Integrating up through commit 90f050496
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@@ -52,10 +52,19 @@ namespace Multiplayer
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return m_owner.GetNetBindComponent();
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}
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const MultiplayerComponent& MultiplayerController::GetOwner() const
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{
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return m_owner;
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}
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MultiplayerComponent& MultiplayerController::GetOwner()
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{
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return m_owner;
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}
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bool MultiplayerController::IsProcessingInput() const
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{
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//return m_owner.GetNetBindComponent()->IsProcessingInput();
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return false;
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return GetNetBindComponent()->IsProcessingInput();
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}
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MultiplayerController* MultiplayerController::FindController(const AZ::Uuid& typeId, const NetworkEntityHandle& entityHandle) const
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