Integrating up through commit 90f050496
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@@ -1,4 +1,4 @@
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/*
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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@@ -14,14 +14,15 @@
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#include <AzCore/Component/TickBus.h>
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#include <AzCore/Component/TransformBus.h>
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#include <AzCore/Component/NonUniformScaleBus.h>
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#include <AzCore/Math/Quaternion.h>
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#include <AzFramework/Entity/EntityDebugDisplayBus.h>
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#include <AzFramework/Physics/RigidBody.h>
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#include <AzFramework/Physics/Shape.h>
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#include <AzFramework/Physics/ShapeConfiguration.h>
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#include <AzFramework/Physics/WorldBodyBus.h>
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#include <AzFramework/Physics/Common/PhysicsEvents.h>
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#include <AzFramework/Physics/Common/PhysicsTypes.h>
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#include <AzToolsFramework/API/ToolsApplicationAPI.h>
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#include <AzToolsFramework/ComponentMode/ComponentModeDelegate.h>
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@@ -41,6 +42,12 @@
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#include <Editor/DebugDraw.h>
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namespace AzPhysics
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{
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class SceneInterface;
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struct SimulatedBody;
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}
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namespace PhysX
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{
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struct EditorProxyAssetShapeConfig
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@@ -54,7 +61,7 @@ namespace PhysX
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Physics::PhysicsAssetShapeConfiguration m_configuration;
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};
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/// Proxy container for only displaying a specific shape configuration depending on the shapeType selected.
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//! Proxy container for only displaying a specific shape configuration depending on the shapeType selected.
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struct EditorProxyShapeConfig
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{
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AZ_CLASS_ALLOCATOR(EditorProxyShapeConfig, AZ::SystemAllocator, 0);
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@@ -70,6 +77,8 @@ namespace PhysX
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Physics::BoxShapeConfiguration m_box;
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Physics::CapsuleShapeConfiguration m_capsule;
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EditorProxyAssetShapeConfig m_physicsAsset;
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bool m_hasNonUniformScale = false; //!< Whether there is a non-uniform scale component on this entity.
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AZ::u8 m_subdivisionLevel = 4; //!< The level of subdivision if a primitive shape is replaced with a convex mesh due to scaling.
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Physics::CookedMeshShapeConfiguration m_cookedMesh;
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bool IsSphereConfig() const;
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@@ -79,12 +88,14 @@ namespace PhysX
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Physics::ShapeConfiguration& GetCurrent();
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const Physics::ShapeConfiguration& GetCurrent() const;
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bool ShowingSubdivisionLevel() const;
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AZ::u32 OnConfigurationChanged();
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};
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class EditorColliderComponentDescriptor;
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/// Editor PhysX Collider Component.
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///
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//! Editor PhysX Collider Component.
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//!
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class EditorColliderComponent
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: public AzToolsFramework::Components::EditorComponentBase
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, protected DebugDraw::DisplayCallback
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@@ -107,23 +118,9 @@ namespace PhysX
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friend class EditorColliderComponentDescriptor;
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static void Reflect(AZ::ReflectContext* context);
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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{
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provided.push_back(AZ_CRC("PhysicsWorldBodyService", 0x944da0cc));
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provided.push_back(AZ_CRC("PhysXColliderService", 0x4ff43f7c));
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provided.push_back(AZ_CRC("PhysXTriggerService", 0x3a117d7b));
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}
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
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{
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required.push_back(AZ_CRC("TransformService", 0x8ee22c50));
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}
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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// Not compatible with Legacy Cry Physics services
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incompatible.push_back(AZ_CRC("ColliderService", 0x902d4e93));
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incompatible.push_back(AZ_CRC("LegacyCryPhysicsService", 0xbb370351));
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}
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
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static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
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static AZ::ComponentDescriptor* CreateDescriptor();
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EditorColliderComponent() = default;
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@@ -144,14 +141,15 @@ namespace PhysX
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void Activate() override;
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void Deactivate() override;
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/// AzToolsFramework::EntitySelectionEvents
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//! AzToolsFramework::EntitySelectionEvents
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void OnSelected() override;
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void OnDeselected() override;
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// DisplayCallback
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void Display(AzFramework::DebugDisplayRequests& debugDisplay) const;
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void DisplayMeshCollider(AzFramework::DebugDisplayRequests& debugDisplay) const;
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void DisplayPrimitiveCollider(AzFramework::DebugDisplayRequests& debugDisplay) const;
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void DisplayUnscaledPrimitiveCollider(AzFramework::DebugDisplayRequests& debugDisplay) const;
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void DisplayScaledPrimitiveCollider(AzFramework::DebugDisplayRequests& debugDisplay) const;
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// AZ::Data::AssetBus::Handler
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void OnAssetReady(AZ::Data::Asset<AZ::Data::AssetData> asset) override;
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@@ -159,7 +157,6 @@ namespace PhysX
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// PhysXMeshColliderComponentRequestBus
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AZ::Data::Asset<Pipeline::MeshAsset> GetMeshAsset() const override;
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void GetStaticWorldSpaceMeshTriangles(AZStd::vector<AZ::Vector3>& verts, AZStd::vector<AZ::u32>& indices) const override;
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Physics::MaterialId GetMaterialId() const override;
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void SetMeshAsset(const AZ::Data::AssetId& id) override;
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void SetMaterialAsset(const AZ::Data::AssetId& id) override;
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@@ -169,6 +166,9 @@ namespace PhysX
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// TransformBus
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void OnTransformChanged(const AZ::Transform& local, const AZ::Transform& world) override;
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// non-uniform scale handling
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void OnNonUniformScaleChanged(const AZ::Vector3& nonUniformScale);
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// AzToolsFramework::BoxManipulatorRequestBus
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AZ::Vector3 GetDimensions() override;
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void SetDimensions(const AZ::Vector3& dimensions) override;
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@@ -216,8 +216,8 @@ namespace PhysX
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void DisablePhysics() override;
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bool IsPhysicsEnabled() const override;
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AZ::Aabb GetAabb() const override;
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Physics::WorldBody* GetWorldBody() override;
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Physics::RayCastHit RayCast(const Physics::RayCastRequest& request) override;
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AzPhysics::SimulatedBody* GetWorldBody() override;
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AzPhysics::SceneQueryHit RayCast(const AzPhysics::RayCastRequest& request) override;
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// Mesh collider
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void UpdateMeshAsset();
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@@ -233,10 +233,12 @@ namespace PhysX
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AZ::ComponentDescriptor::StringWarningArray GetComponentWarnings() const { return m_componentWarnings; };
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using ComponentModeDelegate = AzToolsFramework::ComponentModeFramework::ComponentModeDelegate;
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ComponentModeDelegate m_componentModeDelegate; ///< Responsible for detecting ComponentMode activation
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///< and creating a concrete ComponentMode.
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ComponentModeDelegate m_componentModeDelegate; //!< Responsible for detecting ComponentMode activation
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//!< and creating a concrete ComponentMode.
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AZStd::unique_ptr<Physics::RigidBodyStatic> m_editorBody;
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AzPhysics::SceneInterface* m_sceneInterface = nullptr;
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AzPhysics::SceneHandle m_editorSceneHandle = AzPhysics::InvalidSceneHandle;
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AzPhysics::SimulatedBodyHandle m_editorBodyHandle = AzPhysics::InvalidSimulatedBodyHandle;
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// Auto-assigning collision mesh utility functions
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bool ShouldUpdateCollisionMeshFromRender() const;
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@@ -255,6 +257,10 @@ namespace PhysX
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AzPhysics::SystemEvents::OnDefaultMaterialLibraryChangedEvent::Handler m_onDefaultMaterialLibraryChangedEventHandler;
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AZ::Transform m_cachedWorldTransform;
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AZ::NonUniformScaleChangedEvent::Handler m_nonUniformScaleChangedHandler; //!< Responds to changes in non-uniform scale.
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bool m_hasNonUniformScale = false; //!< Whether there is a non-uniform scale component on this entity.
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AZ::Vector3 m_cachedNonUniformScale = AZ::Vector3::CreateOne(); //!< Caches the current non-uniform scale.
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mutable AZStd::optional<Physics::CookedMeshShapeConfiguration> m_scaledPrimitive; //!< Approximation for non-uniformly scaled primitive.
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AZ::ComponentDescriptor::StringWarningArray m_componentWarnings;
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};
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@@ -273,7 +279,6 @@ namespace PhysX
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void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided, const AZ::Component* instance) const override;
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void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent, const AZ::Component* instance) const override;
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void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required, const AZ::Component* instance) const override;
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void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible, const AZ::Component* instance) const override;
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void GetWarnings(AZ::ComponentDescriptor::StringWarningArray& warnings, const AZ::Component* instance) const override;
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};
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