Remove physics world body notification bus (#576)
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@@ -74,7 +74,7 @@ namespace Blast
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{
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if (m_chunkActors[chunkId])
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{
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m_meshFeatureProcessor->SetTransform(m_chunkMeshHandles[chunkId], m_chunkActors[chunkId]->GetWorldBody()->GetTransform(), m_scale);
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m_meshFeatureProcessor->SetTransform(m_chunkMeshHandles[chunkId], m_chunkActors[chunkId]->GetSimulatedBody()->GetTransform(), m_scale);
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}
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}
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}
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