Integrating up through commit 90f050496

This commit is contained in:
alexpete
2021-04-07 14:03:29 -07:00
parent 8f2ed080a9
commit c2cbd430fe
2694 changed files with 285622 additions and 176874 deletions
@@ -48,7 +48,7 @@ namespace SceneBuilder
builderDescriptor.m_createJobFunction = AZStd::bind(&SceneBuilderWorker::CreateJobs, &m_sceneBuilder, AZStd::placeholders::_1, AZStd::placeholders::_2);
builderDescriptor.m_processJobFunction = AZStd::bind(&SceneBuilderWorker::ProcessJob, &m_sceneBuilder, AZStd::placeholders::_1, AZStd::placeholders::_2);
builderDescriptor.m_version = 4; // bump this to rebuild everything.
builderDescriptor.m_version = 5; // bump this to rebuild everything.
builderDescriptor.m_analysisFingerprint = m_sceneBuilder.GetFingerprint(); // bump this to at least re-analyze everything.
m_sceneBuilder.BusConnect(builderDescriptor.m_busId);