Various bug fixes to get entity replication working

This commit is contained in:
karlberg
2021-04-13 20:24:08 -07:00
parent 7b3b1cd73e
commit ca3df5d6c8
29 changed files with 495 additions and 137 deletions
@@ -114,6 +114,9 @@ namespace AzNetworking
void ClearUnusedBits();
ContainerType m_container;
template <AZStd::size_t, typename ElementType>
friend class FixedSizeVectorBitset;
};
}
@@ -192,19 +192,11 @@ namespace AzNetworking
template <AZStd::size_t CAPACITY, typename ElementType>
inline void FixedSizeVectorBitset<CAPACITY, ElementType>::ClearUnusedBits()
{
constexpr ElementType AllOnes = static_cast<ElementType>(~0);
const ElementType LastUsedBits = (GetSize() % BitsetType::ElementTypeBits);
#pragma warning(push)
#pragma warning(disable : 4293) // shift count negative or too big, undefined behaviour
#pragma warning(disable : 6326) // constant constant comparison
const ElementType ShiftAmount = (LastUsedBits == 0) ? 0 : BitsetType::ElementTypeBits - LastUsedBits;
const ElementType ClearBitMask = AllOnes >> ShiftAmount;
#pragma warning(pop)
uint32_t usedElementSize = (GetSize() + BitsetType::ElementTypeBits - 1) / BitsetType::ElementTypeBits;
for (uint32_t i = usedElementSize + 1; i < CAPACITY; ++i)
for (uint32_t i = usedElementSize + 1; i < BitsetType::ElementCount; ++i)
{
m_bitset.GetContainer()[i] = 0;
}
m_bitset.GetContainer()[m_bitset.GetContainer().size() - 1] &= ClearBitMask;
m_bitset.ClearUnusedBits();
}
}