Various bug fixes to get entity replication working
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@@ -47,6 +47,10 @@ namespace Multiplayer
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//! @return the networkId for the entity that owns this controller
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NetEntityId GetNetEntityId() const;
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//! Returns the networkRole for the entity that owns this controller.
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//! @return the networkRole for the entity that owns this controller
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NetEntityRole GetNetEntityRole() const;
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//! Returns the raw AZ::Entity pointer for the entity that owns this controller.
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//! @return the raw AZ::Entity pointer for the entity that owns this controller
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AZ::Entity* GetEntity() const;
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