Remove physics world body notification bus (#576)

This commit is contained in:
amzn-sean
2021-05-07 14:12:07 +01:00
committed by GitHub
parent cb44a7ebb2
commit cb4e394784
43 changed files with 203 additions and 192 deletions
@@ -19,8 +19,8 @@
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Math/IntersectSegment.h>
#include <AzFramework/Physics/WorldBodyBus.h>
#include <AzFramework/Physics/Common/PhysicsSceneQueries.h>
#include <AzFramework/Physics/Components/SimulatedBodyComponentBus.h>
#include <SurfaceData/SurfaceDataSystemRequestBus.h>
#include <SurfaceData/Utility/SurfaceDataUtility.h>
@@ -221,7 +221,7 @@ namespace SurfaceData
}
AzPhysics::SceneQueryHit result;
Physics::WorldBodyRequestBus::EventResult(result, GetEntityId(), &Physics::WorldBodyRequestBus::Events::RayCast, request);
AzPhysics::SimulatedBodyComponentRequestsBus::EventResult(result, GetEntityId(), &AzPhysics::SimulatedBodyComponentRequestsBus::Events::RayCast, request);
if (result)
{
@@ -319,7 +319,7 @@ namespace SurfaceData
colliderValidBeforeUpdate = m_colliderBounds.IsValid();
m_colliderBounds = AZ::Aabb::CreateNull();
Physics::WorldBodyRequestBus::EventResult(m_colliderBounds, GetEntityId(), &Physics::WorldBodyRequestBus::Events::GetAabb);
AzPhysics::SimulatedBodyComponentRequestsBus::EventResult(m_colliderBounds, GetEntityId(), &AzPhysics::SimulatedBodyComponentRequestsBus::Events::GetAabb);
colliderValidAfterUpdate = m_colliderBounds.IsValid();
}