Integrating up through commit 90f050496
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <Atom/RHI.Reflect/Null/ReflectSystemComponent.h>
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#include <Atom/RHI.Reflect/Null/PipelineLayoutDescriptor.h>
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#include <Atom/RHI.Reflect/Null/ShaderStageFunction.h>
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namespace AZ
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{
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namespace Null
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{
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void ReflectSystemComponent::Reflect(AZ::ReflectContext* context)
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{
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if (SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context))
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{
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serializeContext->Class<ReflectSystemComponent, AZ::Component>()
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->Version(1);
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}
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PipelineLayoutDescriptor::Reflect(context);
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ShaderStageFunction::Reflect(context);
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}
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}
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}
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