Integrating up through commit 90f050496
This commit is contained in:
@@ -14,11 +14,14 @@
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#include <ScriptCanvas/Core/NodeFunctionGeneric.h>
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#include <ScriptCanvas/Data/Data.h>
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#include <AzFramework/Physics/World.h>
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#include <AzFramework/Physics/Material.h>
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#include <AzFramework/Physics/PhysicsScene.h>
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#include <AzFramework/Physics/ShapeConfiguration.h>
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#include <AzFramework/Physics/Collision/CollisionGroups.h>
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#include <AzFramework/Physics/Common/PhysicsSceneQueries.h>
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#include <AzFramework/Physics/Common/PhysicsSimulatedBody.h>
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#include <AzCore/Component/TransformBus.h>
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#include <AzCore/std/smart_ptr/make_shared.h>
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namespace ScriptCanvasPhysics
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{
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@@ -69,13 +72,13 @@ namespace ScriptCanvasPhysics
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const AZStd::string& collisionGroup,
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AZ::EntityId ignore)
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{
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Physics::RayCastRequest request;
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AzPhysics::RayCastRequest request;
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request.m_start = start;
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request.m_direction = direction.GetNormalized();
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request.m_distance = distance;
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request.m_filterCallback = [ignore](const Physics::WorldBody* body, [[maybe_unused]] const Physics::Shape* shape)
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request.m_filterCallback = [ignore](const AzPhysics::SimulatedBody* body, [[maybe_unused]] const Physics::Shape* shape)
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{
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return body->GetEntityId() != ignore ? Physics::QueryHitType::Block : Physics::QueryHitType::None;
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return body->GetEntityId() != ignore ? AzPhysics::SceneQuery::QueryHitType::Block : AzPhysics::SceneQuery::QueryHitType::None;
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};
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if (!collisionGroup.empty())
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@@ -83,20 +86,27 @@ namespace ScriptCanvasPhysics
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request.m_collisionGroup = AzPhysics::CollisionGroup(collisionGroup);
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}
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Physics::RayCastHit hit;
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Physics::WorldRequestBus::BroadcastResult(hit, &Physics::World::RayCast, request);
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AZ::EntityId id;
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AZ::Crc32 surfaceType;
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if (hit.m_body)
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AzPhysics::SceneQueryHits result;
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if (auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get())
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{
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id = hit.m_body->GetEntityId();
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if (AzPhysics::SceneHandle sceneHandle = sceneInterface->GetSceneHandle(AzPhysics::DefaultPhysicsSceneName);
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sceneHandle != AzPhysics::InvalidSceneHandle)
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{
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result = sceneInterface->QueryScene(sceneHandle, &request);
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}
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}
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if (hit.m_material)
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if (result)
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{
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surfaceType = hit.m_material->GetSurfaceType();
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AZ::Crc32 surfaceType;
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if (result.m_hits[0].m_material)
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{
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surfaceType = result.m_hits[0].m_material->GetSurfaceType();
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}
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return AZStd::make_tuple(result.m_hits[0].IsValid(), result.m_hits[0].m_position,
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result.m_hits[0].m_normal, result.m_hits[0].m_distance,
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result.m_hits[0].m_entityId, surfaceType);
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}
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return AZStd::make_tuple(hit.m_body != nullptr, hit.m_position, hit.m_normal, hit.m_distance, id, surfaceType);
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return AZStd::make_tuple(false, AZ::Vector3::CreateZero(), AZ::Vector3::CreateZero(), 0.0f, AZ::EntityId(), AZ::Crc32());
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}
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SCRIPT_CANVAS_GENERIC_FUNCTION_NODE(RayCastWorldSpaceWithGroup,
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k_categoryName,
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@@ -123,33 +133,8 @@ namespace ScriptCanvasPhysics
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AZ::Transform worldSpaceTransform = AZ::Transform::CreateIdentity();
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AZ::TransformBus::EventResult(worldSpaceTransform, fromEntityId, &AZ::TransformInterface::GetWorldTM);
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Physics::RayCastRequest request;
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request.m_start = worldSpaceTransform.GetTranslation();
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request.m_direction = worldSpaceTransform.TransformVector(direction.GetNormalized());
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request.m_distance = distance;
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request.m_filterCallback = [ignore](const Physics::WorldBody* body, [[maybe_unused]] const Physics::Shape* shape)
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{
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return body->GetEntityId() != ignore ? Physics::QueryHitType::Block : Physics::QueryHitType::None;
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};
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if (!collisionGroup.empty())
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{
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request.m_collisionGroup = AzPhysics::CollisionGroup(collisionGroup);
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}
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Physics::RayCastHit hit;
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Physics::WorldRequestBus::BroadcastResult(hit, &Physics::World::RayCast, request);
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AZ::EntityId id;
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AZ::Crc32 surfaceType;
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if (hit.m_body)
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{
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id = hit.m_body->GetEntityId();
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}
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if (hit.m_material)
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{
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surfaceType = hit.m_material->GetSurfaceType();
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}
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return AZStd::make_tuple(hit.m_body != nullptr, hit.m_position, hit.m_normal, hit.m_distance, id, surfaceType);
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return RayCastWorldSpaceWithGroup(worldSpaceTransform.GetTranslation(), worldSpaceTransform.TransformVector(direction.GetNormalized()),
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distance, collisionGroup, ignore);
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}
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SCRIPT_CANVAS_GENERIC_FUNCTION_NODE(RayCastLocalSpaceWithGroup,
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k_categoryName,
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@@ -167,7 +152,7 @@ namespace ScriptCanvasPhysics
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"EntityId",
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"Surface");
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AZ_INLINE AZStd::vector<Physics::RayCastHit> RayCastMultipleLocalSpaceWithGroup(const AZ::EntityId& fromEntityId,
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AZ_INLINE AZStd::vector<AzPhysics::SceneQueryHit> RayCastMultipleLocalSpaceWithGroup(const AZ::EntityId& fromEntityId,
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const AZ::Vector3& direction,
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float distance,
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const AZStd::string& collisionGroup,
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@@ -176,22 +161,29 @@ namespace ScriptCanvasPhysics
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AZ::Transform worldSpaceTransform = AZ::Transform::CreateIdentity();
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AZ::TransformBus::EventResult(worldSpaceTransform, fromEntityId, &AZ::TransformInterface::GetWorldTM);
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Physics::RayCastRequest request;
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AzPhysics::RayCastRequest request;
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request.m_start = worldSpaceTransform.GetTranslation();
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request.m_direction = worldSpaceTransform.TransformVector(direction.GetNormalized());
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request.m_distance = distance;
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request.m_filterCallback = [ignore](const Physics::WorldBody* body, [[maybe_unused]] const Physics::Shape* shape)
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request.m_filterCallback = [ignore](const AzPhysics::SimulatedBody* body, [[maybe_unused]] const Physics::Shape* shape)
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{
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return body->GetEntityId() != ignore ? Physics::QueryHitType::Touch : Physics::QueryHitType::None;
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return body->GetEntityId() != ignore ? AzPhysics::SceneQuery::QueryHitType::Touch : AzPhysics::SceneQuery::QueryHitType::None;
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};
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if (!collisionGroup.empty())
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{
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request.m_collisionGroup = AzPhysics::CollisionGroup(collisionGroup);
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}
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AZStd::vector<Physics::RayCastHit> hits;
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Physics::WorldRequestBus::BroadcastResult(hits, &Physics::World::RayCastMultiple, request);
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return hits;
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AzPhysics::SceneQueryHits result;
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if (auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get())
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{
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if (AzPhysics::SceneHandle sceneHandle = sceneInterface->GetSceneHandle(AzPhysics::DefaultPhysicsSceneName);
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sceneHandle != AzPhysics::InvalidSceneHandle)
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{
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result = sceneInterface->QueryScene(sceneHandle, &request);
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}
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}
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return result.m_hits;
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}
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SCRIPT_CANVAS_GENERIC_FUNCTION_NODE(RayCastMultipleLocalSpaceWithGroup,
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k_categoryName,
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@@ -205,14 +197,14 @@ namespace ScriptCanvasPhysics
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"Objects hit");
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OverlapResult OverlapQuery(const AZ::Transform& pose,
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Physics::ShapeConfiguration& shape,
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AZStd::shared_ptr<Physics::ShapeConfiguration> shape,
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const AZStd::string& collisionGroup,
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AZ::EntityId ignore)
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{
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Physics::OverlapRequest request;
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AzPhysics::OverlapRequest request;
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request.m_pose = pose;
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request.m_shapeConfiguration = &shape;
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request.m_filterCallback = [ignore](const Physics::WorldBody* body, [[maybe_unused]] const Physics::Shape* shape)
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request.m_shapeConfiguration = shape;
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request.m_filterCallback = [ignore](const AzPhysics::SimulatedBody* body, [[maybe_unused]] const Physics::Shape* shape)
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{
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return body->GetEntityId() != ignore;
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};
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@@ -222,15 +214,23 @@ namespace ScriptCanvasPhysics
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request.m_collisionGroup = AzPhysics::CollisionGroup(collisionGroup);
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}
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AZStd::vector<Physics::OverlapHit> overlaps;
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Physics::WorldRequestBus::BroadcastResult(overlaps, &Physics::World::Overlap, request);
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AzPhysics::SceneQueryHits results;
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if (auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get())
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{
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if (AzPhysics::SceneHandle sceneHandle = sceneInterface->GetSceneHandle(AzPhysics::DefaultPhysicsSceneName);
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sceneHandle != AzPhysics::InvalidSceneHandle)
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{
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results = sceneInterface->QueryScene(sceneHandle, &request);
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}
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}
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AZStd::vector<AZ::EntityId> overlapIds;
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overlapIds.reserve(overlaps.size());
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AZStd::transform(overlaps.begin(), overlaps.end(), AZStd::back_inserter(overlapIds), [](const Physics::OverlapHit& overlap)
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{
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return overlap.m_body->GetEntityId();
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});
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overlapIds.reserve(results.m_hits.size());
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AZStd::transform(results.m_hits.begin(), results.m_hits.end(), AZStd::back_inserter(overlapIds),
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[](const AzPhysics::SceneQueryHit& overlap)
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{
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return overlap.m_entityId;
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});
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return AZStd::make_tuple(!overlapIds.empty(), overlapIds);
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}
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@@ -239,8 +239,8 @@ namespace ScriptCanvasPhysics
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const AZStd::string& collisionGroup,
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AZ::EntityId ignore)
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{
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Physics::SphereShapeConfiguration sphere(radius);
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return OverlapQuery(AZ::Transform::CreateTranslation(position), sphere, collisionGroup, ignore);
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return OverlapQuery(AZ::Transform::CreateTranslation(position),
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AZStd::make_shared<Physics::SphereShapeConfiguration>(radius), collisionGroup, ignore);
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}
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SCRIPT_CANVAS_GENERIC_FUNCTION_NODE(OverlapSphereWithGroup,
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k_categoryName,
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@@ -257,8 +257,8 @@ namespace ScriptCanvasPhysics
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const AZStd::string& collisionGroup,
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AZ::EntityId ignore)
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{
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Physics::BoxShapeConfiguration box(dimensions);
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return OverlapQuery(pose, box, collisionGroup, ignore);
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return OverlapQuery(pose,
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AZStd::make_shared<Physics::BoxShapeConfiguration>(dimensions), collisionGroup, ignore);
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}
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SCRIPT_CANVAS_GENERIC_FUNCTION_NODE(OverlapBoxWithGroup,
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k_categoryName,
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@@ -276,8 +276,8 @@ namespace ScriptCanvasPhysics
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const AZStd::string& collisionGroup,
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AZ::EntityId ignore)
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{
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Physics::CapsuleShapeConfiguration capsule(height, radius);
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return OverlapQuery(pose, capsule, collisionGroup, ignore);
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return OverlapQuery(pose,
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AZStd::make_shared<Physics::CapsuleShapeConfiguration>(height, radius), collisionGroup, ignore);
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}
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SCRIPT_CANVAS_GENERIC_FUNCTION_NODE(OverlapCapsuleWithGroup,
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k_categoryName,
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@@ -293,18 +293,18 @@ namespace ScriptCanvasPhysics
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Result ShapecastQuery(float distance,
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const AZ::Transform& pose,
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const AZ::Vector3& direction,
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Physics::ShapeConfiguration& shape,
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AZStd::shared_ptr<Physics::ShapeConfiguration> shape,
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const AZStd::string& collisionGroup,
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AZ::EntityId ignore)
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{
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Physics::ShapeCastRequest request;
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AzPhysics::ShapeCastRequest request;
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request.m_distance = distance;
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request.m_start = pose;
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request.m_direction = direction;
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request.m_shapeConfiguration = &shape;
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request.m_filterCallback = [ignore](const Physics::WorldBody* body, [[maybe_unused]] const Physics::Shape* shape)
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request.m_shapeConfiguration = shape;
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request.m_filterCallback = [ignore](const AzPhysics::SimulatedBody* body, [[maybe_unused]] const Physics::Shape* shape)
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{
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return body->GetEntityId() != ignore ? Physics::QueryHitType::Block : Physics::QueryHitType::None;
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return body->GetEntityId() != ignore ? AzPhysics::SceneQuery::QueryHitType::Block : AzPhysics::SceneQuery::QueryHitType::None;
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};
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if (!collisionGroup.empty())
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@@ -312,20 +312,27 @@ namespace ScriptCanvasPhysics
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request.m_collisionGroup = AzPhysics::CollisionGroup(collisionGroup);
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}
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Physics::RayCastHit hit;
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Physics::WorldRequestBus::BroadcastResult(hit, &Physics::World::ShapeCast, request);
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AZ::EntityId id;
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AZ::Crc32 surfaceType;
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if (hit.m_body)
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AzPhysics::SceneQueryHits result;
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if (auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get())
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{
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id = hit.m_body->GetEntityId();
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if (AzPhysics::SceneHandle sceneHandle = sceneInterface->GetSceneHandle(AzPhysics::DefaultPhysicsSceneName);
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sceneHandle != AzPhysics::InvalidSceneHandle)
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{
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result = sceneInterface->QueryScene(sceneHandle, &request);
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}
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}
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if (hit.m_material)
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if (result)
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{
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surfaceType = hit.m_material->GetSurfaceType();
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AZ::Crc32 surfaceType;
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if (result.m_hits[0].m_material)
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{
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surfaceType = result.m_hits[0].m_material->GetSurfaceType();
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}
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return AZStd::make_tuple(result.m_hits[0].IsValid(), result.m_hits[0].m_position,
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result.m_hits[0].m_normal, result.m_hits[0].m_distance,
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result.m_hits[0].m_entityId, surfaceType);
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}
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return AZStd::make_tuple(hit.m_body != nullptr, hit.m_position, hit.m_normal, hit.m_distance, id, surfaceType);
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return AZStd::make_tuple(false, AZ::Vector3::CreateZero(), AZ::Vector3::CreateZero(), 0.0f, AZ::EntityId(), AZ::Crc32());
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}
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AZ_INLINE Result SphereCastWithGroup(float distance,
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@@ -335,15 +342,14 @@ namespace ScriptCanvasPhysics
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const AZStd::string& collisionGroup,
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AZ::EntityId ignore)
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{
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Physics::SphereShapeConfiguration sphere(radius);
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return ShapecastQuery(distance, pose, direction, sphere, collisionGroup, ignore);
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return ShapecastQuery(distance, pose, direction,
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AZStd::make_shared<Physics::SphereShapeConfiguration>(radius), collisionGroup, ignore);
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}
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SCRIPT_CANVAS_GENERIC_FUNCTION_NODE(SphereCastWithGroup,
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k_categoryName,
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"{7A4D8893-51F5-444F-9C77-64D179F9C9BB}", "SphereCast",
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"Distance", "Pose", "Direction", "Radius", "Collision group", "Ignore", // In Params
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"Object Hit", "Position", "Normal", "Distance", "EntityId", "Surface" // Out Params
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);
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AZ_INLINE Result BoxCastWithGroup(float distance,
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@@ -353,8 +359,8 @@ namespace ScriptCanvasPhysics
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const AZStd::string& collisionGroup,
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AZ::EntityId ignore)
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{
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Physics::BoxShapeConfiguration box(dimensions);
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return ShapecastQuery(distance, pose, direction, box, collisionGroup, ignore);
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return ShapecastQuery(distance, pose, direction,
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AZStd::make_shared<Physics::BoxShapeConfiguration>(dimensions), collisionGroup, ignore);
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}
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SCRIPT_CANVAS_GENERIC_FUNCTION_NODE(BoxCastWithGroup,
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k_categoryName,
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@@ -371,8 +377,8 @@ namespace ScriptCanvasPhysics
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const AZStd::string& collisionGroup,
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AZ::EntityId ignore)
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{
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Physics::CapsuleShapeConfiguration capsule(height, radius);
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return ShapecastQuery(distance, pose, direction, capsule, collisionGroup, ignore);
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return ShapecastQuery(distance, pose, direction,
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AZStd::make_shared<Physics::CapsuleShapeConfiguration>(height, radius), collisionGroup, ignore);
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}
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SCRIPT_CANVAS_GENERIC_FUNCTION_NODE(CapsuleCastWithGroup,
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k_categoryName,
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@@ -382,165 +388,15 @@ namespace ScriptCanvasPhysics
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);
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///////////////////////////////////////////////////////////////
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// Deprecated nodes
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using DeprecatedResult = AZStd::tuple<
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||||
bool /*true if an object was hit*/,
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AZ::Vector3 /*world space position*/,
|
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AZ::Vector3 /*surface normal*/,
|
||||
float /*distance to the hit*/,
|
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AZ::EntityId /*entity hit, if any*/
|
||||
>;
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DeprecatedResult DeprecatedResultFunc(bool arg1, const AZ::Vector3& arg2, const AZ::Vector3& arg3, float arg4, AZ::EntityId arg5, AZ::Crc32)
|
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{
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return DeprecatedResult(arg1, arg2, arg3, arg4, arg5);
|
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};
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AZ_INLINE DeprecatedResult RayCastWorldSpace(const AZ::Vector3& start, const AZ::Vector3& direction, float distance, AZ::EntityId ignore)
|
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{
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return AZStd::apply(DeprecatedResultFunc, RayCastWorldSpaceWithGroup(start, direction, distance, "", ignore));
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}
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SCRIPT_CANVAS_GENERIC_FUNCTION_NODE_DEPRECATED(RayCastWorldSpace,
|
||||
k_categoryName,
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"{F75EF071-6755-40A3-8D5D-0603964774AE}",
|
||||
"This node is deprecated, use RayCastWorldSpaceWithGroup",
|
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"Start",
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"Direction",
|
||||
"Distance",
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"Ignore",
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"Object hit",
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"Position",
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"Normal",
|
||||
"Distance",
|
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"Result");
|
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AZ_INLINE DeprecatedResult RayCastLocalSpace(const AZ::EntityId& fromEntityId, const AZ::Vector3& direction, float distance, AZ::EntityId ignore)
|
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{
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return AZStd::apply(DeprecatedResultFunc, RayCastLocalSpaceWithGroup(fromEntityId, direction, distance, "", ignore));
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||||
}
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SCRIPT_CANVAS_GENERIC_FUNCTION_NODE_DEPRECATED(RayCastLocalSpace,
|
||||
k_categoryName,
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"{1D6935AF-8EE9-4636-9F0C-E0485D935800}",
|
||||
"This node is deprecated, use RayCastLocalSpaceWithGroup",
|
||||
"Source",
|
||||
"Direction",
|
||||
"Distance",
|
||||
"Ignore",
|
||||
"Object hit",
|
||||
"Position",
|
||||
"Normal",
|
||||
"Distance",
|
||||
"Result");
|
||||
|
||||
AZ_INLINE AZStd::vector<Physics::RayCastHit> RayCastMultipleLocalSpace(const AZ::EntityId& fromEntityId, const AZ::Vector3& direction, float distance, AZ::EntityId ignore)
|
||||
{
|
||||
return RayCastMultipleLocalSpaceWithGroup(fromEntityId, direction, distance, "", ignore);
|
||||
}
|
||||
SCRIPT_CANVAS_GENERIC_FUNCTION_NODE_DEPRECATED(RayCastMultipleLocalSpace,
|
||||
k_categoryName,
|
||||
"{AB48C54A-0E0D-41F1-B73E-F689B9570446}",
|
||||
"This node is deprecated, use RayCastMultipleLocalSpaceWithGroup",
|
||||
"Source",
|
||||
"Direction",
|
||||
"Distance",
|
||||
"Ignore",
|
||||
"Objects hit");
|
||||
|
||||
AZ_INLINE OverlapResult OverlapSphere(const AZ::Vector3& position, float radius, AZ::EntityId ignore)
|
||||
{
|
||||
return OverlapSphereWithGroup(position, radius, "", ignore);
|
||||
}
|
||||
SCRIPT_CANVAS_GENERIC_FUNCTION_NODE_DEPRECATED(OverlapSphere,
|
||||
k_categoryName,
|
||||
"{ED1CE1E1-5BF1-46BA-8DFF-78966FFDBF75}",
|
||||
"This node is deprecated, use OverlapSphereWithGroup",
|
||||
"Position",
|
||||
"Radius",
|
||||
"Ignore"
|
||||
);
|
||||
|
||||
AZ_INLINE OverlapResult OverlapBox(const AZ::Transform& pose, const AZ::Vector3& dimensions, AZ::EntityId ignore)
|
||||
{
|
||||
return OverlapBoxWithGroup(pose, dimensions, "", ignore);
|
||||
}
|
||||
SCRIPT_CANVAS_GENERIC_FUNCTION_NODE_DEPRECATED(OverlapBox,
|
||||
k_categoryName,
|
||||
"{8D60E5FA-6101-4D3B-BC60-28449CC93AC2}",
|
||||
"This node is deprecated, use OverlapBoxWithGroup",
|
||||
"Pose",
|
||||
"Dimensions",
|
||||
"Ignore"
|
||||
);
|
||||
|
||||
AZ_INLINE OverlapResult OverlapCapsule(const AZ::Transform& pose, float height, float radius, AZ::EntityId ignore)
|
||||
{
|
||||
return OverlapCapsuleWithGroup(pose, height, radius, "", ignore);
|
||||
}
|
||||
SCRIPT_CANVAS_GENERIC_FUNCTION_NODE_DEPRECATED(OverlapCapsule,
|
||||
k_categoryName,
|
||||
"{600D8F16-2F18-4FA3-858B-D7B59484BEF1}",
|
||||
"This node is deprecated, use OverlapCapsuleWithGroup",
|
||||
"Pose",
|
||||
"Height",
|
||||
"Radius",
|
||||
"Ignore"
|
||||
);
|
||||
|
||||
AZ_INLINE DeprecatedResult SphereCast(float distance, const AZ::Transform& pose, const AZ::Vector3& direction, float radius, AZ::EntityId ignore)
|
||||
{
|
||||
return AZStd::apply(DeprecatedResultFunc, SphereCastWithGroup(distance, pose, direction, radius, "", ignore));
|
||||
}
|
||||
SCRIPT_CANVAS_GENERIC_FUNCTION_NODE_DEPRECATED(SphereCast,
|
||||
k_categoryName,
|
||||
"{0236AC59-190C-4A41-99ED-5AFA3AD6C500}", "This node is deprecated, use SphereCastWithGroup",
|
||||
"Distance", "Pose", "Direction", "Radius", "Ignore", // In Params
|
||||
"Object Hit", "Position", "Normal", "Distance", "EntityId" // Out Params
|
||||
);
|
||||
|
||||
AZ_INLINE DeprecatedResult BoxCast(float distance, const AZ::Transform& pose, const AZ::Vector3& direction, const AZ::Vector3& dimensions, AZ::EntityId ignore)
|
||||
{
|
||||
return AZStd::apply(DeprecatedResultFunc, BoxCastWithGroup(distance, pose, direction, dimensions, "", ignore));
|
||||
}
|
||||
SCRIPT_CANVAS_GENERIC_FUNCTION_NODE_DEPRECATED(BoxCast,
|
||||
k_categoryName,
|
||||
"{E9DB2310-21FE-4D58-BA13-512CA9BAA305}", "This node is deprecated, use BoxCastWithGroup",
|
||||
"Distance", "Pose", "Direction", "Dimensions", "Ignore", // In Params
|
||||
"Object Hit", "Position", "Normal", "Distance", "EntityId" // Out Params
|
||||
);
|
||||
|
||||
AZ_INLINE DeprecatedResult CapsuleCast(float distance, const AZ::Transform& pose, const AZ::Vector3& direction, float height, float radius, AZ::EntityId ignore)
|
||||
{
|
||||
return AZStd::apply(DeprecatedResultFunc, CapsuleCastWithGroup(distance, pose, direction, height, radius, "", ignore));
|
||||
}
|
||||
SCRIPT_CANVAS_GENERIC_FUNCTION_NODE_DEPRECATED(CapsuleCast,
|
||||
k_categoryName,
|
||||
"{FC9F0631-4D63-453C-A876-EC87BC4F2A23}", "This node is deprecated, use CapsuleCastWithGroup",
|
||||
"Distance", "Pose", "Direction", "Height", "Radius", "Ignore", // In Params
|
||||
"Object Hit", "Position", "Normal", "Distance", "EntityId" // Out Params
|
||||
);
|
||||
|
||||
///////////////////////////////////////////////////////////////
|
||||
using Registrar = ScriptCanvas::RegistrarGeneric<
|
||||
RayCastWorldSpaceNode,
|
||||
RayCastWorldSpaceWithGroupNode,
|
||||
RayCastLocalSpaceNode,
|
||||
using Registrar = ScriptCanvas::RegistrarGeneric
|
||||
<RayCastWorldSpaceWithGroupNode,
|
||||
RayCastLocalSpaceWithGroupNode,
|
||||
RayCastMultipleLocalSpaceNode,
|
||||
RayCastMultipleLocalSpaceWithGroupNode,
|
||||
OverlapSphereNode,
|
||||
OverlapSphereWithGroupNode,
|
||||
OverlapBoxNode,
|
||||
OverlapBoxWithGroupNode,
|
||||
OverlapCapsuleNode,
|
||||
OverlapCapsuleWithGroupNode,
|
||||
SphereCastNode,
|
||||
SphereCastWithGroupNode,
|
||||
BoxCastNode,
|
||||
BoxCastWithGroupNode,
|
||||
CapsuleCastNode,
|
||||
CapsuleCastWithGroupNode
|
||||
>;
|
||||
SphereCastWithGroupNode,
|
||||
CapsuleCastWithGroupNode>;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user