Remove physics world body notification bus (#576)

This commit is contained in:
amzn-sean
2021-05-07 14:12:07 +01:00
committed by GitHub
parent cb44a7ebb2
commit cb4e394784
43 changed files with 203 additions and 192 deletions
@@ -124,7 +124,7 @@ namespace Blast
AZ::Vector3 DamageManager::TransformToLocal(BlastActor& actor, const AZ::Vector3& globalPosition)
{
const AZ::Transform hitToActorTransform(actor.GetWorldBody()->GetTransform().GetInverse());
const AZ::Transform hitToActorTransform(actor.GetSimulatedBody()->GetTransform().GetInverse());
const AZ::Vector3 hitPos = hitToActorTransform.TransformPoint(globalPosition);
return hitPos;
}