update transform widget to work with uniform scale

main
greerdv 5 years ago
parent fcfb5a7941
commit c35c1d67e7

@ -13,6 +13,7 @@
#include <AzCore/EBus/EBus.h>
#include <AzToolsFramework/Debug/TraceContext.h>
#include <AzToolsFramework/UI/PropertyEditor/PropertyVectorCtrl.hxx>
#include <AzToolsFramework/UI/PropertyEditor/PropertyDoubleSpinCtrl.hxx>
#include <SceneAPI/SceneUI/RowWidgets/TransformRowHandler.h>
namespace AZ
@ -58,10 +59,11 @@ namespace AZ
}
else
{
AzToolsFramework::Vector3PropertyHandler handler;
handler.ConsumeAttribute(widget->GetTranslationWidget(), attrib, attrValue, debugName);
handler.ConsumeAttribute(widget->GetRotationWidget(), attrib, attrValue, debugName);
handler.ConsumeAttribute(widget->GetScaleWidget(), attrib, attrValue, debugName);
AzToolsFramework::Vector3PropertyHandler vector3Handler;
vector3Handler.ConsumeAttribute(widget->GetTranslationWidget(), attrib, attrValue, debugName);
vector3Handler.ConsumeAttribute(widget->GetRotationWidget(), attrib, attrValue, debugName);
AzToolsFramework::doublePropertySpinboxHandler spinboxHandler;
spinboxHandler.ConsumeAttribute(widget->GetScaleWidget(), attrib, attrValue, debugName);
}
}

@ -15,6 +15,7 @@
#include <QGridLayout>
#include <SceneAPI/SceneUI/RowWidgets/TransformRowWidget.h>
#include <AzQtComponents/Components/Widgets/VectorInput.h>
#include <AzToolsFramework/UI/PropertyEditor/PropertyDoubleSpinCtrl.hxx>
#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
#include <AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.hxx>
@ -47,7 +48,7 @@ namespace AZ
ExpandedTransform::ExpandedTransform()
: m_translation(0, 0, 0)
, m_rotation(0, 0, 0)
, m_scale(1, 1, 1)
, m_scale(1)
{
}
@ -60,14 +61,14 @@ namespace AZ
{
m_translation = transform.GetTranslation();
m_rotation = transform.GetEulerDegrees();
m_scale = transform.GetScale();
m_scale = transform.GetUniformScale();
}
void ExpandedTransform::GetTransform(AZ::Transform& transform) const
{
transform = Transform::CreateTranslation(m_translation);
transform *= AZ::ConvertEulerDegreesToTransform(m_rotation);
transform.MultiplyByScale(m_scale);
transform.MultiplyByUniformScale(m_scale);
}
const AZ::Vector3& ExpandedTransform::GetTranslation() const
@ -90,12 +91,12 @@ namespace AZ
m_rotation = rotation;
}
const AZ::Vector3& ExpandedTransform::GetScale() const
const float ExpandedTransform::GetScale() const
{
return m_scale;
}
void ExpandedTransform::SetScale(const AZ::Vector3& scale)
void ExpandedTransform::SetScale(const float scale)
{
m_scale = scale;
}
@ -131,7 +132,7 @@ namespace AZ
m_rotationWidget->setMaximum(360);
m_rotationWidget->setSuffix(" degrees");
m_scaleWidget = new AzQtComponents::VectorInput(this, 3);
m_scaleWidget = new AzToolsFramework::PropertyDoubleSpinCtrl(this);
m_scaleWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred);
m_scaleWidget->setMinimum(0);
m_scaleWidget->setMaximum(10000);
@ -191,13 +192,10 @@ namespace AZ
AzToolsFramework::PropertyEditorGUIMessages::Bus::Broadcast(&AzToolsFramework::PropertyEditorGUIMessages::RequestWrite, this);
});
QObject::connect(m_scaleWidget, &AzQtComponents::VectorInput::valueChanged, this, [this]
QObject::connect(m_scaleWidget, &AzToolsFramework::PropertyDoubleSpinCtrl::valueChanged, this, [this]
{
AzQtComponents::VectorInput* widget = this->GetScaleWidget();
AZ::Vector3 scale;
PopulateVector3(widget, scale);
AzToolsFramework::PropertyDoubleSpinCtrl* widget = this->GetScaleWidget();
float scale = aznumeric_cast<float>(widget->value());
m_transform.SetScale(scale);
AzToolsFramework::PropertyEditorGUIMessages::Bus::Broadcast(&AzToolsFramework::PropertyEditorGUIMessages::RequestWrite, this);
});
@ -224,9 +222,7 @@ namespace AZ
m_rotationWidget->setValuebyIndex(m_transform.GetRotation().GetY(), 1);
m_rotationWidget->setValuebyIndex(m_transform.GetRotation().GetZ(), 2);
m_scaleWidget->setValuebyIndex(m_transform.GetScale().GetX(), 0);
m_scaleWidget->setValuebyIndex(m_transform.GetScale().GetY(), 1);
m_scaleWidget->setValuebyIndex(m_transform.GetScale().GetZ(), 2);
m_scaleWidget->setValue(m_transform.GetScale());
blockSignals(false);
}
@ -251,7 +247,7 @@ namespace AZ
return m_rotationWidget;
}
AzQtComponents::VectorInput* TransformRowWidget::GetScaleWidget()
AzToolsFramework::PropertyDoubleSpinCtrl* TransformRowWidget::GetScaleWidget()
{
return m_scaleWidget;
}

@ -21,6 +21,7 @@
#include <AzCore/Math/Uuid.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <SceneAPI/SceneUI/SceneUIConfiguration.h>
#endif
namespace AzQtComponents
@ -28,6 +29,11 @@ namespace AzQtComponents
class VectorInput;
}
namespace AzToolsFramework
{
class PropertyDoubleSpinCtrl;
}
namespace AZ
{
namespace SceneAPI
@ -51,14 +57,14 @@ namespace AZ
const AZ::Vector3& GetRotation() const;
void SetRotation(const AZ::Vector3& translation);
const AZ::Vector3& GetScale() const;
void SetScale(const AZ::Vector3& scale);
const float GetScale() const;
void SetScale(const float scale);
private:
AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
AZ::Vector3 m_translation;
AZ::Vector3 m_rotation;
AZ::Vector3 m_scale;
float m_scale;
AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
};
@ -78,7 +84,7 @@ namespace AZ
AzQtComponents::VectorInput* GetTranslationWidget();
AzQtComponents::VectorInput* GetRotationWidget();
AzQtComponents::VectorInput* GetScaleWidget();
AzToolsFramework::PropertyDoubleSpinCtrl* GetScaleWidget();
protected:
ExpandedTransform m_transform;
@ -87,7 +93,7 @@ namespace AZ
AzQtComponents::VectorInput* m_translationWidget;
AzQtComponents::VectorInput* m_rotationWidget;
AzQtComponents::VectorInput* m_scaleWidget;
AzToolsFramework::PropertyDoubleSpinCtrl* m_scaleWidget;
};
} // namespace SceneUI
} // namespace SceneAPI

@ -30,7 +30,7 @@ namespace AZ
Vector3 m_translation = Vector3(10.0f, 20.0f, 30.0f);
Vector3 m_rotation = Vector3(30.0f, 45.0f, 60.0f);
Vector3 m_scale = Vector3(2.0f, 3.0f, 4.0f);
float m_scale = 3.0f;
};
TEST_F(TransformRowWidgetTest, GetTranslation_TranslationInMatrix_TranslationCanBeRetrievedDirectly)
@ -83,26 +83,22 @@ namespace AZ
TEST_F(TransformRowWidgetTest, GetScale_ScaleInMatrix_ScaleCanBeRetrievedDirectly)
{
m_transform = Transform::CreateScale(m_scale);
m_transform = Transform::CreateUniformScale(m_scale);
m_expanded.SetTransform(m_transform);
const Vector3& returned = m_expanded.GetScale();
EXPECT_NEAR(m_scale.GetX(), returned.GetX(), 0.1f);
EXPECT_NEAR(m_scale.GetY(), returned.GetY(), 0.1f);
EXPECT_NEAR(m_scale.GetZ(), returned.GetZ(), 0.1f);
const float returned = m_expanded.GetScale();
EXPECT_NEAR(m_scale, returned, 0.1f);
}
TEST_F(TransformRowWidgetTest, GetScale_ScaleInMatrix_ScaleCanBeRetrievedFromTransform)
{
m_transform = Transform::CreateScale(m_scale);
m_transform = Transform::CreateUniformScale(m_scale);
m_expanded.SetTransform(m_transform);
Transform rebuild;
m_expanded.GetTransform(rebuild);
Vector3 returned = rebuild.GetScale();
EXPECT_NEAR(m_scale.GetX(), returned.GetX(), 0.1f);
EXPECT_NEAR(m_scale.GetY(), returned.GetY(), 0.1f);
EXPECT_NEAR(m_scale.GetZ(), returned.GetZ(), 0.1f);
float returned = rebuild.GetUniformScale();
EXPECT_NEAR(m_scale, returned, 0.1f);
}
TEST_F(TransformRowWidgetTest, GetTransform_RotateAndTranslateInMatrix_ReconstructedTransformMatchesOriginal)
@ -121,7 +117,7 @@ namespace AZ
{
Quaternion quaternion = AZ::ConvertEulerDegreesToQuaternion(m_rotation);
m_transform = Transform::CreateFromQuaternionAndTranslation(quaternion, m_translation);
m_transform.MultiplyByScale(m_scale);
m_transform.MultiplyByUniformScale(m_scale);
m_expanded.SetTransform(m_transform);
Transform rebuild;

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