}
|
||||
|
||||
UpdateProgress(++m_progressEstimate);
|
||||
|
||||
m_buildProjectProcess = new QProcess(this);
|
||||
m_buildProjectProcess->setProcessChannelMode(QProcess::MergedChannels);
|
||||
m_buildProjectProcess->setWorkingDirectory(m_projectInfo.m_path);
|
||||
m_buildProjectProcess->setProcessEnvironment(currentEnvironment);
|
||||
|
||||
auto cmakeBuildArgumentsResult = ConstructCmakeBuildCommandArguments();
|
||||
if (!cmakeBuildArgumentsResult.IsSuccess())
|
||||
{
|
||||
QStringToAZTracePrint(cmakeBuildArgumentsResult.GetError());
|
||||
return AZ::Failure(cmakeBuildArgumentsResult.GetError());
|
||||
}
|
||||
auto cmakeBuildArguments = cmakeBuildArgumentsResult.GetValue();
|
||||
|
||||
m_buildProjectProcess->start(cmakeBuildArguments.front(), cmakeBuildArguments.mid(1));
|
||||
if (!m_buildProjectProcess->waitForStarted())
|
||||
{
|
||||
QString error = tr("Building project failed to start.");
|
||||
QStringToAZTracePrint(error);
|
||||
return AZ::Failure(error);
|
||||
}
|
||||
|
||||
// There are a lot of steps when building so estimate around 800 more steps ((100 - 20) * 10) remaining
|
||||
m_progressEstimate = 200;
|
||||
while (m_buildProjectProcess->waitForReadyRead(MaxBuildTimeMSecs))
|
||||
{
|
||||
logStream << m_buildProjectProcess->readAllStandardOutput();
|
||||
logStream.flush();
|
||||
|
||||
// Show 1% progress for every 10 steps completed
|
||||
UpdateProgress(qMin(++m_progressEstimate / 10, 99));
|
||||
|
||||
if (QThread::currentThread()->isInterruptionRequested())
|
||||
{
|
||||
// QProcess is unable to kill its child processes so we need to ask the operating system to do that for us
|
||||
auto killProcessArgumentsResult = ConstructKillProcessCommandArguments(QString::number(m_buildProjectProcess->processId()));
|
||||
if (!killProcessArgumentsResult.IsSuccess())
|
||||
{
|
||||
return AZ::Failure(killProcessArgumentsResult.GetError());
|
||||
}
|
||||
auto killProcessArguments = killProcessArgumentsResult.GetValue();
|
||||
|
||||
|
||||
QProcess killBuildProcess;
|
||||
|
||||
|
||||
killBuildProcess.setProcessChannelMode(QProcess::MergedChannels);
|
||||
killBuildProcess.start(killProcessArguments.front(), killProcessArguments.mid(1));
|
||||
killBuildProcess.waitForFinished();
|
||||
|
||||
logStream << "Killing Project Build.";
|
||||
logStream << killBuildProcess.readAllStandardOutput();
|
||||
m_buildProjectProcess->kill();
|
||||
logFile.close();
|
||||
QStringToAZTracePrint(BuildCancelled);
|
||||
return AZ::Failure(BuildCancelled);
|
||||
}
|
||||
}
|
||||
|
||||
if (m_buildProjectProcess->exitStatus() != QProcess::ExitStatus::NormalExit || m_buildProjectProcess->exitCode() != 0)
|
||||
{
|
||||
QString error = tr("Building project failed. See log for details.");
|
||||
QStringToAZTracePrint(error);
|
||||
return AZ::Failure(error);
|
||||
}
|
||||
|
||||
return AZ::Success();
|
||||
}
|
||||
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#include <AzCore/Outcome/Outcome.h>
|
||||
|
||||
#include <QObject>
|
||||
#include <QProcessEnvironment>
|
||||
#endif
|
||||
|
||||
QT_FORWARD_DECLARE_CLASS(QProcess)
|
||||
@@ -44,6 +45,12 @@ namespace O3DE::ProjectManager
|
||||
AZ::Outcome<void, QString> BuildProjectForPlatform();
|
||||
void QStringToAZTracePrint(const QString& error);
|
||||
|
||||
// Command line argument builders
|
||||
AZ::Outcome<QStringList, QString> ConstructCmakeGenerateProjectArguments(const QString& thirdPartyPath) const;
|
||||
AZ::Outcome<QStringList, QString> ConstructCmakeBuildCommandArguments() const;
|
||||
AZ::Outcome<QStringList, QString> ConstructKillProcessCommandArguments(const QString& pidToKill) const;
|
||||
|
||||
|
||||
QProcess* m_configProjectProcess = nullptr;
|
||||
QProcess* m_buildProjectProcess = nullptr;
|
||||
ProjectInfo m_projectInfo;
|
||||
|
||||
@@ -14,6 +14,7 @@ namespace O3DE::ProjectManager
|
||||
inline constexpr static int ProjectPreviewImageWidth = 210;
|
||||
inline constexpr static int ProjectPreviewImageHeight = 280;
|
||||
inline constexpr static int ProjectTemplateImageWidth = 92;
|
||||
inline constexpr static int ProjectCommandLineTimeoutSeconds = 30;
|
||||
|
||||
static const QString ProjectBuildDirectoryName = "build";
|
||||
extern const QString ProjectBuildPathPostfix;
|
||||
@@ -21,4 +22,8 @@ namespace O3DE::ProjectManager
|
||||
static const QString ProjectBuildErrorLogName = "CMakeProjectBuildError.log";
|
||||
static const QString ProjectCacheDirectoryName = "Cache";
|
||||
static const QString ProjectPreviewImagePath = "preview.png";
|
||||
|
||||
static const QString ProjectCMakeCommand = "cmake";
|
||||
static const QString ProjectCMakeBuildTargetEditor = "Editor";
|
||||
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -22,6 +22,8 @@
|
||||
#include <QSpacerItem>
|
||||
#include <QGridLayout>
|
||||
|
||||
#include <AzCore/std/chrono/chrono.h>
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
namespace ProjectUtils
|
||||
@@ -507,5 +509,33 @@ namespace O3DE::ProjectManager
|
||||
|
||||
return ProjectManagerScreen::Invalid;
|
||||
}
|
||||
|
||||
AZ::Outcome<QString, QString> ExecuteCommandResult(
|
||||
const QString& cmd,
|
||||
const QStringList& arguments,
|
||||
const QProcessEnvironment& processEnv,
|
||||
int commandTimeoutSeconds /*= ProjectCommandLineTimeoutSeconds*/)
|
||||
{
|
||||
QProcess execProcess;
|
||||
execProcess.setProcessEnvironment(processEnv);
|
||||
execProcess.setProcessChannelMode(QProcess::MergedChannels);
|
||||
execProcess.start(cmd, arguments);
|
||||
if (!execProcess.waitForStarted())
|
||||
{
|
||||
return AZ::Failure(QObject::tr("Unable to start process for command '%1'").arg(cmd));
|
||||
}
|
||||
|
||||
if (!execProcess.waitForFinished(commandTimeoutSeconds * 1000 /* Milliseconds per second */))
|
||||
{
|
||||
return AZ::Failure(QObject::tr("Process for command '%1' timed out at %2 seconds").arg(cmd).arg(commandTimeoutSeconds));
|
||||
}
|
||||
int resultCode = execProcess.exitCode();
|
||||
if (resultCode != 0)
|
||||
{
|
||||
return AZ::Failure(QObject::tr("Process for command '%1' failed (result code %2").arg(cmd).arg(resultCode));
|
||||
}
|
||||
QString resultOutput = execProcess.readAllStandardOutput();
|
||||
return AZ::Success(resultOutput);
|
||||
}
|
||||
} // namespace ProjectUtils
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -9,8 +9,11 @@
|
||||
|
||||
#include <ScreenDefs.h>
|
||||
#include <ProjectInfo.h>
|
||||
#include <ProjectManagerDefs.h>
|
||||
|
||||
#include <QWidget>
|
||||
#include <QProcessEnvironment>
|
||||
|
||||
#include <AzCore/Outcome/Outcome.h>
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
@@ -28,8 +31,17 @@ namespace O3DE::ProjectManager
|
||||
bool ReplaceProjectFile(const QString& origFile, const QString& newFile, QWidget* parent = nullptr, bool interactive = true);
|
||||
|
||||
bool FindSupportedCompiler(QWidget* parent = nullptr);
|
||||
AZ::Outcome<void, QString> FindSupportedCompilerForPlatform();
|
||||
AZ::Outcome<QString, QString> FindSupportedCompilerForPlatform();
|
||||
|
||||
ProjectManagerScreen GetProjectManagerScreen(const QString& screen);
|
||||
|
||||
AZ::Outcome<QString, QString> ExecuteCommandResult(
|
||||
const QString& cmd,
|
||||
const QStringList& arguments,
|
||||
const QProcessEnvironment& processEnv,
|
||||
int commandTimeoutSeconds = ProjectCommandLineTimeoutSeconds);
|
||||
|
||||
AZ::Outcome<QProcessEnvironment, QString> GetCommandLineProcessEnvironment();
|
||||
|
||||
} // namespace ProjectUtils
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -339,7 +339,7 @@ namespace O3DE::ProjectManager
|
||||
{
|
||||
for (auto engine : allEngines)
|
||||
{
|
||||
AZ::IO::FixedMaxPath enginePath(Py_To_String(engine["path"]));
|
||||
AZ::IO::FixedMaxPath enginePath(Py_To_String(engine));
|
||||
if (enginePath.Compare(m_enginePath) == 0)
|
||||
{
|
||||
return;
|
||||
|
||||
Reference in New Issue
Block a user