Integrating up through commit 90f050496
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@@ -31,7 +31,6 @@
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#include <IRenderAuxGeom.h>
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#include <CryPhysicsDeprecation.h>
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#include <AzFramework/Physics/World.h>
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namespace Audio
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{
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@@ -687,6 +686,7 @@ namespace Audio
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rayInfo.m_raycastRequest.m_direction = dest - origin;
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rayInfo.m_raycastRequest.m_distance = rayInfo.m_raycastRequest.m_direction.NormalizeSafeWithLength();
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rayInfo.m_raycastRequest.m_maxResults = s_maxHitResultsPerRaycast;
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rayInfo.m_raycastRequest.m_reportMultipleHits = true;
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// Mark as pending
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rayInfo.m_pending = true;
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