More GetValues() overrides (#6896)

* Benchmarks and tests for Image and Constant GetValues

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Verify GetValues for Perlin and Random Gradients

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Standardized the assert format for GetValues().

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* More GetValues unit tests and test cleanup

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Fixed typos

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* GetValues() unit tests for surface gradients.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Benchmarks for ShapeAreaFalloff Gradient

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Added benchmarks for all remaining gradients and cleaned up the helper methods.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Renamed class for better report formatting.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Added missing Mocks dependencies for the Editor tests.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* First batch of specific GetValues() overrides.
Each one is measurably faster than the generic version.  Also, in ShapeAreaFalloffGradient, I optimized and simplified the logic a bit, so GetValue() is marginally faster too.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Change GetValues() to use span and add more overrides.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Convert GetValues() to use AZStd::span and added more overrides.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Add missing include.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* PR feedback - switch to fill

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Fixed the logic and added unit tests and comments.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
This commit is contained in:
Mike Balfour
2022-01-14 13:30:45 -06:00
committed by GitHub
parent 7680d1f9d0
commit c403fa3db6
24 changed files with 331 additions and 144 deletions
@@ -183,7 +183,7 @@ namespace GradientSignal
return 0.0f;
}
void RandomGradientComponent::GetValues(AZStd::array_view<AZ::Vector3> positions, AZStd::array_view<float> outValues) const
void RandomGradientComponent::GetValues(AZStd::span<AZ::Vector3> positions, AZStd::span<float> outValues) const
{
if (positions.size() != outValues.size())
{
@@ -200,19 +200,15 @@ namespace GradientSignal
for (size_t index = 0; index < positions.size(); index++)
{
// The const_cast is necessary for now since array_view currently only supports const entries.
// If/when array_view is fixed to support non-const, or AZStd::span gets created, the const_cast can get removed.
auto& outValue = const_cast<float&>(outValues[index]);
m_gradientTransform.TransformPositionToUVW(positions[index], uvw, wasPointRejected);
if (!wasPointRejected)
{
outValue = GetRandomValue(uvw, seed);
outValues[index] = GetRandomValue(uvw, seed);
}
else
{
outValue = 0.0f;
outValues[index] = 0.0f;
}
}
}