Integrating up through commit 90f050496

This commit is contained in:
alexpete
2021-04-07 14:03:29 -07:00
parent 8f2ed080a9
commit c2cbd430fe
2694 changed files with 285622 additions and 176874 deletions
@@ -20,7 +20,6 @@
#include <AzFramework/Physics/Shape.h>
#include <AzFramework/Physics/SystemBus.h>
#include <AzFramework/Physics/Utils.h>
#include <AzFramework/Physics/World.h>
#include <AzFramework/Physics/WorldBodyBus.h>
#include <Blast/BlastActor.h>
#include <Family/BlastFamily.h>
@@ -75,7 +74,7 @@ namespace Blast
// Set initial velocities if we're not static
if (!m_isStatic)
{
Physics::RigidBody* rigidBody = nullptr;
AzPhysics::RigidBody* rigidBody = nullptr;
Physics::RigidBodyRequestBus::EventResult(
rigidBody, m_entity->GetId(), &Physics::RigidBodyRequests::GetRigidBody);
rigidBody->SetTransform(transform);
@@ -178,17 +177,17 @@ namespace Blast
return m_tkActor;
}
Physics::WorldBody* BlastActorImpl::GetWorldBody()
AzPhysics::SimulatedBody* BlastActorImpl::GetWorldBody()
{
Physics::WorldBody* worldBody = nullptr;
AzPhysics::SimulatedBody* worldBody = nullptr;
Physics::WorldBodyRequestBus::EventResult(
worldBody, m_entity->GetId(), &Physics::WorldBodyRequests::GetWorldBody);
return worldBody;
}
const Physics::WorldBody* BlastActorImpl::GetWorldBody() const
const AzPhysics::SimulatedBody* BlastActorImpl::GetWorldBody() const
{
Physics::WorldBody* worldBody = nullptr;
AzPhysics::SimulatedBody* worldBody = nullptr;
Physics::WorldBodyRequestBus::EventResult(
worldBody, m_entity->GetId(), &Physics::WorldBodyRequests::GetWorldBody);
return worldBody;