Addressed feedback from previous PR plus some cleanup
Signed-off-by: antonmic <56370189+antonmic@users.noreply.github.com>
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@@ -147,8 +147,21 @@ namespace AZ
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//! @param viewProjOverrideIndex Which view projection override entry to use, -1 if unused
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virtual void DrawSphere( const AZ::Vector3& center, float radius, const AZ::Color& color, DrawStyle style = DrawStyle::Shaded, DepthTest depthTest = DepthTest::On, DepthWrite depthWrite = DepthWrite::On, FaceCullMode faceCull = FaceCullMode::Back, int32_t viewProjOverrideIndex = -1) = 0;
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//! Draw a sphere.
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//! @param center The center of the sphere.
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//! @param direction The direction vector. The Pole of the hemisphere will point along this vector.
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//! @param radius The radius.
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//! @param color The color to draw the sphere.
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//! @param style The draw style (point, wireframe, solid, shaded etc).
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//! @param depthTest If depth testing should be enabled
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//! @param depthWrite If depth writing should be enabled
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//! @param faceCull Which (if any) facing triangles should be culled
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//! @param viewProjOverrideIndex Which view projection override entry to use, -1 if unused
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virtual void DrawSphere(const AZ::Vector3& center, const AZ::Vector3& direction, float radius, const AZ::Color& color, DrawStyle style = DrawStyle::Shaded, DepthTest depthTest = DepthTest::On, DepthWrite depthWrite = DepthWrite::On, FaceCullMode faceCull = FaceCullMode::Back, int32_t viewProjOverrideIndex = -1) = 0;
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//! Draw a hemisphere.
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//! @param center The center of the sphere.
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//! @param direction The direction vector. The Pole of the hemisphere will point along this vector.
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//! @param radius The radius.
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//! @param color The color to draw the sphere.
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//! @param style The draw style (point, wireframe, solid, shaded etc).
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