Integrating up through commit 90f050496

This commit is contained in:
alexpete
2021-04-07 14:03:29 -07:00
parent 8f2ed080a9
commit c2cbd430fe
2694 changed files with 285622 additions and 176874 deletions
@@ -0,0 +1,58 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AssetBuilderSDK/AssetBuilderSDK.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <RHI.Builders/ShaderPlatformInterfaceSystemComponent.h>
#include <RHI.Builders/ShaderPlatformInterface.h>
#include <Atom/RHI.Reflect/Null/Base.h>
namespace AZ
{
namespace Null
{
void ShaderPlatformInterfaceSystemComponent::Reflect(AZ::ReflectContext* context)
{
if (SerializeContext* serialize = azrtti_cast<SerializeContext*>(context))
{
serialize->Class<ShaderPlatformInterfaceSystemComponent, Component>()
->Version(0)
->Attribute(Edit::Attributes::SystemComponentTags, AZStd::vector<Crc32>({ AssetBuilderSDK::ComponentTags::AssetBuilder }))
;
}
}
void ShaderPlatformInterfaceSystemComponent::GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent)
{
dependent.push_back(AZ_CRC("AzslShaderBuilderService", 0x09315a40));
}
void ShaderPlatformInterfaceSystemComponent::Activate()
{
m_shaderPlatformInterface = AZStd::make_unique<ShaderPlatformInterface>(APIUniqueIndex);
RHI::ShaderPlatformInterfaceRegisterBus::Broadcast(
&RHI::ShaderPlatformInterfaceRegister::RegisterShaderPlatformHandler,
m_shaderPlatformInterface.get());
}
void ShaderPlatformInterfaceSystemComponent::Deactivate()
{
RHI::ShaderPlatformInterfaceRegisterBus::Broadcast(
&RHI::ShaderPlatformInterfaceRegister::UnregisterShaderPlatformHandler,
m_shaderPlatformInterface.get());
m_shaderPlatformInterface = nullptr;
}
} // namespace Null
} // namespace AZ