Merging from development

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-12-07 12:35:41 -08:00
parent b1eeebb6b6
commit cd5306febf
334 changed files with 9946 additions and 3757 deletions
@@ -438,10 +438,11 @@ namespace ScriptCanvasEditor
if (nodeConfig.IsValid())
{
ScriptCanvas::NodeUpdateSlotReport nodeUpdateSlotReport;
auto nodeEntity = node->GetEntityId();
auto nodeOutcome = graph->ReplaceNodeByConfig(node, nodeConfig, nodeUpdateSlotReport);
if (nodeOutcome.IsSuccess())
{
ScriptCanvas::MergeUpdateSlotReport(node->GetEntityId(), sm->m_updateReport, nodeUpdateSlotReport);
ScriptCanvas::MergeUpdateSlotReport(nodeEntity, sm->m_updateReport, nodeUpdateSlotReport);
sm->m_allNodes.erase(node);
sm->m_outOfDateNodes.erase(node);
@@ -675,20 +676,20 @@ namespace ScriptCanvasEditor
RegisterState(ParseGraph);
}
void EditorGraphUpgradeMachine::SetAsset(const AZ::Data::Asset<AZ::Data::AssetData>& asset)
void EditorGraphUpgradeMachine::SetAsset(SourceHandle& asset)
{
if (m_asset != asset)
{
m_asset = asset;
SetDebugPrefix(asset.GetHint());
SetDebugPrefix(asset.Path().c_str());
}
}
void EditorGraphUpgradeMachine::OnComplete(IState::ExitStatus exitStatus)
{
UpgradeNotificationsBus::Broadcast(&UpgradeNotifications::OnGraphUpgradeComplete, m_asset, exitStatus == IState::ExitStatus::Skipped);
m_asset = {};
// releasing the asset at this stage of the system tick causes a memory crash
// m_asset = {};
}
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