Reading 3rdparty from manifest if it exists (#5840)
* Reading 3rdparty from manifest if it exists, removnig the need to pass it across the board, updated jenkins paths so 3rdparty is put into the workspace Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Removes unneded space Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Changes how we get the NDK folder Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * needs delayed expansion Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Ninja is in the path, is not needed for Android Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
@@ -35,7 +35,7 @@
|
||||
"PARAMETERS": {
|
||||
"CONFIGURATION":"debug",
|
||||
"OUTPUT_DIRECTORY":"build\\android",
|
||||
"CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_ABI=arm64-v8a -DANDROID_ARM_MODE=arm -DANDROID_ARM_NEON=FALSE -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_3RDPARTY_PATH!\\android-ndk\\r21d\"",
|
||||
"CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_ABI=arm64-v8a -DANDROID_ARM_MODE=arm -DANDROID_ARM_NEON=FALSE -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_NDK_DIR!\"",
|
||||
"CMAKE_LY_PROJECTS":"AutomatedTesting",
|
||||
"CMAKE_TARGET":"all",
|
||||
"CMAKE_BUILD_ARGS":"-j!NUMBER_OF_PROCESSORS!"
|
||||
@@ -60,7 +60,7 @@
|
||||
"PARAMETERS": {
|
||||
"CONFIGURATION":"profile",
|
||||
"OUTPUT_DIRECTORY":"build\\android",
|
||||
"CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_ABI=arm64-v8a -DANDROID_ARM_MODE=arm -DANDROID_ARM_NEON=FALSE -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_3RDPARTY_PATH!\\android-ndk\\r21d\"",
|
||||
"CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_ABI=arm64-v8a -DANDROID_ARM_MODE=arm -DANDROID_ARM_NEON=FALSE -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_NDK_DIR!\"",
|
||||
"CMAKE_LY_PROJECTS":"AutomatedTesting",
|
||||
"CMAKE_TARGET":"all",
|
||||
"CMAKE_BUILD_ARGS":"-j!NUMBER_OF_PROCESSORS!"
|
||||
@@ -76,7 +76,7 @@
|
||||
"PARAMETERS": {
|
||||
"CONFIGURATION":"profile",
|
||||
"OUTPUT_DIRECTORY":"build\\android",
|
||||
"CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_ABI=arm64-v8a -DANDROID_ARM_MODE=arm -DANDROID_ARM_NEON=FALSE -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_3RDPARTY_PATH!\\android-ndk\\r21d\" -DLY_UNITY_BUILD=FALSE",
|
||||
"CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_ABI=arm64-v8a -DANDROID_ARM_MODE=arm -DANDROID_ARM_NEON=FALSE -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_NDK_DIR!\" -DLY_UNITY_BUILD=FALSE",
|
||||
"CMAKE_LY_PROJECTS":"AutomatedTesting",
|
||||
"CMAKE_TARGET":"all",
|
||||
"CMAKE_BUILD_ARGS":"-j!NUMBER_OF_PROCESSORS!"
|
||||
@@ -112,7 +112,7 @@
|
||||
"PARAMETERS": {
|
||||
"CONFIGURATION":"release",
|
||||
"OUTPUT_DIRECTORY":"build\\android",
|
||||
"CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_ABI=arm64-v8a -DANDROID_ARM_MODE=arm -DANDROID_ARM_NEON=FALSE -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_3RDPARTY_PATH!\\android-ndk\\r21d\"",
|
||||
"CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_ABI=arm64-v8a -DANDROID_ARM_MODE=arm -DANDROID_ARM_NEON=FALSE -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_NDK_DIR!\"",
|
||||
"CMAKE_LY_PROJECTS":"AutomatedTesting",
|
||||
"CMAKE_TARGET":"all",
|
||||
"CMAKE_BUILD_ARGS":"-j!NUMBER_OF_PROCESSORS!"
|
||||
@@ -128,7 +128,7 @@
|
||||
"PARAMETERS": {
|
||||
"CONFIGURATION":"release",
|
||||
"OUTPUT_DIRECTORY":"build\\mono_android",
|
||||
"CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_ABI=arm64-v8a -DANDROID_ARM_MODE=arm -DANDROID_ARM_NEON=FALSE -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_3RDPARTY_PATH!\\android-ndk\\r21d\" -DLY_MONOLITHIC_GAME=TRUE",
|
||||
"CMAKE_OPTIONS":"-G \"Ninja Multi-Config\" -DCMAKE_TOOLCHAIN_FILE=cmake\\Platform\\Android\\Toolchain_android.cmake -DANDROID_ABI=arm64-v8a -DANDROID_ARM_MODE=arm -DANDROID_ARM_NEON=FALSE -DANDROID_NATIVE_API_LEVEL=21 -DLY_NDK_DIR=\"!LY_NDK_DIR!\" -DLY_MONOLITHIC_GAME=TRUE",
|
||||
"CMAKE_LY_PROJECTS":"AutomatedTesting",
|
||||
"CMAKE_TARGET":"all",
|
||||
"CMAKE_BUILD_ARGS":"-j!NUMBER_OF_PROCESSORS!"
|
||||
|
||||
@@ -23,23 +23,6 @@ IF NOT EXIST "%GRADLE_BUILD_HOME%" (
|
||||
GOTO :error
|
||||
)
|
||||
|
||||
IF NOT EXIST "%LY_NINJA_PATH%" (
|
||||
SET LY_NINJA_PATH=%LY_3RDPARTY_PATH%/ninja/1.10.1/Windows
|
||||
)
|
||||
IF NOT EXIST "%LY_NINJA_PATH%" (
|
||||
ECHO [ci_build] FAIL: LY_NINJA_PATH=%LY_NINJA_PATH%
|
||||
GOTO :error
|
||||
)
|
||||
|
||||
REM Make sure that Ninja in the Path variable
|
||||
ECHO Testing ninja on the current path variable
|
||||
call ninja --version
|
||||
IF %ERRORLEVEL%==0 GOTO ninja_on_path
|
||||
ECHO Ninja wasnt in the call path, add the value set by LY_NINJA_PATH
|
||||
SET PATH=%PATH%;%LY_NINJA_PATH%
|
||||
|
||||
:ninja_on_path
|
||||
|
||||
IF NOT "%ANDROID_GRADLE_PLUGIN%" == "" (
|
||||
set ANDROID_GRADLE_PLUGIN_OPTION=--gradle-plugin-version=%ANDROID_GRADLE_PLUGIN%
|
||||
)
|
||||
@@ -132,11 +115,11 @@ IF "%GENERATE_SIGNED_APK%"=="true" (
|
||||
ECHO Using keystore file at %CI_ANDROID_KEYSTORE_FILE_ABS%
|
||||
)
|
||||
|
||||
ECHO [ci_build] %PYTHON% cmake\Tools\Platform\Android\generate_android_project.py --engine-root=. --build-dir=%OUTPUT_DIRECTORY% -g %GAME_PROJECT% --gradle-install-path=%GRADLE_BUILD_HOME% --ninja-install-path=%LY_NINJA_PATH% --third-party-path=%LY_3RDPARTY_PATH% --enable-unity-build --android-sdk-path=%ANDROID_HOME% %ANDROID_GRADLE_PLUGIN_OPTION% --signconfig-store-file %CI_ANDROID_KEYSTORE_FILE_ABS% --signconfig-store-password %CI_ANDROID_KEYSTORE_PASSWORD% --signconfig-key-alias %CI_ANDROID_KEYSTORE_ALIAS% --signconfig-key-password %CI_ANDROID_KEYSTORE_PASSWORD% %ADDITIONAL_GENERATE_ARGS% --overwrite-existing
|
||||
CALL %PYTHON% cmake\Tools\Platform\Android\generate_android_project.py --engine-root=. --build-dir=%OUTPUT_DIRECTORY% -g %GAME_PROJECT% --gradle-install-path=%GRADLE_BUILD_HOME% --ninja-install-path=%LY_NINJA_PATH% --third-party-path=%LY_3RDPARTY_PATH% --enable-unity-build --android-sdk-path=%ANDROID_HOME% %ANDROID_GRADLE_PLUGIN_OPTION% --signconfig-store-file %CI_ANDROID_KEYSTORE_FILE_ABS% --signconfig-store-password %CI_ANDROID_KEYSTORE_PASSWORD% --signconfig-key-alias %CI_ANDROID_KEYSTORE_ALIAS% --signconfig-key-password %CI_ANDROID_KEYSTORE_PASSWORD% %ADDITIONAL_GENERATE_ARGS% --overwrite-existing
|
||||
ECHO [ci_build] %PYTHON% cmake\Tools\Platform\Android\generate_android_project.py --engine-root=. --build-dir=%OUTPUT_DIRECTORY% -g %GAME_PROJECT% --gradle-install-path=%GRADLE_BUILD_HOME% --third-party-path=%LY_3RDPARTY_PATH% --enable-unity-build --android-sdk-path=%ANDROID_HOME% %ANDROID_GRADLE_PLUGIN_OPTION% --signconfig-store-file %CI_ANDROID_KEYSTORE_FILE_ABS% --signconfig-store-password %CI_ANDROID_KEYSTORE_PASSWORD% --signconfig-key-alias %CI_ANDROID_KEYSTORE_ALIAS% --signconfig-key-password %CI_ANDROID_KEYSTORE_PASSWORD% %ADDITIONAL_GENERATE_ARGS% --overwrite-existing
|
||||
CALL %PYTHON% cmake\Tools\Platform\Android\generate_android_project.py --engine-root=. --build-dir=%OUTPUT_DIRECTORY% -g %GAME_PROJECT% --gradle-install-path=%GRADLE_BUILD_HOME% --third-party-path=%LY_3RDPARTY_PATH% --enable-unity-build --android-sdk-path=%ANDROID_HOME% %ANDROID_GRADLE_PLUGIN_OPTION% --signconfig-store-file %CI_ANDROID_KEYSTORE_FILE_ABS% --signconfig-store-password %CI_ANDROID_KEYSTORE_PASSWORD% --signconfig-key-alias %CI_ANDROID_KEYSTORE_ALIAS% --signconfig-key-password %CI_ANDROID_KEYSTORE_PASSWORD% %ADDITIONAL_GENERATE_ARGS% --overwrite-existing
|
||||
) ELSE (
|
||||
ECHO [ci_build] %PYTHON% cmake\Tools\Platform\Android\generate_android_project.py --engine-root=. --build-dir=%OUTPUT_DIRECTORY% -g %GAME_PROJECT% %GRADLE_OVERRIDE_OPTION% --ninja-install-path=%LY_NINJA_PATH% --third-party-path=%LY_3RDPARTY_PATH% --enable-unity-build %ANDROID_GRADLE_PLUGIN_OPTION% --android-sdk-path=%ANDROID_HOME% %ADDITIONAL_GENERATE_ARGS% --overwrite-existing
|
||||
CALL %PYTHON% cmake\Tools\Platform\Android\generate_android_project.py --engine-root=. --build-dir=%OUTPUT_DIRECTORY% -g %GAME_PROJECT% --gradle-install-path=%GRADLE_BUILD_HOME% --ninja-install-path=%LY_NINJA_PATH% --third-party-path=%LY_3RDPARTY_PATH% --enable-unity-build %ANDROID_GRADLE_PLUGIN_OPTION% --android-sdk-path=%ANDROID_HOME% %ADDITIONAL_GENERATE_ARGS% --overwrite-existing
|
||||
ECHO [ci_build] %PYTHON% cmake\Tools\Platform\Android\generate_android_project.py --engine-root=. --build-dir=%OUTPUT_DIRECTORY% -g %GAME_PROJECT% %GRADLE_OVERRIDE_OPTION% --third-party-path=%LY_3RDPARTY_PATH% --enable-unity-build %ANDROID_GRADLE_PLUGIN_OPTION% --android-sdk-path=%ANDROID_HOME% %ADDITIONAL_GENERATE_ARGS% --overwrite-existing
|
||||
CALL %PYTHON% cmake\Tools\Platform\Android\generate_android_project.py --engine-root=. --build-dir=%OUTPUT_DIRECTORY% -g %GAME_PROJECT% --gradle-install-path=%GRADLE_BUILD_HOME% --third-party-path=%LY_3RDPARTY_PATH% --enable-unity-build %ANDROID_GRADLE_PLUGIN_OPTION% --android-sdk-path=%ANDROID_HOME% %ADDITIONAL_GENERATE_ARGS% --overwrite-existing
|
||||
)
|
||||
|
||||
REM Validate the android project generation
|
||||
|
||||
@@ -2,7 +2,8 @@
|
||||
"ENV": {
|
||||
"GRADLE_HOME": "C:/Gradle/gradle-7.0",
|
||||
"NODE_LABEL": "windows-b3c8994f1",
|
||||
"LY_3RDPARTY_PATH": "C:/ly/3rdParty",
|
||||
"LY_3RDPARTY_PATH": "D:/workspace/3rdParty",
|
||||
"LY_NDK_DIR": "C:/ly/3rdParty/android-ndk/r21d",
|
||||
"TIMEOUT": 30,
|
||||
"WORKSPACE": "D:/workspace",
|
||||
"MOUNT_VOLUME": true
|
||||
|
||||
Reference in New Issue
Block a user