Added default camera position to viewport settings

Signed-off-by: igarri <igarri@amazon.com>
This commit is contained in:
igarri
2021-10-18 12:16:54 +01:00
parent 026919c11b
commit c93bd87127
4 changed files with 36 additions and 2 deletions
+7
View File
@@ -121,6 +121,13 @@ namespace SandboxEditor
return AZ::Vector3(xPosition, yPosition, zPosition);
}
void SetDefaultCameraEditorPosition(const AZ::Vector3 defaultCameraPosition)
{
SetRegistry(CameraDefaultStartingPositionX, defaultCameraPosition.GetX());
SetRegistry(CameraDefaultStartingPositionY, defaultCameraPosition.GetY());
SetRegistry(CameraDefaultStartingPositionZ, defaultCameraPosition.GetZ());
}
bool GridSnappingEnabled()
{
return GetRegistry(GridSnappingSetting, false);