Integrating up through commit 90f050496

This commit is contained in:
alexpete
2021-04-07 14:03:29 -07:00
parent 8f2ed080a9
commit c2cbd430fe
2694 changed files with 285622 additions and 176874 deletions
@@ -45,18 +45,7 @@ namespace AZ
BloomDownsamplePass::BloomDownsamplePass(const RPI::PassDescriptor& descriptor)
: ComputePass(descriptor)
{
FindShaderConstantInputIndex(m_sourceImageTexelSizeInputIndex, "m_sourceImageTexelSize");
FindShaderConstantInputIndex(m_thresholdConstantsInputIndex, "m_thresholdConstants");
}
void BloomDownsamplePass::FindShaderConstantInputIndex(AZ::RHI::ShaderInputConstantIndex& index, const char* nameStr)
{
Name name(nameStr);
index = m_shaderResourceGroup->FindShaderInputConstantIndex(name);
AZ_Error("PassSystem", index.IsValid(), "[BloomBlurChildPass '%s']: Failed to find shader input constant %s.",
name.GetCStr());
}
{ }
void BloomDownsamplePass::BuildOutAttachmentBinding()
{