Integrating up through commit 90f050496

This commit is contained in:
alexpete
2021-04-07 14:03:29 -07:00
parent 8f2ed080a9
commit c2cbd430fe
2694 changed files with 285622 additions and 176874 deletions
@@ -1,17 +0,0 @@
#
# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
# its licensors.
#
# For complete copyright and license terms please see the LICENSE at the root of this
# distribution (the "License"). All use of this software is governed by the License,
# or, if provided, by the license below or the license accompanying this file. Do not
# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#
ly_add_external_target(
NAME ispctexcomp
VERSION 1.0.0
3RDPARTY_ROOT_DIRECTORY ${CMAKE_CURRENT_LIST_DIR}/../External/ISPCTextureCompressor
INCLUDE_DIRECTORIES win_x64/include
)
@@ -1,14 +0,0 @@
#
# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
# its licensors.
#
# For complete copyright and license terms please see the LICENSE at the root of this
# distribution (the "License"). All use of this software is governed by the License,
# or, if provided, by the license below or the license accompanying this file. Do not
# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#
set(ISPCTEXCOMP_LIBS ${BASE_PATH}/win_x64/lib/ispc_texcomp.lib)
set(ISPCTEXCOMP_RUNTIME_DEPENDENCIES ${BASE_PATH}/win_x64/bin/ispc_texcomp.dll)
@@ -1,22 +0,0 @@
{
"platform": {
"win_x64_vs2017": {
"includes": [
"win_x64/include"
],
"importlibpath": [
"win_x64/lib"
],
"sharedlibpath": [
"win_x64/bin"
],
"import": [
"ispc_texcomp.lib"
],
"shared": [
"ispc_texcomp.dll"
]
},
"win_x64_vs2019": "@win_x64_vs2017"
}
}
@@ -1,9 +0,0 @@
{
"name": "ispctexturecompressor",
"source": "@GEM@/External/ISPCTextureCompressor/1.0.0",
"description": "ISPC Texture Compressor",
"defines": [],
"lib_required": "True",
"shared_required": "True"
}
@@ -69,7 +69,6 @@ ly_add_target(
3rdParty::PVRTexTool
3rdParty::squish-ccr
3rdParty::tiff
3rdParty::ispctexcomp
3rdParty::ilmbase
Legacy::CryCommon
AZ::AzFramework
@@ -8,3 +8,12 @@
# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#
# windows requires the 3rd Party ISPCTexComp library.
ly_associate_package(PACKAGE_NAME ISPCTexComp-2021.3-rev1-windows TARGETS ISPCTexComp PACKAGE_HASH 324fb051a549bc96571530e63c01e18a4c860db45317734d86276fe27a45f6dd)
set(LY_BUILD_DEPENDENCIES
PUBLIC
3rdParty::ISPCTexComp
)
@@ -784,7 +784,7 @@ namespace UnitTest
{
//source image
AZStd::string inputFile;
inputFile = "../SamplesProject/Objects/ParticleAssets/ShowRoom/showroom_pipe_blue_001_ddna.tif";
inputFile = "../AutomatedTesting/Objects/ParticleAssets/ShowRoom/showroom_pipe_blue_001_ddna.tif";
IImageObjectPtr srcImage(LoadImageFromFile(inputFile));
ImageToProcess imageToProcess(srcImage);
@@ -1006,7 +1006,7 @@ namespace UnitTest
TEST_F(ImageProcessingTest, DISABLED_TestLoadDdsImage)
{
IImageObjectPtr originImage, alphaImage;
AZStd::string inputFolder = "../SamplesProject/Cache/pc/engineassets/texturemsg/";
AZStd::string inputFolder = "../AutomatedTesting/Cache/pc/engineassets/texturemsg/";
AZStd::string inputFile;
inputFile = "E:/Javelin_NWLYDev/dev/Cache/Assets/pc/assets/textures/blend_maps/moss/jav_moss_ddn.dds";
@@ -1,3 +0,0 @@
version https://git-lfs.github.com/spec/v1
oid sha256:e23d3e16fc73176ba58667b3752597890dc4c00560fd32d66aa1a5346334a32f
size 1546240
@@ -1,122 +0,0 @@
////////////////////////////////////////////////////////////////////////////////
// Copyright (c) 2016-2019, Intel Corporation
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
////////////////////////////////////////////////////////////////////////////////
#include <stdint.h>
struct rgba_surface
{
uint8_t* ptr;
int32_t width;
int32_t height;
int32_t stride; // in bytes
};
struct bc7_enc_settings
{
bool mode_selection[4];
int refineIterations[8];
bool skip_mode2;
int fastSkipTreshold_mode1;
int fastSkipTreshold_mode3;
int fastSkipTreshold_mode7;
int mode45_channel0;
int refineIterations_channel;
int channels;
};
struct bc6h_enc_settings
{
bool slow_mode;
bool fast_mode;
int refineIterations_1p;
int refineIterations_2p;
int fastSkipTreshold;
};
struct etc_enc_settings
{
int fastSkipTreshold;
};
struct astc_enc_settings
{
int block_width;
int block_height;
int channels;
int fastSkipTreshold;
int refineIterations;
};
// profiles for RGB data (alpha channel will be ignored)
extern "C" void GetProfile_ultrafast(bc7_enc_settings* settings);
extern "C" void GetProfile_veryfast(bc7_enc_settings* settings);
extern "C" void GetProfile_fast(bc7_enc_settings* settings);
extern "C" void GetProfile_basic(bc7_enc_settings* settings);
extern "C" void GetProfile_slow(bc7_enc_settings* settings);
// profiles for RGBA inputs
extern "C" void GetProfile_alpha_ultrafast(bc7_enc_settings* settings);
extern "C" void GetProfile_alpha_veryfast(bc7_enc_settings* settings);
extern "C" void GetProfile_alpha_fast(bc7_enc_settings* settings);
extern "C" void GetProfile_alpha_basic(bc7_enc_settings* settings);
extern "C" void GetProfile_alpha_slow(bc7_enc_settings* settings);
// profiles for BC6H (RGB HDR)
extern "C" void GetProfile_bc6h_veryfast(bc6h_enc_settings* settings);
extern "C" void GetProfile_bc6h_fast(bc6h_enc_settings* settings);
extern "C" void GetProfile_bc6h_basic(bc6h_enc_settings* settings);
extern "C" void GetProfile_bc6h_slow(bc6h_enc_settings* settings);
extern "C" void GetProfile_bc6h_veryslow(bc6h_enc_settings* settings);
// profiles for ETC
extern "C" void GetProfile_etc_slow(etc_enc_settings* settings);
// profiles for ASTC
extern "C" void GetProfile_astc_fast(astc_enc_settings* settings, int block_width, int block_height);
extern "C" void GetProfile_astc_alpha_fast(astc_enc_settings* settings, int block_width, int block_height);
extern "C" void GetProfile_astc_alpha_slow(astc_enc_settings* settings, int block_width, int block_height);
// helper function to replicate border pixels for the desired block sizes (bpp = 32 or 64)
extern "C" void ReplicateBorders(rgba_surface* dst_slice, const rgba_surface* src_tex, int x, int y, int bpp);
/*
Notes:
- input width and height need to be a multiple of block size
- LDR input is 32 bit/pixel (sRGB), HDR is 64 bit/pixel (half float)
- dst buffer must be allocated with enough space for the compressed texture:
- 8 bytes/block for BC1/ETC1,
- 16 bytes/block for BC3/BC6H/BC7/ASTC
- the blocks are stored in raster scan order (natural CPU texture layout)
- use the GetProfile_* functions to select various speed/quality tradeoffs
- the RGB profiles are slightly faster as they ignore the alpha channel
*/
extern "C" void CompressBlocksBC1(const rgba_surface* src, uint8_t* dst);
extern "C" void CompressBlocksBC3(const rgba_surface* src, uint8_t* dst);
extern "C" void CompressBlocksBC6H(const rgba_surface* src, uint8_t* dst, bc6h_enc_settings* settings);
extern "C" void CompressBlocksBC7(const rgba_surface* src, uint8_t* dst, bc7_enc_settings* settings);
extern "C" void CompressBlocksETC1(const rgba_surface* src, uint8_t* dst, etc_enc_settings* settings);
extern "C" void CompressBlocksASTC(const rgba_surface* src, uint8_t* dst, astc_enc_settings* settings);
@@ -1,111 +0,0 @@
//
// (Header automatically generated by the ispc compiler.)
// DO NOT EDIT THIS FILE.
//
#pragma once
#include <stdint.h>
#ifdef __cplusplus
namespace ispc { /* namespace */
#endif // __cplusplus
#ifndef __ISPC_ALIGN__
#if defined(__clang__) || !defined(_MSC_VER)
// Clang, GCC, ICC
#define __ISPC_ALIGN__(s) __attribute__((aligned(s)))
#define __ISPC_ALIGNED_STRUCT__(s) struct __ISPC_ALIGN__(s)
#else
// Visual Studio
#define __ISPC_ALIGN__(s) __declspec(align(s))
#define __ISPC_ALIGNED_STRUCT__(s) __ISPC_ALIGN__(s) struct
#endif
#endif
#ifndef __ISPC_STRUCT_rgba_surface__
#define __ISPC_STRUCT_rgba_surface__
struct rgba_surface {
uint8_t * ptr;
int32_t width;
int32_t height;
int32_t stride;
};
#endif
#ifndef __ISPC_STRUCT_astc_enc_context__
#define __ISPC_STRUCT_astc_enc_context__
struct astc_enc_context {
int32_t width;
int32_t height;
int32_t channels;
bool dual_plane;
int32_t partitions;
int32_t color_endpoint_pairs;
};
#endif
#ifndef __ISPC_STRUCT_astc_enc_settings__
#define __ISPC_STRUCT_astc_enc_settings__
struct astc_enc_settings {
int32_t block_width;
int32_t block_height;
int32_t channels;
int32_t fastSkipTreshold;
int32_t refineIterations;
};
#endif
#ifndef __ISPC_STRUCT_astc_block__
#define __ISPC_STRUCT_astc_block__
struct astc_block {
int32_t width;
int32_t height;
bool dual_plane;
int32_t weight_range;
uint8_t weights[64];
int32_t color_component_selector;
int32_t partitions;
int32_t partition_id;
int32_t color_endpoint_pairs;
int32_t channels;
int32_t color_endpoint_modes[4];
int32_t endpoint_range;
uint8_t endpoints[18];
};
#endif
///////////////////////////////////////////////////////////////////////////
// Functions exported from ispc code
///////////////////////////////////////////////////////////////////////////
#if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C )
extern "C" {
#endif // __cplusplus
extern void astc_encode_ispc(struct rgba_surface * src, float * block_scores, uint8_t * dst, uint64_t * list, struct astc_enc_context * list_context, struct astc_enc_settings * settings);
extern void astc_rank_ispc(struct rgba_surface * src, int32_t xx, int32_t yy, uint32_t * mode_buffer, struct astc_enc_settings * settings);
extern int32_t get_programCount();
#if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C )
} /* end extern C */
#endif // __cplusplus
#ifndef __ISPC_ALIGN__
#if defined(__clang__) || !defined(_MSC_VER)
// Clang, GCC, ICC
#define __ISPC_ALIGN__(s) __attribute__((aligned(s)))
#define __ISPC_ALIGNED_STRUCT__(s) struct __ISPC_ALIGN__(s)
#else
// Visual Studio
#define __ISPC_ALIGN__(s) __declspec(align(s))
#define __ISPC_ALIGNED_STRUCT__(s) __ISPC_ALIGN__(s) struct
#endif
#endif
#ifdef __cplusplus
} /* namespace */
#endif // __cplusplus
@@ -1,96 +0,0 @@
//
// (Header automatically generated by the ispc compiler.)
// DO NOT EDIT THIS FILE.
//
#pragma once
#include <stdint.h>
#ifdef __cplusplus
namespace ispc { /* namespace */
#endif // __cplusplus
#ifndef __ISPC_ALIGN__
#if defined(__clang__) || !defined(_MSC_VER)
// Clang, GCC, ICC
#define __ISPC_ALIGN__(s) __attribute__((aligned(s)))
#define __ISPC_ALIGNED_STRUCT__(s) struct __ISPC_ALIGN__(s)
#else
// Visual Studio
#define __ISPC_ALIGN__(s) __declspec(align(s))
#define __ISPC_ALIGNED_STRUCT__(s) __ISPC_ALIGN__(s) struct
#endif
#endif
#ifndef __ISPC_STRUCT_rgba_surface__
#define __ISPC_STRUCT_rgba_surface__
struct rgba_surface {
uint8_t * ptr;
int32_t width;
int32_t height;
int32_t stride;
};
#endif
#ifndef __ISPC_STRUCT_astc_enc_context__
#define __ISPC_STRUCT_astc_enc_context__
struct astc_enc_context {
int32_t width;
int32_t height;
int32_t channels;
bool dual_plane;
int32_t partitions;
int32_t color_endpoint_pairs;
};
#endif
#ifndef __ISPC_STRUCT_astc_enc_settings__
#define __ISPC_STRUCT_astc_enc_settings__
struct astc_enc_settings {
int32_t block_width;
int32_t block_height;
int32_t channels;
int32_t fastSkipTreshold;
int32_t refineIterations;
};
#endif
#ifndef __ISPC_STRUCT_astc_block__
#define __ISPC_STRUCT_astc_block__
struct astc_block {
int32_t width;
int32_t height;
bool dual_plane;
int32_t weight_range;
uint8_t weights[64];
int32_t color_component_selector;
int32_t partitions;
int32_t partition_id;
int32_t color_endpoint_pairs;
int32_t channels;
int32_t color_endpoint_modes[4];
int32_t endpoint_range;
uint8_t endpoints[18];
};
#endif
///////////////////////////////////////////////////////////////////////////
// Functions exported from ispc code
///////////////////////////////////////////////////////////////////////////
#if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C )
extern "C" {
#endif // __cplusplus
extern void astc_encode_ispc(struct rgba_surface * src, float * block_scores, uint8_t * dst, uint64_t * list, struct astc_enc_context * list_context, struct astc_enc_settings * settings);
extern void astc_rank_ispc(struct rgba_surface * src, int32_t xx, int32_t yy, uint32_t * mode_buffer, struct astc_enc_settings * settings);
extern int32_t get_programCount();
#if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C )
} /* end extern C */
#endif // __cplusplus
#ifdef __cplusplus
} /* namespace */
#endif // __cplusplus
@@ -1,96 +0,0 @@
//
// (Header automatically generated by the ispc compiler.)
// DO NOT EDIT THIS FILE.
//
#pragma once
#include <stdint.h>
#ifdef __cplusplus
namespace ispc { /* namespace */
#endif // __cplusplus
#ifndef __ISPC_ALIGN__
#if defined(__clang__) || !defined(_MSC_VER)
// Clang, GCC, ICC
#define __ISPC_ALIGN__(s) __attribute__((aligned(s)))
#define __ISPC_ALIGNED_STRUCT__(s) struct __ISPC_ALIGN__(s)
#else
// Visual Studio
#define __ISPC_ALIGN__(s) __declspec(align(s))
#define __ISPC_ALIGNED_STRUCT__(s) __ISPC_ALIGN__(s) struct
#endif
#endif
#ifndef __ISPC_STRUCT_rgba_surface__
#define __ISPC_STRUCT_rgba_surface__
struct rgba_surface {
uint8_t * ptr;
int32_t width;
int32_t height;
int32_t stride;
};
#endif
#ifndef __ISPC_STRUCT_astc_enc_context__
#define __ISPC_STRUCT_astc_enc_context__
struct astc_enc_context {
int32_t width;
int32_t height;
int32_t channels;
bool dual_plane;
int32_t partitions;
int32_t color_endpoint_pairs;
};
#endif
#ifndef __ISPC_STRUCT_astc_enc_settings__
#define __ISPC_STRUCT_astc_enc_settings__
struct astc_enc_settings {
int32_t block_width;
int32_t block_height;
int32_t channels;
int32_t fastSkipTreshold;
int32_t refineIterations;
};
#endif
#ifndef __ISPC_STRUCT_astc_block__
#define __ISPC_STRUCT_astc_block__
struct astc_block {
int32_t width;
int32_t height;
bool dual_plane;
int32_t weight_range;
uint8_t weights[64];
int32_t color_component_selector;
int32_t partitions;
int32_t partition_id;
int32_t color_endpoint_pairs;
int32_t channels;
int32_t color_endpoint_modes[4];
int32_t endpoint_range;
uint8_t endpoints[18];
};
#endif
///////////////////////////////////////////////////////////////////////////
// Functions exported from ispc code
///////////////////////////////////////////////////////////////////////////
#if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C )
extern "C" {
#endif // __cplusplus
extern void astc_encode_ispc(struct rgba_surface * src, float * block_scores, uint8_t * dst, uint64_t * list, struct astc_enc_context * list_context, struct astc_enc_settings * settings);
extern void astc_rank_ispc(struct rgba_surface * src, int32_t xx, int32_t yy, uint32_t * mode_buffer, struct astc_enc_settings * settings);
extern int32_t get_programCount();
#if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C )
} /* end extern C */
#endif // __cplusplus
#ifdef __cplusplus
} /* namespace */
#endif // __cplusplus
@@ -1,96 +0,0 @@
//
// (Header automatically generated by the ispc compiler.)
// DO NOT EDIT THIS FILE.
//
#pragma once
#include <stdint.h>
#ifdef __cplusplus
namespace ispc { /* namespace */
#endif // __cplusplus
#ifndef __ISPC_ALIGN__
#if defined(__clang__) || !defined(_MSC_VER)
// Clang, GCC, ICC
#define __ISPC_ALIGN__(s) __attribute__((aligned(s)))
#define __ISPC_ALIGNED_STRUCT__(s) struct __ISPC_ALIGN__(s)
#else
// Visual Studio
#define __ISPC_ALIGN__(s) __declspec(align(s))
#define __ISPC_ALIGNED_STRUCT__(s) __ISPC_ALIGN__(s) struct
#endif
#endif
#ifndef __ISPC_STRUCT_rgba_surface__
#define __ISPC_STRUCT_rgba_surface__
struct rgba_surface {
uint8_t * ptr;
int32_t width;
int32_t height;
int32_t stride;
};
#endif
#ifndef __ISPC_STRUCT_astc_enc_context__
#define __ISPC_STRUCT_astc_enc_context__
struct astc_enc_context {
int32_t width;
int32_t height;
int32_t channels;
bool dual_plane;
int32_t partitions;
int32_t color_endpoint_pairs;
};
#endif
#ifndef __ISPC_STRUCT_astc_enc_settings__
#define __ISPC_STRUCT_astc_enc_settings__
struct astc_enc_settings {
int32_t block_width;
int32_t block_height;
int32_t channels;
int32_t fastSkipTreshold;
int32_t refineIterations;
};
#endif
#ifndef __ISPC_STRUCT_astc_block__
#define __ISPC_STRUCT_astc_block__
struct astc_block {
int32_t width;
int32_t height;
bool dual_plane;
int32_t weight_range;
uint8_t weights[64];
int32_t color_component_selector;
int32_t partitions;
int32_t partition_id;
int32_t color_endpoint_pairs;
int32_t channels;
int32_t color_endpoint_modes[4];
int32_t endpoint_range;
uint8_t endpoints[18];
};
#endif
///////////////////////////////////////////////////////////////////////////
// Functions exported from ispc code
///////////////////////////////////////////////////////////////////////////
#if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C )
extern "C" {
#endif // __cplusplus
extern void astc_encode_ispc(struct rgba_surface * src, float * block_scores, uint8_t * dst, uint64_t * list, struct astc_enc_context * list_context, struct astc_enc_settings * settings);
extern void astc_rank_ispc(struct rgba_surface * src, int32_t xx, int32_t yy, uint32_t * mode_buffer, struct astc_enc_settings * settings);
extern int32_t get_programCount();
#if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C )
} /* end extern C */
#endif // __cplusplus
#ifdef __cplusplus
} /* namespace */
#endif // __cplusplus
@@ -1,96 +0,0 @@
//
// (Header automatically generated by the ispc compiler.)
// DO NOT EDIT THIS FILE.
//
#pragma once
#include <stdint.h>
#ifdef __cplusplus
namespace ispc { /* namespace */
#endif // __cplusplus
#ifndef __ISPC_ALIGN__
#if defined(__clang__) || !defined(_MSC_VER)
// Clang, GCC, ICC
#define __ISPC_ALIGN__(s) __attribute__((aligned(s)))
#define __ISPC_ALIGNED_STRUCT__(s) struct __ISPC_ALIGN__(s)
#else
// Visual Studio
#define __ISPC_ALIGN__(s) __declspec(align(s))
#define __ISPC_ALIGNED_STRUCT__(s) __ISPC_ALIGN__(s) struct
#endif
#endif
#ifndef __ISPC_STRUCT_rgba_surface__
#define __ISPC_STRUCT_rgba_surface__
struct rgba_surface {
uint8_t * ptr;
int32_t width;
int32_t height;
int32_t stride;
};
#endif
#ifndef __ISPC_STRUCT_astc_enc_context__
#define __ISPC_STRUCT_astc_enc_context__
struct astc_enc_context {
int32_t width;
int32_t height;
int32_t channels;
bool dual_plane;
int32_t partitions;
int32_t color_endpoint_pairs;
};
#endif
#ifndef __ISPC_STRUCT_astc_enc_settings__
#define __ISPC_STRUCT_astc_enc_settings__
struct astc_enc_settings {
int32_t block_width;
int32_t block_height;
int32_t channels;
int32_t fastSkipTreshold;
int32_t refineIterations;
};
#endif
#ifndef __ISPC_STRUCT_astc_block__
#define __ISPC_STRUCT_astc_block__
struct astc_block {
int32_t width;
int32_t height;
bool dual_plane;
int32_t weight_range;
uint8_t weights[64];
int32_t color_component_selector;
int32_t partitions;
int32_t partition_id;
int32_t color_endpoint_pairs;
int32_t channels;
int32_t color_endpoint_modes[4];
int32_t endpoint_range;
uint8_t endpoints[18];
};
#endif
///////////////////////////////////////////////////////////////////////////
// Functions exported from ispc code
///////////////////////////////////////////////////////////////////////////
#if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C )
extern "C" {
#endif // __cplusplus
extern void astc_encode_ispc(struct rgba_surface * src, float * block_scores, uint8_t * dst, uint64_t * list, struct astc_enc_context * list_context, struct astc_enc_settings * settings);
extern void astc_rank_ispc(struct rgba_surface * src, int32_t xx, int32_t yy, uint32_t * mode_buffer, struct astc_enc_settings * settings);
extern int32_t get_programCount();
#if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C )
} /* end extern C */
#endif // __cplusplus
#ifdef __cplusplus
} /* namespace */
#endif // __cplusplus
@@ -1,104 +0,0 @@
//
// (Header automatically generated by the ispc compiler.)
// DO NOT EDIT THIS FILE.
//
#pragma once
#include <stdint.h>
#ifdef __cplusplus
namespace ispc { /* namespace */
#endif // __cplusplus
#ifndef __ISPC_ALIGN__
#if defined(__clang__) || !defined(_MSC_VER)
// Clang, GCC, ICC
#define __ISPC_ALIGN__(s) __attribute__((aligned(s)))
#define __ISPC_ALIGNED_STRUCT__(s) struct __ISPC_ALIGN__(s)
#else
// Visual Studio
#define __ISPC_ALIGN__(s) __declspec(align(s))
#define __ISPC_ALIGNED_STRUCT__(s) __ISPC_ALIGN__(s) struct
#endif
#endif
#ifndef __ISPC_STRUCT_rgba_surface__
#define __ISPC_STRUCT_rgba_surface__
struct rgba_surface {
uint8_t * ptr;
int32_t width;
int32_t height;
int32_t stride;
};
#endif
#ifndef __ISPC_STRUCT_bc6h_enc_settings__
#define __ISPC_STRUCT_bc6h_enc_settings__
struct bc6h_enc_settings {
bool slow_mode;
bool fast_mode;
int32_t refineIterations_1p;
int32_t refineIterations_2p;
int32_t fastSkipTreshold;
};
#endif
#ifndef __ISPC_STRUCT_bc7_enc_settings__
#define __ISPC_STRUCT_bc7_enc_settings__
struct bc7_enc_settings {
bool mode_selection[4];
int32_t refineIterations[8];
bool skip_mode2;
int32_t fastSkipTreshold_mode1;
int32_t fastSkipTreshold_mode3;
int32_t fastSkipTreshold_mode7;
int32_t mode45_channel0;
int32_t refineIterations_channel;
int32_t channels;
};
#endif
#ifndef __ISPC_STRUCT_etc_enc_settings__
#define __ISPC_STRUCT_etc_enc_settings__
struct etc_enc_settings {
int32_t fastSkipTreshold;
};
#endif
///////////////////////////////////////////////////////////////////////////
// Functions exported from ispc code
///////////////////////////////////////////////////////////////////////////
#if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C )
extern "C" {
#endif // __cplusplus
extern void CompressBlocksBC1_ispc(struct rgba_surface * src, uint8_t * dst);
extern void CompressBlocksBC3_ispc(struct rgba_surface * src, uint8_t * dst);
extern void CompressBlocksBC6H_ispc(struct rgba_surface * src, uint8_t * dst, struct bc6h_enc_settings * settings);
extern void CompressBlocksBC7_ispc(struct rgba_surface * src, uint8_t * dst, struct bc7_enc_settings * settings);
extern void CompressBlocksETC1_ispc(struct rgba_surface * src, uint8_t * dst, struct etc_enc_settings * settings);
#if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C )
} /* end extern C */
#endif // __cplusplus
#ifndef __ISPC_ALIGN__
#if defined(__clang__) || !defined(_MSC_VER)
// Clang, GCC, ICC
#define __ISPC_ALIGN__(s) __attribute__((aligned(s)))
#define __ISPC_ALIGNED_STRUCT__(s) struct __ISPC_ALIGN__(s)
#else
// Visual Studio
#define __ISPC_ALIGN__(s) __declspec(align(s))
#define __ISPC_ALIGNED_STRUCT__(s) __ISPC_ALIGN__(s) struct
#endif
#endif
#ifdef __cplusplus
} /* namespace */
#endif // __cplusplus
@@ -1,89 +0,0 @@
//
// (Header automatically generated by the ispc compiler.)
// DO NOT EDIT THIS FILE.
//
#pragma once
#include <stdint.h>
#ifdef __cplusplus
namespace ispc { /* namespace */
#endif // __cplusplus
#ifndef __ISPC_ALIGN__
#if defined(__clang__) || !defined(_MSC_VER)
// Clang, GCC, ICC
#define __ISPC_ALIGN__(s) __attribute__((aligned(s)))
#define __ISPC_ALIGNED_STRUCT__(s) struct __ISPC_ALIGN__(s)
#else
// Visual Studio
#define __ISPC_ALIGN__(s) __declspec(align(s))
#define __ISPC_ALIGNED_STRUCT__(s) __ISPC_ALIGN__(s) struct
#endif
#endif
#ifndef __ISPC_STRUCT_rgba_surface__
#define __ISPC_STRUCT_rgba_surface__
struct rgba_surface {
uint8_t * ptr;
int32_t width;
int32_t height;
int32_t stride;
};
#endif
#ifndef __ISPC_STRUCT_bc6h_enc_settings__
#define __ISPC_STRUCT_bc6h_enc_settings__
struct bc6h_enc_settings {
bool slow_mode;
bool fast_mode;
int32_t refineIterations_1p;
int32_t refineIterations_2p;
int32_t fastSkipTreshold;
};
#endif
#ifndef __ISPC_STRUCT_bc7_enc_settings__
#define __ISPC_STRUCT_bc7_enc_settings__
struct bc7_enc_settings {
bool mode_selection[4];
int32_t refineIterations[8];
bool skip_mode2;
int32_t fastSkipTreshold_mode1;
int32_t fastSkipTreshold_mode3;
int32_t fastSkipTreshold_mode7;
int32_t mode45_channel0;
int32_t refineIterations_channel;
int32_t channels;
};
#endif
#ifndef __ISPC_STRUCT_etc_enc_settings__
#define __ISPC_STRUCT_etc_enc_settings__
struct etc_enc_settings {
int32_t fastSkipTreshold;
};
#endif
///////////////////////////////////////////////////////////////////////////
// Functions exported from ispc code
///////////////////////////////////////////////////////////////////////////
#if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C )
extern "C" {
#endif // __cplusplus
extern void CompressBlocksBC1_ispc(struct rgba_surface * src, uint8_t * dst);
extern void CompressBlocksBC3_ispc(struct rgba_surface * src, uint8_t * dst);
extern void CompressBlocksBC6H_ispc(struct rgba_surface * src, uint8_t * dst, struct bc6h_enc_settings * settings);
extern void CompressBlocksBC7_ispc(struct rgba_surface * src, uint8_t * dst, struct bc7_enc_settings * settings);
extern void CompressBlocksETC1_ispc(struct rgba_surface * src, uint8_t * dst, struct etc_enc_settings * settings);
#if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C )
} /* end extern C */
#endif // __cplusplus
#ifdef __cplusplus
} /* namespace */
#endif // __cplusplus
@@ -1,89 +0,0 @@
//
// (Header automatically generated by the ispc compiler.)
// DO NOT EDIT THIS FILE.
//
#pragma once
#include <stdint.h>
#ifdef __cplusplus
namespace ispc { /* namespace */
#endif // __cplusplus
#ifndef __ISPC_ALIGN__
#if defined(__clang__) || !defined(_MSC_VER)
// Clang, GCC, ICC
#define __ISPC_ALIGN__(s) __attribute__((aligned(s)))
#define __ISPC_ALIGNED_STRUCT__(s) struct __ISPC_ALIGN__(s)
#else
// Visual Studio
#define __ISPC_ALIGN__(s) __declspec(align(s))
#define __ISPC_ALIGNED_STRUCT__(s) __ISPC_ALIGN__(s) struct
#endif
#endif
#ifndef __ISPC_STRUCT_rgba_surface__
#define __ISPC_STRUCT_rgba_surface__
struct rgba_surface {
uint8_t * ptr;
int32_t width;
int32_t height;
int32_t stride;
};
#endif
#ifndef __ISPC_STRUCT_bc6h_enc_settings__
#define __ISPC_STRUCT_bc6h_enc_settings__
struct bc6h_enc_settings {
bool slow_mode;
bool fast_mode;
int32_t refineIterations_1p;
int32_t refineIterations_2p;
int32_t fastSkipTreshold;
};
#endif
#ifndef __ISPC_STRUCT_bc7_enc_settings__
#define __ISPC_STRUCT_bc7_enc_settings__
struct bc7_enc_settings {
bool mode_selection[4];
int32_t refineIterations[8];
bool skip_mode2;
int32_t fastSkipTreshold_mode1;
int32_t fastSkipTreshold_mode3;
int32_t fastSkipTreshold_mode7;
int32_t mode45_channel0;
int32_t refineIterations_channel;
int32_t channels;
};
#endif
#ifndef __ISPC_STRUCT_etc_enc_settings__
#define __ISPC_STRUCT_etc_enc_settings__
struct etc_enc_settings {
int32_t fastSkipTreshold;
};
#endif
///////////////////////////////////////////////////////////////////////////
// Functions exported from ispc code
///////////////////////////////////////////////////////////////////////////
#if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C )
extern "C" {
#endif // __cplusplus
extern void CompressBlocksBC1_ispc(struct rgba_surface * src, uint8_t * dst);
extern void CompressBlocksBC3_ispc(struct rgba_surface * src, uint8_t * dst);
extern void CompressBlocksBC6H_ispc(struct rgba_surface * src, uint8_t * dst, struct bc6h_enc_settings * settings);
extern void CompressBlocksBC7_ispc(struct rgba_surface * src, uint8_t * dst, struct bc7_enc_settings * settings);
extern void CompressBlocksETC1_ispc(struct rgba_surface * src, uint8_t * dst, struct etc_enc_settings * settings);
#if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C )
} /* end extern C */
#endif // __cplusplus
#ifdef __cplusplus
} /* namespace */
#endif // __cplusplus
@@ -1,89 +0,0 @@
//
// (Header automatically generated by the ispc compiler.)
// DO NOT EDIT THIS FILE.
//
#pragma once
#include <stdint.h>
#ifdef __cplusplus
namespace ispc { /* namespace */
#endif // __cplusplus
#ifndef __ISPC_ALIGN__
#if defined(__clang__) || !defined(_MSC_VER)
// Clang, GCC, ICC
#define __ISPC_ALIGN__(s) __attribute__((aligned(s)))
#define __ISPC_ALIGNED_STRUCT__(s) struct __ISPC_ALIGN__(s)
#else
// Visual Studio
#define __ISPC_ALIGN__(s) __declspec(align(s))
#define __ISPC_ALIGNED_STRUCT__(s) __ISPC_ALIGN__(s) struct
#endif
#endif
#ifndef __ISPC_STRUCT_rgba_surface__
#define __ISPC_STRUCT_rgba_surface__
struct rgba_surface {
uint8_t * ptr;
int32_t width;
int32_t height;
int32_t stride;
};
#endif
#ifndef __ISPC_STRUCT_bc6h_enc_settings__
#define __ISPC_STRUCT_bc6h_enc_settings__
struct bc6h_enc_settings {
bool slow_mode;
bool fast_mode;
int32_t refineIterations_1p;
int32_t refineIterations_2p;
int32_t fastSkipTreshold;
};
#endif
#ifndef __ISPC_STRUCT_bc7_enc_settings__
#define __ISPC_STRUCT_bc7_enc_settings__
struct bc7_enc_settings {
bool mode_selection[4];
int32_t refineIterations[8];
bool skip_mode2;
int32_t fastSkipTreshold_mode1;
int32_t fastSkipTreshold_mode3;
int32_t fastSkipTreshold_mode7;
int32_t mode45_channel0;
int32_t refineIterations_channel;
int32_t channels;
};
#endif
#ifndef __ISPC_STRUCT_etc_enc_settings__
#define __ISPC_STRUCT_etc_enc_settings__
struct etc_enc_settings {
int32_t fastSkipTreshold;
};
#endif
///////////////////////////////////////////////////////////////////////////
// Functions exported from ispc code
///////////////////////////////////////////////////////////////////////////
#if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C )
extern "C" {
#endif // __cplusplus
extern void CompressBlocksBC1_ispc(struct rgba_surface * src, uint8_t * dst);
extern void CompressBlocksBC3_ispc(struct rgba_surface * src, uint8_t * dst);
extern void CompressBlocksBC6H_ispc(struct rgba_surface * src, uint8_t * dst, struct bc6h_enc_settings * settings);
extern void CompressBlocksBC7_ispc(struct rgba_surface * src, uint8_t * dst, struct bc7_enc_settings * settings);
extern void CompressBlocksETC1_ispc(struct rgba_surface * src, uint8_t * dst, struct etc_enc_settings * settings);
#if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C )
} /* end extern C */
#endif // __cplusplus
#ifdef __cplusplus
} /* namespace */
#endif // __cplusplus
@@ -1,89 +0,0 @@
//
// (Header automatically generated by the ispc compiler.)
// DO NOT EDIT THIS FILE.
//
#pragma once
#include <stdint.h>
#ifdef __cplusplus
namespace ispc { /* namespace */
#endif // __cplusplus
#ifndef __ISPC_ALIGN__
#if defined(__clang__) || !defined(_MSC_VER)
// Clang, GCC, ICC
#define __ISPC_ALIGN__(s) __attribute__((aligned(s)))
#define __ISPC_ALIGNED_STRUCT__(s) struct __ISPC_ALIGN__(s)
#else
// Visual Studio
#define __ISPC_ALIGN__(s) __declspec(align(s))
#define __ISPC_ALIGNED_STRUCT__(s) __ISPC_ALIGN__(s) struct
#endif
#endif
#ifndef __ISPC_STRUCT_rgba_surface__
#define __ISPC_STRUCT_rgba_surface__
struct rgba_surface {
uint8_t * ptr;
int32_t width;
int32_t height;
int32_t stride;
};
#endif
#ifndef __ISPC_STRUCT_bc6h_enc_settings__
#define __ISPC_STRUCT_bc6h_enc_settings__
struct bc6h_enc_settings {
bool slow_mode;
bool fast_mode;
int32_t refineIterations_1p;
int32_t refineIterations_2p;
int32_t fastSkipTreshold;
};
#endif
#ifndef __ISPC_STRUCT_bc7_enc_settings__
#define __ISPC_STRUCT_bc7_enc_settings__
struct bc7_enc_settings {
bool mode_selection[4];
int32_t refineIterations[8];
bool skip_mode2;
int32_t fastSkipTreshold_mode1;
int32_t fastSkipTreshold_mode3;
int32_t fastSkipTreshold_mode7;
int32_t mode45_channel0;
int32_t refineIterations_channel;
int32_t channels;
};
#endif
#ifndef __ISPC_STRUCT_etc_enc_settings__
#define __ISPC_STRUCT_etc_enc_settings__
struct etc_enc_settings {
int32_t fastSkipTreshold;
};
#endif
///////////////////////////////////////////////////////////////////////////
// Functions exported from ispc code
///////////////////////////////////////////////////////////////////////////
#if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C )
extern "C" {
#endif // __cplusplus
extern void CompressBlocksBC1_ispc(struct rgba_surface * src, uint8_t * dst);
extern void CompressBlocksBC3_ispc(struct rgba_surface * src, uint8_t * dst);
extern void CompressBlocksBC6H_ispc(struct rgba_surface * src, uint8_t * dst, struct bc6h_enc_settings * settings);
extern void CompressBlocksBC7_ispc(struct rgba_surface * src, uint8_t * dst, struct bc7_enc_settings * settings);
extern void CompressBlocksETC1_ispc(struct rgba_surface * src, uint8_t * dst, struct etc_enc_settings * settings);
#if defined(__cplusplus) && (! defined(__ISPC_NO_EXTERN_C) || !__ISPC_NO_EXTERN_C )
} /* end extern C */
#endif // __cplusplus
#ifdef __cplusplus
} /* namespace */
#endif // __cplusplus
File diff suppressed because it is too large Load Diff
@@ -1,3 +0,0 @@
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size 7666