Initial phase of UI Canvas Editor rendering with Atom (#164)
* Move Draw2d.h to Include folder * Initial phase of UI Canvas Editor rendering with Atom * Simplify Draw2d by removing BeginDraw2d/EndDraw2d which is no longer needed * Fix compile errors for non-unity builds
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@@ -11,6 +11,7 @@
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*/
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#include "LyShine_precompiled.h"
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#include "UiMaskComponent.h"
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#include <LyShine/Draw2d.h>
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#include <AzCore/Math/Crc.h>
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#include <AzCore/Serialization/SerializeContext.h>
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@@ -23,7 +24,6 @@
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#include <LyShine/Bus/UiRenderBus.h>
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#include <LyShine/Bus/UiVisualBus.h>
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#include <LyShine/Bus/UiCanvasBus.h>
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#include <LyShine/IDraw2d.h>
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// PUBLIC MEMBER FUNCTIONS
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