Integrating up through commit 90f050496
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <Atom/RHI.Reflect/Null/ReflectSystemComponent.h>
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#include <Atom/RHI.Reflect/ReflectSystemComponent.h>
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#include <AzCore/Module/Module.h>
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#include <RHI.Builders/ShaderPlatformInterfaceSystemComponent.h>
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namespace AZ
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{
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namespace Null
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{
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//! Exposes Null RHI Building components to the Asset Processor.
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class BuilderModule final
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: public AZ::Module
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{
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public:
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AZ_RTTI(BuilderModule, "{1D3566CB-9F75-4FCA-BBAD-09BC374F9171}", AZ::Module);
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BuilderModule()
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{
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m_descriptors.insert(m_descriptors.end(), {
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ShaderPlatformInterfaceSystemComponent::CreateDescriptor()
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});
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}
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AZ::ComponentTypeList GetRequiredSystemComponents() const override
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{
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return
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{
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azrtti_typeid<ShaderPlatformInterfaceSystemComponent>(),
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};
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}
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};
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} // namespace Null
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} // namespace AZ
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// DO NOT MODIFY THIS LINE UNLESS YOU RENAME THE GEM
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// The first parameter should be GemName_GemIdLower
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// The second should be the fully qualified name of the class above
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AZ_DECLARE_MODULE_CLASS(Gem_Atom_RHI_Null_Builders, AZ::Null::BuilderModule);
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