Integrating up through commit 90f050496
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@@ -231,6 +231,8 @@ namespace AZ::AtomBridge
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AZ::RPI::AuxGeomDrawPtr m_auxGeomPtr;
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bool m_defaultInstance = false; // only true for drawing to a particular viewport. What would 2D drawing mean in a scene with several windows?
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AzFramework::ViewportId m_viewportId = AzFramework::InvalidViewportId; // Address this instance answers on.
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AZ::RPI::ViewportContext::SceneChangedEvent::Handler
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m_sceneChangeHandler;
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};
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// this is duplicated from Cry_Math.h, GetBasisVectors.
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