Overhaul of how camera orbit/pivot behavior works (#4345)

* overhaul to how camera orbit/pivot behavior works

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* update naming from orbit to pivot

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* fix camera unit tests

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* add additional tests for new camera pivot behavior

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* fix comment and add additional info for tests

Signed-off-by: hultonha <hultonha@amazon.co.uk>
This commit is contained in:
hultonha
2021-09-29 10:11:49 +01:00
committed by GitHub
parent f765dc0942
commit c34b6ffe3b
11 changed files with 410 additions and 334 deletions
@@ -13,6 +13,7 @@
#include <AzCore/std/smart_ptr/make_shared.h>
#include <AzFramework/Render/IntersectorInterface.h>
#include <AzToolsFramework/Viewport/ViewportMessages.h>
#include <AzToolsFramework/ViewportSelection/EditorTransformComponentSelectionRequestBus.h>
#include <EditorViewportSettings.h>
namespace SandboxEditor
@@ -94,7 +95,7 @@ namespace SandboxEditor
cameras.AddCamera(m_firstPersonPanCamera);
cameras.AddCamera(m_firstPersonTranslateCamera);
cameras.AddCamera(m_firstPersonScrollCamera);
cameras.AddCamera(m_orbitCamera);
cameras.AddCamera(m_pivotCamera);
});
return controller;
@@ -131,8 +132,8 @@ namespace SandboxEditor
m_firstPersonRotateCamera->SetActivationBeganFn(hideCursor);
m_firstPersonRotateCamera->SetActivationEndedFn(showCursor);
m_firstPersonPanCamera =
AZStd::make_shared<AzFramework::PanCameraInput>(SandboxEditor::CameraFreePanChannelId(), AzFramework::LookPan);
m_firstPersonPanCamera = AZStd::make_shared<AzFramework::PanCameraInput>(
SandboxEditor::CameraFreePanChannelId(), AzFramework::LookPan, AzFramework::TranslatePivot);
m_firstPersonPanCamera->m_panSpeedFn = []
{
@@ -151,8 +152,8 @@ namespace SandboxEditor
const auto translateCameraInputChannelIds = BuildTranslateCameraInputChannelIds();
m_firstPersonTranslateCamera =
AZStd::make_shared<AzFramework::TranslateCameraInput>(AzFramework::LookTranslation, translateCameraInputChannelIds);
m_firstPersonTranslateCamera = AZStd::make_shared<AzFramework::TranslateCameraInput>(
translateCameraInputChannelIds, AzFramework::LookTranslation, AzFramework::TranslatePivot);
m_firstPersonTranslateCamera->m_translateSpeedFn = []
{
@@ -171,10 +172,10 @@ namespace SandboxEditor
return SandboxEditor::CameraScrollSpeed();
};
m_orbitCamera = AZStd::make_shared<AzFramework::OrbitCameraInput>(SandboxEditor::CameraOrbitChannelId());
m_pivotCamera = AZStd::make_shared<AzFramework::PivotCameraInput>(SandboxEditor::CameraPivotChannelId());
m_orbitCamera->SetLookAtFn(
[viewportId = m_viewportId](const AZ::Vector3& position, const AZ::Vector3& direction) -> AZStd::optional<AZ::Vector3>
m_pivotCamera->SetPivotFn(
[viewportId = m_viewportId]([[maybe_unused]] const AZ::Vector3& position, [[maybe_unused]] const AZ::Vector3& direction)
{
AZStd::optional<AZ::Vector3> lookAtAfterInterpolation;
AtomToolsFramework::ModularViewportCameraControllerRequestBus::EventResult(
@@ -182,109 +183,98 @@ namespace SandboxEditor
&AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::LookAtAfterInterpolation);
// initially attempt to use the last set look at point after an interpolation has finished
if (lookAtAfterInterpolation.has_value())
// note: ignore this if it is the same location as the camera (e.g. after go to position)
if (lookAtAfterInterpolation.has_value() && !lookAtAfterInterpolation->IsClose(position))
{
return *lookAtAfterInterpolation;
}
const float RayDistance = 1000.0f;
AzFramework::RenderGeometry::RayRequest ray;
ray.m_startWorldPosition = position;
ray.m_endWorldPosition = position + direction * RayDistance;
ray.m_onlyVisible = true;
// otherwise fall back to the selected entity pivot
AZStd::optional<AZ::Transform> entityPivot;
AzToolsFramework::EditorTransformComponentSelectionRequestBus::EventResult(
entityPivot, AzToolsFramework::GetEntityContextId(),
&AzToolsFramework::EditorTransformComponentSelectionRequestBus::Events::GetManipulatorTransform);
AzFramework::RenderGeometry::RayResult renderGeometryIntersectionResult;
AzFramework::RenderGeometry::IntersectorBus::EventResult(
renderGeometryIntersectionResult, AzToolsFramework::GetEntityContextId(),
&AzFramework::RenderGeometry::IntersectorBus::Events::RayIntersect, ray);
// attempt a ray intersection with any visible mesh and return the intersection position if successful
if (renderGeometryIntersectionResult)
{
return renderGeometryIntersectionResult.m_worldPosition;
}
// if there is no selection or no intersection, fallback to default camera orbit behavior (ground plane
// intersection)
return {};
// finally just use the identity
return entityPivot.value_or(AZ::Transform::CreateIdentity()).GetTranslation();
});
m_orbitRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(SandboxEditor::CameraOrbitLookChannelId());
m_pivotRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(SandboxEditor::CameraPivotLookChannelId());
m_orbitRotateCamera->m_rotateSpeedFn = []
m_pivotRotateCamera->m_rotateSpeedFn = []
{
return SandboxEditor::CameraRotateSpeed();
};
m_orbitRotateCamera->m_invertYawFn = []
m_pivotRotateCamera->m_invertYawFn = []
{
return SandboxEditor::CameraOrbitYawRotationInverted();
return SandboxEditor::CameraPivotYawRotationInverted();
};
m_orbitTranslateCamera =
AZStd::make_shared<AzFramework::TranslateCameraInput>(AzFramework::OrbitTranslation, translateCameraInputChannelIds);
m_pivotTranslateCamera = AZStd::make_shared<AzFramework::TranslateCameraInput>(
translateCameraInputChannelIds, AzFramework::LookTranslation, AzFramework::TranslateOffset);
m_orbitTranslateCamera->m_translateSpeedFn = []
m_pivotTranslateCamera->m_translateSpeedFn = []
{
return SandboxEditor::CameraTranslateSpeed();
};
m_orbitTranslateCamera->m_boostMultiplierFn = []
m_pivotTranslateCamera->m_boostMultiplierFn = []
{
return SandboxEditor::CameraBoostMultiplier();
};
m_orbitDollyScrollCamera = AZStd::make_shared<AzFramework::OrbitDollyScrollCameraInput>();
m_pivotDollyScrollCamera = AZStd::make_shared<AzFramework::PivotDollyScrollCameraInput>();
m_orbitDollyScrollCamera->m_scrollSpeedFn = []
m_pivotDollyScrollCamera->m_scrollSpeedFn = []
{
return SandboxEditor::CameraScrollSpeed();
};
m_orbitDollyMoveCamera =
AZStd::make_shared<AzFramework::OrbitDollyCursorMoveCameraInput>(SandboxEditor::CameraOrbitDollyChannelId());
m_pivotDollyMoveCamera = AZStd::make_shared<AzFramework::PivotDollyMotionCameraInput>(SandboxEditor::CameraPivotDollyChannelId());
m_orbitDollyMoveCamera->m_cursorSpeedFn = []
m_pivotDollyMoveCamera->m_motionSpeedFn = []
{
return SandboxEditor::CameraDollyMotionSpeed();
};
m_orbitPanCamera = AZStd::make_shared<AzFramework::PanCameraInput>(SandboxEditor::CameraOrbitPanChannelId(), AzFramework::OrbitPan);
m_pivotPanCamera = AZStd::make_shared<AzFramework::PanCameraInput>(
SandboxEditor::CameraPivotPanChannelId(), AzFramework::LookPan, AzFramework::TranslateOffset);
m_orbitPanCamera->m_panSpeedFn = []
m_pivotPanCamera->m_panSpeedFn = []
{
return SandboxEditor::CameraPanSpeed();
};
m_orbitPanCamera->m_invertPanXFn = []
m_pivotPanCamera->m_invertPanXFn = []
{
return SandboxEditor::CameraPanInvertedX();
};
m_orbitPanCamera->m_invertPanYFn = []
m_pivotPanCamera->m_invertPanYFn = []
{
return SandboxEditor::CameraPanInvertedY();
};
m_orbitCamera->m_orbitCameras.AddCamera(m_orbitRotateCamera);
m_orbitCamera->m_orbitCameras.AddCamera(m_orbitTranslateCamera);
m_orbitCamera->m_orbitCameras.AddCamera(m_orbitDollyScrollCamera);
m_orbitCamera->m_orbitCameras.AddCamera(m_orbitDollyMoveCamera);
m_orbitCamera->m_orbitCameras.AddCamera(m_orbitPanCamera);
m_pivotCamera->m_pivotCameras.AddCamera(m_pivotRotateCamera);
m_pivotCamera->m_pivotCameras.AddCamera(m_pivotTranslateCamera);
m_pivotCamera->m_pivotCameras.AddCamera(m_pivotDollyScrollCamera);
m_pivotCamera->m_pivotCameras.AddCamera(m_pivotDollyMoveCamera);
m_pivotCamera->m_pivotCameras.AddCamera(m_pivotPanCamera);
}
void EditorModularViewportCameraComposer::OnEditorModularViewportCameraComposerSettingsChanged()
{
const auto translateCameraInputChannelIds = BuildTranslateCameraInputChannelIds();
m_firstPersonTranslateCamera->SetTranslateCameraInputChannelIds(translateCameraInputChannelIds);
m_orbitTranslateCamera->SetTranslateCameraInputChannelIds(translateCameraInputChannelIds);
m_firstPersonPanCamera->SetPanInputChannelId(SandboxEditor::CameraFreePanChannelId());
m_orbitPanCamera->SetPanInputChannelId(SandboxEditor::CameraOrbitPanChannelId());
m_firstPersonRotateCamera->SetRotateInputChannelId(SandboxEditor::CameraFreeLookChannelId());
m_orbitRotateCamera->SetRotateInputChannelId(SandboxEditor::CameraOrbitLookChannelId());
m_orbitCamera->SetOrbitInputChannelId(SandboxEditor::CameraOrbitChannelId());
m_orbitDollyMoveCamera->SetDollyInputChannelId(SandboxEditor::CameraOrbitDollyChannelId());
m_pivotCamera->SetPivotInputChannelId(SandboxEditor::CameraPivotChannelId());
m_pivotTranslateCamera->SetTranslateCameraInputChannelIds(translateCameraInputChannelIds);
m_pivotPanCamera->SetPanInputChannelId(SandboxEditor::CameraPivotPanChannelId());
m_pivotRotateCamera->SetRotateInputChannelId(SandboxEditor::CameraPivotLookChannelId());
m_pivotDollyMoveCamera->SetDollyInputChannelId(SandboxEditor::CameraPivotDollyChannelId());
}
void EditorModularViewportCameraComposer::OnViewportViewEntityChanged(const AZ::EntityId& viewEntityId)
@@ -295,8 +285,7 @@ namespace SandboxEditor
AZ::TransformBus::EventResult(worldFromLocal, viewEntityId, &AZ::TransformBus::Events::GetWorldTM);
AtomToolsFramework::ModularViewportCameraControllerRequestBus::Event(
m_viewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::SetReferenceFrame,
worldFromLocal);
m_viewportId, &AtomToolsFramework::ModularViewportCameraControllerRequestBus::Events::SetReferenceFrame, worldFromLocal);
}
else
{
@@ -42,12 +42,12 @@ namespace SandboxEditor
AZStd::shared_ptr<AzFramework::PanCameraInput> m_firstPersonPanCamera;
AZStd::shared_ptr<AzFramework::TranslateCameraInput> m_firstPersonTranslateCamera;
AZStd::shared_ptr<AzFramework::ScrollTranslationCameraInput> m_firstPersonScrollCamera;
AZStd::shared_ptr<AzFramework::OrbitCameraInput> m_orbitCamera;
AZStd::shared_ptr<AzFramework::RotateCameraInput> m_orbitRotateCamera;
AZStd::shared_ptr<AzFramework::TranslateCameraInput> m_orbitTranslateCamera;
AZStd::shared_ptr<AzFramework::OrbitDollyScrollCameraInput> m_orbitDollyScrollCamera;
AZStd::shared_ptr<AzFramework::OrbitDollyCursorMoveCameraInput> m_orbitDollyMoveCamera;
AZStd::shared_ptr<AzFramework::PanCameraInput> m_orbitPanCamera;
AZStd::shared_ptr<AzFramework::PivotCameraInput> m_pivotCamera;
AZStd::shared_ptr<AzFramework::RotateCameraInput> m_pivotRotateCamera;
AZStd::shared_ptr<AzFramework::TranslateCameraInput> m_pivotTranslateCamera;
AZStd::shared_ptr<AzFramework::PivotDollyScrollCameraInput> m_pivotDollyScrollCamera;
AZStd::shared_ptr<AzFramework::PivotDollyMotionCameraInput> m_pivotDollyMoveCamera;
AZStd::shared_ptr<AzFramework::PanCameraInput> m_pivotPanCamera;
AzFramework::ViewportId m_viewportId;
};
@@ -61,7 +61,7 @@ static AZStd::vector<AZStd::string> GetEditorInputNames()
void CEditorPreferencesPage_ViewportCamera::Reflect(AZ::SerializeContext& serialize)
{
serialize.Class<CameraMovementSettings>()
->Version(2)
->Version(3)
->Field("TranslateSpeed", &CameraMovementSettings::m_translateSpeed)
->Field("RotateSpeed", &CameraMovementSettings::m_rotateSpeed)
->Field("BoostMultiplier", &CameraMovementSettings::m_boostMultiplier)
@@ -73,12 +73,12 @@ void CEditorPreferencesPage_ViewportCamera::Reflect(AZ::SerializeContext& serial
->Field("TranslateSmoothing", &CameraMovementSettings::m_translateSmoothing)
->Field("TranslateSmoothness", &CameraMovementSettings::m_translateSmoothness)
->Field("CaptureCursorLook", &CameraMovementSettings::m_captureCursorLook)
->Field("OrbitYawRotationInverted", &CameraMovementSettings::m_orbitYawRotationInverted)
->Field("PivotYawRotationInverted", &CameraMovementSettings::m_pivotYawRotationInverted)
->Field("PanInvertedX", &CameraMovementSettings::m_panInvertedX)
->Field("PanInvertedY", &CameraMovementSettings::m_panInvertedY);
serialize.Class<CameraInputSettings>()
->Version(1)
->Version(2)
->Field("TranslateForward", &CameraInputSettings::m_translateForwardChannelId)
->Field("TranslateBackward", &CameraInputSettings::m_translateBackwardChannelId)
->Field("TranslateLeft", &CameraInputSettings::m_translateLeftChannelId)
@@ -86,12 +86,12 @@ void CEditorPreferencesPage_ViewportCamera::Reflect(AZ::SerializeContext& serial
->Field("TranslateUp", &CameraInputSettings::m_translateUpChannelId)
->Field("TranslateDown", &CameraInputSettings::m_translateDownChannelId)
->Field("Boost", &CameraInputSettings::m_boostChannelId)
->Field("Orbit", &CameraInputSettings::m_orbitChannelId)
->Field("Pivot", &CameraInputSettings::m_pivotChannelId)
->Field("FreeLook", &CameraInputSettings::m_freeLookChannelId)
->Field("FreePan", &CameraInputSettings::m_freePanChannelId)
->Field("OrbitLook", &CameraInputSettings::m_orbitLookChannelId)
->Field("OrbitDolly", &CameraInputSettings::m_orbitDollyChannelId)
->Field("OrbitPan", &CameraInputSettings::m_orbitPanChannelId);
->Field("PivotLook", &CameraInputSettings::m_pivotLookChannelId)
->Field("PivotDolly", &CameraInputSettings::m_pivotDollyChannelId)
->Field("PivotPan", &CameraInputSettings::m_pivotPanChannelId);
serialize.Class<CEditorPreferencesPage_ViewportCamera>()
->Version(1)
@@ -143,8 +143,8 @@ void CEditorPreferencesPage_ViewportCamera::Reflect(AZ::SerializeContext& serial
->Attribute(AZ::Edit::Attributes::Min, minValue)
->Attribute(AZ::Edit::Attributes::Visibility, &CameraMovementSettings::TranslateSmoothingVisibility)
->DataElement(
AZ::Edit::UIHandlers::CheckBox, &CameraMovementSettings::m_orbitYawRotationInverted, "Camera Orbit Yaw Inverted",
"Inverted yaw rotation while orbiting")
AZ::Edit::UIHandlers::CheckBox, &CameraMovementSettings::m_pivotYawRotationInverted, "Camera Pivot Yaw Inverted",
"Inverted yaw rotation while pivoting")
->DataElement(
AZ::Edit::UIHandlers::CheckBox, &CameraMovementSettings::m_panInvertedX, "Invert Pan X",
"Invert direction of pan in local X axis")
@@ -185,8 +185,8 @@ void CEditorPreferencesPage_ViewportCamera::Reflect(AZ::SerializeContext& serial
"Key/button to move the camera more quickly")
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
->DataElement(
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_orbitChannelId, "Orbit",
"Key/button to begin the camera orbit behavior")
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_pivotChannelId, "Pivot",
"Key/button to begin the camera pivot behavior")
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
->DataElement(
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_freeLookChannelId, "Free Look",
@@ -196,16 +196,16 @@ void CEditorPreferencesPage_ViewportCamera::Reflect(AZ::SerializeContext& serial
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_freePanChannelId, "Free Pan", "Key/button to begin camera free pan")
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
->DataElement(
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_orbitLookChannelId, "Orbit Look",
"Key/button to begin camera orbit look")
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_pivotLookChannelId, "Pivot Look",
"Key/button to begin camera pivot look")
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
->DataElement(
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_orbitDollyChannelId, "Orbit Dolly",
"Key/button to begin camera orbit dolly")
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_pivotDollyChannelId, "Pivot Dolly",
"Key/button to begin camera pivot dolly")
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
->DataElement(
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_orbitPanChannelId, "Orbit Pan",
"Key/button to begin camera orbit pan")
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_pivotPanChannelId, "Pivot Pan",
"Key/button to begin camera pivot pan")
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames);
editContext->Class<CEditorPreferencesPage_ViewportCamera>("Viewport Preferences", "Viewport Preferences")
@@ -264,7 +264,7 @@ void CEditorPreferencesPage_ViewportCamera::OnApply()
SandboxEditor::SetCameraTranslateSmoothness(m_cameraMovementSettings.m_translateSmoothness);
SandboxEditor::SetCameraTranslateSmoothingEnabled(m_cameraMovementSettings.m_translateSmoothing);
SandboxEditor::SetCameraCaptureCursorForLook(m_cameraMovementSettings.m_captureCursorLook);
SandboxEditor::SetCameraOrbitYawRotationInverted(m_cameraMovementSettings.m_orbitYawRotationInverted);
SandboxEditor::SetCameraPivotYawRotationInverted(m_cameraMovementSettings.m_pivotYawRotationInverted);
SandboxEditor::SetCameraPanInvertedX(m_cameraMovementSettings.m_panInvertedX);
SandboxEditor::SetCameraPanInvertedY(m_cameraMovementSettings.m_panInvertedY);
@@ -275,12 +275,12 @@ void CEditorPreferencesPage_ViewportCamera::OnApply()
SandboxEditor::SetCameraTranslateUpChannelId(m_cameraInputSettings.m_translateUpChannelId);
SandboxEditor::SetCameraTranslateDownChannelId(m_cameraInputSettings.m_translateDownChannelId);
SandboxEditor::SetCameraTranslateBoostChannelId(m_cameraInputSettings.m_boostChannelId);
SandboxEditor::SetCameraOrbitChannelId(m_cameraInputSettings.m_orbitChannelId);
SandboxEditor::SetCameraPivotChannelId(m_cameraInputSettings.m_pivotChannelId);
SandboxEditor::SetCameraFreeLookChannelId(m_cameraInputSettings.m_freeLookChannelId);
SandboxEditor::SetCameraFreePanChannelId(m_cameraInputSettings.m_freePanChannelId);
SandboxEditor::SetCameraOrbitLookChannelId(m_cameraInputSettings.m_orbitLookChannelId);
SandboxEditor::SetCameraOrbitDollyChannelId(m_cameraInputSettings.m_orbitDollyChannelId);
SandboxEditor::SetCameraOrbitPanChannelId(m_cameraInputSettings.m_orbitPanChannelId);
SandboxEditor::SetCameraPivotLookChannelId(m_cameraInputSettings.m_pivotLookChannelId);
SandboxEditor::SetCameraPivotDollyChannelId(m_cameraInputSettings.m_pivotDollyChannelId);
SandboxEditor::SetCameraPivotPanChannelId(m_cameraInputSettings.m_pivotPanChannelId);
SandboxEditor::EditorModularViewportCameraComposerNotificationBus::Broadcast(
&SandboxEditor::EditorModularViewportCameraComposerNotificationBus::Events::OnEditorModularViewportCameraComposerSettingsChanged);
@@ -299,7 +299,7 @@ void CEditorPreferencesPage_ViewportCamera::InitializeSettings()
m_cameraMovementSettings.m_translateSmoothness = SandboxEditor::CameraTranslateSmoothness();
m_cameraMovementSettings.m_translateSmoothing = SandboxEditor::CameraTranslateSmoothingEnabled();
m_cameraMovementSettings.m_captureCursorLook = SandboxEditor::CameraCaptureCursorForLook();
m_cameraMovementSettings.m_orbitYawRotationInverted = SandboxEditor::CameraOrbitYawRotationInverted();
m_cameraMovementSettings.m_pivotYawRotationInverted = SandboxEditor::CameraPivotYawRotationInverted();
m_cameraMovementSettings.m_panInvertedX = SandboxEditor::CameraPanInvertedX();
m_cameraMovementSettings.m_panInvertedY = SandboxEditor::CameraPanInvertedY();
@@ -310,10 +310,10 @@ void CEditorPreferencesPage_ViewportCamera::InitializeSettings()
m_cameraInputSettings.m_translateUpChannelId = SandboxEditor::CameraTranslateUpChannelId().GetName();
m_cameraInputSettings.m_translateDownChannelId = SandboxEditor::CameraTranslateDownChannelId().GetName();
m_cameraInputSettings.m_boostChannelId = SandboxEditor::CameraTranslateBoostChannelId().GetName();
m_cameraInputSettings.m_orbitChannelId = SandboxEditor::CameraOrbitChannelId().GetName();
m_cameraInputSettings.m_pivotChannelId = SandboxEditor::CameraPivotChannelId().GetName();
m_cameraInputSettings.m_freeLookChannelId = SandboxEditor::CameraFreeLookChannelId().GetName();
m_cameraInputSettings.m_freePanChannelId = SandboxEditor::CameraFreePanChannelId().GetName();
m_cameraInputSettings.m_orbitLookChannelId = SandboxEditor::CameraOrbitLookChannelId().GetName();
m_cameraInputSettings.m_orbitDollyChannelId = SandboxEditor::CameraOrbitDollyChannelId().GetName();
m_cameraInputSettings.m_orbitPanChannelId = SandboxEditor::CameraOrbitPanChannelId().GetName();
m_cameraInputSettings.m_pivotLookChannelId = SandboxEditor::CameraPivotLookChannelId().GetName();
m_cameraInputSettings.m_pivotDollyChannelId = SandboxEditor::CameraPivotDollyChannelId().GetName();
m_cameraInputSettings.m_pivotPanChannelId = SandboxEditor::CameraPivotPanChannelId().GetName();
}
@@ -54,7 +54,7 @@ private:
float m_translateSmoothness;
bool m_translateSmoothing;
bool m_captureCursorLook;
bool m_orbitYawRotationInverted;
bool m_pivotYawRotationInverted;
bool m_panInvertedX;
bool m_panInvertedY;
@@ -80,12 +80,12 @@ private:
AZStd::string m_translateUpChannelId;
AZStd::string m_translateDownChannelId;
AZStd::string m_boostChannelId;
AZStd::string m_orbitChannelId;
AZStd::string m_pivotChannelId;
AZStd::string m_freeLookChannelId;
AZStd::string m_freePanChannelId;
AZStd::string m_orbitLookChannelId;
AZStd::string m_orbitDollyChannelId;
AZStd::string m_orbitPanChannelId;
AZStd::string m_pivotLookChannelId;
AZStd::string m_pivotDollyChannelId;
AZStd::string m_pivotPanChannelId;
};
CameraMovementSettings m_cameraMovementSettings;
+25 -25
View File
@@ -28,7 +28,7 @@ namespace SandboxEditor
constexpr AZStd::string_view CameraRotateSpeedSetting = "/Amazon/Preferences/Editor/Camera/RotateSpeed";
constexpr AZStd::string_view CameraScrollSpeedSetting = "/Amazon/Preferences/Editor/Camera/DollyScrollSpeed";
constexpr AZStd::string_view CameraDollyMotionSpeedSetting = "/Amazon/Preferences/Editor/Camera/DollyMotionSpeed";
constexpr AZStd::string_view CameraOrbitYawRotationInvertedSetting = "/Amazon/Preferences/Editor/Camera/YawRotationInverted";
constexpr AZStd::string_view CameraPivotYawRotationInvertedSetting = "/Amazon/Preferences/Editor/Camera/YawRotationInverted";
constexpr AZStd::string_view CameraPanInvertedXSetting = "/Amazon/Preferences/Editor/Camera/PanInvertedX";
constexpr AZStd::string_view CameraPanInvertedYSetting = "/Amazon/Preferences/Editor/Camera/PanInvertedY";
constexpr AZStd::string_view CameraPanSpeedSetting = "/Amazon/Preferences/Editor/Camera/PanSpeed";
@@ -44,12 +44,12 @@ namespace SandboxEditor
constexpr AZStd::string_view CameraTranslateUpIdSetting = "/Amazon/Preferences/Editor/Camera/CameraTranslateUpId";
constexpr AZStd::string_view CameraTranslateDownIdSetting = "/Amazon/Preferences/Editor/Camera/CameraTranslateUpDownId";
constexpr AZStd::string_view CameraTranslateBoostIdSetting = "/Amazon/Preferences/Editor/Camera/TranslateBoostId";
constexpr AZStd::string_view CameraOrbitIdSetting = "/Amazon/Preferences/Editor/Camera/OrbitId";
constexpr AZStd::string_view CameraPivotIdSetting = "/Amazon/Preferences/Editor/Camera/PivotId";
constexpr AZStd::string_view CameraFreeLookIdSetting = "/Amazon/Preferences/Editor/Camera/FreeLookId";
constexpr AZStd::string_view CameraFreePanIdSetting = "/Amazon/Preferences/Editor/Camera/FreePanId";
constexpr AZStd::string_view CameraOrbitLookIdSetting = "/Amazon/Preferences/Editor/Camera/OrbitLookId";
constexpr AZStd::string_view CameraOrbitDollyIdSetting = "/Amazon/Preferences/Editor/Camera/OrbitDollyId";
constexpr AZStd::string_view CameraOrbitPanIdSetting = "/Amazon/Preferences/Editor/Camera/OrbitPanId";
constexpr AZStd::string_view CameraPivotLookIdSetting = "/Amazon/Preferences/Editor/Camera/PivotLookId";
constexpr AZStd::string_view CameraPivotDollyIdSetting = "/Amazon/Preferences/Editor/Camera/PivotDollyId";
constexpr AZStd::string_view CameraPivotPanIdSetting = "/Amazon/Preferences/Editor/Camera/PivotPanId";
template<typename T>
void SetRegistry(const AZStd::string_view setting, T&& value)
@@ -239,14 +239,14 @@ namespace SandboxEditor
SetRegistry(CameraDollyMotionSpeedSetting, speed);
}
bool CameraOrbitYawRotationInverted()
bool CameraPivotYawRotationInverted()
{
return GetRegistry(CameraOrbitYawRotationInvertedSetting, false);
return GetRegistry(CameraPivotYawRotationInvertedSetting, false);
}
void SetCameraOrbitYawRotationInverted(const bool inverted)
void SetCameraPivotYawRotationInverted(const bool inverted)
{
SetRegistry(CameraOrbitYawRotationInvertedSetting, inverted);
SetRegistry(CameraPivotYawRotationInvertedSetting, inverted);
}
bool CameraPanInvertedX()
@@ -403,14 +403,14 @@ namespace SandboxEditor
SetRegistry(CameraTranslateBoostIdSetting, cameraTranslateBoostId);
}
AzFramework::InputChannelId CameraOrbitChannelId()
AzFramework::InputChannelId CameraPivotChannelId()
{
return AzFramework::InputChannelId(GetRegistry(CameraOrbitIdSetting, AZStd::string("keyboard_key_modifier_alt_l")).c_str());
return AzFramework::InputChannelId(GetRegistry(CameraPivotIdSetting, AZStd::string("keyboard_key_modifier_alt_l")).c_str());
}
void SetCameraOrbitChannelId(AZStd::string_view cameraOrbitId)
void SetCameraPivotChannelId(AZStd::string_view cameraPivotId)
{
SetRegistry(CameraOrbitIdSetting, cameraOrbitId);
SetRegistry(CameraPivotIdSetting, cameraPivotId);
}
AzFramework::InputChannelId CameraFreeLookChannelId()
@@ -433,33 +433,33 @@ namespace SandboxEditor
SetRegistry(CameraFreePanIdSetting, cameraFreePanId);
}
AzFramework::InputChannelId CameraOrbitLookChannelId()
AzFramework::InputChannelId CameraPivotLookChannelId()
{
return AzFramework::InputChannelId(GetRegistry(CameraOrbitLookIdSetting, AZStd::string("mouse_button_left")).c_str());
return AzFramework::InputChannelId(GetRegistry(CameraPivotLookIdSetting, AZStd::string("mouse_button_left")).c_str());
}
void SetCameraOrbitLookChannelId(AZStd::string_view cameraOrbitLookId)
void SetCameraPivotLookChannelId(AZStd::string_view cameraPivotLookId)
{
SetRegistry(CameraOrbitLookIdSetting, cameraOrbitLookId);
SetRegistry(CameraPivotLookIdSetting, cameraPivotLookId);
}
AzFramework::InputChannelId CameraOrbitDollyChannelId()
AzFramework::InputChannelId CameraPivotDollyChannelId()
{
return AzFramework::InputChannelId(GetRegistry(CameraOrbitDollyIdSetting, AZStd::string("mouse_button_right")).c_str());
return AzFramework::InputChannelId(GetRegistry(CameraPivotDollyIdSetting, AZStd::string("mouse_button_right")).c_str());
}
void SetCameraOrbitDollyChannelId(AZStd::string_view cameraOrbitDollyId)
void SetCameraPivotDollyChannelId(AZStd::string_view cameraPivotDollyId)
{
SetRegistry(CameraOrbitDollyIdSetting, cameraOrbitDollyId);
SetRegistry(CameraPivotDollyIdSetting, cameraPivotDollyId);
}
AzFramework::InputChannelId CameraOrbitPanChannelId()
AzFramework::InputChannelId CameraPivotPanChannelId()
{
return AzFramework::InputChannelId(GetRegistry(CameraOrbitPanIdSetting, AZStd::string("mouse_button_middle")).c_str());
return AzFramework::InputChannelId(GetRegistry(CameraPivotPanIdSetting, AZStd::string("mouse_button_middle")).c_str());
}
void SetCameraOrbitPanChannelId(AZStd::string_view cameraOrbitPanId)
void SetCameraPivotPanChannelId(AZStd::string_view cameraPivotPanId)
{
SetRegistry(CameraOrbitPanIdSetting, cameraOrbitPanId);
SetRegistry(CameraPivotPanIdSetting, cameraPivotPanId);
}
} // namespace SandboxEditor
+10 -10
View File
@@ -71,8 +71,8 @@ namespace SandboxEditor
SANDBOX_API float CameraDollyMotionSpeed();
SANDBOX_API void SetCameraDollyMotionSpeed(float speed);
SANDBOX_API bool CameraOrbitYawRotationInverted();
SANDBOX_API void SetCameraOrbitYawRotationInverted(bool inverted);
SANDBOX_API bool CameraPivotYawRotationInverted();
SANDBOX_API void SetCameraPivotYawRotationInverted(bool inverted);
SANDBOX_API bool CameraPanInvertedX();
SANDBOX_API void SetCameraPanInvertedX(bool inverted);
@@ -119,8 +119,8 @@ namespace SandboxEditor
SANDBOX_API AzFramework::InputChannelId CameraTranslateBoostChannelId();
SANDBOX_API void SetCameraTranslateBoostChannelId(AZStd::string_view cameraTranslateBoostId);
SANDBOX_API AzFramework::InputChannelId CameraOrbitChannelId();
SANDBOX_API void SetCameraOrbitChannelId(AZStd::string_view cameraOrbitId);
SANDBOX_API AzFramework::InputChannelId CameraPivotChannelId();
SANDBOX_API void SetCameraPivotChannelId(AZStd::string_view cameraPivotId);
SANDBOX_API AzFramework::InputChannelId CameraFreeLookChannelId();
SANDBOX_API void SetCameraFreeLookChannelId(AZStd::string_view cameraFreeLookId);
@@ -128,12 +128,12 @@ namespace SandboxEditor
SANDBOX_API AzFramework::InputChannelId CameraFreePanChannelId();
SANDBOX_API void SetCameraFreePanChannelId(AZStd::string_view cameraFreePanId);
SANDBOX_API AzFramework::InputChannelId CameraOrbitLookChannelId();
SANDBOX_API void SetCameraOrbitLookChannelId(AZStd::string_view cameraOrbitLookId);
SANDBOX_API AzFramework::InputChannelId CameraPivotLookChannelId();
SANDBOX_API void SetCameraPivotLookChannelId(AZStd::string_view cameraPivotLookId);
SANDBOX_API AzFramework::InputChannelId CameraOrbitDollyChannelId();
SANDBOX_API void SetCameraOrbitDollyChannelId(AZStd::string_view cameraOrbitDollyId);
SANDBOX_API AzFramework::InputChannelId CameraPivotDollyChannelId();
SANDBOX_API void SetCameraPivotDollyChannelId(AZStd::string_view cameraPivotDollyId);
SANDBOX_API AzFramework::InputChannelId CameraOrbitPanChannelId();
SANDBOX_API void SetCameraOrbitPanChannelId(AZStd::string_view cameraOrbitPanId);
SANDBOX_API AzFramework::InputChannelId CameraPivotPanChannelId();
SANDBOX_API void SetCameraPivotPanChannelId(AZStd::string_view cameraPivotPanId);
} // namespace SandboxEditor