Merge branch 'main' into sceneapi_script_autotest
This commit is contained in:
@@ -418,16 +418,19 @@ namespace AZ
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void AssetContainer::ListWaitingAssets() const
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{
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#if defined(AZ_ENABLE_TRACING)
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AZStd::lock_guard<AZStd::recursive_mutex> lock(m_readyMutex);
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AZ_TracePrintf("AssetContainer", "Waiting on assets:\n");
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for (auto& thisAsset : m_waitingAssets)
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{
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AZ_TracePrintf("AssetContainer", " %s\n",thisAsset.ToString<AZStd::string>().c_str());
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}
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#endif
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}
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void AssetContainer::ListWaitingPreloads(const AssetId& assetId) const
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void AssetContainer::ListWaitingPreloads([[maybe_unused]] const AssetId& assetId) const
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{
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#if defined(AZ_ENABLE_TRACING)
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AZStd::lock_guard<AZStd::recursive_mutex> preloadGuard(m_preloadMutex);
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auto preloadEntry = m_preloadList.find(assetId);
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if (preloadEntry != m_preloadList.end())
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@@ -442,6 +445,7 @@ namespace AZ
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{
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AZ_TracePrintf("AssetContainer", "%s isn't waiting on any preloads:\n", assetId.ToString<AZStd::string>().c_str());
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}
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#endif
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}
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void AssetContainer::AddWaitingAssets(const AZStd::vector<AssetId>& assetList)
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@@ -90,8 +90,8 @@ namespace AZ::Data
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// Get the results
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auto streamer = AZ::Interface<AZ::IO::IStreamer>::Get();
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AZ::u64 bytesRead = 0;
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bool result = streamer->GetReadRequestResult(fileHandle, m_buffer, bytesRead,
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AZ::IO::IStreamerTypes::ClaimMemory::Yes);
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streamer->GetReadRequestResult(fileHandle, m_buffer, bytesRead,
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AZ::IO::IStreamerTypes::ClaimMemory::Yes);
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auto status = streamer->GetRequestStatus(fileHandle);
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m_loadedSize = aznumeric_cast<size_t>(bytesRead);
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@@ -1750,7 +1750,6 @@ namespace AZ
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{
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AssetData* data = asset.Get();
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{
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const AZ::Data::AssetId& assetId = asset.GetId();
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AZStd::scoped_lock<AZStd::recursive_mutex> assetLock(m_assetMutex);
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if (data)
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@@ -362,11 +362,20 @@ namespace AZ
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ComponentApplication::ComponentApplication()
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: ComponentApplication(0, nullptr)
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{
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if (Interface<ComponentApplicationRequests>::Get() == nullptr)
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{
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Interface<ComponentApplicationRequests>::Register(this);
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}
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}
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ComponentApplication::ComponentApplication(int argC, char** argV)
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: m_eventLogger{}
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{
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if (Interface<ComponentApplicationRequests>::Get() == nullptr)
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{
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Interface<ComponentApplicationRequests>::Register(this);
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}
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if (argV)
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{
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m_argC = argC;
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@@ -462,6 +471,11 @@ namespace AZ
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//=========================================================================
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ComponentApplication::~ComponentApplication()
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{
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if (Interface<ComponentApplicationRequests>::Get() == this)
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{
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Interface<ComponentApplicationRequests>::Unregister(this);
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}
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if (m_isStarted)
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{
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Destroy();
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@@ -495,8 +509,7 @@ namespace AZ
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DestroyAllocator();
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}
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Entity* ComponentApplication::Create(const Descriptor& descriptor,
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const StartupParameters& startupParameters)
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Entity* ComponentApplication::Create(const Descriptor& descriptor, const StartupParameters& startupParameters)
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{
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AZ_Assert(!m_isStarted, "Component application already started!");
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@@ -943,6 +956,16 @@ namespace AZ
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}
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}
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void ComponentApplication::RegisterEntityAddedEventHandler(EntityAddedEvent::Handler& handler)
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{
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handler.Connect(m_entityAddedEvent);
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}
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void ComponentApplication::RegisterEntityRemovedEventHandler(EntityRemovedEvent::Handler& handler)
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{
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handler.Connect(m_entityRemovedEvent);
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}
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//=========================================================================
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// AddEntity
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// [5/30/2012]
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@@ -954,7 +977,7 @@ namespace AZ
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{
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return false;
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}
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m_entityAddedEvent.Signal(entity);
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return m_entities.insert(AZStd::make_pair(entity->GetId(), entity)).second;
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}
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@@ -969,7 +992,7 @@ namespace AZ
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{
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return false;
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}
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m_entityRemovedEvent.Signal(entity);
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return (m_entities.erase(entity->GetId()) == 1);
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}
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@@ -982,6 +1005,7 @@ namespace AZ
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Entity* entity = FindEntity(id);
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if (entity)
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{
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m_entityRemovedEvent.Signal(entity);
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delete entity;
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return true;
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}
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@@ -193,8 +193,7 @@ namespace AZ
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* You will need to setup all system components manually.
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* \returns pointer to the system entity.
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*/
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virtual Entity* Create(const Descriptor& descriptor,
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const StartupParameters& startupParameters = StartupParameters());
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virtual Entity* Create(const Descriptor& descriptor, const StartupParameters& startupParameters = StartupParameters());
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virtual void Destroy();
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virtual void DestroyAllocator(); // Called at the end of Destroy(). Applications can override to do tear down work right before allocator is destroyed.
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@@ -202,6 +201,8 @@ namespace AZ
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// ComponentApplicationRequests
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void RegisterComponentDescriptor(const ComponentDescriptor* descriptor) override final;
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void UnregisterComponentDescriptor(const ComponentDescriptor* descriptor) override final;
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void RegisterEntityAddedEventHandler(EntityAddedEvent::Handler& handler) override final;
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void RegisterEntityRemovedEventHandler(EntityRemovedEvent::Handler& handler) override final;
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bool AddEntity(Entity* entity) override;
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bool RemoveEntity(Entity* entity) override;
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bool DeleteEntity(const EntityId& id) override;
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@@ -380,6 +381,8 @@ namespace AZ
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float m_deltaTime{ 0.0f };
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AZStd::unique_ptr<ModuleManager> m_moduleManager;
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AZStd::unique_ptr<SettingsRegistryInterface> m_settingsRegistry;
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EntityAddedEvent m_entityAddedEvent;
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EntityRemovedEvent m_entityRemovedEvent;
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AZ::IConsole* m_console{};
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Descriptor m_descriptor;
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bool m_isStarted{ false };
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@@ -13,6 +13,7 @@
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#pragma once
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#include <AzCore/EBus/EBus.h>
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#include <AzCore/EBus/Event.h>
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#include <AzCore/Component/EntityId.h>
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#include <AzCore/std/parallel/mutex.h>
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#include <AzCore/std/string/osstring.h>
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@@ -69,160 +70,138 @@ namespace AZ
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inline bool ApplicationTypeQuery::IsGame() const { return (m_maskValue & Masks::Game) == Masks::Game; }
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inline bool ApplicationTypeQuery::IsValid() const { return m_maskValue != Masks::Invalid; }
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||||
|
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/**
|
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* Event bus that components use to make requests of the main application.
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* Only one application can exist at a time, which is why this bus
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* supports only one listener.
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*/
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using EntityAddedEvent = AZ::Event<AZ::Entity*>;
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using EntityRemovedEvent = AZ::Event<AZ::Entity*>;
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//! Interface that components can use to make requests of the main application.
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class ComponentApplicationRequests
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: public AZ::EBusTraits
|
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{
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public:
|
||||
AZ_RTTI(ComponentApplicationRequests, "{E8BE41B7-615F-4FE8-B611-8A9E441290A8}");
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||||
|
||||
/**
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* Destroys the event bus that components use to make requests of the main application.
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||||
*/
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||||
virtual ~ComponentApplicationRequests() {}
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//! Destroys the event bus that components use to make requests of the main application.
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virtual ~ComponentApplicationRequests() = default;
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||||
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//////////////////////////////////////////////////////////////////////////
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// EBusTraits overrides - application is a singleton
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/**
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* Overrides the default AZ::EBusTraits handler policy to allow one
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* listener only, because only one application can exist at a time.
|
||||
*/
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static const AZ::EBusHandlerPolicy HandlerPolicy = EBusHandlerPolicy::Single; // We sort components on m_initOrder.
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/**
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* Overrides the default AZ::EBusTraits mutex type to the AZStd implementation of
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* a recursive mutex with exclusive ownership semantics. A mutex prevents multiple
|
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* threads from accessing shared data simultaneously.
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*/
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typedef AZStd::recursive_mutex MutexType;
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//////////////////////////////////////////////////////////////////////////
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/**
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* Registers a component descriptor with the application.
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* @param descriptor A component descriptor.
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*/
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//! Registers a component descriptor with the application.
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//! @param descriptor A component descriptor.
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virtual void RegisterComponentDescriptor(const ComponentDescriptor* descriptor) = 0;
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/**
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* Unregisters a component descriptor with the application.
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* @param descriptor A component descriptor.
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||||
*/
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||||
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||||
//! Unregisters a component descriptor with the application.
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//! @param descriptor A component descriptor.
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virtual void UnregisterComponentDescriptor(const ComponentDescriptor* descriptor) = 0;
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/**
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* Gets a pointer to the application.
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* @return A pointer to the application.
|
||||
*/
|
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virtual ComponentApplication* GetApplication() = 0;
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||||
|
||||
/**
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||||
* Adds an entity to the application's registry.
|
||||
* Calling Init() on an entity automatically performs this operation.
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||||
* @param entity A pointer to the entity to add to the application's registry.
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||||
* @return True if the operation succeeded. False if the operation failed.
|
||||
*/
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||||
virtual bool AddEntity(Entity* entity) = 0;
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||||
/**
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* Removes the specified entity from the application's registry.
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* Deleting an entity automatically performs this operation.
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||||
* @param entity A pointer to the entity that will be removed from the application's registry.
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||||
* @return True if the operation succeeded. False if the operation failed.
|
||||
*/
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||||
virtual bool RemoveEntity(Entity* entity) = 0;
|
||||
/**
|
||||
* Unregisters and deletes the specified entity.
|
||||
* @param entity A reference to the entity that will be unregistered and deleted.
|
||||
* @return True if the operation succeeded. False if the operation failed.
|
||||
*/
|
||||
virtual bool DeleteEntity(const EntityId& id) = 0;
|
||||
/**
|
||||
* Returns the entity with the matching ID, if the entity is registered with the application.
|
||||
* @param entity A reference to the entity that you are searching for.
|
||||
* @return A pointer to the entity with the specified entity ID.
|
||||
*/
|
||||
virtual Entity* FindEntity(const EntityId& id) = 0;
|
||||
/**
|
||||
* Returns the name of the entity that has the specified entity ID.
|
||||
* Entity names are not unique.
|
||||
* This method exists to facilitate better debugging messages.
|
||||
* @param entity A reference to the entity whose name you are seeking.
|
||||
* @return The name of the entity with the specified entity ID.
|
||||
* If no entity is found for the specified ID, it returns an empty string.
|
||||
*/
|
||||
virtual AZStd::string GetEntityName(const EntityId& id) { (void)id; return AZStd::string(); };
|
||||
//! Gets a pointer to the application.
|
||||
//! @return A pointer to the application.
|
||||
virtual ComponentApplication* GetApplication() = 0;
|
||||
|
||||
/**
|
||||
* The type that AZ::ComponentApplicationRequests::EnumerateEntities uses to
|
||||
* pass entity callbacks to the application for enumeration.
|
||||
*/
|
||||
//! Registers an event handler that will be signalled whenever an entity is added.
|
||||
//! @param handler the event handler to signal.
|
||||
virtual void RegisterEntityAddedEventHandler(EntityAddedEvent::Handler& handler) = 0;
|
||||
|
||||
//! Registers an event handler that will be signalled whenever an entity is removed.
|
||||
//! @param handler the event handler to signal.
|
||||
virtual void RegisterEntityRemovedEventHandler(EntityRemovedEvent::Handler& handler) = 0;
|
||||
|
||||
//! Adds an entity to the application's registry.
|
||||
//! Calling Init() on an entity automatically performs this operation.
|
||||
//! @param entity A pointer to the entity to add to the application's registry.
|
||||
//! @return True if the operation succeeded. False if the operation failed.
|
||||
virtual bool AddEntity(Entity* entity) = 0;
|
||||
|
||||
//! Removes the specified entity from the application's registry.
|
||||
//! Deleting an entity automatically performs this operation.
|
||||
//! @param entity A pointer to the entity that will be removed from the application's registry.
|
||||
//! @return True if the operation succeeded. False if the operation failed.
|
||||
virtual bool RemoveEntity(Entity* entity) = 0;
|
||||
|
||||
//! Unregisters and deletes the specified entity.
|
||||
//! @param entity A reference to the entity that will be unregistered and deleted.
|
||||
//! @return True if the operation succeeded. False if the operation failed.
|
||||
virtual bool DeleteEntity(const EntityId& id) = 0;
|
||||
|
||||
//! Returns the entity with the matching ID, if the entity is registered with the application.
|
||||
//! @param entity A reference to the entity that you are searching for.
|
||||
//! @return A pointer to the entity with the specified entity ID.
|
||||
virtual Entity* FindEntity(const EntityId& id) = 0;
|
||||
|
||||
//! Returns the name of the entity that has the specified entity ID.
|
||||
//! Entity names are not unique.
|
||||
//! This method exists to facilitate better debugging messages.
|
||||
//! @param entity A reference to the entity whose name you are seeking.
|
||||
//! @return The name of the entity with the specified entity ID.
|
||||
//! If no entity is found for the specified ID, it returns an empty string.
|
||||
virtual AZStd::string GetEntityName(const EntityId& id) { (void)id; return AZStd::string(); };
|
||||
|
||||
//! The type that AZ::ComponentApplicationRequests::EnumerateEntities uses to
|
||||
//! pass entity callbacks to the application for enumeration.
|
||||
using EntityCallback = AZStd::function<void(Entity*)>;
|
||||
/**
|
||||
* Enumerates all registered entities and invokes the specified callback for each entity.
|
||||
* @param callback A reference to the callback that is invoked for each entity.
|
||||
*/
|
||||
virtual void EnumerateEntities(const EntityCallback& callback) = 0;
|
||||
/**
|
||||
* Returns the serialize context that was registered with the app.
|
||||
* @return The serialize context, if there is one. SerializeContext is a class that contains reflection data
|
||||
* for serialization and construction of objects.
|
||||
*/
|
||||
|
||||
//! Enumerates all registered entities and invokes the specified callback for each entity.
|
||||
//! @param callback A reference to the callback that is invoked for each entity.
|
||||
virtual void EnumerateEntities(const EntityCallback& callback) = 0;
|
||||
|
||||
//! Returns the serialize context that was registered with the app.
|
||||
//! @return The serialize context, if there is one. SerializeContext is a class that contains reflection data
|
||||
//! for serialization and construction of objects.
|
||||
virtual class SerializeContext* GetSerializeContext() = 0;
|
||||
/**
|
||||
* Returns the behavior context that was registered with the app.
|
||||
* @return The behavior context, if there is one. BehaviorContext is a class that reflects classes, methods,
|
||||
* and EBuses for runtime interaction.
|
||||
*/
|
||||
|
||||
//! Returns the behavior context that was registered with the app.
|
||||
//! @return The behavior context, if there is one. BehaviorContext is a class that reflects classes, methods,
|
||||
//! and EBuses for runtime interaction.
|
||||
virtual class BehaviorContext* GetBehaviorContext() = 0;
|
||||
/**
|
||||
* Returns the Json Registration context that was registered with the app.
|
||||
* @return The Json Registration context, if there is one. JsonRegistrationContext is a class that contains
|
||||
* the serializers used by the best-effort json serialization.
|
||||
*/
|
||||
|
||||
//! Returns the Json Registration context that was registered with the app.
|
||||
//! @return The Json Registration context, if there is one. JsonRegistrationContext is a class that contains
|
||||
//! the serializers used by the best-effort json serialization.
|
||||
virtual class JsonRegistrationContext* GetJsonRegistrationContext() = 0;
|
||||
/**
|
||||
* Gets the name of the working root folder that was registered with the app.
|
||||
* @return A pointer to the name of the app's root folder, if a root folder was registered.
|
||||
*/
|
||||
virtual const char* GetAppRoot() const = 0;
|
||||
/**
|
||||
* Gets the path of the working engine folder that the app is a part of.
|
||||
* @return A pointer to the engine path.
|
||||
*/
|
||||
virtual const char* GetEngineRoot() const = 0;
|
||||
/**
|
||||
* Gets the path to the directory that contains the application's executable.
|
||||
* @return A pointer to the name of the path that contains the application's executable.
|
||||
*/
|
||||
virtual const char* GetExecutableFolder() const = 0;
|
||||
|
||||
/**
|
||||
* Returns a pointer to the driller manager, if driller is enabled.
|
||||
* The driller manager manages all active driller sessions and driller factories.
|
||||
* @return A pointer to the driller manager. If driller is not enabled,
|
||||
* this function returns null.
|
||||
*/
|
||||
virtual Debug::DrillerManager* GetDrillerManager() = 0;
|
||||
//! Gets the name of the working root folder that was registered with the app.
|
||||
//! @return a pointer to the name of the app's root folder, if a root folder was registered.
|
||||
virtual const char* GetAppRoot() const = 0;
|
||||
|
||||
/**
|
||||
* ResolveModulePath is called whenever LoadDynamicModule wants to resolve a module in order to actually load it.
|
||||
* You can override this if you need to load modules from a different path or hijack module loading in some other way.
|
||||
* If you do, ensure that you use platform-specific conventions to do so, as this is called by multiple platforms.
|
||||
* The default implantation prepends the path to the executable to the module path, but you can override this behavior
|
||||
* (Call the base class if you want this behavior to persist in overrides)
|
||||
*/
|
||||
virtual void ResolveModulePath(AZ::OSString& /*modulePath*/) { }
|
||||
//! Gets the path of the working engine folder that the app is a part of.
|
||||
//! @return a pointer to the engine path.
|
||||
virtual const char* GetEngineRoot() const = 0;
|
||||
|
||||
/**
|
||||
* Returns AZ parsed command line structure.
|
||||
* Command Line structure can be queried for switches (-<switch> /<switch>) or positional parameter (<value>)
|
||||
*/
|
||||
//! Gets the path to the directory that contains the application's executable.
|
||||
//! @return a pointer to the name of the path that contains the application's executable.
|
||||
virtual const char* GetExecutableFolder() const = 0;
|
||||
|
||||
//! Returns a pointer to the driller manager, if driller is enabled.
|
||||
//! The driller manager manages all active driller sessions and driller factories.
|
||||
//! @return A pointer to the driller manager. If driller is not enabled, this function returns null.
|
||||
virtual Debug::DrillerManager* GetDrillerManager() = 0;
|
||||
|
||||
//! ResolveModulePath is called whenever LoadDynamicModule wants to resolve a module in order to actually load it.
|
||||
//! You can override this if you need to load modules from a different path or hijack module loading in some other way.
|
||||
//! If you do, ensure that you use platform-specific conventions to do so, as this is called by multiple platforms.
|
||||
//! The default implantation prepends the path to the executable to the module path, but you can override this behavior
|
||||
//! (Call the base class if you want this behavior to persist in overrides)
|
||||
virtual void ResolveModulePath([[maybe_unused]] AZ::OSString& modulePath) { }
|
||||
|
||||
//! Returns AZ parsed command line structure.
|
||||
//! Command Line structure can be queried for switches (-<switch> /<switch>) or positional parameter (<value>)
|
||||
virtual AZ::CommandLine* GetAzCommandLine() { return{}; }
|
||||
|
||||
//! Returns all the flags that are true for the current application.
|
||||
virtual void QueryApplicationType(ApplicationTypeQuery& appType) const = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* Used by components to make requests of the component application.
|
||||
*/
|
||||
typedef AZ::EBus<ComponentApplicationRequests> ComponentApplicationBus;
|
||||
class ComponentApplicationRequestsEBusTraits
|
||||
: public AZ::EBusTraits
|
||||
{
|
||||
public:
|
||||
//! EBusTraits overrides - application is a singleton
|
||||
//! Overrides the default AZ::EBusTraits handler policy to allow one
|
||||
//! listener only, because only one application can exist at a time.
|
||||
static const AZ::EBusHandlerPolicy HandlerPolicy = EBusHandlerPolicy::Single; // We sort components on m_initOrder.
|
||||
|
||||
//! Overrides the default AZ::EBusTraits mutex type to the AZStd implementation of
|
||||
//! a recursive mutex with exclusive ownership semantics. A mutex prevents multiple
|
||||
//! threads from accessing shared data simultaneously.
|
||||
using MutexType = AZStd::recursive_mutex;
|
||||
};
|
||||
|
||||
//! Used by components to make requests of the component application.
|
||||
using ComponentApplicationBus = AZ::EBus<ComponentApplicationRequests, ComponentApplicationRequestsEBusTraits>;
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
#include <AzCore/Component/ComponentApplicationBus.h>
|
||||
#include <AzCore/Component/TransformBus.h>
|
||||
#include <AzCore/Component/NamedEntityId.h>
|
||||
|
||||
#include <AzCore/Interface/Interface.h>
|
||||
#include <AzCore/Casting/lossy_cast.h>
|
||||
|
||||
#include <AzCore/Serialization/Json/RegistrationContext.h>
|
||||
@@ -159,10 +159,11 @@ namespace AZ
|
||||
AZ_Assert(m_state == State::Constructed, "Component should be in Constructed state to be Initialized!");
|
||||
SetState(State::Initializing);
|
||||
|
||||
bool result = true;
|
||||
EBUS_EVENT_RESULT(result, ComponentApplicationBus, AddEntity, this);
|
||||
(void)result;
|
||||
AZ_Assert(result, "Failed to add entity '%s' [0x%llx]! Did you already register an entity with this ID?", m_name.c_str(), m_id);
|
||||
if (AZ::Interface<ComponentApplicationRequests>::Get() != nullptr)
|
||||
{
|
||||
[[maybe_unused]] const bool result = AZ::Interface<ComponentApplicationRequests>::Get()->AddEntity(this);
|
||||
AZ_Assert(result, "Failed to add entity '%s' [0x%llx]! Did you already register an entity with this ID?", m_name.c_str(), m_id);
|
||||
}
|
||||
|
||||
for (ComponentArrayType::iterator it = m_components.begin(); it != m_components.end();)
|
||||
{
|
||||
|
||||
@@ -40,10 +40,26 @@ namespace AZ
|
||||
(*idMapper)->SetIsEntityReference(false);
|
||||
}
|
||||
|
||||
JSR::ResultCode idLoadResult =
|
||||
ContinueLoadingFromJsonObjectField(&entityInstance->m_id,
|
||||
azrtti_typeid<decltype(entityInstance->m_id)>(),
|
||||
inputValue, "Id", context);
|
||||
JSR::ResultCode idLoadResult = ContinueLoadingFromJsonObjectField(
|
||||
&entityInstance->m_id, azrtti_typeid<decltype(entityInstance->m_id)>(), inputValue, "Id", context);
|
||||
|
||||
// If the entity has an invalid ID, there's no point in deserializing, the entity will be unusable.
|
||||
// It's also dangerous to generate new IDs here:
|
||||
// - They need to be globally unique
|
||||
// - We don't know *why* it's invalid (maybe just a typo on the name "Id" for example), so we don't know the ramifications
|
||||
// of changing it. There might be many other entities that have references to this one that would become invalid as well
|
||||
// if we try to silently fix it up.
|
||||
// - Unless we save the ID immediately, it will change every time we serialize the data in, which can happen multiple times
|
||||
// during the serialization pipeline. So it either needs to be saved back immediately, or we need a deterministic way
|
||||
// to generate a globally unique ID for the entity.
|
||||
if (!entityInstance->GetId().IsValid())
|
||||
{
|
||||
// Since we're going to halt processing anyways, we just return the error here immediately.
|
||||
return context.Report(
|
||||
JSR::ResultCode(JSR::Tasks::ReadField, JSR::Outcomes::Invalid),
|
||||
"Invalid or missing entity ID - please add an 'Id' field to this entity with a globally unique id. \n"
|
||||
"Failed to load entity information.");
|
||||
}
|
||||
|
||||
if (hasValidIdMapper)
|
||||
{
|
||||
@@ -93,9 +109,10 @@ namespace AZ
|
||||
inputValue, "IsRuntimeActive", context);
|
||||
}
|
||||
|
||||
return context.Report(result,
|
||||
result.GetProcessing() == JSR::Processing::Halted ? "Succesfully loaded entity information." :
|
||||
"Failed to load entity information.");
|
||||
return context.Report(
|
||||
result,
|
||||
result.GetProcessing() != JSR::Processing::Halted ? "Succesfully loaded entity information."
|
||||
: "Failed to load entity information.");
|
||||
}
|
||||
|
||||
JsonSerializationResult::Result JsonEntitySerializer::Store(rapidjson::Value& outputValue,
|
||||
@@ -199,7 +216,7 @@ namespace AZ
|
||||
}
|
||||
|
||||
return context.Report(result,
|
||||
result.GetProcessing() == JSR::Processing::Halted ? "Successfully stored Entity information." :
|
||||
result.GetProcessing() != JSR::Processing::Halted ? "Successfully stored Entity information." :
|
||||
"Failed to store Entity information.");
|
||||
}
|
||||
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
*/
|
||||
|
||||
#include <AzCore/EBus/EventSchedulerSystemComponent.h>
|
||||
#include <AzCore/EBus/ScheduledEvent.h>
|
||||
#include <AzCore/Interface/Interface.h>
|
||||
#include <AzCore/Console/ILogger.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
@@ -111,8 +110,10 @@ namespace AZ
|
||||
TimeMs currentMilliseconds = GetElapsedTimeMs();
|
||||
if (timedEvent->m_handle == nullptr)
|
||||
{
|
||||
timedEvent->m_handle = AllocateHandle(TimeMs(currentMilliseconds + durationMs), durationMs, timedEvent);
|
||||
timedEvent->m_handle = AllocateHandle();
|
||||
}
|
||||
const bool ownsScheduledEvent = false;
|
||||
*(timedEvent->m_handle) = ScheduledEventHandle(TimeMs(currentMilliseconds + durationMs), durationMs, timedEvent, ownsScheduledEvent);
|
||||
timedEvent->m_timeInserted = currentMilliseconds;
|
||||
m_queue.push(timedEvent->m_handle);
|
||||
return timedEvent->m_handle;
|
||||
@@ -126,7 +127,9 @@ namespace AZ
|
||||
}
|
||||
|
||||
TimeMs currentMilliseconds = GetElapsedTimeMs();
|
||||
ScheduledEvent* timedEvent = AllocateManagedEvent(TimeMs(currentMilliseconds + durationMs), durationMs, callback, eventName);
|
||||
ScheduledEvent* timedEvent = AllocateManagedEvent(callback, eventName);
|
||||
const bool ownsScheduledEvent = true;
|
||||
*(timedEvent->m_handle) = ScheduledEventHandle(TimeMs(currentMilliseconds + durationMs), durationMs, timedEvent, ownsScheduledEvent);
|
||||
timedEvent->m_timeInserted = currentMilliseconds;
|
||||
m_queue.push(timedEvent->m_handle);
|
||||
}
|
||||
@@ -150,10 +153,12 @@ namespace AZ
|
||||
{
|
||||
AZLOG_INFO("EventSchedulerSystemComponent::HandleCount = %u", aznumeric_cast<uint32_t>(GetHandleCount()));
|
||||
AZLOG_INFO("EventSchedulerSystemComponent::FreeHandleCount = %u", aznumeric_cast<uint32_t>(GetFreeHandleCount()));
|
||||
AZLOG_INFO("EventSchedulerSystemComponent::OwnedEventCount = %u", aznumeric_cast<uint32_t>(m_ownedEvents.size()));
|
||||
AZLOG_INFO("EventSchedulerSystemComponent::FreeEventCount = %u", aznumeric_cast<uint32_t>(m_freeEvents.size()));
|
||||
AZLOG_INFO("EventSchedulerSystemComponent::QueueSize = %u", aznumeric_cast<uint32_t>(GetQueueSize()));
|
||||
}
|
||||
|
||||
ScheduledEventHandle* EventSchedulerSystemComponent::AllocateHandle(TimeMs executeTimeMs, TimeMs durationTimeMs, ScheduledEvent* scheduledEvent)
|
||||
ScheduledEventHandle* EventSchedulerSystemComponent::AllocateHandle()
|
||||
{
|
||||
ScheduledEventHandle* result = nullptr;
|
||||
if (!m_freeHandles.empty())
|
||||
@@ -166,31 +171,34 @@ namespace AZ
|
||||
m_handles.resize(m_handles.size() + 1);
|
||||
result = &(m_handles.back());
|
||||
}
|
||||
*result = ScheduledEventHandle(executeTimeMs, durationTimeMs, scheduledEvent, false);
|
||||
return result;
|
||||
}
|
||||
|
||||
ScheduledEvent* EventSchedulerSystemComponent::AllocateManagedEvent(TimeMs executeTimeMs, TimeMs durationTimeMs, const AZStd::function<void()>& callback, const Name& eventName)
|
||||
ScheduledEvent* EventSchedulerSystemComponent::AllocateManagedEvent(const AZStd::function<void()>& callback, const Name& eventName)
|
||||
{
|
||||
ScheduledEvent* result = new ScheduledEvent(callback, eventName);
|
||||
ScheduledEventHandle* handle = nullptr;
|
||||
if (!m_freeHandles.empty())
|
||||
ScheduledEvent* scheduledEvent = nullptr;
|
||||
if (!m_freeEvents.empty())
|
||||
{
|
||||
handle = m_freeHandles.back();
|
||||
m_freeHandles.pop_back();
|
||||
scheduledEvent = m_freeEvents.back();
|
||||
m_freeEvents.pop_back();
|
||||
}
|
||||
else
|
||||
{
|
||||
m_handles.resize(m_handles.size() + 1);
|
||||
handle = &(m_handles.back());
|
||||
m_ownedEvents.resize(m_ownedEvents.size() + 1);
|
||||
scheduledEvent = &(m_ownedEvents.back());
|
||||
}
|
||||
*handle = ScheduledEventHandle(executeTimeMs, durationTimeMs, result, true);
|
||||
result->m_handle = handle;
|
||||
return result;
|
||||
scheduledEvent->m_eventName = eventName;
|
||||
scheduledEvent->m_callback = callback;
|
||||
scheduledEvent->m_handle = AllocateHandle();
|
||||
return scheduledEvent;
|
||||
}
|
||||
|
||||
void EventSchedulerSystemComponent::FreeHandle(ScheduledEventHandle* handle)
|
||||
{
|
||||
if (handle->GetOwnsScheduledEvent())
|
||||
{
|
||||
m_freeEvents.push_back(handle->GetScheduledEvent());
|
||||
}
|
||||
m_freeHandles.push_back(handle);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
#include <AzCore/Console/IConsole.h>
|
||||
#include <AzCore/Component/Component.h>
|
||||
#include <AzCore/EBus/ScheduledEventHandle.h>
|
||||
#include <AzCore/EBus/ScheduledEvent.h>
|
||||
#include <AzCore/Component/TickBus.h>
|
||||
#include <AzCore/std/containers/vector.h>
|
||||
#include <AzCore/std/containers/queue.h>
|
||||
@@ -89,9 +90,11 @@ namespace AZ
|
||||
//! @}
|
||||
|
||||
private:
|
||||
ScheduledEventHandle* AllocateHandle(TimeMs executeTimeMs, TimeMs durationTimeMs, ScheduledEvent* scheduledEvent);
|
||||
// Allocates a single use event to capture the passed in callback. Event is cleaned up on completion.
|
||||
ScheduledEvent* AllocateManagedEvent(TimeMs executeTimeMs, TimeMs durationTimeMs, const AZStd::function<void()>& callback, const Name& eventName);
|
||||
ScheduledEventHandle* AllocateHandle();
|
||||
|
||||
//! Allocates a single use event to capture the passed in callback. Event is cleaned up on completion.
|
||||
ScheduledEvent* AllocateManagedEvent(const AZStd::function<void()>& callback, const Name& eventName);
|
||||
|
||||
void FreeHandle(ScheduledEventHandle* handle);
|
||||
|
||||
// Bind the DumpStats member function to the console as 'EventSchedulerSystemComponent.DumpStats'
|
||||
@@ -100,6 +103,8 @@ namespace AZ
|
||||
// Priority queues of scheduled events sorted by execution time
|
||||
AZStd::priority_queue<ScheduledEventHandle*, AZStd::vector<ScheduledEventHandle*>, CompareScheduledEventPtrs> m_queue;
|
||||
AZStd::priority_queue<ScheduledEventHandle*, AZStd::vector<ScheduledEventHandle*>, PrioritizeScheduledEventPtrs> m_pendingQueue;
|
||||
AZStd::deque<ScheduledEvent> m_ownedEvents;
|
||||
AZStd::vector<ScheduledEvent*> m_freeEvents;
|
||||
AZStd::deque<ScheduledEventHandle> m_handles;
|
||||
AZStd::vector<ScheduledEventHandle*> m_freeHandles;
|
||||
};
|
||||
|
||||
@@ -359,7 +359,7 @@ namespace AZ
|
||||
|
||||
//insert the new handler
|
||||
handler.m_index = aznumeric_cast<int32_t>(AZStd::distance(m_handlers.begin(), insertLocation));
|
||||
auto insertedItr = m_handlers.insert(insertLocation, &handler);
|
||||
m_handlers.insert(insertLocation, &handler);
|
||||
return handler.m_index;
|
||||
}
|
||||
|
||||
|
||||
@@ -55,7 +55,6 @@ namespace AZ
|
||||
void ScheduledEvent::Requeue(TimeMs durationMs)
|
||||
{
|
||||
m_durationMs = durationMs;
|
||||
ClearHandle();
|
||||
IEventScheduler* eventScheduler = Interface<IEventScheduler>::Get();
|
||||
if (eventScheduler)
|
||||
{
|
||||
@@ -120,10 +119,6 @@ namespace AZ
|
||||
|
||||
void ScheduledEvent::ClearHandle()
|
||||
{
|
||||
if (m_handle)
|
||||
{
|
||||
m_handle->Clear();
|
||||
m_handle = nullptr;
|
||||
}
|
||||
m_handle = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,6 +29,9 @@ namespace AZ
|
||||
class ScheduledEvent
|
||||
{
|
||||
public:
|
||||
//! Default constructor only for AZStd::deque compatibility.
|
||||
ScheduledEvent() = default;
|
||||
|
||||
//! Constructor of ScheduledEvent class.
|
||||
//! @param callback a call back function to be executed when the event triggers
|
||||
//! @param eventName name of the scheduled event for easier debugging
|
||||
@@ -82,8 +85,6 @@ namespace AZ
|
||||
//! Clears any currently set handle pointer.
|
||||
void ClearHandle();
|
||||
|
||||
AZ_DISABLE_COPY_MOVE(ScheduledEvent);
|
||||
|
||||
Name m_eventName; //< Scheduled event name
|
||||
AZStd::function<void()> m_callback; //< A callback function to run when the scheduled event triggers
|
||||
ScheduledEventHandle* m_handle = nullptr; //< Handle pointer to protect running a deleted event callback function
|
||||
|
||||
@@ -16,11 +16,11 @@
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
ScheduledEventHandle::ScheduledEventHandle(TimeMs executeTimeMs, TimeMs durationTimeMs, ScheduledEvent* scheduledEvent, bool isAutoDelete)
|
||||
ScheduledEventHandle::ScheduledEventHandle(TimeMs executeTimeMs, TimeMs durationTimeMs, ScheduledEvent* scheduledEvent, bool ownsScheduledEvent)
|
||||
: m_executeTimeMs(executeTimeMs)
|
||||
, m_durationMs(durationTimeMs)
|
||||
, m_event(scheduledEvent)
|
||||
, m_autoDelete(isAutoDelete)
|
||||
, m_ownsScheduledEvent(ownsScheduledEvent)
|
||||
{
|
||||
;
|
||||
}
|
||||
@@ -49,11 +49,6 @@ namespace AZ
|
||||
else // Not configured to auto-requeue, so remove the handle
|
||||
{
|
||||
m_event->ClearHandle();
|
||||
if (m_autoDelete)
|
||||
{
|
||||
delete m_event;
|
||||
}
|
||||
m_event = nullptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -65,11 +60,6 @@ namespace AZ
|
||||
return false; // Event has been deleted, so the handle class must be deleted after this function.
|
||||
}
|
||||
|
||||
void ScheduledEventHandle::Clear()
|
||||
{
|
||||
m_event = nullptr;
|
||||
}
|
||||
|
||||
TimeMs ScheduledEventHandle::GetExecuteTimeMs() const
|
||||
{
|
||||
return m_executeTimeMs;
|
||||
@@ -79,4 +69,14 @@ namespace AZ
|
||||
{
|
||||
return m_durationMs;
|
||||
}
|
||||
|
||||
bool ScheduledEventHandle::GetOwnsScheduledEvent() const
|
||||
{
|
||||
return m_ownsScheduledEvent;
|
||||
}
|
||||
|
||||
ScheduledEvent* ScheduledEventHandle::GetScheduledEvent() const
|
||||
{
|
||||
return m_event;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -31,8 +31,8 @@ namespace AZ
|
||||
//! @param executeTimeMs an absolute time in ms at which point the scheduled event should trigger
|
||||
//! @param durationTimeMs the interval time in ms used for prioritization as well as re-queueing
|
||||
//! @param scheduledEvent a scheduled event to run
|
||||
//! @param autoDelete if the event handle will be automatically deleted after execution completes
|
||||
ScheduledEventHandle(TimeMs executeTimeMs, TimeMs durationTimeMs, ScheduledEvent* scheduledEvent, bool isAutoDelete);
|
||||
//! @param ownsScheduledEvent true if the event handle owns its own scheduled event instance
|
||||
ScheduledEventHandle(TimeMs executeTimeMs, TimeMs durationTimeMs, ScheduledEvent* scheduledEvent, bool ownsScheduledEvent = false);
|
||||
|
||||
//! operator of comparing a scheduled event by execute time.
|
||||
//! @param a_Rhs a scheduled event handle to compare
|
||||
@@ -42,9 +42,6 @@ namespace AZ
|
||||
//! @return true for re-queuing a scheduled event or false for deleting this class.
|
||||
bool Notify();
|
||||
|
||||
//! Set nullptr for a scheduled event pointer.
|
||||
void Clear();
|
||||
|
||||
//! Get the execution time in ms for this scheduled event.
|
||||
//! @return the execution time in ms for this scheduled event
|
||||
TimeMs GetExecuteTimeMs() const;
|
||||
@@ -54,12 +51,20 @@ namespace AZ
|
||||
//! @return the duration time in ms for this scheduled event
|
||||
TimeMs GetDurationTimeMs() const;
|
||||
|
||||
//! Gets whether or not the event handle owns its own scheduled event.
|
||||
//! @return true if the event handle owns
|
||||
bool GetOwnsScheduledEvent() const;
|
||||
|
||||
//! Gets the scheduled event instance bound to this event handle.
|
||||
//! @return the scheduled event instance bound to this event handle
|
||||
ScheduledEvent* GetScheduledEvent() const;
|
||||
|
||||
private:
|
||||
|
||||
TimeMs m_executeTimeMs = TimeMs{ 0 }; //< execution time of the scheduled event
|
||||
TimeMs m_durationMs = TimeMs{ 0 }; //< interval time of the scheduled event
|
||||
ScheduledEvent* m_event = nullptr; //< pointer to the scheduled event
|
||||
bool m_autoDelete = false; //< if the handle manages the memory of its own event
|
||||
bool m_ownsScheduledEvent = false; //< if the handle manages the memory of its own event
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -214,6 +214,20 @@ namespace AZ::IO::Internal
|
||||
// logic
|
||||
return IsAbsolute(pathView.begin(), pathView.end(), preferredSeparator);
|
||||
}
|
||||
|
||||
// Compares path segments using either Posix or Windows path rules based on the path separator in use
|
||||
// Posix paths perform a case-sensitive comparison, while Windows paths perform a case-insensitive comparison
|
||||
static int ComparePathSegment(AZStd::string_view left, AZStd::string_view right, char pathSeparator)
|
||||
{
|
||||
const size_t maxCharsToCompare = (AZStd::min)(left.size(), right.size());
|
||||
|
||||
int charCompareResult = pathSeparator == PosixPathSeparator
|
||||
? strncmp(left.data(), right.data(), maxCharsToCompare)
|
||||
: azstrnicmp(left.data(), right.data(), maxCharsToCompare);
|
||||
return charCompareResult == 0
|
||||
? aznumeric_cast<ptrdiff_t>(left.size()) - aznumeric_cast<ptrdiff_t>(right.size())
|
||||
: charCompareResult;
|
||||
}
|
||||
}
|
||||
|
||||
//! PathParser implementation
|
||||
@@ -351,7 +365,6 @@ namespace AZ::IO::parser
|
||||
constexpr void Decrement() noexcept
|
||||
{
|
||||
auto pathStart = m_path_view.begin();
|
||||
auto pathEnd = m_path_view.end();
|
||||
auto currentPathEntry = getCurrentTokenStartPos();
|
||||
|
||||
if (currentPathEntry == pathStart)
|
||||
@@ -613,7 +626,7 @@ namespace AZ::IO::parser
|
||||
{
|
||||
return pathParser->InRootName() ? **pathParser : "";
|
||||
};
|
||||
int res = GetRootName(lhsPathParser).compare(GetRootName(rhsPathParser));
|
||||
int res = Internal::ComparePathSegment(GetRootName(lhsPathParser), GetRootName(rhsPathParser), lhsPathParser->m_preferred_separator);
|
||||
ConsumeRootName(lhsPathParser);
|
||||
ConsumeRootName(rhsPathParser);
|
||||
return res;
|
||||
@@ -642,7 +655,8 @@ namespace AZ::IO::parser
|
||||
|
||||
while (lhsPathParser && rhsPathParser)
|
||||
{
|
||||
if (int res = (*lhsPathParser).compare(*rhsPathParser); res != 0)
|
||||
if (int res = Internal::ComparePathSegment(*lhsPathParser, *rhsPathParser, lhsPathParser.m_preferred_separator);
|
||||
res != 0)
|
||||
{
|
||||
return res;
|
||||
}
|
||||
@@ -1033,11 +1047,25 @@ namespace AZ::IO
|
||||
parser::PathParser patternParserEnd(pathPatternView.relative_path_view(), parser::ParserState::PS_AtEnd, pathPatternView.m_preferred_separator);
|
||||
|
||||
// move the parser from the end to a valid filename by decrementing
|
||||
for(--pathParserEnd, --patternParserEnd; pathParserEnd && patternParserEnd; --pathParserEnd, --patternParserEnd)
|
||||
// Windows Paths are case-insensitive, while Posix paths are case-sensitive
|
||||
if (m_preferred_separator == PosixPathSeparator)
|
||||
{
|
||||
if (!AZStd::wildcard_match_case(*patternParserEnd, *pathParserEnd))
|
||||
for (--pathParserEnd, --patternParserEnd; pathParserEnd && patternParserEnd; --pathParserEnd, --patternParserEnd)
|
||||
{
|
||||
return false;
|
||||
if (!AZStd::wildcard_match_case(*patternParserEnd, *pathParserEnd))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (--pathParserEnd, --patternParserEnd; pathParserEnd && patternParserEnd; --pathParserEnd, --patternParserEnd)
|
||||
{
|
||||
if (!AZStd::wildcard_match(*patternParserEnd, *pathParserEnd))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -300,7 +300,6 @@ namespace AZ
|
||||
context.Class<Uuid>("Uuid")->
|
||||
Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)->
|
||||
Attribute(AZ::Script::Attributes::Module, "math")->
|
||||
Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::Preview)->
|
||||
Attribute(AZ::Script::Attributes::Storage, AZ::Script::Attributes::StorageType::Value)->
|
||||
Attribute(AZ::Script::Attributes::ConstructorOverride, &Internal::ScriptUuidConstructor)->
|
||||
Attribute(AZ::Script::Attributes::GenericConstructorOverride, &Internal::UuidDefaultConstructor)->
|
||||
|
||||
@@ -18,11 +18,8 @@ namespace AZ
|
||||
{
|
||||
Quaternion CreateRandomQuaternion(SimpleLcgRandom& rng)
|
||||
{
|
||||
float u1 = rng.GetRandomFloat();
|
||||
float u2 = rng.GetRandomFloat();
|
||||
float u3 = rng.GetRandomFloat();
|
||||
float c1 = Sqrt(1.0f - u1);
|
||||
float c2 = Sqrt(u1);
|
||||
float x, y, z, w;
|
||||
SinCos(Constants::TwoPi * u2, x, y);
|
||||
SinCos(Constants::TwoPi * u3, z, w);
|
||||
|
||||
@@ -74,7 +74,6 @@ namespace AZ
|
||||
{
|
||||
behaviorContext->Class<Obb>()->
|
||||
Attribute(Script::Attributes::ExcludeFrom, Script::Attributes::ExcludeFlags::All)->
|
||||
Attribute(Script::Attributes::ExcludeFrom, Script::Attributes::ExcludeFlags::Preview)->
|
||||
Attribute(Script::Attributes::Storage, Script::Attributes::StorageType::Value)->
|
||||
Attribute(Script::Attributes::GenericConstructorOverride, &Internal::ObbDefaultConstructor)->
|
||||
Property("position", &Obb::GetPosition, &Obb::SetPosition)->
|
||||
|
||||
@@ -104,9 +104,9 @@ namespace AZ
|
||||
// As one return value (hit point) is based on the other (hit time), for simplicity, the Lua implementation
|
||||
// just returns all three values: does the ray hit? When does it hit? Where does it hit?
|
||||
|
||||
if (!dc.IsClass<Vector3>(0) || !dc.IsClass<Vector3>(0))
|
||||
if (!dc.IsClass<Vector3>(0) || !dc.IsClass<Vector3>(1))
|
||||
{
|
||||
AZ_Error("Script", false, "ScriptPlane CastRay requires two ScriptVector3s as arguments.");
|
||||
AZ_Error("Script", false, "ScriptPlane IntersectSegment requires two ScriptVector3s as arguments.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -147,7 +147,6 @@ namespace AZ
|
||||
{
|
||||
behaviorContext->Class<Plane>()->
|
||||
Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)->
|
||||
Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::Preview)->
|
||||
Attribute(AZ::Script::Attributes::Storage, AZ::Script::Attributes::StorageType::Value)->
|
||||
Attribute(AZ::Script::Attributes::GenericConstructorOverride, &Internal::PlaneDefaultConstructor)->
|
||||
Method("ToString", &Internal::PlaneToString)->
|
||||
|
||||
@@ -53,7 +53,6 @@ namespace AZ
|
||||
if (auto behaviorContext = azrtti_cast<BehaviorContext*>(context))
|
||||
{
|
||||
behaviorContext->Class<PolygonPrism>()
|
||||
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::Preview)
|
||||
->Attribute(Script::Attributes::Storage, Script::Attributes::StorageType::RuntimeOwn)
|
||||
->Property("height", BehaviorValueGetter(&PolygonPrism::m_height), nullptr)
|
||||
->Property("vertexContainer", BehaviorValueGetter(&PolygonPrism::m_vertexContainer), nullptr)
|
||||
|
||||
@@ -111,13 +111,11 @@ namespace AZ
|
||||
Property("segmentFraction", BehaviorValueProperty(&SplineAddress::m_segmentFraction));
|
||||
|
||||
behaviorContext->Class<PositionSplineQueryResult>()->
|
||||
Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::Preview)->
|
||||
Attribute(Script::Attributes::Storage, Script::Attributes::StorageType::Value)->
|
||||
Property("splineAddress", [](PositionSplineQueryResult* thisPtr) { return thisPtr->m_splineAddress; }, nullptr)->
|
||||
Property("distanceSq", [](PositionSplineQueryResult* thisPtr) { return thisPtr->m_distanceSq; }, nullptr);
|
||||
|
||||
behaviorContext->Class<RaySplineQueryResult>()->
|
||||
Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::Preview)->
|
||||
Attribute(Script::Attributes::Storage, Script::Attributes::StorageType::Value)->
|
||||
Property("splineAddress", [](RaySplineQueryResult* thisPtr) { return thisPtr->m_splineAddress; }, nullptr)->
|
||||
Property("distanceSq", [](RaySplineQueryResult* thisPtr) { return thisPtr->m_distanceSq; }, nullptr)->
|
||||
|
||||
@@ -720,9 +720,9 @@ namespace AZ
|
||||
StoragePolicyBase<Allocator>::Destroy(Base::GetModuleAllocatorInstance());
|
||||
}
|
||||
|
||||
AZ_FORCE_INLINE static bool IsReady()
|
||||
static bool IsReady()
|
||||
{
|
||||
return true;
|
||||
return Base::GetModuleAllocatorInstance().IsReady();
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@@ -515,7 +515,6 @@ namespace AZ
|
||||
->Attribute(AZ::Script::Attributes::EnableAsScriptEventParamType, &IsScriptEventType)
|
||||
->Method("AssignAt", &AssignAt, { { {}, { "Index", "The index at which to assign the element to, resizes the container if necessary", nullptr, BehaviorParameter::Traits::TR_INDEX } } })
|
||||
->Attribute(AZ::Script::Attributes::Operator, AZ::Script::Attributes::OperatorType::IndexWrite)
|
||||
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::Preview)
|
||||
->Method("Erase_VM", &ErasePost_VM, { { { "Container", "The container from which to delete", nullptr, {} }, { "Key", "The key to delete", nullptr, {} } } })
|
||||
->Attribute(AZ::Script::Attributes::TreatAsMemberFunction, AZ::AttributeIsValid::IfPresent)
|
||||
->Attribute(AZ::ScriptCanvasAttributes::ExplicitOverloadCrc, ExplicitOverloadInfo("Erase", "Containers"))
|
||||
@@ -526,35 +525,29 @@ namespace AZ
|
||||
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::All)
|
||||
->template Method<void(ContainerType::*)(typename ContainerType::const_reference)>("push_back", &ContainerType::push_back)
|
||||
->Attribute(AZ::Script::Attributes::Deprecated, true)
|
||||
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::Preview)
|
||||
->Method("PushBack_VM", &PushBack_VM, { { { "Container", "The container into which to add an element to", nullptr, {} }, { "Value", "The value to be added", nullptr, {} } } })
|
||||
->Attribute(AZ::Script::Attributes::TreatAsMemberFunction, AZ::AttributeIsValid::IfPresent)
|
||||
->Attribute(AZ::ScriptCanvasAttributes::ExplicitOverloadCrc, ExplicitOverloadInfo("Add Element at End", "Containers"))
|
||||
->Attribute(AZ::ScriptCanvasAttributes::OverloadArgumentGroup, AZ::OverloadArgumentGroupInfo({ "ContainerGroup", "" }, { "ContainerGroup" }))
|
||||
->Method("pop_back", &ContainerType::pop_back)
|
||||
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::Preview)
|
||||
->Attribute(AZ::Script::Attributes::Deprecated, true)
|
||||
->template Method<typename ContainerType::reference(ContainerType::*)(typename ContainerType::size_type)>
|
||||
("at", &ContainerType::at, {{ { "Index", "The index to read from", nullptr, BehaviorParameter::Traits::TR_INDEX } }})->Attribute(AZ::Script::Attributes::Operator, AZ::Script::Attributes::OperatorType::IndexRead)
|
||||
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::Preview)
|
||||
->Attribute(AZ::Script::Attributes::Deprecated, true)
|
||||
->template Method<typename ContainerType::reference(ContainerType::*)(typename ContainerType::size_type)>(k_accessElementNameUnchecked, &ContainerType::at, { { { "Index", "The index to read from", nullptr } } })
|
||||
->Attribute(AZ::ScriptCanvasAttributes::ExplicitOverloadCrc, ExplicitOverloadInfo("Get Element", "Containers"))
|
||||
->Attribute(AZ::ScriptCanvasAttributes::CheckedOperation, CheckedOperationInfo("Has Key", {}, "Out", "Key Not Found"))
|
||||
->Method("size", [](ContainerType& thisPtr) { return aznumeric_cast<int>(thisPtr.size()); })
|
||||
->Attribute(AZ::Script::Attributes::Operator, AZ::Script::Attributes::OperatorType::Length)
|
||||
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::Preview)
|
||||
->Method("GetSize", [](ContainerType& thisPtr) { return aznumeric_cast<int>(thisPtr.size()); }, { { { "Container", "The container to get the size of", nullptr, {} } } })
|
||||
->Attribute(AZ::ScriptCanvasAttributes::ExplicitOverloadCrc, ExplicitOverloadInfo("Get Size", "Containers"))
|
||||
->Attribute(AZ::Script::Attributes::TreatAsMemberFunction, AZ::AttributeIsValid::IfPresent)
|
||||
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::Preview)
|
||||
->Method("clear", &ContainerType::clear)
|
||||
->template Method<typename ContainerType::reference(ContainerType::*)(typename ContainerType::size_type)>(k_accessElementName, &ContainerType::at, { { { "Index", "The index to read from", nullptr, BehaviorParameter::Traits::TR_INDEX } } })
|
||||
->Method("Capacity", &ContainerType::capacity)
|
||||
->Method("Clear", [](ContainerType& thisContainer)->ContainerType& { thisContainer.clear(); return thisContainer; }, { { { "Container", "The container to clear", nullptr, {} } } })
|
||||
->Attribute(AZ::Script::Attributes::TreatAsMemberFunction, AZ::AttributeIsValid::IfPresent)
|
||||
->Attribute(AZ::ScriptCanvasAttributes::ExplicitOverloadCrc, ExplicitOverloadInfo("Clear All Elements", "Containers"))
|
||||
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::Preview)
|
||||
->Attribute(AZ::ScriptCanvasAttributes::OverloadArgumentGroup, AZ::OverloadArgumentGroupInfo({ "ContainerGroup" }, { "ContainerGroup" }))
|
||||
->Method("Empty", &ContainerType::empty, { { { "Container", "The container to check if it is empty", nullptr, {} } } })
|
||||
->Attribute(AZ::ScriptCanvasAttributes::ExplicitOverloadCrc, ExplicitOverloadInfo("Is Empty", "Containers"))
|
||||
@@ -798,10 +791,8 @@ namespace AZ
|
||||
->Attribute(AZ::Script::Attributes::Storage, AZ::Script::Attributes::StorageType::Value)
|
||||
->template Constructor<const T1&, const T2&>()
|
||||
->Property("first", [](ContainerType& thisPtr) { return thisPtr.first; }, [](ContainerType& thisPtr, const T1& value) { thisPtr.first = value; })
|
||||
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::Preview)
|
||||
->Attribute(AZ::ScriptCanvasAttributes::TupleGetFunctionIndex, 0)
|
||||
->Property("second", [](ContainerType& thisPtr) { return thisPtr.second; }, [](ContainerType& thisPtr, const T2& value) { thisPtr.second = value; })
|
||||
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::Preview)
|
||||
->Attribute(AZ::ScriptCanvasAttributes::TupleGetFunctionIndex, 1)
|
||||
->Method("ConstructTuple", [](const T1& first, const T2& second) { return AZStd::make_pair(first, second); })
|
||||
;
|
||||
@@ -1013,7 +1004,6 @@ namespace AZ
|
||||
->Method("Clear", [](ContainerType& thisContainer)->ContainerType& { thisContainer.clear(); return thisContainer; })
|
||||
->Attribute(AZ::Script::Attributes::TreatAsMemberFunction, AZ::AttributeIsValid::IfPresent)
|
||||
->Attribute(AZ::ScriptCanvasAttributes::ExplicitOverloadCrc, ExplicitOverloadInfo("Clear All Elements", "Containers"))
|
||||
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::Preview)
|
||||
->Attribute(AZ::ScriptCanvasAttributes::OverloadArgumentGroup, AZ::OverloadArgumentGroupInfo({ "ContainerGroup" }, { "ContainerGroup" }))
|
||||
->Method(k_iteratorConstructorName, &Iterate_VM)
|
||||
;
|
||||
|
||||
@@ -43,6 +43,9 @@ namespace AZ
|
||||
{
|
||||
const static AZ::Crc32 RuntimeEBusAttribute = AZ_CRC("RuntimeEBus", 0x466b899b); ///< Signals that this reflected ebus should only be available at runtime, helps tools filter out data driven ebuses
|
||||
|
||||
constexpr const char* k_PropertyNameGetterSuffix = "::Getter";
|
||||
constexpr const char* k_PropertyNameSetterSuffix = "::Setter";
|
||||
|
||||
/// Typedef for class unwrapping callback (i.e. used for things like smart_ptr<T> to unwrap for T)
|
||||
using BehaviorClassUnwrapperFunction = void(*)(void* /*classPtr*/, void*& /*unwrappedClass*/, AZ::Uuid& /*unwrappedClassTypeId*/, void* /*userData*/);
|
||||
|
||||
@@ -2525,7 +2528,7 @@ namespace AZ
|
||||
getterPropertyName += "::";
|
||||
}
|
||||
getterPropertyName += m_name;
|
||||
getterPropertyName += "::Getter";
|
||||
getterPropertyName += k_PropertyNameGetterSuffix;
|
||||
m_getter = aznew GetterType(getter, context, getterPropertyName);
|
||||
|
||||
if (AZStd::is_class<typename GetterType::ClassType>::value)
|
||||
@@ -2603,7 +2606,7 @@ namespace AZ
|
||||
setterPropertyName += "::";
|
||||
}
|
||||
setterPropertyName += m_name;
|
||||
setterPropertyName += "::Setter";
|
||||
setterPropertyName += k_PropertyNameSetterSuffix;
|
||||
m_setter = aznew SetterType(setter, context, setterPropertyName);
|
||||
if (AZStd::is_class<typename SetterType::ClassType>::value)
|
||||
{
|
||||
|
||||
@@ -243,6 +243,28 @@ namespace AZ
|
||||
return variance;
|
||||
}
|
||||
|
||||
void RemovePropertyGetterNameArtifacts(AZStd::string& name)
|
||||
{
|
||||
if (name.ends_with(k_PropertyNameGetterSuffix))
|
||||
{
|
||||
AZ::StringFunc::Replace(name, k_PropertyNameGetterSuffix, "");
|
||||
}
|
||||
}
|
||||
|
||||
void RemovePropertySetterNameArtifacts(AZStd::string& name)
|
||||
{
|
||||
if (name.ends_with(k_PropertyNameSetterSuffix))
|
||||
{
|
||||
AZ::StringFunc::Replace(name, k_PropertyNameSetterSuffix, "");
|
||||
}
|
||||
}
|
||||
|
||||
void RemovePropertyNameArtifacts(AZStd::string& name)
|
||||
{
|
||||
RemovePropertyGetterNameArtifacts(name);
|
||||
RemovePropertySetterNameArtifacts(name);
|
||||
}
|
||||
|
||||
AZStd::string ReplaceCppArtifacts(AZStd::string_view sourceName)
|
||||
{
|
||||
using namespace AZ::StringFunc;
|
||||
|
||||
@@ -68,6 +68,12 @@ namespace AZ
|
||||
|
||||
AZStd::vector<AZStd::pair<const BehaviorMethod*, const BehaviorClass*>> OverloadsToVector(const BehaviorMethod&, const BehaviorClass*);
|
||||
|
||||
void RemovePropertyGetterNameArtifacts(AZStd::string& name);
|
||||
|
||||
void RemovePropertySetterNameArtifacts(AZStd::string& name);
|
||||
|
||||
void RemovePropertyNameArtifacts(AZStd::string& name);
|
||||
|
||||
AZStd::string ReplaceCppArtifacts(AZStd::string_view sourceName);
|
||||
|
||||
void StripQualifiers(AZStd::string& name);
|
||||
|
||||
@@ -51,11 +51,11 @@ namespace AZ
|
||||
const static AZ::Crc32 ExcludeFrom = AZ_CRC("ExcludeFrom", 0xa98972fe);
|
||||
enum ExcludeFlags : AZ::u64
|
||||
{
|
||||
List = 1 << 0,
|
||||
Documentation = 1 << 1,
|
||||
Preview = 1 << 2,
|
||||
ListOnly = 1 << 3,
|
||||
All = (List | Documentation | Preview)
|
||||
List = 1 << 0, //< The reflected item will be excluded from any list (e.g. node palette)
|
||||
Documentation = 1 << 1, //< The reflected item will be excluded from the Lua class reference
|
||||
Unused = 1 << 2, //< This flag is unused (deprecated)
|
||||
ListOnly = 1 << 3, //< Some elements should be excluded from lists, but available for documentation
|
||||
All = (List | Documentation) //< Used to exclude reflections from lists and documentation
|
||||
};
|
||||
|
||||
//! Used to specify the usage of a Behavior Context element (e.g. Class or EBus) designed for automation scripts
|
||||
|
||||
@@ -929,7 +929,6 @@ void ScriptSystemComponent::Reflect(ReflectContext* reflection)
|
||||
Debug::TraceReflect(behaviorContext);
|
||||
|
||||
behaviorContext->Class<PlatformID>("Platform")
|
||||
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::Preview)
|
||||
->Enum<static_cast<int>(PlatformID::PLATFORM_WINDOWS_64)>("Windows64")
|
||||
->Enum<static_cast<int>(PlatformID::PLATFORM_LINUX_64)>("Linux")
|
||||
->Enum<static_cast<int>(PlatformID::PLATFORM_ANDROID_64)>("Android64")
|
||||
|
||||
@@ -1452,6 +1452,13 @@ namespace AZ
|
||||
|
||||
void* parentPtr = nodeStack.back().m_ptr;
|
||||
DataElementNode* parentDataElement = nodeStack.back().m_dataElement;
|
||||
AZ_Assert(parentDataElement, "parentDataElement is null, cannot enumerate data from data element (%s:%s)",
|
||||
m_element.m_name ? m_element.m_name : "", m_element.m_id.ToString<AZStd::string>().data());
|
||||
if (!parentDataElement)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool success = true;
|
||||
|
||||
if (!m_classData)
|
||||
@@ -1472,7 +1479,6 @@ namespace AZ
|
||||
if (classElementFound)
|
||||
{
|
||||
void* dataAddress = nullptr;
|
||||
void* reserveAddress = nullptr;
|
||||
IDataContainer* dataContainer = parentDataElement->m_classData->m_container;
|
||||
if (dataContainer) // container elements
|
||||
{
|
||||
@@ -1500,7 +1506,7 @@ namespace AZ
|
||||
dataAddress = reinterpret_cast<char*>(parentPtr) + classElement.m_offset;
|
||||
}
|
||||
|
||||
reserveAddress = dataAddress;
|
||||
void* reserveAddress = dataAddress;
|
||||
|
||||
// create a new instance if needed
|
||||
if (classElement.m_flags & SerializeContext::ClassElement::FLG_POINTER)
|
||||
|
||||
@@ -1471,8 +1471,7 @@ namespace AZ
|
||||
{
|
||||
return [serializeContext](AZStd::any::Action action, AZStd::any* dest, const AZStd::any* source)
|
||||
{
|
||||
auto classData = serializeContext->FindClassData(dest->type());
|
||||
AZ_Assert(classData, "Type %s stored in any must be registered with the serialize context", AZ::AzTypeInfo<ValueType>::Name());
|
||||
AZ_Assert(serializeContext->FindClassData(dest->type()), "Type %s stored in any must be registered with the serialize context", AZ::AzTypeInfo<ValueType>::Name());
|
||||
|
||||
switch (action)
|
||||
{
|
||||
|
||||
@@ -502,10 +502,9 @@ namespace AZ
|
||||
altClassElement.m_offset = 0;
|
||||
VariantSerializationInternal::SetupClassElementFromType<AltType>(altClassElement);
|
||||
const AZ::Uuid& altTypeId = altClassElement.m_typeId;
|
||||
const char* altName = AzTypeInfo<AltType>::Name();
|
||||
|
||||
const SerializeContext::ClassData* altClassData = context.FindClassData(altTypeId);
|
||||
AZ_Error("Serialize", altClassData, "Unable to find ClassData for variant alternative with name %s and typeid of %s", altName, altTypeId.ToString<AZStd::string>().data());
|
||||
AZ_Error("Serialize", altClassData, "Unable to find ClassData for variant alternative with name %s and typeid of %s", AzTypeInfo<AltType>::Name(), altTypeId.ToString<AZStd::string>().data());
|
||||
return altClassData ? callContext.m_context->EnumerateInstanceConst(&callContext, &elementAlt, altTypeId, altClassData, &altClassElement) : false;
|
||||
};
|
||||
|
||||
|
||||
@@ -30,18 +30,6 @@
|
||||
|
||||
namespace AZ::Internal
|
||||
{
|
||||
AZ::IO::FixedMaxPath GetExecutableDirectory()
|
||||
{
|
||||
AZStd::fixed_string<AZ::IO::MaxPathLength> value;
|
||||
|
||||
// Binary folder
|
||||
AZ::Utils::ExecutablePathResult pathResult = Utils::GetExecutableDirectory(value.data(), value.capacity());
|
||||
// Update the size value of the executable directory fixed string to correctly be the length of the null-terminated string stored within it
|
||||
value.resize_no_construct(AZStd::char_traits<char>::length(value.data()));
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
AZ::SettingsRegistryInterface::FixedValueString GetEngineMonikerForProject(
|
||||
SettingsRegistryInterface& settingsRegistry, const AZ::IO::FixedMaxPath& projectPath)
|
||||
{
|
||||
@@ -146,7 +134,7 @@ namespace AZ::Internal
|
||||
{
|
||||
|
||||
AZStd::fixed_string<AZ::IO::MaxPathLength> executableDir;
|
||||
if (Utils::GetExecutableDirectory(executableDir.data(), executableDir.capacity()) == Utils::ExecutablePathResult::Success)
|
||||
if (AZ::Utils::GetExecutableDirectory(executableDir.data(), executableDir.capacity()) == Utils::ExecutablePathResult::Success)
|
||||
{
|
||||
// Update the size value of the executable directory fixed string to correctly be the length of the null-terminated string
|
||||
// stored within it
|
||||
@@ -494,7 +482,7 @@ namespace AZ::SettingsRegistryMergeUtils
|
||||
void MergeSettingsToRegistry_AddRuntimeFilePaths(SettingsRegistryInterface& registry)
|
||||
{
|
||||
// Binary folder
|
||||
AZ::IO::FixedMaxPath path = Internal::GetExecutableDirectory();
|
||||
AZ::IO::FixedMaxPath path = AZ::Utils::GetExecutableDirectory();
|
||||
registry.Set(FilePathKey_BinaryFolder, path.LexicallyNormal().Native());
|
||||
|
||||
// Engine root folder - corresponds to the @engroot@ and @devroot@ aliases
|
||||
@@ -601,7 +589,7 @@ namespace AZ::SettingsRegistryMergeUtils
|
||||
void MergeSettingsToRegistry_TargetBuildDependencyRegistry(SettingsRegistryInterface& registry, const AZStd::string_view platform,
|
||||
const SettingsRegistryInterface::Specializations& specializations, AZStd::vector<char>* scratchBuffer)
|
||||
{
|
||||
AZ::IO::FixedMaxPath mergePath = Internal::GetExecutableDirectory();
|
||||
AZ::IO::FixedMaxPath mergePath = AZ::Utils::GetExecutableDirectory();
|
||||
if (!mergePath.empty())
|
||||
{
|
||||
registry.MergeSettingsFolder((mergePath / SettingsRegistryInterface::RegistryFolder).Native(),
|
||||
|
||||
@@ -17,10 +17,12 @@ namespace UnitTest
|
||||
MockComponentApplication::MockComponentApplication()
|
||||
{
|
||||
AZ::ComponentApplicationBus::Handler::BusConnect();
|
||||
AZ::Interface<AZ::ComponentApplicationRequests>::Register(this);
|
||||
}
|
||||
|
||||
MockComponentApplication::~MockComponentApplication()
|
||||
{
|
||||
AZ::Interface<AZ::ComponentApplicationRequests>::Unregister(this);
|
||||
AZ::ComponentApplicationBus::Handler::BusDisconnect();
|
||||
}
|
||||
} // namespace UnitTest
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/Component/ComponentApplicationBus.h>
|
||||
#include <AzCore/Interface/Interface.h>
|
||||
#include <gmock/gmock.h>
|
||||
|
||||
namespace UnitTest
|
||||
@@ -30,6 +31,8 @@ namespace UnitTest
|
||||
MOCK_METHOD0(Destroy, void ());
|
||||
MOCK_METHOD1(RegisterComponentDescriptor, void (const AZ::ComponentDescriptor*));
|
||||
MOCK_METHOD1(UnregisterComponentDescriptor, void (const AZ::ComponentDescriptor*));
|
||||
MOCK_METHOD1(RegisterEntityAddedEventHandler, void(AZ::EntityAddedEvent::Handler&));
|
||||
MOCK_METHOD1(RegisterEntityRemovedEventHandler, void(AZ::EntityRemovedEvent::Handler&));
|
||||
MOCK_METHOD1(RemoveEntity, bool (AZ::Entity*));
|
||||
MOCK_METHOD1(DeleteEntity, bool (const AZ::EntityId&));
|
||||
MOCK_METHOD1(GetEntityName, AZStd::string (const AZ::EntityId&));
|
||||
|
||||
@@ -636,7 +636,6 @@ namespace AZStd
|
||||
{
|
||||
AZSTD_CONTAINER_ASSERT(!full(), "Cannot emplace on a full fixed_vector");
|
||||
AZSTD_CONTAINER_ASSERT(insertPos >= cbegin() && insertPos <= cend(), "insert position must be in range of container");
|
||||
pointer dataStart = data();
|
||||
pointer dataEnd = data() + size();
|
||||
pointer insertPosPtr = data() + AZStd::distance(cbegin(), insertPos);
|
||||
|
||||
@@ -896,7 +895,7 @@ namespace AZStd
|
||||
if (numInitializedToFill < numElements)
|
||||
{
|
||||
// Copy the elements after insert position.
|
||||
iterator newLast = AZStd::uninitialized_move(insertPosPtr, dataEnd, insertPosPtr + numElements);
|
||||
AZStd::uninitialized_move(insertPosPtr, dataEnd, insertPosPtr + numElements);
|
||||
// get last iterator to use move assignment operator
|
||||
Iterator lastToAssign = AZStd::next(first, numInitializedToFill);
|
||||
|
||||
|
||||
+2
-4
@@ -28,8 +28,7 @@ namespace AZ::Platform
|
||||
}
|
||||
else
|
||||
{
|
||||
DWORD error = ::GetLastError();
|
||||
AZ_Assert(event, "Failed to create a required event for IO Scheduler (Error: %u).", error);
|
||||
AZ_Assert(event, "Failed to create a required event for IO Scheduler (Error: %u).", ::GetLastError());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -43,8 +42,7 @@ namespace AZ::Platform
|
||||
{
|
||||
if (!::CloseHandle(event))
|
||||
{
|
||||
DWORD error = ::GetLastError();
|
||||
AZ_Assert(false, "Failed to close an event handle for IO Scheduler (Error: %u)", error);
|
||||
AZ_Assert(false, "Failed to close an event handle for IO Scheduler (Error: %u)", ::GetLastError());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+1
-1
@@ -99,7 +99,7 @@ namespace AZStd
|
||||
// detect a sitaution where the mutex or the cond var are invalid, or the duration
|
||||
AZ_Assert(lastError == AZ_ERROR_TIMEOUT, "Error from SleepConditionVariableCS: 0x%08x\n", lastError);
|
||||
// asserts are continuable so we still check.
|
||||
if (GetLastError() == AZ_ERROR_TIMEOUT)
|
||||
if (lastError == AZ_ERROR_TIMEOUT)
|
||||
{
|
||||
return cv_status::timeout;
|
||||
}
|
||||
|
||||
@@ -70,5 +70,4 @@ set(FILES
|
||||
AzCore/Utils/Utils_iOS.mm
|
||||
../Common/Apple/AzCore/Utils/Utils_Apple.cpp
|
||||
../Common/UnixLike/AzCore/Utils/Utils_UnixLike.cpp
|
||||
../Common/Unimplemented/AzCore/Utils/Utils_Unimplemented.cpp
|
||||
)
|
||||
|
||||
@@ -1769,7 +1769,6 @@ namespace UnitTest
|
||||
{
|
||||
return "HelloWorld";
|
||||
};
|
||||
constexpr const TypeParam* compileTimeString1 = MakeCompileTimeString1();
|
||||
constexpr basic_string_view<TypeParam> modifierView("HelloWorld");
|
||||
// A constexpr lambda is used to evaluate non constexpr string_view instances' member functions which
|
||||
// have been marked as constexpr at compile time
|
||||
@@ -2334,7 +2333,6 @@ namespace UnitTest
|
||||
const char* filter1{ "*" };
|
||||
const char* filter2{ "*?" };
|
||||
const char* filter3{ "?*" };
|
||||
const char* testValue{ "" };
|
||||
EXPECT_TRUE(wildcard_match(filter1, "Hello"));
|
||||
EXPECT_TRUE(wildcard_match(filter1, "?"));
|
||||
EXPECT_TRUE(wildcard_match(filter1, "*"));
|
||||
|
||||
@@ -53,35 +53,27 @@ namespace UnitTest
|
||||
{
|
||||
// Trvially validate that we can create and destroy an asset manager instance, and that it's only ready while it's created.
|
||||
|
||||
// Before creation, IsReady() should be false and trying to get an Instance() should cause an assert.
|
||||
// Before creation, IsReady() should be false.
|
||||
EXPECT_FALSE(AssetManager::IsReady());
|
||||
AZ_TEST_START_TRACE_SUPPRESSION;
|
||||
auto& badInstance = AssetManager::Instance();
|
||||
AZ_TEST_STOP_TRACE_SUPPRESSION(1);
|
||||
|
||||
AssetManager::Descriptor desc;
|
||||
AssetManager::Create(desc);
|
||||
|
||||
// After creation, the system should be ready and queryable via Instance().
|
||||
EXPECT_TRUE(AssetManager::IsReady());
|
||||
auto& goodInstance = AssetManager::Instance();
|
||||
AssetManager::Instance();
|
||||
|
||||
AssetManager::Destroy();
|
||||
|
||||
// After destruction, these should fail again
|
||||
EXPECT_FALSE(AssetManager::IsReady());
|
||||
AZ_TEST_START_TRACE_SUPPRESSION;
|
||||
auto& badInstance2 = AssetManager::Instance();
|
||||
AZ_TEST_STOP_TRACE_SUPPRESSION(1);
|
||||
}
|
||||
#endif // !AZ_TRAIT_DISABLE_FAILED_ASSET_MANAGER_CREATE_DESTROY_TEST
|
||||
|
||||
TEST_F(AssetManagerSystemTest, AssetManager_SetInstance_TriviallyWorks)
|
||||
{
|
||||
// There shouldn't be an instance yet.
|
||||
AZ_TEST_START_TRACE_SUPPRESSION;
|
||||
auto& badInstance = AssetManager::Instance();
|
||||
AZ_TEST_STOP_TRACE_SUPPRESSION(1);
|
||||
EXPECT_FALSE(AssetManager::IsReady());
|
||||
|
||||
// Create an instance and set it.
|
||||
AssetManager::Descriptor desc;
|
||||
@@ -669,7 +661,6 @@ namespace UnitTest
|
||||
EmptyAssetWithInstanceCount* origData = assetWithData.Get();
|
||||
AssetId origId = assetWithData.GetId();
|
||||
AssetType origType = assetWithData.GetType();
|
||||
AssetLoadBehavior origBehavior = assetWithData.GetAutoLoadBehavior();
|
||||
|
||||
Asset<EmptyAssetWithInstanceCount> assetWithData2(AZStd::move(assetWithData));
|
||||
|
||||
|
||||
@@ -9,10 +9,12 @@
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
#include <AzCore/UnitTest/TestTypes.h>
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/UnitTest/TestTypes.h>
|
||||
#include <AzCore/RTTI/BehaviorContext.h>
|
||||
#include <AzCore/Interface/Interface.h>
|
||||
|
||||
namespace UnitTest
|
||||
{
|
||||
@@ -29,10 +31,12 @@ namespace UnitTest
|
||||
m_behaviorContext = aznew AZ::BehaviorContext();
|
||||
|
||||
AZ::ComponentApplicationBus::Handler::BusConnect();
|
||||
AZ::Interface<AZ::ComponentApplicationRequests>::Register(this);
|
||||
}
|
||||
|
||||
void TearDown() override
|
||||
{
|
||||
AZ::Interface<AZ::ComponentApplicationRequests>::Unregister(this);
|
||||
AZ::ComponentApplicationBus::Handler::BusDisconnect();
|
||||
|
||||
// Just destroy everything before we complete the tear down.
|
||||
@@ -45,7 +49,8 @@ namespace UnitTest
|
||||
// ComponentApplicationBus
|
||||
AZ::ComponentApplication* GetApplication() override { return nullptr; }
|
||||
void RegisterComponentDescriptor(const AZ::ComponentDescriptor*) override {}
|
||||
|
||||
void RegisterEntityAddedEventHandler(AZ::EntityAddedEvent::Handler&) override {}
|
||||
void RegisterEntityRemovedEventHandler(AZ::EntityRemovedEvent::Handler&) override {}
|
||||
void UnregisterComponentDescriptor(const AZ::ComponentDescriptor*) override {}
|
||||
bool AddEntity(AZ::Entity*) override { return true; }
|
||||
bool RemoveEntity(AZ::Entity*) override { return true; }
|
||||
|
||||
@@ -185,7 +185,7 @@ namespace AZ::Debug
|
||||
|
||||
realLogger.Start(logFilePath.c_str());
|
||||
|
||||
LargeBlock& block = logger->RecordEventBegin<LargeBlock>(largeBlockId);
|
||||
logger->RecordEventBegin<LargeBlock>(largeBlockId);
|
||||
logger->RecordEventEnd();
|
||||
|
||||
logger->RecordStringEvent(MessageId, message);
|
||||
|
||||
@@ -97,8 +97,6 @@ namespace UnitTest
|
||||
SAFE_EXPECT_EQ(AZ::ClampedIntegralLimits<ValueType, ClampType>::Max(), (std::numeric_limits<ValueType>::max)());
|
||||
|
||||
// Expect the natural numerical limits of ValueType to be equal to the natural numerical limits of ClampType
|
||||
ValueType vMin = AZ::ClampedIntegralLimits<ValueType, ClampType>::Min();
|
||||
ClampType cMin = std::numeric_limits<ClampType>::lowest();
|
||||
SAFE_EXPECT_EQ(AZ::ClampedIntegralLimits<ValueType, ClampType>::Min(), std::numeric_limits<ClampType>::lowest());
|
||||
SAFE_EXPECT_EQ(AZ::ClampedIntegralLimits<ValueType, ClampType>::Max(), (std::numeric_limits<ClampType>::max)());
|
||||
|
||||
|
||||
@@ -149,7 +149,6 @@ namespace UnitTest
|
||||
::testing::Values(
|
||||
AZStd::tuple<AZStd::string_view, AZStd::string_view>("test/foo", "test/foo"),
|
||||
AZStd::tuple<AZStd::string_view, AZStd::string_view>("test/foo", "test\\foo"),
|
||||
AZStd::tuple<AZStd::string_view, AZStd::string_view>("test/foo", "test\\foo"),
|
||||
AZStd::tuple<AZStd::string_view, AZStd::string_view>("test////foo", "test///foo"),
|
||||
AZStd::tuple<AZStd::string_view, AZStd::string_view>("test/bar/baz//foo", "test/bar/baz\\\\\\foo")
|
||||
));
|
||||
@@ -159,17 +158,35 @@ namespace UnitTest
|
||||
constexpr AZ::IO::FixedMaxPath path1{ "foo/bar" };
|
||||
constexpr AZ::IO::FixedMaxPath path2{ "foo/bap" };
|
||||
constexpr AZ::IO::PathView pathView{ "foo/bar" };
|
||||
static_assert(path1 == pathView);
|
||||
static_assert(path1 != path2);
|
||||
static_assert(path2 < path1);
|
||||
static_assert(pathView <= path1);
|
||||
static_assert(path1 > path2);
|
||||
static_assert(pathView >= path2);
|
||||
EXPECT_EQ(path1, pathView);
|
||||
EXPECT_NE(path1, path2);
|
||||
EXPECT_LT(path2, path1);
|
||||
EXPECT_LE(pathView, path1);
|
||||
EXPECT_GT(path1, path2);
|
||||
EXPECT_GE(pathView, path2);
|
||||
|
||||
static_assert(pathView <= pathView);
|
||||
static_assert(pathView >= pathView);
|
||||
EXPECT_LE(pathView, pathView);
|
||||
EXPECT_GE(pathView, pathView);
|
||||
}
|
||||
|
||||
using WindowsPathCompareParamFixture = PathParamFixture;
|
||||
|
||||
TEST_P(WindowsPathCompareParamFixture, OperatorEqual_ComparesPathCaseInsensitively)
|
||||
{
|
||||
AZ::IO::Path path1{ AZStd::get<0>(GetParam()), AZ::IO::WindowsPathSeparator };
|
||||
AZ::IO::Path path2{ AZStd::get<1>(GetParam()), AZ::IO::WindowsPathSeparator };
|
||||
EXPECT_EQ(path1, path2);
|
||||
}
|
||||
|
||||
INSTANTIATE_TEST_CASE_P(
|
||||
CompareWindowsPaths,
|
||||
WindowsPathCompareParamFixture,
|
||||
::testing::Values(
|
||||
AZStd::tuple<AZStd::string_view, AZStd::string_view>("C:/test/foo", R"(c:\test/foo)"),
|
||||
AZStd::tuple<AZStd::string_view, AZStd::string_view>(R"(D:\test/bar/baz//foo)", "d:/test/bar/baz\\\\\\foo"),
|
||||
AZStd::tuple<AZStd::string_view, AZStd::string_view>(R"(foO/Bar)", "foo/bar")
|
||||
));
|
||||
|
||||
class PathSingleParamFixture
|
||||
: public ScopedAllocatorSetupFixture
|
||||
, public ::testing::WithParamInterface<AZStd::tuple<AZStd::string_view>>
|
||||
|
||||
@@ -66,7 +66,7 @@ namespace Benchmark
|
||||
{
|
||||
for (auto _ : state)
|
||||
{
|
||||
for (auto& testData : m_testDataArray)
|
||||
for ([[maybe_unused]] auto& testData : m_testDataArray)
|
||||
{
|
||||
AZ::Matrix3x3 result = AZ::Matrix3x3::CreateIdentity();
|
||||
benchmark::DoNotOptimize(result);
|
||||
@@ -78,7 +78,7 @@ namespace Benchmark
|
||||
{
|
||||
for (auto _ : state)
|
||||
{
|
||||
for (auto& testData : m_testDataArray)
|
||||
for ([[maybe_unused]] auto& testData : m_testDataArray)
|
||||
{
|
||||
AZ::Matrix3x3 result = AZ::Matrix3x3::CreateZero();
|
||||
benchmark::DoNotOptimize(result);
|
||||
@@ -134,7 +134,7 @@ namespace Benchmark
|
||||
{
|
||||
for (auto _ : state)
|
||||
{
|
||||
for (auto& testData : m_testDataArray)
|
||||
for ([[maybe_unused]] auto& testData : m_testDataArray)
|
||||
{
|
||||
AZ::Matrix3x3 result = AZ::Matrix3x3::CreateFromRowMajorFloat9(s_mat3x3testArray);
|
||||
benchmark::DoNotOptimize(result);
|
||||
@@ -146,7 +146,7 @@ namespace Benchmark
|
||||
{
|
||||
for (auto _ : state)
|
||||
{
|
||||
for (auto& testData : m_testDataArray)
|
||||
for ([[maybe_unused]] auto& testData : m_testDataArray)
|
||||
{
|
||||
AZ::Matrix3x3 result = AZ::Matrix3x3::CreateFromColumnMajorFloat9(s_mat3x3testArray);
|
||||
benchmark::DoNotOptimize(result);
|
||||
|
||||
@@ -84,7 +84,7 @@ namespace Benchmark
|
||||
{
|
||||
for (auto _ : state)
|
||||
{
|
||||
for (auto& testData : m_testDataArray)
|
||||
for ([[maybe_unused]] auto& testData : m_testDataArray)
|
||||
{
|
||||
AZ::Matrix3x4 result = AZ::Matrix3x4::CreateIdentity();
|
||||
benchmark::DoNotOptimize(result);
|
||||
@@ -96,7 +96,7 @@ namespace Benchmark
|
||||
{
|
||||
for (auto _ : state)
|
||||
{
|
||||
for (auto& testData : m_testDataArray)
|
||||
for ([[maybe_unused]] auto& testData : m_testDataArray)
|
||||
{
|
||||
AZ::Matrix3x4 result = AZ::Matrix3x4::CreateZero();
|
||||
benchmark::DoNotOptimize(result);
|
||||
|
||||
@@ -62,7 +62,7 @@ namespace Benchmark
|
||||
{
|
||||
for (auto _ : state)
|
||||
{
|
||||
for (auto& testData : m_testDataArray)
|
||||
for ([[maybe_unused]] auto& testData : m_testDataArray)
|
||||
{
|
||||
AZ::Matrix4x4 result = AZ::Matrix4x4::CreateIdentity();
|
||||
benchmark::DoNotOptimize(result);
|
||||
@@ -74,7 +74,7 @@ namespace Benchmark
|
||||
{
|
||||
for (auto _ : state)
|
||||
{
|
||||
for (auto& testData : m_testDataArray)
|
||||
for ([[maybe_unused]] auto& testData : m_testDataArray)
|
||||
{
|
||||
AZ::Matrix4x4 result = AZ::Matrix4x4::CreateZero();
|
||||
benchmark::DoNotOptimize(result);
|
||||
@@ -122,7 +122,7 @@ namespace Benchmark
|
||||
{
|
||||
for (auto _ : state)
|
||||
{
|
||||
for (auto& testData : m_testDataArray)
|
||||
for ([[maybe_unused]] auto& testData : m_testDataArray)
|
||||
{
|
||||
AZ::Matrix4x4 result = AZ::Matrix4x4::CreateFromValue(1.0f);
|
||||
benchmark::DoNotOptimize(result);
|
||||
@@ -134,7 +134,7 @@ namespace Benchmark
|
||||
{
|
||||
for (auto _ : state)
|
||||
{
|
||||
for (auto& testData : m_testDataArray)
|
||||
for ([[maybe_unused]] auto& testData : m_testDataArray)
|
||||
{
|
||||
AZ::Matrix4x4 result = AZ::Matrix4x4::CreateFromRowMajorFloat16(s_mat4x4testArray);
|
||||
benchmark::DoNotOptimize(result);
|
||||
@@ -146,7 +146,7 @@ namespace Benchmark
|
||||
{
|
||||
for (auto _ : state)
|
||||
{
|
||||
for (auto& testData : m_testDataArray)
|
||||
for ([[maybe_unused]] auto& testData : m_testDataArray)
|
||||
{
|
||||
AZ::Matrix4x4 result = AZ::Matrix4x4::CreateFromColumnMajorFloat16(s_mat4x4testArray);
|
||||
benchmark::DoNotOptimize(result);
|
||||
@@ -158,7 +158,7 @@ namespace Benchmark
|
||||
{
|
||||
for (auto _ : state)
|
||||
{
|
||||
for (auto& testData : m_testDataArray)
|
||||
for ([[maybe_unused]] auto& testData : m_testDataArray)
|
||||
{
|
||||
AZ::Matrix4x4 result = AZ::Matrix4x4::CreateProjection(s_mat4x4testArray[0], s_mat4x4testArray[1], s_mat4x4testArray[2], s_mat4x4testArray[3]);
|
||||
benchmark::DoNotOptimize(result);
|
||||
@@ -170,7 +170,7 @@ namespace Benchmark
|
||||
{
|
||||
for (auto _ : state)
|
||||
{
|
||||
for (auto& testData : m_testDataArray)
|
||||
for ([[maybe_unused]] auto& testData : m_testDataArray)
|
||||
{
|
||||
AZ::Matrix4x4 result = AZ::Matrix4x4::CreateProjectionFov(s_mat4x4testArray[0], s_mat4x4testArray[1], s_mat4x4testArray[2], s_mat4x4testArray[3]);
|
||||
benchmark::DoNotOptimize(result);
|
||||
@@ -550,7 +550,7 @@ namespace Benchmark
|
||||
|
||||
for (auto _ : state)
|
||||
{
|
||||
for (auto& testData : m_testDataArray)
|
||||
for ([[maybe_unused]] auto& testData : m_testDataArray)
|
||||
{
|
||||
AZ::Matrix4x4 result = mat.GetInverseTransform();
|
||||
benchmark::DoNotOptimize(result);
|
||||
|
||||
@@ -90,7 +90,7 @@ namespace Benchmark
|
||||
{
|
||||
for (auto _ : state)
|
||||
{
|
||||
for (auto& quatData : m_quatDataArray)
|
||||
for ([[maybe_unused]] auto& quatData : m_quatDataArray)
|
||||
{
|
||||
AZ::Quaternion result = AZ::Quaternion::CreateIdentity();
|
||||
benchmark::DoNotOptimize(result);
|
||||
@@ -102,7 +102,7 @@ namespace Benchmark
|
||||
{
|
||||
for (auto _ : state)
|
||||
{
|
||||
for (auto& quatData : m_quatDataArray)
|
||||
for ([[maybe_unused]] auto& quatData : m_quatDataArray)
|
||||
{
|
||||
AZ::Quaternion result = AZ::Quaternion::CreateZero();
|
||||
benchmark::DoNotOptimize(result);
|
||||
@@ -153,7 +153,7 @@ namespace Benchmark
|
||||
|
||||
for (auto _ : state)
|
||||
{
|
||||
for (auto& quatData : m_quatDataArray)
|
||||
for ([[maybe_unused]] auto& quatData : m_quatDataArray)
|
||||
{
|
||||
AZ::Quaternion result = AZ::Quaternion::CreateShortestArc(vec1, vec2); //result should transform vec1 into vec2
|
||||
benchmark::DoNotOptimize(result);
|
||||
@@ -168,7 +168,7 @@ namespace Benchmark
|
||||
|
||||
for (auto _ : state)
|
||||
{
|
||||
for (auto& quatData : m_quatDataArray)
|
||||
for ([[maybe_unused]] auto& quatData : m_quatDataArray)
|
||||
{
|
||||
AZ::Quaternion result = AZ::Quaternion::CreateShortestArc(vec1, vec2); //result should transform vec1 into vec2
|
||||
benchmark::DoNotOptimize(result);
|
||||
@@ -308,7 +308,7 @@ namespace Benchmark
|
||||
|
||||
for (auto _ : state)
|
||||
{
|
||||
for (auto& quatData : m_quatDataArray)
|
||||
for ([[maybe_unused]] auto& quatData : m_quatDataArray)
|
||||
{
|
||||
AZ::Quaternion quat;
|
||||
quat.Set(vec, 8.0f);
|
||||
@@ -322,7 +322,7 @@ namespace Benchmark
|
||||
const float quatArray[4] = { 5.0f, 6.0f, 7.0f, 8.0f };
|
||||
for (auto _ : state)
|
||||
{
|
||||
for (auto& quatData : m_quatDataArray)
|
||||
for ([[maybe_unused]] auto& quatData : m_quatDataArray)
|
||||
{
|
||||
AZ::Quaternion quat;
|
||||
quat.Set(quatArray);
|
||||
|
||||
@@ -76,7 +76,7 @@ namespace Benchmark
|
||||
{
|
||||
for (auto _ : state)
|
||||
{
|
||||
for (auto& testData : m_testDataArray)
|
||||
for ([[maybe_unused]] auto& testData : m_testDataArray)
|
||||
{
|
||||
AZ::Transform result = AZ::Transform::CreateIdentity();
|
||||
benchmark::DoNotOptimize(result);
|
||||
|
||||
-1
@@ -755,7 +755,6 @@ namespace AZ::IO
|
||||
path.InitFromAbsolutePath(m_dummyFilepath + "/Broken/Path.txt");
|
||||
|
||||
request->CreateRead(nullptr, buffer, readSize, path, 0, readSize);
|
||||
bool resultSet = false;
|
||||
EXPECT_CALL(*mock, QueueRequest(request)).
|
||||
WillOnce([this](AZ::IO::FileRequest* request)
|
||||
{
|
||||
|
||||
@@ -1230,6 +1230,8 @@ namespace UnitTest
|
||||
ComponentApplication* GetApplication() override { return nullptr; }
|
||||
void RegisterComponentDescriptor(const ComponentDescriptor*) override { }
|
||||
void UnregisterComponentDescriptor(const ComponentDescriptor*) override { }
|
||||
void RegisterEntityAddedEventHandler(EntityAddedEvent::Handler&) override { }
|
||||
void RegisterEntityRemovedEventHandler(EntityRemovedEvent::Handler&) override { }
|
||||
bool AddEntity(Entity*) override { return false; }
|
||||
bool RemoveEntity(Entity*) override { return false; }
|
||||
bool DeleteEntity(const EntityId&) override { return false; }
|
||||
|
||||
@@ -62,7 +62,6 @@ namespace SettingsRegistryScriptUtilsTests
|
||||
|
||||
TEST_F(SettingsRegistryBehaviorContextFixture, GlobalSettingsRegistry_CanBeQueried_Succeeds)
|
||||
{
|
||||
constexpr const char* IsValidMethodName = "IsValid";
|
||||
constexpr const char* GlobalSettingsRegistryPropertyName = "g_SettingsRegistry";
|
||||
auto propIt = m_behaviorContext->m_properties.find(GlobalSettingsRegistryPropertyName);
|
||||
ASSERT_NE(m_behaviorContext->m_properties.end(), propIt);
|
||||
|
||||
Reference in New Issue
Block a user