[redcode/crythread-2nd-pass] replaced instances of AZStd::lock_guard<> with AZStd::scoped_lock as per feedback

Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
monroegm-disable-blank-issue-2
AMZN-ScottR 4 years ago
parent 72e99dd52b
commit cc3d2e9969

@ -938,10 +938,9 @@ void CCryEditApp::ShowSplashScreen(CCryEditApp* app)
QObject::connect(splashScreen, &QObject::destroyed, splashScreen, [=]
{
g_splashScreenStateLock.lock();
AZStd::scoped_lock lock(g_splashScreenStateLock);
g_pInitializeUIInfo = nullptr;
g_splashScreen = nullptr;
g_splashScreenStateLock.unlock();
});
}

@ -136,7 +136,7 @@ bool CGameExporter::Export(unsigned int flags, [[maybe_unused]] EEndian eExportE
m_settings.SetHiQuality();
}
AZStd::lock_guard<AZStd::recursive_mutex> autoLock(CGameEngine::GetPakModifyMutex());
AZStd::scoped_lock autoLock(CGameEngine::GetPakModifyMutex());
// Close this pak file.
if (!CloseLevelPack(m_levelPak, true))

@ -252,7 +252,7 @@ void CEditorImpl::Uninitialize()
void CEditorImpl::UnloadPlugins()
{
AZStd::lock_guard<AZStd::mutex> lock(m_pluginMutex);
AZStd::scoped_lock lock(m_pluginMutex);
// Flush core buses. We're about to unload DLLs and need to ensure we don't have module-owned functions left behind.
AZ::Data::AssetBus::ExecuteQueuedEvents();
@ -273,7 +273,7 @@ void CEditorImpl::UnloadPlugins()
void CEditorImpl::LoadPlugins()
{
AZStd::lock_guard<AZStd::mutex> lock(m_pluginMutex);
AZStd::scoped_lock lock(m_pluginMutex);
static const QString editor_plugins_folder("EditorPlugins");
@ -1460,7 +1460,7 @@ void CEditorImpl::UnregisterNotifyListener(IEditorNotifyListener* listener)
ISourceControl* CEditorImpl::GetSourceControl()
{
AZStd::lock_guard<AZStd::mutex> lock(m_pluginMutex);
AZStd::scoped_lock lock(m_pluginMutex);
if (m_pSourceControl)
{

@ -56,7 +56,7 @@ void CPerforceSourceControl::ShowSettings()
void CPerforceSourceControl::SetSourceControlState(SourceControlState state)
{
AZStd::lock_guard<AZStd::mutex> lock(g_cPerforceValues);
AZStd::scoped_lock lock(g_cPerforceValues);
switch (state)
{

@ -80,7 +80,7 @@ bool CryAssert(const char* szCondition, const char* szFile, unsigned int line, b
if (!gEnv->bNoAssertDialog && !gEnv->bIgnoreAllAsserts)
{
AZStd::lock_guard<AZStd::recursive_mutex> lk (lock);
AZStd::scoped_lock lk(lock);
snprintf(gs_command_str, max_len, "xterm -geometry 100x20 -n 'Assert Dialog [Linux Launcher]' -T 'Assert Dialog [Linux Launcher]' -e 'BinLinux/assert_term \"%s\" \"%s\" %d \"%s\"; echo \"$?\" > .assert_return'",
szCondition, (file_len > 60) ? szFile + (file_len - 61) : szFile, line, gs_szMessage);
int ret = system(gs_command_str);

@ -154,13 +154,13 @@ void DebugCallStack::SetUserDialogEnable(const bool bUserDialogEnable)
DWORD g_idDebugThreads[10];
const char* g_nameDebugThreads[10];
int g_nDebugThreads = 0;
AZStd::spin_mutex g_lockThreadDumpList = 0;
AZStd::spin_mutex g_lockThreadDumpList;
void MarkThisThreadForDebugging(const char* name)
{
EBUS_EVENT(AZ::Debug::EventTraceDrillerSetupBus, SetThreadName, AZStd::this_thread::get_id(), name);
AZStd::lock_guard<AZStd::spin_mutex> lock(g_lockThreadDumpList);
AZStd::scoped_lock lock(g_lockThreadDumpList);
DWORD id = GetCurrentThreadId();
if (g_nDebugThreads == sizeof(g_idDebugThreads) / sizeof(g_idDebugThreads[0]))
{
@ -180,7 +180,7 @@ void MarkThisThreadForDebugging(const char* name)
void UnmarkThisThreadFromDebugging()
{
AZStd::lock_guard<AZStd::spin_mutex> lock(g_lockThreadDumpList);
AZStd::scoped_lock lock(g_lockThreadDumpList);
DWORD id = GetCurrentThreadId();
for (int i = g_nDebugThreads - 1; i >= 0; i--)
{

@ -810,13 +810,13 @@ void CLog::PushAssetScopeName(const char* sAssetType, const char* sName)
SAssetScopeInfo as;
as.sType = sAssetType;
as.sName = sName;
AZStd::lock_guard<AZStd::mutex> scope_lock(m_assetScopeQueueLock);
AZStd::scoped_lock scope_lock(m_assetScopeQueueLock);
m_assetScopeQueue.push_back(as);
}
void CLog::PopAssetScopeName()
{
AZStd::lock_guard<AZStd::mutex> scope_lock(m_assetScopeQueueLock);
AZStd::scoped_lock scope_lock(m_assetScopeQueueLock);
assert(!m_assetScopeQueue.empty());
if (!m_assetScopeQueue.empty())
{
@ -827,7 +827,7 @@ void CLog::PopAssetScopeName()
//////////////////////////////////////////////////////////////////////////
const char* CLog::GetAssetScopeString()
{
AZStd::lock_guard<AZStd::mutex> scope_lock(m_assetScopeQueueLock);
AZStd::scoped_lock scope_lock(m_assetScopeQueueLock);
m_assetScopeString.clear();
for (size_t i = 0; i < m_assetScopeQueue.size(); i++)
@ -1450,7 +1450,7 @@ void CLog::Update()
{
if (!m_threadSafeMsgQueue.empty())
{
AZStd::lock_guard<AZStd::recursive_mutex> lock(m_threadSafeMsgQueue.get_lock()); // Get the lock and hold onto it until we clear the entire queue (prevents other threads adding more things in while we clear it)
AZStd::scoped_lock lock(m_threadSafeMsgQueue.get_lock()); // Get the lock and hold onto it until we clear the entire queue (prevents other threads adding more things in while we clear it)
// Must be called from main thread
SLogMsg msg;
while (m_threadSafeMsgQueue.try_pop(msg))

@ -133,19 +133,20 @@ void SRemoteServer::StopServer()
AZ::AzSock::CloseSocket(m_socket);
m_socket = SOCKET_ERROR;
{
AZStd::lock_guard<AZStd::recursive_mutex> lock(m_mutex);
AZStd::scoped_lock lock(m_mutex);
for (TClients::iterator it = m_clients.begin(); it != m_clients.end(); ++it)
{
it->pClient->StopClient();
}
}
AZStd::unique_lock<AZStd::recursive_mutex> lock(m_mutex);
m_stopCondition.wait(lock, [this] { return m_clients.empty(); });}
m_stopCondition.wait(lock, [this] { return m_clients.empty(); });
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteServer::ClientDone(SRemoteClient* pClient)
{
AZStd::lock_guard<AZStd::recursive_mutex> lock(m_mutex);
AZStd::scoped_lock lock(m_mutex);
for (TClients::iterator it = m_clients.begin(); it != m_clients.end(); ++it)
{
if (it->pClient == pClient)
@ -253,7 +254,7 @@ void SRemoteServer::Run()
continue;
}
AZStd::lock_guard<AZStd::recursive_mutex> lock(m_mutex);
AZStd::scoped_lock lock(m_mutex);
SRemoteClient* pClient = new SRemoteClient(this);
m_clients.push_back(SRemoteClientInfo(pClient));
pClient->StartClient(sClient);
@ -266,7 +267,7 @@ void SRemoteServer::Run()
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteServer::AddEvent(IRemoteEvent* pEvent)
{
AZStd::lock_guard<AZStd::recursive_mutex> lock(m_mutex);
AZStd::scoped_lock lock(m_mutex);
for (TClients::iterator it = m_clients.begin(); it != m_clients.end(); ++it)
{
it->pEvents->push_back(pEvent->Clone());
@ -277,7 +278,7 @@ void SRemoteServer::AddEvent(IRemoteEvent* pEvent)
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteServer::GetEvents(TEventBuffer& buffer)
{
AZStd::lock_guard<AZStd::recursive_mutex> lock(m_mutex);
AZStd::scoped_lock lock(m_mutex);
buffer = m_eventBuffer;
m_eventBuffer.clear();
}
@ -287,7 +288,7 @@ bool SRemoteServer::WriteBuffer(SRemoteClient* pClient, char* buffer, int& size
{
IRemoteEvent* pEvent = nullptr;
{
AZStd::lock_guard<AZStd::recursive_mutex> lock(m_mutex);
AZStd::scoped_lock lock(m_mutex);
for (TClients::iterator it = m_clients.begin(); it != m_clients.end(); ++it)
{
if (it->pClient == pClient)
@ -330,7 +331,7 @@ bool SRemoteServer::ReadBuffer(const char* buffer, int data)
{
if (event->GetType() != eCET_Noop)
{
AZStd::lock_guard<AZStd::recursive_mutex> lock(m_mutex);
AZStd::scoped_lock lock(m_mutex);
m_eventBuffer.push_back(event);
}
else

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