Addressed feedback from previous PR plus some cleanup
Signed-off-by: antonmic <56370189+antonmic@users.noreply.github.com>
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@@ -322,9 +322,14 @@ namespace AZ
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return Matrix3x3::CreateFromColumns(unitOrthogonal, unitDirection, unitCross);
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}
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void AuxGeomDrawQueue::DrawSphere(const AZ::Vector3& center, const AZ::Vector3& direction, float radius, const AZ::Color& color, DrawStyle style, DepthTest depthTest, DepthWrite depthWrite, FaceCullMode faceCull, int32_t viewProjOverrideIndex)
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{
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DrawSphereCommon(center, direction, radius, color, style, depthTest, depthWrite, faceCull, viewProjOverrideIndex, false);
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}
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void AuxGeomDrawQueue::DrawSphere(const AZ::Vector3& center, float radius, const AZ::Color& color, DrawStyle style, DepthTest depthTest, DepthWrite depthWrite, FaceCullMode faceCull, int32_t viewProjOverrideIndex)
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{
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DrawSphereCommon(center, AZ::Vector3::CreateAxisY(), radius, color, style, depthTest, depthWrite, faceCull, viewProjOverrideIndex, false);
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DrawSphereCommon(center, AZ::Vector3::CreateAxisZ(), radius, color, style, depthTest, depthWrite, faceCull, viewProjOverrideIndex, false);
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}
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void AuxGeomDrawQueue::DrawHemisphere(const AZ::Vector3& center, const AZ::Vector3& direction, float radius, const AZ::Color& color, DrawStyle style, DepthTest depthTest, DepthWrite depthWrite, FaceCullMode faceCull, int32_t viewProjOverrideIndex)
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@@ -60,6 +60,7 @@ namespace AZ
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// Fixed shape draws
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void DrawQuad(float width, float height, const AZ::Matrix3x4& transform, const AZ::Color& color, DrawStyle style, DepthTest depthTest, DepthWrite depthWrite, FaceCullMode faceCull, int32_t viewProjOverrideIndex) override;
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void DrawSphere(const AZ::Vector3& center, float radius, const AZ::Color& color, DrawStyle style, DepthTest depthTest, DepthWrite depthWrite, FaceCullMode faceCull, int32_t viewProjOverrideIndex) override;
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void DrawSphere(const AZ::Vector3& center, const AZ::Vector3& direction, float radius, const AZ::Color& color, DrawStyle style, DepthTest depthTest, DepthWrite depthWrite, FaceCullMode faceCull, int32_t viewProjOverrideIndex) override;
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void DrawHemisphere(const AZ::Vector3& center, const AZ::Vector3& direction, float radius, const AZ::Color& color, DrawStyle style, DepthTest depthTest, DepthWrite depthWrite, FaceCullMode faceCull, int32_t viewProjOverrideIndex) override;
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void DrawDisk(const AZ::Vector3& center, const AZ::Vector3& direction, float radius, const AZ::Color& color, DrawStyle style, DepthTest depthTest, DepthWrite depthWrite, FaceCullMode faceCull, int32_t viewProjOverrideIndex) override;
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void DrawCone(const AZ::Vector3& center, const AZ::Vector3& direction, float radius, float height, const AZ::Color& color, DrawStyle style, DepthTest depthTest, DepthWrite depthWrite, FaceCullMode faceCull, int32_t viewProjOverrideIndex) override;
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@@ -147,8 +147,21 @@ namespace AZ
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//! @param viewProjOverrideIndex Which view projection override entry to use, -1 if unused
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virtual void DrawSphere( const AZ::Vector3& center, float radius, const AZ::Color& color, DrawStyle style = DrawStyle::Shaded, DepthTest depthTest = DepthTest::On, DepthWrite depthWrite = DepthWrite::On, FaceCullMode faceCull = FaceCullMode::Back, int32_t viewProjOverrideIndex = -1) = 0;
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//! Draw a sphere.
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//! @param center The center of the sphere.
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//! @param direction The direction vector. The Pole of the hemisphere will point along this vector.
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//! @param radius The radius.
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//! @param color The color to draw the sphere.
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//! @param style The draw style (point, wireframe, solid, shaded etc).
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//! @param depthTest If depth testing should be enabled
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//! @param depthWrite If depth writing should be enabled
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//! @param faceCull Which (if any) facing triangles should be culled
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//! @param viewProjOverrideIndex Which view projection override entry to use, -1 if unused
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virtual void DrawSphere(const AZ::Vector3& center, const AZ::Vector3& direction, float radius, const AZ::Color& color, DrawStyle style = DrawStyle::Shaded, DepthTest depthTest = DepthTest::On, DepthWrite depthWrite = DepthWrite::On, FaceCullMode faceCull = FaceCullMode::Back, int32_t viewProjOverrideIndex = -1) = 0;
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//! Draw a hemisphere.
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//! @param center The center of the sphere.
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//! @param direction The direction vector. The Pole of the hemisphere will point along this vector.
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//! @param radius The radius.
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//! @param color The color to draw the sphere.
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//! @param style The draw style (point, wireframe, solid, shaded etc).
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