Integrating up through commit 90f050496
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@@ -48,7 +48,7 @@ namespace SceneBuilder
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builderDescriptor.m_createJobFunction = AZStd::bind(&SceneBuilderWorker::CreateJobs, &m_sceneBuilder, AZStd::placeholders::_1, AZStd::placeholders::_2);
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builderDescriptor.m_processJobFunction = AZStd::bind(&SceneBuilderWorker::ProcessJob, &m_sceneBuilder, AZStd::placeholders::_1, AZStd::placeholders::_2);
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builderDescriptor.m_version = 4; // bump this to rebuild everything.
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builderDescriptor.m_version = 5; // bump this to rebuild everything.
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builderDescriptor.m_analysisFingerprint = m_sceneBuilder.GetFingerprint(); // bump this to at least re-analyze everything.
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m_sceneBuilder.BusConnect(builderDescriptor.m_busId);
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