redcoding asset handler, holder, tracker, memory asset

Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com>
This commit is contained in:
carlitosan
2021-12-13 14:14:31 -08:00
parent 4670003aaf
commit c5d370723e
40 changed files with 137 additions and 2626 deletions
@@ -19,7 +19,6 @@
#include <AzToolsFramework/AssetBrowser/AssetBrowserBus.h>
#include <AzToolsFramework/Editor/EditorContextMenuBus.h>
#include <Core/GraphBus.h>
#include <Editor/Assets/ScriptCanvasAssetTracker.h>
#include <Editor/View/Windows/Tools/UpgradeTool/Model.h>
#include <ScriptCanvas/Bus/ScriptCanvasBus.h>
#include <ScriptCanvas/Bus/ScriptCanvasExecutionBus.h>
@@ -118,8 +117,6 @@ namespace ScriptCanvasEditor
AZStd::unordered_set<ScriptCanvas::Data::Type> m_creatableTypes;
AssetTracker m_assetTracker;
AZStd::vector<AZ::Data::AssetId> m_assetsThatNeedManualUpgrade;
bool m_isUpgrading = false;