From cf5641a211ba15264d68604b420a223586fc00f2 Mon Sep 17 00:00:00 2001 From: puvvadar Date: Tue, 15 Jun 2021 14:53:23 -0700 Subject: [PATCH] Cleanup shutdown, activate and deactivate for MPSystemComponent --- .../Code/Source/MultiplayerSystemComponent.cpp | 16 ++++++++++++---- .../Code/Tests/MultiplayerSystemTests.cpp | 5 ++++- 2 files changed, 16 insertions(+), 5 deletions(-) diff --git a/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp b/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp index 5f44a2cccb..3564c1e91e 100644 --- a/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp +++ b/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp @@ -179,7 +179,10 @@ namespace Multiplayer AZ::TickBus::Handler::BusConnect(); AzFramework::SessionNotificationBus::Handler::BusConnect(); m_networkInterface = AZ::Interface::Get()->CreateNetworkInterface(AZ::Name(MPNetworkInterfaceName), sv_protocol, TrustZone::ExternalClientToServer, *this); - m_consoleCommandHandler.Connect(AZ::Interface::Get()->GetConsoleCommandInvokedEvent()); + if (AZ::Interface::Get()) + { + m_consoleCommandHandler.Connect(AZ::Interface::Get()->GetConsoleCommandInvokedEvent()); + } AZ::Interface::Register(this); AZ::Interface::Register(this); @@ -191,6 +194,8 @@ namespace Multiplayer { AZ::Interface::Unregister(this); AZ::Interface::Unregister(this); + m_consoleCommandHandler.Disconnect(); + AZ::Interface::Get()->DestroyNetworkInterface(AZ::Name(MPNetworkInterfaceName)); AzFramework::SessionNotificationBus::Handler::BusDisconnect(); AZ::TickBus::Handler::BusDisconnect(); } @@ -673,10 +678,13 @@ namespace Multiplayer // We avoid this for client server as the host itself is a user if (m_agentType == MultiplayerAgentType::DedicatedServer && connection->GetConnectionRole() == ConnectionRole::Acceptor) { - if (AZ::Interface::Get() != nullptr - && m_networkInterface->GetConnectionSet().GetConnectionCount() == 0) + if (m_networkInterface->GetConnectionSet().GetConnectionCount() == 0) { - AZ::Interface::Get()->HandleDestroySession(); + m_shutdownEvent.Signal(m_networkInterface); + if (AZ::Interface::Get() != nullptr) + { + AZ::Interface::Get()->HandleDestroySession(); + } } } } diff --git a/Gems/Multiplayer/Code/Tests/MultiplayerSystemTests.cpp b/Gems/Multiplayer/Code/Tests/MultiplayerSystemTests.cpp index 7b09b65de4..9579c84fc1 100644 --- a/Gems/Multiplayer/Code/Tests/MultiplayerSystemTests.cpp +++ b/Gems/Multiplayer/Code/Tests/MultiplayerSystemTests.cpp @@ -35,14 +35,16 @@ namespace UnitTest m_initHandler = Multiplayer::SessionInitEvent::Handler([this](AzNetworking::INetworkInterface* value) { TestInitEvent(value); }); m_mpComponent->AddSessionInitHandler(m_initHandler); - m_shutdownHandler = Multiplayer::SessionInitEvent::Handler([this](AzNetworking::INetworkInterface* value) { TestShutdownEvent(value); }); + m_shutdownHandler = Multiplayer::SessionShutdownEvent::Handler([this](AzNetworking::INetworkInterface* value) { TestShutdownEvent(value); }); m_mpComponent->AddSessionShutdownHandler(m_shutdownHandler); m_connAcquiredHandler = Multiplayer::ConnectionAcquiredEvent::Handler([this](Multiplayer::MultiplayerAgentDatum value) { TestConnectionAcquiredEvent(value); }); m_mpComponent->AddConnectionAcquiredHandler(m_connAcquiredHandler); + m_mpComponent->Activate(); } void TearDown() override { + m_mpComponent->Deactivate(); delete m_mpComponent; delete m_netComponent; AZ::NameDictionary::Destroy(); @@ -86,6 +88,7 @@ namespace UnitTest TEST_F(MultiplayerSystemTests, TestShutdownEvent) { + m_mpComponent->InitializeMultiplayer(Multiplayer::MultiplayerAgentType::DedicatedServer); IMultiplayerConnectionMock connMock1 = IMultiplayerConnectionMock(AzNetworking::ConnectionId(), AzNetworking::IpAddress(), AzNetworking::ConnectionRole::Acceptor); IMultiplayerConnectionMock connMock2 = IMultiplayerConnectionMock(AzNetworking::ConnectionId(), AzNetworking::IpAddress(), AzNetworking::ConnectionRole::Connector); m_mpComponent->OnDisconnect(&connMock1, AzNetworking::DisconnectReason::None, AzNetworking::TerminationEndpoint::Local);